[Log version] 1 [Session] 34D8FCFF-3BE8-4CF7-8EAA-77EB UTC time stamps 21:01:33.087 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799 21:01:33.087 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811 21:01:33.087 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814 21:01:33.087 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819 21:01:33.087 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822 21:01:33.087 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824 21:01:33.093 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828 21:01:33.112 [Window] Window => active 21:01:33.147 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855 21:01:33.149 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860 21:01:33.453 [EAC] Init client 110000100d9f87b 21:01:33.453 [EAC] EAC client initialized 21:01:33.453 warning: [EAC] Failed to initialize localization 21:01:33.453 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885 21:01:33.499 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 21:01:33.764 [AFTERMATH] Initialized Aftermath 21:01:33.843 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888 21:01:33.879 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894 21:01:34.063 [Window] Window => inactive 21:01:34.211 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896 21:01:34.213 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899 21:01:34.242 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901 21:01:34.242 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903 21:01:34.365 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905 21:01:34.365 [Save] Save dir: `C:\Users\Fracticality\AppData\Roaming\fatshark\Vermintide 2` 21:01:34.365 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924 21:01:34.365 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942 21:01:34.431 [LightFX ] Loaded DLL. 21:01:34.431 [LightFX ] Init() 21:01:34.433 [LightFX ] LightFX failed to initialize 21:01:34.436 [Lua] boot.lua start, os clock: 2.698 21:01:34.436 [Lua] Boot:setup() entered. time: 0 os-clock: 2.6989999999999998 21:01:34.437 [Window] Window => active 21:01:34.439 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32728MB Available: 27678MB Virtual Total: 134217727MB Available: 134211999MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 2d5deaf5-5d5b-41ab-a5f6-e1c6c2f1f00e --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 39882 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Sound Sound card: Speakers (Realtek High Definition Audio) (192000 Hz, 2 channels) Speakers: front.left front.right Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: Killer E2400 Gigabit Ethernet Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Blackweb Gaming Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) 21:01:34.439 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300 21:01:34.444 [SteamStats] RequestCurrentStats success: true 21:01:35.199 [Window] Window => inactive 21:01:37.228 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.6112880818545818 os-clock: 5.4910000000000005 21:01:37.228 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:01:37.229 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:01:37.229 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:01:37.229 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:01:37.229 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:01:37.229 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:01:37.229 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:01:37.229 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:01:37.229 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:01:37.229 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:01:37.230 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:01:37.230 [Lua] ***************************************************************** 21:01:37.230 [Lua] ** Initial contents of script_data ** 21:01:37.230 [Lua] script_data.beta_level_progression = false 21:01:37.230 [Lua] script_data.build_identifier = 3dca7e947c1a 21:01:37.230 [Lua] script_data.debug_interactions = false 21:01:37.230 [Lua] script_data.debug_voip = true 21:01:37.230 [Lua] script_data.disable_debug_draw = true 21:01:37.230 [Lua] script_data.disable_intro_trailer = false 21:01:37.230 [Lua] script_data.disable_tutorial_at_start = false 21:01:37.230 [Lua] script_data.enable_detailed_tooltips = false 21:01:37.230 [Lua] script_data.force_debug_disabled = true 21:01:37.230 [Lua] script_data.force_steam = true 21:01:37.230 [Lua] script_data.hide_fps = true 21:01:37.230 [Lua] script_data.hide_version_info = true 21:01:37.230 [Lua] script_data.matchmaking_debug = true 21:01:37.230 [Lua] script_data.network_debug = true 21:01:37.230 [Lua] script_data.network_debug_connections = true 21:01:37.230 [Lua] script_data.network_log_messages = true 21:01:37.230 [Lua] script_data.package_debug = true 21:01:37.230 [Lua] script_data.packaged_build = true 21:01:37.230 [Lua] script_data.settings = { } 21:01:37.230 [Lua] script_data.show_fps = false 21:01:37.230 [Lua] script_data.spawn_empty_chest = true 21:01:37.230 [Lua] script_data.telemetry_log_interval = 600 21:01:37.230 [Lua] script_data.tobii_button = false 21:01:37.230 [Lua] script_data.use_beta_overlay = false 21:01:37.230 [Lua] script_data.use_local_backend = false 21:01:37.230 [Lua] script_data.use_tech_telemetry = true 21:01:37.230 [Lua] script_data.use_telemetry = true 21:01:37.230 [Lua] ***************************************************************** 21:01:37.230 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 21:01:37.230 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:01:37.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 21:01:37.295 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 21:01:37.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 21:01:37.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:01:37.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:01:37.362 [Lua] valid level farmlands 21:01:37.362 [Lua] valid level fort 21:01:37.362 [Lua] valid level military 21:01:37.362 [Lua] valid level warcamp 21:01:37.362 [Lua] valid level skittergate 21:01:37.362 [Lua] valid level prologue 21:01:37.362 [Lua] valid level elven_ruins 21:01:37.362 [Lua] valid level dlc_bogenhafen_city 21:01:37.362 [Lua] valid level skaven_stronghold 21:01:37.362 [Lua] valid level ground_zero 21:01:37.362 [Lua] valid level bell 21:01:37.362 [Lua] valid level ussingen 21:01:37.362 [Lua] valid level nurgle 21:01:37.362 [Lua] valid level mines 21:01:37.362 [Lua] valid level dlc_bogenhafen_slum 21:01:37.362 [Lua] valid level catacombs 21:01:37.362 [Lua] nil 21:01:37.362 [Lua] table: 0000000007767A70 21:01:37.407 [Lua] [1] = chaos_spawn (string) 21:01:37.407 [Lua] [2] = chaos_troll (string) 21:01:37.407 [Lua] [3] = chaos_dummy_sorcerer (string) 21:01:37.407 [Lua] [4] = critter_pig (string) 21:01:37.407 [Lua] [5] = pet_rat (string) 21:01:37.407 [Lua] [6] = skaven_storm_vermin_warlord (string) 21:01:37.407 [Lua] [7] = skaven_stormfiend (string) 21:01:37.407 [Lua] [8] = skaven_stormfiend_boss (string) 21:01:37.407 [Lua] [9] = chaos_vortex (string) 21:01:37.407 [Lua] [10] = skaven_storm_vermin_champion (string) 21:01:37.407 [Lua] [11] = skaven_rat_ogre (string) 21:01:37.407 [Lua] [12] = chaos_plague_wave_spawner (string) 21:01:37.407 [Lua] [13] = critter_rat (string) 21:01:37.407 [Lua] [14] = skaven_grey_seer (string) 21:01:37.407 [Lua] [15] = pet_pig (string) 21:01:37.407 [Lua] [16] = skaven_stormfiend_demo (string) 21:01:37.407 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:01:37.407 [Lua] [18] = chaos_dummy_troll (string) 21:01:37.407 [Lua] [19] = skaven_loot_rat (string) 21:01:37.407 [Lua] [20] = chaos_tentacle (string) 21:01:37.407 [Lua] [21] = chaos_corruptor_sorcerer (string) 21:01:37.407 [Lua] [22] = chaos_exalted_champion_warcamp (string) 21:01:37.407 [Lua] [23] = chaos_tentacle_sorcerer (string) 21:01:37.407 [Lua] [24] = chaos_exalted_champion_norsca (string) 21:01:37.407 [Lua] [25] = chaos_plague_sorcerer (string) 21:01:37.407 [Lua] [26] = skaven_ratling_gunner (string) 21:01:37.407 [Lua] [27] = skaven_pack_master (string) 21:01:37.407 [Lua] [28] = chaos_warrior (string) 21:01:37.407 [Lua] [29] = chaos_vortex_sorcerer (string) 21:01:37.407 [Lua] [30] = skaven_poison_wind_globadier (string) 21:01:37.407 [Lua] [31] = skaven_warpfire_thrower (string) 21:01:37.407 [Lua] [32] = skaven_gutter_runner (string) 21:01:37.407 [Lua] [33] = chaos_exalted_sorcerer (string) 21:01:37.407 [Lua] [34] = skaven_plague_monk (string) 21:01:37.407 [Lua] [35] = chaos_raider_tutorial (string) 21:01:37.407 [Lua] [36] = chaos_raider (string) 21:01:37.407 [Lua] [37] = skaven_storm_vermin_commander (string) 21:01:37.407 [Lua] [38] = skaven_storm_vermin_with_shield (string) 21:01:37.407 [Lua] [39] = chaos_berzerker (string) 21:01:37.407 [Lua] [40] = skaven_storm_vermin (string) 21:01:37.407 [Lua] [41] = skaven_dummy_clan_rat (string) 21:01:37.407 [Lua] [42] = chaos_marauder_tutorial (string) 21:01:37.407 [Lua] [43] = skaven_clan_rat (string) 21:01:37.407 [Lua] [44] = skaven_clan_rat_tutorial (string) 21:01:37.407 [Lua] [45] = skaven_clan_rat_with_shield (string) 21:01:37.407 [Lua] [46] = chaos_marauder_with_shield (string) 21:01:37.407 [Lua] [47] = chaos_fanatic (string) 21:01:37.407 [Lua] [48] = chaos_zombie (string) 21:01:37.407 [Lua] [49] = chaos_marauder (string) 21:01:37.407 [Lua] [50] = skaven_dummy_slave (string) 21:01:37.407 [Lua] [51] = skaven_slave (string) 21:01:37.435 [Lua] enemy_package_loader_policy: default 21:01:37.492 [Lua] valid level farmlands 21:01:37.492 [Lua] valid level fort 21:01:37.492 [Lua] valid level military 21:01:37.492 [Lua] valid level warcamp 21:01:37.492 [Lua] valid level skittergate 21:01:37.492 [Lua] valid level prologue 21:01:37.492 [Lua] valid level elven_ruins 21:01:37.492 [Lua] valid level dlc_bogenhafen_city 21:01:37.492 [Lua] valid level skaven_stronghold 21:01:37.492 [Lua] valid level ground_zero 21:01:37.492 [Lua] valid level bell 21:01:37.492 [Lua] valid level ussingen 21:01:37.492 [Lua] valid level nurgle 21:01:37.492 [Lua] valid level mines 21:01:37.492 [Lua] valid level dlc_bogenhafen_slum 21:01:37.492 [Lua] valid level catacombs 21:01:37.504 warning: [ModManager] Mod with id 1464907434ll and path D:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1464907434\mod.bin can't be added as mod hash catalog to EAC, skipping 21:01:37.551 [Lua] 21:01:37.551 [Lua] [1] = table 21:01:37.551 [Lua] [download_pending] = false (boolean) 21:01:37.551 [Lua] [id] = 1369573612 (string) 21:01:37.551 [Lua] [banned] = false (boolean) 21:01:37.551 [Lua] [author_id] = 58813412 (number) 21:01:37.551 [Lua] [tags] = table 21:01:37.551 [Lua] [1] = approved (string) 21:01:37.551 [Lua] [2] = Tools (string) 21:01:37.551 [Lua] [author] = bIbIbI(rus) (string) 21:01:37.551 [Lua] [sanctioned] = true (boolean) 21:01:37.551 [Lua] [out_of_date] = false (boolean) 21:01:37.551 [Lua] [downloading] = false (boolean) 21:01:37.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:01:37.551 [Lua] [num_children] = 0 (number) 21:01:37.551 [Lua] [ugc_status] = 3 (number) 21:01:37.551 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:01:37.551 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string) 21:01:37.551 [Lua] [installed] = true (boolean) 21:01:37.551 [Lua] [enabled] = true (boolean) 21:01:37.551 [Lua] [name] = Vermintide Mod Framework (string) 21:01:37.551 [Lua] [dependency_error] = (string) 21:01:37.551 [Lua] [2] = table 21:01:37.551 [Lua] [download_pending] = false (boolean) 21:01:37.551 [Lua] [id] = 1431393962 (string) 21:01:37.551 [Lua] [children] = table 21:01:37.551 [Lua] [1] = 1369573612 (string) 21:01:37.551 [Lua] [banned] = false (boolean) 21:01:37.551 [Lua] [author_id] = 14284923 (number) 21:01:37.551 [Lua] [tags] = table 21:01:37.551 [Lua] [1] = approved (string) 21:01:37.551 [Lua] [2] = UI (string) 21:01:37.551 [Lua] [3] = Misc (string) 21:01:37.551 [Lua] [author] = Fracticality (string) 21:01:37.551 [Lua] [sanctioned] = true (boolean) 21:01:37.551 [Lua] [out_of_date] = false (boolean) 21:01:37.551 [Lua] [downloading] = false (boolean) 21:01:37.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 21:01:37.551 [Lua] [num_children] = 1 (number) 21:01:37.551 [Lua] [ugc_status] = 3 (number) 21:01:37.551 [Lua] [description] = [h1]Updated for Game Version 1.2.0 (Beta)[/h1] - The game should no longer crash upon selecting an enemy in Bestiary Please let me know if you find any additional bugs, either here or at [url=https://github.com/fracticality/vermintide-2-mods]my GitHub[/url]. ----------------------------------------------------------------------------------------------------------- Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423529961][i]Deathwish[/i][/url]! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 21:01:37.551 [Lua] [last_updated] = 8/22/2018 2:43:31 PM (string) 21:01:37.551 [Lua] [installed] = true (boolean) 21:01:37.551 [Lua] [enabled] = true (boolean) 21:01:37.551 [Lua] [name] = Bestiary (string) 21:01:37.551 [Lua] [dependency_error] = (string) 21:01:37.551 [Lua] [3] = table 21:01:37.551 [Lua] [download_pending] = false (boolean) 21:01:37.551 [Lua] [id] = 1383542440 (string) 21:01:37.551 [Lua] [children] = table 21:01:37.551 [Lua] [1] = 1369573612 (string) 21:01:37.551 [Lua] [banned] = false (boolean) 21:01:37.551 [Lua] [author_id] = 45268594 (number) 21:01:37.551 [Lua] [tags] = table 21:01:37.551 [Lua] [1] = approved (string) 21:01:37.551 [Lua] [2] = UI (string) 21:01:37.551 [Lua] [author] = prop joe (string) 21:01:37.551 [Lua] [sanctioned] = true (boolean) 21:01:37.551 [Lua] [out_of_date] = false (boolean) 21:01:37.551 [Lua] [downloading] = false (boolean) 21:01:37.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 21:01:37.551 [Lua] [num_children] = 1 (number) 21:01:37.551 [Lua] [ugc_status] = 3 (number) 21:01:37.551 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] (string) 21:01:37.551 [Lua] [last_updated] = 7/27/2018 6:56:54 PM (string) 21:01:37.551 [Lua] [installed] = true (boolean) 21:01:37.551 [Lua] [enabled] = true (boolean) 21:01:37.551 [Lua] [name] = Weapon Kill Counter (string) 21:01:37.551 [Lua] [dependency_error] = (string) 21:01:37.551 [Lua] [4] = table 21:01:37.551 [Lua] [download_pending] = false (boolean) 21:01:37.551 [Lua] [id] = 1464907434 (string) 21:01:37.551 [Lua] [banned] = false (boolean) 21:01:37.551 [Lua] [author_id] = 14284923 (number) 21:01:37.551 [Lua] [tags] = table 21:01:37.551 [Lua] [1] = UI (string) 21:01:37.551 [Lua] [2] = Misc (string) 21:01:37.551 [Lua] [3] = applied (string) 21:01:37.551 [Lua] [author] = Fracticality (string) 21:01:37.551 [Lua] [sanctioned] = false (boolean) 21:01:37.551 [Lua] [out_of_date] = false (boolean) 21:01:37.551 [Lua] [downloading] = false (boolean) 21:01:37.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955213082863391803/BB8B8ACE8C70A6D8D6C33ABD61D4853D1A331284/ (string) 21:01:37.551 [Lua] [num_children] = 0 (number) 21:01:37.551 [Lua] [ugc_status] = 3 (number) 21:01:37.551 [Lua] [description] = [h1]Basic Camera Controls Implemented[/h1] The camera can now be panned using shift+left-drag or shift+right-drag. The camera can be pivoted up or down using the scroll-wheel. The weapon can be rotated with either left-drag or right-drag. ------------------------------------------------------------------------------------------------ Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) (string) 21:01:37.551 [Lua] [last_updated] = 8/23/2018 9:58:59 PM (string) 21:01:37.551 [Lua] [installed] = true (boolean) 21:01:37.551 [Lua] [enabled] = true (boolean) 21:01:37.551 [Lua] [name] = Armory (string) 21:01:37.551 [Lua] [dependency_error] = (string) 21:01:37.551 [Lua] 21:01:37.551 [Lua] 21:01:37.551 [Lua] [1369573612] = 2 (number) 21:01:37.551 [Lua] [1431393962] = 1 (number) 21:01:37.551 [Lua] [1383542440] = 0 (number) 21:01:37.551 [Lua] 21:01:37.551 [Lua] [ModManager][error] Trying to load mod with steam id 1464907434, not in downloaded list 21:01:37.552 [Lua] 21:01:37.552 [Lua] [1369573612] = 2 (number) 21:01:37.552 [Lua] [1431393962] = 1 (number) 21:01:37.552 [Lua] [1383542440] = 0 (number) 21:01:37.552 [Lua] 21:01:37.552 [Lua] [CrashifyCustomTag] modded, true 21:01:37.552 [Lua] <>modded = true<> 21:01:37.553 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true 21:01:37.553 [Lua] <>Mod = true<> 21:01:37.591 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:01:37.629 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:01:37.629 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a2ed8c8] (Origin: function: 0x0a2edd48) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a2ed8c8] (Origin: function: 0x0a2ee198) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x099e6900] (Origin: function: 0x099e6d38) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x099e6900] (Origin: function: 0x099e6ec0) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a51ef00] (Origin: function: 0x0a6e9df8) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a51ef00] (Origin: function: 0x0a6e9fe0) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0bd59ad0] (Origin: function: 0x0bd59b90) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0bd59ad0] (Origin: function: 0x0bd59af8) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0bd59ad0] (Origin: function: 0x0bd59cb8) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x099e0ab0) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x077c8068] (Origin: function: 0x077c8190) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a7743b0] (Origin: function: 0x0a774518) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a767d28] (Origin: function: 0x0a767e50) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b1cc0b0] (Origin: function: 0x0b1cc0d8) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a767d28] (Origin: function: 0x0a767e08) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a767d28] (Origin: function: 0x0a767d50) 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:01:37.630 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c0f3248] (Origin: function: 0x0c0f3938) 21:01:37.630 [Lua] [CrashifyCustomTag] modded, true 21:01:37.630 [Lua] <>modded = true<> 21:01:37.630 [Lua] [CrashifyCustomTag] Mod:1431393962:Bestiary, true 21:01:37.630 [Lua] <>Mod = true<> 21:01:37.662 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 21:01:37.678 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0aaeac00] (Origin: function: 0x0aaeacc0) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0b3dfc50] (Origin: function: 0x0b3dfdd0) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x09d6fe98] (Origin: function: 0x09dbb340) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x09d6fe98] (Origin: function: 0x09db8128) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x09d6fe98] (Origin: function: 0x09db7c58) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x0a27cfd8] (Origin: function: 0x0a27def0) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x0a27cfd8] (Origin: function: 0x0a27d330) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x08b34e30] (Origin: function: 0x08b35538) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking '_knock_down' from [table: 0x08b4a4a0] (Origin: function: 0x08b4a6a0) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09d64a18] (Origin: function: 0x09d64a40) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09d64a18] (Origin: function: 0x09d64b18) 21:01:37.679 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x0a25c248] (Origin: function: 0x0a25c458) 21:01:37.679 [Lua] [CrashifyCustomTag] modded, true 21:01:37.679 [Lua] <>modded = true<> 21:01:37.680 [Lua] [CrashifyCustomTag] Mod:1383542440:Weapon Kill Counter, true 21:01:37.680 [Lua] <>Mod = true<> 21:01:37.712 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 21:01:37.728 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 21:01:37.728 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09d64a18] (Origin: function: 0x09d64a40) 21:01:37.728 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x09a63e78] (Origin: function: 0x09a63f58) 21:01:37.728 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 21:01:37.745 [Lua] <>project = Vermintide<> 21:01:37.745 [Lua] <>build = release<> 21:01:37.745 [Lua] <>platform = win32<> 21:01:37.745 [Lua] <>title_id = 5107<> 21:01:37.745 [Lua] <>engine_revision = 3dca7e947c1a<> 21:01:37.745 [Lua] <>content_revision = 121088<> 21:01:37.745 [Lua] <>rendering_backend = dx11<> 21:01:37.745 [Lua] <>user_id = 110000100d9f87b<> 21:01:37.745 [Lua] <>machine_id = 2d5deaf5-5d5b-41ab-a5f6-e1c6c2f1f00e<> 21:01:37.745 [Lua] [Boot] Application build: release 21:01:37.745 [Lua] [Boot] Engine revision: 3dca7e947c1a 21:01:37.745 [Lua] [Boot] Content revision: 121088 21:01:37.745 [Lua] [Boot] User ID: 110000100d9f87b Fracticality 21:01:37.749 [Lua] [SmokeTest] Disabled 21:01:37.749 [Save] Loading `telemetry` 21:01:37.749 [Lua] Game:setup() total time: 0.0049999999999999 21:01:37.749 [Lua] handle rev info: 0 21:01:37.749 [Lua] handle gfx quality: 0 21:01:37.749 [Lua] default settings: 0 21:01:37.749 [Lua] user settings: 0 21:01:37.749 [Lua] set frame times: 0 21:01:37.749 [Lua] init random: 0 21:01:37.749 [Lua] managers: 0.0040000000000004476 21:01:37.749 [Lua] 21:01:37.749 [Lua] unaccounted: 0.00099999999999944578 21:01:37.749 [Lua] [Boot] use baked enemy meshes: false 21:01:37.750 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:01:37.750 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:01:37.750 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:01:37.750 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:01:37.750 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:01:37.750 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:01:37.750 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:01:37.750 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:01:37.750 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:01:37.750 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:01:37.750 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:01:37.750 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 21:01:37.750 [Save] Load done 21:01:37.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:01:37.895 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:01:37.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:01:37.912 [Lua] doing_stuff 21:01:37.938 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 21:01:38.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:01:38.190 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:01:38.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:01:38.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:01:38.258 [Lua] [PackageManager] Force_load: resource_packages/menu 21:01:38.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:01:38.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:01:38.359 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:01:38.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:01:38.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:01:38.799 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:01:38.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:01:38.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:01:38.882 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:01:38.883 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:01:38.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:01:38.950 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:01:38.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:01:39.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:01:39.340 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:01:39.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:01:39.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:01:39.711 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:01:39.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:01:39.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:01:39.998 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:01:39.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:01:40.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:01:40.521 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:01:40.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:01:40.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:01:40.706 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:01:40.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:01:40.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:01:40.925 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:01:40.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:01:41.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:01:41.044 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:01:41.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:01:41.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:01:41.144 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:01:41.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:01:41.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:01:41.563 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:01:41.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:01:41.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:01:41.651 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:01:41.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:01:41.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:01:41.733 [Lua] [PackageManager] Force_load: resource_packages/careers 21:01:41.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:01:41.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:01:41.783 [Lua] [PackageManager] Force_load: resource_packages/decals 21:01:41.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:01:41.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:01:41.885 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:01:41.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:01:42.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:01:42.476 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:01:42.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:01:43.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:01:43.254 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:01:43.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:01:43.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:01:43.980 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:01:43.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:01:44.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:01:44.082 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:01:50.874 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 21:01:55.917 [Window] Window => active 21:01:58.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:01:58.508 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:01:58.508 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x0973cbb0] (Origin: function: 0x097b59f8) 21:01:58.508 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x096c8298] (Origin: function: 0x08c31a30) 21:01:58.508 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x096c8298] (Origin: function: 0x08d06158) 21:01:58.508 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x0973cbb0] (Origin: function: 0x09797330) 21:01:58.509 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:01:58.509 [Lua] [Gamestate] Enter StateTitleScreen 21:01:58.510 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:01:58.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:01:58.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:01:58.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:01:58.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:01:58.511 warning: [Lua] CHAT FONT SIZE DISABLED 21:01:58.511 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:01:58.525 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1464907434, not in downloaded list 21:01:58.525 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:01:58.525 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:01:58.525 [Save] Loading `save_data` 21:01:58.525 [Save] Load done 21:01:58.542 [Lua] [BackendManagerPlayFab] Backend Enabled 21:02:01.777 [Lua] Populating data for character 1 15 21:02:01.929 [Lua] Requesting character data for index 2 15 21:02:01.929 [Lua] Populating data for character 2 15 21:02:02.048 [Lua] Requesting character data for index 3 15 21:02:02.048 [Lua] Populating data for character 3 15 21:02:02.167 [Lua] Requesting character data for index 4 15 21:02:02.167 [Lua] Populating data for character 4 15 21:02:02.285 [Lua] Requesting character data for index 5 15 21:02:02.285 [Lua] Populating data for character 5 15 21:02:02.404 [Lua] Requesting character data for index 6 15 21:02:02.404 [Lua] Populating data for character 6 15 21:02:02.523 [Lua] Requesting character data for index 7 15 21:02:02.523 [Lua] Populating data for character 7 15 21:02:02.641 [Lua] Requesting character data for index 8 15 21:02:02.641 [Lua] Populating data for character 8 15 21:02:02.794 [Lua] Requesting character data for index 9 15 21:02:02.794 [Lua] Populating data for character 9 15 21:02:02.913 [Lua] Requesting character data for index 10 15 21:02:02.913 [Lua] Populating data for character 10 15 21:02:03.082 [Lua] Requesting character data for index 11 15 21:02:03.082 [Lua] Populating data for character 11 15 21:02:03.200 [Lua] Requesting character data for index 12 15 21:02:03.200 [Lua] Populating data for character 12 15 21:02:03.318 [Lua] Requesting character data for index 13 15 21:02:03.318 [Lua] Populating data for character 13 15 21:02:03.437 [Lua] Requesting character data for index 14 15 21:02:03.437 [Lua] Populating data for character 14 15 21:02:03.555 [Lua] Requesting character data for index 15 15 21:02:03.555 [Lua] Populating data for character 15 15 21:02:03.843 [Lua] Player statistics loaded! 21:02:03.995 [Lua] Keep decoration player data loaded! 21:02:04.012 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:02:05.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:02:05.045 [Lua] [Managers] Destroying state managers... 21:02:05.045 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 21:02:05.045 [Lua] [Gamestate] Enter state StateLoading 21:02:05.047 [Lua] [StateLoading] Auto Skip: nil 21:02:05.048 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 21:02:05.048 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:02:05.048 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_heal 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_ping 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_pong 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 21:02:05.048 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 21:02:05.048 [Lua] registering RPCs 21:02:05.048 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:02:05.048 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:02:05.048 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:02:05.048 [Lua] [StateLoading] Need to unload nil and start load inn_level 21:02:05.048 [Lua] [LevelTransitionHandler] load_level inn_level 21:02:05.048 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:02:05.048 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 21:02:05.048 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:02:05.048 [Lua] EnemyPackageLoader:setup_startup_enemies 21:02:05.048 [Lua] Load no enemies on this level 21:02:05.048 [Lua] [NetworkServer] Current level key inn_level 21:02:05.048 [Lua] [LevelTransitionHandler] Generated new level_seed: 858551 21:02:05.048 [Lua] [VOIP] Initializing Steam Voip 21:02:05.048 [Lua] [VOIP] Is server. Creating room / joining my own room. 21:02:05.050 [EAC] EAC server 110000100d9f87b is initializing 21:02:05.058 [EAC] Server is also client 110000100d9f87b 21:02:05.058 [EACServer] [SetLogCallback] Procedure: 000000014048D570 LogLevel: Info. 21:02:05.058 [Lua] ### Created peer state machine for 110000100d9f87b 21:02:05.058 [Lua] [PeerSM] 110000100d9f87b :: on_enter Connecting 21:02:05.058 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 21:02:05.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:02:05.063 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:02:05.063 [Lua] Set lobby begin: 21:02:05.063 [Lua] Set lobby end. 21:02:05.063 [Lua] [LOCAL RPC] rpc_notify_connected 21:02:05.063 [Lua] [PSM] Peer 110000100d9f87b joined. Want to use profile index "4" 21:02:05.063 [Lua] [LobbyHost] Changed state from 0 to creating 21:02:05.063 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 21:02:05.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:02:05.113 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:02:05.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:02:05.169 [Lua] [LobbyHost] Changed state from creating to joined 21:02:05.169 [Lua] [PartyManager] Leader is set to 110000100d9f87b 21:02:05.169 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100d9f87b my_peer_id:110000100d9f87b 21:02:05.169 [Lua] [ChatManager] Registering channel 1 21:02:05.185 [Lua] [NetworkServer] Changing num_players from nil to 1 21:02:05.185 [Lua] Players: 1 21:02:05.185 [Lua] Set lobby begin: 21:02:05.185 [Lua] Lobby data num_players = 1 21:02:05.185 [Lua] Lobby data level_key = inn_level 21:02:05.185 [Lua] Lobby data game_mode = adventure 21:02:05.185 [Lua] Lobby data matchmaking = false 21:02:05.185 [Lua] Set lobby end. 21:02:06.137 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:02:07.057 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 21:02:07.074 [Lua] [PeerSM] 110000100d9f87b :: on_exit Connecting 21:02:07.074 [Lua] [PeerSM] 110000100d9f87b :: on_enter Loading 21:02:07.074 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100d9f87b 21:02:07.074 [Lua] [LOCAL RPC] rpc_load_level 24 858551 21:02:11.248 [Window] Window => inactive 21:02:11.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:02:11.736 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:02:11.753 [Lua] [LevelTransitionHandler] Level load completed! 21:02:11.753 [Lua] ### Sending rpc_level_loaded 21:02:11.753 [Lua] #### Has state machine: true, sender: 110000100d9f87b, level_id: 24 21:02:11.770 [Lua] [PeerSM] 110000100d9f87b :: on_exit Loading 21:02:11.770 [Lua] [PeerSM] 110000100d9f87b :: on_enter LoadingProfilePackages 21:02:11.770 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100d9f87b:1 21:02:11.770 [Lua] Set lobby begin: 21:02:11.770 [Lua] Lobby data level_key = inn_level 21:02:11.770 [Lua] Lobby data player_slot_1 = 0:0 21:02:11.770 [Lua] Lobby data player_slot_6 = 0:0 21:02:11.770 [Lua] Lobby data num_players = 1 21:02:11.770 [Lua] Lobby data matchmaking = false 21:02:11.770 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:11.770 [Lua] Lobby data game_mode = adventure 21:02:11.770 [Lua] Lobby data player_slot_5 = 0:0 21:02:11.770 [Lua] Lobby data player_slot_2 = 0:0 21:02:11.770 [Lua] Lobby data player_slot_3 = 0:0 21:02:11.770 [Lua] Set lobby end. 21:02:11.770 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100d9f87b:1, previous profile 0, profile 4] 21:02:11.771 [Lua] Set lobby begin: 21:02:11.771 [Lua] Lobby data level_key = inn_level 21:02:11.771 [Lua] Lobby data player_slot_1 = 0:0 21:02:11.771 [Lua] Lobby data player_slot_6 = 0:0 21:02:11.771 [Lua] Lobby data num_players = 1 21:02:11.771 [Lua] Lobby data matchmaking = false 21:02:11.771 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:11.771 [Lua] Lobby data game_mode = adventure 21:02:11.771 [Lua] Lobby data player_slot_5 = 0:0 21:02:11.771 [Lua] Lobby data player_slot_2 = 0:0 21:02:11.771 [Lua] Lobby data player_slot_3 = 0:0 21:02:11.771 [Lua] Set lobby end. 21:02:11.771 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 21:02:11.771 [Lua] Set lobby begin: 21:02:11.771 [Lua] Lobby data level_key = inn_level 21:02:11.771 [Lua] Lobby data player_slot_1 = 0:0 21:02:11.771 [Lua] Lobby data player_slot_6 = 0:0 21:02:11.771 [Lua] Lobby data num_players = 1 21:02:11.771 [Lua] Lobby data matchmaking = false 21:02:11.771 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:11.771 [Lua] Lobby data game_mode = adventure 21:02:11.771 [Lua] Lobby data player_slot_5 = 0:0 21:02:11.771 [Lua] Lobby data player_slot_2 = 0:0 21:02:11.771 [Lua] Lobby data player_slot_3 = 0:0 21:02:11.771 [Lua] Set lobby end. 21:02:11.771 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 21:02:11.771 [Lua] Set lobby begin: 21:02:11.771 [Lua] Lobby data level_key = inn_level 21:02:11.771 [Lua] Lobby data player_slot_1 = 0:0 21:02:11.771 [Lua] Lobby data player_slot_6 = 0:0 21:02:11.771 [Lua] Lobby data num_players = 1 21:02:11.771 [Lua] Lobby data matchmaking = false 21:02:11.771 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:11.771 [Lua] Lobby data game_mode = adventure 21:02:11.771 [Lua] Lobby data player_slot_5 = 0:0 21:02:11.771 [Lua] Lobby data player_slot_2 = 0:0 21:02:11.771 [Lua] Lobby data player_slot_3 = 0:0 21:02:11.771 [Lua] Set lobby end. 21:02:11.771 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 21:02:11.771 [Lua] Set lobby begin: 21:02:11.771 [Lua] Lobby data level_key = inn_level 21:02:11.771 [Lua] Lobby data player_slot_1 = 0:0 21:02:11.772 [Lua] Lobby data player_slot_6 = 0:0 21:02:11.772 [Lua] Lobby data num_players = 1 21:02:11.772 [Lua] Lobby data matchmaking = false 21:02:11.772 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:11.772 [Lua] Lobby data game_mode = adventure 21:02:11.772 [Lua] Lobby data player_slot_5 = 0:0 21:02:11.772 [Lua] Lobby data player_slot_2 = 0:0 21:02:11.772 [Lua] Lobby data player_slot_3 = 0:0 21:02:11.772 [Lua] Set lobby end. 21:02:11.772 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 21:02:11.772 [Lua] Set lobby begin: 21:02:11.772 [Lua] Lobby data level_key = inn_level 21:02:11.772 [Lua] Lobby data player_slot_1 = 0:0 21:02:11.772 [Lua] Lobby data player_slot_6 = 0:0 21:02:11.772 [Lua] Lobby data num_players = 1 21:02:11.772 [Lua] Lobby data matchmaking = false 21:02:11.772 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:11.772 [Lua] Lobby data game_mode = adventure 21:02:11.772 [Lua] Lobby data player_slot_5 = 0:0 21:02:11.772 [Lua] Lobby data player_slot_2 = 0:0 21:02:11.772 [Lua] Lobby data player_slot_3 = 0:0 21:02:11.772 [Lua] Set lobby end. 21:02:11.772 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 21:02:11.772 [Lua] ### Sending rpc_level_loaded 21:02:11.772 [Lua] #### Has state machine: false, sender: 110000100d9f87b, level_id: 24 21:02:11.772 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100d9f87b inventory_sync_id:1 my_peer_id:110000100d9f87b 21:02:11.772 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:02:11.787 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100d9f87b inventory_sync_id:1 my_peer_id:110000100d9f87b 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 21:02:11.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:02:11.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:02:11.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:02:11.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:02:11.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:02:11.937 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:02:11.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:02:12.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:02:12.107 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:02:12.107 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 21:02:12.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 21:02:12.425 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 21:02:12.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 21:02:12.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 21:02:12.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 21:02:12.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:02:12.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:02:12.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:02:12.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 21:02:12.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 21:02:12.746 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 21:02:12.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 21:02:12.778 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:02:12.778 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:02:12.778 [Lua] Set lobby begin: 21:02:12.778 [Lua] Lobby data level_key = inn_level 21:02:12.778 [Lua] Lobby data player_slot_1 = 0:0 21:02:12.778 [Lua] Lobby data player_slot_6 = 0:0 21:02:12.778 [Lua] Lobby data num_players = 1 21:02:12.778 [Lua] Lobby data matchmaking = false 21:02:12.778 [Lua] Lobby data host = 110000100d9f87b 21:02:12.778 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:12.778 [Lua] Lobby data game_mode = adventure 21:02:12.778 [Lua] Lobby data player_slot_5 = 0:0 21:02:12.778 [Lua] Lobby data player_slot_2 = 0:0 21:02:12.778 [Lua] Lobby data country_code = US 21:02:12.778 [Lua] Lobby data player_slot_3 = 0:0 21:02:12.778 [Lua] Lobby data unique_server_name = Fracticality 21:02:12.778 [Lua] Set lobby end. 21:02:12.778 [Lua] [Managers] Destroying state managers... 21:02:12.779 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:02:12.779 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 21:02:12.779 [Lua] [Gamestate] Enter StateIngame HOST 21:02:12.779 [Lua] Set lobby begin: 21:02:12.779 [Lua] Lobby data level_key = inn_level 21:02:12.779 [Lua] Lobby data player_slot_1 = 0:0 21:02:12.779 [Lua] Lobby data selected_level_key = inn_level 21:02:12.779 [Lua] Lobby data player_slot_6 = 0:0 21:02:12.779 [Lua] Lobby data num_players = 1 21:02:12.779 [Lua] Lobby data matchmaking = false 21:02:12.779 [Lua] Lobby data host = 110000100d9f87b 21:02:12.779 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:12.779 [Lua] Lobby data game_mode = adventure 21:02:12.779 [Lua] Lobby data player_slot_5 = 0:0 21:02:12.779 [Lua] Lobby data player_slot_2 = 0:0 21:02:12.779 [Lua] Lobby data country_code = US 21:02:12.779 [Lua] Lobby data player_slot_3 = 0:0 21:02:12.780 [Lua] Lobby data unique_server_name = Fracticality 21:02:12.780 [Lua] Set lobby end. 21:02:12.780 [Lua] [StateIngame] Server ingame 21:02:12.782 [Lua] Set lobby begin: 21:02:12.782 [Lua] Lobby data level_key = inn_level 21:02:12.782 [Lua] Lobby data player_slot_1 = 0:0 21:02:12.782 [Lua] Lobby data selected_level_key = inn_level 21:02:12.782 [Lua] Lobby data difficulty = normal 21:02:12.782 [Lua] Lobby data player_slot_6 = 0:0 21:02:12.782 [Lua] Lobby data num_players = 1 21:02:12.782 [Lua] Lobby data matchmaking = false 21:02:12.782 [Lua] Lobby data host = 110000100d9f87b 21:02:12.783 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:12.783 [Lua] Lobby data game_mode = adventure 21:02:12.783 [Lua] Lobby data player_slot_5 = 0:0 21:02:12.783 [Lua] Lobby data player_slot_2 = 0:0 21:02:12.783 [Lua] Lobby data country_code = US 21:02:12.783 [Lua] Lobby data player_slot_3 = 0:0 21:02:12.783 [Lua] Lobby data unique_server_name = Fracticality 21:02:12.783 [Lua] Set lobby end. 21:02:12.783 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:02:12.783 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:02:12.783 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:02:12.783 [Lua] [Matchmaking] initializing 21:02:12.783 [Lua] [Matchmaking] my_peer_id: 110000100d9f87b, I am server 21:02:12.783 [Lua] [Matchmaking] register rpcs 21:02:12.783 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:02:12.783 [Lua] [GameNetworkManager] My own peer_id = 21:02:12.783 [Lua] [GameNetworkManager] self.is_server = true 21:02:12.783 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 21:02:12.783 [Network] Setting artificial MTU limit to 576 21:02:12.783 [Lua] Switching ConflictSettings: to: disabled 21:02:12.783 [Lua] pacing=disabled 21:02:12.783 [Lua] roaming=nil 21:02:12.783 [Lua] disabled=true 21:02:12.783 [Lua] pack_spawning=disabled 21:02:12.783 [Lua] boss=disabled 21:02:12.783 [Lua] horde=disabled 21:02:12.783 [Lua] specials=disabled 21:02:12.783 [Lua] name=disabled 21:02:12.783 [Lua] intensity=disabled 21:02:12.783 [Lua] --- 21:02:12.786 [Lua] [AIInterestPointSystem] Level Seed: 858551 21:02:12.786 [Lua] 21:02:12.786 [Lua] [entity_system_bag] = table 21:02:12.786 [Lua] [entity_system_bag] = metatable 21:02:12.786 [Lua] [startup_data] = table 21:02:12.786 [Lua] [entity_manager] = table 21:02:12.786 [Lua] [entity_manager] = metatable 21:02:12.786 [Lua] [unit_spawner] = table 21:02:12.786 [Lua] [unit_spawner] = metatable 21:02:12.786 [Lua] [unit_storage] = table 21:02:12.786 [Lua] [unit_storage] = metatable 21:02:12.786 [Lua] [dice_keeper] = table 21:02:12.786 [Lua] [dice_keeper] = metatable 21:02:12.786 [Lua] [is_server] = true (boolean) 21:02:12.786 [Lua] [world] = [World] 21:02:12.786 [Lua] [system_api] = table 21:02:12.786 [Lua] [network_lobby] = table 21:02:12.786 [Lua] [network_lobby] = metatable 21:02:12.786 [Lua] [profile_synchronizer] = table 21:02:12.786 [Lua] [profile_synchronizer] = metatable 21:02:12.786 [Lua] [entity_system] = table 21:02:12.786 [Lua] [entity_system] = metatable 21:02:12.786 [Lua] [num_local_human_players] = 1 (number) 21:02:12.786 [Lua] [statistics_db] = table 21:02:12.786 [Lua] [statistics_db] = metatable 21:02:12.786 [Lua] [network_server] = table 21:02:12.786 [Lua] [network_server] = metatable 21:02:12.786 [Lua] [input_manager] = table 21:02:12.786 [Lua] [input_manager] = metatable 21:02:12.786 [Lua] [network_clock] = table 21:02:12.786 [Lua] [network_clock] = metatable 21:02:12.786 [Lua] [network_transmit] = table 21:02:12.786 [Lua] [network_transmit] = metatable 21:02:12.786 [Lua] [free_flight_manager] = table 21:02:12.786 [Lua] [free_flight_manager] = metatable 21:02:12.786 [Lua] [network_manager] = table 21:02:12.786 [Lua] [network_manager] = metatable 21:02:12.786 [Lua] [network_event_delegate] = table 21:02:12.786 [Lua] [network_event_delegate] = metatable 21:02:12.786 [Lua] 21:02:12.787 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:02:12.789 [Lua] [AchievementManager] Achievements using the steam platform 21:02:12.789 [Lua] [StateIngame] Level seed: 858551 21:02:12.789 [Umbra] Init version: 3.4.13 :: 16 threads 21:02:12.789 [Umbra] Tome with `10497` objects loaded. 21:02:12.790 [Umbra] UMBRA Tome loaded. 21:02:12.790 [World] Spawning level. 21:02:12.796 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:02:12.956 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:02:12.956 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:02:12.957 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:02:12.957 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:02:12.957 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 21:02:12.958 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 21:02:12.960 [Lua] [LevelAnalysis] set_random_seed( 1671129600) 21:02:12.962 [Lua] PlayerManager:add_player player_1 21:02:12.964 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 21:02:12.964 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 21:02:12.964 [Lua] [IngameUI] init 21:02:12.994 [Lua] [Matchmaking] Cancelling matchmaking 21:02:12.994 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:02:12.994 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:02:12.994 [Lua] Set lobby begin: 21:02:12.994 [Lua] Lobby data power_level = 785 21:02:12.994 [Lua] Lobby data level_key = inn_level 21:02:12.994 [Lua] Lobby data player_slot_1 = 0:0 21:02:12.994 [Lua] Lobby data selected_level_key = inn_level 21:02:12.994 [Lua] Lobby data difficulty = normal 21:02:12.994 [Lua] Lobby data player_slot_6 = 0:0 21:02:12.994 [Lua] Lobby data num_players = 1 21:02:12.994 [Lua] Lobby data matchmaking = false 21:02:12.994 [Lua] Lobby data host = 110000100d9f87b 21:02:12.994 [Lua] Lobby data player_slot_4 = 110000100d9f87b:1 21:02:12.994 [Lua] Lobby data game_mode = adventure 21:02:12.994 [Lua] Lobby data player_slot_5 = 0:0 21:02:12.994 [Lua] Lobby data player_slot_2 = 0:0 21:02:12.994 [Lua] Lobby data country_code = US 21:02:12.994 [Lua] Lobby data player_slot_3 = 0:0 21:02:12.994 [Lua] Lobby data unique_server_name = Fracticality 21:02:12.994 [Lua] Set lobby end. 21:02:12.995 [Flow] Forge tier 4 21:02:12.995 [Flow] WitchHunterLevel:30 21:02:12.995 [Flow] LeaderYes 21:02:12.995 [Flow] ALL PC XP:940210 21:02:12.995 [Flow] WH XP:301291 21:02:12.995 [Flow] Number of crafted items:1830 21:02:12.995 [Flow] Sum of Powe Levels:1500 21:02:12.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 21:02:12.996 [Lua] CurrentConflictSettings disabled 21:02:12.996 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:02:12.998 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:02:12.998 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:02:12.998 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:02:12.998 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 21:02:12.998 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:02:12.998 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:02:13.021 [Lua] MUSIC: nil -> explore 21:02:13.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 21:02:13.432 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 21:02:13.432 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 21:02:13.549 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 21:02:13.549 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 21:02:13.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:02:13.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:02:13.863 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:02:13.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:02:14.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:02:14.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 21:02:14.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:02:14.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:02:14.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:02:14.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03 21:02:14.286 [Flow] DISABLE 21:02:14.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03 21:02:14.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03 21:02:14.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:02:14.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:02:14.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:02:14.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:02:14.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:02:14.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:02:14.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:02:14.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:02:14.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:02:14.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:02:14.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:02:14.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 21:02:14.638 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 21:02:14.640 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 21:02:14.655 [Lua] [PeerSM] 110000100d9f87b :: on_exit LoadingProfilePackages 21:02:14.655 [Lua] [PeerSM] 110000100d9f87b :: on_enter WaitingForEnterGame 21:02:14.656 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 21:02:14.656 [Lua] [LOCAL RPC] rpc_loading_synced 21:02:14.672 [Lua] [PeerSM] 110000100d9f87b :: on_exit WaitingForEnterGame 21:02:14.672 [Lua] [PeerSM] 110000100d9f87b :: on_enter WaitingForGameObjectSync 21:02:14.688 [Lua] [PeerSM] 110000100d9f87b :: on_exit WaitingForGameObjectSync 21:02:14.688 [Lua] [PeerSM] 110000100d9f87b :: on_enter WaitingForPlayers 21:02:14.690 [Lua] [LOCAL RPC] rpc_game_started 21:02:14.705 [Lua] [PeerSM] 110000100d9f87b :: on_exit WaitingForPlayers 21:02:14.705 [Lua] [PeerSM] 110000100d9f87b :: on_enter SpawningPlayer 21:02:14.722 [Lua] [PeerSM] 110000100d9f87b :: on_exit SpawningPlayer 21:02:14.722 [Lua] [PeerSM] 110000100d9f87b :: on_enter InGame 21:02:14.724 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 21:02:14.724 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100d9f87b, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:02:14.724 [Lua] PlayerManager:rpc_to_client_spawn_player() 21:02:14.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:02:14.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:02:14.726 [Lua] PlayerManager:assign_unit_ownership Fracticality 110000100d9f87b 1 21:02:14.726 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 21:02:14.759 [Lua] [IngameUI] menu view on_enter start_menu_view 21:02:14.760 [Lua] hero_fullscreen_menu_on_enter 21:02:14.762 [Lua] [IngameUI] menu view post_update_on_enter table: 0x086b9c48 21:02:14.763 [World] Spawning level. 21:02:14.769 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:02:14.783 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 21:02:14.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 21:02:14.785 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 21:02:14.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 21:02:14.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 21:02:14.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:02:14.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:02:15.164 [Window] Window => active 21:02:15.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x126, position: 0 21:02:16.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x126, position: 27249 21:02:16.410 [Lua] [IngameUI] menu view on_exit start_menu_view 21:02:16.410 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:02:16.410 [Lua] hero_fullscreen_menu_on_exit 21:02:16.411 [Lua] [IngameUI] menu view post_update_on_exit table: 0x086b9c48 21:02:16.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:02:16.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:02:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 21:02:18.626 [Lua] [IngameUI] menu view on_enter character_selection 21:02:18.626 [Lua] hero_fullscreen_menu_on_enter 21:02:18.627 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08f444f0 21:02:18.628 [World] Spawning level. 21:02:18.633 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:02:18.647 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 21:02:18.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 21:02:18.648 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 21:02:18.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 21:02:18.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 21:02:18.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:02:18.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 21:02:19.846 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:02:19.846 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:02:19.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 21:02:19.847 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 21:02:20.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:02:20.180 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:02:20.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 21:02:20.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 21:02:20.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 21:02:20.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:02:20.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 21:02:20.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 21:02:20.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 21:02:20.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 21:02:20.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 21:02:20.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 21:02:20.275 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 21:02:20.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:02:20.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:02:20.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:02:20.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:02:20.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:02:20.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:02:20.459 [Lua] [GameNetworkManager] destroying game object with go_id=37 21:02:20.460 [Lua] [NetworkServer] Peer 110000100d9f87b despawned player. 21:02:20.462 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 3 1 21:02:20.462 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 4 to 3 for peer id 110000100d9f87b:1 21:02:20.462 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100d9f87b inventory_sync_id:2 my_peer_id:110000100d9f87b 21:02:20.462 [Lua] Set lobby begin: 21:02:20.462 [Lua] Lobby data power_level = 785 21:02:20.462 [Lua] Lobby data level_key = inn_level 21:02:20.462 [Lua] Lobby data player_slot_1 = 0:0 21:02:20.462 [Lua] Lobby data selected_level_key = inn_level 21:02:20.463 [Lua] Lobby data difficulty = normal 21:02:20.463 [Lua] Lobby data player_slot_6 = 0:0 21:02:20.463 [Lua] Lobby data num_players = 1 21:02:20.463 [Lua] Lobby data matchmaking = false 21:02:20.463 [Lua] Lobby data host = 110000100d9f87b 21:02:20.463 [Lua] Lobby data player_slot_4 = 0:0 21:02:20.463 [Lua] Lobby data game_mode = adventure 21:02:20.463 [Lua] Lobby data player_slot_5 = 0:0 21:02:20.463 [Lua] Lobby data player_slot_2 = 0:0 21:02:20.463 [Lua] Lobby data country_code = US 21:02:20.463 [Lua] Lobby data player_slot_3 = 0:0 21:02:20.463 [Lua] Lobby data unique_server_name = Fracticality 21:02:20.463 [Lua] Set lobby end. 21:02:20.463 [Lua] Set lobby begin: 21:02:20.463 [Lua] Lobby data power_level = 785 21:02:20.463 [Lua] Lobby data level_key = inn_level 21:02:20.463 [Lua] Lobby data player_slot_1 = 0:0 21:02:20.463 [Lua] Lobby data selected_level_key = inn_level 21:02:20.463 [Lua] Lobby data difficulty = normal 21:02:20.463 [Lua] Lobby data player_slot_6 = 0:0 21:02:20.463 [Lua] Lobby data num_players = 1 21:02:20.463 [Lua] Lobby data matchmaking = false 21:02:20.463 [Lua] Lobby data host = 110000100d9f87b 21:02:20.463 [Lua] Lobby data player_slot_4 = 0:0 21:02:20.463 [Lua] Lobby data game_mode = adventure 21:02:20.463 [Lua] Lobby data player_slot_5 = 0:0 21:02:20.463 [Lua] Lobby data player_slot_2 = 0:0 21:02:20.463 [Lua] Lobby data country_code = US 21:02:20.463 [Lua] Lobby data player_slot_3 = 110000100d9f87b:1 21:02:20.463 [Lua] Lobby data unique_server_name = Fracticality 21:02:20.463 [Lua] Set lobby end. 21:02:20.463 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100d9f87b:1, previous profile 4, profile 3] 21:02:20.463 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000100d9f87b | bw:0 | es:0 21:02:20.475 [Lua] [PeerSM] 110000100d9f87b :: on_exit InGame 21:02:20.475 [Lua] [PeerSM] 110000100d9f87b :: on_enter LoadingProfilePackages 21:02:20.479 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 3 1 1 21:02:20.479 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100d9f87b inventory_sync_id:2 my_peer_id:110000100d9f87b 21:02:20.479 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100d9f87b inventory_sync_id:3 my_peer_id:110000100d9f87b 21:02:20.492 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 21:02:20.493 [Save] Saving `save_data` 21:02:20.495 [Save] Save done 21:02:20.496 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100d9f87b inventory_sync_id:3 my_peer_id:110000100d9f87b 21:02:20.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 21:02:20.496 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 21:02:20.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 21:02:20.528 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 21:02:20.534 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:02:20.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient 21:02:20.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 21:02:20.536 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:02:20.536 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 21:02:20.537 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient 21:02:20.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 21:02:20.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 21:02:20.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03, InventoryPackageSynchronizerClient 21:02:20.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 21:02:20.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient 21:02:20.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 21:02:20.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:02:20.596 [Lua] [IngameUI] menu view on_exit character_selection 21:02:20.596 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:02:20.596 [Lua] hero_fullscreen_menu_on_exit 21:02:20.597 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08f444f0 21:02:20.597 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:02:20.597 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:02:20.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 21:02:20.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 21:02:20.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:02:20.731 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:02:20.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:02:20.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:02:20.933 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:02:20.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01 21:02:21.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01 21:02:21.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01 21:02:21.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 21:02:21.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 21:02:21.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 21:02:21.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 21:02:21.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 21:02:21.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 21:02:21.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 21:02:21.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 21:02:21.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 21:02:21.589 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 21:02:21.590 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3 21:02:21.606 [Lua] [PeerSM] 110000100d9f87b :: on_exit LoadingProfilePackages 21:02:21.606 [Lua] [PeerSM] 110000100d9f87b :: on_enter WaitingForEnterGame 21:02:21.608 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3 21:02:21.608 [Lua] [LOCAL RPC] rpc_loading_synced 21:02:21.623 [Lua] [PeerSM] 110000100d9f87b :: on_exit WaitingForEnterGame 21:02:21.623 [Lua] [PeerSM] 110000100d9f87b :: on_enter WaitingForGameObjectSync 21:02:21.640 [Lua] [PeerSM] 110000100d9f87b :: on_exit WaitingForGameObjectSync 21:02:21.640 [Lua] [PeerSM] 110000100d9f87b :: on_enter WaitingForPlayers 21:02:21.657 [Lua] [PeerSM] 110000100d9f87b :: on_exit WaitingForPlayers 21:02:21.657 [Lua] [PeerSM] 110000100d9f87b :: on_enter SpawningPlayer 21:02:21.674 [Lua] [PeerSM] 110000100d9f87b :: on_exit SpawningPlayer 21:02:21.674 [Lua] [PeerSM] 110000100d9f87b :: on_enter InGame 21:02:21.675 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-18.9972, -0.246243, 6.19272) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 21:02:21.675 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100d9f87b, 3, Vector3(-18.9972, -0.246243, 6.19272), Vector4(0, 0, 0.707106, -0.707107)) 21:02:21.675 [Lua] PlayerManager:rpc_to_client_spawn_player() 21:02:21.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:02:21.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:02:21.677 [Lua] PlayerManager:assign_unit_ownership Fracticality 110000100d9f87b 1 21:02:21.678 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 21:02:22.031 [Lua] [IngameUI] menu view on_enter ingame_menu 21:02:25.455 [Lua] [Matchmaking] Joining lobby table: 000000000A3428C8 from lobby browser. 21:02:25.455 [Lua] 21:02:25.455 [Lua] [join_by_lobby_browser] = true (boolean) 21:02:25.455 [Lua] [join_lobby_data] = table 21:02:25.455 [Lua] [id] = 18600000180a6e4 (string) 21:02:25.455 [Lua] 21:02:25.455 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:02:25.455 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 21:02:25.455 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:02:25.455 [Lua] [ChatManager][1]System: Connecting to game session. 21:02:25.455 [Lua] [IngameUI] menu view on_exit ingame_menu 21:02:25.470 [Lua] [LobbyClient] Changed state from nil to joining 21:02:25.572 [Lua] [LobbyClient] Changed state from joining to joined 21:02:25.572 [Lua] [PartyManager] Leader is set to 110000119958331 21:02:25.572 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'chyropteran'... 21:02:26.027 [Steam] Accepted session request from 110000119958331 21:02:27.563 [Window] Window => inactive 21:02:29.415 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:02:29.415 [SteamAuthenticator] Got ticket request from 110000119958331 21:02:29.415 [SteamAuthenticator] GetAuthSessionTicket 110000119958331 21:02:29.415 [SteamAuthenticator] Sent ticket to 110000119958331 21:02:29.416 [Lua] [ConnectionHandler] Peer state for "110000119958331": [nil] ==> [Connecting] 21:02:29.416 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000119958331" 21:02:29.432 [SteamAuthenticator] Sent ticket request to 110000119958331 21:02:29.432 [Lua] [ConnectionHandler] Peer state for "110000119958331": [Connecting] ==> [Connected] 21:02:29.449 [SteamAuthenticator] Got ticket from 110000119958331 21:02:29.449 [SteamAuthenticator] BeginAuthSession 110000119958331 21:02:29.449 [SteamAuthenticator] Authenticating 110000119958331 21:02:29.684 [SteamAuthenticator] Steam validation for 110000119958331 with response 0 21:02:29.702 [Lua] [Matchmaking] Connected, starting handshake... 21:02:29.702 [Lua] [Matchmaking] Starting handshake with host 110000119958331 using client cookie HSC-0000246964-client-[110000100d9f87b] 21:02:29.735 [Lua] [Matchmaking] Handshake successful (110000119958331) (HSC-0000246964-client-[110000100d9f87b]) (HSC-0000344381-host-[110000119958331]) 21:02:29.736 [Lua] [Matchmaking] Handshake done, checking network hash... 21:02:29.753 [Lua] [Matchmaking] Network hash check done, requesting to join game... 21:02:29.753 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000119958331 21:02:29.770 [Lua] [Matchmaking] Successfully joined game after 0.02 seconds: lobby_id=18600000180a6e4 host_id:chyropteran 21:02:29.770 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 21:02:29.770 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 21:02:29.770 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000119958331 21:02:29.770 [Lua] [ChatManager][1]System: Requesting profiles 21:02:29.837 [Lua] [Matchmaking] PROFILES DATA REPLY BY 110000119958331 REPLY wh:0 | we:0 | dr:0 | bw:110000119958331 | es:0 21:02:29.837 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 21:02:29.837 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 21:02:29.837 [Lua] [Matchmaking] HERO 3 IS AVAILABLE 21:02:29.837 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000119958331 21:02:29.837 [Lua] [ChatManager][1]System: Acquiring profiles 21:02:29.904 [Lua] [ChatManager][1]System: Joining game... 21:02:29.905 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 21:02:29.905 [Lua] TRANSITION start_lobby table: 0000000008C66158 nil 21:02:29.905 [Lua] [GameNetworkManager] Leaving game... 21:02:29.905 [Lua] [GameNetworkManager] Shutting down game session host. 21:02:29.905 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:02:29.905 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:02:29.905 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=18.57 21:02:29.921 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:02:31.811 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 21:02:31.913 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:02:31.913 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 21:02:31.913 [Lua] PlayerManager:remove_player peer_id=110000100d9f87b 1 21:02:31.913 [Lua] Clearing all global lookup lists 21:02:31.913 [Lua] [EquipmentUI] - Destroy 21:02:31.913 [Lua] [GamePadEquipmentUI] - Destroy 21:02:31.913 [Lua] [AbilityUI] - Destroy 21:02:31.913 [Lua] [GamePadAbilityUI] - Destroy 21:02:31.913 [Lua] [IngamePlayerListUI] - Destroy 21:02:31.914 [Lua] [IngameUI] destroy 21:02:31.918 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:02:31.959 [Lua] [Managers] Destroying state managers... 21:02:31.968 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false) 21:02:31.968 [Lua] [PeerSM] 110000100d9f87b :: on_exit InGame 21:02:31.968 [Lua] [PeerSM] 110000100d9f87b :: on_enter Loading 21:02:31.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100d9f87b 21:02:31.968 [Lua] [Matchmaking] unregister rpcs 21:02:31.968 [Lua] [Matchmaking] destroying 21:02:31.968 [Lua] [ChatManager] Unregistering channel 1 21:02:31.968 [EACServer] [Destroy] Called 21:02:31.971 [Lua] [VOIP] Destroying VOIP. 21:02:31.971 [Lua] [VOIP] Leaving VOIP room. 21:02:32.023 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:02:32.024 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:02:32.028 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 21:02:32.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01, InventoryPackageSynchronizerClient 21:02:32.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient 21:02:32.030 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:02:32.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient 21:02:32.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:02:32.030 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 21:02:32.031 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 21:02:32.031 [Lua] [LobbyHost] Destroying 21:02:32.031 [Lua] [Gamestate] Enter state StateLoading 21:02:32.032 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:02:32.032 [Lua] registering RPCs 21:02:32.032 warning: [Lua] Setting up network client 21:02:32.032 [Lua] [NetworkClient] New State connecting (old state nil) 21:02:32.032 [Lua] [NetworkClient] init - wanted_profile_index, 3, dwarf_ranger 21:02:32.032 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000119958331 21:02:32.032 [Lua] [VOIP] Initializing Steam Voip 21:02:32.032 [EAC] Connection reset 21:02:32.042 [EAC] Set platform user auth ticket 21:02:32.042 [Lua] [ChatManager] Setting up network context, host_peer_id:110000119958331 my_peer_id:110000100d9f87b 21:02:32.042 [Lua] [ChatManager] Registering channel 1 21:02:32.042 [Lua] MUSIC MANAGER unmute_all_world_sounds 2921 0 21:02:32.042 [Lua] [PartyManager] Leader is set to 110000119958331 21:02:32.042 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:02:32.044 [Lua] [ConnectionHandler] Peer state for "110000119958331": [nil] ==> [Connecting] 21:02:32.061 [Lua] [ConnectionHandler] Peer state for "110000119958331": [Connecting] ==> [Connected] 21:02:32.077 [EAC] Set host peer 110000119958331 to state undetermined 21:02:32.077 [EAC] Validating host 110000119958331 21:02:32.077 [Lua] [NetworkClient] New State connected (old state connecting) 21:02:32.111 [Lua] [EnemyPackageLoader] New connection established (110000119958331) (key=0) 21:02:32.111 [Lua] [VOIP] Joining room 2e6b01eb6a94ae4e (host "110000119958331") as client. 21:02:32.202 [EAC] EAC host 110000119958331 validated and trusted 21:02:34.161 [Lua] [NetworkClient] New State loading (old state connected) 21:02:34.161 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 21:02:34.161 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 1266541. Same level as previously, NOT resetting package load status. 21:02:34.161 [Lua] [LevelTransitionHandler] Setting level_seed: 1266541 21:02:34.161 [Lua] [NetworkClient] All level packages loaded! 21:02:34.161 [Lua] [NetworkClient] New State loaded (old state loading) 21:02:34.161 [Lua] [NetworkClient] on_level_loaded inn_level 21:02:34.161 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:02:34.161 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 21:02:34.161 [Lua] [LevelTransitionHandler] load_level inn_level 21:02:34.161 [Lua] EnemyPackageLoader:setup_startup_enemies 21:02:34.161 [Lua] Load no enemies on this level 21:02:34.228 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100d9f87b:1, previous profile 0, profile 3] 21:02:34.228 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 21:02:34.228 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 21:02:34.228 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000119958331:1, previous profile 0, profile 4] 21:02:34.228 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 21:02:34.228 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 21:02:34.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:02:34.244 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:02:34.294 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000119958331 inventory_sync_id:2 my_peer_id:110000100d9f87b 21:02:34.294 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 21:02:34.294 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 21:02:34.566 [Lua] MUSIC MANAGER Play_loading_screen_music 2922 0 21:02:34.615 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:02:34.615 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:02:34.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:02:34.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:02:34.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:02:34.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:02:34.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:02:34.802 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:02:34.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:02:34.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:02:34.952 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:02:34.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 21:02:35.036 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 21:02:35.036 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 21:02:35.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 21:02:35.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 21:02:35.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 21:02:35.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01 21:02:35.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01 21:02:35.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01 21:02:35.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 21:02:35.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 21:02:35.474 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 21:02:35.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:02:35.610 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:02:35.610 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:02:35.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 21:02:35.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 21:02:35.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 21:02:35.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 21:02:35.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 21:02:35.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 21:02:35.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:02:35.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:02:35.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:02:35.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:02:36.246 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:02:36.246 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:02:36.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 21:02:36.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 21:02:36.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p 21:02:36.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:02:36.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:02:36.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:02:36.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:02:36.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:02:36.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:02:36.615 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:02:36.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:02:36.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:02:36.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:02:36.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:02:36.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:02:36.732 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 21:02:36.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 21:02:36.799 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 21:02:36.799 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 21:02:36.849 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 21:02:36.850 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:02:37.120 [Lua] [VOIP] Peer 110000119958331 joined room 2e6b01eb6a94ae4e (my room id "2e6b01eb6a94ae4e") 21:02:37.151 [Lua] [VOIP] Unmuting voip member: "110000119958331" 21:02:37.151 [Lua] [VOIP] Muting voip out for "110000119958331" due to push_to_talk 21:02:37.862 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:02:37.862 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:02:37.862 [Lua] [Managers] Destroying state managers... 21:02:37.862 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:02:37.862 [Lua] MUSIC MANAGER Stop_loading_screen_music 2923 0 21:02:37.862 [Lua] [Gamestate] Enter StateIngame CLIENT 21:02:37.863 [Lua] [StateIngame] Client ingame 21:02:37.865 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:02:37.865 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:02:37.865 [Lua] [Matchmaking] Starting handshake with host 110000119958331 using client cookie HSC-0000713870-client-[110000100d9f87b] 21:02:37.865 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:02:37.865 [Lua] [Matchmaking] initializing 21:02:37.865 [Lua] [Matchmaking] my_peer_id: 110000100d9f87b, I am client 21:02:37.865 [Lua] [Matchmaking] register rpcs 21:02:37.865 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:02:37.865 [Lua] [GameNetworkManager] My own peer_id = 21:02:37.865 [Lua] [GameNetworkManager] self.is_server = false 21:02:37.865 [Lua] [GameNetworkManager] Network caps: min/peer 2048 kbps, total 2048 kbps 21:02:37.865 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:02:37.865 [Network] Setting artificial MTU limit to 576 21:02:37.865 [Lua] Switching ConflictSettings: to: disabled 21:02:37.865 [Lua] pacing=disabled 21:02:37.865 [Lua] roaming=nil 21:02:37.865 [Lua] disabled=true 21:02:37.865 [Lua] pack_spawning=disabled 21:02:37.865 [Lua] boss=disabled 21:02:37.865 [Lua] horde=disabled 21:02:37.865 [Lua] specials=disabled 21:02:37.865 [Lua] name=disabled 21:02:37.865 [Lua] intensity=disabled 21:02:37.865 [Lua] --- 21:02:37.867 [Lua] [AIInterestPointSystem] Level Seed: 1266541 21:02:37.867 [Lua] 21:02:37.867 [Lua] [network_manager] = table 21:02:37.867 [Lua] [network_manager] = metatable 21:02:37.867 [Lua] [startup_data] = table 21:02:37.867 [Lua] [entity_manager] = table 21:02:37.867 [Lua] [entity_manager] = metatable 21:02:37.867 [Lua] [unit_spawner] = table 21:02:37.867 [Lua] [unit_spawner] = metatable 21:02:37.867 [Lua] [unit_storage] = table 21:02:37.867 [Lua] [unit_storage] = metatable 21:02:37.867 [Lua] [dice_keeper] = table 21:02:37.867 [Lua] [dice_keeper] = metatable 21:02:37.867 [Lua] [is_server] = false (boolean) 21:02:37.867 [Lua] [world] = [World] 21:02:37.867 [Lua] [system_api] = table 21:02:37.867 [Lua] [input_manager] = table 21:02:37.867 [Lua] [input_manager] = metatable 21:02:37.867 [Lua] [profile_synchronizer] = table 21:02:37.867 [Lua] [profile_synchronizer] = metatable 21:02:37.867 [Lua] [entity_system] = table 21:02:37.867 [Lua] [entity_system] = metatable 21:02:37.867 [Lua] [num_local_human_players] = 1 (number) 21:02:37.867 [Lua] [statistics_db] = table 21:02:37.867 [Lua] [statistics_db] = metatable 21:02:37.867 [Lua] [entity_system_bag] = table 21:02:37.867 [Lua] [entity_system_bag] = metatable 21:02:37.867 [Lua] [network_lobby] = table 21:02:37.867 [Lua] [network_lobby] = metatable 21:02:37.867 [Lua] [network_transmit] = table 21:02:37.867 [Lua] [network_transmit] = metatable 21:02:37.867 [Lua] [network_clock] = table 21:02:37.867 [Lua] [network_clock] = metatable 21:02:37.867 [Lua] [free_flight_manager] = table 21:02:37.867 [Lua] [free_flight_manager] = metatable 21:02:37.867 [Lua] [network_event_delegate] = table 21:02:37.867 [Lua] [network_event_delegate] = metatable 21:02:37.867 [Lua] 21:02:37.868 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:02:37.869 [Lua] [AchievementManager] Achievements using the steam platform 21:02:37.870 [Lua] [StateIngame] Level seed: 1266541 21:02:37.870 [Umbra] Init version: 3.4.13 :: 16 threads 21:02:37.870 [Umbra] Tome with `10497` objects loaded. 21:02:37.870 [Umbra] UMBRA Tome loaded. 21:02:37.870 [World] Spawning level. 21:02:37.875 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:02:38.006 [Lua] PlayerManager:add_player player_1 21:02:38.008 [Lua] [IngameUI] init 21:02:38.035 [Flow] LeaderNo 21:02:38.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1. 21:02:38.036 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 21:02:38.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:02:38.314 [Lua] [Matchmaking] Handshake successful (110000119958331) (HSC-0000713870-client-[110000100d9f87b]) (HSC-0000344381-host-[110000119958331]) 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000119958331 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:02:38.314 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000119958331 go_type=player go_created_func_name=game_object_created_player 21:02:38.314 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=110000119958331 peer_id=110000119958331 21:02:38.314 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 110000119958331, self.peer_id = 110000100d9f87b 21:02:38.314 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000119958331 21:02:38.314 [Lua] PlayerManager:add_remote_player 110000119958331 21:02:38.316 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000119958331 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:02:38.316 [Lua] Adding player sync data to peer=110000119958331 local_player_id=1 21:02:38.316 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.316 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.316 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.316 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.316 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.316 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000119958331 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:02:38.316 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000119958331 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:02:38.316 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000119958331 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:02:38.317 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000119958331 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:02:38.317 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000119958331 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:02:38.317 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.317 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.317 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.317 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.317 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.317 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.318 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.318 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:02:38.318 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000119958331 go_type=music_states go_created_func_name=game_object_created_music_states 21:02:38.318 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000119958331 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:02:38.319 [Lua] PlayerManager:assign_unit_ownership chyropteran 110000119958331 1 21:02:38.319 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000119958331 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:02:38.321 error: [Lua] SETTING ROUND ID 21:02:38.321 [Lua] [NetworkClient] rpc_game_started 21:02:38.321 [Lua] [NetworkClient] New State game_started (old state is_ingame) 21:02:38.321 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000119958331 go_type=player go_created_func_name=game_object_created_player 21:02:38.321 [Lua] [GameNetworkManager] game_object_created_player, go_id=38, owner_peer_id=110000119958331 peer_id=110000100d9f87b 21:02:38.321 [Lua] [GameNetworkManager] PLAYER is local player 21:02:38.321 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 21:02:38.321 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 21:02:38.321 [Lua] PlayerManager:rpc_to_client_spawn_player(110000119958331, 3, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 21:02:38.321 [Lua] PlayerManager:rpc_to_client_spawn_player() 21:02:38.323 [Lua] PlayerManager:assign_unit_ownership Fracticality 110000100d9f87b 1 21:02:38.353 [Lua] [MOD][VMF][INFO] Added 110000119958331 to the VMF users list. 21:02:38.353 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000119958331 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:02:38.353 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 21:02:38.353 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:02:38.857 [Flow] DISABLE 21:03:22.126 [Window] Window => active 21:03:23.935 [Lua] [IngameUI] menu view on_enter hero_view 21:03:23.936 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09badce8 21:03:23.936 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:03:23.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:03:23.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:03:23.947 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:03:23.947 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:03:23.951 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:03:24.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:03:24.308 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:03:24.315 [World] Spawning level. 21:03:24.333 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 21:03:24.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer, async-read, 21:03:24.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, MenuWorldPreviewer, async-read, 21:03:24.369 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 21:03:24.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:24.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer, async-read, 21:03:24.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:24.369 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, MenuWorldPreviewer, async-read, 21:03:24.469 [Lua] [IngameUI] menu view on_exit hero_view 21:03:24.473 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09badce8 21:03:24.473 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:03:24.473 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:03:24.473 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:03:24.473 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:24.473 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:24.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:24.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:24.484 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:03:24.484 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:03:24.484 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:03:27.750 [Lua] [IngameUI] menu view on_enter hero_view 21:03:27.751 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09badce8 21:03:27.751 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:03:27.760 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:03:27.760 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:03:27.761 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:03:27.761 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:03:27.766 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:03:28.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:03:28.087 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:03:28.093 [World] Spawning level. 21:03:28.111 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 21:03:28.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer, async-read, 21:03:28.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, MenuWorldPreviewer, async-read, 21:03:28.138 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 21:03:28.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:28.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer, async-read, 21:03:28.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:28.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, MenuWorldPreviewer, async-read, 21:03:28.487 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:03:28.487 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:28.487 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:28.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:28.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:03:28.498 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:03:28.498 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 21:03:28.498 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 21:03:28.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:03:28.499 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 21:03:28.504 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:03:29.198 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 21:03:29.198 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 21:03:29.350 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 21:03:29.350 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 21:03:29.502 [Lua] PlayFabMirror:_commit_internal 1 21:03:29.502 [Lua] generate_backend_stats 110000100d9f87b:1 21:03:29.503 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:03:29.519 [Lua] commit result success 1 21:03:31.101 [Lua] [IngameUI] menu view on_exit hero_view 21:03:31.104 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09badce8 21:03:31.104 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:03:31.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:03:31.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 21:03:31.104 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 21:03:31.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 21:03:32.632 [Lua] [Matchmaking] Set matchmaking=true, private_game=true 21:03:32.632 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:03:32.632 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 21:03:32.634 [Lua] [ChatManager][1]System: Starting hosted game... 21:03:41.112 [Lua] PlayFabMirror:_commit_internal 2 21:03:41.112 [Lua] generate_backend_stats 110000100d9f87b:1 21:03:41.113 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:03:41.128 [Lua] commit result success 2 21:03:41.332 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 21:03:41.332 [Lua] gm_event_end_conditions_met false false 21:03:41.332 [Save] Saving `save_data` 21:03:41.332 [Lua] yep 21:03:41.332 [Lua] ok 21:03:41.332 [Lua] PlayFabMirror:_commit_internal nil 21:03:41.333 [Lua] generate_backend_stats 110000100d9f87b:1 21:03:41.334 [Save] Save done 21:03:41.334 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:03:41.334 [Lua] [NetworkClient] New State loading (old state game_started) 21:03:41.334 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city ) 21:03:41.334 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_bogenhafen_city seed: 4609991. New level, resetting package load status. 21:03:41.334 [Lua] [LevelTransitionHandler] Setting level_seed: 4609991 21:03:41.334 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=38 owner_peer_id=110000119958331 peer_id=110000100d9f87b 21:03:41.334 [Lua] [GameNetworkManager] not removing peer_id=110000100d9f87b local_player_id=1 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] MUSIC object destroyed 21:03:41.334 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=110000119958331 peer_id=110000119958331 21:03:41.334 [Lua] [MOD][VMF][INFO] Removed 110000119958331 from the VMF users list. 21:03:41.334 [Lua] PlayerManager:remove_player peer_id=110000119958331 1 21:03:41.334 [Lua] [GameNetworkManager] removing peer_id=110000119958331 local_player_id=1 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000119958331 21:03:41.334 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 21:03:41.335 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:03:41.335 [Lua] commit result success 3 21:03:41.336 [Lua] TRANSITION nil nil dlc_bogenhafen_city 21:03:41.336 [Lua] Transition type "dlc_bogenhafen_city", is server: false 21:03:41.336 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=65.43 21:03:43.355 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:03:43.355 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 21:03:43.355 [Lua] PlayerManager:remove_player peer_id=110000100d9f87b 1 21:03:43.355 [Lua] Clearing all global lookup lists 21:03:43.355 [Lua] [EquipmentUI] - Destroy 21:03:43.355 [Lua] [GamePadEquipmentUI] - Destroy 21:03:43.355 [Lua] [AbilityUI] - Destroy 21:03:43.355 [Lua] [GamePadAbilityUI] - Destroy 21:03:43.355 [Lua] [IngamePlayerListUI] - Destroy 21:03:43.356 [Lua] [IngameUI] destroy 21:03:43.360 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:03:43.402 [Lua] [Managers] Destroying state managers... 21:03:43.409 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false) 21:03:43.410 [Lua] [Matchmaking] unregister rpcs 21:03:43.410 [Lua] [Gamestate] Enter state StateLoading 21:03:43.411 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:03:43.411 [Lua] [Matchmaking] register rpcs 21:03:43.411 [Lua] registering RPCs 21:03:43.411 [Lua] MUSIC MANAGER unmute_all_world_sounds 11256 0 21:03:43.411 [Lua] [PartyManager] Leader is set to 110000119958331 21:03:43.411 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:03:43.413 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized 21:03:43.413 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[dlc_bogenhafen_city] 21:03:43.413 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 21:03:43.475 [Umbra] Unload tome 21:03:43.542 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:03:43.542 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city" 21:03:43.542 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/city" 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read, 21:03:43.542 [Lua] EnemyPackageLoader:setup_startup_enemies 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:03:43.542 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:03:43.550 [Lua] [NetworkClient] New State loading (old state loading) 21:03:43.550 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city ) 21:03:43.550 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_bogenhafen_city seed: 4609991. Same level as previously, NOT resetting package load status. 21:03:43.550 [Lua] [LevelTransitionHandler] Setting level_seed: 4609991 21:03:43.551 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[dlc_bogenhafen_city] 21:03:43.551 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 21:03:43.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17 21:03:43.627 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17 21:03:43.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city 21:03:43.631 [Lua] MUSIC MANAGER nik_loading_screen_dlc_bogenhafen_02 11257 0 21:03:43.637 [Lua] MUSIC MANAGER Play_loading_screen_music 11258 0 21:03:43.662 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]' 21:03:48.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city 21:03:48.769 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city 21:03:48.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 21:03:48.786 [Lua] [LevelTransitionHandler] Level load completed! 21:03:48.803 [Lua] [NetworkClient] All level packages loaded! 21:03:48.803 [Lua] [NetworkClient] New State loaded (old state loading) 21:03:48.803 [Lua] [NetworkClient] on_level_loaded dlc_bogenhafen_city 21:03:48.870 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 21:03:49.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:03:49.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:03:49.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:03:49.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:03:49.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:03:49.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:03:49.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:03:49.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:03:49.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:03:49.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:03:49.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:03:49.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:03:50.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:03:50.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:03:50.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:03:50.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:03:50.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:03:50.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:03:50.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:03:50.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:03:50.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:03:50.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:03:50.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:03:50.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:03:50.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:03:50.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:03:50.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:03:51.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:03:51.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:03:51.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:03:51.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:03:51.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:03:51.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:03:51.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:03:51.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:03:51.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:03:51.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:03:51.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:03:51.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:03:52.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:03:52.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:03:52.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:03:52.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:03:52.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:03:52.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:03:52.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:03:52.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:03:52.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:03:53.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:03:53.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:03:53.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:03:53.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:03:53.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:03:53.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:03:53.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:03:53.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:03:53.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:03:54.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:03:54.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:03:54.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:03:54.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:03:54.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:03:54.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:03:54.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:03:54.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:03:54.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:03:54.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:03:54.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:03:54.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:03:55.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:03:55.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:03:55.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:03:55.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:03:55.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:03:55.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:03:55.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:03:55.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:03:55.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:03:55.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:03:55.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:03:55.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:03:55.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:03:55.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:03:55.727 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:03:56.729 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:03:56.729 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:03:56.729 [Lua] [Matchmaking] unregister rpcs 21:03:56.729 [Lua] [Managers] Destroying state managers... 21:03:56.730 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens 21:03:56.730 [Lua] MUSIC MANAGER Stop_loading_screen_music 11259 0 21:03:56.730 [Lua] [Gamestate] Enter StateIngame CLIENT 21:03:56.730 [Lua] [StateIngame] Client ingame 21:03:56.732 [Lua] [Matchmaking] register rpcs 21:03:56.732 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:03:56.732 [Lua] [GameNetworkManager] My own peer_id = 21:03:56.732 [Lua] [GameNetworkManager] self.is_server = false 21:03:56.732 [Lua] [GameNetworkManager] Network caps: min/peer 2048 kbps, total 2048 kbps 21:03:56.732 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:03:56.732 [Network] Setting artificial MTU limit to 576 21:03:56.732 [Lua] Switching ConflictSettings: to: default 21:03:56.732 [Lua] pacing=default 21:03:56.732 [Lua] roaming=nil 21:03:56.732 [Lua] specials=default 21:03:56.732 [Lua] debug_color=maroon 21:03:56.732 [Lua] pack_spawning=default 21:03:56.732 [Lua] disabled=false 21:03:56.732 [Lua] boss=default 21:03:56.732 [Lua] horde=default 21:03:56.732 [Lua] name=default 21:03:56.732 [Lua] intensity=default 21:03:56.732 [Lua] --- 21:03:56.733 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:03:56.739 [Lua] [AIInterestPointSystem] Level Seed: 4609991 21:03:56.739 [Lua] 21:03:56.739 [Lua] [network_manager] = table 21:03:56.739 [Lua] [network_manager] = metatable 21:03:56.739 [Lua] [startup_data] = table 21:03:56.739 [Lua] [entity_manager] = table 21:03:56.739 [Lua] [entity_manager] = metatable 21:03:56.739 [Lua] [unit_spawner] = table 21:03:56.739 [Lua] [unit_spawner] = metatable 21:03:56.739 [Lua] [unit_storage] = table 21:03:56.739 [Lua] [unit_storage] = metatable 21:03:56.739 [Lua] [dice_keeper] = table 21:03:56.739 [Lua] [dice_keeper] = metatable 21:03:56.739 [Lua] [is_server] = false (boolean) 21:03:56.739 [Lua] [world] = [World] 21:03:56.739 [Lua] [system_api] = table 21:03:56.739 [Lua] [input_manager] = table 21:03:56.739 [Lua] [input_manager] = metatable 21:03:56.739 [Lua] [profile_synchronizer] = table 21:03:56.739 [Lua] [profile_synchronizer] = metatable 21:03:56.739 [Lua] [entity_system] = table 21:03:56.739 [Lua] [entity_system] = metatable 21:03:56.739 [Lua] [num_local_human_players] = 1 (number) 21:03:56.739 [Lua] [statistics_db] = table 21:03:56.739 [Lua] [statistics_db] = metatable 21:03:56.739 [Lua] [entity_system_bag] = table 21:03:56.739 [Lua] [entity_system_bag] = metatable 21:03:56.739 [Lua] [network_lobby] = table 21:03:56.739 [Lua] [network_lobby] = metatable 21:03:56.740 [Lua] [network_transmit] = table 21:03:56.740 [Lua] [network_transmit] = metatable 21:03:56.740 [Lua] [network_clock] = table 21:03:56.740 [Lua] [network_clock] = metatable 21:03:56.740 [Lua] [free_flight_manager] = table 21:03:56.740 [Lua] [free_flight_manager] = metatable 21:03:56.740 [Lua] [network_event_delegate] = table 21:03:56.740 [Lua] [network_event_delegate] = metatable 21:03:56.740 [Lua] 21:03:56.742 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:03:56.757 [Lua] [AchievementManager] Achievements using the steam platform 21:03:56.757 [Lua] [StateIngame] Level seed: 4609991 21:03:56.757 [Umbra] Init version: 3.4.13 :: 16 threads 21:03:56.757 [Umbra] Tome with `21411` objects loaded. 21:03:56.757 [Umbra] UMBRA Tome loaded. 21:03:56.757 [World] Spawning level. 21:03:56.949 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:03:56.949 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:03:57.380 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 21:03:57.380 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 21:03:57.380 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.439 [Flow] interaction enabled 21:03:57.451 [Lua] PlayerManager:add_player player_1 21:03:57.453 [Lua] [IngameUI] init 21:03:57.478 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:03:57.478 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:03:57.478 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:03:57.479 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:03:57.479 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:03:57.482 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 21:03:57.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:03:57.543 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:03:57.543 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000119958331:2, previous profile 0, profile 1] 21:03:57.543 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:03:57.543 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000119958331:3, previous profile 0, profile 5] 21:03:57.543 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000119958331 inventory_sync_id:3 my_peer_id:110000100d9f87b 21:03:57.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000119958331 inventory_sync_id:4 my_peer_id:110000100d9f87b 21:03:57.543 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, InventoryPackageSynchronizerClient, async-read, 21:03:57.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, InventoryPackageSynchronizerClient, async-read, 21:03:57.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:03:57.651 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:03:57.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 21:03:57.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 21:03:57.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 21:03:57.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:03:58.001 [Flow] BAKE BAKE BAKE 21:03:58.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:03:58.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 21:03:58.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:03:58.543 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:03:58.543 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:03:58.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 21:03:58.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 21:03:58.679 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 21:03:58.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 21:03:58.762 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 21:03:58.762 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 21:03:58.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:03:58.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:03:58.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:03:58.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 21:03:59.067 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 21:03:59.067 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 21:03:59.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:03:59.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:03:59.156 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:03:59.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 21:03:59.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 21:03:59.691 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 21:03:59.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 21:03:59.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 21:03:59.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 21:03:59.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 21:03:59.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 21:03:59.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 21:03:59.960 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 21:04:01.261 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000119958331 go_type=player go_created_func_name=game_object_created_player 21:04:01.261 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000119958331 peer_id=110000119958331 21:04:01.261 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000119958331, self.peer_id = 110000100d9f87b 21:04:01.261 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000119958331 21:04:01.261 [Lua] PlayerManager:add_remote_player 110000119958331 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000119958331 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:04:01.263 [Lua] Adding player sync data to peer=110000119958331 local_player_id=1 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000119958331 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000119958331 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000119958331 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:04:01.263 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000119958331 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000119958331 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:01.264 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000119958331 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000119958331 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000119958331 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000119958331 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000119958331 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000119958331 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.265 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000119958331 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000119958331 go_type=music_states go_created_func_name=game_object_created_music_states 21:04:01.266 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000119958331 go_type=player go_created_func_name=game_object_created_player 21:04:01.266 [Lua] [GameNetworkManager] game_object_created_player, go_id=66, owner_peer_id=110000119958331 peer_id=110000119958331 21:04:01.266 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 66, peer_id = 110000119958331, self.peer_id = 110000100d9f87b 21:04:01.266 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000119958331 21:04:01.266 [Lua] PlayerManager:add_remote_player 110000119958331 21:04:01.267 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000119958331 go_type=player go_created_func_name=game_object_created_player 21:04:01.267 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=110000119958331 peer_id=110000119958331 21:04:01.267 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 110000119958331, self.peer_id = 110000100d9f87b 21:04:01.267 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000119958331 21:04:01.267 [Lua] PlayerManager:add_remote_player 110000119958331 21:04:01.268 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000119958331 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 21:04:01.269 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000119958331 2 21:04:01.269 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000119958331 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:04:01.269 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000119958331 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 21:04:01.270 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000119958331 3 21:04:01.270 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000119958331 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:04:01.298 error: [Lua] SETTING ROUND ID 21:04:01.299 [Lua] [NetworkClient] rpc_game_started 21:04:01.299 [Lua] [NetworkClient] New State game_started (old state is_ingame) 21:04:01.299 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 21:04:01.299 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 21:04:01.299 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:04:01.299 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000119958331 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:04:01.299 [Lua] PlayerManager:assign_unit_ownership chyropteran 110000119958331 1 21:04:01.300 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000119958331 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:04:01.306 [Flow] fireworks_1 21:04:01.306 [Flow] fireworks_2 21:04:01.311 [Lua] [MOD][VMF][INFO] Added 110000119958331 to the VMF users list. 21:04:01.312 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000119958331 go_type=player go_created_func_name=game_object_created_player 21:04:01.312 [Lua] [GameNetworkManager] game_object_created_player, go_id=74, owner_peer_id=110000119958331 peer_id=110000100d9f87b 21:04:01.312 [Lua] [GameNetworkManager] PLAYER is local player 21:04:01.312 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 21:04:01.312 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 21:04:01.312 [Lua] PlayerManager:rpc_to_client_spawn_player(110000119958331, 3, Vector3(166.96, 9.75, 3.13995), Vector4(0.0232258, -0.0232258, -0.0232258, 0.999191)) 21:04:01.312 [Lua] PlayerManager:rpc_to_client_spawn_player() 21:04:01.314 [Lua] PlayerManager:assign_unit_ownership Fracticality 110000100d9f87b 1 21:04:01.363 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000119958331 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:04:02.980 [Flow] BAKE BAKE BAKE 21:04:54.368 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:04:54.402 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:04:54.402 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:00.106 [Window] Window => inactive 21:05:00.631 [Window] Window => active 21:05:03.366 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:03.400 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:03.400 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:03.433 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:03.501 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:05:03.501 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:03.569 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:06.155 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:06.156 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:06.189 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:06.190 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:07.013 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:05:07.013 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:07.047 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:09.365 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:05:09.398 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:16.367 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:05:16.367 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:16.960 [Flow] fireworks_1_stop 21:05:16.960 [Flow] fireworks_2_stop 21:05:18.779 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:05:18.813 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:19.370 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:05:19.370 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:19.404 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:19.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x3624, position: 0 21:05:20.046 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:20.046 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:20.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x3654, position: 0 21:05:20.485 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 21:05:20.737 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:05:20.738 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:20.973 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 21:05:21.513 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 21:05:25.116 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:28.221 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:05:28.237 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:05:28.237 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:05:28.287 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:05:29.599 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:33.927 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:42.965 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:05:42.999 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:43.488 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000119958331 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:43.488 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000119958331 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:43.488 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000119958331 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:43.792 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:05:43.825 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:43.959 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:44.094 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:47.381 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:52.155 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:05:52.156 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:53.421 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:05:53.454 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:05:54.418 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:54.587 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000119958331 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:05:57.893 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:05:58.566 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:00.610 [Flow] interaction disable 21:06:00.611 [Flow] a brazier has been lit 21:06:00.845 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000119958331 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 21:06:03.656 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:03.926 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:05.781 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:05.781 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:06.524 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:07.083 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:07.083 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:07.354 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:07.893 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:06:07.894 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:06:08.044 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:06:08.567 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000119958331 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 21:06:08.567 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 21:06:14.768 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000119958331 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:06:15.373 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000119958331 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:06:16.180 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:16.348 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000119958331 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:06:16.704 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:16.705 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:16.705 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:16.705 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:16.705 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:16.754 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:16.754 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:16.771 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:16.771 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:16.805 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:16.805 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:16.838 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.142 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:17.175 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:17.175 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.276 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.276 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.309 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.310 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.343 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.343 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.377 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.814 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.814 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.865 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.866 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.866 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:17.898 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.252 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:18.302 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.335 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.336 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.369 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.370 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.386 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.809 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.809 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.842 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.843 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:18.876 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:19.314 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:19.348 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:19.349 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:19.382 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:19.450 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:19.450 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:19.704 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:20.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2c01, position: 0 21:06:20.512 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:20.934 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:21.287 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:21.287 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:21.321 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:23.449 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:23.449 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:23.585 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:23.585 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:24.392 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:24.428 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:24.428 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:24.428 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:24.881 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:24.882 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:24.915 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:24.916 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:24.949 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:24.949 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:24.982 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:25.032 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:25.435 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:25.436 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:25.470 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:25.471 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:25.923 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:25.924 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:25.957 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:25.958 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:26.414 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:26.447 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:26.448 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:26.481 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:26.718 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:26.920 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:26.954 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:26.954 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:26.987 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:26.988 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:26.988 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:27.274 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:27.477 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:27.478 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:27.510 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:27.544 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:27.950 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:27.983 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:27.984 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:27.985 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:28.017 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:28.441 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:28.441 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:29.383 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:29.383 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:29.819 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:29.819 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:30.511 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:30.511 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:30.781 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:30.782 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:30.948 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:30.948 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:31.082 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:31.082 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:31.352 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:31.352 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:32.784 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:32.784 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:33.765 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:33.765 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:37.128 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:37.128 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:37.567 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:37.567 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:38.693 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:38.693 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:38.981 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:38.981 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:40.247 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:40.247 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:40.805 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:40.805 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:41.511 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:41.511 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:41.950 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:41.950 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:42.507 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:42.507 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:42.778 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:42.778 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:44.208 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:44.208 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:45.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2c01, position: 0 21:06:45.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2c01, position: 1212304 21:06:45.876 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:45.876 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:46.464 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:46.464 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:46.885 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:46.885 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:47.575 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:47.575 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:48.418 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:48.418 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:48.875 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:48.875 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:49.010 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:49.010 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:51.001 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:51.001 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:51.120 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:51.120 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:51.255 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:51.255 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:53.329 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:54.237 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:54.472 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:54.472 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:54.472 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:54.843 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:54.843 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:54.978 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:55.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2c01, position: 0 21:06:55.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2c01, position: 0 21:06:55.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2c01, position: 0 21:06:55.146 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:55.146 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:06:55.599 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:57.197 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:57.298 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:57.332 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:58.292 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:58.292 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:06:59.269 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:06:59.269 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:07:01.465 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:02.429 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:02.463 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:02.699 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:04.896 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:04.930 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:07:05.601 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:06.343 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:07.506 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:13.065 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:13.417 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:14.191 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:14.559 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:15.165 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000119958331 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 21:07:15.166 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 21:07:15.199 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:15.232 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:15.620 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:17.797 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:17.797 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:07:20.442 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:24.245 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:25.798 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:27.486 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:27.504 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:27.841 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:28.866 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:30.177 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000119958331 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 21:07:30.633 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:31.461 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:31.731 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000119958331 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:07:32.321 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:32.659 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:38.780 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000119958331 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:38.780 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000119958331 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:38.780 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000119958331 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:39.119 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:39.170 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:39.203 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:44.159 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:44.650 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:07:50.252 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:52.236 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:54.493 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:07:55.925 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:06.283 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:06.553 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:23.215 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000119958331 go_type=prop_unit go_created_func_name=game_object_created_network_unit 21:08:23.753 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000119958331 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:23.753 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:26.129 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000119958331 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:08:28.324 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:28.729 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:29.904 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:31.148 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:32.644 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:32.796 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:33.927 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:34.531 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000119958331 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 21:08:34.531 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 21:08:35.521 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:39.627 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:45.477 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:08:53.703 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:08:57.661 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:08:58.506 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:00.799 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:03.036 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:08.663 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000119958331 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 21:09:13.041 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:13.374 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:16.364 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000119958331 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:09:19.157 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000119958331 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:09:19.849 [Lua] 1 4 21:09:20.119 [Lua] 1 4 21:09:20.237 [Lua] 1 4 21:09:20.237 [Lua] 1 4 21:09:20.406 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000119958331 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:20.406 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000119958331 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:20.406 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000119958331 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:20.759 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:20.759 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:20.827 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:23.402 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:25.587 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:25.756 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:26.228 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 21:09:26.294 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:26.731 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 21:09:27.255 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000119958331 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 21:09:27.390 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000119958331 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:09:27.875 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000119958331 go_type=ai_unit go_created_func_name=game_object_created_network_unit 21:09:27.977 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:29.528 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:29.662 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:30.033 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:30.203 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:30.897 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:31.337 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:32.045 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:34.897 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:34.897 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:35.736 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:36.850 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:37.017 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:37.656 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:09:37.657 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:09:37.690 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000119958331 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:09:43.557 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000119958331 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:09:46.789 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:47.395 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:47.429 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:47.462 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:47.462 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:47.766 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119958331 21:09:48.036 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000119958331 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:09:48.551 [Lua Error] scripts/network/network_transmit.lua:104: Failed to pack parameter 6 (65) as integer [1..64] <> main<> <> win32<> <> 3dca7e947c1a<> <> Release<> <> Developer Build (1.3.0.0)<> <> 34D8FCFF-3BE8-4CF7-8EAA-77EB<> <> --- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32728MB Available: 27678MB Virtual Total: 134217727MB Available: 134211999MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 2d5deaf5-5d5b-41ab-a5f6-e1c6c2f1f00e --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 39882 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Sound Sound card: Speakers (Realtek High Definition Audio) (192000 Hz, 2 channels) Speakers: front.left front.right Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: Killer E2400 Gigabit Ethernet Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Blackweb Gaming Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) <> <> C:\Users\Fracticality\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-08-24-21.01.33-34D8FCFF-3BE8-4CF7-8EAA-77EB.log<> <> C:\Users\Fracticality\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-08-24-21.01.33-34D8FCFF-3BE8-4CF7-8EAA-77EB.dmp<> <> ---------------------------------------- CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> ---------------------------------------- 0x40000000 0x40ad7000 <> <> ---------------------------------------- 0x403bfae4 0x403bc57e 0x40408844 0x401ed7fa 0x401edacd 0x40408667 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c3bfb BaseThreadInitThunk 0x25d13034 RtlUserThreadStart 0x27fe1431 <> <> scripts/network/network_transmit.lua:104: Failed to pack parameter 6 (65) as integer [1..64]<> <> [1] [C]: in function rpc [2] scripts/network/network_transmit.lua:104: in function send_rpc_server [3] scripts/helpers/damage_utils.lua:1458: in function buff_on_attack [4] scripts/unit_extensions/weapons/actions/action_sweep.lua:709: in function _do_overlap [5] scripts/unit_extensions/weapons/actions/action_sweep.lua:236: in function client_owner_post_update [6] scripts/unit_extensions/weapons/weapon_unit_extension.lua:576: in function update [7] scripts/entity_system/systems/extension_system_base.lua:111: in function update [8] scripts/entity_system/systems/weapon/weapon_system.lua:191:in function [9] scripts/entity_system/entity_system_bag.lua:56: in function update [10] scripts/entity_system/entity_system.lua:409: in function system_update [11] scripts/entity_system/entity_system.lua:373: in function update [12] scripts/game_state/state_ingame.lua:870: in function update [13] foundation/scripts/util/state_machine.lua:145: in function update [14] scripts/boot.lua:655: in function game_update [15] scripts/boot.lua:458:in function <> <> [2] self = table: 0000000007E3F3E0; rpc_name = "rpc_buff_on_attack"; rpc = [function] [3] unit = [Unit \'#ID[81dceafd7202ff43]\']; hit_unit = [Unit \'#ID[1f5a31ddd038b30c]\']; attack_type = "light_attack"; is_critical = true; hit_zone_name = "left_arm"; target_number = 65; send_to_server = true; network_manager = table: 0000000008110F60; buff_extension = table: 000000000A9A3A30; health_extension = table: 000000000820FE10; inventory_extension = table: 0000000009EAF3F8; hit_unit_health_extension = table: 000000000C9E2360; network_manager = table: 0000000008110F60; attacker_unit_id = 1025; hit_unit_id = 201; attack_type_id = 5; hit_zone_id = 4; is_dummy_unit = nil; invalid_dummy_target = nil [4] self = table: 000000000D9A6F78; dt = 0.016666666666666666; t = 351.07205352373421; unit = [Unit \'#ID[ee0c488704de10f0]\']; owner_unit = [Unit \'#ID[81dceafd7202ff43]\']; current_action = table: 00000000087D1490; physics_world = [PhysicsWorld]; can_damage = true; current_position = Vector3(78.9832, 121.676, 0.54439); current_rotation = Vector4(0.2388, -0.550708, 0.282235, -0.748357); drawer = table: 000000000C30AA48; current_time_in_action = 0.28645862452685833; current_rot_up = Vector3(0.959048, 0.0465572, 0.279391); hit_environment_rumble = false; weapon_system = table: 000000000C54ABD0; weapon_up_dir = Vector3(0.959048, 0.0465572, 0.279391); weapon_up_offset_mod = 0; weapon_up_offset = Vector3(0, 0, 0); final_frame = false; position_previous = Vector3(78.96, 121.449, 0.477435); rotation_previous = Vector4(0.155023, -0.531, 0.343133, -0.759122); weapon_up_dir_previous = Vector3(0.912575, -0.129045, 0.388014); actual_position_current = Vector3(78.9832, 121.676, 0.54439); position_current = Vector3(78.9832, 121.676, 0.44439); rotation_current = Vector4(0.2388, -0.550708, 0.282235, -0.748357); weapon_half_extents = Vector3(0.156283, 0.200005, 0.959694); weapon_half_length = 1.0556632995605471; range_mod = 1.1000000000000001; width_mod = 31.25; height_mod = 4; weapon_rot = Vector4(0.2388, -0.550708, 0.282235, -0.748357); middle_rot = Vector4(0.197189, -0.541615, 0.313124, -0.7548); position_start = Vector3(79.9234, 121.312, 0.887047); position_end = Vector3(80.0215, 121.683, 0.657708); max_num_hits = 5; attack_direction = Vector3(0.159407, 0.726636, -0.668273); owner_player = table: 000000000C8998E0; weapon_cross_section = Vector3(0.156283, 0.200005, 0.0001); difficulty_settings = table: 00000000077FE668; difficulty_rank = 5; collision_filter = "filter_melee_sweep_no_player"; sweep_results1 = table: 00000000093B4D38; sweep_results2 = table: 00000000093B4E28; sweep_results3 = table: 00000000084FE010; num_results1 = 5; num_results2 = 5; num_results3 = 5; first_person_extension = table: 000000000BFBF2B8; sound_effect_extension = table: 0000000008D73A38; owner_unit_direction = Vector3(0.99975, -0.0223749, 0); owner_unit_pos = Vector3(78.4146, 121.476, -0.756267); damage_profile = table: 0000000007C44A68; hit_units = table: 000000000C73D100; environment_unit_hit = false; i = 11; has_hit_precision_target_and_has_last_hit_result = true; result = table: 00000000084FE038; hit_actor = [Actor \'#ID[9bcf5a90]\']; hit_unit = [Unit \'#ID[1f5a31ddd038b30c]\']; hit_position = Vector3(79.323, 120.782, 0.575726); hit_normal = Vector3(-0.984046, -0.170262, -0.0516281); hit_armor = false; breed = table: 0000000008C8FD50; is_dodging = false; is_server = false; in_view = true; is_player = false; is_character = table: 0000000008C8FD50; hit_self = false; shield_blocked = false; network_manager = table: 0000000008110F60; target_health_extension = table: 000000000C9E2360; can_damage = true; can_stagger = true; hit_unit_id = 201; actual_hit_target_index = 65; target_settings = table: 0000000007C44C88; buff_extension = table: 000000000A9A3A30; damage_profile_id = 117; hit_zone_name = "left_arm"; abort_attack = false; armor_type = 1; damage_source = "torch"; damage_source_id = 541; attacker_unit_id = 1025; hit_zone_id = 4; is_server = false; backstab_multiplier = 1; headshot_multiplier = nil; has_melee_boost = false; melee_boost_curve_multiplier = 0; power<> <> [2] server_peer_id = "110000119958331"; local_rpc_buffer_index = 1; local_rpc_queue_n = table: 0000000007A2F120; game_session = [GameSession]; local_rpc_queue = table: 0000000007E3F408; is_server = false; peer_ignore_list = table: 0000000007A2F160; connection_handler = table: 0000000008994218; network_event_delegate = table: 000000000A18E328; peer_id = "110000100d9f87b"; [4] network_manager = table: 0000000008110F60; power_level = 785; max_targets = 2828.125; _starting_melee_boost_curve_multiplier = 0; owner_career_extension = table: 000000000BFDD9C0; _started_damage_window = true; owner_buff_extension = table: 000000000A9A3A30; weapon_system = table: 000000000C54ABD0; stored_half_extents = Vector3Box(0.00500107, 0.0500011, 0.959694); amount_of_mass_hit = 130; precision_target_unit = [Unit '#ID[1f5a31ddd038b30c]']; ignore_mass_and_armour = false; attack_aborted = false; auto_aim_reset = false; damage_profile = table: 0000000007C44A68; hit_units = table: 000000000C73D100; down_offset = 0.10000000000000001; max_targets_impact = 2828.125; item_name = "torch"; last_potential_hit_result = table: 000000000DAC8A48; max_targets_attack = 2828.125; current_action = table: 00000000087D1490; status_extension = table: 0000000007D468A8; is_server = false; world = [World]; stored_position = Vector3Box(78.9832, 121.676, 0.44439); _drawer = table: 000000000C30AA48; owner_unit = [Unit '#ID[81dceafd7202ff43]']; number_of_hit_enemies = 65; action_buff_data = table: 000000000D9A6FA0; damage_profile_id = 117; action_time_started = 350.78559489920735; stored_rotation = QuaternionBox(0.2388, -0.550708, 0.282235, -0.748357); anim_time_scale = 0.78000000000000003; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; owner = table: 000000000C8998E0; _is_critical_strike = true; could_damage_last_update = true; _has_starting_melee_boost = false; has_hit_precision_target = true; weapon_unit = [Unit '#ID[ee0c488704de10f0]']; has_played_rumble_effect = false; has_hit_environment = false; [5] network_manager = table: 0000000008110F60; power_level = 785; max_targets = 2828.125; _starting_melee_boost_curve_multiplier = 0; owner_career_extension = table: 000000000BFDD9C0; _started_damage_window = true; owner_buff_extension = table: 000000000A9A3A30; weapon_system = table: 000000000C54ABD0; stored_half_extents = Vector3Box(0.00500107, 0.0500011, 0.959694); amount_of_mass_hit = 130; precision_target_unit = [Unit '#ID[1f5a31ddd038b30c]']; ignore_mass_and_armour = false; attack_aborted = false; auto_aim_reset = false; damage_profile = table: 0000000007C44A68; hit_units = table: 000000000C73D100; down_offset = 0.10000000000000001; max_targets_impact = 2828.125; item_name = "torch"; last_potential_hit_result = table: 000000000DAC8A48; max_targets_attack = 2828.125; current_action = table: 00000000087D1490; status_extension = table: 0000000007D468A8; is_server = false; world = [World]; stored_position = Vector3Box(78.9832, 121.676, 0.44439); _drawer = table: 000000000C30AA48; owner_unit = [Unit '#ID[81dceafd7202ff43]']; number_of_hit_enemies = 65; action_buff_data = table: 000000000D9A6FA0; damage_profile_id = 117; action_time_started = 350.78559489920735; stored_rotation = QuaternionBox(0.2388, -0.550708, 0.282235, -0.748357); anim_time_scale = 0.78000000000000003; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; owner = table: 000000000C8998E0; _is_critical_strike = true; could_damage_last_update = true; _has_starting_melee_boost = false; has_hit_precision_target = true; weapon_unit = [Unit '#ID[ee0c488704de10f0]']; has_played_rumble_effect = false; has_hit_environment = false; [6] current_action_settings = table: 00000000087D1490; item_name = "torch"; buff_data = table: 00000000087D2608; action_time_done = 351.98559489920734; action_buff_data = table: 000000000DA14380; weapon_system = table: 000000000C54ABD0; owner_unit = [Unit '#ID[81dceafd7202ff43]']; unit = [Unit '#ID[ee0c488704de10f0]']; action_time_started = 350.78559489920735; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; actions = table: 000000000DA14358; world = [World]; actual_dama<> [Log end]