[Log version] 1
[Session] C9FA68CE-4C6F-4400-A6A2-9949
UTC time stamps
15:42:42.630 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460
15:42:42.630 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472
15:42:42.630 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475
15:42:42.630 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480
15:42:42.630 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483
15:42:42.631 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485
15:42:42.667 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489
15:42:42.687 [Window] Window => active
15:42:42.728 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510
15:42:42.730 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515
15:42:43.112 [EAC] Init client 11000010246c918
15:42:43.112 [EAC] EAC client initialized
15:42:43.112 warning: [EAC] Failed to initialize localization
15:42:43.112 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535
15:42:43.118 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
15:42:44.147 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538
15:42:54.447 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544
15:42:55.830 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546
15:42:55.831 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549
15:42:55.963 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551
15:42:55.963 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553
15:42:55.963 [Save] Save dir: `C:\Users\Davie\AppData\Roaming\fatshark\Vermintide 2`
15:42:55.963 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567
15:42:55.963 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586
15:42:56.018 [LightFX ] Loaded DLL.
15:42:56.018 [LightFX ] Init()
15:42:56.022 [LightFX ] LightFX failed to initialize
15:42:56.025 [Lua] boot.lua start, os clock: 25.172000000000001
15:42:56.025 [Lua] Boot:setup() entered. time: 0 os-clock: 25.173000000000002
15:42:56.025 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000001 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8102MB
Available: 3910MB
Virtual Total: 134217727MB
Available: 134211588MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 910635c7-37f9-48dd-a3c5-f9138fec6ad5
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 39924
Graphics card: Intel(R) HD Graphics 630 (DirectX 12.1, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G Pro Gaming Mouse
Input device: Generic (17.0): Corsair composite virtual input device
Input device: Generic (17.0): HyperX Virtual Surround Sound
Input device: Generic (17.0): Corsair Gaming K55 RGB Keyboard
Input device: Generic (17.0): HID-compliant vendor-defined device
15:42:56.026 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930
15:42:56.035 [SteamStats] RequestCurrentStats success: true
15:42:58.953 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.7396174450987019 os-clock: 28.100000000000001
15:42:58.953 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:42:58.955 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:42:58.955 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:42:58.956 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:42:58.956 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
15:42:58.956 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:42:58.956 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
15:42:58.956 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:42:58.957 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:42:58.957 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
15:42:58.958 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
15:42:58.958 [Lua] *****************************************************************
15:42:58.958 [Lua] ** Initial contents of script_data **
15:42:58.958 [Lua] script_data.beta_level_progression = false
15:42:58.958 [Lua] script_data.build_identifier = af5e940c06e7
15:42:58.958 [Lua] script_data.debug_interactions = false
15:42:58.958 [Lua] script_data.debug_voip = true
15:42:58.958 [Lua] script_data.disable_debug_draw = true
15:42:58.958 [Lua] script_data.disable_intro_trailer = false
15:42:58.958 [Lua] script_data.disable_tutorial_at_start = false
15:42:58.958 [Lua] script_data.enable_detailed_tooltips = false
15:42:58.958 [Lua] script_data.enable_social_wheel = true
15:42:58.958 [Lua] script_data.force_debug_disabled = true
15:42:58.958 [Lua] script_data.force_steam = true
15:42:58.958 [Lua] script_data.hide_fps = true
15:42:58.958 [Lua] script_data.hide_version_info = true
15:42:58.958 [Lua] script_data.matchmaking_debug = true
15:42:58.958 [Lua] script_data.network_debug = true
15:42:58.958 [Lua] script_data.network_debug_connections = true
15:42:58.958 [Lua] script_data.network_log_messages = true
15:42:58.958 [Lua] script_data.package_debug = true
15:42:58.958 [Lua] script_data.packaged_build = true
15:42:58.958 [Lua] script_data.settings = { }
15:42:58.958 [Lua] script_data.show_fps = false
15:42:58.958 [Lua] script_data.spawn_empty_chest = true
15:42:58.958 [Lua] script_data.telemetry_log_interval = 600
15:42:58.958 [Lua] script_data.tobii_button = false
15:42:58.958 [Lua] script_data.use_beta_overlay = false
15:42:58.958 [Lua] script_data.use_local_backend = false
15:42:58.958 [Lua] script_data.use_tech_telemetry = true
15:42:58.958 [Lua] script_data.use_telemetry = true
15:42:58.958 [Lua] *****************************************************************
15:42:58.958 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:42:58.958 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
15:42:58.958 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
15:42:58.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:42:58.989 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:42:58.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
15:42:58.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
15:42:58.996 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
15:42:58.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
15:42:59.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
15:42:59.012 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
15:42:59.013 [Lua] valid level catacombs
15:42:59.013 [Lua] valid level fort
15:42:59.013 [Lua] valid level military
15:42:59.013 [Lua] valid level warcamp
15:42:59.013 [Lua] valid level skittergate
15:42:59.013 [Lua] valid level prologue
15:42:59.013 [Lua] valid level elven_ruins
15:42:59.013 [Lua] valid level dlc_bogenhafen_city
15:42:59.013 [Lua] valid level skaven_stronghold
15:42:59.013 [Lua] valid level ground_zero
15:42:59.013 [Lua] valid level bell
15:42:59.013 [Lua] valid level ussingen
15:42:59.013 [Lua] valid level nurgle
15:42:59.013 [Lua] valid level mines
15:42:59.013 [Lua] valid level dlc_bogenhafen_slum
15:42:59.013 [Lua] valid level farmlands
15:42:59.013 [Lua] nil
15:42:59.013 [Lua] table: 00000000077A65B8
15:42:59.051 [Lua] [1] = chaos_spawn (string)
15:42:59.051 [Lua] [2] = chaos_troll (string)
15:42:59.051 [Lua] [3] = chaos_dummy_sorcerer (string)
15:42:59.051 [Lua] [4] = critter_pig (string)
15:42:59.051 [Lua] [5] = pet_rat (string)
15:42:59.051 [Lua] [6] = skaven_storm_vermin_warlord (string)
15:42:59.051 [Lua] [7] = skaven_stormfiend (string)
15:42:59.051 [Lua] [8] = skaven_stormfiend_boss (string)
15:42:59.051 [Lua] [9] = chaos_vortex (string)
15:42:59.051 [Lua] [10] = skaven_storm_vermin_champion (string)
15:42:59.051 [Lua] [11] = skaven_rat_ogre (string)
15:42:59.051 [Lua] [12] = chaos_plague_wave_spawner (string)
15:42:59.051 [Lua] [13] = critter_rat (string)
15:42:59.051 [Lua] [14] = skaven_grey_seer (string)
15:42:59.051 [Lua] [15] = pet_pig (string)
15:42:59.051 [Lua] [16] = skaven_stormfiend_demo (string)
15:42:59.051 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
15:42:59.051 [Lua] [18] = chaos_dummy_troll (string)
15:42:59.051 [Lua] [19] = skaven_loot_rat (string)
15:42:59.051 [Lua] [20] = chaos_tentacle (string)
15:42:59.051 [Lua] [21] = chaos_corruptor_sorcerer (string)
15:42:59.051 [Lua] [22] = chaos_exalted_champion_warcamp (string)
15:42:59.051 [Lua] [23] = chaos_tentacle_sorcerer (string)
15:42:59.051 [Lua] [24] = chaos_exalted_champion_norsca (string)
15:42:59.051 [Lua] [25] = chaos_plague_sorcerer (string)
15:42:59.051 [Lua] [26] = skaven_ratling_gunner (string)
15:42:59.051 [Lua] [27] = skaven_pack_master (string)
15:42:59.051 [Lua] [28] = chaos_warrior (string)
15:42:59.051 [Lua] [29] = chaos_vortex_sorcerer (string)
15:42:59.051 [Lua] [30] = skaven_poison_wind_globadier (string)
15:42:59.051 [Lua] [31] = skaven_warpfire_thrower (string)
15:42:59.051 [Lua] [32] = skaven_gutter_runner (string)
15:42:59.051 [Lua] [33] = chaos_exalted_sorcerer (string)
15:42:59.051 [Lua] [34] = skaven_plague_monk (string)
15:42:59.051 [Lua] [35] = chaos_raider_tutorial (string)
15:42:59.051 [Lua] [36] = chaos_raider (string)
15:42:59.051 [Lua] [37] = skaven_storm_vermin_commander (string)
15:42:59.051 [Lua] [38] = skaven_storm_vermin_with_shield (string)
15:42:59.051 [Lua] [39] = chaos_berzerker (string)
15:42:59.051 [Lua] [40] = skaven_storm_vermin (string)
15:42:59.051 [Lua] [41] = skaven_dummy_clan_rat (string)
15:42:59.051 [Lua] [42] = chaos_marauder_tutorial (string)
15:42:59.051 [Lua] [43] = skaven_clan_rat (string)
15:42:59.051 [Lua] [44] = skaven_clan_rat_tutorial (string)
15:42:59.051 [Lua] [45] = skaven_clan_rat_with_shield (string)
15:42:59.051 [Lua] [46] = chaos_marauder_with_shield (string)
15:42:59.051 [Lua] [47] = chaos_fanatic (string)
15:42:59.051 [Lua] [48] = chaos_zombie (string)
15:42:59.051 [Lua] [49] = chaos_marauder (string)
15:42:59.051 [Lua] [50] = skaven_dummy_slave (string)
15:42:59.051 [Lua] [51] = skaven_slave (string)
15:42:59.086 [Lua] enemy_package_loader_policy: default
15:42:59.159 [Lua] valid level catacombs
15:42:59.159 [Lua] valid level fort
15:42:59.159 [Lua] valid level military
15:42:59.159 [Lua] valid level warcamp
15:42:59.159 [Lua] valid level skittergate
15:42:59.159 [Lua] valid level prologue
15:42:59.159 [Lua] valid level elven_ruins
15:42:59.159 [Lua] valid level dlc_bogenhafen_city
15:42:59.159 [Lua] valid level skaven_stronghold
15:42:59.159 [Lua] valid level ground_zero
15:42:59.159 [Lua] valid level bell
15:42:59.159 [Lua] valid level ussingen
15:42:59.159 [Lua] valid level nurgle
15:42:59.159 [Lua] valid level mines
15:42:59.159 [Lua] valid level dlc_bogenhafen_slum
15:42:59.159 [Lua] valid level farmlands
15:42:59.166 warning: [ModManager] Mod with id 1427185815ll and path D:\Steam\steamapps\workshop\content\552500\1427185815\mod.bin can't be added as mod hash catalog to EAC, skipping
15:42:59.170 warning: [ModManager] Mod with id 1569650837ll and path D:\Steam\steamapps\workshop\content\552500\1569650837\mod.bin can't be added as mod hash catalog to EAC, skipping
15:42:59.177 warning: [ModManager] Mod with id 1387894846ll and path D:\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
15:42:59.177 warning: [ModManager] Mod with id 1495937978ll and path D:\Steam\steamapps\workshop\content\552500\1495937978\mod.bin can't be added as mod hash catalog to EAC, skipping
15:42:59.178 warning: [ModManager] Mod with id 1446411965ll and path D:\Steam\steamapps\workshop\content\552500\1446411965\mod.bin can't be added as mod hash catalog to EAC, skipping
15:42:59.227 [Lua]
15:42:59.227 [Lua] [1] = table
15:42:59.227 [Lua] [download_pending] = false (boolean)
15:42:59.227 [Lua] [id] = 1369573612 (string)
15:42:59.227 [Lua] [banned] = false (boolean)
15:42:59.227 [Lua] [author_id] = 58813412 (number)
15:42:59.227 [Lua] [tags] = table
15:42:59.227 [Lua] [1] = Tools (string)
15:42:59.227 [Lua] [2] = applied (string)
15:42:59.227 [Lua] [3] = approved (string)
15:42:59.227 [Lua] [author] = bIbIbI(rus) (string)
15:42:59.227 [Lua] [sanctioned] = true (boolean)
15:42:59.227 [Lua] [out_of_date] = false (boolean)
15:42:59.227 [Lua] [downloading] = false (boolean)
15:42:59.227 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
15:42:59.227 [Lua] [num_children] = 0 (number)
15:42:59.227 [Lua] [ugc_status] = 3 (number)
15:42:59.227 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
15:42:59.227 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string)
15:42:59.227 [Lua] [installed] = true (boolean)
15:42:59.227 [Lua] [enabled] = true (boolean)
15:42:59.227 [Lua] [name] = Vermintide Mod Framework (string)
15:42:59.227 [Lua] [dependency_error] = (string)
15:42:59.227 [Lua] [2] = table
15:42:59.227 [Lua] [download_pending] = false (boolean)
15:42:59.227 [Lua] [id] = 1397265260 (string)
15:42:59.227 [Lua] [children] = table
15:42:59.227 [Lua] [1] = 1369573612 (string)
15:42:59.227 [Lua] [banned] = false (boolean)
15:42:59.227 [Lua] [author_id] = 26572404 (number)
15:42:59.227 [Lua] [tags] = table
15:42:59.227 [Lua] [1] = UI (string)
15:42:59.227 [Lua] [2] = QoL (string)
15:42:59.227 [Lua] [3] = approved (string)
15:42:59.227 [Lua] [author] = Necrossin (string)
15:42:59.227 [Lua] [sanctioned] = true (boolean)
15:42:59.227 [Lua] [out_of_date] = false (boolean)
15:42:59.227 [Lua] [downloading] = false (boolean)
15:42:59.227 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
15:42:59.227 [Lua] [num_children] = 1 (number)
15:42:59.227 [Lua] [ugc_status] = 3 (number)
15:42:59.227 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
15:42:59.227 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
15:42:59.227 [Lua] [installed] = true (boolean)
15:42:59.227 [Lua] [enabled] = true (boolean)
15:42:59.227 [Lua] [name] = Numeric UI (string)
15:42:59.227 [Lua] [dependency_error] = (string)
15:42:59.227 [Lua] [3] = table
15:42:59.227 [Lua] [download_pending] = false (boolean)
15:42:59.227 [Lua] [id] = 1395453301 (string)
15:42:59.227 [Lua] [children] = table
15:42:59.227 [Lua] [1] = 1369573612 (string)
15:42:59.227 [Lua] [banned] = false (boolean)
15:42:59.227 [Lua] [author_id] = 58813412 (number)
15:42:59.227 [Lua] [tags] = table
15:42:59.227 [Lua] [1] = approved (string)
15:42:59.227 [Lua] [2] = QoL (string)
15:42:59.227 [Lua] [author] = bIbIbI(rus) (string)
15:42:59.227 [Lua] [sanctioned] = true (boolean)
15:42:59.227 [Lua] [out_of_date] = false (boolean)
15:42:59.227 [Lua] [downloading] = false (boolean)
15:42:59.227 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
15:42:59.227 [Lua] [num_children] = 1 (number)
15:42:59.227 [Lua] [ugc_status] = 3 (number)
15:42:59.227 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
15:42:59.227 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
15:42:59.227 [Lua] [installed] = true (boolean)
15:42:59.227 [Lua] [enabled] = true (boolean)
15:42:59.227 [Lua] [name] = Skip Intro (string)
15:42:59.227 [Lua] [dependency_error] = (string)
15:42:59.227 [Lua] [4] = table
15:42:59.227 [Lua] [download_pending] = false (boolean)
15:42:59.227 [Lua] [id] = 1391228174 (string)
15:42:59.227 [Lua] [children] = table
15:42:59.227 [Lua] [1] = 1369573612 (string)
15:42:59.227 [Lua] [banned] = false (boolean)
15:42:59.227 [Lua] [author_id] = 4821406 (number)
15:42:59.227 [Lua] [tags] = table
15:42:59.227 [Lua] [1] = UI (string)
15:42:59.227 [Lua] [2] = QoL (string)
15:42:59.227 [Lua] [3] = approved (string)
15:42:59.227 [Lua] [author] = grasmann (string)
15:42:59.227 [Lua] [sanctioned] = true (boolean)
15:42:59.227 [Lua] [out_of_date] = false (boolean)
15:42:59.227 [Lua] [downloading] = false (boolean)
15:42:59.227 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
15:42:59.227 [Lua] [num_children] = 1 (number)
15:42:59.227 [Lua] [ugc_status] = 3 (number)
15:42:59.227 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.5
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
15:42:59.227 [Lua] [last_updated] = 10/30/2018 2:58:49 PM (string)
15:42:59.227 [Lua] [installed] = true (boolean)
15:42:59.227 [Lua] [enabled] = true (boolean)
15:42:59.227 [Lua] [name] = UI Improvements (string)
15:42:59.227 [Lua] [dependency_error] = (string)
15:42:59.227 [Lua] [5] = table
15:42:59.227 [Lua] [download_pending] = false (boolean)
15:42:59.227 [Lua] [id] = 1459917022 (string)
15:42:59.227 [Lua] [children] = table
15:42:59.227 [Lua] [1] = 1369573612 (string)
15:42:59.227 [Lua] [banned] = false (boolean)
15:42:59.227 [Lua] [author_id] = 155839973 (number)
15:42:59.227 [Lua] [tags] = table
15:42:59.227 [Lua] [1] = approved (string)
15:42:59.227 [Lua] [2] = UI (string)
15:42:59.227 [Lua] [3] = QoL (string)
15:42:59.227 [Lua] [author] = Gohas (string)
15:42:59.227 [Lua] [sanctioned] = true (boolean)
15:42:59.227 [Lua] [out_of_date] = false (boolean)
15:42:59.227 [Lua] [downloading] = false (boolean)
15:42:59.227 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
15:42:59.227 [Lua] [num_children] = 1 (number)
15:42:59.227 [Lua] [ugc_status] = 3 (number)
15:42:59.227 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
15:42:59.227 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
15:42:59.227 [Lua] [installed] = true (boolean)
15:42:59.227 [Lua] [enabled] = true (boolean)
15:42:59.227 [Lua] [name] = Parry Indicator (string)
15:42:59.227 [Lua] [dependency_error] = (string)
15:42:59.227 [Lua] [6] = table
15:42:59.227 [Lua] [download_pending] = false (boolean)
15:42:59.227 [Lua] [id] = 1448714756 (string)
15:42:59.227 [Lua] [children] = table
15:42:59.227 [Lua] [1] = 1369573612 (string)
15:42:59.227 [Lua] [banned] = false (boolean)
15:42:59.227 [Lua] [author_id] = 18741013 (number)
15:42:59.227 [Lua] [tags] = table
15:42:59.227 [Lua] [1] = approved (string)
15:42:59.227 [Lua] [2] = QoL (string)
15:42:59.227 [Lua] [3] = Misc (string)
15:42:59.227 [Lua] [author] = 🔰SkacikPL🗾 (string)
15:42:59.227 [Lua] [sanctioned] = true (boolean)
15:42:59.227 [Lua] [out_of_date] = false (boolean)
15:42:59.227 [Lua] [downloading] = false (boolean)
15:42:59.227 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
15:42:59.227 [Lua] [num_children] = 1 (number)
15:42:59.227 [Lua] [ugc_status] = 3 (number)
15:42:59.227 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
15:42:59.227 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
15:42:59.227 [Lua] [installed] = true (boolean)
15:42:59.227 [Lua] [enabled] = true (boolean)
15:42:59.227 [Lua] [name] = No Wobble (string)
15:42:59.227 [Lua] [dependency_error] = (string)
15:42:59.227 [Lua]
15:42:59.227 [Lua]
15:42:59.227 [Lua] [1395453301] = 2 (number)
15:42:59.227 [Lua] [1369573612] = 1 (number)
15:42:59.227 [Lua] [1459917022] = 4 (number)
15:42:59.227 [Lua] [1397265260] = 0 (number)
15:42:59.227 [Lua] [1391228174] = 3 (number)
15:42:59.227 [Lua] [1448714756] = 5 (number)
15:42:59.227 [Lua]
15:42:59.236 [Lua]
15:42:59.236 [Lua] [1395453301] = 2 (number)
15:42:59.236 [Lua] [1369573612] = 1 (number)
15:42:59.236 [Lua] [1459917022] = 4 (number)
15:42:59.236 [Lua] [1397265260] = 0 (number)
15:42:59.236 [Lua] [1391228174] = 3 (number)
15:42:59.236 [Lua] [1448714756] = 5 (number)
15:42:59.236 [Lua]
15:42:59.236 [Lua] <>modded = true<>
15:42:59.236 [Lua] <>mod = true<>
15:42:59.281 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
15:42:59.292 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x09cfe158] (Origin: function: 0x09cfe5d8)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x09cfe158] (Origin: function: 0x09cfea28)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x0949ef80] (Origin: function: 0x0949f3b8)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0949ef80] (Origin: function: 0x0949f540)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x09f35178] (Origin: function: 0x0a108180)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x09f35178] (Origin: function: 0x0a108368)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0b867958] (Origin: function: 0x0b867a18)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0b867958] (Origin: function: 0x0b867980)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0b867958] (Origin: function: 0x0b867b40)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09499130)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07807940] (Origin: function: 0x07807a68)
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:42:59.293 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:42:59.294 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a198608] (Origin: function: 0x0a198770)
15:42:59.294 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a18c2f0] (Origin: function: 0x0a18c418)
15:42:59.294 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0abd2330] (Origin: function: 0x0abd2358)
15:42:59.294 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a18c2f0] (Origin: function: 0x0a18c3d0)
15:42:59.294 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a18c2f0] (Origin: function: 0x0a18c318)
15:42:59.294 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:42:59.294 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0bb4e368] (Origin: function: 0x0bb4ea98)
15:42:59.294 [Lua] <>modded = true<>
15:42:59.294 [Lua] <>mod = true<>
15:42:59.296 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
15:42:59.297 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
15:42:59.298 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
15:42:59.298 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a2e9f08] (Origin: function: 0x0a2ea138)
15:42:59.298 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a2e9f08] (Origin: function: 0x0a2ea470)
15:42:59.298 [Lua] <>modded = true<>
15:42:59.298 [Lua] <>mod = true<>
15:42:59.300 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
15:42:59.301 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
15:42:59.301 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x0946cf38] (Origin: function: 0x0946cf60)
15:42:59.301 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x0946cf38] (Origin: function: 0x0946d118)
15:42:59.301 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
15:42:59.301 [Lua] <>modded = true<>
15:42:59.301 [Lua] <>mod = true<>
15:42:59.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
15:42:59.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
15:42:59.304 [Lua] [MOD][ui_improvements][INFO] (options): using legacy widget definitions
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [table: 0x0a5ed0a8] (Origin: function: 0x0a5ed8c8)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0a5ed0a8] (Origin: function: 0x0a5ed1c0)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0a5ed0a8] (Origin: function: 0x0a5ed8e8)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0a5ed0a8] (Origin: function: 0x0a5ed330)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0a5ed0a8] (Origin: function: 0x0a5ed370)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [table: 0x0ac3be68] (Origin: function: 0x0ac3c6e8)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [table: 0x0ac3be68] (Origin: function: 0x0ac3c688)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x0951dca8] (Origin: function: 0x0951de00)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [table: 0x0a5092e8] (Origin: function: 0x0a509760)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0a87f110] (Origin: function: 0x0a87f2e0)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0a87f110] (Origin: function: 0x0a87f598)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0a6dd298] (Origin: function: 0x0a6dd358)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0a6dd298] (Origin: function: 0x0a6dd6d0)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [table: 0x0a6dd298] (Origin: function: 0x0a6dd528)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0a6dd298] (Origin: function: 0x0a6dd508)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0a6dd298] (Origin: function: 0x0a6dd4c8)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0a6dd298] (Origin: function: 0x0a6dd2c0)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [table: 0x0a6dd298] (Origin: function: 0x0a6dd650)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [table: 0x0a7751c0] (Origin: function: 0x0a775400)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0a7fdda8] (Origin: function: 0x0a7fddd0)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0a7fdda8] (Origin: function: 0x0a7fe200)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0acd5660] (Origin: function: 0x0acd57a0)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b1933a0] (Origin: function: 0x0b1933c8)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0b1933a0] (Origin: function: 0x0b193460)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b1933a0] (Origin: function: 0x0b1935a8)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0b1933a0] (Origin: function: 0x0b1935f0)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0ae42d50] (Origin: function: 0x0ae43e08)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [table: 0x0ae42d50] (Origin: function: 0x0ae43e30)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [table: 0x0ae42d50] (Origin: function: 0x0ae43e70)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0ae42d50] (Origin: function: 0x0ae42e90)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0ae42d50] (Origin: function: 0x0ae43760)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [table: 0x0ae42d50] (Origin: function: 0x0ae42f50)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [table: 0x0af0cd08] (Origin: function: 0x0aea06f0)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [table: 0x0ac3be68] (Origin: function: 0x0ac3c050)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0af0cd08] (Origin: function: 0x0aea69d0)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [table: 0x0af0cd08] (Origin: function: 0x0ae9d580)
15:42:59.305 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
15:42:59.305 [Lua] <>modded = true<>
15:42:59.305 [Lua] <>mod = true<>
15:42:59.307 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
15:42:59.308 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x0a2316f0] (Origin: function: 0x0a231a20)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x085c94c8] (Origin: function: 0x085c95f0)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x085c94c8] (Origin: function: 0x085c9610)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x085c94c8] (Origin: function: 0x085c9690)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x08abf460] (Origin: function: 0x08abf588)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x08abf460] (Origin: function: 0x08abf6d8)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x08abf460] (Origin: function: 0x08abf720)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x08ac8688] (Origin: function: 0x08ac8748)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x08ac8688] (Origin: function: 0x08ac8bf0)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07ca0760] (Origin: function: 0x07ca0788)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07ca0760] (Origin: function: 0x07ca07e0)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07ca0760] (Origin: function: 0x07ca0800)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07ca0be0] (Origin: function: 0x07ca0c08)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07ca0be0] (Origin: function: 0x07ca0c60)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07ca0be0] (Origin: function: 0x07ca0c80)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07ca1510] (Origin: function: 0x07ca1538)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07ca1510] (Origin: function: 0x07ca1590)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07ca1510] (Origin: function: 0x07ca15b0)
15:42:59.308 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
15:42:59.308 [Lua] <>modded = true<>
15:42:59.308 [Lua] <>mod = true<>
15:42:59.311 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
15:42:59.312 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
15:42:59.312 [Lua] [MOD][NoWobble][INFO] (options): using legacy widget definitions
15:42:59.312 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x09831910] (Origin: function: 0x09832800)
15:42:59.312 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
15:42:59.312 [Lua] <>project = vermintide 2<>
15:42:59.312 [Lua] <>build = release<>
15:42:59.312 [Lua] <>platform = win32<>
15:42:59.312 [Lua] <>title_id = 5107<>
15:42:59.312 [Lua] <>engine_revision = af5e940c06e7<>
15:42:59.312 [Lua] <>content_revision = 125389<>
15:42:59.312 [Lua] <>rendering_backend = dx12<>
15:42:59.312 [Lua] <>steam_id = 11000010246c918<>
15:42:59.313 [Lua] <>steam_user_name = davie<>
15:42:59.313 [Lua] <>machine_id = 910635c7-37f9-48dd-a3c5-f9138fec6ad5<>
15:42:59.313 [Lua] [Boot] Application build: release
15:42:59.313 [Lua] [Boot] Engine revision: af5e940c06e7
15:42:59.313 [Lua] [Boot] Content revision: 125389
15:42:59.313 [Lua] [Boot] User ID: 11000010246c918 Davie
15:42:59.317 [Lua] [SmokeTest] Disabled
15:42:59.317 [Save] Loading `telemetry`
15:42:59.317 [Lua] Game:setup() total time: 0.004999999999999
15:42:59.317 [Lua] handle rev info: 0
15:42:59.317 [Lua] handle gfx quality: 0
15:42:59.317 [Lua] default settings: 0
15:42:59.317 [Lua] user settings: 0
15:42:59.317 [Lua] set frame times: 0
15:42:59.317 [Lua] init random: 0
15:42:59.317 [Lua] managers: 0.0049999999999990052
15:42:59.317 [Lua]
15:42:59.317 [Lua] unaccounted: 0
15:42:59.317 [Lua] [Boot] use baked enemy meshes: false
15:42:59.318 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:42:59.318 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:42:59.318 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:42:59.318 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:42:59.318 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:42:59.318 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:42:59.318 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
15:42:59.318 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
15:42:59.318 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:42:59.318 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:42:59.318 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:42:59.318 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
15:42:59.318 [Save] Load done
15:42:59.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:42:59.684 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:42:59.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:43:00.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:43:00.308 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:43:00.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:43:00.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:43:00.476 [Lua] [PackageManager] Force_load: resource_packages/menu
15:43:00.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:43:00.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:43:00.712 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:43:00.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:43:01.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:43:01.663 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:43:01.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:43:01.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:43:01.746 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:43:01.747 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:43:01.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:43:01.950 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:43:01.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:43:02.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:43:02.623 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:43:02.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:43:03.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
15:43:03.751 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
15:43:03.751 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x098b6d40] (Origin: function: 0x098b82e8)
15:43:03.751 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x098b6968] (Origin: function: 0x0b041338)
15:43:03.751 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x098b6968] (Origin: function: 0x0af72968)
15:43:03.751 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x098b6d40] (Origin: function: 0x098b79c0)
15:43:03.752 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:43:03.752 [Lua] [Gamestate] Enter StateTitleScreen
15:43:03.753 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:43:03.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:43:03.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:43:03.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:43:03.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:43:03.754 warning: [Lua] CHAT FONT SIZE DISABLED
15:43:03.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
15:43:03.768 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:43:03.768 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:43:03.768 [Save] Loading `save_data`
15:43:03.768 [Save] Load done
15:43:03.785 [Lua] [BackendManagerPlayFab] Backend Enabled
15:43:03.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:43:03.851 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:43:03.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:43:05.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:43:05.742 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:43:05.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:43:06.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:43:06.673 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:43:06.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:43:07.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:43:07.145 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:43:07.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:43:07.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:43:07.501 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:43:07.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:43:07.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:43:07.789 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:43:07.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:43:08.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:43:08.025 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:43:08.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:43:08.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:43:08.742 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:43:08.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:43:08.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:43:08.916 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:43:08.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:43:09.013 [Lua] Populating data for character 1 15
15:43:09.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:43:09.064 [Lua] [PackageManager] Force_load: resource_packages/careers
15:43:09.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:43:09.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:43:09.115 [Lua] [PackageManager] Force_load: resource_packages/decals
15:43:09.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:43:09.149 [Lua] Requesting character data for index 2 15
15:43:09.149 [Lua] Populating data for character 2 15
15:43:09.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:43:09.268 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:43:09.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:43:09.285 [Lua] Requesting character data for index 3 15
15:43:09.285 [Lua] Populating data for character 3 15
15:43:09.437 [Lua] Requesting character data for index 4 15
15:43:09.437 [Lua] Populating data for character 4 15
15:43:09.573 [Lua] Requesting character data for index 5 15
15:43:09.573 [Lua] Populating data for character 5 15
15:43:09.708 [Lua] Requesting character data for index 6 15
15:43:09.708 [Lua] Populating data for character 6 15
15:43:09.842 [Lua] Requesting character data for index 7 15
15:43:09.842 [Lua] Populating data for character 7 15
15:43:09.978 [Lua] Requesting character data for index 8 15
15:43:09.978 [Lua] Populating data for character 8 15
15:43:10.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:43:10.113 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:43:10.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:43:10.114 [Lua] Requesting character data for index 9 15
15:43:10.114 [Lua] Populating data for character 9 15
15:43:10.248 [Lua] Requesting character data for index 10 15
15:43:10.248 [Lua] Populating data for character 10 15
15:43:10.384 [Lua] Requesting character data for index 11 15
15:43:10.384 [Lua] Populating data for character 11 15
15:43:11.314 [Lua] Requesting character data for index 12 15
15:43:11.314 [Lua] Populating data for character 12 15
15:43:11.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:43:11.382 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:43:11.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:43:11.450 [Lua] Requesting character data for index 13 15
15:43:11.450 [Lua] Populating data for character 13 15
15:43:11.585 [Lua] Requesting character data for index 14 15
15:43:11.585 [Lua] Populating data for character 14 15
15:43:11.720 [Lua] Requesting character data for index 15 15
15:43:11.720 [Lua] Populating data for character 15 15
15:43:12.195 [Lua] Player statistics loaded!
15:43:12.262 [Lua] Keep decoration player data loaded!
15:43:12.278 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
15:43:12.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:43:12.532 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:43:12.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:43:12.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:43:12.836 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:43:13.309 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
15:43:13.309 [Lua] [Managers] Destroying state managers...
15:43:13.309 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
15:43:13.309 [Lua] [Gamestate] Enter state StateLoading
15:43:13.311 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
15:43:13.311 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:43:13.311 [Lua] state_loading_restart_network JOIN VIA STEAM 0
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_heal
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_ping
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_pong
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
15:43:13.312 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
15:43:13.312 [Lua] registering RPCs
15:43:13.312 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
15:43:13.312 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:43:13.312 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
15:43:13.312 [Lua] [StateLoading] Need to unload nil and start load inn_level
15:43:13.312 [Lua] [LevelTransitionHandler] load_level inn_level
15:43:13.312 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:43:13.312 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
15:43:13.312 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:43:13.312 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:43:13.312 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:43:13.312 [Lua] [NetworkServer] Current level key inn_level
15:43:13.312 [Lua] [LevelTransitionHandler] Generated new level_seed: 816195
15:43:13.312 [Lua] [VOIP] Initializing Steam Voip
15:43:13.313 [Lua] [VOIP] Is server. Creating room / joining my own room.
15:43:13.315 [EAC] EAC server 11000010246c918 is initializing
15:43:13.324 [EAC] Server is also client 11000010246c918
15:43:13.324 [EACServer] [SetLogCallback] Procedure: 00000001404A71E0 LogLevel: Info.
15:43:13.325 [Lua] ### Created peer state machine for 11000010246c918
15:43:13.325 [Lua] [PeerSM] 11000010246c918 :: on_enter Connecting
15:43:13.325 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
15:43:13.325 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
15:43:13.325 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:43:13.327 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
15:43:13.328 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:43:13.328 [Lua] Set lobby begin:
15:43:13.328 [Lua] Set lobby end.
15:43:13.328 [Lua] [LOCAL RPC] rpc_notify_connected
15:43:13.328 [Lua] [PSM] Peer 11000010246c918 joined. Want to use profile index "4"
15:43:13.328 [Lua] [LobbyHost] Changed state from 0 to creating
15:43:13.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:43:13.392 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:43:13.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:43:13.411 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
15:43:13.427 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
15:43:13.494 [Lua] [LobbyHost] Changed state from creating to joined
15:43:13.494 [Lua] [PartyManager] Leader is set to 11000010246c918
15:43:13.494 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010246c918 my_peer_id:11000010246c918
15:43:13.494 [Lua] [ChatManager] Registering channel 1
15:43:13.494 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010246c918, own_peer_id=11000010246c918)
15:43:13.511 [Lua] [NetworkServer] Changing num_players from nil to 1
15:43:13.511 [Lua] Players: 1
15:43:13.511 [Lua] Set lobby begin:
15:43:13.511 [Lua] Lobby data num_players = 1
15:43:13.511 [Lua] Lobby data level_key = inn_level
15:43:13.511 [Lua] Lobby data game_mode = adventure
15:43:13.511 [Lua] Lobby data matchmaking = false
15:43:13.511 [Lua] Set lobby end.
15:43:13.858 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:43:15.312 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
15:43:15.328 [Lua] [PeerSM] 11000010246c918 :: on_exit Connecting
15:43:15.328 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
15:43:15.328 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
15:43:15.329 [Lua] [LOCAL RPC] rpc_load_level 26 816195
15:43:22.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:43:22.349 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:43:22.366 [Lua] [LevelTransitionHandler] Level load completed!
15:43:22.366 [Lua] ### Sending rpc_level_loaded
15:43:22.366 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 26
15:43:22.366 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
15:43:22.382 [Lua] [PeerSM] 11000010246c918 :: on_exit Loading
15:43:22.382 [Lua] [PeerSM] 11000010246c918 :: on_enter LoadingProfilePackages
15:43:22.382 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010246c918:1
15:43:22.382 [Lua] Set lobby begin:
15:43:22.382 [Lua] Lobby data level_key = inn_level
15:43:22.382 [Lua] Lobby data player_slot_1 = 0:0
15:43:22.382 [Lua] Lobby data player_slot_6 = 0:0
15:43:22.382 [Lua] Lobby data num_players = 1
15:43:22.382 [Lua] Lobby data matchmaking = false
15:43:22.382 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:22.382 [Lua] Lobby data game_mode = adventure
15:43:22.383 [Lua] Lobby data player_slot_5 = 0:0
15:43:22.383 [Lua] Lobby data player_slot_2 = 0:0
15:43:22.383 [Lua] Lobby data player_slot_3 = 0:0
15:43:22.383 [Lua] Set lobby end.
15:43:22.383 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:1, previous profile 0, profile 4]
15:43:22.383 [Lua] Set lobby begin:
15:43:22.383 [Lua] Lobby data level_key = inn_level
15:43:22.383 [Lua] Lobby data player_slot_1 = 0:0
15:43:22.383 [Lua] Lobby data player_slot_6 = 0:0
15:43:22.383 [Lua] Lobby data num_players = 1
15:43:22.383 [Lua] Lobby data matchmaking = false
15:43:22.383 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:22.383 [Lua] Lobby data game_mode = adventure
15:43:22.383 [Lua] Lobby data player_slot_5 = 0:0
15:43:22.383 [Lua] Lobby data player_slot_2 = 0:0
15:43:22.383 [Lua] Lobby data player_slot_3 = 0:0
15:43:22.383 [Lua] Set lobby end.
15:43:22.383 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
15:43:22.383 [Lua] Set lobby begin:
15:43:22.383 [Lua] Lobby data level_key = inn_level
15:43:22.383 [Lua] Lobby data player_slot_1 = 0:0
15:43:22.384 [Lua] Lobby data player_slot_6 = 0:0
15:43:22.384 [Lua] Lobby data num_players = 1
15:43:22.384 [Lua] Lobby data matchmaking = false
15:43:22.384 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:22.384 [Lua] Lobby data game_mode = adventure
15:43:22.384 [Lua] Lobby data player_slot_5 = 0:0
15:43:22.384 [Lua] Lobby data player_slot_2 = 0:0
15:43:22.384 [Lua] Lobby data player_slot_3 = 0:0
15:43:22.384 [Lua] Set lobby end.
15:43:22.384 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
15:43:22.384 [Lua] Set lobby begin:
15:43:22.384 [Lua] Lobby data level_key = inn_level
15:43:22.384 [Lua] Lobby data player_slot_1 = 0:0
15:43:22.384 [Lua] Lobby data player_slot_6 = 0:0
15:43:22.384 [Lua] Lobby data num_players = 1
15:43:22.384 [Lua] Lobby data matchmaking = false
15:43:22.384 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:22.384 [Lua] Lobby data game_mode = adventure
15:43:22.384 [Lua] Lobby data player_slot_5 = 0:0
15:43:22.384 [Lua] Lobby data player_slot_2 = 0:0
15:43:22.384 [Lua] Lobby data player_slot_3 = 0:0
15:43:22.384 [Lua] Set lobby end.
15:43:22.384 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
15:43:22.384 [Lua] Set lobby begin:
15:43:22.384 [Lua] Lobby data level_key = inn_level
15:43:22.384 [Lua] Lobby data player_slot_1 = 0:0
15:43:22.384 [Lua] Lobby data player_slot_6 = 0:0
15:43:22.384 [Lua] Lobby data num_players = 1
15:43:22.384 [Lua] Lobby data matchmaking = false
15:43:22.384 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:22.384 [Lua] Lobby data game_mode = adventure
15:43:22.384 [Lua] Lobby data player_slot_5 = 0:0
15:43:22.385 [Lua] Lobby data player_slot_2 = 0:0
15:43:22.385 [Lua] Lobby data player_slot_3 = 0:0
15:43:22.385 [Lua] Set lobby end.
15:43:22.385 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
15:43:22.385 [Lua] Set lobby begin:
15:43:22.385 [Lua] Lobby data level_key = inn_level
15:43:22.385 [Lua] Lobby data player_slot_1 = 0:0
15:43:22.385 [Lua] Lobby data player_slot_6 = 0:0
15:43:22.385 [Lua] Lobby data num_players = 1
15:43:22.385 [Lua] Lobby data matchmaking = false
15:43:22.385 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:22.385 [Lua] Lobby data game_mode = adventure
15:43:22.385 [Lua] Lobby data player_slot_5 = 0:0
15:43:22.385 [Lua] Lobby data player_slot_2 = 0:0
15:43:22.385 [Lua] Lobby data player_slot_3 = 0:0
15:43:22.385 [Lua] Set lobby end.
15:43:22.385 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
15:43:22.385 [Lua] ### Sending rpc_level_loaded
15:43:22.385 [Lua] #### Has state machine: false, sender: 11000010246c918, level_id: 26
15:43:22.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:1 my_peer_id:11000010246c918
15:43:22.386 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:43:22.400 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:1 my_peer_id:11000010246c918
15:43:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:43:22.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
15:43:22.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
15:43:22.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
15:43:22.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
15:43:22.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
15:43:22.888 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
15:43:22.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:43:23.206 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:43:23.206 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:43:23.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:43:23.391 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:43:23.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:43:23.391 [Lua] Set lobby begin:
15:43:23.391 [Lua] Lobby data level_key = inn_level
15:43:23.391 [Lua] Lobby data player_slot_1 = 0:0
15:43:23.391 [Lua] Lobby data player_slot_6 = 0:0
15:43:23.391 [Lua] Lobby data num_players = 1
15:43:23.391 [Lua] Lobby data matchmaking = false
15:43:23.391 [Lua] Lobby data host = 11000010246c918
15:43:23.391 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:23.391 [Lua] Lobby data game_mode = adventure
15:43:23.391 [Lua] Lobby data player_slot_5 = 0:0
15:43:23.391 [Lua] Lobby data player_slot_2 = 0:0
15:43:23.391 [Lua] Lobby data country_code = US
15:43:23.391 [Lua] Lobby data player_slot_3 = 0:0
15:43:23.392 [Lua] Lobby data unique_server_name = Davie
15:43:23.392 [Lua] Set lobby end.
15:43:23.392 [Lua] [Managers] Destroying state managers...
15:43:23.392 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:43:23.392 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
15:43:23.392 [Lua] [Gamestate] Enter StateIngame HOST
15:43:23.392 [Lua] Set lobby begin:
15:43:23.392 [Lua] Lobby data level_key = inn_level
15:43:23.392 [Lua] Lobby data player_slot_1 = 0:0
15:43:23.393 [Lua] Lobby data selected_level_key = inn_level
15:43:23.393 [Lua] Lobby data player_slot_6 = 0:0
15:43:23.393 [Lua] Lobby data num_players = 1
15:43:23.393 [Lua] Lobby data matchmaking = false
15:43:23.393 [Lua] Lobby data host = 11000010246c918
15:43:23.393 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:23.393 [Lua] Lobby data game_mode = adventure
15:43:23.393 [Lua] Lobby data player_slot_5 = 0:0
15:43:23.393 [Lua] Lobby data player_slot_2 = 0:0
15:43:23.393 [Lua] Lobby data country_code = US
15:43:23.393 [Lua] Lobby data player_slot_3 = 0:0
15:43:23.393 [Lua] Lobby data unique_server_name = Davie
15:43:23.393 [Lua] Set lobby end.
15:43:23.394 [Lua] [StateIngame] Server ingame
15:43:23.396 [Lua] Set lobby begin:
15:43:23.396 [Lua] Lobby data level_key = inn_level
15:43:23.396 [Lua] Lobby data player_slot_1 = 0:0
15:43:23.396 [Lua] Lobby data selected_level_key = inn_level
15:43:23.396 [Lua] Lobby data difficulty = normal
15:43:23.396 [Lua] Lobby data player_slot_6 = 0:0
15:43:23.396 [Lua] Lobby data num_players = 1
15:43:23.396 [Lua] Lobby data matchmaking = false
15:43:23.397 [Lua] Lobby data host = 11000010246c918
15:43:23.397 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:23.397 [Lua] Lobby data game_mode = adventure
15:43:23.397 [Lua] Lobby data player_slot_5 = 0:0
15:43:23.397 [Lua] Lobby data player_slot_2 = 0:0
15:43:23.397 [Lua] Lobby data country_code = US
15:43:23.397 [Lua] Lobby data player_slot_3 = 0:0
15:43:23.397 [Lua] Lobby data unique_server_name = Davie
15:43:23.397 [Lua] Set lobby end.
15:43:23.397 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
15:43:23.397 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
15:43:23.397 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:43:23.397 [Lua] [Matchmaking] initializing
15:43:23.397 [Lua] [Matchmaking] my_peer_id: 11000010246c918, I am server
15:43:23.397 [Lua] [Matchmaking] register rpcs
15:43:23.397 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:43:23.397 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
15:43:23.397 [Lua] [GameNetworkManager] self.is_server = true
15:43:23.397 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
15:43:23.397 [Network] Setting artificial MTU limit to 65536
15:43:23.398 [Lua] Switching ConflictSettings: to: disabled
15:43:23.398 [Lua] pacing=disabled
15:43:23.398 [Lua] roaming=nil
15:43:23.398 [Lua] disabled=true
15:43:23.398 [Lua] pack_spawning=disabled
15:43:23.398 [Lua] boss=disabled
15:43:23.398 [Lua] horde=disabled
15:43:23.398 [Lua] specials=disabled
15:43:23.398 [Lua] name=disabled
15:43:23.398 [Lua] intensity=disabled
15:43:23.398 [Lua] ---
15:43:23.401 [Lua] [AIInterestPointSystem] Level Seed: 816195
15:43:23.401 [Lua]
15:43:23.401 [Lua] [entity_system_bag] = table
15:43:23.401 [Lua] [entity_system_bag] = metatable
15:43:23.401 [Lua] [startup_data] = table
15:43:23.401 [Lua] [entity_manager] = table
15:43:23.401 [Lua] [entity_manager] = metatable
15:43:23.401 [Lua] [unit_spawner] = table
15:43:23.401 [Lua] [unit_spawner] = metatable
15:43:23.401 [Lua] [unit_storage] = table
15:43:23.401 [Lua] [unit_storage] = metatable
15:43:23.401 [Lua] [dice_keeper] = table
15:43:23.401 [Lua] [dice_keeper] = metatable
15:43:23.401 [Lua] [is_server] = true (boolean)
15:43:23.401 [Lua] [world] = [World]
15:43:23.401 [Lua] [system_api] = table
15:43:23.401 [Lua] [network_lobby] = table
15:43:23.401 [Lua] [network_lobby] = metatable
15:43:23.401 [Lua] [profile_synchronizer] = table
15:43:23.401 [Lua] [profile_synchronizer] = metatable
15:43:23.401 [Lua] [entity_system] = table
15:43:23.401 [Lua] [entity_system] = metatable
15:43:23.401 [Lua] [num_local_human_players] = 1 (number)
15:43:23.401 [Lua] [statistics_db] = table
15:43:23.401 [Lua] [statistics_db] = metatable
15:43:23.401 [Lua] [network_server] = table
15:43:23.401 [Lua] [network_server] = metatable
15:43:23.401 [Lua] [input_manager] = table
15:43:23.401 [Lua] [input_manager] = metatable
15:43:23.401 [Lua] [network_clock] = table
15:43:23.401 [Lua] [network_clock] = metatable
15:43:23.401 [Lua] [network_transmit] = table
15:43:23.401 [Lua] [network_transmit] = metatable
15:43:23.401 [Lua] [free_flight_manager] = table
15:43:23.401 [Lua] [free_flight_manager] = metatable
15:43:23.401 [Lua] [network_manager] = table
15:43:23.401 [Lua] [network_manager] = metatable
15:43:23.401 [Lua] [network_event_delegate] = table
15:43:23.401 [Lua] [network_event_delegate] = metatable
15:43:23.401 [Lua]
15:43:23.402 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:43:23.404 [Lua] [AchievementManager] Achievements using the steam platform
15:43:23.405 [Lua] [StateIngame] Level seed: 816195
15:43:23.405 [Umbra] Init version: 3.4.15 :: 16 threads
15:43:23.405 [Umbra] Tome with `11088` objects loaded.
15:43:23.405 [Umbra] UMBRA Tome loaded.
15:43:23.405 [World] Spawning level.
15:43:23.415 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
15:43:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
15:43:23.661 [Lua] [LevelAnalysis] set_random_seed( 1105985920)
15:43:23.665 [Lua] PlayerManager:add_player player_1
15:43:23.666 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
15:43:23.666 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
15:43:23.667 [Lua] [IngameUI] init
15:43:23.703 [Lua] [Matchmaking] Cancelling matchmaking
15:43:23.703 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:43:23.703 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:43:23.703 [Lua] Set lobby begin:
15:43:23.703 [Lua] Lobby data power_level = 506
15:43:23.703 [Lua] Lobby data level_key = inn_level
15:43:23.703 [Lua] Lobby data player_slot_1 = 0:0
15:43:23.703 [Lua] Lobby data selected_level_key = inn_level
15:43:23.703 [Lua] Lobby data difficulty = normal
15:43:23.703 [Lua] Lobby data player_slot_6 = 0:0
15:43:23.703 [Lua] Lobby data num_players = 1
15:43:23.703 [Lua] Lobby data matchmaking = false
15:43:23.703 [Lua] Lobby data host = 11000010246c918
15:43:23.703 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:23.703 [Lua] Lobby data game_mode = adventure
15:43:23.703 [Lua] Lobby data player_slot_5 = 0:0
15:43:23.703 [Lua] Lobby data player_slot_2 = 0:0
15:43:23.703 [Lua] Lobby data country_code = US
15:43:23.703 [Lua] Lobby data player_slot_3 = 0:0
15:43:23.703 [Lua] Lobby data unique_server_name = Davie
15:43:23.703 [Lua] Set lobby end.
15:43:23.704 [Lua] 14
15:43:23.704 [Flow] Forge tier 1
15:43:23.704 [Flow] complete_skittergate_legend false
15:43:23.704 [Flow] complete_all_helmgart_levels_recruit true
15:43:23.704 [Flow] WitchHunterLevel:7
15:43:23.704 [Flow] LeaderYes
15:43:23.704 [Flow] ALL PC XP:58026.2
15:43:23.704 [Flow] WH XP:3527.63
15:43:23.704 [Flow] Number of crafted items:14
15:43:23.704 [Flow] Sum of Powe Levels:808
15:43:23.705 [Lua] CurrentConflictSettings disabled
15:43:23.705 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:43:23.708 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:43:23.708 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:43:23.708 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:43:23.708 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
15:43:23.708 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:43:23.708 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:43:23.718 [Lua] MUSIC: nil -> explore
15:43:24.886 [Flow] DISABLE
15:43:24.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:43:24.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:43:24.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
15:43:25.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
15:43:25.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
15:43:25.766 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:43:26.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:43:26.899 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:43:26.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
15:43:27.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
15:43:27.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
15:43:27.072 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:43:27.418 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:43:27.418 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:43:27.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:43:27.632 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:43:27.632 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:43:27.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
15:43:28.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
15:43:28.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
15:43:28.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
15:43:28.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
15:43:28.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
15:43:28.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:43:29.263 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:43:29.263 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:43:29.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
15:43:29.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
15:43:29.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
15:43:29.603 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
15:43:29.608 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
15:43:29.613 [Lua] [PeerSM] 11000010246c918 :: on_exit LoadingProfilePackages
15:43:29.613 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForEnterGame
15:43:29.617 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
15:43:29.617 [Lua] [LOCAL RPC] rpc_loading_synced
15:43:29.622 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForEnterGame
15:43:29.622 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForGameObjectSync
15:43:29.632 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForGameObjectSync
15:43:29.632 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForPlayers
15:43:29.636 [Lua] [LOCAL RPC] rpc_game_started
15:43:29.640 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForPlayers
15:43:29.640 [Lua] [PeerSM] 11000010246c918 :: on_enter SpawningPlayer
15:43:29.650 [Lua] [PeerSM] 11000010246c918 :: on_exit SpawningPlayer
15:43:29.650 [Lua] [PeerSM] 11000010246c918 :: on_enter InGame
15:43:29.655 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
15:43:29.655 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010246c918, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
15:43:29.655 [Lua] PlayerManager:rpc_to_client_spawn_player()
15:43:29.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:43:29.660 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:43:29.660 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
15:43:29.660 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
15:43:29.908 [Lua] [IngameUI] menu view on_enter start_menu_view
15:43:29.908 [Lua] hero_fullscreen_menu_on_enter
15:43:29.913 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a656ba8
15:43:29.914 [World] Spawning level.
15:43:29.915 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:43:29.915 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:43:29.915 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:43:29.915 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:43:29.916 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:43:29.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:43:29.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:43:29.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
15:43:30.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
15:43:30.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:43:30.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:43:30.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:43:30.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x544, position: 0
15:43:31.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x544, position: 27249
15:43:45.400 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:43:45.400 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:43:45.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:43:45.408 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:43:45.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
15:43:45.408 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:43:45.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:43:45.408 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
15:43:45.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
15:43:45.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:43:45.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:43:45.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:43:50.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:43:50.241 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:43:50.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
15:43:50.241 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:43:50.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:43:50.804 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:43:50.810 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:43:50.810 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
15:43:50.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:43:50.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
15:43:50.957 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:43:51.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:43:51.267 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:43:51.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:43:51.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:43:51.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:43:53.354 [Save] Saving `save_data`
15:43:53.358 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:2 my_peer_id:11000010246c918
15:43:53.359 [Lua] [GameNetworkManager] destroying game object with go_id=37
15:43:53.364 [Save] Save done
15:43:53.365 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 2
15:43:53.365 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:2 my_peer_id:11000010246c918
15:43:53.365 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
15:43:53.365 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:43:53.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:43:53.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
15:43:53.365 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:43:53.365 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
15:43:53.377 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
15:43:53.378 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
15:43:53.379 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:43:53.381 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:43:53.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
15:43:53.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient
15:43:53.568 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:43:53.568 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:43:53.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
15:43:53.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
15:43:53.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
15:43:53.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:43:54.067 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:43:54.067 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:43:54.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
15:43:54.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
15:43:54.236 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
15:43:54.240 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
15:43:54.245 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
15:43:54.250 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2
15:43:54.256 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:43:54.256 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:43:54.256 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
15:43:54.256 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
15:43:54.269 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:43:54.269 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:43:54.284 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:43:54.284 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:43:54.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
15:43:54.284 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:43:54.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:43:54.285 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
15:43:54.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
15:43:54.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:43:54.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:43:54.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:43:54.424 [Lua] Set lobby begin:
15:43:54.424 [Lua] Lobby data power_level = 350
15:43:54.424 [Lua] Lobby data level_key = inn_level
15:43:54.424 [Lua] Lobby data player_slot_1 = 0:0
15:43:54.424 [Lua] Lobby data selected_level_key = inn_level
15:43:54.424 [Lua] Lobby data difficulty = normal
15:43:54.424 [Lua] Lobby data player_slot_6 = 0:0
15:43:54.424 [Lua] Lobby data num_players = 1
15:43:54.424 [Lua] Lobby data matchmaking = false
15:43:54.424 [Lua] Lobby data host = 11000010246c918
15:43:54.424 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:43:54.425 [Lua] Lobby data game_mode = adventure
15:43:54.425 [Lua] Lobby data player_slot_5 = 0:0
15:43:54.425 [Lua] Lobby data player_slot_2 = 0:0
15:43:54.425 [Lua] Lobby data country_code = US
15:43:54.425 [Lua] Lobby data player_slot_3 = 0:0
15:43:54.425 [Lua] Lobby data unique_server_name = Davie
15:43:54.425 [Lua] Set lobby end.
15:43:56.141 [Lua] [IngameUI] menu view on_exit start_menu_view
15:43:56.141 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:43:56.141 [Lua] hero_fullscreen_menu_on_exit
15:43:56.143 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a656ba8
15:43:56.143 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:43:56.143 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:43:56.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
15:44:35.020 [Lua] [IngameUI] menu view on_enter hero_view
15:44:35.024 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a6703d8
15:44:35.024 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:44:35.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:44:35.035 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:44:35.036 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:44:35.036 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:44:35.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:44:35.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:44:35.651 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:44:35.662 [World] Spawning level.
15:44:35.683 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:44:35.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:35.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:35.827 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
15:44:35.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:35.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:35.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:35.827 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:37.000 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:37.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:37.000 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:37.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:37.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:37.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:37.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:37.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:39.105 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:44:39.105 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:44:39.105 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:44:39.105 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:39.105 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:39.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:39.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:39.108 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:44:39.108 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:44:39.108 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:44:39.108 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:44:39.117 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:44:39.118 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:44:39.119 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:44:39.119 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:44:39.124 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:44:39.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:44:39.591 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:44:39.600 [World] Spawning level.
15:44:39.612 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:44:40.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:44:40.534 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:44:40.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:40.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:40.558 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
15:44:40.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:40.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:40.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:40.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:40.574 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
15:44:40.647 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
15:44:40.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:40.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:40.647 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:44:41.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:44:41.255 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:44:41.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:41.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:41.267 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
15:44:41.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:41.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:41.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:41.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:41.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
15:44:41.416 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
15:44:47.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:47.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:47.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:47.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:48.173 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:44:48.173 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:44:48.173 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:44:48.175 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
15:44:48.175 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
15:44:48.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:48.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:48.178 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:44:48.178 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:44:48.178 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:44:48.178 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:44:48.187 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:44:48.188 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:44:48.189 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:44:48.189 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:44:48.193 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:44:48.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:44:48.623 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:44:48.632 [World] Spawning level.
15:44:48.644 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:44:48.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:48.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:48.789 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
15:44:48.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:48.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:48.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:48.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:57.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:57.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:57.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:57.632 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:44:57.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:3 my_peer_id:11000010246c918
15:44:57.654 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 3
15:44:57.654 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:3 my_peer_id:11000010246c918
15:44:57.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:44:57.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
15:44:57.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
15:44:57.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
15:44:57.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:44:57.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:44:57.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
15:44:58.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
15:44:58.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
15:44:58.228 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
15:44:58.236 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3
15:44:58.247 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3
15:44:58.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:58.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
15:44:58.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:44:58.314 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:45:00.289 [Lua] Set lobby begin:
15:45:00.289 [Lua] Lobby data power_level = 381
15:45:00.289 [Lua] Lobby data level_key = inn_level
15:45:00.289 [Lua] Lobby data player_slot_1 = 0:0
15:45:00.289 [Lua] Lobby data selected_level_key = inn_level
15:45:00.289 [Lua] Lobby data difficulty = normal
15:45:00.289 [Lua] Lobby data player_slot_6 = 0:0
15:45:00.289 [Lua] Lobby data num_players = 1
15:45:00.289 [Lua] Lobby data matchmaking = false
15:45:00.289 [Lua] Lobby data host = 11000010246c918
15:45:00.289 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:45:00.290 [Lua] Lobby data game_mode = adventure
15:45:00.290 [Lua] Lobby data player_slot_5 = 0:0
15:45:00.290 [Lua] Lobby data player_slot_2 = 0:0
15:45:00.290 [Lua] Lobby data country_code = US
15:45:00.290 [Lua] Lobby data player_slot_3 = 0:0
15:45:00.290 [Lua] Lobby data unique_server_name = Davie
15:45:00.290 [Lua] Set lobby end.
15:45:01.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:01.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:01.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:01.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
15:45:01.057 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:4 my_peer_id:11000010246c918
15:45:01.068 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 4
15:45:01.068 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:4 my_peer_id:11000010246c918
15:45:01.069 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
15:45:01.079 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
15:45:01.092 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
15:45:02.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:02.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:02.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:02.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:02.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:5 my_peer_id:11000010246c918
15:45:02.830 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 4 5
15:45:02.830 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:5 my_peer_id:11000010246c918
15:45:02.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
15:45:02.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
15:45:02.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:45:02.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
15:45:02.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
15:45:02.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:45:02.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
15:45:02.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:45:02.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
15:45:02.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
15:45:02.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
15:45:02.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
15:45:02.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
15:45:02.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:45:02.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:45:02.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
15:45:03.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
15:45:03.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
15:45:03.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
15:45:03.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
15:45:03.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
15:45:03.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:45:03.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:45:03.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:45:03.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
15:45:03.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
15:45:03.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
15:45:03.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
15:45:04.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
15:45:04.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
15:45:04.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
15:45:04.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
15:45:04.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
15:45:04.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:45:04.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:45:04.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:45:04.338 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
15:45:04.347 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5
15:45:04.357 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 5
15:45:04.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:04.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:04.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:04.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:05.326 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:45:05.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:05.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:05.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:05.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:05.329 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:45:05.329 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
15:45:05.330 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
15:45:05.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:45:05.331 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
15:45:05.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:45:08.534 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
15:45:08.534 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
15:45:13.986 [EACServer] [Cerberus] [Backend] Connection established.
15:45:26.541 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSpecificItem 2
15:45:26.547 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 2 1
15:45:27.008 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
15:45:27.008 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 2
15:45:27.545 [Lua] [PlayFabRequestQueue] Request Success craftingSpecificItem 2
15:45:27.546 [Save] Saving `save_data`
15:45:27.558 [Save] Save done
15:45:30.632 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
15:45:30.632 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
15:45:30.632 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:45:30.633 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:45:30.633 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
15:45:30.633 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:45:30.637 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:45:31.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:45:31.095 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:45:31.105 [World] Spawning level.
15:45:31.119 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:45:31.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:31.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:31.239 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
15:45:31.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:31.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:31.239 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:31.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:31.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:31.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:45:31.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:31.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:31.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:6 my_peer_id:11000010246c918
15:45:31.277 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 5 6
15:45:31.277 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:6 my_peer_id:11000010246c918
15:45:31.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
15:45:31.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
15:45:31.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient
15:45:31.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
15:45:31.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:45:31.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:45:31.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
15:45:31.694 [Lua] PlayFabMirror:_commit_internal 1
15:45:31.694 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 3
15:45:31.695 [Lua] generate_backend_stats 11000010246c918:1
15:45:31.697 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 4
15:45:31.697 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 5
15:45:31.708 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 3
15:45:32.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
15:45:32.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
15:45:32.207 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
15:45:32.217 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6
15:45:32.228 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6
15:45:32.648 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 3
15:45:32.651 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 4 2
15:45:32.789 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
15:45:32.789 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 4
15:45:33.074 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 4
15:45:33.076 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 5
15:45:33.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:33.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:45:33.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:33.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:34.615 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 5
15:45:34.617 [Lua] commit result success 1
15:45:35.264 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:45:35.264 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:35.264 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:35.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:35.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:35.267 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:45:35.267 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
15:45:35.268 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
15:45:35.269 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
15:45:35.269 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
15:45:35.270 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:45:35.270 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
15:45:35.274 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:45:35.523 [Lua] Set lobby begin:
15:45:35.523 [Lua] Lobby data power_level = 382
15:45:35.523 [Lua] Lobby data level_key = inn_level
15:45:35.523 [Lua] Lobby data player_slot_1 = 0:0
15:45:35.523 [Lua] Lobby data selected_level_key = inn_level
15:45:35.523 [Lua] Lobby data difficulty = normal
15:45:35.523 [Lua] Lobby data player_slot_6 = 0:0
15:45:35.523 [Lua] Lobby data num_players = 1
15:45:35.523 [Lua] Lobby data matchmaking = false
15:45:35.523 [Lua] Lobby data host = 11000010246c918
15:45:35.524 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:45:35.524 [Lua] Lobby data game_mode = adventure
15:45:35.524 [Lua] Lobby data player_slot_5 = 0:0
15:45:35.524 [Lua] Lobby data player_slot_2 = 0:0
15:45:35.524 [Lua] Lobby data country_code = US
15:45:35.524 [Lua] Lobby data player_slot_3 = 0:0
15:45:35.524 [Lua] Lobby data unique_server_name = Davie
15:45:35.524 [Lua] Set lobby end.
15:45:39.904 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSpecificItem 6
15:45:39.910 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSpecificItem 6 3
15:45:40.040 [Lua] [PlayFabRequestQueue] EAC Enabled! 6
15:45:40.040 [Lua] [PlayFabRequestQueue] Sending Request craftingSpecificItem 6
15:45:40.543 [Lua] [PlayFabRequestQueue] Request Success craftingSpecificItem 6
15:45:40.543 [Save] Saving `save_data`
15:45:40.556 [Save] Save done
15:45:43.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
15:45:43.241 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
15:45:43.241 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:45:43.242 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:45:43.242 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
15:45:43.242 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:45:43.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:45:43.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:45:43.830 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:45:43.839 [World] Spawning level.
15:45:43.850 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:45:43.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:45:43.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:43.986 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
15:45:43.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:43.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:45:43.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:43.986 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:44.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:44.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:45:44.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:44.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:44.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:7 my_peer_id:11000010246c918
15:45:44.804 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 6 7
15:45:44.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:7 my_peer_id:11000010246c918
15:45:44.806 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
15:45:44.817 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
15:45:44.829 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
15:45:45.685 [Lua] Set lobby begin:
15:45:45.685 [Lua] Lobby data power_level = 413
15:45:45.685 [Lua] Lobby data level_key = inn_level
15:45:45.686 [Lua] Lobby data player_slot_1 = 0:0
15:45:45.686 [Lua] Lobby data selected_level_key = inn_level
15:45:45.686 [Lua] Lobby data difficulty = normal
15:45:45.686 [Lua] Lobby data player_slot_6 = 0:0
15:45:45.686 [Lua] Lobby data num_players = 1
15:45:45.686 [Lua] Lobby data matchmaking = false
15:45:45.686 [Lua] Lobby data host = 11000010246c918
15:45:45.686 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:45:45.686 [Lua] Lobby data game_mode = adventure
15:45:45.686 [Lua] Lobby data player_slot_5 = 0:0
15:45:45.686 [Lua] Lobby data player_slot_2 = 0:0
15:45:45.686 [Lua] Lobby data country_code = US
15:45:45.686 [Lua] Lobby data player_slot_3 = 0:0
15:45:45.686 [Lua] Lobby data unique_server_name = Davie
15:45:45.686 [Lua] Set lobby end.
15:45:46.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:46.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:45:46.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:46.234 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:46.245 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:8 my_peer_id:11000010246c918
15:45:46.256 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 7 8
15:45:46.256 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:8 my_peer_id:11000010246c918
15:45:46.257 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
15:45:46.267 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8
15:45:46.277 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8
15:45:46.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:46.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:45:46.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:46.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:46.947 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:9 my_peer_id:11000010246c918
15:45:46.958 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 8 9
15:45:46.958 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:9 my_peer_id:11000010246c918
15:45:46.960 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
15:45:46.969 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
15:45:46.979 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9
15:45:48.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:48.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:45:48.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:48.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:48.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:10 my_peer_id:11000010246c918
15:45:48.208 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 9 10
15:45:48.208 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:10 my_peer_id:11000010246c918
15:45:48.210 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
15:45:48.219 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10
15:45:48.229 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 10
15:45:49.849 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:45:49.849 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:49.849 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:49.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:49.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:49.852 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:45:49.852 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:45:49.853 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:45:49.853 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:45:50.067 [Lua] PlayFabMirror:_commit_internal 2
15:45:50.067 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 7
15:45:50.067 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 8
15:45:50.068 [Lua] generate_backend_stats 11000010246c918:1
15:45:50.070 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 9
15:45:50.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 7
15:45:50.232 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 7
15:45:50.234 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 8
15:45:50.394 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 8
15:45:50.395 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 4
15:45:50.538 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
15:45:50.538 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
15:45:50.683 [Lua] Set lobby begin:
15:45:50.683 [Lua] Lobby data power_level = 508
15:45:50.683 [Lua] Lobby data level_key = inn_level
15:45:50.683 [Lua] Lobby data player_slot_1 = 0:0
15:45:50.683 [Lua] Lobby data selected_level_key = inn_level
15:45:50.683 [Lua] Lobby data difficulty = normal
15:45:50.683 [Lua] Lobby data player_slot_6 = 0:0
15:45:50.683 [Lua] Lobby data num_players = 1
15:45:50.684 [Lua] Lobby data matchmaking = false
15:45:50.684 [Lua] Lobby data host = 11000010246c918
15:45:50.684 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:45:50.684 [Lua] Lobby data game_mode = adventure
15:45:50.684 [Lua] Lobby data player_slot_5 = 0:0
15:45:50.684 [Lua] Lobby data player_slot_2 = 0:0
15:45:50.684 [Lua] Lobby data country_code = US
15:45:50.684 [Lua] Lobby data player_slot_3 = 0:0
15:45:50.684 [Lua] Lobby data unique_server_name = Davie
15:45:50.684 [Lua] Set lobby end.
15:45:50.782 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 9
15:45:50.784 [Lua] commit result success 2
15:47:14.129 [EACServer] [Cerberus] [Backend] Disconnected.
15:47:31.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:47:31.887 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:47:31.888 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:47:31.888 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:47:31.892 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:47:32.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:47:32.347 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:47:32.356 [World] Spawning level.
15:47:32.367 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:47:32.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:47:32.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:32.496 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
15:47:32.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:32.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:47:32.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:32.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:34.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:34.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:47:34.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:34.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:34.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:34.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:47:34.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:34.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:36.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:36.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:47:36.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:36.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:46.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:46.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:47:46.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:46.866 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:47.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:47.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:47:47.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:47.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:48.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:47:48.331 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
15:47:48.335 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:47:48.335 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
15:47:50.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:50.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:47:50.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:50.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:52.622 [Lua] [IngameUI] menu view on_exit hero_view
15:47:52.626 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a6703d8
15:47:52.626 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:47:52.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:47:52.626 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:47:52.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:52.626 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:52.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:52.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:52.630 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:47:52.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
15:47:52.630 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
15:47:57.604 [Lua] PlayFabMirror:_commit_internal 3
15:47:57.604 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 10
15:47:57.605 [Lua] generate_backend_stats 11000010246c918:1
15:47:57.607 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:47:57.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 10
15:47:58.073 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 10
15:47:58.075 [Lua] commit result success 3
15:48:00.089 [Lua] [IngameUI] menu view on_enter hero_view
15:48:00.093 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a6703d8
15:48:00.093 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
15:48:00.100 [World] Spawning level.
15:48:00.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:48:00.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:48:00.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:48:00.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:48:00.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:48:00.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:48:00.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:48:00.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:48:00.100 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:48:01.171 [Lua] [IngameUI] menu view on_exit hero_view
15:48:01.173 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a6703d8
15:48:01.173 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
15:48:02.454 [Lua] [IngameUI] menu view on_enter start_game_view
15:48:02.457 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a6393c8
15:48:02.457 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:48:02.457 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:48:02.457 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:48:02.458 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:48:02.458 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:48:11.232 [Lua] PlayFabMirror:_commit_internal 4
15:48:11.232 [Lua] generate_backend_stats 11000010246c918:1
15:48:11.234 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:48:11.240 [Lua] commit result success 4
15:48:20.675 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
15:48:20.675 [Lua] ............................................................................................................
15:48:20.675 [Lua] ............................................................................................................
15:48:20.675 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes
15:48:20.675 [Lua] ............................................................................................................
15:48:20.675 [Lua] ............................................................................................................
15:48:20.675 [Lua] [Matchmaking] Cancelling matchmaking
15:48:20.675 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:48:20.679 [Lua] LEVEL KEY: nil
15:48:20.679 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:48:20.679 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
15:48:20.679 [Lua] [Matchmaking] Filter: Free slots = 1
15:48:20.679 [Lua] [Matchmaking] Filter: Distance = close
15:48:20.679 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a6917ed32c94cb7c
15:48:20.679 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
15:48:20.679 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:48:20.679 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
15:48:20.679 [Lua] [Matchmaking] Near Filter: power_level, value=508
15:48:20.679 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
15:48:20.679 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
15:48:20.679 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
15:48:20.679 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=a6917ed32c94cb7c
15:48:20.679 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
15:48:20.679 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
15:48:20.679 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
15:48:20.685 [Lua] Set lobby begin:
15:48:20.685 [Lua] Lobby data power_level = 508
15:48:20.685 [Lua] Lobby data player_slot_6 = 0:0
15:48:20.685 [Lua] Lobby data num_players = 1
15:48:20.685 [Lua] Lobby data host = 11000010246c918
15:48:20.685 [Lua] Lobby data time_of_search = 1543506500
15:48:20.685 [Lua] Lobby data game_mode = adventure
15:48:20.685 [Lua] Lobby data level_key = inn_level
15:48:20.685 [Lua] Lobby data player_slot_1 = 0:0
15:48:20.685 [Lua] Lobby data selected_level_key = inn_level
15:48:20.685 [Lua] Lobby data matchmaking = searching
15:48:20.685 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:48:20.685 [Lua] Lobby data unique_server_name = Davie
15:48:20.685 [Lua] Lobby data player_slot_5 = 0:0
15:48:20.685 [Lua] Lobby data player_slot_2 = 0:0
15:48:20.685 [Lua] Lobby data country_code = US
15:48:20.686 [Lua] Lobby data player_slot_3 = 0:0
15:48:20.686 [Lua] Lobby data difficulty = normal
15:48:20.686 [Lua] Set lobby end.
15:48:20.686 [Lua] [LevelTransitionHandler] set_next_level( nil )
15:48:20.686 [SteamServerBrowser] Server refresh done
15:48:20.691 [Lua] [ChatManager][1]System: Starting search
15:48:20.691 [Lua] [ChatManager][1]System: Veteran
15:48:20.694 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
15:48:20.793 [Lua] [IngameUI] menu view on_exit start_game_view
15:48:20.793 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:48:20.793 [Save] Saving `save_data`
15:48:20.793 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:48:20.793 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:48:20.793 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:48:20.797 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a6393c8
15:48:20.806 [Save] Save done
15:48:21.002 [SteamServerBrowser] Server refresh done
15:48:21.004 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
15:48:21.010 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
15:48:21.010 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000108f9ec49:1
15:48:21.010 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
15:48:21.010 [Lua] [Matchmaking] Lobby hosted by Jinsin discarded due to 'hero is unavailable'
15:48:21.010 [Lua] [Matchmaking] HERO 4 IS AVAILABLE
15:48:21.010 [Lua] [Matchmaking] Lobby hosted by littlerosewood discarded due to 'secondary lobby before reaching max distance'
15:48:21.010 [Lua] [Matchmaking] Changing distance filter from close to medium
15:48:21.010 [Lua] [Matchmaking] Filter: Free slots = 1
15:48:21.010 [Lua] [Matchmaking] Filter: Distance = medium
15:48:21.010 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a6917ed32c94cb7c
15:48:21.010 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard
15:48:21.010 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:48:21.010 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
15:48:21.010 [Lua] [Matchmaking] Near Filter: power_level, value=508
15:48:21.010 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
15:48:21.010 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
15:48:21.010 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
15:48:21.010 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=a6917ed32c94cb7c
15:48:21.010 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hard
15:48:21.010 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
15:48:21.010 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
15:48:21.016 [Lua] [ChatManager][1]System: Increased search range
15:48:21.016 [SteamServerBrowser] Server refresh done
15:48:21.192 [SteamServerBrowser] Server refresh done
15:48:21.197 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
15:48:21.201 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
15:48:21.201 [Lua] [Matchmaking] HERO 4 IS OWNED BY 110000108f9ec49:1
15:48:21.201 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
15:48:21.201 [Lua] [Matchmaking] Lobby hosted by Jinsin discarded due to 'hero is unavailable'
15:48:21.201 [Lua] [Matchmaking] HERO 4 IS AVAILABLE
15:48:21.201 [Lua] [Matchmaking] HERO 4 IS AVAILABLE
15:48:21.207 [Lua] [ChatManager][1]System: Found game...
15:48:21.207 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
15:48:21.207 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
15:48:21.207 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
15:48:21.208 [Lua] [ChatManager][1]System: Connecting to game session.
15:48:21.213 [Lua] [LobbyClient] Changed state from nil to joining
15:48:21.398 [Lua] [LobbyClient] Changed state from joining to joined
15:48:21.398 [Lua] [PartyManager] Leader is set to 110000106d170da
15:48:21.399 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'Yes'...
15:48:21.794 [Steam] Accepted session request from 110000106d170da
15:48:25.694 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:48:25.694 [SteamAuthenticator] Got ticket request from 110000106d170da
15:48:25.694 [SteamAuthenticator] GetAuthSessionTicket 110000106d170da
15:48:25.694 [SteamAuthenticator] Sent ticket to 110000106d170da
15:48:25.694 [Lua] [ConnectionHandler] Peer state for "110000106d170da": [nil] ==> [Connecting]
15:48:25.695 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000106d170da"
15:48:25.700 [SteamAuthenticator] Sent ticket request to 110000106d170da
15:48:25.701 [Lua] [ConnectionHandler] Peer state for "110000106d170da": [Connecting] ==> [Connected]
15:48:25.805 [SteamAuthenticator] Got ticket from 110000106d170da
15:48:25.805 [SteamAuthenticator] BeginAuthSession 110000106d170da
15:48:25.805 [SteamAuthenticator] Authenticating 110000106d170da
15:48:26.097 [SteamAuthenticator] Steam validation for 110000106d170da with response 0
15:48:26.204 [Lua] [Matchmaking] Connected, starting handshake...
15:48:26.204 [Lua] [Matchmaking] Starting handshake with host 110000106d170da using client cookie HSC-0000224374-client-[11000010246c918]
15:48:26.357 [Lua] [Matchmaking] Handshake successful (110000106d170da) (HSC-0000224374-client-[11000010246c918]) (HSC-0000621078-host-[110000106d170da])
15:48:26.359 [Lua] [Matchmaking] Handshake done, checking network hash...
15:48:26.364 [Lua] [Matchmaking] Network hash check done, requesting to join game...
15:48:26.364 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000106d170da
15:48:26.473 [Lua] [Matchmaking] Successfully joined game after 0.11 seconds: lobby_id=186000001362b67 host_id:Yes
15:48:26.473 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
15:48:26.473 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
15:48:26.473 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000106d170da
15:48:26.473 [Lua] [ChatManager][1]System: Requesting profiles
15:48:26.583 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000106d170da REPLY wh:0 | we:110000106d170da | dr:0 | bw:0 | es:0
15:48:26.584 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
15:48:26.584 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
15:48:26.584 [Lua] [Matchmaking] HERO 4 IS AVAILABLE
15:48:26.584 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000106d170da
15:48:26.585 [Lua] [ChatManager][1]System: Acquiring profiles
15:48:26.732 [Lua] [ChatManager][1]System: Joining game...
15:48:26.735 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
15:48:26.735 [Lua] TRANSITION start_lobby table: 00000000091131C0 nil
15:48:26.735 [Lua] [GameNetworkManager] Leaving game...
15:48:26.735 [Lua] [GameNetworkManager] Shutting down game session host.
15:48:26.735 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:48:26.735 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:48:26.735 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=302.29
15:48:26.738 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:48:26.878 [Lua] Set lobby begin:
15:48:26.878 [Lua] Lobby data power_level = 0
15:48:26.878 [Lua] Lobby data player_slot_6 = 0:0
15:48:26.878 [Lua] Lobby data num_players = 1
15:48:26.878 [Lua] Lobby data host = 11000010246c918
15:48:26.878 [Lua] Lobby data time_of_search = 1543506500
15:48:26.878 [Lua] Lobby data game_mode = adventure
15:48:26.878 [Lua] Lobby data level_key = inn_level
15:48:26.878 [Lua] Lobby data player_slot_1 = 0:0
15:48:26.878 [Lua] Lobby data selected_level_key = inn_level
15:48:26.878 [Lua] Lobby data matchmaking = searching
15:48:26.878 [Lua] Lobby data player_slot_4 = 11000010246c918:1
15:48:26.878 [Lua] Lobby data unique_server_name = Davie
15:48:26.878 [Lua] Lobby data player_slot_5 = 0:0
15:48:26.879 [Lua] Lobby data player_slot_2 = 0:0
15:48:26.879 [Lua] Lobby data country_code = US
15:48:26.879 [Lua] Lobby data player_slot_3 = 0:0
15:48:26.879 [Lua] Lobby data difficulty = normal
15:48:26.879 [Lua] Set lobby end.
15:48:27.555 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
15:48:28.733 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:48:28.733 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
15:48:28.734 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
15:48:28.734 [Lua] Clearing all global lookup lists
15:48:28.734 [Lua] [EquipmentUI] - Destroy
15:48:28.734 [Lua] [GamePadEquipmentUI] - Destroy
15:48:28.734 [Lua] [AbilityUI] - Destroy
15:48:28.734 [Lua] [GamePadAbilityUI] - Destroy
15:48:28.734 [Lua] [IngamePlayerListUI] - Destroy
15:48:28.735 [Lua] [IngameUI] destroy
15:48:28.740 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
15:48:28.772 [Lua] [Managers] Destroying state managers...
15:48:28.779 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
15:48:28.779 [Lua] [PeerSM] 11000010246c918 :: on_exit InGame
15:48:28.779 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
15:48:28.779 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
15:48:28.779 [Lua] [Matchmaking] unregister rpcs
15:48:28.779 [Lua] [Matchmaking] destroying
15:48:28.780 [Lua] [ChatManager] Unregistering channel 1
15:48:28.780 [Lua] [EnemyPackageLoader] network_context_destroyed
15:48:28.780 [EACServer] [Destroy] Called
15:48:28.782 [Lua] [VOIP] Destroying VOIP.
15:48:28.782 [Lua] [VOIP] Leaving VOIP room.
15:48:28.826 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
15:48:28.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
15:48:28.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
15:48:28.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
15:48:28.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
15:48:28.826 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
15:48:28.827 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
15:48:28.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:48:28.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
15:48:28.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
15:48:28.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
15:48:28.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
15:48:28.835 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:48:28.841 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
15:48:28.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
15:48:28.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
15:48:28.841 [Lua] [LobbyHost] Destroying
15:48:28.842 [Lua] [Gamestate] Enter state StateLoading
15:48:28.843 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:48:28.843 [Lua] registering RPCs
15:48:28.843 warning: [Lua] Setting up network client
15:48:28.843 [Lua] [NetworkClient] New State connecting (old state nil)
15:48:28.843 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf
15:48:28.843 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000106d170da
15:48:28.843 [Lua] [VOIP] Initializing Steam Voip
15:48:28.843 [EAC] Connection reset
15:48:28.854 [EAC] Set platform user auth ticket
15:48:28.854 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106d170da my_peer_id:11000010246c918
15:48:28.854 [Lua] [ChatManager] Registering channel 1
15:48:28.855 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106d170da, own_peer_id=11000010246c918)
15:48:28.855 [Lua] MUSIC MANAGER unmute_all_world_sounds 69644 0
15:48:28.855 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 11
15:48:28.855 [Lua] [PartyManager] Leader is set to 110000106d170da
15:48:28.855 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:48:28.856 [Lua] [ConnectionHandler] Peer state for "110000106d170da": [nil] ==> [Connecting]
15:48:28.856 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 11
15:48:28.873 [Lua] [ConnectionHandler] Peer state for "110000106d170da": [Connecting] ==> [Connected]
15:48:28.972 [EAC] Set host peer 110000106d170da to state undetermined
15:48:28.972 [EAC] Validating host 110000106d170da
15:48:28.972 [Lua] [NetworkClient] New State connected (old state connecting)
15:48:28.973 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 11
15:48:29.139 [Lua] [EnemyPackageLoader] New connection established (110000106d170da) (key=0)
15:48:29.139 [Lua] [VOIP] Joining room 1cc0cc857cb35420 (host "110000106d170da") as client.
15:48:29.481 [EAC] EAC host 110000106d170da validated and trusted
15:48:31.075 [Lua] [NetworkClient] New State loading (old state connected)
15:48:31.075 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
15:48:31.075 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 1051875. Same level as previously, NOT resetting package load status.
15:48:31.075 [Lua] [LevelTransitionHandler] Setting level_seed: 1051875
15:48:31.076 [Lua] [NetworkClient] All level packages loaded!
15:48:31.076 [Lua] [NetworkClient] New State loaded (old state loading)
15:48:31.076 [Lua] [NetworkClient] on_level_loaded inn_level
15:48:31.076 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:48:31.076 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
15:48:31.076 [Lua] [LevelTransitionHandler] load_level inn_level
15:48:31.076 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:48:31.076 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:48:31.076 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
15:48:31.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:48:31.159 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:48:31.209 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:1, previous profile 0, profile 4]
15:48:31.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
15:48:31.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000106d170da:1, previous profile 0, profile 2]
15:48:31.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
15:48:31.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
15:48:31.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
15:48:31.325 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:2 my_peer_id:11000010246c918
15:48:31.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
15:48:31.325 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
15:48:31.326 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:48:31.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
15:48:31.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:48:31.326 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read,
15:48:31.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:48:31.326 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:48:31.326 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:48:31.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
15:48:31.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
15:48:31.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:48:31.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:48:31.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
15:48:31.478 [Lua] MUSIC MANAGER Play_loading_screen_music 69645 0
15:48:31.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
15:48:31.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
15:48:31.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
15:48:32.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
15:48:32.129 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
15:48:32.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
15:48:32.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
15:48:32.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
15:48:32.262 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:48:32.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:48:32.850 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
15:48:32.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
15:48:33.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
15:48:33.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
15:48:33.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
15:48:33.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
15:48:33.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
15:48:33.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:48:33.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:48:33.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
15:48:33.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:48:33.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:48:33.989 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:48:33.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
15:48:34.122 [Lua] [VOIP] Peer 110000106d170da joined room 1cc0cc857cb35420 (my room id "1cc0cc857cb35420")
15:48:34.135 [Lua] [VOIP] Unmuting voip member: "110000106d170da"
15:48:34.135 [Lua] [VOIP] Muting voip out for "110000106d170da" due to push_to_talk
15:48:34.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
15:48:34.174 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
15:48:34.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
15:48:34.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
15:48:34.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
15:48:34.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:48:34.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:48:34.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:48:34.592 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:48:34.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:48:34.742 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:48:34.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:48:35.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:48:35.197 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:48:35.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
15:48:35.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
15:48:35.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
15:48:35.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:48:35.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:48:35.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:48:35.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
15:48:35.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
15:48:35.733 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
15:48:35.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:48:35.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:48:35.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:48:35.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:48:36.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:48:36.174 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:48:36.175 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:48:36.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:48:36.941 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
15:48:36.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
15:48:37.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
15:48:37.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
15:48:37.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
15:48:37.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
15:48:37.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
15:48:37.346 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
15:48:37.446 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
15:48:37.447 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:48:38.461 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:48:38.461 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:48:38.462 [Lua] [Managers] Destroying state managers...
15:48:38.462 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:48:38.462 [Lua] MUSIC MANAGER Stop_loading_screen_music 69647 0
15:48:38.462 [Lua] [Gamestate] Enter StateIngame CLIENT
15:48:38.463 [Lua] [StateIngame] Client ingame
15:48:38.465 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
15:48:38.465 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
15:48:38.465 [Lua] [Matchmaking] Starting handshake with host 110000106d170da using client cookie HSC-0000932920-client-[11000010246c918]
15:48:38.465 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:48:38.465 [Lua] [Matchmaking] initializing
15:48:38.465 [Lua] [Matchmaking] my_peer_id: 11000010246c918, I am client
15:48:38.465 [Lua] [Matchmaking] register rpcs
15:48:38.465 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:48:38.465 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
15:48:38.465 [Lua] [GameNetworkManager] self.is_server = false
15:48:38.465 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
15:48:38.465 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:48:38.465 [Network] Setting artificial MTU limit to 65536
15:48:38.466 [Lua] Switching ConflictSettings: to: disabled
15:48:38.466 [Lua] pacing=disabled
15:48:38.466 [Lua] roaming=nil
15:48:38.466 [Lua] disabled=true
15:48:38.466 [Lua] pack_spawning=disabled
15:48:38.466 [Lua] boss=disabled
15:48:38.466 [Lua] horde=disabled
15:48:38.466 [Lua] specials=disabled
15:48:38.466 [Lua] name=disabled
15:48:38.466 [Lua] intensity=disabled
15:48:38.466 [Lua] ---
15:48:38.468 [Lua] [AIInterestPointSystem] Level Seed: 1051875
15:48:38.468 [Lua]
15:48:38.468 [Lua] [network_manager] = table
15:48:38.468 [Lua] [network_manager] = metatable
15:48:38.468 [Lua] [startup_data] = table
15:48:38.468 [Lua] [entity_manager] = table
15:48:38.468 [Lua] [entity_manager] = metatable
15:48:38.468 [Lua] [unit_spawner] = table
15:48:38.468 [Lua] [unit_spawner] = metatable
15:48:38.468 [Lua] [unit_storage] = table
15:48:38.468 [Lua] [unit_storage] = metatable
15:48:38.468 [Lua] [dice_keeper] = table
15:48:38.468 [Lua] [dice_keeper] = metatable
15:48:38.468 [Lua] [is_server] = false (boolean)
15:48:38.468 [Lua] [world] = [World]
15:48:38.468 [Lua] [system_api] = table
15:48:38.468 [Lua] [input_manager] = table
15:48:38.468 [Lua] [input_manager] = metatable
15:48:38.468 [Lua] [profile_synchronizer] = table
15:48:38.468 [Lua] [profile_synchronizer] = metatable
15:48:38.468 [Lua] [entity_system] = table
15:48:38.468 [Lua] [entity_system] = metatable
15:48:38.468 [Lua] [num_local_human_players] = 1 (number)
15:48:38.468 [Lua] [statistics_db] = table
15:48:38.468 [Lua] [statistics_db] = metatable
15:48:38.468 [Lua] [entity_system_bag] = table
15:48:38.468 [Lua] [entity_system_bag] = metatable
15:48:38.468 [Lua] [network_lobby] = table
15:48:38.468 [Lua] [network_lobby] = metatable
15:48:38.468 [Lua] [network_transmit] = table
15:48:38.468 [Lua] [network_transmit] = metatable
15:48:38.468 [Lua] [network_clock] = table
15:48:38.468 [Lua] [network_clock] = metatable
15:48:38.468 [Lua] [free_flight_manager] = table
15:48:38.468 [Lua] [free_flight_manager] = metatable
15:48:38.468 [Lua] [network_event_delegate] = table
15:48:38.468 [Lua] [network_event_delegate] = metatable
15:48:38.468 [Lua]
15:48:38.469 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:48:38.471 [Lua] [AchievementManager] Achievements using the steam platform
15:48:38.471 [Lua] [StateIngame] Level seed: 1051875
15:48:38.472 [Umbra] Init version: 3.4.15 :: 16 threads
15:48:38.472 [Umbra] Tome with `11088` objects loaded.
15:48:38.472 [Umbra] UMBRA Tome loaded.
15:48:38.472 [World] Spawning level.
15:48:38.478 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
15:48:38.659 [Lua] PlayerManager:add_player player_1
15:48:38.661 [Lua] [IngameUI] init
15:48:38.691 [Flow] LeaderNo
15:48:38.691 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
15:48:38.691 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:48:38.717 [Lua] [Matchmaking] Invalid client cookie HSC-0000224374-client-[11000010246c918]
15:48:39.187 [Lua] [Matchmaking] Handshake successful (110000106d170da) (HSC-0000932920-client-[11000010246c918]) (HSC-0000621078-host-[110000106d170da])
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
15:48:39.187 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
15:48:39.187 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=110000106d170da peer_id=110000106d170da
15:48:39.187 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 110000106d170da, self.peer_id = 11000010246c918
15:48:39.187 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106d170da
15:48:39.187 [Lua] PlayerManager:add_remote_player 110000106d170da
15:48:39.189 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000106d170da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:48:39.189 [Lua] Adding player sync data to peer=110000106d170da local_player_id=1
15:48:39.189 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.189 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.190 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.190 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.190 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.190 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:48:39.190 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:48:39.191 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:48:39.191 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:48:39.191 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
15:48:39.191 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.191 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.192 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.192 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.192 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.192 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.192 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.192 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:48:39.192 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000106d170da go_type=music_states go_created_func_name=game_object_created_music_states
15:48:39.192 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000106d170da go_type=player_unit go_created_func_name=game_object_created_player_unit
15:48:39.193 [Lua] PlayerManager:assign_unit_ownership Yes 110000106d170da 1
15:48:39.193 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:48:39.195 error: [Lua] SETTING ROUND ID
15:48:39.195 [Lua] [NetworkClient] rpc_game_started
15:48:39.195 [Lua] [NetworkClient] New State game_started (old state is_ingame)
15:48:39.195 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
15:48:39.195 [Lua] [GameNetworkManager] game_object_created_player, go_id=38, owner_peer_id=110000106d170da peer_id=11000010246c918
15:48:39.195 [Lua] [GameNetworkManager] PLAYER is local player
15:48:39.195 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
15:48:39.196 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:48:39.196 [Lua] PlayerManager:rpc_to_client_spawn_player(110000106d170da, 4, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72))
15:48:39.196 [Lua] PlayerManager:rpc_to_client_spawn_player()
15:48:39.198 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
15:48:39.320 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:48:39.320 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
15:48:39.320 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:48:39.320 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
15:48:39.601 [Flow] DISABLE
15:48:55.450 [Window] Window => inactive
15:49:02.115 [Window] Window => active
15:49:57.166 [Lua] [IngameUI] menu view on_enter hero_view
15:49:57.171 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9b5180
15:49:57.171 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:49:57.181 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:49:57.181 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:49:57.182 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:49:57.182 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:49:57.186 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:49:57.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:49:57.614 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:49:57.623 [World] Spawning level.
15:49:57.635 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:49:57.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:49:57.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:49:57.736 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
15:49:57.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:49:57.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
15:49:57.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:49:57.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:49:58.387 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:49:58.387 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:49:58.387 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:49:58.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:49:58.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:49:58.389 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:49:58.389 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
15:49:58.390 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
15:49:58.391 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
15:49:58.391 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
15:49:58.392 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:49:58.392 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
15:49:58.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:49:58.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
15:49:58.834 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
15:49:58.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:49:58.835 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
15:50:01.548 [Lua] [IngameUI] menu view on_exit hero_view
15:50:01.552 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9b5180
15:50:01.552 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:50:01.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:50:01.552 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:50:01.771 [Lua] [IngameUI] menu view on_enter ingame_menu
15:50:02.105 [Lua] [IngameUI] menu view on_exit ingame_menu
15:50:06.535 [Lua] PlayFabMirror:_commit_internal 5
15:50:06.536 [Lua] generate_backend_stats 11000010246c918:1
15:50:06.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:50:06.543 [Lua] commit result success 5
15:53:14.734 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:3 my_peer_id:11000010246c918
15:53:14.734 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
15:53:14.734 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
15:53:14.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read,
15:53:14.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, InventoryPackageSynchronizerClient
15:53:14.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
15:53:14.865 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
15:53:14.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
15:53:15.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
15:53:15.011 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps
15:53:15.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
15:53:15.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
15:53:15.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
15:53:15.461 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
15:53:16.701 [Lua] [LobbyMembers] Member joined 110000131ef86e5
15:53:16.708 [Lua] [ChatManager][1]System: 我沒有5.56子彈 is joining the game
15:53:19.614 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:53:19.614 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:20.207 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:20.261 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:20.828 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:21.083 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:21.435 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:22.042 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:22.142 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:22.618 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:22.660 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:22.796 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:23.232 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:23.306 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:23.893 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:24.572 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:53:24.572 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000131ef86e5:1, previous profile 0, profile 5]
15:53:24.777 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:4 my_peer_id:11000010246c918
15:53:24.777 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
15:53:24.777 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:53:24.777 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
15:53:24.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:53:24.777 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read,
15:53:25.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:53:25.077 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:53:25.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
15:53:26.157 [Lua] [VOIP] Peer 110000131ef86e5 joined room 1cc0cc857cb35420 (my room id "1cc0cc857cb35420")
15:53:26.157 [Lua] [VOIP] Unmuting voip member: "110000131ef86e5"
15:53:26.157 [Lua] [VOIP] Muting voip out for "110000131ef86e5" due to push_to_talk
15:53:26.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
15:53:26.159 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
15:53:26.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
15:53:26.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
15:53:26.340 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
15:53:26.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
15:53:26.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
15:53:26.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
15:53:26.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
15:53:26.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
15:53:26.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
15:53:26.899 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
15:53:33.596 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
15:53:33.596 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=110000106d170da peer_id=110000131ef86e5
15:53:33.597 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 47, peer_id = 110000131ef86e5, self.peer_id = 11000010246c918
15:53:33.597 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000131ef86e5
15:53:33.597 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:53:33.597 [Lua] PlayerManager:add_remote_player 110000131ef86e5
15:53:33.600 [Lua] [ConnectionHandler] Peer state for "110000131ef86e5": [nil] ==> [Connecting]
15:53:33.605 [SteamAuthenticator] Sent ticket request to 110000131ef86e5
15:53:33.605 [Lua] [ConnectionHandler] Peer state for "110000131ef86e5": [Connecting] ==> [Connected]
15:53:33.968 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000131ef86e5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:53:33.968 [Lua] Adding player sync data to peer=110000131ef86e5 local_player_id=1
15:53:33.968 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000131ef86e5 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:53:33.969 [Lua] PlayerManager:assign_unit_ownership 我沒有5.56子彈 110000131ef86e5 1
15:53:33.969 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:53:35.121 [SteamAuthenticator] Got ticket from 110000131ef86e5
15:53:35.121 [SteamAuthenticator] BeginAuthSession 110000131ef86e5
15:53:35.121 [SteamAuthenticator] Authenticating 110000131ef86e5
15:53:35.140 [SteamAuthenticator] Got ticket request from 110000131ef86e5
15:53:35.141 [SteamAuthenticator] GetAuthSessionTicket 110000131ef86e5
15:53:35.141 [SteamAuthenticator] Sent ticket to 110000131ef86e5
15:53:35.397 [SteamAuthenticator] Steam validation for 110000131ef86e5 with response 0
15:53:40.135 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:40.788 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:41.216 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:41.400 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:42.026 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:42.502 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:42.603 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:42.654 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:43.086 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:43.825 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.986 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
15:53:49.986 [Lua] gm_event_end_conditions_met false false
15:53:49.987 [Save] Saving `save_data`
15:53:49.987 [Lua] PlayFabMirror:_commit_internal nil
15:53:49.988 [Lua] generate_backend_stats 11000010246c918:1
15:53:49.990 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:53:49.990 [Lua] [NetworkClient] New State loading (old state game_started)
15:53:49.990 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
15:53:49.990 [Lua] [LevelTransitionHandler] prepare_load_level : skittergate seed: 4723335. New level, resetting package load status.
15:53:49.990 [Lua] [LevelTransitionHandler] Setting level_seed: 4723335
15:53:49.990 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000131ef86e5
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000131ef86e5
15:53:49.990 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=110000106d170da peer_id=110000131ef86e5
15:53:49.990 [Lua] PlayerManager:remove_player peer_id=110000131ef86e5 1
15:53:49.990 [Lua] [GameNetworkManager] removing peer_id=110000131ef86e5 local_player_id=1
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=38 owner_peer_id=110000106d170da peer_id=11000010246c918
15:53:49.990 [Lua] [GameNetworkManager] not removing peer_id=11000010246c918 local_player_id=1
15:53:49.990 [Lua] destroyed player game object with id 38 callback
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] MUSIC object destroyed
15:53:49.990 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.990 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=110000106d170da peer_id=110000106d170da
15:53:49.991 [Lua] PlayerManager:remove_player peer_id=110000106d170da 1
15:53:49.991 [Lua] [GameNetworkManager] removing peer_id=110000106d170da local_player_id=1
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
15:53:49.991 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:53:49.991 [Save] Save done
15:53:49.992 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:53:49.992 [Lua] commit result success 6
15:53:49.993 [Lua] TRANSITION nil nil skittergate
15:53:49.993 [Lua] Transition type "skittergate", is server: false
15:53:49.993 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=311.14
15:53:51.990 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:53:51.990 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
15:53:51.991 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
15:53:51.991 [Lua] Clearing all global lookup lists
15:53:51.991 [Lua] [EquipmentUI] - Destroy
15:53:51.991 [Lua] [GamePadEquipmentUI] - Destroy
15:53:51.991 [Lua] [AbilityUI] - Destroy
15:53:51.991 [Lua] [GamePadAbilityUI] - Destroy
15:53:51.991 [Lua] [IngamePlayerListUI] - Destroy
15:53:51.992 [Lua] [IngameUI] destroy
15:53:51.998 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
15:53:52.033 [Lua] [Managers] Destroying state managers...
15:53:52.041 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
15:53:52.041 [Lua] [Matchmaking] unregister rpcs
15:53:52.041 [Lua] [Gamestate] Enter state StateLoading
15:53:52.043 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:53:52.043 [Lua] [Matchmaking] register rpcs
15:53:52.043 [Lua] registering RPCs
15:53:52.043 [Lua] MUSIC MANAGER unmute_all_world_sounds 74800 0
15:53:52.043 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 12
15:53:52.043 [Lua] [PartyManager] Leader is set to 110000106d170da
15:53:52.043 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:53:52.045 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 12
15:53:52.046 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
15:53:52.046 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[skittergate]
15:53:52.046 [Lua] [LevelTransitionHandler] load_level skittergate
15:53:52.105 [Umbra] Unload tome
15:53:52.173 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:53:52.173 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
15:53:52.173 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
15:53:52.173 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:53:52.173 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:53:52.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
15:53:52.272 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
15:53:52.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
15:53:52.326 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 74801 0
15:53:52.334 [Lua] MUSIC MANAGER Play_loading_screen_music 74802 0
15:53:52.407 [Lua] [NetworkClient] New State loading (old state loading)
15:53:52.407 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
15:53:52.407 [Lua] [LevelTransitionHandler] prepare_load_level : skittergate seed: 4723335. Same level as previously, NOT resetting package load status.
15:53:52.407 [Lua] [LevelTransitionHandler] Setting level_seed: 4723335
15:53:52.407 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[skittergate]
15:53:52.407 [Lua] [LevelTransitionHandler] load_level skittergate
15:53:53.385 [Window] Window => inactive
15:53:54.165 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 12
15:53:54.736 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
15:54:00.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
15:54:00.171 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
15:54:00.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
15:54:00.188 [Lua] [LevelTransitionHandler] Level load completed!
15:54:00.204 [Lua] [NetworkClient] All level packages loaded!
15:54:00.204 [Lua] [NetworkClient] New State loaded (old state loading)
15:54:00.204 [Lua] [NetworkClient] on_level_loaded skittergate
15:54:00.354 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
15:54:01.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:54:01.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:54:01.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:54:01.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:54:01.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:54:01.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:54:02.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:54:02.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:54:02.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:54:03.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:54:03.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:54:03.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:54:03.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:54:03.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:54:03.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:54:04.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:54:04.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:54:04.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:54:04.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:54:04.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:54:04.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:54:05.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:54:05.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:54:05.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:54:05.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:54:05.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:54:05.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:54:06.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:54:06.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:54:06.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:54:07.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:54:07.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:54:07.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:54:07.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:54:07.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:54:07.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:54:08.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:54:08.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:54:08.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:54:09.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:54:09.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:54:09.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:54:09.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:54:09.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:54:09.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:54:10.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:54:10.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:54:10.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:54:11.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:54:11.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:54:11.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:54:12.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:54:12.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:54:12.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:54:12.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:54:12.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:54:12.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:54:13.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:54:13.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:54:13.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:54:14.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:54:14.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:54:14.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:54:14.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:54:14.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:54:14.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:54:15.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:54:15.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:54:15.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:54:16.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:54:16.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:54:16.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:54:16.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:54:16.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:54:16.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:54:17.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:54:17.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:54:17.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:54:17.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:54:17.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:54:17.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:54:17.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:54:17.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:54:17.533 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:54:18.537 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:54:18.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:54:18.537 [Lua] [Matchmaking] unregister rpcs
15:54:18.537 [Lua] [Managers] Destroying state managers...
15:54:18.537 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
15:54:18.537 [Lua] MUSIC MANAGER Stop_loading_screen_music 74803 0
15:54:18.537 [Lua] [Gamestate] Enter StateIngame CLIENT
15:54:18.538 [Lua] [StateIngame] Client ingame
15:54:18.540 [Lua] [Matchmaking] register rpcs
15:54:18.540 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:54:18.540 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
15:54:18.540 [Lua] [GameNetworkManager] self.is_server = false
15:54:18.540 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
15:54:18.540 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:54:18.540 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:54:18.540 [Network] Setting artificial MTU limit to 65536
15:54:18.541 [Lua] Switching ConflictSettings: to: default
15:54:18.541 [Lua] pacing=default
15:54:18.541 [Lua] roaming=nil
15:54:18.541 [Lua] specials=default
15:54:18.541 [Lua] debug_color=maroon
15:54:18.541 [Lua] pack_spawning=default
15:54:18.541 [Lua] disabled=false
15:54:18.541 [Lua] boss=default
15:54:18.541 [Lua] horde=default
15:54:18.541 [Lua] name=default
15:54:18.541 [Lua] intensity=default
15:54:18.541 [Lua] ---
15:54:18.542 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:54:18.544 [Lua] [AIInterestPointSystem] Level Seed: 4723335
15:54:18.544 [Lua]
15:54:18.544 [Lua] [network_manager] = table
15:54:18.544 [Lua] [network_manager] = metatable
15:54:18.544 [Lua] [startup_data] = table
15:54:18.544 [Lua] [entity_manager] = table
15:54:18.544 [Lua] [entity_manager] = metatable
15:54:18.544 [Lua] [unit_spawner] = table
15:54:18.544 [Lua] [unit_spawner] = metatable
15:54:18.544 [Lua] [unit_storage] = table
15:54:18.544 [Lua] [unit_storage] = metatable
15:54:18.544 [Lua] [dice_keeper] = table
15:54:18.544 [Lua] [dice_keeper] = metatable
15:54:18.544 [Lua] [is_server] = false (boolean)
15:54:18.545 [Lua] [world] = [World]
15:54:18.545 [Lua] [system_api] = table
15:54:18.546 [Lua] [input_manager] = table
15:54:18.546 [Lua] [input_manager] = metatable
15:54:18.546 [Lua] [profile_synchronizer] = table
15:54:18.546 [Lua] [profile_synchronizer] = metatable
15:54:18.546 [Lua] [entity_system] = table
15:54:18.546 [Lua] [entity_system] = metatable
15:54:18.546 [Lua] [num_local_human_players] = 1 (number)
15:54:18.546 [Lua] [statistics_db] = table
15:54:18.546 [Lua] [statistics_db] = metatable
15:54:18.546 [Lua] [entity_system_bag] = table
15:54:18.546 [Lua] [entity_system_bag] = metatable
15:54:18.546 [Lua] [network_lobby] = table
15:54:18.546 [Lua] [network_lobby] = metatable
15:54:18.546 [Lua] [network_transmit] = table
15:54:18.546 [Lua] [network_transmit] = metatable
15:54:18.546 [Lua] [network_clock] = table
15:54:18.546 [Lua] [network_clock] = metatable
15:54:18.546 [Lua] [free_flight_manager] = table
15:54:18.546 [Lua] [free_flight_manager] = metatable
15:54:18.546 [Lua] [network_event_delegate] = table
15:54:18.546 [Lua] [network_event_delegate] = metatable
15:54:18.546 [Lua]
15:54:18.547 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:54:18.564 [Lua] [AchievementManager] Achievements using the steam platform
15:54:18.565 [Lua] [StateIngame] Level seed: 4723335
15:54:18.565 [Umbra] Init version: 3.4.15 :: 16 threads
15:54:18.565 [Umbra] Tome with `15917` objects loaded.
15:54:18.565 [Umbra] UMBRA Tome loaded.
15:54:18.565 [World] Spawning level.
15:54:19.262 [Lua] respawn_unit_spawned with group id: rasknitt_arena
15:54:19.262 [Lua] respawn_unit_spawned with group id: rasknitt_arena
15:54:19.262 [Lua] respawn_unit_spawned with group id: rasknitt_arena
15:54:19.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 81.
15:54:19.275 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:54:19.275 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:54:19.275 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:54:19.275 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:54:19.275 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:54:19.275 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:54:19.275 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
15:54:19.275 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
15:54:19.275 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
15:54:19.275 [Lua] respawn_unit_spawned with group id: skittergate_ending
15:54:19.275 [Lua] respawn_unit_spawned with group id: skittergate_ending
15:54:19.276 [Lua] respawn_unit_spawned with group id: skittergate_ending
15:54:19.276 [Lua] respawn_unit_spawned with group id: generator_respawns
15:54:19.276 [Lua] respawn_unit_spawned with group id: generator_respawns
15:54:19.276 [Lua] respawn_unit_spawned with group id: generator_respawns
15:54:19.310 [Lua] PlayerManager:add_player player_1
15:54:19.312 [Lua] [IngameUI] init
15:54:19.343 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
15:54:19.343 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:54:19.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:54:19.960 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:54:25.559 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
15:54:25.559 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000106d170da peer_id=110000106d170da
15:54:25.559 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000106d170da, self.peer_id = 11000010246c918
15:54:25.559 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106d170da
15:54:25.559 [Lua] PlayerManager:add_remote_player 110000106d170da
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000106d170da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:54:25.562 [Lua] Adding player sync data to peer=110000106d170da local_player_id=1
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.562 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.563 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:25.564 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:25.577 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:25.577 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:25.577 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.578 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.579 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.580 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.580 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.580 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.580 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:54:25.580 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000106d170da go_type=music_states go_created_func_name=game_object_created_music_states
15:54:25.580 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:54:25.580 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000106d170da:2, previous profile 0, profile 3]
15:54:25.580 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
15:54:25.580 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=110000106d170da peer_id=110000106d170da
15:54:25.580 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 110000106d170da, self.peer_id = 11000010246c918
15:54:25.580 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106d170da
15:54:25.580 [Lua] PlayerManager:add_remote_player 110000106d170da
15:54:25.582 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:5 my_peer_id:11000010246c918
15:54:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:54:25.582 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
15:54:25.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:54:25.582 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:54:25.582 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
15:54:25.582 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
15:54:26.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
15:54:26.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p
15:54:26.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
15:54:26.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
15:54:26.224 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
15:54:26.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:54:26.285 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0
15:54:26.285 [Lua] --> got 0 of chaos_marauder
15:54:26.285 [Lua] --> got 0 of skaven_clan_rat
15:54:26.285 [Lua] --> got 0 of skaven_storm_vermin
15:54:26.285 [Lua] --> got 0 of skaven_slave
15:54:26.285 [Lua] --> got 0 of chaos_fanatic
15:54:26.285 [Lua] --> got 0 of chaos_berzerker
15:54:26.285 [Lua] --> got 0 of chaos_warrior
15:54:26.285 [Lua] --> got 0 of skaven_plague_monk
15:54:26.285 [Lua] --> got 0 of chaos_raider
15:54:26.285 [Lua] Breed freezer counts: 9 9
15:54:26.285 [Lua] Comitting breed freezer frozen units
15:54:26.285 error: [Lua] SETTING ROUND ID
15:54:26.285 [Lua] [NetworkClient] rpc_game_started
15:54:26.285 [Lua] [NetworkClient] New State game_started (old state is_ingame)
15:54:26.285 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
15:54:26.285 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
15:54:26.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:54:26.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:54:26.449 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
15:54:27.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
15:54:27.326 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
15:54:27.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
15:54:27.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
15:54:27.484 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
15:54:27.484 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
15:54:27.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
15:54:27.514 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
15:54:27.520 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
15:54:28.113 [Window] Window => active
15:54:30.688 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
15:54:30.688 [Lua] [GameNetworkManager] game_object_created_player, go_id=68, owner_peer_id=110000106d170da peer_id=11000010246c918
15:54:30.688 [Lua] [GameNetworkManager] PLAYER is local player
15:54:30.688 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
15:54:30.688 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:54:30.688 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
15:54:30.688 [Lua] [GameNetworkManager] game_object_created_player, go_id=69, owner_peer_id=110000106d170da peer_id=110000131ef86e5
15:54:30.688 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 69, peer_id = 110000131ef86e5, self.peer_id = 11000010246c918
15:54:30.688 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000131ef86e5
15:54:30.688 [Lua] PlayerManager:add_remote_player 110000131ef86e5
15:54:30.691 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000106d170da go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:54:30.692 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000106d170da 2
15:54:30.692 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:54:30.692 [Lua] PlayerManager:rpc_to_client_spawn_player(110000106d170da, 4, Vector3(-128.13, -428.5, 14.43), Vector4(0.0232258, 0.0232258, 0.936775, 0.348387))
15:54:30.692 [Lua] PlayerManager:rpc_to_client_spawn_player()
15:54:30.695 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
15:54:30.695 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000106d170da go_type=player_unit go_created_func_name=game_object_created_player_unit
15:54:30.696 [Lua] PlayerManager:assign_unit_ownership Yes 110000106d170da 1
15:54:30.696 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:54:30.696 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:54:30.696 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:54:30.696 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:54:30.696 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:54:30.696 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:54:30.696 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:54:30.726 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:54:30.726 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:54:30.727 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:54:30.727 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:54:30.767 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:54:30.768 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:54:30.809 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:54:30.811 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:54:30.811 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:54:30.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 1.
15:54:30.874 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:54:30.875 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:54:30.931 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:54:30.932 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:54:30.958 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:54:30.959 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000131ef86e5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:54:30.959 [Lua] Adding player sync data to peer=110000131ef86e5 local_player_id=1
15:54:30.959 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000131ef86e5 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:54:30.961 [Lua] PlayerManager:assign_unit_ownership 我沒有5.56子彈 110000131ef86e5 1
15:54:30.961 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:54:30.961 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:54:46.031 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:54:46.066 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:54:46.067 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:54:48.979 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:49.623 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:49.965 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:54:50.584 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:50.745 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:54:51.649 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:54:52.005 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:52.703 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:54:52.805 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:54:55.506 [Lua] [LobbyMembers] Member joined 110000101b32211
15:54:55.515 [Lua] [ChatManager][1]System: Doktah is joining the game
15:54:58.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x128fb, position: 0
15:54:59.192 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:07.984 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:55:13.713 [Lua] [VOIP] Peer 110000101b32211 joined room 1cc0cc857cb35420 (my room id "1cc0cc857cb35420")
15:55:13.714 [Lua] [VOIP] Unmuting voip member: "110000101b32211"
15:55:13.714 [Lua] [VOIP] Muting voip out for "110000101b32211" due to push_to_talk
15:55:19.483 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:19.483 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:19.532 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:19.532 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:19.924 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:20.262 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:20.263 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:20.263 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:20.303 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:20.411 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:20.439 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:20.551 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:20.760 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:20.761 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:20.920 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:20.921 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:21.073 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:21.265 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:21.380 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:21.917 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:26.413 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:27.041 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:29.660 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:29.660 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:30.278 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:55:30.547 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:30.547 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:30.598 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:30.916 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:30.973 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:30.974 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:31.028 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:31.420 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:31.420 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:32.488 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:32.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x12ee9, position: 0
15:55:32.544 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:32.695 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:32.695 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:32.748 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:32.749 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:32.797 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:32.799 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:33.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x12f13, position: 0
15:55:33.774 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:35.911 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:38.708 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:38.764 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:39.646 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=67 owner_peer_id=110000106d170da peer_id=110000106d170da
15:55:39.646 [Lua] PlayerManager:remove_player peer_id=110000106d170da 2
15:55:39.646 [Lua] [GameNetworkManager] removing peer_id=110000106d170da local_player_id=2
15:55:39.646 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
15:55:39.646 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
15:55:39.646 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:39.646 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:6 my_peer_id:11000010246c918
15:55:39.646 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:55:39.646 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
15:55:39.646 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
15:55:39.646 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000101b32211:1, previous profile 0, profile 3]
15:55:39.647 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
15:55:39.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t2/wpn_dw_pick_01_t2_3p, InventoryPackageSynchronizerClient
15:55:39.676 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
15:55:39.676 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
15:55:39.677 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
15:55:39.686 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
15:55:39.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
15:55:39.832 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:7 my_peer_id:11000010246c918
15:55:39.832 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:55:39.832 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
15:55:39.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:55:39.832 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
15:55:39.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:55:40.314 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:40.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
15:55:40.826 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
15:55:40.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:55:41.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:55:41.002 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:55:41.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:55:41.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:55:41.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:55:41.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
15:55:41.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
15:55:41.400 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
15:55:41.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
15:55:41.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
15:55:41.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
15:55:41.760 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
15:55:42.533 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:42.534 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:42.587 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:42.642 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:45.788 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:45.825 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:45.889 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:45.891 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:45.926 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:45.941 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:45.970 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:48.237 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:55:49.398 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:49.499 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:55:49.918 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:49.918 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:49.959 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:50.099 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:50.305 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:51.124 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:55:51.185 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:55:52.452 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
15:55:52.452 [Lua] [GameNetworkManager] game_object_created_player, go_id=154, owner_peer_id=110000106d170da peer_id=110000101b32211
15:55:52.452 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 154, peer_id = 110000101b32211, self.peer_id = 11000010246c918
15:55:52.452 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101b32211
15:55:52.452 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
15:55:52.452 [Lua] PlayerManager:add_remote_player 110000101b32211
15:55:52.456 [Lua] [ConnectionHandler] Peer state for "110000101b32211": [nil] ==> [Connecting]
15:55:52.465 [SteamAuthenticator] Sent ticket request to 110000101b32211
15:55:52.465 [Lua] [ConnectionHandler] Peer state for "110000101b32211": [Connecting] ==> [Connected]
15:55:52.756 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101b32211 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:55:52.756 [Lua] Adding player sync data to peer=110000101b32211 local_player_id=1
15:55:52.756 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101b32211 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:55:52.757 [Lua] PlayerManager:assign_unit_ownership Doktah 110000101b32211 1
15:55:52.757 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:55:56.620 [SteamAuthenticator] Got ticket from 110000101b32211
15:55:56.620 [SteamAuthenticator] BeginAuthSession 110000101b32211
15:55:56.620 [SteamAuthenticator] Authenticating 110000101b32211
15:55:56.633 [SteamAuthenticator] Got ticket request from 110000101b32211
15:55:56.633 [SteamAuthenticator] GetAuthSessionTicket 110000101b32211
15:55:56.633 [SteamAuthenticator] Sent ticket to 110000101b32211
15:55:56.866 [SteamAuthenticator] Steam validation for 110000101b32211 with response 0
15:55:58.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x133d1, position: 0
15:55:59.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x13408, position: 0
15:56:04.410 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:56:05.096 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000106d170da go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
15:56:05.097 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
15:56:06.373 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:08.687 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:11.663 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:14.277 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:56:15.762 [Flow] Boss DoorStormfiend
15:56:15.762 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000106d170da go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit
15:56:15.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:15.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:15.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:15.911 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:56:16.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:16.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:16.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:16.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:16.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:16.944 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000106d170da go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
15:56:18.957 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:19.581 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:19.581 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:19.848 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000106d170da go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
15:56:20.115 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:56:20.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x138ff, position: 0
15:56:20.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x138fb, position: 0
15:56:20.352 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:20.445 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:21.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:21.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:21.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:56:21.205 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:21.651 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:22.237 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:22.285 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:24.797 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:26.462 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:27.016 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:27.016 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:27.428 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:27.802 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:28.425 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:29.186 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:29.237 [Lua] [ChatManager][1]System: Doktah picked up a Grimoire
15:56:29.237 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:29.812 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:30.478 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:31.079 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:34.451 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:35.250 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:36.700 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:37.382 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:39.528 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:56:40.512 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:40.674 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:41.230 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:42.078 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:42.326 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:43.322 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:56:43.725 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:45.606 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:45.939 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:56:46.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x141db, position: 0
15:56:48.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x142ce, position: 0
15:56:49.219 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:49.311 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:49.358 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:49.359 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:49.794 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:49.834 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:49.835 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:50.309 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:50.347 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:50.809 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:50.847 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:51.313 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:51.314 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:51.840 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:51.896 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:51.897 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:52.434 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:52.435 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:52.635 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:52.919 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:52.963 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:53.443 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:53.444 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:53.577 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:53.912 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:53.958 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:54.440 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:54.487 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:54.944 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:54.980 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:55.473 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:56.004 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:56.491 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:57.052 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:57.576 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:57.794 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:58.132 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:58.387 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:58.448 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:58.625 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:58.876 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:56:59.017 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:59.044 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:59.172 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:59.748 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:56:59.749 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:56:59.750 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:57:00.252 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:57:00.439 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:00.771 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:57:01.267 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:57:01.507 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:57:01.561 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:57:02.223 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:03.482 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:04.907 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:06.295 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:57:06.909 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:57:07.502 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:07.549 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:57:08.108 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:08.159 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:57:08.670 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:09.637 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:57:10.548 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:11.899 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:57:12.291 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:16.528 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:57:17.226 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:57:17.857 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:18.011 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:57:18.087 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:57:18.088 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:18.767 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:57:19.007 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:19.661 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:20.403 [Lua] [ChatManager][1]System: Davie picked up a Loot Die
15:57:20.404 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:21.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:57:21.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:57:21.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:57:21.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 4537872
15:57:22.508 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:23.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:57:23.667 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:57:24.725 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:57:25.203 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:57:25.731 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:37.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:57:37.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:57:37.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
15:57:49.417 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:55.619 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:55.619 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:57:59.206 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:00.081 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:02.089 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:02.089 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:02.322 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:03.417 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:04.580 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:05.172 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:06.357 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:06.716 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:12.780 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:58:13.175 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:13.506 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:15.463 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:16.471 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:58:16.473 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:58:26.106 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:26.989 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:39.099 [Lua] [ChatManager][1]System: Davie picked up a Grimoire
15:58:39.099 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:39.183 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:51.386 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:51.972 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:58:53.952 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:05.206 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:05.206 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:05.206 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:05.206 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:05.253 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:59:05.254 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:59:05.301 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:59:06.324 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:06.521 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:09.143 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:12.011 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:12.565 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:13.455 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:13.589 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:14.042 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:14.526 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:15.481 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:15.845 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:17.025 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:17.310 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:59:45.165 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:45.803 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:45.803 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:46.415 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:55.218 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x175ce, position: 0
15:59:55.251 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:55.251 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:55.251 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:55.251 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
15:59:59.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x17750, position: 0
16:00:08.938 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:10.102 [Flow] ####################81.5 244 7###########################
16:00:11.288 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:11.614 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:12.205 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:12.427 [Flow] ####################81.5 244 7###########################
16:00:12.707 [Flow] ####################81.5 244 7###########################
16:00:13.095 [Flow] ####################81.5 244 7###########################
16:00:13.255 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:13.255 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:13.255 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:13.255 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:13.255 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:16.650 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:00:16.650 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:00:17.036 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:00:17.080 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:17.118 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:00:17.896 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:00:17.896 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:00:17.947 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:00:21.613 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:00:21.613 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:00:23.067 [Lua] [ChatManager][1]System: Davie picked up a Loot Die
16:00:23.067 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:25.521 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:00:25.788 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:26.494 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:27.109 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:27.549 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:28.271 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:00:28.271 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:00:28.334 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:00:28.335 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:00:29.867 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:00:29.867 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:00:29.993 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:00:30.565 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:00:30.574 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:00:33.403 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:35.984 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:39.367 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:40.424 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:43.819 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:44.322 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:46.979 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:00:47.764 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:00:55.812 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:56.596 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:57.697 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:00:58.229 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:02.058 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:02.058 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:04.918 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:04.918 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:04.958 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:07.879 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:09.174 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:09.228 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:09.230 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:09.306 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:09.307 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:11.871 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:11.872 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:11.904 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:11.990 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:12.064 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:14.009 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:14.362 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:14.837 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:16.509 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:16.509 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:16.547 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:16.592 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:16.592 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:16.630 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:17.639 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:18.273 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000106d170da go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:01:18.787 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000106d170da go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:01:19.496 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:20.396 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:20.524 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:21.494 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:22.126 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:22.222 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:22.808 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:23.025 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:26.140 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:26.822 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:26.822 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:27.143 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:27.508 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:28.329 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:28.378 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:28.895 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:28.944 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:28.945 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:29.210 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:31.666 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:36.169 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:36.225 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:37.003 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:39.685 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:39.770 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:43.414 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:44.668 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:44.668 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:44.707 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:01:51.489 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:51.489 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:51.534 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:01:51.536 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:01:52.217 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:54.995 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:55.351 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:01:55.907 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:01:56.544 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:57.234 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:00.623 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:14.067 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:14.142 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:14.400 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:14.536 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:14.880 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:15.005 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:16.164 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:16.460 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:17.562 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:17.904 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:18.248 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:18.622 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:18.623 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:19.095 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:20.908 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:22.144 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:23.766 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:23.990 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:24.286 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:25.335 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:25.784 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:27.579 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:28.595 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:29.534 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:32.731 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:33.039 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:35.485 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:35.485 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:02:35.549 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:02:35.600 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:36.245 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:36.582 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:36.634 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:02:38.255 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:39.015 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:41.574 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:42.805 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:46.547 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000106d170da go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
16:02:46.547 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source.
16:02:47.391 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:47.542 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:48.449 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:48.823 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:48.823 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:02:48.887 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:02:48.911 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:02:48.912 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:48.946 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:02:48.947 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:02:49.298 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:49.818 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:49.907 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:50.098 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:50.534 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:50.735 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:51.369 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:55.054 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:02:59.127 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000106d170da go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
16:02:59.466 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101b32211 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:02:59.466 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101b32211 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:03:00.210 [Lua] 1 4
16:03:00.570 [Lua] 1 4
16:03:01.016 [Lua] 1 4
16:03:01.251 [Lua] 1 4
16:03:01.348 [Lua] 1 4
16:03:01.384 [Lua] 1 4
16:03:01.410 [Lua] 1 4
16:03:01.452 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:03:01.554 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:03:01.843 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:02.473 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:02.917 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:03.136 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:03.502 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:03.820 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:06.350 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:06.485 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:03:06.485 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:03:06.810 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:06.811 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:06.830 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:06.874 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:06.875 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:06.911 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:06.912 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:06.948 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:06.949 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:06.985 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:06.986 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:07.024 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:07.025 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:07.072 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:07.073 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:07.110 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:07.111 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:07.486 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:09.901 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:11.674 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
16:03:11.877 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:12.799 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:13.059 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:13.587 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:13.845 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:13.845 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:14.274 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:14.682 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:14.928 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:14.962 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:15.636 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:15.679 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:16.745 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:17.449 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:17.512 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:17.647 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:17.647 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:17.936 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:18.191 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:18.218 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:18.262 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:18.263 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:18.316 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:18.317 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:20.442 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:21.619 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:21.983 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:22.031 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:22.081 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:22.081 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:23.344 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:28.270 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:28.874 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:29.013 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:29.635 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:29.635 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:30.230 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:30.511 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:30.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 71207
16:03:30.697 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:31.180 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:31.409 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:31.892 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:31.918 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:31.953 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:03:32.010 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:32.669 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:33.343 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:39.033 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:03:39.033 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:03:39.033 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:03:39.035 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:03:39.036 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:03:39.063 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:03:41.617 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:42.072 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:03:44.390 [Lua] Incremented stat globadier_kill_before_throwing
16:03:44.390 [Lua] Incremented stat globadier_kill_during_suicide
16:03:44.391 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:03:44.480 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:03:44.480 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:03:46.515 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:48.486 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:51.862 [Lua] [ChatManager][1]System: Doktah picked up a Tome
16:03:51.862 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:53.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:03:53.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:03:53.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:03:57.589 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:58.115 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:58.115 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:03:59.069 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:03:59.069 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:03:59.540 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:03.097 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:03.163 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:03.163 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:03.164 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:04:03.260 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:04:04.162 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:04.456 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:04.456 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:05.166 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:05.377 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:05.377 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:05.955 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:06.357 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:06.417 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:06.696 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:07.925 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:08.862 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:09.502 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:09.581 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:14.097 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:14.674 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:16.854 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:16.904 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:17.810 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:21.738 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:04:22.708 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:22.709 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:23.957 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:29.767 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:04:30.467 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:30.581 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:30.859 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:31.811 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:34.047 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:34.957 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:35.278 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:38.581 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:39.154 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:39.464 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:39.806 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:42.119 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:42.623 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:42.868 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:43.243 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:43.609 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:43.975 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:44.334 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:44.916 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:45.165 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:45.521 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:45.909 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:46.431 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:47.019 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:47.387 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:47.739 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:48.127 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:48.483 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:48.567 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:04:48.865 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:49.387 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:49.757 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:53.876 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:53.876 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:04:59.745 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000106d170da go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
16:04:59.746 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
16:04:59.746 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:01.499 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:03.192 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:04.037 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:04.821 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:06.272 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:08.456 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:08.530 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:09.715 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:10.000 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:11.971 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:12.153 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:12.197 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:12.199 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:16.017 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:17.721 [Lua] Incremented stat warpfire_kill_before_shooting
16:05:17.721 [Lua] Incremented stat warpfire_kill_on_power_cell
16:05:17.721 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:05:17.721 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:05:17.767 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:19.374 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:19.534 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:20.808 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:20.997 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:21.891 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:21.989 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:22.042 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:22.798 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:23.127 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:24.317 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:27.203 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:28.440 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.457 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.458 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:28.505 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.506 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.556 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.557 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.606 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.607 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:28.607 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.658 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.659 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.692 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.694 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.778 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.780 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.797 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.798 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.894 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:28.894 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:29.231 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:29.909 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:30.139 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:30.511 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:30.709 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:31.103 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:31.951 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:32.596 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:33.286 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:33.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 71207
16:05:33.927 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:34.958 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:34.989 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:35.039 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:35.040 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:05:39.703 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:40.336 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:40.804 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:40.894 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:41.079 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:41.526 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:41.665 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:41.925 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:42.127 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:42.799 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:42.839 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:43.051 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:43.051 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:43.513 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101b32211 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:05:43.513 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101b32211 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:05:43.894 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:43.944 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:44.944 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:44.989 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:45.321 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000106d170da go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:05:45.399 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:46.668 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:50.921 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:05:50.921 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:05:52.404 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:05:52.834 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:52.889 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:54.036 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:54.230 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:54.512 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:05:55.337 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:05:55.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:05:55.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:05:55.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:05:58.089 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:06:01.093 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:03.047 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:03.720 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:04.614 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:04.793 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:05.080 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:05.302 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:08.302 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
16:06:10.393 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000106d170da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:06:10.394 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000106d170da go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:06:10.435 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
16:06:10.600 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
16:06:11.127 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
16:06:11.127 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
16:06:11.207 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
16:06:11.444 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:11.925 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:14.244 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:14.392 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:14.494 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000106d170da go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
16:06:14.586 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:14.791 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:14.991 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:15.126 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:15.601 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:16.345 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:16.786 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:17.613 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:18.313 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:18.653 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:19.078 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:19.686 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:26.863 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:27.478 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:27.527 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:27.725 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:27.775 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:28.426 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:28.450 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:29.165 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:29.802 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:30.343 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:30.397 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:30.938 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:31.134 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:31.486 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:32.171 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:32.451 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:32.501 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:32.591 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:32.711 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:33.149 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:06:36.623 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:38.673 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:38.673 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:43.751 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:45.148 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:06:48.468 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:50.574 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:50.878 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:50.918 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:50.918 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:50.918 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:51.331 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:56.059 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 133745 0
16:06:56.922 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:06:58.906 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:06:59.643 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:01.182 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:03.261 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:06.245 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:08.795 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:10.252 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:11.520 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:11.801 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:11.801 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:12.295 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:12.839 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:07:16.756 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:16.756 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:18.392 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:18.392 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:19.456 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (sender=110000106d170da, connection_key=0, breed_name=chaos_exalted_champion_warcamp)
16:07:19.456 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
16:07:20.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
16:07:20.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
16:07:20.482 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000106d170da go_type=ai_lord_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:07:20.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:07:20.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 1232
16:07:20.975 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:21.929 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:22.672 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:22.672 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:25.163 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:25.163 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:25.385 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:25.385 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:25.729 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:26.118 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:27.713 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:28.470 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:28.561 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:28.738 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:28.987 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:29.467 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:29.982 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:30.113 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:30.751 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:30.786 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:31.316 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:31.655 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:32.096 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:33.024 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:33.296 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:35.126 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:35.595 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:37.564 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:38.285 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:38.285 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:38.405 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:39.997 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:42.913 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:43.299 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:43.299 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:43.299 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:44.040 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:44.734 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:45.650 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:46.264 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:46.364 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:48.101 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:48.629 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:48.806 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:49.557 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:49.937 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:50.504 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:50.554 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:50.604 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:50.713 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:51.123 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:07:51.219 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:51.269 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:51.321 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:51.321 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:51.903 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:51.954 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:52.447 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:53.703 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:57.647 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_lord_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:07:57.700 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=110000106d170da go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:07:58.565 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:08:00.283 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:08:00.283 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:08:06.057 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:08:13.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:08:13.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 1232
16:08:13.662 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:13.807 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:14.010 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:08:14.154 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:14.309 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:14.866 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:19.164 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101b32211 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:08:19.164 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101b32211 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:08:21.306 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:21.878 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:22.760 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:23.339 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:23.395 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:23.615 [Lua] Incremented stat chaos_spawn_killed_without_having_grabbed
16:08:23.615 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:08:23.696 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:08:23.728 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:08:23.899 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:24.089 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:24.195 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=110000106d170da go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:08:25.033 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:25.358 [Lua] [ChatManager][1]System: Yes picked up a Loot Die
16:08:25.358 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:27.706 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:28.819 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:28.959 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:08:29.338 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:30.153 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:33.713 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:08:33.713 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:08:34.840 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:34.968 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:37.238 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:37.393 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 141693 0
16:08:39.718 [Lua] Incremented stat corruptor_killed_at_teleport_time
16:08:39.718 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:08:40.541 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=110000106d170da go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:08:41.030 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:41.067 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=110000106d170da go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:41.067 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:42.817 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=110000106d170da go_type=prop_unit go_created_func_name=game_object_created_network_unit
16:08:43.382 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=110000106d170da go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
16:08:43.383 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:44.389 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:48.830 [Lua] [ChatManager][1]System: Doktah discarded a Tome
16:08:48.830 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:48.964 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:08:50.724 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:51.248 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:53.012 [Lua] [ChatManager][1]System: 我沒有5.56子彈 picked up a Tome
16:08:53.012 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:54.363 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:08:57.462 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:09:00.441 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:09:02.524 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:03.339 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:09:03.578 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:03.728 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:09:03.774 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:03.784 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:03.876 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:03.877 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:04.419 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:09:10.048 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:09:11.728 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:09:15.213 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:09:15.673 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:09:19.635 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:09:28.438 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:09:34.621 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:09:36.757 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:09:54.994 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:09:57.114 [Lua] [ChatManager][1]System: Doktah picked up a Tome
16:09:57.114 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:05.820 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:06.810 [Lua] [ChatManager][1]System: 我沒有5.56子彈 discarded a Tome
16:10:06.810 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:07.362 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:10:11.359 [Lua] [ChatManager][1]System: 我沒有5.56子彈 picked up a Tome
16:10:11.359 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:14.904 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:15.381 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:16.249 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:17.046 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:19.437 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:20.318 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:20.412 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:21.160 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:21.216 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:21.933 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:21.933 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:22.801 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:23.913 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:27.760 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:28.012 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:28.309 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:28.422 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=110000106d170da go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
16:10:32.679 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:33.252 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:33.828 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:33.874 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:34.377 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:35.020 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:35.493 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:35.936 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:36.694 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:39.594 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:10:39.768 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:10:42.581 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:10:48.530 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:10:48.868 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:10:48.868 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:49.525 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:49.942 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:50.177 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:50.579 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:51.003 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:51.094 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:51.467 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:52.375 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:10:53.244 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:10:53.704 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:53.831 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source.
16:10:54.389 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:54.733 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:10:55.612 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:10:56.585 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:57.248 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:57.474 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:58.370 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:10:58.973 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:02.206 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:14.097 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:11:15.680 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:11:17.982 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:11:26.513 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=110000106d170da go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit
16:11:26.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:26.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:26.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:27.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:27.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:27.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:27.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:27.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:32.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:32.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:32.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:11:33.477 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:11:33.971 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:34.608 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:34.859 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:35.474 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:36.566 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:37.029 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:11:37.135 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:38.278 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:39.020 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:39.020 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:39.547 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:39.596 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:39.751 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000131ef86e5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:40.921 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:11:41.087 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=110000106d170da go_type=aoe_unit go_created_func_name=game_object_created_network_unit
16:11:41.087 [Lua] PlayerManager:assign_unit_ownership 我沒有5.56子彈 110000131ef86e5 1
16:11:41.304 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000131ef86e5
16:11:43.011 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:43.049 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:11:45.043 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:45.849 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:46.181 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:46.841 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:11:46.895 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:47.092 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:47.700 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:49.122 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:49.354 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:50.088 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:51.071 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:11:52.602 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:52.886 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:53.222 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:53.222 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:53.874 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:53.875 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:53.928 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101b32211 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:54.299 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=110000106d170da go_type=aoe_unit go_created_func_name=game_object_created_network_unit
16:11:54.299 [Lua] PlayerManager:assign_unit_ownership Doktah 110000101b32211 1
16:11:54.589 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:54.589 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:11:57.155 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:11:57.808 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:11:59.357 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:00.471 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101b32211 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:12:00.471 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101b32211 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:12:01.210 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:01.953 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:03.853 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:03.937 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:12:10.034 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:12.693 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:12:15.409 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:12:15.409 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:12:17.097 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:12:18.709 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:19.324 [Lua] [ChatManager][1]System: Davie picked up a Loot Die
16:12:19.324 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:20.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:12:20.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:12:20.027 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:12:20.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 4537872
16:12:22.197 [Lua] [ChatManager][1]System: Doktah discarded a Tome
16:12:22.197 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:22.338 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:12:23.412 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:25.528 [Lua] [ChatManager][1]System: Doktah picked up a Tome
16:12:25.528 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:30.535 [Lua] [ChatManager][1]System: 我沒有5.56子彈 discarded a Tome
16:12:30.535 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:30.775 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:12:34.926 [Lua] [ChatManager][1]System: 我沒有5.56子彈 picked up a Tome
16:12:34.926 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:38.225 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:40.486 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:41.623 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:43.732 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:44.082 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:46.915 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:49.449 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:51.099 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:12:59.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:13:13.883 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:14.631 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:13:20.444 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:13:20.765 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:13:22.271 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:22.644 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:13:28.821 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:13:29.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x28635, position: 0
16:13:36.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:13:36.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:13:48.478 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:49.318 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:13:52.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x29284, position: 0
16:14:00.441 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:01.098 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:01.493 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:02.042 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:02.578 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:03.140 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:03.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 1289178
16:14:03.643 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:04.155 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:04.262 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:04.975 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:08.524 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:09.398 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:14.697 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:14:20.805 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:21.754 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:22.826 [Lua] [ChatManager][1]System: 我沒有5.56子彈 discarded a Tome
16:14:22.826 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:23.042 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:14:26.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:14:26.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:14:33.666 [Lua] [ChatManager][1]System: 我沒有5.56子彈 picked up a Tome
16:14:33.666 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:51.296 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101b32211 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:14:51.297 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101b32211 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:14:53.457 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 1289178
16:14:57.764 [Lua] [ChatManager][1]System: Doktah discarded a Tome
16:14:57.764 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:14:57.940 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:14:59.945 [Lua] [ChatManager][1]System: Doktah picked up a Tome
16:14:59.945 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:15:00.297 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:15:04.905 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:15:04.905 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:15:13.121 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:15:16.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:15:16.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1243d, position: 0
16:15:19.420 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:15:19.420 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:15:19.873 [Flow] ##################-335 -412 -123.5###################
16:15:20.052 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:15:20.602 [Flow] ##################-335 -412 -123.5###################
16:15:20.699 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:15:20.733 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:15:21.171 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:15:21.365 [Flow] ##################-335 -412 -123.5###################
16:15:22.343 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:15:23.033 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:15:23.033 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:15:24.705 [Flow] ##################-335 -412 -123.5###################
16:15:43.387 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:15:43.485 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (sender=110000106d170da, connection_key=0, breed_name=skaven_grey_seer)
16:15:43.485 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized
16:15:44.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer
16:15:44.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer
16:15:44.555 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=110000106d170da go_type=ai_unit go_created_func_name=game_object_created_network_unit
16:15:44.555 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443
16:15:45.259 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:15:57.460 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:15:59.586 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (sender=110000106d170da, connection_key=0, breed_name=skaven_stormfiend_boss)
16:15:59.586 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized
16:16:00.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss
16:16:00.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss
16:16:00.595 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=110000106d170da go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit
16:16:12.708 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:13.029 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=110000106d170da go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
16:16:13.276 [Flow] SEERDamage taken
16:16:13.513 [Flow] SEERDamage taken
16:16:13.561 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:13.620 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:13.806 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:13.831 [Flow] SEERDamage taken
16:16:14.210 [Flow] SEERDamage taken
16:16:14.481 [Flow] SEERDamage taken
16:16:14.525 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:14.598 [Flow] SEERDamage taken
16:16:14.840 [Flow] SEERDamage taken
16:16:15.122 [Flow] SEERDamage taken
16:16:15.376 [Flow] SEERDamage taken
16:16:15.701 [Flow] SEERDamage taken
16:16:15.846 [Flow] SEERDisable physics
16:16:15.846 [Flow] SEERTeleport
16:16:15.979 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:16.089 [Flow] SEERDamage taken
16:16:16.355 [Flow] SEERDamage taken
16:16:16.685 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:16.685 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:16.847 [Flow] SEERDamage taken
16:16:17.130 [Flow] SEERDamage taken
16:16:17.420 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:17.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2cda6, position: 0
16:16:17.584 [Flow] SEERDamage taken
16:16:17.697 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:18.068 [Flow] SEERDamage taken
16:16:18.118 [Flow] SEERDamage taken
16:16:18.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2ce28, position: 0
16:16:18.287 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:18.376 [Flow] SEERDamage taken
16:16:18.438 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:18.989 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:18.992 [Flow] SEERDamage taken
16:16:19.706 [Flow] SEERDamage taken
16:16:20.048 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:20.513 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:21.694 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101b32211 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:16:21.694 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101b32211 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:16:23.110 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:23.486 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:16:23.486 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:16:23.807 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:24.328 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:24.546 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:24.795 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:25.008 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:16:25.114 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:25.755 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:31.872 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:32.340 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:32.883 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:33.167 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:33.560 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:34.185 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:37.102 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:16:37.297 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:39.967 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:40.459 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:40.926 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:41.030 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:16:41.084 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:41.948 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:42.442 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:47.100 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:47.998 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:49.182 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:49.298 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:52.223 [Lua] [ChatManager][1]System: 我沒有5.56子彈 discarded a Tome
16:16:52.223 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:52.331 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:52.475 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:16:53.035 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:53.149 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:53.726 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:53.785 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:54.411 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:55.027 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:55.090 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:55.780 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:55.864 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:56.592 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:16:56.593 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:09.141 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:09.756 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:10.357 [Flow] SEERDamage taken
16:17:10.398 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:10.520 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:10.631 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:11.077 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:11.212 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:11.386 [Flow] SEERDamage taken
16:17:11.668 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:12.130 [Flow] SEERDamage taken
16:17:12.345 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:12.451 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:12.509 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:13.605 [Flow] SEERDamage taken
16:17:13.701 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:16.233 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:16.609 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:18.375 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:18.908 [Flow] SEERDamage taken
16:17:18.962 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:19.230 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:19.710 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:19.772 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:20.331 [Flow] SEERDamage taken
16:17:20.902 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:21.710 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:22.175 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:22.655 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:22.850 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:17:22.850 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:23.499 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:23.701 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:26.617 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:34.909 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:17:36.355 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:17:39.204 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:42.826 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:17:43.339 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:17:43.815 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
16:17:43.990 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:17:45.993 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:46.555 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:46.699 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:47.020 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:47.185 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:17:47.346 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:47.778 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:48.549 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:49.034 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:17:49.034 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106d170da
16:17:49.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x2f96f, position: 0
16:17:50.087 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:50.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x2f998, position: 0
16:17:50.571 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:51.132 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:51.281 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:51.333 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:52.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x2fa7c, position: 0
16:17:53.396 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:54.004 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:54.105 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:54.590 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:54.736 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:55.048 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:55.254 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:17:55.255 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:55.799 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:57.974 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:17:58.079 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:58.578 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:58.721 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:59.015 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:59.071 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:59.267 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:17:59.802 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:01.296 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2fd7d, position: 0
16:18:02.066 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:02.590 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:02.747 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:03.112 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=110000106d170da go_type=ai_true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:03.230 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:18:03.298 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:18:03.299 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=110000106d170da go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
16:18:03.299 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:03.830 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=ai_true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:05.223 [Lua] gm_event_end_conditions_met false true
16:18:05.223 [Save] Saving `save_data`
16:18:05.228 [Save] Save done
16:18:05.234 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:18:05.234 [Lua] Game lost
16:18:05.234 [Lua] PlayFabMirror:_commit_internal nil
16:18:05.234 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:18:05.235 [Lua] commit result success 7
16:18:05.235 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 13
16:18:05.235 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
16:18:05.507 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 5
16:18:05.994 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
16:18:05.994 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13
16:18:06.345 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 13
16:18:12.792 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:12.792 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:12.971 [Lua] ConflictDirector - destroy all units
16:18:13.452 [Lua] [NetworkClient] New State loading (old state game_started)
16:18:13.452 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:18:13.452 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 3236448. New level, resetting package load status.
16:18:13.452 [Lua] [LevelTransitionHandler] Setting level_seed: 3236448
16:18:13.452 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.452 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.453 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101b32211
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101b32211
16:18:13.454 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=154 owner_peer_id=110000106d170da peer_id=110000101b32211
16:18:13.454 [Lua] PlayerManager:remove_player peer_id=110000101b32211 1
16:18:13.454 [Lua] [GameNetworkManager] removing peer_id=110000101b32211 local_player_id=1
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000131ef86e5
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000131ef86e5
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=69 owner_peer_id=110000106d170da peer_id=110000131ef86e5
16:18:13.454 [Lua] PlayerManager:remove_player peer_id=110000131ef86e5 1
16:18:13.454 [Lua] [GameNetworkManager] removing peer_id=110000131ef86e5 local_player_id=1
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=68 owner_peer_id=110000106d170da peer_id=11000010246c918
16:18:13.454 [Lua] [GameNetworkManager] not removing peer_id=11000010246c918 local_player_id=1
16:18:13.454 [Lua] destroyed player game object with id 68 callback
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] MUSIC object destroyed
16:18:13.454 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106d170da
16:18:13.454 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000106d170da peer_id=110000106d170da
16:18:13.454 [Lua] PlayerManager:remove_player peer_id=110000106d170da 1
16:18:13.454 [Lua] [GameNetworkManager] removing peer_id=110000106d170da local_player_id=1
16:18:13.454 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:18:13.455 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
16:18:13.469 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:18:13.469 [Lua] TRANSITION nil nil inn_level
16:18:13.469 [Lua] Transition type "inn_level", is server: false
16:18:13.469 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1420.72
16:18:15.582 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:18:15.583 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
16:18:15.583 [Lua] Clearing all global lookup lists
16:18:15.583 [Lua] [EquipmentUI] - Destroy
16:18:15.583 [Lua] [GamePadEquipmentUI] - Destroy
16:18:15.583 [Lua] [AbilityUI] - Destroy
16:18:15.583 [Lua] [GamePadAbilityUI] - Destroy
16:18:15.583 [Lua] [IngamePlayerListUI] - Destroy
16:18:15.583 [Lua] [IngameUI] destroy
16:18:15.660 [Lua] [Managers] Destroying state managers...
16:18:15.676 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:18:15.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader
16:18:15.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
16:18:15.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader
16:18:15.793 [Lua] [Matchmaking] unregister rpcs
16:18:15.793 [Lua] [Gamestate] Enter state StateLoading
16:18:15.794 [World] Spawning level.
16:18:15.795 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:18:15.795 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:18:15.795 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] Found camera: end_screen_camera
16:18:15.797 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:18:15.798 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:18:15.798 [Lua] [Matchmaking] register rpcs
16:18:15.798 [Lua] registering RPCs
16:18:15.798 [Lua] MUSIC MANAGER unmute_all_world_sounds 196881 0
16:18:15.798 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 14
16:18:15.798 [Lua] [PartyManager] Leader is set to 110000106d170da
16:18:15.798 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:18:15.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 14
16:18:15.801 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:18:15.801 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
16:18:15.801 [Lua] [LevelTransitionHandler] load_level inn_level
16:18:15.961 [Umbra] Unload tome
16:18:15.991 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
16:18:15.991 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:18:15.991 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:18:15.991 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:18:16.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:18:16.101 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:18:16.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:18:16.103 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 14
16:18:16.260 [Lua] [NetworkClient] New State loading (old state loading)
16:18:16.260 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:18:16.260 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 3236448. Same level as previously, NOT resetting package load status.
16:18:16.260 [Lua] [LevelTransitionHandler] Setting level_seed: 3236448
16:18:16.261 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
16:18:16.261 [Lua] [LevelTransitionHandler] load_level inn_level
16:18:16.551 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:18:16.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x30112, position: 4813914
16:18:18.796 [Save] Saving `telemetry`
16:18:18.806 [Save] Save done
16:18:21.076 [Window] Window => inactive
16:18:22.456 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:18:22.456 [Lua] [PlayState] Enter Substate EndViewStateScore
16:18:24.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:18:24.552 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:18:24.568 [Lua] [LevelTransitionHandler] Level load completed!
16:18:24.585 [Lua] [NetworkClient] All level packages loaded!
16:18:24.585 [Lua] [NetworkClient] New State loaded (old state loading)
16:18:24.585 [Lua] [NetworkClient] on_level_loaded inn_level
16:18:24.719 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
16:18:24.854 [Window] Window => active
16:18:26.168 [Window] Window => inactive
16:18:37.562 [Lua] [PlayState] Exit Substate EndViewStateScore
16:18:37.564 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:18:38.565 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:18:38.565 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:18:38.565 [Lua] [Matchmaking] unregister rpcs
16:18:38.565 [Lua] [Managers] Destroying state managers...
16:18:38.566 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:18:38.566 [Lua] MUSIC MANAGER Stop_loading_screen_music 196905 0
16:18:38.566 [Lua] [Gamestate] Enter StateIngame CLIENT
16:18:38.567 [Lua] [StateIngame] Client ingame
16:18:38.569 [Lua] [Matchmaking] register rpcs
16:18:38.569 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:18:38.569 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
16:18:38.569 [Lua] [GameNetworkManager] self.is_server = false
16:18:38.569 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
16:18:38.569 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
16:18:38.569 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
16:18:38.569 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
16:18:38.569 [Network] Setting artificial MTU limit to 65536
16:18:38.570 [Lua] Switching ConflictSettings: to: disabled
16:18:38.570 [Lua] pacing=disabled
16:18:38.570 [Lua] roaming=nil
16:18:38.570 [Lua] disabled=true
16:18:38.570 [Lua] pack_spawning=disabled
16:18:38.570 [Lua] boss=disabled
16:18:38.570 [Lua] horde=disabled
16:18:38.570 [Lua] specials=disabled
16:18:38.570 [Lua] name=disabled
16:18:38.570 [Lua] intensity=disabled
16:18:38.570 [Lua] ---
16:18:38.572 [Lua] [AIInterestPointSystem] Level Seed: 3236448
16:18:38.572 [Lua]
16:18:38.572 [Lua] [network_manager] = table
16:18:38.572 [Lua] [network_manager] = metatable
16:18:38.572 [Lua] [startup_data] = table
16:18:38.572 [Lua] [entity_manager] = table
16:18:38.572 [Lua] [entity_manager] = metatable
16:18:38.572 [Lua] [unit_spawner] = table
16:18:38.572 [Lua] [unit_spawner] = metatable
16:18:38.572 [Lua] [unit_storage] = table
16:18:38.572 [Lua] [unit_storage] = metatable
16:18:38.572 [Lua] [dice_keeper] = table
16:18:38.572 [Lua] [dice_keeper] = metatable
16:18:38.572 [Lua] [is_server] = false (boolean)
16:18:38.575 [Lua] [world] = [World]
16:18:38.575 [Lua] [system_api] = table
16:18:38.575 [Lua] [input_manager] = table
16:18:38.575 [Lua] [input_manager] = metatable
16:18:38.575 [Lua] [profile_synchronizer] = table
16:18:38.575 [Lua] [profile_synchronizer] = metatable
16:18:38.575 [Lua] [entity_system] = table
16:18:38.575 [Lua] [entity_system] = metatable
16:18:38.575 [Lua] [num_local_human_players] = 1 (number)
16:18:38.575 [Lua] [statistics_db] = table
16:18:38.575 [Lua] [statistics_db] = metatable
16:18:38.575 [Lua] [entity_system_bag] = table
16:18:38.575 [Lua] [entity_system_bag] = metatable
16:18:38.575 [Lua] [network_lobby] = table
16:18:38.575 [Lua] [network_lobby] = metatable
16:18:38.575 [Lua] [network_transmit] = table
16:18:38.575 [Lua] [network_transmit] = metatable
16:18:38.575 [Lua] [network_clock] = table
16:18:38.575 [Lua] [network_clock] = metatable
16:18:38.575 [Lua] [free_flight_manager] = table
16:18:38.575 [Lua] [free_flight_manager] = metatable
16:18:38.575 [Lua] [network_event_delegate] = table
16:18:38.575 [Lua] [network_event_delegate] = metatable
16:18:38.575 [Lua]
16:18:38.576 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:18:38.578 [Lua] [AchievementManager] Achievements using the steam platform
16:18:38.578 [Lua] [StateIngame] Level seed: 3236448
16:18:38.579 [Umbra] Init version: 3.4.15 :: 16 threads
16:18:38.579 [Umbra] Tome with `11088` objects loaded.
16:18:38.579 [Umbra] UMBRA Tome loaded.
16:18:38.579 [World] Spawning level.
16:18:38.585 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:18:38.774 [Lua] PlayerManager:add_player player_1
16:18:38.776 [Lua] [IngameUI] init
16:18:38.807 [Flow] LeaderNo
16:18:38.807 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
16:18:38.807 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:18:39.352 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
16:18:39.352 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
16:18:39.352 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000106d170da go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
16:18:39.352 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
16:18:39.352 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=110000106d170da peer_id=110000106d170da
16:18:39.352 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 110000106d170da, self.peer_id = 11000010246c918
16:18:39.352 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106d170da
16:18:39.352 [Lua] PlayerManager:add_remote_player 110000106d170da
16:18:39.354 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000106d170da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:18:39.354 [Lua] Adding player sync data to peer=110000106d170da local_player_id=1
16:18:39.354 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.354 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.354 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.355 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.355 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.355 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:18:39.355 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:18:39.356 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:18:39.356 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:18:39.356 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000106d170da go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
16:18:39.356 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.357 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.357 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.357 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.357 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.357 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.357 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.357 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:18:39.357 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000106d170da go_type=music_states go_created_func_name=game_object_created_music_states
16:18:39.591 [Flow] DISABLE
16:18:39.759 error: [Lua] SETTING ROUND ID
16:18:39.759 [Lua] [NetworkClient] rpc_game_started
16:18:39.759 [Lua] [NetworkClient] New State game_started (old state is_ingame)
16:18:39.759 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
16:18:39.759 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:18:39.831 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
16:18:39.831 [Lua] [GameNetworkManager] game_object_created_player, go_id=36, owner_peer_id=110000106d170da peer_id=110000131ef86e5
16:18:39.831 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 36, peer_id = 110000131ef86e5, self.peer_id = 11000010246c918
16:18:39.831 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000131ef86e5
16:18:39.831 [Lua] PlayerManager:add_remote_player 110000131ef86e5
16:18:39.834 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
16:18:39.834 [Lua] [GameNetworkManager] game_object_created_player, go_id=37, owner_peer_id=110000106d170da peer_id=11000010246c918
16:18:39.834 [Lua] [GameNetworkManager] PLAYER is local player
16:18:39.834 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
16:18:39.834 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
16:18:39.834 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
16:18:39.834 [Lua] [GameNetworkManager] game_object_created_player, go_id=38, owner_peer_id=110000106d170da peer_id=110000101b32211
16:18:39.834 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 38, peer_id = 110000101b32211, self.peer_id = 11000010246c918
16:18:39.834 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101b32211
16:18:39.834 [Lua] PlayerManager:add_remote_player 110000101b32211
16:18:39.839 [Lua] PlayerManager:rpc_to_client_spawn_player(110000106d170da, 4, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72))
16:18:39.839 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:18:39.841 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
16:18:39.841 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000106d170da go_type=player_unit go_created_func_name=game_object_created_player_unit
16:18:39.842 [Lua] PlayerManager:assign_unit_ownership Yes 110000106d170da 1
16:18:39.842 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:18:39.953 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101b32211 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:18:39.953 [Lua] Adding player sync data to peer=110000101b32211 local_player_id=1
16:18:39.953 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101b32211 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:18:39.955 [Lua] PlayerManager:assign_unit_ownership Doktah 110000101b32211 1
16:18:39.955 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:18:40.011 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:18:40.105 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000131ef86e5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:18:40.105 [Lua] Adding player sync data to peer=110000131ef86e5 local_player_id=1
16:18:40.105 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000131ef86e5 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:18:40.107 [Lua] PlayerManager:assign_unit_ownership 我沒有5.56子彈 110000131ef86e5 1
16:18:40.107 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:18:50.351 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000131ef86e5
16:18:50.351 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000131ef86e5
16:18:50.351 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=36 owner_peer_id=110000106d170da peer_id=110000131ef86e5
16:18:50.351 [Lua] PlayerManager:remove_player peer_id=110000131ef86e5 1
16:18:50.351 [Lua] [GameNetworkManager] removing peer_id=110000131ef86e5 local_player_id=1
16:18:50.351 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:18:50.351 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:8 my_peer_id:11000010246c918
16:18:50.351 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
16:18:50.351 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
16:18:50.351 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:18:50.351 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
16:18:50.378 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
16:18:50.378 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
16:18:50.386 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:18:50.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient
16:18:50.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient
16:18:52.627 [Lua] [ConnectionHandler] Destroying connection to peer "110000131ef86e5" since it's not used.
16:18:52.628 [SteamAuthenticator] CancelAuthTicket 110000131ef86e5
16:18:52.629 [SteamAuthenticator] EndAuthSession 110000131ef86e5
16:18:52.629 [Lua] [LobbyMembers] Member left 110000131ef86e5
16:18:52.637 [Lua] [ChatManager][1]System: 我沒有5.56子彈 has left the game
16:18:52.724 [Lua] [VOIP] Removed member: "110000131ef86e5"
16:18:54.741 [Window] Window => active
16:18:59.511 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:9 my_peer_id:11000010246c918
16:18:59.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:18:59.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient
16:19:00.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:19:00.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:19:00.294 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
16:19:00.487 [Lua] [IngameUI] menu view on_enter character_selection
16:19:00.487 [Lua] hero_fullscreen_menu_on_enter
16:19:00.491 [Lua] [IngameUI] menu view post_update_on_enter table: 0x088289c8
16:19:00.491 [World] Spawning level.
16:19:00.491 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:00.491 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:00.491 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:00.491 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:00.492 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:19:00.500 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:00.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:19:00.501 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:19:00.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:00.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:19:04.189 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:10 my_peer_id:11000010246c918
16:19:04.189 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
16:19:04.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read,
16:19:04.189 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
16:19:04.204 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient
16:19:04.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient
16:19:04.207 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient
16:19:04.252 [Lua] [IngameUI] menu view on_exit character_selection
16:19:04.254 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:19:04.254 [Lua] hero_fullscreen_menu_on_exit
16:19:04.257 [Lua] [IngameUI] menu view post_update_on_exit table: 0x088289c8
16:19:04.257 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:04.257 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:04.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:04.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
16:19:04.300 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
16:19:04.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
16:19:05.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
16:19:05.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
16:19:05.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
16:19:05.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
16:19:05.186 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
16:19:05.193 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
16:19:09.263 [Lua] [IngameUI] menu view on_enter hero_view
16:19:09.266 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08829068
16:19:09.266 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:19:09.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:19:09.277 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:19:09.278 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:19:09.278 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:19:09.283 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:19:09.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:19:09.697 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:19:09.705 [World] Spawning level.
16:19:09.724 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:09.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:19:09.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:09.838 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:19:09.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:09.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:19:09.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:09.838 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:10.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:10.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:10.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:10.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:10.604 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:11 my_peer_id:11000010246c918
16:19:10.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
16:19:10.604 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:19:10.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:19:10.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:19:10.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
16:19:10.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
16:19:10.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
16:19:10.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
16:19:10.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
16:19:10.877 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
16:19:10.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:10.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:10.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:10.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:11.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:11.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:11.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:11.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:11.475 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:12 my_peer_id:11000010246c918
16:19:11.476 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
16:19:12.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:12.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:12.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:12.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:12.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:13 my_peer_id:11000010246c918
16:19:12.604 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
16:19:13.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:13.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:13.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:13.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:13.420 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:14 my_peer_id:11000010246c918
16:19:13.420 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
16:19:13.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:13.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:13.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:13.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:13.935 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:15 my_peer_id:11000010246c918
16:19:13.935 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
16:19:14.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:14.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:14.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:14.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:14.843 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:16 my_peer_id:11000010246c918
16:19:14.844 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
16:19:16.030 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:19:16.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:19:16.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:19:16.030 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:16.030 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:16.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:16.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:16.034 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:19:16.034 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:19:16.034 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:19:16.034 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:19:16.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:19:16.045 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:19:16.046 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:19:16.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:19:16.052 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:19:16.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:19:16.457 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:19:16.465 [World] Spawning level.
16:19:16.477 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:17.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:17.089 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:17.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:17.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:19:17.109 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:19:17.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:17.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:17.241 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:17.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:19:17.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:19:17.254 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:19:17.330 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:19:17.330 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
16:19:17.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:17.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:19:17.376 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:17.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:17.899 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:17.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:17.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:19:17.908 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:19:18.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:19:18.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:19:18.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:18.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:18.135 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:18.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:19:18.135 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:19:18.146 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:19:18.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:19:18.149 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
16:19:18.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:18.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:19:18.172 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:18.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:18.678 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:18.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:18.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:19:18.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:19:18.709 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:19:18.709 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
16:19:18.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:18.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:19:18.731 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:19.252 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:19.252 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:19.262 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:19.262 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:19:19.262 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:19:19.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:19:19.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:19:19.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:19.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:19.477 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:19.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:19.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:19.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:19:19.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:19:19.737 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:19:19.737 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
16:19:19.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:19.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:19:19.760 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:20.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:20.262 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:20.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:20.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:19:20.271 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:19:20.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:20.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:20.317 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:20.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:19:20.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:19:20.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:20.381 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:20.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:19:20.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:19:20.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:19:21.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:21.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:21.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:19:21.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:21.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:19:21.462 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
16:19:21.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:21.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:21.462 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:21.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:21.972 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:21.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:21.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:21.982 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:19:21.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:21.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:21.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:21.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:22.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:22.048 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:22.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:22.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:22.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:22.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:23.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:23.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:19:23.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:19:23.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:23.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:23.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:19:23.587 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
16:19:23.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:19:23.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer
16:19:24.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer
16:19:24.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:24.007 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:24.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:24.616 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:24.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:19:24.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:19:24.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:24.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:19:24.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:19:24.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer
16:19:24.710 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:24.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer
16:19:24.710 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:19:24.710 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:19:24.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:24.710 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:24.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:24.778 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:24.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:19:24.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:19:24.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:19:24.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:19:24.956 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:19:24.958 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:19:24.958 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
16:19:24.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer
16:19:25.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer
16:19:25.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:25.013 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:19:25.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:19:25.014 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:19:25.014 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:19:28.039 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:17 my_peer_id:11000010246c918
16:19:28.039 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
16:19:31.080 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:18 my_peer_id:11000010246c918
16:19:31.080 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
16:19:31.740 [Lua] [IngameUI] menu view on_exit hero_view
16:19:31.743 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08829068
16:19:31.743 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:19:31.743 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:19:31.743 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:19:32.400 [Lua] [IngameUI] menu view on_enter character_selection
16:19:32.400 [Lua] hero_fullscreen_menu_on_enter
16:19:32.402 [Lua] [IngameUI] menu view post_update_on_enter table: 0x088289c8
16:19:32.403 [World] Spawning level.
16:19:32.403 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:32.403 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:32.403 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:32.403 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:32.404 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:19:32.413 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:32.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:19:32.414 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:19:32.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
16:19:32.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:19:32.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:19:32.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:19:33.687 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:33.687 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:33.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
16:19:33.688 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:19:34.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:34.106 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:19:34.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:34.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:34.112 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:19:34.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:34.168 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:34.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:19:34.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:34.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:19:34.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:34.207 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:19:34.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:19:34.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:19:34.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:19:34.420 [Save] Saving `save_data`
16:19:34.424 [Save] Save done
16:19:34.546 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:19 my_peer_id:11000010246c918
16:19:34.547 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
16:19:34.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:19:34.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient, async-read,
16:19:34.547 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:19:34.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
16:19:34.547 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
16:19:34.547 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:19:34.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:19:34.547 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:19:34.563 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:19:34.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
16:19:34.564 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:19:34.564 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
16:19:34.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:19:34.565 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
16:19:34.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:19:34.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:19:34.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
16:19:34.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
16:19:34.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
16:19:34.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
16:19:35.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
16:19:35.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
16:19:35.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
16:19:35.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
16:19:35.590 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
16:19:35.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:19:35.988 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:19:35.988 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:19:35.988 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:19:36.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:19:36.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:19:36.147 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
16:19:36.889 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
16:19:36.914 [Lua] PlayFabMirror:_commit_internal 8
16:19:36.914 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 15
16:19:36.914 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 16
16:19:36.914 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 17
16:19:36.914 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 18
16:19:36.915 [Lua] generate_backend_stats 11000010246c918:1
16:19:36.916 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:19:36.916 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 19
16:19:36.922 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 15
16:19:36.997 [Lua] [IngameUI] menu view on_exit character_selection
16:19:36.999 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:19:36.999 [Lua] hero_fullscreen_menu_on_exit
16:19:37.002 [Lua] [IngameUI] menu view post_update_on_exit table: 0x088289c8
16:19:37.002 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:37.002 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:19:37.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
16:19:37.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:19:37.041 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:19:37.360 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 15
16:19:37.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 16
16:19:37.519 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 16
16:19:37.521 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 17
16:19:37.686 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 17
16:19:37.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 18
16:19:37.852 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 18
16:19:37.855 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 19
16:19:38.006 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 19
16:19:38.008 [Lua] commit result success 8
16:19:40.915 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:41.701 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:19:41.710 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:41.815 [Lua] [IngameUI] menu view on_enter hero_view
16:19:41.819 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08829068
16:19:41.819 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:19:41.826 [World] Spawning level.
16:19:41.826 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:41.826 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:41.827 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:41.827 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:41.827 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:41.827 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:41.827 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:41.827 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:41.827 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:19:42.214 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:42.602 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:19:42.724 [Lua] [IngameUI] menu view on_exit hero_view
16:19:42.727 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08829068
16:19:42.727 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:19:42.759 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:19:43.485 [Lua] [IngameUI] menu view on_enter start_game_view
16:19:43.489 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bbf0b80
16:19:43.489 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:19:43.489 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
16:19:43.489 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:19:43.489 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
16:19:43.490 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
16:19:43.918 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:44.445 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:44.541 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:19:44.966 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:45.057 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:19:45.424 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:45.523 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:19:45.664 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
16:19:45.664 [Lua] ............................................................................................................
16:19:45.664 [Lua] ............................................................................................................
16:19:45.664 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes
16:19:45.664 [Lua] ............................................................................................................
16:19:45.664 [Lua] ............................................................................................................
16:19:45.769 [Lua] [IngameUI] menu view on_exit start_game_view
16:19:45.769 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:19:45.769 [Save] Saving `save_data`
16:19:45.769 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:19:45.769 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
16:19:45.769 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
16:19:45.773 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bbf0b80
16:19:45.773 [Save] Save done
16:19:45.818 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:19:48.011 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
16:19:48.011 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:19:48.011 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
16:19:48.013 [Lua] [ChatManager][1]System: Starting hosted game...
16:19:52.780 [Lua] PlayFabMirror:_commit_internal 9
16:19:52.780 [Lua] generate_backend_stats 11000010246c918:1
16:19:52.782 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 20
16:19:52.788 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 6
16:19:52.921 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
16:19:52.921 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20
16:19:53.303 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 20
16:19:53.305 [Lua] commit result success 9
16:20:04.897 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:05.033 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:05.275 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:05.321 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:05.426 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:05.472 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:05.634 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:05.679 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:05.834 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:06.070 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:06.373 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:06.674 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:06.828 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:06.875 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:07.027 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:07.134 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:07.188 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:07.290 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:07.395 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:07.557 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:07.604 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:07.664 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:07.765 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:07.873 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:07.873 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:08.080 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:08.080 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:08.240 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:08.240 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:08.341 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:08.447 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:08.555 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:08.555 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:08.660 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:08.774 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:08.881 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:08.941 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:08.994 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:09.214 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:09.367 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:11.566 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:12.496 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.399 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
16:20:22.400 [Lua] gm_event_end_conditions_met false false
16:20:22.400 [Lua] PlayFabMirror:_commit_internal nil
16:20:22.400 [Save] Saving `save_data`
16:20:22.401 [Lua] generate_backend_stats 11000010246c918:1
16:20:22.403 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:20:22.403 [Lua] [NetworkClient] New State loading (old state game_started)
16:20:22.403 [Lua] [LevelTransitionHandler] set_next_level( fort )
16:20:22.403 [Lua] [LevelTransitionHandler] prepare_load_level : fort seed: 5347808. New level, resetting package load status.
16:20:22.403 [Lua] [LevelTransitionHandler] Setting level_seed: 5347808
16:20:22.403 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101b32211
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101b32211
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=38 owner_peer_id=110000106d170da peer_id=110000101b32211
16:20:22.403 [Lua] PlayerManager:remove_player peer_id=110000101b32211 1
16:20:22.403 [Lua] [GameNetworkManager] removing peer_id=110000101b32211 local_player_id=1
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=37 owner_peer_id=110000106d170da peer_id=11000010246c918
16:20:22.403 [Lua] [GameNetworkManager] not removing peer_id=11000010246c918 local_player_id=1
16:20:22.403 [Lua] destroyed player game object with id 37 callback
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] MUSIC object destroyed
16:20:22.403 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=110000106d170da peer_id=110000106d170da
16:20:22.403 [Lua] PlayerManager:remove_player peer_id=110000106d170da 1
16:20:22.403 [Lua] [GameNetworkManager] removing peer_id=110000106d170da local_player_id=1
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000106d170da
16:20:22.403 [Save] Save done
16:20:22.404 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
16:20:22.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:20:22.405 [Lua] commit result success 10
16:20:22.405 [Lua] TRANSITION nil nil fort
16:20:22.405 [Lua] Transition type "fort", is server: false
16:20:22.405 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=103.29
16:20:24.397 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:20:24.397 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:20:24.397 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
16:20:24.397 [Lua] Clearing all global lookup lists
16:20:24.397 [Lua] [EquipmentUI] - Destroy
16:20:24.397 [Lua] [GamePadEquipmentUI] - Destroy
16:20:24.397 [Lua] [AbilityUI] - Destroy
16:20:24.397 [Lua] [GamePadAbilityUI] - Destroy
16:20:24.397 [Lua] [IngamePlayerListUI] - Destroy
16:20:24.398 [Lua] [IngameUI] destroy
16:20:24.403 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:20:24.439 [Lua] [Managers] Destroying state managers...
16:20:24.448 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:20:24.448 [Lua] [Matchmaking] unregister rpcs
16:20:24.449 [Lua] [Gamestate] Enter state StateLoading
16:20:24.451 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:20:24.451 [Lua] [Matchmaking] register rpcs
16:20:24.451 [Lua] registering RPCs
16:20:24.451 [Lua] MUSIC MANAGER unmute_all_world_sounds 211598 0
16:20:24.451 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 21
16:20:24.451 [Lua] [PartyManager] Leader is set to 110000106d170da
16:20:24.451 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:20:24.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 21
16:20:24.460 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized
16:20:24.460 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[fort]
16:20:24.460 [Lua] [LevelTransitionHandler] load_level fort
16:20:24.528 [Umbra] Unload tome
16:20:24.593 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:20:24.593 [Lua] [LevelTransitionHandler] Loading level: "fort"
16:20:24.593 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/fort"
16:20:24.593 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, LevelTransitionHandler, async-read,
16:20:24.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8
16:20:24.689 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8
16:20:24.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort
16:20:24.707 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 21
16:20:24.725 [Lua] MUSIC MANAGER nik_loading_screen_fort_01 211599 0
16:20:24.729 [Lua] MUSIC MANAGER Play_loading_screen_music 211600 0
16:20:24.873 [Lua] [NetworkClient] New State loading (old state loading)
16:20:24.873 [Lua] [LevelTransitionHandler] set_next_level( fort )
16:20:24.873 [Lua] [LevelTransitionHandler] prepare_load_level : fort seed: 5347808. Same level as previously, NOT resetting package load status.
16:20:24.873 [Lua] [LevelTransitionHandler] Setting level_seed: 5347808
16:20:24.874 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[fort]
16:20:24.874 [Lua] [LevelTransitionHandler] load_level fort
16:20:25.087 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]'
16:20:26.948 [Window] Window => inactive
16:20:31.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort
16:20:31.277 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort
16:20:31.294 [Lua] [LevelTransitionHandler] Level load completed!
16:20:31.310 [Lua] [NetworkClient] All level packages loaded!
16:20:31.310 [Lua] [NetworkClient] New State loaded (old state loading)
16:20:31.310 [Lua] [NetworkClient] on_level_loaded fort
16:20:31.477 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
16:20:31.478 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:20:32.478 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:20:32.478 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:20:32.478 [Lua] [Matchmaking] unregister rpcs
16:20:32.478 [Lua] [Managers] Destroying state managers...
16:20:32.480 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens
16:20:32.480 [Lua] MUSIC MANAGER Stop_loading_screen_music 211601 0
16:20:32.480 [Lua] [Gamestate] Enter StateIngame CLIENT
16:20:32.480 [Lua] [StateIngame] Client ingame
16:20:32.482 [Lua] [Matchmaking] register rpcs
16:20:32.482 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:20:32.482 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
16:20:32.482 [Lua] [GameNetworkManager] self.is_server = false
16:20:32.482 [Lua] [GameNetworkManager] Network caps: min/peer 512 kbps, total 512 kbps
16:20:32.482 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
16:20:32.482 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
16:20:32.482 [Network] Setting artificial MTU limit to 65536
16:20:32.483 [Lua] Switching ConflictSettings: to: default
16:20:32.483 [Lua] pacing=default
16:20:32.483 [Lua] roaming=nil
16:20:32.483 [Lua] specials=default
16:20:32.483 [Lua] debug_color=maroon
16:20:32.483 [Lua] pack_spawning=default
16:20:32.483 [Lua] disabled=false
16:20:32.483 [Lua] boss=default
16:20:32.483 [Lua] horde=default
16:20:32.483 [Lua] name=default
16:20:32.483 [Lua] intensity=default
16:20:32.483 [Lua] ---
16:20:32.483 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:20:32.493 [Lua] [AIInterestPointSystem] Level Seed: 5347808
16:20:32.493 [Lua]
16:20:32.493 [Lua] [network_manager] = table
16:20:32.493 [Lua] [network_manager] = metatable
16:20:32.493 [Lua] [startup_data] = table
16:20:32.493 [Lua] [entity_manager] = table
16:20:32.493 [Lua] [entity_manager] = metatable
16:20:32.493 [Lua] [unit_spawner] = table
16:20:32.493 [Lua] [unit_spawner] = metatable
16:20:32.493 [Lua] [unit_storage] = table
16:20:32.493 [Lua] [unit_storage] = metatable
16:20:32.493 [Lua] [dice_keeper] = table
16:20:32.493 [Lua] [dice_keeper] = metatable
16:20:32.493 [Lua] [is_server] = false (boolean)
16:20:32.496 [Lua] [world] = [World]
16:20:32.496 [Lua] [system_api] = table
16:20:32.496 [Lua] [input_manager] = table
16:20:32.496 [Lua] [input_manager] = metatable
16:20:32.496 [Lua] [profile_synchronizer] = table
16:20:32.496 [Lua] [profile_synchronizer] = metatable
16:20:32.496 [Lua] [entity_system] = table
16:20:32.496 [Lua] [entity_system] = metatable
16:20:32.496 [Lua] [num_local_human_players] = 1 (number)
16:20:32.496 [Lua] [statistics_db] = table
16:20:32.496 [Lua] [statistics_db] = metatable
16:20:32.496 [Lua] [entity_system_bag] = table
16:20:32.496 [Lua] [entity_system_bag] = metatable
16:20:32.496 [Lua] [network_lobby] = table
16:20:32.496 [Lua] [network_lobby] = metatable
16:20:32.496 [Lua] [network_transmit] = table
16:20:32.496 [Lua] [network_transmit] = metatable
16:20:32.496 [Lua] [network_clock] = table
16:20:32.496 [Lua] [network_clock] = metatable
16:20:32.496 [Lua] [free_flight_manager] = table
16:20:32.496 [Lua] [free_flight_manager] = metatable
16:20:32.496 [Lua] [network_event_delegate] = table
16:20:32.496 [Lua] [network_event_delegate] = metatable
16:20:32.496 [Lua]
16:20:32.499 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:20:32.512 [Lua] [AchievementManager] Achievements using the steam platform
16:20:32.512 [Lua] [StateIngame] Level seed: 5347808
16:20:32.512 [Umbra] Init version: 3.4.15 :: 16 threads
16:20:32.512 [Umbra] Tome with `16707` objects loaded.
16:20:32.512 [Umbra] UMBRA Tome loaded.
16:20:32.512 [World] Spawning level.
16:20:33.165 warning: [ResourceManager] Can't find `#ID[c8ee466f92e99dc5].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:20:33.165 warning: [ResourceManager] Can't find `#ID[c8ee466f92e99dc5].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:20:33.165 warning: [ResourceManager] Can't find `#ID[c8ee466f92e99dc5].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:20:33.165 warning: [ResourceManager] Can't find `#ID[c8ee466f92e99dc5].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:20:33.188 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:20:33.188 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:20:33.188 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:20:33.216 [Lua] PlayerManager:add_player player_1
16:20:33.219 [Lua] [IngameUI] init
16:20:33.249 [Flow] crossroads_B2_true
16:20:33.249 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
16:20:33.249 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:20:33.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:20:33.856 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:20:38.021 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
16:20:38.021 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000106d170da peer_id=110000106d170da
16:20:38.021 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000106d170da, self.peer_id = 11000010246c918
16:20:38.021 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106d170da
16:20:38.021 [Lua] PlayerManager:add_remote_player 110000106d170da
16:20:38.023 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000106d170da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:20:38.023 [Lua] Adding player sync data to peer=110000106d170da local_player_id=1
16:20:38.023 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.024 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.025 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000106d170da go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.026 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000106d170da go_type=music_states go_created_func_name=game_object_created_music_states
16:20:38.027 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
16:20:38.027 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000106d170da:2, previous profile 0, profile 5]
16:20:38.027 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
16:20:38.027 [Lua] [GameNetworkManager] game_object_created_player, go_id=52, owner_peer_id=110000106d170da peer_id=110000106d170da
16:20:38.027 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 52, peer_id = 110000106d170da, self.peer_id = 11000010246c918
16:20:38.027 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106d170da
16:20:38.027 [Lua] PlayerManager:add_remote_player 110000106d170da
16:20:38.029 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:20 my_peer_id:11000010246c918
16:20:38.029 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
16:20:38.029 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:20:38.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:20:38.029 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
16:20:38.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:20:38.162 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
16:20:38.162 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
16:20:38.163 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:20:38.592 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0
16:20:38.592 [Lua] --> got 0 of chaos_marauder
16:20:38.592 [Lua] --> got 0 of skaven_clan_rat
16:20:38.592 [Lua] --> got 0 of skaven_storm_vermin
16:20:38.592 [Lua] --> got 0 of skaven_slave
16:20:38.592 [Lua] --> got 0 of chaos_fanatic
16:20:38.592 [Lua] --> got 0 of chaos_berzerker
16:20:38.592 [Lua] --> got 0 of chaos_warrior
16:20:38.592 [Lua] --> got 0 of skaven_plague_monk
16:20:38.592 [Lua] --> got 0 of chaos_raider
16:20:38.592 [Lua] Breed freezer counts: 9 9
16:20:38.592 [Lua] Comitting breed freezer frozen units
16:20:38.592 error: [Lua] SETTING ROUND ID
16:20:38.592 [Lua] [NetworkClient] rpc_game_started
16:20:38.592 [Lua] [NetworkClient] New State game_started (old state is_ingame)
16:20:38.592 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
16:20:38.592 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
16:20:38.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:20:38.983 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:20:38.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:20:39.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:20:39.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:20:39.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
16:20:39.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
16:20:39.344 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
16:20:39.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
16:20:39.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
16:20:39.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
16:20:39.595 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
16:20:43.101 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
16:20:43.101 [Lua] [GameNetworkManager] game_object_created_player, go_id=53, owner_peer_id=110000106d170da peer_id=11000010246c918
16:20:43.101 [Lua] [GameNetworkManager] PLAYER is local player
16:20:43.101 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
16:20:43.102 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
16:20:43.102 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000106d170da go_type=player go_created_func_name=game_object_created_player
16:20:43.102 [Lua] [GameNetworkManager] game_object_created_player, go_id=54, owner_peer_id=110000106d170da peer_id=110000101b32211
16:20:43.102 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 54, peer_id = 110000101b32211, self.peer_id = 11000010246c918
16:20:43.102 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101b32211
16:20:43.102 [Lua] PlayerManager:add_remote_player 110000101b32211
16:20:43.105 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000106d170da go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
16:20:43.107 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000106d170da 2
16:20:43.107 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:20:43.107 [Lua] PlayerManager:rpc_to_client_spawn_player(110000106d170da, 4, Vector3(59.72, 406.82, -2.91003), Vector4(0.0232258, 0.0232258, 0.952762, -0.301935))
16:20:43.107 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:20:43.111 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
16:20:43.111 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000106d170da go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:43.112 [Lua] PlayerManager:assign_unit_ownership Yes 110000106d170da 1
16:20:43.113 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:20:43.250 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:20:43.250 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101b32211 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:20:43.250 [Lua] Adding player sync data to peer=110000101b32211 local_player_id=1
16:20:43.250 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101b32211 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:43.252 [Lua] PlayerManager:assign_unit_ownership Doktah 110000101b32211 1
16:20:43.252 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000106d170da go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
16:20:43.277 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:43.306 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:43.307 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:43.341 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:43.343 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:43.390 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:43.391 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:43.392 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:43.424 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:58.442 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:20:58.442 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:20:59.075 [Window] Window => active
16:21:00.824 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:02.201 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:02.244 [Window] Window => inactive
16:21:02.805 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:03.830 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:04.535 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:05.480 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:05.482 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:05.537 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:05.539 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:06.301 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:06.563 [Window] Window => active
16:21:07.020 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:07.873 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:08.384 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:08.557 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:09.055 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:09.114 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:09.114 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:09.167 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:09.225 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:09.293 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:09.294 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:09.339 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:09.340 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:09.668 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:09.892 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:09.955 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:10.187 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:10.585 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:11.339 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:11.530 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:11.711 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:11.929 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:11.981 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:12.154 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:12.373 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:12.577 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:12.786 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:13.056 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:13.263 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:15.583 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:18.213 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:18.213 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:18.474 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:22.380 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:22.422 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:22.423 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:22.468 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:23.886 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:23.886 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:25.639 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:25.639 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:26.339 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:26.339 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:26.340 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:26.384 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:26.385 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:26.456 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:26.508 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:26.582 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:26.582 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:26.615 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:28.847 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:28.847 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:30.830 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:30.830 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:30.868 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:31.773 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:31.773 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:31.773 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:31.932 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:31.932 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:31.977 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:33.875 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:34.243 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:34.244 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:34.300 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:34.499 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:34.499 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:34.555 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:35.304 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:35.358 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:42.060 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:42.060 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:42.404 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:42.404 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:42.404 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:42.543 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:43.680 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:43.680 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:44.778 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:21:44.853 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:44.853 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:44.853 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:46.470 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:47.274 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:48.533 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:49.454 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:50.590 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:51.080 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:53.953 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:54.405 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:21:56.905 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:21:58.151 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:22:00.130 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:00.270 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:00.465 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:01.021 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:01.749 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:02.164 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:03.292 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:03.439 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:12.012 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:12.279 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:13.458 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:14.599 [Lua] [ChatManager][1]System: Doktah picked up a Tome
16:22:14.599 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:14.687 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:22:15.012 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:15.455 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:15.456 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:15.457 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:16.076 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:16.076 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:17.831 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:17.831 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:17.878 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:18.356 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:22:18.654 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:20.210 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:21.301 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:23.492 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:22:23.493 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:22:23.495 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:22:23.498 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:22:23.499 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
16:22:23.499 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:22:23.500 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000106d170da go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
16:22:25.449 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:27.161 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:29.598 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:30.408 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:22:32.718 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:33.665 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:34.212 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:34.429 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:34.649 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:34.867 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:35.031 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:35.243 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:35.512 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:35.569 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:35.729 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:35.849 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:36.170 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:36.384 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:36.384 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:36.660 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:36.826 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:37.265 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:37.425 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:37.786 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:37.786 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:37.944 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:38.148 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:38.315 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:38.315 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:38.537 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:38.537 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:38.687 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:38.687 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:38.750 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:38.750 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:38.973 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:38.974 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:39.110 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:39.225 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:39.639 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:39.639 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:41.131 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.133 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.135 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.136 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.177 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.178 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.230 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.231 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.284 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.285 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.327 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.329 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.381 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.382 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.444 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.446 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.488 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.490 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.534 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.535 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.599 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.600 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:41.600 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.648 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.650 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.701 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.703 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.753 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.755 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.802 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:41.803 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:41.804 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:42.071 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:42.071 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:42.111 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:42.113 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:42.162 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:42.261 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:42.319 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:42.383 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:42.494 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:42.638 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:42.677 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:42.716 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:42.717 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:42.815 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:42.880 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:43.106 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:43.106 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:43.226 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:43.228 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:22:43.341 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:22:43.521 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:43.739 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:44.816 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101b32211 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
16:22:44.816 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101b32211 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
16:22:45.582 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:46.799 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:46.799 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:50.123 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:50.511 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:51.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x363fa, position: 0
16:22:52.674 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:22:54.643 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:22:54.643 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101b32211
16:22:55.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x36784, position: 0
16:22:56.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x36838, position: 0
16:22:58.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x368ef, position: 0
16:23:01.779 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:01.795 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:01.854 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:01.855 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:01.912 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:01.913 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:02.055 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:02.057 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:02.099 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:03.034 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:03.082 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:03.617 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:04.866 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:11.433 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:22.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x33a93, position: 0
16:23:22.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x33a93, position: 0
16:23:22.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x33a93, position: 0
16:23:32.726 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:23:32.726 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000106d170da go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
16:23:34.709 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:35.941 [Lua] [ChatManager][1]System: Doktah discarded a Tome
16:23:35.941 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:36.452 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000106d170da go_type=pickup_unit go_created_func_name=game_object_created_network_unit
16:23:38.428 [Lua] [ChatManager][1]System: Doktah picked up a Tome
16:23:38.428 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:42.178 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:42.178 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:42.388 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:42.514 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:42.514 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:42.736 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:42.736 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:42.904 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:42.947 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:43.078 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:43.118 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:43.299 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:43.299 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:43.385 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:43.639 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:43.787 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:44.024 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:44.200 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:44.378 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:44.428 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:44.586 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:44.608 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:44.748 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:44.792 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:44.881 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:44.982 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:45.121 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:45.180 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:45.262 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:45.497 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:53.263 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:56.569 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:23:56.667 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000106d170da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:57.749 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:09.188 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:24:09.782 [Lua] [LobbyMembers] Member joined 1100001089455cb
16:24:09.791 [Lua] [ChatManager][1]System: Oscillating Fan is joining the game
16:24:14.872 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000106d170da go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
16:24:17.106 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:17.949 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
16:24:21.642 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106d170da
16:24:21.642 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000106d170da peer_id=110000106d170da
16:24:21.642 [Lua] PlayerManager:remove_player peer_id=110000106d170da 1
16:24:21.642 [Lua] [GameNetworkManager] removing peer_id=110000106d170da local_player_id=1
16:24:21.642 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:24:21.642 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:24:21.642 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:24:21.642 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:24:21.642 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000106d170da
16:24:21.642 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=54 owner_peer_id=110000106d170da peer_id=110000101b32211
16:24:21.642 [Lua] PlayerManager:remove_player peer_id=110000101b32211 1
16:24:21.642 [Lua] [GameNetworkManager] removing peer_id=110000101b32211 local_player_id=1
16:24:21.642 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:24:21.642 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=53 owner_peer_id=110000106d170da peer_id=11000010246c918
16:24:21.642 [Lua] [GameNetworkManager] not removing peer_id=11000010246c918 local_player_id=1
16:24:21.642 [Lua] destroyed player game object with id 53 callback
16:24:21.642 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:24:21.643 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=52 owner_peer_id=110000106d170da peer_id=110000106d170da
16:24:21.643 [Lua] PlayerManager:remove_player peer_id=110000106d170da 2
16:24:21.643 [Lua] [GameNetworkManager] removing peer_id=110000106d170da local_player_id=2
16:24:21.643 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000106d170da
16:24:21.643 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106d170da inventory_sync_id:21 my_peer_id:11000010246c918
16:24:21.643 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
16:24:21.643 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
16:24:21.644 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
16:24:21.667 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
16:24:21.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
16:24:21.841 [SteamAuthenticator] Steam validation for 110000106d170da with response 6
16:24:21.841 [SteamAuthenticator] Ignoring error when already accepted
16:24:21.843 [Lua] [LobbyMembers] Member left 110000106d170da
16:24:21.851 [Lua] [ChatManager][1]System: Yes has left the game
16:24:22.085 [Lua] [LobbyMembers] Member left 1100001089455cb
16:24:22.093 [Lua] [ChatManager][1]System: Oscillating Fan has left the game
16:24:32.938 error: [Steam] Session connect failed 110000106d170da, error: 1
16:24:32.954 [Lua] [ConnectionHandler] Peer "110000106d170da" is now broken.
16:24:32.954 [Lua] [ConnectionHandler] Peer state for "110000106d170da": [Connected] ==> [Broken]
16:24:32.954 [Lua] [NetworkClient] broken_connection to 110000106d170da
16:24:32.954 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started)
16:24:32.954 [Lua] [Matchmaking] No connection to host, cancelling matchmaking
16:24:32.954 [Lua] [Matchmaking] Cancelling matchmaking
16:24:32.954 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
16:24:32.954 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:24:32.954 [Lua] [PartyManager] Leader is cleared
16:24:32.954 [Lua] [LevelTransitionHandler] set_next_level( nil )
16:24:32.956 [Lua] [GameNetworkManager] Leaving game...
16:24:32.956 [Lua] despawning player Davie
16:24:32.956 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=239.19
16:24:32.960 [Lua] [LOCAL RPC] rpc_stop_enter_game_countdown
16:24:38.970 [Lua] Session leave timeout reached, force disconnecting
16:24:38.970 [Lua] [GameNetworkManager] Forcing disconnect_from_host()
16:24:38.976 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.976 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101b32211
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101b32211
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] MUSIC object destroyed
16:24:38.977 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.977 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d170da
16:24:38.978 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
16:24:38.980 [SteamAuthenticator] CancelAuthTicket 110000106d170da
16:24:38.980 [SteamAuthenticator] EndAuthSession 110000106d170da
16:24:38.980 [Lua] [ConnectionHandler] Peer state for "110000106d170da": [Broken] ==> [Disconnected]
16:24:38.990 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:24:38.990 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:24:38.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:24:38.991 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
16:24:38.991 [Lua] Clearing all global lookup lists
16:24:38.991 [Lua] [EquipmentUI] - Destroy
16:24:38.991 [Lua] [GamePadEquipmentUI] - Destroy
16:24:38.991 [Lua] [AbilityUI] - Destroy
16:24:38.991 [Lua] [GamePadAbilityUI] - Destroy
16:24:38.991 [Lua] [IngamePlayerListUI] - Destroy
16:24:38.992 [Lua] [IngameUI] destroy
16:24:39.097 [Lua] [Managers] Destroying state managers...
16:24:39.110 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:24:39.110 [Lua] [Matchmaking] unregister rpcs
16:24:39.110 [Lua] [Matchmaking] destroying
16:24:39.110 [Lua] [ChatManager] Unregistering channel 1
16:24:39.110 [Lua] [EnemyPackageLoader] network_context_destroyed
16:24:39.110 [EAC] Connection reset
16:24:39.121 [Lua] [VOIP] Destroying VOIP.
16:24:39.121 [Lua] [VOIP] Leaving VOIP room.
16:24:39.240 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
16:24:39.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient
16:24:39.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient
16:24:39.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:24:39.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient
16:24:39.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
16:24:39.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient
16:24:39.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
16:24:39.256 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:24:39.256 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
16:24:39.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
16:24:39.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
16:24:39.261 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
16:24:39.261 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:24:39.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient
16:24:39.262 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
16:24:39.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
16:24:39.264 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
16:24:39.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
16:24:39.271 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:24:39.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient
16:24:39.272 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
16:24:39.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient
16:24:39.276 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:24:39.283 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:24:39.283 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
16:24:39.283 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient
16:24:39.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
16:24:39.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
16:24:39.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
16:24:39.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
16:24:39.284 [Lua] [Gamestate] Enter state StateLoading
16:24:39.285 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
16:24:39.285 [Lua] registering RPCs
16:24:39.285 [Lua] [StateLoadingMigrateHost] Migrating to host table: 0x0e020cb0, trying to find its lobby...
16:24:39.285 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
16:24:39.286 [Lua] [StateLoading] StateLoading will try to find a lobby with id=nil or host=table: 000000000E020CB0 or unique_server_name=nil
16:24:39.286 [Lua] PopupManager:queue_default_popup: Joining host:
Doktah Host Migration cancel Cancel
16:24:39.286 [Lua] [Matchmaking] Filter: Free slots = 1
16:24:39.286 [Lua] [Matchmaking] Filter: Distance = world
16:24:39.286 [Lua] [Matchmaking] Filter: host, comparison(equal), value=110000101b32211
16:24:39.286 [Lua] MUSIC MANAGER unmute_all_world_sounds 230701 0
16:24:39.286 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 22
16:24:39.286 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:24:39.288 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 22
16:24:39.717 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 22
16:24:39.885 [SteamAuthenticator] Steam validation for 110000101b32211 with response 6
16:24:39.885 [SteamAuthenticator] Ignoring error when already accepted
16:24:40.424 [Lua] PopupManager:query_result returned result: cancel
16:24:40.424 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:24:40.424 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:24:40.426 [SteamAuthenticator] CancelAuthTicket 110000101b32211
16:24:40.426 [SteamAuthenticator] EndAuthSession 110000101b32211
16:24:40.426 [Lua] [ChatManager] Unregistering channel 1
16:24:40.426 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:24:40.426 [Lua] [EnemyPackageLoader] network_context_destroyed
16:24:40.427 [Umbra] Unload tome
16:24:40.477 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, LevelTransitionHandler
16:24:40.477 [Lua] [Managers] Destroying state managers...
16:24:40.478 [Lua] MUSIC MANAGER Stop_loading_screen_music 230704 0
16:24:40.478 [Lua] [Gamestate] Enter StateTitleScreen
16:24:40.478 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:24:40.478 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:24:40.478 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:24:40.478 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:24:40.478 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:24:40.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
16:24:40.481 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:24:40.481 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:24:40.481 [Save] Loading `save_data`
16:24:40.481 [Save] Load done
16:24:40.512 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
16:24:41.531 [Save] Saving `telemetry`
16:24:41.534 [Save] Save done
16:24:41.921 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
16:24:41.922 [Lua] [Managers] Destroying state managers...
16:24:41.922 [Lua] MUSIC MANAGER Stop_menu_screen_music 230705 0
16:24:41.922 [Lua] [Gamestate] Enter state StateLoading
16:24:41.923 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:24:41.923 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:24:41.923 [Lua] state_loading_restart_network JOIN VIA STEAM 0
16:24:41.923 [Lua] registering RPCs
16:24:41.923 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
16:24:41.924 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:24:41.924 [Lua] [StateLoading] Need to unload nil and start load inn_level
16:24:41.924 [Lua] [LevelTransitionHandler] load_level inn_level
16:24:41.924 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:24:41.924 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:24:41.924 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:24:41.924 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:24:41.924 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:24:41.924 [Lua] [NetworkServer] Current level key inn_level
16:24:41.924 [Lua] [LevelTransitionHandler] Generated new level_seed: 10011648
16:24:41.924 [Lua] [VOIP] Initializing Steam Voip
16:24:41.924 [Lua] [VOIP] Is server. Creating room / joining my own room.
16:24:41.924 [EAC] EAC server 11000010246c918 is initializing
16:24:41.933 [EAC] Server is also client 11000010246c918
16:24:41.933 [EACServer] [SetLogCallback] Procedure: 00000001404A71E0 LogLevel: Info.
16:24:41.933 [Lua] ### Created peer state machine for 11000010246c918
16:24:41.933 [Lua] [PeerSM] 11000010246c918 :: on_enter Connecting
16:24:41.933 [Lua] MUSIC MANAGER unmute_all_world_sounds 230706 0
16:24:41.933 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 23
16:24:41.933 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:24:41.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 23
16:24:41.939 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:24:41.939 [Lua] Set lobby begin:
16:24:41.939 [Lua] Set lobby end.
16:24:41.939 [Lua] [LOCAL RPC] rpc_notify_connected
16:24:41.939 [Lua] [PSM] Peer 11000010246c918 joined. Want to use profile index "4"
16:24:41.939 [Lua] [LobbyHost] Changed state from 0 to creating
16:24:41.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:24:41.988 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:24:41.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:24:42.006 [Lua] MUSIC MANAGER Play_loading_screen_music 230707 0
16:24:42.057 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 23
16:24:42.090 [Lua] [LobbyHost] Changed state from creating to joined
16:24:42.090 [Lua] [PartyManager] Leader is set to 11000010246c918
16:24:42.090 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010246c918 my_peer_id:11000010246c918
16:24:42.090 [Lua] [ChatManager] Registering channel 1
16:24:42.090 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010246c918, own_peer_id=11000010246c918)
16:24:42.106 [Lua] [NetworkServer] Changing num_players from nil to 1
16:24:42.106 [Lua] Players: 1
16:24:42.106 [Lua] Set lobby begin:
16:24:42.106 [Lua] Lobby data num_players = 1
16:24:42.106 [Lua] Lobby data level_key = inn_level
16:24:42.106 [Lua] Lobby data game_mode = adventure
16:24:42.106 [Lua] Lobby data matchmaking = false
16:24:42.107 [Lua] Set lobby end.
16:24:42.357 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:24:43.927 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
16:24:43.944 [Lua] [PeerSM] 11000010246c918 :: on_exit Connecting
16:24:43.944 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
16:24:43.944 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
16:24:43.945 [Lua] [LOCAL RPC] rpc_load_level 26 10011648
16:24:46.262 [Window] Window => inactive
16:24:50.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:24:50.297 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:24:50.313 [Lua] [LevelTransitionHandler] Level load completed!
16:24:50.313 [Lua] ### Sending rpc_level_loaded
16:24:50.313 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 26
16:24:50.313 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
16:24:50.330 [Lua] [PeerSM] 11000010246c918 :: on_exit Loading
16:24:50.330 [Lua] [PeerSM] 11000010246c918 :: on_enter LoadingProfilePackages
16:24:50.330 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010246c918:1
16:24:50.330 [Lua] Set lobby begin:
16:24:50.330 [Lua] Lobby data level_key = inn_level
16:24:50.330 [Lua] Lobby data player_slot_1 = 0:0
16:24:50.330 [Lua] Lobby data player_slot_6 = 0:0
16:24:50.330 [Lua] Lobby data num_players = 1
16:24:50.330 [Lua] Lobby data matchmaking = false
16:24:50.330 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:50.330 [Lua] Lobby data game_mode = adventure
16:24:50.330 [Lua] Lobby data player_slot_5 = 0:0
16:24:50.330 [Lua] Lobby data player_slot_2 = 0:0
16:24:50.330 [Lua] Lobby data player_slot_3 = 0:0
16:24:50.330 [Lua] Set lobby end.
16:24:50.330 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:1, previous profile 0, profile 4]
16:24:50.330 [Lua] Set lobby begin:
16:24:50.330 [Lua] Lobby data level_key = inn_level
16:24:50.330 [Lua] Lobby data player_slot_1 = 0:0
16:24:50.330 [Lua] Lobby data player_slot_6 = 0:0
16:24:50.330 [Lua] Lobby data num_players = 1
16:24:50.330 [Lua] Lobby data matchmaking = false
16:24:50.331 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:50.331 [Lua] Lobby data game_mode = adventure
16:24:50.331 [Lua] Lobby data player_slot_5 = 0:0
16:24:50.331 [Lua] Lobby data player_slot_2 = 0:0
16:24:50.331 [Lua] Lobby data player_slot_3 = 0:0
16:24:50.331 [Lua] Set lobby end.
16:24:50.331 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
16:24:50.331 [Lua] Set lobby begin:
16:24:50.331 [Lua] Lobby data level_key = inn_level
16:24:50.331 [Lua] Lobby data player_slot_1 = 0:0
16:24:50.331 [Lua] Lobby data player_slot_6 = 0:0
16:24:50.331 [Lua] Lobby data num_players = 1
16:24:50.331 [Lua] Lobby data matchmaking = false
16:24:50.331 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:50.331 [Lua] Lobby data game_mode = adventure
16:24:50.331 [Lua] Lobby data player_slot_5 = 0:0
16:24:50.331 [Lua] Lobby data player_slot_2 = 0:0
16:24:50.331 [Lua] Lobby data player_slot_3 = 0:0
16:24:50.331 [Lua] Set lobby end.
16:24:50.331 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
16:24:50.331 [Lua] Set lobby begin:
16:24:50.331 [Lua] Lobby data level_key = inn_level
16:24:50.331 [Lua] Lobby data player_slot_1 = 0:0
16:24:50.331 [Lua] Lobby data player_slot_6 = 0:0
16:24:50.331 [Lua] Lobby data num_players = 1
16:24:50.331 [Lua] Lobby data matchmaking = false
16:24:50.331 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:50.331 [Lua] Lobby data game_mode = adventure
16:24:50.331 [Lua] Lobby data player_slot_5 = 0:0
16:24:50.332 [Lua] Lobby data player_slot_2 = 0:0
16:24:50.332 [Lua] Lobby data player_slot_3 = 0:0
16:24:50.332 [Lua] Set lobby end.
16:24:50.332 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
16:24:50.332 [Lua] Set lobby begin:
16:24:50.332 [Lua] Lobby data level_key = inn_level
16:24:50.332 [Lua] Lobby data player_slot_1 = 0:0
16:24:50.332 [Lua] Lobby data player_slot_6 = 0:0
16:24:50.332 [Lua] Lobby data num_players = 1
16:24:50.332 [Lua] Lobby data matchmaking = false
16:24:50.332 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:50.332 [Lua] Lobby data game_mode = adventure
16:24:50.332 [Lua] Lobby data player_slot_5 = 0:0
16:24:50.332 [Lua] Lobby data player_slot_2 = 0:0
16:24:50.332 [Lua] Lobby data player_slot_3 = 0:0
16:24:50.332 [Lua] Set lobby end.
16:24:50.332 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
16:24:50.332 [Lua] Set lobby begin:
16:24:50.332 [Lua] Lobby data level_key = inn_level
16:24:50.332 [Lua] Lobby data player_slot_1 = 0:0
16:24:50.332 [Lua] Lobby data player_slot_6 = 0:0
16:24:50.332 [Lua] Lobby data num_players = 1
16:24:50.332 [Lua] Lobby data matchmaking = false
16:24:50.332 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:50.332 [Lua] Lobby data game_mode = adventure
16:24:50.332 [Lua] Lobby data player_slot_5 = 0:0
16:24:50.332 [Lua] Lobby data player_slot_2 = 0:0
16:24:50.332 [Lua] Lobby data player_slot_3 = 0:0
16:24:50.332 [Lua] Set lobby end.
16:24:50.332 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
16:24:50.333 [Lua] ### Sending rpc_level_loaded
16:24:50.333 [Lua] #### Has state machine: false, sender: 11000010246c918, level_id: 26
16:24:50.333 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:1 my_peer_id:11000010246c918
16:24:50.333 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:24:50.346 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:1 my_peer_id:11000010246c918
16:24:50.346 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
16:24:50.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:24:50.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:24:50.480 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
16:24:50.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:24:50.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:24:50.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:24:50.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
16:24:51.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
16:24:51.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
16:24:51.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:24:51.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:24:51.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:24:51.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:24:51.340 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:24:51.340 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:24:51.341 [Lua] Set lobby begin:
16:24:51.341 [Lua] Lobby data level_key = inn_level
16:24:51.341 [Lua] Lobby data player_slot_1 = 0:0
16:24:51.341 [Lua] Lobby data player_slot_6 = 0:0
16:24:51.341 [Lua] Lobby data num_players = 1
16:24:51.341 [Lua] Lobby data matchmaking = false
16:24:51.341 [Lua] Lobby data host = 11000010246c918
16:24:51.341 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:51.341 [Lua] Lobby data game_mode = adventure
16:24:51.341 [Lua] Lobby data player_slot_5 = 0:0
16:24:51.341 [Lua] Lobby data player_slot_2 = 0:0
16:24:51.341 [Lua] Lobby data country_code = US
16:24:51.341 [Lua] Lobby data player_slot_3 = 0:0
16:24:51.341 [Lua] Lobby data unique_server_name = Davie
16:24:51.341 [Lua] Set lobby end.
16:24:51.341 [Lua] [Managers] Destroying state managers...
16:24:51.343 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:24:51.343 [Lua] MUSIC MANAGER Stop_loading_screen_music 230708 0
16:24:51.343 [Lua] [Gamestate] Enter StateIngame HOST
16:24:51.343 [Lua] Set lobby begin:
16:24:51.343 [Lua] Lobby data level_key = inn_level
16:24:51.343 [Lua] Lobby data player_slot_1 = 0:0
16:24:51.343 [Lua] Lobby data selected_level_key = inn_level
16:24:51.343 [Lua] Lobby data player_slot_6 = 0:0
16:24:51.343 [Lua] Lobby data num_players = 1
16:24:51.343 [Lua] Lobby data matchmaking = false
16:24:51.343 [Lua] Lobby data host = 11000010246c918
16:24:51.343 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:51.344 [Lua] Lobby data game_mode = adventure
16:24:51.344 [Lua] Lobby data player_slot_5 = 0:0
16:24:51.344 [Lua] Lobby data player_slot_2 = 0:0
16:24:51.344 [Lua] Lobby data country_code = US
16:24:51.344 [Lua] Lobby data player_slot_3 = 0:0
16:24:51.344 [Lua] Lobby data unique_server_name = Davie
16:24:51.344 [Lua] Set lobby end.
16:24:51.344 [Lua] [StateIngame] Server ingame
16:24:51.346 [Lua] Set lobby begin:
16:24:51.346 [Lua] Lobby data level_key = inn_level
16:24:51.346 [Lua] Lobby data player_slot_1 = 0:0
16:24:51.346 [Lua] Lobby data selected_level_key = inn_level
16:24:51.346 [Lua] Lobby data difficulty = normal
16:24:51.346 [Lua] Lobby data player_slot_6 = 0:0
16:24:51.347 [Lua] Lobby data num_players = 1
16:24:51.347 [Lua] Lobby data matchmaking = false
16:24:51.347 [Lua] Lobby data host = 11000010246c918
16:24:51.347 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:51.347 [Lua] Lobby data game_mode = adventure
16:24:51.347 [Lua] Lobby data player_slot_5 = 0:0
16:24:51.347 [Lua] Lobby data player_slot_2 = 0:0
16:24:51.347 [Lua] Lobby data country_code = US
16:24:51.347 [Lua] Lobby data player_slot_3 = 0:0
16:24:51.347 [Lua] Lobby data unique_server_name = Davie
16:24:51.347 [Lua] Set lobby end.
16:24:51.347 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
16:24:51.347 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
16:24:51.347 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:24:51.347 [Lua] [Matchmaking] initializing
16:24:51.347 [Lua] [Matchmaking] my_peer_id: 11000010246c918, I am server
16:24:51.347 [Lua] [Matchmaking] register rpcs
16:24:51.347 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:24:51.347 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
16:24:51.347 [Lua] [GameNetworkManager] self.is_server = true
16:24:51.347 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
16:24:51.347 [Network] Setting artificial MTU limit to 65536
16:24:51.348 [Lua] Switching ConflictSettings: to: disabled
16:24:51.348 [Lua] pacing=disabled
16:24:51.348 [Lua] roaming=nil
16:24:51.348 [Lua] disabled=true
16:24:51.348 [Lua] pack_spawning=disabled
16:24:51.348 [Lua] boss=disabled
16:24:51.348 [Lua] horde=disabled
16:24:51.348 [Lua] specials=disabled
16:24:51.348 [Lua] name=disabled
16:24:51.348 [Lua] intensity=disabled
16:24:51.348 [Lua] ---
16:24:51.350 [Lua] [AIInterestPointSystem] Level Seed: 10011648
16:24:51.350 [Lua]
16:24:51.350 [Lua] [entity_system_bag] = table
16:24:51.350 [Lua] [entity_system_bag] = metatable
16:24:51.350 [Lua] [startup_data] = table
16:24:51.350 [Lua] [entity_manager] = table
16:24:51.350 [Lua] [entity_manager] = metatable
16:24:51.351 [Lua] [unit_spawner] = table
16:24:51.351 [Lua] [unit_spawner] = metatable
16:24:51.351 [Lua] [unit_storage] = table
16:24:51.351 [Lua] [unit_storage] = metatable
16:24:51.351 [Lua] [dice_keeper] = table
16:24:51.351 [Lua] [dice_keeper] = metatable
16:24:51.351 [Lua] [is_server] = true (boolean)
16:24:51.355 [Lua] [world] = [World]
16:24:51.355 [Lua] [system_api] = table
16:24:51.355 [Lua] [network_lobby] = table
16:24:51.355 [Lua] [network_lobby] = metatable
16:24:51.355 [Lua] [profile_synchronizer] = table
16:24:51.355 [Lua] [profile_synchronizer] = metatable
16:24:51.355 [Lua] [entity_system] = table
16:24:51.355 [Lua] [entity_system] = metatable
16:24:51.355 [Lua] [num_local_human_players] = 1 (number)
16:24:51.355 [Lua] [statistics_db] = table
16:24:51.355 [Lua] [statistics_db] = metatable
16:24:51.355 [Lua] [network_server] = table
16:24:51.355 [Lua] [network_server] = metatable
16:24:51.355 [Lua] [input_manager] = table
16:24:51.355 [Lua] [input_manager] = metatable
16:24:51.355 [Lua] [network_clock] = table
16:24:51.355 [Lua] [network_clock] = metatable
16:24:51.355 [Lua] [network_transmit] = table
16:24:51.355 [Lua] [network_transmit] = metatable
16:24:51.355 [Lua] [free_flight_manager] = table
16:24:51.355 [Lua] [free_flight_manager] = metatable
16:24:51.355 [Lua] [network_manager] = table
16:24:51.355 [Lua] [network_manager] = metatable
16:24:51.355 [Lua] [network_event_delegate] = table
16:24:51.355 [Lua] [network_event_delegate] = metatable
16:24:51.355 [Lua]
16:24:51.356 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:24:51.358 [Lua] [AchievementManager] Achievements using the steam platform
16:24:51.358 [Lua] [StateIngame] Level seed: 10011648
16:24:51.358 [Umbra] Init version: 3.4.15 :: 16 threads
16:24:51.358 [Umbra] Tome with `11088` objects loaded.
16:24:51.359 [Umbra] UMBRA Tome loaded.
16:24:51.359 [World] Spawning level.
16:24:51.366 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:24:51.467 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a02a4817]
16:24:51.541 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:24:51.541 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:24:51.541 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:24:51.541 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:24:51.541 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:24:51.542 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:24:51.543 [Lua] [LevelAnalysis] set_random_seed( 1945199488)
16:24:51.546 [Lua] PlayerManager:add_player player_1
16:24:51.548 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
16:24:51.548 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
16:24:51.549 [Lua] [IngameUI] init
16:24:51.579 [Lua] [Matchmaking] Cancelling matchmaking
16:24:51.579 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:24:51.579 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:24:51.579 [Lua] Set lobby begin:
16:24:51.579 [Lua] Lobby data power_level = 505
16:24:51.579 [Lua] Lobby data level_key = inn_level
16:24:51.579 [Lua] Lobby data player_slot_1 = 0:0
16:24:51.579 [Lua] Lobby data selected_level_key = inn_level
16:24:51.579 [Lua] Lobby data difficulty = normal
16:24:51.579 [Lua] Lobby data player_slot_6 = 0:0
16:24:51.579 [Lua] Lobby data num_players = 1
16:24:51.579 [Lua] Lobby data matchmaking = false
16:24:51.579 [Lua] Lobby data host = 11000010246c918
16:24:51.579 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:24:51.579 [Lua] Lobby data game_mode = adventure
16:24:51.579 [Lua] Lobby data player_slot_5 = 0:0
16:24:51.579 [Lua] Lobby data player_slot_2 = 0:0
16:24:51.580 [Lua] Lobby data country_code = US
16:24:51.580 [Lua] Lobby data player_slot_3 = 0:0
16:24:51.580 [Lua] Lobby data unique_server_name = Davie
16:24:51.580 [Lua] Set lobby end.
16:24:51.580 [Lua] 16
16:24:51.580 [Flow] Forge tier 1
16:24:51.580 [Flow] complete_skittergate_legend false
16:24:51.580 [Flow] complete_all_helmgart_levels_recruit true
16:24:51.580 [Flow] WitchHunterLevel:7
16:24:51.580 [Flow] LeaderYes
16:24:51.580 [Flow] ALL PC XP:58397.2
16:24:51.581 [Flow] WH XP:3527.63
16:24:51.581 [Flow] Number of crafted items:16
16:24:51.581 [Flow] Sum of Powe Levels:816
16:24:51.581 [Lua] CurrentConflictSettings disabled
16:24:51.581 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:24:51.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:24:51.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:24:51.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:24:51.583 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
16:24:51.583 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:24:51.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:24:52.322 [Flow] DISABLE
16:24:54.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:24:54.026 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
16:24:54.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:24:54.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:24:54.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:24:54.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:24:54.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:24:54.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:24:54.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:24:54.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:24:54.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:24:54.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
16:24:54.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
16:24:54.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
16:24:54.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:24:54.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:24:54.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:24:54.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
16:24:55.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
16:24:55.100 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
16:24:55.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:24:55.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:24:55.410 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:24:55.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:24:55.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:24:55.670 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
16:24:55.671 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:24:56.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:24:56.054 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:24:56.055 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:24:56.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:24:56.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:24:56.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:24:56.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:24:56.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:24:56.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:24:56.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:24:56.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:24:56.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:24:56.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:24:56.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:24:56.484 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:24:56.489 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
16:24:56.493 [Lua] [PeerSM] 11000010246c918 :: on_exit LoadingProfilePackages
16:24:56.493 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForEnterGame
16:24:56.498 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
16:24:56.498 [Lua] [LOCAL RPC] rpc_loading_synced
16:24:56.502 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForEnterGame
16:24:56.502 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForGameObjectSync
16:24:56.511 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForGameObjectSync
16:24:56.511 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForPlayers
16:24:56.515 [Lua] [LOCAL RPC] rpc_game_started
16:24:56.519 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForPlayers
16:24:56.519 [Lua] [PeerSM] 11000010246c918 :: on_enter SpawningPlayer
16:24:56.528 [Lua] [PeerSM] 11000010246c918 :: on_exit SpawningPlayer
16:24:56.528 [Lua] [PeerSM] 11000010246c918 :: on_enter InGame
16:24:56.532 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
16:24:56.533 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010246c918, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
16:24:56.533 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:24:56.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:24:56.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:24:56.536 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
16:24:56.536 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
16:24:59.891 [Window] Window => active
16:25:00.143 error: [Steam] Session connect failed 110000101b32211, error: 4
16:25:01.414 [Lua] [IngameUI] menu view on_enter character_selection
16:25:01.414 [Lua] hero_fullscreen_menu_on_enter
16:25:01.418 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d8c06b8
16:25:01.419 [World] Spawning level.
16:25:01.419 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:01.419 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:01.419 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:01.419 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:01.420 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:25:01.429 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:25:01.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:25:01.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:25:01.430 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:25:01.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:25:01.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
16:25:01.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:25:01.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:25:01.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:25:01.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:25:01.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:25:01.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:25:01.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:25:01.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:25:02.620 [Lua] [IngameUI] menu view on_exit character_selection
16:25:02.622 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:25:02.622 [Lua] hero_fullscreen_menu_on_exit
16:25:02.624 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d8c06b8
16:25:02.624 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:25:02.624 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:25:02.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
16:25:02.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:25:06.959 [Lua] [IngameUI] menu view on_enter hero_view
16:25:06.963 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df07608
16:25:06.963 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:25:06.970 [World] Spawning level.
16:25:06.970 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:06.970 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:06.971 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:06.971 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:06.971 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:06.971 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:06.971 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:06.971 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:06.971 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:08.189 [Lua] [IngameUI] menu view on_exit hero_view
16:25:08.192 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df07608
16:25:08.192 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:25:09.949 [Lua] [IngameUI] menu view on_enter start_game_view
16:25:09.951 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0df421a0
16:25:09.951 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:25:09.952 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
16:25:09.952 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:25:09.952 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
16:25:09.952 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
16:25:11.612 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:25:11.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
16:25:11.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:25:11.612 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
16:25:11.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:25:13.248 [Lua] PlayFabMirror:_commit_internal 11
16:25:13.249 [Lua] generate_backend_stats 11000010246c918:1
16:25:13.251 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:25:13.257 [Lua] commit result success 11
16:25:16.568 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:25:16.569 [Lua] ............................................................................................................
16:25:16.569 [Lua] ............................................................................................................
16:25:16.569 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
16:25:16.569 [Lua] ............................................................................................................
16:25:16.569 [Lua] ............................................................................................................
16:25:16.569 [Lua] [Matchmaking] Cancelling matchmaking
16:25:16.569 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:25:16.572 [Lua] LEVEL KEY: farmlands
16:25:16.572 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:25:16.572 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:25:16.574 [Lua] Set lobby begin:
16:25:16.574 [Lua] Lobby data power_level = 505
16:25:16.574 [Lua] Lobby data level_key = inn_level
16:25:16.574 [Lua] Lobby data player_slot_1 = 0:0
16:25:16.574 [Lua] Lobby data selected_level_key = inn_level
16:25:16.574 [Lua] Lobby data difficulty = hard
16:25:16.574 [Lua] Lobby data player_slot_6 = 0:0
16:25:16.574 [Lua] Lobby data num_players = 1
16:25:16.574 [Lua] Lobby data matchmaking = false
16:25:16.574 [Lua] Lobby data host = 11000010246c918
16:25:16.574 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:16.574 [Lua] Lobby data game_mode = adventure
16:25:16.574 [Lua] Lobby data player_slot_5 = 0:0
16:25:16.574 [Lua] Lobby data player_slot_2 = 0:0
16:25:16.574 [Lua] Lobby data country_code = US
16:25:16.574 [Lua] Lobby data player_slot_3 = 0:0
16:25:16.574 [Lua] Lobby data unique_server_name = Davie
16:25:16.574 [Lua] Set lobby end.
16:25:16.575 [Lua] [PartyManager] Leader is set to 11000010246c918
16:25:16.575 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
16:25:16.575 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
16:25:16.575 [Lua] Set lobby begin:
16:25:16.575 [Lua] Lobby data twitch_enabled = false
16:25:16.575 [Lua] Lobby data power_level = 505
16:25:16.575 [Lua] Lobby data player_slot_6 = 0:0
16:25:16.575 [Lua] Lobby data unique_server_name = Davie
16:25:16.575 [Lua] Lobby data host = 11000010246c918
16:25:16.575 [Lua] Lobby data level_key = inn_level
16:25:16.575 [Lua] Lobby data player_slot_1 = 0:0
16:25:16.575 [Lua] Lobby data selected_level_key = farmlands
16:25:16.575 [Lua] Lobby data quick_game = false
16:25:16.575 [Lua] Lobby data matchmaking = false
16:25:16.575 [Lua] Lobby data difficulty = hard
16:25:16.575 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:16.575 [Lua] Lobby data num_players = 1
16:25:16.575 [Lua] Lobby data player_slot_5 = 0:0
16:25:16.576 [Lua] Lobby data player_slot_2 = 0:0
16:25:16.576 [Lua] Lobby data country_code = US
16:25:16.576 [Lua] Lobby data player_slot_3 = 0:0
16:25:16.576 [Lua] Lobby data eac_authorized = true
16:25:16.576 [Lua] Set lobby end.
16:25:16.576 [Lua] Set lobby begin:
16:25:16.576 [Lua] Lobby data twitch_enabled = false
16:25:16.576 [Lua] Lobby data power_level = 505
16:25:16.576 [Lua] Lobby data player_slot_6 = 0:0
16:25:16.576 [Lua] Lobby data unique_server_name = Davie
16:25:16.576 [Lua] Lobby data host = 11000010246c918
16:25:16.576 [Lua] Lobby data is_private = true
16:25:16.576 [Lua] Lobby data level_key = inn_level
16:25:16.576 [Lua] Lobby data player_slot_1 = 0:0
16:25:16.576 [Lua] Lobby data selected_level_key = farmlands
16:25:16.576 [Lua] Lobby data quick_game = false
16:25:16.576 [Lua] Lobby data matchmaking = false
16:25:16.576 [Lua] Lobby data difficulty = hard
16:25:16.576 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:16.576 [Lua] Lobby data num_players = 1
16:25:16.576 [Lua] Lobby data player_slot_5 = 0:0
16:25:16.576 [Lua] Lobby data player_slot_2 = 0:0
16:25:16.576 [Lua] Lobby data country_code = US
16:25:16.576 [Lua] Lobby data player_slot_3 = 0:0
16:25:16.576 [Lua] Lobby data eac_authorized = true
16:25:16.576 [Lua] Set lobby end.
16:25:16.577 [Lua] [ChatManager][1]System: Starting hosted game...
16:25:16.577 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:25:16.577 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:25:16.582 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
16:25:16.672 [Lua] [IngameUI] menu view on_exit start_game_view
16:25:16.672 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:25:16.673 [Save] Saving `save_data`
16:25:16.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:25:16.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:25:16.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:25:16.676 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0df421a0
16:25:16.684 [Save] Save done
16:25:21.087 [Window] Window => inactive
16:25:24.295 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:25:24.297 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:25:24.297 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
16:25:24.297 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
16:25:24.297 [Lua] Set lobby begin:
16:25:24.297 [Lua] Lobby data twitch_enabled = false
16:25:24.297 [Lua] Lobby data power_level = 505
16:25:24.297 [Lua] Lobby data player_slot_6 = 0:0
16:25:24.297 [Lua] Lobby data unique_server_name = Davie
16:25:24.297 [Lua] Lobby data host = 11000010246c918
16:25:24.297 [Lua] Lobby data game_mode = adventure
16:25:24.297 [Lua] Lobby data is_private = true
16:25:24.297 [Lua] Lobby data level_key = inn_level
16:25:24.297 [Lua] Lobby data player_slot_1 = 0:0
16:25:24.297 [Lua] Lobby data selected_level_key = farmlands
16:25:24.297 [Lua] Lobby data quick_game = false
16:25:24.297 [Lua] Lobby data matchmaking = false
16:25:24.298 [Lua] Lobby data difficulty = hard
16:25:24.298 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:24.298 [Lua] Lobby data num_players = 1
16:25:24.298 [Lua] Lobby data player_slot_5 = 0:0
16:25:24.298 [Lua] Lobby data player_slot_2 = 0:0
16:25:24.298 [Lua] Lobby data country_code = US
16:25:24.298 [Lua] Lobby data player_slot_3 = 0:0
16:25:24.298 [Lua] Lobby data eac_authorized = true
16:25:24.298 [Lua] Set lobby end.
16:25:24.299 [Lua] Set lobby begin:
16:25:24.299 [Lua] Lobby data twitch_enabled = false
16:25:24.299 [Lua] Lobby data power_level = 505
16:25:24.299 [Lua] Lobby data player_slot_6 = 0:0
16:25:24.299 [Lua] Lobby data unique_server_name = Davie
16:25:24.299 [Lua] Lobby data host = 11000010246c918
16:25:24.299 [Lua] Lobby data game_mode = adventure
16:25:24.299 [Lua] Lobby data is_private = true
16:25:24.299 [Lua] Lobby data level_key = inn_level
16:25:24.299 [Lua] Lobby data player_slot_1 = 0:0
16:25:24.299 [Lua] Lobby data selected_level_key = farmlands
16:25:24.299 [Lua] Lobby data quick_game = false
16:25:24.299 [Lua] Lobby data matchmaking = false
16:25:24.300 [Lua] Lobby data difficulty = hard
16:25:24.300 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:24.300 [Lua] Lobby data num_players = 1
16:25:24.300 [Lua] Lobby data player_slot_5 = 0:0
16:25:24.300 [Lua] Lobby data player_slot_2 = 0:0
16:25:24.300 [Lua] Lobby data country_code = US
16:25:24.300 [Lua] Lobby data player_slot_3 = 0:0
16:25:24.300 [Lua] Lobby data eac_authorized = true
16:25:24.300 [Lua] Set lobby end.
16:25:24.300 [Lua] [NetworkServer] Entering post game
16:25:24.300 [Lua] [PeerSM] 11000010246c918 :: on_exit InGame
16:25:24.300 [Lua] [PeerSM] 11000010246c918 :: on_enter InPostGame
16:25:24.300 [Lua] Complete level triggered.
16:25:24.301 [Lua] [NetworkServer] Entering post game
16:25:24.301 [Lua] gm_event_end_conditions_met false false
16:25:24.301 [Save] Saving `save_data`
16:25:24.301 [Lua] PlayFabMirror:_commit_internal nil
16:25:24.302 [Lua] generate_backend_stats 11000010246c918:1
16:25:24.303 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:25:24.304 [Lua] TRANSITION nil nil farmlands
16:25:24.304 [Lua] Transition type "farmlands", is server: true
16:25:24.304 [Lua] [NetworkServer] Current level key farmlands
16:25:24.304 [Lua] [LevelTransitionHandler] Generated new level_seed: 10676448
16:25:24.304 [Lua] [GameNetworkManager] Leaving game...
16:25:24.304 [Lua] [GameNetworkManager] Shutting down game session host.
16:25:24.304 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:25:24.304 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:25:24.304 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=34.30
16:25:24.304 [Save] Save done
16:25:24.304 [Save] Saving `save_data`
16:25:24.310 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:25:24.310 [Lua] commit result success 12
16:25:24.312 [Save] Save done
16:25:26.323 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:25:26.323 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:25:26.324 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
16:25:26.324 [Lua] Clearing all global lookup lists
16:25:26.324 [Lua] [EquipmentUI] - Destroy
16:25:26.324 [Lua] [GamePadEquipmentUI] - Destroy
16:25:26.324 [Lua] [AbilityUI] - Destroy
16:25:26.324 [Lua] [GamePadAbilityUI] - Destroy
16:25:26.324 [Lua] [IngamePlayerListUI] - Destroy
16:25:26.325 [Lua] [IngameUI] destroy
16:25:26.331 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:25:26.369 [Lua] [Managers] Destroying state managers...
16:25:26.377 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:25:26.377 [Lua] [PeerSM] 11000010246c918 :: on_exit InPostGame
16:25:26.377 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
16:25:26.377 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
16:25:26.377 [Lua] [Matchmaking] unregister rpcs
16:25:26.378 [Lua] [Gamestate] Enter state StateLoading
16:25:26.380 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:25:26.380 [Lua] [Matchmaking] register rpcs
16:25:26.380 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:25:26.380 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:25:26.380 [Lua] Set lobby begin:
16:25:26.380 [Lua] Lobby data twitch_enabled = false
16:25:26.380 [Lua] Lobby data power_level = 0
16:25:26.380 [Lua] Lobby data player_slot_6 = 0:0
16:25:26.380 [Lua] Lobby data unique_server_name = Davie
16:25:26.380 [Lua] Lobby data host = 11000010246c918
16:25:26.380 [Lua] Lobby data game_mode = adventure
16:25:26.380 [Lua] Lobby data is_private = true
16:25:26.380 [Lua] Lobby data level_key = inn_level
16:25:26.380 [Lua] Lobby data player_slot_1 = 0:0
16:25:26.380 [Lua] Lobby data selected_level_key = farmlands
16:25:26.380 [Lua] Lobby data quick_game = false
16:25:26.380 [Lua] Lobby data matchmaking = false
16:25:26.380 [Lua] Lobby data difficulty = hard
16:25:26.380 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:26.380 [Lua] Lobby data num_players = 1
16:25:26.380 [Lua] Lobby data player_slot_5 = 0:0
16:25:26.381 [Lua] Lobby data player_slot_2 = 0:0
16:25:26.381 [Lua] Lobby data country_code = US
16:25:26.381 [Lua] Lobby data player_slot_3 = 0:0
16:25:26.381 [Lua] Lobby data eac_authorized = true
16:25:26.381 [Lua] Set lobby end.
16:25:26.381 [Lua] registering RPCs
16:25:26.381 [Lua] Set lobby begin:
16:25:26.381 [Lua] Lobby data twitch_enabled = false
16:25:26.381 [Lua] Lobby data power_level = 0
16:25:26.381 [Lua] Lobby data player_slot_6 = 0:0
16:25:26.381 [Lua] Lobby data unique_server_name = Davie
16:25:26.381 [Lua] Lobby data host = 11000010246c918
16:25:26.381 [Lua] Lobby data game_mode = adventure
16:25:26.381 [Lua] Lobby data is_private = true
16:25:26.381 [Lua] Lobby data level_key = farmlands
16:25:26.381 [Lua] Lobby data player_slot_1 = 0:0
16:25:26.381 [Lua] Lobby data selected_level_key = farmlands
16:25:26.381 [Lua] Lobby data quick_game = false
16:25:26.381 [Lua] Lobby data matchmaking = false
16:25:26.381 [Lua] Lobby data difficulty = hard
16:25:26.381 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:26.381 [Lua] Lobby data num_players = 1
16:25:26.381 [Lua] Lobby data player_slot_5 = 0:0
16:25:26.381 [Lua] Lobby data player_slot_2 = 0:0
16:25:26.382 [Lua] Lobby data country_code = US
16:25:26.382 [Lua] Lobby data player_slot_3 = 0:0
16:25:26.382 [Lua] Lobby data eac_authorized = true
16:25:26.382 [Lua] Set lobby end.
16:25:26.382 [Lua] MUSIC MANAGER unmute_all_world_sounds 236564 0
16:25:26.382 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 24
16:25:26.382 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:25:26.384 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 24
16:25:26.384 [Lua] ### Sending rpc_level_loaded
16:25:26.384 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 26
16:25:26.384 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
16:25:26.384 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
16:25:26.384 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil]
16:25:26.384 [Lua] [LevelTransitionHandler] load_level farmlands
16:25:26.451 [Umbra] Unload tome
16:25:26.521 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:25:26.521 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
16:25:26.521 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands"
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
16:25:26.521 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:25:26.521 [Lua] [LOCAL RPC] rpc_load_level 46 10676448
16:25:26.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
16:25:26.619 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
16:25:26.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
16:25:26.621 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 24
16:25:26.672 [Lua] MUSIC MANAGER nik_loading_screen_farmland_02 236565 0
16:25:26.679 [Lua] MUSIC MANAGER Play_loading_screen_music 236566 0
16:25:26.902 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
16:25:32.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
16:25:32.677 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
16:25:32.694 [Lua] [LevelTransitionHandler] Level load completed!
16:25:32.694 [Lua] ### Sending rpc_level_loaded
16:25:32.694 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 46
16:25:32.694 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
16:25:32.694 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:25:32.711 [Lua] [PeerSM] 11000010246c918 :: on_exit Loading
16:25:32.711 [Lua] [PeerSM] 11000010246c918 :: on_enter LoadingProfilePackages
16:25:32.728 [Lua] [PeerSM] 11000010246c918 :: on_exit LoadingProfilePackages
16:25:32.728 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForEnterGame
16:25:32.728 [Lua] [LOCAL RPC] rpc_loading_synced
16:25:33.710 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:25:33.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:25:33.710 [Lua] [Matchmaking] unregister rpcs
16:25:33.710 [Lua] Set lobby begin:
16:25:33.710 [Lua] Lobby data twitch_enabled = false
16:25:33.710 [Lua] Lobby data power_level = 0
16:25:33.710 [Lua] Lobby data player_slot_6 = 0:0
16:25:33.710 [Lua] Lobby data unique_server_name = Davie
16:25:33.710 [Lua] Lobby data host = 11000010246c918
16:25:33.710 [Lua] Lobby data game_mode = adventure
16:25:33.710 [Lua] Lobby data is_private = true
16:25:33.710 [Lua] Lobby data level_key = farmlands
16:25:33.710 [Lua] Lobby data player_slot_1 = 0:0
16:25:33.710 [Lua] Lobby data selected_level_key = farmlands
16:25:33.710 [Lua] Lobby data quick_game = false
16:25:33.710 [Lua] Lobby data matchmaking = false
16:25:33.710 [Lua] Lobby data difficulty = hard
16:25:33.710 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:33.710 [Lua] Lobby data num_players = 1
16:25:33.710 [Lua] Lobby data player_slot_5 = 0:0
16:25:33.710 [Lua] Lobby data player_slot_2 = 0:0
16:25:33.710 [Lua] Lobby data country_code = US
16:25:33.710 [Lua] Lobby data player_slot_3 = 0:0
16:25:33.710 [Lua] Lobby data eac_authorized = true
16:25:33.710 [Lua] Set lobby end.
16:25:33.710 [Lua] [Managers] Destroying state managers...
16:25:33.711 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
16:25:33.711 [Lua] MUSIC MANAGER Stop_loading_screen_music 236567 0
16:25:33.712 [Lua] [Gamestate] Enter StateIngame HOST
16:25:33.712 [Lua] Set lobby begin:
16:25:33.712 [Lua] Lobby data twitch_enabled = false
16:25:33.712 [Lua] Lobby data power_level = 0
16:25:33.712 [Lua] Lobby data player_slot_6 = 0:0
16:25:33.712 [Lua] Lobby data unique_server_name = Davie
16:25:33.712 [Lua] Lobby data host = 11000010246c918
16:25:33.712 [Lua] Lobby data game_mode = adventure
16:25:33.712 [Lua] Lobby data is_private = true
16:25:33.712 [Lua] Lobby data level_key = farmlands
16:25:33.712 [Lua] Lobby data player_slot_1 = 0:0
16:25:33.712 [Lua] Lobby data selected_level_key = farmlands
16:25:33.712 [Lua] Lobby data quick_game = false
16:25:33.712 [Lua] Lobby data matchmaking = false
16:25:33.712 [Lua] Lobby data difficulty = hard
16:25:33.712 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:33.712 [Lua] Lobby data num_players = 1
16:25:33.712 [Lua] Lobby data player_slot_5 = 0:0
16:25:33.712 [Lua] Lobby data player_slot_2 = 0:0
16:25:33.712 [Lua] Lobby data country_code = US
16:25:33.712 [Lua] Lobby data player_slot_3 = 0:0
16:25:33.713 [Lua] Lobby data eac_authorized = true
16:25:33.713 [Lua] Set lobby end.
16:25:33.713 [Lua] [StateIngame] Server ingame
16:25:33.715 [Lua] Set lobby begin:
16:25:33.715 [Lua] Lobby data twitch_enabled = false
16:25:33.715 [Lua] Lobby data power_level = 0
16:25:33.715 [Lua] Lobby data player_slot_6 = 0:0
16:25:33.715 [Lua] Lobby data unique_server_name = Davie
16:25:33.715 [Lua] Lobby data host = 11000010246c918
16:25:33.715 [Lua] Lobby data game_mode = adventure
16:25:33.715 [Lua] Lobby data is_private = true
16:25:33.715 [Lua] Lobby data level_key = farmlands
16:25:33.715 [Lua] Lobby data player_slot_1 = 0:0
16:25:33.715 [Lua] Lobby data selected_level_key = farmlands
16:25:33.715 [Lua] Lobby data quick_game = false
16:25:33.715 [Lua] Lobby data matchmaking = false
16:25:33.715 [Lua] Lobby data difficulty = hard
16:25:33.715 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:33.715 [Lua] Lobby data num_players = 1
16:25:33.715 [Lua] Lobby data player_slot_5 = 0:0
16:25:33.715 [Lua] Lobby data player_slot_2 = 0:0
16:25:33.715 [Lua] Lobby data country_code = US
16:25:33.716 [Lua] Lobby data player_slot_3 = 0:0
16:25:33.716 [Lua] Lobby data eac_authorized = true
16:25:33.716 [Lua] Set lobby end.
16:25:33.716 [Lua] [Matchmaking] register rpcs
16:25:33.716 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:25:33.716 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
16:25:33.716 [Lua] [GameNetworkManager] self.is_server = true
16:25:33.716 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
16:25:33.716 [Network] Setting artificial MTU limit to 65536
16:25:33.717 [Lua] Switching ConflictSettings: to: default
16:25:33.717 [Lua] pacing=default
16:25:33.717 [Lua] roaming=nil
16:25:33.717 [Lua] specials=default
16:25:33.717 [Lua] debug_color=maroon
16:25:33.717 [Lua] pack_spawning=default
16:25:33.717 [Lua] disabled=false
16:25:33.717 [Lua] boss=default
16:25:33.717 [Lua] horde=default
16:25:33.717 [Lua] name=default
16:25:33.717 [Lua] intensity=default
16:25:33.717 [Lua] ---
16:25:33.717 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:25:33.723 [Lua] [AIInterestPointSystem] Level Seed: 10676448
16:25:33.723 [Lua]
16:25:33.723 [Lua] [entity_system_bag] = table
16:25:33.723 [Lua] [entity_system_bag] = metatable
16:25:33.723 [Lua] [startup_data] = table
16:25:33.723 [Lua] [entity_manager] = table
16:25:33.723 [Lua] [entity_manager] = metatable
16:25:33.723 [Lua] [unit_spawner] = table
16:25:33.723 [Lua] [unit_spawner] = metatable
16:25:33.723 [Lua] [unit_storage] = table
16:25:33.723 [Lua] [unit_storage] = metatable
16:25:33.723 [Lua] [dice_keeper] = table
16:25:33.723 [Lua] [dice_keeper] = metatable
16:25:33.723 [Lua] [is_server] = true (boolean)
16:25:33.727 [Lua] [world] = [World]
16:25:33.727 [Lua] [system_api] = table
16:25:33.727 [Lua] [network_lobby] = table
16:25:33.727 [Lua] [network_lobby] = metatable
16:25:33.727 [Lua] [profile_synchronizer] = table
16:25:33.727 [Lua] [profile_synchronizer] = metatable
16:25:33.727 [Lua] [entity_system] = table
16:25:33.727 [Lua] [entity_system] = metatable
16:25:33.727 [Lua] [num_local_human_players] = 1 (number)
16:25:33.727 [Lua] [statistics_db] = table
16:25:33.727 [Lua] [statistics_db] = metatable
16:25:33.727 [Lua] [network_server] = table
16:25:33.727 [Lua] [network_server] = metatable
16:25:33.727 [Lua] [input_manager] = table
16:25:33.727 [Lua] [input_manager] = metatable
16:25:33.727 [Lua] [network_clock] = table
16:25:33.727 [Lua] [network_clock] = metatable
16:25:33.727 [Lua] [network_transmit] = table
16:25:33.727 [Lua] [network_transmit] = metatable
16:25:33.727 [Lua] [free_flight_manager] = table
16:25:33.727 [Lua] [free_flight_manager] = metatable
16:25:33.727 [Lua] [network_manager] = table
16:25:33.727 [Lua] [network_manager] = metatable
16:25:33.727 [Lua] [network_event_delegate] = table
16:25:33.727 [Lua] [network_event_delegate] = metatable
16:25:33.727 [Lua]
16:25:33.731 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:25:33.744 [Lua] [AchievementManager] Achievements using the steam platform
16:25:33.744 [Lua] [StateIngame] Level seed: 10676448
16:25:33.744 [Umbra] Init version: 3.4.15 :: 16 threads
16:25:33.744 [Umbra] Tome with `14593` objects loaded.
16:25:33.744 [Umbra] UMBRA Tome loaded.
16:25:33.744 [World] Spawning level.
16:25:34.054 [Lua] respawn_unit_spawned with group id: respawns_sawmill
16:25:34.054 [Lua] respawn_unit_spawned with group id: respawns_sawmill
16:25:34.054 [Lua] respawn_unit_spawned with group id: respawns_sawmill
16:25:34.093 [Lua] [LevelAnalysis] set_random_seed( 998079808)
16:25:34.098 [Lua] PlayerManager:add_player player_1
16:25:34.100 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:25:34.100 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:25:34.100 [Lua] [IngameUI] init
16:25:34.132 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:25:34.132 [Lua] Set lobby begin:
16:25:34.132 [Lua] Lobby data twitch_enabled = false
16:25:34.132 [Lua] Lobby data power_level = 505
16:25:34.132 [Lua] Lobby data player_slot_6 = 0:0
16:25:34.132 [Lua] Lobby data unique_server_name = Davie
16:25:34.132 [Lua] Lobby data host = 11000010246c918
16:25:34.132 [Lua] Lobby data game_mode = adventure
16:25:34.132 [Lua] Lobby data is_private = true
16:25:34.132 [Lua] Lobby data level_key = farmlands
16:25:34.132 [Lua] Lobby data player_slot_1 = 0:0
16:25:34.133 [Lua] Lobby data selected_level_key = farmlands
16:25:34.133 [Lua] Lobby data quick_game = false
16:25:34.133 [Lua] Lobby data matchmaking = false
16:25:34.133 [Lua] Lobby data difficulty = hard
16:25:34.133 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:34.133 [Lua] Lobby data num_players = 1
16:25:34.133 [Lua] Lobby data player_slot_5 = 0:0
16:25:34.133 [Lua] Lobby data player_slot_2 = 0:0
16:25:34.133 [Lua] Lobby data country_code = US
16:25:34.133 [Lua] Lobby data player_slot_3 = 0:0
16:25:34.133 [Lua] Lobby data eac_authorized = true
16:25:34.133 [Lua] Set lobby end.
16:25:34.133 [Flow] Spawned:c_barrel_socket
16:25:34.134 [Lua] CurrentConflictSettings default
16:25:34.134 [Lua] [ConflictDirector] conflict_director is ai_ready
16:25:34.146 [Lua] This levels contains no crossroads
16:25:34.146 [Lua] [LevelAnalysis] Injecting travel distances
16:25:34.163 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:25:34.163 [Lua] Forming navigation groups in one frame
16:25:34.163 [Lua] Forming navigation groups
16:25:34.182 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
16:25:34.408 [Lua] NavigationGroupManager -> calulation time B: 0.22699999999986176
16:25:34.408 [Lua] number of nav groups: 396
16:25:34.411 [Lua] number of refined nav groups : 259
16:25:34.420 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258
16:25:34.420 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.882923935096423 Normalized coefficient: 1.2225485518153925
16:25:34.421 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.511824165813021 Normalized coefficient: 1.258809250455651
16:25:34.421 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.515686597536554 Normalized coefficient: 1.2584207727844545
16:25:34.421 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.3546886506575708 Normalized coefficient: 1.3460800953300525
16:25:34.422 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:25:34.422 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:25:34.422 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
16:25:34.422 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
16:25:34.422 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
16:25:34.428 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
16:25:34.428 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.3297786712646 meters.
16:25:34.428 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:25:34.428 [Lua] [LevelAnalysis]
16:25:34.428 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:25:34.428 [Lua] [LevelAnalysis]
16:25:34.428 [Lua] [LevelAnalysis] Terror events added:
16:25:34.428 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
16:25:34.428 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
16:25:34.428 [Lua] NORMAL PATROL MAIN PATH 222.04362487792969
16:25:34.428 [Lua] [waypoints] = table
16:25:34.428 [Lua] [astar_points] = table
16:25:34.428 [Lua] [travel_dist] = 222.04361689090729 (number)
16:25:34.428 [Lua] [one_directional] = false (boolean)
16:25:34.428 [Lua] [id] = boss_6 (string)
16:25:34.428 [Lua] ----> using boss spline path!
16:25:34.432 [Lua] Adding main path event: Vector3Box(194.24, -142.068, 4.46658) boss_event_spline_patrol 45 table: 00000000113CF688
16:25:34.433 [Lua] [LevelAnalysis] Level path distance: 1312.3297786712646
16:25:34.433 [Lua] [LevelAnalysis] num_event_places_f: 0.84155318578084315 , num_event_places: 0 , trailing_event_fraction: 0.84155318578084315 , num_events: 1
16:25:34.433 [Lua] [LevelAnalysis] Terror events added:
16:25:34.433 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:25:34.433 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.3297786712646 forbidden_dist: -1212.3297786712646
16:25:34.433 [Lua] [LevelAnalysis] wanted_distance: 407.16422749654498
16:25:34.437 [Lua] Adding main path event: Vector3Box(54.0202, -125.514, -4.92292) rare_event_loot_rat 45 table: 00000000113CFED0
16:25:34.437 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:25:34.440 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
16:25:34.445 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
16:25:34.445 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:25:34.445 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:25:34.462 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForEnterGame
16:25:34.462 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForGameObjectSync
16:25:34.463 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010246c918:2
16:25:34.463 [Lua] Set lobby begin:
16:25:34.463 [Lua] Lobby data twitch_enabled = false
16:25:34.463 [Lua] Lobby data power_level = 505
16:25:34.463 [Lua] Lobby data player_slot_6 = 0:0
16:25:34.463 [Lua] Lobby data unique_server_name = Davie
16:25:34.463 [Lua] Lobby data host = 11000010246c918
16:25:34.463 [Lua] Lobby data game_mode = adventure
16:25:34.464 [Lua] Lobby data is_private = true
16:25:34.464 [Lua] Lobby data level_key = farmlands
16:25:34.464 [Lua] Lobby data player_slot_1 = 0:0
16:25:34.464 [Lua] Lobby data selected_level_key = farmlands
16:25:34.464 [Lua] Lobby data quick_game = false
16:25:34.464 [Lua] Lobby data matchmaking = false
16:25:34.464 [Lua] Lobby data difficulty = hard
16:25:34.464 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:34.464 [Lua] Lobby data num_players = 1
16:25:34.464 [Lua] Lobby data player_slot_5 = 0:0
16:25:34.464 [Lua] Lobby data player_slot_2 = 0:0
16:25:34.464 [Lua] Lobby data country_code = US
16:25:34.464 [Lua] Lobby data player_slot_3 = 0:0
16:25:34.464 [Lua] Lobby data eac_authorized = true
16:25:34.464 [Lua] Set lobby end.
16:25:34.464 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:2, previous profile 0, profile 5]
16:25:34.464 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
16:25:34.464 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
16:25:34.466 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010246c918:3
16:25:34.466 [Lua] Set lobby begin:
16:25:34.466 [Lua] Lobby data twitch_enabled = false
16:25:34.466 [Lua] Lobby data power_level = 505
16:25:34.466 [Lua] Lobby data player_slot_6 = 0:0
16:25:34.466 [Lua] Lobby data unique_server_name = Davie
16:25:34.466 [Lua] Lobby data host = 11000010246c918
16:25:34.466 [Lua] Lobby data game_mode = adventure
16:25:34.466 [Lua] Lobby data is_private = true
16:25:34.466 [Lua] Lobby data level_key = farmlands
16:25:34.466 [Lua] Lobby data player_slot_1 = 0:0
16:25:34.466 [Lua] Lobby data selected_level_key = farmlands
16:25:34.466 [Lua] Lobby data quick_game = false
16:25:34.466 [Lua] Lobby data matchmaking = false
16:25:34.466 [Lua] Lobby data difficulty = hard
16:25:34.466 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:34.466 [Lua] Lobby data num_players = 1
16:25:34.466 [Lua] Lobby data player_slot_5 = 0:0
16:25:34.466 [Lua] Lobby data player_slot_2 = 0:0
16:25:34.466 [Lua] Lobby data country_code = US
16:25:34.466 [Lua] Lobby data player_slot_3 = 0:0
16:25:34.466 [Lua] Lobby data eac_authorized = true
16:25:34.466 [Lua] Set lobby end.
16:25:34.466 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:3, previous profile 0, profile 3]
16:25:34.466 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
16:25:34.467 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
16:25:34.468 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010246c918:4
16:25:34.468 [Lua] Set lobby begin:
16:25:34.468 [Lua] Lobby data twitch_enabled = false
16:25:34.468 [Lua] Lobby data power_level = 505
16:25:34.468 [Lua] Lobby data player_slot_6 = 0:0
16:25:34.468 [Lua] Lobby data unique_server_name = Davie
16:25:34.468 [Lua] Lobby data host = 11000010246c918
16:25:34.468 [Lua] Lobby data game_mode = adventure
16:25:34.468 [Lua] Lobby data is_private = true
16:25:34.468 [Lua] Lobby data level_key = farmlands
16:25:34.468 [Lua] Lobby data player_slot_1 = 0:0
16:25:34.468 [Lua] Lobby data selected_level_key = farmlands
16:25:34.468 [Lua] Lobby data quick_game = false
16:25:34.468 [Lua] Lobby data matchmaking = false
16:25:34.468 [Lua] Lobby data difficulty = hard
16:25:34.468 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:25:34.469 [Lua] Lobby data num_players = 1
16:25:34.469 [Lua] Lobby data player_slot_5 = 0:0
16:25:34.469 [Lua] Lobby data player_slot_2 = 0:0
16:25:34.469 [Lua] Lobby data country_code = US
16:25:34.469 [Lua] Lobby data player_slot_3 = 0:0
16:25:34.469 [Lua] Lobby data eac_authorized = true
16:25:34.469 [Lua] Set lobby end.
16:25:34.469 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:4, previous profile 0, profile 1]
16:25:34.469 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
16:25:34.469 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
16:25:34.479 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:2 my_peer_id:11000010246c918
16:25:34.479 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:3 my_peer_id:11000010246c918
16:25:34.479 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:4 my_peer_id:11000010246c918
16:25:34.856 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForGameObjectSync
16:25:34.856 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForPlayers
16:25:34.863 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:2 my_peer_id:11000010246c918
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:3 my_peer_id:11000010246c918
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:4 my_peer_id:11000010246c918
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
16:25:34.863 [Lua] [LOCAL RPC] rpc_game_started
16:25:34.865 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForPlayers
16:25:34.865 [Lua] [PeerSM] 11000010246c918 :: on_enter SpawningPlayer
16:25:35.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:25:35.023 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:25:35.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
16:25:35.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
16:25:35.678 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
16:25:35.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
16:25:35.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
16:25:35.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
16:25:35.982 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:25:36.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:25:36.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:25:36.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
16:25:37.103 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
16:25:37.103 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
16:25:37.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
16:25:37.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
16:25:37.250 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
16:25:37.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
16:25:37.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
16:25:37.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
16:25:37.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
16:25:37.915 [Window] Window => active
16:25:38.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
16:25:38.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
16:25:38.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
16:25:38.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
16:25:38.034 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
16:25:38.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
16:25:38.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
16:25:38.159 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
16:25:38.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
16:25:39.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
16:25:39.047 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
16:25:39.048 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
16:25:39.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
16:25:39.161 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
16:25:39.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
16:25:39.452 [Window] Window => inactive
16:25:39.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
16:25:39.535 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
16:25:39.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
16:25:39.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
16:25:39.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
16:25:39.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
16:25:40.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
16:25:40.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
16:25:40.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:25:40.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:25:40.189 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:25:40.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:25:41.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:25:41.048 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:25:41.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:25:41.299 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:25:41.299 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:25:41.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:25:41.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:25:41.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:25:41.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:25:41.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:25:41.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:25:41.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
16:25:42.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
16:25:42.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
16:25:42.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:25:42.486 [Window] Window => active
16:25:42.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:25:42.489 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:25:42.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:25:42.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:25:42.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:25:42.969 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
16:25:42.974 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
16:25:42.977 [Lua] [PeerSM] 11000010246c918 :: on_exit SpawningPlayer
16:25:42.977 [Lua] [PeerSM] 11000010246c918 :: on_enter InGame
16:25:42.978 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010246c918 2
16:25:42.981 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:25:42.981 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
16:25:42.982 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010246c918 3
16:25:42.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:25:42.984 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
16:25:42.984 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010246c918 4
16:25:42.986 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:25:42.987 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
16:25:42.991 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
16:25:42.991 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(293.711, -321.175, 1.60056) Vector4(0.042133, 0.01129, -0.173482, -0.983871) true 100 100 1 1 1
16:25:42.991 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010246c918, 4, Vector3(293.711, -321.175, 1.60056), Vector4(0.042133, 0.01129, -0.173482, -0.983871))
16:25:42.991 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:25:42.993 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:25:42.993 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:25:42.993 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
16:25:42.993 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
16:25:42.996 [Lua] Switching ConflictSettings: to: skaven
16:25:42.996 [Lua] pacing=default
16:25:42.996 [Lua] roaming=nil
16:25:42.996 [Lua] specials=skaven
16:25:42.996 [Lua] debug_color=orange
16:25:42.996 [Lua] pack_spawning=skaven
16:25:42.996 [Lua] disabled=false
16:25:42.996 [Lua] boss=skaven
16:25:42.996 [Lua] horde=default
16:25:42.996 [Lua] name=skaven
16:25:42.996 [Lua] intensity=default
16:25:42.996 [Lua] ---
16:26:02.086 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:26:02.094 [Lua] Spline already found!
16:26:06.673 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:26:06.683 [Lua] Spline already found!
16:26:08.026 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:26:08.036 [Lua] Spline already found!
16:26:09.623 [Lua] [LOCAL RPC] rpc_ping_unit 68 39 false
16:26:12.276 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:26:12.286 [Lua] Spline already found!
16:26:16.072 [Lua] Players are leaving the safe zone
16:26:17.707 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 10 25
16:26:20.737 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 9 22
16:26:20.750 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 19 21
16:26:20.811 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 11 17
16:26:28.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x3a5ea, position: 0
16:26:31.053 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:26:31.065 [Lua] Spline already found!
16:26:42.578 [EACServer] [Cerberus] [Backend] Connection established.
16:26:49.088 [Lua] Switching ConflictSettings: to: chaos
16:26:49.088 [Lua] pacing=chaos
16:26:49.088 [Lua] roaming=nil
16:26:49.088 [Lua] specials=chaos
16:26:49.088 [Lua] debug_color=purple
16:26:49.088 [Lua] pack_spawning=chaos
16:26:49.088 [Lua] disabled=false
16:26:49.088 [Lua] boss=chaos
16:26:49.088 [Lua] horde=chaos
16:26:49.088 [Lua] name=chaos
16:26:49.088 [Lua] intensity=default
16:26:49.088 [Lua] ---
16:26:51.530 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 10 23
16:26:52.622 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:26:52.635 [Lua] Spline already found!
16:27:00.236 [Lua] main path terror event triggered: boss_event_spline_patrol
16:27:00.236 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
16:27:00.252 [Lua] > starting new spline, using new navbot: standard , id: boss_6
16:27:00.277 [Lua] > continuing spline boss_6 index: 2
16:27:00.304 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:27:00.304 [Lua] > continuing spline boss_6 index: 3
16:27:00.322 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:27:00.322 [Lua] > continuing spline boss_6 index: 4
16:27:00.333 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:27:00.334 [Lua] > continuing spline boss_6 index: 5
16:27:00.358 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:27:00.358 [Lua] > continuing spline boss_6 index: 6
16:27:00.371 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:27:00.371 [Lua] > continuing spline boss_6 index: 7
16:27:00.383 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:27:00.383 [Lua] > continuing spline boss_6 index: 8
16:27:00.396 [Lua] > spline completed boss_6
16:27:00.396 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:27:03.423 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 241604 0
16:27:05.330 [Lua] Time for new HOOORDE! multi_first_wave
16:27:05.330 [Lua] horde requested: vector_blob
16:27:05.330 [Lua] wants to spawn behind within distance: 60
16:27:05.330 [Lua] Horde spawn position is within line of sight of players, aborting
16:27:05.330 [Lua] could not, tries to spawnahead
16:27:05.331 [Lua] managed to spawn 21/21 horde enemies
16:27:05.331 [Lua] vector blob horde has started
16:27:05.338 [Lua] MUSIC: explore -> pre_horde
16:27:11.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:27:12.077 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:27:12.077 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:27:12.077 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:27:12.077 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:27:12.253 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:27:13.027 [Lua] MUSIC: pre_horde -> horde
16:27:16.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 71207
16:27:17.415 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
16:27:17.415 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:27:17.415 [Lua] horde requested: vector_blob
16:27:17.415 [Lua] wants to spawn ahead within distance: 60
16:27:17.415 [Lua] could not, tries to spawnbehind
16:27:17.415 [Lua] managed to spawn 21/21 horde enemies
16:27:17.415 [Lua] vector blob horde has started
16:27:22.839 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:27:23.195 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:27:25.680 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:27:25.787 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:27:26.476 [Lua] HORDE: last wave, reset to standard horde delay
16:27:26.476 [Lua] Time for new HOOORDE! multi_last_wave
16:27:26.476 [Lua] horde requested: vector_blob
16:27:26.476 [Lua] wants to spawn ahead within distance: 60
16:27:26.476 [Lua] managed to spawn 23/23 horde enemies
16:27:26.476 [Lua] vector blob horde has started
16:27:32.683 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:27:32.695 [Lua] Horde killed: ?
16:27:35.037 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:27:41.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 71207
16:27:42.908 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:27:43.833 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:27:48.354 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:27:48.354 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:27:48.354 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:27:48.354 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:27:52.964 [Lua] MUSIC: horde -> explore
16:27:53.321 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 1 10 33
16:27:55.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:27:55.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:27:55.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:27:56.701 [Lua] Horde killed: ?
16:28:02.887 [Lua] Horde killed: ?
16:28:14.811 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:28:23.841 [Lua] [ChatManager][1]System: Davie picked up a Tome
16:28:28.598 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 4 11 17
16:28:32.918 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:28:32.929 [Lua] Spline already found!
16:28:32.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x3e6b6, position: 0
16:28:33.988 [Lua] Switching ConflictSettings: to: skaven
16:28:33.988 [Lua] pacing=default
16:28:33.988 [Lua] roaming=nil
16:28:33.988 [Lua] specials=skaven
16:28:33.988 [Lua] debug_color=orange
16:28:33.988 [Lua] pack_spawning=skaven
16:28:33.988 [Lua] disabled=false
16:28:33.988 [Lua] boss=skaven
16:28:33.988 [Lua] horde=default
16:28:33.988 [Lua] name=skaven
16:28:33.988 [Lua] intensity=default
16:28:33.988 [Lua] ---
16:28:35.041 [Lua] Switching ConflictSettings: to: chaos
16:28:35.041 [Lua] pacing=chaos
16:28:35.041 [Lua] roaming=nil
16:28:35.041 [Lua] specials=chaos
16:28:35.041 [Lua] debug_color=purple
16:28:35.041 [Lua] pack_spawning=chaos
16:28:35.041 [Lua] disabled=false
16:28:35.041 [Lua] boss=chaos
16:28:35.042 [Lua] horde=chaos
16:28:35.042 [Lua] name=chaos
16:28:35.042 [Lua] intensity=default
16:28:35.042 [Lua] ---
16:28:36.006 [Lua] Switching ConflictSettings: to: skaven
16:28:36.006 [Lua] pacing=default
16:28:36.006 [Lua] roaming=nil
16:28:36.006 [Lua] specials=skaven
16:28:36.006 [Lua] debug_color=orange
16:28:36.006 [Lua] pack_spawning=skaven
16:28:36.006 [Lua] disabled=false
16:28:36.006 [Lua] boss=skaven
16:28:36.006 [Lua] horde=default
16:28:36.006 [Lua] name=skaven
16:28:36.006 [Lua] intensity=default
16:28:36.006 [Lua] ---
16:28:40.820 [Window] Window => inactive
16:28:42.327 [Window] Window => active
16:28:42.724 [EACServer] [Cerberus] [Backend] Disconnected.
16:28:43.766 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 9
16:28:44.018 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 7
16:28:44.386 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 6
16:28:49.839 [Window] Window => inactive
16:28:52.505 [Window] Window => active
16:28:59.099 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:28:59.107 [Lua] Spline already found!
16:29:01.358 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:29:01.368 [Lua] Spline already found!
16:29:02.907 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:29:02.907 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:29:02.907 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:29:02.907 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:29:07.785 [Lua] [LOCAL RPC] rpc_ping_unit 68 269 false
16:29:08.472 [Window] Window => inactive
16:29:10.534 [Window] Window => active
16:29:10.968 [Lua] [IngameUI] menu view on_enter ingame_menu
16:29:12.094 [Lua] [IngameUI] menu view on_exit ingame_menu
16:29:12.094 [Lua] [IngameUI] menu view on_enter options_view
16:29:13.667 [Lua] [IngameUI] menu view on_exit options_view
16:29:13.668 [Lua] [IngameUI] menu view on_enter ingame_menu
16:29:13.846 [Lua] [IngameUI] menu view on_exit ingame_menu
16:29:16.942 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:29:16.957 [Lua] Spline already found!
16:29:21.850 [Window] Window => inactive
16:29:22.622 [Window] Window => active
16:29:22.901 [Lua] [IngameUI] menu view on_enter ingame_menu
16:29:23.873 [Lua] [IngameUI] menu view on_exit ingame_menu
16:29:23.873 [Lua] [IngameUI] menu view on_enter options_view
16:29:28.318 [Network] Setting artificial MTU limit to 65536
16:29:28.318 [Save] Saving `save_data`
16:29:28.321 [Save] Save done
16:29:28.902 [Lua] [IngameUI] menu view on_exit options_view
16:29:28.902 [Lua] [IngameUI] menu view on_enter ingame_menu
16:29:29.440 [Lua] [IngameUI] menu view on_exit ingame_menu
16:29:31.935 [Lua] fence jumping
16:29:34.794 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:29:34.808 [Lua] Spline already found!
16:29:36.309 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:29:36.309 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:29:36.852 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 259441 0
16:29:38.943 [Lua] [LOCAL RPC] rpc_disable_locomotion 66 false 1
16:29:40.078 [Lua] fence jumping
16:29:40.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x3f6b3, position: 0
16:29:42.909 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 259965 0
16:29:42.934 [Lua] [LOCAL RPC] rpc_disable_locomotion 68 false 1
16:29:49.049 [Lua] main path terror event triggered: rare_event_loot_rat
16:29:49.049 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
16:29:50.518 [Lua] [LOCAL RPC] rpc_ping_unit 68 313 false
16:29:53.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x3f9bc, position: 0
16:29:54.488 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:29:55.748 [Lua] [LOCAL RPC] rpc_ping_unit 68 307 false
16:29:58.436 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 18 27
16:29:58.490 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 19 26
16:29:59.654 [Lua] [LOCAL RPC] rpc_ping_unit 68 316 false
16:30:00.269 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 22 24
16:30:08.457 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:30:10.160 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:30:10.314 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:30:19.428 [Lua] [LOCAL RPC] rpc_ping_unit 68 321 false
16:30:29.094 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:30:33.794 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 2
16:30:35.678 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
16:30:36.208 [Lua] [ChatManager][1]System: Davie discarded a Tome
16:30:36.214 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(16.2751, -120.516, 6.71422) Vector4(0.053872, -0.00208, 0.866334, 0.496546) 4
16:30:37.380 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
16:30:40.064 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:30:40.075 [Lua] Spline already found!
16:30:42.616 [Lua] [LOCAL RPC] rpc_ping_unit 68 341 false
16:30:43.349 [EACServer] [Cerberus] [Backend] Connection established.
16:30:51.987 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:30:51.987 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:30:51.987 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:30:51.987 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:30:57.334 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:30:57.345 [Lua] Spline already found!
16:31:03.389 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:31:03.403 [Lua] Spline already found!
16:31:08.729 [Lua] Switching ConflictSettings: to: chaos
16:31:08.729 [Lua] pacing=chaos
16:31:08.729 [Lua] roaming=nil
16:31:08.729 [Lua] specials=chaos
16:31:08.729 [Lua] debug_color=purple
16:31:08.729 [Lua] pack_spawning=chaos
16:31:08.729 [Lua] disabled=false
16:31:08.729 [Lua] boss=chaos
16:31:08.729 [Lua] horde=chaos
16:31:08.729 [Lua] name=chaos
16:31:08.729 [Lua] intensity=default
16:31:08.729 [Lua] ---
16:31:08.872 [Lua] [LOCAL RPC] rpc_ping_unit 68 343 false
16:31:17.002 [Lua] Destroying unit - ai got stuck chaos_marauder 1 10 11
16:31:18.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x40fd0, position: 0
16:31:25.589 [Lua] ready to jump failed
16:31:33.290 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:31:33.487 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:31:36.301 [Lua] fence jumping
16:31:37.450 [Lua] ready to jump failed
16:31:38.473 [Lua] fence jumping
16:31:40.881 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 268022 0
16:31:43.102 [Lua] [LOCAL RPC] rpc_disable_locomotion 64 false 1
16:32:20.992 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:32:20.992 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:32:24.577 [Lua] [LOCAL RPC] rpc_spawn_pickup 20 Vector3(-141.448, -71.164, -0.218) Vector4(0, 0, 0.5, -0.866025) 4
16:32:37.404 [Lua] TerrorEventMixer.start_event: farmlands_rat_ogre
16:32:37.413 [Lua] Boss gave [Unit '#ID[603456073f7ec0ee]'] initial aggro
16:32:38.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:38.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:38.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:38.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:38.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:38.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:38.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:38.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:43.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:43.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:43.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:32:43.491 [EACServer] [Cerberus] [Backend] Disconnected.
16:32:49.262 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:32:49.262 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:32:49.262 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:32:49.262 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:32:54.892 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
16:32:59.297 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 398 projectile 68
16:32:59.476 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 272371 0
16:32:59.486 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 398 start_beam 68
16:33:00.265 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a41, playing_id: 0x42822, position: 0
16:33:00.949 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 398 stop_beam 68
16:33:06.981 [Lua] Time for new HOOORDE! multi_first_wave
16:33:06.981 [Lua] horde requested: vector_blob
16:33:06.981 [Lua] wants to spawn ahead within distance: 60
16:33:06.981 [Lua] managed to spawn 22/22 horde enemies
16:33:06.981 [Lua] vector blob horde has started
16:33:06.988 [Lua] MUSIC: explore -> pre_horde
16:33:07.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:33:07.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:33:07.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:33:07.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 4537872
16:33:07.780 [Lua] [ChatManager][1]System: Davie picked up a Loot Die
16:33:07.786 [Lua] [LOCAL RPC] rpc_request_mission 36
16:33:07.786 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
16:33:17.610 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:33:20.837 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:33:31.198 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 0000000010C66408 table: 0000000010C66450 table: 0000000010C664A0 table: 0000000010C664E8 27 0 0 6 630 5
16:33:31.291 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
16:33:31.291 [Flow] Socket 1 occupied
16:33:31.291 [Lua] [flow:Sockets occupied:] float=1.000000
16:33:31.291 [Flow] Objective unit hit socket:true
16:33:34.310 [Flow] Destroyed:c_barrel_socket
16:33:36.502 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 2 29
16:33:37.308 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
16:33:37.308 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:33:37.308 [Lua] horde requested: vector_blob
16:33:37.308 [Lua] wants to spawn ahead within distance: 60
16:33:37.308 [Lua] managed to spawn 21/21 horde enemies
16:33:37.308 [Lua] vector blob horde has started
16:33:38.013 [Lua] MUSIC: pre_horde -> horde
16:33:38.034 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:33:39.174 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:33:40.587 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:33:41.134 [Lua] [ChatManager][1]System: Davie picked up a Grimoire
16:33:41.689 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:33:57.721 [Lua] HORDE: last wave, reset to standard horde delay
16:33:57.721 [Lua] Time for new HOOORDE! multi_last_wave
16:33:57.721 [Lua] horde requested: vector_blob
16:33:57.721 [Lua] wants to spawn ahead within distance: 60
16:33:57.721 [Lua] managed to spawn 21/21 horde enemies
16:33:57.721 [Lua] vector blob horde has started
16:34:03.811 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:34:03.811 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:34:03.812 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:34:03.812 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:34:09.304 [Lua] Horde killed: ?
16:34:19.052 [Lua] MUSIC: horde -> explore
16:34:19.385 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:34:19.385 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:34:19.385 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:34:19.385 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:34:19.841 [Lua] Horde killed: ?
16:34:19.989 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:34:20.075 [Lua] Horde killed: ?
16:34:44.239 [EACServer] [Cerberus] [Backend] Connection established.
16:34:49.081 [Lua] [ChatManager][1]System: Davie picked up a Tome
16:34:59.218 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:34:59.229 [Lua] Spline already found!
16:35:02.175 [Lua] [LOCAL RPC] rpc_ping_unit 68 435 false
16:35:02.540 [Lua] simple los failed
16:35:20.331 [Window] Window => inactive
16:35:21.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
16:35:34.579 [Window] Window => active
16:35:40.941 [Lua] Time for new HOOORDE! multi_first_wave
16:35:40.941 [Lua] horde requested: vector_blob
16:35:40.941 [Lua] wants to spawn ahead within distance: 60
16:35:40.941 [Lua] managed to spawn 21/21 horde enemies
16:35:40.941 [Lua] vector blob horde has started
16:35:40.952 [Lua] MUSIC: explore -> pre_horde
16:36:00.581 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
16:36:00.581 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:36:00.581 [Lua] horde requested: vector_blob
16:36:00.581 [Lua] wants to spawn ahead within distance: 60
16:36:00.581 [Lua] managed to spawn 21/21 horde enemies
16:36:00.581 [Lua] vector blob horde has started
16:36:02.119 [Lua] MUSIC: pre_horde -> horde
16:36:26.061 [Lua] HORDE: last wave, reset to standard horde delay
16:36:26.061 [Lua] Time for new HOOORDE! multi_last_wave
16:36:26.061 [Lua] horde requested: vector_blob
16:36:26.061 [Lua] wants to spawn ahead within distance: 60
16:36:26.061 [Lua] managed to spawn 21/21 horde enemies
16:36:26.061 [Lua] vector blob horde has started
16:36:36.419 [Lua] Horde killed: ?
16:36:40.782 [Lua] Horde killed: ?
16:36:42.366 [Lua] [LOCAL RPC] rpc_ping_unit 68 439 false
16:36:44.379 [EACServer] [Cerberus] [Backend] Disconnected.
16:36:45.746 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
16:36:46.365 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:36:46.365 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:36:46.365 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:36:46.365 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:36:55.733 [Lua] MUSIC: horde -> explore
16:36:57.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:36:57.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:36:57.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:36:57.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:36:59.485 [Lua] [LOCAL RPC] rpc_increment_stat 17
16:36:59.485 [Lua] Incremented stat warpfire_kill_before_shooting
16:37:02.558 [Lua] Horde killed: ?
16:37:25.328 [Lua] [LOCAL RPC] rpc_increment_stat 14
16:37:25.328 [Lua] Incremented stat globadier_kill_before_throwing
16:37:25.328 [Lua] [LOCAL RPC] rpc_increment_stat 15
16:37:25.328 [Lua] Incremented stat globadier_kill_during_suicide
16:37:26.015 [Window] Window => inactive
16:37:28.204 [Window] Window => active
16:37:31.478 [Window] Window => inactive
16:37:32.027 [Window] Window => active
16:37:32.814 [Window] Window => inactive
16:37:33.228 [Lua] Switching ConflictSettings: to: skaven
16:37:33.228 [Lua] pacing=default
16:37:33.228 [Lua] roaming=nil
16:37:33.228 [Lua] specials=skaven
16:37:33.228 [Lua] debug_color=orange
16:37:33.228 [Lua] pack_spawning=skaven
16:37:33.228 [Lua] disabled=false
16:37:33.228 [Lua] boss=skaven
16:37:33.228 [Lua] horde=default
16:37:33.228 [Lua] name=skaven
16:37:33.228 [Lua] intensity=default
16:37:33.228 [Lua] ---
16:37:33.957 [Window] Window => active
16:37:36.813 [Window] Window => inactive
16:37:37.865 [Window] Window => active
16:37:38.900 [Window] Window => inactive
16:38:08.707 [Window] Window => active
16:38:15.541 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:38:15.541 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:38:15.541 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:38:15.541 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:38:17.061 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:38:17.074 [Lua] Spline already found!
16:38:17.791 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:38:17.807 [Lua] Spline already found!
16:38:18.185 [Lua] fence jumping
16:38:18.628 [Lua] [LOCAL RPC] rpc_ping_unit 68 473 false
16:38:22.077 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 300777 0
16:38:22.100 [Lua] [LOCAL RPC] rpc_disable_locomotion 66 false 1
16:38:33.472 [Window] Window => inactive
16:38:35.611 [Window] Window => active
16:38:37.437 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:38:37.448 [Lua] Spline already found!
16:38:39.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x49ab4, position: 0
16:38:51.708 [Lua] [LOCAL RPC] rpc_ping_unit 68 498 false
16:38:53.802 [EACServer] [Cerberus] [Backend] Connection established.
16:38:58.327 [Lua] [LOCAL RPC] rpc_ping_unit 68 2 false
16:39:05.636 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
16:39:05.764 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 5 6 7
16:39:10.484 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:39:19.393 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:39:19.403 [Lua] Spline already found!
16:39:21.549 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:39:21.559 [Lua] Spline already found!
16:39:24.775 [Lua] Time for new HOOORDE! multi_first_wave
16:39:24.775 [Lua] horde requested: vector_blob
16:39:24.775 [Lua] wants to spawn behind within distance: 60
16:39:24.775 [Lua] Horde spawn position is within line of sight of players, aborting
16:39:24.775 [Lua] could not, tries to spawnahead
16:39:24.775 [Lua] managed to spawn 39/39 horde enemies
16:39:24.775 [Lua] vector blob horde has started
16:39:24.782 [Lua] MUSIC: explore -> pre_horde
16:39:27.654 [Window] Window => inactive
16:39:28.895 [Window] Window => active
16:39:32.822 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:39:33.734 [Lua] MUSIC: pre_horde -> horde
16:39:33.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x4a933, position: 0
16:39:34.800 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:39:34.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:39:38.845 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:39:38.845 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:39:39.788 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
16:39:39.788 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:39:39.788 [Lua] horde requested: vector_blob
16:39:39.788 [Lua] wants to spawn ahead within distance: 60
16:39:39.788 [Lua] managed to spawn 39/40 horde enemies
16:39:39.788 [Lua] vector blob horde has started
16:39:40.638 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:39:40.889 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:39:40.889 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:39:40.889 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:39:40.889 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:39:45.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:39:48.133 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:39:49.111 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:39:52.560 [Lua] Horde killed: ?
16:39:58.436 [Lua] MUSIC: horde -> explore
16:39:59.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:39:59.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:39:59.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:39:59.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:39:59.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:40:01.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 97882
16:40:01.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 97882
16:40:01.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 97882
16:40:02.314 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards
16:40:17.645 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome
16:40:17.650 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-98.2206, 176.33, 12.797) Vector4(0, 0, 0.941256, 0.337694) 4
16:40:18.456 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome
16:40:18.462 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-96.7791, 177.14, 12.797) Vector4(0, 0, 0.904354, -0.426783) 4
16:40:19.149 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
16:40:19.865 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
16:40:29.155 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:40:29.168 [Lua] Spline already found!
16:40:42.485 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:40:42.500 [Lua] Spline already found!
16:40:45.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:40:48.489 [Lua] [LOCAL RPC] rpc_ping_unit 68 156 false
16:40:53.201 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 42
16:40:55.502 [EACServer] [Cerberus] [Backend] Disconnected.
16:41:03.674 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:41:03.674 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:41:03.674 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:41:03.674 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:41:05.475 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01
16:41:05.574 [Lua] MUSIC: explore -> pre_horde
16:41:07.419 [Lua] Destroying unit - ai got stuck chaos_marauder 6 10 36
16:41:07.929 [Lua] [ChatManager][1]System: Davie picked up a Loot Die
16:41:07.937 [Lua] [LOCAL RPC] rpc_request_mission 36
16:41:07.937 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
16:41:08.478 [Lua] Destroying unit - ai got stuck chaos_marauder 2 13 35
16:41:08.607 [Lua] Destroying unit - ai got stuck chaos_marauder 4 7 34
16:41:12.220 [Window] Window => inactive
16:41:13.333 [Window] Window => active
16:41:25.423 [Window] Window => inactive
16:41:26.209 [Window] Window => active
16:41:26.881 [Lua] MUSIC: pre_horde -> horde
16:41:29.942 [Lua] event horde ends!
16:41:31.071 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:41:31.472 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:41:34.960 [Lua] event horde ends!
16:41:40.080 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:41:43.497 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:41:45.020 [Lua] event horde ends!
16:41:46.133 [Lua] Destroying unit since outside mesh or world
16:41:46.377 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 31
16:41:47.143 [Lua] Switching ConflictSettings: to: chaos_light
16:41:47.143 [Lua] pacing=chaos
16:41:47.143 [Lua] roaming=nil
16:41:47.143 [Lua] specials=chaos_light
16:41:47.143 [Lua] debug_color=purple
16:41:47.143 [Lua] pack_spawning=chaos_light
16:41:47.143 [Lua] disabled=false
16:41:47.143 [Lua] boss=chaos_light
16:41:47.143 [Lua] horde=chaos_light
16:41:47.143 [Lua] name=chaos_light
16:41:47.143 [Lua] intensity=default
16:41:47.143 [Lua] ---
16:41:48.151 [Lua] Switching ConflictSettings: to: skaven
16:41:48.151 [Lua] pacing=default
16:41:48.151 [Lua] roaming=nil
16:41:48.151 [Lua] specials=skaven
16:41:48.151 [Lua] debug_color=orange
16:41:48.151 [Lua] pack_spawning=skaven
16:41:48.151 [Lua] disabled=false
16:41:48.151 [Lua] boss=skaven
16:41:48.151 [Lua] horde=default
16:41:48.151 [Lua] name=skaven
16:41:48.151 [Lua] intensity=default
16:41:48.151 [Lua] ---
16:41:49.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:41:49.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 3064913
16:41:49.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 3064918
16:41:53.155 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:41:56.660 [Lua] event horde ends!
16:42:00.700 [Lua] Switching ConflictSettings: to: chaos_light
16:42:00.700 [Lua] pacing=chaos
16:42:00.700 [Lua] roaming=nil
16:42:00.700 [Lua] specials=chaos_light
16:42:00.700 [Lua] debug_color=purple
16:42:00.700 [Lua] pack_spawning=chaos_light
16:42:00.700 [Lua] disabled=false
16:42:00.700 [Lua] boss=chaos_light
16:42:00.700 [Lua] horde=chaos_light
16:42:00.700 [Lua] name=chaos_light
16:42:00.700 [Lua] intensity=default
16:42:00.700 [Lua] ---
16:42:07.467 [Lua] main_path_player_far_away_check started
16:42:08.417 [Lua] event horde ends!
16:42:08.446 [Lua] MUSIC: horde -> explore
16:42:10.664 [Lua] main_path_player_far_away_check started
16:42:13.059 [Lua] main_path_player_far_away_check started
16:42:16.536 [Flow] Level Flow Prisoner Event:Square Done
16:42:17.589 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards
16:42:19.064 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:42:19.064 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:42:19.064 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:42:19.064 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:42:25.543 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
16:42:25.547 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn
16:42:25.681 [Lua] MUSIC: explore -> pre_horde
16:42:28.235 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:42:37.974 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 00000000111CF898 table: 000000000FDCB5F0 table: 000000000FDCB640 table: 000000000FDCB688 27 0 1015.9596694987267 4 630 5
16:42:39.362 [Lua] MUSIC: pre_horde -> horde
16:42:49.934 [Lua] event horde ends!
16:42:53.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:42:53.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 3064913
16:42:53.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 3064918
16:43:00.199 [Lua] event horde ends!
16:43:02.285 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:43:02.817 [EACServer] [Cerberus] [Backend] Connection established.
16:43:10.299 [Lua] event horde ends!
16:43:20.529 [Lua] event horde ends!
16:43:20.558 [Lua] MUSIC: horde -> explore
16:43:20.991 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 18 66
16:43:21.203 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 22 65
16:43:21.240 [Lua] [LOCAL RPC] rpc_increment_stat 14
16:43:21.240 [Lua] Incremented stat globadier_kill_before_throwing
16:43:22.794 [Lua] MUSIC: explore -> pre_horde
16:43:22.977 [Lua] MUSIC: pre_horde -> horde
16:43:28.643 [Window] Window => inactive
16:43:31.025 [Window] Window => active
16:43:33.110 [Lua] Override Player Respawning respawns_sawmill false
16:43:33.110 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
16:43:33.110 [Flow] Level Flow Prisoner Event:Hay Barn Done
16:43:33.124 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square
16:43:34.789 [Window] Window => inactive
16:43:37.408 [Window] Window => active
16:43:44.899 [Lua] [LOCAL RPC] rpc_ping_unit 68 38 false
16:43:47.093 [Lua] event horde ends!
16:43:57.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:43:57.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 3064913
16:43:57.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 3064918
16:43:57.626 [Lua] event horde ends!
16:44:02.628 [Lua] event horde ends!
16:44:03.278 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:44:04.406 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:44:04.406 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:44:04.406 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:44:04.478 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:08.315 [Lua] Destroying unit - ai got stuck chaos_marauder 5 27 85
16:44:09.788 [Lua] Destroying unit - ai got stuck skaven_slave 3 61 84
16:44:10.422 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards
16:44:10.513 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door
16:44:11.606 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:12.262 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:12.364 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:12.799 [Lua] event horde ends!
16:44:14.739 [Lua] Destroying unit - ai got stuck chaos_raider 4 2 80
16:44:16.285 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 12 94
16:44:16.549 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 18 94
16:44:16.566 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 24 93
16:44:16.846 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 49 95
16:44:16.846 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 50 94
16:44:16.987 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 93
16:44:16.987 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 92
16:44:17.260 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 91
16:44:17.322 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 22 90
16:44:20.573 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 51 107
16:44:20.595 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 55 106
16:44:20.876 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 29 105
16:44:21.598 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 104
16:44:21.931 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
16:44:21.934 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill
16:44:21.976 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 16 103
16:44:22.109 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 52 102
16:44:22.668 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 10 100
16:44:22.824 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 53 99
16:44:23.026 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 98
16:44:23.113 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 33 97
16:44:23.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:44:24.349 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 78 95
16:44:24.676 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 75 94
16:44:24.676 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 76 93
16:44:24.859 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 37 92
16:44:24.860 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 38 91
16:44:24.860 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 40 90
16:44:24.992 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 77 89
16:44:25.149 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 39 88
16:44:25.149 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 41 87
16:44:25.254 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 72 86
16:44:25.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39c1a, position: 0
16:44:25.438 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 36 85
16:44:25.562 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 73 84
16:44:25.562 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 74 83
16:44:27.583 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:27.696 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 9 92
16:44:28.072 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 19 91
16:44:28.134 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:30.233 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:34.896 [Lua] event horde ends!
16:44:34.928 [Lua] event horde ends!
16:44:37.840 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:44:40.669 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 3 Vector3(-45.5763, 212.298, 6.13913) Vector4(-0, -0, -0, 0.95955) 4
16:44:40.669 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 10 Vector3(-45.1763, 212.298, 6.33913) Vector4(-0.632456, -0, -0.316228, 0.707107) 4
16:44:40.963 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:42.165 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:44:42.165 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:44:42.165 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:44:42.165 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:44:42.315 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:42.336 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:42.358 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:42.380 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:42.404 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:45.615 [Lua] [GameNetworkManager] destroying game object with go_id=65
16:44:46.192 [Lua] event horde ends!
16:44:48.376 [Flow] Level Flow Prisoner Event:Sawmill Done
16:44:48.390 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event
16:44:49.220 [Lua] event horde ends!
16:44:50.186 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:44:50.494 [Lua] Destroying unit - ai got stuck chaos_warrior 2 57 88
16:44:58.119 [Lua] Destroying unit - ai got stuck skaven_slave 2 33 104
16:44:59.339 [Lua] event horde ends!
16:45:02.061 [Lua] Destroying unit - ai got stuck skaven_slave 4 8 115
16:45:04.735 [EACServer] [Cerberus] [Backend] Disconnected.
16:45:07.866 [Lua] Destroying unit - ai got stuck chaos_marauder 6 70 127
16:45:09.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 90 128
16:45:10.727 [Lua] respawner: far ahead not found, using spawner behind
16:45:10.739 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 3 3 7030 1 1 1
16:45:10.739 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010246c918, 3)
16:45:10.740 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010246c918 3
16:45:10.741 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:45:10.741 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=804
16:45:10.756 [Lua] [LOCAL RPC] rpc_respawn_confirmed 3
16:45:12.837 [Lua] event horde ends!
16:45:13.999 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 13 127
16:45:14.051 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 23 126
16:45:14.488 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 125
16:45:14.563 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 20 124
16:45:14.589 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 28 123
16:45:14.615 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 34 122
16:45:14.980 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 114 121
16:45:15.006 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 120
16:45:15.452 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 109 112
16:45:16.777 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 44 111
16:45:16.777 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 47 110
16:45:16.898 [Lua] [LOCAL RPC] rpc_give_equipment 66 68 11 108 Vector3(54.477, 238.74, 8.55421)
16:45:17.050 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 42 109
16:45:17.301 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 45 108
16:45:17.705 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 15 107
16:45:18.206 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 35 106
16:45:19.850 [Lua] event horde ends!
16:45:21.461 [Lua] Complete level triggered.
16:45:21.461 [Lua] [NetworkServer] Entering post game
16:45:21.461 [Lua] [PeerSM] 11000010246c918 :: on_exit InGame
16:45:21.461 [Lua] [PeerSM] 11000010246c918 :: on_enter InPostGame
16:45:21.461 [Lua] gm_event_end_conditions_met true false
16:45:21.462 [Save] Saving `save_data`
16:45:21.465 [Save] Save done
16:45:21.465 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:45:21.465 [Lua] Game won
16:45:21.466 [Lua] generate_backend_stats 11000010246c918:1
16:45:21.467 [Lua] PlayFabMirror:_commit_internal nil
16:45:21.467 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 25
16:45:21.467 [Save] Saving `save_data`
16:45:21.467 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:45:21.471 [Lua] MUSIC: horde -> won
16:45:21.476 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 25 7
16:45:21.479 [Save] Save done
16:45:21.487 [Lua] Complete level triggered.
16:45:21.508 [Lua] Complete level triggered.
16:45:21.529 [Lua] Complete level triggered.
16:45:21.551 [Lua] Complete level triggered.
16:45:21.571 [Lua] Complete level triggered.
16:45:21.592 [Lua] Complete level triggered.
16:45:21.613 [Lua] Complete level triggered.
16:45:21.632 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
16:45:21.639 [Lua] Complete level triggered.
16:45:21.656 [Lua] Complete level triggered.
16:45:21.677 [Lua] Complete level triggered.
16:45:23.681 [Window] Window => inactive
16:45:26.540 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
16:45:26.540 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 25
16:45:27.373 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 25
16:45:27.376 [Lua] commit result success 13
16:45:27.376 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 26
16:45:27.376 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
16:45:27.398 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 26 8
16:45:28.256 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
16:45:28.256 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 26
16:45:34.804 [Lua] ConflictDirector - destroy all units
16:45:34.822 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
16:45:34.852 [Lua] TRANSITION nil nil inn_level
16:45:34.852 [Lua] Transition type "inn_level", is server: true
16:45:34.852 [Lua] [NetworkServer] Current level key inn_level
16:45:34.852 [Lua] [LevelTransitionHandler] Generated new level_seed: 7308161
16:45:34.852 [Lua] [GameNetworkManager] Leaving game...
16:45:34.852 [Lua] [GameNetworkManager] Shutting down game session host.
16:45:34.852 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:45:34.852 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:45:34.852 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1189.88
16:45:34.913 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:45:36.735 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:45:36.742 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
16:45:36.742 [Lua] Clearing all global lookup lists
16:45:36.742 [Lua] [EquipmentUI] - Destroy
16:45:36.742 [Lua] [GamePadEquipmentUI] - Destroy
16:45:36.742 [Lua] [AbilityUI] - Destroy
16:45:36.742 [Lua] [GamePadAbilityUI] - Destroy
16:45:36.742 [Lua] [IngamePlayerListUI] - Destroy
16:45:36.743 [Lua] [IngameUI] destroy
16:45:36.925 [Lua] [Managers] Destroying state managers...
16:45:36.925 [Lua] PlayerManager:remove_player peer_id=11000010246c918 2
16:45:36.925 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010246c918:2
16:45:36.925 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:5 my_peer_id:11000010246c918
16:45:36.925 [Lua] Set lobby begin:
16:45:36.925 [Lua] Lobby data twitch_enabled = false
16:45:36.925 [Lua] Lobby data power_level = 505
16:45:36.925 [Lua] Lobby data player_slot_6 = 0:0
16:45:36.925 [Lua] Lobby data unique_server_name = Davie
16:45:36.925 [Lua] Lobby data host = 11000010246c918
16:45:36.925 [Lua] Lobby data game_mode = adventure
16:45:36.925 [Lua] Lobby data is_private = true
16:45:36.925 [Lua] Lobby data level_key = farmlands
16:45:36.925 [Lua] Lobby data player_slot_1 = 0:0
16:45:36.925 [Lua] Lobby data selected_level_key = farmlands
16:45:36.925 [Lua] Lobby data quick_game = false
16:45:36.925 [Lua] Lobby data matchmaking = false
16:45:36.925 [Lua] Lobby data difficulty = hard
16:45:36.925 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:45:36.925 [Lua] Lobby data num_players = 1
16:45:36.925 [Lua] Lobby data player_slot_5 = 0:0
16:45:36.926 [Lua] Lobby data player_slot_2 = 0:0
16:45:36.926 [Lua] Lobby data country_code = US
16:45:36.926 [Lua] Lobby data player_slot_3 = 0:0
16:45:36.926 [Lua] Lobby data eac_authorized = true
16:45:36.926 [Lua] Set lobby end.
16:45:36.926 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
16:45:36.926 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
16:45:36.926 [Lua] PlayerManager:remove_player peer_id=11000010246c918 3
16:45:36.926 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010246c918:3
16:45:36.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:6 my_peer_id:11000010246c918
16:45:36.926 [Lua] Set lobby begin:
16:45:36.926 [Lua] Lobby data twitch_enabled = false
16:45:36.926 [Lua] Lobby data power_level = 505
16:45:36.926 [Lua] Lobby data player_slot_6 = 0:0
16:45:36.926 [Lua] Lobby data unique_server_name = Davie
16:45:36.926 [Lua] Lobby data host = 11000010246c918
16:45:36.926 [Lua] Lobby data game_mode = adventure
16:45:36.926 [Lua] Lobby data is_private = true
16:45:36.926 [Lua] Lobby data level_key = farmlands
16:45:36.926 [Lua] Lobby data player_slot_1 = 0:0
16:45:36.926 [Lua] Lobby data selected_level_key = farmlands
16:45:36.926 [Lua] Lobby data quick_game = false
16:45:36.926 [Lua] Lobby data matchmaking = false
16:45:36.926 [Lua] Lobby data difficulty = hard
16:45:36.926 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:45:36.926 [Lua] Lobby data num_players = 1
16:45:36.926 [Lua] Lobby data player_slot_5 = 0:0
16:45:36.926 [Lua] Lobby data player_slot_2 = 0:0
16:45:36.926 [Lua] Lobby data country_code = US
16:45:36.927 [Lua] Lobby data player_slot_3 = 0:0
16:45:36.927 [Lua] Lobby data eac_authorized = true
16:45:36.927 [Lua] Set lobby end.
16:45:36.927 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
16:45:36.927 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
16:45:36.927 [Lua] PlayerManager:remove_player peer_id=11000010246c918 4
16:45:36.927 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010246c918:4
16:45:36.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:7 my_peer_id:11000010246c918
16:45:36.927 [Lua] Set lobby begin:
16:45:36.927 [Lua] Lobby data twitch_enabled = false
16:45:36.927 [Lua] Lobby data power_level = 505
16:45:36.927 [Lua] Lobby data player_slot_6 = 0:0
16:45:36.927 [Lua] Lobby data unique_server_name = Davie
16:45:36.927 [Lua] Lobby data host = 11000010246c918
16:45:36.927 [Lua] Lobby data game_mode = adventure
16:45:36.927 [Lua] Lobby data is_private = true
16:45:36.927 [Lua] Lobby data level_key = farmlands
16:45:36.927 [Lua] Lobby data player_slot_1 = 0:0
16:45:36.927 [Lua] Lobby data selected_level_key = farmlands
16:45:36.927 [Lua] Lobby data quick_game = false
16:45:36.927 [Lua] Lobby data matchmaking = false
16:45:36.927 [Lua] Lobby data difficulty = hard
16:45:36.927 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:45:36.927 [Lua] Lobby data num_players = 1
16:45:36.927 [Lua] Lobby data player_slot_5 = 0:0
16:45:36.927 [Lua] Lobby data player_slot_2 = 0:0
16:45:36.927 [Lua] Lobby data country_code = US
16:45:36.927 [Lua] Lobby data player_slot_3 = 0:0
16:45:36.927 [Lua] Lobby data eac_authorized = true
16:45:36.928 [Lua] Set lobby end.
16:45:36.928 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
16:45:36.928 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
16:45:36.945 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:45:36.945 [Lua] [PeerSM] 11000010246c918 :: on_exit InPostGame
16:45:36.945 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
16:45:36.945 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
16:45:36.945 [Lua] [Matchmaking] unregister rpcs
16:45:36.945 [Lua] [Gamestate] Enter state StateLoading
16:45:36.948 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:45:36.948 [Lua] [Matchmaking] register rpcs
16:45:36.948 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:45:36.948 [Lua] Set lobby begin:
16:45:36.948 [Lua] Lobby data twitch_enabled = false
16:45:36.948 [Lua] Lobby data power_level = 0
16:45:36.948 [Lua] Lobby data player_slot_6 = 0:0
16:45:36.948 [Lua] Lobby data unique_server_name = Davie
16:45:36.948 [Lua] Lobby data host = 11000010246c918
16:45:36.948 [Lua] Lobby data game_mode = adventure
16:45:36.948 [Lua] Lobby data is_private = true
16:45:36.948 [Lua] Lobby data level_key = farmlands
16:45:36.948 [Lua] Lobby data player_slot_1 = 0:0
16:45:36.948 [Lua] Lobby data selected_level_key = farmlands
16:45:36.948 [Lua] Lobby data quick_game = false
16:45:36.948 [Lua] Lobby data matchmaking = false
16:45:36.949 [Lua] Lobby data difficulty = hard
16:45:36.949 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:45:36.949 [Lua] Lobby data num_players = 1
16:45:36.949 [Lua] Lobby data player_slot_5 = 0:0
16:45:36.949 [Lua] Lobby data player_slot_2 = 0:0
16:45:36.949 [Lua] Lobby data country_code = US
16:45:36.949 [Lua] Lobby data player_slot_3 = 0:0
16:45:36.949 [Lua] Lobby data eac_authorized = true
16:45:36.949 [Lua] Set lobby end.
16:45:36.949 [Lua] registering RPCs
16:45:36.949 [Lua] Set lobby begin:
16:45:36.949 [Lua] Lobby data twitch_enabled = false
16:45:36.949 [Lua] Lobby data power_level = 0
16:45:36.949 [Lua] Lobby data player_slot_6 = 0:0
16:45:36.949 [Lua] Lobby data unique_server_name = Davie
16:45:36.949 [Lua] Lobby data host = 11000010246c918
16:45:36.949 [Lua] Lobby data game_mode = adventure
16:45:36.949 [Lua] Lobby data is_private = true
16:45:36.949 [Lua] Lobby data level_key = inn_level
16:45:36.949 [Lua] Lobby data player_slot_1 = 0:0
16:45:36.949 [Lua] Lobby data selected_level_key = farmlands
16:45:36.949 [Lua] Lobby data quick_game = false
16:45:36.949 [Lua] Lobby data matchmaking = false
16:45:36.949 [Lua] Lobby data difficulty = hard
16:45:36.949 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:45:36.949 [Lua] Lobby data num_players = 1
16:45:36.949 [Lua] Lobby data player_slot_5 = 0:0
16:45:36.950 [Lua] Lobby data player_slot_2 = 0:0
16:45:36.950 [Lua] Lobby data country_code = US
16:45:36.950 [Lua] Lobby data player_slot_3 = 0:0
16:45:36.950 [Lua] Lobby data eac_authorized = true
16:45:36.950 [Lua] Set lobby end.
16:45:36.950 [Lua] MUSIC MANAGER unmute_all_world_sounds 360294 0
16:45:36.950 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 27
16:45:36.950 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:45:36.952 [Lua] ### Sending rpc_level_loaded
16:45:36.952 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 46
16:45:36.952 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
16:45:36.952 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:45:36.952 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
16:45:36.952 [Lua] [LevelTransitionHandler] load_level inn_level
16:45:37.116 [Umbra] Unload tome
16:45:37.175 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
16:45:37.175 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:45:37.175 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:45:37.175 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:45:37.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:5 my_peer_id:11000010246c918
16:45:37.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:6 my_peer_id:11000010246c918
16:45:37.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:7 my_peer_id:11000010246c918
16:45:37.175 [Lua] [LOCAL RPC] rpc_load_level 26 7308161
16:45:37.183 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
16:45:37.183 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
16:45:37.194 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
16:45:37.236 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
16:45:37.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
16:45:37.248 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
16:45:37.248 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
16:45:37.249 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
16:45:37.249 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:45:37.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
16:45:37.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
16:45:37.249 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:45:37.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
16:45:37.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
16:45:37.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient
16:45:37.251 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:45:37.252 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
16:45:37.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
16:45:37.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:45:37.253 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
16:45:37.260 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:45:37.260 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
16:45:37.261 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
16:45:37.268 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:45:37.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient
16:45:37.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
16:45:37.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:45:37.271 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:45:37.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:45:37.288 [Lua] MUSIC MANAGER Play_loading_screen_music 360295 0
16:45:37.639 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:45:45.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:45:45.311 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:45:45.328 [Lua] [LevelTransitionHandler] Level load completed!
16:45:45.329 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 26
16:45:45.329 [Save] Saving `save_data`
16:45:45.335 [Save] Save done
16:45:45.345 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 27
16:45:47.276 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 27
16:45:47.292 [Lua] ### Sending rpc_level_loaded
16:45:47.292 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 26
16:45:47.292 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
16:45:47.292 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:45:47.308 [Lua] [PeerSM] 11000010246c918 :: on_exit Loading
16:45:47.308 [Lua] [PeerSM] 11000010246c918 :: on_enter LoadingProfilePackages
16:45:47.325 [Lua] [PeerSM] 11000010246c918 :: on_exit LoadingProfilePackages
16:45:47.325 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForEnterGame
16:45:47.326 [Lua] [LOCAL RPC] rpc_loading_synced
16:45:48.306 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:45:48.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:45:48.306 [Lua] [Matchmaking] unregister rpcs
16:45:48.306 [Lua] Set lobby begin:
16:45:48.306 [Lua] Lobby data twitch_enabled = false
16:45:48.306 [Lua] Lobby data power_level = 0
16:45:48.306 [Lua] Lobby data player_slot_6 = 0:0
16:45:48.306 [Lua] Lobby data unique_server_name = Davie
16:45:48.306 [Lua] Lobby data host = 11000010246c918
16:45:48.306 [Lua] Lobby data game_mode = adventure
16:45:48.306 [Lua] Lobby data is_private = true
16:45:48.306 [Lua] Lobby data level_key = inn_level
16:45:48.306 [Lua] Lobby data player_slot_1 = 0:0
16:45:48.306 [Lua] Lobby data selected_level_key = farmlands
16:45:48.306 [Lua] Lobby data quick_game = false
16:45:48.306 [Lua] Lobby data matchmaking = false
16:45:48.306 [Lua] Lobby data difficulty = hard
16:45:48.307 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:45:48.307 [Lua] Lobby data num_players = 1
16:45:48.307 [Lua] Lobby data player_slot_5 = 0:0
16:45:48.307 [Lua] Lobby data player_slot_2 = 0:0
16:45:48.307 [Lua] Lobby data country_code = US
16:45:48.307 [Lua] Lobby data player_slot_3 = 0:0
16:45:48.307 [Lua] Lobby data eac_authorized = true
16:45:48.307 [Lua] Set lobby end.
16:45:48.307 [Lua] [Managers] Destroying state managers...
16:45:48.308 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:45:48.308 [Lua] MUSIC MANAGER Stop_loading_screen_music 360296 0
16:45:48.308 [Lua] [Gamestate] Enter StateIngame HOST
16:45:48.309 [Lua] Set lobby begin:
16:45:48.309 [Lua] Lobby data twitch_enabled = false
16:45:48.309 [Lua] Lobby data power_level = 0
16:45:48.309 [Lua] Lobby data player_slot_6 = 0:0
16:45:48.309 [Lua] Lobby data unique_server_name = Davie
16:45:48.309 [Lua] Lobby data host = 11000010246c918
16:45:48.309 [Lua] Lobby data game_mode = adventure
16:45:48.309 [Lua] Lobby data is_private = true
16:45:48.309 [Lua] Lobby data level_key = inn_level
16:45:48.309 [Lua] Lobby data player_slot_1 = 0:0
16:45:48.309 [Lua] Lobby data selected_level_key = inn_level
16:45:48.309 [Lua] Lobby data quick_game = false
16:45:48.309 [Lua] Lobby data matchmaking = false
16:45:48.309 [Lua] Lobby data difficulty = hard
16:45:48.309 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:45:48.309 [Lua] Lobby data num_players = 1
16:45:48.309 [Lua] Lobby data player_slot_5 = 0:0
16:45:48.309 [Lua] Lobby data player_slot_2 = 0:0
16:45:48.309 [Lua] Lobby data country_code = US
16:45:48.309 [Lua] Lobby data player_slot_3 = 0:0
16:45:48.309 [Lua] Lobby data eac_authorized = true
16:45:48.309 [Lua] Set lobby end.
16:45:48.310 [Lua] [StateIngame] Server ingame
16:45:48.311 [Lua] Set lobby begin:
16:45:48.311 [Lua] Lobby data twitch_enabled = false
16:45:48.311 [Lua] Lobby data power_level = 0
16:45:48.312 [Lua] Lobby data player_slot_6 = 0:0
16:45:48.312 [Lua] Lobby data unique_server_name = Davie
16:45:48.312 [Lua] Lobby data host = 11000010246c918
16:45:48.312 [Lua] Lobby data game_mode = adventure
16:45:48.312 [Lua] Lobby data is_private = true
16:45:48.312 [Lua] Lobby data level_key = inn_level
16:45:48.312 [Lua] Lobby data player_slot_1 = 0:0
16:45:48.312 [Lua] Lobby data selected_level_key = inn_level
16:45:48.312 [Lua] Lobby data quick_game = false
16:45:48.312 [Lua] Lobby data matchmaking = false
16:45:48.312 [Lua] Lobby data difficulty = hard
16:45:48.312 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:45:48.312 [Lua] Lobby data num_players = 1
16:45:48.312 [Lua] Lobby data player_slot_5 = 0:0
16:45:48.312 [Lua] Lobby data player_slot_2 = 0:0
16:45:48.312 [Lua] Lobby data country_code = US
16:45:48.312 [Lua] Lobby data player_slot_3 = 0:0
16:45:48.312 [Lua] Lobby data eac_authorized = true
16:45:48.312 [Lua] Set lobby end.
16:45:48.312 [Lua] [Matchmaking] register rpcs
16:45:48.312 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:45:48.312 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
16:45:48.312 [Lua] [GameNetworkManager] self.is_server = true
16:45:48.312 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
16:45:48.312 [Network] Setting artificial MTU limit to 65536
16:45:48.313 [Lua] Switching ConflictSettings: to: disabled
16:45:48.313 [Lua] pacing=disabled
16:45:48.313 [Lua] roaming=nil
16:45:48.313 [Lua] disabled=true
16:45:48.313 [Lua] pack_spawning=disabled
16:45:48.313 [Lua] boss=disabled
16:45:48.313 [Lua] horde=disabled
16:45:48.313 [Lua] specials=disabled
16:45:48.313 [Lua] name=disabled
16:45:48.313 [Lua] intensity=disabled
16:45:48.313 [Lua] ---
16:45:48.316 [Lua] [AIInterestPointSystem] Level Seed: 7308161
16:45:48.316 [Lua]
16:45:48.316 [Lua] [entity_system_bag] = table
16:45:48.316 [Lua] [entity_system_bag] = metatable
16:45:48.316 [Lua] [startup_data] = table
16:45:48.316 [Lua] [entity_manager] = table
16:45:48.316 [Lua] [entity_manager] = metatable
16:45:48.316 [Lua] [unit_spawner] = table
16:45:48.316 [Lua] [unit_spawner] = metatable
16:45:48.316 [Lua] [unit_storage] = table
16:45:48.316 [Lua] [unit_storage] = metatable
16:45:48.316 [Lua] [dice_keeper] = table
16:45:48.316 [Lua] [dice_keeper] = metatable
16:45:48.316 [Lua] [is_server] = true (boolean)
16:45:48.321 [Lua] [world] = [World]
16:45:48.321 [Lua] [system_api] = table
16:45:48.321 [Lua] [network_lobby] = table
16:45:48.321 [Lua] [network_lobby] = metatable
16:45:48.321 [Lua] [profile_synchronizer] = table
16:45:48.321 [Lua] [profile_synchronizer] = metatable
16:45:48.321 [Lua] [entity_system] = table
16:45:48.321 [Lua] [entity_system] = metatable
16:45:48.321 [Lua] [num_local_human_players] = 1 (number)
16:45:48.321 [Lua] [statistics_db] = table
16:45:48.321 [Lua] [statistics_db] = metatable
16:45:48.321 [Lua] [network_server] = table
16:45:48.321 [Lua] [network_server] = metatable
16:45:48.321 [Lua] [input_manager] = table
16:45:48.321 [Lua] [input_manager] = metatable
16:45:48.321 [Lua] [network_clock] = table
16:45:48.321 [Lua] [network_clock] = metatable
16:45:48.321 [Lua] [network_transmit] = table
16:45:48.321 [Lua] [network_transmit] = metatable
16:45:48.321 [Lua] [free_flight_manager] = table
16:45:48.321 [Lua] [free_flight_manager] = metatable
16:45:48.321 [Lua] [network_manager] = table
16:45:48.321 [Lua] [network_manager] = metatable
16:45:48.321 [Lua] [network_event_delegate] = table
16:45:48.321 [Lua] [network_event_delegate] = metatable
16:45:48.321 [Lua]
16:45:48.322 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:45:48.324 [Lua] [AchievementManager] Achievements using the steam platform
16:45:48.325 [Lua] [StateIngame] Level seed: 7308161
16:45:48.325 [Umbra] Init version: 3.4.15 :: 16 threads
16:45:48.325 [Umbra] Tome with `11088` objects loaded.
16:45:48.325 [Umbra] UMBRA Tome loaded.
16:45:48.325 [World] Spawning level.
16:45:48.331 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:45:48.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:45:48.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:45:48.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:45:48.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:45:48.499 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:45:48.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:45:48.501 [Lua] [LevelAnalysis] set_random_seed( 1647724032)
16:45:48.504 [Lua] PlayerManager:add_player player_1
16:45:48.506 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
16:45:48.506 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
16:45:48.507 [Lua] [IngameUI] init
16:45:48.538 [Lua] [Matchmaking] Cancelling matchmaking
16:45:48.538 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:45:48.538 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:45:48.538 [Lua] Set lobby begin:
16:45:48.538 [Lua] Lobby data twitch_enabled = false
16:45:48.538 [Lua] Lobby data power_level = 505
16:45:48.538 [Lua] Lobby data player_slot_6 = 0:0
16:45:48.539 [Lua] Lobby data unique_server_name = Davie
16:45:48.539 [Lua] Lobby data host = 11000010246c918
16:45:48.539 [Lua] Lobby data game_mode = adventure
16:45:48.539 [Lua] Lobby data is_private = true
16:45:48.539 [Lua] Lobby data level_key = inn_level
16:45:48.539 [Lua] Lobby data player_slot_1 = 0:0
16:45:48.539 [Lua] Lobby data selected_level_key = inn_level
16:45:48.539 [Lua] Lobby data quick_game = false
16:45:48.539 [Lua] Lobby data matchmaking = false
16:45:48.539 [Lua] Lobby data difficulty = hard
16:45:48.539 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:45:48.539 [Lua] Lobby data num_players = 1
16:45:48.539 [Lua] Lobby data player_slot_5 = 0:0
16:45:48.539 [Lua] Lobby data player_slot_2 = 0:0
16:45:48.539 [Lua] Lobby data country_code = US
16:45:48.539 [Lua] Lobby data player_slot_3 = 0:0
16:45:48.539 [Lua] Lobby data eac_authorized = true
16:45:48.539 [Lua] Set lobby end.
16:45:48.540 [Lua] 16
16:45:48.540 [Flow] Forge tier 1
16:45:48.540 [Flow] complete_skittergate_legend false
16:45:48.540 [Flow] complete_all_helmgart_levels_recruit true
16:45:48.540 [Flow] WitchHunterLevel:7
16:45:48.540 [Flow] LeaderYes
16:45:48.540 [Flow] ALL PC XP:59103.4
16:45:48.540 [Flow] WH XP:3527.63
16:45:48.540 [Flow] Number of crafted items:16
16:45:48.540 [Flow] Sum of Powe Levels:816
16:45:48.541 [Lua] CurrentConflictSettings disabled
16:45:48.541 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
16:45:48.543 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:45:48.543 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:45:48.543 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:45:48.543 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
16:45:48.543 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:45:48.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:45:48.548 [Lua] MUSIC: won -> explore
16:45:48.566 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForEnterGame
16:45:48.566 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForGameObjectSync
16:45:49.020 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForGameObjectSync
16:45:49.020 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForPlayers
16:45:49.025 [Lua] [LOCAL RPC] rpc_game_started
16:45:49.027 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForPlayers
16:45:49.027 [Lua] [PeerSM] 11000010246c918 :: on_enter SpawningPlayer
16:45:49.049 [Lua] [PeerSM] 11000010246c918 :: on_exit SpawningPlayer
16:45:49.049 [Lua] [PeerSM] 11000010246c918 :: on_enter InGame
16:45:49.057 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
16:45:49.057 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010246c918, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
16:45:49.057 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:45:49.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:45:49.059 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:45:49.059 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
16:45:49.059 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
16:45:49.277 [Flow] DISABLE
16:45:52.413 [Window] Window => active
16:45:54.170 [Lua] [IngameUI] menu view on_enter character_selection
16:45:54.170 [Lua] hero_fullscreen_menu_on_enter
16:45:54.174 [Lua] [IngameUI] menu view post_update_on_enter table: 0x111b9aa0
16:45:54.174 [World] Spawning level.
16:45:54.175 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:45:54.175 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:45:54.175 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:45:54.175 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:45:54.176 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:45:54.185 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:45:54.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:45:54.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:45:54.185 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:45:54.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:45:54.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
16:45:54.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:45:54.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:45:54.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:45:54.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:45:54.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:45:54.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:45:54.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:45:54.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:45:55.030 [Lua] [IngameUI] menu view on_exit character_selection
16:45:55.033 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:45:55.033 [Lua] hero_fullscreen_menu_on_exit
16:45:55.035 [Lua] [IngameUI] menu view post_update_on_exit table: 0x111b9aa0
16:45:55.035 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:45:55.035 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:45:55.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
16:45:55.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:45:57.444 [Lua] [IngameUI] menu view on_enter hero_view
16:45:57.448 [Lua] [IngameUI] menu view post_update_on_enter table: 0x111c6238
16:45:57.448 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:45:57.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:45:57.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:45:57.460 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:45:57.460 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:45:57.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:45:57.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:45:57.934 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:45:57.943 [World] Spawning level.
16:45:57.955 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:45:58.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:45:58.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:45:58.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:45:58.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:45:58.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:45:58.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:45:58.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:45:58.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:45:58.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:45:58.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:45:58.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:45:58.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:45:58.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:45:58.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:45:58.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:45:58.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:46:00.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:00.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:00.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:46:00.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:46:00.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:00.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:46:07.012 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:46:07.012 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:46:07.012 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:07.012 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:07.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:07.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:07.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:07.015 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:46:07.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:46:07.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:46:07.019 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:46:07.019 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:46:07.027 [World] Spawning level.
16:46:07.027 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:46:07.027 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:46:07.028 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:46:07.028 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:46:07.028 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:46:07.028 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:46:07.028 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:46:07.028 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:46:07.028 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:46:08.735 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 28
16:46:08.737 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 28 9
16:46:09.579 [Window] Window => inactive
16:46:10.585 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
16:46:10.585 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 28
16:46:14.347 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 28
16:46:14.347 [Save] Saving `save_data`
16:46:14.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1, async-read,
16:46:14.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3, async-read,
16:46:14.353 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:46:14.354 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:46:14.354 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:46:14.355 [Save] Save done
16:46:14.355 [Save] Saving `save_data`
16:46:14.363 [Save] Save done
16:46:14.363 [Save] Saving `save_data`
16:46:14.372 [Save] Save done
16:46:14.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
16:46:14.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
16:46:14.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:46:14.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:46:14.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:46:15.277 [Window] Window => active
16:46:15.895 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:46:16.497 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:46:16.818 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:46:17.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer1
16:46:17.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3
16:46:17.403 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:46:17.403 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:46:17.403 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:46:19.099 [Lua] [IngameUI] menu view on_exit hero_view
16:46:19.102 [Lua] [IngameUI] menu view post_update_on_exit table: 0x111c6238
16:46:19.102 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:46:23.704 [Lua] [IngameUI] menu view on_enter hero_view
16:46:23.705 [Lua] [IngameUI] menu view post_update_on_enter table: 0x111c6238
16:46:23.705 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:46:23.716 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:46:23.717 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:46:23.718 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:46:23.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:46:23.722 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:46:24.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:46:24.116 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:46:24.124 [World] Spawning level.
16:46:24.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:46:24.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:46:24.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:46:24.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:46:24.192 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:46:24.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:24.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:24.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:46:24.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:46:24.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:24.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:46:29.300 [Lua] PlayFabMirror:_commit_internal 14
16:46:29.301 [Lua] generate_backend_stats 11000010246c918:1
16:46:29.303 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:46:29.311 [Lua] commit result success 14
16:46:36.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:36.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:36.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:46:36.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:36.678 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:46:36.688 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:8 my_peer_id:11000010246c918
16:46:36.697 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 8
16:46:36.697 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:8 my_peer_id:11000010246c918
16:46:36.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
16:46:36.697 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
16:46:36.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient
16:46:36.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient
16:46:36.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient
16:46:36.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient
16:46:36.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:46:36.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:46:36.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
16:46:37.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
16:46:37.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
16:46:37.163 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
16:46:37.171 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8
16:46:37.180 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8
16:46:38.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:38.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, MenuWorldPreviewer, async-read,
16:46:38.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:38.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:46:38.910 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:9 my_peer_id:11000010246c918
16:46:38.919 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 9
16:46:38.919 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:9 my_peer_id:11000010246c918
16:46:38.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:46:38.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient, async-read,
16:46:38.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
16:46:38.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
16:46:39.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
16:46:39.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
16:46:39.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1
16:46:39.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1
16:46:39.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1
16:46:39.346 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
16:46:39.353 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
16:46:39.362 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9
16:46:39.574 [Lua] Set lobby begin:
16:46:39.574 [Lua] Lobby data twitch_enabled = false
16:46:39.574 [Lua] Lobby data power_level = 508
16:46:39.574 [Lua] Lobby data player_slot_6 = 0:0
16:46:39.574 [Lua] Lobby data unique_server_name = Davie
16:46:39.574 [Lua] Lobby data host = 11000010246c918
16:46:39.574 [Lua] Lobby data game_mode = adventure
16:46:39.574 [Lua] Lobby data is_private = true
16:46:39.574 [Lua] Lobby data level_key = inn_level
16:46:39.574 [Lua] Lobby data player_slot_1 = 0:0
16:46:39.574 [Lua] Lobby data selected_level_key = inn_level
16:46:39.575 [Lua] Lobby data quick_game = false
16:46:39.575 [Lua] Lobby data matchmaking = false
16:46:39.575 [Lua] Lobby data difficulty = hard
16:46:39.575 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:46:39.575 [Lua] Lobby data num_players = 1
16:46:39.575 [Lua] Lobby data player_slot_5 = 0:0
16:46:39.575 [Lua] Lobby data player_slot_2 = 0:0
16:46:39.575 [Lua] Lobby data country_code = US
16:46:39.575 [Lua] Lobby data player_slot_3 = 0:0
16:46:39.575 [Lua] Lobby data eac_authorized = true
16:46:39.575 [Lua] Set lobby end.
16:46:40.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:40.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:46:40.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:46:40.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:40.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:46:40.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:10 my_peer_id:11000010246c918
16:46:40.230 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 10
16:46:40.230 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:10 my_peer_id:11000010246c918
16:46:40.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient, async-read,
16:46:40.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:46:40.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
16:46:40.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:46:40.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient
16:46:40.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient
16:46:40.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:46:40.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
16:46:40.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:46:40.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:46:40.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
16:46:40.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
16:46:40.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
16:46:40.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
16:46:40.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
16:46:41.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
16:46:41.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
16:46:41.160 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
16:46:41.168 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10
16:46:41.177 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 10
16:46:44.634 [Lua] Set lobby begin:
16:46:44.634 [Lua] Lobby data twitch_enabled = false
16:46:44.634 [Lua] Lobby data power_level = 505
16:46:44.634 [Lua] Lobby data player_slot_6 = 0:0
16:46:44.634 [Lua] Lobby data unique_server_name = Davie
16:46:44.634 [Lua] Lobby data host = 11000010246c918
16:46:44.634 [Lua] Lobby data game_mode = adventure
16:46:44.634 [Lua] Lobby data is_private = true
16:46:44.634 [Lua] Lobby data level_key = inn_level
16:46:44.634 [Lua] Lobby data player_slot_1 = 0:0
16:46:44.634 [Lua] Lobby data selected_level_key = inn_level
16:46:44.634 [Lua] Lobby data quick_game = false
16:46:44.634 [Lua] Lobby data matchmaking = false
16:46:44.634 [Lua] Lobby data difficulty = hard
16:46:44.634 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:46:44.634 [Lua] Lobby data num_players = 1
16:46:44.635 [Lua] Lobby data player_slot_5 = 0:0
16:46:44.635 [Lua] Lobby data player_slot_2 = 0:0
16:46:44.635 [Lua] Lobby data country_code = US
16:46:44.635 [Lua] Lobby data player_slot_3 = 0:0
16:46:44.635 [Lua] Lobby data eac_authorized = true
16:46:44.635 [Lua] Set lobby end.
16:46:44.721 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:46:44.721 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:44.721 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:44.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:44.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:44.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:46:44.725 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:46:44.725 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:46:44.726 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:46:44.727 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:46:44.727 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem
16:46:44.727 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:46:44.727 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:46:44.732 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:46:47.523 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem
16:46:47.523 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
16:46:51.963 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 29
16:46:51.968 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 29 10
16:46:53.415 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
16:46:53.415 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 29
16:46:56.639 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 29
16:47:02.031 [Lua] PlayFabMirror:_commit_internal 15
16:47:02.032 [Lua] generate_backend_stats 11000010246c918:1
16:47:02.034 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 30
16:47:02.042 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 11
16:47:03.392 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 31
16:47:03.945 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
16:47:03.945 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30
16:47:07.557 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 30
16:47:07.559 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 12
16:47:07.559 [Lua] commit result success 15
16:47:09.157 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
16:47:09.157 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31
16:47:11.580 [EACServer] [Cerberus] [Backend] Connection established.
16:47:12.681 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 31
16:47:18.516 [Lua] PlayFabMirror:_commit_internal 16
16:47:18.518 [Lua] generate_backend_stats 11000010246c918:1
16:47:18.520 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:47:18.528 [Lua] commit result success 16
16:47:20.943 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
16:47:20.943 [Lua] [HeroWindowCraft] Enter Substate CraftPageUpgradeItem
16:47:23.083 [Lua] [PlayFabRequestQueue] Enqueuing request craftingUpgradeRarity 32
16:47:23.088 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingUpgradeRarity 32 13
16:47:24.924 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
16:47:24.924 [Lua] [PlayFabRequestQueue] Sending Request craftingUpgradeRarity 32
16:47:28.824 [Lua] [PlayFabRequestQueue] Request Success craftingUpgradeRarity 32
16:47:28.824 [Save] Saving `save_data`
16:47:28.834 [Save] Save done
16:47:39.945 [Lua] [HeroWindowCraft] Exit Substate CraftPageUpgradeItem
16:47:39.945 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
16:47:40.697 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
16:47:40.697 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
16:47:43.193 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollTraits 33
16:47:43.198 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 33 14
16:47:43.230 [Lua] PlayFabMirror:_commit_internal 17
16:47:43.232 [Lua] generate_backend_stats 11000010246c918:1
16:47:43.233 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 34
16:47:44.708 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
16:47:44.708 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 33
16:47:47.552 [Lua] [PlayFabRequestQueue] Request Success craftingRerollTraits 33
16:47:47.554 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 34 15
16:47:49.018 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
16:47:49.018 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 34
16:47:51.507 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:47:51.507 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
16:47:51.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:47:51.508 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:47:51.508 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:47:51.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:47:51.513 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:47:51.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:47:51.896 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:47:51.903 [World] Spawning level.
16:47:51.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:47:51.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:47:51.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:47:51.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:51.952 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:47:51.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:51.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:51.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer, async-read,
16:47:51.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
16:47:51.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:51.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:51.970 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 34
16:47:51.972 [Lua] commit result success 17
16:47:52.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:52.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:52.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:47:52.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:52.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:52.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:11 my_peer_id:11000010246c918
16:47:52.219 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 4 11
16:47:52.219 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:11 my_peer_id:11000010246c918
16:47:52.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
16:47:52.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
16:47:52.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient
16:47:52.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient
16:47:52.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient
16:47:52.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient
16:47:52.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:47:52.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:47:52.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
16:47:52.500 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
16:47:52.500 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
16:47:52.510 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
16:47:52.518 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11
16:47:52.527 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11
16:47:54.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:54.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:54.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:54.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:54.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:12 my_peer_id:11000010246c918
16:47:54.175 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 5 12
16:47:54.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:12 my_peer_id:11000010246c918
16:47:54.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:47:54.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read,
16:47:54.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
16:47:54.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
16:47:54.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:47:54.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
16:47:54.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
16:47:54.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
16:47:54.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
16:47:54.495 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
16:47:54.502 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12
16:47:54.513 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 12
16:47:55.246 [Lua] Set lobby begin:
16:47:55.246 [Lua] Lobby data twitch_enabled = false
16:47:55.246 [Lua] Lobby data power_level = 476
16:47:55.246 [Lua] Lobby data player_slot_6 = 0:0
16:47:55.246 [Lua] Lobby data unique_server_name = Davie
16:47:55.246 [Lua] Lobby data host = 11000010246c918
16:47:55.246 [Lua] Lobby data game_mode = adventure
16:47:55.246 [Lua] Lobby data is_private = true
16:47:55.246 [Lua] Lobby data level_key = inn_level
16:47:55.246 [Lua] Lobby data player_slot_1 = 0:0
16:47:55.246 [Lua] Lobby data selected_level_key = inn_level
16:47:55.246 [Lua] Lobby data quick_game = false
16:47:55.246 [Lua] Lobby data matchmaking = false
16:47:55.246 [Lua] Lobby data difficulty = hard
16:47:55.247 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:47:55.247 [Lua] Lobby data num_players = 1
16:47:55.247 [Lua] Lobby data player_slot_5 = 0:0
16:47:55.247 [Lua] Lobby data player_slot_2 = 0:0
16:47:55.247 [Lua] Lobby data country_code = US
16:47:55.247 [Lua] Lobby data player_slot_3 = 0:0
16:47:55.247 [Lua] Lobby data eac_authorized = true
16:47:55.247 [Lua] Set lobby end.
16:47:55.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:55.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:55.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:55.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:55.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:55.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:55.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:55.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read,
16:47:55.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:13 my_peer_id:11000010246c918
16:47:56.006 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 6 13
16:47:56.006 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:13 my_peer_id:11000010246c918
16:47:56.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
16:47:56.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient, async-read,
16:47:56.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:47:56.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient, async-read,
16:47:56.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
16:47:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
16:47:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
16:47:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
16:47:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
16:47:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
16:47:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
16:47:56.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
16:47:56.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
16:47:56.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
16:47:56.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
16:47:56.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
16:47:56.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
16:47:56.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
16:47:56.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1
16:47:56.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1
16:47:56.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1
16:47:56.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
16:47:56.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
16:47:56.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile
16:47:56.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:47:57.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:47:57.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:47:57.038 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
16:47:57.046 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13
16:47:57.054 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 13
16:47:57.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:57.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:57.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:57.274 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read,
16:47:57.282 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:14 my_peer_id:11000010246c918
16:47:57.291 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 7 14
16:47:57.291 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:14 my_peer_id:11000010246c918
16:47:57.292 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
16:47:57.299 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 14
16:47:57.308 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 14
16:47:58.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:58.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:58.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:58.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read,
16:47:58.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:15 my_peer_id:11000010246c918
16:47:58.226 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 8 15
16:47:58.226 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:15 my_peer_id:11000010246c918
16:47:58.227 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
16:47:58.234 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 15
16:47:58.243 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 15
16:47:59.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:59.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:47:59.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:47:59.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewer, async-read,
16:47:59.092 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:16 my_peer_id:11000010246c918
16:47:59.101 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 9 16
16:47:59.101 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:16 my_peer_id:11000010246c918
16:47:59.102 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
16:47:59.110 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 16
16:47:59.119 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 16
16:48:00.019 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:48:00.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:48:00.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:48:00.019 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:00.019 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:00.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:00.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:00.023 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:48:00.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:48:00.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:48:00.023 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:48:00.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:48:00.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:48:00.034 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:48:00.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:48:00.038 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:48:00.305 [Lua] Set lobby begin:
16:48:00.305 [Lua] Lobby data twitch_enabled = false
16:48:00.305 [Lua] Lobby data power_level = 350
16:48:00.305 [Lua] Lobby data player_slot_6 = 0:0
16:48:00.305 [Lua] Lobby data unique_server_name = Davie
16:48:00.305 [Lua] Lobby data host = 11000010246c918
16:48:00.305 [Lua] Lobby data game_mode = adventure
16:48:00.305 [Lua] Lobby data is_private = true
16:48:00.305 [Lua] Lobby data level_key = inn_level
16:48:00.305 [Lua] Lobby data player_slot_1 = 0:0
16:48:00.305 [Lua] Lobby data selected_level_key = inn_level
16:48:00.305 [Lua] Lobby data quick_game = false
16:48:00.306 [Lua] Lobby data matchmaking = false
16:48:00.306 [Lua] Lobby data difficulty = hard
16:48:00.306 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:48:00.306 [Lua] Lobby data num_players = 1
16:48:00.306 [Lua] Lobby data player_slot_5 = 0:0
16:48:00.306 [Lua] Lobby data player_slot_2 = 0:0
16:48:00.306 [Lua] Lobby data country_code = US
16:48:00.306 [Lua] Lobby data player_slot_3 = 0:0
16:48:00.306 [Lua] Lobby data eac_authorized = true
16:48:00.306 [Lua] Set lobby end.
16:48:00.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:48:00.420 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:48:00.427 [World] Spawning level.
16:48:00.438 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:48:01.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:01.055 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:01.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:01.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:01.072 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:48:01.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:01.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:01.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:01.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:01.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:01.209 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:48:01.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:01.289 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer
16:48:01.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:01.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:01.311 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:48:01.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:01.743 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:01.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:01.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:01.751 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:48:01.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:01.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:01.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:02.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:02.014 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:02.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:02.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:02.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:02.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:02.324 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:48:02.324 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer
16:48:02.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:02.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:02.346 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:48:02.781 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:02.781 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:02.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:02.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:02.789 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:48:02.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:02.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:02.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:03.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:03.005 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:03.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:03.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:03.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:03.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:03.576 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:48:03.576 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer
16:48:03.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:03.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:03.598 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:48:04.028 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:04.028 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:04.036 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:48:04.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:04.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:04.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:04.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:04.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:04.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:04.158 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:04.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:04.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:04.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:04.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:04.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:04.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:04.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:48:04.677 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:48:04.677 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer
16:48:04.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:04.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:48:04.722 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:48:05.153 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:05.153 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:05.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:05.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:48:05.162 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:48:05.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:05.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:05.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:05.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:48:05.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
16:48:05.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:05.259 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:05.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:48:05.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:48:05.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
16:48:06.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:06.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:06.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer
16:48:06.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:06.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:48:06.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer
16:48:06.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:06.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:06.719 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:48:07.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:07.155 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:07.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:07.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:07.163 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:48:07.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:07.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:07.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:07.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:07.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:07.260 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:07.260 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:07.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:07.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:07.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:09.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:09.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:09.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:09.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:09.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:09.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:10.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:48:10.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:48:10.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:10.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:10.159 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:48:10.159 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer
16:48:10.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:10.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
16:48:10.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:10.204 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:48:10.631 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:10.631 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:10.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:48:10.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:10.640 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:48:10.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:10.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
16:48:10.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:48:10.686 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:10.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:10.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:10.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:10.763 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:10.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:48:10.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:48:10.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:48:10.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:11.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:11.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:19.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:48:19.469 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:48:19.469 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer
16:48:19.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
16:48:19.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:19.474 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:48:19.474 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:48:19.475 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:48:19.476 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:48:19.476 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
16:48:19.477 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:48:19.477 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:48:19.481 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:48:25.113 [Save] Saving `telemetry`
16:48:25.117 [Save] Save done
16:48:25.125 [Window] Window => inactive
16:48:26.214 [Window] Window => active
16:48:27.217 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
16:48:27.217 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
16:48:31.609 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 35
16:48:31.614 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 35 16
16:48:33.486 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
16:48:33.486 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 35
16:48:36.953 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 35
16:48:42.046 [Lua] [PlayFabRequestQueue] Enqueuing request craftingRerollProperties 36
16:48:42.051 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 36 17
16:48:43.812 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
16:48:43.812 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 36
16:48:49.969 [Lua] [PlayFabRequestQueue] Request Success craftingRerollProperties 36
16:48:51.782 [Lua] PlayFabMirror:_commit_internal 18
16:48:51.782 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 37
16:48:51.782 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 38
16:48:51.782 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 39
16:48:51.782 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 40
16:48:51.783 [Lua] generate_backend_stats 11000010246c918:1
16:48:51.785 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 41
16:48:51.792 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 37
16:48:53.784 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 37
16:48:53.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 38
16:48:55.568 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 38
16:48:55.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 39
16:48:56.421 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:48:56.421 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
16:48:56.421 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:48:56.422 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:48:56.422 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:48:56.422 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:48:56.426 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:48:56.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:48:56.813 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:48:56.821 [World] Spawning level.
16:48:56.833 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:48:57.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:57.350 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:48:57.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:48:57.370 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:57.370 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:48:57.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:57.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
16:48:57.405 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:48:57.427 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:57.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:48:57.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:48:57.437 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 39
16:48:57.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 40
16:48:57.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:57.506 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:48:57.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:48:57.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:48:57.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:48:57.639 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:57.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:57.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:48:59.331 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 40
16:48:59.333 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 41 18
16:49:01.203 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
16:49:01.203 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 41
16:49:06.930 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 41
16:49:06.932 [Lua] commit result success 18
16:49:13.302 [EACServer] [Cerberus] [Backend] Disconnected.
16:50:54.349 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:50:54.351 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer
16:50:54.351 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer
16:50:54.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
16:50:54.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
16:50:54.356 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:50:54.356 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:50:54.357 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:50:54.357 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:51:20.751 [EACServer] [Cerberus] [Backend] Connection established.
16:51:34.019 [Lua] [IngameUI] menu view on_exit hero_view
16:51:34.022 [Lua] [IngameUI] menu view post_update_on_exit table: 0x111c6238
16:51:34.022 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:51:34.022 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:51:34.022 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:51:37.010 [Lua] [IngameUI] menu view on_enter character_selection
16:51:37.010 [Lua] hero_fullscreen_menu_on_enter
16:51:37.012 [Lua] [IngameUI] menu view post_update_on_enter table: 0x111b9aa0
16:51:37.012 [World] Spawning level.
16:51:37.012 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:51:37.012 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:51:37.012 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:51:37.012 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:51:37.013 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:51:37.022 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:51:37.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:51:37.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:51:37.023 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
16:51:37.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:51:37.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:51:37.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
16:51:37.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
16:51:37.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:51:37.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
16:51:37.896 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:51:37.896 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:51:37.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:51:37.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
16:51:37.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:51:38.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:51:38.276 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
16:51:38.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:51:38.281 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
16:51:38.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:51:38.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer
16:51:38.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
16:51:38.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:51:38.369 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:51:38.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:51:38.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:51:38.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:51:38.614 [Save] Saving `save_data`
16:51:38.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:17 my_peer_id:11000010246c918
16:51:38.619 [Lua] [GameNetworkManager] destroying game object with go_id=37
16:51:38.626 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 10 17
16:51:38.626 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:17 my_peer_id:11000010246c918
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
16:51:38.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
16:51:38.627 [Save] Save done
16:51:38.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
16:51:38.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1, InventoryPackageSynchronizerClient
16:51:38.645 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:51:38.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, InventoryPackageSynchronizerClient
16:51:38.646 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
16:51:38.646 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
16:51:38.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient
16:51:38.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
16:51:38.649 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:51:38.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, InventoryPackageSynchronizerClient
16:51:38.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
16:51:38.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:51:38.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:51:38.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
16:51:38.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
16:51:38.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
16:51:38.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:51:38.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:51:38.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:51:38.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:51:38.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:51:38.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:51:38.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
16:51:39.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
16:51:39.057 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
16:51:39.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:51:39.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:51:39.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:51:39.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:51:39.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:51:39.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:51:39.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:51:39.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:51:39.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:51:39.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:51:39.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:51:39.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:51:39.300 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
16:51:39.458 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
16:51:39.458 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
16:51:39.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:51:39.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:51:39.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:51:39.630 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
16:51:39.635 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 17
16:51:39.641 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 17
16:51:39.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:51:39.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:51:39.648 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
16:51:39.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
16:51:39.750 [Lua] [IngameUI] menu view on_exit character_selection
16:51:39.753 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:51:39.753 [Lua] hero_fullscreen_menu_on_exit
16:51:39.755 [Lua] [IngameUI] menu view post_update_on_exit table: 0x111b9aa0
16:51:39.755 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:51:39.755 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:51:39.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:51:41.986 [Lua] Set lobby begin:
16:51:41.986 [Lua] Lobby data twitch_enabled = false
16:51:41.986 [Lua] Lobby data power_level = 509
16:51:41.986 [Lua] Lobby data player_slot_6 = 0:0
16:51:41.986 [Lua] Lobby data unique_server_name = Davie
16:51:41.986 [Lua] Lobby data host = 11000010246c918
16:51:41.986 [Lua] Lobby data game_mode = adventure
16:51:41.986 [Lua] Lobby data is_private = true
16:51:41.987 [Lua] Lobby data level_key = inn_level
16:51:41.987 [Lua] Lobby data player_slot_1 = 0:0
16:51:41.987 [Lua] Lobby data selected_level_key = inn_level
16:51:41.987 [Lua] Lobby data quick_game = false
16:51:41.987 [Lua] Lobby data matchmaking = false
16:51:41.987 [Lua] Lobby data difficulty = hard
16:51:41.987 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:51:41.987 [Lua] Lobby data num_players = 1
16:51:41.987 [Lua] Lobby data player_slot_5 = 0:0
16:51:41.987 [Lua] Lobby data player_slot_2 = 0:0
16:51:41.987 [Lua] Lobby data country_code = US
16:51:41.987 [Lua] Lobby data player_slot_3 = 0:0
16:51:41.987 [Lua] Lobby data eac_authorized = true
16:51:41.987 [Lua] Set lobby end.
16:51:49.277 [Lua] PlayFabMirror:_commit_internal 19
16:51:49.277 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 42
16:51:49.278 [Lua] generate_backend_stats 11000010246c918:1
16:51:49.280 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:51:49.280 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 43
16:51:49.285 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 42
16:51:51.759 [Lua] [IngameUI] menu view on_enter start_game_view
16:51:51.761 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d89648
16:51:51.761 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:51:51.761 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:51:51.761 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:51:51.762 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:51:51.762 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:51:56.544 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 42
16:51:56.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 43
16:51:58.381 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 43
16:51:58.383 [Lua] commit result success 19
16:51:58.511 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:51:58.511 [Lua] ............................................................................................................
16:51:58.511 [Lua] ............................................................................................................
16:51:58.511 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
16:51:58.511 [Lua] ............................................................................................................
16:51:58.511 [Lua] ............................................................................................................
16:51:58.511 [Lua] [Matchmaking] Cancelling matchmaking
16:51:58.511 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:51:58.515 [Lua] LEVEL KEY: farmlands
16:51:58.515 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:51:58.515 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:51:58.516 [Lua] Set lobby begin:
16:51:58.516 [Lua] Lobby data twitch_enabled = false
16:51:58.517 [Lua] Lobby data power_level = 509
16:51:58.517 [Lua] Lobby data player_slot_6 = 0:0
16:51:58.517 [Lua] Lobby data unique_server_name = Davie
16:51:58.517 [Lua] Lobby data host = 11000010246c918
16:51:58.517 [Lua] Lobby data game_mode = adventure
16:51:58.517 [Lua] Lobby data is_private = true
16:51:58.517 [Lua] Lobby data level_key = inn_level
16:51:58.517 [Lua] Lobby data player_slot_1 = 0:0
16:51:58.517 [Lua] Lobby data selected_level_key = inn_level
16:51:58.517 [Lua] Lobby data quick_game = false
16:51:58.517 [Lua] Lobby data matchmaking = false
16:51:58.517 [Lua] Lobby data difficulty = hard
16:51:58.517 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:51:58.517 [Lua] Lobby data num_players = 1
16:51:58.517 [Lua] Lobby data player_slot_5 = 0:0
16:51:58.517 [Lua] Lobby data player_slot_2 = 0:0
16:51:58.517 [Lua] Lobby data country_code = US
16:51:58.517 [Lua] Lobby data player_slot_3 = 0:0
16:51:58.517 [Lua] Lobby data eac_authorized = true
16:51:58.518 [Lua] Set lobby end.
16:51:58.518 [Lua] [PartyManager] Leader is set to 11000010246c918
16:51:58.518 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
16:51:58.518 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
16:51:58.518 [Lua] Set lobby begin:
16:51:58.518 [Lua] Lobby data twitch_enabled = false
16:51:58.518 [Lua] Lobby data power_level = 509
16:51:58.518 [Lua] Lobby data player_slot_6 = 0:0
16:51:58.518 [Lua] Lobby data unique_server_name = Davie
16:51:58.518 [Lua] Lobby data host = 11000010246c918
16:51:58.518 [Lua] Lobby data is_private = true
16:51:58.518 [Lua] Lobby data level_key = inn_level
16:51:58.518 [Lua] Lobby data player_slot_1 = 0:0
16:51:58.518 [Lua] Lobby data selected_level_key = farmlands
16:51:58.518 [Lua] Lobby data quick_game = false
16:51:58.518 [Lua] Lobby data matchmaking = false
16:51:58.518 [Lua] Lobby data difficulty = hard
16:51:58.518 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:51:58.518 [Lua] Lobby data num_players = 1
16:51:58.518 [Lua] Lobby data player_slot_5 = 0:0
16:51:58.518 [Lua] Lobby data player_slot_2 = 0:0
16:51:58.518 [Lua] Lobby data country_code = US
16:51:58.518 [Lua] Lobby data player_slot_3 = 0:0
16:51:58.518 [Lua] Lobby data eac_authorized = true
16:51:58.519 [Lua] Set lobby end.
16:51:58.519 [Lua] Set lobby begin:
16:51:58.519 [Lua] Lobby data twitch_enabled = false
16:51:58.519 [Lua] Lobby data power_level = 509
16:51:58.519 [Lua] Lobby data player_slot_6 = 0:0
16:51:58.519 [Lua] Lobby data unique_server_name = Davie
16:51:58.519 [Lua] Lobby data host = 11000010246c918
16:51:58.519 [Lua] Lobby data is_private = true
16:51:58.519 [Lua] Lobby data level_key = inn_level
16:51:58.519 [Lua] Lobby data player_slot_1 = 0:0
16:51:58.519 [Lua] Lobby data selected_level_key = farmlands
16:51:58.519 [Lua] Lobby data quick_game = false
16:51:58.519 [Lua] Lobby data matchmaking = false
16:51:58.519 [Lua] Lobby data difficulty = hard
16:51:58.519 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:51:58.519 [Lua] Lobby data num_players = 1
16:51:58.519 [Lua] Lobby data player_slot_5 = 0:0
16:51:58.519 [Lua] Lobby data player_slot_2 = 0:0
16:51:58.519 [Lua] Lobby data country_code = US
16:51:58.519 [Lua] Lobby data player_slot_3 = 0:0
16:51:58.519 [Lua] Lobby data eac_authorized = true
16:51:58.519 [Lua] Set lobby end.
16:51:58.521 [Lua] [ChatManager][1]System: Starting hosted game...
16:51:58.521 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:51:58.521 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:51:58.527 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
16:51:58.618 [Lua] [IngameUI] menu view on_exit start_game_view
16:51:58.618 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:51:58.619 [Save] Saving `save_data`
16:51:58.619 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:51:58.619 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:51:58.619 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:51:58.622 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d89648
16:51:58.623 [Save] Save done
16:52:06.879 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:52:06.880 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:52:06.880 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
16:52:06.880 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
16:52:06.880 [Lua] Set lobby begin:
16:52:06.880 [Lua] Lobby data twitch_enabled = false
16:52:06.880 [Lua] Lobby data power_level = 509
16:52:06.880 [Lua] Lobby data player_slot_6 = 0:0
16:52:06.880 [Lua] Lobby data unique_server_name = Davie
16:52:06.880 [Lua] Lobby data host = 11000010246c918
16:52:06.880 [Lua] Lobby data game_mode = adventure
16:52:06.881 [Lua] Lobby data is_private = true
16:52:06.881 [Lua] Lobby data level_key = inn_level
16:52:06.881 [Lua] Lobby data player_slot_1 = 0:0
16:52:06.881 [Lua] Lobby data selected_level_key = farmlands
16:52:06.881 [Lua] Lobby data quick_game = false
16:52:06.881 [Lua] Lobby data matchmaking = false
16:52:06.881 [Lua] Lobby data difficulty = hard
16:52:06.881 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:06.881 [Lua] Lobby data num_players = 1
16:52:06.881 [Lua] Lobby data player_slot_5 = 0:0
16:52:06.881 [Lua] Lobby data player_slot_2 = 0:0
16:52:06.881 [Lua] Lobby data country_code = US
16:52:06.881 [Lua] Lobby data player_slot_3 = 0:0
16:52:06.881 [Lua] Lobby data eac_authorized = true
16:52:06.881 [Lua] Set lobby end.
16:52:06.883 [Lua] Set lobby begin:
16:52:06.883 [Lua] Lobby data twitch_enabled = false
16:52:06.883 [Lua] Lobby data power_level = 509
16:52:06.883 [Lua] Lobby data player_slot_6 = 0:0
16:52:06.883 [Lua] Lobby data unique_server_name = Davie
16:52:06.883 [Lua] Lobby data host = 11000010246c918
16:52:06.883 [Lua] Lobby data game_mode = adventure
16:52:06.883 [Lua] Lobby data is_private = true
16:52:06.883 [Lua] Lobby data level_key = inn_level
16:52:06.883 [Lua] Lobby data player_slot_1 = 0:0
16:52:06.883 [Lua] Lobby data selected_level_key = farmlands
16:52:06.883 [Lua] Lobby data quick_game = false
16:52:06.883 [Lua] Lobby data matchmaking = false
16:52:06.883 [Lua] Lobby data difficulty = hard
16:52:06.883 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:06.883 [Lua] Lobby data num_players = 1
16:52:06.883 [Lua] Lobby data player_slot_5 = 0:0
16:52:06.883 [Lua] Lobby data player_slot_2 = 0:0
16:52:06.883 [Lua] Lobby data country_code = US
16:52:06.883 [Lua] Lobby data player_slot_3 = 0:0
16:52:06.883 [Lua] Lobby data eac_authorized = true
16:52:06.883 [Lua] Set lobby end.
16:52:06.883 [Lua] [NetworkServer] Entering post game
16:52:06.883 [Lua] [PeerSM] 11000010246c918 :: on_exit InGame
16:52:06.883 [Lua] [PeerSM] 11000010246c918 :: on_enter InPostGame
16:52:06.884 [Lua] Complete level triggered.
16:52:06.884 [Lua] [NetworkServer] Entering post game
16:52:06.884 [Lua] gm_event_end_conditions_met false false
16:52:06.885 [Save] Saving `save_data`
16:52:06.885 [Lua] PlayFabMirror:_commit_internal nil
16:52:06.886 [Lua] generate_backend_stats 11000010246c918:1
16:52:06.887 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:52:06.887 [Lua] TRANSITION nil nil farmlands
16:52:06.887 [Lua] Transition type "farmlands", is server: true
16:52:06.887 [Lua] [NetworkServer] Current level key farmlands
16:52:06.887 [Lua] [LevelTransitionHandler] Generated new level_seed: 11411631
16:52:06.887 [Lua] [GameNetworkManager] Leaving game...
16:52:06.887 [Lua] [GameNetworkManager] Shutting down game session host.
16:52:06.887 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:52:06.887 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:52:06.887 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=372.17
16:52:06.887 [Save] Save done
16:52:06.887 [Save] Saving `save_data`
16:52:06.894 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:52:06.894 [Lua] commit result success 20
16:52:06.895 [Save] Save done
16:52:07.129 [Lua] Set lobby begin:
16:52:07.129 [Lua] Lobby data twitch_enabled = false
16:52:07.129 [Lua] Lobby data power_level = 0
16:52:07.129 [Lua] Lobby data player_slot_6 = 0:0
16:52:07.129 [Lua] Lobby data unique_server_name = Davie
16:52:07.129 [Lua] Lobby data host = 11000010246c918
16:52:07.129 [Lua] Lobby data game_mode = adventure
16:52:07.129 [Lua] Lobby data is_private = true
16:52:07.129 [Lua] Lobby data level_key = inn_level
16:52:07.129 [Lua] Lobby data player_slot_1 = 0:0
16:52:07.129 [Lua] Lobby data selected_level_key = farmlands
16:52:07.129 [Lua] Lobby data quick_game = false
16:52:07.129 [Lua] Lobby data matchmaking = false
16:52:07.129 [Lua] Lobby data difficulty = hard
16:52:07.129 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:07.129 [Lua] Lobby data num_players = 1
16:52:07.129 [Lua] Lobby data player_slot_5 = 0:0
16:52:07.130 [Lua] Lobby data player_slot_2 = 0:0
16:52:07.130 [Lua] Lobby data country_code = US
16:52:07.130 [Lua] Lobby data player_slot_3 = 0:0
16:52:07.130 [Lua] Lobby data eac_authorized = true
16:52:07.130 [Lua] Set lobby end.
16:52:08.880 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:52:08.880 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:52:08.881 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
16:52:08.881 [Lua] Clearing all global lookup lists
16:52:08.881 [Lua] [EquipmentUI] - Destroy
16:52:08.881 [Lua] [GamePadEquipmentUI] - Destroy
16:52:08.881 [Lua] [AbilityUI] - Destroy
16:52:08.881 [Lua] [GamePadAbilityUI] - Destroy
16:52:08.881 [Lua] [IngamePlayerListUI] - Destroy
16:52:08.882 [Lua] [IngameUI] destroy
16:52:08.888 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:52:08.928 [Lua] [Managers] Destroying state managers...
16:52:08.944 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:52:08.944 [Lua] [PeerSM] 11000010246c918 :: on_exit InPostGame
16:52:08.944 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
16:52:08.944 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
16:52:08.944 [Lua] [Matchmaking] unregister rpcs
16:52:08.944 [Lua] [Gamestate] Enter state StateLoading
16:52:08.946 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:52:08.946 [Lua] [Matchmaking] register rpcs
16:52:08.946 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:52:08.946 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:52:08.946 [Lua] registering RPCs
16:52:08.946 [Lua] Set lobby begin:
16:52:08.946 [Lua] Lobby data twitch_enabled = false
16:52:08.946 [Lua] Lobby data power_level = 0
16:52:08.947 [Lua] Lobby data player_slot_6 = 0:0
16:52:08.947 [Lua] Lobby data unique_server_name = Davie
16:52:08.947 [Lua] Lobby data host = 11000010246c918
16:52:08.947 [Lua] Lobby data game_mode = adventure
16:52:08.947 [Lua] Lobby data is_private = true
16:52:08.947 [Lua] Lobby data level_key = farmlands
16:52:08.947 [Lua] Lobby data player_slot_1 = 0:0
16:52:08.947 [Lua] Lobby data selected_level_key = farmlands
16:52:08.947 [Lua] Lobby data quick_game = false
16:52:08.947 [Lua] Lobby data matchmaking = false
16:52:08.947 [Lua] Lobby data difficulty = hard
16:52:08.947 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:08.947 [Lua] Lobby data num_players = 1
16:52:08.947 [Lua] Lobby data player_slot_5 = 0:0
16:52:08.947 [Lua] Lobby data player_slot_2 = 0:0
16:52:08.947 [Lua] Lobby data country_code = US
16:52:08.947 [Lua] Lobby data player_slot_3 = 0:0
16:52:08.947 [Lua] Lobby data eac_authorized = true
16:52:08.947 [Lua] Set lobby end.
16:52:08.947 [Lua] MUSIC MANAGER unmute_all_world_sounds 393593 0
16:52:08.947 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 44
16:52:08.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:52:08.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 44
16:52:08.950 [Lua] ### Sending rpc_level_loaded
16:52:08.950 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 26
16:52:08.950 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
16:52:08.950 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
16:52:08.950 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil]
16:52:08.950 [Lua] [LevelTransitionHandler] load_level farmlands
16:52:09.026 [Umbra] Unload tome
16:52:09.098 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:52:09.098 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
16:52:09.098 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands"
16:52:09.098 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
16:52:09.098 [Lua] [LOCAL RPC] rpc_load_level 46 11411631
16:52:09.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
16:52:09.159 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
16:52:09.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
16:52:09.194 [Lua] MUSIC MANAGER nik_loading_screen_farmland_02 393594 0
16:52:09.200 [Lua] MUSIC MANAGER Play_loading_screen_music 393595 0
16:52:09.315 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
16:52:10.889 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 44
16:52:14.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
16:52:14.804 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
16:52:14.820 [Lua] [LevelTransitionHandler] Level load completed!
16:52:14.821 [Lua] ### Sending rpc_level_loaded
16:52:14.821 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 46
16:52:14.821 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
16:52:14.821 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:52:14.837 [Lua] [PeerSM] 11000010246c918 :: on_exit Loading
16:52:14.837 [Lua] [PeerSM] 11000010246c918 :: on_enter LoadingProfilePackages
16:52:14.853 [Lua] [PeerSM] 11000010246c918 :: on_exit LoadingProfilePackages
16:52:14.853 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForEnterGame
16:52:14.854 [Lua] [LOCAL RPC] rpc_loading_synced
16:52:15.821 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:52:15.821 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:52:15.821 [Lua] [Matchmaking] unregister rpcs
16:52:15.821 [Lua] Set lobby begin:
16:52:15.821 [Lua] Lobby data twitch_enabled = false
16:52:15.822 [Lua] Lobby data power_level = 0
16:52:15.822 [Lua] Lobby data player_slot_6 = 0:0
16:52:15.822 [Lua] Lobby data unique_server_name = Davie
16:52:15.822 [Lua] Lobby data host = 11000010246c918
16:52:15.822 [Lua] Lobby data game_mode = adventure
16:52:15.822 [Lua] Lobby data is_private = true
16:52:15.822 [Lua] Lobby data level_key = farmlands
16:52:15.822 [Lua] Lobby data player_slot_1 = 0:0
16:52:15.822 [Lua] Lobby data selected_level_key = farmlands
16:52:15.822 [Lua] Lobby data quick_game = false
16:52:15.822 [Lua] Lobby data matchmaking = false
16:52:15.822 [Lua] Lobby data difficulty = hard
16:52:15.822 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:15.822 [Lua] Lobby data num_players = 1
16:52:15.822 [Lua] Lobby data player_slot_5 = 0:0
16:52:15.822 [Lua] Lobby data player_slot_2 = 0:0
16:52:15.822 [Lua] Lobby data country_code = US
16:52:15.822 [Lua] Lobby data player_slot_3 = 0:0
16:52:15.822 [Lua] Lobby data eac_authorized = true
16:52:15.822 [Lua] Set lobby end.
16:52:15.822 [Lua] [Managers] Destroying state managers...
16:52:15.823 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
16:52:15.823 [Lua] MUSIC MANAGER Stop_loading_screen_music 393596 0
16:52:15.823 [Lua] [Gamestate] Enter StateIngame HOST
16:52:15.824 [Lua] Set lobby begin:
16:52:15.824 [Lua] Lobby data twitch_enabled = false
16:52:15.824 [Lua] Lobby data power_level = 0
16:52:15.824 [Lua] Lobby data player_slot_6 = 0:0
16:52:15.824 [Lua] Lobby data unique_server_name = Davie
16:52:15.824 [Lua] Lobby data host = 11000010246c918
16:52:15.824 [Lua] Lobby data game_mode = adventure
16:52:15.824 [Lua] Lobby data is_private = true
16:52:15.824 [Lua] Lobby data level_key = farmlands
16:52:15.824 [Lua] Lobby data player_slot_1 = 0:0
16:52:15.824 [Lua] Lobby data selected_level_key = farmlands
16:52:15.824 [Lua] Lobby data quick_game = false
16:52:15.824 [Lua] Lobby data matchmaking = false
16:52:15.824 [Lua] Lobby data difficulty = hard
16:52:15.824 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:15.824 [Lua] Lobby data num_players = 1
16:52:15.824 [Lua] Lobby data player_slot_5 = 0:0
16:52:15.824 [Lua] Lobby data player_slot_2 = 0:0
16:52:15.824 [Lua] Lobby data country_code = US
16:52:15.824 [Lua] Lobby data player_slot_3 = 0:0
16:52:15.824 [Lua] Lobby data eac_authorized = true
16:52:15.825 [Lua] Set lobby end.
16:52:15.825 [Lua] [StateIngame] Server ingame
16:52:15.827 [Lua] Set lobby begin:
16:52:15.827 [Lua] Lobby data twitch_enabled = false
16:52:15.827 [Lua] Lobby data power_level = 0
16:52:15.827 [Lua] Lobby data player_slot_6 = 0:0
16:52:15.827 [Lua] Lobby data unique_server_name = Davie
16:52:15.827 [Lua] Lobby data host = 11000010246c918
16:52:15.827 [Lua] Lobby data game_mode = adventure
16:52:15.827 [Lua] Lobby data is_private = true
16:52:15.827 [Lua] Lobby data level_key = farmlands
16:52:15.827 [Lua] Lobby data player_slot_1 = 0:0
16:52:15.827 [Lua] Lobby data selected_level_key = farmlands
16:52:15.827 [Lua] Lobby data quick_game = false
16:52:15.827 [Lua] Lobby data matchmaking = false
16:52:15.827 [Lua] Lobby data difficulty = hard
16:52:15.827 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:15.827 [Lua] Lobby data num_players = 1
16:52:15.827 [Lua] Lobby data player_slot_5 = 0:0
16:52:15.827 [Lua] Lobby data player_slot_2 = 0:0
16:52:15.827 [Lua] Lobby data country_code = US
16:52:15.827 [Lua] Lobby data player_slot_3 = 0:0
16:52:15.827 [Lua] Lobby data eac_authorized = true
16:52:15.827 [Lua] Set lobby end.
16:52:15.827 [Lua] [Matchmaking] register rpcs
16:52:15.828 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:52:15.828 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
16:52:15.828 [Lua] [GameNetworkManager] self.is_server = true
16:52:15.828 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
16:52:15.828 [Network] Setting artificial MTU limit to 65536
16:52:15.829 [Lua] Switching ConflictSettings: to: default
16:52:15.829 [Lua] pacing=default
16:52:15.829 [Lua] roaming=nil
16:52:15.829 [Lua] specials=default
16:52:15.829 [Lua] debug_color=maroon
16:52:15.829 [Lua] pack_spawning=default
16:52:15.829 [Lua] disabled=false
16:52:15.829 [Lua] boss=default
16:52:15.829 [Lua] horde=default
16:52:15.829 [Lua] name=default
16:52:15.829 [Lua] intensity=default
16:52:15.829 [Lua] ---
16:52:15.829 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:52:15.835 [Lua] [AIInterestPointSystem] Level Seed: 11411631
16:52:15.835 [Lua]
16:52:15.835 [Lua] [entity_system_bag] = table
16:52:15.835 [Lua] [entity_system_bag] = metatable
16:52:15.835 [Lua] [startup_data] = table
16:52:15.835 [Lua] [entity_manager] = table
16:52:15.835 [Lua] [entity_manager] = metatable
16:52:15.835 [Lua] [unit_spawner] = table
16:52:15.835 [Lua] [unit_spawner] = metatable
16:52:15.835 [Lua] [unit_storage] = table
16:52:15.835 [Lua] [unit_storage] = metatable
16:52:15.835 [Lua] [dice_keeper] = table
16:52:15.835 [Lua] [dice_keeper] = metatable
16:52:15.835 [Lua] [is_server] = true (boolean)
16:52:15.841 [Lua] [world] = [World]
16:52:15.841 [Lua] [system_api] = table
16:52:15.841 [Lua] [network_lobby] = table
16:52:15.841 [Lua] [network_lobby] = metatable
16:52:15.841 [Lua] [profile_synchronizer] = table
16:52:15.841 [Lua] [profile_synchronizer] = metatable
16:52:15.841 [Lua] [entity_system] = table
16:52:15.841 [Lua] [entity_system] = metatable
16:52:15.841 [Lua] [num_local_human_players] = 1 (number)
16:52:15.841 [Lua] [statistics_db] = table
16:52:15.841 [Lua] [statistics_db] = metatable
16:52:15.841 [Lua] [network_server] = table
16:52:15.841 [Lua] [network_server] = metatable
16:52:15.841 [Lua] [input_manager] = table
16:52:15.841 [Lua] [input_manager] = metatable
16:52:15.841 [Lua] [network_clock] = table
16:52:15.841 [Lua] [network_clock] = metatable
16:52:15.841 [Lua] [network_transmit] = table
16:52:15.841 [Lua] [network_transmit] = metatable
16:52:15.841 [Lua] [free_flight_manager] = table
16:52:15.841 [Lua] [free_flight_manager] = metatable
16:52:15.841 [Lua] [network_manager] = table
16:52:15.841 [Lua] [network_manager] = metatable
16:52:15.841 [Lua] [network_event_delegate] = table
16:52:15.841 [Lua] [network_event_delegate] = metatable
16:52:15.841 [Lua]
16:52:15.846 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:52:15.858 [Lua] [AchievementManager] Achievements using the steam platform
16:52:15.859 [Lua] [StateIngame] Level seed: 11411631
16:52:15.859 [Umbra] Init version: 3.4.15 :: 16 threads
16:52:15.859 [Umbra] Tome with `14593` objects loaded.
16:52:15.859 [Umbra] UMBRA Tome loaded.
16:52:15.859 [World] Spawning level.
16:52:16.145 [Lua] respawn_unit_spawned with group id: respawns_sawmill
16:52:16.145 [Lua] respawn_unit_spawned with group id: respawns_sawmill
16:52:16.145 [Lua] respawn_unit_spawned with group id: respawns_sawmill
16:52:16.182 [Lua] [LevelAnalysis] set_random_seed( 843282624)
16:52:16.186 [Lua] PlayerManager:add_player player_1
16:52:16.188 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:52:16.188 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:52:16.189 [Lua] [IngameUI] init
16:52:16.220 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:52:16.220 [Lua] Set lobby begin:
16:52:16.220 [Lua] Lobby data twitch_enabled = false
16:52:16.221 [Lua] Lobby data power_level = 509
16:52:16.221 [Lua] Lobby data player_slot_6 = 0:0
16:52:16.221 [Lua] Lobby data unique_server_name = Davie
16:52:16.221 [Lua] Lobby data host = 11000010246c918
16:52:16.221 [Lua] Lobby data game_mode = adventure
16:52:16.221 [Lua] Lobby data is_private = true
16:52:16.221 [Lua] Lobby data level_key = farmlands
16:52:16.221 [Lua] Lobby data player_slot_1 = 0:0
16:52:16.221 [Lua] Lobby data selected_level_key = farmlands
16:52:16.221 [Lua] Lobby data quick_game = false
16:52:16.221 [Lua] Lobby data matchmaking = false
16:52:16.221 [Lua] Lobby data difficulty = hard
16:52:16.221 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:16.221 [Lua] Lobby data num_players = 1
16:52:16.221 [Lua] Lobby data player_slot_5 = 0:0
16:52:16.221 [Lua] Lobby data player_slot_2 = 0:0
16:52:16.221 [Lua] Lobby data country_code = US
16:52:16.221 [Lua] Lobby data player_slot_3 = 0:0
16:52:16.221 [Lua] Lobby data eac_authorized = true
16:52:16.221 [Lua] Set lobby end.
16:52:16.221 [Flow] Spawned:c_barrel_socket
16:52:16.222 [Lua] CurrentConflictSettings default
16:52:16.222 [Lua] [ConflictDirector] conflict_director is ai_ready
16:52:16.231 [Lua] This levels contains no crossroads
16:52:16.231 [Lua] [LevelAnalysis] Injecting travel distances
16:52:16.248 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:52:16.248 [Lua] Forming navigation groups in one frame
16:52:16.248 [Lua] Forming navigation groups
16:52:16.267 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999323336
16:52:16.476 [Lua] NavigationGroupManager -> calulation time B: 0.20900000000074215
16:52:16.476 [Lua] number of nav groups: 396
16:52:16.478 [Lua] number of refined nav groups : 259
16:52:16.486 [Lua] NavigationGroupManager -> calulation time C: 0.009999999999308784
16:52:16.486 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.872319486470623 Normalized coefficient: 1.7751840456170591
16:52:16.486 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.811012266712103 Normalized coefficient: 1.0633979444739419
16:52:16.487 [Lua] Warning: missing nodes! in zones
16:52:16.487 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.063835977093394 Normalized coefficient: 1.3055548856852681
16:52:16.487 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.8881902036950162 Normalized coefficient: 1.2550407310618097
16:52:16.488 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:52:16.488 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:52:16.488 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
16:52:16.488 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
16:52:16.488 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
16:52:16.493 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
16:52:16.493 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.3297786712646 meters.
16:52:16.493 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:52:16.493 [Lua] [LevelAnalysis]
16:52:16.493 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:52:16.493 [Lua] [LevelAnalysis]
16:52:16.493 [Lua] [LevelAnalysis] Terror events added:
16:52:16.493 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
16:52:16.493 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
16:52:16.493 [Lua] NORMAL PATROL MAIN PATH 222.04362487792969
16:52:16.493 [Lua] [waypoints] = table
16:52:16.493 [Lua] [astar_points] = table
16:52:16.493 [Lua] [travel_dist] = 222.04361689090729 (number)
16:52:16.493 [Lua] [one_directional] = false (boolean)
16:52:16.493 [Lua] [id] = boss_6 (string)
16:52:16.493 [Lua] ----> using boss spline path!
16:52:16.499 [Lua] Adding main path event: Vector3Box(194.24, -142.068, 4.46658) boss_event_spline_patrol 45 table: 00000000130AD810
16:52:16.499 [Lua] [LevelAnalysis] Level path distance: 1312.3297786712646
16:52:16.499 [Lua] [LevelAnalysis] num_event_places_f: 0.84155318578084315 , num_event_places: 0 , trailing_event_fraction: 0.84155318578084315 , num_events: 1
16:52:16.499 [Lua] [LevelAnalysis] Terror events added:
16:52:16.499 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:52:16.499 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.3297786712646 forbidden_dist: -1212.3297786712646
16:52:16.499 [Lua] [LevelAnalysis] wanted_distance: 352.25223475320689
16:52:16.505 [Lua] Adding main path event: Vector3Box(104.775, -118.705, -6.39351) rare_event_loot_rat 45 table: 00000000130AE058
16:52:16.505 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:52:16.510 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
16:52:16.515 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
16:52:16.515 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:52:16.515 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:52:16.536 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForEnterGame
16:52:16.536 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForGameObjectSync
16:52:16.538 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010246c918:2
16:52:16.538 [Lua] Set lobby begin:
16:52:16.538 [Lua] Lobby data twitch_enabled = false
16:52:16.538 [Lua] Lobby data power_level = 509
16:52:16.538 [Lua] Lobby data player_slot_6 = 0:0
16:52:16.538 [Lua] Lobby data unique_server_name = Davie
16:52:16.538 [Lua] Lobby data host = 11000010246c918
16:52:16.538 [Lua] Lobby data game_mode = adventure
16:52:16.538 [Lua] Lobby data is_private = true
16:52:16.538 [Lua] Lobby data level_key = farmlands
16:52:16.538 [Lua] Lobby data player_slot_1 = 0:0
16:52:16.538 [Lua] Lobby data selected_level_key = farmlands
16:52:16.538 [Lua] Lobby data quick_game = false
16:52:16.538 [Lua] Lobby data matchmaking = false
16:52:16.538 [Lua] Lobby data difficulty = hard
16:52:16.538 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:16.538 [Lua] Lobby data num_players = 1
16:52:16.538 [Lua] Lobby data player_slot_5 = 0:0
16:52:16.538 [Lua] Lobby data player_slot_2 = 0:0
16:52:16.538 [Lua] Lobby data country_code = US
16:52:16.538 [Lua] Lobby data player_slot_3 = 0:0
16:52:16.538 [Lua] Lobby data eac_authorized = true
16:52:16.539 [Lua] Set lobby end.
16:52:16.539 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:2, previous profile 0, profile 5]
16:52:16.539 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
16:52:16.539 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
16:52:16.540 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010246c918:3
16:52:16.540 [Lua] Set lobby begin:
16:52:16.540 [Lua] Lobby data twitch_enabled = false
16:52:16.540 [Lua] Lobby data power_level = 509
16:52:16.540 [Lua] Lobby data player_slot_6 = 0:0
16:52:16.540 [Lua] Lobby data unique_server_name = Davie
16:52:16.540 [Lua] Lobby data host = 11000010246c918
16:52:16.540 [Lua] Lobby data game_mode = adventure
16:52:16.540 [Lua] Lobby data is_private = true
16:52:16.541 [Lua] Lobby data level_key = farmlands
16:52:16.541 [Lua] Lobby data player_slot_1 = 0:0
16:52:16.541 [Lua] Lobby data selected_level_key = farmlands
16:52:16.541 [Lua] Lobby data quick_game = false
16:52:16.541 [Lua] Lobby data matchmaking = false
16:52:16.541 [Lua] Lobby data difficulty = hard
16:52:16.541 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:16.541 [Lua] Lobby data num_players = 1
16:52:16.541 [Lua] Lobby data player_slot_5 = 0:0
16:52:16.541 [Lua] Lobby data player_slot_2 = 0:0
16:52:16.541 [Lua] Lobby data country_code = US
16:52:16.541 [Lua] Lobby data player_slot_3 = 0:0
16:52:16.541 [Lua] Lobby data eac_authorized = true
16:52:16.541 [Lua] Set lobby end.
16:52:16.541 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:3, previous profile 0, profile 3]
16:52:16.541 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
16:52:16.541 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
16:52:16.543 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010246c918:4
16:52:16.543 [Lua] Set lobby begin:
16:52:16.543 [Lua] Lobby data twitch_enabled = false
16:52:16.543 [Lua] Lobby data power_level = 509
16:52:16.543 [Lua] Lobby data player_slot_6 = 0:0
16:52:16.543 [Lua] Lobby data unique_server_name = Davie
16:52:16.543 [Lua] Lobby data host = 11000010246c918
16:52:16.543 [Lua] Lobby data game_mode = adventure
16:52:16.543 [Lua] Lobby data is_private = true
16:52:16.543 [Lua] Lobby data level_key = farmlands
16:52:16.543 [Lua] Lobby data player_slot_1 = 0:0
16:52:16.543 [Lua] Lobby data selected_level_key = farmlands
16:52:16.543 [Lua] Lobby data quick_game = false
16:52:16.543 [Lua] Lobby data matchmaking = false
16:52:16.543 [Lua] Lobby data difficulty = hard
16:52:16.543 [Lua] Lobby data player_slot_4 = 11000010246c918:1
16:52:16.543 [Lua] Lobby data num_players = 1
16:52:16.543 [Lua] Lobby data player_slot_5 = 0:0
16:52:16.543 [Lua] Lobby data player_slot_2 = 0:0
16:52:16.543 [Lua] Lobby data country_code = US
16:52:16.543 [Lua] Lobby data player_slot_3 = 0:0
16:52:16.543 [Lua] Lobby data eac_authorized = true
16:52:16.543 [Lua] Set lobby end.
16:52:16.543 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:4, previous profile 0, profile 1]
16:52:16.543 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
16:52:16.544 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
16:52:16.552 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:18 my_peer_id:11000010246c918
16:52:16.552 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:19 my_peer_id:11000010246c918
16:52:16.552 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:20 my_peer_id:11000010246c918
16:52:16.882 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForGameObjectSync
16:52:16.882 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForPlayers
16:52:16.888 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:18 my_peer_id:11000010246c918
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:19 my_peer_id:11000010246c918
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:20 my_peer_id:11000010246c918
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:52:16.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read,
16:52:16.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
16:52:16.889 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
16:52:16.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:52:16.889 [Lua] [LOCAL RPC] rpc_game_started
16:52:16.898 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForPlayers
16:52:16.898 [Lua] [PeerSM] 11000010246c918 :: on_enter SpawningPlayer
16:52:17.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:52:17.053 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:52:17.053 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
16:52:17.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
16:52:17.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
16:52:17.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:52:17.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:52:17.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:52:17.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
16:52:18.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
16:52:18.516 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
16:52:18.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
16:52:18.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
16:52:18.605 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
16:52:18.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
16:52:18.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
16:52:18.784 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
16:52:18.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
16:52:18.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
16:52:18.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
16:52:18.978 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
16:52:19.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
16:52:19.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
16:52:19.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
16:52:19.263 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
16:52:19.263 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
16:52:19.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
16:52:19.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
16:52:19.280 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
16:52:19.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
16:52:19.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
16:52:19.359 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
16:52:19.359 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
16:52:19.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
16:52:19.536 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
16:52:19.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
16:52:19.631 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
16:52:19.631 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
16:52:19.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
16:52:19.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
16:52:19.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
16:52:19.787 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
16:52:20.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
16:52:20.409 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
16:52:20.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:52:20.457 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:52:20.457 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:52:20.458 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:52:21.073 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:52:21.073 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:52:21.074 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:52:21.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:52:21.228 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:52:21.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:52:21.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:52:21.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:52:21.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
16:52:21.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
16:52:21.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
16:52:21.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:52:22.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:52:22.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
16:52:22.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:52:22.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:52:22.094 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:52:22.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:52:22.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:52:22.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:52:22.298 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
16:52:22.304 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 20
16:52:22.306 [Lua] [PeerSM] 11000010246c918 :: on_exit SpawningPlayer
16:52:22.306 [Lua] [PeerSM] 11000010246c918 :: on_enter InGame
16:52:22.307 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010246c918 2
16:52:22.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4e4209d3]
16:52:22.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cb970aa1]
16:52:22.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d83e98bd]
16:52:22.310 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:52:22.311 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
16:52:22.312 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010246c918 3
16:52:22.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:52:22.315 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
16:52:22.316 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010246c918 4
16:52:22.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:52:22.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
16:52:22.322 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 20
16:52:22.322 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(293.711, -321.175, 1.60056) Vector4(0.042133, 0.01129, -0.173482, -0.983871) true 100 100 1 1 1
16:52:22.322 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010246c918, 4, Vector3(293.711, -321.175, 1.60056), Vector4(0.042133, 0.01129, -0.173482, -0.983871))
16:52:22.322 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:52:22.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:52:22.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:52:22.325 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
16:52:22.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
16:52:22.328 [Lua] Switching ConflictSettings: to: chaos
16:52:22.328 [Lua] pacing=chaos
16:52:22.328 [Lua] roaming=nil
16:52:22.328 [Lua] specials=chaos
16:52:22.328 [Lua] debug_color=purple
16:52:22.328 [Lua] pack_spawning=chaos
16:52:22.328 [Lua] disabled=false
16:52:22.328 [Lua] boss=chaos
16:52:22.328 [Lua] horde=chaos
16:52:22.328 [Lua] name=chaos
16:52:22.328 [Lua] intensity=default
16:52:22.328 [Lua] ---
16:52:45.483 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:52:45.492 [Lua] Spline already found!
16:52:51.902 [Lua] [LOCAL RPC] rpc_ping_unit 68 38 false
16:52:56.458 [Lua] Players are leaving the safe zone
16:52:56.752 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:52:56.761 [Lua] Spline already found!
16:52:57.189 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:52:57.200 [Lua] Spline already found!
16:53:12.056 [Window] Window => inactive
16:53:14.659 [Window] Window => active
16:53:14.743 [Window] Window => inactive
16:53:15.616 [Window] Window => active
16:53:19.800 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:53:19.810 [Lua] Spline already found!
16:53:22.646 [EACServer] [Cerberus] [Backend] Disconnected.
16:53:25.526 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:53:25.535 [Lua] Spline already found!
16:53:37.098 [Lua] Time for new HOOORDE! multi_first_wave
16:53:37.098 [Lua] horde requested: vector_blob
16:53:37.098 [Lua] wants to spawn behind within distance: 60
16:53:37.098 [Lua] Horde spawn position is within line of sight of players, aborting
16:53:37.098 [Lua] could not, tries to spawnahead
16:53:37.098 [Lua] Horde spawn position is within line of sight of players, aborting
16:53:37.098 [Lua] managed to spawn 21/21 horde enemies
16:53:37.098 [Lua] vector blob horde has started
16:53:37.104 [Lua] MUSIC: explore -> pre_horde
16:53:38.456 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:53:39.165 [Lua] main path terror event triggered: boss_event_spline_patrol
16:53:39.165 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
16:53:39.178 [Lua] > starting new spline, using new navbot: standard , id: boss_6
16:53:39.189 [Lua] > continuing spline boss_6 index: 2
16:53:39.199 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:53:39.199 [Lua] > continuing spline boss_6 index: 3
16:53:39.211 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:53:39.211 [Lua] > continuing spline boss_6 index: 4
16:53:39.221 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:53:39.221 [Lua] > continuing spline boss_6 index: 5
16:53:39.231 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:53:39.231 [Lua] > continuing spline boss_6 index: 6
16:53:39.241 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:53:39.241 [Lua] > continuing spline boss_6 index: 7
16:53:39.251 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:53:39.251 [Lua] > continuing spline boss_6 index: 8
16:53:39.262 [Lua] > spline completed boss_6
16:53:39.262 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:53:41.300 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:53:42.520 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:53:45.386 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:53:45.488 [Lua] MUSIC: pre_horde -> horde
16:53:48.355 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 115 stop_beam 66
16:53:49.648 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:53:49.648 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:53:49.648 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:53:49.649 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:53:54.605 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
16:53:54.605 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:53:54.605 [Lua] horde requested: vector_blob
16:53:54.605 [Lua] wants to spawn behind within distance: 60
16:53:54.605 [Lua] Horde spawn position is within line of sight of players, aborting
16:53:54.605 [Lua] could not, tries to spawnahead
16:53:54.605 [Lua] managed to spawn 24/24 horde enemies
16:53:54.605 [Lua] vector blob horde has started
16:53:56.205 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:53:57.296 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:54:03.146 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:54:03.178 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:54:04.897 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:54:07.120 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:54:09.037 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:54:09.924 [Lua] HORDE: last wave, reset to standard horde delay
16:54:09.924 [Lua] Time for new HOOORDE! multi_last_wave
16:54:09.924 [Lua] horde requested: vector_blob
16:54:09.924 [Lua] wants to spawn ahead within distance: 60
16:54:09.924 [Lua] managed to spawn 21/21 horde enemies
16:54:09.924 [Lua] vector blob horde has started
16:54:15.523 [Lua] [ChatManager][1]System: Davie picked up a Tome
16:54:20.133 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:54:21.263 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:54:25.479 [Lua] Destroying unit - ai got stuck chaos_raider 1 21 63
16:54:30.311 [Lua] Switching ConflictSettings: to: skaven
16:54:30.311 [Lua] pacing=default
16:54:30.311 [Lua] roaming=nil
16:54:30.311 [Lua] specials=skaven
16:54:30.311 [Lua] debug_color=orange
16:54:30.311 [Lua] pack_spawning=skaven
16:54:30.311 [Lua] disabled=false
16:54:30.311 [Lua] boss=skaven
16:54:30.311 [Lua] horde=default
16:54:30.311 [Lua] name=skaven
16:54:30.311 [Lua] intensity=default
16:54:30.311 [Lua] ---
16:54:31.290 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:54:35.505 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:54:35.521 [Lua] Spline already found!
16:54:40.236 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:54:40.248 [Lua] Spline already found!
16:54:42.609 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 33 48
16:54:42.755 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:54:42.768 [Lua] Spline already found!
16:54:43.311 [Lua] main path terror event triggered: rare_event_loot_rat
16:54:43.311 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
16:54:44.453 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:54:48.713 [Lua] MUSIC: horde -> explore
16:54:48.761 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:54:49.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
16:54:49.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
16:54:49.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
16:54:49.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
16:54:51.108 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 35
16:54:54.534 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:54:54.547 [Lua] Spline already found!
16:54:58.512 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 30 32
16:54:58.522 [Lua] Horde killed: ?
16:55:02.371 [Lua] [LOCAL RPC] rpc_ping_unit 68 18 false
16:55:02.923 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:55:02.934 [Lua] Spline already found!
16:55:17.162 [Lua] [LOCAL RPC] rpc_give_equipment 62 66 9 337 Vector3(45.8956, -140.119, 2.12994)
16:55:19.984 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:55:24.583 [Lua] [ChatManager][1]System: Davie discarded a Tome
16:55:24.589 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(16.9935, -120.996, 6.62072) Vector4(-0.028737, -0.045615, -0.003145, -0.998541) 4
16:55:25.691 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
16:55:28.345 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 23 25
16:55:32.764 [EACServer] [Cerberus] [Backend] Connection established.
16:55:37.789 [Lua] Destroying unit - ai got stuck skaven_clan_rat 1 17 18
16:55:37.960 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 3 7 17
16:55:39.923 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 1 13 15
16:55:41.602 [Lua] Horde killed: ?
16:55:44.421 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:55:44.433 [Lua] Spline already found!
16:55:48.781 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome
16:55:48.787 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-49.7273, -98.7851, -3.48246) Vector4(-0.036148, -0.033705, 0.553333, -0.831493) 4
16:55:50.991 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:55:51.004 [Lua] Spline already found!
16:55:53.329 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
16:55:59.904 [Lua] Switching ConflictSettings: to: chaos
16:55:59.904 [Lua] pacing=chaos
16:55:59.904 [Lua] roaming=nil
16:55:59.904 [Lua] specials=chaos
16:55:59.904 [Lua] debug_color=purple
16:55:59.904 [Lua] pack_spawning=chaos
16:55:59.904 [Lua] disabled=false
16:55:59.904 [Lua] boss=chaos
16:55:59.904 [Lua] horde=chaos
16:55:59.904 [Lua] name=chaos
16:55:59.904 [Lua] intensity=default
16:55:59.904 [Lua] ---
16:56:06.236 [Lua] Horde killed: ?
16:56:11.341 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:56:11.341 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:56:11.341 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:56:20.093 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:56:22.622 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:56:28.182 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000EE51800 table: 00000000130A4520 table: 00000000126B9FF0 table: 00000000122D15B0 27 0 0 6 630 5
16:56:28.328 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
16:56:28.328 [Flow] Socket 1 occupied
16:56:28.328 [Lua] [flow:Sockets occupied:] float=1.000000
16:56:28.328 [Flow] Objective unit hit socket:true
16:56:31.358 [Flow] Destroyed:c_barrel_socket
16:56:35.613 [Lua] [ChatManager][1]System: Davie picked up a Grimoire
16:56:42.676 [Lua] ready to jump failed
16:56:44.145 [Lua] simple los failed
16:56:44.165 [Lua] [LOCAL RPC] rpc_increment_stat 26
16:56:44.165 [Lua] Incremented stat corruptor_killed_at_teleport_time
16:56:44.165 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 281 stop_beam 68
16:56:44.169 [Lua] simple los failed
16:56:44.194 [Lua] simple los failed
16:56:46.696 [Lua] fence jumping
16:56:48.118 [Lua] ready to jump failed
16:56:49.923 [Lua] [LOCAL RPC] rpc_ping_unit 68 284 false
16:57:01.155 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:57:01.169 [Lua] Spline already found!
16:57:20.687 [Lua] Time for new HOOORDE! multi_first_wave
16:57:20.687 [Lua] horde requested: vector_blob
16:57:20.687 [Lua] wants to spawn behind within distance: 60
16:57:20.687 [Lua] managed to spawn 24/24 horde enemies
16:57:20.687 [Lua] vector blob horde has started
16:57:20.693 [Lua] MUSIC: explore -> pre_horde
16:57:21.557 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:57:21.557 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:57:28.956 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
16:57:28.956 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:57:28.956 [Lua] horde requested: vector_blob
16:57:28.956 [Lua] wants to spawn behind within distance: 60
16:57:28.957 [Lua] managed to spawn 21/21 horde enemies
16:57:28.957 [Lua] vector blob horde has started
16:57:31.421 [Lua] [LOCAL RPC] rpc_ping_unit 68 35 false
16:57:34.526 [EACServer] [Cerberus] [Backend] Disconnected.
16:57:38.151 [Lua] MUSIC: pre_horde -> horde
16:57:39.148 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:57:39.733 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:57:39.734 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:57:39.734 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:57:39.734 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:57:41.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 71207
16:57:44.825 [Lua] HORDE: last wave, reset to standard horde delay
16:57:44.825 [Lua] Time for new HOOORDE! multi_last_wave
16:57:44.825 [Lua] horde requested: vector_blob
16:57:44.825 [Lua] wants to spawn ahead within distance: 60
16:57:44.825 [Lua] managed to spawn 21/21 horde enemies
16:57:44.825 [Lua] vector blob horde has started
16:57:47.986 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:57:49.878 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:57:51.289 [Lua] Horde killed: ?
16:57:54.723 [Lua] Horde killed: ?
16:58:00.147 [Lua] TerrorEventMixer.start_event: farmlands_rat_ogre
16:58:00.165 [Lua] Boss gave [Unit '#ID[efddf406a8a2ba37]'] initial aggro
16:58:01.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
16:58:01.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
16:58:01.024 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
16:58:10.045 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:58:15.822 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:58:17.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 2447835
16:58:17.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
16:58:20.469 [Lua] MUSIC: horde -> explore
16:58:31.173 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
16:58:32.534 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 2447835
16:58:32.534 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
16:58:32.739 [Lua] [LOCAL RPC] rpc_ping_unit 68 325 false
16:58:34.710 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 436650 0
16:58:36.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a40, playing_id: 0x6aa08, position: 0
16:58:36.467 [Lua] Horde killed: ?
16:58:40.185 [Lua] [ChatManager][1]System: Davie picked up a Loot Die
16:58:40.192 [Lua] [LOCAL RPC] rpc_request_mission 36
16:58:40.192 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
16:58:44.384 [Lua] [LOCAL RPC] rpc_ping_unit 68 3 false
16:59:00.549 [Lua] [ChatManager][1]System: Davie picked up a Tome
16:59:14.757 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:59:14.768 [Lua] Spline already found!
16:59:17.488 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:59:17.499 [Lua] Spline already found!
16:59:21.218 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:59:21.229 [Lua] Spline already found!
16:59:22.360 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 23
16:59:24.256 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:59:36.351 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
16:59:36.351 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
16:59:36.351 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
16:59:36.351 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
16:59:41.784 [Lua] Destroying unit - ai got stuck chaos_berzerker 1 20 29
16:59:44.028 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
16:59:44.862 [EACServer] [Cerberus] [Backend] Connection established.
16:59:45.491 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 355 stop_beam 62
16:59:45.619 [Lua] [LOCAL RPC] rpc_ping_unit 68 355 false
17:00:04.735 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:00:11.356 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:00:11.366 [Lua] Spline already found!
17:00:16.875 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards
17:00:24.697 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:00:39.393 [Lua] [ChatManager][1]System: Davie discarded a Tome
17:00:39.403 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-98.2206, 176.33, 12.797) Vector4(0, 0, 0.941256, 0.337694) 4
17:00:41.967 [Lua] [ChatManager][1]System: Davie picked up a Tome
17:00:42.820 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome
17:00:42.829 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-97.5509, 176.327, 12.797) Vector4(0, 0, -0.541174, -0.840911) 4
17:00:50.461 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:00:50.476 [Lua] Spline already found!
17:00:51.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a41, playing_id: 0x6cdd4, position: 0
17:00:54.010 [Lua] [LOCAL RPC] rpc_request_heal 68 25 13
17:00:54.010 [Lua] [LOCAL RPC] rpc_request_heal 62 25 13
17:00:54.010 [Lua] [LOCAL RPC] rpc_request_heal 64 25 13
17:00:54.010 [Lua] [LOCAL RPC] rpc_request_heal 66 25 13
17:00:56.575 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:00:56.590 [Lua] Spline already found!
17:00:58.043 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
17:01:00.605 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01
17:01:00.699 [Lua] MUSIC: explore -> pre_horde
17:01:01.502 [Lua] [LOCAL RPC] rpc_ping_unit 68 37 false
17:01:06.229 [Lua] Switching ConflictSettings: to: chaos_light
17:01:06.229 [Lua] pacing=chaos
17:01:06.229 [Lua] roaming=nil
17:01:06.229 [Lua] specials=chaos_light
17:01:06.229 [Lua] debug_color=purple
17:01:06.229 [Lua] pack_spawning=chaos_light
17:01:06.229 [Lua] disabled=false
17:01:06.229 [Lua] boss=chaos_light
17:01:06.229 [Lua] horde=chaos_light
17:01:06.229 [Lua] name=chaos_light
17:01:06.229 [Lua] intensity=default
17:01:06.229 [Lua] ---
17:01:08.952 [Flow] Level Flow Prisoner Event:Square Done
17:01:09.990 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards
17:01:19.461 [Lua] MUSIC: pre_horde -> horde
17:01:21.738 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:01:24.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
17:01:24.966 [Lua] event horde ends!
17:01:25.423 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
17:01:25.426 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn
17:01:29.031 [Lua] Destroying unit - ai got stuck skaven_slave 6 55 91
17:01:30.048 [Lua] event horde ends!
17:01:32.987 [Lua] Destroying unit - ai got stuck skaven_slave 2 56 92
17:01:33.983 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 22 Vector3(-80.1576, 241.766, 2.10468) Vector4(0.199079, 0.199079, -0, 0.95955) 4
17:01:35.027 [Lua] Destroying unit - ai got stuck skaven_slave 3 51 88
17:01:38.989 [Lua] [GameNetworkManager] destroying game object with go_id=63
17:01:40.129 [Lua] event horde ends!
17:01:40.572 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 22 Vector3(-79.8823, 243.929, 1.32909) Vector4(0, 0, 0, 0.977061) 4
17:01:40.573 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 16 Vector3(-79.4823, 243.929, 1.32909) Vector4(0.655317, 0, 0, 0.755354) 4
17:01:40.664 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:01:40.795 [Lua] Destroying unit - ai got stuck skaven_slave 2 86 89
17:01:42.001 [Lua] Destroying unit - ai got stuck skaven_slave 3 65 90
17:01:45.660 [Lua] [GameNetworkManager] destroying game object with go_id=67
17:01:46.495 [EACServer] [Cerberus] [Backend] Disconnected.
17:01:49.836 [Lua] event horde ends!
17:01:49.865 [Lua] Destroying unit - ai got stuck skaven_slave 1 64 89
17:01:53.343 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 1044609
17:01:54.379 [Lua] Destroying unit - ai got stuck skaven_slave 1 52 102
17:01:54.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 1100863
17:01:54.513 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 1100863
17:01:59.582 [Lua] Destroying unit - ai got stuck skaven_slave 5 66 101
17:01:59.987 [Lua] event horde ends!
17:02:00.469 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 28 Vector3(-74.2925, 255.347, 1.19288) Vector4(0.122952, 0.122952, 0.122952, 0.977061) 4
17:02:00.469 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 10 Vector3(-74.2925, 255.347, 0.99288) Vector4(0.463379, 0.463379, 0, 0.755354) 4
17:02:04.018 [Lua] Override Player Respawning respawns_sawmill false
17:02:04.018 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
17:02:04.018 [Flow] Level Flow Prisoner Event:Hay Barn Done
17:02:04.031 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square
17:02:04.031 [Lua] Destroying unit - ai got stuck skaven_slave 6 73 100
17:02:04.233 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 5 7028 1 1 1
17:02:04.233 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010246c918, 5)
17:02:04.234 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010246c918 2
17:02:04.236 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:02:04.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=493
17:02:04.259 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2
17:02:05.486 [Lua] [GameNetworkManager] destroying game object with go_id=65
17:02:10.075 [Lua] event horde ends!
17:02:10.816 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 4 1 7029 1 1 1
17:02:10.816 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010246c918, 1)
17:02:10.816 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010246c918 4
17:02:10.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:02:10.818 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=497
17:02:10.836 [Lua] [LOCAL RPC] rpc_respawn_confirmed 4
17:02:28.308 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards
17:02:28.397 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door
17:02:28.420 [Lua] event horde ends!
17:02:30.698 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 3 3 7030 1 1 1
17:02:30.698 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010246c918, 3)
17:02:30.698 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010246c918 3
17:02:30.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:02:30.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=516
17:02:30.722 [Lua] [LOCAL RPC] rpc_respawn_confirmed 3
17:02:33.469 [Lua] event horde ends!
17:02:38.043 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
17:02:38.048 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill
17:02:39.703 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 4 30 150
17:02:39.816 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 61 149
17:02:39.816 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 62 148
17:02:40.240 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 27 147
17:02:40.241 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 28 146
17:02:40.264 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 31 145
17:02:40.353 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 58 144
17:02:40.353 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 59 143
17:02:40.373 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 60 142
17:02:40.373 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 63 141
17:02:40.748 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 29 140
17:02:40.748 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 32 139
17:02:43.542 [Lua] event horde ends!
17:02:43.608 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 34 147
17:02:43.608 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 36 146
17:02:43.608 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 37 145
17:02:45.206 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 33 150
17:02:45.206 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 35 149
17:02:45.226 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 38 148
17:02:50.280 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 41 153
17:02:50.281 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 42 152
17:02:52.803 [Lua] event horde ends!
17:02:53.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 1044609
17:02:53.799 [Lua] event horde ends!
17:02:54.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 3979792
17:02:54.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 3979792
17:02:54.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 1100863
17:02:54.523 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 1100863
17:03:02.258 [Lua] event horde ends!
17:03:02.829 [Flow] Level Flow Prisoner Event:Sawmill Done
17:03:02.843 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event
17:03:05.134 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 23 148
17:03:05.396 [Lua] event horde ends!
17:03:05.648 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 13 147
17:03:05.761 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 51 146
17:03:06.106 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 24 145
17:03:06.139 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 39 144
17:03:06.270 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 82 143
17:03:10.198 [Lua] Destroying unit - ai got stuck chaos_marauder 4 139 156
17:03:17.711 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 16 160
17:03:18.737 [Lua] Destroying unit - ai got stuck skaven_slave 5 62 159
17:03:27.221 [Lua] event horde ends!
17:03:27.272 [Lua] MUSIC: horde -> explore
17:03:28.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
17:03:28.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
17:03:28.743 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 0
17:03:30.471 [Lua] Destroying unit - ai got stuck chaos_marauder 6 80 149
17:03:33.324 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 20 144
17:03:33.386 [Lua] Destroying unit - ai got stuck skaven_slave 4 33 143
17:03:42.187 [Lua] Destroying unit - ai got stuck skaven_slave 3 12 130
17:03:52.456 [Lua] MUSIC: explore -> pre_horde
17:03:52.483 [Lua] MUSIC: pre_horde -> horde
17:03:53.882 [EACServer] [Cerberus] [Backend] Connection established.
17:03:55.124 [Lua] Missing damage in action idle in anim_cb_damage() callback
17:04:09.106 [Lua] Destroying unit - ai got stuck skaven_slave 2 56 93
17:04:10.380 [Lua] Destroying unit - ai got stuck chaos_marauder 5 70 90
17:04:14.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 1044609
17:04:15.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 3979792
17:04:15.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 3979792
17:04:15.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 1100863
17:04:15.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6017f, position: 1100863
17:04:16.402 [Lua] event horde ends!
17:04:16.559 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 89 90
17:04:16.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 89 90
17:04:17.202 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 90 91
17:04:17.288 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 90
17:04:17.889 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 90 92
17:04:17.889 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 91 91
17:04:17.948 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:04:18.229 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 91 93
17:04:18.249 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 92 92
17:04:18.927 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 92 94
17:04:18.927 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 93 93
17:04:19.269 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 92 92
17:04:19.444 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 49 91
17:04:19.902 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 91 91
17:04:20.694 [Lua] Complete level triggered.
17:04:20.694 [Lua] [NetworkServer] Entering post game
17:04:20.694 [Lua] [PeerSM] 11000010246c918 :: on_exit InGame
17:04:20.694 [Lua] [PeerSM] 11000010246c918 :: on_enter InPostGame
17:04:20.694 [Lua] gm_event_end_conditions_met true false
17:04:20.694 [Save] Saving `save_data`
17:04:20.700 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
17:04:20.700 [Lua] Game won
17:04:20.700 [Save] Save done
17:04:20.700 [Lua] generate_backend_stats 11000010246c918:1
17:04:20.702 [Lua] PlayFabMirror:_commit_internal nil
17:04:20.702 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 45
17:04:20.702 [Save] Saving `save_data`
17:04:20.702 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
17:04:20.705 [Lua] MUSIC: horde -> won
17:04:20.707 [Save] Save done
17:04:20.711 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 19
17:04:20.717 [Lua] Complete level triggered.
17:04:20.736 [Lua] Complete level triggered.
17:04:20.755 [Lua] Complete level triggered.
17:04:20.772 [Lua] Complete level triggered.
17:04:20.790 [Lua] Complete level triggered.
17:04:20.808 [Lua] Complete level triggered.
17:04:20.826 [Lua] Complete level triggered.
17:04:20.844 [Lua] Complete level triggered.
17:04:20.861 [Lua] Complete level triggered.
17:04:20.882 [Lua] Complete level triggered.
17:04:20.899 [Lua] Complete level triggered.
17:04:27.289 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
17:04:27.289 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45
17:04:29.971 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 45
17:04:29.974 [Lua] commit result success 21
17:04:29.974 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 46
17:04:29.974 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
17:04:29.986 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 46 20
17:04:31.570 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
17:04:31.570 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 46
17:04:34.541 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 46
17:04:34.541 [Save] Saving `save_data`
17:04:34.567 [Save] Save done
17:04:34.567 [Save] Saving `save_data`
17:04:34.586 [Save] Save done
17:04:36.782 [Lua] Set lobby begin:
17:04:36.782 [Lua] Lobby data twitch_enabled = false
17:04:36.782 [Lua] Lobby data power_level = 519
17:04:36.782 [Lua] Lobby data player_slot_6 = 0:0
17:04:36.782 [Lua] Lobby data unique_server_name = Davie
17:04:36.782 [Lua] Lobby data host = 11000010246c918
17:04:36.782 [Lua] Lobby data game_mode = adventure
17:04:36.782 [Lua] Lobby data is_private = true
17:04:36.782 [Lua] Lobby data level_key = farmlands
17:04:36.782 [Lua] Lobby data player_slot_1 = 0:0
17:04:36.783 [Lua] Lobby data selected_level_key = farmlands
17:04:36.783 [Lua] Lobby data quick_game = false
17:04:36.783 [Lua] Lobby data matchmaking = false
17:04:36.783 [Lua] Lobby data difficulty = hard
17:04:36.783 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:04:36.783 [Lua] Lobby data num_players = 1
17:04:36.783 [Lua] Lobby data player_slot_5 = 0:0
17:04:36.783 [Lua] Lobby data player_slot_2 = 0:0
17:04:36.783 [Lua] Lobby data country_code = US
17:04:36.783 [Lua] Lobby data player_slot_3 = 0:0
17:04:36.783 [Lua] Lobby data eac_authorized = true
17:04:36.783 [Lua] Set lobby end.
17:04:37.365 [Lua] ConflictDirector - destroy all units
17:04:37.374 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
17:04:37.397 [Lua] TRANSITION nil nil inn_level
17:04:37.397 [Lua] Transition type "inn_level", is server: true
17:04:37.397 [Lua] [NetworkServer] Current level key inn_level
17:04:37.397 [Lua] [LevelTransitionHandler] Generated new level_seed: 3577954
17:04:37.397 [Lua] [GameNetworkManager] Leaving game...
17:04:37.397 [Lua] [GameNetworkManager] Shutting down game session host.
17:04:37.397 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:04:37.397 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:04:37.397 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=733.96
17:04:37.452 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:04:39.379 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:04:39.381 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
17:04:39.381 [Lua] Clearing all global lookup lists
17:04:39.382 [Lua] [EquipmentUI] - Destroy
17:04:39.382 [Lua] [GamePadEquipmentUI] - Destroy
17:04:39.382 [Lua] [AbilityUI] - Destroy
17:04:39.382 [Lua] [GamePadAbilityUI] - Destroy
17:04:39.382 [Lua] [IngamePlayerListUI] - Destroy
17:04:39.383 [Lua] [IngameUI] destroy
17:04:39.576 [Lua] [Managers] Destroying state managers...
17:04:39.576 [Lua] PlayerManager:remove_player peer_id=11000010246c918 2
17:04:39.576 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010246c918:2
17:04:39.576 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:21 my_peer_id:11000010246c918
17:04:39.576 [Lua] Set lobby begin:
17:04:39.576 [Lua] Lobby data twitch_enabled = false
17:04:39.576 [Lua] Lobby data power_level = 519
17:04:39.576 [Lua] Lobby data player_slot_6 = 0:0
17:04:39.576 [Lua] Lobby data unique_server_name = Davie
17:04:39.577 [Lua] Lobby data host = 11000010246c918
17:04:39.577 [Lua] Lobby data game_mode = adventure
17:04:39.577 [Lua] Lobby data is_private = true
17:04:39.577 [Lua] Lobby data level_key = farmlands
17:04:39.577 [Lua] Lobby data player_slot_1 = 0:0
17:04:39.577 [Lua] Lobby data selected_level_key = farmlands
17:04:39.577 [Lua] Lobby data quick_game = false
17:04:39.577 [Lua] Lobby data matchmaking = false
17:04:39.577 [Lua] Lobby data difficulty = hard
17:04:39.577 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:04:39.577 [Lua] Lobby data num_players = 1
17:04:39.577 [Lua] Lobby data player_slot_5 = 0:0
17:04:39.577 [Lua] Lobby data player_slot_2 = 0:0
17:04:39.577 [Lua] Lobby data country_code = US
17:04:39.577 [Lua] Lobby data player_slot_3 = 0:0
17:04:39.577 [Lua] Lobby data eac_authorized = true
17:04:39.577 [Lua] Set lobby end.
17:04:39.577 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
17:04:39.577 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
17:04:39.577 [Lua] PlayerManager:remove_player peer_id=11000010246c918 3
17:04:39.577 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010246c918:3
17:04:39.577 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:22 my_peer_id:11000010246c918
17:04:39.577 [Lua] Set lobby begin:
17:04:39.577 [Lua] Lobby data twitch_enabled = false
17:04:39.577 [Lua] Lobby data power_level = 519
17:04:39.577 [Lua] Lobby data player_slot_6 = 0:0
17:04:39.577 [Lua] Lobby data unique_server_name = Davie
17:04:39.577 [Lua] Lobby data host = 11000010246c918
17:04:39.578 [Lua] Lobby data game_mode = adventure
17:04:39.578 [Lua] Lobby data is_private = true
17:04:39.578 [Lua] Lobby data level_key = farmlands
17:04:39.578 [Lua] Lobby data player_slot_1 = 0:0
17:04:39.578 [Lua] Lobby data selected_level_key = farmlands
17:04:39.578 [Lua] Lobby data quick_game = false
17:04:39.578 [Lua] Lobby data matchmaking = false
17:04:39.578 [Lua] Lobby data difficulty = hard
17:04:39.578 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:04:39.578 [Lua] Lobby data num_players = 1
17:04:39.578 [Lua] Lobby data player_slot_5 = 0:0
17:04:39.578 [Lua] Lobby data player_slot_2 = 0:0
17:04:39.578 [Lua] Lobby data country_code = US
17:04:39.578 [Lua] Lobby data player_slot_3 = 0:0
17:04:39.578 [Lua] Lobby data eac_authorized = true
17:04:39.578 [Lua] Set lobby end.
17:04:39.578 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
17:04:39.578 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
17:04:39.578 [Lua] PlayerManager:remove_player peer_id=11000010246c918 4
17:04:39.578 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010246c918:4
17:04:39.578 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:23 my_peer_id:11000010246c918
17:04:39.578 [Lua] Set lobby begin:
17:04:39.578 [Lua] Lobby data twitch_enabled = false
17:04:39.578 [Lua] Lobby data power_level = 519
17:04:39.578 [Lua] Lobby data player_slot_6 = 0:0
17:04:39.578 [Lua] Lobby data unique_server_name = Davie
17:04:39.578 [Lua] Lobby data host = 11000010246c918
17:04:39.578 [Lua] Lobby data game_mode = adventure
17:04:39.578 [Lua] Lobby data is_private = true
17:04:39.579 [Lua] Lobby data level_key = farmlands
17:04:39.579 [Lua] Lobby data player_slot_1 = 0:0
17:04:39.579 [Lua] Lobby data selected_level_key = farmlands
17:04:39.579 [Lua] Lobby data quick_game = false
17:04:39.579 [Lua] Lobby data matchmaking = false
17:04:39.579 [Lua] Lobby data difficulty = hard
17:04:39.579 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:04:39.579 [Lua] Lobby data num_players = 1
17:04:39.579 [Lua] Lobby data player_slot_5 = 0:0
17:04:39.579 [Lua] Lobby data player_slot_2 = 0:0
17:04:39.579 [Lua] Lobby data country_code = US
17:04:39.579 [Lua] Lobby data player_slot_3 = 0:0
17:04:39.579 [Lua] Lobby data eac_authorized = true
17:04:39.579 [Lua] Set lobby end.
17:04:39.579 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
17:04:39.579 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
17:04:39.596 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
17:04:39.597 [Lua] [PeerSM] 11000010246c918 :: on_exit InPostGame
17:04:39.597 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
17:04:39.597 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
17:04:39.597 [Lua] [Matchmaking] unregister rpcs
17:04:39.597 [Lua] [Gamestate] Enter state StateLoading
17:04:39.599 [World] Spawning level.
17:04:39.600 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
17:04:39.600 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
17:04:39.601 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
17:04:39.601 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
17:04:39.601 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
17:04:39.601 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
17:04:39.601 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
17:04:39.601 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
17:04:39.601 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] Found camera: end_screen_camera
17:04:39.609 [Lua] [EndViewState] Enter Substate EndViewStateSummary
17:04:39.609 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:04:39.609 [Lua] [Matchmaking] register rpcs
17:04:39.609 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:04:39.609 [Lua] Set lobby begin:
17:04:39.609 [Lua] Lobby data twitch_enabled = false
17:04:39.609 [Lua] Lobby data power_level = 0
17:04:39.609 [Lua] Lobby data player_slot_6 = 0:0
17:04:39.609 [Lua] Lobby data unique_server_name = Davie
17:04:39.609 [Lua] Lobby data host = 11000010246c918
17:04:39.609 [Lua] Lobby data game_mode = adventure
17:04:39.609 [Lua] Lobby data is_private = true
17:04:39.609 [Lua] Lobby data level_key = farmlands
17:04:39.610 [Lua] Lobby data player_slot_1 = 0:0
17:04:39.610 [Lua] Lobby data selected_level_key = farmlands
17:04:39.610 [Lua] Lobby data quick_game = false
17:04:39.610 [Lua] Lobby data matchmaking = false
17:04:39.610 [Lua] Lobby data difficulty = hard
17:04:39.610 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:04:39.610 [Lua] Lobby data num_players = 1
17:04:39.610 [Lua] Lobby data player_slot_5 = 0:0
17:04:39.610 [Lua] Lobby data player_slot_2 = 0:0
17:04:39.610 [Lua] Lobby data country_code = US
17:04:39.610 [Lua] Lobby data player_slot_3 = 0:0
17:04:39.610 [Lua] Lobby data eac_authorized = true
17:04:39.610 [Lua] Set lobby end.
17:04:39.610 [Lua] registering RPCs
17:04:39.610 [Lua] Set lobby begin:
17:04:39.610 [Lua] Lobby data twitch_enabled = false
17:04:39.610 [Lua] Lobby data power_level = 0
17:04:39.610 [Lua] Lobby data player_slot_6 = 0:0
17:04:39.610 [Lua] Lobby data unique_server_name = Davie
17:04:39.610 [Lua] Lobby data host = 11000010246c918
17:04:39.610 [Lua] Lobby data game_mode = adventure
17:04:39.610 [Lua] Lobby data is_private = true
17:04:39.610 [Lua] Lobby data level_key = inn_level
17:04:39.610 [Lua] Lobby data player_slot_1 = 0:0
17:04:39.610 [Lua] Lobby data selected_level_key = farmlands
17:04:39.610 [Lua] Lobby data quick_game = false
17:04:39.610 [Lua] Lobby data matchmaking = false
17:04:39.611 [Lua] Lobby data difficulty = hard
17:04:39.611 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:04:39.611 [Lua] Lobby data num_players = 1
17:04:39.611 [Lua] Lobby data player_slot_5 = 0:0
17:04:39.611 [Lua] Lobby data player_slot_2 = 0:0
17:04:39.611 [Lua] Lobby data country_code = US
17:04:39.611 [Lua] Lobby data player_slot_3 = 0:0
17:04:39.611 [Lua] Lobby data eac_authorized = true
17:04:39.611 [Lua] Set lobby end.
17:04:39.611 [Lua] MUSIC MANAGER unmute_all_world_sounds 483924 0
17:04:39.611 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 47
17:04:39.611 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:04:39.613 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 47
17:04:39.614 [Lua] ### Sending rpc_level_loaded
17:04:39.614 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 46
17:04:39.614 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
17:04:39.614 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:04:39.614 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
17:04:39.614 [Lua] [LevelTransitionHandler] load_level inn_level
17:04:39.790 [Umbra] Unload tome
17:04:39.803 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x76255, position: 0
17:04:39.848 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
17:04:39.848 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:04:39.848 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
17:04:39.848 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:04:39.848 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:21 my_peer_id:11000010246c918
17:04:39.848 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:22 my_peer_id:11000010246c918
17:04:39.848 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:23 my_peer_id:11000010246c918
17:04:39.848 [Lua] [LOCAL RPC] rpc_load_level 26 3577954
17:04:39.857 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
17:04:39.857 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 23
17:04:39.868 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 23
17:04:39.920 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
17:04:39.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
17:04:39.935 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
17:04:39.935 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
17:04:39.935 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
17:04:39.935 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:04:39.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
17:04:39.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
17:04:39.935 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:04:39.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
17:04:39.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
17:04:39.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient
17:04:39.938 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:04:39.945 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:04:39.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
17:04:39.946 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
17:04:39.946 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
17:04:39.954 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:04:39.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:04:39.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
17:04:39.955 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
17:04:39.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient
17:04:39.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
17:04:39.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:04:39.959 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:04:39.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:04:40.342 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:04:41.630 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 47
17:04:47.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:04:47.921 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:04:47.938 [Lua] [LevelTransitionHandler] Level load completed!
17:04:47.939 [Lua] ### Sending rpc_level_loaded
17:04:47.939 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 26
17:04:47.939 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
17:04:47.955 [Lua] [PeerSM] 11000010246c918 :: on_exit Loading
17:04:47.955 [Lua] [PeerSM] 11000010246c918 :: on_enter LoadingProfilePackages
17:04:47.972 [Lua] [PeerSM] 11000010246c918 :: on_exit LoadingProfilePackages
17:04:47.972 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForEnterGame
17:04:47.972 [Lua] [LOCAL RPC] rpc_loading_synced
17:04:55.754 [Lua] [EndViewState] Exit Substate EndViewStateSummary
17:04:55.754 [Lua] [PlayState] Enter Substate EndViewStateChest
17:05:14.224 [Lua] [PlayState] Exit Substate EndViewStateChest
17:05:14.224 [Lua] [PlayState] Enter Substate EndViewStateScore
17:05:18.015 [Lua] [PlayState] Exit Substate EndViewStateScore
17:05:18.017 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:05:19.013 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:05:19.013 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:05:19.013 [Lua] [Matchmaking] unregister rpcs
17:05:19.013 [Lua] Set lobby begin:
17:05:19.013 [Lua] Lobby data twitch_enabled = false
17:05:19.014 [Lua] Lobby data power_level = 0
17:05:19.014 [Lua] Lobby data player_slot_6 = 0:0
17:05:19.014 [Lua] Lobby data unique_server_name = Davie
17:05:19.014 [Lua] Lobby data host = 11000010246c918
17:05:19.014 [Lua] Lobby data game_mode = adventure
17:05:19.014 [Lua] Lobby data is_private = true
17:05:19.014 [Lua] Lobby data level_key = inn_level
17:05:19.014 [Lua] Lobby data player_slot_1 = 0:0
17:05:19.014 [Lua] Lobby data selected_level_key = farmlands
17:05:19.014 [Lua] Lobby data quick_game = false
17:05:19.014 [Lua] Lobby data matchmaking = false
17:05:19.014 [Lua] Lobby data difficulty = hard
17:05:19.014 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:05:19.014 [Lua] Lobby data num_players = 1
17:05:19.014 [Lua] Lobby data player_slot_5 = 0:0
17:05:19.014 [Lua] Lobby data player_slot_2 = 0:0
17:05:19.014 [Lua] Lobby data country_code = US
17:05:19.014 [Lua] Lobby data player_slot_3 = 0:0
17:05:19.014 [Lua] Lobby data eac_authorized = true
17:05:19.014 [Lua] Set lobby end.
17:05:19.014 [Lua] [Managers] Destroying state managers...
17:05:19.016 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:05:19.016 [Lua] MUSIC MANAGER Stop_loading_screen_music 484096 0
17:05:19.016 [Lua] [Gamestate] Enter StateIngame HOST
17:05:19.016 [Lua] Set lobby begin:
17:05:19.016 [Lua] Lobby data twitch_enabled = false
17:05:19.016 [Lua] Lobby data power_level = 0
17:05:19.016 [Lua] Lobby data player_slot_6 = 0:0
17:05:19.016 [Lua] Lobby data unique_server_name = Davie
17:05:19.016 [Lua] Lobby data host = 11000010246c918
17:05:19.016 [Lua] Lobby data game_mode = adventure
17:05:19.017 [Lua] Lobby data is_private = true
17:05:19.017 [Lua] Lobby data level_key = inn_level
17:05:19.017 [Lua] Lobby data player_slot_1 = 0:0
17:05:19.017 [Lua] Lobby data selected_level_key = inn_level
17:05:19.017 [Lua] Lobby data quick_game = false
17:05:19.017 [Lua] Lobby data matchmaking = false
17:05:19.017 [Lua] Lobby data difficulty = hard
17:05:19.017 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:05:19.017 [Lua] Lobby data num_players = 1
17:05:19.017 [Lua] Lobby data player_slot_5 = 0:0
17:05:19.017 [Lua] Lobby data player_slot_2 = 0:0
17:05:19.017 [Lua] Lobby data country_code = US
17:05:19.017 [Lua] Lobby data player_slot_3 = 0:0
17:05:19.017 [Lua] Lobby data eac_authorized = true
17:05:19.017 [Lua] Set lobby end.
17:05:19.017 [Lua] [StateIngame] Server ingame
17:05:19.019 [Lua] Set lobby begin:
17:05:19.019 [Lua] Lobby data twitch_enabled = false
17:05:19.019 [Lua] Lobby data power_level = 0
17:05:19.019 [Lua] Lobby data player_slot_6 = 0:0
17:05:19.019 [Lua] Lobby data unique_server_name = Davie
17:05:19.019 [Lua] Lobby data host = 11000010246c918
17:05:19.019 [Lua] Lobby data game_mode = adventure
17:05:19.019 [Lua] Lobby data is_private = true
17:05:19.020 [Lua] Lobby data level_key = inn_level
17:05:19.020 [Lua] Lobby data player_slot_1 = 0:0
17:05:19.020 [Lua] Lobby data selected_level_key = inn_level
17:05:19.020 [Lua] Lobby data quick_game = false
17:05:19.020 [Lua] Lobby data matchmaking = false
17:05:19.020 [Lua] Lobby data difficulty = hard
17:05:19.020 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:05:19.020 [Lua] Lobby data num_players = 1
17:05:19.020 [Lua] Lobby data player_slot_5 = 0:0
17:05:19.020 [Lua] Lobby data player_slot_2 = 0:0
17:05:19.020 [Lua] Lobby data country_code = US
17:05:19.020 [Lua] Lobby data player_slot_3 = 0:0
17:05:19.020 [Lua] Lobby data eac_authorized = true
17:05:19.020 [Lua] Set lobby end.
17:05:19.020 [Lua] [Matchmaking] register rpcs
17:05:19.020 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:05:19.020 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
17:05:19.020 [Lua] [GameNetworkManager] self.is_server = true
17:05:19.020 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
17:05:19.020 [Network] Setting artificial MTU limit to 65536
17:05:19.021 [Lua] Switching ConflictSettings: to: disabled
17:05:19.021 [Lua] pacing=disabled
17:05:19.021 [Lua] roaming=nil
17:05:19.021 [Lua] disabled=true
17:05:19.021 [Lua] pack_spawning=disabled
17:05:19.021 [Lua] boss=disabled
17:05:19.021 [Lua] horde=disabled
17:05:19.021 [Lua] specials=disabled
17:05:19.021 [Lua] name=disabled
17:05:19.021 [Lua] intensity=disabled
17:05:19.021 [Lua] ---
17:05:19.024 [Lua] [AIInterestPointSystem] Level Seed: 3577954
17:05:19.024 [Lua]
17:05:19.024 [Lua] [entity_system_bag] = table
17:05:19.024 [Lua] [entity_system_bag] = metatable
17:05:19.024 [Lua] [startup_data] = table
17:05:19.024 [Lua] [entity_manager] = table
17:05:19.024 [Lua] [entity_manager] = metatable
17:05:19.024 [Lua] [unit_spawner] = table
17:05:19.024 [Lua] [unit_spawner] = metatable
17:05:19.024 [Lua] [unit_storage] = table
17:05:19.024 [Lua] [unit_storage] = metatable
17:05:19.024 [Lua] [dice_keeper] = table
17:05:19.024 [Lua] [dice_keeper] = metatable
17:05:19.024 [Lua] [is_server] = true (boolean)
17:05:19.030 [Lua] [world] = [World]
17:05:19.030 [Lua] [system_api] = table
17:05:19.030 [Lua] [network_lobby] = table
17:05:19.030 [Lua] [network_lobby] = metatable
17:05:19.030 [Lua] [profile_synchronizer] = table
17:05:19.030 [Lua] [profile_synchronizer] = metatable
17:05:19.030 [Lua] [entity_system] = table
17:05:19.030 [Lua] [entity_system] = metatable
17:05:19.030 [Lua] [num_local_human_players] = 1 (number)
17:05:19.030 [Lua] [statistics_db] = table
17:05:19.030 [Lua] [statistics_db] = metatable
17:05:19.030 [Lua] [network_server] = table
17:05:19.030 [Lua] [network_server] = metatable
17:05:19.030 [Lua] [input_manager] = table
17:05:19.030 [Lua] [input_manager] = metatable
17:05:19.030 [Lua] [network_clock] = table
17:05:19.030 [Lua] [network_clock] = metatable
17:05:19.030 [Lua] [network_transmit] = table
17:05:19.030 [Lua] [network_transmit] = metatable
17:05:19.030 [Lua] [free_flight_manager] = table
17:05:19.030 [Lua] [free_flight_manager] = metatable
17:05:19.030 [Lua] [network_manager] = table
17:05:19.030 [Lua] [network_manager] = metatable
17:05:19.030 [Lua] [network_event_delegate] = table
17:05:19.030 [Lua] [network_event_delegate] = metatable
17:05:19.030 [Lua]
17:05:19.031 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:05:19.033 [Lua] [AchievementManager] Achievements using the steam platform
17:05:19.034 [Lua] [StateIngame] Level seed: 3577954
17:05:19.034 [Umbra] Init version: 3.4.15 :: 16 threads
17:05:19.034 [Umbra] Tome with `11088` objects loaded.
17:05:19.034 [Umbra] UMBRA Tome loaded.
17:05:19.034 [World] Spawning level.
17:05:19.040 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
17:05:19.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
17:05:19.211 [Lua] [LevelAnalysis] set_random_seed( 1855248640)
17:05:19.214 [Lua] PlayerManager:add_player player_1
17:05:19.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
17:05:19.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
17:05:19.216 [Lua] [IngameUI] init
17:05:19.247 [Lua] [Matchmaking] Cancelling matchmaking
17:05:19.247 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:05:19.248 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:05:19.248 [Lua] Set lobby begin:
17:05:19.248 [Lua] Lobby data twitch_enabled = false
17:05:19.248 [Lua] Lobby data power_level = 519
17:05:19.248 [Lua] Lobby data player_slot_6 = 0:0
17:05:19.248 [Lua] Lobby data unique_server_name = Davie
17:05:19.248 [Lua] Lobby data host = 11000010246c918
17:05:19.248 [Lua] Lobby data game_mode = adventure
17:05:19.248 [Lua] Lobby data is_private = true
17:05:19.248 [Lua] Lobby data level_key = inn_level
17:05:19.248 [Lua] Lobby data player_slot_1 = 0:0
17:05:19.248 [Lua] Lobby data selected_level_key = inn_level
17:05:19.248 [Lua] Lobby data quick_game = false
17:05:19.248 [Lua] Lobby data matchmaking = false
17:05:19.248 [Lua] Lobby data difficulty = hard
17:05:19.248 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:05:19.248 [Lua] Lobby data num_players = 1
17:05:19.248 [Lua] Lobby data player_slot_5 = 0:0
17:05:19.248 [Lua] Lobby data player_slot_2 = 0:0
17:05:19.248 [Lua] Lobby data country_code = US
17:05:19.248 [Lua] Lobby data player_slot_3 = 0:0
17:05:19.248 [Lua] Lobby data eac_authorized = true
17:05:19.248 [Lua] Set lobby end.
17:05:19.249 [Lua] 22
17:05:19.249 [Flow] Forge tier 1
17:05:19.249 [Flow] complete_skittergate_legend false
17:05:19.249 [Flow] complete_all_helmgart_levels_recruit true
17:05:19.249 [Flow] WitchHunterLevel:7
17:05:19.249 [Flow] LeaderYes
17:05:19.249 [Flow] ALL PC XP:59722.2
17:05:19.249 [Flow] WH XP:3527.63
17:05:19.249 [Flow] Number of crafted items:22
17:05:19.249 [Flow] Sum of Powe Levels:823
17:05:19.250 [Lua] CurrentConflictSettings disabled
17:05:19.250 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
17:05:19.252 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:05:19.252 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:05:19.252 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:05:19.252 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
17:05:19.252 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:05:19.252 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:05:19.257 [Lua] MUSIC: won -> explore
17:05:19.275 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForEnterGame
17:05:19.275 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForGameObjectSync
17:05:19.774 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForGameObjectSync
17:05:19.774 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForPlayers
17:05:19.778 [Lua] [LOCAL RPC] rpc_game_started
17:05:19.781 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForPlayers
17:05:19.781 [Lua] [PeerSM] 11000010246c918 :: on_enter SpawningPlayer
17:05:19.802 [Lua] [PeerSM] 11000010246c918 :: on_exit SpawningPlayer
17:05:19.802 [Lua] [PeerSM] 11000010246c918 :: on_enter InGame
17:05:19.812 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
17:05:19.812 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010246c918, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
17:05:19.812 [Lua] PlayerManager:rpc_to_client_spawn_player()
17:05:19.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:05:19.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:05:19.814 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
17:05:19.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
17:05:19.982 [Flow] DISABLE
17:05:22.267 [Lua] [IngameUI] menu view on_enter ingame_menu
17:05:23.664 [Lua] [IngameUI] menu view on_exit ingame_menu
17:05:23.665 [Lua] [IngameUI] menu view on_enter options_view
17:05:41.590 [Lua] PopupManager:queue_default_popup: You have unsaved changes! Warning! revert_changes Discard Changes cancel Cancel
17:05:42.843 [Lua] PopupManager:query_result returned result: cancel
17:05:43.477 [Network] Setting artificial MTU limit to 65536
17:05:43.477 [Save] Saving `save_data`
17:05:43.478 [Lua] PopupManager:queue_default_popup: Settings will be applied once a new mission is started. Mission Reload Needed continue Continue
17:05:43.487 [Save] Save done
17:05:44.437 [Lua] PopupManager:query_result returned result: continue
17:05:45.367 [Lua] [IngameUI] menu view on_exit options_view
17:05:45.367 [Lua] [IngameUI] menu view on_enter ingame_menu
17:05:46.014 [Lua] [IngameUI] menu view on_exit ingame_menu
17:05:52.267 [Lua] [IngameUI] menu view on_enter hero_view
17:05:52.270 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07b52e50
17:05:52.270 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
17:05:52.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
17:05:52.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
17:05:52.283 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
17:05:52.283 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
17:05:52.288 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
17:05:52.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
17:05:52.723 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
17:05:52.731 [World] Spawning level.
17:05:52.743 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
17:05:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
17:05:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
17:05:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
17:05:52.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
17:05:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
17:05:52.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
17:05:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
17:05:54.697 [Lua] [IngameUI] menu view on_exit hero_view
17:05:54.701 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07b52e50
17:05:54.701 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
17:05:54.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
17:05:54.701 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
17:05:54.701 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
17:05:54.701 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
17:05:54.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
17:05:54.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
17:05:54.706 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
17:05:54.706 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
17:05:54.706 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
17:05:55.309 [EACServer] [Cerberus] [Backend] Disconnected.
17:05:58.624 [Save] Saving `telemetry`
17:05:58.628 [Save] Save done
17:06:01.414 [Lua] [IngameUI] menu view on_enter start_game_view
17:06:01.417 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e9b0d80
17:06:01.417 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
17:06:01.417 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
17:06:01.417 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
17:06:01.417 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
17:06:01.417 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
17:06:03.005 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
17:06:03.005 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
17:06:03.005 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
17:06:03.005 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
17:06:03.005 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
17:06:03.158 [Lua] PlayFabMirror:_commit_internal 22
17:06:03.159 [Lua] generate_backend_stats 11000010246c918:1
17:06:03.161 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:06:03.166 [Lua] commit result success 22
17:06:07.139 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
17:06:07.139 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
17:06:07.139 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
17:06:07.140 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
17:06:07.140 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
17:06:07.779 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
17:06:07.779 [Lua] ............................................................................................................
17:06:07.779 [Lua] ............................................................................................................
17:06:07.779 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
17:06:07.779 [Lua] ............................................................................................................
17:06:07.779 [Lua] ............................................................................................................
17:06:07.779 [Lua] [Matchmaking] Cancelling matchmaking
17:06:07.779 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:06:07.783 [Lua] LEVEL KEY: farmlands
17:06:07.783 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
17:06:07.783 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
17:06:07.785 [Lua] Set lobby begin:
17:06:07.785 [Lua] Lobby data twitch_enabled = false
17:06:07.785 [Lua] Lobby data power_level = 519
17:06:07.785 [Lua] Lobby data player_slot_6 = 0:0
17:06:07.785 [Lua] Lobby data unique_server_name = Davie
17:06:07.785 [Lua] Lobby data host = 11000010246c918
17:06:07.785 [Lua] Lobby data game_mode = adventure
17:06:07.785 [Lua] Lobby data is_private = true
17:06:07.785 [Lua] Lobby data level_key = inn_level
17:06:07.785 [Lua] Lobby data player_slot_1 = 0:0
17:06:07.785 [Lua] Lobby data selected_level_key = inn_level
17:06:07.785 [Lua] Lobby data quick_game = false
17:06:07.785 [Lua] Lobby data matchmaking = false
17:06:07.786 [Lua] Lobby data difficulty = harder
17:06:07.786 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:07.786 [Lua] Lobby data num_players = 1
17:06:07.786 [Lua] Lobby data player_slot_5 = 0:0
17:06:07.786 [Lua] Lobby data player_slot_2 = 0:0
17:06:07.786 [Lua] Lobby data country_code = US
17:06:07.786 [Lua] Lobby data player_slot_3 = 0:0
17:06:07.786 [Lua] Lobby data eac_authorized = true
17:06:07.786 [Lua] Set lobby end.
17:06:07.786 [Lua] [PartyManager] Leader is set to 11000010246c918
17:06:07.786 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
17:06:07.786 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
17:06:07.786 [Lua] Set lobby begin:
17:06:07.786 [Lua] Lobby data twitch_enabled = false
17:06:07.786 [Lua] Lobby data power_level = 519
17:06:07.786 [Lua] Lobby data player_slot_6 = 0:0
17:06:07.787 [Lua] Lobby data unique_server_name = Davie
17:06:07.787 [Lua] Lobby data host = 11000010246c918
17:06:07.787 [Lua] Lobby data is_private = true
17:06:07.787 [Lua] Lobby data level_key = inn_level
17:06:07.787 [Lua] Lobby data player_slot_1 = 0:0
17:06:07.787 [Lua] Lobby data selected_level_key = farmlands
17:06:07.787 [Lua] Lobby data quick_game = false
17:06:07.787 [Lua] Lobby data matchmaking = false
17:06:07.787 [Lua] Lobby data difficulty = harder
17:06:07.787 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:07.787 [Lua] Lobby data num_players = 1
17:06:07.787 [Lua] Lobby data player_slot_5 = 0:0
17:06:07.787 [Lua] Lobby data player_slot_2 = 0:0
17:06:07.787 [Lua] Lobby data country_code = US
17:06:07.787 [Lua] Lobby data player_slot_3 = 0:0
17:06:07.787 [Lua] Lobby data eac_authorized = true
17:06:07.787 [Lua] Set lobby end.
17:06:07.787 [Lua] Set lobby begin:
17:06:07.787 [Lua] Lobby data twitch_enabled = false
17:06:07.787 [Lua] Lobby data power_level = 519
17:06:07.787 [Lua] Lobby data player_slot_6 = 0:0
17:06:07.787 [Lua] Lobby data unique_server_name = Davie
17:06:07.787 [Lua] Lobby data host = 11000010246c918
17:06:07.787 [Lua] Lobby data is_private = true
17:06:07.787 [Lua] Lobby data level_key = inn_level
17:06:07.788 [Lua] Lobby data player_slot_1 = 0:0
17:06:07.788 [Lua] Lobby data selected_level_key = farmlands
17:06:07.788 [Lua] Lobby data quick_game = false
17:06:07.788 [Lua] Lobby data matchmaking = false
17:06:07.788 [Lua] Lobby data difficulty = harder
17:06:07.788 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:07.788 [Lua] Lobby data num_players = 1
17:06:07.788 [Lua] Lobby data player_slot_5 = 0:0
17:06:07.788 [Lua] Lobby data player_slot_2 = 0:0
17:06:07.788 [Lua] Lobby data country_code = US
17:06:07.788 [Lua] Lobby data player_slot_3 = 0:0
17:06:07.788 [Lua] Lobby data eac_authorized = true
17:06:07.788 [Lua] Set lobby end.
17:06:07.789 [Lua] [ChatManager][1]System: Starting hosted game...
17:06:07.789 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
17:06:07.789 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
17:06:07.794 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
17:06:07.889 [Lua] [IngameUI] menu view on_exit start_game_view
17:06:07.889 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
17:06:07.889 [Save] Saving `save_data`
17:06:07.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
17:06:07.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
17:06:07.889 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
17:06:07.894 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e9b0d80
17:06:07.901 [Save] Save done
17:06:15.411 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
17:06:15.413 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
17:06:15.413 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
17:06:15.413 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
17:06:15.413 [Lua] Set lobby begin:
17:06:15.413 [Lua] Lobby data twitch_enabled = false
17:06:15.413 [Lua] Lobby data power_level = 519
17:06:15.413 [Lua] Lobby data player_slot_6 = 0:0
17:06:15.413 [Lua] Lobby data unique_server_name = Davie
17:06:15.413 [Lua] Lobby data host = 11000010246c918
17:06:15.413 [Lua] Lobby data game_mode = adventure
17:06:15.413 [Lua] Lobby data is_private = true
17:06:15.413 [Lua] Lobby data level_key = inn_level
17:06:15.413 [Lua] Lobby data player_slot_1 = 0:0
17:06:15.413 [Lua] Lobby data selected_level_key = farmlands
17:06:15.413 [Lua] Lobby data quick_game = false
17:06:15.413 [Lua] Lobby data matchmaking = false
17:06:15.413 [Lua] Lobby data difficulty = harder
17:06:15.413 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:15.413 [Lua] Lobby data num_players = 1
17:06:15.414 [Lua] Lobby data player_slot_5 = 0:0
17:06:15.414 [Lua] Lobby data player_slot_2 = 0:0
17:06:15.414 [Lua] Lobby data country_code = US
17:06:15.414 [Lua] Lobby data player_slot_3 = 0:0
17:06:15.414 [Lua] Lobby data eac_authorized = true
17:06:15.414 [Lua] Set lobby end.
17:06:15.415 [Lua] Set lobby begin:
17:06:15.415 [Lua] Lobby data twitch_enabled = false
17:06:15.415 [Lua] Lobby data power_level = 519
17:06:15.415 [Lua] Lobby data player_slot_6 = 0:0
17:06:15.415 [Lua] Lobby data unique_server_name = Davie
17:06:15.415 [Lua] Lobby data host = 11000010246c918
17:06:15.415 [Lua] Lobby data game_mode = adventure
17:06:15.415 [Lua] Lobby data is_private = true
17:06:15.415 [Lua] Lobby data level_key = inn_level
17:06:15.415 [Lua] Lobby data player_slot_1 = 0:0
17:06:15.415 [Lua] Lobby data selected_level_key = farmlands
17:06:15.415 [Lua] Lobby data quick_game = false
17:06:15.415 [Lua] Lobby data matchmaking = false
17:06:15.415 [Lua] Lobby data difficulty = harder
17:06:15.416 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:15.416 [Lua] Lobby data num_players = 1
17:06:15.416 [Lua] Lobby data player_slot_5 = 0:0
17:06:15.416 [Lua] Lobby data player_slot_2 = 0:0
17:06:15.416 [Lua] Lobby data country_code = US
17:06:15.416 [Lua] Lobby data player_slot_3 = 0:0
17:06:15.416 [Lua] Lobby data eac_authorized = true
17:06:15.416 [Lua] Set lobby end.
17:06:15.416 [Lua] [NetworkServer] Entering post game
17:06:15.416 [Lua] [PeerSM] 11000010246c918 :: on_exit InGame
17:06:15.416 [Lua] [PeerSM] 11000010246c918 :: on_enter InPostGame
17:06:15.416 [Lua] Complete level triggered.
17:06:15.417 [Lua] [NetworkServer] Entering post game
17:06:15.417 [Lua] gm_event_end_conditions_met false false
17:06:15.417 [Save] Saving `save_data`
17:06:15.417 [Lua] PlayFabMirror:_commit_internal nil
17:06:15.418 [Lua] generate_backend_stats 11000010246c918:1
17:06:15.419 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:06:15.419 [Lua] TRANSITION nil nil farmlands
17:06:15.419 [Lua] Transition type "farmlands", is server: true
17:06:15.419 [Lua] [NetworkServer] Current level key farmlands
17:06:15.419 [Lua] [LevelTransitionHandler] Generated new level_seed: 4359184
17:06:15.419 [Lua] [GameNetworkManager] Leaving game...
17:06:15.419 [Lua] [GameNetworkManager] Shutting down game session host.
17:06:15.419 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:06:15.419 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:06:15.419 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=54.57
17:06:15.420 [Save] Save done
17:06:15.420 [Save] Saving `save_data`
17:06:15.426 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:06:15.426 [Lua] commit result success 23
17:06:15.430 [Save] Save done
17:06:17.416 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:06:17.416 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
17:06:17.416 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
17:06:17.416 [Lua] Clearing all global lookup lists
17:06:17.416 [Lua] [EquipmentUI] - Destroy
17:06:17.417 [Lua] [GamePadEquipmentUI] - Destroy
17:06:17.417 [Lua] [AbilityUI] - Destroy
17:06:17.417 [Lua] [GamePadAbilityUI] - Destroy
17:06:17.417 [Lua] [IngamePlayerListUI] - Destroy
17:06:17.418 [Lua] [IngameUI] destroy
17:06:17.424 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
17:06:17.460 [Lua] [Managers] Destroying state managers...
17:06:17.467 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
17:06:17.467 [Lua] [PeerSM] 11000010246c918 :: on_exit InPostGame
17:06:17.467 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
17:06:17.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
17:06:17.467 [Lua] [Matchmaking] unregister rpcs
17:06:17.468 [Lua] [Gamestate] Enter state StateLoading
17:06:17.470 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:06:17.470 [Lua] [Matchmaking] register rpcs
17:06:17.470 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
17:06:17.470 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:06:17.470 [Lua] Set lobby begin:
17:06:17.470 [Lua] Lobby data twitch_enabled = false
17:06:17.470 [Lua] Lobby data power_level = 0
17:06:17.470 [Lua] Lobby data player_slot_6 = 0:0
17:06:17.470 [Lua] Lobby data unique_server_name = Davie
17:06:17.470 [Lua] Lobby data host = 11000010246c918
17:06:17.471 [Lua] Lobby data game_mode = adventure
17:06:17.471 [Lua] Lobby data is_private = true
17:06:17.471 [Lua] Lobby data level_key = inn_level
17:06:17.471 [Lua] Lobby data player_slot_1 = 0:0
17:06:17.471 [Lua] Lobby data selected_level_key = farmlands
17:06:17.471 [Lua] Lobby data quick_game = false
17:06:17.471 [Lua] Lobby data matchmaking = false
17:06:17.471 [Lua] Lobby data difficulty = harder
17:06:17.471 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:17.471 [Lua] Lobby data num_players = 1
17:06:17.471 [Lua] Lobby data player_slot_5 = 0:0
17:06:17.471 [Lua] Lobby data player_slot_2 = 0:0
17:06:17.471 [Lua] Lobby data country_code = US
17:06:17.471 [Lua] Lobby data player_slot_3 = 0:0
17:06:17.471 [Lua] Lobby data eac_authorized = true
17:06:17.471 [Lua] Set lobby end.
17:06:17.471 [Lua] registering RPCs
17:06:17.471 [Lua] Set lobby begin:
17:06:17.471 [Lua] Lobby data twitch_enabled = false
17:06:17.471 [Lua] Lobby data power_level = 0
17:06:17.471 [Lua] Lobby data player_slot_6 = 0:0
17:06:17.471 [Lua] Lobby data unique_server_name = Davie
17:06:17.471 [Lua] Lobby data host = 11000010246c918
17:06:17.471 [Lua] Lobby data game_mode = adventure
17:06:17.471 [Lua] Lobby data is_private = true
17:06:17.471 [Lua] Lobby data level_key = farmlands
17:06:17.471 [Lua] Lobby data player_slot_1 = 0:0
17:06:17.471 [Lua] Lobby data selected_level_key = farmlands
17:06:17.471 [Lua] Lobby data quick_game = false
17:06:17.472 [Lua] Lobby data matchmaking = false
17:06:17.472 [Lua] Lobby data difficulty = harder
17:06:17.472 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:17.472 [Lua] Lobby data num_players = 1
17:06:17.472 [Lua] Lobby data player_slot_5 = 0:0
17:06:17.472 [Lua] Lobby data player_slot_2 = 0:0
17:06:17.472 [Lua] Lobby data country_code = US
17:06:17.472 [Lua] Lobby data player_slot_3 = 0:0
17:06:17.472 [Lua] Lobby data eac_authorized = true
17:06:17.472 [Lua] Set lobby end.
17:06:17.472 [Lua] MUSIC MANAGER unmute_all_world_sounds 495933 0
17:06:17.472 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 48
17:06:17.472 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:06:17.474 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 48
17:06:17.474 [Lua] ### Sending rpc_level_loaded
17:06:17.474 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 26
17:06:17.474 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
17:06:17.474 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
17:06:17.474 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil]
17:06:17.474 [Lua] [LevelTransitionHandler] load_level farmlands
17:06:17.545 [Umbra] Unload tome
17:06:17.625 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
17:06:17.625 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
17:06:17.625 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands"
17:06:17.625 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
17:06:17.626 [Lua] [LOCAL RPC] rpc_load_level 46 4359184
17:06:17.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
17:06:17.689 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
17:06:17.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
17:06:17.727 [Lua] MUSIC MANAGER nik_loading_screen_farmland_02 495934 0
17:06:17.734 [Lua] MUSIC MANAGER Play_loading_screen_music 495935 0
17:06:17.842 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
17:06:23.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
17:06:23.274 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
17:06:23.291 [Lua] [LevelTransitionHandler] Level load completed!
17:06:24.811 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 48
17:06:24.827 [Lua] ### Sending rpc_level_loaded
17:06:24.827 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 46
17:06:24.827 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
17:06:24.827 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:06:24.843 [Lua] [PeerSM] 11000010246c918 :: on_exit Loading
17:06:24.843 [Lua] [PeerSM] 11000010246c918 :: on_enter LoadingProfilePackages
17:06:24.860 [Lua] [PeerSM] 11000010246c918 :: on_exit LoadingProfilePackages
17:06:24.860 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForEnterGame
17:06:24.860 [Lua] [LOCAL RPC] rpc_loading_synced
17:06:25.827 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:06:25.827 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:06:25.827 [Lua] [Matchmaking] unregister rpcs
17:06:25.828 [Lua] Set lobby begin:
17:06:25.828 [Lua] Lobby data twitch_enabled = false
17:06:25.828 [Lua] Lobby data power_level = 0
17:06:25.828 [Lua] Lobby data player_slot_6 = 0:0
17:06:25.828 [Lua] Lobby data unique_server_name = Davie
17:06:25.828 [Lua] Lobby data host = 11000010246c918
17:06:25.828 [Lua] Lobby data game_mode = adventure
17:06:25.828 [Lua] Lobby data is_private = true
17:06:25.828 [Lua] Lobby data level_key = farmlands
17:06:25.828 [Lua] Lobby data player_slot_1 = 0:0
17:06:25.828 [Lua] Lobby data selected_level_key = farmlands
17:06:25.828 [Lua] Lobby data quick_game = false
17:06:25.828 [Lua] Lobby data matchmaking = false
17:06:25.828 [Lua] Lobby data difficulty = harder
17:06:25.828 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:25.828 [Lua] Lobby data num_players = 1
17:06:25.828 [Lua] Lobby data player_slot_5 = 0:0
17:06:25.828 [Lua] Lobby data player_slot_2 = 0:0
17:06:25.828 [Lua] Lobby data country_code = US
17:06:25.828 [Lua] Lobby data player_slot_3 = 0:0
17:06:25.828 [Lua] Lobby data eac_authorized = true
17:06:25.828 [Lua] Set lobby end.
17:06:25.828 [Lua] [Managers] Destroying state managers...
17:06:25.829 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
17:06:25.829 [Lua] MUSIC MANAGER Stop_loading_screen_music 495936 0
17:06:25.829 [Lua] [Gamestate] Enter StateIngame HOST
17:06:25.830 [Lua] Set lobby begin:
17:06:25.830 [Lua] Lobby data twitch_enabled = false
17:06:25.830 [Lua] Lobby data power_level = 0
17:06:25.830 [Lua] Lobby data player_slot_6 = 0:0
17:06:25.830 [Lua] Lobby data unique_server_name = Davie
17:06:25.830 [Lua] Lobby data host = 11000010246c918
17:06:25.830 [Lua] Lobby data game_mode = adventure
17:06:25.830 [Lua] Lobby data is_private = true
17:06:25.830 [Lua] Lobby data level_key = farmlands
17:06:25.830 [Lua] Lobby data player_slot_1 = 0:0
17:06:25.830 [Lua] Lobby data selected_level_key = farmlands
17:06:25.830 [Lua] Lobby data quick_game = false
17:06:25.830 [Lua] Lobby data matchmaking = false
17:06:25.830 [Lua] Lobby data difficulty = harder
17:06:25.830 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:25.830 [Lua] Lobby data num_players = 1
17:06:25.830 [Lua] Lobby data player_slot_5 = 0:0
17:06:25.830 [Lua] Lobby data player_slot_2 = 0:0
17:06:25.830 [Lua] Lobby data country_code = US
17:06:25.830 [Lua] Lobby data player_slot_3 = 0:0
17:06:25.830 [Lua] Lobby data eac_authorized = true
17:06:25.830 [Lua] Set lobby end.
17:06:25.831 [Lua] [StateIngame] Server ingame
17:06:25.833 [Lua] Set lobby begin:
17:06:25.833 [Lua] Lobby data twitch_enabled = false
17:06:25.833 [Lua] Lobby data power_level = 0
17:06:25.833 [Lua] Lobby data player_slot_6 = 0:0
17:06:25.833 [Lua] Lobby data unique_server_name = Davie
17:06:25.833 [Lua] Lobby data host = 11000010246c918
17:06:25.833 [Lua] Lobby data game_mode = adventure
17:06:25.833 [Lua] Lobby data is_private = true
17:06:25.833 [Lua] Lobby data level_key = farmlands
17:06:25.833 [Lua] Lobby data player_slot_1 = 0:0
17:06:25.833 [Lua] Lobby data selected_level_key = farmlands
17:06:25.833 [Lua] Lobby data quick_game = false
17:06:25.833 [Lua] Lobby data matchmaking = false
17:06:25.833 [Lua] Lobby data difficulty = harder
17:06:25.833 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:25.833 [Lua] Lobby data num_players = 1
17:06:25.833 [Lua] Lobby data player_slot_5 = 0:0
17:06:25.833 [Lua] Lobby data player_slot_2 = 0:0
17:06:25.833 [Lua] Lobby data country_code = US
17:06:25.833 [Lua] Lobby data player_slot_3 = 0:0
17:06:25.833 [Lua] Lobby data eac_authorized = true
17:06:25.833 [Lua] Set lobby end.
17:06:25.833 [Lua] [Matchmaking] register rpcs
17:06:25.833 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:06:25.834 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
17:06:25.834 [Lua] [GameNetworkManager] self.is_server = true
17:06:25.834 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
17:06:25.834 [Network] Setting artificial MTU limit to 65536
17:06:25.835 [Lua] Switching ConflictSettings: to: default
17:06:25.835 [Lua] pacing=default
17:06:25.835 [Lua] roaming=nil
17:06:25.835 [Lua] specials=default
17:06:25.835 [Lua] debug_color=maroon
17:06:25.835 [Lua] pack_spawning=default
17:06:25.835 [Lua] disabled=false
17:06:25.835 [Lua] boss=default
17:06:25.835 [Lua] horde=default
17:06:25.835 [Lua] name=default
17:06:25.835 [Lua] intensity=default
17:06:25.835 [Lua] ---
17:06:25.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
17:06:25.841 [Lua] [AIInterestPointSystem] Level Seed: 4359184
17:06:25.841 [Lua]
17:06:25.841 [Lua] [entity_system_bag] = table
17:06:25.841 [Lua] [entity_system_bag] = metatable
17:06:25.841 [Lua] [startup_data] = table
17:06:25.841 [Lua] [entity_manager] = table
17:06:25.841 [Lua] [entity_manager] = metatable
17:06:25.841 [Lua] [unit_spawner] = table
17:06:25.841 [Lua] [unit_spawner] = metatable
17:06:25.841 [Lua] [unit_storage] = table
17:06:25.841 [Lua] [unit_storage] = metatable
17:06:25.841 [Lua] [dice_keeper] = table
17:06:25.841 [Lua] [dice_keeper] = metatable
17:06:25.841 [Lua] [is_server] = true (boolean)
17:06:25.848 [Lua] [world] = [World]
17:06:25.848 [Lua] [system_api] = table
17:06:25.848 [Lua] [network_lobby] = table
17:06:25.848 [Lua] [network_lobby] = metatable
17:06:25.848 [Lua] [profile_synchronizer] = table
17:06:25.848 [Lua] [profile_synchronizer] = metatable
17:06:25.848 [Lua] [entity_system] = table
17:06:25.848 [Lua] [entity_system] = metatable
17:06:25.848 [Lua] [num_local_human_players] = 1 (number)
17:06:25.848 [Lua] [statistics_db] = table
17:06:25.848 [Lua] [statistics_db] = metatable
17:06:25.848 [Lua] [network_server] = table
17:06:25.848 [Lua] [network_server] = metatable
17:06:25.848 [Lua] [input_manager] = table
17:06:25.848 [Lua] [input_manager] = metatable
17:06:25.848 [Lua] [network_clock] = table
17:06:25.848 [Lua] [network_clock] = metatable
17:06:25.848 [Lua] [network_transmit] = table
17:06:25.848 [Lua] [network_transmit] = metatable
17:06:25.848 [Lua] [free_flight_manager] = table
17:06:25.848 [Lua] [free_flight_manager] = metatable
17:06:25.848 [Lua] [network_manager] = table
17:06:25.848 [Lua] [network_manager] = metatable
17:06:25.848 [Lua] [network_event_delegate] = table
17:06:25.848 [Lua] [network_event_delegate] = metatable
17:06:25.848 [Lua]
17:06:25.853 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:06:25.866 [Lua] [AchievementManager] Achievements using the steam platform
17:06:25.866 [Lua] [StateIngame] Level seed: 4359184
17:06:25.866 [Umbra] Init version: 3.4.15 :: 16 threads
17:06:25.866 [Umbra] Tome with `14593` objects loaded.
17:06:25.866 [Umbra] UMBRA Tome loaded.
17:06:25.866 [World] Spawning level.
17:06:26.168 [Lua] respawn_unit_spawned with group id: respawns_sawmill
17:06:26.168 [Lua] respawn_unit_spawned with group id: respawns_sawmill
17:06:26.168 [Lua] respawn_unit_spawned with group id: respawns_sawmill
17:06:26.212 [Lua] [LevelAnalysis] set_random_seed( 581218176)
17:06:26.216 [Lua] PlayerManager:add_player player_1
17:06:26.218 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
17:06:26.218 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
17:06:26.219 [Lua] [IngameUI] init
17:06:26.245 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:06:26.245 [Lua] Set lobby begin:
17:06:26.245 [Lua] Lobby data twitch_enabled = false
17:06:26.245 [Lua] Lobby data power_level = 519
17:06:26.246 [Lua] Lobby data player_slot_6 = 0:0
17:06:26.246 [Lua] Lobby data unique_server_name = Davie
17:06:26.246 [Lua] Lobby data host = 11000010246c918
17:06:26.246 [Lua] Lobby data game_mode = adventure
17:06:26.246 [Lua] Lobby data is_private = true
17:06:26.246 [Lua] Lobby data level_key = farmlands
17:06:26.246 [Lua] Lobby data player_slot_1 = 0:0
17:06:26.246 [Lua] Lobby data selected_level_key = farmlands
17:06:26.246 [Lua] Lobby data quick_game = false
17:06:26.246 [Lua] Lobby data matchmaking = false
17:06:26.246 [Lua] Lobby data difficulty = harder
17:06:26.246 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:26.246 [Lua] Lobby data num_players = 1
17:06:26.246 [Lua] Lobby data player_slot_5 = 0:0
17:06:26.246 [Lua] Lobby data player_slot_2 = 0:0
17:06:26.246 [Lua] Lobby data country_code = US
17:06:26.246 [Lua] Lobby data player_slot_3 = 0:0
17:06:26.246 [Lua] Lobby data eac_authorized = true
17:06:26.246 [Lua] Set lobby end.
17:06:26.246 [Flow] Spawned:c_barrel_socket
17:06:26.247 [Lua] CurrentConflictSettings default
17:06:26.247 [Lua] [ConflictDirector] conflict_director is ai_ready
17:06:26.258 [Lua] This levels contains no crossroads
17:06:26.258 [Lua] [LevelAnalysis] Injecting travel distances
17:06:26.275 [Lua] SpecialsPacing:remove_unwanted_breeds:
17:06:26.275 [Lua] Forming navigation groups in one frame
17:06:26.275 [Lua] Forming navigation groups
17:06:26.295 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
17:06:26.500 [Lua] NavigationGroupManager -> calulation time B: 0.20499999999992724
17:06:26.500 [Lua] number of nav groups: 396
17:06:26.502 [Lua] number of refined nav groups : 259
17:06:26.511 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000422006
17:06:26.511 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.244883054971524 Normalized coefficient: 1.1891384721655325
17:06:26.511 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.88540584922162 Normalized coefficient: 1.2223130714157067
17:06:26.512 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.67765355878902 Normalized coefficient: 1.0730598005270975
17:06:26.512 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.4646620303411577 Normalized coefficient: 1.3262489259071704
17:06:26.513 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
17:06:26.513 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
17:06:26.513 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
17:06:26.513 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
17:06:26.513 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
17:06:26.519 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
17:06:26.519 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.3297786712646 meters.
17:06:26.519 [Lua] [LevelAnalysis] grouping spawners for event_patrol
17:06:26.519 [Lua] [LevelAnalysis]
17:06:26.519 [Lua] [LevelAnalysis] grouping spawners for event_boss
17:06:26.519 [Lua] [LevelAnalysis]
17:06:26.519 [Lua] [LevelAnalysis] Terror events added:
17:06:26.519 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
17:06:26.519 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
17:06:26.519 [Lua] ----> using boss gizmo!
17:06:26.519 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -135.8 start-travel-dist: 395.4, end-travel-dist: 509.3 spawn_distance 249.6
17:06:26.526 [Lua] Adding main path event: Vector3Box(-32, -79, -1.576) boss_event_chaos_spawn 45 table: 0000000014580398
17:06:26.526 [Lua] [LevelAnalysis] Level path distance: 1312.3297786712646
17:06:26.526 [Lua] [LevelAnalysis] num_event_places_f: 0.84155318578084315 , num_event_places: 0 , trailing_event_fraction: 0.84155318578084315 , num_events: 1
17:06:26.526 [Lua] [LevelAnalysis] Terror events added:
17:06:26.526 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
17:06:26.526 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.3297786712646 forbidden_dist: -1212.3297786712646
17:06:26.526 [Lua] [LevelAnalysis] wanted_distance: 1268.3478169368334
17:06:26.535 [Lua] Adding main path event: Vector3Box(-41.3337, 224.674, 13.6074) rare_event_loot_rat 45 table: 0000000014580718
17:06:26.535 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
17:06:26.539 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
17:06:26.544 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:06:26.544 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
17:06:26.544 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:06:26.544 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:06:26.560 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForEnterGame
17:06:26.560 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForGameObjectSync
17:06:26.562 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010246c918:2
17:06:26.562 [Lua] Set lobby begin:
17:06:26.562 [Lua] Lobby data twitch_enabled = false
17:06:26.562 [Lua] Lobby data power_level = 519
17:06:26.562 [Lua] Lobby data player_slot_6 = 0:0
17:06:26.562 [Lua] Lobby data unique_server_name = Davie
17:06:26.562 [Lua] Lobby data host = 11000010246c918
17:06:26.562 [Lua] Lobby data game_mode = adventure
17:06:26.562 [Lua] Lobby data is_private = true
17:06:26.562 [Lua] Lobby data level_key = farmlands
17:06:26.562 [Lua] Lobby data player_slot_1 = 0:0
17:06:26.562 [Lua] Lobby data selected_level_key = farmlands
17:06:26.562 [Lua] Lobby data quick_game = false
17:06:26.562 [Lua] Lobby data matchmaking = false
17:06:26.562 [Lua] Lobby data difficulty = harder
17:06:26.562 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:26.562 [Lua] Lobby data num_players = 1
17:06:26.562 [Lua] Lobby data player_slot_5 = 0:0
17:06:26.562 [Lua] Lobby data player_slot_2 = 0:0
17:06:26.562 [Lua] Lobby data country_code = US
17:06:26.562 [Lua] Lobby data player_slot_3 = 0:0
17:06:26.562 [Lua] Lobby data eac_authorized = true
17:06:26.562 [Lua] Set lobby end.
17:06:26.562 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:2, previous profile 0, profile 5]
17:06:26.563 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
17:06:26.563 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
17:06:26.564 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010246c918:3
17:06:26.564 [Lua] Set lobby begin:
17:06:26.564 [Lua] Lobby data twitch_enabled = false
17:06:26.564 [Lua] Lobby data power_level = 519
17:06:26.564 [Lua] Lobby data player_slot_6 = 0:0
17:06:26.564 [Lua] Lobby data unique_server_name = Davie
17:06:26.564 [Lua] Lobby data host = 11000010246c918
17:06:26.564 [Lua] Lobby data game_mode = adventure
17:06:26.564 [Lua] Lobby data is_private = true
17:06:26.564 [Lua] Lobby data level_key = farmlands
17:06:26.564 [Lua] Lobby data player_slot_1 = 0:0
17:06:26.564 [Lua] Lobby data selected_level_key = farmlands
17:06:26.565 [Lua] Lobby data quick_game = false
17:06:26.565 [Lua] Lobby data matchmaking = false
17:06:26.565 [Lua] Lobby data difficulty = harder
17:06:26.565 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:26.565 [Lua] Lobby data num_players = 1
17:06:26.565 [Lua] Lobby data player_slot_5 = 0:0
17:06:26.565 [Lua] Lobby data player_slot_2 = 0:0
17:06:26.565 [Lua] Lobby data country_code = US
17:06:26.565 [Lua] Lobby data player_slot_3 = 0:0
17:06:26.565 [Lua] Lobby data eac_authorized = true
17:06:26.565 [Lua] Set lobby end.
17:06:26.565 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:3, previous profile 0, profile 3]
17:06:26.565 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
17:06:26.565 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
17:06:26.566 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010246c918:4
17:06:26.566 [Lua] Set lobby begin:
17:06:26.566 [Lua] Lobby data twitch_enabled = false
17:06:26.567 [Lua] Lobby data power_level = 519
17:06:26.567 [Lua] Lobby data player_slot_6 = 0:0
17:06:26.567 [Lua] Lobby data unique_server_name = Davie
17:06:26.567 [Lua] Lobby data host = 11000010246c918
17:06:26.567 [Lua] Lobby data game_mode = adventure
17:06:26.567 [Lua] Lobby data is_private = true
17:06:26.567 [Lua] Lobby data level_key = farmlands
17:06:26.567 [Lua] Lobby data player_slot_1 = 0:0
17:06:26.567 [Lua] Lobby data selected_level_key = farmlands
17:06:26.567 [Lua] Lobby data quick_game = false
17:06:26.567 [Lua] Lobby data matchmaking = false
17:06:26.567 [Lua] Lobby data difficulty = harder
17:06:26.567 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:06:26.567 [Lua] Lobby data num_players = 1
17:06:26.567 [Lua] Lobby data player_slot_5 = 0:0
17:06:26.567 [Lua] Lobby data player_slot_2 = 0:0
17:06:26.567 [Lua] Lobby data country_code = US
17:06:26.567 [Lua] Lobby data player_slot_3 = 0:0
17:06:26.567 [Lua] Lobby data eac_authorized = true
17:06:26.567 [Lua] Set lobby end.
17:06:26.567 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:4, previous profile 0, profile 1]
17:06:26.567 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
17:06:26.567 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
17:06:26.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:24 my_peer_id:11000010246c918
17:06:26.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:25 my_peer_id:11000010246c918
17:06:26.596 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:26 my_peer_id:11000010246c918
17:06:26.888 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForGameObjectSync
17:06:26.888 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForPlayers
17:06:26.895 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:24 my_peer_id:11000010246c918
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:25 my_peer_id:11000010246c918
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:26 my_peer_id:11000010246c918
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:06:26.895 [Lua] [LOCAL RPC] rpc_game_started
17:06:26.897 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForPlayers
17:06:26.897 [Lua] [PeerSM] 11000010246c918 :: on_enter SpawningPlayer
17:06:27.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
17:06:27.034 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
17:06:27.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
17:06:27.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
17:06:27.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
17:06:27.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
17:06:27.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
17:06:27.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
17:06:27.686 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
17:06:28.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
17:06:28.392 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
17:06:28.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
17:06:28.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
17:06:28.485 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
17:06:28.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
17:06:28.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
17:06:28.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
17:06:28.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
17:06:28.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
17:06:28.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
17:06:28.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
17:06:29.098 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
17:06:29.098 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
17:06:29.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
17:06:29.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
17:06:29.117 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
17:06:29.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
17:06:29.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
17:06:29.203 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
17:06:29.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
17:06:29.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
17:06:29.296 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
17:06:29.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
17:06:29.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
17:06:29.481 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
17:06:29.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
17:06:29.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
17:06:29.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1
17:06:29.640 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
17:06:30.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
17:06:30.269 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
17:06:30.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
17:06:30.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
17:06:30.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
17:06:30.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
17:06:30.405 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
17:06:30.405 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
17:06:30.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
17:06:31.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
17:06:31.011 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
17:06:31.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
17:06:31.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
17:06:31.164 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
17:06:31.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
17:06:31.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
17:06:31.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
17:06:31.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
17:06:31.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
17:06:31.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
17:06:31.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
17:06:31.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
17:06:31.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
17:06:31.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
17:06:32.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
17:06:32.031 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
17:06:32.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
17:06:32.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
17:06:32.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
17:06:32.216 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
17:06:32.221 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 26
17:06:32.223 [Lua] [PeerSM] 11000010246c918 :: on_exit SpawningPlayer
17:06:32.223 [Lua] [PeerSM] 11000010246c918 :: on_enter InGame
17:06:32.224 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010246c918 2
17:06:32.227 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4e4209d3]
17:06:32.227 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cb970aa1]
17:06:32.227 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d83e98bd]
17:06:32.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:06:32.227 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
17:06:32.228 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010246c918 3
17:06:32.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:06:32.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
17:06:32.231 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010246c918 4
17:06:32.232 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:06:32.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
17:06:32.236 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 26
17:06:32.236 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(293.711, -321.175, 1.60056) Vector4(0.042133, 0.01129, -0.173482, -0.983871) true 100 100 1 1 1
17:06:32.236 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010246c918, 4, Vector3(293.711, -321.175, 1.60056), Vector4(0.042133, 0.01129, -0.173482, -0.983871))
17:06:32.236 [Lua] PlayerManager:rpc_to_client_spawn_player()
17:06:32.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:06:32.239 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:06:32.239 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
17:06:32.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
17:06:32.242 [Lua] Switching ConflictSettings: to: chaos
17:06:32.242 [Lua] pacing=chaos
17:06:32.242 [Lua] roaming=nil
17:06:32.242 [Lua] specials=chaos
17:06:32.242 [Lua] debug_color=purple
17:06:32.242 [Lua] pack_spawning=chaos
17:06:32.242 [Lua] disabled=false
17:06:32.242 [Lua] boss=chaos
17:06:32.242 [Lua] horde=chaos
17:06:32.242 [Lua] name=chaos
17:06:32.242 [Lua] intensity=default
17:06:32.242 [Lua] ---
17:06:54.178 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:06:54.186 [Lua] Spline already found!
17:06:55.320 [Lua] [LOCAL RPC] rpc_ping_unit 67 35 false
17:06:56.512 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:06:56.521 [Lua] Spline already found!
17:07:03.224 [Lua] Players are leaving the safe zone
17:07:11.886 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:07:11.897 [Lua] Spline already found!
17:07:15.728 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:07:15.739 [Lua] Spline already found!
17:07:19.028 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:07:19.041 [Lua] Spline already found!
17:07:30.137 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:07:33.839 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:07:34.456 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:07:35.721 [Lua] [LOCAL RPC] rpc_request_heal 65 25 13
17:07:35.721 [Lua] [LOCAL RPC] rpc_request_heal 61 25 13
17:07:35.721 [Lua] [LOCAL RPC] rpc_request_heal 63 25 13
17:07:37.340 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:07:44.775 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:07:44.789 [Lua] Spline already found!
17:07:45.277 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:07:46.169 [Lua] Switching ConflictSettings: to: skaven
17:07:46.169 [Lua] pacing=default
17:07:46.169 [Lua] roaming=nil
17:07:46.169 [Lua] specials=skaven
17:07:46.169 [Lua] debug_color=orange
17:07:46.169 [Lua] pack_spawning=skaven
17:07:46.169 [Lua] disabled=false
17:07:46.169 [Lua] boss=skaven
17:07:46.169 [Lua] horde=default
17:07:46.169 [Lua] name=skaven
17:07:46.169 [Lua] intensity=default
17:07:46.169 [Lua] ---
17:07:47.746 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:08:00.532 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
17:08:02.885 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:08:02.885 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 51
17:08:02.899 [Lua] Spline already found!
17:08:02.934 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 22 53
17:08:03.553 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x7ae89, position: 0
17:08:04.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x7aef4, position: 0
17:08:05.399 [EACServer] [Cerberus] [Backend] Connection established.
17:08:06.468 [Lua] Missing damage in action idle in anim_cb_damage() callback
17:08:06.805 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:08:06.819 [Lua] Spline already found!
17:08:09.595 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 48 61
17:08:10.046 [Lua] Destroying unit - ai got stuck chaos_marauder 1 9 60
17:08:10.249 [Lua] Destroying unit - ai got stuck chaos_marauder 3 42 59
17:08:11.374 [Lua] [GameNetworkManager] destroying game object with go_id=66
17:08:13.700 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:08:13.714 [Lua] Spline already found!
17:08:13.893 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 29 61
17:08:14.158 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 14 62
17:08:14.700 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 24 61
17:08:15.701 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 21 61
17:08:19.717 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 31 64
17:08:20.691 [Lua] [LOCAL RPC] rpc_request_heal 67 25 13
17:08:20.691 [Lua] [LOCAL RPC] rpc_request_heal 61 25 13
17:08:20.691 [Lua] [LOCAL RPC] rpc_request_heal 63 25 13
17:08:24.888 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:08:24.901 [Lua] Spline already found!
17:08:25.936 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 7 62
17:08:34.966 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:08:36.615 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 4 1 7021 1 1 1
17:08:36.615 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010246c918, 1)
17:08:36.616 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010246c918 4
17:08:36.617 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:08:36.618 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=238
17:08:36.634 [Lua] [LOCAL RPC] rpc_respawn_confirmed 4
17:08:38.104 [Lua] main path terror event triggered: boss_event_chaos_spawn
17:08:38.104 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
17:08:38.131 [Flow] Boss DoorStormfiend
17:08:38.133 [Lua] Boss gave [Unit '#ID[e639728c3d9b2784]'] initial aggro
17:08:40.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:40.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:41.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:41.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:41.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:43.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:43.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:43.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:46.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:46.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:46.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:08:48.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x7bea2, position: 0
17:08:48.672 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x7bec7, position: 0
17:08:48.845 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:08:49.624 [Lua] Speed run intervention - spawning skaven_gutter_runner
17:08:57.058 [Lua] simple los failed
17:09:00.369 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:09:01.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 2447835
17:09:01.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:09:01.440 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:09:02.543 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x7c611, position: 0
17:09:02.843 [Lua] ready to jump failed
17:09:05.688 [Lua] [LOCAL RPC] rpc_ping_unit 67 255 false
17:09:05.883 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:09:06.175 [Lua] [GameNetworkManager] destroying game object with go_id=62
17:09:08.577 [Lua] [LOCAL RPC] rpc_increment_stat 23
17:09:08.577 [Lua] Incremented stat gutter_runner_killed_on_pounce
17:09:08.784 [Lua] Speed run intervention - spawning skaven_gutter_runner
17:09:09.112 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_with_shield 2 32 37
17:09:12.100 [Lua] Missing damage in action stagger in anim_cb_damage() callback
17:09:13.971 [Lua] ready to jump failed
17:09:16.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 2447835
17:09:16.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 0
17:09:18.569 [Lua] Missing blackboard.action in anim_cb_damage() callback
17:09:19.256 [Lua] [GameNetworkManager] destroying game object with go_id=64
17:09:20.763 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x79143, position: 1044609
17:09:20.770 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 511668 0
17:09:20.794 [Lua] MUSIC: explore -> lost
17:09:22.815 [Lua] [LOCAL RPC] rpc_disable_locomotion 67 false 1
17:09:24.052 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x7cfec, position: 0
17:09:24.521 [Lua] [IngameUI] menu view on_enter ingame_menu
17:09:25.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x7d048, position: 0
17:09:25.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x7d066, position: 0
17:09:25.415 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
17:09:25.950 [Lua] PopupManager:query_result returned result: leave_game
17:09:25.962 [Lua] [Matchmaking] Doing transition leave_game from UI
17:09:25.962 [Lua] TRANSITION leave_game nil nil
17:09:25.962 [Lua] [GameNetworkManager] Leaving game...
17:09:25.962 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=179.68
17:09:25.962 [Lua] [IngameUI] menu view on_exit ingame_menu
17:09:25.970 [Lua] [GameNetworkManager] Shutting down game session host.
17:09:25.970 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:09:25.970 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:09:25.970 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:09:27.941 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
17:09:27.941 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
17:09:27.941 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:09:27.947 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
17:09:27.947 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
17:09:27.947 [Lua] Clearing all global lookup lists
17:09:27.947 [Lua] [EquipmentUI] - Destroy
17:09:27.947 [Lua] [GamePadEquipmentUI] - Destroy
17:09:27.947 [Lua] [AbilityUI] - Destroy
17:09:27.947 [Lua] [GamePadAbilityUI] - Destroy
17:09:27.947 [Lua] [IngamePlayerListUI] - Destroy
17:09:27.948 [Lua] [IngameUI] destroy
17:09:28.126 [Lua] [Managers] Destroying state managers...
17:09:28.127 [Lua] PlayerManager:remove_player peer_id=11000010246c918 2
17:09:28.127 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010246c918:2
17:09:28.127 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:27 my_peer_id:11000010246c918
17:09:28.127 [Lua] Set lobby begin:
17:09:28.127 [Lua] Lobby data twitch_enabled = false
17:09:28.127 [Lua] Lobby data power_level = 519
17:09:28.127 [Lua] Lobby data player_slot_6 = 0:0
17:09:28.127 [Lua] Lobby data unique_server_name = Davie
17:09:28.127 [Lua] Lobby data host = 11000010246c918
17:09:28.127 [Lua] Lobby data game_mode = adventure
17:09:28.127 [Lua] Lobby data is_private = true
17:09:28.127 [Lua] Lobby data level_key = farmlands
17:09:28.127 [Lua] Lobby data player_slot_1 = 0:0
17:09:28.127 [Lua] Lobby data selected_level_key = farmlands
17:09:28.127 [Lua] Lobby data quick_game = false
17:09:28.127 [Lua] Lobby data matchmaking = false
17:09:28.127 [Lua] Lobby data difficulty = harder
17:09:28.127 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:28.127 [Lua] Lobby data num_players = 1
17:09:28.127 [Lua] Lobby data player_slot_5 = 0:0
17:09:28.127 [Lua] Lobby data player_slot_2 = 0:0
17:09:28.127 [Lua] Lobby data country_code = US
17:09:28.127 [Lua] Lobby data player_slot_3 = 0:0
17:09:28.127 [Lua] Lobby data eac_authorized = true
17:09:28.127 [Lua] Set lobby end.
17:09:28.127 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
17:09:28.127 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
17:09:28.128 [Lua] PlayerManager:remove_player peer_id=11000010246c918 3
17:09:28.128 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010246c918:3
17:09:28.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:28 my_peer_id:11000010246c918
17:09:28.128 [Lua] Set lobby begin:
17:09:28.128 [Lua] Lobby data twitch_enabled = false
17:09:28.128 [Lua] Lobby data power_level = 519
17:09:28.128 [Lua] Lobby data player_slot_6 = 0:0
17:09:28.128 [Lua] Lobby data unique_server_name = Davie
17:09:28.128 [Lua] Lobby data host = 11000010246c918
17:09:28.128 [Lua] Lobby data game_mode = adventure
17:09:28.128 [Lua] Lobby data is_private = true
17:09:28.128 [Lua] Lobby data level_key = farmlands
17:09:28.128 [Lua] Lobby data player_slot_1 = 0:0
17:09:28.128 [Lua] Lobby data selected_level_key = farmlands
17:09:28.128 [Lua] Lobby data quick_game = false
17:09:28.128 [Lua] Lobby data matchmaking = false
17:09:28.128 [Lua] Lobby data difficulty = harder
17:09:28.128 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:28.128 [Lua] Lobby data num_players = 1
17:09:28.128 [Lua] Lobby data player_slot_5 = 0:0
17:09:28.128 [Lua] Lobby data player_slot_2 = 0:0
17:09:28.128 [Lua] Lobby data country_code = US
17:09:28.128 [Lua] Lobby data player_slot_3 = 0:0
17:09:28.128 [Lua] Lobby data eac_authorized = true
17:09:28.128 [Lua] Set lobby end.
17:09:28.128 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
17:09:28.128 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
17:09:28.128 [Lua] PlayerManager:remove_player peer_id=11000010246c918 4
17:09:28.128 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010246c918:4
17:09:28.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:29 my_peer_id:11000010246c918
17:09:28.129 [Lua] Set lobby begin:
17:09:28.129 [Lua] Lobby data twitch_enabled = false
17:09:28.129 [Lua] Lobby data power_level = 519
17:09:28.129 [Lua] Lobby data player_slot_6 = 0:0
17:09:28.129 [Lua] Lobby data unique_server_name = Davie
17:09:28.129 [Lua] Lobby data host = 11000010246c918
17:09:28.129 [Lua] Lobby data game_mode = adventure
17:09:28.129 [Lua] Lobby data is_private = true
17:09:28.129 [Lua] Lobby data level_key = farmlands
17:09:28.129 [Lua] Lobby data player_slot_1 = 0:0
17:09:28.129 [Lua] Lobby data selected_level_key = farmlands
17:09:28.129 [Lua] Lobby data quick_game = false
17:09:28.129 [Lua] Lobby data matchmaking = false
17:09:28.129 [Lua] Lobby data difficulty = harder
17:09:28.129 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:28.129 [Lua] Lobby data num_players = 1
17:09:28.129 [Lua] Lobby data player_slot_5 = 0:0
17:09:28.129 [Lua] Lobby data player_slot_2 = 0:0
17:09:28.129 [Lua] Lobby data country_code = US
17:09:28.129 [Lua] Lobby data player_slot_3 = 0:0
17:09:28.129 [Lua] Lobby data eac_authorized = true
17:09:28.129 [Lua] Set lobby end.
17:09:28.129 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
17:09:28.129 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010246c918 | dr:0 | bw:0 | es:0
17:09:28.144 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
17:09:28.145 [Lua] [PeerSM] 11000010246c918 :: on_exit InGame
17:09:28.145 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
17:09:28.145 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
17:09:28.145 [Lua] [Matchmaking] unregister rpcs
17:09:28.145 [Lua] [Matchmaking] destroying
17:09:28.145 [Lua] [ChatManager] Unregistering channel 1
17:09:28.145 [Lua] [EnemyPackageLoader] network_context_destroyed
17:09:28.145 [EACServer] [Destroy] Called
17:09:28.146 [EACServer] [Cerberus] [Backend] Disconnected.
17:09:28.149 [Lua] [VOIP] Destroying VOIP.
17:09:28.149 [Lua] [VOIP] Leaving VOIP room.
17:09:28.149 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
17:09:28.286 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
17:09:28.286 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
17:09:28.286 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
17:09:28.286 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:09:28.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
17:09:28.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
17:09:28.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
17:09:28.288 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:09:28.296 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:09:28.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
17:09:28.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
17:09:28.296 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
17:09:28.296 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:09:28.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient
17:09:28.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
17:09:28.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
17:09:28.298 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
17:09:28.314 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:09:28.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
17:09:28.315 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
17:09:28.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
17:09:28.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
17:09:28.315 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:09:28.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient
17:09:28.316 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
17:09:28.323 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:09:28.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
17:09:28.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
17:09:28.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
17:09:28.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
17:09:28.337 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
17:09:28.362 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
17:09:28.363 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
17:09:28.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
17:09:28.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
17:09:28.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
17:09:28.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
17:09:28.364 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:09:28.364 [Lua] [LobbyHost] Destroying
17:09:28.365 [Lua] [Gamestate] Enter state StateLoading
17:09:28.366 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
17:09:28.366 [Lua] registering RPCs
17:09:28.366 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
17:09:28.366 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:09:28.366 [Lua] [StateLoading] Need to unload farmlands and start load inn_level
17:09:28.368 [Umbra] Unload tome
17:09:28.430 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
17:09:28.430 [Lua] [LevelTransitionHandler] load_level inn_level
17:09:28.430 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:09:28.430 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
17:09:28.430 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:09:28.430 [Lua] [NetworkServer] Current level key inn_level
17:09:28.430 [Lua] [LevelTransitionHandler] Generated new level_seed: 6581284
17:09:28.430 [Lua] [VOIP] Initializing Steam Voip
17:09:28.430 [Lua] [VOIP] Is server. Creating room / joining my own room.
17:09:28.431 [EAC] EAC server 11000010246c918 is initializing
17:09:28.440 [EAC] Server is also client 11000010246c918
17:09:28.440 [EACServer] [SetLogCallback] Procedure: 00000001404A71E0 LogLevel: Info.
17:09:28.440 [Lua] ### Created peer state machine for 11000010246c918
17:09:28.440 [Lua] [PeerSM] 11000010246c918 :: on_enter Connecting
17:09:28.440 [Lua] MUSIC MANAGER unmute_all_world_sounds 512226 0
17:09:28.440 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 49
17:09:28.440 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:09:28.451 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 49
17:09:28.451 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:09:28.451 [Lua] Set lobby begin:
17:09:28.452 [Lua] Set lobby end.
17:09:28.452 [Lua] [LOCAL RPC] rpc_notify_connected
17:09:28.452 [Lua] [PSM] Peer 11000010246c918 joined. Want to use profile index "4"
17:09:28.452 [Lua] [LobbyHost] Changed state from 0 to creating
17:09:28.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:09:28.521 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:09:28.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:09:28.534 [Lua] MUSIC MANAGER Play_loading_screen_music 512227 0
17:09:28.901 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:09:29.947 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
17:09:29.964 [Lua] [PeerSM] 11000010246c918 :: on_exit Connecting
17:09:29.964 [Lua] [PeerSM] 11000010246c918 :: on_enter Loading
17:09:29.964 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010246c918
17:09:29.964 [Lua] [LOCAL RPC] rpc_load_level 26 6581284
17:09:30.081 [Lua] [LobbyHost] Changed state from creating to joined
17:09:30.081 [Lua] [PartyManager] Leader is set to 11000010246c918
17:09:30.081 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010246c918 my_peer_id:11000010246c918
17:09:30.081 [Lua] [ChatManager] Registering channel 1
17:09:30.081 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010246c918, own_peer_id=11000010246c918)
17:09:30.097 [Lua] [NetworkServer] Changing num_players from nil to 1
17:09:30.097 [Lua] Players: 1
17:09:30.097 [Lua] Set lobby begin:
17:09:30.097 [Lua] Lobby data num_players = 1
17:09:30.097 [Lua] Lobby data level_key = inn_level
17:09:30.097 [Lua] Lobby data game_mode = adventure
17:09:30.097 [Lua] Lobby data matchmaking = false
17:09:30.097 [Lua] Set lobby end.
17:09:35.325 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 49
17:09:36.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:09:36.502 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:09:36.519 [Lua] [LevelTransitionHandler] Level load completed!
17:09:36.519 [Lua] ### Sending rpc_level_loaded
17:09:36.519 [Lua] #### Has state machine: true, sender: 11000010246c918, level_id: 26
17:09:36.519 [Lua] Peer 11000010246c918 has loaded the level and all enemies are loaded
17:09:36.536 [Lua] [PeerSM] 11000010246c918 :: on_exit Loading
17:09:36.536 [Lua] [PeerSM] 11000010246c918 :: on_enter LoadingProfilePackages
17:09:36.536 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010246c918:1
17:09:36.536 [Lua] Set lobby begin:
17:09:36.536 [Lua] Lobby data level_key = inn_level
17:09:36.536 [Lua] Lobby data player_slot_1 = 0:0
17:09:36.536 [Lua] Lobby data player_slot_6 = 0:0
17:09:36.536 [Lua] Lobby data num_players = 1
17:09:36.536 [Lua] Lobby data matchmaking = false
17:09:36.536 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:36.536 [Lua] Lobby data game_mode = adventure
17:09:36.536 [Lua] Lobby data player_slot_5 = 0:0
17:09:36.536 [Lua] Lobby data player_slot_2 = 0:0
17:09:36.536 [Lua] Lobby data player_slot_3 = 0:0
17:09:36.536 [Lua] Set lobby end.
17:09:36.536 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010246c918:1, previous profile 0, profile 4]
17:09:36.536 [Lua] Set lobby begin:
17:09:36.536 [Lua] Lobby data level_key = inn_level
17:09:36.536 [Lua] Lobby data player_slot_1 = 0:0
17:09:36.536 [Lua] Lobby data player_slot_6 = 0:0
17:09:36.536 [Lua] Lobby data num_players = 1
17:09:36.536 [Lua] Lobby data matchmaking = false
17:09:36.536 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:36.536 [Lua] Lobby data game_mode = adventure
17:09:36.536 [Lua] Lobby data player_slot_5 = 0:0
17:09:36.536 [Lua] Lobby data player_slot_2 = 0:0
17:09:36.537 [Lua] Lobby data player_slot_3 = 0:0
17:09:36.537 [Lua] Set lobby end.
17:09:36.537 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
17:09:36.537 [Lua] Set lobby begin:
17:09:36.537 [Lua] Lobby data level_key = inn_level
17:09:36.537 [Lua] Lobby data player_slot_1 = 0:0
17:09:36.537 [Lua] Lobby data player_slot_6 = 0:0
17:09:36.537 [Lua] Lobby data num_players = 1
17:09:36.537 [Lua] Lobby data matchmaking = false
17:09:36.537 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:36.537 [Lua] Lobby data game_mode = adventure
17:09:36.537 [Lua] Lobby data player_slot_5 = 0:0
17:09:36.537 [Lua] Lobby data player_slot_2 = 0:0
17:09:36.537 [Lua] Lobby data player_slot_3 = 0:0
17:09:36.537 [Lua] Set lobby end.
17:09:36.537 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
17:09:36.537 [Lua] Set lobby begin:
17:09:36.537 [Lua] Lobby data level_key = inn_level
17:09:36.537 [Lua] Lobby data player_slot_1 = 0:0
17:09:36.537 [Lua] Lobby data player_slot_6 = 0:0
17:09:36.537 [Lua] Lobby data num_players = 1
17:09:36.537 [Lua] Lobby data matchmaking = false
17:09:36.537 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:36.537 [Lua] Lobby data game_mode = adventure
17:09:36.537 [Lua] Lobby data player_slot_5 = 0:0
17:09:36.537 [Lua] Lobby data player_slot_2 = 0:0
17:09:36.537 [Lua] Lobby data player_slot_3 = 0:0
17:09:36.537 [Lua] Set lobby end.
17:09:36.537 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
17:09:36.537 [Lua] Set lobby begin:
17:09:36.537 [Lua] Lobby data level_key = inn_level
17:09:36.537 [Lua] Lobby data player_slot_1 = 0:0
17:09:36.537 [Lua] Lobby data player_slot_6 = 0:0
17:09:36.537 [Lua] Lobby data num_players = 1
17:09:36.537 [Lua] Lobby data matchmaking = false
17:09:36.538 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:36.538 [Lua] Lobby data game_mode = adventure
17:09:36.538 [Lua] Lobby data player_slot_5 = 0:0
17:09:36.538 [Lua] Lobby data player_slot_2 = 0:0
17:09:36.538 [Lua] Lobby data player_slot_3 = 0:0
17:09:36.538 [Lua] Set lobby end.
17:09:36.538 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
17:09:36.538 [Lua] Set lobby begin:
17:09:36.538 [Lua] Lobby data level_key = inn_level
17:09:36.538 [Lua] Lobby data player_slot_1 = 0:0
17:09:36.538 [Lua] Lobby data player_slot_6 = 0:0
17:09:36.538 [Lua] Lobby data num_players = 1
17:09:36.538 [Lua] Lobby data matchmaking = false
17:09:36.538 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:36.538 [Lua] Lobby data game_mode = adventure
17:09:36.538 [Lua] Lobby data player_slot_5 = 0:0
17:09:36.538 [Lua] Lobby data player_slot_2 = 0:0
17:09:36.538 [Lua] Lobby data player_slot_3 = 0:0
17:09:36.538 [Lua] Set lobby end.
17:09:36.538 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
17:09:36.539 [Lua] ### Sending rpc_level_loaded
17:09:36.539 [Lua] #### Has state machine: false, sender: 11000010246c918, level_id: 26
17:09:36.539 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010246c918 inventory_sync_id:1 my_peer_id:11000010246c918
17:09:36.539 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:09:36.553 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010246c918 inventory_sync_id:1 my_peer_id:11000010246c918
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
17:09:36.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
17:09:36.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:09:36.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
17:09:36.807 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:09:36.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:09:36.958 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:09:36.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
17:09:37.548 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
17:09:37.548 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
17:09:37.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
17:09:37.550 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:09:37.550 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:09:37.550 [Lua] Set lobby begin:
17:09:37.550 [Lua] Lobby data level_key = inn_level
17:09:37.550 [Lua] Lobby data player_slot_1 = 0:0
17:09:37.550 [Lua] Lobby data player_slot_6 = 0:0
17:09:37.550 [Lua] Lobby data num_players = 1
17:09:37.550 [Lua] Lobby data matchmaking = false
17:09:37.550 [Lua] Lobby data host = 11000010246c918
17:09:37.550 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:37.550 [Lua] Lobby data game_mode = adventure
17:09:37.550 [Lua] Lobby data player_slot_5 = 0:0
17:09:37.550 [Lua] Lobby data player_slot_2 = 0:0
17:09:37.551 [Lua] Lobby data country_code = US
17:09:37.551 [Lua] Lobby data player_slot_3 = 0:0
17:09:37.551 [Lua] Lobby data unique_server_name = Davie
17:09:37.551 [Lua] Set lobby end.
17:09:37.551 [Lua] [Managers] Destroying state managers...
17:09:37.552 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:09:37.552 [Lua] MUSIC MANAGER Stop_loading_screen_music 512228 0
17:09:37.552 [Lua] [Gamestate] Enter StateIngame HOST
17:09:37.552 [Lua] Set lobby begin:
17:09:37.552 [Lua] Lobby data level_key = inn_level
17:09:37.552 [Lua] Lobby data player_slot_1 = 0:0
17:09:37.552 [Lua] Lobby data selected_level_key = inn_level
17:09:37.552 [Lua] Lobby data player_slot_6 = 0:0
17:09:37.552 [Lua] Lobby data num_players = 1
17:09:37.552 [Lua] Lobby data matchmaking = false
17:09:37.552 [Lua] Lobby data host = 11000010246c918
17:09:37.552 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:37.552 [Lua] Lobby data game_mode = adventure
17:09:37.552 [Lua] Lobby data player_slot_5 = 0:0
17:09:37.552 [Lua] Lobby data player_slot_2 = 0:0
17:09:37.552 [Lua] Lobby data country_code = US
17:09:37.552 [Lua] Lobby data player_slot_3 = 0:0
17:09:37.552 [Lua] Lobby data unique_server_name = Davie
17:09:37.552 [Lua] Set lobby end.
17:09:37.553 [Lua] [StateIngame] Server ingame
17:09:37.555 [Lua] Set lobby begin:
17:09:37.555 [Lua] Lobby data level_key = inn_level
17:09:37.555 [Lua] Lobby data player_slot_1 = 0:0
17:09:37.555 [Lua] Lobby data selected_level_key = inn_level
17:09:37.555 [Lua] Lobby data difficulty = harder
17:09:37.555 [Lua] Lobby data player_slot_6 = 0:0
17:09:37.555 [Lua] Lobby data num_players = 1
17:09:37.555 [Lua] Lobby data matchmaking = false
17:09:37.555 [Lua] Lobby data host = 11000010246c918
17:09:37.555 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:37.555 [Lua] Lobby data game_mode = adventure
17:09:37.555 [Lua] Lobby data player_slot_5 = 0:0
17:09:37.555 [Lua] Lobby data player_slot_2 = 0:0
17:09:37.555 [Lua] Lobby data country_code = US
17:09:37.555 [Lua] Lobby data player_slot_3 = 0:0
17:09:37.555 [Lua] Lobby data unique_server_name = Davie
17:09:37.555 [Lua] Set lobby end.
17:09:37.555 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
17:09:37.555 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer
17:09:37.555 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
17:09:37.555 [Lua] [Matchmaking] initializing
17:09:37.555 [Lua] [Matchmaking] my_peer_id: 11000010246c918, I am server
17:09:37.555 [Lua] [Matchmaking] register rpcs
17:09:37.556 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:09:37.556 [Lua] [GameNetworkManager] My own peer_id = 11000010246c918
17:09:37.556 [Lua] [GameNetworkManager] self.is_server = true
17:09:37.556 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
17:09:37.556 [Network] Setting artificial MTU limit to 65536
17:09:37.556 [Lua] Switching ConflictSettings: to: disabled
17:09:37.556 [Lua] pacing=disabled
17:09:37.556 [Lua] roaming=nil
17:09:37.556 [Lua] disabled=true
17:09:37.556 [Lua] pack_spawning=disabled
17:09:37.556 [Lua] boss=disabled
17:09:37.556 [Lua] horde=disabled
17:09:37.556 [Lua] specials=disabled
17:09:37.556 [Lua] name=disabled
17:09:37.556 [Lua] intensity=disabled
17:09:37.556 [Lua] ---
17:09:37.559 [Lua] [AIInterestPointSystem] Level Seed: 6581284
17:09:37.559 [Lua]
17:09:37.559 [Lua] [entity_system_bag] = table
17:09:37.559 [Lua] [entity_system_bag] = metatable
17:09:37.559 [Lua] [startup_data] = table
17:09:37.559 [Lua] [entity_manager] = table
17:09:37.559 [Lua] [entity_manager] = metatable
17:09:37.559 [Lua] [unit_spawner] = table
17:09:37.559 [Lua] [unit_spawner] = metatable
17:09:37.559 [Lua] [unit_storage] = table
17:09:37.559 [Lua] [unit_storage] = metatable
17:09:37.559 [Lua] [dice_keeper] = table
17:09:37.559 [Lua] [dice_keeper] = metatable
17:09:37.559 [Lua] [is_server] = true (boolean)
17:09:37.566 [Lua] [world] = [World]
17:09:37.566 [Lua] [system_api] = table
17:09:37.566 [Lua] [network_lobby] = table
17:09:37.566 [Lua] [network_lobby] = metatable
17:09:37.566 [Lua] [profile_synchronizer] = table
17:09:37.566 [Lua] [profile_synchronizer] = metatable
17:09:37.566 [Lua] [entity_system] = table
17:09:37.566 [Lua] [entity_system] = metatable
17:09:37.566 [Lua] [num_local_human_players] = 1 (number)
17:09:37.566 [Lua] [statistics_db] = table
17:09:37.566 [Lua] [statistics_db] = metatable
17:09:37.566 [Lua] [network_server] = table
17:09:37.566 [Lua] [network_server] = metatable
17:09:37.566 [Lua] [input_manager] = table
17:09:37.566 [Lua] [input_manager] = metatable
17:09:37.566 [Lua] [network_clock] = table
17:09:37.566 [Lua] [network_clock] = metatable
17:09:37.566 [Lua] [network_transmit] = table
17:09:37.566 [Lua] [network_transmit] = metatable
17:09:37.566 [Lua] [free_flight_manager] = table
17:09:37.566 [Lua] [free_flight_manager] = metatable
17:09:37.566 [Lua] [network_manager] = table
17:09:37.566 [Lua] [network_manager] = metatable
17:09:37.566 [Lua] [network_event_delegate] = table
17:09:37.566 [Lua] [network_event_delegate] = metatable
17:09:37.566 [Lua]
17:09:37.567 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:09:37.569 [Lua] [AchievementManager] Achievements using the steam platform
17:09:37.570 [Lua] [StateIngame] Level seed: 6581284
17:09:37.570 [Umbra] Init version: 3.4.15 :: 16 threads
17:09:37.570 [Umbra] Tome with `11088` objects loaded.
17:09:37.570 [Umbra] UMBRA Tome loaded.
17:09:37.570 [World] Spawning level.
17:09:37.576 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
17:09:37.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
17:09:37.747 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
17:09:37.749 [Lua] [LevelAnalysis] set_random_seed( 449208576)
17:09:37.751 [Lua] PlayerManager:add_player player_1
17:09:37.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
17:09:37.754 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
17:09:37.754 [Lua] [IngameUI] init
17:09:37.786 [Lua] [Matchmaking] Cancelling matchmaking
17:09:37.786 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:09:37.786 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:09:37.786 [Lua] Set lobby begin:
17:09:37.786 [Lua] Lobby data power_level = 519
17:09:37.786 [Lua] Lobby data level_key = inn_level
17:09:37.786 [Lua] Lobby data player_slot_1 = 0:0
17:09:37.786 [Lua] Lobby data selected_level_key = inn_level
17:09:37.786 [Lua] Lobby data difficulty = harder
17:09:37.786 [Lua] Lobby data player_slot_6 = 0:0
17:09:37.786 [Lua] Lobby data num_players = 1
17:09:37.786 [Lua] Lobby data matchmaking = false
17:09:37.786 [Lua] Lobby data host = 11000010246c918
17:09:37.786 [Lua] Lobby data player_slot_4 = 11000010246c918:1
17:09:37.786 [Lua] Lobby data game_mode = adventure
17:09:37.787 [Lua] Lobby data player_slot_5 = 0:0
17:09:37.787 [Lua] Lobby data player_slot_2 = 0:0
17:09:37.787 [Lua] Lobby data country_code = US
17:09:37.787 [Lua] Lobby data player_slot_3 = 0:0
17:09:37.787 [Lua] Lobby data unique_server_name = Davie
17:09:37.787 [Lua] Set lobby end.
17:09:37.787 [Lua] 22
17:09:37.787 [Flow] Forge tier 1
17:09:37.787 [Flow] complete_skittergate_legend false
17:09:37.787 [Flow] complete_all_helmgart_levels_recruit true
17:09:37.788 [Flow] WitchHunterLevel:7
17:09:37.788 [Flow] LeaderYes
17:09:37.788 [Flow] ALL PC XP:59722.2
17:09:37.788 [Flow] WH XP:3527.63
17:09:37.788 [Flow] Number of crafted items:22
17:09:37.788 [Flow] Sum of Powe Levels:823
17:09:37.788 [Lua] CurrentConflictSettings disabled
17:09:37.788 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
17:09:37.790 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:09:37.790 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:09:37.790 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:09:37.790 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
17:09:37.790 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
17:09:37.790 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:09:37.800 [Lua] MUSIC: lost -> explore
17:09:38.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
17:09:38.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
17:09:38.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
17:09:38.530 [Flow] DISABLE
17:09:39.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
17:09:39.436 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
17:09:39.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
17:09:39.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
17:09:39.577 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
17:09:39.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:09:39.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:09:39.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:09:39.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
17:09:39.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
17:09:39.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
17:09:39.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
17:09:39.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
17:09:39.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
17:09:39.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
17:09:40.075 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
17:09:40.075 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
17:09:40.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
17:09:40.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
17:09:40.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
17:09:40.168 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
17:09:40.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
17:09:40.560 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
17:09:40.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
17:09:40.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
17:09:40.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
17:09:40.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
17:09:40.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
17:09:40.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
17:09:40.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
17:09:40.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
17:09:40.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
17:09:40.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
17:09:41.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
17:09:41.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
17:09:41.213 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
17:09:41.218 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
17:09:41.222 [Lua] [PeerSM] 11000010246c918 :: on_exit LoadingProfilePackages
17:09:41.222 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForEnterGame
17:09:41.227 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
17:09:41.227 [Lua] [LOCAL RPC] rpc_loading_synced
17:09:41.231 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForEnterGame
17:09:41.231 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForGameObjectSync
17:09:41.240 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForGameObjectSync
17:09:41.240 [Lua] [PeerSM] 11000010246c918 :: on_enter WaitingForPlayers
17:09:41.245 [Lua] [LOCAL RPC] rpc_game_started
17:09:41.249 [Lua] [PeerSM] 11000010246c918 :: on_exit WaitingForPlayers
17:09:41.249 [Lua] [PeerSM] 11000010246c918 :: on_enter SpawningPlayer
17:09:41.258 [Lua] [PeerSM] 11000010246c918 :: on_exit SpawningPlayer
17:09:41.258 [Lua] [PeerSM] 11000010246c918 :: on_enter InGame
17:09:41.263 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
17:09:41.263 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010246c918, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
17:09:41.263 [Lua] PlayerManager:rpc_to_client_spawn_player()
17:09:41.266 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:09:41.267 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:09:41.267 [Lua] PlayerManager:assign_unit_ownership Davie 11000010246c918 1
17:09:41.267 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
17:09:45.774 [Window] Window => inactive
17:10:24.706 [Save] Saving `telemetry`
17:10:24.711 [Save] Save done
17:10:25.823 [Application] Window signals application exit.
17:10:25.866 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:10:25.867 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
17:10:25.867 [Lua] PlayerManager:remove_player peer_id=11000010246c918 1
17:10:25.867 [Lua] [GameNetworkManager] destroying game object with go_id=16
17:10:25.867 [Lua] [GameNetworkManager] destroying game object with go_id=15
17:10:25.867 [Lua] Clearing all global lookup lists
17:10:25.867 [Lua] [EquipmentUI] - Destroy
17:10:25.868 [Lua] [GamePadEquipmentUI] - Destroy
17:10:25.868 [Lua] [AbilityUI] - Destroy
17:10:25.868 [Lua] [GamePadAbilityUI] - Destroy
17:10:25.868 [Lua] [IngamePlayerListUI] - Destroy
17:10:25.869 [Lua] [IngameUI] destroy
17:10:25.872 [Lua] [GameNetworkManager] destroying game object with go_id=37
17:10:25.888 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
17:10:25.972 [Lua] [Managers] Destroying state managers...
17:10:25.972 [Lua] [GameNetworkManager] Shutting down game session
17:10:25.984 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader -> Package still referenced, NOT unloaded:
17:10:25.985 [Lua] [Matchmaking] unregister rpcs
17:10:25.985 [Lua] [Matchmaking] destroying
17:10:25.985 [Lua] [ChatManager] Unregistering channel 1
17:10:25.985 [Lua] [EnemyPackageLoader] network_context_destroyed
17:10:25.985 [EACServer] [Destroy] Called
17:10:25.990 [Lua] [VOIP] Destroying VOIP.
17:10:25.990 [Lua] [VOIP] Leaving VOIP room.
17:10:26.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
17:10:26.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
17:10:26.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
17:10:26.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
17:10:26.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
17:10:26.143 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
17:10:26.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
17:10:26.166 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:10:26.172 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
17:10:26.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
17:10:26.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
17:10:26.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
17:10:26.176 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:10:26.188 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
17:10:26.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
17:10:26.189 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
17:10:26.189 [Lua] [LobbyHost] Destroying
17:10:26.224 [Umbra] Unload tome
17:10:27.868 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
17:10:27.868 [Lua] [Managers] Destroying state managers...
17:10:27.868 [Lua] [Managers] Destroying global managers...
17:10:27.895 [Lua] VMF:ON_UNLOAD()
17:10:27.906 [Lua] [PackageManager] Destroy()
17:10:27.907 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:10:27.920 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
17:10:27.922 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
17:10:27.955 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:10:27.955 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
17:10:28.027 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
17:10:28.027 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
17:10:28.037 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
17:10:28.057 [Lua] [PackageManager] Unload: resource_packages/inventory, global
17:10:28.061 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
17:10:28.066 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
17:10:28.072 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
17:10:28.075 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
17:10:28.083 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
17:10:28.090 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
17:10:28.090 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
17:10:28.100 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
17:10:28.102 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient
17:10:28.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
17:10:28.102 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
17:10:28.105 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
17:10:28.105 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
17:10:28.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
17:10:28.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
17:10:28.114 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
17:10:28.121 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
17:10:28.121 [Lua] [PackageManager] Unload: resource_packages/decals, global
17:10:28.134 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
17:10:28.135 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
17:10:28.143 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
17:10:28.143 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
17:10:28.150 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
17:10:28.150 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global -> Package still referenced, NOT unloaded:
17:10:28.165 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
17:10:28.177 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
17:10:28.178 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
17:10:28.234 [Lua] [PackageManager] Unload: resource_packages/ingame, global
17:10:28.244 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
17:10:28.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
17:10:28.255 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
17:10:28.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
17:10:28.263 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
17:10:28.265 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
17:10:28.277 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
17:10:28.300 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
17:10:28.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
17:10:28.315 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
17:10:28.319 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
17:10:28.320 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
17:10:28.326 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
17:10:28.327 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
17:10:28.337 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
17:10:28.350 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
17:10:28.350 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
17:10:28.390 [Lua] [PackageManager] Unload: resource_packages/pickups, global
17:10:28.391 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
17:10:28.407 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
17:10:28.407 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
17:10:28.407 [Lua] [PackageManager] Unload: resource_packages/careers, global
17:10:30.938 [EAC] Shutdown
17:10:31.593 error: [Shaders] Memory leaks in Shader Manager! 79 shaders were not released
[Log end]