[Log version] 1 [Session] C3430D6A-2892-4391-A489-E80F UTC time stamps 16:28:51.376 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460 16:28:51.376 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472 16:28:51.376 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475 16:28:51.376 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480 16:28:51.376 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483 16:28:51.377 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485 16:28:51.397 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489 16:28:51.460 [Window] Window => active 16:28:51.534 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510 16:28:51.538 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515 16:28:52.308 [EAC] Init client 110000102e6263a 16:28:52.308 [EAC] EAC client initialized 16:28:52.308 warning: [EAC] Failed to initialize localization 16:28:52.309 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535 16:28:52.319 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon (TM) R7 370 Series) 16:28:52.767 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538 16:28:52.849 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544 16:28:53.770 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546 16:28:53.773 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549 16:28:53.832 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551 16:28:53.832 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553 16:28:53.832 [Save] Save dir: `C:\Users\Argon\AppData\Roaming\fatshark\Vermintide 2` 16:28:53.832 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567 16:28:53.832 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586 16:28:53.931 [LightFX ] Loaded DLL. 16:28:53.931 [LightFX ] Init() 16:28:53.984 [LightFX ] LightFX failed to initialize 16:28:53.987 [Lua] boot.lua start, os clock: 4.4290000000000003 16:28:53.988 [Lua] Boot:setup() entered. time: 0 os-clock: 4.4299999999999997 16:28:53.988 [Lua] --- CPU CPU: AMD FX(tm)-8350 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000001 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16366MB Available: 8426MB Virtual Total: 134217727MB Available: 134211582MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID b5554bc7-de15-4b64-afca-ef8ce26e36b9 --- Graphics Graphics card: AMD Radeon (TM) R7 370 Series (DirectX 11.0, 2028MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): C-Media USB Headphone Set Input device: Generic (17.0): Razer Naga Input device: Generic (17.0): Razer Goliathus Chroma 16:28:53.989 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930 16:28:53.993 [SteamStats] RequestCurrentStats success: true 16:28:57.152 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.8765597092569806 os-clock: 7.5940000000000003 16:28:57.153 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:28:57.153 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:28:57.154 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:28:57.155 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:28:57.155 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:28:57.155 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:28:57.155 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:28:57.155 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:28:57.156 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:28:57.156 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:28:57.156 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:28:57.157 [Lua] ***************************************************************** 16:28:57.157 [Lua] ** Initial contents of script_data ** 16:28:57.157 [Lua] script_data.beta_level_progression = false 16:28:57.157 [Lua] script_data.build_identifier = e34c66069446 16:28:57.157 [Lua] script_data.debug_interactions = false 16:28:57.157 [Lua] script_data.debug_voip = true 16:28:57.157 [Lua] script_data.disable_debug_draw = true 16:28:57.157 [Lua] script_data.disable_intro_trailer = false 16:28:57.157 [Lua] script_data.disable_tutorial_at_start = false 16:28:57.157 [Lua] script_data.enable_detailed_tooltips = false 16:28:57.157 [Lua] script_data.enable_social_wheel = true 16:28:57.157 [Lua] script_data.force_debug_disabled = true 16:28:57.157 [Lua] script_data.force_steam = true 16:28:57.157 [Lua] script_data.hide_fps = true 16:28:57.157 [Lua] script_data.hide_version_info = true 16:28:57.157 [Lua] script_data.matchmaking_debug = true 16:28:57.157 [Lua] script_data.network_debug = true 16:28:57.157 [Lua] script_data.network_debug_connections = true 16:28:57.157 [Lua] script_data.network_log_messages = true 16:28:57.157 [Lua] script_data.package_debug = true 16:28:57.157 [Lua] script_data.packaged_build = true 16:28:57.157 [Lua] script_data.settings = { } 16:28:57.157 [Lua] script_data.show_fps = false 16:28:57.157 [Lua] script_data.spawn_empty_chest = true 16:28:57.157 [Lua] script_data.telemetry_log_interval = 600 16:28:57.157 [Lua] script_data.tobii_button = false 16:28:57.157 [Lua] script_data.use_beta_overlay = false 16:28:57.157 [Lua] script_data.use_local_backend = false 16:28:57.157 [Lua] script_data.use_tech_telemetry = true 16:28:57.157 [Lua] script_data.use_telemetry = true 16:28:57.157 [Lua] ***************************************************************** 16:28:57.157 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:28:57.157 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 16:28:57.157 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 16:28:57.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:28:57.170 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:28:57.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 16:28:57.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 16:28:57.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 16:28:57.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 16:28:57.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 16:28:57.189 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 16:28:57.190 [Lua] valid level catacombs 16:28:57.190 [Lua] valid level fort 16:28:57.190 [Lua] valid level military 16:28:57.190 [Lua] valid level warcamp 16:28:57.190 [Lua] valid level skittergate 16:28:57.190 [Lua] valid level prologue 16:28:57.190 [Lua] valid level elven_ruins 16:28:57.190 [Lua] valid level dlc_bogenhafen_city 16:28:57.190 [Lua] valid level skaven_stronghold 16:28:57.190 [Lua] valid level ground_zero 16:28:57.190 [Lua] valid level bell 16:28:57.190 [Lua] valid level ussingen 16:28:57.190 [Lua] valid level nurgle 16:28:57.190 [Lua] valid level mines 16:28:57.190 [Lua] valid level dlc_bogenhafen_slum 16:28:57.190 [Lua] valid level farmlands 16:28:57.191 [Lua] nil 16:28:57.191 [Lua] table: 0000000007876618 16:28:57.246 [Lua] [1] = chaos_spawn (string) 16:28:57.246 [Lua] [2] = chaos_troll (string) 16:28:57.246 [Lua] [3] = chaos_dummy_sorcerer (string) 16:28:57.246 [Lua] [4] = critter_pig (string) 16:28:57.246 [Lua] [5] = pet_rat (string) 16:28:57.246 [Lua] [6] = skaven_storm_vermin_warlord (string) 16:28:57.246 [Lua] [7] = skaven_stormfiend (string) 16:28:57.246 [Lua] [8] = skaven_stormfiend_boss (string) 16:28:57.246 [Lua] [9] = chaos_vortex (string) 16:28:57.246 [Lua] [10] = skaven_storm_vermin_champion (string) 16:28:57.246 [Lua] [11] = skaven_rat_ogre (string) 16:28:57.246 [Lua] [12] = chaos_plague_wave_spawner (string) 16:28:57.246 [Lua] [13] = critter_rat (string) 16:28:57.246 [Lua] [14] = skaven_grey_seer (string) 16:28:57.246 [Lua] [15] = pet_pig (string) 16:28:57.246 [Lua] [16] = skaven_stormfiend_demo (string) 16:28:57.246 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 16:28:57.246 [Lua] [18] = chaos_dummy_troll (string) 16:28:57.246 [Lua] [19] = skaven_loot_rat (string) 16:28:57.246 [Lua] [20] = chaos_tentacle (string) 16:28:57.246 [Lua] [21] = chaos_corruptor_sorcerer (string) 16:28:57.246 [Lua] [22] = chaos_exalted_champion_warcamp (string) 16:28:57.246 [Lua] [23] = chaos_tentacle_sorcerer (string) 16:28:57.246 [Lua] [24] = chaos_exalted_champion_norsca (string) 16:28:57.246 [Lua] [25] = chaos_plague_sorcerer (string) 16:28:57.246 [Lua] [26] = skaven_ratling_gunner (string) 16:28:57.246 [Lua] [27] = skaven_pack_master (string) 16:28:57.246 [Lua] [28] = chaos_warrior (string) 16:28:57.246 [Lua] [29] = chaos_vortex_sorcerer (string) 16:28:57.246 [Lua] [30] = skaven_poison_wind_globadier (string) 16:28:57.246 [Lua] [31] = skaven_warpfire_thrower (string) 16:28:57.246 [Lua] [32] = skaven_gutter_runner (string) 16:28:57.246 [Lua] [33] = chaos_exalted_sorcerer (string) 16:28:57.246 [Lua] [34] = skaven_plague_monk (string) 16:28:57.246 [Lua] [35] = chaos_raider_tutorial (string) 16:28:57.246 [Lua] [36] = chaos_raider (string) 16:28:57.246 [Lua] [37] = skaven_storm_vermin_commander (string) 16:28:57.246 [Lua] [38] = skaven_storm_vermin_with_shield (string) 16:28:57.246 [Lua] [39] = chaos_berzerker (string) 16:28:57.246 [Lua] [40] = skaven_storm_vermin (string) 16:28:57.246 [Lua] [41] = skaven_dummy_clan_rat (string) 16:28:57.246 [Lua] [42] = chaos_marauder_tutorial (string) 16:28:57.246 [Lua] [43] = skaven_clan_rat (string) 16:28:57.246 [Lua] [44] = skaven_clan_rat_tutorial (string) 16:28:57.246 [Lua] [45] = skaven_clan_rat_with_shield (string) 16:28:57.246 [Lua] [46] = chaos_marauder_with_shield (string) 16:28:57.246 [Lua] [47] = chaos_fanatic (string) 16:28:57.246 [Lua] [48] = chaos_zombie (string) 16:28:57.246 [Lua] [49] = chaos_marauder (string) 16:28:57.246 [Lua] [50] = skaven_dummy_slave (string) 16:28:57.246 [Lua] [51] = skaven_slave (string) 16:28:57.299 [Lua] enemy_package_loader_policy: default 16:28:57.400 [Lua] valid level catacombs 16:28:57.400 [Lua] valid level fort 16:28:57.400 [Lua] valid level military 16:28:57.400 [Lua] valid level warcamp 16:28:57.400 [Lua] valid level skittergate 16:28:57.400 [Lua] valid level prologue 16:28:57.400 [Lua] valid level elven_ruins 16:28:57.400 [Lua] valid level dlc_bogenhafen_city 16:28:57.400 [Lua] valid level skaven_stronghold 16:28:57.400 [Lua] valid level ground_zero 16:28:57.400 [Lua] valid level bell 16:28:57.400 [Lua] valid level ussingen 16:28:57.400 [Lua] valid level nurgle 16:28:57.400 [Lua] valid level mines 16:28:57.400 [Lua] valid level dlc_bogenhafen_slum 16:28:57.400 [Lua] valid level farmlands 16:28:57.483 [Lua] 16:28:57.483 [Lua] [1] = table 16:28:57.483 [Lua] [download_pending] = false (boolean) 16:28:57.483 [Lua] [id] = 1369573612 (string) 16:28:57.483 [Lua] [banned] = false (boolean) 16:28:57.483 [Lua] [author_id] = 58813412 (number) 16:28:57.483 [Lua] [tags] = table 16:28:57.483 [Lua] [1] = Tools (string) 16:28:57.483 [Lua] [2] = applied (string) 16:28:57.483 [Lua] [3] = approved (string) 16:28:57.483 [Lua] [author] = bIbIbI(rus) (string) 16:28:57.483 [Lua] [sanctioned] = true (boolean) 16:28:57.483 [Lua] [out_of_date] = false (boolean) 16:28:57.483 [Lua] [downloading] = false (boolean) 16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 16:28:57.483 [Lua] [num_children] = 0 (number) 16:28:57.483 [Lua] [ugc_status] = 3 (number) 16:28:57.483 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 16:28:57.483 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string) 16:28:57.483 [Lua] [installed] = true (boolean) 16:28:57.483 [Lua] [enabled] = true (boolean) 16:28:57.483 [Lua] [name] = Vermintide Mod Framework (string) 16:28:57.483 [Lua] [dependency_error] = (string) 16:28:57.483 [Lua] [2] = table 16:28:57.483 [Lua] [download_pending] = false (boolean) 16:28:57.483 [Lua] [id] = 1374248490 (string) 16:28:57.483 [Lua] [children] = table 16:28:57.483 [Lua] [1] = 1369573612 (string) 16:28:57.483 [Lua] [banned] = false (boolean) 16:28:57.483 [Lua] [author_id] = 45268594 (number) 16:28:57.483 [Lua] [tags] = table 16:28:57.483 [Lua] [1] = approved (string) 16:28:57.483 [Lua] [author] = prop joe (string) 16:28:57.483 [Lua] [sanctioned] = true (boolean) 16:28:57.483 [Lua] [out_of_date] = false (boolean) 16:28:57.483 [Lua] [downloading] = false (boolean) 16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:28:57.483 [Lua] [num_children] = 1 (number) 16:28:57.483 [Lua] [ugc_status] = 3 (number) 16:28:57.483 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 16:28:57.483 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 16:28:57.483 [Lua] [installed] = true (boolean) 16:28:57.483 [Lua] [enabled] = true (boolean) 16:28:57.483 [Lua] [name] = Penlight Lua Libraries (string) 16:28:57.483 [Lua] [dependency_error] = (string) 16:28:57.483 [Lua] [3] = table 16:28:57.483 [Lua] [download_pending] = false (boolean) 16:28:57.483 [Lua] [id] = 1402835022 (string) 16:28:57.483 [Lua] [children] = table 16:28:57.483 [Lua] [1] = 1369573612 (string) 16:28:57.483 [Lua] [banned] = false (boolean) 16:28:57.483 [Lua] [author_id] = 33103900 (number) 16:28:57.483 [Lua] [tags] = table 16:28:57.483 [Lua] [1] = QoL (string) 16:28:57.483 [Lua] [2] = applied (string) 16:28:57.483 [Lua] [3] = approved (string) 16:28:57.483 [Lua] [author] = Badwin (string) 16:28:57.483 [Lua] [sanctioned] = true (boolean) 16:28:57.483 [Lua] [out_of_date] = false (boolean) 16:28:57.483 [Lua] [downloading] = false (boolean) 16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 16:28:57.483 [Lua] [num_children] = 1 (number) 16:28:57.483 [Lua] [ugc_status] = 3 (number) 16:28:57.483 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 16:28:57.483 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 16:28:57.483 [Lua] [installed] = true (boolean) 16:28:57.483 [Lua] [enabled] = true (boolean) 16:28:57.483 [Lua] [name] = StickyGrim (string) 16:28:57.483 [Lua] [dependency_error] = (string) 16:28:57.483 [Lua] [4] = table 16:28:57.483 [Lua] [download_pending] = false (boolean) 16:28:57.483 [Lua] [id] = 1391228174 (string) 16:28:57.483 [Lua] [children] = table 16:28:57.483 [Lua] [1] = 1369573612 (string) 16:28:57.483 [Lua] [banned] = false (boolean) 16:28:57.483 [Lua] [author_id] = 4821406 (number) 16:28:57.483 [Lua] [tags] = table 16:28:57.483 [Lua] [1] = approved (string) 16:28:57.483 [Lua] [2] = UI (string) 16:28:57.483 [Lua] [3] = QoL (string) 16:28:57.483 [Lua] [author] = grasmann (string) 16:28:57.483 [Lua] [sanctioned] = true (boolean) 16:28:57.483 [Lua] [out_of_date] = false (boolean) 16:28:57.483 [Lua] [downloading] = false (boolean) 16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 16:28:57.483 [Lua] [num_children] = 1 (number) 16:28:57.483 [Lua] [ugc_status] = 3 (number) 16:28:57.483 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.2 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 16:28:57.483 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string) 16:28:57.483 [Lua] [installed] = true (boolean) 16:28:57.483 [Lua] [enabled] = false (boolean) 16:28:57.483 [Lua] [name] = UI Improvements (string) 16:28:57.483 [Lua] [dependency_error] = (string) 16:28:57.483 [Lua] [5] = table 16:28:57.483 [Lua] [download_pending] = false (boolean) 16:28:57.483 [Lua] [id] = 1431393962 (string) 16:28:57.483 [Lua] [children] = table 16:28:57.483 [Lua] [1] = 1369573612 (string) 16:28:57.483 [Lua] [banned] = false (boolean) 16:28:57.483 [Lua] [author_id] = 14284923 (number) 16:28:57.483 [Lua] [tags] = table 16:28:57.483 [Lua] [1] = UI (string) 16:28:57.483 [Lua] [2] = Misc (string) 16:28:57.483 [Lua] [3] = approved (string) 16:28:57.483 [Lua] [author] = Fracticality (string) 16:28:57.483 [Lua] [sanctioned] = true (boolean) 16:28:57.483 [Lua] [out_of_date] = false (boolean) 16:28:57.483 [Lua] [downloading] = false (boolean) 16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 16:28:57.483 [Lua] [num_children] = 1 (number) 16:28:57.483 [Lua] [ugc_status] = 3 (number) 16:28:57.483 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 1.2.1 (string) 16:28:57.483 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string) 16:28:57.483 [Lua] [installed] = true (boolean) 16:28:57.483 [Lua] [enabled] = true (boolean) 16:28:57.483 [Lua] [name] = Bestiary (string) 16:28:57.483 [Lua] [dependency_error] = (string) 16:28:57.483 [Lua] [6] = table 16:28:57.483 [Lua] [download_pending] = false (boolean) 16:28:57.483 [Lua] [id] = 1393343095 (string) 16:28:57.483 [Lua] [children] = table 16:28:57.483 [Lua] [1] = 1369573612 (string) 16:28:57.483 [Lua] [2] = 1374248490 (string) 16:28:57.483 [Lua] [banned] = false (boolean) 16:28:57.483 [Lua] [author_id] = 45268594 (number) 16:28:57.483 [Lua] [tags] = table 16:28:57.483 [Lua] [1] = approved (string) 16:28:57.483 [Lua] [2] = UI (string) 16:28:57.483 [Lua] [author] = prop joe (string) 16:28:57.483 [Lua] [sanctioned] = true (boolean) 16:28:57.483 [Lua] [out_of_date] = false (boolean) 16:28:57.483 [Lua] [downloading] = false (boolean) 16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 16:28:57.483 [Lua] [num_children] = 2 (number) 16:28:57.483 [Lua] [ugc_status] = 3 (number) 16:28:57.483 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:28:57.483 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 16:28:57.483 [Lua] [installed] = true (boolean) 16:28:57.483 [Lua] [enabled] = true (boolean) 16:28:57.483 [Lua] [name] = Scoreboard Tweaks (string) 16:28:57.483 [Lua] [dependency_error] = (string) 16:28:57.483 [Lua] [7] = table 16:28:57.483 [Lua] [download_pending] = false (boolean) 16:28:57.483 [Lua] [id] = 1383433646 (string) 16:28:57.483 [Lua] [children] = table 16:28:57.483 [Lua] [1] = 1369573612 (string) 16:28:57.483 [Lua] [banned] = false (boolean) 16:28:57.483 [Lua] [author_id] = 45268594 (number) 16:28:57.483 [Lua] [tags] = table 16:28:57.483 [Lua] [1] = approved (string) 16:28:57.483 [Lua] [2] = UI (string) 16:28:57.483 [Lua] [3] = QoL (string) 16:28:57.483 [Lua] [author] = prop joe (string) 16:28:57.483 [Lua] [sanctioned] = true (boolean) 16:28:57.483 [Lua] [out_of_date] = false (boolean) 16:28:57.483 [Lua] [downloading] = false (boolean) 16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:28:57.483 [Lua] [num_children] = 1 (number) 16:28:57.483 [Lua] [ugc_status] = 3 (number) 16:28:57.483 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 16:28:57.483 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 16:28:57.483 [Lua] [installed] = true (boolean) 16:28:57.483 [Lua] [enabled] = true (boolean) 16:28:57.483 [Lua] [name] = Persistent Ammo Counter (string) 16:28:57.483 [Lua] [dependency_error] = (string) 16:28:57.483 [Lua] [8] = table 16:28:57.483 [Lua] [download_pending] = false (boolean) 16:28:57.483 [Lua] [id] = 1455893647 (string) 16:28:57.483 [Lua] [banned] = false (boolean) 16:28:57.483 [Lua] [author_id] = 38895286 (number) 16:28:57.483 [Lua] [tags] = table 16:28:57.483 [Lua] [1] = approved (string) 16:28:57.483 [Lua] [2] = UI (string) 16:28:57.483 [Lua] [3] = QoL (string) 16:28:57.483 [Lua] [author] = Squatting Bear (string) 16:28:57.483 [Lua] [sanctioned] = true (boolean) 16:28:57.483 [Lua] [out_of_date] = false (boolean) 16:28:57.483 [Lua] [downloading] = false (boolean) 16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 16:28:57.483 [Lua] [num_children] = 0 (number) 16:28:57.483 [Lua] [ugc_status] = 3 (number) 16:28:57.483 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 16:28:57.483 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 16:28:57.483 [Lua] [installed] = true (boolean) 16:28:57.483 [Lua] [enabled] = true (boolean) 16:28:57.483 [Lua] [name] = Player List Plus (string) 16:28:57.483 [Lua] [dependency_error] = (string) 16:28:57.483 [Lua] [9] = table 16:28:57.483 [Lua] [download_pending] = false (boolean) 16:28:57.483 [Lua] [id] = 1383542440 (string) 16:28:57.483 [Lua] [children] = table 16:28:57.483 [Lua] [1] = 1369573612 (string) 16:28:57.483 [Lua] [banned] = false (boolean) 16:28:57.484 [Lua] [author_id] = 45268594 (number) 16:28:57.484 [Lua] [tags] = table 16:28:57.484 [Lua] [1] = approved (string) 16:28:57.484 [Lua] [2] = UI (string) 16:28:57.484 [Lua] [author] = prop joe (string) 16:28:57.484 [Lua] [sanctioned] = true (boolean) 16:28:57.484 [Lua] [out_of_date] = false (boolean) 16:28:57.484 [Lua] [downloading] = false (boolean) 16:28:57.484 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 16:28:57.484 [Lua] [num_children] = 1 (number) 16:28:57.484 [Lua] [ugc_status] = 3 (number) 16:28:57.484 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:28:57.484 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 16:28:57.484 [Lua] [installed] = true (boolean) 16:28:57.484 [Lua] [enabled] = true (boolean) 16:28:57.484 [Lua] [name] = Weapon Kill Counter (string) 16:28:57.484 [Lua] [dependency_error] = (string) 16:28:57.484 [Lua] [10] = table 16:28:57.484 [Lua] [download_pending] = false (boolean) 16:28:57.484 [Lua] [id] = 1397265260 (string) 16:28:57.484 [Lua] [children] = table 16:28:57.484 [Lua] [1] = 1369573612 (string) 16:28:57.484 [Lua] [banned] = false (boolean) 16:28:57.484 [Lua] [author_id] = 26572404 (number) 16:28:57.484 [Lua] [tags] = table 16:28:57.484 [Lua] [1] = UI (string) 16:28:57.484 [Lua] [2] = QoL (string) 16:28:57.484 [Lua] [3] = approved (string) 16:28:57.484 [Lua] [author] = Necrossin (string) 16:28:57.484 [Lua] [sanctioned] = true (boolean) 16:28:57.484 [Lua] [out_of_date] = false (boolean) 16:28:57.484 [Lua] [downloading] = false (boolean) 16:28:57.484 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 16:28:57.484 [Lua] [num_children] = 1 (number) 16:28:57.484 [Lua] [ugc_status] = 3 (number) 16:28:57.484 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 16:28:57.484 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 16:28:57.484 [Lua] [installed] = true (boolean) 16:28:57.484 [Lua] [enabled] = true (boolean) 16:28:57.484 [Lua] [name] = Numeric UI (string) 16:28:57.484 [Lua] [dependency_error] = (string) 16:28:57.484 [Lua] [11] = table 16:28:57.484 [Lua] [download_pending] = false (boolean) 16:28:57.484 [Lua] [id] = 1464907434 (string) 16:28:57.484 [Lua] [children] = table 16:28:57.484 [Lua] [1] = 1369573612 (string) 16:28:57.484 [Lua] [banned] = false (boolean) 16:28:57.484 [Lua] [author_id] = 14284923 (number) 16:28:57.484 [Lua] [tags] = table 16:28:57.484 [Lua] [1] = UI (string) 16:28:57.484 [Lua] [2] = Misc (string) 16:28:57.484 [Lua] [3] = approved (string) 16:28:57.484 [Lua] [author] = Fracticality (string) 16:28:57.484 [Lua] [sanctioned] = true (boolean) 16:28:57.484 [Lua] [out_of_date] = false (boolean) 16:28:57.484 [Lua] [downloading] = false (boolean) 16:28:57.484 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 16:28:57.484 [Lua] [num_children] = 1 (number) 16:28:57.484 [Lua] [ugc_status] = 3 (number) 16:28:57.484 [Lua] [description] = Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------------------ Updated for game version 1.2.1 (string) 16:28:57.484 [Lua] [last_updated] = 10/17/2018 8:40:33 PM (string) 16:28:57.484 [Lua] [installed] = true (boolean) 16:28:57.484 [Lua] [enabled] = true (boolean) 16:28:57.484 [Lua] [name] = Armory (string) 16:28:57.484 [Lua] [dependency_error] = (string) 16:28:57.484 [Lua] 16:28:57.484 [Lua] 16:28:57.484 [Lua] [1464907434] = 5 (number) 16:28:57.484 [Lua] [1391228174] = 0 (number) 16:28:57.484 [Lua] [1374248490] = 6 (number) 16:28:57.484 [Lua] [1383433646] = 2 (number) 16:28:57.484 [Lua] [1393343095] = 1 (number) 16:28:57.484 [Lua] [1402835022] = 8 (number) 16:28:57.484 [Lua] [1369573612] = 9 (number) 16:28:57.484 [Lua] [1455893647] = 3 (number) 16:28:57.484 [Lua] [1397265260] = 7 (number) 16:28:57.484 [Lua] [1431393962] = 10 (number) 16:28:57.484 [Lua] [1383542440] = 4 (number) 16:28:57.484 [Lua] 16:28:57.490 [Lua] 16:28:57.490 [Lua] [1464907434] = 5 (number) 16:28:57.490 [Lua] [1391228174] = 0 (number) 16:28:57.490 [Lua] [1374248490] = 6 (number) 16:28:57.490 [Lua] [1383433646] = 2 (number) 16:28:57.490 [Lua] [1393343095] = 1 (number) 16:28:57.490 [Lua] [1402835022] = 8 (number) 16:28:57.490 [Lua] [1369573612] = 9 (number) 16:28:57.490 [Lua] [1455893647] = 3 (number) 16:28:57.490 [Lua] [1397265260] = 7 (number) 16:28:57.490 [Lua] [1431393962] = 10 (number) 16:28:57.490 [Lua] [1383542440] = 4 (number) 16:28:57.490 [Lua] 16:28:57.490 [Lua] <>modded = true<> 16:28:57.491 [Lua] <>mod = true<> 16:28:57.548 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:28:57.560 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x09da7ac8] (Origin: function: 0x09da7f48) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x09da7ac8] (Origin: function: 0x09da8398) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09548940] (Origin: function: 0x09548d78) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09548940] (Origin: function: 0x09548f00) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x09fdeae8] (Origin: function: 0x0a1b1af0) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x09fdeae8] (Origin: function: 0x0a1b1cd8) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x08d75f28] (Origin: function: 0x08d76110) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08d75f28] (Origin: function: 0x08d75fe8) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x08d75f28] (Origin: function: 0x08d76210) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09542af0) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x078d7a48] (Origin: function: 0x078d7b70) 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a241f70] (Origin: function: 0x0a2420d8) 16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a235c58] (Origin: function: 0x0a235d80) 16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ac7bac8] (Origin: function: 0x0ac7baf0) 16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a235c58] (Origin: function: 0x0a235d38) 16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a235c58] (Origin: function: 0x0a235c80) 16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:28:57.562 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0bbfefd0] (Origin: function: 0x0bbff428) 16:28:57.562 [Lua] <>modded = true<> 16:28:57.563 [Lua] <>mod = true<> 16:28:57.565 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 16:28:57.567 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 16:28:57.567 [Lua] <>modded = true<> 16:28:57.568 [Lua] <>mod = true<> 16:28:57.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 16:28:57.571 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 16:28:57.571 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions 16:28:57.571 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x08b9a408] (Origin: function: 0x08b9a4e8) 16:28:57.571 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 16:28:57.571 [Lua] <>modded = true<> 16:28:57.572 [Lua] <>mod = true<> 16:28:57.574 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 16:28:57.575 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 16:28:57.575 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a5ab720] (Origin: function: 0x0a5ab7e0) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0afb64a0] (Origin: function: 0x0afb6968) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x0981e178] (Origin: function: 0x09866ee8) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x0981e178] (Origin: function: 0x09865f38) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x0981e178] (Origin: function: 0x09864fd0) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x09d2ac28] (Origin: function: 0x09d2c358) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x09d2ac28] (Origin: function: 0x09d2c3d8) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x0868a0f0] (Origin: function: 0x0868a818) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x0869fdd8] (Origin: function: 0x0869ffd8) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09811838] (Origin: function: 0x09811860) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09811838] (Origin: function: 0x09811938) 16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x09d09408] (Origin: function: 0x09d09638) 16:28:57.577 [Lua] <>modded = true<> 16:28:57.577 [Lua] <>mod = true<> 16:28:57.579 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 16:28:57.580 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 16:28:57.580 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x078ec010) 16:28:57.581 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0b9bded0] (Origin: function: 0x0b9be250) 16:28:57.581 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x0869fdd8] (Origin: function: 0x086a0060) 16:28:57.581 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0b9bded0] (Origin: function: 0x0b9be8a0) 16:28:57.581 [Lua] <>modded = true<> 16:28:57.581 [Lua] <>mod = true<> 16:28:57.583 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 16:28:57.584 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a3c8010] (Origin: function: 0x0a3c8ca8) 16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a3eabc0] (Origin: function: 0x0a3eb7a8) 16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a3c8010] (Origin: function: 0x0a3c8d08) 16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a3eabc0] (Origin: function: 0x0a3eb3f8) 16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 16:28:57.584 [Lua] <>modded = true<> 16:28:57.584 [Lua] <>mod = true<> 16:28:57.587 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 16:28:57.587 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0a33f440] (Origin: function: 0x0a33fe88) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0a33f440] (Origin: function: 0x0a33ff68) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0a33f440] (Origin: function: 0x0a3401b8) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0a33f440] (Origin: function: 0x0a3400d0) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x087076a8] (Origin: function: 0x08707768) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x087076a8] (Origin: function: 0x08707f48) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x085cbca8] (Origin: function: 0x085cbdb0) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x085cbca8] (Origin: function: 0x085cce50) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0949f7d8] (Origin: function: 0x0949f898) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x0949f7d8] (Origin: function: 0x0949f8b8) 16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 16:28:57.588 [Lua] <>modded = true<> 16:28:57.588 [Lua] <>mod = true<> 16:28:57.590 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 16:28:57.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 16:28:57.591 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09811838] (Origin: function: 0x09811860) 16:28:57.591 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x095c7668] (Origin: function: 0x095c7748) 16:28:57.591 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 16:28:57.591 [Lua] <>modded = true<> 16:28:57.591 [Lua] <>mod = true<> 16:28:57.593 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:28:57.595 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:28:57.595 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions 16:28:57.596 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a3938b0] (Origin: function: 0x0a393ae0) 16:28:57.596 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a3938b0] (Origin: function: 0x0a393e18) 16:28:57.596 [Lua] <>modded = true<> 16:28:57.596 [Lua] <>mod = true<> 16:28:57.598 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 16:28:57.600 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 16:28:57.600 [Lua] [MOD][armory][INFO] (options): using legacy widget definitions 16:28:57.603 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a5ab720] (Origin: function: 0x0a5ab7e0) 16:28:57.603 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0afb64a0] (Origin: function: 0x0afb6968) 16:28:57.603 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x09d09408] (Origin: function: 0x09d09638) 16:28:57.604 [Lua] <>project = vermintide 2<> 16:28:57.604 [Lua] <>build = release<> 16:28:57.604 [Lua] <>platform = win32<> 16:28:57.604 [Lua] <>title_id = 5107<> 16:28:57.604 [Lua] <>engine_revision = e34c66069446<> 16:28:57.604 [Lua] <>content_revision = 124175<> 16:28:57.604 [Lua] <>rendering_backend = dx11<> 16:28:57.604 [Lua] <>steam_id = 110000102e6263a<> 16:28:57.604 [Lua] <>steam_user_name = argonias<> 16:28:57.604 [Lua] <>machine_id = b5554bc7-de15-4b64-afca-ef8ce26e36b9<> 16:28:57.604 [Lua] [Boot] Application build: release 16:28:57.604 [Lua] [Boot] Engine revision: e34c66069446 16:28:57.604 [Lua] [Boot] Content revision: 124175 16:28:57.605 [Lua] [Boot] User ID: 110000102e6263a Argonias 16:28:57.612 [Lua] [SmokeTest] Disabled 16:28:57.612 [Save] Loading `telemetry` 16:28:57.612 [Lua] Game:setup() total time: 0.0069999999999997 16:28:57.612 [Lua] handle rev info: 0 16:28:57.612 [Lua] handle gfx quality: 0 16:28:57.612 [Lua] default settings: 0 16:28:57.612 [Lua] user settings: 0 16:28:57.612 [Lua] set frame times: 0 16:28:57.612 [Lua] init random: 0 16:28:57.612 [Lua] managers: 0.0069999999999996732 16:28:57.612 [Lua] 16:28:57.612 [Lua] unaccounted: 0 16:28:57.612 [Lua] [Boot] use baked enemy meshes: false 16:28:57.612 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:28:57.612 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:28:57.612 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:28:57.612 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:28:57.612 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:28:57.613 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:28:57.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:28:57.613 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 16:28:57.613 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:28:57.613 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:28:57.613 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:28:57.613 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:28:57.613 [Save] Load done 16:28:57.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:28:57.909 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:28:57.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:28:57.955 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 16:28:58.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:28:58.544 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:28:58.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:28:58.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:28:58.697 [Lua] [PackageManager] Force_load: resource_packages/menu 16:28:58.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:28:58.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:28:58.882 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:28:58.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:28:59.426 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 16:28:59.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:28:59.894 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:28:59.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:28:59.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:28:59.978 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:28:59.979 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:29:00.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:29:00.131 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:29:00.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:29:00.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:29:00.879 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:29:00.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:29:02.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:29:02.033 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:29:02.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:29:02.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 16:29:02.117 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 16:29:02.117 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x08bd38e0] (Origin: function: 0x0a4d6698) 16:29:02.117 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x08bcaaf8] (Origin: function: 0x08bcd410) 16:29:02.117 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x08bcaaf8] (Origin: function: 0x08bcdf20) 16:29:02.117 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x08bd38e0] (Origin: function: 0x0a4d2588) 16:29:02.117 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:29:02.117 [Lua] [Gamestate] Enter StateTitleScreen 16:29:02.119 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:29:02.119 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:29:02.119 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:29:02.119 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:29:02.119 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:29:02.121 warning: [Lua] CHAT FONT SIZE DISABLED 16:29:02.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 16:29:02.134 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:29:02.134 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:29:02.134 [Save] Loading `save_data` 16:29:02.145 [Save] Load done 16:29:02.152 [Lua] [BackendManagerPlayFab] Backend Enabled 16:29:03.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:29:03.967 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:29:03.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:29:04.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:29:04.814 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:29:04.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:29:05.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:29:05.222 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:29:05.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:29:05.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:29:05.645 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:29:05.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:29:06.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:29:06.018 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:29:06.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:29:06.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:29:06.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:29:06.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:29:06.702 [Window] Window => inactive 16:29:06.946 [Lua] Populating data for character 1 15 16:29:06.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:29:06.963 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:29:06.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:29:07.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:29:07.150 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:29:07.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:29:07.282 [Lua] Requesting character data for index 2 15 16:29:07.282 [Lua] Populating data for character 2 15 16:29:07.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:29:07.298 [Lua] [PackageManager] Force_load: resource_packages/careers 16:29:07.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:29:07.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:29:07.348 [Lua] [PackageManager] Force_load: resource_packages/decals 16:29:07.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:29:07.434 [Lua] Requesting character data for index 3 15 16:29:07.434 [Lua] Populating data for character 3 15 16:29:07.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:29:07.501 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:29:07.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:29:07.587 [Lua] Requesting character data for index 4 15 16:29:07.587 [Lua] Populating data for character 4 15 16:29:07.738 [Lua] Requesting character data for index 5 15 16:29:07.738 [Lua] Populating data for character 5 15 16:29:07.891 [Lua] Requesting character data for index 6 15 16:29:07.891 [Lua] Populating data for character 6 15 16:29:08.059 [Lua] Requesting character data for index 7 15 16:29:08.059 [Lua] Populating data for character 7 15 16:29:08.210 [Lua] Requesting character data for index 8 15 16:29:08.210 [Lua] Populating data for character 8 15 16:29:08.360 [Lua] Requesting character data for index 9 15 16:29:08.360 [Lua] Populating data for character 9 15 16:29:08.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:29:08.511 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:29:08.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:29:08.513 [Lua] Requesting character data for index 10 15 16:29:08.513 [Lua] Populating data for character 10 15 16:29:08.664 [Lua] Requesting character data for index 11 15 16:29:08.664 [Lua] Populating data for character 11 15 16:29:08.815 [Lua] Requesting character data for index 12 15 16:29:08.815 [Lua] Populating data for character 12 15 16:29:08.968 [Lua] Requesting character data for index 13 15 16:29:08.968 [Lua] Populating data for character 13 15 16:29:09.187 [Lua] Requesting character data for index 14 15 16:29:09.187 [Lua] Populating data for character 14 15 16:29:09.340 [Lua] Requesting character data for index 15 15 16:29:09.340 [Lua] Populating data for character 15 15 16:29:09.696 [Lua] Player statistics loaded! 16:29:09.949 [Lua] Keep decoration player data loaded! 16:29:09.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:29:09.966 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:29:09.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:29:09.968 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:29:10.985 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 16:29:10.985 [Lua] [Managers] Destroying state managers... 16:29:10.985 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 16:29:10.985 [Lua] [Gamestate] Enter state StateLoading 16:29:10.988 [Lua] [StateLoading] Auto Skip: nil 16:29:10.989 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:29:10.989 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:29:10.989 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_heal 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_ping 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_pong 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 16:29:10.990 [Lua] registering RPCs 16:29:10.990 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer 16:29:10.990 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:29:10.990 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:29:10.990 [Lua] [StateLoading] Need to unload nil and start load inn_level 16:29:10.990 [Lua] [LevelTransitionHandler] load_level inn_level 16:29:10.990 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:29:10.990 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:29:10.990 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:29:10.990 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:29:10.990 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:29:10.990 [Lua] [NetworkServer] Current level key inn_level 16:29:10.990 [Lua] [LevelTransitionHandler] Generated new level_seed: 272310 16:29:10.990 [Lua] [VOIP] Initializing Steam Voip 16:29:10.991 [Lua] [VOIP] Is server. Creating room / joining my own room. 16:29:10.996 [EAC] EAC server 110000102e6263a is initializing 16:29:11.008 [EAC] Server is also client 110000102e6263a 16:29:11.008 [EACServer] [SetLogCallback] Procedure: 000000014049E260 LogLevel: Info. 16:29:11.008 [Lua] ### Created peer state machine for 110000102e6263a 16:29:11.008 [Lua] [PeerSM] 110000102e6263a :: on_enter Connecting 16:29:11.008 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 16:29:11.008 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 16:29:11.008 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:29:11.011 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 16:29:11.012 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:29:11.012 [Lua] Set lobby begin: 16:29:11.012 [Lua] Set lobby end. 16:29:11.012 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 16:29:11.121 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 16:29:11.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:29:11.206 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:29:11.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 16:29:11.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:29:11.224 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:29:11.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:29:11.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:29:11.267 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:29:11.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:29:11.269 [Lua] [LOCAL RPC] rpc_notify_connected 16:29:11.269 [Lua] [PSM] Peer 110000102e6263a joined. Want to use profile index "4" 16:29:11.269 [Lua] [LobbyHost] Changed state from 0 to joined 16:29:11.269 [Lua] [PartyManager] Leader is set to 110000102e6263a 16:29:11.269 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e6263a my_peer_id:110000102e6263a 16:29:11.269 [Lua] [ChatManager] Registering channel 1 16:29:11.269 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e6263a, own_peer_id=110000102e6263a) 16:29:11.271 [Lua] [NetworkServer] Changing num_players from nil to 1 16:29:11.271 [Lua] Players: 1 16:29:11.271 [Lua] Set lobby begin: 16:29:11.271 [Lua] Lobby data num_players = 1 16:29:11.271 [Lua] Lobby data level_key = inn_level 16:29:11.271 [Lua] Lobby data game_mode = adventure 16:29:11.271 [Lua] Lobby data matchmaking = false 16:29:11.271 [Lua] Set lobby end. 16:29:11.527 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:29:12.833 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 16:29:12.834 [Lua] [PeerSM] 110000102e6263a :: on_exit Connecting 16:29:12.834 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading 16:29:12.834 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a 16:29:12.835 [Lua] [LOCAL RPC] rpc_load_level 26 272310 16:29:22.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:29:22.506 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:29:22.512 [Lua] [LevelTransitionHandler] Level load completed! 16:29:22.512 [Lua] ### Sending rpc_level_loaded 16:29:22.512 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26 16:29:22.512 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 16:29:22.513 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading 16:29:22.513 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages 16:29:22.513 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102e6263a:1 16:29:22.513 [Lua] Set lobby begin: 16:29:22.513 [Lua] Lobby data level_key = inn_level 16:29:22.513 [Lua] Lobby data player_slot_1 = 0:0 16:29:22.514 [Lua] Lobby data player_slot_6 = 0:0 16:29:22.514 [Lua] Lobby data num_players = 1 16:29:22.514 [Lua] Lobby data matchmaking = false 16:29:22.514 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:22.514 [Lua] Lobby data game_mode = adventure 16:29:22.514 [Lua] Lobby data player_slot_5 = 0:0 16:29:22.514 [Lua] Lobby data player_slot_2 = 0:0 16:29:22.514 [Lua] Lobby data player_slot_3 = 0:0 16:29:22.514 [Lua] Set lobby end. 16:29:22.514 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:1, previous profile 0, profile 4] 16:29:22.514 [Lua] Set lobby begin: 16:29:22.514 [Lua] Lobby data level_key = inn_level 16:29:22.514 [Lua] Lobby data player_slot_1 = 0:0 16:29:22.515 [Lua] Lobby data player_slot_6 = 0:0 16:29:22.515 [Lua] Lobby data num_players = 1 16:29:22.515 [Lua] Lobby data matchmaking = false 16:29:22.515 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:22.515 [Lua] Lobby data game_mode = adventure 16:29:22.515 [Lua] Lobby data player_slot_5 = 0:0 16:29:22.515 [Lua] Lobby data player_slot_2 = 0:0 16:29:22.515 [Lua] Lobby data player_slot_3 = 0:0 16:29:22.515 [Lua] Set lobby end. 16:29:22.515 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 16:29:22.515 [Lua] Set lobby begin: 16:29:22.515 [Lua] Lobby data level_key = inn_level 16:29:22.515 [Lua] Lobby data player_slot_1 = 0:0 16:29:22.515 [Lua] Lobby data player_slot_6 = 0:0 16:29:22.515 [Lua] Lobby data num_players = 1 16:29:22.515 [Lua] Lobby data matchmaking = false 16:29:22.515 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:22.515 [Lua] Lobby data game_mode = adventure 16:29:22.515 [Lua] Lobby data player_slot_5 = 0:0 16:29:22.515 [Lua] Lobby data player_slot_2 = 0:0 16:29:22.515 [Lua] Lobby data player_slot_3 = 0:0 16:29:22.515 [Lua] Set lobby end. 16:29:22.515 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 16:29:22.515 [Lua] Set lobby begin: 16:29:22.515 [Lua] Lobby data level_key = inn_level 16:29:22.515 [Lua] Lobby data player_slot_1 = 0:0 16:29:22.515 [Lua] Lobby data player_slot_6 = 0:0 16:29:22.515 [Lua] Lobby data num_players = 1 16:29:22.515 [Lua] Lobby data matchmaking = false 16:29:22.515 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:22.515 [Lua] Lobby data game_mode = adventure 16:29:22.516 [Lua] Lobby data player_slot_5 = 0:0 16:29:22.516 [Lua] Lobby data player_slot_2 = 0:0 16:29:22.516 [Lua] Lobby data player_slot_3 = 0:0 16:29:22.516 [Lua] Set lobby end. 16:29:22.516 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 16:29:22.516 [Lua] Set lobby begin: 16:29:22.516 [Lua] Lobby data level_key = inn_level 16:29:22.516 [Lua] Lobby data player_slot_1 = 0:0 16:29:22.516 [Lua] Lobby data player_slot_6 = 0:0 16:29:22.516 [Lua] Lobby data num_players = 1 16:29:22.516 [Lua] Lobby data matchmaking = false 16:29:22.516 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:22.516 [Lua] Lobby data game_mode = adventure 16:29:22.516 [Lua] Lobby data player_slot_5 = 0:0 16:29:22.516 [Lua] Lobby data player_slot_2 = 0:0 16:29:22.516 [Lua] Lobby data player_slot_3 = 0:0 16:29:22.516 [Lua] Set lobby end. 16:29:22.516 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 16:29:22.516 [Lua] Set lobby begin: 16:29:22.516 [Lua] Lobby data level_key = inn_level 16:29:22.516 [Lua] Lobby data player_slot_1 = 0:0 16:29:22.516 [Lua] Lobby data player_slot_6 = 0:0 16:29:22.516 [Lua] Lobby data num_players = 1 16:29:22.516 [Lua] Lobby data matchmaking = false 16:29:22.516 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:22.516 [Lua] Lobby data game_mode = adventure 16:29:22.516 [Lua] Lobby data player_slot_5 = 0:0 16:29:22.516 [Lua] Lobby data player_slot_2 = 0:0 16:29:22.516 [Lua] Lobby data player_slot_3 = 0:0 16:29:22.516 [Lua] Set lobby end. 16:29:22.516 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 16:29:22.517 [Lua] ### Sending rpc_level_loaded 16:29:22.517 [Lua] #### Has state machine: false, sender: 110000102e6263a, level_id: 26 16:29:22.517 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a 16:29:22.517 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:29:22.519 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a 16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 16:29:22.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:29:22.545 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:29:22.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 16:29:22.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 16:29:22.663 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 16:29:22.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 16:29:22.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 16:29:22.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 16:29:22.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04 16:29:22.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04 16:29:22.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04 16:29:22.968 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 16:29:23.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 16:29:23.116 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 16:29:23.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 16:29:23.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 16:29:23.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 16:29:23.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 16:29:23.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 16:29:23.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 16:29:23.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:29:23.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:29:23.481 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:29:23.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:29:23.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:29:23.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:29:23.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:29:23.574 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:29:23.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:29:23.574 [Lua] Set lobby begin: 16:29:23.574 [Lua] Lobby data level_key = inn_level 16:29:23.574 [Lua] Lobby data player_slot_1 = 0:0 16:29:23.574 [Lua] Lobby data player_slot_6 = 0:0 16:29:23.574 [Lua] Lobby data num_players = 1 16:29:23.574 [Lua] Lobby data matchmaking = false 16:29:23.574 [Lua] Lobby data host = 110000102e6263a 16:29:23.574 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:23.574 [Lua] Lobby data game_mode = adventure 16:29:23.574 [Lua] Lobby data player_slot_5 = 0:0 16:29:23.574 [Lua] Lobby data player_slot_2 = 0:0 16:29:23.574 [Lua] Lobby data country_code = US 16:29:23.574 [Lua] Lobby data player_slot_3 = 0:0 16:29:23.574 [Lua] Lobby data unique_server_name = Argonias 16:29:23.574 [Lua] Set lobby end. 16:29:23.574 [Lua] [Managers] Destroying state managers... 16:29:23.576 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:29:23.576 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 16:29:23.576 [Lua] [Gamestate] Enter StateIngame HOST 16:29:23.576 [Lua] Set lobby begin: 16:29:23.576 [Lua] Lobby data level_key = inn_level 16:29:23.576 [Lua] Lobby data player_slot_1 = 0:0 16:29:23.576 [Lua] Lobby data selected_level_key = inn_level 16:29:23.576 [Lua] Lobby data player_slot_6 = 0:0 16:29:23.576 [Lua] Lobby data num_players = 1 16:29:23.576 [Lua] Lobby data matchmaking = false 16:29:23.576 [Lua] Lobby data host = 110000102e6263a 16:29:23.576 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:23.576 [Lua] Lobby data game_mode = adventure 16:29:23.576 [Lua] Lobby data player_slot_5 = 0:0 16:29:23.576 [Lua] Lobby data player_slot_2 = 0:0 16:29:23.576 [Lua] Lobby data country_code = US 16:29:23.576 [Lua] Lobby data player_slot_3 = 0:0 16:29:23.576 [Lua] Lobby data unique_server_name = Argonias 16:29:23.577 [Lua] Set lobby end. 16:29:23.577 [Lua] [StateIngame] Server ingame 16:29:23.581 [Lua] Set lobby begin: 16:29:23.581 [Lua] Lobby data level_key = inn_level 16:29:23.581 [Lua] Lobby data player_slot_1 = 0:0 16:29:23.581 [Lua] Lobby data selected_level_key = inn_level 16:29:23.581 [Lua] Lobby data difficulty = normal 16:29:23.581 [Lua] Lobby data player_slot_6 = 0:0 16:29:23.581 [Lua] Lobby data num_players = 1 16:29:23.581 [Lua] Lobby data matchmaking = false 16:29:23.581 [Lua] Lobby data host = 110000102e6263a 16:29:23.581 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:23.581 [Lua] Lobby data game_mode = adventure 16:29:23.582 [Lua] Lobby data player_slot_5 = 0:0 16:29:23.582 [Lua] Lobby data player_slot_2 = 0:0 16:29:23.582 [Lua] Lobby data country_code = US 16:29:23.582 [Lua] Lobby data player_slot_3 = 0:0 16:29:23.582 [Lua] Lobby data unique_server_name = Argonias 16:29:23.582 [Lua] Set lobby end. 16:29:23.582 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer 16:29:23.582 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer 16:29:23.582 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:29:23.582 [Lua] [Matchmaking] initializing 16:29:23.582 [Lua] [Matchmaking] my_peer_id: 110000102e6263a, I am server 16:29:23.582 [Lua] [Matchmaking] register rpcs 16:29:23.582 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:29:23.582 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a 16:29:23.582 [Lua] [GameNetworkManager] self.is_server = true 16:29:23.582 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:29:23.582 [Network] Setting artificial MTU limit to 65536 16:29:23.584 [Lua] Switching ConflictSettings: to: disabled 16:29:23.584 [Lua] pacing=disabled 16:29:23.584 [Lua] roaming=nil 16:29:23.584 [Lua] disabled=true 16:29:23.584 [Lua] pack_spawning=disabled 16:29:23.584 [Lua] boss=disabled 16:29:23.584 [Lua] horde=disabled 16:29:23.584 [Lua] specials=disabled 16:29:23.584 [Lua] name=disabled 16:29:23.584 [Lua] intensity=disabled 16:29:23.584 [Lua] --- 16:29:23.589 [Lua] [AIInterestPointSystem] Level Seed: 272310 16:29:23.589 [Lua] 16:29:23.589 [Lua] [entity_system_bag] = table 16:29:23.589 [Lua] [entity_system_bag] = metatable 16:29:23.589 [Lua] [startup_data] = table 16:29:23.589 [Lua] [entity_manager] = table 16:29:23.589 [Lua] [entity_manager] = metatable 16:29:23.589 [Lua] [unit_spawner] = table 16:29:23.589 [Lua] [unit_spawner] = metatable 16:29:23.589 [Lua] [unit_storage] = table 16:29:23.589 [Lua] [unit_storage] = metatable 16:29:23.589 [Lua] [dice_keeper] = table 16:29:23.589 [Lua] [dice_keeper] = metatable 16:29:23.589 [Lua] [is_server] = true (boolean) 16:29:23.589 [Lua] [world] = [World] 16:29:23.589 [Lua] [system_api] = table 16:29:23.589 [Lua] [network_lobby] = table 16:29:23.589 [Lua] [network_lobby] = metatable 16:29:23.589 [Lua] [profile_synchronizer] = table 16:29:23.589 [Lua] [profile_synchronizer] = metatable 16:29:23.589 [Lua] [entity_system] = table 16:29:23.589 [Lua] [entity_system] = metatable 16:29:23.589 [Lua] [num_local_human_players] = 1 (number) 16:29:23.589 [Lua] [statistics_db] = table 16:29:23.589 [Lua] [statistics_db] = metatable 16:29:23.589 [Lua] [network_server] = table 16:29:23.589 [Lua] [network_server] = metatable 16:29:23.589 [Lua] [input_manager] = table 16:29:23.589 [Lua] [input_manager] = metatable 16:29:23.589 [Lua] [network_clock] = table 16:29:23.589 [Lua] [network_clock] = metatable 16:29:23.589 [Lua] [network_transmit] = table 16:29:23.589 [Lua] [network_transmit] = metatable 16:29:23.589 [Lua] [free_flight_manager] = table 16:29:23.589 [Lua] [free_flight_manager] = metatable 16:29:23.589 [Lua] [network_manager] = table 16:29:23.589 [Lua] [network_manager] = metatable 16:29:23.589 [Lua] [network_event_delegate] = table 16:29:23.589 [Lua] [network_event_delegate] = metatable 16:29:23.589 [Lua] 16:29:23.591 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:29:23.596 [Lua] [AchievementManager] Achievements using the steam platform 16:29:23.597 [Lua] [StateIngame] Level seed: 272310 16:29:23.597 [Umbra] Init version: 3.4.15 :: 16 threads 16:29:23.597 [Umbra] Tome with `11088` objects loaded. 16:29:23.598 [Umbra] UMBRA Tome loaded. 16:29:23.598 [World] Spawning level. 16:29:23.614 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 16:29:24.226 [Lua] [LevelAnalysis] set_random_seed( 940950208) 16:29:24.231 [Lua] PlayerManager:add_player player_1 16:29:24.235 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 16:29:24.235 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 16:29:24.235 [Lua] [IngameUI] init 16:29:24.303 [Lua] [Matchmaking] Cancelling matchmaking 16:29:24.303 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:29:24.303 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:29:24.303 [Lua] Set lobby begin: 16:29:24.303 [Lua] Lobby data power_level = 785 16:29:24.303 [Lua] Lobby data level_key = inn_level 16:29:24.303 [Lua] Lobby data player_slot_1 = 0:0 16:29:24.303 [Lua] Lobby data selected_level_key = inn_level 16:29:24.303 [Lua] Lobby data difficulty = normal 16:29:24.303 [Lua] Lobby data player_slot_6 = 0:0 16:29:24.304 [Lua] Lobby data num_players = 1 16:29:24.304 [Lua] Lobby data matchmaking = false 16:29:24.304 [Lua] Lobby data host = 110000102e6263a 16:29:24.304 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:29:24.304 [Lua] Lobby data game_mode = adventure 16:29:24.304 [Lua] Lobby data player_slot_5 = 0:0 16:29:24.304 [Lua] Lobby data player_slot_2 = 0:0 16:29:24.304 [Lua] Lobby data country_code = US 16:29:24.304 [Lua] Lobby data player_slot_3 = 0:0 16:29:24.304 [Lua] Lobby data unique_server_name = Argonias 16:29:24.304 [Lua] Set lobby end. 16:29:24.305 [Flow] Forge tier 4 16:29:24.305 [Flow] complete_skittergate_legend true 16:29:24.305 [Flow] complete_all_helmgart_levels_recruit true 16:29:24.306 [Flow] WitchHunterLevel:21 16:29:24.306 [Flow] LeaderYes 16:29:24.306 [Flow] ALL PC XP:232962 16:29:24.306 [Flow] WH XP:22569.9 16:29:24.306 [Flow] Number of crafted items:632 16:29:24.306 [Flow] Sum of Powe Levels:1500 16:29:24.306 [Flow] Has "bogenhafen" DLC:true 16:29:24.307 [Lua] CurrentConflictSettings disabled 16:29:24.307 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:29:24.311 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:29:24.311 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:29:24.311 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:29:24.311 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 16:29:24.311 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:29:24.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:29:24.340 [Lua] MUSIC: nil -> explore 16:29:24.384 [Flow] halloween_event_decorations_enabled 16:29:25.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:29:25.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:29:25.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 16:29:26.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 16:29:26.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 16:29:26.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:29:26.076 [Flow] DISABLE 16:29:26.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:29:26.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 16:29:26.200 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 16:29:27.099 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 16:29:27.099 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 16:29:27.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:29:27.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:29:27.369 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:29:27.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 16:29:27.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 16:29:27.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 16:29:27.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 16:29:27.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 16:29:27.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 16:29:27.902 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:29:27.906 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 16:29:27.918 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages 16:29:27.918 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame 16:29:27.924 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 16:29:27.924 [Lua] [LOCAL RPC] rpc_loading_synced 16:29:27.934 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame 16:29:27.934 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync 16:29:27.950 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync 16:29:27.950 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers 16:29:27.954 [Lua] [LOCAL RPC] rpc_game_started 16:29:27.968 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers 16:29:27.968 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer 16:29:27.985 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer 16:29:27.985 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame 16:29:27.989 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 16:29:27.989 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 16:29:27.989 [Lua] PlayerManager:rpc_to_client_spawn_player() 16:29:27.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:29:27.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:29:27.994 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1 16:29:27.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 16:29:28.401 [Lua] [IngameUI] menu view on_enter start_menu_view 16:29:28.402 [Lua] hero_fullscreen_menu_on_enter 16:29:28.406 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09e35c80 16:29:28.407 [World] Spawning level. 16:29:28.409 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.409 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.409 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.409 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:29:28.411 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:29:28.432 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:29:28.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:29:28.434 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 16:29:28.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:29:28.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:29:29.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x7f, position: 0 16:29:30.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x7f, position: 27249 16:31:11.437 [EACServer] [Cerberus] [Backend] Connection established. 16:31:53.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x7f, position: 6937837 16:32:03.097 [Window] Window => active 16:32:10.181 warning: [Lua] Following data will be uploaded to Crashify: <> 16:32:10.186 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000102e6263a "Argonias" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/ui/views/options_view.lua:1402: in function on_exit [3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view [4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit [5] scripts/ui/views/options_view.lua:2362: in function on_exit_pressed [6] scripts/ui/views/options_view.lua:2327: in function update [7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update [8] foundation/scripts/util/state_machine.lua:145: in function update [9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update [10] scripts/ui/views/ingame_ui.lua:459: in function update [11] scripts/game_state/state_ingame_running.lua:799: in function update_ui [12] scripts/game_state/state_ingame.lua:585:in function [13] [C]: in function update_animations_with_callback [14] foundation/scripts/util/script_world.lua:358: in function update [15] foundation/scripts/managers/world/world_manager.lua:102: in function update [16] scripts/boot.lua:686: in function game_update [17] scripts/boot.lua:481:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000102e6263a \"Argonias\"" [2] self = table: 000000000BF79CB8 [3] self = table: 000000000BF3F248; active_view = "options_view"; views = table: 000000000BF51188 [5] self = table: 000000000BF79CB8 [6] self = table: 000000000BF79CB8; dt = 0.011631397530436516; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 00000000083EC8F0; ui_scenegraph = table: 000000000A3FA3E8; input_manager = table: 000000000B465FA8; input_service = table: 0000000007A658C0; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 00000000082B10B8 [7] self = table: 000000000BF3F248; dt = 0.011631397530436516; t = 198.80044779652962; active_view = "options_view" [8] self = table: 000000000BF305F0; dt = 0.011631397530436516; t = 198.80044779652962 [9] self = table: 0000000009E35C80; dt = 0.011631397530436516; t = 198.80044779652962; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 000000000B465FA8; gamepad_active = false; input_blocked = nil; input_service = table: 000000000859A8A8; transitioning = false [10] self = table: 0000000009C8F4D0; dt = 0.011631397530436516; t = 198.80044779652962; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000A9B0688; is_in_inn = true; input_service = table: 00000000088567F8; end_screen_active = nil; ingame_hud = table: 00000000081EBF98; transition_manager = table: 0000000009F2CE38; countdown_ui = table: 000000000B2BDFC8; end_screen = table: 000000000BDF8A80; respawning = nil; in_score_screen = false; current_view = "start_menu_view" [11] self = table: 00000000099EC810; time_manager = table: 0000000009DFCFD0; t = 198.80044779652962; dt = 0.011631397530436516; disable_ingame_ui = nil; ingame_ui = table: 0000000009C8F4D0; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 000000000A95E788 [14] world = [World]; dt = 0.011820752173662186; anim_callback = [function]; scene_callback = [function] [15] self = table: 0000000009DFD830; dt = 0.011820752173662186; t = 190.39201582380338; _ = 2; world = [World] [16] self = table: 0000000007833560; real_world_dt = 0.011820752173662186; dt = 0.011820752173662186; t = 190.39201582380338 [17] dt = 0.011820752173662186 [2] active = true; original_keymaps = table: 0000000007A8E008; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000BF44BA8; voip = table: 0000000007DBCE60; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000083EC8F0; apply_button = table: 0000000007F71180; ui_animations = table: 0000000007E9F9A8; input_manager = table: 000000000B465FA8; controller_cooldown = 0; changed_user_settings = table: 00000000088E3370; render_settings = table: 0000000007A65898; original_user_settings = table: 000000000B2404E0; scroll_field_widget = table: 000000000BF77248; exit_button = table: 0000000008D7F0F0; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 000000000BD0CE10; selected_settings_list = table: 000000000A3FA2F8; disable_all_input = false; original_render_settings = table: 0000000007F3CB78; session_keymaps = table: 0000000009C7D2F8; original_bot_spawn_priority = table: 0000000008A6D978; _input_functions = table: 000000000886EA70; ui_top_renderer = table: 000000000B07AF50; menu_input_description = table: 00000000095C1818; ui_calibration_view = table: 0000000008B5E108; selected_title = 6; ingame_ui = table: 0000000009C8F4D0; reset_to_default = table: 000000000BA2EE08; settings_lists = table: 000000000BF2CFD8; safe_rect_widget = table: 000000000BF2B450; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000008165B60; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000008A80EC8; session_bot_spawn_priority = table: 0000000007AA8030; title_buttons = table: 000000000A452BF8; level_transition_handler = table: 00000000084EAF68; ui_scenegraph = table: 000000000A3FA3E8; background_widgets = table: 0000000007AA8058; [3] _ui_animations = table: 000000000BF40198; _widgets_by_name = table: 000000000BD37118; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000007D39E98; parent = table: 0000000009E35C80; ui_scenegraph = table: 000000000BDE7C00; _animations = table: 000000000BF40170; _stats_id = "110000102e6263a:1"; is_server = true; _console_cursor = table: 000000000BDB8948; _available_profiles = table: 000000000BF51160; ui_top_renderer = table: 000000000B07AF50; ingame_ui_context = table: 0000000009EDABC0; peer_id = "110000102e6263a"; _views = table: 000000000BF51188; ui_renderer = table: 00000000083EC8F0; ui_animator = table: 000000000BDB8B88; player_manager = table: 00000000079498A0; input_manager = table: 000000000B465FA8; profile_synchronizer = table: 0000000007F256B8; wwise_world = [WwiseWorld]; _widgets = table: 000000000BD80830; menu_input_description = table: 00000000082DF030; render_settings = table: 000000000BF3F270; _hero_name = "wood_elf"; world_previewer = table: 0000000007E7AF20; platform = "win32"; _player_portrait_widget = table: 000000000BDAE8A8; career_index = 1; local_player = table: 0000000008FE0138; [5] active = true; original_keymaps = table: 0000000007A8E008; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000BF44BA8; voip = table: 0000000007DBCE60; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000083EC8F0; apply_button = table: 0000000007F71180; ui_animations = table: 0000000007E9F9A8; input_manager = table: 000000000B465FA8; controller_cooldown = 0; changed_user_settings = table: 00000000088E3370; render_settings = table: 0000000007A65898; original_user_settings = table: 000000000B2404E0; scroll_field_widget = table: 000000000BF77248; exit_button = table: 0000000008D7F0F0; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 000000000BD0CE10; selected_settings_list = table: 000000000A3FA2F8; disable_all_input = false; original_render_settings = table: 0000000007F3CB78; session_keymaps = table: 0000000009C7D2F8; original_bot_spawn_priority = table: 0000000008A6D978; _input_functions = table: 000000000886EA70; ui_top_renderer = table: 000000000B07AF50; menu_input_description = table: 00000000095C1818; ui_calibration_view = table: 0000000008B5E108; selected_title = 6; ingame_ui = table: 0000000009C8F4D0; reset_to_default = table: 000000000BA2EE08; settings_lists = table: 000000000BF2CFD8; safe_rect_widget = table: 000000000BF2B450; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000008165B60; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000008A80EC8; session_bot_spawn_priority = table: 0000000007AA8030; title_buttons = table: 000000000A452BF8; level_transition_handler = table: 00000000084EAF68; ui_scenegraph = table: 000000000A3FA3E8; background_widgets = table: 0000000007AA8058; [6] active = true; original_keymaps = table: 0000000007A8E008; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000BF44BA8; voip = table: 0000000007DBCE60; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000083EC8F0; apply_button = table: 0000000007F71180; ui_animations = table: 0000000007E9F9A8; input_manager = table: 000000000B465FA8; controller_cooldown = 0; changed_user_settings = table: 00000000088E3370; render_settings = table: 0000000007A65898; original_user_settings = table: 000000000B2404E0; scroll_field_widget = table: 000000000BF77248; exit_button = table: 0000000008D7F0F0; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 000000000BD0CE10; selected_settings_list = table: 000000000A3FA2F8; disable_all_input = false; original_render_settings = table: 0000000007F3CB78; session_keymaps = table: 0000000009C7D2F8; original_bot_spawn_priority = table: 0000000008A6D978; _input_functions = table: 000000000886EA70; ui_top_renderer = table: 000000000B07AF50; menu_input_description = table: 00000000095C1818; ui_calibration_view = table: 0000000008B5E108; selected_title = 6; ingame_ui = table: 0000000009C8F4D0; reset_to_default = table: 000000000BA2EE08; settings_lists = table: 000000000BF2CFD8; safe_rect_widget = table: 000000000BF2B450; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000008165B60; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000008A80EC8; session_bot_spawn_priority = table: 0000000007AA8030; title_buttons = table: 000000000A452BF8; level_transition_handler = table: 00000000084EAF68; ui_scenegraph = table: 000000000A3FA3E8; background_widgets = table: 0000000007AA8058; [7] _ui_animations = table: 000000000BF40198; _widgets_by_name = table: 000000000BD37118; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000007D39E98; parent = table: 0000000009E35C80; ui_scenegraph = table: 000000000BDE7C00; _animations = table: 000000000BF40170; _stats_id = "110000102e6263a:1"; is_server = true; _console_cursor = table: 000000000BDB8948; _available_profiles = table: 000000000BF51160; ui_top_renderer = table: 000000000B07AF50; ingame_ui_context = table: 0000000009EDABC0; peer_id = "110000102e6263a"; _views = table: 000000000BF51188; ui_renderer = table: 00000000083EC8F0; ui_animator = table: 000000000BDB8B88; player_manager = table: 00000000079498A0; input_manager = table: 000000000B465FA8; profile_synchronizer = table: 0000000007F256B8; wwise_world = [WwiseWorld]; _widgets = table: 000000000BD80830; menu_input_description = table: 00000000082DF030; render_settings = table: 000000000BF3F270; _hero_name = "wood_elf"; world_previewer = table: 0000000007E7AF20; platform = "win32"; _player_portrait_widget = table: 000000000BDAE8A8; career_index = 1; local_player = table: 0000000008FE0138; [8] _params = table: 0000000007E7C778; _profiling_debugging_enabled = false; _parent = table: 0000000009E35C80; _state = table: 000000000BF3F248; [9] _draw_menu_world = true; _machine = table: 000000000BF305F0; _exit_button_widget = table: 0000000009B15738; local_player_id = 1; viewport_widget = table: 0000000008A41170; profile_synchronizer = table: 0000000007F256B8; world_manager = table: 0000000009DFD830; _hero_name = "wood_elf"; units = table: 0000000007E7C7A0; ui_animator = table: 0000000008FA79A0; _console_cursor_widget = table: 000000000AC81AB8; ui_top_renderer = table: 000000000B07AF50; ingame_ui_context = table: 0000000009EDABC0; peer_id = "110000102e6263a"; _static_widgets = table: 000000000B46E8E0; ui_renderer = table: 00000000083EC8F0; ingame_ui = table: 0000000009C8F4D0; ui_animations = table: 0000000007E7CB20; _state_machine_params = table: 0000000007E7C778; attachment_units = table: 0000000007E7C7C8; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 00000000079498A0; input_manager = table: 000000000B465FA8; unit_states = table: 0000000007E7C7F0; world_previewer = table: 0000000007E7AF20; ui_scenegraph = table: 0000000008227D10; [10] matchmaking_ui = table: 000000000BE42BB0; fps = 0; world_manager = table: 0000000009DFD830; ingame_hud = table: 00000000081EBF98; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 00000000083EC8F0; telemetry_time_view_enter = 0; input_manager = table: 000000000B465FA8; profile_synchronizer = table: 0000000007F256B8; blocked_transitions = table: 0000000008D75E10; dlc_uis = table: 000000000BE5A010; cutscene_system = table: 00000000088BFB88; local_player_id = 1; unlock_manager = table: 00000000079492C0; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 1080; countdown_ui = table: 000000000B2BDFC8; cutscene_ui = table: 000000000BE3B9D8; hud_visible = false; end_screen = table: 000000000BDF8A80; world = [World]; peer_id = "110000102e6263a"; current_view = "start_menu_view"; ingame_ui_context = table: 0000000009EDABC0; dlc_uis_hud_update_list = table: 000000000BE5A038; _fps_cooldown = 0; views = table: 000000000A9B0688; wwise_world = [WwiseWorld]; camera_manager = table: 0000000007C33DE0; is_in_inn = true; hotkey_mapping = table: 0000000008D75A88; voting_manager = table: 0000000009A8FE30; ui_top_renderer = table: 000000000B07AF50; mission_voting_ui = table: 000000000BE0A458; ingame_voting_ui = table: 000000000BE03058; network_event_delegate = table: 0000000008DC1E78; [11] world_name = "level_world"; network_server = table: 0000000007EC4DB8; _is_initial_spawn = true; local_player_id = 1; _t = 198.78881639899919; parent = table: 000000000A3FD418; _spawn_initialized = true; player = table: 0000000008FE0138; statistics_db = table: 0000000007D39E98; is_server = true; _lobby_host = table: 0000000007DC0878; rewards = table: 000000000BEC0490; world = [World]; _network_options = table: 0000000008AF0ED8; viewport_name = "player_1"; is_in_tutorial = false; level_transition_handler = table: 00000000084EAF68; _ui_update_initialized = true; mood_timers = table: 0000000007A3D030; profile_synchronizer = table: 0000000007F256B8; input_manager = table: 000000000B465FA8; ingame_ui_context = table: 0000000009EDABC0; game_mode_key = "inn"; is_in_inn = true; level_end_view_context = table: 0000000007A3D008; end_conditions_met = false; ingame_ui = table: 0000000009C8F4D0; free_flight_manager = table: 0000000007949B38; network_event_delegate = table: 0000000008DC1E78; [15] locked = true; _scene_update_callbacks = table: 0000000009DFDAD0; _worlds = table: 0000000009DFD858; _update_queue = table: 0000000007DD3120; _disabled_worlds = table: 0000000009DFD880; _wwise_worlds = table: 0000000009DFDA40; _queued_worlds_to_release = table: 0000000009DFD638; _anim_update_callbacks = table: 0000000009DFDAA8; [16] startup_package_handles = table: 00000000078A27C8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000078A2740; flow_return_table = table: 00000000078335F8; _machine = table: 000000000794C2B0; startup_timer = 5.0220653080614284; has_booted = true; loading_context = table: 00000000098C4818; <> 16:32:12.861 [Lua] [IngameUI] menu view on_exit start_menu_view 16:32:12.861 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:32:12.861 [Lua] hero_fullscreen_menu_on_exit 16:32:12.863 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09e35c80 16:32:12.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:12.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:12.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:32:13.555 [Window] Window => inactive 16:33:00.893 [Window] Window => active 16:33:04.142 [Lua] [IngameUI] menu view on_enter hero_view 16:33:04.146 [Lua] [IngameUI] menu view post_update_on_enter table: 0x085a0570 16:33:04.146 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:33:04.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:33:04.163 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:33:04.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:33:04.164 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:33:04.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:33:04.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:33:04.771 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:33:04.786 [World] Spawning level. 16:33:04.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:33:04.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read, 16:33:04.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:33:04.865 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 16:33:04.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:04.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read, 16:33:04.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:04.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:33:05.675 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:33:05.675 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:33:05.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:05.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:05.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:05.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:05.687 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:33:05.687 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:33:05.687 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:33:05.691 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:33:05.692 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 16:33:05.702 [World] Spawning level. 16:33:05.703 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:33:05.703 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:33:09.966 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 2 16:33:09.972 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 2 1 16:33:10.477 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 16:33:10.477 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 2 16:33:11.088 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 2 16:33:11.089 [Save] Saving `save_data` 16:33:11.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read, 16:33:11.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer3, async-read, 16:33:11.096 [Save] Save done 16:33:11.096 [Save] Saving `save_data` 16:33:11.099 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:33:11.099 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:33:11.099 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:33:11.103 [Save] Save done 16:33:11.103 [Save] Saving `save_data` 16:33:11.111 [Save] Save done 16:33:11.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 16:33:11.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 16:33:11.536 [EACServer] [Cerberus] [Backend] Disconnected. 16:33:13.285 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:33:13.611 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:33:14.146 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:33:15.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 16:33:15.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer3 16:33:15.069 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:33:15.069 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:33:15.069 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:33:16.090 [Lua] [IngameUI] menu view on_exit hero_view 16:33:16.094 [Lua] [IngameUI] menu view post_update_on_exit table: 0x085a0570 16:33:16.094 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 16:33:16.682 [Lua] [IngameUI] menu view on_enter ingame_menu 16:33:18.033 [Lua] [IngameUI] menu view on_exit ingame_menu 16:33:18.690 [Lua] [IngameUI] menu view on_enter hero_view 16:33:18.693 [Lua] [IngameUI] menu view post_update_on_enter table: 0x085a0570 16:33:18.693 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:33:18.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:33:18.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:33:18.730 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:33:18.730 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:33:18.740 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:33:19.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:33:19.306 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:33:19.321 [World] Spawning level. 16:33:19.342 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:33:19.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read, 16:33:19.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:33:19.392 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 16:33:19.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:19.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read, 16:33:19.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:19.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:33:20.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:33:20.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:20.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:20.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:20.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:33:20.413 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:33:20.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:33:20.413 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:33:20.415 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:33:20.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:33:20.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:33:21.308 [Lua] PlayFabMirror:_commit_internal 1 16:33:21.309 [Lua] generate_backend_stats 110000102e6263a:1 16:33:21.311 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:33:21.326 [Lua] commit result success 1 16:33:28.202 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 3 16:33:28.216 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 3 2 16:33:28.371 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 16:33:28.371 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 3 16:33:29.409 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 3 16:33:29.409 [Save] Saving `save_data` 16:33:29.418 [Save] Save done 16:33:29.418 [Save] Saving `save_data` 16:33:29.425 [Save] Save done 16:33:29.425 [Save] Saving `save_data` 16:33:29.431 [Save] Save done 16:33:29.431 [Save] Saving `save_data` 16:33:29.437 [Save] Save done 16:33:29.437 [Save] Saving `save_data` 16:33:29.445 [Save] Save done 16:33:30.868 [Lua] [IngameUI] menu view on_exit hero_view 16:33:30.873 [Lua] [IngameUI] menu view post_update_on_exit table: 0x085a0570 16:33:30.873 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:33:30.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:33:30.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:33:30.873 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:33:30.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:33:31.315 [Lua] [IngameUI] menu view on_enter ingame_menu 16:33:32.420 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 16:33:33.055 [Lua] PopupManager:query_result returned result: end_game 16:33:33.055 [Lua] FORCE COMMIT 2 16:33:33.055 [Lua] PlayFabMirror:_commit_internal 2 16:33:33.056 [Lua] generate_backend_stats 110000102e6263a:1 16:33:33.059 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 4 16:33:33.070 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 4 3 16:33:33.232 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 16:33:33.232 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 4 16:33:33.548 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 4 16:33:33.557 [Lua] commit result success 2 16:33:33.563 [Application] Lua signals application exit. 16:33:33.641 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:33:33.642 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:33:33.642 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1 16:33:33.642 [Lua] [GameNetworkManager] destroying game object with go_id=16 16:33:33.642 [Lua] [GameNetworkManager] destroying game object with go_id=15 16:33:33.642 [Lua] Clearing all global lookup lists 16:33:33.642 [Lua] [EquipmentUI] - Destroy 16:33:33.642 [Lua] [GamePadEquipmentUI] - Destroy 16:33:33.642 [Lua] [AbilityUI] - Destroy 16:33:33.642 [Lua] [GamePadAbilityUI] - Destroy 16:33:33.642 [Lua] [IngamePlayerListUI] - Destroy 16:33:33.643 [Lua] [IngameUI] destroy 16:33:33.645 [Lua] [GameNetworkManager] destroying game object with go_id=37 16:33:33.653 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:33:33.739 [Lua] [Managers] Destroying state managers... 16:33:33.740 [Lua] [GameNetworkManager] Shutting down game session 16:33:33.754 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:33:33.754 [Lua] [Matchmaking] unregister rpcs 16:33:33.754 [Lua] [Matchmaking] destroying 16:33:33.754 [Lua] [ChatManager] Unregistering channel 1 16:33:33.754 [Lua] [EnemyPackageLoader] network_context_destroyed 16:33:33.754 [EACServer] [Destroy] Called 16:33:33.758 [Lua] [VOIP] Destroying VOIP. 16:33:33.872 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 16:33:33.872 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 16:33:33.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient 16:33:33.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04, InventoryPackageSynchronizerClient 16:33:33.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:33:33.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 16:33:33.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 16:33:33.888 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:33:33.893 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:33:33.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 16:33:33.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 16:33:33.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 16:33:33.907 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:33:33.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 16:33:33.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 16:33:33.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 16:33:33.908 [Lua] [LobbyHost] Destroying 16:33:33.917 [Umbra] Unload tome 16:33:34.087 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:33:34.087 [Lua] [Managers] Destroying state managers... 16:33:34.087 [Lua] [Managers] Destroying global managers... 16:33:34.090 [Lua] VMF:ON_UNLOAD() 16:33:34.097 [Lua] [PackageManager] Destroy() 16:33:34.097 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 16:33:34.114 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 16:33:34.114 [Lua] [PackageManager] Unload: resource_packages/decals, global 16:33:34.124 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 16:33:34.166 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 16:33:34.166 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 16:33:34.176 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 16:33:34.188 [Lua] [PackageManager] Unload: resource_packages/inventory, global 16:33:34.194 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 16:33:34.201 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 16:33:34.201 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 16:33:34.201 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 16:33:34.204 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 16:33:34.247 [Lua] [PackageManager] Unload: resource_packages/ingame, global 16:33:34.247 [Lua] [PackageManager] Unload: resource_packages/careers, global 16:33:34.247 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 16:33:34.256 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 16:33:34.259 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 16:33:34.260 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 16:33:34.268 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 16:33:34.268 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 16:33:34.268 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 16:33:34.268 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 16:33:34.270 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 16:33:34.312 [Lua] [PackageManager] Unload: resource_packages/pickups, global 16:33:34.322 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 16:33:34.322 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 16:33:34.869 [EAC] Shutdown [Log end]