[Log version] 1
[Session] C3430D6A-2892-4391-A489-E80F
UTC time stamps
16:28:51.376 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460
16:28:51.376 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472
16:28:51.376 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475
16:28:51.376 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480
16:28:51.376 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483
16:28:51.377 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485
16:28:51.397 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489
16:28:51.460 [Window] Window => active
16:28:51.534 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510
16:28:51.538 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515
16:28:52.308 [EAC] Init client 110000102e6263a
16:28:52.308 [EAC] EAC client initialized
16:28:52.308 warning: [EAC] Failed to initialize localization
16:28:52.309 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535
16:28:52.319 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon (TM) R7 370 Series)
16:28:52.767 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538
16:28:52.849 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544
16:28:53.770 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546
16:28:53.773 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549
16:28:53.832 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551
16:28:53.832 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553
16:28:53.832 [Save] Save dir: `C:\Users\Argon\AppData\Roaming\fatshark\Vermintide 2`
16:28:53.832 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567
16:28:53.832 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586
16:28:53.931 [LightFX ] Loaded DLL.
16:28:53.931 [LightFX ] Init()
16:28:53.984 [LightFX ] LightFX failed to initialize
16:28:53.987 [Lua] boot.lua start, os clock: 4.4290000000000003
16:28:53.988 [Lua] Boot:setup() entered. time: 0 os-clock: 4.4299999999999997
16:28:53.988 [Lua] --- CPU
CPU: AMD FX(tm)-8350 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000001 00001000 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16366MB
Available: 8426MB
Virtual Total: 134217727MB
Available: 134211582MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID b5554bc7-de15-4b64-afca-ef8ce26e36b9
--- Graphics
Graphics card: AMD Radeon (TM) R7 370 Series (DirectX 11.0, 2028MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): C-Media USB Headphone Set
Input device: Generic (17.0): Razer Naga
Input device: Generic (17.0): Razer Goliathus Chroma
16:28:53.989 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930
16:28:53.993 [SteamStats] RequestCurrentStats success: true
16:28:57.152 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.8765597092569806 os-clock: 7.5940000000000003
16:28:57.153 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
16:28:57.153 [Lua] Flushing: resource_packages/strings [ResourcePackage]
16:28:57.154 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
16:28:57.155 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
16:28:57.155 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
16:28:57.155 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
16:28:57.155 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
16:28:57.155 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
16:28:57.156 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
16:28:57.156 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
16:28:57.156 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
16:28:57.157 [Lua] *****************************************************************
16:28:57.157 [Lua] ** Initial contents of script_data **
16:28:57.157 [Lua] script_data.beta_level_progression = false
16:28:57.157 [Lua] script_data.build_identifier = e34c66069446
16:28:57.157 [Lua] script_data.debug_interactions = false
16:28:57.157 [Lua] script_data.debug_voip = true
16:28:57.157 [Lua] script_data.disable_debug_draw = true
16:28:57.157 [Lua] script_data.disable_intro_trailer = false
16:28:57.157 [Lua] script_data.disable_tutorial_at_start = false
16:28:57.157 [Lua] script_data.enable_detailed_tooltips = false
16:28:57.157 [Lua] script_data.enable_social_wheel = true
16:28:57.157 [Lua] script_data.force_debug_disabled = true
16:28:57.157 [Lua] script_data.force_steam = true
16:28:57.157 [Lua] script_data.hide_fps = true
16:28:57.157 [Lua] script_data.hide_version_info = true
16:28:57.157 [Lua] script_data.matchmaking_debug = true
16:28:57.157 [Lua] script_data.network_debug = true
16:28:57.157 [Lua] script_data.network_debug_connections = true
16:28:57.157 [Lua] script_data.network_log_messages = true
16:28:57.157 [Lua] script_data.package_debug = true
16:28:57.157 [Lua] script_data.packaged_build = true
16:28:57.157 [Lua] script_data.settings = { }
16:28:57.157 [Lua] script_data.show_fps = false
16:28:57.157 [Lua] script_data.spawn_empty_chest = true
16:28:57.157 [Lua] script_data.telemetry_log_interval = 600
16:28:57.157 [Lua] script_data.tobii_button = false
16:28:57.157 [Lua] script_data.use_beta_overlay = false
16:28:57.157 [Lua] script_data.use_local_backend = false
16:28:57.157 [Lua] script_data.use_tech_telemetry = true
16:28:57.157 [Lua] script_data.use_telemetry = true
16:28:57.157 [Lua] *****************************************************************
16:28:57.157 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
16:28:57.157 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
16:28:57.157 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
16:28:57.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
16:28:57.170 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
16:28:57.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
16:28:57.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
16:28:57.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
16:28:57.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
16:28:57.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
16:28:57.189 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
16:28:57.190 [Lua] valid level catacombs
16:28:57.190 [Lua] valid level fort
16:28:57.190 [Lua] valid level military
16:28:57.190 [Lua] valid level warcamp
16:28:57.190 [Lua] valid level skittergate
16:28:57.190 [Lua] valid level prologue
16:28:57.190 [Lua] valid level elven_ruins
16:28:57.190 [Lua] valid level dlc_bogenhafen_city
16:28:57.190 [Lua] valid level skaven_stronghold
16:28:57.190 [Lua] valid level ground_zero
16:28:57.190 [Lua] valid level bell
16:28:57.190 [Lua] valid level ussingen
16:28:57.190 [Lua] valid level nurgle
16:28:57.190 [Lua] valid level mines
16:28:57.190 [Lua] valid level dlc_bogenhafen_slum
16:28:57.190 [Lua] valid level farmlands
16:28:57.191 [Lua] nil
16:28:57.191 [Lua] table: 0000000007876618
16:28:57.246 [Lua] [1] = chaos_spawn (string)
16:28:57.246 [Lua] [2] = chaos_troll (string)
16:28:57.246 [Lua] [3] = chaos_dummy_sorcerer (string)
16:28:57.246 [Lua] [4] = critter_pig (string)
16:28:57.246 [Lua] [5] = pet_rat (string)
16:28:57.246 [Lua] [6] = skaven_storm_vermin_warlord (string)
16:28:57.246 [Lua] [7] = skaven_stormfiend (string)
16:28:57.246 [Lua] [8] = skaven_stormfiend_boss (string)
16:28:57.246 [Lua] [9] = chaos_vortex (string)
16:28:57.246 [Lua] [10] = skaven_storm_vermin_champion (string)
16:28:57.246 [Lua] [11] = skaven_rat_ogre (string)
16:28:57.246 [Lua] [12] = chaos_plague_wave_spawner (string)
16:28:57.246 [Lua] [13] = critter_rat (string)
16:28:57.246 [Lua] [14] = skaven_grey_seer (string)
16:28:57.246 [Lua] [15] = pet_pig (string)
16:28:57.246 [Lua] [16] = skaven_stormfiend_demo (string)
16:28:57.246 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
16:28:57.246 [Lua] [18] = chaos_dummy_troll (string)
16:28:57.246 [Lua] [19] = skaven_loot_rat (string)
16:28:57.246 [Lua] [20] = chaos_tentacle (string)
16:28:57.246 [Lua] [21] = chaos_corruptor_sorcerer (string)
16:28:57.246 [Lua] [22] = chaos_exalted_champion_warcamp (string)
16:28:57.246 [Lua] [23] = chaos_tentacle_sorcerer (string)
16:28:57.246 [Lua] [24] = chaos_exalted_champion_norsca (string)
16:28:57.246 [Lua] [25] = chaos_plague_sorcerer (string)
16:28:57.246 [Lua] [26] = skaven_ratling_gunner (string)
16:28:57.246 [Lua] [27] = skaven_pack_master (string)
16:28:57.246 [Lua] [28] = chaos_warrior (string)
16:28:57.246 [Lua] [29] = chaos_vortex_sorcerer (string)
16:28:57.246 [Lua] [30] = skaven_poison_wind_globadier (string)
16:28:57.246 [Lua] [31] = skaven_warpfire_thrower (string)
16:28:57.246 [Lua] [32] = skaven_gutter_runner (string)
16:28:57.246 [Lua] [33] = chaos_exalted_sorcerer (string)
16:28:57.246 [Lua] [34] = skaven_plague_monk (string)
16:28:57.246 [Lua] [35] = chaos_raider_tutorial (string)
16:28:57.246 [Lua] [36] = chaos_raider (string)
16:28:57.246 [Lua] [37] = skaven_storm_vermin_commander (string)
16:28:57.246 [Lua] [38] = skaven_storm_vermin_with_shield (string)
16:28:57.246 [Lua] [39] = chaos_berzerker (string)
16:28:57.246 [Lua] [40] = skaven_storm_vermin (string)
16:28:57.246 [Lua] [41] = skaven_dummy_clan_rat (string)
16:28:57.246 [Lua] [42] = chaos_marauder_tutorial (string)
16:28:57.246 [Lua] [43] = skaven_clan_rat (string)
16:28:57.246 [Lua] [44] = skaven_clan_rat_tutorial (string)
16:28:57.246 [Lua] [45] = skaven_clan_rat_with_shield (string)
16:28:57.246 [Lua] [46] = chaos_marauder_with_shield (string)
16:28:57.246 [Lua] [47] = chaos_fanatic (string)
16:28:57.246 [Lua] [48] = chaos_zombie (string)
16:28:57.246 [Lua] [49] = chaos_marauder (string)
16:28:57.246 [Lua] [50] = skaven_dummy_slave (string)
16:28:57.246 [Lua] [51] = skaven_slave (string)
16:28:57.299 [Lua] enemy_package_loader_policy: default
16:28:57.400 [Lua] valid level catacombs
16:28:57.400 [Lua] valid level fort
16:28:57.400 [Lua] valid level military
16:28:57.400 [Lua] valid level warcamp
16:28:57.400 [Lua] valid level skittergate
16:28:57.400 [Lua] valid level prologue
16:28:57.400 [Lua] valid level elven_ruins
16:28:57.400 [Lua] valid level dlc_bogenhafen_city
16:28:57.400 [Lua] valid level skaven_stronghold
16:28:57.400 [Lua] valid level ground_zero
16:28:57.400 [Lua] valid level bell
16:28:57.400 [Lua] valid level ussingen
16:28:57.400 [Lua] valid level nurgle
16:28:57.400 [Lua] valid level mines
16:28:57.400 [Lua] valid level dlc_bogenhafen_slum
16:28:57.400 [Lua] valid level farmlands
16:28:57.483 [Lua]
16:28:57.483 [Lua] [1] = table
16:28:57.483 [Lua] [download_pending] = false (boolean)
16:28:57.483 [Lua] [id] = 1369573612 (string)
16:28:57.483 [Lua] [banned] = false (boolean)
16:28:57.483 [Lua] [author_id] = 58813412 (number)
16:28:57.483 [Lua] [tags] = table
16:28:57.483 [Lua] [1] = Tools (string)
16:28:57.483 [Lua] [2] = applied (string)
16:28:57.483 [Lua] [3] = approved (string)
16:28:57.483 [Lua] [author] = bIbIbI(rus) (string)
16:28:57.483 [Lua] [sanctioned] = true (boolean)
16:28:57.483 [Lua] [out_of_date] = false (boolean)
16:28:57.483 [Lua] [downloading] = false (boolean)
16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
16:28:57.483 [Lua] [num_children] = 0 (number)
16:28:57.483 [Lua] [ugc_status] = 3 (number)
16:28:57.483 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
16:28:57.483 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string)
16:28:57.483 [Lua] [installed] = true (boolean)
16:28:57.483 [Lua] [enabled] = true (boolean)
16:28:57.483 [Lua] [name] = Vermintide Mod Framework (string)
16:28:57.483 [Lua] [dependency_error] = (string)
16:28:57.483 [Lua] [2] = table
16:28:57.483 [Lua] [download_pending] = false (boolean)
16:28:57.483 [Lua] [id] = 1374248490 (string)
16:28:57.483 [Lua] [children] = table
16:28:57.483 [Lua] [1] = 1369573612 (string)
16:28:57.483 [Lua] [banned] = false (boolean)
16:28:57.483 [Lua] [author_id] = 45268594 (number)
16:28:57.483 [Lua] [tags] = table
16:28:57.483 [Lua] [1] = approved (string)
16:28:57.483 [Lua] [author] = prop joe (string)
16:28:57.483 [Lua] [sanctioned] = true (boolean)
16:28:57.483 [Lua] [out_of_date] = false (boolean)
16:28:57.483 [Lua] [downloading] = false (boolean)
16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:28:57.483 [Lua] [num_children] = 1 (number)
16:28:57.483 [Lua] [ugc_status] = 3 (number)
16:28:57.483 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
16:28:57.483 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
16:28:57.483 [Lua] [installed] = true (boolean)
16:28:57.483 [Lua] [enabled] = true (boolean)
16:28:57.483 [Lua] [name] = Penlight Lua Libraries (string)
16:28:57.483 [Lua] [dependency_error] = (string)
16:28:57.483 [Lua] [3] = table
16:28:57.483 [Lua] [download_pending] = false (boolean)
16:28:57.483 [Lua] [id] = 1402835022 (string)
16:28:57.483 [Lua] [children] = table
16:28:57.483 [Lua] [1] = 1369573612 (string)
16:28:57.483 [Lua] [banned] = false (boolean)
16:28:57.483 [Lua] [author_id] = 33103900 (number)
16:28:57.483 [Lua] [tags] = table
16:28:57.483 [Lua] [1] = QoL (string)
16:28:57.483 [Lua] [2] = applied (string)
16:28:57.483 [Lua] [3] = approved (string)
16:28:57.483 [Lua] [author] = Badwin (string)
16:28:57.483 [Lua] [sanctioned] = true (boolean)
16:28:57.483 [Lua] [out_of_date] = false (boolean)
16:28:57.483 [Lua] [downloading] = false (boolean)
16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
16:28:57.483 [Lua] [num_children] = 1 (number)
16:28:57.483 [Lua] [ugc_status] = 3 (number)
16:28:57.483 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
16:28:57.483 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
16:28:57.483 [Lua] [installed] = true (boolean)
16:28:57.483 [Lua] [enabled] = true (boolean)
16:28:57.483 [Lua] [name] = StickyGrim (string)
16:28:57.483 [Lua] [dependency_error] = (string)
16:28:57.483 [Lua] [4] = table
16:28:57.483 [Lua] [download_pending] = false (boolean)
16:28:57.483 [Lua] [id] = 1391228174 (string)
16:28:57.483 [Lua] [children] = table
16:28:57.483 [Lua] [1] = 1369573612 (string)
16:28:57.483 [Lua] [banned] = false (boolean)
16:28:57.483 [Lua] [author_id] = 4821406 (number)
16:28:57.483 [Lua] [tags] = table
16:28:57.483 [Lua] [1] = approved (string)
16:28:57.483 [Lua] [2] = UI (string)
16:28:57.483 [Lua] [3] = QoL (string)
16:28:57.483 [Lua] [author] = grasmann (string)
16:28:57.483 [Lua] [sanctioned] = true (boolean)
16:28:57.483 [Lua] [out_of_date] = false (boolean)
16:28:57.483 [Lua] [downloading] = false (boolean)
16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
16:28:57.483 [Lua] [num_children] = 1 (number)
16:28:57.483 [Lua] [ugc_status] = 3 (number)
16:28:57.483 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.2
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
16:28:57.483 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string)
16:28:57.483 [Lua] [installed] = true (boolean)
16:28:57.483 [Lua] [enabled] = false (boolean)
16:28:57.483 [Lua] [name] = UI Improvements (string)
16:28:57.483 [Lua] [dependency_error] = (string)
16:28:57.483 [Lua] [5] = table
16:28:57.483 [Lua] [download_pending] = false (boolean)
16:28:57.483 [Lua] [id] = 1431393962 (string)
16:28:57.483 [Lua] [children] = table
16:28:57.483 [Lua] [1] = 1369573612 (string)
16:28:57.483 [Lua] [banned] = false (boolean)
16:28:57.483 [Lua] [author_id] = 14284923 (number)
16:28:57.483 [Lua] [tags] = table
16:28:57.483 [Lua] [1] = UI (string)
16:28:57.483 [Lua] [2] = Misc (string)
16:28:57.483 [Lua] [3] = approved (string)
16:28:57.483 [Lua] [author] = Fracticality (string)
16:28:57.483 [Lua] [sanctioned] = true (boolean)
16:28:57.483 [Lua] [out_of_date] = false (boolean)
16:28:57.483 [Lua] [downloading] = false (boolean)
16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
16:28:57.483 [Lua] [num_children] = 1 (number)
16:28:57.483 [Lua] [ugc_status] = 3 (number)
16:28:57.483 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 1.2.1 (string)
16:28:57.483 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string)
16:28:57.483 [Lua] [installed] = true (boolean)
16:28:57.483 [Lua] [enabled] = true (boolean)
16:28:57.483 [Lua] [name] = Bestiary (string)
16:28:57.483 [Lua] [dependency_error] = (string)
16:28:57.483 [Lua] [6] = table
16:28:57.483 [Lua] [download_pending] = false (boolean)
16:28:57.483 [Lua] [id] = 1393343095 (string)
16:28:57.483 [Lua] [children] = table
16:28:57.483 [Lua] [1] = 1369573612 (string)
16:28:57.483 [Lua] [2] = 1374248490 (string)
16:28:57.483 [Lua] [banned] = false (boolean)
16:28:57.483 [Lua] [author_id] = 45268594 (number)
16:28:57.483 [Lua] [tags] = table
16:28:57.483 [Lua] [1] = approved (string)
16:28:57.483 [Lua] [2] = UI (string)
16:28:57.483 [Lua] [author] = prop joe (string)
16:28:57.483 [Lua] [sanctioned] = true (boolean)
16:28:57.483 [Lua] [out_of_date] = false (boolean)
16:28:57.483 [Lua] [downloading] = false (boolean)
16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
16:28:57.483 [Lua] [num_children] = 2 (number)
16:28:57.483 [Lua] [ugc_status] = 3 (number)
16:28:57.483 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:28:57.483 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
16:28:57.483 [Lua] [installed] = true (boolean)
16:28:57.483 [Lua] [enabled] = true (boolean)
16:28:57.483 [Lua] [name] = Scoreboard Tweaks (string)
16:28:57.483 [Lua] [dependency_error] = (string)
16:28:57.483 [Lua] [7] = table
16:28:57.483 [Lua] [download_pending] = false (boolean)
16:28:57.483 [Lua] [id] = 1383433646 (string)
16:28:57.483 [Lua] [children] = table
16:28:57.483 [Lua] [1] = 1369573612 (string)
16:28:57.483 [Lua] [banned] = false (boolean)
16:28:57.483 [Lua] [author_id] = 45268594 (number)
16:28:57.483 [Lua] [tags] = table
16:28:57.483 [Lua] [1] = approved (string)
16:28:57.483 [Lua] [2] = UI (string)
16:28:57.483 [Lua] [3] = QoL (string)
16:28:57.483 [Lua] [author] = prop joe (string)
16:28:57.483 [Lua] [sanctioned] = true (boolean)
16:28:57.483 [Lua] [out_of_date] = false (boolean)
16:28:57.483 [Lua] [downloading] = false (boolean)
16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:28:57.483 [Lua] [num_children] = 1 (number)
16:28:57.483 [Lua] [ugc_status] = 3 (number)
16:28:57.483 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
16:28:57.483 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
16:28:57.483 [Lua] [installed] = true (boolean)
16:28:57.483 [Lua] [enabled] = true (boolean)
16:28:57.483 [Lua] [name] = Persistent Ammo Counter (string)
16:28:57.483 [Lua] [dependency_error] = (string)
16:28:57.483 [Lua] [8] = table
16:28:57.483 [Lua] [download_pending] = false (boolean)
16:28:57.483 [Lua] [id] = 1455893647 (string)
16:28:57.483 [Lua] [banned] = false (boolean)
16:28:57.483 [Lua] [author_id] = 38895286 (number)
16:28:57.483 [Lua] [tags] = table
16:28:57.483 [Lua] [1] = approved (string)
16:28:57.483 [Lua] [2] = UI (string)
16:28:57.483 [Lua] [3] = QoL (string)
16:28:57.483 [Lua] [author] = Squatting Bear (string)
16:28:57.483 [Lua] [sanctioned] = true (boolean)
16:28:57.483 [Lua] [out_of_date] = false (boolean)
16:28:57.483 [Lua] [downloading] = false (boolean)
16:28:57.483 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
16:28:57.483 [Lua] [num_children] = 0 (number)
16:28:57.483 [Lua] [ugc_status] = 3 (number)
16:28:57.483 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
16:28:57.483 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
16:28:57.483 [Lua] [installed] = true (boolean)
16:28:57.483 [Lua] [enabled] = true (boolean)
16:28:57.483 [Lua] [name] = Player List Plus (string)
16:28:57.483 [Lua] [dependency_error] = (string)
16:28:57.483 [Lua] [9] = table
16:28:57.483 [Lua] [download_pending] = false (boolean)
16:28:57.483 [Lua] [id] = 1383542440 (string)
16:28:57.483 [Lua] [children] = table
16:28:57.483 [Lua] [1] = 1369573612 (string)
16:28:57.483 [Lua] [banned] = false (boolean)
16:28:57.484 [Lua] [author_id] = 45268594 (number)
16:28:57.484 [Lua] [tags] = table
16:28:57.484 [Lua] [1] = approved (string)
16:28:57.484 [Lua] [2] = UI (string)
16:28:57.484 [Lua] [author] = prop joe (string)
16:28:57.484 [Lua] [sanctioned] = true (boolean)
16:28:57.484 [Lua] [out_of_date] = false (boolean)
16:28:57.484 [Lua] [downloading] = false (boolean)
16:28:57.484 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
16:28:57.484 [Lua] [num_children] = 1 (number)
16:28:57.484 [Lua] [ugc_status] = 3 (number)
16:28:57.484 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:28:57.484 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
16:28:57.484 [Lua] [installed] = true (boolean)
16:28:57.484 [Lua] [enabled] = true (boolean)
16:28:57.484 [Lua] [name] = Weapon Kill Counter (string)
16:28:57.484 [Lua] [dependency_error] = (string)
16:28:57.484 [Lua] [10] = table
16:28:57.484 [Lua] [download_pending] = false (boolean)
16:28:57.484 [Lua] [id] = 1397265260 (string)
16:28:57.484 [Lua] [children] = table
16:28:57.484 [Lua] [1] = 1369573612 (string)
16:28:57.484 [Lua] [banned] = false (boolean)
16:28:57.484 [Lua] [author_id] = 26572404 (number)
16:28:57.484 [Lua] [tags] = table
16:28:57.484 [Lua] [1] = UI (string)
16:28:57.484 [Lua] [2] = QoL (string)
16:28:57.484 [Lua] [3] = approved (string)
16:28:57.484 [Lua] [author] = Necrossin (string)
16:28:57.484 [Lua] [sanctioned] = true (boolean)
16:28:57.484 [Lua] [out_of_date] = false (boolean)
16:28:57.484 [Lua] [downloading] = false (boolean)
16:28:57.484 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
16:28:57.484 [Lua] [num_children] = 1 (number)
16:28:57.484 [Lua] [ugc_status] = 3 (number)
16:28:57.484 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
16:28:57.484 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
16:28:57.484 [Lua] [installed] = true (boolean)
16:28:57.484 [Lua] [enabled] = true (boolean)
16:28:57.484 [Lua] [name] = Numeric UI (string)
16:28:57.484 [Lua] [dependency_error] = (string)
16:28:57.484 [Lua] [11] = table
16:28:57.484 [Lua] [download_pending] = false (boolean)
16:28:57.484 [Lua] [id] = 1464907434 (string)
16:28:57.484 [Lua] [children] = table
16:28:57.484 [Lua] [1] = 1369573612 (string)
16:28:57.484 [Lua] [banned] = false (boolean)
16:28:57.484 [Lua] [author_id] = 14284923 (number)
16:28:57.484 [Lua] [tags] = table
16:28:57.484 [Lua] [1] = UI (string)
16:28:57.484 [Lua] [2] = Misc (string)
16:28:57.484 [Lua] [3] = approved (string)
16:28:57.484 [Lua] [author] = Fracticality (string)
16:28:57.484 [Lua] [sanctioned] = true (boolean)
16:28:57.484 [Lua] [out_of_date] = false (boolean)
16:28:57.484 [Lua] [downloading] = false (boolean)
16:28:57.484 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
16:28:57.484 [Lua] [num_children] = 1 (number)
16:28:57.484 [Lua] [ugc_status] = 3 (number)
16:28:57.484 [Lua] [description] = Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------------------
Updated for game version 1.2.1 (string)
16:28:57.484 [Lua] [last_updated] = 10/17/2018 8:40:33 PM (string)
16:28:57.484 [Lua] [installed] = true (boolean)
16:28:57.484 [Lua] [enabled] = true (boolean)
16:28:57.484 [Lua] [name] = Armory (string)
16:28:57.484 [Lua] [dependency_error] = (string)
16:28:57.484 [Lua]
16:28:57.484 [Lua]
16:28:57.484 [Lua] [1464907434] = 5 (number)
16:28:57.484 [Lua] [1391228174] = 0 (number)
16:28:57.484 [Lua] [1374248490] = 6 (number)
16:28:57.484 [Lua] [1383433646] = 2 (number)
16:28:57.484 [Lua] [1393343095] = 1 (number)
16:28:57.484 [Lua] [1402835022] = 8 (number)
16:28:57.484 [Lua] [1369573612] = 9 (number)
16:28:57.484 [Lua] [1455893647] = 3 (number)
16:28:57.484 [Lua] [1397265260] = 7 (number)
16:28:57.484 [Lua] [1431393962] = 10 (number)
16:28:57.484 [Lua] [1383542440] = 4 (number)
16:28:57.484 [Lua]
16:28:57.490 [Lua]
16:28:57.490 [Lua] [1464907434] = 5 (number)
16:28:57.490 [Lua] [1391228174] = 0 (number)
16:28:57.490 [Lua] [1374248490] = 6 (number)
16:28:57.490 [Lua] [1383433646] = 2 (number)
16:28:57.490 [Lua] [1393343095] = 1 (number)
16:28:57.490 [Lua] [1402835022] = 8 (number)
16:28:57.490 [Lua] [1369573612] = 9 (number)
16:28:57.490 [Lua] [1455893647] = 3 (number)
16:28:57.490 [Lua] [1397265260] = 7 (number)
16:28:57.490 [Lua] [1431393962] = 10 (number)
16:28:57.490 [Lua] [1383542440] = 4 (number)
16:28:57.490 [Lua]
16:28:57.490 [Lua] <>modded = true<>
16:28:57.491 [Lua] <>mod = true<>
16:28:57.548 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
16:28:57.560 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x09da7ac8] (Origin: function: 0x09da7f48)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x09da7ac8] (Origin: function: 0x09da8398)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09548940] (Origin: function: 0x09548d78)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09548940] (Origin: function: 0x09548f00)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x09fdeae8] (Origin: function: 0x0a1b1af0)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x09fdeae8] (Origin: function: 0x0a1b1cd8)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x08d75f28] (Origin: function: 0x08d76110)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08d75f28] (Origin: function: 0x08d75fe8)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x08d75f28] (Origin: function: 0x08d76210)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09542af0)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x078d7a48] (Origin: function: 0x078d7b70)
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:28:57.561 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a241f70] (Origin: function: 0x0a2420d8)
16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a235c58] (Origin: function: 0x0a235d80)
16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ac7bac8] (Origin: function: 0x0ac7baf0)
16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a235c58] (Origin: function: 0x0a235d38)
16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a235c58] (Origin: function: 0x0a235c80)
16:28:57.562 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:28:57.562 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0bbfefd0] (Origin: function: 0x0bbff428)
16:28:57.562 [Lua] <>modded = true<>
16:28:57.563 [Lua] <>mod = true<>
16:28:57.565 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
16:28:57.567 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
16:28:57.567 [Lua] <>modded = true<>
16:28:57.568 [Lua] <>mod = true<>
16:28:57.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
16:28:57.571 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
16:28:57.571 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions
16:28:57.571 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x08b9a408] (Origin: function: 0x08b9a4e8)
16:28:57.571 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
16:28:57.571 [Lua] <>modded = true<>
16:28:57.572 [Lua] <>mod = true<>
16:28:57.574 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
16:28:57.575 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
16:28:57.575 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a5ab720] (Origin: function: 0x0a5ab7e0)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0afb64a0] (Origin: function: 0x0afb6968)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x0981e178] (Origin: function: 0x09866ee8)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x0981e178] (Origin: function: 0x09865f38)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x0981e178] (Origin: function: 0x09864fd0)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x09d2ac28] (Origin: function: 0x09d2c358)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x09d2ac28] (Origin: function: 0x09d2c3d8)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x0868a0f0] (Origin: function: 0x0868a818)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x0869fdd8] (Origin: function: 0x0869ffd8)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09811838] (Origin: function: 0x09811860)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09811838] (Origin: function: 0x09811938)
16:28:57.577 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x09d09408] (Origin: function: 0x09d09638)
16:28:57.577 [Lua] <>modded = true<>
16:28:57.577 [Lua] <>mod = true<>
16:28:57.579 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
16:28:57.580 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
16:28:57.580 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x078ec010)
16:28:57.581 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0b9bded0] (Origin: function: 0x0b9be250)
16:28:57.581 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x0869fdd8] (Origin: function: 0x086a0060)
16:28:57.581 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0b9bded0] (Origin: function: 0x0b9be8a0)
16:28:57.581 [Lua] <>modded = true<>
16:28:57.581 [Lua] <>mod = true<>
16:28:57.583 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
16:28:57.584 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a3c8010] (Origin: function: 0x0a3c8ca8)
16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a3eabc0] (Origin: function: 0x0a3eb7a8)
16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a3c8010] (Origin: function: 0x0a3c8d08)
16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a3eabc0] (Origin: function: 0x0a3eb3f8)
16:28:57.584 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
16:28:57.584 [Lua] <>modded = true<>
16:28:57.584 [Lua] <>mod = true<>
16:28:57.587 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
16:28:57.587 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0a33f440] (Origin: function: 0x0a33fe88)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0a33f440] (Origin: function: 0x0a33ff68)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0a33f440] (Origin: function: 0x0a3401b8)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0a33f440] (Origin: function: 0x0a3400d0)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x087076a8] (Origin: function: 0x08707768)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x087076a8] (Origin: function: 0x08707f48)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x085cbca8] (Origin: function: 0x085cbdb0)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x085cbca8] (Origin: function: 0x085cce50)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x0949f7d8] (Origin: function: 0x0949f898)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x0949f7d8] (Origin: function: 0x0949f8b8)
16:28:57.588 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
16:28:57.588 [Lua] <>modded = true<>
16:28:57.588 [Lua] <>mod = true<>
16:28:57.590 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
16:28:57.590 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
16:28:57.591 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09811838] (Origin: function: 0x09811860)
16:28:57.591 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x095c7668] (Origin: function: 0x095c7748)
16:28:57.591 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
16:28:57.591 [Lua] <>modded = true<>
16:28:57.591 [Lua] <>mod = true<>
16:28:57.593 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
16:28:57.595 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
16:28:57.595 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
16:28:57.596 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a3938b0] (Origin: function: 0x0a393ae0)
16:28:57.596 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a3938b0] (Origin: function: 0x0a393e18)
16:28:57.596 [Lua] <>modded = true<>
16:28:57.596 [Lua] <>mod = true<>
16:28:57.598 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
16:28:57.600 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
16:28:57.600 [Lua] [MOD][armory][INFO] (options): using legacy widget definitions
16:28:57.603 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a5ab720] (Origin: function: 0x0a5ab7e0)
16:28:57.603 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0afb64a0] (Origin: function: 0x0afb6968)
16:28:57.603 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x09d09408] (Origin: function: 0x09d09638)
16:28:57.604 [Lua] <>project = vermintide 2<>
16:28:57.604 [Lua] <>build = release<>
16:28:57.604 [Lua] <>platform = win32<>
16:28:57.604 [Lua] <>title_id = 5107<>
16:28:57.604 [Lua] <>engine_revision = e34c66069446<>
16:28:57.604 [Lua] <>content_revision = 124175<>
16:28:57.604 [Lua] <>rendering_backend = dx11<>
16:28:57.604 [Lua] <>steam_id = 110000102e6263a<>
16:28:57.604 [Lua] <>steam_user_name = argonias<>
16:28:57.604 [Lua] <>machine_id = b5554bc7-de15-4b64-afca-ef8ce26e36b9<>
16:28:57.604 [Lua] [Boot] Application build: release
16:28:57.604 [Lua] [Boot] Engine revision: e34c66069446
16:28:57.604 [Lua] [Boot] Content revision: 124175
16:28:57.605 [Lua] [Boot] User ID: 110000102e6263a Argonias
16:28:57.612 [Lua] [SmokeTest] Disabled
16:28:57.612 [Save] Loading `telemetry`
16:28:57.612 [Lua] Game:setup() total time: 0.0069999999999997
16:28:57.612 [Lua] handle rev info: 0
16:28:57.612 [Lua] handle gfx quality: 0
16:28:57.612 [Lua] default settings: 0
16:28:57.612 [Lua] user settings: 0
16:28:57.612 [Lua] set frame times: 0
16:28:57.612 [Lua] init random: 0
16:28:57.612 [Lua] managers: 0.0069999999999996732
16:28:57.612 [Lua]
16:28:57.612 [Lua] unaccounted: 0
16:28:57.612 [Lua] [Boot] use baked enemy meshes: false
16:28:57.612 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
16:28:57.612 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
16:28:57.612 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
16:28:57.612 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
16:28:57.612 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
16:28:57.613 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
16:28:57.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
16:28:57.613 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
16:28:57.613 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:28:57.613 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:28:57.613 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:28:57.613 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:28:57.613 [Save] Load done
16:28:57.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
16:28:57.909 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
16:28:57.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
16:28:57.955 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
16:28:58.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
16:28:58.544 [Lua] [PackageManager] Force_load: resource_packages/title_screen
16:28:58.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
16:28:58.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
16:28:58.697 [Lua] [PackageManager] Force_load: resource_packages/menu
16:28:58.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
16:28:58.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
16:28:58.882 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
16:28:58.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
16:28:59.426 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
16:28:59.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
16:28:59.894 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
16:28:59.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
16:28:59.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
16:28:59.978 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
16:28:59.979 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
16:29:00.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
16:29:00.131 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
16:29:00.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
16:29:00.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
16:29:00.879 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
16:29:00.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
16:29:02.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
16:29:02.033 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
16:29:02.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
16:29:02.117 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
16:29:02.117 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
16:29:02.117 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x08bd38e0] (Origin: function: 0x0a4d6698)
16:29:02.117 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x08bcaaf8] (Origin: function: 0x08bcd410)
16:29:02.117 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x08bcaaf8] (Origin: function: 0x08bcdf20)
16:29:02.117 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x08bd38e0] (Origin: function: 0x0a4d2588)
16:29:02.117 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
16:29:02.117 [Lua] [Gamestate] Enter StateTitleScreen
16:29:02.119 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:29:02.119 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:29:02.119 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:29:02.119 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:29:02.119 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:29:02.121 warning: [Lua] CHAT FONT SIZE DISABLED
16:29:02.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
16:29:02.134 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:29:02.134 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:29:02.134 [Save] Loading `save_data`
16:29:02.145 [Save] Load done
16:29:02.152 [Lua] [BackendManagerPlayFab] Backend Enabled
16:29:03.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
16:29:03.967 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
16:29:03.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
16:29:04.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
16:29:04.814 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
16:29:04.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:29:05.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:29:05.222 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:29:05.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
16:29:05.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
16:29:05.645 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
16:29:05.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
16:29:06.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
16:29:06.018 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
16:29:06.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
16:29:06.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
16:29:06.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
16:29:06.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
16:29:06.702 [Window] Window => inactive
16:29:06.946 [Lua] Populating data for character 1 15
16:29:06.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
16:29:06.963 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
16:29:06.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
16:29:07.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
16:29:07.150 [Lua] [PackageManager] Force_load: resource_packages/inventory
16:29:07.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
16:29:07.282 [Lua] Requesting character data for index 2 15
16:29:07.282 [Lua] Populating data for character 2 15
16:29:07.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
16:29:07.298 [Lua] [PackageManager] Force_load: resource_packages/careers
16:29:07.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
16:29:07.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
16:29:07.348 [Lua] [PackageManager] Force_load: resource_packages/decals
16:29:07.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
16:29:07.434 [Lua] Requesting character data for index 3 15
16:29:07.434 [Lua] Populating data for character 3 15
16:29:07.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
16:29:07.501 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
16:29:07.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
16:29:07.587 [Lua] Requesting character data for index 4 15
16:29:07.587 [Lua] Populating data for character 4 15
16:29:07.738 [Lua] Requesting character data for index 5 15
16:29:07.738 [Lua] Populating data for character 5 15
16:29:07.891 [Lua] Requesting character data for index 6 15
16:29:07.891 [Lua] Populating data for character 6 15
16:29:08.059 [Lua] Requesting character data for index 7 15
16:29:08.059 [Lua] Populating data for character 7 15
16:29:08.210 [Lua] Requesting character data for index 8 15
16:29:08.210 [Lua] Populating data for character 8 15
16:29:08.360 [Lua] Requesting character data for index 9 15
16:29:08.360 [Lua] Populating data for character 9 15
16:29:08.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
16:29:08.511 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
16:29:08.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
16:29:08.513 [Lua] Requesting character data for index 10 15
16:29:08.513 [Lua] Populating data for character 10 15
16:29:08.664 [Lua] Requesting character data for index 11 15
16:29:08.664 [Lua] Populating data for character 11 15
16:29:08.815 [Lua] Requesting character data for index 12 15
16:29:08.815 [Lua] Populating data for character 12 15
16:29:08.968 [Lua] Requesting character data for index 13 15
16:29:08.968 [Lua] Populating data for character 13 15
16:29:09.187 [Lua] Requesting character data for index 14 15
16:29:09.187 [Lua] Populating data for character 14 15
16:29:09.340 [Lua] Requesting character data for index 15 15
16:29:09.340 [Lua] Populating data for character 15 15
16:29:09.696 [Lua] Player statistics loaded!
16:29:09.949 [Lua] Keep decoration player data loaded!
16:29:09.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
16:29:09.966 [Lua] [PackageManager] Force_load: resource_packages/ingame
16:29:09.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
16:29:09.968 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
16:29:10.985 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
16:29:10.985 [Lua] [Managers] Destroying state managers...
16:29:10.985 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
16:29:10.985 [Lua] [Gamestate] Enter state StateLoading
16:29:10.988 [Lua] [StateLoading] Auto Skip: nil
16:29:10.989 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:29:10.989 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:29:10.989 [Lua] state_loading_restart_network JOIN VIA STEAM 0
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_heal
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
16:29:10.989 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_ping
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_pong
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
16:29:10.990 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
16:29:10.990 [Lua] registering RPCs
16:29:10.990 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer
16:29:10.990 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:29:10.990 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
16:29:10.990 [Lua] [StateLoading] Need to unload nil and start load inn_level
16:29:10.990 [Lua] [LevelTransitionHandler] load_level inn_level
16:29:10.990 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:29:10.990 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:29:10.990 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:29:10.990 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:29:10.990 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:29:10.990 [Lua] [NetworkServer] Current level key inn_level
16:29:10.990 [Lua] [LevelTransitionHandler] Generated new level_seed: 272310
16:29:10.990 [Lua] [VOIP] Initializing Steam Voip
16:29:10.991 [Lua] [VOIP] Is server. Creating room / joining my own room.
16:29:10.996 [EAC] EAC server 110000102e6263a is initializing
16:29:11.008 [EAC] Server is also client 110000102e6263a
16:29:11.008 [EACServer] [SetLogCallback] Procedure: 000000014049E260 LogLevel: Info.
16:29:11.008 [Lua] ### Created peer state machine for 110000102e6263a
16:29:11.008 [Lua] [PeerSM] 110000102e6263a :: on_enter Connecting
16:29:11.008 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
16:29:11.008 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
16:29:11.008 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:29:11.011 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
16:29:11.012 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:29:11.012 [Lua] Set lobby begin:
16:29:11.012 [Lua] Set lobby end.
16:29:11.012 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0
16:29:11.121 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
16:29:11.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
16:29:11.206 [Lua] [PackageManager] Force_load: resource_packages/pickups
16:29:11.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
16:29:11.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:29:11.224 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:29:11.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
16:29:11.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
16:29:11.267 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
16:29:11.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:29:11.269 [Lua] [LOCAL RPC] rpc_notify_connected
16:29:11.269 [Lua] [PSM] Peer 110000102e6263a joined. Want to use profile index "4"
16:29:11.269 [Lua] [LobbyHost] Changed state from 0 to joined
16:29:11.269 [Lua] [PartyManager] Leader is set to 110000102e6263a
16:29:11.269 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e6263a my_peer_id:110000102e6263a
16:29:11.269 [Lua] [ChatManager] Registering channel 1
16:29:11.269 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e6263a, own_peer_id=110000102e6263a)
16:29:11.271 [Lua] [NetworkServer] Changing num_players from nil to 1
16:29:11.271 [Lua] Players: 1
16:29:11.271 [Lua] Set lobby begin:
16:29:11.271 [Lua] Lobby data num_players = 1
16:29:11.271 [Lua] Lobby data level_key = inn_level
16:29:11.271 [Lua] Lobby data game_mode = adventure
16:29:11.271 [Lua] Lobby data matchmaking = false
16:29:11.271 [Lua] Set lobby end.
16:29:11.527 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:29:12.833 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
16:29:12.834 [Lua] [PeerSM] 110000102e6263a :: on_exit Connecting
16:29:12.834 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading
16:29:12.834 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a
16:29:12.835 [Lua] [LOCAL RPC] rpc_load_level 26 272310
16:29:22.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:29:22.506 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:29:22.512 [Lua] [LevelTransitionHandler] Level load completed!
16:29:22.512 [Lua] ### Sending rpc_level_loaded
16:29:22.512 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26
16:29:22.512 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
16:29:22.513 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading
16:29:22.513 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages
16:29:22.513 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102e6263a:1
16:29:22.513 [Lua] Set lobby begin:
16:29:22.513 [Lua] Lobby data level_key = inn_level
16:29:22.513 [Lua] Lobby data player_slot_1 = 0:0
16:29:22.514 [Lua] Lobby data player_slot_6 = 0:0
16:29:22.514 [Lua] Lobby data num_players = 1
16:29:22.514 [Lua] Lobby data matchmaking = false
16:29:22.514 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:22.514 [Lua] Lobby data game_mode = adventure
16:29:22.514 [Lua] Lobby data player_slot_5 = 0:0
16:29:22.514 [Lua] Lobby data player_slot_2 = 0:0
16:29:22.514 [Lua] Lobby data player_slot_3 = 0:0
16:29:22.514 [Lua] Set lobby end.
16:29:22.514 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:1, previous profile 0, profile 4]
16:29:22.514 [Lua] Set lobby begin:
16:29:22.514 [Lua] Lobby data level_key = inn_level
16:29:22.514 [Lua] Lobby data player_slot_1 = 0:0
16:29:22.515 [Lua] Lobby data player_slot_6 = 0:0
16:29:22.515 [Lua] Lobby data num_players = 1
16:29:22.515 [Lua] Lobby data matchmaking = false
16:29:22.515 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:22.515 [Lua] Lobby data game_mode = adventure
16:29:22.515 [Lua] Lobby data player_slot_5 = 0:0
16:29:22.515 [Lua] Lobby data player_slot_2 = 0:0
16:29:22.515 [Lua] Lobby data player_slot_3 = 0:0
16:29:22.515 [Lua] Set lobby end.
16:29:22.515 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
16:29:22.515 [Lua] Set lobby begin:
16:29:22.515 [Lua] Lobby data level_key = inn_level
16:29:22.515 [Lua] Lobby data player_slot_1 = 0:0
16:29:22.515 [Lua] Lobby data player_slot_6 = 0:0
16:29:22.515 [Lua] Lobby data num_players = 1
16:29:22.515 [Lua] Lobby data matchmaking = false
16:29:22.515 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:22.515 [Lua] Lobby data game_mode = adventure
16:29:22.515 [Lua] Lobby data player_slot_5 = 0:0
16:29:22.515 [Lua] Lobby data player_slot_2 = 0:0
16:29:22.515 [Lua] Lobby data player_slot_3 = 0:0
16:29:22.515 [Lua] Set lobby end.
16:29:22.515 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
16:29:22.515 [Lua] Set lobby begin:
16:29:22.515 [Lua] Lobby data level_key = inn_level
16:29:22.515 [Lua] Lobby data player_slot_1 = 0:0
16:29:22.515 [Lua] Lobby data player_slot_6 = 0:0
16:29:22.515 [Lua] Lobby data num_players = 1
16:29:22.515 [Lua] Lobby data matchmaking = false
16:29:22.515 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:22.515 [Lua] Lobby data game_mode = adventure
16:29:22.516 [Lua] Lobby data player_slot_5 = 0:0
16:29:22.516 [Lua] Lobby data player_slot_2 = 0:0
16:29:22.516 [Lua] Lobby data player_slot_3 = 0:0
16:29:22.516 [Lua] Set lobby end.
16:29:22.516 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
16:29:22.516 [Lua] Set lobby begin:
16:29:22.516 [Lua] Lobby data level_key = inn_level
16:29:22.516 [Lua] Lobby data player_slot_1 = 0:0
16:29:22.516 [Lua] Lobby data player_slot_6 = 0:0
16:29:22.516 [Lua] Lobby data num_players = 1
16:29:22.516 [Lua] Lobby data matchmaking = false
16:29:22.516 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:22.516 [Lua] Lobby data game_mode = adventure
16:29:22.516 [Lua] Lobby data player_slot_5 = 0:0
16:29:22.516 [Lua] Lobby data player_slot_2 = 0:0
16:29:22.516 [Lua] Lobby data player_slot_3 = 0:0
16:29:22.516 [Lua] Set lobby end.
16:29:22.516 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
16:29:22.516 [Lua] Set lobby begin:
16:29:22.516 [Lua] Lobby data level_key = inn_level
16:29:22.516 [Lua] Lobby data player_slot_1 = 0:0
16:29:22.516 [Lua] Lobby data player_slot_6 = 0:0
16:29:22.516 [Lua] Lobby data num_players = 1
16:29:22.516 [Lua] Lobby data matchmaking = false
16:29:22.516 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:22.516 [Lua] Lobby data game_mode = adventure
16:29:22.516 [Lua] Lobby data player_slot_5 = 0:0
16:29:22.516 [Lua] Lobby data player_slot_2 = 0:0
16:29:22.516 [Lua] Lobby data player_slot_3 = 0:0
16:29:22.516 [Lua] Set lobby end.
16:29:22.516 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
16:29:22.517 [Lua] ### Sending rpc_level_loaded
16:29:22.517 [Lua] #### Has state machine: false, sender: 110000102e6263a, level_id: 26
16:29:22.517 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a
16:29:22.517 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:29:22.519 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a
16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
16:29:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
16:29:22.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
16:29:22.545 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
16:29:22.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
16:29:22.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
16:29:22.663 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
16:29:22.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
16:29:22.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
16:29:22.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
16:29:22.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04
16:29:22.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04
16:29:22.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04
16:29:22.968 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
16:29:23.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
16:29:23.116 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
16:29:23.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:29:23.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:29:23.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
16:29:23.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:29:23.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:29:23.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
16:29:23.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:29:23.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:29:23.481 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:29:23.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:29:23.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:29:23.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:29:23.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:29:23.574 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:29:23.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:29:23.574 [Lua] Set lobby begin:
16:29:23.574 [Lua] Lobby data level_key = inn_level
16:29:23.574 [Lua] Lobby data player_slot_1 = 0:0
16:29:23.574 [Lua] Lobby data player_slot_6 = 0:0
16:29:23.574 [Lua] Lobby data num_players = 1
16:29:23.574 [Lua] Lobby data matchmaking = false
16:29:23.574 [Lua] Lobby data host = 110000102e6263a
16:29:23.574 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:23.574 [Lua] Lobby data game_mode = adventure
16:29:23.574 [Lua] Lobby data player_slot_5 = 0:0
16:29:23.574 [Lua] Lobby data player_slot_2 = 0:0
16:29:23.574 [Lua] Lobby data country_code = US
16:29:23.574 [Lua] Lobby data player_slot_3 = 0:0
16:29:23.574 [Lua] Lobby data unique_server_name = Argonias
16:29:23.574 [Lua] Set lobby end.
16:29:23.574 [Lua] [Managers] Destroying state managers...
16:29:23.576 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:29:23.576 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0
16:29:23.576 [Lua] [Gamestate] Enter StateIngame HOST
16:29:23.576 [Lua] Set lobby begin:
16:29:23.576 [Lua] Lobby data level_key = inn_level
16:29:23.576 [Lua] Lobby data player_slot_1 = 0:0
16:29:23.576 [Lua] Lobby data selected_level_key = inn_level
16:29:23.576 [Lua] Lobby data player_slot_6 = 0:0
16:29:23.576 [Lua] Lobby data num_players = 1
16:29:23.576 [Lua] Lobby data matchmaking = false
16:29:23.576 [Lua] Lobby data host = 110000102e6263a
16:29:23.576 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:23.576 [Lua] Lobby data game_mode = adventure
16:29:23.576 [Lua] Lobby data player_slot_5 = 0:0
16:29:23.576 [Lua] Lobby data player_slot_2 = 0:0
16:29:23.576 [Lua] Lobby data country_code = US
16:29:23.576 [Lua] Lobby data player_slot_3 = 0:0
16:29:23.576 [Lua] Lobby data unique_server_name = Argonias
16:29:23.577 [Lua] Set lobby end.
16:29:23.577 [Lua] [StateIngame] Server ingame
16:29:23.581 [Lua] Set lobby begin:
16:29:23.581 [Lua] Lobby data level_key = inn_level
16:29:23.581 [Lua] Lobby data player_slot_1 = 0:0
16:29:23.581 [Lua] Lobby data selected_level_key = inn_level
16:29:23.581 [Lua] Lobby data difficulty = normal
16:29:23.581 [Lua] Lobby data player_slot_6 = 0:0
16:29:23.581 [Lua] Lobby data num_players = 1
16:29:23.581 [Lua] Lobby data matchmaking = false
16:29:23.581 [Lua] Lobby data host = 110000102e6263a
16:29:23.581 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:23.581 [Lua] Lobby data game_mode = adventure
16:29:23.582 [Lua] Lobby data player_slot_5 = 0:0
16:29:23.582 [Lua] Lobby data player_slot_2 = 0:0
16:29:23.582 [Lua] Lobby data country_code = US
16:29:23.582 [Lua] Lobby data player_slot_3 = 0:0
16:29:23.582 [Lua] Lobby data unique_server_name = Argonias
16:29:23.582 [Lua] Set lobby end.
16:29:23.582 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer
16:29:23.582 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer
16:29:23.582 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:29:23.582 [Lua] [Matchmaking] initializing
16:29:23.582 [Lua] [Matchmaking] my_peer_id: 110000102e6263a, I am server
16:29:23.582 [Lua] [Matchmaking] register rpcs
16:29:23.582 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:29:23.582 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a
16:29:23.582 [Lua] [GameNetworkManager] self.is_server = true
16:29:23.582 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:29:23.582 [Network] Setting artificial MTU limit to 65536
16:29:23.584 [Lua] Switching ConflictSettings: to: disabled
16:29:23.584 [Lua] pacing=disabled
16:29:23.584 [Lua] roaming=nil
16:29:23.584 [Lua] disabled=true
16:29:23.584 [Lua] pack_spawning=disabled
16:29:23.584 [Lua] boss=disabled
16:29:23.584 [Lua] horde=disabled
16:29:23.584 [Lua] specials=disabled
16:29:23.584 [Lua] name=disabled
16:29:23.584 [Lua] intensity=disabled
16:29:23.584 [Lua] ---
16:29:23.589 [Lua] [AIInterestPointSystem] Level Seed: 272310
16:29:23.589 [Lua]
16:29:23.589 [Lua] [entity_system_bag] = table
16:29:23.589 [Lua] [entity_system_bag] = metatable
16:29:23.589 [Lua] [startup_data] = table
16:29:23.589 [Lua] [entity_manager] = table
16:29:23.589 [Lua] [entity_manager] = metatable
16:29:23.589 [Lua] [unit_spawner] = table
16:29:23.589 [Lua] [unit_spawner] = metatable
16:29:23.589 [Lua] [unit_storage] = table
16:29:23.589 [Lua] [unit_storage] = metatable
16:29:23.589 [Lua] [dice_keeper] = table
16:29:23.589 [Lua] [dice_keeper] = metatable
16:29:23.589 [Lua] [is_server] = true (boolean)
16:29:23.589 [Lua] [world] = [World]
16:29:23.589 [Lua] [system_api] = table
16:29:23.589 [Lua] [network_lobby] = table
16:29:23.589 [Lua] [network_lobby] = metatable
16:29:23.589 [Lua] [profile_synchronizer] = table
16:29:23.589 [Lua] [profile_synchronizer] = metatable
16:29:23.589 [Lua] [entity_system] = table
16:29:23.589 [Lua] [entity_system] = metatable
16:29:23.589 [Lua] [num_local_human_players] = 1 (number)
16:29:23.589 [Lua] [statistics_db] = table
16:29:23.589 [Lua] [statistics_db] = metatable
16:29:23.589 [Lua] [network_server] = table
16:29:23.589 [Lua] [network_server] = metatable
16:29:23.589 [Lua] [input_manager] = table
16:29:23.589 [Lua] [input_manager] = metatable
16:29:23.589 [Lua] [network_clock] = table
16:29:23.589 [Lua] [network_clock] = metatable
16:29:23.589 [Lua] [network_transmit] = table
16:29:23.589 [Lua] [network_transmit] = metatable
16:29:23.589 [Lua] [free_flight_manager] = table
16:29:23.589 [Lua] [free_flight_manager] = metatable
16:29:23.589 [Lua] [network_manager] = table
16:29:23.589 [Lua] [network_manager] = metatable
16:29:23.589 [Lua] [network_event_delegate] = table
16:29:23.589 [Lua] [network_event_delegate] = metatable
16:29:23.589 [Lua]
16:29:23.591 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:29:23.596 [Lua] [AchievementManager] Achievements using the steam platform
16:29:23.597 [Lua] [StateIngame] Level seed: 272310
16:29:23.597 [Umbra] Init version: 3.4.15 :: 16 threads
16:29:23.597 [Umbra] Tome with `11088` objects loaded.
16:29:23.598 [Umbra] UMBRA Tome loaded.
16:29:23.598 [World] Spawning level.
16:29:23.614 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:29:24.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:29:24.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:29:24.226 [Lua] [LevelAnalysis] set_random_seed( 940950208)
16:29:24.231 [Lua] PlayerManager:add_player player_1
16:29:24.235 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
16:29:24.235 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
16:29:24.235 [Lua] [IngameUI] init
16:29:24.303 [Lua] [Matchmaking] Cancelling matchmaking
16:29:24.303 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:29:24.303 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:29:24.303 [Lua] Set lobby begin:
16:29:24.303 [Lua] Lobby data power_level = 785
16:29:24.303 [Lua] Lobby data level_key = inn_level
16:29:24.303 [Lua] Lobby data player_slot_1 = 0:0
16:29:24.303 [Lua] Lobby data selected_level_key = inn_level
16:29:24.303 [Lua] Lobby data difficulty = normal
16:29:24.303 [Lua] Lobby data player_slot_6 = 0:0
16:29:24.304 [Lua] Lobby data num_players = 1
16:29:24.304 [Lua] Lobby data matchmaking = false
16:29:24.304 [Lua] Lobby data host = 110000102e6263a
16:29:24.304 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:29:24.304 [Lua] Lobby data game_mode = adventure
16:29:24.304 [Lua] Lobby data player_slot_5 = 0:0
16:29:24.304 [Lua] Lobby data player_slot_2 = 0:0
16:29:24.304 [Lua] Lobby data country_code = US
16:29:24.304 [Lua] Lobby data player_slot_3 = 0:0
16:29:24.304 [Lua] Lobby data unique_server_name = Argonias
16:29:24.304 [Lua] Set lobby end.
16:29:24.305 [Flow] Forge tier 4
16:29:24.305 [Flow] complete_skittergate_legend true
16:29:24.305 [Flow] complete_all_helmgart_levels_recruit true
16:29:24.306 [Flow] WitchHunterLevel:21
16:29:24.306 [Flow] LeaderYes
16:29:24.306 [Flow] ALL PC XP:232962
16:29:24.306 [Flow] WH XP:22569.9
16:29:24.306 [Flow] Number of crafted items:632
16:29:24.306 [Flow] Sum of Powe Levels:1500
16:29:24.306 [Flow] Has "bogenhafen" DLC:true
16:29:24.307 [Lua] CurrentConflictSettings disabled
16:29:24.307 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:29:24.311 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:29:24.311 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:29:24.311 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:29:24.311 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
16:29:24.311 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:29:24.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:29:24.340 [Lua] MUSIC: nil -> explore
16:29:24.384 [Flow] halloween_event_decorations_enabled
16:29:25.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:29:25.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
16:29:25.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:29:26.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:29:26.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
16:29:26.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:29:26.076 [Flow] DISABLE
16:29:26.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:29:26.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
16:29:26.200 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
16:29:27.099 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
16:29:27.099 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
16:29:27.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:29:27.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:29:27.369 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:29:27.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:29:27.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:29:27.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
16:29:27.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:29:27.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:29:27.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
16:29:27.902 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:29:27.906 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
16:29:27.918 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages
16:29:27.918 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame
16:29:27.924 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
16:29:27.924 [Lua] [LOCAL RPC] rpc_loading_synced
16:29:27.934 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame
16:29:27.934 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync
16:29:27.950 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync
16:29:27.950 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers
16:29:27.954 [Lua] [LOCAL RPC] rpc_game_started
16:29:27.968 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers
16:29:27.968 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer
16:29:27.985 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer
16:29:27.985 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame
16:29:27.989 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
16:29:27.989 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
16:29:27.989 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:29:27.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:29:27.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:29:27.994 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1
16:29:27.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
16:29:28.401 [Lua] [IngameUI] menu view on_enter start_menu_view
16:29:28.402 [Lua] hero_fullscreen_menu_on_enter
16:29:28.406 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09e35c80
16:29:28.407 [World] Spawning level.
16:29:28.409 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:29:28.409 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:29:28.409 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:29:28.409 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:29:28.411 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
16:29:28.432 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:29:28.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:29:28.434 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
16:29:28.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:29:28.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:29:29.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x7f, position: 0
16:29:30.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x7f, position: 27249
16:31:11.437 [EACServer] [Cerberus] [Backend] Connection established.
16:31:53.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x7f, position: 6937837
16:32:03.097 [Window] Window => active
16:32:10.181 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:32:10.186 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000102e6263a "Argonias"
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] scripts/ui/views/options_view.lua:1402: in function on_exit
[3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view
[4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit
[5] scripts/ui/views/options_view.lua:2362: in function on_exit_pressed
[6] scripts/ui/views/options_view.lua:2327: in function update
[7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update
[8] foundation/scripts/util/state_machine.lua:145: in function update
[9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update
[10] scripts/ui/views/ingame_ui.lua:459: in function update
[11] scripts/game_state/state_ingame_running.lua:799: in function update_ui
[12] scripts/game_state/state_ingame.lua:585:in function
[13] [C]: in function update_animations_with_callback
[14] foundation/scripts/util/script_world.lua:358: in function update
[15] foundation/scripts/managers/world/world_manager.lua:102: in function update
[16] scripts/boot.lua:686: in function game_update
[17] scripts/boot.lua:481:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000102e6263a \"Argonias\""
[2] self = table: 000000000BF79CB8
[3] self = table: 000000000BF3F248; active_view = "options_view"; views = table: 000000000BF51188
[5] self = table: 000000000BF79CB8
[6] self = table: 000000000BF79CB8; dt = 0.011631397530436516; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 00000000083EC8F0; ui_scenegraph = table: 000000000A3FA3E8; input_manager = table: 000000000B465FA8; input_service = table: 0000000007A658C0; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 00000000082B10B8
[7] self = table: 000000000BF3F248; dt = 0.011631397530436516; t = 198.80044779652962; active_view = "options_view"
[8] self = table: 000000000BF305F0; dt = 0.011631397530436516; t = 198.80044779652962
[9] self = table: 0000000009E35C80; dt = 0.011631397530436516; t = 198.80044779652962; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 000000000B465FA8; gamepad_active = false; input_blocked = nil; input_service = table: 000000000859A8A8; transitioning = false
[10] self = table: 0000000009C8F4D0; dt = 0.011631397530436516; t = 198.80044779652962; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000A9B0688; is_in_inn = true; input_service = table: 00000000088567F8; end_screen_active = nil; ingame_hud = table: 00000000081EBF98; transition_manager = table: 0000000009F2CE38; countdown_ui = table: 000000000B2BDFC8; end_screen = table: 000000000BDF8A80; respawning = nil; in_score_screen = false; current_view = "start_menu_view"
[11] self = table: 00000000099EC810; time_manager = table: 0000000009DFCFD0; t = 198.80044779652962; dt = 0.011631397530436516; disable_ingame_ui = nil; ingame_ui = table: 0000000009C8F4D0; level_end_view_wrapper = nil; level_end_view = nil
[12] i = 1; machine = table: 000000000A95E788
[14] world = [World]; dt = 0.011820752173662186; anim_callback = [function]; scene_callback = [function]
[15] self = table: 0000000009DFD830; dt = 0.011820752173662186; t = 190.39201582380338; _ = 2; world = [World]
[16] self = table: 0000000007833560; real_world_dt = 0.011820752173662186; dt = 0.011820752173662186; t = 190.39201582380338
[17] dt = 0.011820752173662186
[2] active = true; original_keymaps = table: 0000000007A8E008; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000BF44BA8; voip = table: 0000000007DBCE60; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000083EC8F0; apply_button = table: 0000000007F71180; ui_animations = table: 0000000007E9F9A8; input_manager = table: 000000000B465FA8; controller_cooldown = 0; changed_user_settings = table: 00000000088E3370; render_settings = table: 0000000007A65898; original_user_settings = table: 000000000B2404E0; scroll_field_widget = table: 000000000BF77248; exit_button = table: 0000000008D7F0F0; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 000000000BD0CE10; selected_settings_list = table: 000000000A3FA2F8; disable_all_input = false; original_render_settings = table: 0000000007F3CB78; session_keymaps = table: 0000000009C7D2F8; original_bot_spawn_priority = table: 0000000008A6D978; _input_functions = table: 000000000886EA70; ui_top_renderer = table: 000000000B07AF50; menu_input_description = table: 00000000095C1818; ui_calibration_view = table: 0000000008B5E108; selected_title = 6; ingame_ui = table: 0000000009C8F4D0; reset_to_default = table: 000000000BA2EE08; settings_lists = table: 000000000BF2CFD8; safe_rect_widget = table: 000000000BF2B450; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000008165B60; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000008A80EC8; session_bot_spawn_priority = table: 0000000007AA8030; title_buttons = table: 000000000A452BF8; level_transition_handler = table: 00000000084EAF68; ui_scenegraph = table: 000000000A3FA3E8; background_widgets = table: 0000000007AA8058;
[3] _ui_animations = table: 000000000BF40198; _widgets_by_name = table: 000000000BD37118; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000007D39E98; parent = table: 0000000009E35C80; ui_scenegraph = table: 000000000BDE7C00; _animations = table: 000000000BF40170; _stats_id = "110000102e6263a:1"; is_server = true; _console_cursor = table: 000000000BDB8948; _available_profiles = table: 000000000BF51160; ui_top_renderer = table: 000000000B07AF50; ingame_ui_context = table: 0000000009EDABC0; peer_id = "110000102e6263a"; _views = table: 000000000BF51188; ui_renderer = table: 00000000083EC8F0; ui_animator = table: 000000000BDB8B88; player_manager = table: 00000000079498A0; input_manager = table: 000000000B465FA8; profile_synchronizer = table: 0000000007F256B8; wwise_world = [WwiseWorld]; _widgets = table: 000000000BD80830; menu_input_description = table: 00000000082DF030; render_settings = table: 000000000BF3F270; _hero_name = "wood_elf"; world_previewer = table: 0000000007E7AF20; platform = "win32"; _player_portrait_widget = table: 000000000BDAE8A8; career_index = 1; local_player = table: 0000000008FE0138;
[5] active = true; original_keymaps = table: 0000000007A8E008; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000BF44BA8; voip = table: 0000000007DBCE60; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000083EC8F0; apply_button = table: 0000000007F71180; ui_animations = table: 0000000007E9F9A8; input_manager = table: 000000000B465FA8; controller_cooldown = 0; changed_user_settings = table: 00000000088E3370; render_settings = table: 0000000007A65898; original_user_settings = table: 000000000B2404E0; scroll_field_widget = table: 000000000BF77248; exit_button = table: 0000000008D7F0F0; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 000000000BD0CE10; selected_settings_list = table: 000000000A3FA2F8; disable_all_input = false; original_render_settings = table: 0000000007F3CB78; session_keymaps = table: 0000000009C7D2F8; original_bot_spawn_priority = table: 0000000008A6D978; _input_functions = table: 000000000886EA70; ui_top_renderer = table: 000000000B07AF50; menu_input_description = table: 00000000095C1818; ui_calibration_view = table: 0000000008B5E108; selected_title = 6; ingame_ui = table: 0000000009C8F4D0; reset_to_default = table: 000000000BA2EE08; settings_lists = table: 000000000BF2CFD8; safe_rect_widget = table: 000000000BF2B450; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000008165B60; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000008A80EC8; session_bot_spawn_priority = table: 0000000007AA8030; title_buttons = table: 000000000A452BF8; level_transition_handler = table: 00000000084EAF68; ui_scenegraph = table: 000000000A3FA3E8; background_widgets = table: 0000000007AA8058;
[6] active = true; original_keymaps = table: 0000000007A8E008; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000BF44BA8; voip = table: 0000000007DBCE60; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000083EC8F0; apply_button = table: 0000000007F71180; ui_animations = table: 0000000007E9F9A8; input_manager = table: 000000000B465FA8; controller_cooldown = 0; changed_user_settings = table: 00000000088E3370; render_settings = table: 0000000007A65898; original_user_settings = table: 000000000B2404E0; scroll_field_widget = table: 000000000BF77248; exit_button = table: 0000000008D7F0F0; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 000000000BD0CE10; selected_settings_list = table: 000000000A3FA2F8; disable_all_input = false; original_render_settings = table: 0000000007F3CB78; session_keymaps = table: 0000000009C7D2F8; original_bot_spawn_priority = table: 0000000008A6D978; _input_functions = table: 000000000886EA70; ui_top_renderer = table: 000000000B07AF50; menu_input_description = table: 00000000095C1818; ui_calibration_view = table: 0000000008B5E108; selected_title = 6; ingame_ui = table: 0000000009C8F4D0; reset_to_default = table: 000000000BA2EE08; settings_lists = table: 000000000BF2CFD8; safe_rect_widget = table: 000000000BF2B450; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000008165B60; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000008A80EC8; session_bot_spawn_priority = table: 0000000007AA8030; title_buttons = table: 000000000A452BF8; level_transition_handler = table: 00000000084EAF68; ui_scenegraph = table: 000000000A3FA3E8; background_widgets = table: 0000000007AA8058;
[7] _ui_animations = table: 000000000BF40198; _widgets_by_name = table: 000000000BD37118; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000007D39E98; parent = table: 0000000009E35C80; ui_scenegraph = table: 000000000BDE7C00; _animations = table: 000000000BF40170; _stats_id = "110000102e6263a:1"; is_server = true; _console_cursor = table: 000000000BDB8948; _available_profiles = table: 000000000BF51160; ui_top_renderer = table: 000000000B07AF50; ingame_ui_context = table: 0000000009EDABC0; peer_id = "110000102e6263a"; _views = table: 000000000BF51188; ui_renderer = table: 00000000083EC8F0; ui_animator = table: 000000000BDB8B88; player_manager = table: 00000000079498A0; input_manager = table: 000000000B465FA8; profile_synchronizer = table: 0000000007F256B8; wwise_world = [WwiseWorld]; _widgets = table: 000000000BD80830; menu_input_description = table: 00000000082DF030; render_settings = table: 000000000BF3F270; _hero_name = "wood_elf"; world_previewer = table: 0000000007E7AF20; platform = "win32"; _player_portrait_widget = table: 000000000BDAE8A8; career_index = 1; local_player = table: 0000000008FE0138;
[8] _params = table: 0000000007E7C778; _profiling_debugging_enabled = false; _parent = table: 0000000009E35C80; _state = table: 000000000BF3F248;
[9] _draw_menu_world = true; _machine = table: 000000000BF305F0; _exit_button_widget = table: 0000000009B15738; local_player_id = 1; viewport_widget = table: 0000000008A41170; profile_synchronizer = table: 0000000007F256B8; world_manager = table: 0000000009DFD830; _hero_name = "wood_elf"; units = table: 0000000007E7C7A0; ui_animator = table: 0000000008FA79A0; _console_cursor_widget = table: 000000000AC81AB8; ui_top_renderer = table: 000000000B07AF50; ingame_ui_context = table: 0000000009EDABC0; peer_id = "110000102e6263a"; _static_widgets = table: 000000000B46E8E0; ui_renderer = table: 00000000083EC8F0; ingame_ui = table: 0000000009C8F4D0; ui_animations = table: 0000000007E7CB20; _state_machine_params = table: 0000000007E7C778; attachment_units = table: 0000000007E7C7C8; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 00000000079498A0; input_manager = table: 000000000B465FA8; unit_states = table: 0000000007E7C7F0; world_previewer = table: 0000000007E7AF20; ui_scenegraph = table: 0000000008227D10;
[10] matchmaking_ui = table: 000000000BE42BB0; fps = 0; world_manager = table: 0000000009DFD830; ingame_hud = table: 00000000081EBF98; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 00000000083EC8F0; telemetry_time_view_enter = 0; input_manager = table: 000000000B465FA8; profile_synchronizer = table: 0000000007F256B8; blocked_transitions = table: 0000000008D75E10; dlc_uis = table: 000000000BE5A010; cutscene_system = table: 00000000088BFB88; local_player_id = 1; unlock_manager = table: 00000000079492C0; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 1080; countdown_ui = table: 000000000B2BDFC8; cutscene_ui = table: 000000000BE3B9D8; hud_visible = false; end_screen = table: 000000000BDF8A80; world = [World]; peer_id = "110000102e6263a"; current_view = "start_menu_view"; ingame_ui_context = table: 0000000009EDABC0; dlc_uis_hud_update_list = table: 000000000BE5A038; _fps_cooldown = 0; views = table: 000000000A9B0688; wwise_world = [WwiseWorld]; camera_manager = table: 0000000007C33DE0; is_in_inn = true; hotkey_mapping = table: 0000000008D75A88; voting_manager = table: 0000000009A8FE30; ui_top_renderer = table: 000000000B07AF50; mission_voting_ui = table: 000000000BE0A458; ingame_voting_ui = table: 000000000BE03058; network_event_delegate = table: 0000000008DC1E78;
[11] world_name = "level_world"; network_server = table: 0000000007EC4DB8; _is_initial_spawn = true; local_player_id = 1; _t = 198.78881639899919; parent = table: 000000000A3FD418; _spawn_initialized = true; player = table: 0000000008FE0138; statistics_db = table: 0000000007D39E98; is_server = true; _lobby_host = table: 0000000007DC0878; rewards = table: 000000000BEC0490; world = [World]; _network_options = table: 0000000008AF0ED8; viewport_name = "player_1"; is_in_tutorial = false; level_transition_handler = table: 00000000084EAF68; _ui_update_initialized = true; mood_timers = table: 0000000007A3D030; profile_synchronizer = table: 0000000007F256B8; input_manager = table: 000000000B465FA8; ingame_ui_context = table: 0000000009EDABC0; game_mode_key = "inn"; is_in_inn = true; level_end_view_context = table: 0000000007A3D008; end_conditions_met = false; ingame_ui = table: 0000000009C8F4D0; free_flight_manager = table: 0000000007949B38; network_event_delegate = table: 0000000008DC1E78;
[15] locked = true; _scene_update_callbacks = table: 0000000009DFDAD0; _worlds = table: 0000000009DFD858; _update_queue = table: 0000000007DD3120; _disabled_worlds = table: 0000000009DFD880; _wwise_worlds = table: 0000000009DFDA40; _queued_worlds_to_release = table: 0000000009DFD638; _anim_update_callbacks = table: 0000000009DFDAA8;
[16] startup_package_handles = table: 00000000078A27C8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000078A2740; flow_return_table = table: 00000000078335F8; _machine = table: 000000000794C2B0; startup_timer = 5.0220653080614284; has_booted = true; loading_context = table: 00000000098C4818;
<>
16:32:12.861 [Lua] [IngameUI] menu view on_exit start_menu_view
16:32:12.861 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
16:32:12.861 [Lua] hero_fullscreen_menu_on_exit
16:32:12.863 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09e35c80
16:32:12.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:32:12.864 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:32:12.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:32:13.555 [Window] Window => inactive
16:33:00.893 [Window] Window => active
16:33:04.142 [Lua] [IngameUI] menu view on_enter hero_view
16:33:04.146 [Lua] [IngameUI] menu view post_update_on_enter table: 0x085a0570
16:33:04.146 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:33:04.162 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:33:04.163 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:33:04.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:33:04.164 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:33:04.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:33:04.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:33:04.771 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:33:04.786 [World] Spawning level.
16:33:04.806 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:33:04.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read,
16:33:04.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:33:04.865 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
16:33:04.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:04.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read,
16:33:04.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:04.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:33:05.675 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:33:05.675 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:33:05.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:05.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:05.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:05.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:05.687 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:33:05.687 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:33:05.687 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:33:05.691 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:33:05.692 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:33:05.702 [World] Spawning level.
16:33:05.703 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:33:05.703 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:33:05.704 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:33:09.966 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 2
16:33:09.972 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 2 1
16:33:10.477 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
16:33:10.477 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 2
16:33:11.088 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 2
16:33:11.089 [Save] Saving `save_data`
16:33:11.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read,
16:33:11.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer3, async-read,
16:33:11.096 [Save] Save done
16:33:11.096 [Save] Saving `save_data`
16:33:11.099 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:33:11.099 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:33:11.099 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:33:11.103 [Save] Save done
16:33:11.103 [Save] Saving `save_data`
16:33:11.111 [Save] Save done
16:33:11.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
16:33:11.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
16:33:11.536 [EACServer] [Cerberus] [Backend] Disconnected.
16:33:13.285 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:33:13.611 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:33:14.146 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:33:15.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
16:33:15.058 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer3
16:33:15.069 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:33:15.069 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:33:15.069 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:33:16.090 [Lua] [IngameUI] menu view on_exit hero_view
16:33:16.094 [Lua] [IngameUI] menu view post_update_on_exit table: 0x085a0570
16:33:16.094 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:33:16.682 [Lua] [IngameUI] menu view on_enter ingame_menu
16:33:18.033 [Lua] [IngameUI] menu view on_exit ingame_menu
16:33:18.690 [Lua] [IngameUI] menu view on_enter hero_view
16:33:18.693 [Lua] [IngameUI] menu view post_update_on_enter table: 0x085a0570
16:33:18.693 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:33:18.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:33:18.728 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:33:18.730 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:33:18.730 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:33:18.740 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:33:19.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:33:19.306 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:33:19.321 [World] Spawning level.
16:33:19.342 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:33:19.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read,
16:33:19.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:33:19.392 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
16:33:19.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:19.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read,
16:33:19.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:19.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:33:20.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:33:20.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:20.399 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:20.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:20.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:33:20.413 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:33:20.413 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:33:20.413 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:33:20.415 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:33:20.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:33:20.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:33:21.308 [Lua] PlayFabMirror:_commit_internal 1
16:33:21.309 [Lua] generate_backend_stats 110000102e6263a:1
16:33:21.311 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:33:21.326 [Lua] commit result success 1
16:33:28.202 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 3
16:33:28.216 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 3 2
16:33:28.371 [Lua] [PlayFabRequestQueue] EAC Enabled! 3
16:33:28.371 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 3
16:33:29.409 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 3
16:33:29.409 [Save] Saving `save_data`
16:33:29.418 [Save] Save done
16:33:29.418 [Save] Saving `save_data`
16:33:29.425 [Save] Save done
16:33:29.425 [Save] Saving `save_data`
16:33:29.431 [Save] Save done
16:33:29.431 [Save] Saving `save_data`
16:33:29.437 [Save] Save done
16:33:29.437 [Save] Saving `save_data`
16:33:29.445 [Save] Save done
16:33:30.868 [Lua] [IngameUI] menu view on_exit hero_view
16:33:30.873 [Lua] [IngameUI] menu view post_update_on_exit table: 0x085a0570
16:33:30.873 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:33:30.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:33:30.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:33:30.873 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:33:30.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:33:31.315 [Lua] [IngameUI] menu view on_enter ingame_menu
16:33:32.420 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
16:33:33.055 [Lua] PopupManager:query_result returned result: end_game
16:33:33.055 [Lua] FORCE COMMIT 2
16:33:33.055 [Lua] PlayFabMirror:_commit_internal 2
16:33:33.056 [Lua] generate_backend_stats 110000102e6263a:1
16:33:33.059 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 4
16:33:33.070 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 4 3
16:33:33.232 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
16:33:33.232 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 4
16:33:33.548 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 4
16:33:33.557 [Lua] commit result success 2
16:33:33.563 [Application] Lua signals application exit.
16:33:33.641 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:33:33.642 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:33:33.642 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1
16:33:33.642 [Lua] [GameNetworkManager] destroying game object with go_id=16
16:33:33.642 [Lua] [GameNetworkManager] destroying game object with go_id=15
16:33:33.642 [Lua] Clearing all global lookup lists
16:33:33.642 [Lua] [EquipmentUI] - Destroy
16:33:33.642 [Lua] [GamePadEquipmentUI] - Destroy
16:33:33.642 [Lua] [AbilityUI] - Destroy
16:33:33.642 [Lua] [GamePadAbilityUI] - Destroy
16:33:33.642 [Lua] [IngamePlayerListUI] - Destroy
16:33:33.643 [Lua] [IngameUI] destroy
16:33:33.645 [Lua] [GameNetworkManager] destroying game object with go_id=37
16:33:33.653 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:33:33.739 [Lua] [Managers] Destroying state managers...
16:33:33.740 [Lua] [GameNetworkManager] Shutting down game session
16:33:33.754 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:33:33.754 [Lua] [Matchmaking] unregister rpcs
16:33:33.754 [Lua] [Matchmaking] destroying
16:33:33.754 [Lua] [ChatManager] Unregistering channel 1
16:33:33.754 [Lua] [EnemyPackageLoader] network_context_destroyed
16:33:33.754 [EACServer] [Destroy] Called
16:33:33.758 [Lua] [VOIP] Destroying VOIP.
16:33:33.872 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
16:33:33.872 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
16:33:33.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient
16:33:33.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04, InventoryPackageSynchronizerClient
16:33:33.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:33:33.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
16:33:33.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
16:33:33.888 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:33:33.893 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:33:33.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
16:33:33.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
16:33:33.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
16:33:33.907 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:33:33.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
16:33:33.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
16:33:33.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
16:33:33.908 [Lua] [LobbyHost] Destroying
16:33:33.917 [Umbra] Unload tome
16:33:34.087 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:33:34.087 [Lua] [Managers] Destroying state managers...
16:33:34.087 [Lua] [Managers] Destroying global managers...
16:33:34.090 [Lua] VMF:ON_UNLOAD()
16:33:34.097 [Lua] [PackageManager] Destroy()
16:33:34.097 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
16:33:34.114 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
16:33:34.114 [Lua] [PackageManager] Unload: resource_packages/decals, global
16:33:34.124 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
16:33:34.166 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
16:33:34.166 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
16:33:34.176 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
16:33:34.188 [Lua] [PackageManager] Unload: resource_packages/inventory, global
16:33:34.194 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
16:33:34.201 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
16:33:34.201 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
16:33:34.201 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
16:33:34.204 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
16:33:34.247 [Lua] [PackageManager] Unload: resource_packages/ingame, global
16:33:34.247 [Lua] [PackageManager] Unload: resource_packages/careers, global
16:33:34.247 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
16:33:34.256 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
16:33:34.259 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
16:33:34.260 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
16:33:34.268 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
16:33:34.268 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
16:33:34.268 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
16:33:34.268 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
16:33:34.270 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
16:33:34.312 [Lua] [PackageManager] Unload: resource_packages/pickups, global
16:33:34.322 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
16:33:34.322 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
16:33:34.869 [EAC] Shutdown
[Log end]