[Log version] 1 [Session] 31A02222-B99D-436D-9908-B427 UTC time stamps 00:49:05.760 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476 00:49:05.760 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488 00:49:05.760 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491 00:49:05.760 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496 00:49:05.760 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499 00:49:05.761 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501 00:49:05.771 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509 00:49:05.806 [Window] Window => active 00:49:05.841 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530 00:49:05.844 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535 00:49:06.290 [EAC] Init client 11000010e284d3b 00:49:06.290 [EAC] EAC client initialized 00:49:06.290 warning: [EAC] Failed to initialize localization 00:49:06.291 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555 00:49:06.294 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 00:49:06.810 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560 00:49:06.971 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566 00:49:07.397 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568 00:49:07.398 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571 00:49:07.492 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573 00:49:07.492 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575 00:49:07.493 [Save] Save dir: `C:\Users\spewl\AppData\Roaming\fatshark\Vermintide 2` 00:49:07.493 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589 00:49:07.493 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608 00:49:07.552 [LightFX ] Loaded DLL. 00:49:07.552 [LightFX ] Init() 00:49:07.555 [LightFX ] LightFX failed to initialize 00:49:07.556 [Lua] boot.lua start, os clock: 3.2349999999999999 00:49:07.557 [Lua] Boot:setup() entered. time: 0 os-clock: 3.2349999999999999 00:49:07.557 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16280MB Available: 12516MB Virtual Total: 134217727MB Available: 134206149MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 030c5588-5c50-4596-af83-a5e2e67a46cb --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 41701 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #9 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #10 (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 2.4G Receiver Input device: Generic (17.0): GiGa HiD 00:49:07.557 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951 00:49:07.564 [SteamStats] RequestCurrentStats success: true 00:49:10.105 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.4591090615140274 os-clock: 5.7839999999999998 00:49:10.106 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 00:49:10.107 [Lua] Flushing: resource_packages/strings [ResourcePackage] 00:49:10.108 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 00:49:10.109 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 00:49:10.109 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 00:49:10.109 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 00:49:10.109 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 00:49:10.109 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 00:49:10.110 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 00:49:10.111 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 00:49:10.112 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 00:49:10.112 [Lua] ***************************************************************** 00:49:10.112 [Lua] ** Initial contents of script_data ** 00:49:10.112 [Lua] script_data.beta_level_progression = false 00:49:10.112 [Lua] script_data.build_identifier = ba54cd401f6e 00:49:10.112 [Lua] script_data.debug_interactions = false 00:49:10.112 [Lua] script_data.debug_voip = true 00:49:10.112 [Lua] script_data.disable_debug_draw = true 00:49:10.112 [Lua] script_data.disable_intro_trailer = false 00:49:10.112 [Lua] script_data.disable_tutorial_at_start = false 00:49:10.112 [Lua] script_data.enable_detailed_tooltips = false 00:49:10.112 [Lua] script_data.enable_social_wheel = true 00:49:10.112 [Lua] script_data.force_debug_disabled = true 00:49:10.112 [Lua] script_data.force_steam = true 00:49:10.112 [Lua] script_data.hide_fps = true 00:49:10.112 [Lua] script_data.hide_version_info = true 00:49:10.112 [Lua] script_data.matchmaking_debug = true 00:49:10.112 [Lua] script_data.network_debug = true 00:49:10.112 [Lua] script_data.network_debug_connections = true 00:49:10.112 [Lua] script_data.network_log_messages = true 00:49:10.112 [Lua] script_data.package_debug = true 00:49:10.112 [Lua] script_data.packaged_build = true 00:49:10.112 [Lua] script_data.settings = { } 00:49:10.112 [Lua] script_data.show_fps = false 00:49:10.112 [Lua] script_data.spawn_empty_chest = true 00:49:10.112 [Lua] script_data.telemetry_log_interval = 600 00:49:10.112 [Lua] script_data.test_backend = stage_steam_playfab 00:49:10.112 [Lua] script_data.tobii_button = false 00:49:10.112 [Lua] script_data.use_beta_overlay = false 00:49:10.112 [Lua] script_data.use_local_backend = false 00:49:10.112 [Lua] script_data.use_tech_telemetry = true 00:49:10.112 [Lua] script_data.use_telemetry = true 00:49:10.112 [Lua] ***************************************************************** 00:49:10.112 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 00:49:10.112 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 00:49:10.112 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 00:49:10.112 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 00:49:10.112 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 00:49:10.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 00:49:10.157 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 00:49:10.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 00:49:10.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 00:49:10.177 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 00:49:10.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 00:49:10.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 00:49:10.438 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 00:49:10.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 00:49:10.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 00:49:10.476 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 00:49:10.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 00:49:10.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 00:49:10.493 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 00:49:10.493 [Lua] valid level catacombs 00:49:10.493 [Lua] valid level fort 00:49:10.493 [Lua] valid level military 00:49:10.494 [Lua] valid level warcamp 00:49:10.494 [Lua] valid level skittergate 00:49:10.494 [Lua] valid level prologue 00:49:10.494 [Lua] valid level cemetery 00:49:10.494 [Lua] valid level plaza 00:49:10.494 [Lua] valid level dlc_bogenhafen_city 00:49:10.494 [Lua] valid level skaven_stronghold 00:49:10.494 [Lua] valid level ground_zero 00:49:10.494 [Lua] valid level forest_ambush 00:49:10.494 [Lua] valid level bell 00:49:10.494 [Lua] valid level elven_ruins 00:49:10.494 [Lua] valid level ussingen 00:49:10.494 [Lua] valid level nurgle 00:49:10.494 [Lua] valid level mines 00:49:10.494 [Lua] valid level dlc_bogenhafen_slum 00:49:10.494 [Lua] valid level farmlands 00:49:10.494 [Lua] valid level magnus 00:49:10.494 [Lua] nil 00:49:10.494 [Lua] table: 000000000576B320 00:49:10.527 [Lua] [1] = chaos_spawn (string) 00:49:10.527 [Lua] [2] = chaos_troll (string) 00:49:10.527 [Lua] [3] = chaos_dummy_sorcerer (string) 00:49:10.527 [Lua] [4] = critter_pig (string) 00:49:10.527 [Lua] [5] = pet_rat (string) 00:49:10.527 [Lua] [6] = skaven_storm_vermin_warlord (string) 00:49:10.527 [Lua] [7] = skaven_stormfiend (string) 00:49:10.527 [Lua] [8] = skaven_stormfiend_boss (string) 00:49:10.527 [Lua] [9] = chaos_vortex (string) 00:49:10.527 [Lua] [10] = skaven_storm_vermin_champion (string) 00:49:10.527 [Lua] [11] = skaven_rat_ogre (string) 00:49:10.527 [Lua] [12] = chaos_plague_wave_spawner (string) 00:49:10.527 [Lua] [13] = critter_rat (string) 00:49:10.527 [Lua] [14] = skaven_grey_seer (string) 00:49:10.527 [Lua] [15] = pet_pig (string) 00:49:10.527 [Lua] [16] = skaven_stormfiend_demo (string) 00:49:10.527 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 00:49:10.527 [Lua] [18] = chaos_dummy_troll (string) 00:49:10.527 [Lua] [19] = skaven_loot_rat (string) 00:49:10.527 [Lua] [20] = chaos_tentacle (string) 00:49:10.527 [Lua] [21] = chaos_corruptor_sorcerer (string) 00:49:10.527 [Lua] [22] = chaos_exalted_champion_warcamp (string) 00:49:10.527 [Lua] [23] = chaos_tentacle_sorcerer (string) 00:49:10.527 [Lua] [24] = chaos_exalted_champion_norsca (string) 00:49:10.527 [Lua] [25] = chaos_plague_sorcerer (string) 00:49:10.527 [Lua] [26] = skaven_ratling_gunner (string) 00:49:10.527 [Lua] [27] = skaven_pack_master (string) 00:49:10.527 [Lua] [28] = chaos_warrior (string) 00:49:10.527 [Lua] [29] = chaos_vortex_sorcerer (string) 00:49:10.527 [Lua] [30] = skaven_poison_wind_globadier (string) 00:49:10.527 [Lua] [31] = skaven_warpfire_thrower (string) 00:49:10.527 [Lua] [32] = skaven_gutter_runner (string) 00:49:10.527 [Lua] [33] = chaos_exalted_sorcerer (string) 00:49:10.527 [Lua] [34] = skaven_plague_monk (string) 00:49:10.527 [Lua] [35] = chaos_raider_tutorial (string) 00:49:10.527 [Lua] [36] = chaos_raider (string) 00:49:10.527 [Lua] [37] = skaven_storm_vermin_commander (string) 00:49:10.527 [Lua] [38] = skaven_storm_vermin_with_shield (string) 00:49:10.527 [Lua] [39] = chaos_berzerker (string) 00:49:10.527 [Lua] [40] = skaven_storm_vermin (string) 00:49:10.527 [Lua] [41] = skaven_dummy_clan_rat (string) 00:49:10.527 [Lua] [42] = chaos_marauder_tutorial (string) 00:49:10.527 [Lua] [43] = skaven_clan_rat (string) 00:49:10.527 [Lua] [44] = skaven_clan_rat_tutorial (string) 00:49:10.527 [Lua] [45] = skaven_clan_rat_with_shield (string) 00:49:10.527 [Lua] [46] = chaos_marauder_with_shield (string) 00:49:10.527 [Lua] [47] = chaos_fanatic (string) 00:49:10.527 [Lua] [48] = chaos_zombie (string) 00:49:10.527 [Lua] [49] = chaos_marauder (string) 00:49:10.527 [Lua] [50] = skaven_dummy_slave (string) 00:49:10.527 [Lua] [51] = skaven_slave (string) 00:49:10.552 [Lua] enemy_package_loader_policy: default 00:49:10.562 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch! 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = achv_menu_achievements_category_title (string) 00:49:10.565 [Lua] [categories] = table 00:49:10.565 [Lua] [1] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = complete_all_helmgart_levels_recruit (string) 00:49:10.565 [Lua] [2] = complete_all_helmgart_levels_veteran (string) 00:49:10.565 [Lua] [3] = complete_all_helmgart_levels_champion (string) 00:49:10.565 [Lua] [4] = complete_all_helmgart_levels_legend (string) 00:49:10.565 [Lua] [5] = complete_bogenhafen_recruit (string) 00:49:10.565 [Lua] [6] = complete_bogenhafen_veteran (string) 00:49:10.565 [Lua] [7] = complete_bogenhafen_champion (string) 00:49:10.565 [Lua] [8] = complete_bogenhafen_legend (string) 00:49:10.565 [Lua] [9] = holly_complete_recruit (string) 00:49:10.565 [Lua] [10] = holly_complete_veteran (string) 00:49:10.565 [Lua] [11] = holly_complete_champion (string) 00:49:10.565 [Lua] [12] = holly_complete_legend (string) 00:49:10.565 [Lua] [13] = holly_complete_plaza_recruit (string) 00:49:10.565 [Lua] [14] = holly_complete_plaza_veteran (string) 00:49:10.565 [Lua] [15] = holly_complete_plaza_champion (string) 00:49:10.565 [Lua] [16] = holly_complete_plaza_legend (string) 00:49:10.565 [Lua] [name] = achv_menu_levels_category_title (string) 00:49:10.565 [Lua] [categories] = table 00:49:10.565 [Lua] [1] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = achv_menu_levels_helmgart_category_title (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = complete_tutorial (string) 00:49:10.565 [Lua] [2] = complete_act_one (string) 00:49:10.565 [Lua] [3] = complete_act_two (string) 00:49:10.565 [Lua] [4] = complete_act_three (string) 00:49:10.565 [Lua] [5] = complete_skittergate_recruit (string) 00:49:10.565 [Lua] [6] = complete_skittergate_veteran (string) 00:49:10.565 [Lua] [7] = complete_skittergate_champion (string) 00:49:10.565 [Lua] [8] = complete_skittergate_legend (string) 00:49:10.565 [Lua] [9] = kill_bodvarr_burblespew_recruit (string) 00:49:10.565 [Lua] [10] = kill_bodvarr_burblespew_veteran (string) 00:49:10.565 [Lua] [11] = kill_bodvarr_burblespew_champion (string) 00:49:10.565 [Lua] [12] = kill_bodvarr_burblespew_legend (string) 00:49:10.565 [Lua] [13] = kill_skarrik_rasknitt_recruit (string) 00:49:10.565 [Lua] [14] = kill_skarrik_rasknitt_veteran (string) 00:49:10.565 [Lua] [15] = kill_skarrik_rasknitt_champion (string) 00:49:10.565 [Lua] [16] = kill_skarrik_rasknitt_legend (string) 00:49:10.565 [Lua] [17] = elven_ruins_align_leylines_timed (string) 00:49:10.565 [Lua] [18] = farmlands_rescue_prisoners_timed (string) 00:49:10.565 [Lua] [19] = military_kill_chaos_warriors_in_event (string) 00:49:10.565 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string) 00:49:10.565 [Lua] [21] = fort_kill_enemies_cannonball (string) 00:49:10.565 [Lua] [22] = nurgle_player_showered_in_pus (string) 00:49:10.565 [Lua] [23] = bell_destroy_bell_flee_timed (string) 00:49:10.565 [Lua] [24] = catacombs_stay_inside_ritual_pool (string) 00:49:10.565 [Lua] [25] = mines_kill_final_troll_timed (string) 00:49:10.565 [Lua] [26] = warcamp_bodvarr_charge_warriors (string) 00:49:10.565 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string) 00:49:10.565 [Lua] [28] = ussingen_no_event_barrels (string) 00:49:10.565 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string) 00:49:10.565 [Lua] [30] = complete_all_helmgart_level_achievements (string) 00:49:10.565 [Lua] [2] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = complete_bogenhafen_slum_recruit (string) 00:49:10.565 [Lua] [2] = complete_bogenhafen_slum_veteran (string) 00:49:10.565 [Lua] [3] = complete_bogenhafen_slum_champion (string) 00:49:10.565 [Lua] [4] = complete_bogenhafen_slum_legend (string) 00:49:10.565 [Lua] [5] = complete_bogenhafen_city_recruit (string) 00:49:10.565 [Lua] [6] = complete_bogenhafen_city_veteran (string) 00:49:10.565 [Lua] [7] = complete_bogenhafen_city_champion (string) 00:49:10.565 [Lua] [8] = complete_bogenhafen_city_legend (string) 00:49:10.565 [Lua] [9] = bogenhafen_city_all_wine_collected (string) 00:49:10.565 [Lua] [10] = bogenhafen_city_jumping_puzzle (string) 00:49:10.565 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string) 00:49:10.565 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string) 00:49:10.565 [Lua] [13] = bogenhafen_city_no_braziers_lit (string) 00:49:10.565 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string) 00:49:10.565 [Lua] [15] = bogenhafen_city_fast_switches (string) 00:49:10.565 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string) 00:49:10.565 [Lua] [17] = bogenhafen_slum_no_windows_broken (string) 00:49:10.565 [Lua] [18] = bogenhafen_slum_event_speedrun (string) 00:49:10.565 [Lua] [3] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = achv_menu_levels_holly_category_title (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = holly_find_all_runes (string) 00:49:10.565 [Lua] [2] = holly_magnus_barrel_relay_race (string) 00:49:10.565 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string) 00:49:10.565 [Lua] [4] = holly_magnus_secret_room (string) 00:49:10.565 [Lua] [5] = holly_magnus_gutter_runner_treasure (string) 00:49:10.565 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string) 00:49:10.565 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string) 00:49:10.565 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string) 00:49:10.565 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string) 00:49:10.565 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string) 00:49:10.565 [Lua] [11] = holly_cemetery_sleep (string) 00:49:10.565 [Lua] [12] = holly_cemetery_synchronized_chains (string) 00:49:10.565 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string) 00:49:10.565 [Lua] [14] = holly_cemetery_bones (string) 00:49:10.565 [Lua] [2] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = unlock_first_talent_point (string) 00:49:10.565 [Lua] [2] = unlock_all_talent_points (string) 00:49:10.565 [Lua] [3] = complete_level_all (string) 00:49:10.565 [Lua] [4] = level_thirty_all (string) 00:49:10.565 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string) 00:49:10.565 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string) 00:49:10.565 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string) 00:49:10.565 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string) 00:49:10.565 [Lua] [name] = achv_menu_heroes_category_title (string) 00:49:10.565 [Lua] [categories] = table 00:49:10.565 [Lua] [1] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = inventory_name_empire_soldier (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = achievement_markus_level_1 (string) 00:49:10.565 [Lua] [2] = achievement_markus_level_2 (string) 00:49:10.565 [Lua] [3] = achievement_markus_level_3 (string) 00:49:10.565 [Lua] [4] = level_thirty_empire_soldier (string) 00:49:10.565 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string) 00:49:10.565 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string) 00:49:10.565 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string) 00:49:10.565 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string) 00:49:10.565 [Lua] [9] = complete_100_missions_champion_es_mercenary (string) 00:49:10.565 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string) 00:49:10.565 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string) 00:49:10.565 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string) 00:49:10.565 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string) 00:49:10.565 [Lua] [14] = complete_100_missions_champion_es_huntsman (string) 00:49:10.565 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string) 00:49:10.565 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string) 00:49:10.565 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string) 00:49:10.565 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string) 00:49:10.565 [Lua] [19] = complete_100_missions_champion_es_knight (string) 00:49:10.565 [Lua] [20] = holly_kruber_complete_all_levels (string) 00:49:10.565 [Lua] [21] = holly_kruber_weapon_skin_2 (string) 00:49:10.565 [Lua] [22] = holly_kruber_weapon_skin_3 (string) 00:49:10.565 [Lua] [2] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = inventory_name_dwarf_ranger (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = achievement_bardin_level_1 (string) 00:49:10.565 [Lua] [2] = achievement_bardin_level_2 (string) 00:49:10.565 [Lua] [3] = achievement_bardin_level_3 (string) 00:49:10.565 [Lua] [4] = level_thirty_dwarf_ranger (string) 00:49:10.565 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string) 00:49:10.565 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string) 00:49:10.565 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string) 00:49:10.565 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string) 00:49:10.565 [Lua] [9] = complete_100_missions_champion_dr_ranger (string) 00:49:10.565 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string) 00:49:10.565 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string) 00:49:10.565 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string) 00:49:10.565 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string) 00:49:10.565 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string) 00:49:10.565 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string) 00:49:10.565 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string) 00:49:10.565 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string) 00:49:10.565 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string) 00:49:10.565 [Lua] [19] = complete_100_missions_champion_dr_slayer (string) 00:49:10.565 [Lua] [20] = holly_bardin_complete_all_levels (string) 00:49:10.565 [Lua] [21] = holly_bardin_weapon_skin_2 (string) 00:49:10.565 [Lua] [22] = holly_bardin_weapon_skin_3 (string) 00:49:10.565 [Lua] [3] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = inventory_name_wood_elf (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = achievement_kerillian_level_1 (string) 00:49:10.565 [Lua] [2] = achievement_kerillian_level_2 (string) 00:49:10.565 [Lua] [3] = achievement_kerillian_level_3 (string) 00:49:10.565 [Lua] [4] = level_thirty_wood_elf (string) 00:49:10.565 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string) 00:49:10.565 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string) 00:49:10.565 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string) 00:49:10.565 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string) 00:49:10.565 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string) 00:49:10.565 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string) 00:49:10.565 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string) 00:49:10.565 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string) 00:49:10.565 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string) 00:49:10.565 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string) 00:49:10.565 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string) 00:49:10.565 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string) 00:49:10.565 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string) 00:49:10.565 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string) 00:49:10.565 [Lua] [19] = complete_100_missions_champion_we_shade (string) 00:49:10.565 [Lua] [20] = holly_kerillian_complete_all_levels (string) 00:49:10.565 [Lua] [21] = holly_kerillian_weapon_skin_2 (string) 00:49:10.565 [Lua] [22] = holly_kerillian_weapon_skin_3 (string) 00:49:10.565 [Lua] [4] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = inventory_name_witch_hunter (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = achievement_victor_level_1 (string) 00:49:10.565 [Lua] [2] = achievement_victor_level_2 (string) 00:49:10.565 [Lua] [3] = achievement_victor_level_3 (string) 00:49:10.565 [Lua] [4] = level_thirty_witch_hunter (string) 00:49:10.565 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string) 00:49:10.565 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string) 00:49:10.565 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string) 00:49:10.565 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string) 00:49:10.565 [Lua] [9] = complete_100_missions_champion_wh_captain (string) 00:49:10.565 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string) 00:49:10.565 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string) 00:49:10.565 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string) 00:49:10.565 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string) 00:49:10.565 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string) 00:49:10.565 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string) 00:49:10.565 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string) 00:49:10.565 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string) 00:49:10.565 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string) 00:49:10.565 [Lua] [19] = complete_100_missions_champion_wh_zealot (string) 00:49:10.565 [Lua] [20] = holly_saltzpyre_complete_all_levels (string) 00:49:10.565 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string) 00:49:10.565 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string) 00:49:10.565 [Lua] [5] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = inventory_name_bright_wizard (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = achievement_sienna_level_1 (string) 00:49:10.565 [Lua] [2] = achievement_sienna_level_2 (string) 00:49:10.565 [Lua] [3] = achievement_sienna_level_3 (string) 00:49:10.565 [Lua] [4] = level_thirty_bright_wizard (string) 00:49:10.565 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string) 00:49:10.565 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string) 00:49:10.565 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string) 00:49:10.565 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string) 00:49:10.565 [Lua] [9] = complete_100_missions_champion_bw_adept (string) 00:49:10.565 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string) 00:49:10.565 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string) 00:49:10.565 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string) 00:49:10.565 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string) 00:49:10.565 [Lua] [14] = complete_100_missions_champion_bw_scholar (string) 00:49:10.565 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string) 00:49:10.565 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string) 00:49:10.565 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string) 00:49:10.565 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string) 00:49:10.565 [Lua] [19] = complete_100_missions_champion_bw_unchained (string) 00:49:10.565 [Lua] [20] = holly_sienna_complete_all_levels (string) 00:49:10.565 [Lua] [21] = holly_sienna_weapon_skin_2 (string) 00:49:10.565 [Lua] [22] = holly_sienna_weapon_skin_3 (string) 00:49:10.565 [Lua] [3] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = achv_menu_enemies_category_title (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = skaven_warpfire_thrower_1 (string) 00:49:10.565 [Lua] [2] = skaven_warpfire_thrower_2 (string) 00:49:10.565 [Lua] [3] = skaven_warpfire_thrower_3 (string) 00:49:10.565 [Lua] [4] = skaven_pack_master_1 (string) 00:49:10.565 [Lua] [5] = skaven_pack_master_2 (string) 00:49:10.565 [Lua] [6] = skaven_pack_master_3 (string) 00:49:10.565 [Lua] [7] = skaven_gutter_runner_1 (string) 00:49:10.565 [Lua] [8] = skaven_gutter_runner_2 (string) 00:49:10.565 [Lua] [9] = skaven_gutter_runner_3 (string) 00:49:10.565 [Lua] [10] = skaven_poison_wind_globardier_1 (string) 00:49:10.565 [Lua] [11] = skaven_poison_wind_globardier_2 (string) 00:49:10.565 [Lua] [12] = skaven_poison_wind_globardier_3 (string) 00:49:10.565 [Lua] [13] = skaven_ratling_gunner_1 (string) 00:49:10.565 [Lua] [14] = skaven_ratling_gunner_2 (string) 00:49:10.565 [Lua] [15] = skaven_ratling_gunner_3 (string) 00:49:10.565 [Lua] [16] = chaos_corruptor_sorcerer_1 (string) 00:49:10.565 [Lua] [17] = chaos_corruptor_sorcerer_2 (string) 00:49:10.565 [Lua] [18] = chaos_corruptor_sorcerer_3 (string) 00:49:10.565 [Lua] [19] = chaos_vortex_sorcerer_1 (string) 00:49:10.565 [Lua] [20] = chaos_vortex_sorcerer_2 (string) 00:49:10.565 [Lua] [21] = chaos_vortex_sorcerer_3 (string) 00:49:10.565 [Lua] [22] = chaos_spawn_1 (string) 00:49:10.565 [Lua] [23] = chaos_spawn_2 (string) 00:49:10.565 [Lua] [24] = chaos_troll_1 (string) 00:49:10.565 [Lua] [25] = chaos_troll_2 (string) 00:49:10.565 [Lua] [26] = skaven_rat_ogre_1 (string) 00:49:10.565 [Lua] [27] = skaven_rat_ogre_2 (string) 00:49:10.565 [Lua] [28] = skaven_stormfiend_1 (string) 00:49:10.565 [Lua] [29] = skaven_stormfiend_2 (string) 00:49:10.565 [Lua] [30] = helmgart_lord_1 (string) 00:49:10.565 [Lua] [4] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = achv_menu_items_category_title (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = equip_common_quality (string) 00:49:10.565 [Lua] [2] = equip_rare_quality (string) 00:49:10.565 [Lua] [3] = equip_exotic_quality (string) 00:49:10.565 [Lua] [4] = equip_all_exotic_quality (string) 00:49:10.565 [Lua] [5] = equip_veteran_quality (string) 00:49:10.565 [Lua] [6] = equip_all_veteran_quality (string) 00:49:10.565 [Lua] [5] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = achv_menu_crafting_category_title (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = craft_item (string) 00:49:10.565 [Lua] [2] = craft_fifty_items (string) 00:49:10.565 [Lua] [3] = salvage_item (string) 00:49:10.565 [Lua] [4] = salvage_hundred_items (string) 00:49:10.565 [Lua] [6] = table 00:49:10.565 [Lua] [type] = achievements (string) 00:49:10.565 [Lua] [name] = achv_menu_deeds_category_title (string) 00:49:10.565 [Lua] [entries] = table 00:49:10.565 [Lua] [1] = complete_deeds_1 (string) 00:49:10.565 [Lua] [2] = complete_deeds_2 (string) 00:49:10.565 [Lua] [3] = complete_deeds_3 (string) 00:49:10.565 [Lua] [4] = complete_deeds_4 (string) 00:49:10.565 [Lua] [5] = complete_deeds_5 (string) 00:49:10.565 [Lua] [6] = complete_deeds_6 (string) 00:49:10.565 [Lua] [7] = complete_deeds_7 (string) 00:49:10.565 [Lua] [8] = complete_deeds_8 (string) 00:49:10.609 [Lua] valid level catacombs 00:49:10.609 [Lua] valid level fort 00:49:10.609 [Lua] valid level military 00:49:10.609 [Lua] valid level warcamp 00:49:10.609 [Lua] valid level skittergate 00:49:10.609 [Lua] valid level prologue 00:49:10.609 [Lua] valid level cemetery 00:49:10.609 [Lua] valid level plaza 00:49:10.609 [Lua] valid level dlc_bogenhafen_city 00:49:10.609 [Lua] valid level skaven_stronghold 00:49:10.609 [Lua] valid level ground_zero 00:49:10.609 [Lua] valid level forest_ambush 00:49:10.609 [Lua] valid level bell 00:49:10.609 [Lua] valid level elven_ruins 00:49:10.609 [Lua] valid level ussingen 00:49:10.609 [Lua] valid level nurgle 00:49:10.609 [Lua] valid level mines 00:49:10.609 [Lua] valid level dlc_bogenhafen_slum 00:49:10.609 [Lua] valid level farmlands 00:49:10.609 [Lua] valid level magnus 00:49:10.662 [Lua] 00:49:10.662 [Lua] [1] = table 00:49:10.662 [Lua] [download_pending] = false (boolean) 00:49:10.662 [Lua] [id] = 1369573612 (string) 00:49:10.662 [Lua] [banned] = false (boolean) 00:49:10.662 [Lua] [author_id] = 58813412 (number) 00:49:10.662 [Lua] [tags] = table 00:49:10.662 [Lua] [1] = Tools (string) 00:49:10.662 [Lua] [2] = applied (string) 00:49:10.662 [Lua] [3] = approved (string) 00:49:10.662 [Lua] [author] = bIbIbI(rus) (string) 00:49:10.662 [Lua] [sanctioned] = true (boolean) 00:49:10.662 [Lua] [out_of_date] = false (boolean) 00:49:10.662 [Lua] [downloading] = false (boolean) 00:49:10.662 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 00:49:10.662 [Lua] [num_children] = 0 (number) 00:49:10.662 [Lua] [ugc_status] = 3 (number) 00:49:10.662 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 00:49:10.662 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string) 00:49:10.662 [Lua] [installed] = true (boolean) 00:49:10.662 [Lua] [enabled] = true (boolean) 00:49:10.662 [Lua] [name] = Vermintide Mod Framework (string) 00:49:10.662 [Lua] [dependency_error] = (string) 00:49:10.662 [Lua] [2] = table 00:49:10.662 [Lua] [download_pending] = false (boolean) 00:49:10.662 [Lua] [id] = 1397265260 (string) 00:49:10.662 [Lua] [children] = table 00:49:10.662 [Lua] [1] = 1369573612 (string) 00:49:10.662 [Lua] [banned] = false (boolean) 00:49:10.662 [Lua] [author_id] = 26572404 (number) 00:49:10.662 [Lua] [tags] = table 00:49:10.662 [Lua] [1] = UI (string) 00:49:10.662 [Lua] [2] = QoL (string) 00:49:10.662 [Lua] [3] = approved (string) 00:49:10.662 [Lua] [author] = Necrossin (string) 00:49:10.662 [Lua] [sanctioned] = true (boolean) 00:49:10.662 [Lua] [out_of_date] = false (boolean) 00:49:10.662 [Lua] [downloading] = false (boolean) 00:49:10.662 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 00:49:10.662 [Lua] [num_children] = 1 (number) 00:49:10.662 [Lua] [ugc_status] = 3 (number) 00:49:10.662 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 00:49:10.662 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 00:49:10.662 [Lua] [installed] = true (boolean) 00:49:10.662 [Lua] [enabled] = false (boolean) 00:49:10.662 [Lua] [name] = Numeric UI (string) 00:49:10.662 [Lua] [dependency_error] = (string) 00:49:10.662 [Lua] [3] = table 00:49:10.662 [Lua] [download_pending] = false (boolean) 00:49:10.662 [Lua] [id] = 1391228174 (string) 00:49:10.662 [Lua] [children] = table 00:49:10.662 [Lua] [1] = 1369573612 (string) 00:49:10.662 [Lua] [banned] = false (boolean) 00:49:10.662 [Lua] [author_id] = 4821406 (number) 00:49:10.662 [Lua] [tags] = table 00:49:10.662 [Lua] [1] = UI (string) 00:49:10.662 [Lua] [2] = QoL (string) 00:49:10.662 [Lua] [3] = approved (string) 00:49:10.662 [Lua] [author] = grasmann (string) 00:49:10.662 [Lua] [sanctioned] = true (boolean) 00:49:10.662 [Lua] [out_of_date] = false (boolean) 00:49:10.662 [Lua] [downloading] = false (boolean) 00:49:10.662 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 00:49:10.662 [Lua] [num_children] = 1 (number) 00:49:10.662 [Lua] [ugc_status] = 3 (number) 00:49:10.662 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.5 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 00:49:10.662 [Lua] [last_updated] = 12/1/2018 10:18:13 PM (string) 00:49:10.662 [Lua] [installed] = true (boolean) 00:49:10.662 [Lua] [enabled] = false (boolean) 00:49:10.662 [Lua] [name] = UI Improvements (string) 00:49:10.662 [Lua] [dependency_error] = (string) 00:49:10.662 [Lua] [4] = table 00:49:10.662 [Lua] [download_pending] = false (boolean) 00:49:10.662 [Lua] [id] = 1395453301 (string) 00:49:10.662 [Lua] [children] = table 00:49:10.662 [Lua] [1] = 1369573612 (string) 00:49:10.662 [Lua] [banned] = false (boolean) 00:49:10.662 [Lua] [author_id] = 58813412 (number) 00:49:10.662 [Lua] [tags] = table 00:49:10.662 [Lua] [1] = approved (string) 00:49:10.662 [Lua] [2] = QoL (string) 00:49:10.662 [Lua] [author] = bIbIbI(rus) (string) 00:49:10.662 [Lua] [sanctioned] = true (boolean) 00:49:10.662 [Lua] [out_of_date] = false (boolean) 00:49:10.662 [Lua] [downloading] = false (boolean) 00:49:10.662 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 00:49:10.662 [Lua] [num_children] = 1 (number) 00:49:10.662 [Lua] [ugc_status] = 3 (number) 00:49:10.662 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 00:49:10.662 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 00:49:10.662 [Lua] [installed] = true (boolean) 00:49:10.662 [Lua] [enabled] = true (boolean) 00:49:10.662 [Lua] [name] = Skip Intro (string) 00:49:10.662 [Lua] [dependency_error] = (string) 00:49:10.662 [Lua] [5] = table 00:49:10.662 [Lua] [download_pending] = false (boolean) 00:49:10.662 [Lua] [id] = 1459917022 (string) 00:49:10.662 [Lua] [children] = table 00:49:10.662 [Lua] [1] = 1369573612 (string) 00:49:10.662 [Lua] [banned] = false (boolean) 00:49:10.662 [Lua] [author_id] = 155839973 (number) 00:49:10.662 [Lua] [tags] = table 00:49:10.662 [Lua] [1] = approved (string) 00:49:10.662 [Lua] [2] = UI (string) 00:49:10.662 [Lua] [3] = QoL (string) 00:49:10.662 [Lua] [author] = Gohas (string) 00:49:10.662 [Lua] [sanctioned] = true (boolean) 00:49:10.662 [Lua] [out_of_date] = false (boolean) 00:49:10.662 [Lua] [downloading] = false (boolean) 00:49:10.662 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 00:49:10.662 [Lua] [num_children] = 1 (number) 00:49:10.662 [Lua] [ugc_status] = 3 (number) 00:49:10.662 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 00:49:10.662 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 00:49:10.662 [Lua] [installed] = true (boolean) 00:49:10.662 [Lua] [enabled] = false (boolean) 00:49:10.662 [Lua] [name] = Parry Indicator (string) 00:49:10.662 [Lua] [dependency_error] = (string) 00:49:10.662 [Lua] [6] = table 00:49:10.662 [Lua] [download_pending] = false (boolean) 00:49:10.662 [Lua] [id] = 1389872347 (string) 00:49:10.662 [Lua] [children] = table 00:49:10.662 [Lua] [1] = 1369573612 (string) 00:49:10.662 [Lua] [banned] = false (boolean) 00:49:10.662 [Lua] [author_id] = 4821406 (number) 00:49:10.662 [Lua] [tags] = table 00:49:10.662 [Lua] [1] = approved (string) 00:49:10.662 [Lua] [author] = grasmann (string) 00:49:10.662 [Lua] [sanctioned] = true (boolean) 00:49:10.662 [Lua] [out_of_date] = false (boolean) 00:49:10.662 [Lua] [downloading] = false (boolean) 00:49:10.662 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 00:49:10.662 [Lua] [num_children] = 1 (number) 00:49:10.662 [Lua] [ugc_status] = 3 (number) 00:49:10.662 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 00:49:10.662 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 00:49:10.662 [Lua] [installed] = true (boolean) 00:49:10.662 [Lua] [enabled] = false (boolean) 00:49:10.662 [Lua] [name] = Simple UI (string) 00:49:10.662 [Lua] [dependency_error] = (string) 00:49:10.662 [Lua] 00:49:10.662 [Lua] 00:49:10.662 [Lua] [1395453301] = 3 (number) 00:49:10.662 [Lua] [1369573612] = 0 (number) 00:49:10.662 [Lua] [1389872347] = 5 (number) 00:49:10.662 [Lua] [1397265260] = 1 (number) 00:49:10.662 [Lua] [1391228174] = 2 (number) 00:49:10.662 [Lua] [1459917022] = 4 (number) 00:49:10.662 [Lua] 00:49:10.667 [Lua] 00:49:10.667 [Lua] [1395453301] = 3 (number) 00:49:10.667 [Lua] [1369573612] = 0 (number) 00:49:10.667 [Lua] [1389872347] = 5 (number) 00:49:10.667 [Lua] [1397265260] = 1 (number) 00:49:10.667 [Lua] [1391228174] = 2 (number) 00:49:10.667 [Lua] [1459917022] = 4 (number) 00:49:10.667 [Lua] 00:49:10.667 [Lua] <>modded = true<> 00:49:10.669 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 00:49:10.707 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 00:49:10.715 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 00:49:10.715 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 00:49:10.715 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 00:49:10.715 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x081734c0) 00:49:10.715 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x08173920) 00:49:10.715 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x07707000) 00:49:10.715 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x07707190) 00:49:10.715 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x085c9b30) 00:49:10.715 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x085c9d20) 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x09e42270) 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x09e42420) 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x057d7960) 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0866bef0) 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x06e56300) 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x09117cd0) 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x06e56410) 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x06e562e0) 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:49:10.716 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0a11afe0) 00:49:10.716 [Lua] <>modded = true<> 00:49:10.719 [Lua] <>Mod:1395453301:Skip Intro = true<> 00:49:10.724 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 00:49:10.725 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 00:49:10.725 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 00:49:10.725 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x076d3a70) 00:49:10.725 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x076d3c20) 00:49:10.725 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 00:49:10.726 [Lua] <>project = vermintide 2<> 00:49:10.726 [Lua] <>build = release<> 00:49:10.726 [Lua] <>platform = win32<> 00:49:10.726 [Lua] <>title_id = 5107<> 00:49:10.726 [Lua] <>engine_revision = ba54cd401f6e<> 00:49:10.726 [Lua] <>content_revision = 127313<> 00:49:10.726 [Lua] <>rendering_backend = dx12<> 00:49:10.726 [Lua] <>teamcity_build_id = 37973<> 00:49:10.726 [Lua] <>steam_id = 11000010e284d3b<> 00:49:10.726 [Lua] <>steam_user_name = nezw42<> 00:49:10.726 [Lua] <>machine_id = 030c5588-5c50-4596-af83-a5e2e67a46cb<> 00:49:10.726 [Lua] [Boot] Application build: release 00:49:10.726 [Lua] [Boot] Engine revision: ba54cd401f6e 00:49:10.726 [Lua] [Boot] Content revision: 127313 00:49:10.726 [Lua] [Boot] User ID: 11000010e284d3b nezw42 00:49:10.731 [Lua] [SmokeTest] Disabled 00:49:10.731 [Save] Loading `telemetry` 00:49:10.731 [Lua] Game:setup() total time: 0.0039999999999996 00:49:10.731 [Lua] handle rev info: 0 00:49:10.731 [Lua] handle gfx quality: 0 00:49:10.731 [Lua] default settings: 0 00:49:10.731 [Lua] user settings: 0 00:49:10.731 [Lua] set frame times: 0 00:49:10.731 [Lua] init random: 0 00:49:10.731 [Lua] managers: 0.0039999999999995595 00:49:10.731 [Lua] 00:49:10.731 [Lua] unaccounted: 0 00:49:10.731 [Lua] [Boot] use baked enemy meshes: false 00:49:10.731 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 00:49:10.731 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 00:49:10.731 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 00:49:10.731 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 00:49:10.731 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 00:49:10.731 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 00:49:10.731 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 00:49:10.731 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 00:49:10.731 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 00:49:10.731 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 00:49:10.731 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 00:49:10.731 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 00:49:10.734 [Save] Load done 00:49:11.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 00:49:11.211 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 00:49:11.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 00:49:11.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 00:49:11.881 [Lua] [PackageManager] Force_load: resource_packages/title_screen 00:49:11.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 00:49:12.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 00:49:12.050 [Lua] [PackageManager] Force_load: resource_packages/menu 00:49:12.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 00:49:12.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 00:49:12.267 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 00:49:12.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 00:49:13.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 00:49:13.104 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 00:49:13.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 00:49:13.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 00:49:13.188 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 00:49:13.189 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 00:49:13.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 00:49:13.406 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 00:49:13.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 00:49:14.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 00:49:14.092 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 00:49:14.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 00:49:15.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 00:49:15.012 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 00:49:15.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 00:49:15.196 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 00:49:15.196 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 00:49:15.197 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x06d04d30) 00:49:15.197 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x07497470) 00:49:15.197 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0748db90) 00:49:15.197 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x07419100) 00:49:15.197 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 00:49:15.197 [Lua] [Gamestate] Enter StateTitleScreen 00:49:15.199 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 00:49:15.199 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 00:49:15.199 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 00:49:15.199 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 00:49:15.199 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 00:49:15.200 warning: [Lua] CHAT FONT SIZE DISABLED 00:49:15.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 00:49:15.213 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 00:49:15.213 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 00:49:15.213 [Save] Loading `save_data` 00:49:15.218 [Save] Load done 00:49:15.230 [Lua] [BackendManagerPlayFab] Backend Enabled 00:49:15.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 00:49:15.668 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 00:49:15.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 00:49:17.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 00:49:17.508 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 00:49:17.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:49:17.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:49:17.949 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:49:17.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 00:49:18.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 00:49:18.421 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 00:49:18.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 00:49:18.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 00:49:18.810 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 00:49:18.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 00:49:19.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 00:49:19.182 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 00:49:19.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 00:49:19.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 00:49:19.824 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 00:49:19.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 00:49:20.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 00:49:20.110 [Lua] [PackageManager] Force_load: resource_packages/inventory 00:49:20.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 00:49:20.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 00:49:20.380 [Lua] [PackageManager] Force_load: resource_packages/careers 00:49:20.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 00:49:20.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 00:49:20.431 [Lua] [PackageManager] Force_load: resource_packages/decals 00:49:20.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 00:49:20.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 00:49:20.651 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 00:49:20.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 00:49:21.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 00:49:21.530 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 00:49:21.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 00:49:21.884 [Lua] Populating data for character 1 15 00:49:22.153 [Lua] Requesting character data for index 2 15 00:49:22.153 [Lua] Populating data for character 2 15 00:49:22.424 [Lua] Requesting character data for index 3 15 00:49:22.424 [Lua] Populating data for character 3 15 00:49:22.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 00:49:22.661 [Lua] [PackageManager] Force_load: resource_packages/ingame 00:49:22.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 00:49:22.663 [Lua] Requesting character data for index 4 15 00:49:22.663 [Lua] Populating data for character 4 15 00:49:22.898 [Lua] Requesting character data for index 5 15 00:49:22.898 [Lua] Populating data for character 5 15 00:49:23.133 [Lua] Requesting character data for index 6 15 00:49:23.133 [Lua] Populating data for character 6 15 00:49:23.369 [Lua] Requesting character data for index 7 15 00:49:23.369 [Lua] Populating data for character 7 15 00:49:23.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 00:49:23.607 [Lua] [PackageManager] Force_load: resource_packages/pickups 00:49:23.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 00:49:23.608 [Lua] Requesting character data for index 8 15 00:49:23.608 [Lua] Populating data for character 8 15 00:49:23.860 [Lua] Requesting character data for index 9 15 00:49:23.860 [Lua] Populating data for character 9 15 00:49:23.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 00:49:23.928 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 00:49:24.095 [Lua] Requesting character data for index 10 15 00:49:24.095 [Lua] Populating data for character 10 15 00:49:24.330 [Lua] Requesting character data for index 11 15 00:49:24.330 [Lua] Populating data for character 11 15 00:49:24.581 [Lua] Requesting character data for index 12 15 00:49:24.581 [Lua] Populating data for character 12 15 00:49:24.814 [Lua] Requesting character data for index 13 15 00:49:24.814 [Lua] Populating data for character 13 15 00:49:25.049 [Lua] Requesting character data for index 14 15 00:49:25.049 [Lua] Populating data for character 14 15 00:49:25.285 [Lua] Requesting character data for index 15 15 00:49:25.285 [Lua] Populating data for character 15 15 00:49:25.770 [Lua] Player statistics loaded! 00:49:26.338 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 00:49:27.357 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 00:49:27.359 [Lua] [Managers] Destroying state managers... 00:49:27.359 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 00:49:27.359 [Lua] [Gamestate] Enter state StateLoading 00:49:27.362 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 00:49:27.362 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:49:27.362 [Lua] state_loading_restart_network JOIN VIA STEAM 0 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_heal 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_ping 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_pong 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 00:49:27.362 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 00:49:27.363 [Lua] registering RPCs 00:49:27.363 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 00:49:27.363 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:49:27.363 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 00:49:27.363 [Lua] [StateLoading] Need to unload nil and start load inn_level 00:49:27.363 [Lua] [LevelTransitionHandler] load_level inn_level 00:49:27.363 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:49:27.363 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 00:49:27.363 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:49:27.363 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:49:27.363 [Lua] [EnemyPackageLoader] Load no enemies on this level 00:49:27.363 [Lua] [NetworkServer] Current level key inn_level 00:49:27.363 [Lua] [LevelTransitionHandler] Generated new level_seed: 998008 00:49:27.363 [Lua] [VOIP] Initializing Steam Voip 00:49:27.363 [Lua] [VOIP] Is server. Creating room / joining my own room. 00:49:27.365 [EAC] EAC server 11000010e284d3b is initializing 00:49:27.372 [EAC] Server is also client 11000010e284d3b 00:49:27.372 [EACServer] [SetLogCallback] Procedure: 00000001404A7520 LogLevel: Info. 00:49:27.372 [Lua] ### Created peer state machine for 11000010e284d3b 00:49:27.372 [Lua] [PeerSM] 11000010e284d3b :: on_enter Connecting 00:49:27.372 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 00:49:27.372 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 00:49:27.372 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:49:27.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 00:49:27.374 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:49:27.374 [Lua] Set lobby begin: 00:49:27.374 [Lua] Set lobby end. 00:49:27.374 [Lua] [LOCAL RPC] rpc_notify_connected 00:49:27.375 [Lua] [PSM] Peer 11000010e284d3b joined. Want to use profile index "5" 00:49:27.375 [Lua] [LobbyHost] Changed state from 0 to creating 00:49:27.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:49:27.441 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:49:27.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:49:27.458 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 00:49:27.577 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 00:49:27.645 [SteamLobby] Detected added member 11000010e284d3b 00:49:27.645 [Lua] [LobbyHost] Changed state from creating to joined 00:49:27.646 [Lua] [PartyManager] Leader is set to 11000010e284d3b 00:49:27.646 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010e284d3b my_peer_id:11000010e284d3b 00:49:27.646 [Lua] [ChatManager] Registering channel 1 00:49:27.646 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010e284d3b, own_peer_id=11000010e284d3b) 00:49:27.662 [Lua] [NetworkServer] Changing num_players from nil to 1 00:49:27.662 [Lua] Players: 1 00:49:27.662 [Lua] Set lobby begin: 00:49:27.662 [Lua] Lobby data level_key = inn_level 00:49:27.662 [Lua] Lobby data num_players = 1 00:49:27.662 [Lua] Lobby data matchmaking = false 00:49:27.662 [Lua] Set lobby end. 00:49:27.918 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:49:29.363 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 00:49:29.380 [Lua] [PeerSM] 11000010e284d3b :: on_exit Connecting 00:49:29.380 [Lua] [PeerSM] 11000010e284d3b :: on_enter Loading 00:49:29.380 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e284d3b 00:49:29.380 [Lua] [LOCAL RPC] rpc_load_level 26 998008 00:49:35.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:49:35.136 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:49:35.153 [Lua] [LevelTransitionHandler] Level load completed! 00:49:35.153 [Lua] ### Sending rpc_level_loaded 00:49:35.153 [Lua] #### Has state machine: true, sender: 11000010e284d3b, level_id: 26 00:49:35.153 [Lua] Peer 11000010e284d3b has loaded the level and all enemies are loaded 00:49:35.169 [Lua] [PeerSM] 11000010e284d3b :: on_exit Loading 00:49:35.169 [Lua] [PeerSM] 11000010e284d3b :: on_enter LoadingProfilePackages 00:49:35.169 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010e284d3b:1 00:49:35.169 [Lua] Set lobby begin: 00:49:35.169 [Lua] Lobby data level_key = inn_level 00:49:35.169 [Lua] Lobby data player_slot_1 = 0:0 00:49:35.169 [Lua] Lobby data player_slot_6 = 0:0 00:49:35.169 [Lua] Lobby data num_players = 1 00:49:35.170 [Lua] Lobby data matchmaking = false 00:49:35.170 [Lua] Lobby data player_slot_4 = 0:0 00:49:35.170 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:35.170 [Lua] Lobby data player_slot_2 = 0:0 00:49:35.170 [Lua] Lobby data player_slot_3 = 0:0 00:49:35.170 [Lua] Set lobby end. 00:49:35.170 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010e284d3b:1, previous profile 0, profile 5] 00:49:35.170 [Lua] Set lobby begin: 00:49:35.170 [Lua] Lobby data level_key = inn_level 00:49:35.170 [Lua] Lobby data player_slot_1 = 0:0 00:49:35.170 [Lua] Lobby data player_slot_6 = 0:0 00:49:35.170 [Lua] Lobby data num_players = 1 00:49:35.170 [Lua] Lobby data matchmaking = false 00:49:35.170 [Lua] Lobby data player_slot_4 = 0:0 00:49:35.170 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:35.170 [Lua] Lobby data player_slot_2 = 0:0 00:49:35.170 [Lua] Lobby data player_slot_3 = 0:0 00:49:35.170 [Lua] Set lobby end. 00:49:35.170 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 00:49:35.170 [Lua] Set lobby begin: 00:49:35.170 [Lua] Lobby data level_key = inn_level 00:49:35.170 [Lua] Lobby data player_slot_1 = 0:0 00:49:35.170 [Lua] Lobby data player_slot_6 = 0:0 00:49:35.170 [Lua] Lobby data num_players = 1 00:49:35.170 [Lua] Lobby data matchmaking = false 00:49:35.170 [Lua] Lobby data player_slot_4 = 0:0 00:49:35.170 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:35.170 [Lua] Lobby data player_slot_2 = 0:0 00:49:35.170 [Lua] Lobby data player_slot_3 = 0:0 00:49:35.170 [Lua] Set lobby end. 00:49:35.170 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 00:49:35.170 [Lua] Set lobby begin: 00:49:35.170 [Lua] Lobby data level_key = inn_level 00:49:35.171 [Lua] Lobby data player_slot_1 = 0:0 00:49:35.171 [Lua] Lobby data player_slot_6 = 0:0 00:49:35.171 [Lua] Lobby data num_players = 1 00:49:35.171 [Lua] Lobby data matchmaking = false 00:49:35.171 [Lua] Lobby data player_slot_4 = 0:0 00:49:35.171 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:35.171 [Lua] Lobby data player_slot_2 = 0:0 00:49:35.171 [Lua] Lobby data player_slot_3 = 0:0 00:49:35.171 [Lua] Set lobby end. 00:49:35.171 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 00:49:35.171 [Lua] Set lobby begin: 00:49:35.171 [Lua] Lobby data level_key = inn_level 00:49:35.171 [Lua] Lobby data player_slot_1 = 0:0 00:49:35.171 [Lua] Lobby data player_slot_6 = 0:0 00:49:35.171 [Lua] Lobby data num_players = 1 00:49:35.171 [Lua] Lobby data matchmaking = false 00:49:35.171 [Lua] Lobby data player_slot_4 = 0:0 00:49:35.171 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:35.171 [Lua] Lobby data player_slot_2 = 0:0 00:49:35.171 [Lua] Lobby data player_slot_3 = 0:0 00:49:35.171 [Lua] Set lobby end. 00:49:35.171 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 00:49:35.171 [Lua] Set lobby begin: 00:49:35.171 [Lua] Lobby data level_key = inn_level 00:49:35.171 [Lua] Lobby data player_slot_1 = 0:0 00:49:35.171 [Lua] Lobby data player_slot_6 = 0:0 00:49:35.171 [Lua] Lobby data num_players = 1 00:49:35.171 [Lua] Lobby data matchmaking = false 00:49:35.171 [Lua] Lobby data player_slot_4 = 0:0 00:49:35.171 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:35.171 [Lua] Lobby data player_slot_2 = 0:0 00:49:35.171 [Lua] Lobby data player_slot_3 = 0:0 00:49:35.171 [Lua] Set lobby end. 00:49:35.171 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 00:49:35.172 [Lua] ### Sending rpc_level_loaded 00:49:35.172 [Lua] #### Has state machine: false, sender: 11000010e284d3b, level_id: 26 00:49:35.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:1 my_peer_id:11000010e284d3b 00:49:35.172 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:49:35.187 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:1 my_peer_id:11000010e284d3b 00:49:35.187 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 00:49:35.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:49:35.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:49:35.187 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 00:49:35.187 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 00:49:35.187 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:49:35.187 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 00:49:35.187 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:49:35.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:49:35.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 00:49:35.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:49:35.424 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:49:35.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01 00:49:35.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01 00:49:35.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01 00:49:35.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 00:49:36.186 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:49:36.186 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:49:36.186 [Lua] Set lobby begin: 00:49:36.186 [Lua] Lobby data level_key = inn_level 00:49:36.186 [Lua] Lobby data player_slot_1 = 0:0 00:49:36.186 [Lua] Lobby data player_slot_6 = 0:0 00:49:36.186 [Lua] Lobby data num_players = 1 00:49:36.186 [Lua] Lobby data matchmaking = false 00:49:36.186 [Lua] Lobby data host = 11000010e284d3b 00:49:36.186 [Lua] Lobby data player_slot_4 = 0:0 00:49:36.186 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:36.186 [Lua] Lobby data player_slot_2 = 0:0 00:49:36.186 [Lua] Lobby data country_code = DE 00:49:36.186 [Lua] Lobby data player_slot_3 = 0:0 00:49:36.187 [Lua] Lobby data unique_server_name = nezw42 00:49:36.187 [Lua] Set lobby end. 00:49:36.187 [Lua] [Managers] Destroying state managers... 00:49:36.187 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:49:36.187 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 00:49:36.187 [Lua] [Gamestate] Enter StateIngame HOST 00:49:36.187 [Lua] Set lobby begin: 00:49:36.187 [Lua] Lobby data level_key = inn_level 00:49:36.187 [Lua] Lobby data player_slot_1 = 0:0 00:49:36.187 [Lua] Lobby data selected_level_key = inn_level 00:49:36.187 [Lua] Lobby data player_slot_6 = 0:0 00:49:36.187 [Lua] Lobby data num_players = 1 00:49:36.187 [Lua] Lobby data matchmaking = false 00:49:36.187 [Lua] Lobby data host = 11000010e284d3b 00:49:36.187 [Lua] Lobby data player_slot_4 = 0:0 00:49:36.187 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:36.187 [Lua] Lobby data player_slot_2 = 0:0 00:49:36.188 [Lua] Lobby data country_code = DE 00:49:36.188 [Lua] Lobby data player_slot_3 = 0:0 00:49:36.188 [Lua] Lobby data unique_server_name = nezw42 00:49:36.188 [Lua] Set lobby end. 00:49:36.188 [Lua] [StateIngame] Server ingame 00:49:36.190 [Lua] Set lobby begin: 00:49:36.190 [Lua] Lobby data level_key = inn_level 00:49:36.190 [Lua] Lobby data player_slot_1 = 0:0 00:49:36.190 [Lua] Lobby data selected_level_key = inn_level 00:49:36.190 [Lua] Lobby data player_slot_6 = 0:0 00:49:36.190 [Lua] Lobby data num_players = 1 00:49:36.190 [Lua] Lobby data matchmaking = false 00:49:36.190 [Lua] Lobby data host = 11000010e284d3b 00:49:36.190 [Lua] Lobby data player_slot_4 = 0:0 00:49:36.190 [Lua] Lobby data difficulty = normal 00:49:36.190 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:36.190 [Lua] Lobby data player_slot_2 = 0:0 00:49:36.190 [Lua] Lobby data country_code = DE 00:49:36.190 [Lua] Lobby data player_slot_3 = 0:0 00:49:36.190 [Lua] Lobby data unique_server_name = nezw42 00:49:36.190 [Lua] Set lobby end. 00:49:36.190 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 00:49:36.190 [Lua] [LobbyAux] Making combined_hash: 6afc5ef6bb2e1100 from network_hash=da57de3d6d9d35d5, trunk_revision=127313, engine_revision=ba54cd401f6e, project_hash=bulldozer 00:49:36.190 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:49:36.190 [Lua] [Matchmaking] initializing 00:49:36.190 [Lua] [Matchmaking] my_peer_id: 11000010e284d3b, I am server 00:49:36.190 [Lua] [Matchmaking] register rpcs 00:49:36.191 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:49:36.191 [Lua] [GameNetworkManager] My own peer_id = 11000010e284d3b 00:49:36.191 [Lua] [GameNetworkManager] self.is_server = true 00:49:36.191 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:49:36.191 [Network] Setting artificial MTU limit to 65536 00:49:36.192 [Lua] Switching ConflictSettings: to: disabled 00:49:36.192 [Lua] pacing=disabled 00:49:36.192 [Lua] roaming=nil 00:49:36.192 [Lua] disabled=true 00:49:36.192 [Lua] pack_spawning=disabled 00:49:36.192 [Lua] boss=disabled 00:49:36.192 [Lua] horde=disabled 00:49:36.192 [Lua] specials=disabled 00:49:36.192 [Lua] name=disabled 00:49:36.192 [Lua] intensity=disabled 00:49:36.192 [Lua] --- 00:49:36.194 [Lua] [AIInterestPointSystem] Level Seed: 998008 00:49:36.195 [Lua] 00:49:36.195 [Lua] [entity_system_bag] = table 00:49:36.195 [Lua] [entity_system_bag] = metatable 00:49:36.195 [Lua] [startup_data] = table 00:49:36.195 [Lua] [entity_manager] = table 00:49:36.195 [Lua] [entity_manager] = metatable 00:49:36.195 [Lua] [unit_spawner] = table 00:49:36.195 [Lua] [unit_spawner] = metatable 00:49:36.195 [Lua] [unit_storage] = table 00:49:36.195 [Lua] [unit_storage] = metatable 00:49:36.195 [Lua] [dice_keeper] = table 00:49:36.195 [Lua] [dice_keeper] = metatable 00:49:36.195 [Lua] [is_server] = true (boolean) 00:49:36.195 [Lua] [world] = [World] 00:49:36.195 [Lua] [system_api] = table 00:49:36.195 [Lua] [network_lobby] = table 00:49:36.195 [Lua] [network_lobby] = metatable 00:49:36.195 [Lua] [profile_synchronizer] = table 00:49:36.195 [Lua] [profile_synchronizer] = metatable 00:49:36.195 [Lua] [entity_system] = table 00:49:36.195 [Lua] [entity_system] = metatable 00:49:36.195 [Lua] [num_local_human_players] = 1 (number) 00:49:36.195 [Lua] [statistics_db] = table 00:49:36.195 [Lua] [statistics_db] = metatable 00:49:36.195 [Lua] [network_server] = table 00:49:36.195 [Lua] [network_server] = metatable 00:49:36.195 [Lua] [input_manager] = table 00:49:36.195 [Lua] [input_manager] = metatable 00:49:36.195 [Lua] [network_clock] = table 00:49:36.195 [Lua] [network_clock] = metatable 00:49:36.195 [Lua] [network_transmit] = table 00:49:36.195 [Lua] [network_transmit] = metatable 00:49:36.195 [Lua] [free_flight_manager] = table 00:49:36.195 [Lua] [free_flight_manager] = metatable 00:49:36.195 [Lua] [network_manager] = table 00:49:36.195 [Lua] [network_manager] = metatable 00:49:36.195 [Lua] [network_event_delegate] = table 00:49:36.195 [Lua] [network_event_delegate] = metatable 00:49:36.195 [Lua] 00:49:36.195 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:49:36.197 [Lua] [AchievementManager] Achievements using the steam platform 00:49:36.198 [Lua] [StateIngame] Level seed: 998008 00:49:36.198 [Umbra] Init version: 3.4.15 :: 16 threads 00:49:36.198 [Umbra] Tome with `11601` objects loaded. 00:49:36.198 [Umbra] UMBRA Tome loaded. 00:49:36.198 [World] Spawning level. 00:49:36.204 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 00:49:36.376 [Lua] [LevelAnalysis] set_random_seed( 1135696896) 00:49:36.379 [Lua] PlayerManager:add_player player_1 00:49:36.381 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:49:36.381 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:49:36.381 [Lua] [IngameUI] init 00:49:36.405 [Lua] [Matchmaking] Cancelling matchmaking 00:49:36.405 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:49:36.405 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:49:36.405 [Lua] Set lobby begin: 00:49:36.405 [Lua] Lobby data level_key = inn_level 00:49:36.405 [Lua] Lobby data player_slot_1 = 0:0 00:49:36.405 [Lua] Lobby data selected_level_key = inn_level 00:49:36.405 [Lua] Lobby data power_level = 785 00:49:36.405 [Lua] Lobby data player_slot_6 = 0:0 00:49:36.405 [Lua] Lobby data num_players = 1 00:49:36.405 [Lua] Lobby data matchmaking = false 00:49:36.405 [Lua] Lobby data host = 11000010e284d3b 00:49:36.405 [Lua] Lobby data player_slot_4 = 0:0 00:49:36.405 [Lua] Lobby data difficulty = normal 00:49:36.405 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:49:36.405 [Lua] Lobby data player_slot_2 = 0:0 00:49:36.406 [Lua] Lobby data country_code = DE 00:49:36.406 [Lua] Lobby data player_slot_3 = 0:0 00:49:36.406 [Lua] Lobby data unique_server_name = nezw42 00:49:36.406 [Lua] Set lobby end. 00:49:36.406 [Flow] Forge tier 4 00:49:36.406 [Flow] complete_skittergate_legend true 00:49:36.406 [Flow] complete_all_helmgart_levels_recruit true 00:49:36.407 [Flow] WitchHunterLevel:30 00:49:36.407 [Flow] LeaderYes 00:49:36.407 [Flow] ALL PC XP:554922 00:49:36.407 [Flow] WH XP:68837.6 00:49:36.407 [Flow] Number of crafted items:511 00:49:36.407 [Flow] Sum of Powe Levels:1500 00:49:36.407 [Flow] lodestone diff 1:false 00:49:36.407 [Lua] CurrentConflictSettings disabled 00:49:36.407 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:49:36.409 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:49:36.409 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:49:36.409 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:49:36.409 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 00:49:36.409 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:49:36.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:49:36.427 [Lua] MUSIC: nil -> explore 00:49:37.158 [Commandlist factory] creating async compute command list 00:49:37.168 [Commandlist factory] creating async compute command list 00:49:37.320 [Commandlist factory] creating async compute command list 00:49:37.322 [Commandlist factory] creating async compute command list 00:49:37.389 [Commandlist factory] creating async compute command list 00:49:37.391 [Commandlist factory] creating async compute command list 00:49:37.523 [Flow] DISABLE 00:49:37.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 00:49:37.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 00:49:37.614 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:49:37.648 [Commandlist factory] creating async compute command list 00:49:37.648 [Commandlist factory] creating async compute command list 00:49:37.709 [Commandlist factory] creating async compute command list 00:49:37.710 [Commandlist factory] creating async compute command list 00:49:37.754 [Commandlist factory] creating async compute command list 00:49:37.756 [Commandlist factory] creating async compute command list 00:49:38.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:49:38.062 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:49:38.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:49:38.065 [Commandlist factory] creating async compute command list 00:49:38.066 [Commandlist factory] creating async compute command list 00:49:38.131 [Commandlist factory] creating async compute command list 00:49:38.232 [Commandlist factory] creating async compute command list 00:49:38.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:49:38.504 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:49:38.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 00:49:38.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 00:49:38.688 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 00:49:38.689 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 00:49:38.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 00:49:38.870 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 00:49:38.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 00:49:39.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 00:49:39.668 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 00:49:39.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 00:49:39.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 00:49:39.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 00:49:39.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 00:49:40.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 00:49:40.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 00:49:40.488 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 00:49:40.490 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 00:49:40.498 [Lua] [PeerSM] 11000010e284d3b :: on_exit LoadingProfilePackages 00:49:40.498 [Lua] [PeerSM] 11000010e284d3b :: on_enter WaitingForEnterGame 00:49:40.500 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 00:49:40.500 [Lua] [LOCAL RPC] rpc_loading_synced 00:49:40.508 [Lua] [PeerSM] 11000010e284d3b :: on_exit WaitingForEnterGame 00:49:40.508 [Lua] [PeerSM] 11000010e284d3b :: on_enter WaitingForGameObjectSync 00:49:40.517 [Lua] [PeerSM] 11000010e284d3b :: on_exit WaitingForGameObjectSync 00:49:40.517 [Lua] [PeerSM] 11000010e284d3b :: on_enter WaitingForPlayers 00:49:40.520 [Lua] [LOCAL RPC] rpc_game_started 00:49:40.527 [Lua] [PeerSM] 11000010e284d3b :: on_exit WaitingForPlayers 00:49:40.527 [Lua] [PeerSM] 11000010e284d3b :: on_enter SpawningPlayer 00:49:40.536 [Lua] [PeerSM] 11000010e284d3b :: on_exit SpawningPlayer 00:49:40.536 [Lua] [PeerSM] 11000010e284d3b :: on_enter InGame 00:49:40.539 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 00:49:40.539 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010e284d3b, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 00:49:40.539 [Lua] PlayerManager:rpc_to_client_spawn_player() 00:49:40.542 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:49:40.542 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:49:40.542 [Lua] PlayerManager:assign_unit_ownership nezw42 11000010e284d3b 1 00:49:40.542 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 00:49:40.788 [Lua] [IngameUI] menu view on_enter start_menu_view 00:49:40.788 [Lua] hero_fullscreen_menu_on_enter 00:49:40.790 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06889a70 00:49:40.791 [World] Spawning level. 00:49:40.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 00:49:40.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 00:49:40.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 00:49:40.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 00:49:40.792 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 00:49:40.804 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 00:49:41.389 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:49:41.389 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:49:41.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 00:49:41.394 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 00:49:41.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:49:41.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 00:49:41.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 00:49:41.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:49:41.653 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:49:41.653 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:49:41.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x378, position: 0 00:49:41.807 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:49:41.807 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:49:42.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x378, position: 27249 00:49:43.821 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 00:49:43.821 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 00:49:43.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer 00:49:43.838 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer 00:49:43.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 00:49:43.838 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 00:49:44.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:49:44.341 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:49:44.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 00:49:44.345 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 00:49:44.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:49:44.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 00:49:44.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 00:49:44.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:49:44.505 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:49:44.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:49:44.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:49:44.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 00:49:44.912 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer 00:49:44.913 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer 00:49:44.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 00:49:44.913 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 00:49:45.512 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 00:49:45.512 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 00:49:45.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 00:49:45.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 00:49:45.517 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 00:49:45.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:49:45.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 00:49:45.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 00:49:45.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 00:49:45.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 00:49:45.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 00:49:45.760 [Save] Saving `save_data` 00:49:45.762 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:2 my_peer_id:11000010e284d3b 00:49:45.765 [Save] Save done 00:49:45.770 [Lua] [GameNetworkManager] destroying game object with go_id=22 00:49:45.774 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 2 00:49:45.774 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:2 my_peer_id:11000010e284d3b 00:49:45.774 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, InventoryPackageSynchronizerClient, async-read, 00:49:45.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:49:45.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:49:45.774 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 00:49:45.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:49:45.774 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 00:49:45.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:49:45.774 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:49:45.774 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:49:45.899 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 00:49:45.899 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01, InventoryPackageSynchronizerClient 00:49:45.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 00:49:45.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 00:49:45.900 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:49:45.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, InventoryPackageSynchronizerClient 00:49:45.903 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:49:45.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:49:45.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 00:49:45.930 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 00:49:45.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 00:49:46.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 00:49:46.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 00:49:46.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:49:46.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:49:46.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:49:46.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 00:49:46.398 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 00:49:46.398 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 00:49:46.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 00:49:46.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 00:49:46.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 00:49:46.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 00:49:47.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 00:49:47.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 00:49:47.260 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 00:49:47.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 00:49:47.364 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 00:49:47.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 00:49:47.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 00:49:47.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 00:49:47.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 00:49:47.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 00:49:47.731 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 00:49:47.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 00:49:48.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 00:49:48.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 00:49:48.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 00:49:48.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 00:49:48.199 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 00:49:48.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 00:49:48.211 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 00:49:48.220 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 00:49:48.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:49:48.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:49:48.231 [Lua] PlayerManager:assign_unit_ownership nezw42 11000010e284d3b 1 00:49:48.231 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 00:49:48.254 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 00:49:48.254 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 00:49:48.265 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 00:49:48.265 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer 00:49:48.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 00:49:48.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 00:49:48.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 00:49:48.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 00:49:48.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 00:49:48.267 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 00:49:48.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:49:48.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 00:49:48.339 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 00:49:48.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 00:49:48.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 00:49:48.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 00:49:48.396 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 00:49:48.396 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 00:49:48.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 00:49:48.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 00:49:48.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 00:49:48.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:49:48.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:49:48.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 00:49:49.442 [Lua] [IngameUI] menu view on_exit start_menu_view 00:49:49.442 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 00:49:49.442 [Lua] hero_fullscreen_menu_on_exit 00:49:49.443 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06889a70 00:49:49.444 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 00:49:49.449 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer 00:49:49.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 00:49:49.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 00:50:30.166 [Lua] [IngameUI] menu view on_enter start_game_view 00:50:30.167 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0688ac20 00:50:30.167 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:50:30.167 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:50:30.167 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:50:30.168 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:50:30.168 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:50:33.402 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 00:50:33.402 [Lua] ............................................................................................................ 00:50:33.402 [Lua] ............................................................................................................ 00:50:33.402 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 00:50:33.402 [Lua] ............................................................................................................ 00:50:33.402 [Lua] ............................................................................................................ 00:50:33.402 [Lua] [Matchmaking] Cancelling matchmaking 00:50:33.402 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:50:33.409 [Lua] LEVEL KEY: farmlands 00:50:33.409 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:50:33.409 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:50:33.411 [Lua] Set lobby begin: 00:50:33.411 [Lua] Lobby data level_key = inn_level 00:50:33.411 [Lua] Lobby data player_slot_1 = 0:0 00:50:33.411 [Lua] Lobby data selected_level_key = inn_level 00:50:33.411 [Lua] Lobby data power_level = 785 00:50:33.411 [Lua] Lobby data player_slot_6 = 0:0 00:50:33.411 [Lua] Lobby data num_players = 1 00:50:33.411 [Lua] Lobby data matchmaking = false 00:50:33.411 [Lua] Lobby data host = 11000010e284d3b 00:50:33.411 [Lua] Lobby data player_slot_4 = 0:0 00:50:33.411 [Lua] Lobby data difficulty = harder 00:50:33.411 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:33.411 [Lua] Lobby data player_slot_2 = 0:0 00:50:33.411 [Lua] Lobby data country_code = DE 00:50:33.411 [Lua] Lobby data player_slot_3 = 0:0 00:50:33.411 [Lua] Lobby data unique_server_name = nezw42 00:50:33.411 [Lua] Set lobby end. 00:50:33.411 [Lua] [PartyManager] Leader is set to 11000010e284d3b 00:50:33.412 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 00:50:33.412 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 00:50:33.412 [Lua] Set lobby begin: 00:50:33.412 [Lua] Lobby data twitch_enabled = false 00:50:33.412 [Lua] Lobby data power_level = 785 00:50:33.412 [Lua] Lobby data player_slot_6 = 0:0 00:50:33.412 [Lua] Lobby data num_players = 1 00:50:33.412 [Lua] Lobby data host = 11000010e284d3b 00:50:33.412 [Lua] Lobby data game_mode = custom 00:50:33.412 [Lua] Lobby data difficulty = harder 00:50:33.412 [Lua] Lobby data player_slot_1 = 0:0 00:50:33.412 [Lua] Lobby data selected_level_key = farmlands 00:50:33.412 [Lua] Lobby data quick_game = false 00:50:33.412 [Lua] Lobby data matchmaking = false 00:50:33.412 [Lua] Lobby data level_key = inn_level 00:50:33.412 [Lua] Lobby data player_slot_4 = 0:0 00:50:33.412 [Lua] Lobby data unique_server_name = nezw42 00:50:33.412 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:33.412 [Lua] Lobby data player_slot_2 = 0:0 00:50:33.412 [Lua] Lobby data country_code = DE 00:50:33.412 [Lua] Lobby data player_slot_3 = 0:0 00:50:33.413 [Lua] Lobby data eac_authorized = true 00:50:33.413 [Lua] Set lobby end. 00:50:33.413 [Lua] Set lobby begin: 00:50:33.413 [Lua] Lobby data twitch_enabled = false 00:50:33.413 [Lua] Lobby data power_level = 785 00:50:33.413 [Lua] Lobby data player_slot_6 = 0:0 00:50:33.413 [Lua] Lobby data num_players = 1 00:50:33.413 [Lua] Lobby data host = 11000010e284d3b 00:50:33.413 [Lua] Lobby data game_mode = custom 00:50:33.413 [Lua] Lobby data is_private = true 00:50:33.413 [Lua] Lobby data difficulty = harder 00:50:33.413 [Lua] Lobby data player_slot_1 = 0:0 00:50:33.413 [Lua] Lobby data selected_level_key = farmlands 00:50:33.413 [Lua] Lobby data quick_game = false 00:50:33.413 [Lua] Lobby data matchmaking = false 00:50:33.413 [Lua] Lobby data level_key = inn_level 00:50:33.413 [Lua] Lobby data player_slot_4 = 0:0 00:50:33.413 [Lua] Lobby data unique_server_name = nezw42 00:50:33.413 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:33.413 [Lua] Lobby data player_slot_2 = 0:0 00:50:33.413 [Lua] Lobby data country_code = DE 00:50:33.413 [Lua] Lobby data player_slot_3 = 0:0 00:50:33.413 [Lua] Lobby data eac_authorized = true 00:50:33.413 [Lua] Set lobby end. 00:50:33.415 [Lua] [ChatManager][1]System: Starting hosted game... 00:50:33.415 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:50:33.415 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:50:33.419 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 00:50:33.501 [Lua] [IngameUI] menu view on_exit start_game_view 00:50:33.501 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:50:33.501 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:50:33.501 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:50:33.501 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:50:33.501 [Save] Saving `save_data` 00:50:33.504 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0688ac20 00:50:33.505 [Save] Save done 00:50:36.604 [Lua] [IngameUI] menu view on_enter ingame_menu 00:50:36.966 [Lua] [IngameUI] menu view on_exit ingame_menu 00:50:37.605 [Lua] [Matchmaking] Cancelling matchmaking 00:50:37.605 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:50:37.607 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:50:37.607 [Lua] Set lobby begin: 00:50:37.607 [Lua] Lobby data twitch_enabled = false 00:50:37.607 [Lua] Lobby data power_level = 785 00:50:37.607 [Lua] Lobby data player_slot_6 = 0:0 00:50:37.607 [Lua] Lobby data num_players = 1 00:50:37.607 [Lua] Lobby data host = 11000010e284d3b 00:50:37.607 [Lua] Lobby data game_mode = custom 00:50:37.607 [Lua] Lobby data is_private = true 00:50:37.607 [Lua] Lobby data difficulty = harder 00:50:37.607 [Lua] Lobby data player_slot_1 = 0:0 00:50:37.608 [Lua] Lobby data selected_level_key = farmlands 00:50:37.608 [Lua] Lobby data quick_game = false 00:50:37.608 [Lua] Lobby data matchmaking = false 00:50:37.608 [Lua] Lobby data level_key = inn_level 00:50:37.608 [Lua] Lobby data player_slot_4 = 0:0 00:50:37.608 [Lua] Lobby data unique_server_name = nezw42 00:50:37.608 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:37.608 [Lua] Lobby data player_slot_2 = 0:0 00:50:37.608 [Lua] Lobby data country_code = DE 00:50:37.608 [Lua] Lobby data player_slot_3 = 0:0 00:50:37.608 [Lua] Lobby data eac_authorized = true 00:50:37.608 [Lua] Set lobby end. 00:50:37.608 [Lua] [PartyManager] Leader is set to 11000010e284d3b 00:50:37.608 [Lua] [LevelTransitionHandler] set_next_level( nil ) 00:50:38.831 [Lua] [IngameUI] menu view on_enter start_game_view 00:50:38.834 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0688ac20 00:50:38.834 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:50:38.834 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:50:38.834 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:50:38.834 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:50:38.834 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:50:40.062 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 00:50:40.062 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:50:40.062 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 00:50:40.062 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:50:40.062 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 00:50:41.093 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 00:50:41.093 [Lua] ............................................................................................................ 00:50:41.093 [Lua] ............................................................................................................ 00:50:41.093 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 00:50:41.093 [Lua] ............................................................................................................ 00:50:41.093 [Lua] ............................................................................................................ 00:50:41.093 [Lua] [Matchmaking] Cancelling matchmaking 00:50:41.093 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:50:41.100 [Lua] LEVEL KEY: nil 00:50:41.100 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:50:41.100 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 00:50:41.100 [Lua] [Matchmaking] Filter: Free slots = 1 00:50:41.100 [Lua] [Matchmaking] Filter: Distance = close 00:50:41.100 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 00:50:41.100 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 00:50:41.100 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=6afc5ef6bb2e1100 00:50:41.100 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 00:50:41.100 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 00:50:41.100 [Lua] [Matchmaking] Near Filter: power_level, value=785 00:50:41.100 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 00:50:41.100 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 00:50:41.100 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 00:50:41.100 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder 00:50:41.100 [Lua] [Matchmaking] Server Filter: game_mode, comparison(not_equal), value=event 00:50:41.100 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=6afc5ef6bb2e1100 00:50:41.100 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 00:50:41.100 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 00:50:41.101 [Lua] Set lobby begin: 00:50:41.101 [Lua] Lobby data twitch_enabled = false 00:50:41.101 [Lua] Lobby data power_level = 785 00:50:41.101 [Lua] Lobby data player_slot_6 = 0:0 00:50:41.101 [Lua] Lobby data num_players = 1 00:50:41.101 [Lua] Lobby data host = 11000010e284d3b 00:50:41.101 [Lua] Lobby data time_of_search = 1548895841 00:50:41.101 [Lua] Lobby data game_mode = custom 00:50:41.101 [Lua] Lobby data is_private = true 00:50:41.101 [Lua] Lobby data difficulty = harder 00:50:41.101 [Lua] Lobby data player_slot_1 = 0:0 00:50:41.102 [Lua] Lobby data selected_level_key = farmlands 00:50:41.102 [Lua] Lobby data quick_game = false 00:50:41.102 [Lua] Lobby data matchmaking = searching 00:50:41.102 [Lua] Lobby data level_key = inn_level 00:50:41.102 [Lua] Lobby data player_slot_4 = 0:0 00:50:41.102 [Lua] Lobby data unique_server_name = nezw42 00:50:41.102 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:41.102 [Lua] Lobby data player_slot_2 = 0:0 00:50:41.102 [Lua] Lobby data country_code = DE 00:50:41.102 [Lua] Lobby data player_slot_3 = 0:0 00:50:41.102 [Lua] Lobby data eac_authorized = true 00:50:41.102 [Lua] Set lobby end. 00:50:41.102 [Lua] [LevelTransitionHandler] set_next_level( nil ) 00:50:41.102 [SteamServerBrowser] Server refresh done 00:50:41.103 [Lua] [ChatManager][1]System: Starting search 00:50:41.103 [Lua] [ChatManager][1]System: Champion 00:50:41.107 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 00:50:41.201 [Lua] [IngameUI] menu view on_exit start_game_view 00:50:41.201 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:50:41.201 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:50:41.201 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 00:50:41.201 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 00:50:41.201 [Save] Saving `save_data` 00:50:41.205 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0688ac20 00:50:41.207 [Save] Save done 00:50:41.448 [SteamServerBrowser] Server refresh done 00:50:41.449 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 00:50:41.458 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] HERO 5 IS OWNED BY 11000010190ebe7:1 00:50:41.458 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred discarded due to 'hero is unavailable' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] HERO 5 IS OWNED BY 1100001029b4db4:1 00:50:41.458 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn discarded due to 'hero is unavailable' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] HERO 5 IS OWNED BY 1100001039d351c:1 00:50:41.458 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. discarded due to 'hero is unavailable' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.458 [Lua] [Matchmaking] Changing distance filter from close to medium 00:50:41.458 [Lua] [Matchmaking] Filter: Free slots = 1 00:50:41.458 [Lua] [Matchmaking] Filter: Distance = medium 00:50:41.458 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 00:50:41.458 [Lua] [Matchmaking] Filter: game_mode, comparison(not_equal), value=event 00:50:41.458 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=6afc5ef6bb2e1100 00:50:41.458 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 00:50:41.458 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 00:50:41.458 [Lua] [Matchmaking] Near Filter: power_level, value=785 00:50:41.458 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 00:50:41.458 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 00:50:41.458 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 00:50:41.458 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=harder 00:50:41.458 [Lua] [Matchmaking] Server Filter: game_mode, comparison(not_equal), value=event 00:50:41.458 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=6afc5ef6bb2e1100 00:50:41.458 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 00:50:41.458 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 00:50:41.459 [Lua] [ChatManager][1]System: Increased search range 00:50:41.459 [SteamServerBrowser] Server refresh done 00:50:41.743 [SteamServerBrowser] Server refresh done 00:50:41.753 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 00:50:41.757 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] HERO 5 IS OWNED BY 11000010190ebe7:1 00:50:41.757 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred discarded due to 'hero is unavailable' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] HERO 5 IS OWNED BY 1100001029b4db4:1 00:50:41.757 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn discarded due to 'hero is unavailable' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] HERO 5 IS OWNED BY 1100001039d351c:1 00:50:41.757 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. discarded due to 'hero is unavailable' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Dont do school, stay in drugs. failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Raito-kûn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Wonks failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by smutbuster failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by AlanViper11 failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Shocker failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Mordred failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Corewyn failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Blaztify failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Gimlair failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [Matchmaking] Lobby hosted by Naspartus failed lobby match due to 'wrong level' 00:50:41.757 [Lua] [ChatManager][1]System: Cannot find any matching games... 00:50:41.757 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 00:50:41.757 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:50:41.759 [Lua] Set lobby begin: 00:50:41.759 [Lua] Lobby data twitch_enabled = false 00:50:41.759 [Lua] Lobby data power_level = 785 00:50:41.759 [Lua] Lobby data player_slot_6 = 0:0 00:50:41.759 [Lua] Lobby data num_players = 1 00:50:41.759 [Lua] Lobby data host = 11000010e284d3b 00:50:41.759 [Lua] Lobby data time_of_search = 1548895841 00:50:41.759 [Lua] Lobby data game_mode = custom 00:50:41.759 [Lua] Lobby data is_private = true 00:50:41.759 [Lua] Lobby data difficulty = harder 00:50:41.759 [Lua] Lobby data player_slot_1 = 0:0 00:50:41.759 [Lua] Lobby data selected_level_key = farmlands 00:50:41.759 [Lua] Lobby data quick_game = false 00:50:41.759 [Lua] Lobby data matchmaking = searching 00:50:41.759 [Lua] Lobby data level_key = inn_level 00:50:41.759 [Lua] Lobby data player_slot_4 = 0:0 00:50:41.759 [Lua] Lobby data unique_server_name = nezw42 00:50:41.759 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:41.759 [Lua] Lobby data player_slot_2 = 0:0 00:50:41.760 [Lua] Lobby data country_code = DE 00:50:41.760 [Lua] Lobby data player_slot_3 = 0:0 00:50:41.760 [Lua] Lobby data eac_authorized = true 00:50:41.760 [Lua] Set lobby end. 00:50:41.760 [Lua] [PartyManager] Leader is set to 11000010e284d3b 00:50:41.761 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 00:50:41.761 [Lua] [LevelTransitionHandler] set_next_level( nil ) 00:50:41.761 [Lua] Set lobby begin: 00:50:41.761 [Lua] Lobby data twitch_enabled = false 00:50:41.761 [Lua] Lobby data power_level = 785 00:50:41.761 [Lua] Lobby data player_slot_6 = 0:0 00:50:41.761 [Lua] Lobby data num_players = 1 00:50:41.761 [Lua] Lobby data host = 11000010e284d3b 00:50:41.761 [Lua] Lobby data time_of_search = 1548895841 00:50:41.761 [Lua] Lobby data game_mode = adventure 00:50:41.761 [Lua] Lobby data is_private = true 00:50:41.761 [Lua] Lobby data difficulty = harder 00:50:41.761 [Lua] Lobby data player_slot_1 = 0:0 00:50:41.761 [Lua] Lobby data quick_game = true 00:50:41.761 [Lua] Lobby data matchmaking = true 00:50:41.761 [Lua] Lobby data level_key = inn_level 00:50:41.761 [Lua] Lobby data player_slot_4 = 0:0 00:50:41.761 [Lua] Lobby data unique_server_name = nezw42 00:50:41.761 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:41.761 [Lua] Lobby data player_slot_2 = 0:0 00:50:41.761 [Lua] Lobby data country_code = DE 00:50:41.761 [Lua] Lobby data player_slot_3 = 0:0 00:50:41.762 [Lua] Lobby data eac_authorized = true 00:50:41.762 [Lua] Set lobby end. 00:50:41.762 [Lua] Set lobby begin: 00:50:41.762 [Lua] Lobby data twitch_enabled = false 00:50:41.762 [Lua] Lobby data power_level = 785 00:50:41.762 [Lua] Lobby data player_slot_6 = 0:0 00:50:41.762 [Lua] Lobby data num_players = 1 00:50:41.762 [Lua] Lobby data host = 11000010e284d3b 00:50:41.762 [Lua] Lobby data time_of_search = 1548895841 00:50:41.762 [Lua] Lobby data game_mode = adventure 00:50:41.762 [Lua] Lobby data is_private = false 00:50:41.762 [Lua] Lobby data difficulty = harder 00:50:41.762 [Lua] Lobby data player_slot_1 = 0:0 00:50:41.762 [Lua] Lobby data quick_game = true 00:50:41.762 [Lua] Lobby data matchmaking = true 00:50:41.762 [Lua] Lobby data level_key = inn_level 00:50:41.762 [Lua] Lobby data player_slot_4 = 0:0 00:50:41.762 [Lua] Lobby data unique_server_name = nezw42 00:50:41.762 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:41.762 [Lua] Lobby data player_slot_2 = 0:0 00:50:41.762 [Lua] Lobby data country_code = DE 00:50:41.762 [Lua] Lobby data player_slot_3 = 0:0 00:50:41.762 [Lua] Lobby data eac_authorized = true 00:50:41.762 [Lua] Set lobby end. 00:50:41.764 [Lua] [ChatManager][1]System: Starting hosted game... 00:50:41.770 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:50:41.770 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:50:48.638 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:50:48.640 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:50:48.641 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 00:50:48.641 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 00:50:48.641 [Lua] Set lobby begin: 00:50:48.641 [Lua] Lobby data twitch_enabled = false 00:50:48.641 [Lua] Lobby data power_level = 785 00:50:48.641 [Lua] Lobby data player_slot_6 = 0:0 00:50:48.641 [Lua] Lobby data num_players = 1 00:50:48.641 [Lua] Lobby data host = 11000010e284d3b 00:50:48.641 [Lua] Lobby data time_of_search = 1548895841 00:50:48.641 [Lua] Lobby data game_mode = adventure 00:50:48.641 [Lua] Lobby data is_private = false 00:50:48.641 [Lua] Lobby data difficulty = harder 00:50:48.641 [Lua] Lobby data player_slot_1 = 0:0 00:50:48.641 [Lua] Lobby data selected_level_key = farmlands 00:50:48.641 [Lua] Lobby data quick_game = true 00:50:48.641 [Lua] Lobby data matchmaking = true 00:50:48.641 [Lua] Lobby data level_key = inn_level 00:50:48.641 [Lua] Lobby data player_slot_4 = 0:0 00:50:48.641 [Lua] Lobby data unique_server_name = nezw42 00:50:48.641 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:48.641 [Lua] Lobby data player_slot_2 = 0:0 00:50:48.641 [Lua] Lobby data country_code = DE 00:50:48.642 [Lua] Lobby data player_slot_3 = 0:0 00:50:48.642 [Lua] Lobby data eac_authorized = true 00:50:48.642 [Lua] Set lobby end. 00:50:48.643 [Lua] Set lobby begin: 00:50:48.643 [Lua] Lobby data twitch_enabled = false 00:50:48.643 [Lua] Lobby data power_level = 785 00:50:48.643 [Lua] Lobby data player_slot_6 = 0:0 00:50:48.643 [Lua] Lobby data num_players = 1 00:50:48.643 [Lua] Lobby data host = 11000010e284d3b 00:50:48.643 [Lua] Lobby data time_of_search = 1548895841 00:50:48.643 [Lua] Lobby data game_mode = adventure 00:50:48.643 [Lua] Lobby data is_private = false 00:50:48.643 [Lua] Lobby data difficulty = harder 00:50:48.643 [Lua] Lobby data player_slot_1 = 0:0 00:50:48.643 [Lua] Lobby data selected_level_key = farmlands 00:50:48.643 [Lua] Lobby data quick_game = true 00:50:48.643 [Lua] Lobby data matchmaking = true 00:50:48.643 [Lua] Lobby data level_key = inn_level 00:50:48.643 [Lua] Lobby data player_slot_4 = 0:0 00:50:48.643 [Lua] Lobby data unique_server_name = nezw42 00:50:48.643 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:48.643 [Lua] Lobby data player_slot_2 = 0:0 00:50:48.643 [Lua] Lobby data country_code = DE 00:50:48.643 [Lua] Lobby data player_slot_3 = 0:0 00:50:48.643 [Lua] Lobby data eac_authorized = true 00:50:48.643 [Lua] Set lobby end. 00:50:48.643 [Lua] [NetworkServer] Entering post game 00:50:48.643 [Lua] [PeerSM] 11000010e284d3b :: on_exit InGame 00:50:48.643 [Lua] [PeerSM] 11000010e284d3b :: on_enter InPostGame 00:50:48.643 [Lua] Complete level triggered. 00:50:48.644 [Lua] [NetworkServer] Entering post game 00:50:48.644 [Lua] gm_event_end_conditions_met false false 00:50:48.644 [Save] Saving `save_data` 00:50:48.644 [Lua] PlayFabMirror:_commit_internal nil 00:50:48.644 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:50:48.645 [Lua] generate_backend_stats 11000010e284d3b:1 00:50:48.646 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:50:48.646 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 2 00:50:48.647 [Lua] TRANSITION nil nil farmlands 00:50:48.647 [Lua] Transition type "farmlands", is server: true 00:50:48.647 [Lua] [NetworkServer] Current level key farmlands 00:50:48.647 [Lua] [LevelTransitionHandler] Generated new level_seed: 1891848 00:50:48.647 [Lua] [GameNetworkManager] Leaving game... 00:50:48.647 [Lua] [GameNetworkManager] Shutting down game session host. 00:50:48.647 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:50:48.647 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:50:48.647 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=73.87 00:50:48.648 [Save] Save done 00:50:48.648 [Save] Saving `save_data` 00:50:48.650 [Save] Save done 00:50:48.652 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:50:48.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 2 00:50:49.479 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 2 00:50:49.487 [Lua] commit result success 1 00:50:50.668 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:50:50.675 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 00:50:50.675 [Lua] PlayerManager:remove_player peer_id=11000010e284d3b 1 00:50:50.675 [Lua] Clearing all global lookup lists 00:50:50.675 [Lua] [EquipmentUI] - Destroy 00:50:50.675 [Lua] [GamePadEquipmentUI] - Destroy 00:50:50.675 [Lua] [AbilityUI] - Destroy 00:50:50.675 [Lua] [GamePadAbilityUI] - Destroy 00:50:50.675 [Lua] [IngamePlayerListUI] - Destroy 00:50:50.676 [Lua] [IngameUI] destroy 00:50:50.679 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 00:50:50.712 [Lua] [Managers] Destroying state managers... 00:50:50.718 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 00:50:50.718 [Lua] [PeerSM] 11000010e284d3b :: on_exit InPostGame 00:50:50.718 [Lua] [PeerSM] 11000010e284d3b :: on_enter Loading 00:50:50.718 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010e284d3b 00:50:50.718 [Lua] [Matchmaking] unregister rpcs 00:50:50.718 [Lua] [Gamestate] Enter state StateLoading 00:50:50.719 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:50:50.719 [Lua] [Matchmaking] register rpcs 00:50:50.719 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:50:50.719 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 00:50:50.719 [Lua] Set lobby begin: 00:50:50.719 [Lua] Lobby data twitch_enabled = false 00:50:50.719 [Lua] Lobby data power_level = 0 00:50:50.719 [Lua] Lobby data player_slot_6 = 0:0 00:50:50.719 [Lua] Lobby data num_players = 1 00:50:50.720 [Lua] Lobby data host = 11000010e284d3b 00:50:50.720 [Lua] Lobby data time_of_search = 1548895841 00:50:50.720 [Lua] Lobby data game_mode = adventure 00:50:50.720 [Lua] Lobby data is_private = false 00:50:50.720 [Lua] Lobby data difficulty = harder 00:50:50.720 [Lua] Lobby data player_slot_1 = 0:0 00:50:50.720 [Lua] Lobby data selected_level_key = farmlands 00:50:50.720 [Lua] Lobby data quick_game = true 00:50:50.720 [Lua] Lobby data matchmaking = true 00:50:50.720 [Lua] Lobby data level_key = inn_level 00:50:50.720 [Lua] Lobby data player_slot_4 = 0:0 00:50:50.720 [Lua] Lobby data unique_server_name = nezw42 00:50:50.720 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:50.720 [Lua] Lobby data player_slot_2 = 0:0 00:50:50.720 [Lua] Lobby data country_code = DE 00:50:50.720 [Lua] Lobby data player_slot_3 = 0:0 00:50:50.720 [Lua] Lobby data eac_authorized = true 00:50:50.720 [Lua] Set lobby end. 00:50:50.720 [Lua] registering RPCs 00:50:50.720 [Lua] Set lobby begin: 00:50:50.720 [Lua] Lobby data twitch_enabled = false 00:50:50.720 [Lua] Lobby data power_level = 0 00:50:50.720 [Lua] Lobby data player_slot_6 = 0:0 00:50:50.720 [Lua] Lobby data num_players = 1 00:50:50.720 [Lua] Lobby data host = 11000010e284d3b 00:50:50.720 [Lua] Lobby data time_of_search = 1548895841 00:50:50.720 [Lua] Lobby data game_mode = adventure 00:50:50.720 [Lua] Lobby data is_private = false 00:50:50.720 [Lua] Lobby data difficulty = harder 00:50:50.720 [Lua] Lobby data player_slot_1 = 0:0 00:50:50.720 [Lua] Lobby data selected_level_key = farmlands 00:50:50.721 [Lua] Lobby data quick_game = true 00:50:50.721 [Lua] Lobby data matchmaking = true 00:50:50.721 [Lua] Lobby data level_key = farmlands 00:50:50.721 [Lua] Lobby data player_slot_4 = 0:0 00:50:50.721 [Lua] Lobby data unique_server_name = nezw42 00:50:50.721 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:50.721 [Lua] Lobby data player_slot_2 = 0:0 00:50:50.721 [Lua] Lobby data country_code = DE 00:50:50.721 [Lua] Lobby data player_slot_3 = 0:0 00:50:50.721 [Lua] Lobby data eac_authorized = true 00:50:50.721 [Lua] Set lobby end. 00:50:50.721 [Lua] MUSIC MANAGER unmute_all_world_sounds 8723 0 00:50:50.721 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 3 00:50:50.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:50:50.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 3 00:50:50.723 [Lua] ### Sending rpc_level_loaded 00:50:50.723 [Lua] #### Has state machine: true, sender: 11000010e284d3b, level_id: 26 00:50:50.723 [Lua] Peer 11000010e284d3b has loaded the level and all enemies are loaded 00:50:50.723 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 00:50:50.723 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] 00:50:50.723 [Lua] [LevelTransitionHandler] load_level farmlands 00:50:50.775 [Umbra] Unload tome 00:50:50.833 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:50:50.833 [Lua] [LevelTransitionHandler] Loading level: "farmlands" 00:50:50.833 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands" 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read, 00:50:50.833 [Lua] [EnemyPackageLoader] setup_startup_enemies 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:50:50.833 [Lua] [LOCAL RPC] rpc_load_level 47 1891848 00:50:50.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 00:50:50.894 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 00:50:50.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 00:50:50.928 [Lua] MUSIC MANAGER nik_loading_screen_farmland_01 8724 0 00:50:50.934 [Lua] MUSIC MANAGER Play_loading_screen_music 8725 0 00:50:51.047 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 3 00:50:51.144 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 00:50:56.295 [SteamLobby] Detected added member 11000010288155d 00:50:56.295 [Lua] [NetworkServer] Changing num_players from 1 to 2 00:50:56.295 [Lua] Players: 2 00:50:56.295 [Lua] Set lobby begin: 00:50:56.295 [Lua] Lobby data twitch_enabled = false 00:50:56.295 [Lua] Lobby data power_level = 0 00:50:56.295 [Lua] Lobby data player_slot_6 = 0:0 00:50:56.295 [Lua] Lobby data num_players = 2 00:50:56.295 [Lua] Lobby data host = 11000010e284d3b 00:50:56.295 [Lua] Lobby data time_of_search = 1548895841 00:50:56.295 [Lua] Lobby data game_mode = adventure 00:50:56.295 [Lua] Lobby data is_private = false 00:50:56.295 [Lua] Lobby data difficulty = harder 00:50:56.295 [Lua] Lobby data player_slot_1 = 0:0 00:50:56.295 [Lua] Lobby data selected_level_key = farmlands 00:50:56.295 [Lua] Lobby data quick_game = true 00:50:56.295 [Lua] Lobby data matchmaking = true 00:50:56.295 [Lua] Lobby data level_key = farmlands 00:50:56.295 [Lua] Lobby data player_slot_4 = 0:0 00:50:56.295 [Lua] Lobby data unique_server_name = nezw42 00:50:56.295 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:50:56.296 [Lua] Lobby data player_slot_2 = 0:0 00:50:56.296 [Lua] Lobby data country_code = DE 00:50:56.296 [Lua] Lobby data player_slot_3 = 0:0 00:50:56.296 [Lua] Lobby data eac_authorized = true 00:50:56.296 [Lua] Set lobby end. 00:50:56.296 [Lua] [LobbyMembers] Member joined 11000010288155d 00:50:56.311 [Lua] [NetworkServer] Peer 11000010288155d joined server lobby. 00:50:56.311 [Lua] [NetworkServer] Creating peer info. 00:50:56.311 [Lua] [PeerSM] 11000010288155d :: on_enter Connecting 00:50:56.312 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:50:56.312 [Lua] [ChatManager][1]System: M4T4P4J4R0S is joining the game 00:50:56.328 [SteamAuthenticator] Sent ticket request to 11000010288155d 00:50:56.328 [Lua] [ConnectionHandler] Peer state for "11000010288155d": [nil] ==> [Connecting] 00:50:56.328 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010288155d" 00:50:56.345 [Lua] [ConnectionHandler] Peer state for "11000010288155d": [Connecting] ==> [Connected] 00:50:56.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 00:50:56.564 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 00:50:56.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 00:50:56.581 [Lua] [LevelTransitionHandler] Level load completed! 00:50:56.581 [Lua] ### Sending rpc_level_loaded 00:50:56.581 [Lua] #### Has state machine: true, sender: 11000010e284d3b, level_id: 47 00:50:56.581 [Lua] Peer 11000010e284d3b has loaded the level and all enemies are loaded 00:50:56.597 [Lua] [PeerSM] 11000010e284d3b :: on_exit Loading 00:50:56.597 [Lua] [PeerSM] 11000010e284d3b :: on_enter LoadingProfilePackages 00:50:56.614 [Lua] [PeerSM] 11000010e284d3b :: on_exit LoadingProfilePackages 00:50:56.614 [Lua] [PeerSM] 11000010e284d3b :: on_enter WaitingForEnterGame 00:50:56.615 [Lua] [LOCAL RPC] rpc_loading_synced 00:50:57.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:50:57.220 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:50:57.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:50:57.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:50:57.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:50:57.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:50:58.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:50:58.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:50:58.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:50:59.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:50:59.111 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:50:59.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:50:59.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:50:59.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:50:59.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:50:59.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:50:59.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:50:59.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:51:00.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:51:00.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:51:00.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:51:00.716 [SteamAuthenticator] Got ticket from 11000010288155d 00:51:00.716 [SteamAuthenticator] BeginAuthSession 11000010288155d 00:51:00.716 [SteamAuthenticator] Authenticating 11000010288155d 00:51:00.732 [SteamAuthenticator] Got ticket request from 11000010288155d 00:51:00.733 [SteamAuthenticator] GetAuthSessionTicket 11000010288155d 00:51:00.733 [SteamAuthenticator] Sent ticket to 11000010288155d 00:51:01.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:51:01.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:51:01.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:51:01.005 [SteamAuthenticator] Steam validation for 11000010288155d with response 0 00:51:01.222 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:51:01.222 [Lua] [Matchmaking] Got a handshake request from 11000010288155d with user name 'M4T4P4J4R0S' 00:51:01.357 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000010a7c6e from 11000010288155d, replying lobby_ok 00:51:01.458 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010288155d REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010e284d3b 00:51:01.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:51:01.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:51:01.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:51:01.560 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010288155d 00:51:01.560 [Lua] Set lobby begin: 00:51:01.560 [Lua] Lobby data twitch_enabled = false 00:51:01.560 [Lua] Lobby data power_level = 0 00:51:01.560 [Lua] Lobby data player_slot_6 = 0:0 00:51:01.560 [Lua] Lobby data num_players = 2 00:51:01.561 [Lua] Lobby data host = 11000010e284d3b 00:51:01.561 [Lua] Lobby data time_of_search = 1548895841 00:51:01.561 [Lua] Lobby data game_mode = adventure 00:51:01.561 [Lua] Lobby data is_private = false 00:51:01.561 [Lua] Lobby data difficulty = harder 00:51:01.561 [Lua] Lobby data player_slot_1 = 0:0 00:51:01.561 [Lua] Lobby data selected_level_key = farmlands 00:51:01.561 [Lua] Lobby data quick_game = true 00:51:01.561 [Lua] Lobby data matchmaking = true 00:51:01.561 [Lua] Lobby data level_key = farmlands 00:51:01.561 [Lua] Lobby data player_slot_4 = 0:0 00:51:01.561 [Lua] Lobby data unique_server_name = nezw42 00:51:01.561 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:01.561 [Lua] Lobby data player_slot_2 = 0:0 00:51:01.561 [Lua] Lobby data country_code = DE 00:51:01.561 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:51:01.561 [Lua] Lobby data eac_authorized = true 00:51:01.561 [Lua] Set lobby end. 00:51:01.561 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:51:02.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:51:02.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:51:02.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:51:02.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:51:02.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:51:02.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:51:03.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:51:03.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:51:03.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:51:03.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:51:03.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:51:03.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:51:03.841 [Lua] ### CLEARING PEER STATE FOR 11000010288155d 00:51:03.841 [Lua] [PeerSM] 11000010288155d :: on_exit Connecting 00:51:03.841 [Lua] [PeerSM] 11000010288155d :: on_enter Connecting 00:51:03.941 [Lua] [NetworkServer] Peer 11000010288155d has sent rpc_notify_lobby_joined 00:51:03.941 [Lua] [PSM] Peer 11000010288155d joined. Want to use profile index "3" 00:51:03.941 [EAC] EAC server has client 11000010288155d (and owner 11000010288155d) 00:51:03.941 [EACServer] [RegisterClient] Client: 011000010288155D PlayerGUID: 76561198002738525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198002738525 PlayerName: nezw42 00:51:03.941 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010288155d, connection_key=0) 00:51:03.941 [Lua] [VOIP] Adding voip member: "11000010288155d" 00:51:04.155 [EACServer] [Cerberus] [Backend] Connection established. 00:51:04.277 [EACServer] [QueueClientUpdate] Client: 011000010288155D Session: 1 Status: Client Authenticated Message: Client authenticated. 00:51:04.278 [EAC] Peer 11000010288155d switched EAC state to ClientAuthenticatedLocal 00:51:04.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:51:04.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:51:04.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:51:04.998 [EACServer] [Register Client] Success (1/2). Client: 011000010288155D. 00:51:05.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:51:05.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:51:05.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:51:05.299 [EACServer] [Register Client] Success (2/2). Client: 011000010288155D 00:51:05.299 [EACServer] [QueueClientUpdate] Client: 011000010288155D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:51:05.310 [EAC] Peer 11000010288155d switched EAC state to ClientAuthenticatedRemote 00:51:05.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:51:05.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:51:05.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:51:05.952 [Lua] [NetworkServer] Peer 11000010288155d has sent rpc_post_game_notified 00:51:05.953 [Lua] [PeerSM] 11000010288155d :: on_exit Connecting 00:51:05.953 [Lua] [PeerSM] 11000010288155d :: on_enter Loading 00:51:05.953 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010288155d 00:51:06.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:51:06.106 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:51:06.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:51:06.223 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010288155d, connection_key=0) 00:51:06.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:51:06.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:51:06.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:51:07.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:51:07.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:51:07.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:51:07.935 [Lua] [VOIP] Peer 11000010288155d joined room 6c93b7af8b360142 (my room id "6c93b7af8b360142") 00:51:07.997 [Lua] [VOIP] Unmuting voip member: "11000010288155d" 00:51:07.997 [Lua] [VOIP] Muting voip out for "11000010288155d" due to push_to_talk 00:51:08.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:51:08.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:51:08.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:51:08.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:51:08.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:51:08.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:51:09.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:51:09.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:51:09.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:51:09.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:51:09.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:51:09.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:51:10.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:51:10.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:51:10.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:51:10.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:51:10.925 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:51:10.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:51:11.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:51:11.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:51:11.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:51:11.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:51:11.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:51:11.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:51:11.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:51:11.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:51:11.500 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:51:12.508 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:51:12.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:51:12.508 [Lua] [Matchmaking] unregister rpcs 00:51:12.508 [Lua] Set lobby begin: 00:51:12.508 [Lua] Lobby data twitch_enabled = false 00:51:12.508 [Lua] Lobby data power_level = 0 00:51:12.509 [Lua] Lobby data player_slot_6 = 0:0 00:51:12.509 [Lua] Lobby data num_players = 2 00:51:12.509 [Lua] Lobby data host = 11000010e284d3b 00:51:12.509 [Lua] Lobby data time_of_search = 1548895841 00:51:12.509 [Lua] Lobby data game_mode = adventure 00:51:12.509 [Lua] Lobby data is_private = false 00:51:12.509 [Lua] Lobby data difficulty = harder 00:51:12.510 [Lua] Lobby data player_slot_1 = 0:0 00:51:12.510 [Lua] Lobby data selected_level_key = farmlands 00:51:12.510 [Lua] Lobby data quick_game = true 00:51:12.510 [Lua] Lobby data matchmaking = true 00:51:12.510 [Lua] Lobby data level_key = farmlands 00:51:12.510 [Lua] Lobby data player_slot_4 = 0:0 00:51:12.510 [Lua] Lobby data unique_server_name = nezw42 00:51:12.511 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:12.511 [Lua] Lobby data player_slot_2 = 0:0 00:51:12.511 [Lua] Lobby data country_code = DE 00:51:12.511 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:51:12.511 [Lua] Lobby data eac_authorized = true 00:51:12.511 [Lua] Set lobby end. 00:51:12.511 [Lua] [Managers] Destroying state managers... 00:51:12.513 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 00:51:12.513 [Lua] MUSIC MANAGER Stop_loading_screen_music 8727 0 00:51:12.513 [Lua] [Gamestate] Enter StateIngame HOST 00:51:12.514 [Lua] Set lobby begin: 00:51:12.514 [Lua] Lobby data twitch_enabled = false 00:51:12.514 [Lua] Lobby data power_level = 0 00:51:12.514 [Lua] Lobby data player_slot_6 = 0:0 00:51:12.514 [Lua] Lobby data num_players = 2 00:51:12.514 [Lua] Lobby data host = 11000010e284d3b 00:51:12.514 [Lua] Lobby data time_of_search = 1548895841 00:51:12.515 [Lua] Lobby data game_mode = adventure 00:51:12.515 [Lua] Lobby data is_private = false 00:51:12.515 [Lua] Lobby data difficulty = harder 00:51:12.515 [Lua] Lobby data player_slot_1 = 0:0 00:51:12.515 [Lua] Lobby data selected_level_key = farmlands 00:51:12.515 [Lua] Lobby data quick_game = true 00:51:12.515 [Lua] Lobby data matchmaking = true 00:51:12.516 [Lua] Lobby data level_key = farmlands 00:51:12.516 [Lua] Lobby data player_slot_4 = 0:0 00:51:12.516 [Lua] Lobby data unique_server_name = nezw42 00:51:12.516 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:12.516 [Lua] Lobby data player_slot_2 = 0:0 00:51:12.516 [Lua] Lobby data country_code = DE 00:51:12.516 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:51:12.516 [Lua] Lobby data eac_authorized = true 00:51:12.517 [Lua] Set lobby end. 00:51:12.517 [Lua] [StateIngame] Server ingame 00:51:12.522 [Lua] Set lobby begin: 00:51:12.522 [Lua] Lobby data twitch_enabled = false 00:51:12.522 [Lua] Lobby data power_level = 0 00:51:12.522 [Lua] Lobby data player_slot_6 = 0:0 00:51:12.523 [Lua] Lobby data num_players = 2 00:51:12.523 [Lua] Lobby data host = 11000010e284d3b 00:51:12.523 [Lua] Lobby data time_of_search = 1548895841 00:51:12.523 [Lua] Lobby data game_mode = adventure 00:51:12.523 [Lua] Lobby data is_private = false 00:51:12.523 [Lua] Lobby data difficulty = harder 00:51:12.523 [Lua] Lobby data player_slot_1 = 0:0 00:51:12.523 [Lua] Lobby data selected_level_key = farmlands 00:51:12.523 [Lua] Lobby data quick_game = true 00:51:12.523 [Lua] Lobby data matchmaking = true 00:51:12.523 [Lua] Lobby data level_key = farmlands 00:51:12.524 [Lua] Lobby data player_slot_4 = 0:0 00:51:12.524 [Lua] Lobby data unique_server_name = nezw42 00:51:12.524 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:12.524 [Lua] Lobby data player_slot_2 = 0:0 00:51:12.524 [Lua] Lobby data country_code = DE 00:51:12.524 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:51:12.524 [Lua] Lobby data eac_authorized = true 00:51:12.524 [Lua] Set lobby end. 00:51:12.524 [Lua] [Matchmaking] register rpcs 00:51:12.525 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:51:12.525 [Lua] [GameNetworkManager] My own peer_id = 11000010e284d3b 00:51:12.525 [Lua] [GameNetworkManager] self.is_server = true 00:51:12.525 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 00:51:12.525 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:51:12.525 [Network] Setting artificial MTU limit to 65536 00:51:12.528 [Lua] Switching ConflictSettings: to: default 00:51:12.528 [Lua] pacing=default 00:51:12.528 [Lua] roaming=nil 00:51:12.528 [Lua] specials=default 00:51:12.528 [Lua] debug_color=maroon 00:51:12.528 [Lua] pack_spawning=default 00:51:12.528 [Lua] disabled=false 00:51:12.528 [Lua] boss=default 00:51:12.528 [Lua] horde=default 00:51:12.528 [Lua] name=default 00:51:12.528 [Lua] intensity=default 00:51:12.528 [Lua] --- 00:51:12.529 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 00:51:12.537 [Lua] [AIInterestPointSystem] Level Seed: 1891848 00:51:12.537 [Lua] 00:51:12.537 [Lua] [entity_system_bag] = table 00:51:12.537 [Lua] [entity_system_bag] = metatable 00:51:12.537 [Lua] [startup_data] = table 00:51:12.537 [Lua] [entity_manager] = table 00:51:12.537 [Lua] [entity_manager] = metatable 00:51:12.537 [Lua] [unit_spawner] = table 00:51:12.537 [Lua] [unit_spawner] = metatable 00:51:12.537 [Lua] [unit_storage] = table 00:51:12.537 [Lua] [unit_storage] = metatable 00:51:12.537 [Lua] [dice_keeper] = table 00:51:12.537 [Lua] [dice_keeper] = metatable 00:51:12.537 [Lua] [is_server] = true (boolean) 00:51:12.537 [Lua] [world] = [World] 00:51:12.537 [Lua] [system_api] = table 00:51:12.537 [Lua] [network_lobby] = table 00:51:12.537 [Lua] [network_lobby] = metatable 00:51:12.537 [Lua] [profile_synchronizer] = table 00:51:12.537 [Lua] [profile_synchronizer] = metatable 00:51:12.537 [Lua] [entity_system] = table 00:51:12.537 [Lua] [entity_system] = metatable 00:51:12.537 [Lua] [num_local_human_players] = 1 (number) 00:51:12.537 [Lua] [statistics_db] = table 00:51:12.537 [Lua] [statistics_db] = metatable 00:51:12.537 [Lua] [network_server] = table 00:51:12.537 [Lua] [network_server] = metatable 00:51:12.537 [Lua] [input_manager] = table 00:51:12.537 [Lua] [input_manager] = metatable 00:51:12.537 [Lua] [network_clock] = table 00:51:12.537 [Lua] [network_clock] = metatable 00:51:12.537 [Lua] [network_transmit] = table 00:51:12.537 [Lua] [network_transmit] = metatable 00:51:12.537 [Lua] [free_flight_manager] = table 00:51:12.537 [Lua] [free_flight_manager] = metatable 00:51:12.537 [Lua] [network_manager] = table 00:51:12.537 [Lua] [network_manager] = metatable 00:51:12.537 [Lua] [network_event_delegate] = table 00:51:12.537 [Lua] [network_event_delegate] = metatable 00:51:12.537 [Lua] 00:51:12.541 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:51:12.555 [Lua] [AchievementManager] Achievements using the steam platform 00:51:12.555 [Lua] [StateIngame] Level seed: 1891848 00:51:12.555 [Umbra] Init version: 3.4.15 :: 16 threads 00:51:12.555 [Umbra] Tome with `14938` objects loaded. 00:51:12.555 [Umbra] UMBRA Tome loaded. 00:51:12.555 [World] Spawning level. 00:51:12.811 [Lua] respawn_unit_spawned with group id: respawns_sawmill 00:51:12.811 [Lua] respawn_unit_spawned with group id: respawns_sawmill 00:51:12.811 [Lua] respawn_unit_spawned with group id: respawns_sawmill 00:51:12.817 [Lua] respawn_unit_spawned with group id: barn_event_respawn 00:51:12.817 [Lua] respawn_unit_spawned with group id: barn_event_respawn 00:51:12.817 [Lua] respawn_unit_spawned with group id: barn_event_respawn 00:51:12.851 [Lua] [LevelAnalysis] set_random_seed( 923334464) 00:51:12.855 [Lua] PlayerManager:add_player player_1 00:51:12.857 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:51:12.857 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:51:12.857 [Lua] [IngameUI] init 00:51:12.880 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 00:51:12.880 [Lua] Set lobby begin: 00:51:12.880 [Lua] Lobby data twitch_enabled = false 00:51:12.880 [Lua] Lobby data power_level = 785 00:51:12.881 [Lua] Lobby data player_slot_6 = 0:0 00:51:12.881 [Lua] Lobby data num_players = 2 00:51:12.881 [Lua] Lobby data host = 11000010e284d3b 00:51:12.881 [Lua] Lobby data time_of_search = 1548895841 00:51:12.881 [Lua] Lobby data game_mode = adventure 00:51:12.881 [Lua] Lobby data is_private = false 00:51:12.881 [Lua] Lobby data difficulty = harder 00:51:12.881 [Lua] Lobby data player_slot_1 = 0:0 00:51:12.881 [Lua] Lobby data selected_level_key = farmlands 00:51:12.881 [Lua] Lobby data quick_game = true 00:51:12.881 [Lua] Lobby data matchmaking = true 00:51:12.881 [Lua] Lobby data level_key = farmlands 00:51:12.881 [Lua] Lobby data player_slot_4 = 0:0 00:51:12.881 [Lua] Lobby data unique_server_name = nezw42 00:51:12.881 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:12.881 [Lua] Lobby data player_slot_2 = 0:0 00:51:12.881 [Lua] Lobby data country_code = DE 00:51:12.881 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:51:12.881 [Lua] Lobby data eac_authorized = true 00:51:12.881 [Lua] Set lobby end. 00:51:12.881 [Flow] Spawned:c_barrel_socket 00:51:12.882 [Lua] CurrentConflictSettings default 00:51:12.882 [Lua] [ConflictDirector] conflict_director is ai_ready 00:51:12.891 [Lua] This levels contains no crossroads 00:51:12.891 [Lua] [LevelAnalysis] Injecting travel distances 00:51:12.904 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:51:12.904 [Lua] Forming navigation groups in one frame 00:51:12.904 [Lua] Forming navigation groups 00:51:12.919 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000014779 00:51:13.082 [Lua] NavigationGroupManager -> calulation time B: 0.16299999999998249 00:51:13.082 [Lua] number of nav groups: 388 00:51:13.084 [Lua] number of refined nav groups : 260 00:51:13.089 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022 00:51:13.089 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.386498607825171 Normalized coefficient: 1.3832171365810451 00:51:13.090 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.786669328137288 Normalized coefficient: 1.2317515684355613 00:51:13.090 [Lua] Warning: missing nodes! in zones 00:51:13.090 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.914616710556642 Normalized coefficient: 1.1319032588264464 00:51:13.090 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.360987617698485 Normalized coefficient: 1.3449282235167475 00:51:13.091 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 00:51:13.091 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 00:51:13.091 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 00:51:13.091 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 00:51:13.091 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 00:51:13.095 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 00:51:13.095 [Lua] [LevelAnalysis] This level has a total main-path length of 1311.4585056304932 meters. 00:51:13.095 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:51:13.095 [Lua] [LevelAnalysis] 00:51:13.095 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:51:13.095 [Lua] [LevelAnalysis] 00:51:13.095 [Lua] [LevelAnalysis] Terror events added: 00:51:13.095 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 00:51:13.095 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 00:51:13.095 [Lua] NORMAL PATROL MAIN PATH 382.73385620117188 00:51:13.095 [Lua] [waypoints] = table 00:51:13.095 [Lua] [astar_points] = table 00:51:13.095 [Lua] [travel_dist] = 382.73385190963745 (number) 00:51:13.095 [Lua] [one_directional] = true (boolean) 00:51:13.095 [Lua] [id] = boss_7 (string) 00:51:13.095 [Lua] ----> using boss spline path! 00:51:13.095 [Lua] Adding main path event: Vector3Box(75, -121, -7.487) boss_event_spline_patrol 45 table: 000000000CF7AA40 00:51:13.095 [Lua] [LevelAnalysis] Level path distance: 1311.4585056304932 00:51:13.095 [Lua] [LevelAnalysis] num_event_places_f: 0.84097233708699548 , num_event_places: 0 , trailing_event_fraction: 0.84097233708699548 , num_events: 1 00:51:13.095 [Lua] [LevelAnalysis] Terror events added: 00:51:13.095 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:51:13.095 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1311.4585056304932 forbidden_dist: -1211.4585056304932 00:51:13.095 [Lua] [LevelAnalysis] wanted_distance: 688.95249997638439 00:51:13.095 [Lua] Adding main path event: Vector3Box(-137.561, 20.8186, -4.09155) rare_event_loot_rat 45 table: 000000000CF7B140 00:51:13.095 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:51:13.097 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 00:51:13.102 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 00:51:13.102 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:51:13.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:51:13.178 [Lua] [PeerSM] 11000010e284d3b :: on_exit WaitingForEnterGame 00:51:13.178 [Lua] [PeerSM] 11000010e284d3b :: on_enter WaitingForGameObjectSync 00:51:13.180 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010e284d3b:2 00:51:13.180 [Lua] Set lobby begin: 00:51:13.180 [Lua] Lobby data twitch_enabled = false 00:51:13.180 [Lua] Lobby data power_level = 785 00:51:13.180 [Lua] Lobby data player_slot_6 = 0:0 00:51:13.180 [Lua] Lobby data num_players = 2 00:51:13.180 [Lua] Lobby data host = 11000010e284d3b 00:51:13.180 [Lua] Lobby data time_of_search = 1548895841 00:51:13.180 [Lua] Lobby data game_mode = adventure 00:51:13.180 [Lua] Lobby data is_private = false 00:51:13.180 [Lua] Lobby data difficulty = harder 00:51:13.181 [Lua] Lobby data player_slot_1 = 0:0 00:51:13.181 [Lua] Lobby data selected_level_key = farmlands 00:51:13.181 [Lua] Lobby data quick_game = true 00:51:13.181 [Lua] Lobby data matchmaking = true 00:51:13.181 [Lua] Lobby data level_key = farmlands 00:51:13.181 [Lua] Lobby data player_slot_4 = 0:0 00:51:13.181 [Lua] Lobby data unique_server_name = nezw42 00:51:13.181 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:13.181 [Lua] Lobby data player_slot_2 = 0:0 00:51:13.181 [Lua] Lobby data country_code = DE 00:51:13.181 [Lua] Lobby data player_slot_3 = 0:0 00:51:13.181 [Lua] Lobby data eac_authorized = true 00:51:13.181 [Lua] Set lobby end. 00:51:13.181 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010e284d3b:2, previous profile 0, profile 3] 00:51:13.181 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010e284d3b 00:51:13.181 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 00:51:13.183 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010e284d3b:3 00:51:13.183 [Lua] Set lobby begin: 00:51:13.183 [Lua] Lobby data twitch_enabled = false 00:51:13.183 [Lua] Lobby data power_level = 785 00:51:13.183 [Lua] Lobby data player_slot_6 = 0:0 00:51:13.183 [Lua] Lobby data num_players = 2 00:51:13.183 [Lua] Lobby data host = 11000010e284d3b 00:51:13.183 [Lua] Lobby data time_of_search = 1548895841 00:51:13.183 [Lua] Lobby data game_mode = adventure 00:51:13.183 [Lua] Lobby data is_private = false 00:51:13.183 [Lua] Lobby data difficulty = harder 00:51:13.183 [Lua] Lobby data player_slot_1 = 0:0 00:51:13.183 [Lua] Lobby data selected_level_key = farmlands 00:51:13.183 [Lua] Lobby data quick_game = true 00:51:13.183 [Lua] Lobby data matchmaking = true 00:51:13.183 [Lua] Lobby data level_key = farmlands 00:51:13.183 [Lua] Lobby data player_slot_4 = 0:0 00:51:13.183 [Lua] Lobby data unique_server_name = nezw42 00:51:13.183 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:13.183 [Lua] Lobby data player_slot_2 = 0:0 00:51:13.183 [Lua] Lobby data country_code = DE 00:51:13.183 [Lua] Lobby data player_slot_3 = 0:0 00:51:13.183 [Lua] Lobby data eac_authorized = true 00:51:13.183 [Lua] Set lobby end. 00:51:13.183 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010e284d3b:3, previous profile 0, profile 4] 00:51:13.183 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010e284d3b 00:51:13.183 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 00:51:13.185 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010e284d3b:4 00:51:13.185 [Lua] Set lobby begin: 00:51:13.185 [Lua] Lobby data twitch_enabled = false 00:51:13.185 [Lua] Lobby data power_level = 785 00:51:13.185 [Lua] Lobby data player_slot_6 = 0:0 00:51:13.185 [Lua] Lobby data num_players = 2 00:51:13.185 [Lua] Lobby data host = 11000010e284d3b 00:51:13.185 [Lua] Lobby data time_of_search = 1548895841 00:51:13.185 [Lua] Lobby data game_mode = adventure 00:51:13.185 [Lua] Lobby data is_private = false 00:51:13.185 [Lua] Lobby data difficulty = harder 00:51:13.185 [Lua] Lobby data player_slot_1 = 0:0 00:51:13.185 [Lua] Lobby data selected_level_key = farmlands 00:51:13.185 [Lua] Lobby data quick_game = true 00:51:13.185 [Lua] Lobby data matchmaking = true 00:51:13.185 [Lua] Lobby data level_key = farmlands 00:51:13.185 [Lua] Lobby data player_slot_4 = 0:0 00:51:13.185 [Lua] Lobby data unique_server_name = nezw42 00:51:13.185 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:13.185 [Lua] Lobby data player_slot_2 = 0:0 00:51:13.185 [Lua] Lobby data country_code = DE 00:51:13.185 [Lua] Lobby data player_slot_3 = 0:0 00:51:13.185 [Lua] Lobby data eac_authorized = true 00:51:13.185 [Lua] Set lobby end. 00:51:13.185 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010e284d3b:4, previous profile 0, profile 1] 00:51:13.185 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010e284d3b 00:51:13.186 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 00:51:13.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:3 my_peer_id:11000010e284d3b 00:51:13.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:4 my_peer_id:11000010e284d3b 00:51:13.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:5 my_peer_id:11000010e284d3b 00:51:13.439 [Lua] [PeerSM] 11000010e284d3b :: on_exit WaitingForGameObjectSync 00:51:13.439 [Lua] [PeerSM] 11000010e284d3b :: on_enter WaitingForPlayers 00:51:13.445 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:3 my_peer_id:11000010e284d3b 00:51:13.445 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:4 my_peer_id:11000010e284d3b 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:5 my_peer_id:11000010e284d3b 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 00:51:13.445 [Lua] [LOCAL RPC] rpc_game_started 00:51:13.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 00:51:13.769 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 00:51:13.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 00:51:14.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 00:51:14.514 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 00:51:14.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 00:51:14.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 00:51:14.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 00:51:14.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 00:51:15.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 00:51:15.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1 00:51:15.219 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:51:15.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:51:15.428 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 00:51:15.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 00:51:15.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 00:51:15.664 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 00:51:15.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 00:51:15.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 00:51:15.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 00:51:15.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 00:51:16.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 00:51:16.096 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps 00:51:16.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 00:51:16.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 00:51:16.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 00:51:16.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 00:51:16.603 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 00:51:16.603 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 00:51:16.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 00:51:16.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 00:51:16.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 00:51:16.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 00:51:17.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 00:51:17.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 00:51:17.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:51:17.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:51:17.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:51:17.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 00:51:17.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 00:51:17.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 00:51:17.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:51:17.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:51:17.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:51:17.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 00:51:17.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 00:51:17.998 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 00:51:17.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:51:18.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:51:18.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 00:51:18.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 00:51:18.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 00:51:18.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1 00:51:18.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 00:51:18.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 00:51:18.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 00:51:18.801 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 00:51:18.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 00:51:18.969 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 00:51:18.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 00:51:19.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 00:51:19.109 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 00:51:19.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 00:51:19.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 00:51:19.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 00:51:19.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 00:51:19.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 00:51:19.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 00:51:19.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 00:51:19.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 00:51:19.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 00:51:19.402 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 00:51:20.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 00:51:20.045 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 00:51:20.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:51:20.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:51:20.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:51:20.138 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3 00:51:20.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3 00:51:20.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3 00:51:20.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 00:51:21.220 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 00:51:21.220 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 00:51:21.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:51:21.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:51:21.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:51:21.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 00:51:21.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 00:51:21.609 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 00:51:21.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:51:21.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:51:21.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:51:21.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 00:51:21.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 00:51:21.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 00:51:21.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:51:21.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:51:21.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:51:21.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 00:51:22.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 00:51:22.115 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 00:51:22.116 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 00:51:22.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 00:51:22.278 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 00:51:22.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 00:51:22.351 [Lua] ### Sending rpc_level_loaded 00:51:22.351 [Lua] #### Has state machine: true, sender: 11000010288155d, level_id: 47 00:51:22.351 [Lua] Peer 11000010288155d has loaded the level and all enemies are loaded 00:51:22.352 [Lua] [PeerSM] 11000010288155d :: on_exit Loading 00:51:22.352 [Lua] [PeerSM] 11000010288155d :: on_enter LoadingProfilePackages 00:51:22.352 [Lua] [ProfileSynchronizer] reserve_profile 3 [peer_id 11000010288155d:1] 00:51:22.352 [Lua] PlayerManager:remove_player peer_id=11000010e284d3b 2 00:51:22.352 [Lua] [GameNetworkManager] destroying game object with go_id=58 00:51:22.358 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010e284d3b:2 00:51:22.358 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:6 my_peer_id:11000010e284d3b 00:51:22.358 [Lua] Set lobby begin: 00:51:22.358 [Lua] Lobby data twitch_enabled = false 00:51:22.358 [Lua] Lobby data power_level = 785 00:51:22.358 [Lua] Lobby data player_slot_6 = 0:0 00:51:22.359 [Lua] Lobby data num_players = 2 00:51:22.359 [Lua] Lobby data host = 11000010e284d3b 00:51:22.359 [Lua] Lobby data time_of_search = 1548895841 00:51:22.359 [Lua] Lobby data game_mode = adventure 00:51:22.359 [Lua] Lobby data is_private = false 00:51:22.359 [Lua] Lobby data difficulty = harder 00:51:22.359 [Lua] Lobby data player_slot_1 = 0:0 00:51:22.359 [Lua] Lobby data selected_level_key = farmlands 00:51:22.359 [Lua] Lobby data quick_game = true 00:51:22.359 [Lua] Lobby data matchmaking = true 00:51:22.359 [Lua] Lobby data level_key = farmlands 00:51:22.359 [Lua] Lobby data player_slot_4 = 0:0 00:51:22.359 [Lua] Lobby data unique_server_name = nezw42 00:51:22.359 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:22.359 [Lua] Lobby data player_slot_2 = 0:0 00:51:22.359 [Lua] Lobby data country_code = DE 00:51:22.359 [Lua] Lobby data player_slot_3 = 0:0 00:51:22.359 [Lua] Lobby data eac_authorized = true 00:51:22.359 [Lua] Set lobby end. 00:51:22.359 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 00:51:22.359 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:11000010e284d3b 00:51:22.361 [Lua] [ProfileSynchronizer] unreserve_profile 3 [peer_id 11000010288155d:1] 00:51:22.361 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010288155d:1 00:51:22.361 [Lua] Set lobby begin: 00:51:22.361 [Lua] Lobby data twitch_enabled = false 00:51:22.361 [Lua] Lobby data power_level = 785 00:51:22.361 [Lua] Lobby data player_slot_6 = 0:0 00:51:22.361 [Lua] Lobby data num_players = 2 00:51:22.361 [Lua] Lobby data host = 11000010e284d3b 00:51:22.361 [Lua] Lobby data time_of_search = 1548895841 00:51:22.361 [Lua] Lobby data game_mode = adventure 00:51:22.361 [Lua] Lobby data is_private = false 00:51:22.361 [Lua] Lobby data difficulty = harder 00:51:22.361 [Lua] Lobby data player_slot_1 = 0:0 00:51:22.361 [Lua] Lobby data selected_level_key = farmlands 00:51:22.361 [Lua] Lobby data quick_game = true 00:51:22.362 [Lua] Lobby data matchmaking = true 00:51:22.362 [Lua] Lobby data level_key = farmlands 00:51:22.362 [Lua] Lobby data player_slot_4 = 0:0 00:51:22.362 [Lua] Lobby data unique_server_name = nezw42 00:51:22.362 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:22.362 [Lua] Lobby data player_slot_2 = 0:0 00:51:22.362 [Lua] Lobby data country_code = DE 00:51:22.362 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:51:22.362 [Lua] Lobby data eac_authorized = true 00:51:22.362 [Lua] Set lobby end. 00:51:22.362 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010288155d:1, previous profile 0, profile 3] 00:51:22.362 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:51:22.366 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:6 my_peer_id:11000010e284d3b 00:51:22.401 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:51:22.401 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient 00:51:22.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient 00:51:22.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, InventoryPackageSynchronizerClient 00:51:22.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient 00:51:22.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 00:51:22.402 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:51:22.404 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 00:51:22.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 00:51:22.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient 00:51:22.406 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient 00:51:22.488 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010288155d inventory_sync_id:7 my_peer_id:11000010e284d3b 00:51:22.488 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:7 my_peer_id:11000010e284d3b 00:51:22.494 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:7 my_peer_id:11000010e284d3b 00:51:22.494 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 00:51:22.494 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 00:51:22.494 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 00:51:22.494 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:51:22.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:51:22.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 00:51:22.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 00:51:22.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 00:51:22.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:51:22.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:51:22.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:51:22.810 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 00:51:22.837 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 00:51:22.837 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 00:51:22.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 00:51:22.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 00:51:22.949 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 00:51:22.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 00:51:23.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 00:51:23.096 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 00:51:23.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 00:51:23.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 00:51:23.819 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 00:51:23.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 00:51:24.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 00:51:24.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 00:51:24.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 00:51:24.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 00:51:24.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 00:51:24.372 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 00:51:24.380 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7 00:51:42.453 [Lua] [PeerSM] 11000010288155d :: on_exit LoadingProfilePackages 00:51:42.453 [Lua] [PeerSM] 11000010288155d :: on_enter WaitingForEnterGame 00:51:42.454 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010e284d3b 3 00:51:42.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:42.457 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 00:51:42.457 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010e284d3b 4 00:51:42.459 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:42.459 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 00:51:42.463 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7 00:51:44.190 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:51:44.190 [Lua] [Matchmaking] Got a handshake request from 11000010288155d with user name 'M4T4P4J4R0S' 00:51:44.190 [Lua] [PeerSM] 11000010288155d :: on_exit WaitingForEnterGame 00:51:44.190 [Lua] [PeerSM] 11000010288155d :: on_enter WaitingForGameObjectSync 00:51:44.199 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010288155d 00:51:44.200 [Lua] Set lobby begin: 00:51:44.200 [Lua] Lobby data twitch_enabled = false 00:51:44.201 [Lua] Lobby data power_level = 785 00:51:44.201 [Lua] Lobby data player_slot_6 = 0:0 00:51:44.201 [Lua] Lobby data num_players = 2 00:51:44.201 [Lua] Lobby data host = 11000010e284d3b 00:51:44.201 [Lua] Lobby data time_of_search = 1548895841 00:51:44.201 [Lua] Lobby data game_mode = adventure 00:51:44.201 [Lua] Lobby data is_private = false 00:51:44.201 [Lua] Lobby data difficulty = harder 00:51:44.201 [Lua] Lobby data player_slot_1 = 0:0 00:51:44.201 [Lua] Lobby data selected_level_key = farmlands 00:51:44.201 [Lua] Lobby data quick_game = true 00:51:44.201 [Lua] Lobby data matchmaking = true 00:51:44.201 [Lua] Lobby data level_key = farmlands 00:51:44.201 [Lua] Lobby data player_slot_4 = 0:0 00:51:44.201 [Lua] Lobby data unique_server_name = nezw42 00:51:44.201 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:44.201 [Lua] Lobby data player_slot_2 = 0:0 00:51:44.201 [Lua] Lobby data country_code = DE 00:51:44.201 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:51:44.201 [Lua] Lobby data eac_authorized = true 00:51:44.201 [Lua] Set lobby end. 00:51:44.201 [Lua] [Matchmaking] Assigned player 11000010288155d to slot 3 when hot join syncing 00:51:44.202 [Lua] Breedfreezer (server) starting a hot join sync 00:51:44.202 [Lua] packing 0 units of breed chaos_marauder 00:51:44.202 [Lua] packing 0 units of breed skaven_clan_rat 00:51:44.202 [Lua] packing 0 units of breed skaven_storm_vermin 00:51:44.202 [Lua] packing 0 units of breed skaven_slave 00:51:44.202 [Lua] packing 0 units of breed chaos_fanatic 00:51:44.202 [Lua] packing 0 units of breed chaos_berzerker 00:51:44.202 [Lua] packing 0 units of breed chaos_warrior 00:51:44.202 [Lua] packing 0 units of breed skaven_plague_monk 00:51:44.202 [Lua] packing 0 units of breed chaos_raider 00:51:44.202 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:51:44.202 [Lua] 00:51:44.202 [Lua] [1] = 1 (number) 00:51:44.202 [Lua] [2] = 0 (number) 00:51:44.202 [Lua] [3] = 1 (number) 00:51:44.202 [Lua] [4] = 0 (number) 00:51:44.202 [Lua] [5] = 1 (number) 00:51:44.202 [Lua] [6] = 0 (number) 00:51:44.202 [Lua] [7] = 1 (number) 00:51:44.202 [Lua] [8] = 0 (number) 00:51:44.202 [Lua] [9] = 1 (number) 00:51:44.202 [Lua] [10] = 0 (number) 00:51:44.202 [Lua] [11] = 1 (number) 00:51:44.202 [Lua] [12] = 0 (number) 00:51:44.202 [Lua] [13] = 1 (number) 00:51:44.202 [Lua] [14] = 0 (number) 00:51:44.202 [Lua] [15] = 1 (number) 00:51:44.202 [Lua] [16] = 0 (number) 00:51:44.202 [Lua] [17] = 1 (number) 00:51:44.202 [Lua] [18] = 0 (number) 00:51:44.202 [Lua] 00:51:44.202 [Lua] 00:51:44.202 [Lua] 00:51:44.202 [Lua] [PeerSM] 11000010288155d :: on_exit WaitingForGameObjectSync 00:51:44.202 [Lua] [PeerSM] 11000010288155d :: on_enter WaitingForPlayers 00:51:44.202 [Lua] [PeerSM] 11000010e284d3b :: on_exit WaitingForPlayers 00:51:44.202 [Lua] [PeerSM] 11000010e284d3b :: on_enter SpawningPlayer 00:51:44.209 [Lua] [PeerSM] 11000010288155d :: on_exit WaitingForPlayers 00:51:44.209 [Lua] [PeerSM] 11000010288155d :: on_enter SpawningPlayer 00:51:44.209 [Lua] [PeerSM] 11000010e284d3b :: on_exit SpawningPlayer 00:51:44.209 [Lua] [PeerSM] 11000010e284d3b :: on_enter InGame 00:51:44.215 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(295.396, -320.56, 1.61418) Vector4(0.042133, 0.01129, -0.173482, -0.983871) true 100 100 1 1 1 00:51:44.215 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010e284d3b, 5, Vector3(295.396, -320.56, 1.61418), Vector4(0.042133, 0.01129, -0.173482, -0.983871)) 00:51:44.215 [Lua] PlayerManager:rpc_to_client_spawn_player() 00:51:44.217 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:44.217 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:44.217 [Lua] PlayerManager:assign_unit_ownership nezw42 11000010e284d3b 1 00:51:44.217 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 00:51:44.218 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010288155d 00:51:44.218 [Lua] PlayerManager:add_remote_player 11000010288155d 00:51:44.218 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=67 00:51:44.218 [Lua] RemotePlayer:create_game_object( ) 67 00:51:44.221 [Lua] [PeerSM] 11000010288155d :: on_exit SpawningPlayer 00:51:44.221 [Lua] [PeerSM] 11000010288155d :: on_enter InGame 00:51:44.225 [Lua] Switching ConflictSettings: to: chaos 00:51:44.225 [Lua] pacing=chaos 00:51:44.225 [Lua] roaming=nil 00:51:44.225 [Lua] specials=chaos 00:51:44.225 [Lua] debug_color=purple 00:51:44.225 [Lua] pack_spawning=chaos 00:51:44.225 [Lua] disabled=false 00:51:44.225 [Lua] boss=chaos 00:51:44.225 [Lua] horde=chaos 00:51:44.225 [Lua] name=chaos 00:51:44.225 [Lua] intensity=default 00:51:44.225 [Lua] --- 00:51:44.527 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010288155d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:51:44.527 [Lua] Adding player sync data to peer=11000010288155d local_player_id=1 00:51:44.527 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010288155d go_type=player_unit go_created_func_name=game_object_created_player_unit 00:51:44.527 [Lua] [NetworkServer] Peer 11000010288155d spawned player. 00:51:44.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 00:51:44.528 [Lua] PlayerManager:assign_unit_ownership M4T4P4J4R0S 11000010288155d 1 00:51:44.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:51:44.530 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010288155d 00:51:48.150 [Lua] Set lobby begin: 00:51:48.150 [Lua] Lobby data twitch_enabled = false 00:51:48.150 [Lua] Lobby data power_level = 392 00:51:48.150 [Lua] Lobby data player_slot_6 = 0:0 00:51:48.150 [Lua] Lobby data num_players = 2 00:51:48.150 [Lua] Lobby data host = 11000010e284d3b 00:51:48.150 [Lua] Lobby data time_of_search = 1548895841 00:51:48.150 [Lua] Lobby data game_mode = adventure 00:51:48.150 [Lua] Lobby data is_private = false 00:51:48.150 [Lua] Lobby data difficulty = harder 00:51:48.150 [Lua] Lobby data player_slot_1 = 0:0 00:51:48.150 [Lua] Lobby data selected_level_key = farmlands 00:51:48.150 [Lua] Lobby data quick_game = true 00:51:48.150 [Lua] Lobby data matchmaking = true 00:51:48.150 [Lua] Lobby data level_key = farmlands 00:51:48.151 [Lua] Lobby data player_slot_4 = 0:0 00:51:48.151 [Lua] Lobby data unique_server_name = nezw42 00:51:48.151 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:48.151 [Lua] Lobby data player_slot_2 = 0:0 00:51:48.151 [Lua] Lobby data country_code = DE 00:51:48.151 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:51:48.151 [Lua] Lobby data eac_authorized = true 00:51:48.151 [Lua] Set lobby end. 00:51:53.168 [Lua] Set lobby begin: 00:51:53.168 [Lua] Lobby data twitch_enabled = false 00:51:53.168 [Lua] Lobby data power_level = 694 00:51:53.168 [Lua] Lobby data player_slot_6 = 0:0 00:51:53.168 [Lua] Lobby data num_players = 2 00:51:53.168 [Lua] Lobby data host = 11000010e284d3b 00:51:53.168 [Lua] Lobby data time_of_search = 1548895841 00:51:53.168 [Lua] Lobby data game_mode = adventure 00:51:53.168 [Lua] Lobby data is_private = false 00:51:53.168 [Lua] Lobby data difficulty = harder 00:51:53.168 [Lua] Lobby data player_slot_1 = 0:0 00:51:53.169 [Lua] Lobby data selected_level_key = farmlands 00:51:53.169 [Lua] Lobby data quick_game = true 00:51:53.169 [Lua] Lobby data matchmaking = true 00:51:53.169 [Lua] Lobby data level_key = farmlands 00:51:53.169 [Lua] Lobby data player_slot_4 = 0:0 00:51:53.169 [Lua] Lobby data unique_server_name = nezw42 00:51:53.169 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:51:53.169 [Lua] Lobby data player_slot_2 = 0:0 00:51:53.169 [Lua] Lobby data country_code = DE 00:51:53.169 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:51:53.169 [Lua] Lobby data eac_authorized = true 00:51:53.169 [Lua] Set lobby end. 00:52:19.052 [Lua] Players are leaving the safe zone 00:52:20.396 [SteamLobby] Detected added member 11000010ae0e7b2 00:52:20.396 [Lua] [NetworkServer] Changing num_players from 2 to 3 00:52:20.396 [Lua] Players: 3 00:52:20.396 [Lua] Set lobby begin: 00:52:20.396 [Lua] Lobby data twitch_enabled = false 00:52:20.396 [Lua] Lobby data power_level = 694 00:52:20.396 [Lua] Lobby data player_slot_6 = 0:0 00:52:20.396 [Lua] Lobby data num_players = 3 00:52:20.396 [Lua] Lobby data host = 11000010e284d3b 00:52:20.396 [Lua] Lobby data time_of_search = 1548895841 00:52:20.396 [Lua] Lobby data game_mode = adventure 00:52:20.396 [Lua] Lobby data is_private = false 00:52:20.396 [Lua] Lobby data difficulty = harder 00:52:20.398 [Lua] Lobby data player_slot_1 = 0:0 00:52:20.398 [Lua] Lobby data selected_level_key = farmlands 00:52:20.398 [Lua] Lobby data quick_game = true 00:52:20.398 [Lua] Lobby data matchmaking = true 00:52:20.398 [Lua] Lobby data level_key = farmlands 00:52:20.398 [Lua] Lobby data player_slot_4 = 0:0 00:52:20.398 [Lua] Lobby data unique_server_name = nezw42 00:52:20.398 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:52:20.398 [Lua] Lobby data player_slot_2 = 0:0 00:52:20.398 [Lua] Lobby data country_code = DE 00:52:20.398 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:52:20.398 [Lua] Lobby data eac_authorized = true 00:52:20.398 [Lua] Set lobby end. 00:52:20.400 [Lua] [LobbyMembers] Member joined 11000010ae0e7b2 00:52:20.404 [Lua] [NetworkServer] Peer 11000010ae0e7b2 joined server lobby. 00:52:20.404 [Lua] [NetworkServer] Creating peer info. 00:52:20.404 [Lua] [PeerSM] 11000010ae0e7b2 :: on_enter Connecting 00:52:20.405 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:52:20.405 [Lua] [ChatManager][1]System: Master_Bator is joining the game 00:52:20.413 [SteamAuthenticator] Sent ticket request to 11000010ae0e7b2 00:52:20.413 [Lua] [ConnectionHandler] Peer state for "11000010ae0e7b2": [nil] ==> [Connecting] 00:52:20.413 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010ae0e7b2" 00:52:20.422 [Lua] [ConnectionHandler] Peer state for "11000010ae0e7b2": [Connecting] ==> [Connected] 00:52:21.844 [SteamLobby] Detected added member 1100001025bda6a 00:52:21.844 [Lua] [NetworkServer] Changing num_players from 3 to 4 00:52:21.844 [Lua] Players: 4 00:52:21.844 [Lua] Set lobby begin: 00:52:21.844 [Lua] Lobby data twitch_enabled = false 00:52:21.844 [Lua] Lobby data power_level = 694 00:52:21.844 [Lua] Lobby data player_slot_6 = 0:0 00:52:21.844 [Lua] Lobby data num_players = 4 00:52:21.844 [Lua] Lobby data host = 11000010e284d3b 00:52:21.844 [Lua] Lobby data time_of_search = 1548895841 00:52:21.844 [Lua] Lobby data game_mode = adventure 00:52:21.845 [Lua] Lobby data is_private = false 00:52:21.845 [Lua] Lobby data difficulty = harder 00:52:21.845 [Lua] Lobby data player_slot_1 = 0:0 00:52:21.845 [Lua] Lobby data selected_level_key = farmlands 00:52:21.845 [Lua] Lobby data quick_game = true 00:52:21.845 [Lua] Lobby data matchmaking = true 00:52:21.845 [Lua] Lobby data level_key = farmlands 00:52:21.845 [Lua] Lobby data player_slot_4 = 0:0 00:52:21.845 [Lua] Lobby data unique_server_name = nezw42 00:52:21.845 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:52:21.845 [Lua] Lobby data player_slot_2 = 0:0 00:52:21.845 [Lua] Lobby data country_code = DE 00:52:21.845 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:52:21.845 [Lua] Lobby data eac_authorized = true 00:52:21.845 [Lua] Set lobby end. 00:52:21.845 [Lua] [LobbyMembers] Member joined 1100001025bda6a 00:52:21.853 [Lua] [NetworkServer] Peer 1100001025bda6a joined server lobby. 00:52:21.853 [Lua] [NetworkServer] Creating peer info. 00:52:21.853 [Lua] [PeerSM] 1100001025bda6a :: on_enter Connecting 00:52:21.853 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 00:52:21.853 [Lua] [ChatManager][1]System: SinnLouis is joining the game 00:52:21.859 [SteamAuthenticator] Sent ticket request to 1100001025bda6a 00:52:21.860 [Lua] [ConnectionHandler] Peer state for "1100001025bda6a": [nil] ==> [Connecting] 00:52:21.860 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001025bda6a" 00:52:21.867 [Lua] [ConnectionHandler] Peer state for "1100001025bda6a": [Connecting] ==> [Connected] 00:52:24.715 [SteamAuthenticator] Got ticket from 11000010ae0e7b2 00:52:24.715 [SteamAuthenticator] BeginAuthSession 11000010ae0e7b2 00:52:24.715 [SteamAuthenticator] Authenticating 11000010ae0e7b2 00:52:24.741 [SteamAuthenticator] Got ticket request from 11000010ae0e7b2 00:52:24.741 [SteamAuthenticator] GetAuthSessionTicket 11000010ae0e7b2 00:52:24.742 [SteamAuthenticator] Sent ticket to 11000010ae0e7b2 00:52:25.050 [SteamAuthenticator] Steam validation for 11000010ae0e7b2 with response 0 00:52:25.295 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:52:25.295 [Lua] [Matchmaking] Got a handshake request from 11000010ae0e7b2 with user name 'Master_Bator' 00:52:25.436 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000010a7c6e from 11000010ae0e7b2, replying lobby_ok 00:52:25.485 [Lua] [LOCAL RPC] rpc_ping_unit 65 39 false 00:52:25.586 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010ae0e7b2 REPLY wh:0 | we:0 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:52:25.675 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010ae0e7b2 00:52:25.675 [Lua] Set lobby begin: 00:52:25.675 [Lua] Lobby data twitch_enabled = false 00:52:25.675 [Lua] Lobby data power_level = 694 00:52:25.675 [Lua] Lobby data player_slot_6 = 0:0 00:52:25.675 [Lua] Lobby data num_players = 4 00:52:25.675 [Lua] Lobby data host = 11000010e284d3b 00:52:25.676 [Lua] Lobby data time_of_search = 1548895841 00:52:25.676 [Lua] Lobby data game_mode = adventure 00:52:25.676 [Lua] Lobby data is_private = false 00:52:25.676 [Lua] Lobby data difficulty = harder 00:52:25.676 [Lua] Lobby data player_slot_1 = 0:0 00:52:25.676 [Lua] Lobby data selected_level_key = farmlands 00:52:25.676 [Lua] Lobby data quick_game = true 00:52:25.676 [Lua] Lobby data matchmaking = true 00:52:25.676 [Lua] Lobby data level_key = farmlands 00:52:25.676 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:52:25.676 [Lua] Lobby data unique_server_name = nezw42 00:52:25.676 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:52:25.676 [Lua] Lobby data player_slot_2 = 0:0 00:52:25.676 [Lua] Lobby data country_code = DE 00:52:25.676 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:52:25.676 [Lua] Lobby data eac_authorized = true 00:52:25.676 [Lua] Set lobby end. 00:52:25.676 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010ae0e7b2 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:52:26.032 [SteamAuthenticator] Got ticket from 1100001025bda6a 00:52:26.032 [SteamAuthenticator] BeginAuthSession 1100001025bda6a 00:52:26.032 [SteamAuthenticator] Authenticating 1100001025bda6a 00:52:26.046 [SteamAuthenticator] Got ticket request from 1100001025bda6a 00:52:26.046 [SteamAuthenticator] GetAuthSessionTicket 1100001025bda6a 00:52:26.046 [SteamAuthenticator] Sent ticket to 1100001025bda6a 00:52:29.364 [SteamAuthenticator] Steam validation for 1100001025bda6a with response 0 00:52:32.870 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:52:32.870 [Lua] [Matchmaking] Got a handshake request from 1100001025bda6a with user name 'SinnLouis' 00:52:32.975 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000010a7c6e from 1100001025bda6a, replying lobby_ok 00:52:33.071 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001025bda6a REPLY wh:0 | we:11000010ae0e7b2 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:52:33.140 [Lua] ### CLEARING PEER STATE FOR 11000010ae0e7b2 00:52:33.140 [Lua] [PeerSM] 11000010ae0e7b2 :: on_exit Connecting 00:52:33.140 [Lua] [PeerSM] 11000010ae0e7b2 :: on_enter Connecting 00:52:33.140 [Lua] [NetworkServer] Peer 11000010ae0e7b2 has sent rpc_notify_lobby_joined 00:52:33.140 [Lua] [PSM] Peer 11000010ae0e7b2 joined. Want to use profile index "4" 00:52:33.140 [EAC] EAC server has client 11000010ae0e7b2 (and owner 11000010ae0e7b2) 00:52:33.140 [EACServer] [RegisterClient] Client: 011000010AE0E7B2 PlayerGUID: 76561198142777266 PlayerIP: 0.0.0.0 OwnerGUID: 76561198142777266 PlayerName: nezw42 00:52:33.140 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010ae0e7b2, connection_key=1) 00:52:33.140 [Lua] [VOIP] Adding voip member: "11000010ae0e7b2" 00:52:33.140 [Lua] [NetworkServer] Peer 11000010ae0e7b2 has sent rpc_post_game_notified 00:52:33.140 warning: [Lua] [VOIP] Got request from 11000010ae0e7b2 to enter room 6c93b7af8b360142 but member_is_in_room was 2 00:52:33.140 warning: [Lua] [VOIP] Got request from 11000010ae0e7b2 to enter room 6c93b7af8b360142 but member_is_in_room was 2 00:52:33.140 warning: [Lua] [VOIP] Got request from 11000010ae0e7b2 to enter room 6c93b7af8b360142 but member_is_in_room was 2 00:52:33.140 [EACServer] [Cerberus] [Backend] Disconnected. 00:52:33.141 [Lua] [PeerSM] 11000010ae0e7b2 :: on_exit Connecting 00:52:33.141 [Lua] [PeerSM] 11000010ae0e7b2 :: on_enter Loading 00:52:33.141 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010ae0e7b2 00:52:33.255 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:52:33.264 [Lua] Spline already found! 00:52:33.405 warning: [Lua] [VOIP] Got request from 11000010ae0e7b2 to enter room 6c93b7af8b360142 but member_is_in_room was 2 00:52:33.405 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010ae0e7b2, connection_key=1) 00:52:33.523 [EACServer] [QueueClientUpdate] Client: 011000010AE0E7B2 Session: 2 Status: Client Authenticated Message: Client authenticated. 00:52:33.524 [EAC] Peer 11000010ae0e7b2 switched EAC state to ClientAuthenticatedLocal 00:52:34.257 [EACServer] [Register Client] Success (1/2). Client: 011000010AE0E7B2. 00:52:34.558 [EACServer] [Register Client] Success (2/2). Client: 011000010AE0E7B2 00:52:34.558 [EACServer] [QueueClientUpdate] Client: 011000010AE0E7B2 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:52:34.567 [EAC] Peer 11000010ae0e7b2 switched EAC state to ClientAuthenticatedRemote 00:52:37.334 [Lua] [VOIP] Peer 11000010ae0e7b2 joined room 6c93b7af8b360142 (my room id "6c93b7af8b360142") 00:52:37.334 [Lua] [VOIP] Unmuting voip member: "11000010ae0e7b2" 00:52:37.334 [Lua] [VOIP] Muting voip out for "11000010ae0e7b2" due to push_to_talk 00:52:40.689 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:52:40.699 [Lua] Spline already found! 00:52:42.987 [Lua] ### Sending rpc_level_loaded 00:52:42.987 [Lua] #### Has state machine: true, sender: 11000010ae0e7b2, level_id: 47 00:52:42.987 [Lua] Peer 11000010ae0e7b2 has loaded the level and all enemies are loaded 00:52:42.987 [Lua] [PeerSM] 11000010ae0e7b2 :: on_exit Loading 00:52:42.987 [Lua] [PeerSM] 11000010ae0e7b2 :: on_enter LoadingProfilePackages 00:52:42.987 [Lua] [ProfileSynchronizer] reserve_profile 4 [peer_id 11000010ae0e7b2:1] 00:52:42.987 [Lua] PlayerManager:remove_player peer_id=11000010e284d3b 3 00:52:42.987 [Lua] [GameNetworkManager] destroying game object with go_id=59 00:52:42.988 [Lua] [GameNetworkManager] destroying game object with go_id=62 00:52:42.994 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010e284d3b:3 00:52:42.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010288155d inventory_sync_id:8 my_peer_id:11000010e284d3b 00:52:42.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:8 my_peer_id:11000010e284d3b 00:52:42.994 [Lua] Set lobby begin: 00:52:42.994 [Lua] Lobby data twitch_enabled = false 00:52:42.994 [Lua] Lobby data power_level = 694 00:52:42.995 [Lua] Lobby data player_slot_6 = 0:0 00:52:42.995 [Lua] Lobby data num_players = 4 00:52:42.995 [Lua] Lobby data host = 11000010e284d3b 00:52:42.995 [Lua] Lobby data time_of_search = 1548895841 00:52:42.995 [Lua] Lobby data game_mode = adventure 00:52:42.995 [Lua] Lobby data is_private = false 00:52:42.995 [Lua] Lobby data difficulty = harder 00:52:42.995 [Lua] Lobby data player_slot_1 = 0:0 00:52:42.995 [Lua] Lobby data selected_level_key = farmlands 00:52:42.995 [Lua] Lobby data quick_game = true 00:52:42.995 [Lua] Lobby data matchmaking = true 00:52:42.995 [Lua] Lobby data level_key = farmlands 00:52:42.995 [Lua] Lobby data player_slot_4 = 0:0 00:52:42.995 [Lua] Lobby data unique_server_name = nezw42 00:52:42.995 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:52:42.995 [Lua] Lobby data player_slot_2 = 0:0 00:52:42.995 [Lua] Lobby data country_code = DE 00:52:42.995 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:52:42.995 [Lua] Lobby data eac_authorized = true 00:52:42.995 [Lua] Set lobby end. 00:52:42.995 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 00:52:42.995 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:52:42.997 [Lua] [ProfileSynchronizer] unreserve_profile 4 [peer_id 11000010ae0e7b2:1] 00:52:42.997 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010ae0e7b2:1 00:52:42.997 [Lua] Set lobby begin: 00:52:42.997 [Lua] Lobby data twitch_enabled = false 00:52:42.997 [Lua] Lobby data power_level = 694 00:52:42.997 [Lua] Lobby data player_slot_6 = 0:0 00:52:42.997 [Lua] Lobby data num_players = 4 00:52:42.997 [Lua] Lobby data host = 11000010e284d3b 00:52:42.997 [Lua] Lobby data time_of_search = 1548895841 00:52:42.997 [Lua] Lobby data game_mode = adventure 00:52:42.997 [Lua] Lobby data is_private = false 00:52:42.997 [Lua] Lobby data difficulty = harder 00:52:42.997 [Lua] Lobby data player_slot_1 = 0:0 00:52:42.997 [Lua] Lobby data selected_level_key = farmlands 00:52:42.997 [Lua] Lobby data quick_game = true 00:52:42.997 [Lua] Lobby data matchmaking = true 00:52:42.997 [Lua] Lobby data level_key = farmlands 00:52:42.997 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:52:42.997 [Lua] Lobby data unique_server_name = nezw42 00:52:42.997 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:52:42.998 [Lua] Lobby data player_slot_2 = 0:0 00:52:42.998 [Lua] Lobby data country_code = DE 00:52:42.998 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:52:42.998 [Lua] Lobby data eac_authorized = true 00:52:42.998 [Lua] Set lobby end. 00:52:42.998 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010ae0e7b2:1, previous profile 0, profile 4] 00:52:42.998 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010ae0e7b2 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:52:43.004 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:8 my_peer_id:11000010e284d3b 00:52:43.006 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 00:52:43.013 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8 00:52:43.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 00:52:43.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 00:52:43.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient 00:52:43.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 00:52:43.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 00:52:43.045 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:52:43.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 00:52:43.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 00:52:43.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 00:52:43.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 00:52:43.048 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:52:43.048 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient 00:52:43.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 00:52:43.048 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 00:52:43.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:9 my_peer_id:11000010e284d3b 00:52:43.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010ae0e7b2 inventory_sync_id:9 my_peer_id:11000010e284d3b 00:52:43.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010288155d inventory_sync_id:9 my_peer_id:11000010e284d3b 00:52:43.125 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:9 my_peer_id:11000010e284d3b 00:52:43.125 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 00:52:43.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p, InventoryPackageSynchronizerClient, async-read, 00:52:43.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 00:52:43.125 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:52:43.125 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 00:52:43.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 00:52:43.247 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 00:52:43.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 00:52:43.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 00:52:43.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t3/wpn_we_repeater_crossbow_t3_3p 00:52:43.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 00:52:43.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 00:52:43.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 00:52:43.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 00:52:44.277 [Lua] [LOCAL RPC] rpc_ping_unit 65 76 false 00:52:44.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 00:52:44.577 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 00:52:44.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 00:52:44.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 00:52:44.690 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 00:52:44.703 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 00:52:44.713 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9 00:52:48.922 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:52:48.931 [Lua] Spline already found! 00:52:50.988 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001025bda6a 00:52:50.988 [Lua] Set lobby begin: 00:52:50.988 [Lua] Lobby data twitch_enabled = false 00:52:50.988 [Lua] Lobby data power_level = 694 00:52:50.988 [Lua] Lobby data player_slot_6 = 0:0 00:52:50.988 [Lua] Lobby data num_players = 4 00:52:50.988 [Lua] Lobby data host = 11000010e284d3b 00:52:50.988 [Lua] Lobby data time_of_search = 1548895841 00:52:50.989 [Lua] Lobby data game_mode = adventure 00:52:50.989 [Lua] Lobby data is_private = false 00:52:50.989 [Lua] Lobby data difficulty = harder 00:52:50.989 [Lua] Lobby data player_slot_1 = 1100001025bda6a:1 00:52:50.989 [Lua] Lobby data selected_level_key = farmlands 00:52:50.989 [Lua] Lobby data quick_game = true 00:52:50.989 [Lua] Lobby data matchmaking = true 00:52:50.989 [Lua] Lobby data level_key = farmlands 00:52:50.989 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:52:50.989 [Lua] Lobby data unique_server_name = nezw42 00:52:50.989 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:52:50.990 [Lua] Lobby data player_slot_2 = 0:0 00:52:50.990 [Lua] Lobby data country_code = DE 00:52:50.990 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:52:50.990 [Lua] Lobby data eac_authorized = true 00:52:50.990 [Lua] Set lobby end. 00:52:50.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001025bda6a | we:11000010ae0e7b2 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:52:53.212 [Lua] ### CLEARING PEER STATE FOR 1100001025bda6a 00:52:53.212 [Lua] [PeerSM] 1100001025bda6a :: on_exit Connecting 00:52:53.212 [Lua] [PeerSM] 1100001025bda6a :: on_enter Connecting 00:52:53.319 [Lua] [NetworkServer] Peer 1100001025bda6a has sent rpc_notify_lobby_joined 00:52:53.319 [Lua] [PSM] Peer 1100001025bda6a joined. Want to use profile index "1" 00:52:53.319 [EAC] EAC server has client 1100001025bda6a (and owner 1100001025bda6a) 00:52:53.319 [EACServer] [RegisterClient] Client: 01100001025BDA6A PlayerGUID: 76561197999839850 PlayerIP: 0.0.0.0 OwnerGUID: 76561197999839850 PlayerName: nezw42 00:52:53.319 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001025bda6a, connection_key=2) 00:52:53.319 [Lua] [VOIP] Adding voip member: "1100001025bda6a" 00:52:53.633 [EACServer] [QueueClientUpdate] Client: 01100001025BDA6A Session: 3 Status: Client Authenticated Message: Client authenticated. 00:52:53.634 [EAC] Peer 1100001025bda6a switched EAC state to ClientAuthenticatedLocal 00:52:53.824 [EACServer] [Register Client] Success (1/2). Client: 01100001025BDA6A. 00:52:54.125 [EACServer] [Register Client] Success (2/2). Client: 01100001025BDA6A 00:52:54.125 [EACServer] [QueueClientUpdate] Client: 01100001025BDA6A Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:52:54.129 [EAC] Peer 1100001025bda6a switched EAC state to ClientAuthenticatedRemote 00:52:55.305 [Lua] [NetworkServer] Peer 1100001025bda6a has sent rpc_post_game_notified 00:52:55.305 [Lua] [PeerSM] 1100001025bda6a :: on_exit Connecting 00:52:55.305 [Lua] [PeerSM] 1100001025bda6a :: on_enter Loading 00:52:55.305 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001025bda6a 00:52:55.500 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001025bda6a, connection_key=2) 00:52:57.010 [Lua] [PeerSM] 11000010ae0e7b2 :: on_exit LoadingProfilePackages 00:52:57.010 [Lua] [PeerSM] 11000010ae0e7b2 :: on_enter WaitingForEnterGame 00:52:57.016 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9 00:52:58.273 [Lua] [VOIP] Peer 1100001025bda6a joined room 6c93b7af8b360142 (my room id "6c93b7af8b360142") 00:52:58.273 [Lua] [VOIP] Unmuting voip member: "1100001025bda6a" 00:52:58.273 [Lua] [VOIP] Muting voip out for "1100001025bda6a" due to push_to_talk 00:52:58.698 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:52:58.698 [Lua] [Matchmaking] Got a handshake request from 11000010ae0e7b2 with user name 'Master_Bator' 00:52:58.699 [Lua] [PeerSM] 11000010ae0e7b2 :: on_exit WaitingForEnterGame 00:52:58.699 [Lua] [PeerSM] 11000010ae0e7b2 :: on_enter WaitingForGameObjectSync 00:52:58.708 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010ae0e7b2 00:52:58.710 [Lua] Set lobby begin: 00:52:58.710 [Lua] Lobby data twitch_enabled = false 00:52:58.710 [Lua] Lobby data power_level = 694 00:52:58.710 [Lua] Lobby data player_slot_6 = 0:0 00:52:58.710 [Lua] Lobby data num_players = 4 00:52:58.710 [Lua] Lobby data host = 11000010e284d3b 00:52:58.710 [Lua] Lobby data time_of_search = 1548895841 00:52:58.710 [Lua] Lobby data game_mode = adventure 00:52:58.710 [Lua] Lobby data is_private = false 00:52:58.710 [Lua] Lobby data difficulty = harder 00:52:58.710 [Lua] Lobby data player_slot_1 = 1100001025bda6a:1 00:52:58.710 [Lua] Lobby data selected_level_key = farmlands 00:52:58.710 [Lua] Lobby data quick_game = true 00:52:58.710 [Lua] Lobby data matchmaking = true 00:52:58.710 [Lua] Lobby data level_key = farmlands 00:52:58.710 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:52:58.710 [Lua] Lobby data unique_server_name = nezw42 00:52:58.710 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:52:58.710 [Lua] Lobby data player_slot_2 = 0:0 00:52:58.711 [Lua] Lobby data country_code = DE 00:52:58.711 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:52:58.711 [Lua] Lobby data eac_authorized = true 00:52:58.711 [Lua] Set lobby end. 00:52:58.711 [Lua] [Matchmaking] Assigned player 11000010ae0e7b2 to slot 4 when hot join syncing 00:52:58.711 [Lua] Breedfreezer (server) starting a hot join sync 00:52:58.711 [Lua] packing 0 units of breed chaos_marauder 00:52:58.711 [Lua] packing 0 units of breed skaven_clan_rat 00:52:58.711 [Lua] packing 0 units of breed skaven_storm_vermin 00:52:58.711 [Lua] packing 0 units of breed skaven_slave 00:52:58.711 [Lua] packing 0 units of breed chaos_fanatic 00:52:58.711 [Lua] packing 0 units of breed chaos_berzerker 00:52:58.711 [Lua] packing 0 units of breed chaos_warrior 00:52:58.711 [Lua] packing 0 units of breed skaven_plague_monk 00:52:58.711 [Lua] packing 0 units of breed chaos_raider 00:52:58.711 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:52:58.711 [Lua] 00:52:58.711 [Lua] [1] = 1 (number) 00:52:58.711 [Lua] [2] = 0 (number) 00:52:58.711 [Lua] [3] = 1 (number) 00:52:58.711 [Lua] [4] = 0 (number) 00:52:58.711 [Lua] [5] = 1 (number) 00:52:58.711 [Lua] [6] = 0 (number) 00:52:58.711 [Lua] [7] = 1 (number) 00:52:58.711 [Lua] [8] = 0 (number) 00:52:58.711 [Lua] [9] = 1 (number) 00:52:58.711 [Lua] [10] = 0 (number) 00:52:58.711 [Lua] [11] = 1 (number) 00:52:58.711 [Lua] [12] = 0 (number) 00:52:58.711 [Lua] [13] = 1 (number) 00:52:58.711 [Lua] [14] = 0 (number) 00:52:58.711 [Lua] [15] = 1 (number) 00:52:58.711 [Lua] [16] = 0 (number) 00:52:58.711 [Lua] [17] = 1 (number) 00:52:58.711 [Lua] [18] = 0 (number) 00:52:58.711 [Lua] 00:52:58.711 [Lua] 00:52:58.711 [Lua] 00:52:58.712 [Lua] [PeerSM] 11000010ae0e7b2 :: on_exit WaitingForGameObjectSync 00:52:58.712 [Lua] [PeerSM] 11000010ae0e7b2 :: on_enter WaitingForPlayers 00:52:58.719 [Lua] [PeerSM] 11000010ae0e7b2 :: on_exit WaitingForPlayers 00:52:58.719 [Lua] [PeerSM] 11000010ae0e7b2 :: on_enter SpawningPlayer 00:52:58.728 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010ae0e7b2 00:52:58.728 [Lua] PlayerManager:add_remote_player 11000010ae0e7b2 00:52:58.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=119 00:52:58.728 [Lua] RemotePlayer:create_game_object( ) 119 00:52:58.731 [Lua] [PeerSM] 11000010ae0e7b2 :: on_exit SpawningPlayer 00:52:58.731 [Lua] [PeerSM] 11000010ae0e7b2 :: on_enter InGame 00:52:58.968 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010ae0e7b2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:52:58.968 [Lua] Adding player sync data to peer=11000010ae0e7b2 local_player_id=1 00:52:58.968 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010ae0e7b2 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:52:58.968 [Lua] [NetworkServer] Peer 11000010ae0e7b2 spawned player. 00:52:58.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=120 00:52:58.970 [Lua] PlayerManager:assign_unit_ownership Master_Bator 11000010ae0e7b2 1 00:52:58.971 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:52:58.973 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010ae0e7b2 00:53:04.085 [Lua] Set lobby begin: 00:53:04.085 [Lua] Lobby data twitch_enabled = false 00:53:04.085 [Lua] Lobby data power_level = 671 00:53:04.085 [Lua] Lobby data player_slot_6 = 0:0 00:53:04.085 [Lua] Lobby data num_players = 4 00:53:04.085 [Lua] Lobby data host = 11000010e284d3b 00:53:04.085 [Lua] Lobby data time_of_search = 1548895841 00:53:04.085 [Lua] Lobby data game_mode = adventure 00:53:04.085 [Lua] Lobby data is_private = false 00:53:04.085 [Lua] Lobby data difficulty = harder 00:53:04.085 [Lua] Lobby data player_slot_1 = 1100001025bda6a:1 00:53:04.085 [Lua] Lobby data selected_level_key = farmlands 00:53:04.085 [Lua] Lobby data quick_game = true 00:53:04.085 [Lua] Lobby data matchmaking = true 00:53:04.085 [Lua] Lobby data level_key = farmlands 00:53:04.085 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:53:04.085 [Lua] Lobby data unique_server_name = nezw42 00:53:04.085 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:53:04.086 [Lua] Lobby data player_slot_2 = 0:0 00:53:04.086 [Lua] Lobby data country_code = DE 00:53:04.086 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:53:04.086 [Lua] Lobby data eac_authorized = true 00:53:04.086 [Lua] Set lobby end. 00:53:08.531 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 00:53:09.499 [Lua] Destroying unit - ai got stuck chaos_marauder 4 10 29 00:53:11.783 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 13617 0 00:53:12.905 [Lua] ### Sending rpc_level_loaded 00:53:12.905 [Lua] #### Has state machine: true, sender: 1100001025bda6a, level_id: 47 00:53:12.905 [Lua] Peer 1100001025bda6a has loaded the level and all enemies are loaded 00:53:12.906 [Lua] [PeerSM] 1100001025bda6a :: on_exit Loading 00:53:12.906 [Lua] [PeerSM] 1100001025bda6a :: on_enter LoadingProfilePackages 00:53:12.906 [Lua] [ProfileSynchronizer] reserve_profile 1 [peer_id 1100001025bda6a:1] 00:53:12.906 [Lua] PlayerManager:remove_player peer_id=11000010e284d3b 4 00:53:12.906 [Lua] [GameNetworkManager] destroying game object with go_id=60 00:53:12.906 [Lua] [GameNetworkManager] destroying game object with go_id=64 00:53:12.914 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010e284d3b:4 00:53:12.914 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:10 my_peer_id:11000010e284d3b 00:53:12.914 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010ae0e7b2 inventory_sync_id:10 my_peer_id:11000010e284d3b 00:53:12.914 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010288155d inventory_sync_id:10 my_peer_id:11000010e284d3b 00:53:12.914 [Lua] Set lobby begin: 00:53:12.914 [Lua] Lobby data twitch_enabled = false 00:53:12.914 [Lua] Lobby data power_level = 671 00:53:12.914 [Lua] Lobby data player_slot_6 = 0:0 00:53:12.914 [Lua] Lobby data num_players = 4 00:53:12.914 [Lua] Lobby data host = 11000010e284d3b 00:53:12.914 [Lua] Lobby data time_of_search = 1548895841 00:53:12.914 [Lua] Lobby data game_mode = adventure 00:53:12.914 [Lua] Lobby data is_private = false 00:53:12.914 [Lua] Lobby data difficulty = harder 00:53:12.915 [Lua] Lobby data player_slot_1 = 0:0 00:53:12.915 [Lua] Lobby data selected_level_key = farmlands 00:53:12.915 [Lua] Lobby data quick_game = true 00:53:12.915 [Lua] Lobby data matchmaking = true 00:53:12.915 [Lua] Lobby data level_key = farmlands 00:53:12.915 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:53:12.915 [Lua] Lobby data unique_server_name = nezw42 00:53:12.915 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:53:12.915 [Lua] Lobby data player_slot_2 = 0:0 00:53:12.915 [Lua] Lobby data country_code = DE 00:53:12.915 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:53:12.915 [Lua] Lobby data eac_authorized = true 00:53:12.915 [Lua] Set lobby end. 00:53:12.915 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 00:53:12.915 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010ae0e7b2 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:53:12.917 [Lua] [ProfileSynchronizer] unreserve_profile 1 [peer_id 1100001025bda6a:1] 00:53:12.917 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 1100001025bda6a:1 00:53:12.917 [Lua] Set lobby begin: 00:53:12.917 [Lua] Lobby data twitch_enabled = false 00:53:12.917 [Lua] Lobby data power_level = 671 00:53:12.917 [Lua] Lobby data player_slot_6 = 0:0 00:53:12.917 [Lua] Lobby data num_players = 4 00:53:12.917 [Lua] Lobby data host = 11000010e284d3b 00:53:12.917 [Lua] Lobby data time_of_search = 1548895841 00:53:12.918 [Lua] Lobby data game_mode = adventure 00:53:12.918 [Lua] Lobby data is_private = false 00:53:12.918 [Lua] Lobby data difficulty = harder 00:53:12.918 [Lua] Lobby data player_slot_1 = 1100001025bda6a:1 00:53:12.918 [Lua] Lobby data selected_level_key = farmlands 00:53:12.918 [Lua] Lobby data quick_game = true 00:53:12.918 [Lua] Lobby data matchmaking = true 00:53:12.918 [Lua] Lobby data level_key = farmlands 00:53:12.918 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:53:12.918 [Lua] Lobby data unique_server_name = nezw42 00:53:12.918 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:53:12.918 [Lua] Lobby data player_slot_2 = 0:0 00:53:12.918 [Lua] Lobby data country_code = DE 00:53:12.918 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:53:12.918 [Lua] Lobby data eac_authorized = true 00:53:12.918 [Lua] Set lobby end. 00:53:12.918 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001025bda6a:1, previous profile 0, profile 1] 00:53:12.918 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001025bda6a | we:11000010ae0e7b2 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:53:12.925 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:10 my_peer_id:11000010e284d3b 00:53:12.929 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 00:53:12.935 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10 00:53:12.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3, InventoryPackageSynchronizerClient 00:53:12.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 00:53:12.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 00:53:12.958 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient 00:53:12.969 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:53:12.969 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:53:12.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, InventoryPackageSynchronizerClient 00:53:12.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 00:53:12.971 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 00:53:13.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:11 my_peer_id:11000010e284d3b 00:53:13.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001025bda6a inventory_sync_id:11 my_peer_id:11000010e284d3b 00:53:13.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010ae0e7b2 inventory_sync_id:11 my_peer_id:11000010e284d3b 00:53:13.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010288155d inventory_sync_id:11 my_peer_id:11000010e284d3b 00:53:13.013 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:11 my_peer_id:11000010e284d3b 00:53:13.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:53:13.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 00:53:13.013 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 00:53:13.013 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:53:13.013 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 00:53:13.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 00:53:13.276 [Lua] [LOCAL RPC] rpc_increment_stat 21 00:53:13.276 [Lua] Incremented stat pack_master_kill_abducting_ally 00:53:13.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 00:53:13.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 00:53:13.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 00:53:13.772 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:53:13.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 00:53:13.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 00:53:13.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 00:53:13.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 00:53:13.898 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 00:53:13.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 00:53:14.182 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:53:14.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 00:53:14.648 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 00:53:14.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 00:53:14.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 00:53:14.823 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 00:53:14.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:53:15.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:53:15.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:53:15.259 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 00:53:15.267 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11 00:53:25.770 [Lua] [LOCAL RPC] rpc_ping_unit 65 85 false 00:53:27.640 [EACServer] [Cerberus] [Backend] Connection established. 00:53:29.764 [Lua] [LOCAL RPC] rpc_ping_unit 65 123 false 00:53:30.204 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 126 projectile 2049 00:53:30.252 [Lua] [PeerSM] 1100001025bda6a :: on_exit LoadingProfilePackages 00:53:30.252 [Lua] [PeerSM] 1100001025bda6a :: on_enter WaitingForEnterGame 00:53:30.259 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11 00:53:30.811 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 126 stop_beam 2049 00:53:31.691 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:53:31.691 [Lua] [Matchmaking] Got a handshake request from 1100001025bda6a with user name 'SinnLouis' 00:53:31.691 [Lua] [PeerSM] 1100001025bda6a :: on_exit WaitingForEnterGame 00:53:31.691 [Lua] [PeerSM] 1100001025bda6a :: on_enter WaitingForGameObjectSync 00:53:31.701 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001025bda6a 00:53:31.704 [Lua] Set lobby begin: 00:53:31.704 [Lua] Lobby data twitch_enabled = false 00:53:31.704 [Lua] Lobby data power_level = 671 00:53:31.704 [Lua] Lobby data player_slot_6 = 0:0 00:53:31.704 [Lua] Lobby data num_players = 4 00:53:31.704 [Lua] Lobby data host = 11000010e284d3b 00:53:31.704 [Lua] Lobby data time_of_search = 1548895841 00:53:31.704 [Lua] Lobby data game_mode = adventure 00:53:31.704 [Lua] Lobby data is_private = false 00:53:31.704 [Lua] Lobby data difficulty = harder 00:53:31.704 [Lua] Lobby data player_slot_1 = 1100001025bda6a:1 00:53:31.704 [Lua] Lobby data selected_level_key = farmlands 00:53:31.704 [Lua] Lobby data quick_game = true 00:53:31.704 [Lua] Lobby data matchmaking = true 00:53:31.704 [Lua] Lobby data level_key = farmlands 00:53:31.704 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:53:31.704 [Lua] Lobby data unique_server_name = nezw42 00:53:31.704 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:53:31.704 [Lua] Lobby data player_slot_2 = 0:0 00:53:31.705 [Lua] Lobby data country_code = DE 00:53:31.705 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:53:31.705 [Lua] Lobby data eac_authorized = true 00:53:31.705 [Lua] Set lobby end. 00:53:31.705 [Lua] [Matchmaking] Assigned player 1100001025bda6a to slot 1 when hot join syncing 00:53:31.705 [Lua] Breedfreezer (server) starting a hot join sync 00:53:31.705 [Lua] packing 7 units of breed chaos_marauder 00:53:31.705 [Lua] packing 3 units of breed skaven_clan_rat 00:53:31.705 [Lua] packing 0 units of breed skaven_storm_vermin 00:53:31.705 [Lua] packing 0 units of breed skaven_slave 00:53:31.705 [Lua] packing 5 units of breed chaos_fanatic 00:53:31.705 [Lua] packing 0 units of breed chaos_berzerker 00:53:31.705 [Lua] packing 1 units of breed chaos_warrior 00:53:31.705 [Lua] packing 0 units of breed skaven_plague_monk 00:53:31.705 [Lua] packing 3 units of breed chaos_raider 00:53:31.705 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:53:31.705 [Lua] 00:53:31.705 [Lua] [1] = 2 (number) 00:53:31.705 [Lua] [2] = 7 (number) 00:53:31.705 [Lua] [3] = 9 (number) 00:53:31.705 [Lua] [4] = 3 (number) 00:53:31.705 [Lua] [5] = 1 (number) 00:53:31.705 [Lua] [6] = 0 (number) 00:53:31.705 [Lua] [7] = 1 (number) 00:53:31.705 [Lua] [8] = 0 (number) 00:53:31.705 [Lua] [9] = 1 (number) 00:53:31.705 [Lua] [10] = 5 (number) 00:53:31.705 [Lua] [11] = 1 (number) 00:53:31.705 [Lua] [12] = 0 (number) 00:53:31.705 [Lua] [13] = 1 (number) 00:53:31.705 [Lua] [14] = 1 (number) 00:53:31.705 [Lua] [15] = 1 (number) 00:53:31.705 [Lua] [16] = 0 (number) 00:53:31.705 [Lua] [17] = 1 (number) 00:53:31.705 [Lua] [18] = 3 (number) 00:53:31.705 [Lua] 00:53:31.705 [Lua] 00:53:31.705 [Lua] [1] = 70 (number) 00:53:31.705 [Lua] [2] = 94 (number) 00:53:31.705 [Lua] [3] = 88 (number) 00:53:31.705 [Lua] [4] = 97 (number) 00:53:31.705 [Lua] [5] = 111 (number) 00:53:31.705 [Lua] [6] = 100 (number) 00:53:31.705 [Lua] [7] = 106 (number) 00:53:31.705 [Lua] [8] = 116 (number) 00:53:31.705 [Lua] [9] = 117 (number) 00:53:31.705 [Lua] [10] = 113 (number) 00:53:31.705 [Lua] [11] = 90 (number) 00:53:31.705 [Lua] [12] = 108 (number) 00:53:31.705 [Lua] [13] = 107 (number) 00:53:31.705 [Lua] [14] = 109 (number) 00:53:31.705 [Lua] [15] = 103 (number) 00:53:31.705 [Lua] [16] = 99 (number) 00:53:31.705 [Lua] [17] = 78 (number) 00:53:31.705 [Lua] [18] = 80 (number) 00:53:31.705 [Lua] [19] = 102 (number) 00:53:31.705 [Lua] 00:53:31.705 [Lua] [PeerSM] 1100001025bda6a :: on_exit WaitingForGameObjectSync 00:53:31.705 [Lua] [PeerSM] 1100001025bda6a :: on_enter WaitingForPlayers 00:53:31.712 [Lua] [PeerSM] 1100001025bda6a :: on_exit WaitingForPlayers 00:53:31.712 [Lua] [PeerSM] 1100001025bda6a :: on_enter SpawningPlayer 00:53:31.723 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001025bda6a 00:53:31.723 [Lua] PlayerManager:add_remote_player 1100001025bda6a 00:53:31.723 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=132 00:53:31.723 [Lua] RemotePlayer:create_game_object( ) 132 00:53:31.726 [Lua] [PeerSM] 1100001025bda6a :: on_exit SpawningPlayer 00:53:31.726 [Lua] [PeerSM] 1100001025bda6a :: on_enter InGame 00:53:32.213 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001025bda6a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:53:32.213 [Lua] Adding player sync data to peer=1100001025bda6a local_player_id=1 00:53:32.213 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001025bda6a go_type=player_unit go_created_func_name=game_object_created_player_unit 00:53:32.213 [Lua] [NetworkServer] Peer 1100001025bda6a spawned player. 00:53:32.214 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=133 00:53:32.214 [Lua] PlayerManager:assign_unit_ownership SinnLouis 1100001025bda6a 1 00:53:32.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:53:32.217 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001025bda6a 00:53:34.593 [Lua] Set lobby begin: 00:53:34.593 [Lua] Lobby data twitch_enabled = false 00:53:34.593 [Lua] Lobby data power_level = 503 00:53:34.593 [Lua] Lobby data player_slot_6 = 0:0 00:53:34.593 [Lua] Lobby data num_players = 4 00:53:34.593 [Lua] Lobby data host = 11000010e284d3b 00:53:34.593 [Lua] Lobby data time_of_search = 1548895841 00:53:34.593 [Lua] Lobby data game_mode = adventure 00:53:34.593 [Lua] Lobby data is_private = false 00:53:34.593 [Lua] Lobby data difficulty = harder 00:53:34.593 [Lua] Lobby data player_slot_1 = 1100001025bda6a:1 00:53:34.593 [Lua] Lobby data selected_level_key = farmlands 00:53:34.593 [Lua] Lobby data quick_game = true 00:53:34.594 [Lua] Lobby data matchmaking = true 00:53:34.594 [Lua] Lobby data level_key = farmlands 00:53:34.594 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:53:34.594 [Lua] Lobby data unique_server_name = nezw42 00:53:34.594 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:53:34.594 [Lua] Lobby data player_slot_2 = 0:0 00:53:34.594 [Lua] Lobby data country_code = DE 00:53:34.594 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:53:34.594 [Lua] Lobby data eac_authorized = true 00:53:34.594 [Lua] Set lobby end. 00:53:36.321 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:53:36.636 [Lua] [LOCAL RPC] rpc_increment_stat 18 00:53:36.636 [Lua] Incremented stat warpfire_kill_on_power_cell 00:53:36.924 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:53:36.944 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:53:37.382 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:53:37.559 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:53:38.057 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:53:38.102 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:53:38.655 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:53:39.638 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 126 projectile 2049 00:53:39.695 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 126 stop_beam 2049 00:53:39.709 [Lua] Set lobby begin: 00:53:39.709 [Lua] Lobby data twitch_enabled = false 00:53:39.709 [Lua] Lobby data power_level = 684 00:53:39.709 [Lua] Lobby data player_slot_6 = 0:0 00:53:39.709 [Lua] Lobby data num_players = 4 00:53:39.709 [Lua] Lobby data host = 11000010e284d3b 00:53:39.709 [Lua] Lobby data time_of_search = 1548895841 00:53:39.709 [Lua] Lobby data game_mode = adventure 00:53:39.709 [Lua] Lobby data is_private = false 00:53:39.709 [Lua] Lobby data difficulty = harder 00:53:39.709 [Lua] Lobby data player_slot_1 = 1100001025bda6a:1 00:53:39.709 [Lua] Lobby data selected_level_key = farmlands 00:53:39.709 [Lua] Lobby data quick_game = true 00:53:39.709 [Lua] Lobby data matchmaking = true 00:53:39.709 [Lua] Lobby data level_key = farmlands 00:53:39.709 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:53:39.709 [Lua] Lobby data unique_server_name = nezw42 00:53:39.709 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:53:39.711 [Lua] Lobby data player_slot_2 = 0:0 00:53:39.711 [Lua] Lobby data country_code = DE 00:53:39.711 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:53:39.711 [Lua] Lobby data eac_authorized = true 00:53:39.711 [Lua] Set lobby end. 00:53:51.249 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 126 stop_beam 3073 00:53:51.358 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:53:51.404 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:53:51.405 [Lua] Time for new HOOORDE! multi_first_wave 00:53:51.405 [Lua] horde requested: vector_blob 00:53:51.405 [Lua] wants to spawn ahead within distance: 60 00:53:51.405 [Lua] managed to spawn 28/28 horde enemies 00:53:51.405 [Lua] vector blob horde has started 00:53:51.409 [Lua] MUSIC: explore -> pre_horde 00:53:51.905 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:53:55.492 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 00:53:57.038 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 00:53:57.294 [Lua] MUSIC: pre_horde -> horde 00:53:58.178 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 00:54:00.775 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:54:00.775 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:54:00.775 [Lua] horde requested: vector_blob 00:54:00.775 [Lua] wants to spawn ahead within distance: 60 00:54:00.775 [Lua] could not, tries to spawnbehind 00:54:00.775 [Lua] managed to spawn 32/32 horde enemies 00:54:00.775 [Lua] vector blob horde has started 00:54:03.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x5a52, position: 0 00:54:07.817 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 00:54:07.817 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 00:54:09.443 [Lua] Horde killed: ? 00:54:09.452 [Lua] HORDE: last wave, reset to standard horde delay 00:54:09.452 [Lua] Time for new HOOORDE! multi_last_wave 00:54:09.452 [Lua] horde requested: vector_blob 00:54:09.452 [Lua] wants to spawn behind within distance: 60 00:54:09.452 [Lua] managed to spawn 26/26 horde enemies 00:54:09.452 [Lua] vector blob horde has started 00:54:12.082 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:54:16.186 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:54:17.614 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:54:20.185 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:54:21.091 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 00:54:24.160 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:54:24.160 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:54:24.160 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:54:24.160 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:54:26.649 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:54:34.865 [Lua] MUSIC: horde -> explore 00:54:35.417 [Lua] Horde killed: ? 00:54:35.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:54:35.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:54:35.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:54:35.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:54:36.454 [Lua] Horde killed: ? 00:54:36.619 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 32950 0 00:54:49.807 [Lua] [LOCAL RPC] rpc_ping_unit 65 96 false 00:54:50.726 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010288155d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:54:51.563 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010288155d 00:55:01.993 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 00:55:03.550 [Lua] [LOCAL RPC] rpc_ping_unit 65 51 false 00:55:07.482 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:07.584 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:07.668 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:08.056 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:08.136 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:08.280 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:12.638 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:55:12.647 [Lua] Spline already found! 00:55:13.272 [Lua] Switching ConflictSettings: to: skaven 00:55:13.272 [Lua] pacing=default 00:55:13.272 [Lua] roaming=nil 00:55:13.272 [Lua] specials=skaven 00:55:13.272 [Lua] debug_color=orange 00:55:13.272 [Lua] pack_spawning=skaven 00:55:13.272 [Lua] disabled=false 00:55:13.272 [Lua] boss=skaven 00:55:13.272 [Lua] horde=default 00:55:13.272 [Lua] name=skaven 00:55:13.272 [Lua] intensity=default 00:55:13.272 [Lua] --- 00:55:15.232 [Lua] [LOCAL RPC] rpc_ping_unit 65 4 false 00:55:15.336 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:16.067 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:16.114 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:16.618 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:16.733 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:16.784 [Lua] Switching ConflictSettings: to: chaos 00:55:16.784 [Lua] pacing=chaos 00:55:16.784 [Lua] roaming=nil 00:55:16.784 [Lua] specials=chaos 00:55:16.784 [Lua] debug_color=purple 00:55:16.784 [Lua] pack_spawning=chaos 00:55:16.784 [Lua] disabled=false 00:55:16.784 [Lua] boss=chaos 00:55:16.784 [Lua] horde=chaos 00:55:16.784 [Lua] name=chaos 00:55:16.784 [Lua] intensity=default 00:55:16.784 [Lua] --- 00:55:17.225 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:18.170 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:18.618 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:19.033 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:19.602 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:20.613 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:21.130 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:21.784 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:22.320 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:22.384 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:22.898 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:22.898 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:23.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x8ac7, position: 0 00:55:23.305 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:23.912 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:24.302 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:55:24.338 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:24.461 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:24.692 [Lua] [ChatManager][1]System: SinnLouis picked up a Tome 00:55:24.952 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:25.762 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:26.168 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:28.131 [Lua] Switching ConflictSettings: to: skaven 00:55:28.131 [Lua] pacing=default 00:55:28.131 [Lua] roaming=nil 00:55:28.131 [Lua] specials=skaven 00:55:28.131 [Lua] debug_color=orange 00:55:28.131 [Lua] pack_spawning=skaven 00:55:28.131 [Lua] disabled=false 00:55:28.131 [Lua] boss=skaven 00:55:28.131 [Lua] horde=default 00:55:28.131 [Lua] name=skaven 00:55:28.131 [Lua] intensity=default 00:55:28.131 [Lua] --- 00:55:29.417 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:29.472 [Lua] Switching ConflictSettings: to: chaos 00:55:29.472 [Lua] pacing=chaos 00:55:29.472 [Lua] roaming=nil 00:55:29.472 [Lua] specials=chaos 00:55:29.472 [Lua] debug_color=purple 00:55:29.472 [Lua] pack_spawning=chaos 00:55:29.472 [Lua] disabled=false 00:55:29.472 [Lua] boss=chaos 00:55:29.472 [Lua] horde=chaos 00:55:29.472 [Lua] name=chaos 00:55:29.472 [Lua] intensity=default 00:55:29.472 [Lua] --- 00:55:29.774 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:29.939 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:30.320 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:30.476 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:30.860 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:32.130 [Lua] [LOCAL RPC] rpc_ping_unit 65 42 false 00:55:32.787 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:33.161 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:35.526 [Lua] Switching ConflictSettings: to: skaven 00:55:35.526 [Lua] pacing=default 00:55:35.526 [Lua] roaming=nil 00:55:35.526 [Lua] specials=skaven 00:55:35.526 [Lua] debug_color=orange 00:55:35.526 [Lua] pack_spawning=skaven 00:55:35.526 [Lua] disabled=false 00:55:35.526 [Lua] boss=skaven 00:55:35.526 [Lua] horde=default 00:55:35.526 [Lua] name=skaven 00:55:35.526 [Lua] intensity=default 00:55:35.526 [Lua] --- 00:55:36.227 [Lua] [ChatManager][1]System: nezw42 picked up a Loot Die 00:55:36.231 [Lua] [LOCAL RPC] rpc_request_mission 37 00:55:36.231 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true 00:55:36.777 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:37.790 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:38.178 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:39.047 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:43.328 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:44.001 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:49.754 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:49.880 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:50.181 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:50.290 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:50.494 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001025bda6a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:50.607 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001025bda6a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:50.923 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001025bda6a 00:55:50.991 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001025bda6a 00:55:54.758 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:55.585 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:55:58.701 [Lua] [LOCAL RPC] rpc_ping_unit 65 317 false 00:56:00.298 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 00:56:01.365 [Lua] [LOCAL RPC] rpc_ping_unit 65 316 false 00:56:04.283 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:04.293 [Lua] Spline already found! 00:56:08.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x992d, position: 0 00:56:24.790 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:24.799 [Lua] Spline already found! 00:56:27.156 [Lua] [LOCAL RPC] rpc_ping_unit 65 333 false 00:56:27.472 [Lua] main path terror event triggered: boss_event_spline_patrol 00:56:27.472 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 00:56:27.483 [Lua] > starting new spline, using new navbot: standard , id: boss_7 00:56:27.493 [Lua] > continuing spline boss_7 index: 2 00:56:27.503 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.503 [Lua] > continuing spline boss_7 index: 3 00:56:27.514 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.514 [Lua] > continuing spline boss_7 index: 4 00:56:27.525 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.525 [Lua] > continuing spline boss_7 index: 5 00:56:27.535 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.536 [Lua] > continuing spline boss_7 index: 6 00:56:27.546 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.546 [Lua] > continuing spline boss_7 index: 7 00:56:27.557 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.557 [Lua] > continuing spline boss_7 index: 8 00:56:27.567 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.567 [Lua] > continuing spline boss_7 index: 9 00:56:27.577 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.577 [Lua] > continuing spline boss_7 index: 10 00:56:27.588 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.588 [Lua] > continuing spline boss_7 index: 11 00:56:27.599 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:27.599 [Lua] > continuing spline boss_7 index: 12 00:56:27.609 [Lua] > spline completed boss_7 00:56:27.609 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 00:56:28.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x9e28, position: 0 00:56:29.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x9ee4, position: 0 00:56:30.214 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:56:30.224 [Lua] Spline already found! 00:56:30.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x9f53, position: 0 00:56:34.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xa1d5, position: 0 00:56:43.933 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:56:54.937 [Lua] [LOCAL RPC] rpc_ping_unit 65 102 false 00:57:04.406 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001025bda6a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:04.486 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001025bda6a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:57:04.760 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001025bda6a 00:57:04.855 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001025bda6a 00:57:05.156 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:57:05.165 [Lua] Spline already found! 00:57:10.981 [Lua] PlayerManager:assign_unit_ownership nezw42 11000010e284d3b 1 00:57:12.429 [Lua] [LOCAL RPC] rpc_ping_unit 65 99 false 00:57:15.779 [Lua] [PeerSM] 1100001025bda6a :: on_exit InGame 00:57:15.779 [Lua] [PeerSM] 1100001025bda6a :: on_enter Disconnecting 00:57:15.779 [Lua] [PSM] Disconnected peer 1100001025bda6a is being removed from session. 00:57:15.779 [Lua] [NetworkServer] Peer 1100001025bda6a despawned player. 00:57:15.779 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001025bda6a 00:57:15.779 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001025bda6a 00:57:15.779 [Lua] PlayerManager:remove_player peer_id=1100001025bda6a 1 00:57:15.779 [Lua] [GameNetworkManager] destroying game object with go_id=132 00:57:15.779 [Lua] [PeerSM] 1100001025bda6a :: on_exit Disconnecting 00:57:15.779 [Lua] [PeerSM] 1100001025bda6a :: on_enter Disconnected 00:57:15.779 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 1100001025bda6a:1 00:57:15.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:12 my_peer_id:11000010e284d3b 00:57:15.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001025bda6a inventory_sync_id:12 my_peer_id:11000010e284d3b 00:57:15.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010ae0e7b2 inventory_sync_id:12 my_peer_id:11000010e284d3b 00:57:15.779 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010288155d inventory_sync_id:12 my_peer_id:11000010e284d3b 00:57:15.779 [Lua] Set lobby begin: 00:57:15.779 [Lua] Lobby data twitch_enabled = false 00:57:15.779 [Lua] Lobby data power_level = 684 00:57:15.779 [Lua] Lobby data player_slot_6 = 0:0 00:57:15.779 [Lua] Lobby data num_players = 4 00:57:15.779 [Lua] Lobby data host = 11000010e284d3b 00:57:15.779 [Lua] Lobby data time_of_search = 1548895841 00:57:15.779 [Lua] Lobby data game_mode = adventure 00:57:15.779 [Lua] Lobby data is_private = false 00:57:15.779 [Lua] Lobby data difficulty = harder 00:57:15.779 [Lua] Lobby data player_slot_1 = 0:0 00:57:15.779 [Lua] Lobby data selected_level_key = farmlands 00:57:15.779 [Lua] Lobby data quick_game = true 00:57:15.779 [Lua] Lobby data matchmaking = true 00:57:15.780 [Lua] Lobby data level_key = farmlands 00:57:15.780 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:57:15.780 [Lua] Lobby data unique_server_name = nezw42 00:57:15.780 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:57:15.780 [Lua] Lobby data player_slot_2 = 0:0 00:57:15.780 [Lua] Lobby data country_code = DE 00:57:15.780 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:57:15.780 [Lua] Lobby data eac_authorized = true 00:57:15.780 [Lua] Set lobby end. 00:57:15.780 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0] 00:57:15.780 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010ae0e7b2 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:57:15.780 [Lua] [ConnectionHandler] Disconnecting 1 peers 00:57:15.780 [Lua] [ConnectionHandler] Peer state for "1100001025bda6a": [Connected] ==> [Disconnecting] 00:57:15.780 [EAC] EAC server lost client 1100001025bda6a 00:57:15.780 [EACServer] [UnregisterClient] Client: 01100001025BDA6A PlayerGUID: 76561197999839850 00:57:15.782 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010e284d3b:2 00:57:15.782 [Lua] Set lobby begin: 00:57:15.782 [Lua] Lobby data twitch_enabled = false 00:57:15.782 [Lua] Lobby data power_level = 684 00:57:15.783 [Lua] Lobby data player_slot_6 = 0:0 00:57:15.783 [Lua] Lobby data num_players = 4 00:57:15.783 [Lua] Lobby data host = 11000010e284d3b 00:57:15.783 [Lua] Lobby data time_of_search = 1548895841 00:57:15.783 [Lua] Lobby data game_mode = adventure 00:57:15.783 [Lua] Lobby data is_private = false 00:57:15.783 [Lua] Lobby data difficulty = harder 00:57:15.783 [Lua] Lobby data player_slot_1 = 0:0 00:57:15.783 [Lua] Lobby data selected_level_key = farmlands 00:57:15.783 [Lua] Lobby data quick_game = true 00:57:15.783 [Lua] Lobby data matchmaking = true 00:57:15.783 [Lua] Lobby data level_key = farmlands 00:57:15.783 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:57:15.783 [Lua] Lobby data unique_server_name = nezw42 00:57:15.783 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:57:15.783 [Lua] Lobby data player_slot_2 = 0:0 00:57:15.783 [Lua] Lobby data country_code = DE 00:57:15.783 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:57:15.783 [Lua] Lobby data eac_authorized = true 00:57:15.783 [Lua] Set lobby end. 00:57:15.783 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010e284d3b:2, previous profile 0, profile 1] 00:57:15.783 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010ae0e7b2 | dr:11000010288155d | bw:0 | es:11000010e284d3b 00:57:15.783 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=357 00:57:15.783 [Lua] [GameNetworkManager] destroying game object with go_id=133 00:57:15.791 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:12 my_peer_id:11000010e284d3b 00:57:15.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010e284d3b inventory_sync_id:13 my_peer_id:11000010e284d3b 00:57:15.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010ae0e7b2 inventory_sync_id:13 my_peer_id:11000010e284d3b 00:57:15.791 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010288155d inventory_sync_id:13 my_peer_id:11000010e284d3b 00:57:15.792 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 00:57:15.800 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010e284d3b inventory_sync_id:13 my_peer_id:11000010e284d3b 00:57:15.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3, InventoryPackageSynchronizerClient, async-read, 00:57:15.800 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:57:15.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 00:57:15.800 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 00:57:15.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 00:57:15.800 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:57:15.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 00:57:15.800 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 00:57:15.800 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 00:57:15.800 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12 00:57:15.806 [Lua] Missing damage in action follow in anim_cb_damage() callback 00:57:15.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient 00:57:15.833 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 00:57:15.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient 00:57:15.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 00:57:15.834 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient 00:57:16.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3 00:57:16.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3 00:57:16.039 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 00:57:16.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 00:57:16.600 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 00:57:16.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:57:16.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:57:16.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 00:57:16.796 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 00:57:16.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 00:57:16.873 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 00:57:16.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:57:17.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:57:17.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:57:17.067 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 00:57:17.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 00:57:17.217 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 00:57:17.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 00:57:17.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 00:57:17.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 00:57:17.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:57:17.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:57:17.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 00:57:17.590 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 00:57:17.597 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13 00:57:17.622 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010e284d3b 2 00:57:17.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.080434782608695646) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:57:17.625 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=359 00:57:17.631 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 13 00:57:18.616 [SteamLobby] Detected removed member 1100001025bda6a 00:57:18.618 [SteamAuthenticator] CancelAuthTicket 1100001025bda6a 00:57:18.618 [SteamAuthenticator] EndAuthSession 1100001025bda6a 00:57:18.618 [Lua] [ConnectionHandler] Peer state for "1100001025bda6a": [Disconnecting] ==> [Disconnected] 00:57:18.618 [Lua] [NetworkServer] Changing num_players from 4 to 3 00:57:18.618 [Lua] Players: 3 00:57:18.618 [Lua] Set lobby begin: 00:57:18.618 [Lua] Lobby data twitch_enabled = false 00:57:18.618 [Lua] Lobby data power_level = 684 00:57:18.618 [Lua] Lobby data player_slot_6 = 0:0 00:57:18.619 [Lua] Lobby data num_players = 3 00:57:18.619 [Lua] Lobby data host = 11000010e284d3b 00:57:18.619 [Lua] Lobby data time_of_search = 1548895841 00:57:18.619 [Lua] Lobby data game_mode = adventure 00:57:18.619 [Lua] Lobby data is_private = false 00:57:18.619 [Lua] Lobby data difficulty = harder 00:57:18.619 [Lua] Lobby data player_slot_1 = 0:0 00:57:18.619 [Lua] Lobby data selected_level_key = farmlands 00:57:18.619 [Lua] Lobby data quick_game = true 00:57:18.619 [Lua] Lobby data matchmaking = true 00:57:18.619 [Lua] Lobby data level_key = farmlands 00:57:18.619 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:57:18.619 [Lua] Lobby data unique_server_name = nezw42 00:57:18.620 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:57:18.620 [Lua] Lobby data player_slot_2 = 0:0 00:57:18.620 [Lua] Lobby data country_code = DE 00:57:18.620 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:57:18.620 [Lua] Lobby data eac_authorized = true 00:57:18.620 [Lua] Set lobby end. 00:57:18.620 [Lua] [VOIP] Removing voip member due to not having a connection to it: "1100001025bda6a" 00:57:18.620 [Lua] [LobbyMembers] Member left 1100001025bda6a 00:57:18.628 [Lua] [NetworkServer] Peer 1100001025bda6a left server lobby. 00:57:18.628 [Lua] [ChatManager][1]System: SinnLouis has left the game 00:57:18.628 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001025bda6a) 00:57:18.638 [Lua] [VOIP] Removed member: "1100001025bda6a" 00:57:19.111 [Lua] Set lobby begin: 00:57:19.111 [Lua] Lobby data twitch_enabled = false 00:57:19.111 [Lua] Lobby data power_level = 671 00:57:19.112 [Lua] Lobby data player_slot_6 = 0:0 00:57:19.112 [Lua] Lobby data num_players = 3 00:57:19.112 [Lua] Lobby data host = 11000010e284d3b 00:57:19.112 [Lua] Lobby data time_of_search = 1548895841 00:57:19.112 [Lua] Lobby data game_mode = adventure 00:57:19.112 [Lua] Lobby data is_private = false 00:57:19.112 [Lua] Lobby data difficulty = harder 00:57:19.112 [Lua] Lobby data player_slot_1 = 0:0 00:57:19.112 [Lua] Lobby data selected_level_key = farmlands 00:57:19.112 [Lua] Lobby data quick_game = true 00:57:19.112 [Lua] Lobby data matchmaking = true 00:57:19.112 [Lua] Lobby data level_key = farmlands 00:57:19.112 [Lua] Lobby data player_slot_4 = 11000010ae0e7b2:1 00:57:19.112 [Lua] Lobby data unique_server_name = nezw42 00:57:19.112 [Lua] Lobby data player_slot_5 = 11000010e284d3b:1 00:57:19.112 [Lua] Lobby data player_slot_2 = 0:0 00:57:19.112 [Lua] Lobby data country_code = DE 00:57:19.112 [Lua] Lobby data player_slot_3 = 11000010288155d:1 00:57:19.112 [Lua] Lobby data eac_authorized = true 00:57:19.112 [Lua] Set lobby end. 00:57:20.336 [Lua] [Matchmaking] Handshake host removing client 1100001025bda6a 00:57:33.725 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:57:33.733 [Lua] Spline already found! 00:57:45.474 [Lua] [LOCAL RPC] rpc_ping_unit 65 19 false 00:58:01.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc1fe, position: 0 00:58:02.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc22f, position: 0 00:58:12.990 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:58:16.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc86e, position: 0 00:58:18.219 [Lua] ready to jump failed 00:58:18.422 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:58:18.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc9d6, position: 0 00:58:19.571 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:58:19.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xca73, position: 0 00:58:19.967 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:58:22.732 [Lua] fence jumping 00:58:23.744 [Lua] ready to jump failed 00:58:24.273 [Lua] ready to jump failed 00:58:26.155 [Lua] [LOCAL RPC] rpc_ping_unit 65 394 false 00:58:27.309 [Lua] simple los failed 00:58:28.715 [Lua] simple los failed 00:58:32.672 [Lua] fence jumping 00:58:33.567 [Lua] ready to jump failed 00:58:34.429 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 52883 0 00:58:34.671 [Lua] ready to jump failed 00:58:35.247 [Lua] [LOCAL RPC] rpc_disable_locomotion 358 false 1 00:58:36.241 [Lua] Time for new HOOORDE! multi_first_wave 00:58:36.241 [Lua] horde requested: vector_blob 00:58:36.241 [Lua] wants to spawn ahead within distance: 60 00:58:36.241 [Lua] Horde spawn position is within line of sight of players, aborting 00:58:36.241 [Lua] could not, tries to spawnbehind 00:58:36.241 [Lua] Horde spawn position is within line of sight of players, aborting 00:58:36.241 [Lua] managed to spawn 51/51 horde enemies 00:58:36.241 [Lua] vector blob horde has started 00:58:36.246 [Lua] MUSIC: explore -> pre_horde 00:58:36.370 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:58:36.379 [Lua] Spline already found! 00:58:37.564 [Lua] Override Player Respawning barn_event_respawn true 00:58:38.006 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 67 74 00:58:38.133 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 61 73 00:58:38.143 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 68 72 00:58:38.464 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 69 70 00:58:39.558 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 62 69 00:58:40.375 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 63 68 00:58:45.829 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:58:46.200 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:58:46.286 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:58:46.673 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:58:47.567 [Lua] Pushing horde in time; too many units out 00:58:52.659 [Lua] Pushing horde in time; too many units out 00:58:54.601 [Lua] MUSIC: pre_horde -> horde 00:58:54.838 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:58:55.243 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:58:55.705 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:58:55.769 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:58:55.975 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:58:56.290 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:58:56.290 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:58:56.446 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:58:56.447 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:58:56.518 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:58:56.563 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010ae0e7b2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:58:57.151 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:58:57.182 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:58:57.342 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ae0e7b2 00:58:57.361 [Lua] Switching ConflictSettings: to: chaos 00:58:57.361 [Lua] pacing=chaos 00:58:57.361 [Lua] roaming=nil 00:58:57.361 [Lua] specials=chaos 00:58:57.361 [Lua] debug_color=purple 00:58:57.361 [Lua] pack_spawning=chaos 00:58:57.361 [Lua] disabled=false 00:58:57.361 [Lua] boss=chaos 00:58:57.361 [Lua] horde=chaos 00:58:57.361 [Lua] name=chaos 00:58:57.361 [Lua] intensity=default 00:58:57.361 [Lua] --- 00:58:57.727 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:58:57.727 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:58:57.727 [Lua] horde requested: vector_blob 00:58:57.727 [Lua] wants to spawn behind within distance: 60 00:58:57.727 [Lua] Horde spawn position is within line of sight of players, aborting 00:58:57.727 [Lua] could not, tries to spawnahead 00:58:57.727 [Lua] Horde spawn position is within line of sight of players, aborting 00:58:57.727 [Lua] Horde spawn position is within line of sight of players, aborting 00:58:57.727 [Lua] o spawn position found at all, failing horde 00:59:02.174 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:59:03.548 [Lua] MUSIC: horde -> explore 00:59:03.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:59:03.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:59:03.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:59:03.911 [Lua] Missing blackboard.action in anim_cb_damage() callback 00:59:07.807 [Lua] HORDE: last wave, reset to standard horde delay 00:59:07.807 [Lua] Time for new HOOORDE! multi_last_wave 00:59:07.807 [Lua] horde requested: vector_blob 00:59:07.807 [Lua] wants to spawn behind within distance: 60 00:59:07.807 [Lua] Horde spawn position is within line of sight of players, aborting 00:59:07.807 [Lua] could not, tries to spawnahead 00:59:07.807 [Lua] Horde spawn position is within line of sight of players, aborting 00:59:07.807 [Lua] managed to spawn 30/30 horde enemies 00:59:07.807 [Lua] vector blob horde has started 00:59:07.814 [Lua] MUSIC: explore -> pre_horde 00:59:07.826 [Lua] MUSIC: pre_horde -> horde 00:59:08.195 [Lua] Horde killed: ? 00:59:10.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 71207 00:59:18.754 [Lua] Destroying unit - ai got stuck chaos_marauder 5 52 58 00:59:20.433 [Lua] [LOCAL RPC] rpc_ping_unit 65 489 false 00:59:24.597 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:59:25.246 [Lua] Missing damage in action stagger in anim_cb_damage() callback 00:59:35.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 71207 00:59:46.110 [Lua] TerrorEventMixer.start_event: roaming_patrol 00:59:46.119 [Lua] Spline already found! 00:59:47.227 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 00:59:48.105 [Lua] MUSIC: horde -> explore 00:59:49.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:59:49.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:59:49.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x221a, position: 0 00:59:54.046 [Lua] Horde killed: ? 00:59:54.254 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 01:00:09.906 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 01:00:09.906 [Flow] Socket 1 occupied 01:00:09.906 [Lua] [flow:Sockets occupied:] float=1.000000 01:00:09.906 [Flow] Objective unit hit socket:true 01:00:12.910 [Flow] Destroyed:c_barrel_socket 01:00:24.180 [Lua] [ChatManager][1]System: M4T4P4J4R0S picked up a Grimoire 01:00:39.462 <>Access violation (0xc0000005) in build ba54cd401f6e accessing address 00000011CDEF0074 from 00000001401CF17A<> <> {0000000140000000, 08aa3000, 5c2dde4b, b3ec7851-8c53-4136-aaeb-10ec00e44918, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffac0240000, 001e1000, 7e614c22, 338c83b3-1707-66b1-728d-0b2ff2f39588, 00000001, ntdll.pdb} {00007ffabe320000, 000b2000, 5f488a51, 63816243-ec70-4dc0-91bc-31470bac48a3, 00000001, kernel32.pdb} {00007ffa91850000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x0000000140000000:0x00000000001cf17a 0x0000000140000000:0x00000000001cef72 0x0000000140000000:0x00000000001ce9f0 0x0000000140000000:0x0000000000169850 0x0000000140000000:0x000000000022bb64 0x00007ffa91850000:0x000000000000286e 0x00007ffa91850000:0x000000000000bb8d lua_pcall 0x0000000140000000:0x00000000001d3ff3 0x0000000140000000:0x00000000001d42f7 0x0000000140000000:0x00000000003ee4d7 0x0000000140000000:0x0000000000129619 0x0000000140000000:0x00000000001291eb 0x0000000140000000:0x000000000011baf7 0x0000000140000000:0x000000000011c139 0x0000000140000000:0x000000000011c242 0x0000000140000000:0x00000000004de99b 0x00007ffabe320000:0x0000000000013034 BaseThreadInitThunk 0x00007ffac0240000:0x0000000000073691 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>ba54cd401f6e<> <>release<> <>Developer Build (1.3.0.0)<> <>31A02222-B99D-436D-9908-B427<> <>--- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16280MB Available: 12516MB Virtual Total: 134217727MB Available: 134206149MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 030c5588-5c50-4596-af83-a5e2e67a46cb --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 12.1, 8088MB) Driver version: 41701 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #9 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #10 (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 2.4G Receiver Input device: Generic (17.0): GiGa HiD <> <>C:\Users\spewl\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-01-31-00.49.05-31A02222-B99D-436D-9908-B427.log<> <>C:\Users\spewl\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-01-31-00.49.05-31A02222-B99D-436D-9908-B427.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> [0] [C]: in function update_scene_with_callback [1] foundation/scripts/util/script_world.lua:363: in function update [2] foundation/scripts/managers/world/world_manager.lua:102: in function update [3] scripts/boot.lua:712: in function game_update [4] scripts/boot.lua:507:in function <> <> [1] world = [World]; dt = 0.0083206705749034882; anim_callback = [function]; scene_callback = [function] [2] self = table: 0000000009587C80; dt = 0.0083206705749034882; t = 678.23872856074013; _ = 2; world = [World] [3] self = table: 0000000005721D50; real_world_dt = 0.0083206705749034882; dt = 0.0083206705749034882; t = 678.23872856074013 [4] dt = 0.0083206705749034882 <> <> [2] locked = true; _scene_update_callbacks = table: 00000000095895B0; _worlds = table: 0000000009588420; _update_queue = table: 0000000006AD2F30; _disabled_worlds = table: 00000000095884C0; _wwise_worlds = table: 000000000958A630; _queued_worlds_to_release = table: 0000000009589E90; _anim_update_callbacks = table: 0000000009589510; [3] startup_package_handles = table: 00000000057A2110; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057A2080; flow_return_table = table: 00000000057A00F0; _machine = table: 00000000087F5E00; startup_timer = 4.8852838347083889; has_booted = true; loading_context = table: 0000000006587E80; <> [Log end]