[Log version] 1 [Session] 01B624A9-065B-4C12-8A94-508B UTC time stamps 01:33:56.482 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460 01:33:56.482 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472 01:33:56.482 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475 01:33:56.482 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480 01:33:56.482 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483 01:33:56.483 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485 01:33:56.500 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489 01:33:56.572 [Window] Window => active 01:33:56.653 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510 01:33:56.664 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515 01:33:57.476 [EAC] Init client 110000113bf6cc8 01:33:57.476 [EAC] EAC client initialized 01:33:57.476 warning: [EAC] Failed to initialize localization 01:33:57.477 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535 01:33:57.574 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 960) 01:33:58.206 [AFTERMATH] Initialized Aftermath 01:33:58.436 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538 01:33:58.500 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544 01:33:59.505 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546 01:33:59.509 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549 01:33:59.629 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551 01:33:59.629 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553 01:33:59.629 [Save] Save dir: `C:\Users\Jonathan\AppData\Roaming\fatshark\Vermintide 2` 01:33:59.629 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567 01:33:59.629 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586 01:33:59.750 [LightFX ] Loaded DLL. 01:33:59.750 [LightFX ] Init() 01:33:59.756 [LightFX ] LightFX failed to initialize 01:33:59.778 [Lua] boot.lua start, os clock: 5.8769999999999998 01:33:59.778 [Lua] Boot:setup() entered. time: 0 os-clock: 5.8780000000000001 01:33:59.778 [Lua] --- CPU CPU: AMD FX(tm)-8300 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000000 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16284MB Available: 11542MB Virtual Total: 134217727MB Available: 134211617MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID e41e8610-1a2c-4f55-9912-194b390153f2 --- Graphics Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 2007MB) Driver version: 39924 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: ASUS 802.11ac Network Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Naga Epic Chroma Input device: Generic (17.0): USB KEYBOARD 01:33:59.779 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930 01:33:59.787 [SteamStats] RequestCurrentStats success: true 01:34:00.928 [Window] Window => inactive 01:34:03.690 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.6015402230550535 os-clock: 9.7900000000000009 01:34:03.691 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 01:34:03.692 [Lua] Flushing: resource_packages/strings [ResourcePackage] 01:34:03.692 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 01:34:03.694 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 01:34:03.694 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 01:34:03.694 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 01:34:03.694 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 01:34:03.694 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 01:34:03.694 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 01:34:03.695 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 01:34:03.696 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 01:34:03.696 [Lua] ***************************************************************** 01:34:03.696 [Lua] ** Initial contents of script_data ** 01:34:03.696 [Lua] script_data.beta_level_progression = false 01:34:03.696 [Lua] script_data.build_identifier = af5e940c06e7 01:34:03.696 [Lua] script_data.debug_interactions = false 01:34:03.696 [Lua] script_data.debug_voip = true 01:34:03.696 [Lua] script_data.disable_debug_draw = true 01:34:03.696 [Lua] script_data.disable_intro_trailer = false 01:34:03.696 [Lua] script_data.disable_tutorial_at_start = false 01:34:03.696 [Lua] script_data.enable_detailed_tooltips = false 01:34:03.696 [Lua] script_data.enable_social_wheel = true 01:34:03.696 [Lua] script_data.force_debug_disabled = true 01:34:03.696 [Lua] script_data.force_steam = true 01:34:03.696 [Lua] script_data.hide_fps = true 01:34:03.696 [Lua] script_data.hide_version_info = true 01:34:03.696 [Lua] script_data.matchmaking_debug = true 01:34:03.696 [Lua] script_data.network_debug = true 01:34:03.696 [Lua] script_data.network_debug_connections = true 01:34:03.696 [Lua] script_data.network_log_messages = true 01:34:03.696 [Lua] script_data.package_debug = true 01:34:03.696 [Lua] script_data.packaged_build = true 01:34:03.696 [Lua] script_data.settings = { } 01:34:03.696 [Lua] script_data.show_fps = false 01:34:03.696 [Lua] script_data.spawn_empty_chest = true 01:34:03.696 [Lua] script_data.telemetry_log_interval = 600 01:34:03.696 [Lua] script_data.tobii_button = false 01:34:03.696 [Lua] script_data.use_beta_overlay = false 01:34:03.696 [Lua] script_data.use_local_backend = false 01:34:03.696 [Lua] script_data.use_tech_telemetry = true 01:34:03.696 [Lua] script_data.use_telemetry = true 01:34:03.696 [Lua] ***************************************************************** 01:34:03.696 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 01:34:03.696 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 01:34:03.696 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 01:34:03.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 01:34:03.745 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 01:34:03.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 01:34:03.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 01:34:03.766 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 01:34:03.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 01:34:03.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 01:34:03.817 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 01:34:03.819 [Lua] valid level catacombs 01:34:03.819 [Lua] valid level fort 01:34:03.819 [Lua] valid level military 01:34:03.819 [Lua] valid level warcamp 01:34:03.819 [Lua] valid level skittergate 01:34:03.819 [Lua] valid level prologue 01:34:03.819 [Lua] valid level elven_ruins 01:34:03.819 [Lua] valid level dlc_bogenhafen_city 01:34:03.819 [Lua] valid level skaven_stronghold 01:34:03.819 [Lua] valid level ground_zero 01:34:03.819 [Lua] valid level bell 01:34:03.819 [Lua] valid level ussingen 01:34:03.819 [Lua] valid level nurgle 01:34:03.819 [Lua] valid level mines 01:34:03.819 [Lua] valid level dlc_bogenhafen_slum 01:34:03.819 [Lua] valid level farmlands 01:34:03.819 [Lua] nil 01:34:03.819 [Lua] table: 0000000007A26618 01:34:03.891 [Lua] [1] = chaos_spawn (string) 01:34:03.891 [Lua] [2] = chaos_troll (string) 01:34:03.891 [Lua] [3] = chaos_dummy_sorcerer (string) 01:34:03.891 [Lua] [4] = critter_pig (string) 01:34:03.891 [Lua] [5] = pet_rat (string) 01:34:03.891 [Lua] [6] = skaven_storm_vermin_warlord (string) 01:34:03.891 [Lua] [7] = skaven_stormfiend (string) 01:34:03.891 [Lua] [8] = skaven_stormfiend_boss (string) 01:34:03.891 [Lua] [9] = chaos_vortex (string) 01:34:03.891 [Lua] [10] = skaven_storm_vermin_champion (string) 01:34:03.891 [Lua] [11] = skaven_rat_ogre (string) 01:34:03.891 [Lua] [12] = chaos_plague_wave_spawner (string) 01:34:03.891 [Lua] [13] = critter_rat (string) 01:34:03.891 [Lua] [14] = skaven_grey_seer (string) 01:34:03.891 [Lua] [15] = pet_pig (string) 01:34:03.891 [Lua] [16] = skaven_stormfiend_demo (string) 01:34:03.891 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 01:34:03.891 [Lua] [18] = chaos_dummy_troll (string) 01:34:03.891 [Lua] [19] = skaven_loot_rat (string) 01:34:03.891 [Lua] [20] = chaos_tentacle (string) 01:34:03.891 [Lua] [21] = chaos_corruptor_sorcerer (string) 01:34:03.891 [Lua] [22] = chaos_exalted_champion_warcamp (string) 01:34:03.891 [Lua] [23] = chaos_tentacle_sorcerer (string) 01:34:03.891 [Lua] [24] = chaos_exalted_champion_norsca (string) 01:34:03.891 [Lua] [25] = chaos_plague_sorcerer (string) 01:34:03.891 [Lua] [26] = skaven_ratling_gunner (string) 01:34:03.891 [Lua] [27] = skaven_pack_master (string) 01:34:03.891 [Lua] [28] = chaos_warrior (string) 01:34:03.891 [Lua] [29] = chaos_vortex_sorcerer (string) 01:34:03.891 [Lua] [30] = skaven_poison_wind_globadier (string) 01:34:03.891 [Lua] [31] = skaven_warpfire_thrower (string) 01:34:03.891 [Lua] [32] = skaven_gutter_runner (string) 01:34:03.891 [Lua] [33] = chaos_exalted_sorcerer (string) 01:34:03.891 [Lua] [34] = skaven_plague_monk (string) 01:34:03.891 [Lua] [35] = chaos_raider_tutorial (string) 01:34:03.891 [Lua] [36] = chaos_raider (string) 01:34:03.891 [Lua] [37] = skaven_storm_vermin_commander (string) 01:34:03.891 [Lua] [38] = skaven_storm_vermin_with_shield (string) 01:34:03.891 [Lua] [39] = chaos_berzerker (string) 01:34:03.891 [Lua] [40] = skaven_storm_vermin (string) 01:34:03.891 [Lua] [41] = skaven_dummy_clan_rat (string) 01:34:03.891 [Lua] [42] = chaos_marauder_tutorial (string) 01:34:03.891 [Lua] [43] = skaven_clan_rat (string) 01:34:03.891 [Lua] [44] = skaven_clan_rat_tutorial (string) 01:34:03.891 [Lua] [45] = skaven_clan_rat_with_shield (string) 01:34:03.891 [Lua] [46] = chaos_marauder_with_shield (string) 01:34:03.891 [Lua] [47] = chaos_fanatic (string) 01:34:03.891 [Lua] [48] = chaos_zombie (string) 01:34:03.891 [Lua] [49] = chaos_marauder (string) 01:34:03.891 [Lua] [50] = skaven_dummy_slave (string) 01:34:03.891 [Lua] [51] = skaven_slave (string) 01:34:03.951 [Lua] enemy_package_loader_policy: default 01:34:04.077 [Lua] valid level catacombs 01:34:04.077 [Lua] valid level fort 01:34:04.077 [Lua] valid level military 01:34:04.077 [Lua] valid level warcamp 01:34:04.077 [Lua] valid level skittergate 01:34:04.077 [Lua] valid level prologue 01:34:04.077 [Lua] valid level elven_ruins 01:34:04.077 [Lua] valid level dlc_bogenhafen_city 01:34:04.077 [Lua] valid level skaven_stronghold 01:34:04.077 [Lua] valid level ground_zero 01:34:04.077 [Lua] valid level bell 01:34:04.077 [Lua] valid level ussingen 01:34:04.077 [Lua] valid level nurgle 01:34:04.077 [Lua] valid level mines 01:34:04.077 [Lua] valid level dlc_bogenhafen_slum 01:34:04.077 [Lua] valid level farmlands 01:34:04.236 [Lua] <>project = vermintide 2<> 01:34:04.236 [Lua] <>build = release<> 01:34:04.236 [Lua] <>platform = win32<> 01:34:04.236 [Lua] <>title_id = 5107<> 01:34:04.236 [Lua] <>engine_revision = af5e940c06e7<> 01:34:04.236 [Lua] <>content_revision = 125389<> 01:34:04.236 [Lua] <>rendering_backend = dx11<> 01:34:04.236 [Lua] <>steam_id = 110000113bf6cc8<> 01:34:04.236 [Lua] <>steam_user_name = soulhex<> 01:34:04.236 [Lua] <>machine_id = e41e8610-1a2c-4f55-9912-194b390153f2<> 01:34:04.236 [Lua] [Boot] Application build: release 01:34:04.236 [Lua] [Boot] Engine revision: af5e940c06e7 01:34:04.236 [Lua] [Boot] Content revision: 125389 01:34:04.238 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0020000000000007 01:34:04.238 [Lua] save: 0.0020000000000006679 01:34:04.238 [Lua] 01:34:04.238 [Lua] unaccounted: 0 01:34:04.239 [Lua] [Boot] User ID: 110000113bf6cc8 Soulhex 01:34:04.263 [Lua] [SmokeTest] Disabled 01:34:04.263 [Save] Loading `telemetry` 01:34:04.263 [Lua] Game:setup() total time: 0.026999999999999 01:34:04.263 [Lua] handle rev info: 0 01:34:04.263 [Lua] handle gfx quality: 0.0020000000000006679 01:34:04.263 [Lua] default settings: 0.00099999999999944578 01:34:04.263 [Lua] user settings: 0 01:34:04.263 [Lua] set frame times: 0 01:34:04.263 [Lua] init random: 0 01:34:04.263 [Lua] managers: 0.023999999999999133 01:34:04.263 [Lua] 01:34:04.263 [Lua] unaccounted: 0 01:34:04.263 [Lua] [Boot] use baked enemy meshes: false 01:34:04.264 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 01:34:04.264 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 01:34:04.264 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 01:34:04.264 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 01:34:04.264 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 01:34:04.264 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 01:34:04.266 [Save] Load done 01:34:04.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 01:34:04.655 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 01:34:04.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 01:34:04.696 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 01:34:05.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 01:34:05.369 [Lua] [PackageManager] Force_load: resource_packages/title_screen 01:34:05.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 01:34:05.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 01:34:05.520 [Lua] [PackageManager] Force_load: resource_packages/menu 01:34:05.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 01:34:05.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 01:34:05.754 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 01:34:05.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 01:34:06.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 01:34:06.932 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 01:34:06.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 01:34:07.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 01:34:07.016 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 01:34:07.017 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 01:34:07.018 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 01:34:07.018 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 01:34:07.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 01:34:07.169 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 01:34:07.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 01:34:07.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 01:34:07.980 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 01:34:07.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 01:34:09.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 01:34:09.373 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 01:34:09.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 01:34:10.176 [Window] Window => active 01:34:10.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 01:34:10.185 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 01:34:10.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 01:34:10.769 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 01:34:11.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 01:34:11.216 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 01:34:11.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:34:11.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:34:11.606 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:34:11.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 01:34:12.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 01:34:12.031 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 01:34:12.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 01:34:12.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 01:34:12.301 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 01:34:12.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 01:34:12.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 01:34:12.521 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 01:34:12.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 01:34:13.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 01:34:13.340 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 01:34:13.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 01:34:13.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 01:34:13.530 [Lua] [PackageManager] Force_load: resource_packages/inventory 01:34:13.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 01:34:13.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 01:34:13.678 [Lua] [PackageManager] Force_load: resource_packages/careers 01:34:13.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 01:34:13.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 01:34:13.730 [Lua] [PackageManager] Force_load: resource_packages/decals 01:34:13.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 01:34:13.782 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 01:34:13.782 [Lua] [Gamestate] Enter StateTitleScreen 01:34:13.784 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 01:34:13.784 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 01:34:13.784 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 01:34:13.784 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 01:34:13.784 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 01:34:13.786 warning: [Lua] CHAT FONT SIZE DISABLED 01:34:13.798 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 01:34:13.798 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 01:34:13.798 [Save] Loading `save_data` 01:34:13.800 [Save] Load done 01:34:13.815 [Lua] [BackendManagerPlayFab] Backend Enabled 01:34:13.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 01:34:13.899 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 01:34:13.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 01:34:15.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 01:34:15.963 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 01:34:15.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 01:34:17.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 01:34:17.622 [Lua] [PackageManager] Force_load: resource_packages/ingame 01:34:17.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 01:34:18.198 [Lua] Populating data for character 1 15 01:34:18.334 [Lua] Requesting character data for index 2 15 01:34:18.334 [Lua] Populating data for character 2 15 01:34:18.502 [Lua] Requesting character data for index 3 15 01:34:18.502 [Lua] Populating data for character 3 15 01:34:18.637 [Lua] Requesting character data for index 4 15 01:34:18.637 [Lua] Populating data for character 4 15 01:34:18.789 [Lua] Requesting character data for index 5 15 01:34:18.789 [Lua] Populating data for character 5 15 01:34:18.923 [Lua] Requesting character data for index 6 15 01:34:18.923 [Lua] Populating data for character 6 15 01:34:18.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 01:34:18.940 [Lua] [PackageManager] Force_load: resource_packages/pickups 01:34:18.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 01:34:19.075 [Lua] Requesting character data for index 7 15 01:34:19.075 [Lua] Populating data for character 7 15 01:34:19.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 01:34:19.193 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 01:34:19.227 [Lua] Requesting character data for index 8 15 01:34:19.227 [Lua] Populating data for character 8 15 01:34:19.617 [Lua] Requesting character data for index 9 15 01:34:19.617 [Lua] Populating data for character 9 15 01:34:19.753 [Lua] Requesting character data for index 10 15 01:34:19.753 [Lua] Populating data for character 10 15 01:34:19.889 [Lua] Requesting character data for index 11 15 01:34:19.889 [Lua] Populating data for character 11 15 01:34:20.025 [Lua] Requesting character data for index 12 15 01:34:20.025 [Lua] Populating data for character 12 15 01:34:20.161 [Lua] Requesting character data for index 13 15 01:34:20.161 [Lua] Populating data for character 13 15 01:34:20.331 [Lua] Requesting character data for index 14 15 01:34:20.331 [Lua] Populating data for character 14 15 01:34:20.467 [Lua] Requesting character data for index 15 15 01:34:20.467 [Lua] Populating data for character 15 15 01:34:20.773 [Lua] Player statistics loaded! 01:34:20.993 [Lua] Keep decoration player data loaded! 01:34:21.010 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 01:34:22.030 [Lua] [Managers] Destroying state managers... 01:34:22.030 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 01:34:22.030 [Lua] [Gamestate] Enter state StateLoading 01:34:22.033 [Lua] [StateLoading] Auto Skip: nil 01:34:22.034 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:34:22.034 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 01:34:22.034 [Lua] state_loading_restart_network JOIN VIA STEAM 0 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_heal 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 01:34:22.034 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_ping 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_pong 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 01:34:22.037 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 01:34:22.037 [Lua] registering RPCs 01:34:22.037 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer 01:34:22.038 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:34:22.038 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 01:34:22.038 [Lua] [StateLoading] Need to unload nil and start load inn_level 01:34:22.038 [Lua] [LevelTransitionHandler] load_level inn_level 01:34:22.038 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:34:22.038 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:34:22.038 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:34:22.038 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:34:22.038 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:34:22.038 [Lua] [NetworkServer] Current level key inn_level 01:34:22.038 [Lua] [LevelTransitionHandler] Generated new level_seed: 549378 01:34:22.038 [Lua] [VOIP] Initializing Steam Voip 01:34:22.038 [Lua] [VOIP] Is server. Creating room / joining my own room. 01:34:22.050 [EAC] EAC server 110000113bf6cc8 is initializing 01:34:22.065 [EACServer] [SetLogCallback] Procedure: 000000014049E280 LogLevel: Info. 01:34:22.065 [EAC] Server is also client 110000113bf6cc8 01:34:22.065 [Lua] ### Created peer state machine for 110000113bf6cc8 01:34:22.065 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter Connecting 01:34:22.065 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 01:34:22.065 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 01:34:22.068 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 01:34:22.085 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:34:22.085 [Lua] Set lobby begin: 01:34:22.085 [Lua] Set lobby end. 01:34:22.085 [Lua] [LOCAL RPC] rpc_notify_connected 01:34:22.085 [Lua] [PSM] Peer 110000113bf6cc8 joined. Want to use profile index "5" 01:34:22.085 [Lua] [LobbyHost] Changed state from 0 to creating 01:34:22.092 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0 01:34:22.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:34:22.159 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:34:22.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:34:22.212 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 01:34:22.277 [Lua] [LobbyHost] Changed state from creating to joined 01:34:22.278 [Lua] [PartyManager] Leader is set to 110000113bf6cc8 01:34:22.278 [Lua] [ChatManager] Setting up network context, host_peer_id:110000113bf6cc8 my_peer_id:110000113bf6cc8 01:34:22.278 [Lua] [ChatManager] Registering channel 1 01:34:22.278 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000113bf6cc8, own_peer_id=110000113bf6cc8) 01:34:22.293 [Lua] [NetworkServer] Changing num_players from nil to 1 01:34:22.293 [Lua] Players: 1 01:34:22.293 [Lua] Set lobby begin: 01:34:22.293 [Lua] Lobby data num_players = 1 01:34:22.293 [Lua] Lobby data level_key = inn_level 01:34:22.294 [Lua] Lobby data game_mode = adventure 01:34:22.294 [Lua] Lobby data matchmaking = false 01:34:22.294 [Lua] Set lobby end. 01:34:22.607 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:34:24.032 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 01:34:24.048 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit Connecting 01:34:24.048 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter Loading 01:34:24.048 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000113bf6cc8 01:34:24.049 [Lua] [LOCAL RPC] rpc_load_level 26 549378 01:34:24.484 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0 01:34:24.485 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 01:34:34.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:34:34.338 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:34:34.343 [Lua] [LevelTransitionHandler] Level load completed! 01:34:34.344 [Lua] ### Sending rpc_level_loaded 01:34:34.344 [Lua] #### Has state machine: true, sender: 110000113bf6cc8, level_id: 26 01:34:34.344 [Lua] Peer 110000113bf6cc8 has loaded the level and all enemies are loaded 01:34:34.345 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit Loading 01:34:34.345 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter LoadingProfilePackages 01:34:34.345 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000113bf6cc8:1 01:34:34.345 [Lua] Set lobby begin: 01:34:34.345 [Lua] Lobby data level_key = inn_level 01:34:34.345 [Lua] Lobby data player_slot_1 = 0:0 01:34:34.345 [Lua] Lobby data player_slot_6 = 0:0 01:34:34.345 [Lua] Lobby data num_players = 1 01:34:34.345 [Lua] Lobby data matchmaking = false 01:34:34.345 [Lua] Lobby data player_slot_4 = 0:0 01:34:34.345 [Lua] Lobby data game_mode = adventure 01:34:34.345 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:34.345 [Lua] Lobby data player_slot_2 = 0:0 01:34:34.345 [Lua] Lobby data player_slot_3 = 0:0 01:34:34.345 [Lua] Set lobby end. 01:34:34.345 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000113bf6cc8:1, previous profile 0, profile 5] 01:34:34.346 [Lua] Set lobby begin: 01:34:34.346 [Lua] Lobby data level_key = inn_level 01:34:34.346 [Lua] Lobby data player_slot_1 = 0:0 01:34:34.346 [Lua] Lobby data player_slot_6 = 0:0 01:34:34.346 [Lua] Lobby data num_players = 1 01:34:34.346 [Lua] Lobby data matchmaking = false 01:34:34.346 [Lua] Lobby data player_slot_4 = 0:0 01:34:34.346 [Lua] Lobby data game_mode = adventure 01:34:34.346 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:34.346 [Lua] Lobby data player_slot_2 = 0:0 01:34:34.346 [Lua] Lobby data player_slot_3 = 0:0 01:34:34.346 [Lua] Set lobby end. 01:34:34.346 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 01:34:34.346 [Lua] Set lobby begin: 01:34:34.346 [Lua] Lobby data level_key = inn_level 01:34:34.346 [Lua] Lobby data player_slot_1 = 0:0 01:34:34.346 [Lua] Lobby data player_slot_6 = 0:0 01:34:34.347 [Lua] Lobby data num_players = 1 01:34:34.347 [Lua] Lobby data matchmaking = false 01:34:34.347 [Lua] Lobby data player_slot_4 = 0:0 01:34:34.347 [Lua] Lobby data game_mode = adventure 01:34:34.347 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:34.347 [Lua] Lobby data player_slot_2 = 0:0 01:34:34.347 [Lua] Lobby data player_slot_3 = 0:0 01:34:34.347 [Lua] Set lobby end. 01:34:34.347 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 01:34:34.347 [Lua] Set lobby begin: 01:34:34.347 [Lua] Lobby data level_key = inn_level 01:34:34.347 [Lua] Lobby data player_slot_1 = 0:0 01:34:34.347 [Lua] Lobby data player_slot_6 = 0:0 01:34:34.347 [Lua] Lobby data num_players = 1 01:34:34.347 [Lua] Lobby data matchmaking = false 01:34:34.347 [Lua] Lobby data player_slot_4 = 0:0 01:34:34.347 [Lua] Lobby data game_mode = adventure 01:34:34.347 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:34.347 [Lua] Lobby data player_slot_2 = 0:0 01:34:34.347 [Lua] Lobby data player_slot_3 = 0:0 01:34:34.347 [Lua] Set lobby end. 01:34:34.348 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 01:34:34.348 [Lua] Set lobby begin: 01:34:34.348 [Lua] Lobby data level_key = inn_level 01:34:34.348 [Lua] Lobby data player_slot_1 = 0:0 01:34:34.348 [Lua] Lobby data player_slot_6 = 0:0 01:34:34.348 [Lua] Lobby data num_players = 1 01:34:34.348 [Lua] Lobby data matchmaking = false 01:34:34.348 [Lua] Lobby data player_slot_4 = 0:0 01:34:34.348 [Lua] Lobby data game_mode = adventure 01:34:34.348 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:34.348 [Lua] Lobby data player_slot_2 = 0:0 01:34:34.348 [Lua] Lobby data player_slot_3 = 0:0 01:34:34.348 [Lua] Set lobby end. 01:34:34.348 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 01:34:34.348 [Lua] Set lobby begin: 01:34:34.348 [Lua] Lobby data level_key = inn_level 01:34:34.348 [Lua] Lobby data player_slot_1 = 0:0 01:34:34.348 [Lua] Lobby data player_slot_6 = 0:0 01:34:34.348 [Lua] Lobby data num_players = 1 01:34:34.348 [Lua] Lobby data matchmaking = false 01:34:34.348 [Lua] Lobby data player_slot_4 = 0:0 01:34:34.348 [Lua] Lobby data game_mode = adventure 01:34:34.348 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:34.348 [Lua] Lobby data player_slot_2 = 0:0 01:34:34.348 [Lua] Lobby data player_slot_3 = 0:0 01:34:34.348 [Lua] Set lobby end. 01:34:34.348 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 01:34:34.349 [Lua] ### Sending rpc_level_loaded 01:34:34.349 [Lua] #### Has state machine: false, sender: 110000113bf6cc8, level_id: 26 01:34:34.349 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000113bf6cc8 inventory_sync_id:1 my_peer_id:110000113bf6cc8 01:34:34.349 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:34:34.351 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000113bf6cc8 inventory_sync_id:1 my_peer_id:110000113bf6cc8 01:34:34.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read, 01:34:34.351 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 01:34:34.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:34:34.351 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:34:34.351 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:34:34.351 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:34:34.351 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:34:34.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read, 01:34:34.351 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 01:34:34.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01, InventoryPackageSynchronizerClient, async-read, 01:34:34.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 01:34:34.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 01:34:34.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 01:34:34.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 01:34:34.745 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 01:34:34.745 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 01:34:34.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 01:34:34.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 01:34:34.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:34:35.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:34:35.170 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 01:34:35.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:34:35.370 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:34:35.370 [Lua] Set lobby begin: 01:34:35.370 [Lua] Lobby data level_key = inn_level 01:34:35.370 [Lua] Lobby data player_slot_1 = 0:0 01:34:35.370 [Lua] Lobby data player_slot_6 = 0:0 01:34:35.370 [Lua] Lobby data num_players = 1 01:34:35.371 [Lua] Lobby data matchmaking = false 01:34:35.371 [Lua] Lobby data host = 110000113bf6cc8 01:34:35.371 [Lua] Lobby data player_slot_4 = 0:0 01:34:35.371 [Lua] Lobby data game_mode = adventure 01:34:35.371 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:35.371 [Lua] Lobby data player_slot_2 = 0:0 01:34:35.371 [Lua] Lobby data country_code = US 01:34:35.371 [Lua] Lobby data player_slot_3 = 0:0 01:34:35.371 [Lua] Lobby data unique_server_name = Soulhex 01:34:35.371 [Lua] Set lobby end. 01:34:35.371 [Lua] [Managers] Destroying state managers... 01:34:35.372 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:34:35.372 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 01:34:35.372 [Lua] [Gamestate] Enter StateIngame HOST 01:34:35.373 [Lua] Set lobby begin: 01:34:35.373 [Lua] Lobby data level_key = inn_level 01:34:35.373 [Lua] Lobby data player_slot_1 = 0:0 01:34:35.373 [Lua] Lobby data selected_level_key = inn_level 01:34:35.373 [Lua] Lobby data player_slot_6 = 0:0 01:34:35.373 [Lua] Lobby data num_players = 1 01:34:35.373 [Lua] Lobby data matchmaking = false 01:34:35.373 [Lua] Lobby data host = 110000113bf6cc8 01:34:35.373 [Lua] Lobby data player_slot_4 = 0:0 01:34:35.373 [Lua] Lobby data game_mode = adventure 01:34:35.373 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:35.373 [Lua] Lobby data player_slot_2 = 0:0 01:34:35.373 [Lua] Lobby data country_code = US 01:34:35.373 [Lua] Lobby data player_slot_3 = 0:0 01:34:35.373 [Lua] Lobby data unique_server_name = Soulhex 01:34:35.374 [Lua] Set lobby end. 01:34:35.374 [Lua] [StateIngame] Server ingame 01:34:35.378 [Lua] Set lobby begin: 01:34:35.378 [Lua] Lobby data level_key = inn_level 01:34:35.379 [Lua] Lobby data player_slot_1 = 0:0 01:34:35.379 [Lua] Lobby data selected_level_key = inn_level 01:34:35.379 [Lua] Lobby data difficulty = normal 01:34:35.379 [Lua] Lobby data player_slot_6 = 0:0 01:34:35.379 [Lua] Lobby data num_players = 1 01:34:35.379 [Lua] Lobby data matchmaking = false 01:34:35.379 [Lua] Lobby data host = 110000113bf6cc8 01:34:35.379 [Lua] Lobby data player_slot_4 = 0:0 01:34:35.379 [Lua] Lobby data game_mode = adventure 01:34:35.379 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:35.379 [Lua] Lobby data player_slot_2 = 0:0 01:34:35.379 [Lua] Lobby data country_code = US 01:34:35.379 [Lua] Lobby data player_slot_3 = 0:0 01:34:35.379 [Lua] Lobby data unique_server_name = Soulhex 01:34:35.379 [Lua] Set lobby end. 01:34:35.379 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer 01:34:35.379 [Lua] [LobbyAux] Making combined_hash: a6917ed32c94cb7c from network_hash=3b0392d64ce1ee92, trunk_revision=125389, engine_revision=af5e940c06e7, project_hash=bulldozer 01:34:35.379 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:34:35.380 [Lua] [Matchmaking] initializing 01:34:35.380 [Lua] [Matchmaking] my_peer_id: 110000113bf6cc8, I am server 01:34:35.380 [Lua] [Matchmaking] register rpcs 01:34:35.380 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:34:35.380 [Lua] [GameNetworkManager] My own peer_id = 110000113bf6cc8 01:34:35.380 [Lua] [GameNetworkManager] self.is_server = true 01:34:35.380 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 01:34:35.380 [Network] Setting artificial MTU limit to 65536 01:34:35.381 [Lua] Switching ConflictSettings: to: disabled 01:34:35.381 [Lua] pacing=disabled 01:34:35.381 [Lua] roaming=nil 01:34:35.381 [Lua] disabled=true 01:34:35.381 [Lua] pack_spawning=disabled 01:34:35.381 [Lua] boss=disabled 01:34:35.381 [Lua] horde=disabled 01:34:35.381 [Lua] specials=disabled 01:34:35.381 [Lua] name=disabled 01:34:35.381 [Lua] intensity=disabled 01:34:35.381 [Lua] --- 01:34:35.398 [Lua] [AIInterestPointSystem] Level Seed: 549378 01:34:35.398 [Lua] 01:34:35.398 [Lua] [entity_system_bag] = table 01:34:35.398 [Lua] [entity_system_bag] = metatable 01:34:35.398 [Lua] [startup_data] = table 01:34:35.398 [Lua] [entity_manager] = table 01:34:35.398 [Lua] [entity_manager] = metatable 01:34:35.398 [Lua] [unit_spawner] = table 01:34:35.398 [Lua] [unit_spawner] = metatable 01:34:35.398 [Lua] [unit_storage] = table 01:34:35.398 [Lua] [unit_storage] = metatable 01:34:35.398 [Lua] [dice_keeper] = table 01:34:35.398 [Lua] [dice_keeper] = metatable 01:34:35.398 [Lua] [is_server] = true (boolean) 01:34:35.398 [Lua] [world] = [World] 01:34:35.398 [Lua] [system_api] = table 01:34:35.398 [Lua] [network_lobby] = table 01:34:35.398 [Lua] [network_lobby] = metatable 01:34:35.398 [Lua] [profile_synchronizer] = table 01:34:35.398 [Lua] [profile_synchronizer] = metatable 01:34:35.398 [Lua] [entity_system] = table 01:34:35.398 [Lua] [entity_system] = metatable 01:34:35.398 [Lua] [num_local_human_players] = 1 (number) 01:34:35.398 [Lua] [statistics_db] = table 01:34:35.398 [Lua] [statistics_db] = metatable 01:34:35.398 [Lua] [network_server] = table 01:34:35.398 [Lua] [network_server] = metatable 01:34:35.398 [Lua] [input_manager] = table 01:34:35.398 [Lua] [input_manager] = metatable 01:34:35.398 [Lua] [network_clock] = table 01:34:35.398 [Lua] [network_clock] = metatable 01:34:35.398 [Lua] [network_transmit] = table 01:34:35.398 [Lua] [network_transmit] = metatable 01:34:35.398 [Lua] [free_flight_manager] = table 01:34:35.398 [Lua] [free_flight_manager] = metatable 01:34:35.398 [Lua] [network_manager] = table 01:34:35.398 [Lua] [network_manager] = metatable 01:34:35.398 [Lua] [network_event_delegate] = table 01:34:35.398 [Lua] [network_event_delegate] = metatable 01:34:35.398 [Lua] 01:34:35.399 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:34:35.404 [Lua] [AchievementManager] Achievements using the steam platform 01:34:35.405 [Lua] [StateIngame] Level seed: 549378 01:34:35.405 [Umbra] Init version: 3.4.15 :: 16 threads 01:34:35.406 [Umbra] Tome with `11088` objects loaded. 01:34:35.406 [Umbra] UMBRA Tome loaded. 01:34:35.406 [World] Spawning level. 01:34:35.420 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 01:34:36.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:34:36.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:34:36.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:34:36.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:34:36.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:34:36.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 01:34:36.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 01:34:36.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 01:34:36.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 01:34:36.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 01:34:36.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 01:34:36.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 01:34:36.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 01:34:36.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 01:34:36.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 01:34:36.067 [Lua] [LevelAnalysis] set_random_seed( 1279415808) 01:34:36.072 [Lua] PlayerManager:add_player player_1 01:34:36.075 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 01:34:36.075 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 01:34:36.076 [Lua] [IngameUI] init 01:34:36.145 [Lua] [Matchmaking] Cancelling matchmaking 01:34:36.145 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:34:36.145 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:34:36.145 [Lua] Set lobby begin: 01:34:36.145 [Lua] Lobby data power_level = 242 01:34:36.145 [Lua] Lobby data level_key = inn_level 01:34:36.145 [Lua] Lobby data player_slot_1 = 0:0 01:34:36.145 [Lua] Lobby data selected_level_key = inn_level 01:34:36.145 [Lua] Lobby data difficulty = normal 01:34:36.145 [Lua] Lobby data player_slot_6 = 0:0 01:34:36.145 [Lua] Lobby data num_players = 1 01:34:36.145 [Lua] Lobby data matchmaking = false 01:34:36.145 [Lua] Lobby data host = 110000113bf6cc8 01:34:36.145 [Lua] Lobby data player_slot_4 = 0:0 01:34:36.145 [Lua] Lobby data game_mode = adventure 01:34:36.145 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:36.145 [Lua] Lobby data player_slot_2 = 0:0 01:34:36.145 [Lua] Lobby data country_code = US 01:34:36.145 [Lua] Lobby data player_slot_3 = 0:0 01:34:36.146 [Lua] Lobby data unique_server_name = Soulhex 01:34:36.146 [Lua] Set lobby end. 01:34:36.146 [Lua] 0 01:34:36.146 [Flow] Forge tier 1 01:34:36.146 [Lua] 1570 01:34:36.146 [Flow] complete_skittergate_legend false 01:34:36.147 [Flow] complete_all_helmgart_levels_recruit false 01:34:36.147 [Lua] 91 01:34:36.147 [Flow] WitchHunterLevel:1 01:34:36.147 [Flow] LeaderYes 01:34:36.147 [Flow] ALL PC XP:1570 01:34:36.147 [Flow] WH XP:0 01:34:36.148 [Flow] Number of crafted items:0 01:34:36.148 [Flow] Sum of Powe Levels:91 01:34:36.149 [Lua] CurrentConflictSettings disabled 01:34:36.149 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:34:36.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:34:36.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:34:36.155 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:34:36.155 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 01:34:36.155 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:34:36.185 [Lua] MUSIC: nil -> explore 01:34:36.229 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:34:36.229 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:34:36.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:34:37.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:34:37.511 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:34:37.513 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:34:37.737 [Flow] DISABLE 01:34:38.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:34:38.708 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 01:34:38.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 01:34:39.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 01:34:39.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 01:34:39.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:34:39.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:34:39.255 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 01:34:39.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 01:34:39.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 01:34:39.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01 01:34:39.702 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 01:34:39.709 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 01:34:39.717 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit LoadingProfilePackages 01:34:39.717 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter WaitingForEnterGame 01:34:39.723 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 01:34:39.723 [Lua] [LOCAL RPC] rpc_loading_synced 01:34:39.732 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit WaitingForEnterGame 01:34:39.732 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter WaitingForGameObjectSync 01:34:39.747 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit WaitingForGameObjectSync 01:34:39.747 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter WaitingForPlayers 01:34:39.754 [Lua] [LOCAL RPC] rpc_game_started 01:34:39.762 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit WaitingForPlayers 01:34:39.762 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter SpawningPlayer 01:34:39.776 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit SpawningPlayer 01:34:39.776 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter InGame 01:34:39.784 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 01:34:39.784 [Lua] PlayerManager:rpc_to_client_spawn_player(110000113bf6cc8, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 01:34:39.784 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:34:39.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:39.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:39.791 [Lua] PlayerManager:assign_unit_ownership Soulhex 110000113bf6cc8 1 01:34:39.791 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 01:34:40.205 [Lua] [IngameUI] menu view on_enter start_menu_view 01:34:40.205 [Lua] hero_fullscreen_menu_on_enter 01:34:40.209 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08aa48b0 01:34:40.210 [World] Spawning level. 01:34:40.211 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:34:40.211 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:34:40.211 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:34:40.211 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 01:34:40.214 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 01:34:40.245 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 01:34:40.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 01:34:40.246 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 01:34:40.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:34:40.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 01:34:41.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x261, position: 0 01:34:41.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x261, position: 27249 01:34:44.353 warning: [Lua] Following data will be uploaded to Crashify: <> 01:34:44.355 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000113bf6cc8 "Soulhex" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/ui/views/options_view.lua:1402: in function on_exit [3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view [4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit [5] scripts/ui/views/options_view.lua:2362: in function on_exit_pressed [6] scripts/ui/views/options_view.lua:2327: in function update [7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update [8] foundation/scripts/util/state_machine.lua:145: in function update [9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update [10] scripts/ui/views/ingame_ui.lua:459: in function update [11] scripts/game_state/state_ingame_running.lua:799: in function update_ui [12] scripts/game_state/state_ingame.lua:585:in function [13] [C]: in function update_animations_with_callback [14] foundation/scripts/util/script_world.lua:358: in function update [15] foundation/scripts/managers/world/world_manager.lua:102: in function update [16] scripts/boot.lua:686: in function game_update [17] scripts/boot.lua:481:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000113bf6cc8 \"Soulhex\"" [2] self = table: 000000000BC6B2F0 [3] self = table: 000000000BC67B38; active_view = "options_view"; views = table: 000000000BC67EB0 [5] self = table: 000000000BC6B2F0 [6] self = table: 000000000BC6B2F0; dt = 0.0097874393686652184; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 00000000088799F8; ui_scenegraph = table: 00000000098F8398; input_manager = table: 00000000094BF1E0; input_service = table: 000000000BC6BE90; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 0000000008D742F0 [7] self = table: 000000000BC67B38; dt = 0.0097874393686652184; t = 47.864924667810556; active_view = "options_view" [8] self = table: 000000000BC667A8; dt = 0.0097874393686652184; t = 47.864924667810556 [9] self = table: 0000000008AA48B0; dt = 0.0097874393686652184; t = 47.864924667810556; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000094BF1E0; gamepad_active = false; input_blocked = nil; input_service = table: 0000000008AA48D8; transitioning = false [10] self = table: 0000000008879908; dt = 0.0097874393686652184; t = 47.864924667810556; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 00000000084329A8; is_in_inn = true; input_service = table: 000000000A629DA8; end_screen_active = nil; ingame_hud = table: 000000000BCBC678; transition_manager = table: 00000000094B9B70; countdown_ui = table: 0000000009DA8BD0; end_screen = table: 000000000915CDD8; respawning = nil; in_score_screen = false; current_view = "start_menu_view" [11] self = table: 000000000A487018; time_manager = table: 00000000079E5540; t = 47.864924667810556; dt = 0.0097874393686652184; disable_ingame_ui = nil; ingame_ui = table: 0000000008879908; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 00000000085274A8 [14] world = [World]; dt = 0.010186687111854553; anim_callback = [function]; scene_callback = [function] [15] self = table: 00000000079E7378; dt = 0.010186687111854553; t = 38.509669415885583; _ = 2; world = [World] [16] self = table: 00000000079E3560; real_world_dt = 0.010186687111854553; dt = 0.010186687111854553; t = 38.509669415885583 [17] dt = 0.010186687111854553 [2] active = true; original_keymaps = table: 000000000BDEDFB8; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000A103F58; voip = table: 0000000009BBF328; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000088799F8; apply_button = table: 0000000007C66ED0; ui_animations = table: 000000000BC6CF48; input_manager = table: 00000000094BF1E0; controller_cooldown = 0; changed_user_settings = table: 00000000093D0BA0; render_settings = table: 000000000BC6B390; original_user_settings = table: 00000000081EDF50; scroll_field_widget = table: 0000000008C56AD8; exit_button = table: 0000000007C583B8; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000009D36AD8; selected_settings_list = table: 00000000081E9340; disable_all_input = false; original_render_settings = table: 00000000097AF968; session_keymaps = table: 000000000A0431C8; original_bot_spawn_priority = table: 000000000848E2A8; _input_functions = table: 000000000A7940F8; ui_top_renderer = table: 0000000008132480; menu_input_description = table: 00000000083453E8; ui_calibration_view = table: 000000000902CA48; selected_title = 1; ingame_ui = table: 0000000008879908; reset_to_default = table: 00000000082B61E8; settings_lists = table: 000000000B200D80; safe_rect_widget = table: 0000000008E872B8; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000A637CE8; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000008C7F918; session_bot_spawn_priority = table: 000000000861CCB0; title_buttons = table: 000000000BB19A70; level_transition_handler = table: 0000000009C9BBC8; ui_scenegraph = table: 00000000098F8398; background_widgets = table: 000000000861CD80; [3] _ui_animations = table: 000000000BC67D48; _widgets_by_name = table: 000000000825D5F0; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000008DA9B70; parent = table: 0000000008AA48B0; ui_scenegraph = table: 00000000084B5E00; _animations = table: 000000000BC67CA8; _stats_id = "110000113bf6cc8:1"; is_server = true; _console_cursor = table: 000000000AB31EC0; _available_profiles = table: 000000000BC67E38; ui_top_renderer = table: 0000000008132480; ingame_ui_context = table: 0000000008698648; peer_id = "110000113bf6cc8"; _views = table: 000000000BC67EB0; ui_renderer = table: 00000000088799F8; ui_animator = table: 000000000AB32100; player_manager = table: 00000000094D0E68; input_manager = table: 00000000094BF1E0; profile_synchronizer = table: 000000000956F910; wwise_world = [WwiseWorld]; _widgets = table: 000000000825D5C8; menu_input_description = table: 0000000008CC64A8; render_settings = table: 000000000BC67A98; _hero_name = "empire_soldier"; world_previewer = table: 0000000008AA4D48; platform = "win32"; _player_portrait_widget = table: 000000000994CF38; career_index = 1; local_player = table: 00000000096E97E8; [5] active = true; original_keymaps = table: 000000000BDEDFB8; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000A103F58; voip = table: 0000000009BBF328; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000088799F8; apply_button = table: 0000000007C66ED0; ui_animations = table: 000000000BC6CF48; input_manager = table: 00000000094BF1E0; controller_cooldown = 0; changed_user_settings = table: 00000000093D0BA0; render_settings = table: 000000000BC6B390; original_user_settings = table: 00000000081EDF50; scroll_field_widget = table: 0000000008C56AD8; exit_button = table: 0000000007C583B8; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000009D36AD8; selected_settings_list = table: 00000000081E9340; disable_all_input = false; original_render_settings = table: 00000000097AF968; session_keymaps = table: 000000000A0431C8; original_bot_spawn_priority = table: 000000000848E2A8; _input_functions = table: 000000000A7940F8; ui_top_renderer = table: 0000000008132480; menu_input_description = table: 00000000083453E8; ui_calibration_view = table: 000000000902CA48; selected_title = 1; ingame_ui = table: 0000000008879908; reset_to_default = table: 00000000082B61E8; settings_lists = table: 000000000B200D80; safe_rect_widget = table: 0000000008E872B8; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000A637CE8; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000008C7F918; session_bot_spawn_priority = table: 000000000861CCB0; title_buttons = table: 000000000BB19A70; level_transition_handler = table: 0000000009C9BBC8; ui_scenegraph = table: 00000000098F8398; background_widgets = table: 000000000861CD80; [6] active = true; original_keymaps = table: 000000000BDEDFB8; changed_bot_spawn_priority = false; changed_render_settings = table: 000000000A103F58; voip = table: 0000000009BBF328; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 00000000088799F8; apply_button = table: 0000000007C66ED0; ui_animations = table: 000000000BC6CF48; input_manager = table: 00000000094BF1E0; controller_cooldown = 0; changed_user_settings = table: 00000000093D0BA0; render_settings = table: 000000000BC6B390; original_user_settings = table: 00000000081EDF50; scroll_field_widget = table: 0000000008C56AD8; exit_button = table: 0000000007C583B8; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000009D36AD8; selected_settings_list = table: 00000000081E9340; disable_all_input = false; original_render_settings = table: 00000000097AF968; session_keymaps = table: 000000000A0431C8; original_bot_spawn_priority = table: 000000000848E2A8; _input_functions = table: 000000000A7940F8; ui_top_renderer = table: 0000000008132480; menu_input_description = table: 00000000083453E8; ui_calibration_view = table: 000000000902CA48; selected_title = 1; ingame_ui = table: 0000000008879908; reset_to_default = table: 00000000082B61E8; settings_lists = table: 000000000B200D80; safe_rect_widget = table: 0000000008E872B8; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 000000000A637CE8; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000008C7F918; session_bot_spawn_priority = table: 000000000861CCB0; title_buttons = table: 000000000BB19A70; level_transition_handler = table: 0000000009C9BBC8; ui_scenegraph = table: 00000000098F8398; background_widgets = table: 000000000861CD80; [7] _ui_animations = table: 000000000BC67D48; _widgets_by_name = table: 000000000825D5F0; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000008DA9B70; parent = table: 0000000008AA48B0; ui_scenegraph = table: 00000000084B5E00; _animations = table: 000000000BC67CA8; _stats_id = "110000113bf6cc8:1"; is_server = true; _console_cursor = table: 000000000AB31EC0; _available_profiles = table: 000000000BC67E38; ui_top_renderer = table: 0000000008132480; ingame_ui_context = table: 0000000008698648; peer_id = "110000113bf6cc8"; _views = table: 000000000BC67EB0; ui_renderer = table: 00000000088799F8; ui_animator = table: 000000000AB32100; player_manager = table: 00000000094D0E68; input_manager = table: 00000000094BF1E0; profile_synchronizer = table: 000000000956F910; wwise_world = [WwiseWorld]; _widgets = table: 000000000825D5C8; menu_input_description = table: 0000000008CC64A8; render_settings = table: 000000000BC67A98; _hero_name = "empire_soldier"; world_previewer = table: 0000000008AA4D48; platform = "win32"; _player_portrait_widget = table: 000000000994CF38; career_index = 1; local_player = table: 00000000096E97E8; [8] _params = table: 0000000008C7BE38; _profiling_debugging_enabled = false; _parent = table: 0000000008AA48B0; _state = table: 000000000BC67B38; [9] _draw_menu_world = true; _machine = table: 000000000BC667A8; _exit_button_widget = table: 000000000BC5CC90; local_player_id = 1; viewport_widget = table: 000000000BC5F1F8; profile_synchronizer = table: 000000000956F910; world_manager = table: 00000000079E7378; _hero_name = "empire_soldier"; units = table: 0000000008C7BF90; ui_animator = table: 000000000BC5EF00; _console_cursor_widget = table: 000000000BC5E0C8; ui_top_renderer = table: 0000000008132480; ingame_ui_context = table: 0000000008698648; peer_id = "110000113bf6cc8"; _static_widgets = table: 000000000BC5BDC0; ui_renderer = table: 00000000088799F8; ingame_ui = table: 0000000008879908; ui_animations = table: 0000000008C7C310; _state_machine_params = table: 0000000008C7BE38; attachment_units = table: 0000000008C7BFB8; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 00000000094D0E68; input_manager = table: 00000000094BF1E0; unit_states = table: 0000000008C7BFE0; world_previewer = table: 0000000008AA4D48; ui_scenegraph = table: 000000000BC57128; [10] matchmaking_ui = table: 0000000009349B40; fps = 0; world_manager = table: 00000000079E7378; ingame_hud = table: 000000000BCBC678; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 00000000088799F8; telemetry_time_view_enter = 0; input_manager = table: 00000000094BF1E0; profile_synchronizer = table: 000000000956F910; blocked_transitions = table: 000000000BAE78C0; dlc_uis = table: 00000000090549C8; cutscene_system = table: 0000000007C166F8; local_player_id = 1; unlock_manager = table: 00000000094C12E8; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 1080; countdown_ui = table: 0000000009DA8BD0; cutscene_ui = table: 0000000009347D68; hud_visible = false; end_screen = table: 000000000915CDD8; world = [World]; peer_id = "110000113bf6cc8"; current_view = "start_menu_view"; ingame_ui_context = table: 0000000008698648; dlc_uis_hud_update_list = table: 00000000090549F0; _fps_cooldown = 0; views = table: 00000000084329A8; wwise_world = [WwiseWorld]; camera_manager = table: 000000000A15B6E0; is_in_inn = true; hotkey_mapping = table: 000000000BAE6E08; voting_manager = table: 0000000008052F28; ui_top_renderer = table: 0000000008132480; mission_voting_ui = table: 0000000009136CF0; ingame_voting_ui = table: 0000000009166100; network_event_delegate = table: 00000000097141D0; [11] world_name = "level_world"; network_server = table: 0000000009531F78; _is_initial_spawn = true; local_player_id = 1; _t = 47.85513722844189; parent = table: 00000000094BABC8; _spawn_initialized = true; player = table: 00000000096E97E8; statistics_db = table: 0000000008DA9B70; is_server = true; _lobby_host = table: 0000000009508660; rewards = table: 0000000009C35DC8; world = [World]; _network_options = table: 000000000BC96080; viewport_name = "player_1"; is_in_tutorial = false; level_transition_handler = table: 0000000009C9BBC8; _ui_update_initialized = true; mood_timers = table: 0000000009C35E80; profile_synchronizer = table: 000000000956F910; input_manager = table: 00000000094BF1E0; ingame_ui_context = table: 0000000008698648; game_mode_key = "inn"; is_in_inn = true; level_end_view_context = table: 0000000009C35E58; end_conditions_met = false; ingame_ui = table: 0000000008879908; free_flight_manager = table: 00000000094D2F10; network_event_delegate = table: 00000000097141D0; [15] locked = true; _scene_update_callbacks = table: 0000000007A045B0; _worlds = table: 00000000079E7570; _update_queue = table: 000000000BC5FFB0; _disabled_worlds = table: 00000000079E75B8; _wwise_worlds = table: 0000000007ABF268; _queued_worlds_to_release = table: 0000000007AB85C8; _anim_update_callbacks = table: 00000000079E3510; [16] startup_package_handles = table: 0000000007A52720; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007A52698; flow_return_table = table: 00000000079E35F8; _machine = table: 00000000094EF720; startup_timer = 5.714489089907147; has_booted = true; loading_context = table: 00000000094B1658; <> 01:34:45.204 [Lua] [IngameUI] menu view on_exit start_menu_view 01:34:45.204 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 01:34:45.204 [Lua] hero_fullscreen_menu_on_exit 01:34:45.207 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08aa48b0 01:34:45.208 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:34:45.208 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:34:45.208 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 01:34:53.147 [Lua] [IngameUI] menu view on_enter start_game_view 01:34:53.150 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08c7c338 01:34:53.150 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:34:53.151 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:34:53.151 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:34:53.152 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:34:53.152 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:34:57.833 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 01:34:57.833 [Lua] ............................................................................................................ 01:34:57.833 [Lua] ............................................................................................................ 01:34:57.833 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no 01:34:57.833 [Lua] ............................................................................................................ 01:34:57.833 [Lua] ............................................................................................................ 01:34:57.833 [Lua] [Matchmaking] Cancelling matchmaking 01:34:57.833 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:34:57.844 [Lua] LEVEL KEY: mines 01:34:57.844 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:34:57.844 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:34:57.846 [Lua] Set lobby begin: 01:34:57.846 [Lua] Lobby data power_level = 242 01:34:57.846 [Lua] Lobby data level_key = inn_level 01:34:57.847 [Lua] Lobby data player_slot_1 = 0:0 01:34:57.847 [Lua] Lobby data selected_level_key = inn_level 01:34:57.847 [Lua] Lobby data difficulty = normal 01:34:57.847 [Lua] Lobby data player_slot_6 = 0:0 01:34:57.847 [Lua] Lobby data num_players = 1 01:34:57.847 [Lua] Lobby data matchmaking = false 01:34:57.847 [Lua] Lobby data host = 110000113bf6cc8 01:34:57.847 [Lua] Lobby data player_slot_4 = 0:0 01:34:57.847 [Lua] Lobby data game_mode = adventure 01:34:57.847 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:57.847 [Lua] Lobby data player_slot_2 = 0:0 01:34:57.847 [Lua] Lobby data country_code = US 01:34:57.847 [Lua] Lobby data player_slot_3 = 0:0 01:34:57.847 [Lua] Lobby data unique_server_name = Soulhex 01:34:57.848 [Lua] Set lobby end. 01:34:57.848 [Lua] [PartyManager] Leader is set to 110000113bf6cc8 01:34:57.848 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 01:34:57.848 [Lua] [LevelTransitionHandler] set_next_level( mines ) 01:34:57.848 [Lua] Set lobby begin: 01:34:57.848 [Lua] Lobby data twitch_enabled = false 01:34:57.848 [Lua] Lobby data power_level = 242 01:34:57.848 [Lua] Lobby data player_slot_6 = 0:0 01:34:57.848 [Lua] Lobby data unique_server_name = Soulhex 01:34:57.848 [Lua] Lobby data host = 110000113bf6cc8 01:34:57.848 [Lua] Lobby data level_key = inn_level 01:34:57.848 [Lua] Lobby data player_slot_1 = 0:0 01:34:57.848 [Lua] Lobby data selected_level_key = mines 01:34:57.848 [Lua] Lobby data quick_game = false 01:34:57.848 [Lua] Lobby data matchmaking = false 01:34:57.848 [Lua] Lobby data difficulty = normal 01:34:57.848 [Lua] Lobby data player_slot_4 = 0:0 01:34:57.848 [Lua] Lobby data num_players = 1 01:34:57.849 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:57.849 [Lua] Lobby data player_slot_2 = 0:0 01:34:57.849 [Lua] Lobby data country_code = US 01:34:57.849 [Lua] Lobby data player_slot_3 = 0:0 01:34:57.849 [Lua] Lobby data eac_authorized = true 01:34:57.849 [Lua] Set lobby end. 01:34:57.849 [Lua] Set lobby begin: 01:34:57.849 [Lua] Lobby data twitch_enabled = false 01:34:57.849 [Lua] Lobby data power_level = 242 01:34:57.849 [Lua] Lobby data player_slot_6 = 0:0 01:34:57.849 [Lua] Lobby data unique_server_name = Soulhex 01:34:57.849 [Lua] Lobby data host = 110000113bf6cc8 01:34:57.849 [Lua] Lobby data is_private = true 01:34:57.849 [Lua] Lobby data level_key = inn_level 01:34:57.849 [Lua] Lobby data player_slot_1 = 0:0 01:34:57.849 [Lua] Lobby data selected_level_key = mines 01:34:57.849 [Lua] Lobby data quick_game = false 01:34:57.849 [Lua] Lobby data matchmaking = false 01:34:57.849 [Lua] Lobby data difficulty = normal 01:34:57.849 [Lua] Lobby data player_slot_4 = 0:0 01:34:57.850 [Lua] Lobby data num_players = 1 01:34:57.850 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:34:57.850 [Lua] Lobby data player_slot_2 = 0:0 01:34:57.850 [Lua] Lobby data country_code = US 01:34:57.850 [Lua] Lobby data player_slot_3 = 0:0 01:34:57.850 [Lua] Lobby data eac_authorized = true 01:34:57.850 [Lua] Set lobby end. 01:34:57.852 [Lua] [ChatManager][1]System: Starting hosted game... 01:34:57.852 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:34:57.852 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:34:57.862 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 01:34:57.936 [Lua] [IngameUI] menu view on_exit start_game_view 01:34:57.936 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:34:57.936 [Save] Saving `save_data` 01:34:57.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:34:57.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:34:57.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:34:57.940 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08c7c338 01:34:57.948 [Save] Save done 01:35:05.653 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:35:05.654 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:35:05.655 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines 01:35:05.655 [Lua] [LevelTransitionHandler] set_next_level( mines ) 01:35:05.655 [Lua] Set lobby begin: 01:35:05.655 [Lua] Lobby data twitch_enabled = false 01:35:05.655 [Lua] Lobby data power_level = 242 01:35:05.655 [Lua] Lobby data player_slot_6 = 0:0 01:35:05.655 [Lua] Lobby data unique_server_name = Soulhex 01:35:05.655 [Lua] Lobby data host = 110000113bf6cc8 01:35:05.655 [Lua] Lobby data game_mode = adventure 01:35:05.655 [Lua] Lobby data is_private = true 01:35:05.655 [Lua] Lobby data level_key = inn_level 01:35:05.655 [Lua] Lobby data player_slot_1 = 0:0 01:35:05.655 [Lua] Lobby data selected_level_key = mines 01:35:05.655 [Lua] Lobby data quick_game = false 01:35:05.655 [Lua] Lobby data matchmaking = false 01:35:05.655 [Lua] Lobby data difficulty = normal 01:35:05.655 [Lua] Lobby data player_slot_4 = 0:0 01:35:05.655 [Lua] Lobby data num_players = 1 01:35:05.656 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:05.656 [Lua] Lobby data player_slot_2 = 0:0 01:35:05.656 [Lua] Lobby data country_code = US 01:35:05.656 [Lua] Lobby data player_slot_3 = 0:0 01:35:05.656 [Lua] Lobby data eac_authorized = true 01:35:05.656 [Lua] Set lobby end. 01:35:05.658 [Lua] Set lobby begin: 01:35:05.658 [Lua] Lobby data twitch_enabled = false 01:35:05.658 [Lua] Lobby data power_level = 242 01:35:05.658 [Lua] Lobby data player_slot_6 = 0:0 01:35:05.658 [Lua] Lobby data unique_server_name = Soulhex 01:35:05.658 [Lua] Lobby data host = 110000113bf6cc8 01:35:05.658 [Lua] Lobby data game_mode = adventure 01:35:05.658 [Lua] Lobby data is_private = true 01:35:05.658 [Lua] Lobby data level_key = inn_level 01:35:05.658 [Lua] Lobby data player_slot_1 = 0:0 01:35:05.658 [Lua] Lobby data selected_level_key = mines 01:35:05.658 [Lua] Lobby data quick_game = false 01:35:05.658 [Lua] Lobby data matchmaking = false 01:35:05.658 [Lua] Lobby data difficulty = normal 01:35:05.658 [Lua] Lobby data player_slot_4 = 0:0 01:35:05.658 [Lua] Lobby data num_players = 1 01:35:05.658 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:05.658 [Lua] Lobby data player_slot_2 = 0:0 01:35:05.659 [Lua] Lobby data country_code = US 01:35:05.659 [Lua] Lobby data player_slot_3 = 0:0 01:35:05.659 [Lua] Lobby data eac_authorized = true 01:35:05.659 [Lua] Set lobby end. 01:35:05.659 [Lua] [NetworkServer] Entering post game 01:35:05.659 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit InGame 01:35:05.659 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter InPostGame 01:35:05.659 [Lua] Complete level triggered. 01:35:05.660 [Lua] [NetworkServer] Entering post game 01:35:05.660 [Lua] gm_event_end_conditions_met false false 01:35:05.660 [Save] Saving `save_data` 01:35:05.660 [Lua] PlayFabMirror:_commit_internal nil 01:35:05.661 [Lua] generate_backend_stats 110000113bf6cc8:1 01:35:05.663 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:35:05.664 [Lua] TRANSITION nil nil mines 01:35:05.664 [Lua] Transition type "mines", is server: true 01:35:05.664 [Lua] [NetworkServer] Current level key mines 01:35:05.664 [Lua] [LevelTransitionHandler] Generated new level_seed: 1226638 01:35:05.664 [Lua] [GameNetworkManager] Leaving game... 01:35:05.664 [Lua] [GameNetworkManager] Shutting down game session host. 01:35:05.664 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:35:05.664 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:35:05.664 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.83 01:35:05.665 [Save] Save done 01:35:05.665 [Save] Saving `save_data` 01:35:05.670 [Save] Save done 01:35:05.674 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:35:05.674 [Lua] commit result success 1 01:35:06.868 [Lua] Set lobby begin: 01:35:06.868 [Lua] Lobby data twitch_enabled = false 01:35:06.868 [Lua] Lobby data power_level = 0 01:35:06.868 [Lua] Lobby data player_slot_6 = 0:0 01:35:06.868 [Lua] Lobby data unique_server_name = Soulhex 01:35:06.868 [Lua] Lobby data host = 110000113bf6cc8 01:35:06.868 [Lua] Lobby data game_mode = adventure 01:35:06.868 [Lua] Lobby data is_private = true 01:35:06.868 [Lua] Lobby data level_key = inn_level 01:35:06.868 [Lua] Lobby data player_slot_1 = 0:0 01:35:06.868 [Lua] Lobby data selected_level_key = mines 01:35:06.868 [Lua] Lobby data quick_game = false 01:35:06.868 [Lua] Lobby data matchmaking = false 01:35:06.868 [Lua] Lobby data difficulty = normal 01:35:06.868 [Lua] Lobby data player_slot_4 = 0:0 01:35:06.869 [Lua] Lobby data num_players = 1 01:35:06.869 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:06.869 [Lua] Lobby data player_slot_2 = 0:0 01:35:06.869 [Lua] Lobby data country_code = US 01:35:06.869 [Lua] Lobby data player_slot_3 = 0:0 01:35:06.869 [Lua] Lobby data eac_authorized = true 01:35:06.869 [Lua] Set lobby end. 01:35:07.642 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 01:35:07.643 [Lua] PlayerManager:remove_player peer_id=110000113bf6cc8 1 01:35:07.643 [Lua] Clearing all global lookup lists 01:35:07.643 [Lua] [EquipmentUI] - Destroy 01:35:07.643 [Lua] [GamePadEquipmentUI] - Destroy 01:35:07.643 [Lua] [AbilityUI] - Destroy 01:35:07.643 [Lua] [GamePadAbilityUI] - Destroy 01:35:07.643 [Lua] [IngamePlayerListUI] - Destroy 01:35:07.644 [Lua] [IngameUI] destroy 01:35:07.659 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 01:35:07.740 [Lua] [Managers] Destroying state managers... 01:35:07.754 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 01:35:07.754 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit InPostGame 01:35:07.754 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter Loading 01:35:07.754 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000113bf6cc8 01:35:07.754 [Lua] [Matchmaking] unregister rpcs 01:35:07.754 [Lua] [Gamestate] Enter state StateLoading 01:35:07.758 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:35:07.758 [Lua] [Matchmaking] register rpcs 01:35:07.758 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:35:07.758 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:35:07.758 [Lua] registering RPCs 01:35:07.758 [Lua] Set lobby begin: 01:35:07.758 [Lua] Lobby data twitch_enabled = false 01:35:07.758 [Lua] Lobby data power_level = 0 01:35:07.758 [Lua] Lobby data player_slot_6 = 0:0 01:35:07.758 [Lua] Lobby data unique_server_name = Soulhex 01:35:07.758 [Lua] Lobby data host = 110000113bf6cc8 01:35:07.758 [Lua] Lobby data game_mode = adventure 01:35:07.758 [Lua] Lobby data is_private = true 01:35:07.758 [Lua] Lobby data level_key = mines 01:35:07.758 [Lua] Lobby data player_slot_1 = 0:0 01:35:07.758 [Lua] Lobby data selected_level_key = mines 01:35:07.758 [Lua] Lobby data quick_game = false 01:35:07.758 [Lua] Lobby data matchmaking = false 01:35:07.759 [Lua] Lobby data difficulty = normal 01:35:07.759 [Lua] Lobby data player_slot_4 = 0:0 01:35:07.759 [Lua] Lobby data num_players = 1 01:35:07.759 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:07.759 [Lua] Lobby data player_slot_2 = 0:0 01:35:07.759 [Lua] Lobby data country_code = US 01:35:07.759 [Lua] Lobby data player_slot_3 = 0:0 01:35:07.759 [Lua] Lobby data eac_authorized = true 01:35:07.759 [Lua] Set lobby end. 01:35:07.759 [Lua] MUSIC MANAGER unmute_all_world_sounds 3738 0 01:35:07.759 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 2 01:35:07.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 2 01:35:07.762 [Lua] ### Sending rpc_level_loaded 01:35:07.762 [Lua] #### Has state machine: true, sender: 110000113bf6cc8, level_id: 26 01:35:07.762 [Lua] Peer 110000113bf6cc8 has loaded the level and all enemies are loaded 01:35:07.762 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 01:35:07.762 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil] 01:35:07.762 [Lua] [LevelTransitionHandler] load_level mines 01:35:07.910 [Umbra] Unload tome 01:35:08.094 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:35:08.094 [Lua] [LevelTransitionHandler] Loading level: "mines" 01:35:08.094 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines" 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read, 01:35:08.094 [Lua] [EnemyPackageLoader] setup_startup_enemies 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:35:08.094 [Lua] [LOCAL RPC] rpc_load_level 41 1226638 01:35:08.198 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 2 01:35:08.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 01:35:08.215 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 01:35:08.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 01:35:08.254 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 3739 0 01:35:08.266 [Lua] MUSIC MANAGER Play_loading_screen_music 3740 0 01:35:08.352 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]' 01:35:13.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 01:35:13.384 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 01:35:13.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 01:35:13.400 [Lua] [LevelTransitionHandler] Level load completed! 01:35:13.401 [Lua] ### Sending rpc_level_loaded 01:35:13.401 [Lua] #### Has state machine: true, sender: 110000113bf6cc8, level_id: 41 01:35:13.401 [Lua] Peer 110000113bf6cc8 has loaded the level and all enemies are loaded 01:35:13.417 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit Loading 01:35:13.417 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter LoadingProfilePackages 01:35:13.434 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit LoadingProfilePackages 01:35:13.434 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter WaitingForEnterGame 01:35:13.435 [Lua] [LOCAL RPC] rpc_loading_synced 01:35:14.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:35:14.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:35:14.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:35:14.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:35:14.653 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:35:14.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:35:15.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:35:15.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:35:15.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:35:15.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:35:15.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:35:15.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:35:16.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:35:16.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:35:16.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:35:16.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:35:16.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:35:16.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:35:17.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:35:17.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:35:17.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:35:17.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:35:17.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:35:17.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:35:18.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:35:18.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:35:18.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:35:18.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:35:18.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:35:18.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:35:19.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:35:19.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:35:19.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:35:19.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:35:19.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:35:19.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:35:20.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:35:20.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:35:20.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:35:21.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:35:21.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:35:21.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:35:22.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:35:22.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:35:22.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:35:22.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:35:22.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:35:22.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:35:23.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:35:23.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:35:23.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:35:23.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:35:23.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:35:23.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:35:24.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:35:24.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:35:24.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:35:25.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:35:25.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:35:25.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:35:26.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:35:26.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:35:26.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:35:26.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:35:26.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:35:26.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:35:27.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:35:27.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:35:27.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:35:27.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:35:27.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:35:27.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:35:28.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:35:28.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:35:28.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:35:28.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:35:28.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:35:28.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:35:28.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:35:28.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:35:28.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:35:28.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:35:28.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:35:28.757 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:35:29.768 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:35:29.768 [Lua] [Matchmaking] unregister rpcs 01:35:29.768 [Lua] Set lobby begin: 01:35:29.768 [Lua] Lobby data twitch_enabled = false 01:35:29.768 [Lua] Lobby data power_level = 0 01:35:29.768 [Lua] Lobby data player_slot_6 = 0:0 01:35:29.768 [Lua] Lobby data unique_server_name = Soulhex 01:35:29.768 [Lua] Lobby data host = 110000113bf6cc8 01:35:29.769 [Lua] Lobby data game_mode = adventure 01:35:29.769 [Lua] Lobby data is_private = true 01:35:29.769 [Lua] Lobby data level_key = mines 01:35:29.769 [Lua] Lobby data player_slot_1 = 0:0 01:35:29.769 [Lua] Lobby data selected_level_key = mines 01:35:29.769 [Lua] Lobby data quick_game = false 01:35:29.769 [Lua] Lobby data matchmaking = false 01:35:29.769 [Lua] Lobby data difficulty = normal 01:35:29.769 [Lua] Lobby data player_slot_4 = 0:0 01:35:29.769 [Lua] Lobby data num_players = 1 01:35:29.769 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:29.769 [Lua] Lobby data player_slot_2 = 0:0 01:35:29.769 [Lua] Lobby data country_code = US 01:35:29.769 [Lua] Lobby data player_slot_3 = 0:0 01:35:29.769 [Lua] Lobby data eac_authorized = true 01:35:29.769 [Lua] Set lobby end. 01:35:29.769 [Lua] [Managers] Destroying state managers... 01:35:29.771 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 01:35:29.771 [Lua] MUSIC MANAGER Stop_loading_screen_music 3741 0 01:35:29.771 [Lua] [Gamestate] Enter StateIngame HOST 01:35:29.771 [Lua] Set lobby begin: 01:35:29.771 [Lua] Lobby data twitch_enabled = false 01:35:29.771 [Lua] Lobby data power_level = 0 01:35:29.771 [Lua] Lobby data player_slot_6 = 0:0 01:35:29.771 [Lua] Lobby data unique_server_name = Soulhex 01:35:29.771 [Lua] Lobby data host = 110000113bf6cc8 01:35:29.771 [Lua] Lobby data game_mode = adventure 01:35:29.771 [Lua] Lobby data is_private = true 01:35:29.772 [Lua] Lobby data level_key = mines 01:35:29.772 [Lua] Lobby data player_slot_1 = 0:0 01:35:29.772 [Lua] Lobby data selected_level_key = mines 01:35:29.772 [Lua] Lobby data quick_game = false 01:35:29.772 [Lua] Lobby data matchmaking = false 01:35:29.772 [Lua] Lobby data difficulty = normal 01:35:29.772 [Lua] Lobby data player_slot_4 = 0:0 01:35:29.772 [Lua] Lobby data num_players = 1 01:35:29.772 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:29.772 [Lua] Lobby data player_slot_2 = 0:0 01:35:29.772 [Lua] Lobby data country_code = US 01:35:29.772 [Lua] Lobby data player_slot_3 = 0:0 01:35:29.772 [Lua] Lobby data eac_authorized = true 01:35:29.772 [Lua] Set lobby end. 01:35:29.772 [Lua] [StateIngame] Server ingame 01:35:29.775 [Lua] Set lobby begin: 01:35:29.775 [Lua] Lobby data twitch_enabled = false 01:35:29.776 [Lua] Lobby data power_level = 0 01:35:29.776 [Lua] Lobby data player_slot_6 = 0:0 01:35:29.776 [Lua] Lobby data unique_server_name = Soulhex 01:35:29.776 [Lua] Lobby data host = 110000113bf6cc8 01:35:29.776 [Lua] Lobby data game_mode = adventure 01:35:29.776 [Lua] Lobby data is_private = true 01:35:29.776 [Lua] Lobby data level_key = mines 01:35:29.776 [Lua] Lobby data player_slot_1 = 0:0 01:35:29.776 [Lua] Lobby data selected_level_key = mines 01:35:29.776 [Lua] Lobby data quick_game = false 01:35:29.776 [Lua] Lobby data matchmaking = false 01:35:29.776 [Lua] Lobby data difficulty = normal 01:35:29.776 [Lua] Lobby data player_slot_4 = 0:0 01:35:29.776 [Lua] Lobby data num_players = 1 01:35:29.776 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:29.776 [Lua] Lobby data player_slot_2 = 0:0 01:35:29.776 [Lua] Lobby data country_code = US 01:35:29.776 [Lua] Lobby data player_slot_3 = 0:0 01:35:29.776 [Lua] Lobby data eac_authorized = true 01:35:29.776 [Lua] Set lobby end. 01:35:29.776 [Lua] [Matchmaking] register rpcs 01:35:29.777 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:35:29.777 [Lua] [GameNetworkManager] My own peer_id = 110000113bf6cc8 01:35:29.777 [Lua] [GameNetworkManager] self.is_server = true 01:35:29.777 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 01:35:29.777 [Network] Setting artificial MTU limit to 65536 01:35:29.778 [Lua] Switching ConflictSettings: to: default 01:35:29.778 [Lua] pacing=default 01:35:29.778 [Lua] roaming=nil 01:35:29.778 [Lua] specials=default 01:35:29.778 [Lua] debug_color=maroon 01:35:29.778 [Lua] pack_spawning=default 01:35:29.778 [Lua] disabled=false 01:35:29.778 [Lua] boss=default 01:35:29.778 [Lua] horde=default 01:35:29.778 [Lua] name=default 01:35:29.778 [Lua] intensity=default 01:35:29.778 [Lua] --- 01:35:29.779 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:35:29.792 [Lua] [AIInterestPointSystem] Level Seed: 1226638 01:35:29.792 [Lua] 01:35:29.792 [Lua] [entity_system_bag] = table 01:35:29.792 [Lua] [entity_system_bag] = metatable 01:35:29.792 [Lua] [startup_data] = table 01:35:29.792 [Lua] [entity_manager] = table 01:35:29.792 [Lua] [entity_manager] = metatable 01:35:29.792 [Lua] [unit_spawner] = table 01:35:29.792 [Lua] [unit_spawner] = metatable 01:35:29.792 [Lua] [unit_storage] = table 01:35:29.792 [Lua] [unit_storage] = metatable 01:35:29.792 [Lua] [dice_keeper] = table 01:35:29.792 [Lua] [dice_keeper] = metatable 01:35:29.792 [Lua] [is_server] = true (boolean) 01:35:29.792 [Lua] [world] = [World] 01:35:29.792 [Lua] [system_api] = table 01:35:29.792 [Lua] [network_lobby] = table 01:35:29.792 [Lua] [network_lobby] = metatable 01:35:29.792 [Lua] [profile_synchronizer] = table 01:35:29.792 [Lua] [profile_synchronizer] = metatable 01:35:29.792 [Lua] [entity_system] = table 01:35:29.792 [Lua] [entity_system] = metatable 01:35:29.792 [Lua] [num_local_human_players] = 1 (number) 01:35:29.792 [Lua] [statistics_db] = table 01:35:29.792 [Lua] [statistics_db] = metatable 01:35:29.792 [Lua] [network_server] = table 01:35:29.792 [Lua] [network_server] = metatable 01:35:29.792 [Lua] [input_manager] = table 01:35:29.792 [Lua] [input_manager] = metatable 01:35:29.792 [Lua] [network_clock] = table 01:35:29.792 [Lua] [network_clock] = metatable 01:35:29.792 [Lua] [network_transmit] = table 01:35:29.792 [Lua] [network_transmit] = metatable 01:35:29.792 [Lua] [free_flight_manager] = table 01:35:29.792 [Lua] [free_flight_manager] = metatable 01:35:29.792 [Lua] [network_manager] = table 01:35:29.792 [Lua] [network_manager] = metatable 01:35:29.792 [Lua] [network_event_delegate] = table 01:35:29.792 [Lua] [network_event_delegate] = metatable 01:35:29.792 [Lua] 01:35:29.796 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:35:29.825 [Lua] [AchievementManager] Achievements using the steam platform 01:35:29.826 [Lua] [StateIngame] Level seed: 1226638 01:35:29.826 [Umbra] Init version: 3.4.15 :: 16 threads 01:35:29.826 [Umbra] Tome with `12268` objects loaded. 01:35:29.826 [Umbra] UMBRA Tome loaded. 01:35:29.826 [World] Spawning level. 01:35:29.902 warning: [Physics] Invalid actor `#ID[88dac069]` in `#ID[0f72792d60d8b3f7]`: Actors with mesh shapes must be static or kinematic. Simulation disabled. 01:35:30.420 warning: [Physics] Invalid actor `#ID[88dac069]` in `#ID[0f72792d60d8b3f7]`: Actors with mesh shapes must be static or kinematic. Simulation disabled. 01:35:30.459 [Lua] respawn_unit_spawned with group id: end_event_altar 01:35:30.459 [Lua] respawn_unit_spawned with group id: end_event_altar 01:35:30.459 [Lua] respawn_unit_spawned with group id: end_event_altar 01:35:30.459 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 01:35:30.459 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 01:35:30.459 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 01:35:30.552 [Lua] [LevelAnalysis] set_random_seed( 1299079168) 01:35:30.559 [Lua] PlayerManager:add_player player_1 01:35:30.562 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:35:30.562 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:35:30.563 [Lua] [IngameUI] init 01:35:30.615 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:35:30.615 [Lua] Set lobby begin: 01:35:30.615 [Lua] Lobby data twitch_enabled = false 01:35:30.615 [Lua] Lobby data power_level = 242 01:35:30.615 [Lua] Lobby data player_slot_6 = 0:0 01:35:30.616 [Lua] Lobby data unique_server_name = Soulhex 01:35:30.616 [Lua] Lobby data host = 110000113bf6cc8 01:35:30.616 [Lua] Lobby data game_mode = adventure 01:35:30.616 [Lua] Lobby data is_private = true 01:35:30.616 [Lua] Lobby data level_key = mines 01:35:30.616 [Lua] Lobby data player_slot_1 = 0:0 01:35:30.616 [Lua] Lobby data selected_level_key = mines 01:35:30.616 [Lua] Lobby data quick_game = false 01:35:30.616 [Lua] Lobby data matchmaking = false 01:35:30.616 [Lua] Lobby data difficulty = normal 01:35:30.616 [Lua] Lobby data player_slot_4 = 0:0 01:35:30.616 [Lua] Lobby data num_players = 1 01:35:30.616 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:30.616 [Lua] Lobby data player_slot_2 = 0:0 01:35:30.616 [Lua] Lobby data country_code = US 01:35:30.616 [Lua] Lobby data player_slot_3 = 0:0 01:35:30.616 [Lua] Lobby data eac_authorized = true 01:35:30.616 [Lua] Set lobby end. 01:35:30.616 [Flow] Socket 2 occupied 01:35:30.617 [Lua] [flow:Sockets occupied:] float=0.000000 01:35:30.617 [Flow] Socket 1 occupied 01:35:30.617 [Lua] [flow:Sockets occupied:] float=0.000000 01:35:30.617 [Lua] [flow:Sockets occupied:] float=0.000000 01:35:30.617 [Flow] Socket 3 occupied 01:35:30.617 [Flow] Socket 1 occupied 01:35:30.617 [Lua] [flow:Sockets occupied:] float=0.000000 01:35:30.617 [Lua] [flow:Sockets occupied:] float=0.000000 01:35:30.617 [Flow] Socket 3 occupied 01:35:30.617 [Flow] Socket 2 occupied 01:35:30.617 [Lua] [flow:Sockets occupied:] float=0.000000 01:35:30.619 [Flow] Spawned:c_barrel_socket 01:35:30.619 [Flow] Socket 2 occupied 01:35:30.619 [Lua] [flow:Sockets occupied:] float=0.000000 01:35:30.619 [Lua] [flow:Sockets occupied:] float=0.000000 01:35:30.619 [Flow] Socket 3 occupied 01:35:30.619 [Flow] Socket 1 occupied 01:35:30.619 [Lua] [flow:Sockets occupied:] float=0.000000 01:35:30.619 [Lua] CurrentConflictSettings default 01:35:30.619 [Lua] [ConflictDirector] conflict_director is ai_ready 01:35:30.647 [Lua] This levels contains no crossroads 01:35:30.647 [Lua] [LevelAnalysis] Injecting travel distances 01:35:30.677 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:35:30.677 [Lua] Forming navigation groups in one frame 01:35:30.677 [Lua] Forming navigation groups 01:35:30.695 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907 01:35:31.084 [Lua] NavigationGroupManager -> calulation time B: 0.38900000000001 01:35:31.084 [Lua] number of nav groups: 234 01:35:31.088 [Lua] number of refined nav groups : 166 01:35:31.094 [Lua] NavigationGroupManager -> calulation time C: 0.01099999999999568 01:35:31.095 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.675412424753558 Normalized coefficient: 1.2425631192277524 01:35:31.096 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.884457759592078 Normalized coefficient: 1.1343619083085259 01:35:31.096 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.426224135689775 Normalized coefficient: 1.5106139859478482 01:35:31.096 [Lua] -------------> JOW Perfect-density 9 Sum density 7.6242405728205522 Normalized coefficient: 1.1804454376851454 01:35:31.098 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:35:31.098 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:35:31.098 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 01:35:31.098 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 01:35:31.098 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 01:35:31.098 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 01:35:31.098 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 01:35:31.119 [Lua] [LevelAnalysis] Generating boss paths for level: mines 01:35:31.119 [Lua] [LevelAnalysis] This level has a total main-path length of 1277.4073400497437 meters. 01:35:31.119 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:35:31.119 [Lua] [LevelAnalysis] 01:35:31.119 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:35:31.119 [Lua] [LevelAnalysis] 01:35:31.119 [Lua] [LevelAnalysis] Terror events added: 01:35:31.119 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 01:35:31.119 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 01:35:31.119 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 01:35:31.119 [Lua] NORMAL PATROL MAIN PATH 312.30886840820313 01:35:31.119 [Lua] [waypoints] = table 01:35:31.119 [Lua] [astar_points] = table 01:35:31.119 [Lua] [travel_dist] = 312.30886299908161 (number) 01:35:31.119 [Lua] [one_directional] = true (boolean) 01:35:31.119 [Lua] [id] = boss2 (string) 01:35:31.119 [Lua] ----> using boss spline path! 01:35:31.119 [Lua] Adding main path event: Vector3Box(-104, 101.5, 22.841) boss_event_spline_patrol 45 table: 000000000E32B408 01:35:31.119 [Lua] ----> using boss gizmo! 01:35:31.119 [Lua] [LevelAnalysis] section: 2, start-index: 20, end-index: 31, forbidden-dist: -193.8 start-travel-dist: 516.1, end-travel-dist: 747.7 spawn_distance 312.3 01:35:31.119 [Lua] Adding main path event: Vector3Box(-10, -47, 0.076088) boss_event_chaos_spawn 45 table: 000000000E32B980 01:35:31.119 [Lua] MAIN PATH CONNECTOR 984.40386962890625 01:35:31.119 [Lua] [waypoints] = table 01:35:31.119 [Lua] [astar_points] = table 01:35:31.119 [Lua] [travel_dist] = 1043.8570461124182 (number) 01:35:31.119 [Lua] [id] = boss15 (string) 01:35:31.119 [Lua] [one_directional] = true (boolean) 01:35:31.119 [Lua] [main_path_connector] = table 01:35:31.119 [Lua] ----> using boss spline path! 01:35:31.119 [Lua] Adding main path event: Vector3Box(272, -294, -17.443) boss_event_spline_patrol 45 table: 000000000E32BBD0 01:35:31.119 [Lua] [LevelAnalysis] Level path distance: 1277.4073400497437 01:35:31.119 [Lua] [LevelAnalysis] num_event_places_f: 0.81827156003316248 , num_event_places: 0 , trailing_event_fraction: 0.81827156003316248 , num_events: 1 01:35:31.119 [Lua] [LevelAnalysis] Terror events added: 01:35:31.119 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:35:31.119 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1277.4073400497437 forbidden_dist: -1177.4073400497437 01:35:31.119 [Lua] [LevelAnalysis] wanted_distance: 1000.3083918632751 01:35:31.119 [Lua] Adding main path event: Vector3Box(233.81, -291.513, -17.1309) rare_event_loot_rat 45 table: 000000000E32C198 01:35:31.120 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:35:31.133 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 01:35:31.133 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:35:31.136 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:35:31.138 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=67 01:35:31.140 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=68 01:35:31.153 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=69 01:35:31.159 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=70 01:35:31.159 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 01:35:31.159 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 01:35:31.204 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit WaitingForEnterGame 01:35:31.204 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter WaitingForGameObjectSync 01:35:31.207 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000113bf6cc8:2 01:35:31.207 [Lua] Set lobby begin: 01:35:31.207 [Lua] Lobby data twitch_enabled = false 01:35:31.207 [Lua] Lobby data power_level = 242 01:35:31.207 [Lua] Lobby data player_slot_6 = 0:0 01:35:31.207 [Lua] Lobby data unique_server_name = Soulhex 01:35:31.207 [Lua] Lobby data host = 110000113bf6cc8 01:35:31.207 [Lua] Lobby data game_mode = adventure 01:35:31.207 [Lua] Lobby data is_private = true 01:35:31.207 [Lua] Lobby data level_key = mines 01:35:31.207 [Lua] Lobby data player_slot_1 = 0:0 01:35:31.207 [Lua] Lobby data selected_level_key = mines 01:35:31.208 [Lua] Lobby data quick_game = false 01:35:31.208 [Lua] Lobby data matchmaking = false 01:35:31.208 [Lua] Lobby data difficulty = normal 01:35:31.208 [Lua] Lobby data player_slot_4 = 0:0 01:35:31.208 [Lua] Lobby data num_players = 1 01:35:31.208 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:31.208 [Lua] Lobby data player_slot_2 = 0:0 01:35:31.208 [Lua] Lobby data country_code = US 01:35:31.208 [Lua] Lobby data player_slot_3 = 0:0 01:35:31.208 [Lua] Lobby data eac_authorized = true 01:35:31.208 [Lua] Set lobby end. 01:35:31.208 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000113bf6cc8:2, previous profile 0, profile 3] 01:35:31.208 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000113bf6cc8 01:35:31.208 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 01:35:31.211 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000113bf6cc8:3 01:35:31.211 [Lua] Set lobby begin: 01:35:31.211 [Lua] Lobby data twitch_enabled = false 01:35:31.211 [Lua] Lobby data power_level = 242 01:35:31.211 [Lua] Lobby data player_slot_6 = 0:0 01:35:31.211 [Lua] Lobby data unique_server_name = Soulhex 01:35:31.211 [Lua] Lobby data host = 110000113bf6cc8 01:35:31.211 [Lua] Lobby data game_mode = adventure 01:35:31.211 [Lua] Lobby data is_private = true 01:35:31.211 [Lua] Lobby data level_key = mines 01:35:31.211 [Lua] Lobby data player_slot_1 = 0:0 01:35:31.211 [Lua] Lobby data selected_level_key = mines 01:35:31.211 [Lua] Lobby data quick_game = false 01:35:31.211 [Lua] Lobby data matchmaking = false 01:35:31.212 [Lua] Lobby data difficulty = normal 01:35:31.212 [Lua] Lobby data player_slot_4 = 0:0 01:35:31.212 [Lua] Lobby data num_players = 1 01:35:31.212 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:31.212 [Lua] Lobby data player_slot_2 = 0:0 01:35:31.212 [Lua] Lobby data country_code = US 01:35:31.212 [Lua] Lobby data player_slot_3 = 0:0 01:35:31.212 [Lua] Lobby data eac_authorized = true 01:35:31.212 [Lua] Set lobby end. 01:35:31.212 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000113bf6cc8:3, previous profile 0, profile 4] 01:35:31.212 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000113bf6cc8 01:35:31.213 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 01:35:31.216 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000113bf6cc8:4 01:35:31.216 [Lua] Set lobby begin: 01:35:31.216 [Lua] Lobby data twitch_enabled = false 01:35:31.216 [Lua] Lobby data power_level = 242 01:35:31.216 [Lua] Lobby data player_slot_6 = 0:0 01:35:31.216 [Lua] Lobby data unique_server_name = Soulhex 01:35:31.216 [Lua] Lobby data host = 110000113bf6cc8 01:35:31.216 [Lua] Lobby data game_mode = adventure 01:35:31.216 [Lua] Lobby data is_private = true 01:35:31.216 [Lua] Lobby data level_key = mines 01:35:31.216 [Lua] Lobby data player_slot_1 = 0:0 01:35:31.216 [Lua] Lobby data selected_level_key = mines 01:35:31.216 [Lua] Lobby data quick_game = false 01:35:31.216 [Lua] Lobby data matchmaking = false 01:35:31.216 [Lua] Lobby data difficulty = normal 01:35:31.217 [Lua] Lobby data player_slot_4 = 0:0 01:35:31.217 [Lua] Lobby data num_players = 1 01:35:31.217 [Lua] Lobby data player_slot_5 = 110000113bf6cc8:1 01:35:31.217 [Lua] Lobby data player_slot_2 = 0:0 01:35:31.217 [Lua] Lobby data country_code = US 01:35:31.217 [Lua] Lobby data player_slot_3 = 0:0 01:35:31.217 [Lua] Lobby data eac_authorized = true 01:35:31.217 [Lua] Set lobby end. 01:35:31.217 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000113bf6cc8:4, previous profile 0, profile 1] 01:35:31.217 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000113bf6cc8 01:35:31.217 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 01:35:31.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000113bf6cc8 inventory_sync_id:2 my_peer_id:110000113bf6cc8 01:35:31.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000113bf6cc8 inventory_sync_id:3 my_peer_id:110000113bf6cc8 01:35:31.228 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000113bf6cc8 inventory_sync_id:4 my_peer_id:110000113bf6cc8 01:35:32.008 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit WaitingForGameObjectSync 01:35:32.008 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter WaitingForPlayers 01:35:32.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000113bf6cc8 inventory_sync_id:2 my_peer_id:110000113bf6cc8 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000113bf6cc8 inventory_sync_id:3 my_peer_id:110000113bf6cc8 01:35:32.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000113bf6cc8 inventory_sync_id:4 my_peer_id:110000113bf6cc8 01:35:32.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:35:32.014 [Lua] [LOCAL RPC] rpc_game_started 01:35:32.022 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit WaitingForPlayers 01:35:32.022 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter SpawningPlayer 01:35:32.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:35:32.140 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:35:32.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 01:35:32.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 01:35:32.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 01:35:32.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 01:35:32.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 01:35:32.378 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 01:35:32.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 01:35:32.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 01:35:32.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 01:35:32.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 01:35:33.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 01:35:33.531 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 01:35:33.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 01:35:33.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 01:35:33.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 01:35:33.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 01:35:33.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 01:35:33.918 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 01:35:33.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:35:34.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:35:34.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 01:35:34.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 01:35:34.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 01:35:34.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 01:35:34.308 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 01:35:34.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 01:35:34.580 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 01:35:34.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:35:34.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:35:34.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 01:35:34.696 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:35:34.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:35:34.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 01:35:34.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:35:34.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:35:34.911 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 01:35:34.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:35:35.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:35:35.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:35:35.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:35:35.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:35:35.879 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 01:35:35.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 01:35:36.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 01:35:36.018 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 01:35:36.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 01:35:36.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 01:35:36.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 01:35:36.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:35:36.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:35:36.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 01:35:36.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:35:36.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:35:36.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:35:36.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 01:35:37.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 01:35:37.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 01:35:37.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 01:35:37.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 01:35:37.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 01:35:37.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 01:35:37.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 01:35:37.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 01:35:37.255 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 01:35:37.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 01:35:37.473 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 01:35:37.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 01:35:37.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 01:35:37.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 01:35:37.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:35:37.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:35:37.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:35:37.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:35:37.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:35:37.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:35:37.911 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 01:35:38.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 01:35:38.014 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 01:35:38.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:35:38.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:35:38.876 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:35:38.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:35:39.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:35:39.094 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:35:39.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 01:35:39.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 01:35:39.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 01:35:39.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 01:35:39.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 01:35:39.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 01:35:39.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 01:35:39.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 01:35:39.859 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 01:35:39.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:35:40.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:35:40.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:35:40.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:35:40.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:35:40.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 01:35:40.396 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 01:35:40.400 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 01:35:40.408 [Lua] [PeerSM] 110000113bf6cc8 :: on_exit SpawningPlayer 01:35:40.408 [Lua] [PeerSM] 110000113bf6cc8 :: on_enter InGame 01:35:40.409 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000113bf6cc8 2 01:35:40.413 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:35:40.413 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 01:35:40.414 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000113bf6cc8 3 01:35:40.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:35:40.418 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 01:35:40.418 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000113bf6cc8 4 01:35:40.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:35:40.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 01:35:40.428 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 01:35:40.428 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-105.754, 251.847, 61.0094) Vector4(0, 0, -0.097312, -0.995254) true 100 100 337 1 1 01:35:40.428 [Lua] PlayerManager:rpc_to_client_spawn_player(110000113bf6cc8, 5, Vector3(-105.754, 251.847, 61.0094), Vector4(0, 0, -0.097312, -0.995254)) 01:35:40.428 [Lua] PlayerManager:rpc_to_client_spawn_player() 01:35:40.431 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:35:40.432 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:35:40.432 [Lua] PlayerManager:assign_unit_ownership Soulhex 110000113bf6cc8 1 01:35:40.432 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 01:35:40.435 [Lua] Switching ConflictSettings: to: skaven 01:35:40.435 [Lua] pacing=default 01:35:40.435 [Lua] roaming=nil 01:35:40.435 [Lua] specials=skaven 01:35:40.435 [Lua] debug_color=orange 01:35:40.435 [Lua] pack_spawning=skaven 01:35:40.435 [Lua] disabled=false 01:35:40.435 [Lua] boss=skaven 01:35:40.435 [Lua] horde=default 01:35:40.435 [Lua] name=skaven 01:35:40.435 [Lua] intensity=default 01:35:40.435 [Lua] --- 01:36:12.918 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:36:12.928 [Lua] Spline already found! 01:36:22.260 [Lua] Players are leaving the safe zone 01:36:22.383 [EACServer] [Cerberus] [Backend] Connection attempt to the back-end failed. Reconnecting in 120 seconds. 01:36:34.574 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:36:34.585 [Lua] Spline already found! 01:36:38.037 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:36:38.049 [Lua] Spline already found! 01:36:45.909 [Lua] [LOCAL RPC] rpc_ping_unit 81 51 false 01:36:54.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x19df, position: 0 01:37:07.279 [Lua] [LOCAL RPC] rpc_ping_unit 81 63 false 01:37:14.919 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 01:37:22.960 [Lua] [LOCAL RPC] rpc_increment_stat 17 01:37:22.960 [Lua] Incremented stat warpfire_kill_before_shooting 01:37:27.653 [Lua] Time for new HOOORDE! multi_first_wave 01:37:27.653 [Lua] horde requested: ambush 01:37:27.653 [Lua] setting up ambush-horde 01:37:27.653 [Lua] Composing horde 'medium' .. using variant 'plain' 01:37:27.654 [Lua] -> spawning: 37 01:37:27.654 [Lua] ambush horde has started 01:37:27.659 [Lua] MUSIC: explore -> pre_ambush 01:37:28.367 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:37:28.378 [Lua] Spline already found! 01:37:32.703 [Lua] MUSIC: pre_ambush -> horde 01:37:34.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 0 01:37:37.626 [Lua] [LOCAL RPC] rpc_increment_stat 14 01:37:37.626 [Lua] Incremented stat globadier_kill_before_throwing 01:37:37.626 [Lua] [LOCAL RPC] rpc_increment_stat 15 01:37:37.626 [Lua] Incremented stat globadier_kill_during_suicide 01:37:42.858 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 01:37:42.858 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:37:42.858 [Lua] horde requested: ambush 01:37:42.858 [Lua] setting up ambush-horde 01:37:42.858 [Lua] Composing horde 'medium' .. using variant 'plain' 01:37:42.859 [Lua] -> spawning: 41 01:37:42.859 [Lua] ambush horde has started 01:37:46.354 [Lua] replace_hidden_spawners -> first try found: 2 cover points 01:37:46.354 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.354 [Lua] ->moving spawner 01:37:46.709 [Lua] Missing damage in action stagger in anim_cb_damage() callback 01:37:52.166 [Lua] Missing damage in action stagger in anim_cb_damage() callback 01:37:54.098 [Lua] HORDE: last wave, reset to standard horde delay 01:37:54.098 [Lua] Time for new HOOORDE! multi_last_wave 01:37:54.098 [Lua] horde requested: ambush 01:37:54.098 [Lua] setting up ambush-horde 01:37:54.098 [Lua] Composing horde 'medium' .. using variant 'plain' 01:37:54.098 [Lua] -> spawning: 39 01:37:54.099 [Lua] ambush horde has started 01:38:00.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 0 01:38:00.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 1212304 01:38:04.969 [Lua] Missing damage in action stagger in anim_cb_damage() callback 01:38:06.249 [Lua] Missing damage in action stagger in anim_cb_damage() callback 01:38:06.361 [Lua] Missing damage in action stagger in anim_cb_damage() callback 01:38:08.271 [Lua] Horde killed: ? 01:38:08.736 [Lua] Horde killed: ? 01:38:16.371 [Lua] MUSIC: horde -> explore 01:38:17.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 0 01:38:17.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 0 01:38:17.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 0 01:38:17.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 0 01:38:20.470 [Lua] Horde killed: ? 01:38:22.713 [EACServer] [Cerberus] [Backend] Connection attempt to the back-end failed. Reconnecting in 120 seconds. 01:38:52.296 [Lua] [LOCAL RPC] rpc_ping_unit 81 14 false 01:39:09.433 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(-91.4743, 170.378, 29.0484) Vector4(0.18847, -0.055916, 0.568733, -0.798684) 4 01:39:13.925 [Lua] [LOCAL RPC] rpc_ping_unit 81 238 false 01:39:18.361 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:39:18.372 [Lua] Spline already found! 01:39:20.827 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:39:20.840 [Lua] Spline already found! 01:39:28.864 [Lua] [LOCAL RPC] rpc_ping_unit 81 17 false 01:39:32.783 [Lua] Time for new HOOORDE! multi_first_wave 01:39:32.783 [Lua] horde requested: vector_blob 01:39:32.784 [Lua] wants to spawn ahead within distance: 60 01:39:32.784 [Lua] managed to spawn 40/40 horde enemies 01:39:32.784 [Lua] vector blob horde has started 01:39:32.790 [Lua] MUSIC: explore -> pre_horde 01:39:38.617 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:39:38.632 [Lua] Spline already found! 01:39:42.218 [Lua] Switching ConflictSettings: to: chaos 01:39:42.218 [Lua] pacing=chaos 01:39:42.218 [Lua] roaming=nil 01:39:42.218 [Lua] specials=chaos 01:39:42.218 [Lua] debug_color=purple 01:39:42.218 [Lua] pack_spawning=chaos 01:39:42.218 [Lua] disabled=false 01:39:42.218 [Lua] boss=chaos 01:39:42.218 [Lua] horde=chaos 01:39:42.218 [Lua] name=chaos 01:39:42.218 [Lua] intensity=default 01:39:42.218 [Lua] --- 01:39:43.196 [Lua] MUSIC: pre_horde -> horde 01:39:43.634 [Lua] PlayerManager:assign_unit_ownership Soulhex 110000113bf6cc8 1 01:39:44.104 [Lua] main path terror event triggered: boss_event_spline_patrol 01:39:44.104 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 01:39:44.130 [Lua] > starting new spline, using new navbot: standard , id: boss2 01:39:44.499 [Lua] > spline completed boss2 01:39:44.982 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:39:44.982 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:39:44.982 [Lua] horde requested: vector_blob 01:39:44.982 [Lua] wants to spawn behind within distance: 60 01:39:44.982 [Lua] managed to spawn 21/21 horde enemies 01:39:44.982 [Lua] vector blob horde has started 01:39:47.344 [Lua] Horde killed: ? 01:39:49.872 [Lua] Switching ConflictSettings: to: skaven 01:39:49.872 [Lua] pacing=default 01:39:49.872 [Lua] roaming=nil 01:39:49.872 [Lua] specials=skaven 01:39:49.872 [Lua] debug_color=orange 01:39:49.872 [Lua] pack_spawning=skaven 01:39:49.872 [Lua] disabled=false 01:39:49.872 [Lua] boss=skaven 01:39:49.872 [Lua] horde=default 01:39:49.872 [Lua] name=skaven 01:39:49.872 [Lua] intensity=default 01:39:49.872 [Lua] --- 01:39:51.541 [Lua] HORDE: last wave, reset to standard horde delay 01:39:51.541 [Lua] Time for new HOOORDE! multi_last_wave 01:39:51.542 [Lua] horde requested: vector_blob 01:39:51.542 [Lua] wants to spawn ahead within distance: 60 01:39:51.542 [Lua] managed to spawn 36/36 horde enemies 01:39:51.542 [Lua] vector blob horde has started 01:39:52.266 [Lua] Switching ConflictSettings: to: chaos 01:39:52.266 [Lua] pacing=chaos 01:39:52.266 [Lua] roaming=nil 01:39:52.266 [Lua] specials=chaos 01:39:52.266 [Lua] debug_color=purple 01:39:52.266 [Lua] pack_spawning=chaos 01:39:52.266 [Lua] disabled=false 01:39:52.266 [Lua] boss=chaos 01:39:52.266 [Lua] horde=chaos 01:39:52.266 [Lua] name=chaos 01:39:52.266 [Lua] intensity=default 01:39:52.266 [Lua] --- 01:39:59.236 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:40:01.593 [Lua] [LOCAL RPC] rpc_request_heal 81 25 13 01:40:01.593 [Lua] [LOCAL RPC] rpc_request_heal 77 25 13 01:40:01.593 [Lua] [LOCAL RPC] rpc_request_heal 79 25 13 01:40:01.593 [Lua] [LOCAL RPC] rpc_request_heal 75 25 13 01:40:02.356 [Lua] Switching ConflictSettings: to: skaven 01:40:02.356 [Lua] pacing=default 01:40:02.356 [Lua] roaming=nil 01:40:02.356 [Lua] specials=skaven 01:40:02.356 [Lua] debug_color=orange 01:40:02.356 [Lua] pack_spawning=skaven 01:40:02.356 [Lua] disabled=false 01:40:02.356 [Lua] boss=skaven 01:40:02.356 [Lua] horde=default 01:40:02.356 [Lua] name=skaven 01:40:02.356 [Lua] intensity=default 01:40:02.356 [Lua] --- 01:40:05.406 [Lua] Horde killed: ? 01:40:05.582 [Lua] Switching ConflictSettings: to: chaos 01:40:05.582 [Lua] pacing=chaos 01:40:05.582 [Lua] roaming=nil 01:40:05.582 [Lua] specials=chaos 01:40:05.582 [Lua] debug_color=purple 01:40:05.582 [Lua] pack_spawning=chaos 01:40:05.582 [Lua] disabled=false 01:40:05.582 [Lua] boss=chaos 01:40:05.582 [Lua] horde=chaos 01:40:05.582 [Lua] name=chaos 01:40:05.582 [Lua] intensity=default 01:40:05.582 [Lua] --- 01:40:06.942 [Lua] Switching ConflictSettings: to: skaven 01:40:06.942 [Lua] pacing=default 01:40:06.942 [Lua] roaming=nil 01:40:06.942 [Lua] specials=skaven 01:40:06.942 [Lua] debug_color=orange 01:40:06.942 [Lua] pack_spawning=skaven 01:40:06.942 [Lua] disabled=false 01:40:06.942 [Lua] boss=skaven 01:40:06.942 [Lua] horde=default 01:40:06.942 [Lua] name=skaven 01:40:06.942 [Lua] intensity=default 01:40:06.942 [Lua] --- 01:40:07.026 [Lua] Switching ConflictSettings: to: chaos 01:40:07.026 [Lua] pacing=chaos 01:40:07.026 [Lua] roaming=nil 01:40:07.026 [Lua] specials=chaos 01:40:07.026 [Lua] debug_color=purple 01:40:07.026 [Lua] pack_spawning=chaos 01:40:07.026 [Lua] disabled=false 01:40:07.026 [Lua] boss=chaos 01:40:07.026 [Lua] horde=chaos 01:40:07.026 [Lua] name=chaos 01:40:07.026 [Lua] intensity=default 01:40:07.026 [Lua] --- 01:40:10.710 [Lua] MUSIC: horde -> explore 01:40:12.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 0 01:40:12.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 0 01:40:12.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xeb5, position: 0 01:40:13.744 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:40:14.656 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x6449, position: 0 01:40:16.897 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 01:40:16.978 [Lua] Switching ConflictSettings: to: skaven 01:40:16.978 [Lua] pacing=default 01:40:16.978 [Lua] roaming=nil 01:40:16.978 [Lua] specials=skaven 01:40:16.978 [Lua] debug_color=orange 01:40:16.978 [Lua] pack_spawning=skaven 01:40:16.978 [Lua] disabled=false 01:40:16.978 [Lua] boss=skaven 01:40:16.978 [Lua] horde=default 01:40:16.978 [Lua] name=skaven 01:40:16.978 [Lua] intensity=default 01:40:16.978 [Lua] --- 01:40:17.170 [Lua] Switching ConflictSettings: to: chaos 01:40:17.170 [Lua] pacing=chaos 01:40:17.170 [Lua] roaming=nil 01:40:17.170 [Lua] specials=chaos 01:40:17.170 [Lua] debug_color=purple 01:40:17.170 [Lua] pack_spawning=chaos 01:40:17.170 [Lua] disabled=false 01:40:17.170 [Lua] boss=chaos 01:40:17.170 [Lua] horde=chaos 01:40:17.170 [Lua] name=chaos 01:40:17.170 [Lua] intensity=default 01:40:17.170 [Lua] --- 01:40:18.652 [Lua] Missing blackboard.action in anim_cb_damage() callback 01:40:19.324 [Lua] Switching ConflictSettings: to: skaven 01:40:19.324 [Lua] pacing=default 01:40:19.324 [Lua] roaming=nil 01:40:19.324 [Lua] specials=skaven 01:40:19.324 [Lua] debug_color=orange 01:40:19.324 [Lua] pack_spawning=skaven 01:40:19.324 [Lua] disabled=false 01:40:19.324 [Lua] boss=skaven 01:40:19.324 [Lua] horde=default 01:40:19.324 [Lua] name=skaven 01:40:19.324 [Lua] intensity=default 01:40:19.324 [Lua] --- 01:40:19.590 [Lua] Switching ConflictSettings: to: chaos 01:40:19.590 [Lua] pacing=chaos 01:40:19.590 [Lua] roaming=nil 01:40:19.590 [Lua] specials=chaos 01:40:19.590 [Lua] debug_color=purple 01:40:19.590 [Lua] pack_spawning=chaos 01:40:19.590 [Lua] disabled=false 01:40:19.590 [Lua] boss=chaos 01:40:19.590 [Lua] horde=chaos 01:40:19.590 [Lua] name=chaos 01:40:19.590 [Lua] intensity=default 01:40:19.590 [Lua] --- 01:40:20.040 [Lua] Switching ConflictSettings: to: skaven 01:40:20.040 [Lua] pacing=default 01:40:20.040 [Lua] roaming=nil 01:40:20.040 [Lua] specials=skaven 01:40:20.040 [Lua] debug_color=orange 01:40:20.040 [Lua] pack_spawning=skaven 01:40:20.040 [Lua] disabled=false 01:40:20.040 [Lua] boss=skaven 01:40:20.040 [Lua] horde=default 01:40:20.040 [Lua] name=skaven 01:40:20.040 [Lua] intensity=default 01:40:20.040 [Lua] --- 01:40:20.059 [Lua] Horde killed: ? 01:40:20.416 [Lua] Switching ConflictSettings: to: chaos 01:40:20.416 [Lua] pacing=chaos 01:40:20.416 [Lua] roaming=nil 01:40:20.416 [Lua] specials=chaos 01:40:20.416 [Lua] debug_color=purple 01:40:20.416 [Lua] pack_spawning=chaos 01:40:20.416 [Lua] disabled=false 01:40:20.416 [Lua] boss=chaos 01:40:20.416 [Lua] horde=chaos 01:40:20.416 [Lua] name=chaos 01:40:20.416 [Lua] intensity=default 01:40:20.416 [Lua] --- 01:40:20.579 [Lua] Missing damage in action stagger in anim_cb_damage() callback 01:40:23.027 [EACServer] [Cerberus] [Backend] Connection attempt to the back-end failed. Reconnecting in 120 seconds. 01:41:12.821 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 01:41:15.251 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 01:41:19.430 [Lua] [LOCAL RPC] rpc_increment_stat 17 01:41:19.430 [Lua] Incremented stat warpfire_kill_before_shooting 01:41:19.430 [Lua] [LOCAL RPC] rpc_increment_stat 18 01:41:19.430 [Lua] Incremented stat warpfire_kill_on_power_cell 01:41:23.374 [AFTERMATH] Device status: GFSDK_Aftermath_Device_Status_PageFault 01:41:23.374 [AFTERMATH] Page fault information: 01:41:23.374 [AFTERMATH] Faulting GpuVA: 0x0 01:41:23.374 [AFTERMATH] Resource desc: size: 0 width: 0 height: 0 depth: 0 mip levels: 0 format: DXGI_FORMAT_UNKNOWN Buffer Heap: false Static Texture Heap: false RtvDsv Texture Heap: false Placed Resource: false Was destroyed: false 01:41:23.374 [AFTERMATH] Commandlist was executing, last marker: Apply non shadow casting lights 01:41:24.012 <>HRESULT: 2289696773 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG At `D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\d3d11_render_device\d3d_performance.cpp:587` in function `stingray::aftermath::ensure` <> <> {0000000140000000, 00a9a000, 5be3f5bd, ec7c8246-ee84-4247-92ce-dfd7571449b1, 00000001, D:\agent-work\tmp-builds\engine_release_honduras_halloween_2018_10_17\engine\win64\release\vermintide2.pdb} {00007fff26010000, 001e1000, 60d78cf9, 38a5841b-d353-770d-9c80-0bf1af6b17eb, 00000001, ntdll.pdb} {00007fff258b0000, 000b2000, 5f488a51, 63816243-ec70-4dc0-91bc-31470bac48a3, 00000001, kernel32.pdb} 0x0000000140000000:0x00000000003a4d12 0x0000000140000000:0x00000000003a4fdb 0x0000000140000000:0x00000000003a1a18 0x0000000140000000:0x000000000040ce10 0x0000000140000000:0x000000000041ebb7 0x0000000140000000:0x00000000004107c2 0x0000000140000000:0x0000000000411cde 0x0000000140000000:0x000000000040260c 0x0000000140000000:0x000000000018703d 0x0000000140000000:0x0000000000157438 0x0000000140000000:0x00000000001590a6 0x0000000140000000:0x00000000003c30f2 0x00007fff258b0000:0x0000000000013034 BaseThreadInitThunk 0x00007fff26010000:0x0000000000071471 RtlUserThreadStart <> <>1<> <>renderer<> <>win32<> <>af5e940c06e7<> <>release<> <>Developer Build (1.3.0.0)<> <>01B624A9-065B-4C12-8A94-508B<> <>--- CPU CPU: AMD FX(tm)-8300 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000000 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16284MB Available: 11542MB Virtual Total: 134217727MB Available: 134211617MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID e41e8610-1a2c-4f55-9912-194b390153f2 --- Graphics Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 2007MB) Driver version: 39924 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: ASUS 802.11ac Network Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Naga Epic Chroma Input device: Generic (17.0): USB KEYBOARD <> <>C:\Users\Jonathan\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-12-03-01.33.56-01B624A9-065B-4C12-8A94-508B.log<> <>C:\Users\Jonathan\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-12-03-01.33.56-01B624A9-065B-4C12-8A94-508B.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> indices: 0x6 bytes: 0xc VirtualQuery: data points to a commited page <> [Log end]