[Log version] 1
[Session] 8B9AB883-B7F0-4E0D-8F2F-F288
UTC time stamps
08:26:20.531 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799
08:26:20.531 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811
08:26:20.531 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814
08:26:20.531 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819
08:26:20.531 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822
08:26:20.532 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824
08:26:20.540 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828
08:26:20.581 [Window] Window => active
08:26:20.588 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855
08:26:20.592 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860
08:26:21.345 [EAC] Init client 110000100f4a5be
08:26:21.345 [EAC] EAC client initialized
08:26:21.345 warning: [EAC] Failed to initialize localization
08:26:21.345 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885
08:26:21.436 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980 Ti)
08:26:22.109 [AFTERMATH] Initialized Aftermath
08:26:22.389 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888
08:26:22.569 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894
08:26:23.294 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896
08:26:23.298 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899
08:26:23.342 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901
08:26:23.342 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903
08:26:23.493 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905
08:26:23.493 [Save] Save dir: `C:\Users\Gaz\AppData\Roaming\fatshark\Vermintide 2`
08:26:23.493 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924
08:26:23.493 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942
08:26:23.598 [LightFX ] Loaded DLL.
08:26:23.598 [LightFX ] Init()
08:26:23.605 [LightFX ] LightFX failed to initialize
08:26:23.607 [Lua] boot.lua start, os clock: 5.5650000000000004
08:26:23.608 [Lua] Boot:setup() entered. time: 0 os-clock: 5.5659999999999998
08:26:23.608 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 2:13
Type: 0, Stepping: 7
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000001 00100000 00001000 00000000
ECX: 00011111 10111110 11100011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 12238MB
Available: 4600MB
Virtual Total: 134217727MB
Available: 134211619MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID d35cbb6a-286f-4d9b-b0f5-06b7cb84928f
--- Graphics
Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 11.0, 6097MB) Driver version: 41163
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Sound
Sound card: Speakers (Realtek High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Speakers (Steam Streaming Speakers) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Realtek Digital Output(Optical) (Realtek High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Speakers (Steam Streaming Microphone) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: MT276 (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: Intel(R) 82579V Gigabit Network Connection (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): System Control
Input device: Gamepad (21.2): XBOX 360 For Windows (Controller)
Input device: Generic (17.0): USB Receiver
08:26:23.609 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300
08:26:23.611 [SteamStats] RequestCurrentStats success: true
08:26:26.154 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.2382341757183895 os-clock: 8.1120000000000001
08:26:26.155 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
08:26:26.155 [Lua] Flushing: resource_packages/strings [ResourcePackage]
08:26:26.155 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
08:26:26.156 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
08:26:26.156 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
08:26:26.156 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
08:26:26.156 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
08:26:26.156 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
08:26:26.156 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
08:26:26.156 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
08:26:26.157 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
08:26:26.157 [Lua] *****************************************************************
08:26:26.157 [Lua] ** Initial contents of script_data **
08:26:26.157 [Lua] script_data.beta_level_progression = false
08:26:26.157 [Lua] script_data.build_identifier = 3207c833a6c1
08:26:26.157 [Lua] script_data.debug_interactions = false
08:26:26.157 [Lua] script_data.debug_voip = true
08:26:26.157 [Lua] script_data.disable_debug_draw = true
08:26:26.157 [Lua] script_data.disable_intro_trailer = false
08:26:26.157 [Lua] script_data.disable_tutorial_at_start = false
08:26:26.157 [Lua] script_data.enable_detailed_tooltips = false
08:26:26.157 [Lua] script_data.force_debug_disabled = true
08:26:26.157 [Lua] script_data.force_steam = true
08:26:26.157 [Lua] script_data.hide_fps = true
08:26:26.157 [Lua] script_data.hide_version_info = true
08:26:26.157 [Lua] script_data.matchmaking_debug = true
08:26:26.157 [Lua] script_data.network_debug = true
08:26:26.157 [Lua] script_data.network_debug_connections = true
08:26:26.157 [Lua] script_data.network_log_messages = true
08:26:26.157 [Lua] script_data.package_debug = true
08:26:26.157 [Lua] script_data.packaged_build = true
08:26:26.157 [Lua] script_data.settings = { }
08:26:26.157 [Lua] script_data.show_fps = false
08:26:26.157 [Lua] script_data.spawn_empty_chest = true
08:26:26.157 [Lua] script_data.telemetry_log_interval = 600
08:26:26.157 [Lua] script_data.tobii_button = false
08:26:26.157 [Lua] script_data.use_beta_overlay = false
08:26:26.157 [Lua] script_data.use_local_backend = false
08:26:26.157 [Lua] script_data.use_tech_telemetry = true
08:26:26.157 [Lua] script_data.use_telemetry = true
08:26:26.157 [Lua] *****************************************************************
08:26:26.157 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
08:26:26.157 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
08:26:26.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
08:26:26.165 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
08:26:26.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen
08:26:26.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
08:26:26.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
08:26:26.172 [Lua] valid level farmlands
08:26:26.172 [Lua] valid level fort
08:26:26.172 [Lua] valid level military
08:26:26.172 [Lua] valid level warcamp
08:26:26.172 [Lua] valid level skittergate
08:26:26.172 [Lua] valid level prologue
08:26:26.172 [Lua] valid level elven_ruins
08:26:26.172 [Lua] valid level dlc_bogenhafen_city
08:26:26.172 [Lua] valid level skaven_stronghold
08:26:26.172 [Lua] valid level ground_zero
08:26:26.172 [Lua] valid level bell
08:26:26.172 [Lua] valid level ussingen
08:26:26.172 [Lua] valid level nurgle
08:26:26.172 [Lua] valid level mines
08:26:26.172 [Lua] valid level dlc_bogenhafen_slum
08:26:26.172 [Lua] valid level catacombs
08:26:26.173 [Lua] nil
08:26:26.173 [Lua] table: 0000000007777A50
08:26:26.245 [Lua] [1] = chaos_spawn (string)
08:26:26.245 [Lua] [2] = chaos_troll (string)
08:26:26.245 [Lua] [3] = chaos_dummy_sorcerer (string)
08:26:26.245 [Lua] [4] = critter_pig (string)
08:26:26.245 [Lua] [5] = pet_rat (string)
08:26:26.245 [Lua] [6] = skaven_storm_vermin_warlord (string)
08:26:26.245 [Lua] [7] = skaven_stormfiend (string)
08:26:26.245 [Lua] [8] = skaven_stormfiend_boss (string)
08:26:26.245 [Lua] [9] = chaos_vortex (string)
08:26:26.245 [Lua] [10] = skaven_storm_vermin_champion (string)
08:26:26.245 [Lua] [11] = skaven_rat_ogre (string)
08:26:26.245 [Lua] [12] = chaos_plague_wave_spawner (string)
08:26:26.245 [Lua] [13] = critter_rat (string)
08:26:26.245 [Lua] [14] = skaven_grey_seer (string)
08:26:26.245 [Lua] [15] = pet_pig (string)
08:26:26.245 [Lua] [16] = skaven_stormfiend_demo (string)
08:26:26.245 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
08:26:26.245 [Lua] [18] = chaos_dummy_troll (string)
08:26:26.245 [Lua] [19] = skaven_loot_rat (string)
08:26:26.245 [Lua] [20] = chaos_tentacle (string)
08:26:26.245 [Lua] [21] = chaos_corruptor_sorcerer (string)
08:26:26.245 [Lua] [22] = chaos_exalted_champion_warcamp (string)
08:26:26.245 [Lua] [23] = chaos_tentacle_sorcerer (string)
08:26:26.245 [Lua] [24] = chaos_exalted_champion_norsca (string)
08:26:26.245 [Lua] [25] = chaos_plague_sorcerer (string)
08:26:26.245 [Lua] [26] = skaven_ratling_gunner (string)
08:26:26.245 [Lua] [27] = skaven_pack_master (string)
08:26:26.245 [Lua] [28] = chaos_warrior (string)
08:26:26.245 [Lua] [29] = chaos_vortex_sorcerer (string)
08:26:26.245 [Lua] [30] = skaven_poison_wind_globadier (string)
08:26:26.245 [Lua] [31] = skaven_warpfire_thrower (string)
08:26:26.245 [Lua] [32] = skaven_gutter_runner (string)
08:26:26.245 [Lua] [33] = chaos_exalted_sorcerer (string)
08:26:26.245 [Lua] [34] = skaven_plague_monk (string)
08:26:26.245 [Lua] [35] = chaos_raider_tutorial (string)
08:26:26.245 [Lua] [36] = chaos_raider (string)
08:26:26.245 [Lua] [37] = skaven_storm_vermin_commander (string)
08:26:26.245 [Lua] [38] = skaven_storm_vermin_with_shield (string)
08:26:26.245 [Lua] [39] = chaos_berzerker (string)
08:26:26.245 [Lua] [40] = skaven_storm_vermin (string)
08:26:26.245 [Lua] [41] = skaven_dummy_clan_rat (string)
08:26:26.245 [Lua] [42] = chaos_marauder_tutorial (string)
08:26:26.245 [Lua] [43] = skaven_clan_rat (string)
08:26:26.245 [Lua] [44] = skaven_clan_rat_tutorial (string)
08:26:26.245 [Lua] [45] = skaven_clan_rat_with_shield (string)
08:26:26.245 [Lua] [46] = chaos_marauder_with_shield (string)
08:26:26.245 [Lua] [47] = chaos_fanatic (string)
08:26:26.245 [Lua] [48] = chaos_zombie (string)
08:26:26.245 [Lua] [49] = chaos_marauder (string)
08:26:26.245 [Lua] [50] = skaven_dummy_slave (string)
08:26:26.245 [Lua] [51] = skaven_slave (string)
08:26:26.302 [Lua] enemy_package_loader_policy: default
08:26:26.441 [Lua] valid level farmlands
08:26:26.441 [Lua] valid level fort
08:26:26.441 [Lua] valid level military
08:26:26.441 [Lua] valid level warcamp
08:26:26.441 [Lua] valid level skittergate
08:26:26.441 [Lua] valid level prologue
08:26:26.441 [Lua] valid level elven_ruins
08:26:26.441 [Lua] valid level dlc_bogenhafen_city
08:26:26.441 [Lua] valid level skaven_stronghold
08:26:26.441 [Lua] valid level ground_zero
08:26:26.442 [Lua] valid level bell
08:26:26.442 [Lua] valid level ussingen
08:26:26.442 [Lua] valid level nurgle
08:26:26.442 [Lua] valid level mines
08:26:26.442 [Lua] valid level dlc_bogenhafen_slum
08:26:26.442 [Lua] valid level catacombs
08:26:26.461 warning: [ModManager] Mod with id 1391113873ll and path D:\SteamGames\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.462 warning: [ModManager] Mod with id 1388882435ll and path D:\SteamGames\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.462 warning: [ModManager] Mod with id 1388991228ll and path D:\SteamGames\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.503 warning: [ModManager] Mod with id 1440474025ll and path D:\SteamGames\steamapps\workshop\content\552500\1440474025\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.503 warning: [ModManager] Mod with id 1437032414ll and path D:\SteamGames\steamapps\workshop\content\552500\1437032414\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.503 warning: [ModManager] Mod with id 1411128135ll and path D:\SteamGames\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.503 warning: [ModManager] Mod with id 1422758813ll and path D:\SteamGames\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.513 warning: [ModManager] Mod with id 1431493370ll and path D:\SteamGames\steamapps\workshop\content\552500\1431493370\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.522 warning: [ModManager] Mod with id 1385512022ll and path D:\SteamGames\steamapps\workshop\content\552500\1385512022\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.576 warning: [ModManager] Mod with id 1387847972ll and path D:\SteamGames\steamapps\workshop\content\552500\1387847972\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.585 warning: [ModManager] Mod with id 1411053684ll and path D:\SteamGames\steamapps\workshop\content\552500\1411053684\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.597 warning: [ModManager] Mod with id 1395655171ll and path D:\SteamGames\steamapps\workshop\content\552500\1395655171\mod.bin can't be added as mod hash catalog to EAC, skipping
08:26:26.670 [Lua]
08:26:26.670 [Lua] [1] = table
08:26:26.670 [Lua] [download_pending] = false (boolean)
08:26:26.670 [Lua] [id] = 1369573612 (string)
08:26:26.670 [Lua] [banned] = false (boolean)
08:26:26.670 [Lua] [author_id] = 58813412 (number)
08:26:26.670 [Lua] [tags] = table
08:26:26.670 [Lua] [1] = approved (string)
08:26:26.670 [Lua] [2] = Tools (string)
08:26:26.670 [Lua] [author] = fetching... (string)
08:26:26.670 [Lua] [sanctioned] = true (boolean)
08:26:26.670 [Lua] [out_of_date] = false (boolean)
08:26:26.670 [Lua] [downloading] = false (boolean)
08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
08:26:26.670 [Lua] [num_children] = 0 (number)
08:26:26.670 [Lua] [ugc_status] = 3 (number)
08:26:26.670 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
08:26:26.670 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string)
08:26:26.670 [Lua] [installed] = true (boolean)
08:26:26.670 [Lua] [enabled] = true (boolean)
08:26:26.670 [Lua] [name] = Vermintide Mod Framework (string)
08:26:26.670 [Lua] [dependency_error] = (string)
08:26:26.670 [Lua] [2] = table
08:26:26.670 [Lua] [download_pending] = false (boolean)
08:26:26.670 [Lua] [id] = 1389872347 (string)
08:26:26.670 [Lua] [children] = table
08:26:26.670 [Lua] [1] = 1369573612 (string)
08:26:26.670 [Lua] [banned] = false (boolean)
08:26:26.670 [Lua] [author_id] = 4821406 (number)
08:26:26.670 [Lua] [tags] = table
08:26:26.670 [Lua] [1] = approved (string)
08:26:26.670 [Lua] [author] = fetching... (string)
08:26:26.670 [Lua] [sanctioned] = true (boolean)
08:26:26.670 [Lua] [out_of_date] = false (boolean)
08:26:26.670 [Lua] [downloading] = false (boolean)
08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:26:26.670 [Lua] [num_children] = 1 (number)
08:26:26.670 [Lua] [ugc_status] = 3 (number)
08:26:26.670 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
08:26:26.670 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
08:26:26.670 [Lua] [installed] = true (boolean)
08:26:26.670 [Lua] [enabled] = true (boolean)
08:26:26.670 [Lua] [name] = Simple UI (string)
08:26:26.670 [Lua] [dependency_error] = (string)
08:26:26.670 [Lua] [3] = table
08:26:26.670 [Lua] [download_pending] = false (boolean)
08:26:26.670 [Lua] [id] = 1374248490 (string)
08:26:26.670 [Lua] [children] = table
08:26:26.670 [Lua] [1] = 1369573612 (string)
08:26:26.670 [Lua] [banned] = false (boolean)
08:26:26.670 [Lua] [author_id] = 45268594 (number)
08:26:26.670 [Lua] [tags] = table
08:26:26.670 [Lua] [1] = approved (string)
08:26:26.670 [Lua] [author] = fetching... (string)
08:26:26.670 [Lua] [sanctioned] = true (boolean)
08:26:26.670 [Lua] [out_of_date] = false (boolean)
08:26:26.670 [Lua] [downloading] = false (boolean)
08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:26:26.670 [Lua] [num_children] = 1 (number)
08:26:26.670 [Lua] [ugc_status] = 3 (number)
08:26:26.670 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
08:26:26.670 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
08:26:26.670 [Lua] [installed] = true (boolean)
08:26:26.670 [Lua] [enabled] = true (boolean)
08:26:26.670 [Lua] [name] = Penlight Lua Libraries (string)
08:26:26.670 [Lua] [dependency_error] = (string)
08:26:26.670 [Lua] [4] = table
08:26:26.670 [Lua] [download_pending] = false (boolean)
08:26:26.670 [Lua] [id] = 1431627364 (string)
08:26:26.670 [Lua] [children] = table
08:26:26.670 [Lua] [1] = 1369573612 (string)
08:26:26.670 [Lua] [banned] = false (boolean)
08:26:26.670 [Lua] [author_id] = 18741013 (number)
08:26:26.670 [Lua] [tags] = table
08:26:26.670 [Lua] [1] = approved (string)
08:26:26.670 [Lua] [2] = QoL (string)
08:26:26.670 [Lua] [3] = Misc (string)
08:26:26.670 [Lua] [author] = fetching... (string)
08:26:26.670 [Lua] [sanctioned] = true (boolean)
08:26:26.670 [Lua] [out_of_date] = false (boolean)
08:26:26.670 [Lua] [downloading] = false (boolean)
08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951832210799226636/2C219C4F4096BFFEEED8A0D792453477816528CA/ (string)
08:26:26.670 [Lua] [num_children] = 1 (number)
08:26:26.670 [Lua] [ugc_status] = 3 (number)
08:26:26.670 [Lua] [description] = [h1][b]This mod makes first person viewmodel behave similar to how they do in source/goldsource engine.[/b][/h1]
This means that by looking up, viewmodel will be moved closer to the camera and farther away by looking downwards.
[u]There is also an option to apply additional distance offset in the mod settings.[/u] (string)
08:26:26.670 [Lua] [last_updated] = 7/19/2018 4:27:32 PM (string)
08:26:26.670 [Lua] [installed] = true (boolean)
08:26:26.670 [Lua] [enabled] = true (boolean)
08:26:26.670 [Lua] [name] = Source viewmodel (string)
08:26:26.670 [Lua] [dependency_error] = (string)
08:26:26.670 [Lua] [5] = table
08:26:26.670 [Lua] [download_pending] = false (boolean)
08:26:26.670 [Lua] [id] = 1431393962 (string)
08:26:26.670 [Lua] [children] = table
08:26:26.670 [Lua] [1] = 1369573612 (string)
08:26:26.670 [Lua] [banned] = false (boolean)
08:26:26.670 [Lua] [author_id] = 14284923 (number)
08:26:26.670 [Lua] [tags] = table
08:26:26.670 [Lua] [1] = approved (string)
08:26:26.670 [Lua] [2] = UI (string)
08:26:26.670 [Lua] [3] = Misc (string)
08:26:26.670 [Lua] [author] = fetching... (string)
08:26:26.670 [Lua] [sanctioned] = true (boolean)
08:26:26.670 [Lua] [out_of_date] = false (boolean)
08:26:26.670 [Lua] [downloading] = false (boolean)
08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
08:26:26.670 [Lua] [num_children] = 1 (number)
08:26:26.670 [Lua] [ugc_status] = 3 (number)
08:26:26.670 [Lua] [description] = Updated for Game Version 1.2.0 (Beta)
- The game should no longer crash upon selecting an enemy in Bestiary
Please let me know if you find any additional bugs, either here or at my [url=https://github.com/fracticality/vermintide-2-mods]GitHub[/url]
-----------------------------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
08:26:26.670 [Lua] [last_updated] = 8/31/2018 12:01:30 AM (string)
08:26:26.670 [Lua] [installed] = true (boolean)
08:26:26.670 [Lua] [enabled] = false (boolean)
08:26:26.670 [Lua] [name] = Bestiary (string)
08:26:26.670 [Lua] [dependency_error] = (string)
08:26:26.670 [Lua] [6] = table
08:26:26.670 [Lua] [download_pending] = false (boolean)
08:26:26.670 [Lua] [id] = 1395453301 (string)
08:26:26.670 [Lua] [children] = table
08:26:26.670 [Lua] [1] = 1369573612 (string)
08:26:26.670 [Lua] [banned] = false (boolean)
08:26:26.670 [Lua] [author_id] = 58813412 (number)
08:26:26.670 [Lua] [tags] = table
08:26:26.670 [Lua] [1] = approved (string)
08:26:26.670 [Lua] [2] = QoL (string)
08:26:26.670 [Lua] [author] = fetching... (string)
08:26:26.670 [Lua] [sanctioned] = true (boolean)
08:26:26.670 [Lua] [out_of_date] = false (boolean)
08:26:26.670 [Lua] [downloading] = false (boolean)
08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
08:26:26.670 [Lua] [num_children] = 1 (number)
08:26:26.670 [Lua] [ugc_status] = 3 (number)
08:26:26.670 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
08:26:26.670 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
08:26:26.670 [Lua] [installed] = true (boolean)
08:26:26.670 [Lua] [enabled] = true (boolean)
08:26:26.670 [Lua] [name] = Skip Intro (string)
08:26:26.670 [Lua] [dependency_error] = (string)
08:26:26.670 [Lua] [7] = table
08:26:26.670 [Lua] [download_pending] = false (boolean)
08:26:26.670 [Lua] [id] = 1391228174 (string)
08:26:26.670 [Lua] [children] = table
08:26:26.670 [Lua] [1] = 1369573612 (string)
08:26:26.670 [Lua] [banned] = false (boolean)
08:26:26.670 [Lua] [author_id] = 4821406 (number)
08:26:26.670 [Lua] [tags] = table
08:26:26.670 [Lua] [1] = approved (string)
08:26:26.670 [Lua] [2] = UI (string)
08:26:26.670 [Lua] [3] = QoL (string)
08:26:26.670 [Lua] [author] = fetching... (string)
08:26:26.670 [Lua] [sanctioned] = true (boolean)
08:26:26.670 [Lua] [out_of_date] = false (boolean)
08:26:26.670 [Lua] [downloading] = false (boolean)
08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
08:26:26.670 [Lua] [num_children] = 1 (number)
08:26:26.670 [Lua] [ugc_status] = 3 (number)
08:26:26.670 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.2
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
08:26:26.670 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string)
08:26:26.670 [Lua] [installed] = true (boolean)
08:26:26.670 [Lua] [enabled] = true (boolean)
08:26:26.670 [Lua] [name] = UI Improvements (string)
08:26:26.670 [Lua] [dependency_error] = (string)
08:26:26.671 [Lua] [8] = table
08:26:26.671 [Lua] [download_pending] = false (boolean)
08:26:26.671 [Lua] [id] = 1402835022 (string)
08:26:26.671 [Lua] [children] = table
08:26:26.671 [Lua] [1] = 1369573612 (string)
08:26:26.671 [Lua] [banned] = false (boolean)
08:26:26.671 [Lua] [author_id] = 33103900 (number)
08:26:26.671 [Lua] [tags] = table
08:26:26.671 [Lua] [1] = approved (string)
08:26:26.671 [Lua] [2] = QoL (string)
08:26:26.671 [Lua] [author] = fetching... (string)
08:26:26.671 [Lua] [sanctioned] = true (boolean)
08:26:26.671 [Lua] [out_of_date] = false (boolean)
08:26:26.671 [Lua] [downloading] = false (boolean)
08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
08:26:26.671 [Lua] [num_children] = 1 (number)
08:26:26.671 [Lua] [ugc_status] = 3 (number)
08:26:26.671 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
08:26:26.671 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string)
08:26:26.671 [Lua] [installed] = true (boolean)
08:26:26.671 [Lua] [enabled] = true (boolean)
08:26:26.671 [Lua] [name] = StickyGrim (string)
08:26:26.671 [Lua] [dependency_error] = (string)
08:26:26.671 [Lua] [9] = table
08:26:26.671 [Lua] [download_pending] = false (boolean)
08:26:26.671 [Lua] [id] = 1397265260 (string)
08:26:26.671 [Lua] [children] = table
08:26:26.671 [Lua] [1] = 1369573612 (string)
08:26:26.671 [Lua] [banned] = false (boolean)
08:26:26.671 [Lua] [author_id] = 26572404 (number)
08:26:26.671 [Lua] [tags] = table
08:26:26.671 [Lua] [1] = UI (string)
08:26:26.671 [Lua] [2] = QoL (string)
08:26:26.671 [Lua] [3] = approved (string)
08:26:26.671 [Lua] [author] = fetching... (string)
08:26:26.671 [Lua] [sanctioned] = true (boolean)
08:26:26.671 [Lua] [out_of_date] = false (boolean)
08:26:26.671 [Lua] [downloading] = false (boolean)
08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
08:26:26.671 [Lua] [num_children] = 1 (number)
08:26:26.671 [Lua] [ugc_status] = 3 (number)
08:26:26.671 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[h1][b]
Also, Controller HUD is not supported. Yet.
[/b][/h1]
(string)
08:26:26.671 [Lua] [last_updated] = 9/19/2018 4:29:11 PM (string)
08:26:26.671 [Lua] [installed] = true (boolean)
08:26:26.671 [Lua] [enabled] = true (boolean)
08:26:26.671 [Lua] [name] = Numeric UI (string)
08:26:26.671 [Lua] [dependency_error] = (string)
08:26:26.671 [Lua] [10] = table
08:26:26.671 [Lua] [download_pending] = false (boolean)
08:26:26.671 [Lua] [id] = 1399181123 (string)
08:26:26.671 [Lua] [children] = table
08:26:26.671 [Lua] [1] = 1369573612 (string)
08:26:26.671 [Lua] [banned] = false (boolean)
08:26:26.671 [Lua] [author_id] = 33103900 (number)
08:26:26.671 [Lua] [tags] = table
08:26:26.671 [Lua] [1] = approved (string)
08:26:26.671 [Lua] [2] = UI (string)
08:26:26.671 [Lua] [3] = QoL (string)
08:26:26.671 [Lua] [author] = fetching... (string)
08:26:26.671 [Lua] [sanctioned] = true (boolean)
08:26:26.671 [Lua] [out_of_date] = false (boolean)
08:26:26.671 [Lua] [downloading] = false (boolean)
08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674483606069383/A8EEA437D9A1D3236E001C998D72B6F475ED8D3C/ (string)
08:26:26.671 [Lua] [num_children] = 1 (number)
08:26:26.671 [Lua] [ugc_status] = 3 (number)
08:26:26.671 [Lua] [description] = Allows players to set waypoints in the world with a custom keybind (check Mod Options in the main menu). Useful for coordinating positioning or telling the dozy Kruber where to go.
[b]Note: teammates must have this mod to see waypoints.[/b] (string)
08:26:26.671 [Lua] [last_updated] = 7/20/2018 2:53:35 PM (string)
08:26:26.671 [Lua] [installed] = true (boolean)
08:26:26.671 [Lua] [enabled] = false (boolean)
08:26:26.671 [Lua] [name] = Waypoints (string)
08:26:26.671 [Lua] [dependency_error] = (string)
08:26:26.671 [Lua] [11] = table
08:26:26.671 [Lua] [download_pending] = false (boolean)
08:26:26.671 [Lua] [id] = 1402962846 (string)
08:26:26.671 [Lua] [children] = table
08:26:26.671 [Lua] [1] = 1369573612 (string)
08:26:26.671 [Lua] [banned] = false (boolean)
08:26:26.671 [Lua] [author_id] = 33103900 (number)
08:26:26.671 [Lua] [tags] = table
08:26:26.671 [Lua] [1] = approved (string)
08:26:26.671 [Lua] [2] = UI (string)
08:26:26.671 [Lua] [3] = QoL (string)
08:26:26.671 [Lua] [author] = fetching... (string)
08:26:26.671 [Lua] [sanctioned] = true (boolean)
08:26:26.671 [Lua] [out_of_date] = false (boolean)
08:26:26.671 [Lua] [downloading] = false (boolean)
08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
08:26:26.671 [Lua] [num_children] = 1 (number)
08:26:26.671 [Lua] [ugc_status] = 3 (number)
08:26:26.671 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
08:26:26.671 [Lua] [last_updated] = 7/20/2018 2:53:52 PM (string)
08:26:26.671 [Lua] [installed] = true (boolean)
08:26:26.671 [Lua] [enabled] = true (boolean)
08:26:26.671 [Lua] [name] = LockedAndLoaded (string)
08:26:26.671 [Lua] [dependency_error] = (string)
08:26:26.671 [Lua] [12] = table
08:26:26.671 [Lua] [download_pending] = false (boolean)
08:26:26.671 [Lua] [id] = 1402971136 (string)
08:26:26.671 [Lua] [children] = table
08:26:26.671 [Lua] [1] = 1369573612 (string)
08:26:26.671 [Lua] [banned] = false (boolean)
08:26:26.671 [Lua] [author_id] = 38300192 (number)
08:26:26.671 [Lua] [tags] = table
08:26:26.671 [Lua] [1] = approved (string)
08:26:26.671 [Lua] [2] = UI (string)
08:26:26.671 [Lua] [3] = QoL (string)
08:26:26.671 [Lua] [author] = fetching... (string)
08:26:26.671 [Lua] [sanctioned] = true (boolean)
08:26:26.671 [Lua] [out_of_date] = false (boolean)
08:26:26.671 [Lua] [downloading] = false (boolean)
08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
08:26:26.671 [Lua] [num_children] = 1 (number)
08:26:26.671 [Lua] [ugc_status] = 3 (number)
08:26:26.671 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
08:26:26.671 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
08:26:26.671 [Lua] [installed] = true (boolean)
08:26:26.671 [Lua] [enabled] = false (boolean)
08:26:26.671 [Lua] [name] = Needii (string)
08:26:26.671 [Lua] [dependency_error] = (string)
08:26:26.671 [Lua] [13] = table
08:26:26.671 [Lua] [download_pending] = false (boolean)
08:26:26.671 [Lua] [version] = unversioned (string)
08:26:26.671 [Lua] [id] = 1383542440 (string)
08:26:26.671 [Lua] [children] = table
08:26:26.671 [Lua] [1] = 1369573612 (string)
08:26:26.671 [Lua] [banned] = false (boolean)
08:26:26.671 [Lua] [author_id] = 45268594 (number)
08:26:26.671 [Lua] [tags] = table
08:26:26.671 [Lua] [1] = UI (string)
08:26:26.671 [Lua] [2] = approved (string)
08:26:26.671 [Lua] [author] = fetching... (string)
08:26:26.671 [Lua] [sanctioned] = true (boolean)
08:26:26.671 [Lua] [out_of_date] = false (boolean)
08:26:26.671 [Lua] [downloading] = false (boolean)
08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
08:26:26.671 [Lua] [num_children] = 1 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:26:26.672 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = false (boolean)
08:26:26.672 [Lua] [name] = Weapon Kill Counter (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [14] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1383433646 (string)
08:26:26.672 [Lua] [children] = table
08:26:26.672 [Lua] [1] = 1369573612 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 45268594 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = approved (string)
08:26:26.672 [Lua] [2] = UI (string)
08:26:26.672 [Lua] [3] = QoL (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:26:26.672 [Lua] [num_children] = 1 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
08:26:26.672 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = Persistent Ammo Counter (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [15] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1387440934 (string)
08:26:26.672 [Lua] [children] = table
08:26:26.672 [Lua] [1] = 1369573612 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 4821406 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = approved (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
08:26:26.672 [Lua] [num_children] = 1 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
08:26:26.672 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = Third Person Equipment (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [16] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1448714756 (string)
08:26:26.672 [Lua] [children] = table
08:26:26.672 [Lua] [1] = 1369573612 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 18741013 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = approved (string)
08:26:26.672 [Lua] [2] = QoL (string)
08:26:26.672 [Lua] [3] = Misc (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
08:26:26.672 [Lua] [num_children] = 1 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
08:26:26.672 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = No Wobble (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [17] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1384066089 (string)
08:26:26.672 [Lua] [children] = table
08:26:26.672 [Lua] [1] = 1369573612 (string)
08:26:26.672 [Lua] [2] = 1374248490 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 45268594 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = QoL (string)
08:26:26.672 [Lua] [2] = approved (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:26:26.672 [Lua] [num_children] = 2 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:26:26.672 [Lua] [last_updated] = 9/19/2018 4:03:08 PM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = Neuter Ult Effects (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [18] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1393343095 (string)
08:26:26.672 [Lua] [children] = table
08:26:26.672 [Lua] [1] = 1369573612 (string)
08:26:26.672 [Lua] [2] = 1374248490 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 45268594 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = approved (string)
08:26:26.672 [Lua] [2] = UI (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
08:26:26.672 [Lua] [num_children] = 2 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:26:26.672 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = Scoreboard Tweaks (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [19] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1459917022 (string)
08:26:26.672 [Lua] [children] = table
08:26:26.672 [Lua] [1] = 1369573612 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 155839973 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = UI (string)
08:26:26.672 [Lua] [2] = QoL (string)
08:26:26.672 [Lua] [3] = approved (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
08:26:26.672 [Lua] [num_children] = 1 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
08:26:26.672 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = Parry Indicator (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [20] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1383452616 (string)
08:26:26.672 [Lua] [children] = table
08:26:26.672 [Lua] [1] = 1369573612 (string)
08:26:26.672 [Lua] [2] = 1374248490 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 45268594 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = UI (string)
08:26:26.672 [Lua] [2] = QoL (string)
08:26:26.672 [Lua] [3] = approved (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
08:26:26.672 [Lua] [num_children] = 2 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:26:26.672 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = Killfeed Tweaks (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [21] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1421155919 (string)
08:26:26.672 [Lua] [children] = table
08:26:26.672 [Lua] [1] = 1369573612 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 75308424 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = approved (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
08:26:26.672 [Lua] [num_children] = 1 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
08:26:26.672 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = Mission timer (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [22] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1464907434 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 14284923 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = approved (string)
08:26:26.672 [Lua] [2] = UI (string)
08:26:26.672 [Lua] [3] = Misc (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
08:26:26.672 [Lua] [num_children] = 0 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = [h1]DLC Weapon Skins Added[/h1]
[h1]Forward, Back, and Reset Buttons Implemented[/h1]
- Navigate between weapon illusions more easily.
- The button containing the weapon illusion's name doubles as a camera reset button.
[h1]Basic Camera Controls Implemented[/h1]
- The camera can now be panned using shift+left-drag or shift+right-drag.
- The camera can be pivoted up or down using the scroll-wheel.
- The weapon can be rotated with either left-drag or right-drag.
------------------------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
08:26:26.672 [Lua] [last_updated] = 8/30/2018 8:37:31 PM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = Armory (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua] [23] = table
08:26:26.672 [Lua] [download_pending] = false (boolean)
08:26:26.672 [Lua] [id] = 1479520507 (string)
08:26:26.672 [Lua] [children] = table
08:26:26.672 [Lua] [1] = 1369573612 (string)
08:26:26.672 [Lua] [banned] = false (boolean)
08:26:26.672 [Lua] [author_id] = 18741013 (number)
08:26:26.672 [Lua] [tags] = table
08:26:26.672 [Lua] [1] = approved (string)
08:26:26.672 [Lua] [2] = UI (string)
08:26:26.672 [Lua] [3] = QoL (string)
08:26:26.672 [Lua] [4] = Misc (string)
08:26:26.672 [Lua] [author] = fetching... (string)
08:26:26.672 [Lua] [sanctioned] = true (boolean)
08:26:26.672 [Lua] [out_of_date] = false (boolean)
08:26:26.672 [Lua] [downloading] = false (boolean)
08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
08:26:26.672 [Lua] [num_children] = 1 (number)
08:26:26.672 [Lua] [ugc_status] = 3 (number)
08:26:26.672 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] (string)
08:26:26.672 [Lua] [last_updated] = 9/19/2018 10:57:02 AM (string)
08:26:26.672 [Lua] [installed] = true (boolean)
08:26:26.672 [Lua] [enabled] = true (boolean)
08:26:26.672 [Lua] [name] = My Hero (string)
08:26:26.672 [Lua] [dependency_error] = (string)
08:26:26.672 [Lua]
08:26:26.672 [Lua]
08:26:26.672 [Lua] [1399181123] = 2 (number)
08:26:26.672 [Lua] [1384066089] = 16 (number)
08:26:26.672 [Lua] [1459917022] = 17 (number)
08:26:26.672 [Lua] [1391228174] = 13 (number)
08:26:26.672 [Lua] [1402835022] = 3 (number)
08:26:26.672 [Lua] [1431627364] = 5 (number)
08:26:26.672 [Lua] [1389872347] = 6 (number)
08:26:26.672 [Lua] [1421155919] = 19 (number)
08:26:26.672 [Lua] [1402971136] = 0 (number)
08:26:26.672 [Lua] [1431393962] = 14 (number)
08:26:26.672 [Lua] [1383542440] = 22 (number)
08:26:26.672 [Lua] [1383452616] = 18 (number)
08:26:26.672 [Lua] [1464907434] = 11 (number)
08:26:26.672 [Lua] [1479520507] = 20 (number)
08:26:26.672 [Lua] [1448714756] = 8 (number)
08:26:26.672 [Lua] [1395453301] = 4 (number)
08:26:26.672 [Lua] [1393343095] = 9 (number)
08:26:26.672 [Lua] [1387440934] = 15 (number)
08:26:26.672 [Lua] [1369573612] = 7 (number)
08:26:26.672 [Lua] [1402962846] = 1 (number)
08:26:26.672 [Lua] [1397265260] = 21 (number)
08:26:26.672 [Lua] [1383433646] = 12 (number)
08:26:26.672 [Lua] [1374248490] = 10 (number)
08:26:26.672 [Lua]
08:26:26.683 [Lua]
08:26:26.683 [Lua] [1399181123] = 2 (number)
08:26:26.683 [Lua] [1384066089] = 16 (number)
08:26:26.683 [Lua] [1459917022] = 17 (number)
08:26:26.683 [Lua] [1391228174] = 13 (number)
08:26:26.683 [Lua] [1402835022] = 3 (number)
08:26:26.683 [Lua] [1431627364] = 5 (number)
08:26:26.683 [Lua] [1389872347] = 6 (number)
08:26:26.683 [Lua] [1421155919] = 19 (number)
08:26:26.683 [Lua] [1402971136] = 0 (number)
08:26:26.683 [Lua] [1431393962] = 14 (number)
08:26:26.683 [Lua] [1383542440] = 22 (number)
08:26:26.683 [Lua] [1383452616] = 18 (number)
08:26:26.683 [Lua] [1464907434] = 11 (number)
08:26:26.683 [Lua] [1479520507] = 20 (number)
08:26:26.683 [Lua] [1448714756] = 8 (number)
08:26:26.683 [Lua] [1395453301] = 4 (number)
08:26:26.683 [Lua] [1393343095] = 9 (number)
08:26:26.683 [Lua] [1387440934] = 15 (number)
08:26:26.683 [Lua] [1369573612] = 7 (number)
08:26:26.683 [Lua] [1402962846] = 1 (number)
08:26:26.683 [Lua] [1397265260] = 21 (number)
08:26:26.683 [Lua] [1383433646] = 12 (number)
08:26:26.683 [Lua] [1374248490] = 10 (number)
08:26:26.683 [Lua]
08:26:26.683 [Lua] [CrashifyCustomTag] modded, true
08:26:26.683 [Lua] <>modded = true<>
08:26:26.683 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true
08:26:26.683 [Lua] <>Mod = true<>
08:26:26.685 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
08:26:26.701 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a2d2f98] (Origin: function: 0x0a2d3418)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a2d2f98] (Origin: function: 0x0a2d3868)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x099c1948] (Origin: function: 0x099c1d80)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x099c1948] (Origin: function: 0x099c1f08)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a508960] (Origin: function: 0x0a6d77a0)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a508960] (Origin: function: 0x0a6d7988)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0bd514b0] (Origin: function: 0x0bd51570)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0bd514b0] (Origin: function: 0x0bd514d8)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0bd514b0] (Origin: function: 0x0bd51698)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x099bbaf8)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x077d7f70] (Origin: function: 0x077d8098)
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a761d28] (Origin: function: 0x0a761e90)
08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a7556a0] (Origin: function: 0x0a7557c8)
08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b1bae68] (Origin: function: 0x0b1bae90)
08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a7556a0] (Origin: function: 0x0a755780)
08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a7556a0] (Origin: function: 0x0a7556c8)
08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
08:26:26.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c0ad430] (Origin: function: 0x0c0adb60)
08:26:26.703 [Lua] [CrashifyCustomTag] modded, true
08:26:26.703 [Lua] <>modded = true<>
08:26:26.704 [Lua] [CrashifyCustomTag] Mod:1389872347:Simple UI, true
08:26:26.704 [Lua] <>Mod = true<>
08:26:26.706 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
08:26:26.707 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
08:26:26.707 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x0a08d2a0] (Origin: function: 0x0a08db00)
08:26:26.707 [Lua] [CrashifyCustomTag] modded, true
08:26:26.707 [Lua] <>modded = true<>
08:26:26.708 [Lua] [CrashifyCustomTag] Mod:1374248490:Penlight Lua Libraries, true
08:26:26.708 [Lua] <>Mod = true<>
08:26:26.711 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
08:26:26.713 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
08:26:26.714 [Lua] [CrashifyCustomTag] modded, true
08:26:26.714 [Lua] <>modded = true<>
08:26:26.714 [Lua] [CrashifyCustomTag] Mod:1431627364:Source viewmodel, true
08:26:26.714 [Lua] <>Mod = true<>
08:26:26.715 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]`
08:26:26.716 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]`
08:26:26.716 [Lua] [MOD][SourceViewModel][INFO] (hook): Hooking 'calculate_look_rotation' from [table: 0x07a195a8] (Origin: function: 0x07a19fa8)
08:26:26.716 [Lua] [MOD][SourceViewModel][INFO] (hooks): Enabling all hooks for mod: SourceViewModel
08:26:26.716 [Lua] [CrashifyCustomTag] modded, true
08:26:26.716 [Lua] <>modded = true<>
08:26:26.717 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true
08:26:26.717 [Lua] <>Mod = true<>
08:26:26.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
08:26:26.719 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
08:26:26.719 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x0998ffd0] (Origin: function: 0x0998fff8)
08:26:26.719 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x0998ffd0] (Origin: function: 0x099901b0)
08:26:26.719 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
08:26:26.719 [Lua] [CrashifyCustomTag] modded, true
08:26:26.719 [Lua] <>modded = true<>
08:26:26.719 [Lua] [CrashifyCustomTag] Mod:1391228174:UI Improvements, true
08:26:26.719 [Lua] <>Mod = true<>
08:26:26.721 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
08:26:26.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [table: 0x0abc4ec0] (Origin: function: 0x0abc56e0)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0abc4ec0] (Origin: function: 0x0abc4fd8)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0abc4ec0] (Origin: function: 0x0abc5700)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0abc4ec0] (Origin: function: 0x0abc5148)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0abc4ec0] (Origin: function: 0x0abc5188)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [table: 0x0b1c7790] (Origin: function: 0x0b1c8010)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [table: 0x0b1c7790] (Origin: function: 0x0b1c7fb0)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x09a3ef90] (Origin: function: 0x09a3f0e8)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [table: 0x0aae11b0] (Origin: function: 0x0aae1628)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0ae68758] (Origin: function: 0x0ae68928)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0ae68758] (Origin: function: 0x0ae68be0)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0acc8e50] (Origin: function: 0x0acc8f10)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0acc8e50] (Origin: function: 0x0acc9288)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [table: 0x0acc8e50] (Origin: function: 0x0acc90e0)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0acc8e50] (Origin: function: 0x0acc90c0)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0acc8e50] (Origin: function: 0x0acc9080)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0acc8e50] (Origin: function: 0x0acc8e78)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [table: 0x0acc8e50] (Origin: function: 0x0acc9208)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [table: 0x0ad5ee08] (Origin: function: 0x0ad5f048)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0ade73f0] (Origin: function: 0x0ade7418)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0ade73f0] (Origin: function: 0x0ade7848)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0b2607d0] (Origin: function: 0x0b260910)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b686c00] (Origin: function: 0x0b686c28)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0b686c00] (Origin: function: 0x0b686cc0)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b686c00] (Origin: function: 0x0b687078)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0b686c00] (Origin: function: 0x0b686e70)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0b3cdea8] (Origin: function: 0x0b3cef60)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [table: 0x0b3cdea8] (Origin: function: 0x0b3cef88)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [table: 0x0b3cdea8] (Origin: function: 0x0b3cefc8)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0b3cdea8] (Origin: function: 0x0b3cdfe8)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b3cdea8] (Origin: function: 0x0b3ce8b8)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [table: 0x0b3cdea8] (Origin: function: 0x0b3ce0a8)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [table: 0x0b1c7790] (Origin: function: 0x0b1c7978)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6ae0)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6a18)
08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
08:26:26.723 [Lua] [CrashifyCustomTag] modded, true
08:26:26.723 [Lua] <>modded = true<>
08:26:26.723 [Lua] [CrashifyCustomTag] Mod:1402835022:StickyGrim, true
08:26:26.723 [Lua] <>Mod = true<>
08:26:26.725 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
08:26:26.726 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
08:26:26.726 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x09036ca0] (Origin: function: 0x09036d80)
08:26:26.726 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
08:26:26.726 [Lua] [MOD][StickyGrim][ECHO] StickyGrim initialized
08:26:26.726 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
08:26:26.726 [Lua] [CrashifyCustomTag] modded, true
08:26:26.726 [Lua] <>modded = true<>
08:26:26.726 [Lua] [CrashifyCustomTag] Mod:1397265260:Numeric UI, true
08:26:26.726 [Lua] <>Mod = true<>
08:26:26.727 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
08:26:26.729 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
08:26:26.730 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a8b9440] (Origin: function: 0x0a8b9670)
08:26:26.730 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a8b9440] (Origin: function: 0x0a8b99a8)
08:26:26.730 [Lua] [CrashifyCustomTag] modded, true
08:26:26.730 [Lua] <>modded = true<>
08:26:26.730 [Lua] [CrashifyCustomTag] Mod:1402962846:LockedAndLoaded, true
08:26:26.730 [Lua] <>Mod = true<>
08:26:26.732 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]`
08:26:26.739 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]`
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [table: 0x0a08d2a0] (Origin: function: 0x0a08db00)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0a0885b8] (Origin: function: 0x0a088698)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0a0885b8] (Origin: function: 0x0a0886b8)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b8aff08] (Origin: function: 0x0b8b0298)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b8aff08] (Origin: function: 0x0b8b0448)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x088b6508] (Origin: function: 0x088e2a30)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x088b6508] (Origin: function: 0x088df360)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed.
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed.
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b8e82c8] (Origin: function: 0x0b8e8748)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b8e82c8] (Origin: function: 0x0b8e88f0)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b9a98b0] (Origin: function: 0x0b9a9c00)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b9a98b0] (Origin: function: 0x0b9aa150)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0aa5eec8] (Origin: function: 0x0aaa7d68)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0aa5eec8] (Origin: function: 0x0aaa7d88)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6ae0)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6a18)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0a236d48] (Origin: function: 0x0a237078)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [table: 0x0a236d48] (Origin: function: 0x0a237098)
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded
08:26:26.739 [Lua] [MOD][LockedAndLoaded][ECHO] LockedAndLoaded Initialized
08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded
08:26:26.739 [Lua] [CrashifyCustomTag] modded, true
08:26:26.739 [Lua] <>modded = true<>
08:26:26.740 [Lua] [CrashifyCustomTag] Mod:1383433646:Persistent Ammo Counter, true
08:26:26.740 [Lua] <>Mod = true<>
08:26:26.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
08:26:26.742 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a8edba8] (Origin: function: 0x0a8ee840)
08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a9102c8] (Origin: function: 0x0a910eb0)
08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a8edba8] (Origin: function: 0x0a8ee8a0)
08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a9102c8] (Origin: function: 0x0a910b00)
08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
08:26:26.742 [Lua] [CrashifyCustomTag] modded, true
08:26:26.742 [Lua] <>modded = true<>
08:26:26.742 [Lua] [CrashifyCustomTag] Mod:1387440934:Third Person Equipment, true
08:26:26.742 [Lua] <>Mod = true<>
08:26:26.745 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
08:26:26.746 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'rpc_wield_equipment' from [table: 0x08bad008] (Origin: function: 0x08bad728)
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x08ba8990] (Origin: function: 0x08ba8f88)
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x08bac8e8] (Origin: function: 0x08bacab0)
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x08ba8990] (Origin: function: 0x08ba9458)
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x08bac8e8] (Origin: function: 0x08baca30)
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [table: 0x08b402a8] (Origin: function: 0x08b405b8)
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [table: 0x07755da0] (Origin: function: 0x07755de8)
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'set_inventory_list' from [table: 0x09b5ffb0] (Origin: function: 0x09b600d8)
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'rpc_to_client_spawn_player' from [table: 0x0a2d2f98] (Origin: function: 0x0a2d32b0)
08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
08:26:26.746 [Lua] [CrashifyCustomTag] modded, true
08:26:26.746 [Lua] <>modded = true<>
08:26:26.747 [Lua] [CrashifyCustomTag] Mod:1448714756:No Wobble, true
08:26:26.747 [Lua] <>Mod = true<>
08:26:26.748 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
08:26:26.749 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
08:26:26.749 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x09e0a240] (Origin: function: 0x09e0b130)
08:26:26.749 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
08:26:26.749 [Lua] [CrashifyCustomTag] modded, true
08:26:26.749 [Lua] <>modded = true<>
08:26:26.749 [Lua] [CrashifyCustomTag] Mod:1384066089:Neuter Ult Effects, true
08:26:26.749 [Lua] <>Mod = true<>
08:26:26.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
08:26:26.752 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x0773fbf0] (Origin: function: 0x077433a0)
08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x08b07228] (Origin: function: 0x08b07e60)
08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x0a236d48] (Origin: function: 0x0a237018)
08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x07a195a8] (Origin: function: 0x07a1a910)
08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x08a6dff0] (Origin: function: 0x08b18480)
08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
08:26:26.752 [Lua] [CrashifyCustomTag] modded, true
08:26:26.752 [Lua] <>modded = true<>
08:26:26.753 [Lua] [CrashifyCustomTag] Mod:1393343095:Scoreboard Tweaks, true
08:26:26.753 [Lua] <>Mod = true<>
08:26:26.754 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
08:26:26.755 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
08:26:26.755 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x077ec160)
08:26:26.755 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0bdfc510] (Origin: function: 0x0bdfc890)
08:26:26.755 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08b402a8] (Origin: function: 0x08b40530)
08:26:26.755 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0bdfc510] (Origin: function: 0x0bdfcee0)
08:26:26.755 [Lua] [CrashifyCustomTag] modded, true
08:26:26.755 [Lua] <>modded = true<>
08:26:26.755 [Lua] [CrashifyCustomTag] Mod:1459917022:Parry Indicator, true
08:26:26.755 [Lua] <>Mod = true<>
08:26:26.757 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
08:26:26.757 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x0a7fec10] (Origin: function: 0x0a7fef40)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x08a6dff0] (Origin: function: 0x08a6e288)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x08a6dff0] (Origin: function: 0x08a6e2a8)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x08a6dff0] (Origin: function: 0x08a6e090)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x09008758] (Origin: function: 0x09008908)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x09008758] (Origin: function: 0x09008a58)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x09008758] (Origin: function: 0x09008aa0)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x090114f0] (Origin: function: 0x09011618)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x090114f0] (Origin: function: 0x09011928)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07c003f8] (Origin: function: 0x07c00420)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07c003f8] (Origin: function: 0x07c00478)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07c003f8] (Origin: function: 0x07c00498)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07c00878] (Origin: function: 0x07c008a0)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07c00878] (Origin: function: 0x07c008f8)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07c00878] (Origin: function: 0x07c00918)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07c011a8] (Origin: function: 0x07c011d0)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07c011a8] (Origin: function: 0x07c01228)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07c011a8] (Origin: function: 0x07c01248)
08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
08:26:26.758 [Lua] [CrashifyCustomTag] modded, true
08:26:26.758 [Lua] <>modded = true<>
08:26:26.758 [Lua] [CrashifyCustomTag] Mod:1383452616:Killfeed Tweaks, true
08:26:26.758 [Lua] <>Mod = true<>
08:26:26.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
08:26:26.761 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
08:26:26.762 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0a875230] (Origin: function: 0x0a875458)
08:26:26.762 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x0a875230] (Origin: function: 0x0a8755c8)
08:26:26.762 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x099c1948] (Origin: function: 0x099c1e00)
08:26:26.762 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x0a875230] (Origin: function: 0x0a875870)
08:26:26.762 [Lua] [CrashifyCustomTag] modded, true
08:26:26.762 [Lua] <>modded = true<>
08:26:26.762 [Lua] [CrashifyCustomTag] Mod:1421155919:Mission timer, true
08:26:26.762 [Lua] <>Mod = true<>
08:26:26.764 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
08:26:26.764 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x08b262a0] (Origin: function: 0x08b264b8)
08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0a2b6970] (Origin: function: 0x0a2b73f8)
08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0bdfc510] (Origin: function: 0x0bdfc658)
08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x09b3dcf8] (Origin: function: 0x09b3e608)
08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
08:26:26.765 [Lua] [CrashifyCustomTag] modded, true
08:26:26.765 [Lua] <>modded = true<>
08:26:26.765 [Lua] [CrashifyCustomTag] Mod:1464907434:Armory, true
08:26:26.765 [Lua] <>Mod = true<>
08:26:26.767 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
08:26:26.770 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
08:26:26.772 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0aad9e50] (Origin: function: 0x0aad9f10)
08:26:26.772 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6728)
08:26:26.772 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x0a236d48] (Origin: function: 0x0a236f58)
08:26:26.772 [Lua] [CrashifyCustomTag] modded, true
08:26:26.772 [Lua] <>modded = true<>
08:26:26.772 [Lua] [CrashifyCustomTag] Mod:1479520507:My Hero, true
08:26:26.772 [Lua] <>Mod = true<>
08:26:26.774 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
08:26:26.775 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
08:26:26.776 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [table: 0x0aad9e50] (Origin: function: 0x0aada6e0)
08:26:26.776 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [table: 0x0b8db5d8] (Origin: function: 0x0b8dbb68)
08:26:26.776 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0b8db5d8] (Origin: function: 0x0b8dbb88)
08:26:26.776 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0b9a3c08] (Origin: function: 0x0b9a4080)
08:26:26.776 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
08:26:26.776 [Lua] <>project = Vermintide<>
08:26:26.776 [Lua] <>build = release<>
08:26:26.776 [Lua] <>platform = win32<>
08:26:26.776 [Lua] <>title_id = 5107<>
08:26:26.776 [Lua] <>engine_revision = 3207c833a6c1<>
08:26:26.776 [Lua] <>content_revision = 122102<>
08:26:26.776 [Lua] <>rendering_backend = dx11<>
08:26:26.776 [Lua] <>user_id = 110000100f4a5be<>
08:26:26.776 [Lua] <>machine_id = d35cbb6a-286f-4d9b-b0f5-06b7cb84928f<>
08:26:26.777 [Lua] [Boot] Application build: release
08:26:26.777 [Lua] [Boot] Engine revision: 3207c833a6c1
08:26:26.777 [Lua] [Boot] Content revision: 122102
08:26:26.777 [Lua] [Boot] User ID: 110000100f4a5be √(-Gaz)
08:26:26.784 [Lua] [SmokeTest] Disabled
08:26:26.784 [Save] Loading `telemetry`
08:26:26.784 [Lua] Game:setup() total time: 0.0080000000000009
08:26:26.784 [Lua] handle rev info: 0.00099999999999944578
08:26:26.784 [Lua] handle gfx quality: 0
08:26:26.784 [Lua] default settings: 0
08:26:26.784 [Lua] user settings: 0
08:26:26.784 [Lua] set frame times: 0
08:26:26.784 [Lua] init random: 0
08:26:26.784 [Lua] managers: 0.0070000000000014495
08:26:26.784 [Lua]
08:26:26.784 [Lua] unaccounted: 0
08:26:26.784 [Lua] [Boot] use baked enemy meshes: false
08:26:26.785 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
08:26:26.785 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
08:26:26.785 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
08:26:26.785 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
08:26:26.785 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
08:26:26.785 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
08:26:26.785 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
08:26:26.789 [Save] Load done
08:26:26.796 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
08:26:26.796 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed.
08:26:26.796 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed.
08:26:26.796 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
08:26:26.796 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
08:26:26.796 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
08:26:26.796 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
08:26:27.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
08:26:27.034 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
08:26:27.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
08:26:27.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
08:26:27.490 [Lua] [PackageManager] Force_load: resource_packages/title_screen
08:26:27.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
08:26:27.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
08:26:27.557 [Lua] [PackageManager] Force_load: resource_packages/menu
08:26:27.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
08:26:27.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
08:26:27.658 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
08:26:27.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
08:26:28.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
08:26:28.265 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
08:26:28.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
08:26:28.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
08:26:28.348 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
08:26:28.348 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
08:26:28.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
08:26:28.414 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
08:26:28.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
08:26:29.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
08:26:29.004 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
08:26:29.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
08:26:29.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
08:26:29.615 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
08:26:29.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
08:26:30.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
08:26:30.190 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
08:26:30.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
08:26:30.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
08:26:30.360 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
08:26:30.360 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x07c0d590] (Origin: function: 0x08d6abd0)
08:26:30.360 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x08cf3c28] (Origin: function: 0x089725e0)
08:26:30.360 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x08cf3c28] (Origin: function: 0x08970cc0)
08:26:30.360 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x07c0d590] (Origin: function: 0x08d6a990)
08:26:30.360 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x09eb20b0] (Origin: function: 0x09eb3d80)
08:26:30.360 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x09eb20b0] (Origin: function: 0x09eb5d80)
08:26:30.360 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
08:26:30.360 [Lua] [Gamestate] Enter StateTitleScreen
08:26:30.362 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
08:26:30.362 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
08:26:30.362 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
08:26:30.362 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
08:26:30.362 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
08:26:30.364 warning: [Lua] CHAT FONT SIZE DISABLED
08:26:30.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
08:26:30.376 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
08:26:30.376 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
08:26:30.376 [Save] Loading `save_data`
08:26:30.382 [Save] Load done
08:26:30.393 [Lua] [BackendManagerPlayFab] Backend Enabled
08:26:30.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
08:26:30.995 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
08:26:30.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:26:31.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:26:31.297 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:26:31.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
08:26:32.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
08:26:32.745 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
08:26:32.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
08:26:32.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
08:26:32.962 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
08:26:32.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
08:26:33.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
08:26:33.113 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
08:26:33.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
08:26:33.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
08:26:33.767 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
08:26:33.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
08:26:33.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
08:26:33.855 [Lua] [PackageManager] Force_load: resource_packages/inventory
08:26:33.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
08:26:33.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
08:26:33.934 [Lua] [PackageManager] Force_load: resource_packages/careers
08:26:33.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
08:26:33.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
08:26:33.985 [Lua] [PackageManager] Force_load: resource_packages/decals
08:26:33.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
08:26:34.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
08:26:34.102 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
08:26:34.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
08:26:34.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
08:26:34.959 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
08:26:34.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
08:26:36.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
08:26:36.086 [Lua] [PackageManager] Force_load: resource_packages/ingame
08:26:36.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
08:26:37.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
08:26:37.178 [Lua] [PackageManager] Force_load: resource_packages/pickups
08:26:37.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
08:26:37.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
08:26:37.300 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
08:26:38.525 [Lua] Populating data for character 1 15
08:26:38.826 [Lua] Requesting character data for index 2 15
08:26:38.826 [Lua] Populating data for character 2 15
08:26:39.127 [Lua] Requesting character data for index 3 15
08:26:39.127 [Lua] Populating data for character 3 15
08:26:39.427 [Lua] Requesting character data for index 4 15
08:26:39.427 [Lua] Populating data for character 4 15
08:26:39.728 [Lua] Requesting character data for index 5 15
08:26:39.728 [Lua] Populating data for character 5 15
08:26:40.028 [Lua] Requesting character data for index 6 15
08:26:40.028 [Lua] Populating data for character 6 15
08:26:40.329 [Lua] Requesting character data for index 7 15
08:26:40.329 [Lua] Populating data for character 7 15
08:26:40.629 [Lua] Requesting character data for index 8 15
08:26:40.629 [Lua] Populating data for character 8 15
08:26:40.930 [Lua] Requesting character data for index 9 15
08:26:40.930 [Lua] Populating data for character 9 15
08:26:41.232 [Lua] Requesting character data for index 10 15
08:26:41.232 [Lua] Populating data for character 10 15
08:26:41.532 [Lua] Requesting character data for index 11 15
08:26:41.532 [Lua] Populating data for character 11 15
08:26:41.851 [Lua] Requesting character data for index 12 15
08:26:41.851 [Lua] Populating data for character 12 15
08:26:42.150 [Lua] Requesting character data for index 13 15
08:26:42.150 [Lua] Populating data for character 13 15
08:26:42.451 [Lua] Requesting character data for index 14 15
08:26:42.451 [Lua] Populating data for character 14 15
08:26:42.751 [Lua] Requesting character data for index 15 15
08:26:42.751 [Lua] Populating data for character 15 15
08:26:43.555 [Lua] Player statistics loaded!
08:26:44.239 [Lua] Keep decoration player data loaded!
08:26:44.256 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
08:26:45.274 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
08:26:45.275 [Lua] [Managers] Destroying state managers...
08:26:45.275 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
08:26:45.275 [Lua] [Gamestate] Enter state StateLoading
08:26:45.277 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
08:26:45.277 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:26:45.277 [Lua] state_loading_restart_network JOIN VIA STEAM 0
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_heal
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ping
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_pong
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
08:26:45.278 [Lua] registering RPCs
08:26:45.278 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
08:26:45.278 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:26:45.278 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
08:26:45.278 [Lua] [StateLoading] Need to unload nil and start load inn_level
08:26:45.278 [Lua] [LevelTransitionHandler] load_level inn_level
08:26:45.278 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:26:45.278 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
08:26:45.278 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:26:45.278 [Lua] [EnemyPackageLoader] setup_startup_enemies
08:26:45.278 [Lua] [EnemyPackageLoader] Load no enemies on this level
08:26:45.278 [Lua] [NetworkServer] Current level key inn_level
08:26:45.278 [Lua] [LevelTransitionHandler] Generated new level_seed: 773052
08:26:45.278 [Lua] [VOIP] Initializing Steam Voip
08:26:45.279 [Lua] [VOIP] Is server. Creating room / joining my own room.
08:26:45.279 [VoIP-Room] Room: adding member 110000100f4a5be
08:26:45.282 [EAC] EAC server 110000100f4a5be is initializing
08:26:45.292 [EAC] Server is also client 110000100f4a5be
08:26:45.292 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info.
08:26:45.292 [Lua] ### Created peer state machine for 110000100f4a5be
08:26:45.292 [Lua] [PeerSM] 110000100f4a5be :: on_enter Connecting
08:26:45.292 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
08:26:45.292 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:26:45.296 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:26:45.296 [Lua] Set lobby begin:
08:26:45.296 [Lua] Set lobby end.
08:26:45.296 [Lua] [LOCAL RPC] rpc_notify_connected
08:26:45.296 [Lua] [PSM] Peer 110000100f4a5be joined. Want to use profile index "1"
08:26:45.296 [Lua] [LobbyHost] Changed state from 0 to creating
08:26:45.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:26:45.379 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:26:45.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:26:45.414 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
08:26:45.656 [Lua] [LobbyHost] Changed state from creating to joined
08:26:45.657 [Lua] [PartyManager] Leader is set to 110000100f4a5be
08:26:45.657 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100f4a5be my_peer_id:110000100f4a5be
08:26:45.657 [Lua] [ChatManager] Registering channel 1
08:26:45.657 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100f4a5be, own_peer_id=110000100f4a5be)
08:26:45.673 [Lua] [NetworkServer] Changing num_players from nil to 1
08:26:45.673 [Lua] Players: 1
08:26:45.673 [Lua] Set lobby begin:
08:26:45.673 [Lua] Lobby data num_players = 1
08:26:45.673 [Lua] Lobby data level_key = inn_level
08:26:45.673 [Lua] Lobby data game_mode = adventure
08:26:45.673 [Lua] Lobby data matchmaking = false
08:26:45.673 [Lua] Set lobby end.
08:26:45.807 [VoIP-Room] Inserted member 110000100f4a5be, count is 1
08:26:47.019 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:26:47.290 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
08:26:47.307 [Lua] [PeerSM] 110000100f4a5be :: on_exit Connecting
08:26:47.307 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading
08:26:47.307 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be
08:26:47.308 [Lua] [LOCAL RPC] rpc_load_level 24 773052
08:26:55.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:26:55.688 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:26:55.705 [Lua] [LevelTransitionHandler] Level load completed!
08:26:55.706 [Lua] ### Sending rpc_level_loaded
08:26:55.706 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24
08:26:55.706 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
08:26:55.722 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading
08:26:55.722 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages
08:26:55.722 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000100f4a5be:1
08:26:55.722 [Lua] Set lobby begin:
08:26:55.722 [Lua] Lobby data level_key = inn_level
08:26:55.722 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:55.722 [Lua] Lobby data player_slot_6 = 0:0
08:26:55.722 [Lua] Lobby data num_players = 1
08:26:55.722 [Lua] Lobby data matchmaking = false
08:26:55.722 [Lua] Lobby data player_slot_4 = 0:0
08:26:55.722 [Lua] Lobby data game_mode = adventure
08:26:55.722 [Lua] Lobby data player_slot_5 = 0:0
08:26:55.722 [Lua] Lobby data player_slot_2 = 0:0
08:26:55.722 [Lua] Lobby data player_slot_3 = 0:0
08:26:55.722 [Lua] Set lobby end.
08:26:55.722 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:1, previous profile 0, profile 1]
08:26:55.723 [Lua] Set lobby begin:
08:26:55.723 [Lua] Lobby data level_key = inn_level
08:26:55.723 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:55.723 [Lua] Lobby data player_slot_6 = 0:0
08:26:55.723 [Lua] Lobby data num_players = 1
08:26:55.723 [Lua] Lobby data matchmaking = false
08:26:55.723 [Lua] Lobby data player_slot_4 = 0:0
08:26:55.723 [Lua] Lobby data game_mode = adventure
08:26:55.723 [Lua] Lobby data player_slot_5 = 0:0
08:26:55.723 [Lua] Lobby data player_slot_2 = 0:0
08:26:55.723 [Lua] Lobby data player_slot_3 = 0:0
08:26:55.723 [Lua] Set lobby end.
08:26:55.723 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
08:26:55.723 [Lua] Set lobby begin:
08:26:55.723 [Lua] Lobby data level_key = inn_level
08:26:55.723 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:55.723 [Lua] Lobby data player_slot_6 = 0:0
08:26:55.723 [Lua] Lobby data num_players = 1
08:26:55.723 [Lua] Lobby data matchmaking = false
08:26:55.723 [Lua] Lobby data player_slot_4 = 0:0
08:26:55.723 [Lua] Lobby data game_mode = adventure
08:26:55.723 [Lua] Lobby data player_slot_5 = 0:0
08:26:55.723 [Lua] Lobby data player_slot_2 = 0:0
08:26:55.723 [Lua] Lobby data player_slot_3 = 0:0
08:26:55.724 [Lua] Set lobby end.
08:26:55.724 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
08:26:55.724 [Lua] Set lobby begin:
08:26:55.724 [Lua] Lobby data level_key = inn_level
08:26:55.724 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:55.724 [Lua] Lobby data player_slot_6 = 0:0
08:26:55.724 [Lua] Lobby data num_players = 1
08:26:55.724 [Lua] Lobby data matchmaking = false
08:26:55.724 [Lua] Lobby data player_slot_4 = 0:0
08:26:55.724 [Lua] Lobby data game_mode = adventure
08:26:55.724 [Lua] Lobby data player_slot_5 = 0:0
08:26:55.724 [Lua] Lobby data player_slot_2 = 0:0
08:26:55.724 [Lua] Lobby data player_slot_3 = 0:0
08:26:55.724 [Lua] Set lobby end.
08:26:55.724 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
08:26:55.724 [Lua] Set lobby begin:
08:26:55.724 [Lua] Lobby data level_key = inn_level
08:26:55.724 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:55.724 [Lua] Lobby data player_slot_6 = 0:0
08:26:55.724 [Lua] Lobby data num_players = 1
08:26:55.724 [Lua] Lobby data matchmaking = false
08:26:55.724 [Lua] Lobby data player_slot_4 = 0:0
08:26:55.724 [Lua] Lobby data game_mode = adventure
08:26:55.724 [Lua] Lobby data player_slot_5 = 0:0
08:26:55.724 [Lua] Lobby data player_slot_2 = 0:0
08:26:55.724 [Lua] Lobby data player_slot_3 = 0:0
08:26:55.724 [Lua] Set lobby end.
08:26:55.724 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
08:26:55.724 [Lua] Set lobby begin:
08:26:55.724 [Lua] Lobby data level_key = inn_level
08:26:55.724 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:55.724 [Lua] Lobby data player_slot_6 = 0:0
08:26:55.725 [Lua] Lobby data num_players = 1
08:26:55.725 [Lua] Lobby data matchmaking = false
08:26:55.725 [Lua] Lobby data player_slot_4 = 0:0
08:26:55.725 [Lua] Lobby data game_mode = adventure
08:26:55.725 [Lua] Lobby data player_slot_5 = 0:0
08:26:55.725 [Lua] Lobby data player_slot_2 = 0:0
08:26:55.725 [Lua] Lobby data player_slot_3 = 0:0
08:26:55.725 [Lua] Set lobby end.
08:26:55.725 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
08:26:55.725 [Lua] ### Sending rpc_level_loaded
08:26:55.725 [Lua] #### Has state machine: false, sender: 110000100f4a5be, level_id: 24
08:26:55.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:1 my_peer_id:110000100f4a5be
08:26:55.726 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:26:55.739 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:1 my_peer_id:110000100f4a5be
08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
08:26:55.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
08:26:55.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
08:26:55.805 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
08:26:56.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
08:26:56.350 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
08:26:56.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2
08:26:56.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2
08:26:56.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2
08:26:56.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
08:26:56.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
08:26:56.685 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
08:26:56.685 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
08:26:56.737 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:26:56.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:26:56.737 [Lua] Set lobby begin:
08:26:56.737 [Lua] Lobby data level_key = inn_level
08:26:56.737 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:56.737 [Lua] Lobby data player_slot_6 = 0:0
08:26:56.737 [Lua] Lobby data num_players = 1
08:26:56.737 [Lua] Lobby data matchmaking = false
08:26:56.737 [Lua] Lobby data host = 110000100f4a5be
08:26:56.737 [Lua] Lobby data player_slot_4 = 0:0
08:26:56.737 [Lua] Lobby data game_mode = adventure
08:26:56.737 [Lua] Lobby data player_slot_5 = 0:0
08:26:56.737 [Lua] Lobby data player_slot_2 = 0:0
08:26:56.737 [Lua] Lobby data country_code = AU
08:26:56.737 [Lua] Lobby data player_slot_3 = 0:0
08:26:56.737 [Lua] Lobby data unique_server_name = √(-Gaz)
08:26:56.738 [Lua] Set lobby end.
08:26:56.738 [Lua] [Managers] Destroying state managers...
08:26:56.738 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:26:56.738 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
08:26:56.738 [Lua] [Gamestate] Enter StateIngame HOST
08:26:56.739 [Lua] Set lobby begin:
08:26:56.739 [Lua] Lobby data level_key = inn_level
08:26:56.739 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:56.739 [Lua] Lobby data selected_level_key = inn_level
08:26:56.739 [Lua] Lobby data player_slot_6 = 0:0
08:26:56.739 [Lua] Lobby data num_players = 1
08:26:56.739 [Lua] Lobby data matchmaking = false
08:26:56.739 [Lua] Lobby data host = 110000100f4a5be
08:26:56.739 [Lua] Lobby data player_slot_4 = 0:0
08:26:56.739 [Lua] Lobby data game_mode = adventure
08:26:56.739 [Lua] Lobby data player_slot_5 = 0:0
08:26:56.739 [Lua] Lobby data player_slot_2 = 0:0
08:26:56.739 [Lua] Lobby data country_code = AU
08:26:56.739 [Lua] Lobby data player_slot_3 = 0:0
08:26:56.739 [Lua] Lobby data unique_server_name = √(-Gaz)
08:26:56.739 [Lua] Set lobby end.
08:26:56.741 [Lua] [StateIngame] Server ingame
08:26:56.744 [Lua] Set lobby begin:
08:26:56.744 [Lua] Lobby data level_key = inn_level
08:26:56.744 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:56.744 [Lua] Lobby data selected_level_key = inn_level
08:26:56.744 [Lua] Lobby data difficulty = normal
08:26:56.744 [Lua] Lobby data player_slot_6 = 0:0
08:26:56.744 [Lua] Lobby data num_players = 1
08:26:56.744 [Lua] Lobby data matchmaking = false
08:26:56.744 [Lua] Lobby data host = 110000100f4a5be
08:26:56.744 [Lua] Lobby data player_slot_4 = 0:0
08:26:56.744 [Lua] Lobby data game_mode = adventure
08:26:56.744 [Lua] Lobby data player_slot_5 = 0:0
08:26:56.744 [Lua] Lobby data player_slot_2 = 0:0
08:26:56.744 [Lua] Lobby data country_code = AU
08:26:56.744 [Lua] Lobby data player_slot_3 = 0:0
08:26:56.744 [Lua] Lobby data unique_server_name = √(-Gaz)
08:26:56.744 [Lua] Set lobby end.
08:26:56.745 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
08:26:56.745 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
08:26:56.745 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:26:56.745 [Lua] [Matchmaking] initializing
08:26:56.745 [Lua] [Matchmaking] my_peer_id: 110000100f4a5be, I am server
08:26:56.745 [Lua] [Matchmaking] register rpcs
08:26:56.745 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:26:56.745 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be
08:26:56.745 [Lua] [GameNetworkManager] self.is_server = true
08:26:56.745 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
08:26:56.745 [Network] Setting artificial MTU limit to 576
08:26:56.746 [Lua] Switching ConflictSettings: to: disabled
08:26:56.746 [Lua] pacing=disabled
08:26:56.746 [Lua] roaming=nil
08:26:56.746 [Lua] disabled=true
08:26:56.746 [Lua] pack_spawning=disabled
08:26:56.746 [Lua] boss=disabled
08:26:56.746 [Lua] horde=disabled
08:26:56.746 [Lua] specials=disabled
08:26:56.746 [Lua] name=disabled
08:26:56.746 [Lua] intensity=disabled
08:26:56.746 [Lua] ---
08:26:56.751 [Lua] [AIInterestPointSystem] Level Seed: 773052
08:26:56.751 [Lua]
08:26:56.751 [Lua] [entity_system_bag] = table
08:26:56.751 [Lua] [entity_system_bag] = metatable
08:26:56.751 [Lua] [startup_data] = table
08:26:56.751 [Lua] [entity_manager] = table
08:26:56.751 [Lua] [entity_manager] = metatable
08:26:56.751 [Lua] [unit_spawner] = table
08:26:56.751 [Lua] [unit_spawner] = metatable
08:26:56.751 [Lua] [unit_storage] = table
08:26:56.751 [Lua] [unit_storage] = metatable
08:26:56.751 [Lua] [dice_keeper] = table
08:26:56.751 [Lua] [dice_keeper] = metatable
08:26:56.751 [Lua] [is_server] = true (boolean)
08:26:56.751 [Lua] [world] = [World]
08:26:56.751 [Lua] [system_api] = table
08:26:56.751 [Lua] [network_lobby] = table
08:26:56.751 [Lua] [network_lobby] = metatable
08:26:56.751 [Lua] [profile_synchronizer] = table
08:26:56.751 [Lua] [profile_synchronizer] = metatable
08:26:56.751 [Lua] [entity_system] = table
08:26:56.751 [Lua] [entity_system] = metatable
08:26:56.751 [Lua] [num_local_human_players] = 1 (number)
08:26:56.751 [Lua] [statistics_db] = table
08:26:56.751 [Lua] [statistics_db] = metatable
08:26:56.751 [Lua] [network_server] = table
08:26:56.751 [Lua] [network_server] = metatable
08:26:56.751 [Lua] [input_manager] = table
08:26:56.751 [Lua] [input_manager] = metatable
08:26:56.751 [Lua] [network_clock] = table
08:26:56.751 [Lua] [network_clock] = metatable
08:26:56.751 [Lua] [network_transmit] = table
08:26:56.751 [Lua] [network_transmit] = metatable
08:26:56.751 [Lua] [free_flight_manager] = table
08:26:56.751 [Lua] [free_flight_manager] = metatable
08:26:56.751 [Lua] [network_manager] = table
08:26:56.751 [Lua] [network_manager] = metatable
08:26:56.751 [Lua] [network_event_delegate] = table
08:26:56.751 [Lua] [network_event_delegate] = metatable
08:26:56.751 [Lua]
08:26:56.753 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:26:56.757 [Lua] [AchievementManager] Achievements using the steam platform
08:26:56.758 [Lua] [StateIngame] Level seed: 773052
08:26:56.758 [Umbra] Init version: 3.4.13 :: 16 threads
08:26:56.758 [Umbra] Tome with `10497` objects loaded.
08:26:56.758 [Umbra] UMBRA Tome loaded.
08:26:56.758 [World] Spawning level.
08:26:56.773 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:26:57.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:26:57.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:26:57.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:26:57.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:26:57.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:26:57.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
08:26:57.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
08:26:57.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
08:26:57.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
08:26:57.285 [Lua] [LevelAnalysis] set_random_seed( 401334368)
08:26:57.289 [Lua] PlayerManager:add_player player_1
08:26:57.292 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
08:26:57.292 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
08:26:57.292 [Lua] [IngameUI] init
08:26:57.308 [Lua] Increasing frame table size to 512
08:26:57.366 [Lua] [Matchmaking] Cancelling matchmaking
08:26:57.366 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:26:57.367 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:26:57.367 [Lua] Set lobby begin:
08:26:57.367 [Lua] Lobby data power_level = 785
08:26:57.367 [Lua] Lobby data level_key = inn_level
08:26:57.367 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:26:57.367 [Lua] Lobby data selected_level_key = inn_level
08:26:57.367 [Lua] Lobby data difficulty = normal
08:26:57.367 [Lua] Lobby data player_slot_6 = 0:0
08:26:57.367 [Lua] Lobby data num_players = 1
08:26:57.367 [Lua] Lobby data matchmaking = false
08:26:57.367 [Lua] Lobby data host = 110000100f4a5be
08:26:57.367 [Lua] Lobby data player_slot_4 = 0:0
08:26:57.367 [Lua] Lobby data game_mode = adventure
08:26:57.367 [Lua] Lobby data player_slot_5 = 0:0
08:26:57.367 [Lua] Lobby data player_slot_2 = 0:0
08:26:57.367 [Lua] Lobby data country_code = AU
08:26:57.367 [Lua] Lobby data player_slot_3 = 0:0
08:26:57.367 [Lua] Lobby data unique_server_name = √(-Gaz)
08:26:57.367 [Lua] Set lobby end.
08:26:57.368 [Flow] Forge tier 4
08:26:57.368 [Flow] WitchHunterLevel:30
08:26:57.368 [Flow] LeaderYes
08:26:57.368 [Flow] ALL PC XP:983605
08:26:57.368 [Flow] WH XP:200207
08:26:57.368 [Flow] Number of crafted items:1644
08:26:57.368 [Flow] Sum of Powe Levels:1500
08:26:57.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
08:26:57.371 [Lua] CurrentConflictSettings disabled
08:26:57.371 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:26:57.374 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:26:57.374 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:26:57.374 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:26:57.374 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
08:26:57.374 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:26:57.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:26:57.429 [Lua] MUSIC: nil -> explore
08:26:57.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
08:26:57.797 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
08:26:57.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:26:58.117 [Flow] DISABLE
08:26:58.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:26:58.337 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:26:58.338 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:26:58.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:26:58.937 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:26:58.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
08:26:59.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
08:26:59.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
08:26:59.182 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
08:26:59.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
08:26:59.391 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
08:26:59.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
08:26:59.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
08:26:59.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
08:26:59.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
08:27:00.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
08:27:00.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
08:27:00.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:27:00.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:27:00.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:27:00.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
08:27:00.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
08:27:00.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
08:27:00.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
08:27:00.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
08:27:00.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
08:27:00.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:27:00.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:27:00.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:27:00.956 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
08:27:00.961 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
08:27:00.975 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages
08:27:00.975 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame
08:27:00.980 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
08:27:00.980 [Lua] [LOCAL RPC] rpc_loading_synced
08:27:00.996 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame
08:27:00.996 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync
08:27:01.015 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync
08:27:01.015 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers
08:27:01.020 [Lua] [LOCAL RPC] rpc_game_started
08:27:01.032 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers
08:27:01.032 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer
08:27:01.051 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer
08:27:01.051 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame
08:27:01.056 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
08:27:01.056 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:27:01.056 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:27:01.065 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:27:01.066 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:27:01.066 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1
08:27:01.066 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
08:27:01.092 [Lua] [IngameUI] menu view on_enter start_menu_view
08:27:01.092 [Lua] hero_fullscreen_menu_on_enter
08:27:01.096 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a181228
08:27:01.097 [World] Spawning level.
08:27:01.110 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
08:27:01.131 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
08:27:01.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
08:27:01.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer, async-read,
08:27:01.132 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it
08:27:01.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:27:01.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:27:01.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
08:27:01.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer, async-read,
08:27:02.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1fe, position: 0
08:27:02.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1fe, position: 27249
08:27:04.653 [Lua] [IngameUI] menu view on_exit start_menu_view
08:27:04.653 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
08:27:04.653 [Lua] hero_fullscreen_menu_on_exit
08:27:04.657 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a181228
08:27:04.658 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:27:04.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:27:04.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
08:27:05.826 [Lua] [IngameUI] menu view on_enter ingame_menu
08:27:09.441 [Lua] [Matchmaking] Joining lobby table: 0000000007D52490 from lobby browser.
08:27:09.441 [Lua]
08:27:09.441 [Lua] [join_by_lobby_browser] = true (boolean)
08:27:09.441 [Lua] [join_lobby_data] = table
08:27:09.441 [Lua] [id] = 186000001d344b5 (string)
08:27:09.441 [Lua]
08:27:09.441 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:27:09.441 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
08:27:09.455 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
08:27:09.455 [Lua] [ChatManager][1]System: Connecting to game session.
08:27:09.455 [Lua] [IngameUI] menu view on_exit ingame_menu
08:27:09.462 [Lua] [LobbyClient] Changed state from nil to joining
08:27:09.799 error: [SteamLobby] Failed joining lobby 4
<>
----------------------------------------
0x40000000
0x40ad6000
<>
<>
----------------------------------------
0x403bcca6
0x404958a5
0x71931e5e
0x71931cbf
0x7193232c
SteamAPI_RunCallbacks 0x7193451a
0x40467d37
0x404076ec
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
BaseThreadInitThunk 0xb1683034
RtlUserThreadStart 0xb3fc1461
<>
08:27:09.881 [Lua] [LobbyClient] Changed state from joining to failed
08:27:09.881 [Lua] [Matchmaking] Adding broken lobby: 186000001d344b5 Due to bad connection or something: true, ignoring it for 120 seconds
08:27:09.881 [Lua] [ChatManager][1]System: Joining failed
08:27:09.881 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok
08:27:09.881 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
08:27:09.881 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:27:10.107 [Window] Window => inactive
08:27:10.557 [Window] Window => active
08:27:10.839 [Lua] PopupManager:query_result returned result: ok
08:27:12.235 [Lua] [IngameUI] menu view on_enter start_game_view
08:27:12.239 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a182808
08:27:12.239 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:27:12.240 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:27:12.241 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:27:12.241 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:27:12.768 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:27:12.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
08:27:12.768 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
08:27:12.768 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
08:27:12.771 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:27:12.771 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:27:12.789 [Lua] [Matchmaking] Filter: Free slots = 1
08:27:12.789 [Lua] [Matchmaking] Filter: Distance = medium
08:27:12.789 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:27:12.789 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
08:27:12.789 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
08:27:15.935 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
08:27:15.935 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:27:15.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:27:15.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:27:16.405 [Lua] [IngameUI] menu view on_exit start_game_view
08:27:16.405 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:27:16.406 [Save] Saving `save_data`
08:27:16.406 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:27:16.406 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:27:16.406 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:27:16.409 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a182808
08:27:16.428 [Save] Save done
08:27:17.195 [Lua] [IngameUI] menu view on_enter start_game_view
08:27:17.197 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a182808
08:27:17.197 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:27:17.197 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:27:17.197 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:27:17.198 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:27:18.627 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
08:27:18.627 [Lua] ............................................................................................................
08:27:18.627 [Lua] ............................................................................................................
08:27:18.627 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no
08:27:18.627 [Lua] ............................................................................................................
08:27:18.627 [Lua] ............................................................................................................
08:27:18.627 [Lua] [Matchmaking] Cancelling matchmaking
08:27:18.627 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:27:18.640 [Lua] LEVEL KEY: warcamp
08:27:18.640 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:27:18.640 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
08:27:18.640 [Lua] [Matchmaking] Filter: Free slots = 1
08:27:18.640 [Lua] [Matchmaking] Filter: Distance = close
08:27:18.640 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
08:27:18.640 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=warcamp
08:27:18.640 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:27:18.640 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
08:27:18.640 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
08:27:18.640 [Lua] [Matchmaking] Near Filter: power_level, value=785
08:27:18.640 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
08:27:18.640 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
08:27:18.640 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
08:27:18.640 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest
08:27:18.640 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=warcamp
08:27:18.640 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:27:18.640 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
08:27:18.640 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
08:27:18.670 [Lua] Set lobby begin:
08:27:18.670 [Lua] Lobby data power_level = 785
08:27:18.670 [Lua] Lobby data player_slot_6 = 0:0
08:27:18.670 [Lua] Lobby data num_players = 1
08:27:18.670 [Lua] Lobby data host = 110000100f4a5be
08:27:18.670 [Lua] Lobby data time_of_search = 1538296038
08:27:18.670 [Lua] Lobby data game_mode = adventure
08:27:18.670 [Lua] Lobby data level_key = inn_level
08:27:18.670 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:18.670 [Lua] Lobby data selected_level_key = inn_level
08:27:18.670 [Lua] Lobby data matchmaking = searching
08:27:18.670 [Lua] Lobby data player_slot_4 = 0:0
08:27:18.670 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:18.670 [Lua] Lobby data player_slot_5 = 0:0
08:27:18.670 [Lua] Lobby data player_slot_2 = 0:0
08:27:18.670 [Lua] Lobby data country_code = AU
08:27:18.670 [Lua] Lobby data player_slot_3 = 0:0
08:27:18.670 [Lua] Lobby data difficulty = normal
08:27:18.670 [Lua] Set lobby end.
08:27:18.670 [Lua] [LevelTransitionHandler] set_next_level( nil )
08:27:18.671 [SteamServerBrowser] Server refresh done
08:27:18.680 [Lua] [ChatManager][1]System: Starting search
08:27:18.681 [Lua] [ChatManager][1]System: The War Camp
08:27:18.681 [Lua] [ChatManager][1]System: Legend
08:27:18.686 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
08:27:18.758 [Lua] [IngameUI] menu view on_exit start_game_view
08:27:18.758 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:27:18.759 [Save] Saving `save_data`
08:27:18.759 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:27:18.759 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:27:18.759 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:27:18.763 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a182808
08:27:18.765 [Save] Save done
08:27:19.043 [SteamServerBrowser] Server refresh done
08:27:19.044 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
08:27:19.061 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
08:27:19.061 [Lua] [Matchmaking] Changing distance filter from close to medium
08:27:19.061 [Lua] [Matchmaking] Filter: Free slots = 1
08:27:19.061 [Lua] [Matchmaking] Filter: Distance = medium
08:27:19.061 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
08:27:19.061 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=warcamp
08:27:19.061 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:27:19.061 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
08:27:19.061 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
08:27:19.061 [Lua] [Matchmaking] Near Filter: power_level, value=785
08:27:19.061 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
08:27:19.061 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
08:27:19.061 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
08:27:19.061 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest
08:27:19.061 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=warcamp
08:27:19.061 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:27:19.061 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
08:27:19.061 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
08:27:19.071 [Lua] [ChatManager][1]System: Increased search range
08:27:19.071 [SteamServerBrowser] Server refresh done
08:27:19.439 [SteamServerBrowser] Server refresh done
08:27:19.441 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
08:27:19.458 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
08:27:19.458 [Lua] [ChatManager][1]System: Cannot find any matching games...
08:27:19.458 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
08:27:19.458 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:27:19.460 [Lua] Set lobby begin:
08:27:19.460 [Lua] Lobby data power_level = 785
08:27:19.460 [Lua] Lobby data player_slot_6 = 0:0
08:27:19.460 [Lua] Lobby data num_players = 1
08:27:19.461 [Lua] Lobby data host = 110000100f4a5be
08:27:19.461 [Lua] Lobby data time_of_search = 1538296038
08:27:19.461 [Lua] Lobby data game_mode = adventure
08:27:19.461 [Lua] Lobby data level_key = inn_level
08:27:19.461 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:19.461 [Lua] Lobby data selected_level_key = inn_level
08:27:19.461 [Lua] Lobby data matchmaking = searching
08:27:19.461 [Lua] Lobby data player_slot_4 = 0:0
08:27:19.461 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:19.461 [Lua] Lobby data player_slot_5 = 0:0
08:27:19.461 [Lua] Lobby data player_slot_2 = 0:0
08:27:19.461 [Lua] Lobby data country_code = AU
08:27:19.461 [Lua] Lobby data player_slot_3 = 0:0
08:27:19.461 [Lua] Lobby data difficulty = hardest
08:27:19.461 [Lua] Set lobby end.
08:27:19.461 [Lua] [PartyManager] Leader is set to 110000100f4a5be
08:27:19.462 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
08:27:19.462 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
08:27:19.462 [Lua] Set lobby begin:
08:27:19.462 [Lua] Lobby data twitch_enabled = false
08:27:19.462 [Lua] Lobby data power_level = 785
08:27:19.462 [Lua] Lobby data player_slot_6 = 0:0
08:27:19.462 [Lua] Lobby data num_players = 1
08:27:19.462 [Lua] Lobby data host = 110000100f4a5be
08:27:19.462 [Lua] Lobby data time_of_search = 1538296038
08:27:19.462 [Lua] Lobby data level_key = inn_level
08:27:19.462 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:19.462 [Lua] Lobby data selected_level_key = warcamp
08:27:19.462 [Lua] Lobby data quick_game = false
08:27:19.462 [Lua] Lobby data difficulty = hardest
08:27:19.462 [Lua] Lobby data matchmaking = true
08:27:19.462 [Lua] Lobby data player_slot_4 = 0:0
08:27:19.462 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:19.462 [Lua] Lobby data player_slot_5 = 0:0
08:27:19.462 [Lua] Lobby data player_slot_2 = 0:0
08:27:19.462 [Lua] Lobby data country_code = AU
08:27:19.462 [Lua] Lobby data player_slot_3 = 0:0
08:27:19.462 [Lua] Lobby data eac_authorized = true
08:27:19.462 [Lua] Set lobby end.
08:27:19.462 [Lua] Set lobby begin:
08:27:19.462 [Lua] Lobby data twitch_enabled = false
08:27:19.462 [Lua] Lobby data power_level = 785
08:27:19.462 [Lua] Lobby data player_slot_6 = 0:0
08:27:19.462 [Lua] Lobby data num_players = 1
08:27:19.462 [Lua] Lobby data host = 110000100f4a5be
08:27:19.463 [Lua] Lobby data time_of_search = 1538296038
08:27:19.463 [Lua] Lobby data is_private = false
08:27:19.463 [Lua] Lobby data level_key = inn_level
08:27:19.463 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:19.463 [Lua] Lobby data selected_level_key = warcamp
08:27:19.463 [Lua] Lobby data quick_game = false
08:27:19.463 [Lua] Lobby data difficulty = hardest
08:27:19.463 [Lua] Lobby data matchmaking = true
08:27:19.463 [Lua] Lobby data player_slot_4 = 0:0
08:27:19.463 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:19.463 [Lua] Lobby data player_slot_5 = 0:0
08:27:19.463 [Lua] Lobby data player_slot_2 = 0:0
08:27:19.463 [Lua] Lobby data country_code = AU
08:27:19.463 [Lua] Lobby data player_slot_3 = 0:0
08:27:19.463 [Lua] Lobby data eac_authorized = true
08:27:19.463 [Lua] Set lobby end.
08:27:19.465 [Lua] [ChatManager][1]System: Starting hosted game...
08:27:19.475 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:27:19.475 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:27:30.096 [Window] Window => inactive
08:27:30.889 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:27:30.891 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:27:30.891 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
08:27:30.891 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
08:27:30.891 [Lua] Set lobby begin:
08:27:30.891 [Lua] Lobby data twitch_enabled = false
08:27:30.891 [Lua] Lobby data power_level = 785
08:27:30.891 [Lua] Lobby data player_slot_6 = 0:0
08:27:30.891 [Lua] Lobby data num_players = 1
08:27:30.891 [Lua] Lobby data host = 110000100f4a5be
08:27:30.892 [Lua] Lobby data time_of_search = 1538296038
08:27:30.892 [Lua] Lobby data game_mode = adventure
08:27:30.892 [Lua] Lobby data is_private = false
08:27:30.892 [Lua] Lobby data level_key = inn_level
08:27:30.892 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:30.892 [Lua] Lobby data selected_level_key = warcamp
08:27:30.892 [Lua] Lobby data quick_game = false
08:27:30.892 [Lua] Lobby data difficulty = hardest
08:27:30.892 [Lua] Lobby data matchmaking = true
08:27:30.892 [Lua] Lobby data player_slot_4 = 0:0
08:27:30.892 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:30.892 [Lua] Lobby data player_slot_5 = 0:0
08:27:30.892 [Lua] Lobby data player_slot_2 = 0:0
08:27:30.892 [Lua] Lobby data country_code = AU
08:27:30.892 [Lua] Lobby data player_slot_3 = 0:0
08:27:30.892 [Lua] Lobby data eac_authorized = true
08:27:30.892 [Lua] Set lobby end.
08:27:30.894 [Lua] Set lobby begin:
08:27:30.894 [Lua] Lobby data twitch_enabled = false
08:27:30.894 [Lua] Lobby data power_level = 785
08:27:30.894 [Lua] Lobby data player_slot_6 = 0:0
08:27:30.894 [Lua] Lobby data num_players = 1
08:27:30.894 [Lua] Lobby data host = 110000100f4a5be
08:27:30.894 [Lua] Lobby data time_of_search = 1538296038
08:27:30.894 [Lua] Lobby data game_mode = adventure
08:27:30.894 [Lua] Lobby data is_private = false
08:27:30.894 [Lua] Lobby data level_key = inn_level
08:27:30.894 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:30.895 [Lua] Lobby data selected_level_key = warcamp
08:27:30.895 [Lua] Lobby data quick_game = false
08:27:30.895 [Lua] Lobby data difficulty = hardest
08:27:30.895 [Lua] Lobby data matchmaking = true
08:27:30.895 [Lua] Lobby data player_slot_4 = 0:0
08:27:30.895 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:30.895 [Lua] Lobby data player_slot_5 = 0:0
08:27:30.895 [Lua] Lobby data player_slot_2 = 0:0
08:27:30.895 [Lua] Lobby data country_code = AU
08:27:30.895 [Lua] Lobby data player_slot_3 = 0:0
08:27:30.895 [Lua] Lobby data eac_authorized = true
08:27:30.895 [Lua] Set lobby end.
08:27:30.895 [Lua] [NetworkServer] Entering post game
08:27:30.895 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame
08:27:30.895 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame
08:27:30.896 [Lua] Complete level triggered.
08:27:30.897 [Lua] [NetworkServer] Entering post game
08:27:30.897 [Lua] gm_event_end_conditions_met false false
08:27:30.898 [Save] Saving `save_data`
08:27:30.898 [Lua] yep
08:27:30.898 [Lua] ok
08:27:30.898 [Lua] PlayFabMirror:_commit_internal nil
08:27:30.898 [Lua] generate_backend_stats 110000100f4a5be:1
08:27:30.901 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:27:30.901 [Lua] TRANSITION nil nil warcamp
08:27:30.901 [Lua] Transition type "warcamp", is server: true
08:27:30.901 [Lua] [NetworkServer] Current level key warcamp
08:27:30.901 [Lua] [LevelTransitionHandler] Generated new level_seed: 779282
08:27:30.902 [Lua] [GameNetworkManager] Leaving game...
08:27:30.902 [Lua] [GameNetworkManager] Shutting down game session host.
08:27:30.902 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:27:30.902 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:27:30.902 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=35.63
08:27:30.905 [Save] Save done
08:27:30.905 [Save] Saving `save_data`
08:27:30.911 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:27:30.911 [Lua] commit result success 1
08:27:30.929 [Save] Save done
08:27:32.424 [Lua] Set lobby begin:
08:27:32.424 [Lua] Lobby data twitch_enabled = false
08:27:32.424 [Lua] Lobby data power_level = 0
08:27:32.424 [Lua] Lobby data player_slot_6 = 0:0
08:27:32.424 [Lua] Lobby data num_players = 1
08:27:32.424 [Lua] Lobby data host = 110000100f4a5be
08:27:32.424 [Lua] Lobby data time_of_search = 1538296038
08:27:32.424 [Lua] Lobby data game_mode = adventure
08:27:32.424 [Lua] Lobby data is_private = false
08:27:32.424 [Lua] Lobby data level_key = inn_level
08:27:32.425 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:32.425 [Lua] Lobby data selected_level_key = warcamp
08:27:32.425 [Lua] Lobby data quick_game = false
08:27:32.425 [Lua] Lobby data difficulty = hardest
08:27:32.425 [Lua] Lobby data matchmaking = true
08:27:32.425 [Lua] Lobby data player_slot_4 = 0:0
08:27:32.425 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:32.425 [Lua] Lobby data player_slot_5 = 0:0
08:27:32.425 [Lua] Lobby data player_slot_2 = 0:0
08:27:32.425 [Lua] Lobby data country_code = AU
08:27:32.425 [Lua] Lobby data player_slot_3 = 0:0
08:27:32.425 [Lua] Lobby data eac_authorized = true
08:27:32.425 [Lua] Set lobby end.
08:27:32.913 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:27:32.913 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
08:27:32.913 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1
08:27:32.913 [Lua] Clearing all global lookup lists
08:27:32.914 [Lua] [EquipmentUI] - Destroy
08:27:32.914 [Lua] [GamePadEquipmentUI] - Destroy
08:27:32.914 [Lua] [AbilityUI] - Destroy
08:27:32.914 [Lua] [GamePadAbilityUI] - Destroy
08:27:32.914 [Lua] [IngamePlayerListUI] - Destroy
08:27:32.915 [Lua] [IngameUI] destroy
08:27:32.924 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:27:33.004 [Lua] [Managers] Destroying state managers...
08:27:33.018 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
08:27:33.018 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame
08:27:33.018 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading
08:27:33.018 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be
08:27:33.019 [Lua] [Matchmaking] unregister rpcs
08:27:33.019 [Lua] [Gamestate] Enter state StateLoading
08:27:33.022 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:27:33.022 [Lua] [Matchmaking] register rpcs
08:27:33.022 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:27:33.022 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:27:33.022 [Lua] registering RPCs
08:27:33.022 [Lua] Set lobby begin:
08:27:33.022 [Lua] Lobby data twitch_enabled = false
08:27:33.022 [Lua] Lobby data power_level = 0
08:27:33.022 [Lua] Lobby data player_slot_6 = 0:0
08:27:33.022 [Lua] Lobby data num_players = 1
08:27:33.022 [Lua] Lobby data host = 110000100f4a5be
08:27:33.022 [Lua] Lobby data time_of_search = 1538296038
08:27:33.022 [Lua] Lobby data game_mode = adventure
08:27:33.022 [Lua] Lobby data is_private = false
08:27:33.022 [Lua] Lobby data level_key = warcamp
08:27:33.022 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:33.022 [Lua] Lobby data selected_level_key = warcamp
08:27:33.023 [Lua] Lobby data quick_game = false
08:27:33.023 [Lua] Lobby data difficulty = hardest
08:27:33.023 [Lua] Lobby data matchmaking = true
08:27:33.023 [Lua] Lobby data player_slot_4 = 0:0
08:27:33.023 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:33.023 [Lua] Lobby data player_slot_5 = 0:0
08:27:33.023 [Lua] Lobby data player_slot_2 = 0:0
08:27:33.023 [Lua] Lobby data country_code = AU
08:27:33.023 [Lua] Lobby data player_slot_3 = 0:0
08:27:33.023 [Lua] Lobby data eac_authorized = true
08:27:33.023 [Lua] Set lobby end.
08:27:33.023 [Lua] MUSIC MANAGER unmute_all_world_sounds 4251 0
08:27:33.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:27:33.027 [Lua] ### Sending rpc_level_loaded
08:27:33.027 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24
08:27:33.027 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
08:27:33.027 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
08:27:33.027 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil]
08:27:33.027 [Lua] [LevelTransitionHandler] load_level warcamp
08:27:33.143 [Umbra] Unload tome
08:27:33.261 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:27:33.261 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
08:27:33.261 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp"
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
08:27:33.261 [Lua] [EnemyPackageLoader] setup_startup_enemies
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:27:33.262 [Lua] [LOCAL RPC] rpc_load_level 10 779282
08:27:33.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
08:27:33.420 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
08:27:33.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
08:27:33.455 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 4252 0
08:27:33.465 [Lua] MUSIC MANAGER Play_loading_screen_music 4253 0
08:27:33.648 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
08:27:40.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
08:27:40.517 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
08:27:40.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
08:27:40.534 [Lua] [LevelTransitionHandler] Level load completed!
08:27:40.534 [Lua] ### Sending rpc_level_loaded
08:27:40.535 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 10
08:27:40.535 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
08:27:40.550 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading
08:27:40.550 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages
08:27:40.567 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages
08:27:40.567 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame
08:27:40.568 [Lua] [LOCAL RPC] rpc_loading_synced
08:27:40.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:27:40.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:27:40.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:27:41.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:27:41.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:27:41.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:27:41.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:27:41.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:27:41.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:27:42.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:27:42.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:27:42.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:27:42.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:27:42.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:27:42.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:27:42.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:27:42.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:27:42.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:27:43.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:27:43.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:27:43.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:27:43.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:27:43.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:27:43.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:27:43.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:27:43.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:27:43.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:27:43.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:27:43.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:27:43.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:27:44.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:27:44.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:27:44.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:27:44.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:27:44.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:27:44.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
08:27:45.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
08:27:45.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
08:27:45.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
08:27:45.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
08:27:45.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
08:27:45.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
08:27:45.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
08:27:45.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
08:27:45.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
08:27:46.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
08:27:46.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
08:27:46.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
08:27:46.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
08:27:46.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
08:27:46.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:27:47.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:27:47.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:27:47.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:27:47.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:27:47.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:27:47.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:27:47.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:27:47.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:27:47.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
08:27:48.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
08:27:48.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
08:27:48.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:27:48.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:27:48.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:27:48.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
08:27:48.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
08:27:48.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
08:27:48.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:27:49.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:27:49.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:27:49.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:27:49.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:27:49.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:27:49.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:27:49.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:27:49.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:27:49.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:27:49.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:27:49.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:27:49.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:27:50.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:27:50.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:27:50.007 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:27:51.023 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:27:51.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:27:51.023 [Lua] [Matchmaking] unregister rpcs
08:27:51.023 [Lua] Set lobby begin:
08:27:51.023 [Lua] Lobby data twitch_enabled = false
08:27:51.023 [Lua] Lobby data power_level = 0
08:27:51.023 [Lua] Lobby data player_slot_6 = 0:0
08:27:51.023 [Lua] Lobby data num_players = 1
08:27:51.023 [Lua] Lobby data host = 110000100f4a5be
08:27:51.023 [Lua] Lobby data time_of_search = 1538296038
08:27:51.023 [Lua] Lobby data game_mode = adventure
08:27:51.023 [Lua] Lobby data is_private = false
08:27:51.023 [Lua] Lobby data level_key = warcamp
08:27:51.023 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:51.024 [Lua] Lobby data selected_level_key = warcamp
08:27:51.024 [Lua] Lobby data quick_game = false
08:27:51.024 [Lua] Lobby data difficulty = hardest
08:27:51.024 [Lua] Lobby data matchmaking = true
08:27:51.024 [Lua] Lobby data player_slot_4 = 0:0
08:27:51.024 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:51.024 [Lua] Lobby data player_slot_5 = 0:0
08:27:51.024 [Lua] Lobby data player_slot_2 = 0:0
08:27:51.024 [Lua] Lobby data country_code = AU
08:27:51.024 [Lua] Lobby data player_slot_3 = 0:0
08:27:51.024 [Lua] Lobby data eac_authorized = true
08:27:51.024 [Lua] Set lobby end.
08:27:51.024 [Lua] [Managers] Destroying state managers...
08:27:51.025 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
08:27:51.025 [Lua] MUSIC MANAGER Stop_loading_screen_music 4254 0
08:27:51.025 [Lua] [Gamestate] Enter StateIngame HOST
08:27:51.025 [Lua] Set lobby begin:
08:27:51.025 [Lua] Lobby data twitch_enabled = false
08:27:51.025 [Lua] Lobby data power_level = 0
08:27:51.025 [Lua] Lobby data player_slot_6 = 0:0
08:27:51.025 [Lua] Lobby data num_players = 1
08:27:51.026 [Lua] Lobby data host = 110000100f4a5be
08:27:51.026 [Lua] Lobby data time_of_search = 1538296038
08:27:51.026 [Lua] Lobby data game_mode = adventure
08:27:51.026 [Lua] Lobby data is_private = false
08:27:51.026 [Lua] Lobby data level_key = warcamp
08:27:51.026 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:51.026 [Lua] Lobby data selected_level_key = warcamp
08:27:51.026 [Lua] Lobby data quick_game = false
08:27:51.026 [Lua] Lobby data difficulty = hardest
08:27:51.026 [Lua] Lobby data matchmaking = true
08:27:51.026 [Lua] Lobby data player_slot_4 = 0:0
08:27:51.026 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:51.026 [Lua] Lobby data player_slot_5 = 0:0
08:27:51.026 [Lua] Lobby data player_slot_2 = 0:0
08:27:51.026 [Lua] Lobby data country_code = AU
08:27:51.026 [Lua] Lobby data player_slot_3 = 0:0
08:27:51.026 [Lua] Lobby data eac_authorized = true
08:27:51.026 [Lua] Set lobby end.
08:27:51.027 [Lua] [StateIngame] Server ingame
08:27:51.029 [Lua] Set lobby begin:
08:27:51.029 [Lua] Lobby data twitch_enabled = false
08:27:51.030 [Lua] Lobby data power_level = 0
08:27:51.030 [Lua] Lobby data player_slot_6 = 0:0
08:27:51.030 [Lua] Lobby data num_players = 1
08:27:51.030 [Lua] Lobby data host = 110000100f4a5be
08:27:51.030 [Lua] Lobby data time_of_search = 1538296038
08:27:51.030 [Lua] Lobby data game_mode = adventure
08:27:51.030 [Lua] Lobby data is_private = false
08:27:51.030 [Lua] Lobby data level_key = warcamp
08:27:51.030 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:51.030 [Lua] Lobby data selected_level_key = warcamp
08:27:51.030 [Lua] Lobby data quick_game = false
08:27:51.030 [Lua] Lobby data difficulty = hardest
08:27:51.030 [Lua] Lobby data matchmaking = true
08:27:51.030 [Lua] Lobby data player_slot_4 = 0:0
08:27:51.030 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:51.030 [Lua] Lobby data player_slot_5 = 0:0
08:27:51.030 [Lua] Lobby data player_slot_2 = 0:0
08:27:51.030 [Lua] Lobby data country_code = AU
08:27:51.030 [Lua] Lobby data player_slot_3 = 0:0
08:27:51.030 [Lua] Lobby data eac_authorized = true
08:27:51.030 [Lua] Set lobby end.
08:27:51.030 [Lua] [Matchmaking] register rpcs
08:27:51.031 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:27:51.031 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be
08:27:51.031 [Lua] [GameNetworkManager] self.is_server = true
08:27:51.031 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
08:27:51.031 [Network] Setting artificial MTU limit to 576
08:27:51.032 [Lua] Switching ConflictSettings: to: default
08:27:51.032 [Lua] pacing=default
08:27:51.032 [Lua] roaming=nil
08:27:51.032 [Lua] specials=default
08:27:51.032 [Lua] debug_color=maroon
08:27:51.032 [Lua] pack_spawning=default
08:27:51.032 [Lua] disabled=false
08:27:51.032 [Lua] boss=default
08:27:51.032 [Lua] horde=default
08:27:51.032 [Lua] name=default
08:27:51.032 [Lua] intensity=default
08:27:51.032 [Lua] ---
08:27:51.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:27:51.050 [Lua] [AIInterestPointSystem] Level Seed: 779282
08:27:51.050 [Lua]
08:27:51.050 [Lua] [entity_system_bag] = table
08:27:51.050 [Lua] [entity_system_bag] = metatable
08:27:51.050 [Lua] [startup_data] = table
08:27:51.050 [Lua] [entity_manager] = table
08:27:51.050 [Lua] [entity_manager] = metatable
08:27:51.050 [Lua] [unit_spawner] = table
08:27:51.050 [Lua] [unit_spawner] = metatable
08:27:51.050 [Lua] [unit_storage] = table
08:27:51.050 [Lua] [unit_storage] = metatable
08:27:51.050 [Lua] [dice_keeper] = table
08:27:51.050 [Lua] [dice_keeper] = metatable
08:27:51.050 [Lua] [is_server] = true (boolean)
08:27:51.050 [Lua] [world] = [World]
08:27:51.050 [Lua] [system_api] = table
08:27:51.050 [Lua] [network_lobby] = table
08:27:51.050 [Lua] [network_lobby] = metatable
08:27:51.050 [Lua] [profile_synchronizer] = table
08:27:51.050 [Lua] [profile_synchronizer] = metatable
08:27:51.051 [Lua] [entity_system] = table
08:27:51.051 [Lua] [entity_system] = metatable
08:27:51.051 [Lua] [num_local_human_players] = 1 (number)
08:27:51.051 [Lua] [statistics_db] = table
08:27:51.051 [Lua] [statistics_db] = metatable
08:27:51.051 [Lua] [network_server] = table
08:27:51.051 [Lua] [network_server] = metatable
08:27:51.051 [Lua] [input_manager] = table
08:27:51.051 [Lua] [input_manager] = metatable
08:27:51.051 [Lua] [network_clock] = table
08:27:51.051 [Lua] [network_clock] = metatable
08:27:51.051 [Lua] [network_transmit] = table
08:27:51.051 [Lua] [network_transmit] = metatable
08:27:51.051 [Lua] [free_flight_manager] = table
08:27:51.051 [Lua] [free_flight_manager] = metatable
08:27:51.051 [Lua] [network_manager] = table
08:27:51.051 [Lua] [network_manager] = metatable
08:27:51.051 [Lua] [network_event_delegate] = table
08:27:51.051 [Lua] [network_event_delegate] = metatable
08:27:51.051 [Lua]
08:27:51.055 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:27:51.078 [Lua] [AchievementManager] Achievements using the steam platform
08:27:51.079 [Lua] [StateIngame] Level seed: 779282
08:27:51.079 [Umbra] Init version: 3.4.13 :: 16 threads
08:27:51.079 [Umbra] Tome with `14513` objects loaded.
08:27:51.079 [Umbra] UMBRA Tome loaded.
08:27:51.079 [World] Spawning level.
08:27:51.647 [Lua] respawn_unit_spawned with group id: boss_fight
08:27:51.647 [Lua] respawn_unit_spawned with group id: boss_fight
08:27:51.647 [Lua] respawn_unit_spawned with group id: boss_fight
08:27:51.737 [Lua] [LevelAnalysis] set_random_seed( 663199232)
08:27:51.746 [Lua] PlayerManager:add_player player_1
08:27:51.749 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:27:51.749 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:27:51.749 [Lua] [IngameUI] init
08:27:51.796 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:27:51.796 [Lua] Set lobby begin:
08:27:51.796 [Lua] Lobby data twitch_enabled = false
08:27:51.797 [Lua] Lobby data power_level = 785
08:27:51.797 [Lua] Lobby data player_slot_6 = 0:0
08:27:51.797 [Lua] Lobby data num_players = 1
08:27:51.797 [Lua] Lobby data host = 110000100f4a5be
08:27:51.797 [Lua] Lobby data time_of_search = 1538296038
08:27:51.797 [Lua] Lobby data game_mode = adventure
08:27:51.797 [Lua] Lobby data is_private = false
08:27:51.797 [Lua] Lobby data level_key = warcamp
08:27:51.797 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:51.797 [Lua] Lobby data selected_level_key = warcamp
08:27:51.797 [Lua] Lobby data quick_game = false
08:27:51.797 [Lua] Lobby data difficulty = hardest
08:27:51.797 [Lua] Lobby data matchmaking = true
08:27:51.797 [Lua] Lobby data player_slot_4 = 0:0
08:27:51.797 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:51.797 [Lua] Lobby data player_slot_5 = 0:0
08:27:51.797 [Lua] Lobby data player_slot_2 = 0:0
08:27:51.797 [Lua] Lobby data country_code = AU
08:27:51.797 [Lua] Lobby data player_slot_3 = 0:0
08:27:51.798 [Lua] Lobby data eac_authorized = true
08:27:51.798 [Lua] Set lobby end.
08:27:51.798 [Lua] CurrentConflictSettings default
08:27:51.798 [Lua] [ConflictDirector] conflict_director is ai_ready
08:27:51.802 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.39596831798553m, which is less then 10m.
08:27:51.824 [Lua] This levels contains no crossroads
08:27:51.824 [Lua] [LevelAnalysis] Injecting travel distances
08:27:51.838 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:27:51.838 [Lua] Forming navigation groups in one frame
08:27:51.838 [Lua] Forming navigation groups
08:27:51.848 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999999909051
08:27:52.533 [Lua] NavigationGroupManager -> calulation time B: 0.68500000000000227
08:27:52.533 [Lua] number of nav groups: 608
08:27:52.542 [Lua] number of refined nav groups : 315
08:27:52.551 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000000682
08:27:52.552 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.463435975611175 Normalized coefficient: 1.2636964662730295
08:27:52.552 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.072044707535877 Normalized coefficient: 1.4225014815267314
08:27:52.553 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1860938181203977 Normalized coefficient: 1.7145481324098493
08:27:52.553 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 1.5899294295581221 Normalized coefficient: 2.5472828697344063
08:27:52.555 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:27:52.555 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
08:27:52.555 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
08:27:52.561 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
08:27:52.561 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.6992797851563 meters.
08:27:52.561 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:27:52.561 [Lua] [LevelAnalysis]
08:27:52.561 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:27:52.561 [Lua] [LevelAnalysis]
08:27:52.561 [Lua] [LevelAnalysis] Terror events added:
08:27:52.561 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
08:27:52.561 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
08:27:52.561 [Lua] ----> using boss gizmo!
08:27:52.561 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -190.4 start-travel-dist: 552.8, end-travel-dist: 744.9 spawn_distance 352.4
08:27:52.561 [Lua] Adding main path event: Vector3Box(23.7732, 152.336, 10.839) boss_event_chaos_spawn 45 table: 000000000F45F960
08:27:52.561 [Lua] [LevelAnalysis] Level path distance: 1173.6992797851563
08:27:52.561 [Lua] [LevelAnalysis] num_event_places_f: 0.74913285319010414 , num_event_places: 0 , trailing_event_fraction: 0.74913285319010414 , num_events: 1
08:27:52.561 [Lua] [LevelAnalysis] Terror events added:
08:27:52.561 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:27:52.561 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1173.6992797851563 forbidden_dist: -1073.6992797851563
08:27:52.561 [Lua] [LevelAnalysis] wanted_distance: 178.35298479055245
08:27:52.561 [Lua] Adding main path event: Vector3Box(-197.304, -43.8906, 14.8001) rare_event_loot_rat 45 table: 000000000F45FCE8
08:27:52.561 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:27:52.566 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:27:52.569 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
08:27:52.575 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=49
08:27:52.575 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=50
08:27:52.575 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:27:52.575 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:27:52.602 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame
08:27:52.602 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync
08:27:52.605 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100f4a5be:2
08:27:52.605 [Lua] Set lobby begin:
08:27:52.605 [Lua] Lobby data twitch_enabled = false
08:27:52.605 [Lua] Lobby data power_level = 785
08:27:52.605 [Lua] Lobby data player_slot_6 = 0:0
08:27:52.605 [Lua] Lobby data num_players = 1
08:27:52.605 [Lua] Lobby data host = 110000100f4a5be
08:27:52.605 [Lua] Lobby data time_of_search = 1538296038
08:27:52.605 [Lua] Lobby data game_mode = adventure
08:27:52.605 [Lua] Lobby data is_private = false
08:27:52.605 [Lua] Lobby data level_key = warcamp
08:27:52.605 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:52.605 [Lua] Lobby data selected_level_key = warcamp
08:27:52.605 [Lua] Lobby data quick_game = false
08:27:52.605 [Lua] Lobby data difficulty = hardest
08:27:52.605 [Lua] Lobby data matchmaking = true
08:27:52.605 [Lua] Lobby data player_slot_4 = 0:0
08:27:52.605 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:52.605 [Lua] Lobby data player_slot_5 = 0:0
08:27:52.605 [Lua] Lobby data player_slot_2 = 0:0
08:27:52.606 [Lua] Lobby data country_code = AU
08:27:52.606 [Lua] Lobby data player_slot_3 = 0:0
08:27:52.606 [Lua] Lobby data eac_authorized = true
08:27:52.606 [Lua] Set lobby end.
08:27:52.606 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:2, previous profile 0, profile 5]
08:27:52.606 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:27:52.606 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51
08:27:52.609 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100f4a5be:3
08:27:52.609 [Lua] Set lobby begin:
08:27:52.609 [Lua] Lobby data twitch_enabled = false
08:27:52.609 [Lua] Lobby data power_level = 785
08:27:52.609 [Lua] Lobby data player_slot_6 = 0:0
08:27:52.609 [Lua] Lobby data num_players = 1
08:27:52.609 [Lua] Lobby data host = 110000100f4a5be
08:27:52.609 [Lua] Lobby data time_of_search = 1538296038
08:27:52.609 [Lua] Lobby data game_mode = adventure
08:27:52.609 [Lua] Lobby data is_private = false
08:27:52.609 [Lua] Lobby data level_key = warcamp
08:27:52.609 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:52.609 [Lua] Lobby data selected_level_key = warcamp
08:27:52.609 [Lua] Lobby data quick_game = false
08:27:52.609 [Lua] Lobby data difficulty = hardest
08:27:52.609 [Lua] Lobby data matchmaking = true
08:27:52.609 [Lua] Lobby data player_slot_4 = 0:0
08:27:52.610 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:52.610 [Lua] Lobby data player_slot_5 = 0:0
08:27:52.610 [Lua] Lobby data player_slot_2 = 0:0
08:27:52.610 [Lua] Lobby data country_code = AU
08:27:52.610 [Lua] Lobby data player_slot_3 = 0:0
08:27:52.610 [Lua] Lobby data eac_authorized = true
08:27:52.610 [Lua] Set lobby end.
08:27:52.610 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:3, previous profile 0, profile 3]
08:27:52.610 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:27:52.611 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
08:27:52.614 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100f4a5be:4
08:27:52.614 [Lua] Set lobby begin:
08:27:52.614 [Lua] Lobby data twitch_enabled = false
08:27:52.614 [Lua] Lobby data power_level = 785
08:27:52.614 [Lua] Lobby data player_slot_6 = 0:0
08:27:52.614 [Lua] Lobby data num_players = 1
08:27:52.614 [Lua] Lobby data host = 110000100f4a5be
08:27:52.614 [Lua] Lobby data time_of_search = 1538296038
08:27:52.614 [Lua] Lobby data game_mode = adventure
08:27:52.614 [Lua] Lobby data is_private = false
08:27:52.614 [Lua] Lobby data level_key = warcamp
08:27:52.614 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:27:52.614 [Lua] Lobby data selected_level_key = warcamp
08:27:52.615 [Lua] Lobby data quick_game = false
08:27:52.615 [Lua] Lobby data difficulty = hardest
08:27:52.615 [Lua] Lobby data matchmaking = true
08:27:52.615 [Lua] Lobby data player_slot_4 = 0:0
08:27:52.615 [Lua] Lobby data unique_server_name = √(-Gaz)
08:27:52.615 [Lua] Lobby data player_slot_5 = 0:0
08:27:52.615 [Lua] Lobby data player_slot_2 = 0:0
08:27:52.615 [Lua] Lobby data country_code = AU
08:27:52.615 [Lua] Lobby data player_slot_3 = 0:0
08:27:52.615 [Lua] Lobby data eac_authorized = true
08:27:52.615 [Lua] Set lobby end.
08:27:52.615 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:4, previous profile 0, profile 4]
08:27:52.615 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:27:52.616 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
08:27:52.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:2 my_peer_id:110000100f4a5be
08:27:52.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:3 my_peer_id:110000100f4a5be
08:27:52.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:4 my_peer_id:110000100f4a5be
08:27:53.185 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync
08:27:53.185 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers
08:27:53.193 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:2 my_peer_id:110000100f4a5be
08:27:53.193 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
08:27:53.193 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
08:27:53.193 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:27:53.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:27:53.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:3 my_peer_id:110000100f4a5be
08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:4 my_peer_id:110000100f4a5be
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
08:27:53.194 [Lua] [LOCAL RPC] rpc_game_started
08:27:53.196 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers
08:27:53.196 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer
08:27:53.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:27:53.308 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:27:53.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
08:27:53.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
08:27:53.427 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
08:27:53.427 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
08:27:53.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
08:27:53.514 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
08:27:53.514 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:27:53.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:27:53.737 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:27:53.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:27:53.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:27:53.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:27:53.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p
08:27:54.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p
08:27:54.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p
08:27:54.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:27:54.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:27:54.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:27:54.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
08:27:55.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
08:27:55.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
08:27:55.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:27:55.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:27:55.950 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:27:55.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:27:56.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:27:56.001 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:27:56.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
08:27:56.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
08:27:56.103 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
08:27:56.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
08:27:56.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
08:27:56.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
08:27:56.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
08:27:56.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
08:27:56.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
08:27:56.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:27:56.540 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:27:56.540 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:27:56.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
08:27:56.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
08:27:56.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
08:27:56.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
08:27:56.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
08:27:56.946 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
08:27:56.946 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
08:27:57.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
08:27:57.534 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
08:27:57.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:27:57.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:27:57.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:27:57.736 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
08:27:57.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
08:27:57.836 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
08:27:57.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:27:57.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:27:57.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:27:57.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
08:27:58.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
08:27:58.453 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
08:27:58.454 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
08:27:58.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
08:27:58.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
08:27:58.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
08:27:58.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
08:27:58.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
08:27:58.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
08:27:58.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
08:27:58.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
08:27:58.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
08:27:59.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
08:27:59.022 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
08:27:59.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
08:27:59.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
08:27:59.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
08:27:59.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
08:27:59.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
08:27:59.528 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
08:27:59.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1
08:27:59.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1
08:27:59.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1
08:27:59.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
08:27:59.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
08:27:59.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
08:27:59.916 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
08:27:59.966 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
08:27:59.966 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
08:27:59.983 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
08:27:59.986 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
08:28:00.000 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer
08:28:00.000 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame
08:28:00.001 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2
08:28:00.005 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:28:00.005 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
08:28:00.006 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 3
08:28:00.009 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:28:00.010 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
08:28:00.010 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100f4a5be 4
08:28:00.013 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:28:00.014 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
08:28:00.020 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
08:28:00.020 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-196.509, -207.362, 20.634) Vector4(0, 0, 0, -1) true 100 100 1 1 1
08:28:00.020 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-196.509, -207.362, 20.634), Vector4(0, 0, 0, -1))
08:28:00.020 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:28:00.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:28:00.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:28:00.024 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1
08:28:00.024 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
08:28:00.030 [Lua] Switching ConflictSettings: to: skaven
08:28:00.030 [Lua] pacing=default
08:28:00.030 [Lua] roaming=nil
08:28:00.030 [Lua] specials=skaven
08:28:00.030 [Lua] debug_color=orange
08:28:00.030 [Lua] pack_spawning=skaven
08:28:00.030 [Lua] disabled=false
08:28:00.030 [Lua] boss=skaven
08:28:00.030 [Lua] horde=default
08:28:00.030 [Lua] name=skaven
08:28:00.030 [Lua] intensity=default
08:28:00.030 [Lua] ---
08:28:11.408 [Window] Window => active
08:28:20.064 [Window] Window => inactive
08:28:21.304 [Window] Window => active
08:28:22.413 [Window] Window => inactive
08:28:23.788 [Window] Window => active
08:28:26.836 [Lua] Players are leaving the safe zone
08:28:28.798 [Lua] [LOCAL RPC] rpc_ping_unit 60 67 false
08:28:31.253 [Lua] [LOCAL RPC] rpc_ping_unit 60 63 false
08:28:35.865 [Lua] [LOCAL RPC] rpc_ping_unit 60 67 false
08:28:38.319 [Lua] [LOCAL RPC] rpc_ping_unit 60 68 false
08:28:46.884 [EACServer] [Cerberus] [Backend] Connection established.
08:28:49.710 [Lua] [LOCAL RPC] rpc_ping_unit 60 76 false
08:28:54.873 [Lua] [LOCAL RPC] rpc_ping_unit 60 76 false
08:29:08.865 [Lua] [LOCAL RPC] rpc_ping_unit 60 83 false
08:29:10.576 [Lua] [Matchmaking] Removing broken lobby 186000001d344b5, perhaps it will now work again?!
08:29:10.812 [Lua] ready to jump failed
08:29:15.211 [Lua] [LOCAL RPC] rpc_ping_unit 60 84 false
08:29:16.794 [Lua] [LOCAL RPC] rpc_increment_stat 15
08:29:16.794 [Lua] Incremented stat globadier_kill_during_suicide
08:29:22.917 [Lua] [LOCAL RPC] rpc_ping_unit 60 93 false
08:29:28.320 [Lua] [LOCAL RPC] rpc_ping_unit 60 93 false
08:29:36.837 [Lua] [LOCAL RPC] rpc_ping_unit 60 92 false
08:29:38.053 [Lua] [LOCAL RPC] rpc_increment_stat 33
08:29:38.053 [Lua] Incremented stat ratling_gunner_killed_while_shooting
08:29:38.536 [Lua] Coordinated attack!
08:29:42.377 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:29:42.395 [Lua] Spline already found!
08:29:48.715 [Lua] [LOCAL RPC] rpc_ping_unit 60 103 false
08:29:52.424 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:29:52.441 [Lua] Spline already found!
08:29:54.349 [Lua] Time for new HOOORDE! multi_first_wave
08:29:54.349 [Lua] horde requested: ambush
08:29:54.349 [Lua] setting up ambush-horde
08:29:54.349 [Lua] Composing horde 'large' .. using variant 'plain'
08:29:54.349 [Lua] -> spawning: 56
08:29:54.349 [Lua] ambush horde has started
08:29:54.353 [Lua] MUSIC: explore -> pre_ambush
08:29:56.555 [Lua] [LOCAL RPC] rpc_ping_unit 60 107 false
08:29:57.824 [Lua] replace_hidden_spawners -> first try found: 2 cover points
08:29:57.824 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:29:57.824 [Lua] ->moving spawner
08:29:57.824 [Lua] ->moving spawner
08:29:57.824 [Lua] ->moving spawner
08:29:57.824 [Lua] ->moving spawner
08:29:59.253 [Lua] [LOCAL RPC] rpc_ping_unit 60 105 false
08:29:59.434 [Lua] MUSIC: pre_ambush -> horde
08:30:01.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:30:02.871 [Lua] [LOCAL RPC] rpc_ping_unit 60 99 false
08:30:07.329 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:30:07.329 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:30:07.329 [Lua] horde requested: ambush
08:30:07.329 [Lua] setting up ambush-horde
08:30:07.329 [Lua] Composing horde 'large' .. using variant 'plain'
08:30:07.329 [Lua] -> spawning: 51
08:30:07.329 [Lua] ambush horde has started
08:30:07.569 [Lua] [LOCAL RPC] rpc_ping_unit 60 123 false
08:30:09.879 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:10.790 [Lua] replace_hidden_spawners -> first try found: 2 cover points
08:30:10.790 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:30:10.790 [Lua] ->moving spawner
08:30:10.790 [Lua] ->moving spawner
08:30:10.790 [Lua] ->moving spawner
08:30:10.790 [Lua] ->moving spawner
08:30:13.495 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:14.194 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:20.355 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:21.321 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:21.556 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:22.547 [Lua] HORDE: last wave, reset to standard horde delay
08:30:22.547 [Lua] Time for new HOOORDE! multi_last_wave
08:30:22.547 [Lua] horde requested: ambush
08:30:22.547 [Lua] setting up ambush-horde
08:30:22.547 [Lua] Composing horde 'large' .. using variant 'plain'
08:30:22.548 [Lua] -> spawning: 54
08:30:22.548 [Lua] ambush horde has started
08:30:26.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:30:26.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304
08:30:28.617 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:30.632 [Lua] Horde killed: ?
08:30:32.665 [Lua] [LOCAL RPC] rpc_ping_unit 60 231 false
08:30:35.717 [Lua] [LOCAL RPC] rpc_ping_unit 60 190 false
08:30:36.177 [Lua] [LOCAL RPC] rpc_increment_stat 33
08:30:36.177 [Lua] Incremented stat ratling_gunner_killed_while_shooting
08:30:36.435 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:37.343 [Lua] ZOINK DISTANCE
08:30:37.343 [Lua] ZOINK IN FRONT
08:30:37.644 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:43.173 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:43.387 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:47.253 [EACServer] [Cerberus] [Backend] Disconnected.
08:30:48.065 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:49.398 [Lua] Horde killed: ?
08:30:51.065 [Lua] MUSIC: horde -> explore
08:30:52.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:30:52.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304
08:30:53.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:30:53.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:30:53.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:30:53.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:30:55.094 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:30:58.351 [Lua] Horde killed: ?
08:31:00.691 [Lua] [LOCAL RPC] rpc_ping_unit 60 229 false
08:31:01.452 [Lua] [LOCAL RPC] rpc_increment_stat 33
08:31:01.452 [Lua] Incremented stat ratling_gunner_killed_while_shooting
08:31:01.680 [Lua] Coordinated attack!
08:31:03.441 [Lua] [LOCAL RPC] rpc_ping_unit 60 242 false
08:31:05.060 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:31:05.078 [Lua] Spline already found!
08:31:05.179 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:31:05.196 [Lua] Spline already found!
08:31:09.068 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:31:09.085 [Lua] Spline already found!
08:31:18.422 [Lua] [LOCAL RPC] rpc_ping_unit 60 16 false
08:31:18.807 [Lua] [LOCAL RPC] rpc_give_equipment 54 58 9 225 Vector3(-233.594, -82.4416, 17.8882)
08:31:20.439 [Lua] [LOCAL RPC] rpc_ping_unit 60 9 false
08:31:24.823 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome
08:31:24.830 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(-239.552, -75.1287, 18.4115) Vector4(0.00333, 0.025345, 8.4e-05, -0.999673) 4
08:31:25.263 [Lua] [LOCAL RPC] rpc_ping_unit 60 262 false
08:31:27.985 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) discarded a Tome
08:31:27.990 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-239.552, -75.1287, 18.4115) Vector4(0.00333, 0.025345, 8.4e-05, -0.999673) 4
08:31:29.539 [Lua] [LOCAL RPC] rpc_give_equipment 60 54 9 225 Vector3(-237.365, -76.2294, 17.857)
08:31:29.907 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome
08:31:34.048 [Lua] [LOCAL RPC] rpc_ping_unit 60 264 false
08:31:37.797 [Lua] [LOCAL RPC] rpc_ping_unit 60 269 false
08:31:38.285 [Lua] [LOCAL RPC] rpc_increment_stat 14
08:31:38.285 [Lua] Incremented stat globadier_kill_before_throwing
08:31:40.039 [Lua] [LOCAL RPC] rpc_ping_unit 60 265 false
08:31:42.252 [Lua] fence jumping
08:31:42.309 [Lua] [LOCAL RPC] rpc_increment_stat 20
08:31:42.309 [Lua] Incremented stat pack_master_dodged_attack
08:31:43.264 [Lua] ready to jump failed
08:31:43.308 [Lua] [NetworkServer] Changing num_players from 1 to 2
08:31:43.308 [Lua] Players: 2
08:31:43.308 [Lua] Set lobby begin:
08:31:43.308 [Lua] Lobby data twitch_enabled = false
08:31:43.308 [Lua] Lobby data power_level = 785
08:31:43.308 [Lua] Lobby data player_slot_6 = 0:0
08:31:43.308 [Lua] Lobby data num_players = 2
08:31:43.308 [Lua] Lobby data host = 110000100f4a5be
08:31:43.308 [Lua] Lobby data time_of_search = 1538296038
08:31:43.308 [Lua] Lobby data game_mode = adventure
08:31:43.308 [Lua] Lobby data is_private = false
08:31:43.308 [Lua] Lobby data level_key = warcamp
08:31:43.308 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:31:43.309 [Lua] Lobby data selected_level_key = warcamp
08:31:43.309 [Lua] Lobby data quick_game = false
08:31:43.309 [Lua] Lobby data difficulty = hardest
08:31:43.309 [Lua] Lobby data matchmaking = true
08:31:43.309 [Lua] Lobby data player_slot_4 = 0:0
08:31:43.309 [Lua] Lobby data unique_server_name = √(-Gaz)
08:31:43.309 [Lua] Lobby data player_slot_5 = 0:0
08:31:43.309 [Lua] Lobby data player_slot_2 = 0:0
08:31:43.309 [Lua] Lobby data country_code = AU
08:31:43.309 [Lua] Lobby data player_slot_3 = 0:0
08:31:43.309 [Lua] Lobby data eac_authorized = true
08:31:43.309 [Lua] Set lobby end.
08:31:43.309 [Lua] [LobbyMembers] Member joined 11000010417e38f
08:31:43.320 [Lua] [NetworkServer] Peer 11000010417e38f joined server lobby.
08:31:43.320 [Lua] [NetworkServer] Creating peer info.
08:31:43.320 [Lua] [PeerSM] 11000010417e38f :: on_enter Connecting
08:31:43.320 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
08:31:43.320 [Lua] [ChatManager][1]System: Conde Galindo is joining the game
08:31:43.336 [SteamAuthenticator] Sent ticket request to 11000010417e38f
08:31:43.337 [Lua] [ConnectionHandler] Peer state for "11000010417e38f": [nil] ==> [Connecting]
08:31:43.337 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010417e38f"
08:31:43.354 [Lua] [ConnectionHandler] Peer state for "11000010417e38f": [Connecting] ==> [Connected]
08:31:45.374 [SteamAuthenticator] Got ticket from 11000010417e38f
08:31:45.374 [SteamAuthenticator] BeginAuthSession 11000010417e38f
08:31:45.374 [SteamAuthenticator] Authenticating 11000010417e38f
08:31:45.391 [SteamAuthenticator] Got ticket request from 11000010417e38f
08:31:45.391 [SteamAuthenticator] GetAuthSessionTicket 11000010417e38f
08:31:45.391 [SteamAuthenticator] Sent ticket to 11000010417e38f
08:31:45.757 [SteamAuthenticator] Steam validation for 11000010417e38f with response 0
08:31:46.420 [Lua] [LOCAL RPC] rpc_ping_unit 60 272 false
08:31:46.546 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:31:46.546 [Lua] [Matchmaking] Got a handshake request from 11000010417e38f with user name 'Conde Galindo'
08:31:46.615 [Lua] simple los failed
08:31:47.018 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 11000010417e38f, replying lobby_ok
08:31:47.473 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010417e38f REPLY wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:31:47.944 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010417e38f
08:31:47.944 [Lua] Set lobby begin:
08:31:47.944 [Lua] Lobby data twitch_enabled = false
08:31:47.944 [Lua] Lobby data power_level = 785
08:31:47.944 [Lua] Lobby data player_slot_6 = 0:0
08:31:47.944 [Lua] Lobby data num_players = 2
08:31:47.944 [Lua] Lobby data host = 110000100f4a5be
08:31:47.944 [Lua] Lobby data time_of_search = 1538296038
08:31:47.944 [Lua] Lobby data game_mode = adventure
08:31:47.944 [Lua] Lobby data is_private = false
08:31:47.944 [Lua] Lobby data level_key = warcamp
08:31:47.944 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:31:47.944 [Lua] Lobby data selected_level_key = warcamp
08:31:47.944 [Lua] Lobby data quick_game = false
08:31:47.944 [Lua] Lobby data difficulty = hardest
08:31:47.944 [Lua] Lobby data matchmaking = true
08:31:47.944 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:31:47.944 [Lua] Lobby data unique_server_name = √(-Gaz)
08:31:47.944 [Lua] Lobby data player_slot_5 = 0:0
08:31:47.944 [Lua] Lobby data player_slot_2 = 0:0
08:31:47.944 [Lua] Lobby data country_code = AU
08:31:47.944 [Lua] Lobby data player_slot_3 = 0:0
08:31:47.944 [Lua] Lobby data eac_authorized = true
08:31:47.944 [Lua] Set lobby end.
08:31:47.944 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010417e38f | dr:0 | bw:0 | es:0
08:31:48.283 [Lua] simple los failed
08:31:50.620 [Lua] ### CLEARING PEER STATE FOR 11000010417e38f
08:31:50.620 [Lua] [PeerSM] 11000010417e38f :: on_exit Connecting
08:31:50.620 [Lua] [PeerSM] 11000010417e38f :: on_enter Connecting
08:31:51.056 [Lua] [NetworkServer] Peer 11000010417e38f has sent rpc_notify_lobby_joined
08:31:51.056 [Lua] [PSM] Peer 11000010417e38f joined. Want to use profile index "4"
08:31:51.056 [EAC] EAC server has client 11000010417e38f (and owner 11000010417e38f)
08:31:51.058 [EACServer] [RegisterClient] Client: 011000010417E38F PlayerGUID: 76561198028940175 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028940175 PlayerName: √(-Gaz)
08:31:51.058 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010417e38f, connection_key=0)
08:31:51.058 [Lua] [VOIP] Adding voip member: "11000010417e38f"
08:31:51.058 [VoIP-Room] Room: adding member 11000010417e38f
08:31:52.386 [EACServer] [QueueClientUpdate] Client: 011000010417E38F Session: 1 Status: Client Authenticated Message: Client authenticated.
08:31:52.388 [EAC] Peer 11000010417e38f switched EAC state to ClientAuthenticatedLocal
08:31:52.686 [EACServer] [Cerberus] [Backend] Connection established.
08:31:52.789 [EACServer] [Register Client] Success (1/2). Client: 011000010417E38F.
08:31:53.060 [Lua] [NetworkServer] Peer 11000010417e38f has sent rpc_post_game_notified
08:31:53.060 [Lua] [PeerSM] 11000010417e38f :: on_exit Connecting
08:31:53.060 [Lua] [PeerSM] 11000010417e38f :: on_enter Loading
08:31:53.060 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010417e38f
08:31:53.596 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010417e38f, connection_key=0)
08:31:53.691 [EACServer] [Register Client] Success (2/2). Client: 011000010417E38F
08:31:53.691 [EACServer] [QueueClientUpdate] Client: 011000010417E38F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:31:53.697 [EAC] Peer 11000010417e38f switched EAC state to ClientAuthenticatedRemote
08:31:55.060 [VoIP-Room] Inserted member 11000010417e38f, count is 2
08:31:55.060 [Lua] [VOIP] Peer 11000010417e38f joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394")
08:31:55.097 [Lua] [VOIP] Unmuting voip member: "11000010417e38f"
08:31:55.097 [Lua] [VOIP] Muting voip out for "11000010417e38f" due to push_to_talk
08:31:56.816 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:31:56.834 [Lua] Spline already found!
08:31:59.795 [Lua] ### Sending rpc_level_loaded
08:31:59.795 [Lua] #### Has state machine: true, sender: 11000010417e38f, level_id: 10
08:31:59.795 [Lua] Peer 11000010417e38f has loaded the level and all enemies are loaded
08:31:59.795 [Lua] [PeerSM] 11000010417e38f :: on_exit Loading
08:31:59.795 [Lua] [PeerSM] 11000010417e38f :: on_enter LoadingProfilePackages
08:31:59.795 [Lua] [ProfileSynchronizer] reserve_profile 4 [peer_id 11000010417e38f:1]
08:31:59.796 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 4
08:31:59.796 [Lua] [GameNetworkManager] destroying game object with go_id=53
08:31:59.796 [Lua] [GameNetworkManager] destroying game object with go_id=59
08:31:59.804 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100f4a5be:4
08:31:59.804 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:5 my_peer_id:110000100f4a5be
08:31:59.804 [Lua] Set lobby begin:
08:31:59.804 [Lua] Lobby data twitch_enabled = false
08:31:59.804 [Lua] Lobby data power_level = 785
08:31:59.804 [Lua] Lobby data player_slot_6 = 0:0
08:31:59.804 [Lua] Lobby data num_players = 2
08:31:59.804 [Lua] Lobby data host = 110000100f4a5be
08:31:59.804 [Lua] Lobby data time_of_search = 1538296038
08:31:59.804 [Lua] Lobby data game_mode = adventure
08:31:59.804 [Lua] Lobby data is_private = false
08:31:59.804 [Lua] Lobby data level_key = warcamp
08:31:59.804 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:31:59.804 [Lua] Lobby data selected_level_key = warcamp
08:31:59.805 [Lua] Lobby data quick_game = false
08:31:59.805 [Lua] Lobby data difficulty = hardest
08:31:59.805 [Lua] Lobby data matchmaking = true
08:31:59.805 [Lua] Lobby data player_slot_4 = 0:0
08:31:59.805 [Lua] Lobby data unique_server_name = √(-Gaz)
08:31:59.805 [Lua] Lobby data player_slot_5 = 0:0
08:31:59.805 [Lua] Lobby data player_slot_2 = 0:0
08:31:59.805 [Lua] Lobby data country_code = AU
08:31:59.805 [Lua] Lobby data player_slot_3 = 0:0
08:31:59.805 [Lua] Lobby data eac_authorized = true
08:31:59.805 [Lua] Set lobby end.
08:31:59.805 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
08:31:59.805 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:31:59.812 [Lua] [ProfileSynchronizer] unreserve_profile 4 [peer_id 11000010417e38f:1]
08:31:59.812 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010417e38f:1
08:31:59.812 [Lua] Set lobby begin:
08:31:59.812 [Lua] Lobby data twitch_enabled = false
08:31:59.812 [Lua] Lobby data power_level = 785
08:31:59.812 [Lua] Lobby data player_slot_6 = 0:0
08:31:59.812 [Lua] Lobby data num_players = 2
08:31:59.812 [Lua] Lobby data host = 110000100f4a5be
08:31:59.812 [Lua] Lobby data time_of_search = 1538296038
08:31:59.812 [Lua] Lobby data game_mode = adventure
08:31:59.812 [Lua] Lobby data is_private = false
08:31:59.812 [Lua] Lobby data level_key = warcamp
08:31:59.812 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:31:59.812 [Lua] Lobby data selected_level_key = warcamp
08:31:59.812 [Lua] Lobby data quick_game = false
08:31:59.812 [Lua] Lobby data difficulty = hardest
08:31:59.812 [Lua] Lobby data matchmaking = true
08:31:59.812 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:31:59.812 [Lua] Lobby data unique_server_name = √(-Gaz)
08:31:59.813 [Lua] Lobby data player_slot_5 = 0:0
08:31:59.813 [Lua] Lobby data player_slot_2 = 0:0
08:31:59.813 [Lua] Lobby data country_code = AU
08:31:59.813 [Lua] Lobby data player_slot_3 = 0:0
08:31:59.813 [Lua] Lobby data eac_authorized = true
08:31:59.813 [Lua] Set lobby end.
08:31:59.813 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010417e38f:1, previous profile 0, profile 4]
08:31:59.813 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010417e38f | dr:0 | bw:0 | es:0
08:31:59.822 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:5 my_peer_id:110000100f4a5be
08:31:59.829 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
08:31:59.837 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5
08:31:59.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
08:31:59.871 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
08:31:59.874 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:31:59.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient
08:31:59.875 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
08:31:59.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
08:31:59.894 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:31:59.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
08:31:59.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
08:32:00.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010417e38f inventory_sync_id:6 my_peer_id:110000100f4a5be
08:32:00.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:6 my_peer_id:110000100f4a5be
08:32:00.282 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:6 my_peer_id:110000100f4a5be
08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:32:00.282 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
08:32:00.282 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:32:00.282 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
08:32:00.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
08:32:00.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
08:32:00.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
08:32:00.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:32:00.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:32:00.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:32:00.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
08:32:00.581 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
08:32:00.581 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
08:32:00.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:32:00.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:32:00.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:32:00.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:32:00.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:32:00.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:32:00.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:32:00.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:32:00.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:32:00.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:32:00.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:32:00.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:32:00.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
08:32:00.859 [Lua] [LOCAL RPC] rpc_ping_unit 60 279 false
08:32:01.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
08:32:01.513 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
08:32:01.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
08:32:01.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
08:32:01.614 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
08:32:01.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
08:32:01.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
08:32:01.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
08:32:01.798 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
08:32:01.805 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6
08:32:04.741 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:32:04.757 [Lua] Spline already found!
08:32:07.494 [Lua] [PeerSM] 11000010417e38f :: on_exit LoadingProfilePackages
08:32:07.494 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForEnterGame
08:32:07.503 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6
08:32:09.502 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:32:09.502 [Lua] [Matchmaking] Got a handshake request from 11000010417e38f with user name 'Conde Galindo'
08:32:09.502 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForEnterGame
08:32:09.502 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForGameObjectSync
08:32:09.518 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010417e38f
08:32:09.520 [Lua] Set lobby begin:
08:32:09.520 [Lua] Lobby data twitch_enabled = false
08:32:09.520 [Lua] Lobby data power_level = 785
08:32:09.521 [Lua] Lobby data player_slot_6 = 0:0
08:32:09.521 [Lua] Lobby data num_players = 2
08:32:09.521 [Lua] Lobby data host = 110000100f4a5be
08:32:09.521 [Lua] Lobby data time_of_search = 1538296038
08:32:09.521 [Lua] Lobby data game_mode = adventure
08:32:09.521 [Lua] Lobby data is_private = false
08:32:09.521 [Lua] Lobby data level_key = warcamp
08:32:09.521 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:32:09.521 [Lua] Lobby data selected_level_key = warcamp
08:32:09.521 [Lua] Lobby data quick_game = false
08:32:09.521 [Lua] Lobby data difficulty = hardest
08:32:09.521 [Lua] Lobby data matchmaking = true
08:32:09.521 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:32:09.521 [Lua] Lobby data unique_server_name = √(-Gaz)
08:32:09.521 [Lua] Lobby data player_slot_5 = 0:0
08:32:09.521 [Lua] Lobby data player_slot_2 = 0:0
08:32:09.521 [Lua] Lobby data country_code = AU
08:32:09.521 [Lua] Lobby data player_slot_3 = 0:0
08:32:09.521 [Lua] Lobby data eac_authorized = true
08:32:09.521 [Lua] Set lobby end.
08:32:09.521 [Lua] [Matchmaking] Assigned player 11000010417e38f to slot 4 when hot join syncing
08:32:09.521 [Lua] Breedfreezer (server) starting a hot join sync
08:32:09.522 [Lua] packing 0 units of breed chaos_marauder
08:32:09.522 [Lua] packing 3 units of breed skaven_clan_rat
08:32:09.522 [Lua] packing 0 units of breed skaven_storm_vermin
08:32:09.522 [Lua] packing 50 units of breed skaven_slave
08:32:09.522 [Lua] packing 0 units of breed chaos_fanatic
08:32:09.522 [Lua] packing 0 units of breed chaos_berzerker
08:32:09.522 [Lua] packing 0 units of breed chaos_warrior
08:32:09.522 [Lua] packing 0 units of breed skaven_plague_monk
08:32:09.522 [Lua] packing 0 units of breed chaos_raider
08:32:09.522 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:32:09.522 [Lua]
08:32:09.522 [Lua] [1] = 1 (number)
08:32:09.522 [Lua] [2] = 0 (number)
08:32:09.522 [Lua] [3] = 18 (number)
08:32:09.522 [Lua] [4] = 3 (number)
08:32:09.522 [Lua] [5] = 1 (number)
08:32:09.522 [Lua] [6] = 0 (number)
08:32:09.522 [Lua] [7] = 22 (number)
08:32:09.522 [Lua] [8] = 50 (number)
08:32:09.522 [Lua] [9] = 1 (number)
08:32:09.522 [Lua] [10] = 0 (number)
08:32:09.522 [Lua] [11] = 1 (number)
08:32:09.522 [Lua] [12] = 0 (number)
08:32:09.522 [Lua] [13] = 1 (number)
08:32:09.522 [Lua] [14] = 0 (number)
08:32:09.522 [Lua] [15] = 1 (number)
08:32:09.522 [Lua] [16] = 0 (number)
08:32:09.522 [Lua] [17] = 1 (number)
08:32:09.522 [Lua] [18] = 0 (number)
08:32:09.522 [Lua]
08:32:09.522 [Lua]
08:32:09.522 [Lua] [1] = 292 (number)
08:32:09.522 [Lua] [2] = 113 (number)
08:32:09.522 [Lua] [3] = 287 (number)
08:32:09.522 [Lua] [4] = 203 (number)
08:32:09.522 [Lua] [5] = 204 (number)
08:32:09.522 [Lua] [6] = 212 (number)
08:32:09.522 [Lua] [7] = 200 (number)
08:32:09.522 [Lua] [8] = 226 (number)
08:32:09.522 [Lua] [9] = 214 (number)
08:32:09.522 [Lua] [10] = 154 (number)
08:32:09.522 [Lua] [11] = 178 (number)
08:32:09.522 [Lua] [12] = 194 (number)
08:32:09.522 [Lua] [13] = 160 (number)
08:32:09.522 [Lua] [14] = 175 (number)
08:32:09.522 [Lua] [15] = 159 (number)
08:32:09.522 [Lua] [16] = 217 (number)
08:32:09.522 [Lua] [17] = 138 (number)
08:32:09.522 [Lua] [18] = 206 (number)
08:32:09.522 [Lua] [19] = 183 (number)
08:32:09.522 [Lua] [20] = 146 (number)
08:32:09.522 [Lua] [21] = 172 (number)
08:32:09.522 [Lua] [22] = 135 (number)
08:32:09.522 [Lua] [23] = 223 (number)
08:32:09.522 [Lua] [24] = 137 (number)
08:32:09.522 [Lua] [25] = 176 (number)
08:32:09.522 [Lua] [26] = 128 (number)
08:32:09.522 [Lua] [27] = 170 (number)
08:32:09.522 [Lua] [28] = 142 (number)
08:32:09.522 [Lua] [29] = 225 (number)
08:32:09.522 [Lua] [30] = 179 (number)
08:32:09.522 [Lua] [31] = 141 (number)
08:32:09.522 [Lua] [32] = 215 (number)
08:32:09.522 [Lua] [33] = 150 (number)
08:32:09.522 [Lua] [34] = 177 (number)
08:32:09.522 [Lua] [35] = 152 (number)
08:32:09.522 [Lua] [36] = 180 (number)
08:32:09.522 [Lua] [37] = 131 (number)
08:32:09.522 [Lua] [38] = 164 (number)
08:32:09.522 [Lua] [39] = 205 (number)
08:32:09.522 [Lua] [40] = 140 (number)
08:32:09.522 [Lua] [41] = 195 (number)
08:32:09.522 [Lua] [42] = 193 (number)
08:32:09.522 [Lua] [43] = 174 (number)
08:32:09.522 [Lua] [44] = 201 (number)
08:32:09.522 [Lua] [45] = 127 (number)
08:32:09.522 [Lua] [46] = 151 (number)
08:32:09.522 [Lua] [47] = 182 (number)
08:32:09.522 [Lua] [48] = 198 (number)
08:32:09.522 [Lua] [49] = 156 (number)
08:32:09.522 [Lua] [50] = 157 (number)
08:32:09.522 [Lua] [51] = 163 (number)
08:32:09.522 [Lua] [52] = 133 (number)
08:32:09.522 [Lua] [53] = 132 (number)
08:32:09.522 [Lua]
08:32:09.522 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForGameObjectSync
08:32:09.522 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForPlayers
08:32:09.537 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForPlayers
08:32:09.537 [Lua] [PeerSM] 11000010417e38f :: on_enter SpawningPlayer
08:32:09.553 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010417e38f
08:32:09.553 [Lua] PlayerManager:add_remote_player 11000010417e38f
08:32:09.553 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=305
08:32:09.553 [Lua] RemotePlayer:create_game_object( ) 305
08:32:09.556 [Lua] [PeerSM] 11000010417e38f :: on_exit SpawningPlayer
08:32:09.556 [Lua] [PeerSM] 11000010417e38f :: on_enter InGame
08:32:10.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010417e38f
08:32:10.076 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010417e38f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:32:10.076 [Lua] Adding player sync data to peer=11000010417e38f local_player_id=1
08:32:10.076 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010417e38f go_type=player_unit go_created_func_name=game_object_created_player_unit
08:32:10.076 [Lua] [NetworkServer] Peer 11000010417e38f spawned player.
08:32:10.077 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=307
08:32:10.077 [Lua] PlayerManager:assign_unit_ownership Conde Galindo 11000010417e38f 1
08:32:10.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:32:13.547 [Lua] Set lobby begin:
08:32:13.547 [Lua] Lobby data twitch_enabled = false
08:32:13.547 [Lua] Lobby data power_level = 392
08:32:13.547 [Lua] Lobby data player_slot_6 = 0:0
08:32:13.548 [Lua] Lobby data num_players = 2
08:32:13.548 [Lua] Lobby data host = 110000100f4a5be
08:32:13.548 [Lua] Lobby data time_of_search = 1538296038
08:32:13.548 [Lua] Lobby data game_mode = adventure
08:32:13.548 [Lua] Lobby data is_private = false
08:32:13.548 [Lua] Lobby data level_key = warcamp
08:32:13.548 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:32:13.548 [Lua] Lobby data selected_level_key = warcamp
08:32:13.548 [Lua] Lobby data quick_game = false
08:32:13.548 [Lua] Lobby data difficulty = hardest
08:32:13.548 [Lua] Lobby data matchmaking = true
08:32:13.548 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:32:13.548 [Lua] Lobby data unique_server_name = √(-Gaz)
08:32:13.548 [Lua] Lobby data player_slot_5 = 0:0
08:32:13.548 [Lua] Lobby data player_slot_2 = 0:0
08:32:13.548 [Lua] Lobby data country_code = AU
08:32:13.548 [Lua] Lobby data player_slot_3 = 0:0
08:32:13.548 [Lua] Lobby data eac_authorized = true
08:32:13.548 [Lua] Set lobby end.
08:32:18.586 [Lua] Set lobby begin:
08:32:18.586 [Lua] Lobby data twitch_enabled = false
08:32:18.586 [Lua] Lobby data power_level = 775
08:32:18.586 [Lua] Lobby data player_slot_6 = 0:0
08:32:18.586 [Lua] Lobby data num_players = 2
08:32:18.586 [Lua] Lobby data host = 110000100f4a5be
08:32:18.586 [Lua] Lobby data time_of_search = 1538296038
08:32:18.586 [Lua] Lobby data game_mode = adventure
08:32:18.586 [Lua] Lobby data is_private = false
08:32:18.586 [Lua] Lobby data level_key = warcamp
08:32:18.586 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:32:18.586 [Lua] Lobby data selected_level_key = warcamp
08:32:18.586 [Lua] Lobby data quick_game = false
08:32:18.586 [Lua] Lobby data difficulty = hardest
08:32:18.586 [Lua] Lobby data matchmaking = true
08:32:18.586 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:32:18.587 [Lua] Lobby data unique_server_name = √(-Gaz)
08:32:18.587 [Lua] Lobby data player_slot_5 = 0:0
08:32:18.587 [Lua] Lobby data player_slot_2 = 0:0
08:32:18.587 [Lua] Lobby data country_code = AU
08:32:18.587 [Lua] Lobby data player_slot_3 = 0:0
08:32:18.587 [Lua] Lobby data eac_authorized = true
08:32:18.587 [Lua] Set lobby end.
08:32:27.601 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:32:27.617 [Lua] Spline already found!
08:32:28.060 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:32:28.077 [Lua] Spline already found!
08:32:28.574 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:32:28.590 [Lua] Spline already found!
08:32:30.072 [Lua] Time for new HOOORDE! multi_first_wave
08:32:30.072 [Lua] horde requested: vector
08:32:30.072 [Lua] setting up vector-horde
08:32:30.072 [Lua] Composing horde 'large' .. using variant 'plain'
08:32:30.072 [Lua] --> horde wants to spawn ahead of players (0.43776785671574/0.67
08:32:30.072 [Lua] -> spawning: 53
08:32:30.072 [Lua] vector horde has started
08:32:30.077 [Lua] MUSIC: explore -> pre_horde
08:32:31.925 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:32:31.942 [Lua] Spline already found!
08:32:33.270 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 8 52
08:32:40.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x64c9, position: 0
08:32:40.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x651c, position: 0
08:32:42.632 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 27 56
08:32:46.222 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 13 55
08:32:47.712 [Lua] MUSIC: pre_horde -> horde
08:32:48.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x6ad5, position: 0
08:32:48.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:32:49.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x6b70, position: 0
08:32:52.137 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:32:55.564 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:32:55.583 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:32:55.654 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:32:55.927 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:32:55.927 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:32:55.927 [Lua] horde requested: vector
08:32:55.927 [Lua] setting up vector-horde
08:32:55.927 [Lua] Composing horde 'large' .. using variant 'plain'
08:32:55.927 [Lua] --> horde wants to spawn behind players (0.67981586951636/0.67
08:32:55.927 [Lua] -> spawning: 52
08:32:55.927 [Lua] vector horde has started
08:32:56.435 [Lua] [LOCAL RPC] rpc_ping_unit 60 352 false
08:32:58.955 [Lua] [LOCAL RPC] rpc_ping_unit 60 350 false
08:32:59.004 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:32:59.239 [Lua] fence jumping
08:33:00.139 [Lua] ready to jump failed
08:33:01.241 [Lua] fence jumping
08:33:01.323 [Lua] [LOCAL RPC] rpc_give_equipment 54 1025 9 225 Vector3(-206.581, -34.2814, 16.1778)
08:33:02.258 [Lua] ready to jump failed
08:33:04.033 [Lua] [LOCAL RPC] rpc_ping_unit 60 350 false
08:33:04.478 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:33:04.522 [Lua] fence jumping
08:33:05.117 [Lua] ready to jump failed
08:33:06.004 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:33:06.004 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:33:06.004 [Lua] ->moving spawner
08:33:06.055 [Lua] HORDE: last wave, reset to standard horde delay
08:33:06.055 [Lua] Time for new HOOORDE! multi_last_wave
08:33:06.055 [Lua] horde requested: vector
08:33:06.055 [Lua] setting up vector-horde
08:33:06.055 [Lua] Composing horde 'large' .. using variant 'plain'
08:33:06.055 [Lua] --> horde wants to spawn ahead of players (0.55286005041656/0.67
08:33:06.055 [Lua] -> spawning: 56
08:33:06.055 [Lua] vector horde has started
08:33:06.461 [Lua] ready to jump failed
08:33:07.421 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
08:33:09.800 [Lua] ready to jump failed
08:33:11.048 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:33:11.160 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:33:11.178 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:33:14.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:33:14.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304
08:33:15.209 [Lua] ready to jump failed
08:33:17.311 [Lua] [LOCAL RPC] rpc_ping_unit 60 379 false
08:33:17.791 [Lua] [LOCAL RPC] rpc_increment_stat 17
08:33:17.791 [Lua] Incremented stat warpfire_kill_before_shooting
08:33:20.008 [Lua] [LOCAL RPC] rpc_ping_unit 60 378 false
08:33:23.260 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:33:24.460 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:33:24.550 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:33:25.658 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:33:25.692 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:33:28.598 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:33:31.486 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:33:31.998 [Lua] [LOCAL RPC] rpc_ping_unit 60 327 false
08:33:32.606 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:33:33.711 [Lua] Horde killed: ?
08:33:33.987 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:33:39.076 [Lua] [LOCAL RPC] rpc_ping_unit 60 389 false
08:33:39.089 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:33:39.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:33:39.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304
08:33:53.591 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:34:03.399 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:34:04.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:34:04.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304
08:34:05.529 [Lua] MUSIC: horde -> explore
08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:34:07.623 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:34:07.640 [Lua] Spline already found!
08:34:08.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 97882
08:34:08.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 97882
08:34:08.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 97882
08:34:08.814 [Lua] Horde killed: ?
08:34:14.102 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 17
08:34:14.731 [Lua] Switching ConflictSettings: to: chaos
08:34:14.731 [Lua] pacing=chaos
08:34:14.731 [Lua] roaming=nil
08:34:14.731 [Lua] specials=chaos
08:34:14.731 [Lua] debug_color=purple
08:34:14.731 [Lua] pack_spawning=chaos
08:34:14.731 [Lua] disabled=false
08:34:14.731 [Lua] boss=chaos
08:34:14.731 [Lua] horde=chaos
08:34:14.731 [Lua] name=chaos
08:34:14.731 [Lua] intensity=default
08:34:14.731 [Lua] ---
08:34:15.550 [Lua] [LOCAL RPC] rpc_ping_unit 60 343 false
08:34:18.995 [Lua] Horde killed: ?
08:34:19.894 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:34:22.910 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:34:22.926 [Lua] Spline already found!
08:34:29.485 [Lua] [LOCAL RPC] rpc_ping_unit 60 352 false
08:34:32.127 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:34:32.144 [Lua] Spline already found!
08:34:36.079 [Lua] [LOCAL RPC] rpc_ping_unit 60 350 false
08:34:37.552 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 12
08:34:37.704 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 11
08:34:37.704 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 2 10
08:34:43.843 [Lua] [LOCAL RPC] rpc_ping_unit 60 427 false
08:34:45.057 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:34:47.905 [Lua] ZOINK DISTANCE
08:34:47.905 [Lua] ZOINK IN FRONT
08:34:54.602 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Grimoire
08:35:00.989 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 8
08:35:01.328 [Lua] ZOINK DISTANCE
08:35:04.412 [Lua] [LOCAL RPC] rpc_ping_unit 60 432 false
08:35:06.529 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:35:06.546 [Lua] Spline already found!
08:35:16.267 [Lua] [LOCAL RPC] rpc_ping_unit 60 41 false
08:35:19.687 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) discarded a Tome
08:35:19.694 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-156.173, 85.0264, 16.3218) Vector4(-0.005927, 0.000776, 0.996138, 0.087594) 4
08:35:22.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
08:35:22.468 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome
08:35:23.009 [Lua] [LOCAL RPC] rpc_ping_unit 60 41 false
08:35:25.434 [Lua] [LOCAL RPC] rpc_ping_unit 60 346 false
08:35:27.082 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:27.504 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f
08:35:27.715 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:35:28.348 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:28.742 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f
08:35:29.927 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:30.400 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f
08:35:31.041 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:31.452 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f
08:35:32.055 [Lua] [LOCAL RPC] rpc_ping_unit 60 346 false
08:35:40.371 [Lua] [LOCAL RPC] rpc_ping_unit 60 350 false
08:35:41.394 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:35:41.781 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f
08:35:42.681 [Lua] [LOCAL RPC] rpc_ping_unit 60 445 false
08:35:43.864 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:35:47.318 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 468 projectile 54
08:35:47.464 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 47956 0
08:35:47.476 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 468 start_beam 54
08:35:47.731 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 468 stop_beam 54
08:35:47.858 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:35:49.240 [Lua] ready to jump failed
08:35:57.963 [Lua] simple los failed
08:35:59.440 [Lua] ready to jump failed
08:36:02.298 [Lua] [LOCAL RPC] rpc_ping_unit 60 32 false
08:36:04.401 [Lua] ready to jump failed
08:36:04.777 [Lua] [LOCAL RPC] rpc_ping_unit 60 352 false
08:36:07.712 [Lua] Time for new HOOORDE! multi_first_wave
08:36:07.712 [Lua] horde requested: vector_blob
08:36:07.712 [Lua] wants to spawn ahead within distance: 60
08:36:07.712 [Lua] managed to spawn 32/32 horde enemies
08:36:07.712 [Lua] vector blob horde has started
08:36:07.718 [Lua] MUSIC: explore -> pre_horde
08:36:08.819 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 projectile 54
08:36:09.376 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 54
08:36:11.423 [Lua] ready to jump failed
08:36:16.360 [Lua] fence jumping
08:36:16.767 [Lua] ready to jump failed
08:36:17.621 [Lua] MUSIC: pre_horde -> horde
08:36:18.514 [Lua] Destroying unit - ai got stuck chaos_marauder 3 12 47
08:36:19.339 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 60
08:36:19.796 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:36:19.993 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:36:20.169 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:36:23.202 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:36:23.767 [Lua] [LOCAL RPC] rpc_ping_unit 60 458 false
08:36:25.466 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:36:25.472 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 12 Vector3(-128.78, 122.843, 14.3369) Vector4(0.199079, 0.199079, -0, 0.95955) 4
08:36:25.472 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 10 Vector3(-127.98, 123.443, 14.3369) Vector4(-0.234255, -0.15617, -0, 0.95955) 4
08:36:25.541 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:36:26.943 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:36:29.208 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:36:30.484 [Lua] [GameNetworkManager] destroying game object with go_id=57
08:36:31.374 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 projectile 54
08:36:31.548 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:36:31.566 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:36:31.728 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 54
08:36:31.743 [Lua] ZOINK DISTANCE
08:36:32.675 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1
08:36:35.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1044609
08:36:36.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1100863
08:36:36.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1100863
08:36:39.419 [Lua] [NetworkServer] Peer 11000010417e38f despawned player.
08:36:39.419 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010417e38f
08:36:39.422 [Lua] [GameNetworkManager] destroying game object with go_id=307
08:36:40.012 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 12 Vector3(-129.374, 115.293, 13.9103) Vector4(-0.707107, -0, -0, 0.707107) 4
08:36:40.012 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 16 Vector3(-128.974, 115.493, 13.9103) Vector4(0.20203, 0.0673434, 0, 0.977061) 4
08:36:40.172 [Lua] Missing damage in action follow in anim_cb_damage() callback
08:36:43.570 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 projectile 60
08:36:43.674 [Lua] ZOINK DISTANCE
08:36:43.674 [Lua] ZOINK IN FRONT
08:36:43.849 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 60
08:36:45.089 [Lua] [GameNetworkManager] destroying game object with go_id=55
08:36:52.368 [Lua] ZOINK DISTANCE
08:36:52.432 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1
08:36:53.246 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 60
08:36:55.122 [Lua] MUSIC: horde -> explore
08:36:55.743 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 3 3 582 1 1 1
08:36:55.743 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 3)
08:36:55.743 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 3
08:36:55.746 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:36:55.746 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=537
08:36:55.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:36:55.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:36:55.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0
08:36:55.761 [Lua] [LOCAL RPC] rpc_respawn_confirmed 3
08:36:58.082 [Lua] ZOINK DISTANCE
08:36:58.082 [Lua] ZOINK IN FRONT
08:37:00.306 [Lua] ZOINK DISTANCE
08:37:00.306 [Lua] ZOINK IN FRONT
08:37:02.902 [Lua] MUSIC: explore -> lost
08:37:04.746 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010417e38f go_type=player_unit go_created_func_name=game_object_created_player_unit
08:37:04.746 [Lua] [NetworkServer] Peer 11000010417e38f spawned player.
08:37:04.747 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=538
08:37:04.747 [Lua] PlayerManager:assign_unit_ownership Conde Galindo 11000010417e38f 1
08:37:04.748 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:37:06.051 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 3 Vector3(-133.079, 86.7827, 14.6163) Vector4(0, -0.150584, 0.150584, 0.977061) 4
08:37:08.502 [Window] Window => inactive
08:37:10.261 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 5 584 1 1 1
08:37:10.261 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 5)
08:37:10.262 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2
08:37:10.265 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:37:10.265 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=541
08:37:10.279 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2
08:37:11.123 [Lua] [GameNetworkManager] destroying game object with go_id=61
08:37:13.073 [Lua] [NetworkServer] Entering post game
08:37:13.073 [Lua] [PeerSM] 11000010417e38f :: on_exit InGame
08:37:13.073 [Lua] [PeerSM] 11000010417e38f :: on_enter InPostGame
08:37:13.073 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame
08:37:13.073 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame
08:37:13.073 [Lua] gm_event_end_conditions_met false true
08:37:13.076 [Save] Saving `save_data`
08:37:13.084 [Save] Save done
08:37:13.084 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
08:37:13.084 [Lua] yep
08:37:13.084 [Lua] ok
08:37:13.084 [Lua] Game lost
08:37:13.084 [Lua] PlayFabMirror:_commit_internal nil
08:37:13.085 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:37:13.085 [Save] Saving `save_data`
08:37:13.085 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
08:37:13.095 [Lua] commit result success 2
08:37:13.095 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 1
08:37:13.095 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
08:37:13.102 [Save] Save done
08:37:13.284 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 1
08:37:14.472 [Lua] [PlayFabRequestQueue] EAC Enabled! 1
08:37:14.472 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 1
08:37:15.247 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 1
08:37:20.799 [Lua] ConflictDirector - destroy all units
08:37:20.803 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
08:37:20.804 [Lua] Horde killed: ?
08:37:21.426 [Lua] TRANSITION nil nil inn_level
08:37:21.426 [Lua] Transition type "inn_level", is server: true
08:37:21.426 [Lua] [NetworkServer] Current level key inn_level
08:37:21.426 [Lua] [LevelTransitionHandler] Generated new level_seed: 6780532
08:37:21.426 [Lua] [GameNetworkManager] Leaving game...
08:37:21.426 [Lua] [GameNetworkManager] Shutting down game session host.
08:37:21.426 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:37:21.426 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:37:21.426 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=567.24
08:37:21.442 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:37:21.609 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session ea8d or from non-session peer 11000010417e38f
08:37:22.333 [Lua] Set lobby begin:
08:37:22.333 [Lua] Lobby data twitch_enabled = false
08:37:22.333 [Lua] Lobby data power_level = 0
08:37:22.333 [Lua] Lobby data player_slot_6 = 0:0
08:37:22.333 [Lua] Lobby data num_players = 2
08:37:22.333 [Lua] Lobby data host = 110000100f4a5be
08:37:22.333 [Lua] Lobby data time_of_search = 1538296038
08:37:22.333 [Lua] Lobby data game_mode = adventure
08:37:22.333 [Lua] Lobby data is_private = false
08:37:22.333 [Lua] Lobby data level_key = warcamp
08:37:22.333 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:22.333 [Lua] Lobby data selected_level_key = warcamp
08:37:22.333 [Lua] Lobby data quick_game = false
08:37:22.333 [Lua] Lobby data difficulty = hardest
08:37:22.333 [Lua] Lobby data matchmaking = true
08:37:22.333 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:22.333 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:22.333 [Lua] Lobby data player_slot_5 = 0:0
08:37:22.333 [Lua] Lobby data player_slot_2 = 0:0
08:37:22.333 [Lua] Lobby data country_code = AU
08:37:22.334 [Lua] Lobby data player_slot_3 = 0:0
08:37:22.334 [Lua] Lobby data eac_authorized = true
08:37:22.334 [Lua] Set lobby end.
08:37:23.444 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:37:23.445 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1
08:37:23.445 [Lua] Clearing all global lookup lists
08:37:23.445 [Lua] [EquipmentUI] - Destroy
08:37:23.445 [Lua] [GamePadEquipmentUI] - Destroy
08:37:23.445 [Lua] [AbilityUI] - Destroy
08:37:23.445 [Lua] [GamePadAbilityUI] - Destroy
08:37:23.445 [Lua] [IngamePlayerListUI] - Destroy
08:37:23.446 [Lua] [IngameUI] destroy
08:37:23.486 [Lua] PlayerManager:remove_player peer_id=11000010417e38f 1
08:37:23.786 [Lua] [Managers] Destroying state managers...
08:37:23.786 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 2
08:37:23.786 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100f4a5be:2
08:37:23.786 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010417e38f inventory_sync_id:7 my_peer_id:110000100f4a5be
08:37:23.786 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:7 my_peer_id:110000100f4a5be
08:37:23.786 [Lua] Set lobby begin:
08:37:23.786 [Lua] Lobby data twitch_enabled = false
08:37:23.786 [Lua] Lobby data power_level = 0
08:37:23.786 [Lua] Lobby data player_slot_6 = 0:0
08:37:23.786 [Lua] Lobby data num_players = 2
08:37:23.786 [Lua] Lobby data host = 110000100f4a5be
08:37:23.786 [Lua] Lobby data time_of_search = 1538296038
08:37:23.786 [Lua] Lobby data game_mode = adventure
08:37:23.786 [Lua] Lobby data is_private = false
08:37:23.786 [Lua] Lobby data level_key = warcamp
08:37:23.786 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:23.786 [Lua] Lobby data selected_level_key = warcamp
08:37:23.786 [Lua] Lobby data quick_game = false
08:37:23.786 [Lua] Lobby data difficulty = hardest
08:37:23.786 [Lua] Lobby data matchmaking = true
08:37:23.786 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:23.787 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:23.787 [Lua] Lobby data player_slot_5 = 0:0
08:37:23.787 [Lua] Lobby data player_slot_2 = 0:0
08:37:23.787 [Lua] Lobby data country_code = AU
08:37:23.787 [Lua] Lobby data player_slot_3 = 0:0
08:37:23.787 [Lua] Lobby data eac_authorized = true
08:37:23.787 [Lua] Set lobby end.
08:37:23.787 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
08:37:23.787 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010417e38f | dr:0 | bw:0 | es:0
08:37:23.787 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 3
08:37:23.787 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100f4a5be:3
08:37:23.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010417e38f inventory_sync_id:8 my_peer_id:110000100f4a5be
08:37:23.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:8 my_peer_id:110000100f4a5be
08:37:23.787 [Lua] Set lobby begin:
08:37:23.787 [Lua] Lobby data twitch_enabled = false
08:37:23.787 [Lua] Lobby data power_level = 0
08:37:23.787 [Lua] Lobby data player_slot_6 = 0:0
08:37:23.787 [Lua] Lobby data num_players = 2
08:37:23.787 [Lua] Lobby data host = 110000100f4a5be
08:37:23.787 [Lua] Lobby data time_of_search = 1538296038
08:37:23.787 [Lua] Lobby data game_mode = adventure
08:37:23.787 [Lua] Lobby data is_private = false
08:37:23.787 [Lua] Lobby data level_key = warcamp
08:37:23.787 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:23.787 [Lua] Lobby data selected_level_key = warcamp
08:37:23.787 [Lua] Lobby data quick_game = false
08:37:23.787 [Lua] Lobby data difficulty = hardest
08:37:23.787 [Lua] Lobby data matchmaking = true
08:37:23.788 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:23.788 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:23.788 [Lua] Lobby data player_slot_5 = 0:0
08:37:23.788 [Lua] Lobby data player_slot_2 = 0:0
08:37:23.788 [Lua] Lobby data country_code = AU
08:37:23.788 [Lua] Lobby data player_slot_3 = 0:0
08:37:23.788 [Lua] Lobby data eac_authorized = true
08:37:23.788 [Lua] Set lobby end.
08:37:23.788 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
08:37:23.788 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010417e38f | dr:0 | bw:0 | es:0
08:37:23.815 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
08:37:23.815 [Lua] [PeerSM] 11000010417e38f :: on_exit InPostGame
08:37:23.815 [Lua] [PeerSM] 11000010417e38f :: on_enter Loading
08:37:23.815 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010417e38f
08:37:23.815 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame
08:37:23.815 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading
08:37:23.815 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be
08:37:23.815 [Lua] [Matchmaking] unregister rpcs
08:37:23.816 [Lua] [Gamestate] Enter state StateLoading
08:37:23.818 [World] Spawning level.
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] Found camera: end_screen_camera
08:37:23.836 [Lua] [EndViewState] Enter Substate EndViewStateSummary
08:37:23.836 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:37:23.836 [Lua] [Matchmaking] register rpcs
08:37:23.837 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:37:23.837 [Lua] registering RPCs
08:37:23.837 [Lua] Set lobby begin:
08:37:23.837 [Lua] Lobby data twitch_enabled = false
08:37:23.837 [Lua] Lobby data power_level = 0
08:37:23.837 [Lua] Lobby data player_slot_6 = 0:0
08:37:23.837 [Lua] Lobby data num_players = 2
08:37:23.837 [Lua] Lobby data host = 110000100f4a5be
08:37:23.837 [Lua] Lobby data time_of_search = 1538296038
08:37:23.837 [Lua] Lobby data game_mode = adventure
08:37:23.837 [Lua] Lobby data is_private = false
08:37:23.837 [Lua] Lobby data level_key = inn_level
08:37:23.837 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:23.837 [Lua] Lobby data selected_level_key = warcamp
08:37:23.837 [Lua] Lobby data quick_game = false
08:37:23.837 [Lua] Lobby data difficulty = hardest
08:37:23.837 [Lua] Lobby data matchmaking = false
08:37:23.837 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:23.838 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:23.838 [Lua] Lobby data player_slot_5 = 0:0
08:37:23.838 [Lua] Lobby data player_slot_2 = 0:0
08:37:23.838 [Lua] Lobby data country_code = AU
08:37:23.838 [Lua] Lobby data player_slot_3 = 0:0
08:37:23.838 [Lua] Lobby data eac_authorized = true
08:37:23.838 [Lua] Set lobby end.
08:37:23.838 [Lua] MUSIC MANAGER unmute_all_world_sounds 58675 0
08:37:23.838 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:37:23.844 [Lua] ### Sending rpc_level_loaded
08:37:23.844 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 10
08:37:23.844 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
08:37:23.844 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:37:23.844 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
08:37:23.844 [Lua] [LevelTransitionHandler] load_level inn_level
08:37:24.069 [Umbra] Unload tome
08:37:24.144 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
08:37:24.144 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
08:37:24.144 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
08:37:24.144 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
08:37:24.144 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:7 my_peer_id:110000100f4a5be
08:37:24.144 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:8 my_peer_id:110000100f4a5be
08:37:24.144 [Lua] [LOCAL RPC] rpc_load_level 24 6780532
08:37:24.155 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
08:37:24.156 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8
08:37:24.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
08:37:24.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient
08:37:24.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
08:37:24.214 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
08:37:24.215 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
08:37:24.215 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:37:24.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient
08:37:24.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient
08:37:24.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
08:37:24.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient
08:37:24.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
08:37:24.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
08:37:24.217 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
08:37:24.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient
08:37:24.229 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:37:24.229 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
08:37:24.229 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:37:24.230 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
08:37:24.231 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient
08:37:24.243 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:37:24.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:37:24.247 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:37:24.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:37:24.607 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8
08:37:25.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xe534, position: 4813914
08:37:25.583 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:37:30.107 [Lua] [EndViewState] Exit Substate EndViewStateSummary
08:37:30.107 [Lua] [PlayState] Enter Substate EndViewStateScore
08:37:33.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:37:33.374 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:37:33.391 [Lua] [LevelTransitionHandler] Level load completed!
08:37:33.395 [Lua] ### Sending rpc_level_loaded
08:37:33.395 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24
08:37:33.395 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
08:37:33.407 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading
08:37:33.407 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages
08:37:33.425 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages
08:37:33.425 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame
08:37:33.428 [Lua] [LOCAL RPC] rpc_loading_synced
08:37:33.796 [Lua] ### Sending rpc_level_loaded
08:37:33.796 [Lua] #### Has state machine: true, sender: 11000010417e38f, level_id: 24
08:37:33.796 [Lua] Peer 11000010417e38f has loaded the level and all enemies are loaded
08:37:33.796 [Lua] [PeerSM] 11000010417e38f :: on_exit Loading
08:37:33.796 [Lua] [PeerSM] 11000010417e38f :: on_enter LoadingProfilePackages
08:37:33.814 [Lua] [PeerSM] 11000010417e38f :: on_exit LoadingProfilePackages
08:37:33.814 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForEnterGame
08:37:34.723 [Save] Saving `telemetry`
08:37:34.725 [Window] Window => active
08:37:34.730 [Save] Save done
08:37:36.019 [Window] Window => inactive
08:37:37.319 [Lua] [PlayState] Exit Substate EndViewStateScore
08:37:37.321 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:37:38.332 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:37:38.332 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:37:38.332 [Lua] [Matchmaking] unregister rpcs
08:37:38.332 [Lua] Set lobby begin:
08:37:38.332 [Lua] Lobby data twitch_enabled = false
08:37:38.332 [Lua] Lobby data power_level = 0
08:37:38.332 [Lua] Lobby data player_slot_6 = 0:0
08:37:38.332 [Lua] Lobby data num_players = 2
08:37:38.332 [Lua] Lobby data host = 110000100f4a5be
08:37:38.332 [Lua] Lobby data time_of_search = 1538296038
08:37:38.333 [Lua] Lobby data game_mode = adventure
08:37:38.333 [Lua] Lobby data is_private = false
08:37:38.333 [Lua] Lobby data level_key = inn_level
08:37:38.333 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:38.333 [Lua] Lobby data selected_level_key = warcamp
08:37:38.334 [Lua] Lobby data quick_game = false
08:37:38.334 [Lua] Lobby data difficulty = hardest
08:37:38.334 [Lua] Lobby data matchmaking = false
08:37:38.335 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:38.335 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:38.335 [Lua] Lobby data player_slot_5 = 0:0
08:37:38.335 [Lua] Lobby data player_slot_2 = 0:0
08:37:38.335 [Lua] Lobby data country_code = AU
08:37:38.335 [Lua] Lobby data player_slot_3 = 0:0
08:37:38.335 [Lua] Lobby data eac_authorized = true
08:37:38.335 [Lua] Set lobby end.
08:37:38.335 [Lua] [Managers] Destroying state managers...
08:37:38.338 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:37:38.338 [Lua] MUSIC MANAGER Stop_loading_screen_music 58718 0
08:37:38.338 [Lua] [Gamestate] Enter StateIngame HOST
08:37:38.338 [Lua] Set lobby begin:
08:37:38.338 [Lua] Lobby data twitch_enabled = false
08:37:38.339 [Lua] Lobby data power_level = 0
08:37:38.339 [Lua] Lobby data player_slot_6 = 0:0
08:37:38.339 [Lua] Lobby data num_players = 2
08:37:38.339 [Lua] Lobby data host = 110000100f4a5be
08:37:38.339 [Lua] Lobby data time_of_search = 1538296038
08:37:38.339 [Lua] Lobby data game_mode = adventure
08:37:38.339 [Lua] Lobby data is_private = false
08:37:38.339 [Lua] Lobby data level_key = inn_level
08:37:38.339 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:38.339 [Lua] Lobby data selected_level_key = inn_level
08:37:38.339 [Lua] Lobby data quick_game = false
08:37:38.339 [Lua] Lobby data difficulty = hardest
08:37:38.339 [Lua] Lobby data matchmaking = false
08:37:38.339 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:38.339 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:38.339 [Lua] Lobby data player_slot_5 = 0:0
08:37:38.339 [Lua] Lobby data player_slot_2 = 0:0
08:37:38.339 [Lua] Lobby data country_code = AU
08:37:38.340 [Lua] Lobby data player_slot_3 = 0:0
08:37:38.340 [Lua] Lobby data eac_authorized = true
08:37:38.340 [Lua] Set lobby end.
08:37:38.340 [Lua] [StateIngame] Server ingame
08:37:38.344 [Lua] Set lobby begin:
08:37:38.344 [Lua] Lobby data twitch_enabled = false
08:37:38.344 [Lua] Lobby data power_level = 0
08:37:38.344 [Lua] Lobby data player_slot_6 = 0:0
08:37:38.344 [Lua] Lobby data num_players = 2
08:37:38.344 [Lua] Lobby data host = 110000100f4a5be
08:37:38.344 [Lua] Lobby data time_of_search = 1538296038
08:37:38.344 [Lua] Lobby data game_mode = adventure
08:37:38.344 [Lua] Lobby data is_private = false
08:37:38.344 [Lua] Lobby data level_key = inn_level
08:37:38.344 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:38.344 [Lua] Lobby data selected_level_key = inn_level
08:37:38.344 [Lua] Lobby data quick_game = false
08:37:38.344 [Lua] Lobby data difficulty = hardest
08:37:38.344 [Lua] Lobby data matchmaking = false
08:37:38.344 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:38.344 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:38.344 [Lua] Lobby data player_slot_5 = 0:0
08:37:38.345 [Lua] Lobby data player_slot_2 = 0:0
08:37:38.345 [Lua] Lobby data country_code = AU
08:37:38.345 [Lua] Lobby data player_slot_3 = 0:0
08:37:38.345 [Lua] Lobby data eac_authorized = true
08:37:38.345 [Lua] Set lobby end.
08:37:38.345 [Lua] [Matchmaking] register rpcs
08:37:38.345 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:37:38.345 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be
08:37:38.345 [Lua] [GameNetworkManager] self.is_server = true
08:37:38.345 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
08:37:38.345 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
08:37:38.345 [Network] Setting artificial MTU limit to 576
08:37:38.346 [Lua] Switching ConflictSettings: to: disabled
08:37:38.346 [Lua] pacing=disabled
08:37:38.346 [Lua] roaming=nil
08:37:38.346 [Lua] disabled=true
08:37:38.346 [Lua] pack_spawning=disabled
08:37:38.346 [Lua] boss=disabled
08:37:38.346 [Lua] horde=disabled
08:37:38.346 [Lua] specials=disabled
08:37:38.346 [Lua] name=disabled
08:37:38.346 [Lua] intensity=disabled
08:37:38.346 [Lua] ---
08:37:38.351 [Lua] [AIInterestPointSystem] Level Seed: 6780532
08:37:38.351 [Lua]
08:37:38.351 [Lua] [entity_system_bag] = table
08:37:38.351 [Lua] [entity_system_bag] = metatable
08:37:38.351 [Lua] [startup_data] = table
08:37:38.351 [Lua] [entity_manager] = table
08:37:38.351 [Lua] [entity_manager] = metatable
08:37:38.351 [Lua] [unit_spawner] = table
08:37:38.351 [Lua] [unit_spawner] = metatable
08:37:38.351 [Lua] [unit_storage] = table
08:37:38.351 [Lua] [unit_storage] = metatable
08:37:38.351 [Lua] [dice_keeper] = table
08:37:38.351 [Lua] [dice_keeper] = metatable
08:37:38.351 [Lua] [is_server] = true (boolean)
08:37:38.352 [Lua] [world] = [World]
08:37:38.352 [Lua] [system_api] = table
08:37:38.352 [Lua] [network_lobby] = table
08:37:38.352 [Lua] [network_lobby] = metatable
08:37:38.352 [Lua] [profile_synchronizer] = table
08:37:38.352 [Lua] [profile_synchronizer] = metatable
08:37:38.352 [Lua] [entity_system] = table
08:37:38.352 [Lua] [entity_system] = metatable
08:37:38.352 [Lua] [num_local_human_players] = 1 (number)
08:37:38.352 [Lua] [statistics_db] = table
08:37:38.352 [Lua] [statistics_db] = metatable
08:37:38.352 [Lua] [network_server] = table
08:37:38.352 [Lua] [network_server] = metatable
08:37:38.352 [Lua] [input_manager] = table
08:37:38.352 [Lua] [input_manager] = metatable
08:37:38.352 [Lua] [network_clock] = table
08:37:38.352 [Lua] [network_clock] = metatable
08:37:38.352 [Lua] [network_transmit] = table
08:37:38.352 [Lua] [network_transmit] = metatable
08:37:38.352 [Lua] [free_flight_manager] = table
08:37:38.352 [Lua] [free_flight_manager] = metatable
08:37:38.352 [Lua] [network_manager] = table
08:37:38.352 [Lua] [network_manager] = metatable
08:37:38.352 [Lua] [network_event_delegate] = table
08:37:38.352 [Lua] [network_event_delegate] = metatable
08:37:38.352 [Lua]
08:37:38.354 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:37:38.358 [Lua] [AchievementManager] Achievements using the steam platform
08:37:38.358 [Lua] [StateIngame] Level seed: 6780532
08:37:38.359 [Umbra] Init version: 3.4.13 :: 16 threads
08:37:38.359 [Umbra] Tome with `10497` objects loaded.
08:37:38.359 [Umbra] UMBRA Tome loaded.
08:37:38.359 [World] Spawning level.
08:37:38.371 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:37:38.620 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
08:37:38.620 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
08:37:38.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
08:37:38.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
08:37:38.623 [Lua] [LevelAnalysis] set_random_seed( 853463744)
08:37:38.626 [Lua] PlayerManager:add_player player_1
08:37:38.629 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
08:37:38.629 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
08:37:38.629 [Lua] [IngameUI] init
08:37:38.680 [Lua] [Matchmaking] Cancelling matchmaking
08:37:38.680 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
08:37:38.680 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:37:38.680 [Lua] Set lobby begin:
08:37:38.680 [Lua] Lobby data twitch_enabled = false
08:37:38.680 [Lua] Lobby data power_level = 0
08:37:38.680 [Lua] Lobby data player_slot_6 = 0:0
08:37:38.680 [Lua] Lobby data num_players = 2
08:37:38.680 [Lua] Lobby data host = 110000100f4a5be
08:37:38.680 [Lua] Lobby data time_of_search = 1538296038
08:37:38.681 [Lua] Lobby data game_mode = adventure
08:37:38.681 [Lua] Lobby data is_private = false
08:37:38.681 [Lua] Lobby data level_key = inn_level
08:37:38.681 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:38.681 [Lua] Lobby data selected_level_key = inn_level
08:37:38.681 [Lua] Lobby data quick_game = false
08:37:38.681 [Lua] Lobby data difficulty = hardest
08:37:38.681 [Lua] Lobby data matchmaking = false
08:37:38.681 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:38.681 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:38.681 [Lua] Lobby data player_slot_5 = 0:0
08:37:38.681 [Lua] Lobby data player_slot_2 = 0:0
08:37:38.681 [Lua] Lobby data country_code = AU
08:37:38.681 [Lua] Lobby data player_slot_3 = 0:0
08:37:38.681 [Lua] Lobby data eac_authorized = true
08:37:38.681 [Lua] Set lobby end.
08:37:38.681 [Lua] [PartyManager] Leader is set to 110000100f4a5be
08:37:38.681 [Lua] [LevelTransitionHandler] set_next_level( nil )
08:37:38.681 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:37:38.681 [Lua] Set lobby begin:
08:37:38.681 [Lua] Lobby data twitch_enabled = false
08:37:38.681 [Lua] Lobby data power_level = 785
08:37:38.681 [Lua] Lobby data player_slot_6 = 0:0
08:37:38.682 [Lua] Lobby data num_players = 2
08:37:38.682 [Lua] Lobby data host = 110000100f4a5be
08:37:38.682 [Lua] Lobby data time_of_search = 1538296038
08:37:38.682 [Lua] Lobby data game_mode = adventure
08:37:38.682 [Lua] Lobby data is_private = false
08:37:38.682 [Lua] Lobby data level_key = inn_level
08:37:38.682 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:38.682 [Lua] Lobby data selected_level_key = inn_level
08:37:38.682 [Lua] Lobby data quick_game = false
08:37:38.682 [Lua] Lobby data difficulty = hardest
08:37:38.682 [Lua] Lobby data matchmaking = false
08:37:38.682 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:38.682 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:38.682 [Lua] Lobby data player_slot_5 = 0:0
08:37:38.682 [Lua] Lobby data player_slot_2 = 0:0
08:37:38.682 [Lua] Lobby data country_code = AU
08:37:38.682 [Lua] Lobby data player_slot_3 = 0:0
08:37:38.682 [Lua] Lobby data eac_authorized = true
08:37:38.682 [Lua] Set lobby end.
08:37:38.683 [Flow] Forge tier 4
08:37:38.683 [Flow] WitchHunterLevel:30
08:37:38.683 [Flow] LeaderYes
08:37:38.683 [Flow] ALL PC XP:983851
08:37:38.683 [Flow] WH XP:200452
08:37:38.683 [Flow] Number of crafted items:1644
08:37:38.683 [Flow] Sum of Powe Levels:1500
08:37:38.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
08:37:38.685 [Lua] CurrentConflictSettings disabled
08:37:38.685 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:37:38.688 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:37:38.688 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:37:38.688 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:37:38.688 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
08:37:38.688 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:37:38.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:37:38.715 [Lua] MUSIC: lost -> explore
08:37:38.846 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame
08:37:38.846 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync
08:37:39.088 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForEnterGame
08:37:39.088 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForGameObjectSync
08:37:39.088 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync
08:37:39.088 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers
08:37:39.095 [Lua] [LOCAL RPC] rpc_game_started
08:37:39.101 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010417e38f
08:37:39.103 [Lua] Set lobby begin:
08:37:39.103 [Lua] Lobby data twitch_enabled = false
08:37:39.103 [Lua] Lobby data power_level = 785
08:37:39.103 [Lua] Lobby data player_slot_6 = 0:0
08:37:39.103 [Lua] Lobby data num_players = 2
08:37:39.103 [Lua] Lobby data host = 110000100f4a5be
08:37:39.103 [Lua] Lobby data time_of_search = 1538296038
08:37:39.103 [Lua] Lobby data game_mode = adventure
08:37:39.103 [Lua] Lobby data is_private = false
08:37:39.103 [Lua] Lobby data level_key = inn_level
08:37:39.103 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:39.103 [Lua] Lobby data selected_level_key = inn_level
08:37:39.103 [Lua] Lobby data quick_game = false
08:37:39.103 [Lua] Lobby data difficulty = hardest
08:37:39.103 [Lua] Lobby data matchmaking = false
08:37:39.104 [Lua] Lobby data player_slot_4 = 11000010417e38f:1
08:37:39.104 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:39.104 [Lua] Lobby data player_slot_5 = 0:0
08:37:39.104 [Lua] Lobby data player_slot_2 = 0:0
08:37:39.104 [Lua] Lobby data country_code = AU
08:37:39.104 [Lua] Lobby data player_slot_3 = 0:0
08:37:39.104 [Lua] Lobby data eac_authorized = true
08:37:39.104 [Lua] Set lobby end.
08:37:39.104 [Lua] [Matchmaking] Assigned player 11000010417e38f to slot 4 when hot join syncing
08:37:39.104 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForGameObjectSync
08:37:39.104 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForPlayers
08:37:39.104 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers
08:37:39.104 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer
08:37:39.105 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010417e38f
08:37:39.129 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForPlayers
08:37:39.129 [Lua] [PeerSM] 11000010417e38f :: on_enter SpawningPlayer
08:37:39.129 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer
08:37:39.129 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame
08:37:39.140 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
08:37:39.140 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:37:39.140 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:37:39.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:37:39.144 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:37:39.144 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1
08:37:39.144 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
08:37:39.162 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010417e38f
08:37:39.162 [Lua] PlayerManager:add_remote_player 11000010417e38f
08:37:39.162 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
08:37:39.162 [Lua] RemotePlayer:create_game_object( ) 38
08:37:39.165 [Lua] [PeerSM] 11000010417e38f :: on_exit SpawningPlayer
08:37:39.165 [Lua] [PeerSM] 11000010417e38f :: on_enter InGame
08:37:39.452 [Flow] DISABLE
08:37:39.623 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010417e38f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:37:39.623 [Lua] Adding player sync data to peer=11000010417e38f local_player_id=1
08:37:39.623 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010417e38f go_type=player_unit go_created_func_name=game_object_created_player_unit
08:37:39.623 [Lua] [NetworkServer] Peer 11000010417e38f spawned player.
08:37:39.625 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
08:37:39.625 [Lua] PlayerManager:assign_unit_ownership Conde Galindo 11000010417e38f 1
08:37:39.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:37:40.128 [Window] Window => active
08:37:42.864 [Lua] [NetworkServer] Peer 11000010417e38f despawned player.
08:37:42.864 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010417e38f
08:37:42.865 [Lua] [PeerSM] 11000010417e38f :: on_exit InGame
08:37:42.865 [Lua] [PeerSM] 11000010417e38f :: on_enter Disconnecting
08:37:42.865 [Lua] [PSM] Disconnected peer 11000010417e38f is being removed from session.
08:37:42.865 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010417e38f
08:37:42.865 [Lua] PlayerManager:remove_player peer_id=11000010417e38f 1
08:37:42.865 [Lua] [GameNetworkManager] destroying game object with go_id=38
08:37:42.865 [Lua] [PeerSM] 11000010417e38f :: on_exit Disconnecting
08:37:42.865 [Lua] [PeerSM] 11000010417e38f :: on_enter Disconnected
08:37:42.865 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010417e38f:1
08:37:42.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010417e38f inventory_sync_id:9 my_peer_id:110000100f4a5be
08:37:42.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:9 my_peer_id:110000100f4a5be
08:37:42.865 [Lua] Set lobby begin:
08:37:42.865 [Lua] Lobby data twitch_enabled = false
08:37:42.866 [Lua] Lobby data power_level = 785
08:37:42.866 [Lua] Lobby data player_slot_6 = 0:0
08:37:42.866 [Lua] Lobby data num_players = 2
08:37:42.866 [Lua] Lobby data host = 110000100f4a5be
08:37:42.866 [Lua] Lobby data time_of_search = 1538296038
08:37:42.866 [Lua] Lobby data game_mode = adventure
08:37:42.867 [Lua] Lobby data is_private = false
08:37:42.867 [Lua] Lobby data level_key = inn_level
08:37:42.867 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:42.868 [Lua] Lobby data selected_level_key = inn_level
08:37:42.868 [Lua] Lobby data quick_game = false
08:37:42.868 [Lua] Lobby data difficulty = hardest
08:37:42.868 [Lua] Lobby data matchmaking = false
08:37:42.868 [Lua] Lobby data player_slot_4 = 0:0
08:37:42.868 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:42.868 [Lua] Lobby data player_slot_5 = 0:0
08:37:42.868 [Lua] Lobby data player_slot_2 = 0:0
08:37:42.869 [Lua] Lobby data country_code = AU
08:37:42.869 [Lua] Lobby data player_slot_3 = 0:0
08:37:42.869 [Lua] Lobby data eac_authorized = true
08:37:42.869 [Lua] Set lobby end.
08:37:42.869 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
08:37:42.869 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:37:42.869 [Lua] [ConnectionHandler] Disconnecting 1 peers
08:37:42.869 [Lua] [ConnectionHandler] Peer state for "11000010417e38f": [Connected] ==> [Disconnecting]
08:37:42.869 [EAC] EAC server lost client 11000010417e38f
08:37:42.869 [EACServer] [UnregisterClient] Client: 011000010417E38F PlayerGUID: 76561198028940175
08:37:42.869 [EACServer] [Cerberus] [Backend] Disconnected.
08:37:42.870 [Lua] [GameNetworkManager] destroying game object with go_id=39
08:37:42.877 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:9 my_peer_id:110000100f4a5be
08:37:42.883 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
08:37:42.892 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
08:37:42.910 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9
08:37:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
08:37:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
08:37:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
08:37:42.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:37:42.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
08:37:42.944 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
08:37:42.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
08:37:42.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
08:37:45.019 [Lua] [IngameUI] menu view on_enter start_game_view
08:37:45.021 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c5bdd18
08:37:45.021 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:37:45.021 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:37:45.022 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:37:45.022 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:37:45.121 [SteamAuthenticator] CancelAuthTicket 11000010417e38f
08:37:45.122 [SteamAuthenticator] EndAuthSession 11000010417e38f
08:37:45.122 [Lua] [ConnectionHandler] Peer state for "11000010417e38f": [Disconnecting] ==> [Disconnected]
08:37:45.122 [Lua] [NetworkServer] Changing num_players from 2 to 1
08:37:45.122 [Lua] Players: 1
08:37:45.122 [Lua] Set lobby begin:
08:37:45.122 [Lua] Lobby data twitch_enabled = false
08:37:45.122 [Lua] Lobby data power_level = 785
08:37:45.122 [Lua] Lobby data player_slot_6 = 0:0
08:37:45.122 [Lua] Lobby data num_players = 1
08:37:45.122 [Lua] Lobby data host = 110000100f4a5be
08:37:45.122 [Lua] Lobby data time_of_search = 1538296038
08:37:45.122 [Lua] Lobby data game_mode = adventure
08:37:45.122 [Lua] Lobby data is_private = false
08:37:45.122 [Lua] Lobby data level_key = inn_level
08:37:45.122 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:37:45.122 [Lua] Lobby data selected_level_key = inn_level
08:37:45.122 [Lua] Lobby data quick_game = false
08:37:45.122 [Lua] Lobby data difficulty = hardest
08:37:45.122 [Lua] Lobby data matchmaking = false
08:37:45.122 [Lua] Lobby data player_slot_4 = 0:0
08:37:45.122 [Lua] Lobby data unique_server_name = √(-Gaz)
08:37:45.122 [Lua] Lobby data player_slot_5 = 0:0
08:37:45.122 [Lua] Lobby data player_slot_2 = 0:0
08:37:45.123 [Lua] Lobby data country_code = AU
08:37:45.123 [Lua] Lobby data player_slot_3 = 0:0
08:37:45.123 [Lua] Lobby data eac_authorized = true
08:37:45.123 [Lua] Set lobby end.
08:37:45.123 [Lua] [VOIP] Removing voip member due to not having a connection to it: "11000010417e38f"
08:37:45.123 [VoIP-Room] Room: removing member 11000010417e38f
08:37:45.123 [Lua] [LobbyMembers] Member left 11000010417e38f
08:37:45.131 [Lua] [NetworkServer] Peer 11000010417e38f left server lobby.
08:37:45.132 [Lua] [ChatManager][1]System: Conde Galindo has left the game
08:37:45.132 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010417e38f)
08:37:45.149 [VoIP-Room] Removed member 11000010417e38f, count is 1
08:37:45.149 [Lua] [VOIP] Removed member: "11000010417e38f"
08:37:45.676 [Lua] [Matchmaking] Handshake host removing client 11000010417e38f
08:37:45.979 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:37:45.979 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
08:37:45.979 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
08:37:45.979 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
08:37:45.981 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:37:45.981 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:37:45.999 [Lua] [Matchmaking] Filter: Free slots = 1
08:37:45.999 [Lua] [Matchmaking] Filter: Distance = medium
08:37:45.999 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:37:45.999 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
08:37:45.999 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
08:37:52.680 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
08:37:52.680 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:37:52.681 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:37:52.681 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:37:53.363 [Lua] [IngameUI] menu view on_exit start_game_view
08:37:53.363 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:37:53.364 [Save] Saving `save_data`
08:37:53.364 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:37:53.364 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:37:53.364 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:37:53.367 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c5bdd18
08:37:53.370 [Save] Save done
08:37:55.059 [Lua] [IngameUI] menu view on_enter ingame_menu
08:37:58.292 [Lua] [Matchmaking] Joining lobby table: 00000000088AF898 from lobby browser.
08:37:58.292 [Lua]
08:37:58.292 [Lua] [join_by_lobby_browser] = true (boolean)
08:37:58.292 [Lua] [join_lobby_data] = table
08:37:58.292 [Lua] [Host] = 11000010215efbf (string)
08:37:58.292 [Lua] [power_level] = 757 (string)
08:37:58.292 [Lua] [id] = 186000001d344b5 (string)
08:37:58.292 [Lua] [player_slot_6] = 0:0 (string)
08:37:58.292 [Lua] [num_players] = 4 (string)
08:37:58.292 [Lua] [game_mode] = adventure (string)
08:37:58.292 [Lua] [is_private] = false (string)
08:37:58.292 [Lua] [level_key] = ussingen (string)
08:37:58.292 [Lua] [player_slot_1] = 110000101faf816:1 (string)
08:37:58.292 [Lua] [selected_level_key] = ussingen (string)
08:37:58.292 [Lua] [unique_server_name] = PP | Oldage (string)
08:37:58.292 [Lua] [quick_game] = true (string)
08:37:58.292 [Lua] [twitch_enabled] = false (string)
08:37:58.292 [Lua] [matchmaking] = true (string)
08:37:58.292 [Lua] [difficulty] = hardest (string)
08:37:58.292 [Lua] [player_slot_4] = 0:0 (string)
08:37:58.292 [Lua] [country_code] = AU (string)
08:37:58.292 [Lua] [player_slot_5] = 11000010215efbf:1 (string)
08:37:58.292 [Lua] [network_hash] = bc2b1c693f258c22 (string)
08:37:58.292 [Lua] [player_slot_2] = 110000106555d71:1 (string)
08:37:58.292 [Lua] [player_slot_3] = 110000104063b56:1 (string)
08:37:58.292 [Lua] [eac_authorized] = true (string)
08:37:58.292 [Lua]
08:37:58.292 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:37:58.292 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
08:37:58.292 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
08:37:58.292 [Lua] [ChatManager][1]System: Connecting to game session.
08:37:58.292 [Lua] [IngameUI] menu view on_exit ingame_menu
08:37:58.305 [Lua] [LobbyClient] Changed state from nil to joining
08:37:58.605 error: [SteamLobby] Failed joining lobby 4
<>
----------------------------------------
0x40000000
0x40ad6000
<>
<>
----------------------------------------
0x403bcca6
0x404958a5
0x71931e5e
0x71931cbf
0x7193232c
SteamAPI_RunCallbacks 0x7193451a
0x40467d37
0x404076ec
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
BaseThreadInitThunk 0xb1683034
RtlUserThreadStart 0xb3fc1461
<>
08:37:58.607 [Lua] [LobbyClient] Changed state from joining to failed
08:37:58.607 [Lua] [Matchmaking] Adding broken lobby: 186000001d344b5 Due to bad connection or something: true, ignoring it for 120 seconds
08:37:58.607 [Lua] [ChatManager][1]System: Joining failed
08:37:58.607 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok
08:37:58.607 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
08:37:58.607 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:37:59.419 [Lua] PopupManager:query_result returned result: ok
08:38:00.104 [Lua] [IngameUI] menu view on_enter start_game_view
08:38:00.105 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c5bdd18
08:38:00.105 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:38:00.105 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:38:00.106 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:38:00.106 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:38:01.764 [Window] Window => inactive
08:38:08.129 [Window] Window => active
08:38:08.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:38:08.575 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
08:38:08.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:38:08.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:38:09.834 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
08:38:09.849 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
08:38:11.132 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
08:38:11.132 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
08:38:11.133 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
08:38:11.133 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
08:38:14.382 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
08:38:14.382 [Lua] ............................................................................................................
08:38:14.382 [Lua] ............................................................................................................
08:38:14.382 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no
08:38:14.382 [Lua] ............................................................................................................
08:38:14.382 [Lua] ............................................................................................................
08:38:14.382 [Lua] [Matchmaking] Cancelling matchmaking
08:38:14.382 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:38:14.395 [Lua] LEVEL KEY: skaven_stronghold
08:38:14.395 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:38:14.395 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
08:38:14.395 [Lua] [Matchmaking] Filter: Free slots = 1
08:38:14.395 [Lua] [Matchmaking] Filter: Distance = close
08:38:14.395 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
08:38:14.395 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skaven_stronghold
08:38:14.395 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:38:14.395 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
08:38:14.395 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
08:38:14.395 [Lua] [Matchmaking] Near Filter: power_level, value=785
08:38:14.395 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
08:38:14.395 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
08:38:14.395 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
08:38:14.395 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest
08:38:14.395 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=skaven_stronghold
08:38:14.396 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:38:14.396 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
08:38:14.396 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
08:38:14.406 [Lua] Set lobby begin:
08:38:14.406 [Lua] Lobby data twitch_enabled = false
08:38:14.406 [Lua] Lobby data power_level = 785
08:38:14.406 [Lua] Lobby data player_slot_6 = 0:0
08:38:14.406 [Lua] Lobby data num_players = 1
08:38:14.407 [Lua] Lobby data host = 110000100f4a5be
08:38:14.407 [Lua] Lobby data time_of_search = 1538296694
08:38:14.407 [Lua] Lobby data game_mode = adventure
08:38:14.407 [Lua] Lobby data is_private = false
08:38:14.407 [Lua] Lobby data level_key = inn_level
08:38:14.407 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:14.407 [Lua] Lobby data selected_level_key = inn_level
08:38:14.407 [Lua] Lobby data quick_game = false
08:38:14.407 [Lua] Lobby data difficulty = hardest
08:38:14.407 [Lua] Lobby data matchmaking = searching
08:38:14.407 [Lua] Lobby data player_slot_4 = 0:0
08:38:14.407 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:14.407 [Lua] Lobby data player_slot_5 = 0:0
08:38:14.407 [Lua] Lobby data player_slot_2 = 0:0
08:38:14.407 [Lua] Lobby data country_code = AU
08:38:14.407 [Lua] Lobby data player_slot_3 = 0:0
08:38:14.407 [Lua] Lobby data eac_authorized = true
08:38:14.407 [Lua] Set lobby end.
08:38:14.407 [Lua] [LevelTransitionHandler] set_next_level( nil )
08:38:14.408 [SteamServerBrowser] Server refresh done
08:38:14.419 [Lua] [ChatManager][1]System: Starting search
08:38:14.419 [Lua] [ChatManager][1]System: Into the Nest
08:38:14.419 [Lua] [ChatManager][1]System: Legend
08:38:14.425 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
08:38:14.497 [Lua] [IngameUI] menu view on_exit start_game_view
08:38:14.497 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:38:14.497 [Save] Saving `save_data`
08:38:14.497 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
08:38:14.497 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
08:38:14.497 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
08:38:14.501 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c5bdd18
08:38:14.509 [Save] Save done
08:38:14.678 [Window] Window => inactive
08:38:14.766 [SteamServerBrowser] Server refresh done
08:38:14.769 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
08:38:14.783 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
08:38:14.783 [Lua] [Matchmaking] Changing distance filter from close to medium
08:38:14.783 [Lua] [Matchmaking] Filter: Free slots = 1
08:38:14.783 [Lua] [Matchmaking] Filter: Distance = medium
08:38:14.783 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
08:38:14.783 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skaven_stronghold
08:38:14.783 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:38:14.783 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
08:38:14.783 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
08:38:14.783 [Lua] [Matchmaking] Near Filter: power_level, value=785
08:38:14.783 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
08:38:14.783 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
08:38:14.783 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
08:38:14.783 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest
08:38:14.783 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=skaven_stronghold
08:38:14.783 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
08:38:14.783 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
08:38:14.783 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
08:38:14.795 [Lua] [ChatManager][1]System: Increased search range
08:38:14.796 [SteamServerBrowser] Server refresh done
08:38:15.169 [SteamServerBrowser] Server refresh done
08:38:15.170 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
08:38:15.187 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
08:38:15.187 [Lua] [ChatManager][1]System: Cannot find any matching games...
08:38:15.187 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
08:38:15.187 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:38:15.188 [Lua] Set lobby begin:
08:38:15.188 [Lua] Lobby data twitch_enabled = false
08:38:15.189 [Lua] Lobby data power_level = 785
08:38:15.189 [Lua] Lobby data player_slot_6 = 0:0
08:38:15.189 [Lua] Lobby data num_players = 1
08:38:15.189 [Lua] Lobby data host = 110000100f4a5be
08:38:15.189 [Lua] Lobby data time_of_search = 1538296694
08:38:15.189 [Lua] Lobby data game_mode = adventure
08:38:15.189 [Lua] Lobby data is_private = false
08:38:15.189 [Lua] Lobby data level_key = inn_level
08:38:15.189 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:15.189 [Lua] Lobby data selected_level_key = inn_level
08:38:15.189 [Lua] Lobby data quick_game = false
08:38:15.189 [Lua] Lobby data difficulty = hardest
08:38:15.189 [Lua] Lobby data matchmaking = searching
08:38:15.189 [Lua] Lobby data player_slot_4 = 0:0
08:38:15.189 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:15.189 [Lua] Lobby data player_slot_5 = 0:0
08:38:15.189 [Lua] Lobby data player_slot_2 = 0:0
08:38:15.189 [Lua] Lobby data country_code = AU
08:38:15.189 [Lua] Lobby data player_slot_3 = 0:0
08:38:15.189 [Lua] Lobby data eac_authorized = true
08:38:15.189 [Lua] Set lobby end.
08:38:15.189 [Lua] [PartyManager] Leader is set to 110000100f4a5be
08:38:15.190 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
08:38:15.190 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
08:38:15.190 [Lua] Set lobby begin:
08:38:15.190 [Lua] Lobby data twitch_enabled = false
08:38:15.190 [Lua] Lobby data power_level = 785
08:38:15.190 [Lua] Lobby data player_slot_6 = 0:0
08:38:15.190 [Lua] Lobby data num_players = 1
08:38:15.190 [Lua] Lobby data host = 110000100f4a5be
08:38:15.190 [Lua] Lobby data time_of_search = 1538296694
08:38:15.190 [Lua] Lobby data is_private = false
08:38:15.190 [Lua] Lobby data level_key = inn_level
08:38:15.190 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:15.190 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:15.190 [Lua] Lobby data quick_game = false
08:38:15.190 [Lua] Lobby data difficulty = hardest
08:38:15.190 [Lua] Lobby data matchmaking = true
08:38:15.190 [Lua] Lobby data player_slot_4 = 0:0
08:38:15.190 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:15.190 [Lua] Lobby data player_slot_5 = 0:0
08:38:15.190 [Lua] Lobby data player_slot_2 = 0:0
08:38:15.190 [Lua] Lobby data country_code = AU
08:38:15.190 [Lua] Lobby data player_slot_3 = 0:0
08:38:15.190 [Lua] Lobby data eac_authorized = true
08:38:15.190 [Lua] Set lobby end.
08:38:15.190 [Lua] Set lobby begin:
08:38:15.190 [Lua] Lobby data twitch_enabled = false
08:38:15.191 [Lua] Lobby data power_level = 785
08:38:15.191 [Lua] Lobby data player_slot_6 = 0:0
08:38:15.191 [Lua] Lobby data num_players = 1
08:38:15.191 [Lua] Lobby data host = 110000100f4a5be
08:38:15.191 [Lua] Lobby data time_of_search = 1538296694
08:38:15.191 [Lua] Lobby data is_private = false
08:38:15.191 [Lua] Lobby data level_key = inn_level
08:38:15.191 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:15.191 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:15.191 [Lua] Lobby data quick_game = false
08:38:15.191 [Lua] Lobby data difficulty = hardest
08:38:15.191 [Lua] Lobby data matchmaking = true
08:38:15.191 [Lua] Lobby data player_slot_4 = 0:0
08:38:15.191 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:15.191 [Lua] Lobby data player_slot_5 = 0:0
08:38:15.191 [Lua] Lobby data player_slot_2 = 0:0
08:38:15.191 [Lua] Lobby data country_code = AU
08:38:15.191 [Lua] Lobby data player_slot_3 = 0:0
08:38:15.191 [Lua] Lobby data eac_authorized = true
08:38:15.191 [Lua] Set lobby end.
08:38:15.193 [Lua] [ChatManager][1]System: Starting hosted game...
08:38:15.205 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:38:15.205 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:38:16.365 [Window] Window => active
08:38:27.512 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:38:27.513 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:38:27.513 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
08:38:27.513 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
08:38:27.513 [Lua] Set lobby begin:
08:38:27.513 [Lua] Lobby data twitch_enabled = false
08:38:27.513 [Lua] Lobby data power_level = 785
08:38:27.513 [Lua] Lobby data player_slot_6 = 0:0
08:38:27.513 [Lua] Lobby data num_players = 1
08:38:27.513 [Lua] Lobby data host = 110000100f4a5be
08:38:27.513 [Lua] Lobby data time_of_search = 1538296694
08:38:27.513 [Lua] Lobby data game_mode = adventure
08:38:27.513 [Lua] Lobby data is_private = false
08:38:27.514 [Lua] Lobby data level_key = inn_level
08:38:27.514 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:27.514 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:27.514 [Lua] Lobby data quick_game = false
08:38:27.514 [Lua] Lobby data difficulty = hardest
08:38:27.514 [Lua] Lobby data matchmaking = true
08:38:27.514 [Lua] Lobby data player_slot_4 = 0:0
08:38:27.514 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:27.514 [Lua] Lobby data player_slot_5 = 0:0
08:38:27.514 [Lua] Lobby data player_slot_2 = 0:0
08:38:27.514 [Lua] Lobby data country_code = AU
08:38:27.514 [Lua] Lobby data player_slot_3 = 0:0
08:38:27.514 [Lua] Lobby data eac_authorized = true
08:38:27.514 [Lua] Set lobby end.
08:38:27.516 [Lua] Set lobby begin:
08:38:27.516 [Lua] Lobby data twitch_enabled = false
08:38:27.516 [Lua] Lobby data power_level = 785
08:38:27.516 [Lua] Lobby data player_slot_6 = 0:0
08:38:27.516 [Lua] Lobby data num_players = 1
08:38:27.516 [Lua] Lobby data host = 110000100f4a5be
08:38:27.516 [Lua] Lobby data time_of_search = 1538296694
08:38:27.516 [Lua] Lobby data game_mode = adventure
08:38:27.516 [Lua] Lobby data is_private = false
08:38:27.516 [Lua] Lobby data level_key = inn_level
08:38:27.516 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:27.516 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:27.516 [Lua] Lobby data quick_game = false
08:38:27.516 [Lua] Lobby data difficulty = hardest
08:38:27.516 [Lua] Lobby data matchmaking = true
08:38:27.516 [Lua] Lobby data player_slot_4 = 0:0
08:38:27.516 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:27.516 [Lua] Lobby data player_slot_5 = 0:0
08:38:27.516 [Lua] Lobby data player_slot_2 = 0:0
08:38:27.516 [Lua] Lobby data country_code = AU
08:38:27.516 [Lua] Lobby data player_slot_3 = 0:0
08:38:27.516 [Lua] Lobby data eac_authorized = true
08:38:27.516 [Lua] Set lobby end.
08:38:27.516 [Lua] [NetworkServer] Entering post game
08:38:27.516 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame
08:38:27.516 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame
08:38:27.517 [Lua] Complete level triggered.
08:38:27.518 [Lua] [NetworkServer] Entering post game
08:38:27.518 [Lua] gm_event_end_conditions_met false false
08:38:27.518 [Save] Saving `save_data`
08:38:27.518 [Lua] yep
08:38:27.518 [Lua] ok
08:38:27.518 [Lua] PlayFabMirror:_commit_internal nil
08:38:27.519 [Lua] generate_backend_stats 110000100f4a5be:1
08:38:27.522 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:38:27.523 [Lua] TRANSITION nil nil skaven_stronghold
08:38:27.523 [Lua] Transition type "skaven_stronghold", is server: true
08:38:27.523 [Lua] [NetworkServer] Current level key skaven_stronghold
08:38:27.523 [Lua] [LevelTransitionHandler] Generated new level_seed: 8002502
08:38:27.523 [Lua] [GameNetworkManager] Leaving game...
08:38:27.523 [Lua] [GameNetworkManager] Shutting down game session host.
08:38:27.523 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:38:27.523 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:38:27.523 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=50.77
08:38:27.524 [Save] Save done
08:38:27.524 [Save] Saving `save_data`
08:38:27.534 [Window] Window => inactive
08:38:27.538 [Save] Save done
08:38:27.543 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:38:27.543 [Lua] commit result success 3
08:38:28.927 [Lua] Set lobby begin:
08:38:28.927 [Lua] Lobby data twitch_enabled = false
08:38:28.927 [Lua] Lobby data power_level = 0
08:38:28.927 [Lua] Lobby data player_slot_6 = 0:0
08:38:28.927 [Lua] Lobby data num_players = 1
08:38:28.927 [Lua] Lobby data host = 110000100f4a5be
08:38:28.927 [Lua] Lobby data time_of_search = 1538296694
08:38:28.927 [Lua] Lobby data game_mode = adventure
08:38:28.927 [Lua] Lobby data is_private = false
08:38:28.927 [Lua] Lobby data level_key = inn_level
08:38:28.927 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:28.927 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:28.927 [Lua] Lobby data quick_game = false
08:38:28.927 [Lua] Lobby data difficulty = hardest
08:38:28.927 [Lua] Lobby data matchmaking = true
08:38:28.928 [Lua] Lobby data player_slot_4 = 0:0
08:38:28.928 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:28.928 [Lua] Lobby data player_slot_5 = 0:0
08:38:28.928 [Lua] Lobby data player_slot_2 = 0:0
08:38:28.928 [Lua] Lobby data country_code = AU
08:38:28.928 [Lua] Lobby data player_slot_3 = 0:0
08:38:28.928 [Lua] Lobby data eac_authorized = true
08:38:28.928 [Lua] Set lobby end.
08:38:29.546 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:38:29.546 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
08:38:29.546 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1
08:38:29.546 [Lua] Clearing all global lookup lists
08:38:29.546 [Lua] [EquipmentUI] - Destroy
08:38:29.546 [Lua] [GamePadEquipmentUI] - Destroy
08:38:29.546 [Lua] [AbilityUI] - Destroy
08:38:29.546 [Lua] [GamePadAbilityUI] - Destroy
08:38:29.546 [Lua] [IngamePlayerListUI] - Destroy
08:38:29.548 [Lua] [IngameUI] destroy
08:38:29.556 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
08:38:29.631 [Lua] [Managers] Destroying state managers...
08:38:29.642 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
08:38:29.643 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame
08:38:29.643 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading
08:38:29.643 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be
08:38:29.643 [Lua] [Matchmaking] unregister rpcs
08:38:29.643 [Lua] [Gamestate] Enter state StateLoading
08:38:29.645 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:38:29.645 [Lua] [Matchmaking] register rpcs
08:38:29.645 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
08:38:29.645 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
08:38:29.645 [Lua] registering RPCs
08:38:29.645 [Lua] Set lobby begin:
08:38:29.645 [Lua] Lobby data twitch_enabled = false
08:38:29.645 [Lua] Lobby data power_level = 0
08:38:29.645 [Lua] Lobby data player_slot_6 = 0:0
08:38:29.645 [Lua] Lobby data num_players = 1
08:38:29.645 [Lua] Lobby data host = 110000100f4a5be
08:38:29.645 [Lua] Lobby data time_of_search = 1538296694
08:38:29.645 [Lua] Lobby data game_mode = adventure
08:38:29.645 [Lua] Lobby data is_private = false
08:38:29.645 [Lua] Lobby data level_key = skaven_stronghold
08:38:29.645 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:29.645 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:29.645 [Lua] Lobby data quick_game = false
08:38:29.645 [Lua] Lobby data difficulty = hardest
08:38:29.646 [Lua] Lobby data matchmaking = true
08:38:29.646 [Lua] Lobby data player_slot_4 = 0:0
08:38:29.646 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:29.646 [Lua] Lobby data player_slot_5 = 0:0
08:38:29.646 [Lua] Lobby data player_slot_2 = 0:0
08:38:29.646 [Lua] Lobby data country_code = AU
08:38:29.646 [Lua] Lobby data player_slot_3 = 0:0
08:38:29.646 [Lua] Lobby data eac_authorized = true
08:38:29.646 [Lua] Set lobby end.
08:38:29.646 [Lua] MUSIC MANAGER unmute_all_world_sounds 64264 0
08:38:29.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:38:29.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient
08:38:29.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient
08:38:29.750 [Lua] ### Sending rpc_level_loaded
08:38:29.750 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24
08:38:29.750 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
08:38:29.750 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
08:38:29.750 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
08:38:29.750 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
08:38:29.774 [Umbra] Unload tome
08:38:29.867 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
08:38:29.867 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
08:38:29.867 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
08:38:29.867 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
08:38:29.867 [Lua] [LOCAL RPC] rpc_load_level 21 8002502
08:38:30.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
08:38:30.036 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
08:38:30.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
08:38:30.073 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 64265 0
08:38:30.078 [Lua] MUSIC MANAGER Play_loading_screen_music 64266 0
08:38:30.215 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
08:38:36.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
08:38:36.576 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
08:38:36.593 [Lua] [LevelTransitionHandler] Level load completed!
08:38:36.593 [Lua] ### Sending rpc_level_loaded
08:38:36.593 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 21
08:38:36.593 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
08:38:36.593 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:38:36.610 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading
08:38:36.610 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages
08:38:36.627 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages
08:38:36.627 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame
08:38:36.628 [Lua] [LOCAL RPC] rpc_loading_synced
08:38:37.609 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:38:37.609 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:38:37.609 [Lua] [Matchmaking] unregister rpcs
08:38:37.610 [Lua] Set lobby begin:
08:38:37.610 [Lua] Lobby data twitch_enabled = false
08:38:37.610 [Lua] Lobby data power_level = 0
08:38:37.610 [Lua] Lobby data player_slot_6 = 0:0
08:38:37.610 [Lua] Lobby data num_players = 1
08:38:37.610 [Lua] Lobby data host = 110000100f4a5be
08:38:37.610 [Lua] Lobby data time_of_search = 1538296694
08:38:37.610 [Lua] Lobby data game_mode = adventure
08:38:37.610 [Lua] Lobby data is_private = false
08:38:37.610 [Lua] Lobby data level_key = skaven_stronghold
08:38:37.610 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:37.610 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:37.610 [Lua] Lobby data quick_game = false
08:38:37.610 [Lua] Lobby data difficulty = hardest
08:38:37.610 [Lua] Lobby data matchmaking = true
08:38:37.610 [Lua] Lobby data player_slot_4 = 0:0
08:38:37.610 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:37.610 [Lua] Lobby data player_slot_5 = 0:0
08:38:37.610 [Lua] Lobby data player_slot_2 = 0:0
08:38:37.610 [Lua] Lobby data country_code = AU
08:38:37.610 [Lua] Lobby data player_slot_3 = 0:0
08:38:37.610 [Lua] Lobby data eac_authorized = true
08:38:37.610 [Lua] Set lobby end.
08:38:37.610 [Lua] [Managers] Destroying state managers...
08:38:37.612 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
08:38:37.612 [Lua] MUSIC MANAGER Stop_loading_screen_music 64267 0
08:38:37.612 [Lua] [Gamestate] Enter StateIngame HOST
08:38:37.612 [Lua] Set lobby begin:
08:38:37.612 [Lua] Lobby data twitch_enabled = false
08:38:37.612 [Lua] Lobby data power_level = 0
08:38:37.612 [Lua] Lobby data player_slot_6 = 0:0
08:38:37.612 [Lua] Lobby data num_players = 1
08:38:37.612 [Lua] Lobby data host = 110000100f4a5be
08:38:37.612 [Lua] Lobby data time_of_search = 1538296694
08:38:37.612 [Lua] Lobby data game_mode = adventure
08:38:37.612 [Lua] Lobby data is_private = false
08:38:37.612 [Lua] Lobby data level_key = skaven_stronghold
08:38:37.612 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:37.612 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:37.612 [Lua] Lobby data quick_game = false
08:38:37.612 [Lua] Lobby data difficulty = hardest
08:38:37.612 [Lua] Lobby data matchmaking = true
08:38:37.613 [Lua] Lobby data player_slot_4 = 0:0
08:38:37.613 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:37.613 [Lua] Lobby data player_slot_5 = 0:0
08:38:37.613 [Lua] Lobby data player_slot_2 = 0:0
08:38:37.613 [Lua] Lobby data country_code = AU
08:38:37.613 [Lua] Lobby data player_slot_3 = 0:0
08:38:37.613 [Lua] Lobby data eac_authorized = true
08:38:37.613 [Lua] Set lobby end.
08:38:37.613 [Lua] [StateIngame] Server ingame
08:38:37.616 [Lua] Set lobby begin:
08:38:37.616 [Lua] Lobby data twitch_enabled = false
08:38:37.616 [Lua] Lobby data power_level = 0
08:38:37.616 [Lua] Lobby data player_slot_6 = 0:0
08:38:37.616 [Lua] Lobby data num_players = 1
08:38:37.616 [Lua] Lobby data host = 110000100f4a5be
08:38:37.616 [Lua] Lobby data time_of_search = 1538296694
08:38:37.616 [Lua] Lobby data game_mode = adventure
08:38:37.616 [Lua] Lobby data is_private = false
08:38:37.616 [Lua] Lobby data level_key = skaven_stronghold
08:38:37.616 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:37.616 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:37.616 [Lua] Lobby data quick_game = false
08:38:37.616 [Lua] Lobby data difficulty = hardest
08:38:37.616 [Lua] Lobby data matchmaking = true
08:38:37.616 [Lua] Lobby data player_slot_4 = 0:0
08:38:37.616 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:37.616 [Lua] Lobby data player_slot_5 = 0:0
08:38:37.616 [Lua] Lobby data player_slot_2 = 0:0
08:38:37.616 [Lua] Lobby data country_code = AU
08:38:37.616 [Lua] Lobby data player_slot_3 = 0:0
08:38:37.616 [Lua] Lobby data eac_authorized = true
08:38:37.616 [Lua] Set lobby end.
08:38:37.616 [Lua] [Matchmaking] register rpcs
08:38:37.617 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:38:37.617 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be
08:38:37.617 [Lua] [GameNetworkManager] self.is_server = true
08:38:37.617 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
08:38:37.617 [Network] Setting artificial MTU limit to 576
08:38:37.618 [Lua] Switching ConflictSettings: to: default
08:38:37.618 [Lua] pacing=default
08:38:37.618 [Lua] roaming=nil
08:38:37.618 [Lua] specials=default
08:38:37.618 [Lua] debug_color=maroon
08:38:37.618 [Lua] pack_spawning=default
08:38:37.618 [Lua] disabled=false
08:38:37.618 [Lua] boss=default
08:38:37.618 [Lua] horde=default
08:38:37.618 [Lua] name=default
08:38:37.618 [Lua] intensity=default
08:38:37.618 [Lua] ---
08:38:37.618 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
08:38:37.622 [Lua] [AIInterestPointSystem] Level Seed: 8002502
08:38:37.622 [Lua]
08:38:37.622 [Lua] [entity_system_bag] = table
08:38:37.622 [Lua] [entity_system_bag] = metatable
08:38:37.622 [Lua] [startup_data] = table
08:38:37.622 [Lua] [entity_manager] = table
08:38:37.622 [Lua] [entity_manager] = metatable
08:38:37.622 [Lua] [unit_spawner] = table
08:38:37.622 [Lua] [unit_spawner] = metatable
08:38:37.622 [Lua] [unit_storage] = table
08:38:37.622 [Lua] [unit_storage] = metatable
08:38:37.622 [Lua] [dice_keeper] = table
08:38:37.622 [Lua] [dice_keeper] = metatable
08:38:37.622 [Lua] [is_server] = true (boolean)
08:38:37.622 [Lua] [world] = [World]
08:38:37.622 [Lua] [system_api] = table
08:38:37.622 [Lua] [network_lobby] = table
08:38:37.622 [Lua] [network_lobby] = metatable
08:38:37.622 [Lua] [profile_synchronizer] = table
08:38:37.622 [Lua] [profile_synchronizer] = metatable
08:38:37.622 [Lua] [entity_system] = table
08:38:37.622 [Lua] [entity_system] = metatable
08:38:37.622 [Lua] [num_local_human_players] = 1 (number)
08:38:37.622 [Lua] [statistics_db] = table
08:38:37.622 [Lua] [statistics_db] = metatable
08:38:37.622 [Lua] [network_server] = table
08:38:37.622 [Lua] [network_server] = metatable
08:38:37.622 [Lua] [input_manager] = table
08:38:37.622 [Lua] [input_manager] = metatable
08:38:37.623 [Lua] [network_clock] = table
08:38:37.623 [Lua] [network_clock] = metatable
08:38:37.623 [Lua] [network_transmit] = table
08:38:37.623 [Lua] [network_transmit] = metatable
08:38:37.623 [Lua] [free_flight_manager] = table
08:38:37.623 [Lua] [free_flight_manager] = metatable
08:38:37.623 [Lua] [network_manager] = table
08:38:37.623 [Lua] [network_manager] = metatable
08:38:37.623 [Lua] [network_event_delegate] = table
08:38:37.623 [Lua] [network_event_delegate] = metatable
08:38:37.623 [Lua]
08:38:37.626 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:38:37.646 [Lua] [AchievementManager] Achievements using the steam platform
08:38:37.647 [Lua] [StateIngame] Level seed: 8002502
08:38:37.647 [Umbra] Init version: 3.4.13 :: 16 threads
08:38:37.647 [Umbra] Tome with `22707` objects loaded.
08:38:37.647 [Umbra] UMBRA Tome loaded.
08:38:37.647 [World] Spawning level.
08:38:38.824 [Lua] respawn_unit_spawned with group id: exit_respawns
08:38:38.824 [Lua] respawn_unit_spawned with group id: exit_respawns
08:38:38.825 [Lua] respawn_unit_spawned with group id: exit_respawns
08:38:38.830 [Lua] respawn_unit_spawned with group id: respawns_arena
08:38:38.830 [Lua] respawn_unit_spawned with group id: respawns_arena
08:38:38.830 [Lua] respawn_unit_spawned with group id: respawns_arena
08:38:38.930 [Lua] [LevelAnalysis] set_random_seed( 699759936)
08:38:38.940 [Lua] PlayerManager:add_player player_1
08:38:38.943 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:38:38.943 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:38:38.944 [Lua] [IngameUI] init
08:38:38.993 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
08:38:38.993 [Lua] Set lobby begin:
08:38:38.993 [Lua] Lobby data twitch_enabled = false
08:38:38.993 [Lua] Lobby data power_level = 785
08:38:38.993 [Lua] Lobby data player_slot_6 = 0:0
08:38:38.993 [Lua] Lobby data num_players = 1
08:38:38.993 [Lua] Lobby data host = 110000100f4a5be
08:38:38.993 [Lua] Lobby data time_of_search = 1538296694
08:38:38.993 [Lua] Lobby data game_mode = adventure
08:38:38.993 [Lua] Lobby data is_private = false
08:38:38.993 [Lua] Lobby data level_key = skaven_stronghold
08:38:38.993 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:38.993 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:38.993 [Lua] Lobby data quick_game = false
08:38:38.993 [Lua] Lobby data difficulty = hardest
08:38:38.993 [Lua] Lobby data matchmaking = true
08:38:38.993 [Lua] Lobby data player_slot_4 = 0:0
08:38:38.993 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:38.993 [Lua] Lobby data player_slot_5 = 0:0
08:38:38.993 [Lua] Lobby data player_slot_2 = 0:0
08:38:38.993 [Lua] Lobby data country_code = AU
08:38:38.993 [Lua] Lobby data player_slot_3 = 0:0
08:38:38.994 [Lua] Lobby data eac_authorized = true
08:38:38.994 [Lua] Set lobby end.
08:38:38.994 [Flow] SSM bake
08:38:38.995 [Flow] Path A2
08:38:38.995 [Lua] CurrentConflictSettings default
08:38:38.995 [Lua] [ConflictDirector] conflict_director is ai_ready
08:38:39.000 [Lua] Keeping path '2'' at crossroad 'A'. (1/2) paths.
08:38:39.000 [Lua] ->removing road: 1 from crossroads: A
08:38:39.000 [Lua] [1] = table
08:38:39.000 [Lua] [2] = table
08:38:39.000 [Lua] [1] = table
08:38:39.000 [Lua] [1] = table
08:38:39.000 [Lua] [2] = table
08:38:39.000 [Lua] [LevelAnalysis] Injecting travel distances
08:38:39.015 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:38:39.015 [Lua] Forming navigation groups in one frame
08:38:39.015 [Lua] Forming navigation groups
08:38:39.016 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314
08:38:39.184 [Lua] NavigationGroupManager -> calulation time B: 0.16800000000000637
08:38:39.184 [Lua] number of nav groups: 231
08:38:39.186 [Lua] number of refined nav groups : 177
08:38:39.190 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999999718057
08:38:39.191 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.480113020506669 Normalized coefficient: 1.5028463881240226
08:38:39.191 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.415321474917054 Normalized coefficient: 1.2685938122359586
08:38:39.192 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.972526753749516 Normalized coefficient: 1.2141042604092287
08:38:39.192 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.503692679327695 Normalized coefficient: 1.1663476334966569
08:38:39.192 [Lua] -------------> JOW Perfect-density 10.349999999999998 Sum density 8.5460706051067596 Normalized coefficient: 1.2110829032719772
08:38:39.194 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:38:39.194 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
08:38:39.194 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
08:38:39.194 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
08:38:39.194 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
08:38:39.196 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
08:38:39.196 [Lua] [LevelAnalysis] This level has a total main-path length of 1708.7936987876892 meters.
08:38:39.196 [Lua] [LevelAnalysis] grouping spawners for event_patrol
08:38:39.196 [Lua] [LevelAnalysis]
08:38:39.196 [Lua] [LevelAnalysis] grouping spawners for event_boss
08:38:39.196 [Lua] [LevelAnalysis]
08:38:39.196 [Lua] [LevelAnalysis] Terror events added:
08:38:39.196 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
08:38:39.196 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
08:38:39.196 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
08:38:39.196 [Lua] ----> using boss gizmo!
08:38:39.196 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 5, forbidden-dist: -367.7 start-travel-dist: 767.6, end-travel-dist: 825.0 spawn_distance 389.9
08:38:39.197 [Lua] Adding main path event: Vector3Box(-54, 224, 0.642) boss_event_storm_fiend 45 table: 000000000F7455E0
08:38:39.197 [Lua] NORMAL PATROL MAIN PATH 1036.1812744140625
08:38:39.197 [Lua] [waypoints] = table
08:38:39.197 [Lua] [astar_points] = table
08:38:39.197 [Lua] [travel_dist] = 1035.8276804238558 (number)
08:38:39.197 [Lua] [one_directional] = false (boolean)
08:38:39.197 [Lua] [id] = boss_6 (string)
08:38:39.197 [Lua] ----> using boss spline path!
08:38:39.198 [Lua] Adding main path event: Vector3Box(94.5939, 233.479, -30.323) boss_event_spline_patrol 45 table: 000000000F745940
08:38:39.198 [Lua] [LevelAnalysis] Level path distance: 1708.7936987876892
08:38:39.198 [Lua] [LevelAnalysis] num_event_places_f: 1.1058624658584595 , num_event_places: 1 , trailing_event_fraction: 0.10586246585845949 , num_events: 1
08:38:39.198 [Lua] [LevelAnalysis] Terror events added:
08:38:39.198 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
08:38:39.198 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
08:38:39.198 [Lua] [LevelAnalysis] wanted_distance: 867.34892725944519
08:38:39.200 [Lua] Adding main path event: Vector3Box(-20, 215, -5.54295) rare_event_loot_rat 45 table: 000000000F745FF0
08:38:39.200 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:38:39.204 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
08:38:39.208 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:38:39.209 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:38:39.211 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:38:39.212 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=50
08:38:39.212 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:38:39.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:38:39.297 [Flow] SSM bake
08:38:39.566 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame
08:38:39.566 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync
08:38:39.569 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100f4a5be:2
08:38:39.569 [Lua] Set lobby begin:
08:38:39.569 [Lua] Lobby data twitch_enabled = false
08:38:39.569 [Lua] Lobby data power_level = 785
08:38:39.569 [Lua] Lobby data player_slot_6 = 0:0
08:38:39.569 [Lua] Lobby data num_players = 1
08:38:39.569 [Lua] Lobby data host = 110000100f4a5be
08:38:39.569 [Lua] Lobby data time_of_search = 1538296694
08:38:39.569 [Lua] Lobby data game_mode = adventure
08:38:39.569 [Lua] Lobby data is_private = false
08:38:39.569 [Lua] Lobby data level_key = skaven_stronghold
08:38:39.569 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:39.569 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:39.569 [Lua] Lobby data quick_game = false
08:38:39.569 [Lua] Lobby data difficulty = hardest
08:38:39.569 [Lua] Lobby data matchmaking = true
08:38:39.569 [Lua] Lobby data player_slot_4 = 0:0
08:38:39.569 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:39.569 [Lua] Lobby data player_slot_5 = 0:0
08:38:39.569 [Lua] Lobby data player_slot_2 = 0:0
08:38:39.569 [Lua] Lobby data country_code = AU
08:38:39.569 [Lua] Lobby data player_slot_3 = 0:0
08:38:39.569 [Lua] Lobby data eac_authorized = true
08:38:39.570 [Lua] Set lobby end.
08:38:39.570 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:2, previous profile 0, profile 5]
08:38:39.570 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:38:39.570 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51
08:38:39.573 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100f4a5be:3
08:38:39.573 [Lua] Set lobby begin:
08:38:39.573 [Lua] Lobby data twitch_enabled = false
08:38:39.573 [Lua] Lobby data power_level = 785
08:38:39.573 [Lua] Lobby data player_slot_6 = 0:0
08:38:39.573 [Lua] Lobby data num_players = 1
08:38:39.573 [Lua] Lobby data host = 110000100f4a5be
08:38:39.573 [Lua] Lobby data time_of_search = 1538296694
08:38:39.573 [Lua] Lobby data game_mode = adventure
08:38:39.573 [Lua] Lobby data is_private = false
08:38:39.573 [Lua] Lobby data level_key = skaven_stronghold
08:38:39.573 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:39.573 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:39.573 [Lua] Lobby data quick_game = false
08:38:39.574 [Lua] Lobby data difficulty = hardest
08:38:39.574 [Lua] Lobby data matchmaking = true
08:38:39.574 [Lua] Lobby data player_slot_4 = 0:0
08:38:39.574 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:39.574 [Lua] Lobby data player_slot_5 = 0:0
08:38:39.574 [Lua] Lobby data player_slot_2 = 0:0
08:38:39.574 [Lua] Lobby data country_code = AU
08:38:39.574 [Lua] Lobby data player_slot_3 = 0:0
08:38:39.574 [Lua] Lobby data eac_authorized = true
08:38:39.574 [Lua] Set lobby end.
08:38:39.574 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:3, previous profile 0, profile 3]
08:38:39.574 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:38:39.574 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
08:38:39.576 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100f4a5be:4
08:38:39.576 [Lua] Set lobby begin:
08:38:39.576 [Lua] Lobby data twitch_enabled = false
08:38:39.576 [Lua] Lobby data power_level = 785
08:38:39.576 [Lua] Lobby data player_slot_6 = 0:0
08:38:39.576 [Lua] Lobby data num_players = 1
08:38:39.576 [Lua] Lobby data host = 110000100f4a5be
08:38:39.577 [Lua] Lobby data time_of_search = 1538296694
08:38:39.577 [Lua] Lobby data game_mode = adventure
08:38:39.577 [Lua] Lobby data is_private = false
08:38:39.577 [Lua] Lobby data level_key = skaven_stronghold
08:38:39.577 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:38:39.577 [Lua] Lobby data selected_level_key = skaven_stronghold
08:38:39.577 [Lua] Lobby data quick_game = false
08:38:39.577 [Lua] Lobby data difficulty = hardest
08:38:39.577 [Lua] Lobby data matchmaking = true
08:38:39.577 [Lua] Lobby data player_slot_4 = 0:0
08:38:39.577 [Lua] Lobby data unique_server_name = √(-Gaz)
08:38:39.577 [Lua] Lobby data player_slot_5 = 0:0
08:38:39.577 [Lua] Lobby data player_slot_2 = 0:0
08:38:39.577 [Lua] Lobby data country_code = AU
08:38:39.577 [Lua] Lobby data player_slot_3 = 0:0
08:38:39.577 [Lua] Lobby data eac_authorized = true
08:38:39.577 [Lua] Set lobby end.
08:38:39.577 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:4, previous profile 0, profile 4]
08:38:39.577 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:38:39.577 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
08:38:39.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:10 my_peer_id:110000100f4a5be
08:38:39.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:11 my_peer_id:110000100f4a5be
08:38:39.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:12 my_peer_id:110000100f4a5be
08:38:39.915 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync
08:38:39.915 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers
08:38:39.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:10 my_peer_id:110000100f4a5be
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:11 my_peer_id:110000100f4a5be
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:12 my_peer_id:110000100f4a5be
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:38:39.922 [Lua] [LOCAL RPC] rpc_game_started
08:38:39.925 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers
08:38:39.925 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer
08:38:39.942 [Flow] SSM bake
08:38:39.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
08:38:39.945 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
08:38:39.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
08:38:40.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
08:38:40.090 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
08:38:40.090 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:38:40.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:38:40.270 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:38:40.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:38:40.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:38:40.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:38:40.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
08:38:40.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
08:38:40.553 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
08:38:40.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:38:41.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:38:41.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:38:41.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p
08:38:41.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p
08:38:41.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p
08:38:41.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
08:38:41.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
08:38:41.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
08:38:41.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:38:42.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:38:42.268 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:38:42.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:38:42.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:38:42.303 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:38:42.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
08:38:42.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
08:38:42.382 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
08:38:42.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
08:38:42.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
08:38:42.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
08:38:42.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
08:38:42.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
08:38:42.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
08:38:42.685 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
08:38:42.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
08:38:42.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
08:38:42.821 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:38:42.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:38:42.888 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:38:42.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
08:38:43.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
08:38:43.056 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
08:38:43.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
08:38:43.398 [Window] Window => active
08:38:43.620 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
08:38:43.620 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
08:38:43.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:38:43.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:38:43.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:38:43.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
08:38:43.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
08:38:43.872 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
08:38:43.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:38:43.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:38:43.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
08:38:43.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
08:38:44.417 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
08:38:44.417 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
08:38:44.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
08:38:44.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
08:38:44.450 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
08:38:44.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
08:38:44.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
08:38:44.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
08:38:44.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
08:38:44.704 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
08:38:44.704 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
08:38:44.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
08:38:44.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
08:38:44.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
08:38:44.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
08:38:44.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
08:38:44.906 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
08:38:44.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
08:38:45.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
08:38:45.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
08:38:45.075 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
08:38:45.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
08:38:45.243 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
08:38:45.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1
08:38:45.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1
08:38:45.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1
08:38:45.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
08:38:45.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
08:38:45.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
08:38:45.629 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
08:38:45.633 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12
08:38:45.646 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer
08:38:45.646 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame
08:38:45.647 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2
08:38:45.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:45.649 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
08:38:45.650 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 3
08:38:45.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:45.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
08:38:45.653 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100f4a5be 4
08:38:45.656 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:45.656 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
08:38:45.661 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 12
08:38:45.661 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-77.483, -152.761, 80.8214) Vector4(0, 0, 0.631654, -0.775251) true 100 100 1 1 1
08:38:45.661 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-77.483, -152.761, 80.8214), Vector4(0, 0, 0.631654, -0.775251))
08:38:45.661 [Lua] PlayerManager:rpc_to_client_spawn_player()
08:38:45.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:45.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:38:45.665 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1
08:38:45.665 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
08:38:45.669 [Lua] Switching ConflictSettings: to: skaven
08:38:45.669 [Lua] pacing=default
08:38:45.669 [Lua] roaming=nil
08:38:45.669 [Lua] specials=skaven
08:38:45.669 [Lua] debug_color=orange
08:38:45.669 [Lua] pack_spawning=skaven
08:38:45.669 [Lua] disabled=false
08:38:45.669 [Lua] boss=skaven
08:38:45.669 [Lua] horde=default
08:38:45.669 [Lua] name=skaven
08:38:45.669 [Lua] intensity=default
08:38:45.669 [Lua] ---
08:38:46.664 [Flow] SSM bake
08:38:47.803 [Window] Window => inactive
08:38:49.864 [EACServer] [Cerberus] [Backend] Connection established.
08:39:03.083 [Window] Window => active
08:39:09.393 [Flow] SSM bake
08:39:18.932 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:39:20.494 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:39:22.595 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:39:25.384 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
08:39:27.534 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:39:27.551 [Lua] Spline already found!
08:39:29.439 [Flow] SSM bake
08:39:29.978 [Flow] SSM bake
08:39:31.058 [Lua] Players are leaving the safe zone
08:39:36.056 [Lua] [LOCAL RPC] rpc_ping_unit 60 67 false
08:39:39.925 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:39:44.867 [Lua] [LOCAL RPC] rpc_ping_unit 60 78 false
08:39:59.388 [Lua] [Matchmaking] Removing broken lobby 186000001d344b5, perhaps it will now work again?!
08:39:59.759 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:39:59.775 [Lua] Spline already found!
08:40:06.389 [Lua] [LOCAL RPC] rpc_ping_unit 60 83 false
08:40:06.733 [Lua] fence jumping
08:40:08.131 [Lua] ready to jump failed
08:40:08.642 [Lua] ZOINK DISTANCE
08:40:08.928 [Lua] ZOINK DISTANCE
08:40:09.714 [Lua] fence jumping
08:40:10.726 [Lua] ready to jump failed
08:40:19.099 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
08:40:23.483 [Lua] [LOCAL RPC] rpc_ping_unit 60 95 false
08:40:25.793 [Lua] [LOCAL RPC] rpc_ping_unit 60 94 false
08:40:28.726 [Lua] Coordinated attack!
08:40:28.766 [Lua] ZOINK DISTANCE
08:40:29.206 [Lua] ZOINK DISTANCE
08:40:35.536 [Lua] [LOCAL RPC] rpc_ping_unit 60 102 false
08:40:38.473 [Lua] [LOCAL RPC] rpc_ping_unit 60 105 false
08:40:41.773 [Lua] [LOCAL RPC] rpc_ping_unit 60 107 false
08:40:44.201 [Lua] [LOCAL RPC] rpc_ping_unit 60 107 false
08:40:47.391 [Lua] [LOCAL RPC] rpc_take_falling_damage 56 36.6553955078125
08:40:47.482 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
08:40:47.677 [Lua] [LOCAL RPC] rpc_spawn_pickup 12 Vector3(-119.448, -0.212687, 50.0528) Vector4(0.067496, -0.054437, -0.823843, -0.560145) 4
08:40:48.214 [Lua] [LOCAL RPC] rpc_ping_unit 60 144 false
08:40:50.220 [EACServer] [Cerberus] [Backend] Disconnected.
08:40:51.534 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source.
08:41:02.800 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:41:02.817 [Lua] Spline already found!
08:41:05.054 [Lua] [LOCAL RPC] rpc_ping_unit 60 14 false
08:41:11.695 [Lua] Time for new HOOORDE! multi_first_wave
08:41:11.695 [Lua] horde requested: vector
08:41:11.695 [Lua] setting up vector-horde
08:41:11.695 [Lua] Composing horde 'large' .. using variant 'plain'
08:41:11.695 [Lua] --> horde wants to spawn behind players (0.90500310896056/0.67
08:41:11.695 [Lua] --> can't find spawners in this direction, switching to ahead
08:41:11.695 [Lua] vector horde could not find an epicenter or spawners, use fallback instead
08:41:11.695 [Lua] setting up ambush-horde
08:41:11.695 [Lua] Composing horde 'large' .. using variant 'plain'
08:41:11.695 [Lua] -> spawning: 52
08:41:11.695 [Lua] ambush horde has started
08:41:11.700 [Lua] MUSIC: explore -> pre_ambush
08:41:12.039 [Lua] [LOCAL RPC] rpc_ping_unit 60 148 false
08:41:15.178 [Lua] replace_hidden_spawners -> first try found: 0 cover points
08:41:15.178 [Lua] replace_hidden_spawners -> second try try found: 4 cover points
08:41:15.178 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:41:15.178 [Lua] ->moving spawner
08:41:15.178 [Lua] ->moving spawner
08:41:15.178 [Lua] ->moving spawner
08:41:15.178 [Lua] ->moving spawner
08:41:17.614 [Lua] MUSIC: pre_ambush -> horde
08:41:18.048 [Lua] [LOCAL RPC] rpc_ping_unit 60 146 false
08:41:18.751 [Lua] [LOCAL RPC] rpc_give_equipment 54 58 9 225 Vector3(-146.848, 29.8638, 43.1867)
08:41:18.774 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:41:18.774 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:41:18.774 [Lua] horde requested: ambush
08:41:18.774 [Lua] setting up ambush-horde
08:41:18.774 [Lua] Composing horde 'large' .. using variant 'plain'
08:41:18.774 [Lua] -> spawning: 51
08:41:18.774 [Lua] ambush horde has started
08:41:19.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:41:29.051 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:41:29.657 [Lua] HORDE: last wave, reset to standard horde delay
08:41:29.657 [Lua] Time for new HOOORDE! multi_last_wave
08:41:29.657 [Lua] horde requested: ambush
08:41:29.657 [Lua] setting up ambush-horde
08:41:29.657 [Lua] Composing horde 'large' .. using variant 'plain'
08:41:29.657 [Lua] -> spawning: 54
08:41:29.657 [Lua] ambush horde has started
08:41:30.648 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:41:36.092 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:41:36.764 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:41:36.896 [Lua] [LOCAL RPC] rpc_ping_unit 60 159 false
08:41:42.200 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:41:42.808 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:41:44.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:41:44.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304
08:41:46.761 [Lua] Horde killed: ?
08:41:57.013 [Lua] fence jumping
08:41:58.103 [Lua] simple los failed
08:42:04.974 [Lua] Horde killed: ?
08:42:05.093 [Lua] simple los failed
08:42:05.388 [Lua] MUSIC: horde -> explore
08:42:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:42:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:42:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:42:10.144 [Lua] Horde killed: ?
08:42:21.370 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:42:21.387 [Lua] Spline already found!
08:42:23.390 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:42:23.407 [Lua] Spline already found!
08:42:36.389 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:42:36.407 [Lua] Spline already found!
08:42:38.964 [Lua] [LOCAL RPC] rpc_ping_unit 60 237 false
08:42:41.049 [Lua] Destroying unit since outside mesh or world
08:42:44.167 [Lua] [LOCAL RPC] rpc_ping_unit 60 15 false
08:42:46.321 [Lua] [LOCAL RPC] rpc_ping_unit 60 241 false
08:42:51.872 [EACServer] [Cerberus] [Backend] Connection established.
08:42:59.416 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:42:59.433 [Lua] Spline already found!
08:42:59.970 [Lua] [LOCAL RPC] rpc_ping_unit 60 247 false
08:42:59.979 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
08:43:01.826 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:43:03.140 [Lua] [LOCAL RPC] rpc_ping_unit 60 247 false
08:43:05.183 [Lua] [LOCAL RPC] rpc_ping_unit 60 253 false
08:43:07.791 [Lua] [LOCAL RPC] rpc_ping_unit 60 262 false
08:43:08.823 [Lua] [LOCAL RPC] rpc_increment_stat 17
08:43:08.823 [Lua] Incremented stat warpfire_kill_before_shooting
08:43:10.286 [Lua] [LOCAL RPC] rpc_ping_unit 60 253 false
08:43:17.553 [Lua] [LOCAL RPC] rpc_ping_unit 60 267 false
08:43:18.803 [Lua] [LOCAL RPC] rpc_increment_stat 14
08:43:18.803 [Lua] Incremented stat globadier_kill_before_throwing
08:43:18.803 [Lua] [LOCAL RPC] rpc_increment_stat 15
08:43:18.803 [Lua] Incremented stat globadier_kill_during_suicide
08:43:21.593 [Lua] fence jumping
08:43:22.626 [Lua] ready to jump failed
08:43:23.587 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:43:23.603 [Lua] Spline already found!
08:43:27.046 [Lua] fence jumping
08:43:27.602 [Lua] ready to jump failed
08:43:40.513 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 6 10 14
08:43:45.598 [Lua] Coordinated attack!
08:43:49.056 [Lua] [LOCAL RPC] rpc_ping_unit 60 280 false
08:43:49.217 [Lua] Time for new HOOORDE! multi_first_wave
08:43:49.217 [Lua] horde requested: vector
08:43:49.217 [Lua] setting up vector-horde
08:43:49.217 [Lua] Composing horde 'large' .. using variant 'plain'
08:43:49.217 [Lua] --> horde wants to spawn ahead of players (0.15006789693755/0.67
08:43:49.217 [Lua] --> can't find spawners in this direction, switching to behind
08:43:49.217 [Lua] -> spawning: 53
08:43:49.217 [Lua] vector horde has started
08:43:49.222 [Lua] MUSIC: explore -> pre_horde
08:43:52.959 [Lua] [LOCAL RPC] rpc_ping_unit 60 271 false
08:43:55.136 [Lua] [LOCAL RPC] rpc_ping_unit 60 271 false
08:43:57.275 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:43:57.275 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:43:57.275 [Lua] horde requested: vector
08:43:57.275 [Lua] setting up vector-horde
08:43:57.275 [Lua] Composing horde 'large' .. using variant 'plain'
08:43:57.275 [Lua] --> horde wants to spawn ahead of players (0.034332717218853/0.67
08:43:57.275 [Lua] -> spawning: 55
08:43:57.275 [Lua] vector horde has started
08:43:57.507 [Lua] [LOCAL RPC] rpc_ping_unit 60 285 false
08:43:58.468 [Lua] [NetworkServer] Changing num_players from 1 to 2
08:43:58.468 [Lua] Players: 2
08:43:58.468 [Lua] Set lobby begin:
08:43:58.468 [Lua] Lobby data twitch_enabled = false
08:43:58.468 [Lua] Lobby data power_level = 785
08:43:58.468 [Lua] Lobby data player_slot_6 = 0:0
08:43:58.470 [Lua] Lobby data num_players = 2
08:43:58.470 [Lua] Lobby data host = 110000100f4a5be
08:43:58.470 [Lua] Lobby data time_of_search = 1538296694
08:43:58.470 [Lua] Lobby data game_mode = adventure
08:43:58.470 [Lua] Lobby data is_private = false
08:43:58.470 [Lua] Lobby data level_key = skaven_stronghold
08:43:58.470 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:43:58.470 [Lua] Lobby data selected_level_key = skaven_stronghold
08:43:58.470 [Lua] Lobby data quick_game = false
08:43:58.470 [Lua] Lobby data difficulty = hardest
08:43:58.470 [Lua] Lobby data matchmaking = true
08:43:58.471 [Lua] Lobby data player_slot_4 = 0:0
08:43:58.471 [Lua] Lobby data unique_server_name = √(-Gaz)
08:43:58.471 [Lua] Lobby data player_slot_5 = 0:0
08:43:58.471 [Lua] Lobby data player_slot_2 = 0:0
08:43:58.471 [Lua] Lobby data country_code = AU
08:43:58.471 [Lua] Lobby data player_slot_3 = 0:0
08:43:58.471 [Lua] Lobby data eac_authorized = true
08:43:58.471 [Lua] Set lobby end.
08:43:58.472 [Lua] [LobbyMembers] Member joined 11000010440339e
08:43:58.486 [Lua] [NetworkServer] Peer 11000010440339e joined server lobby.
08:43:58.486 [Lua] [NetworkServer] Creating peer info.
08:43:58.486 [Lua] [PeerSM] 11000010440339e :: on_enter Connecting
08:43:58.486 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
08:43:58.487 [Lua] [ChatManager][1]System: FISHY is joining the game
08:43:58.503 [SteamAuthenticator] Sent ticket request to 11000010440339e
08:43:58.504 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [nil] ==> [Connecting]
08:43:58.504 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010440339e"
08:43:58.519 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Connecting] ==> [Connected]
08:44:01.397 [Lua] [LOCAL RPC] rpc_ping_unit 60 284 false
08:44:02.974 [SteamAuthenticator] Got ticket from 11000010440339e
08:44:02.974 [SteamAuthenticator] BeginAuthSession 11000010440339e
08:44:02.974 [SteamAuthenticator] Authenticating 11000010440339e
08:44:02.974 [SteamAuthenticator] Got ticket request from 11000010440339e
08:44:02.974 [SteamAuthenticator] GetAuthSessionTicket 11000010440339e
08:44:02.975 [SteamAuthenticator] Sent ticket to 11000010440339e
08:44:03.378 [SteamAuthenticator] Steam validation for 11000010440339e with response 0
08:44:03.564 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:44:03.564 [Lua] [Matchmaking] Got a handshake request from 11000010440339e with user name 'FISHY'
08:44:03.733 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 11000010440339e, replying lobby_ok
08:44:03.870 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010440339e REPLY wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:44:03.986 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010440339e
08:44:03.986 [Lua] Set lobby begin:
08:44:03.986 [Lua] Lobby data twitch_enabled = false
08:44:03.987 [Lua] Lobby data power_level = 785
08:44:03.987 [Lua] Lobby data player_slot_6 = 0:0
08:44:03.987 [Lua] Lobby data num_players = 2
08:44:03.987 [Lua] Lobby data host = 110000100f4a5be
08:44:03.987 [Lua] Lobby data time_of_search = 1538296694
08:44:03.987 [Lua] Lobby data game_mode = adventure
08:44:03.987 [Lua] Lobby data is_private = false
08:44:03.987 [Lua] Lobby data level_key = skaven_stronghold
08:44:03.987 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:44:03.987 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:03.987 [Lua] Lobby data quick_game = false
08:44:03.987 [Lua] Lobby data difficulty = hardest
08:44:03.987 [Lua] Lobby data matchmaking = true
08:44:03.988 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:44:03.988 [Lua] Lobby data unique_server_name = √(-Gaz)
08:44:03.988 [Lua] Lobby data player_slot_5 = 0:0
08:44:03.988 [Lua] Lobby data player_slot_2 = 0:0
08:44:03.988 [Lua] Lobby data country_code = AU
08:44:03.988 [Lua] Lobby data player_slot_3 = 0:0
08:44:03.988 [Lua] Lobby data eac_authorized = true
08:44:03.988 [Lua] Set lobby end.
08:44:03.988 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0
08:44:06.282 [Lua] ### CLEARING PEER STATE FOR 11000010440339e
08:44:06.282 [Lua] [PeerSM] 11000010440339e :: on_exit Connecting
08:44:06.282 [Lua] [PeerSM] 11000010440339e :: on_enter Connecting
08:44:06.417 [Lua] [NetworkServer] Peer 11000010440339e has sent rpc_notify_lobby_joined
08:44:06.417 [Lua] [PSM] Peer 11000010440339e joined. Want to use profile index "4"
08:44:06.418 [EAC] EAC server has client 11000010440339e (and owner 11000010440339e)
08:44:06.418 [EACServer] [RegisterClient] Client: 011000010440339E PlayerGUID: 76561198031582110 PlayerIP: 0.0.0.0 OwnerGUID: 76561198031582110 PlayerName: √(-Gaz)
08:44:06.418 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010440339e, connection_key=1)
08:44:06.418 [Lua] [VOIP] Adding voip member: "11000010440339e"
08:44:06.418 [VoIP-Room] Room: adding member 11000010440339e
08:44:06.794 [EACServer] [QueueClientUpdate] Client: 011000010440339E Session: 2 Status: Client Authenticated Message: Client authenticated.
08:44:06.796 [EAC] Peer 11000010440339e switched EAC state to ClientAuthenticatedLocal
08:44:07.284 [EACServer] [Register Client] Success (1/2). Client: 011000010440339E.
08:44:07.374 [Lua] HORDE: last wave, reset to standard horde delay
08:44:07.374 [Lua] Time for new HOOORDE! multi_last_wave
08:44:07.374 [Lua] horde requested: vector
08:44:07.374 [Lua] setting up vector-horde
08:44:07.374 [Lua] Composing horde 'large' .. using variant 'plain'
08:44:07.374 [Lua] --> horde wants to spawn ahead of players (0.21673895121834/0.67
08:44:07.374 [Lua] --> can't find spawners in this direction, switching to behind
08:44:07.374 [Lua] -> spawning: 51
08:44:07.374 [Lua] vector horde has started
08:44:07.886 [EACServer] [Register Client] Success (2/2). Client: 011000010440339E
08:44:07.886 [EACServer] [QueueClientUpdate] Client: 011000010440339E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:44:07.894 [EAC] Peer 11000010440339e switched EAC state to ClientAuthenticatedRemote
08:44:08.418 [Lua] [NetworkServer] Peer 11000010440339e has sent rpc_post_game_notified
08:44:08.418 [Lua] [PeerSM] 11000010440339e :: on_exit Connecting
08:44:08.418 [Lua] [PeerSM] 11000010440339e :: on_enter Loading
08:44:08.418 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010440339e
08:44:09.662 [VoIP-Room] Inserted member 11000010440339e, count is 2
08:44:09.662 [Lua] [VOIP] Peer 11000010440339e joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394")
08:44:09.662 [Lua] [VOIP] Unmuting voip member: "11000010440339e"
08:44:09.662 [Lua] [VOIP] Muting voip out for "11000010440339e" due to push_to_talk
08:44:09.795 [Lua] MUSIC: pre_horde -> horde
08:44:11.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:44:17.144 [Lua] ### Sending rpc_level_loaded
08:44:17.144 [Lua] #### Has state machine: true, sender: 11000010440339e, level_id: 21
08:44:17.144 [Lua] Peer 11000010440339e has loaded the level but not all enemies, so we wait
08:44:21.387 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:44:28.939 [Lua] [LOCAL RPC] rpc_ping_unit 60 286 false
08:44:31.395 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:44:31.477 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010440339e, connection_key=1)
08:44:31.477 [Lua] [PeerSM] 11000010440339e :: on_exit Loading
08:44:31.477 [Lua] [PeerSM] 11000010440339e :: on_enter LoadingProfilePackages
08:44:31.477 [Lua] [ProfileSynchronizer] reserve_profile 4 [peer_id 11000010440339e:1]
08:44:31.478 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 4
08:44:31.478 [Lua] [GameNetworkManager] destroying game object with go_id=53
08:44:31.478 [Lua] [GameNetworkManager] destroying game object with go_id=59
08:44:31.498 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100f4a5be:4
08:44:31.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:13 my_peer_id:110000100f4a5be
08:44:31.498 [Lua] Set lobby begin:
08:44:31.498 [Lua] Lobby data twitch_enabled = false
08:44:31.498 [Lua] Lobby data power_level = 785
08:44:31.498 [Lua] Lobby data player_slot_6 = 0:0
08:44:31.498 [Lua] Lobby data num_players = 2
08:44:31.498 [Lua] Lobby data host = 110000100f4a5be
08:44:31.498 [Lua] Lobby data time_of_search = 1538296694
08:44:31.498 [Lua] Lobby data game_mode = adventure
08:44:31.498 [Lua] Lobby data is_private = false
08:44:31.498 [Lua] Lobby data level_key = skaven_stronghold
08:44:31.498 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:44:31.498 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:31.498 [Lua] Lobby data quick_game = false
08:44:31.499 [Lua] Lobby data difficulty = hardest
08:44:31.499 [Lua] Lobby data matchmaking = true
08:44:31.499 [Lua] Lobby data player_slot_4 = 0:0
08:44:31.499 [Lua] Lobby data unique_server_name = √(-Gaz)
08:44:31.499 [Lua] Lobby data player_slot_5 = 0:0
08:44:31.499 [Lua] Lobby data player_slot_2 = 0:0
08:44:31.499 [Lua] Lobby data country_code = AU
08:44:31.499 [Lua] Lobby data player_slot_3 = 0:0
08:44:31.499 [Lua] Lobby data eac_authorized = true
08:44:31.499 [Lua] Set lobby end.
08:44:31.499 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
08:44:31.499 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
08:44:31.502 [Lua] [ProfileSynchronizer] unreserve_profile 4 [peer_id 11000010440339e:1]
08:44:31.502 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010440339e:1
08:44:31.502 [Lua] Set lobby begin:
08:44:31.502 [Lua] Lobby data twitch_enabled = false
08:44:31.502 [Lua] Lobby data power_level = 785
08:44:31.502 [Lua] Lobby data player_slot_6 = 0:0
08:44:31.502 [Lua] Lobby data num_players = 2
08:44:31.502 [Lua] Lobby data host = 110000100f4a5be
08:44:31.502 [Lua] Lobby data time_of_search = 1538296694
08:44:31.502 [Lua] Lobby data game_mode = adventure
08:44:31.502 [Lua] Lobby data is_private = false
08:44:31.502 [Lua] Lobby data level_key = skaven_stronghold
08:44:31.502 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:44:31.502 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:31.502 [Lua] Lobby data quick_game = false
08:44:31.503 [Lua] Lobby data difficulty = hardest
08:44:31.503 [Lua] Lobby data matchmaking = true
08:44:31.503 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:44:31.503 [Lua] Lobby data unique_server_name = √(-Gaz)
08:44:31.503 [Lua] Lobby data player_slot_5 = 0:0
08:44:31.503 [Lua] Lobby data player_slot_2 = 0:0
08:44:31.503 [Lua] Lobby data country_code = AU
08:44:31.503 [Lua] Lobby data player_slot_3 = 0:0
08:44:31.503 [Lua] Lobby data eac_authorized = true
08:44:31.503 [Lua] Set lobby end.
08:44:31.503 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010440339e:1, previous profile 0, profile 4]
08:44:31.503 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0
08:44:31.521 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:13 my_peer_id:110000100f4a5be
08:44:31.524 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
08:44:31.540 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13
08:44:31.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
08:44:31.587 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
08:44:31.590 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:44:31.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient
08:44:31.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
08:44:31.592 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
08:44:31.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
08:44:31.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:44:31.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
08:44:31.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:14 my_peer_id:110000100f4a5be
08:44:31.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:14 my_peer_id:110000100f4a5be
08:44:31.695 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:14 my_peer_id:110000100f4a5be
08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:44:31.695 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
08:44:31.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
08:44:31.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
08:44:31.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
08:44:32.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
08:44:32.089 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
08:44:32.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:44:32.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:44:32.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
08:44:32.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
08:44:32.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
08:44:32.265 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
08:44:32.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:44:32.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:44:32.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
08:44:32.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:44:32.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:44:32.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
08:44:32.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
08:44:32.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
08:44:32.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
08:44:32.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:44:32.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:44:32.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
08:44:32.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:44:32.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:44:32.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
08:44:32.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
08:44:33.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
08:44:33.382 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
08:44:33.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
08:44:33.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
08:44:33.473 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
08:44:33.496 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
08:44:33.513 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 14
08:44:34.028 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:44:34.028 [Lua] Players: 3
08:44:34.028 [Lua] Set lobby begin:
08:44:34.028 [Lua] Lobby data twitch_enabled = false
08:44:34.028 [Lua] Lobby data power_level = 785
08:44:34.028 [Lua] Lobby data player_slot_6 = 0:0
08:44:34.028 [Lua] Lobby data num_players = 3
08:44:34.028 [Lua] Lobby data host = 110000100f4a5be
08:44:34.028 [Lua] Lobby data time_of_search = 1538296694
08:44:34.028 [Lua] Lobby data game_mode = adventure
08:44:34.028 [Lua] Lobby data is_private = false
08:44:34.028 [Lua] Lobby data level_key = skaven_stronghold
08:44:34.028 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:44:34.028 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:34.028 [Lua] Lobby data quick_game = false
08:44:34.028 [Lua] Lobby data difficulty = hardest
08:44:34.028 [Lua] Lobby data matchmaking = true
08:44:34.029 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:44:34.029 [Lua] Lobby data unique_server_name = √(-Gaz)
08:44:34.029 [Lua] Lobby data player_slot_5 = 0:0
08:44:34.029 [Lua] Lobby data player_slot_2 = 0:0
08:44:34.029 [Lua] Lobby data country_code = AU
08:44:34.029 [Lua] Lobby data player_slot_3 = 0:0
08:44:34.029 [Lua] Lobby data eac_authorized = true
08:44:34.029 [Lua] Set lobby end.
08:44:34.030 [Lua] [LobbyMembers] Member joined 110000106e92524
08:44:34.049 [Lua] [NetworkServer] Peer 110000106e92524 joined server lobby.
08:44:34.049 [Lua] [NetworkServer] Creating peer info.
08:44:34.049 [Lua] [PeerSM] 110000106e92524 :: on_enter Connecting
08:44:34.050 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
08:44:34.050 [Lua] [ChatManager][1]System: Tim is joining the game
08:44:34.072 [SteamAuthenticator] Sent ticket request to 110000106e92524
08:44:34.072 [Lua] [ConnectionHandler] Peer state for "110000106e92524": [nil] ==> [Connecting]
08:44:34.072 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000106e92524"
08:44:34.093 [Lua] [ConnectionHandler] Peer state for "110000106e92524": [Connecting] ==> [Connected]
08:44:36.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:44:36.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304
08:44:38.370 [Lua] Destroying unit - ai got stuck skaven_slave 2 63 68
08:44:38.714 [SteamAuthenticator] Got ticket from 110000106e92524
08:44:38.715 [SteamAuthenticator] BeginAuthSession 110000106e92524
08:44:38.715 [SteamAuthenticator] Authenticating 110000106e92524
08:44:38.733 [SteamAuthenticator] Got ticket request from 110000106e92524
08:44:38.733 [SteamAuthenticator] GetAuthSessionTicket 110000106e92524
08:44:38.733 [SteamAuthenticator] Sent ticket to 110000106e92524
08:44:39.114 [SteamAuthenticator] Steam validation for 110000106e92524 with response 0
08:44:39.157 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:44:39.223 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:44:39.488 [Lua] [PeerSM] 11000010440339e :: on_exit LoadingProfilePackages
08:44:39.488 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForEnterGame
08:44:39.501 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 14
08:44:39.538 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:44:39.538 [Lua] [Matchmaking] Got a handshake request from 110000106e92524 with user name 'Tim'
08:44:39.841 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 110000106e92524, replying lobby_ok
08:44:40.094 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106e92524 REPLY wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0
08:44:41.672 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:44:41.672 [Lua] [Matchmaking] Got a handshake request from 11000010440339e with user name 'FISHY'
08:44:41.673 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForEnterGame
08:44:41.673 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForGameObjectSync
08:44:41.696 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010440339e
08:44:41.699 [Lua] Set lobby begin:
08:44:41.699 [Lua] Lobby data twitch_enabled = false
08:44:41.699 [Lua] Lobby data power_level = 785
08:44:41.700 [Lua] Lobby data player_slot_6 = 0:0
08:44:41.700 [Lua] Lobby data num_players = 3
08:44:41.700 [Lua] Lobby data host = 110000100f4a5be
08:44:41.700 [Lua] Lobby data time_of_search = 1538296694
08:44:41.700 [Lua] Lobby data game_mode = adventure
08:44:41.700 [Lua] Lobby data is_private = false
08:44:41.700 [Lua] Lobby data level_key = skaven_stronghold
08:44:41.700 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:44:41.701 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:41.701 [Lua] Lobby data quick_game = false
08:44:41.701 [Lua] Lobby data difficulty = hardest
08:44:41.701 [Lua] Lobby data matchmaking = true
08:44:41.701 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:44:41.701 [Lua] Lobby data unique_server_name = √(-Gaz)
08:44:41.701 [Lua] Lobby data player_slot_5 = 0:0
08:44:41.701 [Lua] Lobby data player_slot_2 = 0:0
08:44:41.701 [Lua] Lobby data country_code = AU
08:44:41.701 [Lua] Lobby data player_slot_3 = 0:0
08:44:41.702 [Lua] Lobby data eac_authorized = true
08:44:41.702 [Lua] Set lobby end.
08:44:41.702 [Lua] [Matchmaking] Assigned player 11000010440339e to slot 4 when hot join syncing
08:44:41.702 [Lua] Breedfreezer (server) starting a hot join sync
08:44:41.702 [Lua] packing 0 units of breed chaos_marauder
08:44:41.702 [Lua] packing 19 units of breed skaven_clan_rat
08:44:41.702 [Lua] packing 0 units of breed skaven_storm_vermin
08:44:41.702 [Lua] packing 13 units of breed skaven_slave
08:44:41.702 [Lua] packing 0 units of breed chaos_fanatic
08:44:41.702 [Lua] packing 0 units of breed chaos_berzerker
08:44:41.702 [Lua] packing 0 units of breed chaos_warrior
08:44:41.702 [Lua] packing 8 units of breed skaven_plague_monk
08:44:41.702 [Lua] packing 0 units of breed chaos_raider
08:44:41.702 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:44:41.702 [Lua]
08:44:41.702 [Lua] [1] = 1 (number)
08:44:41.702 [Lua] [2] = 0 (number)
08:44:41.702 [Lua] [3] = 19 (number)
08:44:41.702 [Lua] [4] = 19 (number)
08:44:41.702 [Lua] [5] = 1 (number)
08:44:41.702 [Lua] [6] = 0 (number)
08:44:41.702 [Lua] [7] = 12 (number)
08:44:41.702 [Lua] [8] = 13 (number)
08:44:41.702 [Lua] [9] = 1 (number)
08:44:41.702 [Lua] [10] = 0 (number)
08:44:41.702 [Lua] [11] = 1 (number)
08:44:41.702 [Lua] [12] = 0 (number)
08:44:41.702 [Lua] [13] = 1 (number)
08:44:41.702 [Lua] [14] = 0 (number)
08:44:41.702 [Lua] [15] = 1 (number)
08:44:41.702 [Lua] [16] = 8 (number)
08:44:41.702 [Lua] [17] = 1 (number)
08:44:41.702 [Lua] [18] = 0 (number)
08:44:41.702 [Lua]
08:44:41.702 [Lua]
08:44:41.702 [Lua] [1] = 99 (number)
08:44:41.702 [Lua] [2] = 261 (number)
08:44:41.702 [Lua] [3] = 97 (number)
08:44:41.702 [Lua] [4] = 103 (number)
08:44:41.702 [Lua] [5] = 108 (number)
08:44:41.702 [Lua] [6] = 255 (number)
08:44:41.702 [Lua] [7] = 109 (number)
08:44:41.702 [Lua] [8] = 100 (number)
08:44:41.702 [Lua] [9] = 257 (number)
08:44:41.702 [Lua] [10] = 101 (number)
08:44:41.702 [Lua] [11] = 260 (number)
08:44:41.702 [Lua] [12] = 259 (number)
08:44:41.702 [Lua] [13] = 258 (number)
08:44:41.702 [Lua] [14] = 88 (number)
08:44:41.702 [Lua] [15] = 63 (number)
08:44:41.702 [Lua] [16] = 86 (number)
08:44:41.702 [Lua] [17] = 64 (number)
08:44:41.702 [Lua] [18] = 79 (number)
08:44:41.702 [Lua] [19] = 110 (number)
08:44:41.702 [Lua] [20] = 221 (number)
08:44:41.702 [Lua] [21] = 172 (number)
08:44:41.702 [Lua] [22] = 304 (number)
08:44:41.702 [Lua] [23] = 187 (number)
08:44:41.702 [Lua] [24] = 305 (number)
08:44:41.702 [Lua] [25] = 301 (number)
08:44:41.702 [Lua] [26] = 319 (number)
08:44:41.702 [Lua] [27] = 207 (number)
08:44:41.702 [Lua] [28] = 300 (number)
08:44:41.702 [Lua] [29] = 210 (number)
08:44:41.702 [Lua] [30] = 182 (number)
08:44:41.702 [Lua] [31] = 317 (number)
08:44:41.702 [Lua] [32] = 310 (number)
08:44:41.703 [Lua] [33] = 83 (number)
08:44:41.703 [Lua] [34] = 91 (number)
08:44:41.703 [Lua] [35] = 92 (number)
08:44:41.703 [Lua] [36] = 84 (number)
08:44:41.703 [Lua] [37] = 90 (number)
08:44:41.703 [Lua] [38] = 96 (number)
08:44:41.703 [Lua] [39] = 95 (number)
08:44:41.703 [Lua] [40] = 94 (number)
08:44:41.703 [Lua]
08:44:41.703 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForGameObjectSync
08:44:41.703 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForPlayers
08:44:41.727 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForPlayers
08:44:41.727 [Lua] [PeerSM] 11000010440339e :: on_enter SpawningPlayer
08:44:41.747 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010440339e
08:44:41.747 [Lua] PlayerManager:add_remote_player 11000010440339e
08:44:41.747 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=337
08:44:41.747 [Lua] RemotePlayer:create_game_object( ) 337
08:44:41.750 [Lua] [PeerSM] 11000010440339e :: on_exit SpawningPlayer
08:44:41.750 [Lua] [PeerSM] 11000010440339e :: on_enter InGame
08:44:42.576 [Lua] [MOD][VMF][INFO] Added 11000010440339e to the VMF users list.
08:44:42.576 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010440339e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:44:42.576 [Lua] Adding player sync data to peer=11000010440339e local_player_id=1
08:44:42.576 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010440339e go_type=player_unit go_created_func_name=game_object_created_player_unit
08:44:42.576 [Lua] [NetworkServer] Peer 11000010440339e spawned player.
08:44:42.577 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=338
08:44:42.577 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1
08:44:42.579 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.80208333333333337) temporary_health_percentage (0.19791666666666666) melee slot ammo (1) ranged slot ammo (1)
08:44:42.581 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010440339e
08:44:42.629 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:44:43.444 [Lua] [Matchmaking] Assigning profile slot 3 to 110000106e92524
08:44:43.444 [Lua] Set lobby begin:
08:44:43.444 [Lua] Lobby data twitch_enabled = false
08:44:43.444 [Lua] Lobby data power_level = 785
08:44:43.444 [Lua] Lobby data player_slot_6 = 0:0
08:44:43.444 [Lua] Lobby data num_players = 3
08:44:43.444 [Lua] Lobby data host = 110000100f4a5be
08:44:43.444 [Lua] Lobby data time_of_search = 1538296694
08:44:43.444 [Lua] Lobby data game_mode = adventure
08:44:43.444 [Lua] Lobby data is_private = false
08:44:43.444 [Lua] Lobby data level_key = skaven_stronghold
08:44:43.444 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:44:43.444 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:43.444 [Lua] Lobby data quick_game = false
08:44:43.444 [Lua] Lobby data difficulty = hardest
08:44:43.444 [Lua] Lobby data matchmaking = true
08:44:43.445 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:44:43.445 [Lua] Lobby data unique_server_name = √(-Gaz)
08:44:43.445 [Lua] Lobby data player_slot_5 = 0:0
08:44:43.445 [Lua] Lobby data player_slot_2 = 0:0
08:44:43.445 [Lua] Lobby data country_code = AU
08:44:43.445 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:44:43.445 [Lua] Lobby data eac_authorized = true
08:44:43.445 [Lua] Set lobby end.
08:44:43.445 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0
08:44:44.221 [Lua] simple los failed
08:44:44.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
08:44:44.585 [Lua] [LOCAL RPC] rpc_give_equipment 56 1025 11 187 Vector3(-183.988, 110.139, 25.9104)
08:44:44.704 [Lua] [LOCAL RPC] rpc_give_equipment 56 1025 10 836 Vector3(-183.647, 110.502, 26.0368)
08:44:45.840 [Lua] ### CLEARING PEER STATE FOR 110000106e92524
08:44:45.840 [Lua] [PeerSM] 110000106e92524 :: on_exit Connecting
08:44:45.840 [Lua] [PeerSM] 110000106e92524 :: on_enter Connecting
08:44:46.020 [Lua] [NetworkServer] Peer 110000106e92524 has sent rpc_notify_lobby_joined
08:44:46.020 [Lua] [PSM] Peer 110000106e92524 joined. Want to use profile index "3"
08:44:46.020 [EAC] EAC server has client 110000106e92524 (and owner 110000106e92524)
08:44:46.020 [EACServer] [RegisterClient] Client: 0110000106E92524 PlayerGUID: 76561198076208420 PlayerIP: 0.0.0.0 OwnerGUID: 76561198076208420 PlayerName: √(-Gaz)
08:44:46.020 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106e92524, connection_key=2)
08:44:46.020 [Lua] [VOIP] Adding voip member: "110000106e92524"
08:44:46.020 [VoIP-Room] Room: adding member 110000106e92524
08:44:46.490 [EACServer] [QueueClientUpdate] Client: 0110000106E92524 Session: 3 Status: Client Authenticated Message: Client authenticated.
08:44:46.492 [EAC] Peer 110000106e92524 switched EAC state to ClientAuthenticatedLocal
08:44:46.984 [EACServer] [Register Client] Success (1/2). Client: 0110000106E92524.
08:44:47.378 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:44:47.585 [EACServer] [Register Client] Success (2/2). Client: 0110000106E92524
08:44:47.585 [EACServer] [QueueClientUpdate] Client: 0110000106E92524 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:44:47.594 [EAC] Peer 110000106e92524 switched EAC state to ClientAuthenticatedRemote
08:44:47.615 [Lua] Horde killed: ?
08:44:47.948 [Lua] [NetworkServer] Peer 110000106e92524 has sent rpc_post_game_notified
08:44:47.949 [Lua] [PeerSM] 110000106e92524 :: on_exit Connecting
08:44:47.949 [Lua] [PeerSM] 110000106e92524 :: on_enter Loading
08:44:47.949 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106e92524
08:44:48.252 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106e92524, connection_key=2)
08:44:49.353 [VoIP-Room] Inserted member 110000106e92524, count is 3
08:44:49.353 [Lua] [VOIP] Peer 110000106e92524 joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394")
08:44:49.354 [Lua] [VOIP] Unmuting voip member: "110000106e92524"
08:44:49.354 [Lua] [VOIP] Muting voip out for "110000106e92524" due to push_to_talk
08:44:53.835 [Lua] [LOCAL RPC] rpc_ping_unit 60 340 false
08:44:54.245 [Lua] ### Sending rpc_level_loaded
08:44:54.245 [Lua] #### Has state machine: true, sender: 110000106e92524, level_id: 21
08:44:54.245 [Lua] Peer 110000106e92524 has loaded the level and all enemies are loaded
08:44:54.246 [Lua] [PeerSM] 110000106e92524 :: on_exit Loading
08:44:54.246 [Lua] [PeerSM] 110000106e92524 :: on_enter LoadingProfilePackages
08:44:54.246 [Lua] [ProfileSynchronizer] reserve_profile 3 [peer_id 110000106e92524:1]
08:44:54.247 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 3
08:44:54.247 [Lua] [GameNetworkManager] destroying game object with go_id=52
08:44:54.247 [Lua] [GameNetworkManager] destroying game object with go_id=57
08:44:54.262 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100f4a5be:3
08:44:54.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:15 my_peer_id:110000100f4a5be
08:44:54.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:15 my_peer_id:110000100f4a5be
08:44:54.262 [Lua] Set lobby begin:
08:44:54.262 [Lua] Lobby data twitch_enabled = false
08:44:54.262 [Lua] Lobby data power_level = 785
08:44:54.262 [Lua] Lobby data player_slot_6 = 0:0
08:44:54.262 [Lua] Lobby data num_players = 3
08:44:54.262 [Lua] Lobby data host = 110000100f4a5be
08:44:54.262 [Lua] Lobby data time_of_search = 1538296694
08:44:54.262 [Lua] Lobby data game_mode = adventure
08:44:54.262 [Lua] Lobby data is_private = false
08:44:54.262 [Lua] Lobby data level_key = skaven_stronghold
08:44:54.262 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:44:54.262 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:54.262 [Lua] Lobby data quick_game = false
08:44:54.262 [Lua] Lobby data difficulty = hardest
08:44:54.262 [Lua] Lobby data matchmaking = true
08:44:54.262 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:44:54.262 [Lua] Lobby data unique_server_name = √(-Gaz)
08:44:54.263 [Lua] Lobby data player_slot_5 = 0:0
08:44:54.263 [Lua] Lobby data player_slot_2 = 0:0
08:44:54.263 [Lua] Lobby data country_code = AU
08:44:54.263 [Lua] Lobby data player_slot_3 = 0:0
08:44:54.263 [Lua] Lobby data eac_authorized = true
08:44:54.263 [Lua] Set lobby end.
08:44:54.263 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
08:44:54.263 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0
08:44:54.265 [Lua] [ProfileSynchronizer] unreserve_profile 3 [peer_id 110000106e92524:1]
08:44:54.265 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000106e92524:1
08:44:54.265 [Lua] Set lobby begin:
08:44:54.265 [Lua] Lobby data twitch_enabled = false
08:44:54.265 [Lua] Lobby data power_level = 785
08:44:54.265 [Lua] Lobby data player_slot_6 = 0:0
08:44:54.265 [Lua] Lobby data num_players = 3
08:44:54.266 [Lua] Lobby data host = 110000100f4a5be
08:44:54.266 [Lua] Lobby data time_of_search = 1538296694
08:44:54.266 [Lua] Lobby data game_mode = adventure
08:44:54.266 [Lua] Lobby data is_private = false
08:44:54.266 [Lua] Lobby data level_key = skaven_stronghold
08:44:54.266 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:44:54.266 [Lua] Lobby data selected_level_key = skaven_stronghold
08:44:54.266 [Lua] Lobby data quick_game = false
08:44:54.266 [Lua] Lobby data difficulty = hardest
08:44:54.266 [Lua] Lobby data matchmaking = true
08:44:54.266 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:44:54.266 [Lua] Lobby data unique_server_name = √(-Gaz)
08:44:54.266 [Lua] Lobby data player_slot_5 = 0:0
08:44:54.266 [Lua] Lobby data player_slot_2 = 0:0
08:44:54.266 [Lua] Lobby data country_code = AU
08:44:54.267 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:44:54.267 [Lua] Lobby data eac_authorized = true
08:44:54.267 [Lua] Set lobby end.
08:44:54.267 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000106e92524:1, previous profile 0, profile 3]
08:44:54.267 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0
08:44:54.282 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:15 my_peer_id:110000100f4a5be
08:44:54.287 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
08:44:54.300 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 15
08:44:54.355 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:44:54.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
08:44:54.357 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
08:44:54.357 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:44:54.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
08:44:54.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient
08:44:54.357 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
08:44:54.359 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient
08:44:54.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:16 my_peer_id:110000100f4a5be
08:44:54.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:16 my_peer_id:110000100f4a5be
08:44:54.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:16 my_peer_id:110000100f4a5be
08:44:54.439 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:16 my_peer_id:110000100f4a5be
08:44:54.439 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:44:54.439 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:44:54.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:44:54.439 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read,
08:44:54.439 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
08:44:54.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:44:55.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:44:55.238 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:44:55.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
08:44:55.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
08:44:55.394 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
08:44:55.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
08:44:55.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
08:44:55.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p
08:44:55.554 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
08:44:55.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
08:44:55.646 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
08:44:55.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
08:44:55.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
08:44:55.783 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
08:44:55.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
08:44:55.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
08:44:55.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
08:44:55.988 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
08:44:56.002 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 16
08:44:57.121 [Lua] ZOINK DISTANCE
08:44:57.121 [Lua] ZOINK IN FRONT
08:44:57.399 [Lua] [LOCAL RPC] rpc_ping_unit 60 341 false
08:45:00.277 [Lua] [PeerSM] 110000106e92524 :: on_exit LoadingProfilePackages
08:45:00.277 [Lua] [PeerSM] 110000106e92524 :: on_enter WaitingForEnterGame
08:45:00.291 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 16
08:45:01.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:01.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304
08:45:02.452 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:45:02.452 [Lua] [Matchmaking] Got a handshake request from 110000106e92524 with user name 'Tim'
08:45:02.453 [Lua] [PeerSM] 110000106e92524 :: on_exit WaitingForEnterGame
08:45:02.453 [Lua] [PeerSM] 110000106e92524 :: on_enter WaitingForGameObjectSync
08:45:02.474 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106e92524
08:45:02.477 [Lua] Set lobby begin:
08:45:02.477 [Lua] Lobby data twitch_enabled = false
08:45:02.477 [Lua] Lobby data power_level = 785
08:45:02.477 [Lua] Lobby data player_slot_6 = 0:0
08:45:02.477 [Lua] Lobby data num_players = 3
08:45:02.477 [Lua] Lobby data host = 110000100f4a5be
08:45:02.477 [Lua] Lobby data time_of_search = 1538296694
08:45:02.477 [Lua] Lobby data game_mode = adventure
08:45:02.477 [Lua] Lobby data is_private = false
08:45:02.477 [Lua] Lobby data level_key = skaven_stronghold
08:45:02.477 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:02.477 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:02.478 [Lua] Lobby data quick_game = false
08:45:02.478 [Lua] Lobby data difficulty = hardest
08:45:02.478 [Lua] Lobby data matchmaking = true
08:45:02.478 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:02.478 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:02.478 [Lua] Lobby data player_slot_5 = 0:0
08:45:02.478 [Lua] Lobby data player_slot_2 = 0:0
08:45:02.478 [Lua] Lobby data country_code = AU
08:45:02.478 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:02.478 [Lua] Lobby data eac_authorized = true
08:45:02.478 [Lua] Set lobby end.
08:45:02.478 [Lua] [Matchmaking] Assigned player 110000106e92524 to slot 3 when hot join syncing
08:45:02.478 [Lua] Breedfreezer (server) starting a hot join sync
08:45:02.478 [Lua] packing 0 units of breed chaos_marauder
08:45:02.478 [Lua] packing 19 units of breed skaven_clan_rat
08:45:02.478 [Lua] packing 0 units of breed skaven_storm_vermin
08:45:02.478 [Lua] packing 50 units of breed skaven_slave
08:45:02.478 [Lua] packing 0 units of breed chaos_fanatic
08:45:02.478 [Lua] packing 0 units of breed chaos_berzerker
08:45:02.478 [Lua] packing 0 units of breed chaos_warrior
08:45:02.478 [Lua] packing 8 units of breed skaven_plague_monk
08:45:02.478 [Lua] packing 0 units of breed chaos_raider
08:45:02.478 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:45:02.478 [Lua]
08:45:02.479 [Lua] [1] = 1 (number)
08:45:02.479 [Lua] [2] = 0 (number)
08:45:02.479 [Lua] [3] = 19 (number)
08:45:02.479 [Lua] [4] = 19 (number)
08:45:02.479 [Lua] [5] = 1 (number)
08:45:02.479 [Lua] [6] = 0 (number)
08:45:02.479 [Lua] [7] = 13 (number)
08:45:02.479 [Lua] [8] = 50 (number)
08:45:02.479 [Lua] [9] = 1 (number)
08:45:02.479 [Lua] [10] = 0 (number)
08:45:02.479 [Lua] [11] = 1 (number)
08:45:02.479 [Lua] [12] = 0 (number)
08:45:02.479 [Lua] [13] = 1 (number)
08:45:02.479 [Lua] [14] = 0 (number)
08:45:02.479 [Lua] [15] = 1 (number)
08:45:02.479 [Lua] [16] = 8 (number)
08:45:02.479 [Lua] [17] = 1 (number)
08:45:02.479 [Lua] [18] = 0 (number)
08:45:02.479 [Lua]
08:45:02.479 [Lua]
08:45:02.479 [Lua] [1] = 99 (number)
08:45:02.479 [Lua] [2] = 261 (number)
08:45:02.479 [Lua] [3] = 97 (number)
08:45:02.479 [Lua] [4] = 103 (number)
08:45:02.479 [Lua] [5] = 108 (number)
08:45:02.479 [Lua] [6] = 255 (number)
08:45:02.479 [Lua] [7] = 109 (number)
08:45:02.479 [Lua] [8] = 100 (number)
08:45:02.479 [Lua] [9] = 257 (number)
08:45:02.479 [Lua] [10] = 101 (number)
08:45:02.479 [Lua] [11] = 260 (number)
08:45:02.479 [Lua] [12] = 259 (number)
08:45:02.479 [Lua] [13] = 258 (number)
08:45:02.479 [Lua] [14] = 88 (number)
08:45:02.479 [Lua] [15] = 63 (number)
08:45:02.479 [Lua] [16] = 86 (number)
08:45:02.479 [Lua] [17] = 64 (number)
08:45:02.479 [Lua] [18] = 79 (number)
08:45:02.479 [Lua] [19] = 110 (number)
08:45:02.479 [Lua] [20] = 172 (number)
08:45:02.479 [Lua] [21] = 304 (number)
08:45:02.479 [Lua] [22] = 187 (number)
08:45:02.479 [Lua] [23] = 305 (number)
08:45:02.479 [Lua] [24] = 301 (number)
08:45:02.479 [Lua] [25] = 319 (number)
08:45:02.479 [Lua] [26] = 207 (number)
08:45:02.479 [Lua] [27] = 300 (number)
08:45:02.479 [Lua] [28] = 210 (number)
08:45:02.479 [Lua] [29] = 182 (number)
08:45:02.479 [Lua] [30] = 317 (number)
08:45:02.479 [Lua] [31] = 310 (number)
08:45:02.479 [Lua] [32] = 318 (number)
08:45:02.479 [Lua] [33] = 323 (number)
08:45:02.479 [Lua] [34] = 184 (number)
08:45:02.479 [Lua] [35] = 316 (number)
08:45:02.479 [Lua] [36] = 302 (number)
08:45:02.479 [Lua] [37] = 307 (number)
08:45:02.479 [Lua] [38] = 312 (number)
08:45:02.479 [Lua] [39] = 331 (number)
08:45:02.479 [Lua] [40] = 206 (number)
08:45:02.479 [Lua] [41] = 232 (number)
08:45:02.479 [Lua] [42] = 220 (number)
08:45:02.479 [Lua] [43] = 168 (number)
08:45:02.479 [Lua] [44] = 308 (number)
08:45:02.479 [Lua] [45] = 216 (number)
08:45:02.479 [Lua] [46] = 219 (number)
08:45:02.479 [Lua] [47] = 336 (number)
08:45:02.479 [Lua] [48] = 334 (number)
08:45:02.479 [Lua] [49] = 314 (number)
08:45:02.479 [Lua] [50] = 315 (number)
08:45:02.479 [Lua] [51] = 222 (number)
08:45:02.479 [Lua] [52] = 303 (number)
08:45:02.479 [Lua] [53] = 299 (number)
08:45:02.479 [Lua] [54] = 218 (number)
08:45:02.479 [Lua] [55] = 214 (number)
08:45:02.479 [Lua] [56] = 212 (number)
08:45:02.479 [Lua] [57] = 335 (number)
08:45:02.479 [Lua] [58] = 173 (number)
08:45:02.479 [Lua] [59] = 217 (number)
08:45:02.479 [Lua] [60] = 328 (number)
08:45:02.479 [Lua] [61] = 177 (number)
08:45:02.479 [Lua] [62] = 185 (number)
08:45:02.479 [Lua] [63] = 183 (number)
08:45:02.479 [Lua] [64] = 321 (number)
08:45:02.479 [Lua] [65] = 313 (number)
08:45:02.479 [Lua] [66] = 199 (number)
08:45:02.479 [Lua] [67] = 320 (number)
08:45:02.479 [Lua] [68] = 327 (number)
08:45:02.479 [Lua] [69] = 227 (number)
08:45:02.479 [Lua] [70] = 83 (number)
08:45:02.479 [Lua] [71] = 91 (number)
08:45:02.479 [Lua] [72] = 92 (number)
08:45:02.479 [Lua] [73] = 84 (number)
08:45:02.479 [Lua] [74] = 90 (number)
08:45:02.479 [Lua] [75] = 96 (number)
08:45:02.479 [Lua] [76] = 95 (number)
08:45:02.479 [Lua] [77] = 94 (number)
08:45:02.479 [Lua]
08:45:02.479 [Lua] [PeerSM] 110000106e92524 :: on_exit WaitingForGameObjectSync
08:45:02.479 [Lua] [PeerSM] 110000106e92524 :: on_enter WaitingForPlayers
08:45:02.493 [Lua] [PeerSM] 110000106e92524 :: on_exit WaitingForPlayers
08:45:02.493 [Lua] [PeerSM] 110000106e92524 :: on_enter SpawningPlayer
08:45:02.510 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106e92524
08:45:02.510 [Lua] PlayerManager:add_remote_player 110000106e92524
08:45:02.510 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=347
08:45:02.510 [Lua] RemotePlayer:create_game_object( ) 347
08:45:02.514 [Lua] [PeerSM] 110000106e92524 :: on_exit SpawningPlayer
08:45:02.514 [Lua] [PeerSM] 110000106e92524 :: on_enter InGame
08:45:02.934 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:45:03.009 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106e92524 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:45:03.009 [Lua] Adding player sync data to peer=110000106e92524 local_player_id=1
08:45:03.009 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106e92524 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:45:03.009 [Lua] [NetworkServer] Peer 110000106e92524 spawned player.
08:45:03.010 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=348
08:45:03.010 [Lua] PlayerManager:assign_unit_ownership Tim 110000106e92524 1
08:45:03.011 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.45416666666666666) temporary_health_percentage (0.54583333333333328) melee slot ammo (1) ranged slot ammo (1)
08:45:03.014 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106e92524
08:45:03.979 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:45:03.979 [Lua] Players: 4
08:45:03.979 [Lua] Set lobby begin:
08:45:03.979 [Lua] Lobby data twitch_enabled = false
08:45:03.979 [Lua] Lobby data power_level = 785
08:45:03.980 [Lua] Lobby data player_slot_6 = 0:0
08:45:03.980 [Lua] Lobby data num_players = 4
08:45:03.980 [Lua] Lobby data host = 110000100f4a5be
08:45:03.980 [Lua] Lobby data time_of_search = 1538296694
08:45:03.980 [Lua] Lobby data game_mode = adventure
08:45:03.980 [Lua] Lobby data is_private = false
08:45:03.980 [Lua] Lobby data level_key = skaven_stronghold
08:45:03.980 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:03.980 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:03.980 [Lua] Lobby data quick_game = false
08:45:03.980 [Lua] Lobby data difficulty = hardest
08:45:03.980 [Lua] Lobby data matchmaking = true
08:45:03.980 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:03.980 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:03.980 [Lua] Lobby data player_slot_5 = 0:0
08:45:03.980 [Lua] Lobby data player_slot_2 = 0:0
08:45:03.980 [Lua] Lobby data country_code = AU
08:45:03.980 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:03.981 [Lua] Lobby data eac_authorized = true
08:45:03.981 [Lua] Set lobby end.
08:45:03.982 [Lua] [LobbyMembers] Member joined 110000108c85621
08:45:03.995 [Lua] [NetworkServer] Peer 110000108c85621 joined server lobby.
08:45:03.995 [Lua] [NetworkServer] Creating peer info.
08:45:03.995 [Lua] [PeerSM] 110000108c85621 :: on_enter Connecting
08:45:03.996 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
08:45:03.996 [Lua] [ChatManager][1]System: sibergenome is joining the game
08:45:04.012 [SteamAuthenticator] Sent ticket request to 110000108c85621
08:45:04.013 [Lua] [ConnectionHandler] Peer state for "110000108c85621": [nil] ==> [Connecting]
08:45:04.013 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000108c85621"
08:45:04.030 [Lua] [ConnectionHandler] Peer state for "110000108c85621": [Connecting] ==> [Connected]
08:45:05.531 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:45:06.241 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:45:06.353 [Lua] Set lobby begin:
08:45:06.353 [Lua] Lobby data twitch_enabled = false
08:45:06.354 [Lua] Lobby data power_level = 523
08:45:06.354 [Lua] Lobby data player_slot_6 = 0:0
08:45:06.354 [Lua] Lobby data num_players = 4
08:45:06.354 [Lua] Lobby data host = 110000100f4a5be
08:45:06.354 [Lua] Lobby data time_of_search = 1538296694
08:45:06.354 [Lua] Lobby data game_mode = adventure
08:45:06.354 [Lua] Lobby data is_private = false
08:45:06.354 [Lua] Lobby data level_key = skaven_stronghold
08:45:06.354 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:06.354 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:06.354 [Lua] Lobby data quick_game = false
08:45:06.354 [Lua] Lobby data difficulty = hardest
08:45:06.354 [Lua] Lobby data matchmaking = true
08:45:06.355 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:06.355 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:06.355 [Lua] Lobby data player_slot_5 = 0:0
08:45:06.355 [Lua] Lobby data player_slot_2 = 0:0
08:45:06.355 [Lua] Lobby data country_code = AU
08:45:06.355 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:06.355 [Lua] Lobby data eac_authorized = true
08:45:06.355 [Lua] Set lobby end.
08:45:07.726 [Lua] MUSIC: horde -> explore
08:45:07.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:07.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:07.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:08.436 [Lua] Horde killed: ?
08:45:08.772 [SteamAuthenticator] Got ticket from 110000108c85621
08:45:08.772 [SteamAuthenticator] BeginAuthSession 110000108c85621
08:45:08.772 [SteamAuthenticator] Authenticating 110000108c85621
08:45:08.789 [SteamAuthenticator] Got ticket request from 110000108c85621
08:45:08.789 [SteamAuthenticator] GetAuthSessionTicket 110000108c85621
08:45:08.789 [SteamAuthenticator] Sent ticket to 110000108c85621
08:45:09.175 [SteamAuthenticator] Steam validation for 110000108c85621 with response 0
08:45:09.188 [Lua] [LOCAL RPC] rpc_ping_unit 60 342 false
08:45:09.496 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:45:09.496 [Lua] [Matchmaking] Got a handshake request from 110000108c85621 with user name 'sibergenome'
08:45:09.699 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 110000108c85621, replying lobby_ok
08:45:09.884 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000108c85621 REPLY wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0
08:45:10.036 [Lua] [Matchmaking] Assigning profile slot 5 to 110000108c85621
08:45:10.036 [Lua] Set lobby begin:
08:45:10.036 [Lua] Lobby data twitch_enabled = false
08:45:10.036 [Lua] Lobby data power_level = 523
08:45:10.037 [Lua] Lobby data player_slot_6 = 0:0
08:45:10.037 [Lua] Lobby data num_players = 4
08:45:10.037 [Lua] Lobby data host = 110000100f4a5be
08:45:10.037 [Lua] Lobby data time_of_search = 1538296694
08:45:10.037 [Lua] Lobby data game_mode = adventure
08:45:10.037 [Lua] Lobby data is_private = false
08:45:10.037 [Lua] Lobby data level_key = skaven_stronghold
08:45:10.037 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:10.037 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:10.037 [Lua] Lobby data quick_game = false
08:45:10.037 [Lua] Lobby data difficulty = hardest
08:45:10.037 [Lua] Lobby data matchmaking = true
08:45:10.037 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:10.037 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:10.037 [Lua] Lobby data player_slot_5 = 110000108c85621:1
08:45:10.037 [Lua] Lobby data player_slot_2 = 0:0
08:45:10.037 [Lua] Lobby data country_code = AU
08:45:10.037 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:10.037 [Lua] Lobby data eac_authorized = true
08:45:10.037 [Lua] Set lobby end.
08:45:10.037 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:110000108c85621
08:45:10.916 [Lua] Coordinated attack!
08:45:11.408 [Lua] Set lobby begin:
08:45:11.408 [Lua] Lobby data twitch_enabled = false
08:45:11.408 [Lua] Lobby data power_level = 785
08:45:11.408 [Lua] Lobby data player_slot_6 = 0:0
08:45:11.408 [Lua] Lobby data num_players = 4
08:45:11.408 [Lua] Lobby data host = 110000100f4a5be
08:45:11.409 [Lua] Lobby data time_of_search = 1538296694
08:45:11.409 [Lua] Lobby data game_mode = adventure
08:45:11.409 [Lua] Lobby data is_private = false
08:45:11.409 [Lua] Lobby data level_key = skaven_stronghold
08:45:11.409 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:11.409 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:11.409 [Lua] Lobby data quick_game = false
08:45:11.409 [Lua] Lobby data difficulty = hardest
08:45:11.409 [Lua] Lobby data matchmaking = true
08:45:11.409 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:11.409 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:11.409 [Lua] Lobby data player_slot_5 = 110000108c85621:1
08:45:11.409 [Lua] Lobby data player_slot_2 = 0:0
08:45:11.409 [Lua] Lobby data country_code = AU
08:45:11.410 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:11.410 [Lua] Lobby data eac_authorized = true
08:45:11.410 [Lua] Set lobby end.
08:45:12.391 [Lua] ### CLEARING PEER STATE FOR 110000108c85621
08:45:12.391 [Lua] [PeerSM] 110000108c85621 :: on_exit Connecting
08:45:12.391 [Lua] [PeerSM] 110000108c85621 :: on_enter Connecting
08:45:12.543 [Lua] [NetworkServer] Peer 110000108c85621 has sent rpc_notify_lobby_joined
08:45:12.543 [Lua] [PSM] Peer 110000108c85621 joined. Want to use profile index "5"
08:45:12.543 [EAC] EAC server has client 110000108c85621 (and owner 110000108c85621)
08:45:12.543 [EACServer] [RegisterClient] Client: 0110000108C85621 PlayerGUID: 76561198107612705 PlayerIP: 0.0.0.0 OwnerGUID: 76561198107612705 PlayerName: √(-Gaz)
08:45:12.543 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000108c85621, connection_key=3)
08:45:12.543 [Lua] [VOIP] Adding voip member: "110000108c85621"
08:45:12.543 [VoIP-Room] Room: adding member 110000108c85621
08:45:12.964 [EACServer] [QueueClientUpdate] Client: 0110000108C85621 Session: 4 Status: Client Authenticated Message: Client authenticated.
08:45:12.967 [EAC] Peer 110000108c85621 switched EAC state to ClientAuthenticatedLocal
08:45:13.448 [EACServer] [Register Client] Success (1/2). Client: 0110000108C85621.
08:45:14.150 [EACServer] [Register Client] Success (2/2). Client: 0110000108C85621
08:45:14.150 [EACServer] [QueueClientUpdate] Client: 0110000108C85621 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:45:14.158 [EAC] Peer 110000108c85621 switched EAC state to ClientAuthenticatedRemote
08:45:14.404 [Lua] Horde killed: ?
08:45:14.619 [Lua] [NetworkServer] Peer 110000108c85621 has sent rpc_post_game_notified
08:45:14.619 [Lua] [PeerSM] 110000108c85621 :: on_exit Connecting
08:45:14.619 [Lua] [PeerSM] 110000108c85621 :: on_enter Loading
08:45:14.619 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108c85621
08:45:14.905 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000108c85621, connection_key=3)
08:45:17.404 [VoIP-Room] Inserted member 110000108c85621, count is 4
08:45:17.404 [Lua] [VOIP] Peer 110000108c85621 joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394")
08:45:17.404 [Lua] [VOIP] Unmuting voip member: "110000108c85621"
08:45:17.404 [Lua] [VOIP] Muting voip out for "110000108c85621" due to push_to_talk
08:45:21.367 [Lua] ### Sending rpc_level_loaded
08:45:21.367 [Lua] #### Has state machine: true, sender: 110000108c85621, level_id: 21
08:45:21.367 [Lua] Peer 110000108c85621 has loaded the level and all enemies are loaded
08:45:21.368 [Lua] [PeerSM] 110000108c85621 :: on_exit Loading
08:45:21.368 [Lua] [PeerSM] 110000108c85621 :: on_enter LoadingProfilePackages
08:45:21.368 [Lua] [ProfileSynchronizer] reserve_profile 5 [peer_id 110000108c85621:1]
08:45:21.369 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 2
08:45:21.369 [Lua] [GameNetworkManager] destroying game object with go_id=51
08:45:21.369 [Lua] [GameNetworkManager] destroying game object with go_id=55
08:45:21.381 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100f4a5be:2
08:45:21.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:17 my_peer_id:110000100f4a5be
08:45:21.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:17 my_peer_id:110000100f4a5be
08:45:21.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:17 my_peer_id:110000100f4a5be
08:45:21.381 [Lua] Set lobby begin:
08:45:21.381 [Lua] Lobby data twitch_enabled = false
08:45:21.381 [Lua] Lobby data power_level = 785
08:45:21.381 [Lua] Lobby data player_slot_6 = 0:0
08:45:21.381 [Lua] Lobby data num_players = 4
08:45:21.381 [Lua] Lobby data host = 110000100f4a5be
08:45:21.382 [Lua] Lobby data time_of_search = 1538296694
08:45:21.382 [Lua] Lobby data game_mode = adventure
08:45:21.382 [Lua] Lobby data is_private = false
08:45:21.382 [Lua] Lobby data level_key = skaven_stronghold
08:45:21.382 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:21.382 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:21.382 [Lua] Lobby data quick_game = false
08:45:21.382 [Lua] Lobby data difficulty = hardest
08:45:21.382 [Lua] Lobby data matchmaking = true
08:45:21.382 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:21.382 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:21.382 [Lua] Lobby data player_slot_5 = 0:0
08:45:21.382 [Lua] Lobby data player_slot_2 = 0:0
08:45:21.382 [Lua] Lobby data country_code = AU
08:45:21.382 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:21.382 [Lua] Lobby data eac_authorized = true
08:45:21.382 [Lua] Set lobby end.
08:45:21.382 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
08:45:21.382 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0
08:45:21.387 [Lua] [ProfileSynchronizer] unreserve_profile 5 [peer_id 110000108c85621:1]
08:45:21.387 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000108c85621:1
08:45:21.387 [Lua] Set lobby begin:
08:45:21.387 [Lua] Lobby data twitch_enabled = false
08:45:21.387 [Lua] Lobby data power_level = 785
08:45:21.387 [Lua] Lobby data player_slot_6 = 0:0
08:45:21.387 [Lua] Lobby data num_players = 4
08:45:21.387 [Lua] Lobby data host = 110000100f4a5be
08:45:21.387 [Lua] Lobby data time_of_search = 1538296694
08:45:21.387 [Lua] Lobby data game_mode = adventure
08:45:21.387 [Lua] Lobby data is_private = false
08:45:21.388 [Lua] Lobby data level_key = skaven_stronghold
08:45:21.388 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:21.388 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:21.388 [Lua] Lobby data quick_game = false
08:45:21.388 [Lua] Lobby data difficulty = hardest
08:45:21.388 [Lua] Lobby data matchmaking = true
08:45:21.388 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:21.388 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:21.388 [Lua] Lobby data player_slot_5 = 110000108c85621:1
08:45:21.388 [Lua] Lobby data player_slot_2 = 0:0
08:45:21.388 [Lua] Lobby data country_code = AU
08:45:21.388 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:21.388 [Lua] Lobby data eac_authorized = true
08:45:21.389 [Lua] Set lobby end.
08:45:21.389 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000108c85621:1, previous profile 0, profile 5]
08:45:21.389 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:110000108c85621
08:45:21.401 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:17 my_peer_id:110000100f4a5be
08:45:21.405 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
08:45:21.416 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 17
08:45:21.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient
08:45:21.439 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:45:21.440 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
08:45:21.440 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
08:45:21.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
08:45:21.477 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:45:21.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:18 my_peer_id:110000100f4a5be
08:45:21.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000108c85621 inventory_sync_id:18 my_peer_id:110000100f4a5be
08:45:21.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:18 my_peer_id:110000100f4a5be
08:45:21.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:18 my_peer_id:110000100f4a5be
08:45:21.561 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:18 my_peer_id:110000100f4a5be
08:45:21.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:45:21.561 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:45:21.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read,
08:45:21.561 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:45:21.561 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
08:45:21.561 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
08:45:21.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:45:21.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p
08:45:21.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p
08:45:21.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:45:21.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:45:21.773 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:45:21.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
08:45:21.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
08:45:21.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
08:45:21.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
08:45:22.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
08:45:22.778 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
08:45:22.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
08:45:22.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
08:45:22.880 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
08:45:22.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
08:45:22.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
08:45:22.947 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
08:45:22.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:45:23.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:45:23.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:45:23.048 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
08:45:23.056 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 18
08:45:24.178 [Lua] [ChatManager][1]System: FISHY picked up a Tome
08:45:27.890 [Lua] [PeerSM] 110000108c85621 :: on_exit LoadingProfilePackages
08:45:27.890 [Lua] [PeerSM] 110000108c85621 :: on_enter WaitingForEnterGame
08:45:27.896 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 18
08:45:29.925 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels
08:45:29.979 [Lua] MUSIC: explore -> pre_horde
08:45:30.261 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:45:30.261 [Lua] [Matchmaking] Got a handshake request from 110000108c85621 with user name 'sibergenome'
08:45:30.262 [Lua] [PeerSM] 110000108c85621 :: on_exit WaitingForEnterGame
08:45:30.262 [Lua] [PeerSM] 110000108c85621 :: on_enter WaitingForGameObjectSync
08:45:30.279 [Lua] [NetworkServer] Game_object_sync_done for peer 110000108c85621
08:45:30.281 [Lua] Set lobby begin:
08:45:30.281 [Lua] Lobby data twitch_enabled = false
08:45:30.281 [Lua] Lobby data power_level = 785
08:45:30.281 [Lua] Lobby data player_slot_6 = 0:0
08:45:30.281 [Lua] Lobby data num_players = 4
08:45:30.281 [Lua] Lobby data host = 110000100f4a5be
08:45:30.281 [Lua] Lobby data time_of_search = 1538296694
08:45:30.281 [Lua] Lobby data game_mode = adventure
08:45:30.281 [Lua] Lobby data is_private = false
08:45:30.281 [Lua] Lobby data level_key = skaven_stronghold
08:45:30.281 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:30.281 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:30.281 [Lua] Lobby data quick_game = false
08:45:30.281 [Lua] Lobby data difficulty = hardest
08:45:30.281 [Lua] Lobby data matchmaking = true
08:45:30.281 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:30.281 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:30.281 [Lua] Lobby data player_slot_5 = 110000108c85621:1
08:45:30.281 [Lua] Lobby data player_slot_2 = 0:0
08:45:30.282 [Lua] Lobby data country_code = AU
08:45:30.282 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:30.282 [Lua] Lobby data eac_authorized = true
08:45:30.282 [Lua] Set lobby end.
08:45:30.282 [Lua] [Matchmaking] Assigned player 110000108c85621 to slot 5 when hot join syncing
08:45:30.282 [Lua] Breedfreezer (server) starting a hot join sync
08:45:30.282 [Lua] packing 0 units of breed chaos_marauder
08:45:30.282 [Lua] packing 19 units of breed skaven_clan_rat
08:45:30.282 [Lua] packing 0 units of breed skaven_storm_vermin
08:45:30.282 [Lua] packing 50 units of breed skaven_slave
08:45:30.282 [Lua] packing 0 units of breed chaos_fanatic
08:45:30.282 [Lua] packing 0 units of breed chaos_berzerker
08:45:30.282 [Lua] packing 0 units of breed chaos_warrior
08:45:30.282 [Lua] packing 8 units of breed skaven_plague_monk
08:45:30.282 [Lua] packing 0 units of breed chaos_raider
08:45:30.282 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:45:30.282 [Lua]
08:45:30.282 [Lua] [1] = 1 (number)
08:45:30.282 [Lua] [2] = 0 (number)
08:45:30.282 [Lua] [3] = 19 (number)
08:45:30.282 [Lua] [4] = 19 (number)
08:45:30.282 [Lua] [5] = 1 (number)
08:45:30.282 [Lua] [6] = 0 (number)
08:45:30.282 [Lua] [7] = 13 (number)
08:45:30.282 [Lua] [8] = 50 (number)
08:45:30.282 [Lua] [9] = 1 (number)
08:45:30.282 [Lua] [10] = 0 (number)
08:45:30.282 [Lua] [11] = 1 (number)
08:45:30.282 [Lua] [12] = 0 (number)
08:45:30.282 [Lua] [13] = 1 (number)
08:45:30.282 [Lua] [14] = 0 (number)
08:45:30.282 [Lua] [15] = 1 (number)
08:45:30.282 [Lua] [16] = 8 (number)
08:45:30.282 [Lua] [17] = 1 (number)
08:45:30.282 [Lua] [18] = 0 (number)
08:45:30.282 [Lua]
08:45:30.282 [Lua]
08:45:30.282 [Lua] [1] = 99 (number)
08:45:30.282 [Lua] [2] = 261 (number)
08:45:30.282 [Lua] [3] = 97 (number)
08:45:30.282 [Lua] [4] = 103 (number)
08:45:30.282 [Lua] [5] = 108 (number)
08:45:30.282 [Lua] [6] = 255 (number)
08:45:30.282 [Lua] [7] = 109 (number)
08:45:30.282 [Lua] [8] = 100 (number)
08:45:30.282 [Lua] [9] = 257 (number)
08:45:30.282 [Lua] [10] = 101 (number)
08:45:30.282 [Lua] [11] = 260 (number)
08:45:30.282 [Lua] [12] = 259 (number)
08:45:30.282 [Lua] [13] = 258 (number)
08:45:30.282 [Lua] [14] = 88 (number)
08:45:30.282 [Lua] [15] = 63 (number)
08:45:30.282 [Lua] [16] = 86 (number)
08:45:30.282 [Lua] [17] = 64 (number)
08:45:30.282 [Lua] [18] = 79 (number)
08:45:30.282 [Lua] [19] = 110 (number)
08:45:30.282 [Lua] [20] = 172 (number)
08:45:30.282 [Lua] [21] = 304 (number)
08:45:30.282 [Lua] [22] = 187 (number)
08:45:30.282 [Lua] [23] = 305 (number)
08:45:30.282 [Lua] [24] = 301 (number)
08:45:30.282 [Lua] [25] = 319 (number)
08:45:30.282 [Lua] [26] = 207 (number)
08:45:30.282 [Lua] [27] = 300 (number)
08:45:30.282 [Lua] [28] = 210 (number)
08:45:30.282 [Lua] [29] = 182 (number)
08:45:30.282 [Lua] [30] = 317 (number)
08:45:30.282 [Lua] [31] = 310 (number)
08:45:30.282 [Lua] [32] = 318 (number)
08:45:30.282 [Lua] [33] = 323 (number)
08:45:30.282 [Lua] [34] = 184 (number)
08:45:30.282 [Lua] [35] = 316 (number)
08:45:30.282 [Lua] [36] = 302 (number)
08:45:30.282 [Lua] [37] = 307 (number)
08:45:30.282 [Lua] [38] = 312 (number)
08:45:30.282 [Lua] [39] = 331 (number)
08:45:30.282 [Lua] [40] = 206 (number)
08:45:30.282 [Lua] [41] = 232 (number)
08:45:30.282 [Lua] [42] = 220 (number)
08:45:30.282 [Lua] [43] = 168 (number)
08:45:30.282 [Lua] [44] = 308 (number)
08:45:30.282 [Lua] [45] = 216 (number)
08:45:30.282 [Lua] [46] = 219 (number)
08:45:30.282 [Lua] [47] = 336 (number)
08:45:30.282 [Lua] [48] = 334 (number)
08:45:30.282 [Lua] [49] = 314 (number)
08:45:30.282 [Lua] [50] = 315 (number)
08:45:30.282 [Lua] [51] = 222 (number)
08:45:30.282 [Lua] [52] = 303 (number)
08:45:30.282 [Lua] [53] = 299 (number)
08:45:30.282 [Lua] [54] = 218 (number)
08:45:30.282 [Lua] [55] = 214 (number)
08:45:30.282 [Lua] [56] = 212 (number)
08:45:30.282 [Lua] [57] = 335 (number)
08:45:30.282 [Lua] [58] = 173 (number)
08:45:30.282 [Lua] [59] = 217 (number)
08:45:30.282 [Lua] [60] = 328 (number)
08:45:30.282 [Lua] [61] = 177 (number)
08:45:30.282 [Lua] [62] = 185 (number)
08:45:30.282 [Lua] [63] = 183 (number)
08:45:30.282 [Lua] [64] = 321 (number)
08:45:30.282 [Lua] [65] = 313 (number)
08:45:30.282 [Lua] [66] = 199 (number)
08:45:30.282 [Lua] [67] = 320 (number)
08:45:30.282 [Lua] [68] = 327 (number)
08:45:30.282 [Lua] [69] = 227 (number)
08:45:30.282 [Lua] [70] = 83 (number)
08:45:30.282 [Lua] [71] = 91 (number)
08:45:30.282 [Lua] [72] = 92 (number)
08:45:30.282 [Lua] [73] = 84 (number)
08:45:30.282 [Lua] [74] = 90 (number)
08:45:30.282 [Lua] [75] = 96 (number)
08:45:30.282 [Lua] [76] = 95 (number)
08:45:30.282 [Lua] [77] = 94 (number)
08:45:30.282 [Lua]
08:45:30.283 [Lua] [PeerSM] 110000108c85621 :: on_exit WaitingForGameObjectSync
08:45:30.283 [Lua] [PeerSM] 110000108c85621 :: on_enter WaitingForPlayers
08:45:30.297 [Lua] [PeerSM] 110000108c85621 :: on_exit WaitingForPlayers
08:45:30.297 [Lua] [PeerSM] 110000108c85621 :: on_enter SpawningPlayer
08:45:30.313 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000108c85621
08:45:30.313 [Lua] PlayerManager:add_remote_player 110000108c85621
08:45:30.313 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=356
08:45:30.313 [Lua] RemotePlayer:create_game_object( ) 356
08:45:30.315 [Lua] [PeerSM] 110000108c85621 :: on_exit SpawningPlayer
08:45:30.315 [Lua] [PeerSM] 110000108c85621 :: on_enter InGame
08:45:30.564 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000108c85621 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:45:30.564 [Lua] Adding player sync data to peer=110000108c85621 local_player_id=1
08:45:30.565 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000108c85621 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:45:30.565 [Lua] [NetworkServer] Peer 110000108c85621 spawned player.
08:45:30.565 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=357
08:45:30.565 [Lua] PlayerManager:assign_unit_ownership sibergenome 110000108c85621 1
08:45:30.566 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.58111111111111113) temporary_health_percentage (0.3288888888888889) melee slot ammo (1) ranged slot ammo (1)
08:45:30.568 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108c85621
08:45:31.645 [Lua] Set lobby begin:
08:45:31.645 [Lua] Lobby data twitch_enabled = false
08:45:31.646 [Lua] Lobby data power_level = 588
08:45:31.646 [Lua] Lobby data player_slot_6 = 0:0
08:45:31.646 [Lua] Lobby data num_players = 4
08:45:31.646 [Lua] Lobby data host = 110000100f4a5be
08:45:31.646 [Lua] Lobby data time_of_search = 1538296694
08:45:31.646 [Lua] Lobby data game_mode = adventure
08:45:31.646 [Lua] Lobby data is_private = false
08:45:31.646 [Lua] Lobby data level_key = skaven_stronghold
08:45:31.646 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:31.646 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:31.646 [Lua] Lobby data quick_game = false
08:45:31.646 [Lua] Lobby data difficulty = hardest
08:45:31.646 [Lua] Lobby data matchmaking = true
08:45:31.646 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:31.646 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:31.646 [Lua] Lobby data player_slot_5 = 110000108c85621:1
08:45:31.646 [Lua] Lobby data player_slot_2 = 0:0
08:45:31.646 [Lua] Lobby data country_code = AU
08:45:31.646 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:31.646 [Lua] Lobby data eac_authorized = true
08:45:31.646 [Lua] Set lobby end.
08:45:33.167 warning: [Physics] Create Actor: Shape density varies. Using average.
08:45:33.167 warning: [Physics] Create Actor: Shape density varies. Using average.
08:45:33.167 warning: [Physics] Create Actor: Shape density varies. Using average.
08:45:33.167 warning: [Physics] Create Actor: Shape density varies. Using average.
08:45:36.681 [Lua] Set lobby begin:
08:45:36.681 [Lua] Lobby data twitch_enabled = false
08:45:36.681 [Lua] Lobby data power_level = 785
08:45:36.681 [Lua] Lobby data player_slot_6 = 0:0
08:45:36.681 [Lua] Lobby data num_players = 4
08:45:36.681 [Lua] Lobby data host = 110000100f4a5be
08:45:36.681 [Lua] Lobby data time_of_search = 1538296694
08:45:36.681 [Lua] Lobby data game_mode = adventure
08:45:36.681 [Lua] Lobby data is_private = false
08:45:36.681 [Lua] Lobby data level_key = skaven_stronghold
08:45:36.681 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:45:36.682 [Lua] Lobby data selected_level_key = skaven_stronghold
08:45:36.682 [Lua] Lobby data quick_game = false
08:45:36.682 [Lua] Lobby data difficulty = hardest
08:45:36.682 [Lua] Lobby data matchmaking = true
08:45:36.682 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:45:36.682 [Lua] Lobby data unique_server_name = √(-Gaz)
08:45:36.682 [Lua] Lobby data player_slot_5 = 110000108c85621:1
08:45:36.682 [Lua] Lobby data player_slot_2 = 0:0
08:45:36.682 [Lua] Lobby data country_code = AU
08:45:36.682 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:45:36.682 [Lua] Lobby data eac_authorized = true
08:45:36.682 [Lua] Set lobby end.
08:45:41.593 [Lua] main_path_player_far_away_check started
08:45:43.562 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:45:44.132 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:45:45.274 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:45:45.847 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:45:49.254 [Lua] MUSIC: pre_horde -> horde
08:45:49.374 [Lua] [LOCAL RPC] rpc_ping_unit 60 361 false
08:45:49.973 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 181 will change to a manual source.
08:45:50.190 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:45:50.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:50.609 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:45:51.485 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:45:51.992 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:45:53.547 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:45:53.951 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:45:54.122 [Lua] event horde ends!
08:45:54.141 [Lua] MUSIC: horde -> explore
08:45:54.867 [Lua] main_path_player_far_away_check started
08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:45:56.945 [Lua] [LOCAL RPC] rpc_give_equipment 60 2049 10 406 Vector3(-153.852, 113.256, 19.6401)
08:45:57.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882
08:45:57.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882
08:45:57.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882
08:45:57.965 [Lua] main_path_player_far_away_check started
08:45:58.169 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Grimoire
08:45:59.514 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:00.018 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:46:03.350 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:03.820 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:46:04.765 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:05.185 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:46:20.941 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:46:20.958 [Lua] Spline already found!
08:46:27.903 [Lua] [LOCAL RPC] rpc_ping_unit 60 365 false
08:46:30.516 [Lua] [LOCAL RPC] rpc_increment_stat 14
08:46:30.516 [Lua] Incremented stat globadier_kill_before_throwing
08:46:30.516 [Lua] [LOCAL RPC] rpc_increment_stat 15
08:46:30.516 [Lua] Incremented stat globadier_kill_during_suicide
08:46:30.949 [Lua] main_path_player_far_away_check started
08:46:30.965 [Lua] Coordinated attack!
08:46:34.185 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:34.587 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:46:35.361 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:35.731 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:46:36.535 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:36.934 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:46:40.521 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:40.925 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:46:43.250 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:43.587 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:46:45.053 [Lua] Time for new HOOORDE! multi_first_wave
08:46:45.053 [Lua] horde requested: ambush
08:46:45.053 [Lua] setting up ambush-horde
08:46:45.053 [Lua] Composing horde 'large' .. using variant 'plain'
08:46:45.053 [Lua] -> spawning: 54
08:46:45.053 [Lua] ambush horde has started
08:46:45.056 [Lua] MUSIC: explore -> pre_ambush
08:46:45.521 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:45.924 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:46:48.146 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:48.533 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:46:48.533 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:46:48.533 [Lua] ->moving spawner
08:46:48.533 [Lua] ->moving spawner
08:46:48.533 [Lua] ->moving spawner
08:46:48.548 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:46:49.542 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:49.950 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:46:50.076 [Lua] MUSIC: pre_ambush -> horde
08:46:53.665 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:53.666 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:46:54.522 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:54.676 [Lua] main_path_player_far_away_check started
08:46:54.966 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:46:55.299 [Lua] main_path_player_far_away_check started
08:46:55.936 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:56.315 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:46:57.871 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:57.891 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:46:57.915 [Lua] main_path_player_far_away_check started
08:46:58.443 [Lua] main_path_player_far_away_check started
08:46:59.551 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:46:59.910 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:47:00.741 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
08:47:00.741 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:47:00.741 [Lua] horde requested: ambush
08:47:00.741 [Lua] setting up ambush-horde
08:47:00.741 [Lua] Composing horde 'large' .. using variant 'plain'
08:47:00.741 [Lua] -> spawning: 51
08:47:00.741 [Lua] ambush horde has started
08:47:01.233 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:47:01.561 [Lua] main_path_player_far_away_check started
08:47:01.634 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:47:01.682 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:47:01.871 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:47:02.318 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:47:02.447 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:47:03.008 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:47:03.154 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:47:03.427 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:47:03.456 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:47:03.672 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:47:03.984 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:47:04.022 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:47:04.228 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:47:04.228 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:47:04.228 [Lua] ->moving spawner
08:47:04.228 [Lua] ->moving spawner
08:47:04.395 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621
08:47:04.811 [Lua] main_path_player_far_away_check started
08:47:07.540 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106e92524 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
08:47:07.540 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106e92524 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
08:47:08.516 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:47:11.080 [Lua] [ChatManager][1]System: FISHY discarded a Tome
08:47:11.189 [Lua] simple los failed
08:47:12.106 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106e92524
08:47:12.106 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106e92524
08:47:12.704 [Lua] [ChatManager][1]System: FISHY picked up a Tome
08:47:13.843 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 110653 0
08:47:14.321 [Lua] [NetworkServer] Peer 110000108c85621 despawned player.
08:47:14.321 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108c85621
08:47:14.322 [Lua] [GameNetworkManager] destroying game object with go_id=357
08:47:14.579 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:47:16.964 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:47:23.161 [Lua] [NetworkServer] Peer 110000106e92524 despawned player.
08:47:23.161 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106e92524
08:47:23.163 [Lua] [GameNetworkManager] destroying game object with go_id=348
08:47:25.875 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:47:27.146 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:47:28.311 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:47:28.820 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:47:34.363 [Lua] HORDE: last wave, reset to standard horde delay
08:47:34.363 [Lua] Time for new HOOORDE! multi_last_wave
08:47:34.363 [Lua] horde requested: ambush
08:47:34.363 [Lua] setting up ambush-horde
08:47:34.363 [Lua] Composing horde 'large' .. using variant 'plain'
08:47:34.363 [Lua] -> spawning: 51
08:47:34.363 [Lua] ambush horde has started
08:47:39.130 [Lua] ZOINK DISTANCE
08:47:39.523 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000108c85621 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:47:39.523 [Lua] [NetworkServer] Peer 110000108c85621 spawned player.
08:47:39.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=476
08:47:39.525 [Lua] PlayerManager:assign_unit_ownership sibergenome 110000108c85621 1
08:47:39.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:47:43.010 [Lua] fence jumping
08:47:43.798 [Lua] Horde killed: ?
08:47:44.489 [Lua] fence jumping
08:47:44.505 [Lua] [NetworkServer] Peer 110000108c85621 despawned player.
08:47:44.505 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108c85621
08:47:44.506 [Lua] [PeerSM] 110000108c85621 :: on_exit InGame
08:47:44.506 [Lua] [PeerSM] 110000108c85621 :: on_enter Disconnecting
08:47:44.506 [Lua] [PSM] Disconnected peer 110000108c85621 is being removed from session.
08:47:44.506 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000108c85621
08:47:44.506 [Lua] PlayerManager:remove_player peer_id=110000108c85621 1
08:47:44.506 [Lua] [GameNetworkManager] destroying game object with go_id=356
08:47:44.506 [Lua] [PeerSM] 110000108c85621 :: on_exit Disconnecting
08:47:44.506 [Lua] [PeerSM] 110000108c85621 :: on_enter Disconnected
08:47:44.506 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000108c85621:1
08:47:44.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:19 my_peer_id:110000100f4a5be
08:47:44.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000108c85621 inventory_sync_id:19 my_peer_id:110000100f4a5be
08:47:44.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:19 my_peer_id:110000100f4a5be
08:47:44.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:19 my_peer_id:110000100f4a5be
08:47:44.506 [Lua] Set lobby begin:
08:47:44.506 [Lua] Lobby data twitch_enabled = false
08:47:44.506 [Lua] Lobby data power_level = 785
08:47:44.506 [Lua] Lobby data player_slot_6 = 0:0
08:47:44.506 [Lua] Lobby data num_players = 4
08:47:44.506 [Lua] Lobby data host = 110000100f4a5be
08:47:44.506 [Lua] Lobby data time_of_search = 1538296694
08:47:44.507 [Lua] Lobby data game_mode = adventure
08:47:44.507 [Lua] Lobby data is_private = false
08:47:44.507 [Lua] Lobby data level_key = skaven_stronghold
08:47:44.507 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:47:44.507 [Lua] Lobby data selected_level_key = skaven_stronghold
08:47:44.507 [Lua] Lobby data quick_game = false
08:47:44.507 [Lua] Lobby data difficulty = hardest
08:47:44.507 [Lua] Lobby data matchmaking = true
08:47:44.507 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:47:44.507 [Lua] Lobby data unique_server_name = √(-Gaz)
08:47:44.507 [Lua] Lobby data player_slot_5 = 0:0
08:47:44.507 [Lua] Lobby data player_slot_2 = 0:0
08:47:44.508 [Lua] Lobby data country_code = AU
08:47:44.508 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:47:44.508 [Lua] Lobby data eac_authorized = true
08:47:44.508 [Lua] Set lobby end.
08:47:44.508 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
08:47:44.508 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0
08:47:44.508 [Lua] [ConnectionHandler] Disconnecting 1 peers
08:47:44.508 [Lua] [ConnectionHandler] Peer state for "110000108c85621": [Connected] ==> [Disconnecting]
08:47:44.508 [EAC] EAC server lost client 110000108c85621
08:47:44.508 [EACServer] [UnregisterClient] Client: 0110000108C85621 PlayerGUID: 76561198107612705
08:47:44.513 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100f4a5be:2
08:47:44.513 [Lua] Set lobby begin:
08:47:44.513 [Lua] Lobby data twitch_enabled = false
08:47:44.513 [Lua] Lobby data power_level = 785
08:47:44.513 [Lua] Lobby data player_slot_6 = 0:0
08:47:44.513 [Lua] Lobby data num_players = 4
08:47:44.513 [Lua] Lobby data host = 110000100f4a5be
08:47:44.513 [Lua] Lobby data time_of_search = 1538296694
08:47:44.513 [Lua] Lobby data game_mode = adventure
08:47:44.513 [Lua] Lobby data is_private = false
08:47:44.513 [Lua] Lobby data level_key = skaven_stronghold
08:47:44.513 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:47:44.513 [Lua] Lobby data selected_level_key = skaven_stronghold
08:47:44.513 [Lua] Lobby data quick_game = false
08:47:44.514 [Lua] Lobby data difficulty = hardest
08:47:44.514 [Lua] Lobby data matchmaking = true
08:47:44.514 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:47:44.514 [Lua] Lobby data unique_server_name = √(-Gaz)
08:47:44.514 [Lua] Lobby data player_slot_5 = 0:0
08:47:44.514 [Lua] Lobby data player_slot_2 = 0:0
08:47:44.514 [Lua] Lobby data country_code = AU
08:47:44.514 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:47:44.514 [Lua] Lobby data eac_authorized = true
08:47:44.515 [Lua] Set lobby end.
08:47:44.515 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:2, previous profile 0, profile 5]
08:47:44.515 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0
08:47:44.515 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=485
08:47:44.515 [Lua] [GameNetworkManager] destroying game object with go_id=476
08:47:44.528 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:19 my_peer_id:110000100f4a5be
08:47:44.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:20 my_peer_id:110000100f4a5be
08:47:44.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:20 my_peer_id:110000100f4a5be
08:47:44.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:20 my_peer_id:110000100f4a5be
08:47:44.532 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
08:47:44.548 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:20 my_peer_id:110000100f4a5be
08:47:44.548 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
08:47:44.548 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:47:44.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:47:44.548 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
08:47:44.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
08:47:44.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read,
08:47:44.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient, async-read,
08:47:44.548 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:47:44.548 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 19
08:47:44.579 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
08:47:44.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient
08:47:44.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient
08:47:44.580 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient
08:47:44.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
08:47:44.601 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:47:44.603 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
08:47:44.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
08:47:44.654 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
08:47:44.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:47:44.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:47:44.825 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
08:47:44.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
08:47:44.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
08:47:44.900 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
08:47:44.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:47:45.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:47:45.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:47:45.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
08:47:45.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
08:47:45.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
08:47:45.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:47:46.328 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 118182 0
08:47:46.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:47:46.542 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
08:47:46.567 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
08:47:46.582 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 20
08:47:46.742 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 20
08:47:46.742 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 5 7068 1 1 1
08:47:46.742 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 5)
08:47:46.743 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2
08:47:46.745 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:47:46.745 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=490
08:47:46.763 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2
08:47:46.770 [SteamAuthenticator] CancelAuthTicket 110000108c85621
08:47:46.771 [SteamAuthenticator] EndAuthSession 110000108c85621
08:47:46.771 [Lua] [ConnectionHandler] Peer state for "110000108c85621": [Disconnecting] ==> [Disconnected]
08:47:46.771 [Lua] [NetworkServer] Changing num_players from 4 to 3
08:47:46.771 [Lua] Players: 3
08:47:46.771 [Lua] Set lobby begin:
08:47:46.771 [Lua] Lobby data twitch_enabled = false
08:47:46.771 [Lua] Lobby data power_level = 785
08:47:46.771 [Lua] Lobby data player_slot_6 = 0:0
08:47:46.771 [Lua] Lobby data num_players = 3
08:47:46.771 [Lua] Lobby data host = 110000100f4a5be
08:47:46.771 [Lua] Lobby data time_of_search = 1538296694
08:47:46.771 [Lua] Lobby data game_mode = adventure
08:47:46.771 [Lua] Lobby data is_private = false
08:47:46.771 [Lua] Lobby data level_key = skaven_stronghold
08:47:46.771 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:47:46.771 [Lua] Lobby data selected_level_key = skaven_stronghold
08:47:46.771 [Lua] Lobby data quick_game = false
08:47:46.772 [Lua] Lobby data difficulty = hardest
08:47:46.772 [Lua] Lobby data matchmaking = true
08:47:46.772 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:47:46.772 [Lua] Lobby data unique_server_name = √(-Gaz)
08:47:46.772 [Lua] Lobby data player_slot_5 = 0:0
08:47:46.772 [Lua] Lobby data player_slot_2 = 0:0
08:47:46.772 [Lua] Lobby data country_code = AU
08:47:46.772 [Lua] Lobby data player_slot_3 = 110000106e92524:1
08:47:46.772 [Lua] Lobby data eac_authorized = true
08:47:46.772 [Lua] Set lobby end.
08:47:46.772 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000108c85621"
08:47:46.772 [VoIP-Room] Room: removing member 110000108c85621
08:47:46.773 [Lua] [LobbyMembers] Member left 110000108c85621
08:47:46.789 [Lua] [NetworkServer] Peer 110000108c85621 left server lobby.
08:47:46.790 [Lua] [ChatManager][1]System: sibergenome has left the game
08:47:46.790 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000108c85621)
08:47:46.812 [VoIP-Room] Removed member 110000108c85621, count is 3
08:47:46.812 [Lua] [VOIP] Removed member: "110000108c85621"
08:47:47.394 [Lua] [Matchmaking] Handshake host removing client 110000108c85621
08:47:47.486 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000106e92524 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:47:47.486 [Lua] [NetworkServer] Peer 110000106e92524 spawned player.
08:47:47.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=491
08:47:47.487 [Lua] PlayerManager:assign_unit_ownership Tim 110000106e92524 1
08:47:47.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:47:50.306 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:47:51.454 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:47:51.920 [Lua] [NetworkServer] Peer 110000106e92524 despawned player.
08:47:51.920 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106e92524
08:47:51.921 [Lua] [PeerSM] 110000106e92524 :: on_exit InGame
08:47:51.921 [Lua] [PeerSM] 110000106e92524 :: on_enter Disconnecting
08:47:51.921 [Lua] [PSM] Disconnected peer 110000106e92524 is being removed from session.
08:47:51.921 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106e92524
08:47:51.921 [Lua] PlayerManager:remove_player peer_id=110000106e92524 1
08:47:51.921 [Lua] [GameNetworkManager] destroying game object with go_id=347
08:47:51.921 [Lua] [PeerSM] 110000106e92524 :: on_exit Disconnecting
08:47:51.921 [Lua] [PeerSM] 110000106e92524 :: on_enter Disconnected
08:47:51.921 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000106e92524:1
08:47:51.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:21 my_peer_id:110000100f4a5be
08:47:51.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:21 my_peer_id:110000100f4a5be
08:47:51.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:21 my_peer_id:110000100f4a5be
08:47:51.921 [Lua] Set lobby begin:
08:47:51.921 [Lua] Lobby data twitch_enabled = false
08:47:51.921 [Lua] Lobby data power_level = 785
08:47:51.921 [Lua] Lobby data player_slot_6 = 0:0
08:47:51.921 [Lua] Lobby data num_players = 3
08:47:51.921 [Lua] Lobby data host = 110000100f4a5be
08:47:51.921 [Lua] Lobby data time_of_search = 1538296694
08:47:51.921 [Lua] Lobby data game_mode = adventure
08:47:51.921 [Lua] Lobby data is_private = false
08:47:51.921 [Lua] Lobby data level_key = skaven_stronghold
08:47:51.921 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:47:51.921 [Lua] Lobby data selected_level_key = skaven_stronghold
08:47:51.922 [Lua] Lobby data quick_game = false
08:47:51.922 [Lua] Lobby data difficulty = hardest
08:47:51.922 [Lua] Lobby data matchmaking = true
08:47:51.922 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:47:51.922 [Lua] Lobby data unique_server_name = √(-Gaz)
08:47:51.922 [Lua] Lobby data player_slot_5 = 0:0
08:47:51.922 [Lua] Lobby data player_slot_2 = 0:0
08:47:51.922 [Lua] Lobby data country_code = AU
08:47:51.922 [Lua] Lobby data player_slot_3 = 0:0
08:47:51.922 [Lua] Lobby data eac_authorized = true
08:47:51.922 [Lua] Set lobby end.
08:47:51.922 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
08:47:51.922 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0
08:47:51.923 [Lua] [ConnectionHandler] Disconnecting 1 peers
08:47:51.923 [Lua] [ConnectionHandler] Peer state for "110000106e92524": [Connected] ==> [Disconnecting]
08:47:51.923 [EAC] EAC server lost client 110000106e92524
08:47:51.923 [EACServer] [UnregisterClient] Client: 0110000106E92524 PlayerGUID: 76561198076208420
08:47:51.926 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100f4a5be:3
08:47:51.926 [Lua] Set lobby begin:
08:47:51.926 [Lua] Lobby data twitch_enabled = false
08:47:51.926 [Lua] Lobby data power_level = 785
08:47:51.926 [Lua] Lobby data player_slot_6 = 0:0
08:47:51.926 [Lua] Lobby data num_players = 3
08:47:51.926 [Lua] Lobby data host = 110000100f4a5be
08:47:51.926 [Lua] Lobby data time_of_search = 1538296694
08:47:51.926 [Lua] Lobby data game_mode = adventure
08:47:51.926 [Lua] Lobby data is_private = false
08:47:51.926 [Lua] Lobby data level_key = skaven_stronghold
08:47:51.926 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:47:51.926 [Lua] Lobby data selected_level_key = skaven_stronghold
08:47:51.926 [Lua] Lobby data quick_game = false
08:47:51.926 [Lua] Lobby data difficulty = hardest
08:47:51.926 [Lua] Lobby data matchmaking = true
08:47:51.926 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:47:51.926 [Lua] Lobby data unique_server_name = √(-Gaz)
08:47:51.926 [Lua] Lobby data player_slot_5 = 0:0
08:47:51.927 [Lua] Lobby data player_slot_2 = 0:0
08:47:51.927 [Lua] Lobby data country_code = AU
08:47:51.927 [Lua] Lobby data player_slot_3 = 0:0
08:47:51.927 [Lua] Lobby data eac_authorized = true
08:47:51.927 [Lua] Set lobby end.
08:47:51.927 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:3, previous profile 0, profile 3]
08:47:51.927 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0
08:47:51.927 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=498
08:47:51.927 [Lua] [GameNetworkManager] destroying game object with go_id=491
08:47:51.940 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:21 my_peer_id:110000100f4a5be
08:47:51.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:22 my_peer_id:110000100f4a5be
08:47:51.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:22 my_peer_id:110000100f4a5be
08:47:51.943 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
08:47:51.958 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:22 my_peer_id:110000100f4a5be
08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read,
08:47:51.958 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 21
08:47:51.987 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient
08:47:51.991 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
08:47:51.991 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient
08:47:51.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
08:47:51.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient
08:47:52.007 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
08:47:52.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:47:52.022 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
08:47:52.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
08:47:52.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
08:47:52.118 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
08:47:52.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
08:47:52.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
08:47:52.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
08:47:52.274 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:47:52.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:47:52.355 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
08:47:52.355 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
08:47:52.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
08:47:52.576 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
08:47:52.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
08:47:53.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
08:47:53.185 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
08:47:53.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:47:53.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:47:53.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
08:47:53.377 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
08:47:53.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
08:47:53.475 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
08:47:53.494 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
08:47:53.509 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 22
08:47:53.528 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 22
08:47:53.528 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 3 3 7067 1 1 1
08:47:53.528 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 3)
08:47:53.528 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 3
08:47:53.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:47:53.531 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=500
08:47:53.548 [Lua] [LOCAL RPC] rpc_respawn_confirmed 3
08:47:54.570 [SteamAuthenticator] CancelAuthTicket 110000106e92524
08:47:54.570 [SteamAuthenticator] EndAuthSession 110000106e92524
08:47:54.570 [Lua] [ConnectionHandler] Peer state for "110000106e92524": [Disconnecting] ==> [Disconnected]
08:47:54.571 [Lua] [NetworkServer] Changing num_players from 3 to 2
08:47:54.571 [Lua] Players: 2
08:47:54.571 [Lua] Set lobby begin:
08:47:54.571 [Lua] Lobby data twitch_enabled = false
08:47:54.571 [Lua] Lobby data power_level = 785
08:47:54.571 [Lua] Lobby data player_slot_6 = 0:0
08:47:54.571 [Lua] Lobby data num_players = 2
08:47:54.571 [Lua] Lobby data host = 110000100f4a5be
08:47:54.571 [Lua] Lobby data time_of_search = 1538296694
08:47:54.571 [Lua] Lobby data game_mode = adventure
08:47:54.571 [Lua] Lobby data is_private = false
08:47:54.571 [Lua] Lobby data level_key = skaven_stronghold
08:47:54.571 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:47:54.571 [Lua] Lobby data selected_level_key = skaven_stronghold
08:47:54.572 [Lua] Lobby data quick_game = false
08:47:54.572 [Lua] Lobby data difficulty = hardest
08:47:54.572 [Lua] Lobby data matchmaking = true
08:47:54.572 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:47:54.572 [Lua] Lobby data unique_server_name = √(-Gaz)
08:47:54.572 [Lua] Lobby data player_slot_5 = 0:0
08:47:54.572 [Lua] Lobby data player_slot_2 = 0:0
08:47:54.572 [Lua] Lobby data country_code = AU
08:47:54.572 [Lua] Lobby data player_slot_3 = 0:0
08:47:54.572 [Lua] Lobby data eac_authorized = true
08:47:54.573 [Lua] Set lobby end.
08:47:54.573 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000106e92524"
08:47:54.573 [VoIP-Room] Room: removing member 110000106e92524
08:47:54.573 [Lua] [LobbyMembers] Member left 110000106e92524
08:47:54.595 [Lua] [NetworkServer] Peer 110000106e92524 left server lobby.
08:47:54.595 [Lua] [ChatManager][1]System: Tim has left the game
08:47:54.595 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106e92524)
08:47:54.617 [VoIP-Room] Removed member 110000106e92524, count is 2
08:47:54.617 [Lua] [VOIP] Removed member: "110000106e92524"
08:47:55.465 [Lua] [Matchmaking] Handshake host removing client 110000106e92524
08:47:56.221 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:47:56.653 [Lua] ZOINK DISTANCE
08:47:56.653 [Lua] ZOINK IN FRONT
08:47:56.922 [Lua] fence jumping
08:47:57.495 [Lua] ZOINK DISTANCE
08:47:59.032 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:48:01.026 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:48:06.634 [Lua] ZOINK DISTANCE
08:48:06.634 [Lua] ZOINK IN FRONT
08:48:09.127 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:48:09.280 [Lua] ZOINK DISTANCE
08:48:09.280 [Lua] ZOINK IN FRONT
08:48:09.524 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:48:16.094 [Lua] Horde killed: ?
08:48:17.508 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:48:25.573 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:48:25.978 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:48:31.950 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:48:32.422 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:48:33.540 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:48:34.930 [Lua] MUSIC: horde -> explore
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:48:38.981 [Lua] Horde killed: ?
08:48:44.636 [Lua] [LOCAL RPC] rpc_ping_unit 60 459 false
08:48:52.322 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:48:52.339 [Lua] Spline already found!
08:49:00.834 [Flow] SSM bake
08:49:08.834 [Lua] [LOCAL RPC] rpc_ping_unit 60 514 false
08:49:12.034 [Lua] [LOCAL RPC] rpc_ping_unit 60 31 false
08:49:18.403 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
08:49:22.969 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
08:49:25.512 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:49:25.966 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:49:31.741 [Lua] [LOCAL RPC] rpc_ping_unit 60 566 false
08:49:34.294 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:49:34.664 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:49:35.954 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:49:36.360 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:49:37.218 [Lua] [LOCAL RPC] rpc_ping_unit 60 529 false
08:49:37.946 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:49:38.384 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:49:39.349 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:49:39.784 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:49:41.953 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:49:42.396 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:49:43.207 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:49:43.267 [Lua] [LOCAL RPC] rpc_ping_unit 60 562 false
08:49:43.613 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:49:44.293 [Lua] Coordinated attack!
08:49:45.626 [Lua] [LOCAL RPC] rpc_ping_unit 60 529 false
08:49:47.965 [Lua] [LOCAL RPC] rpc_ping_unit 60 528 false
08:49:50.878 [Lua] [LOCAL RPC] rpc_ping_unit 60 521 false
08:49:59.647 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:50:05.485 [Lua] [LOCAL RPC] rpc_ping_unit 60 528 false
08:50:15.285 [Lua] [LOCAL RPC] rpc_ping_unit 60 522 false
08:50:21.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 173 will change to a manual source.
08:50:22.865 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
08:50:25.033 [Flow] SSM bake
08:50:29.790 [Lua] [LOCAL RPC] rpc_ping_unit 60 597 false
08:50:30.391 [Lua] Time for new HOOORDE! multi_first_wave
08:50:30.391 [Lua] horde requested: vector_blob
08:50:30.391 [Lua] wants to spawn behind within distance: 60
08:50:30.391 [Lua] managed to spawn 43/55 horde enemies
08:50:30.391 [Lua] vector blob horde has started
08:50:30.397 [Lua] MUSIC: explore -> pre_horde
08:50:30.655 [Lua] [LOCAL RPC] rpc_increment_stat 17
08:50:30.655 [Lua] Incremented stat warpfire_kill_before_shooting
08:50:31.869 [Lua] [LOCAL RPC] rpc_ping_unit 60 599 false
08:50:33.752 [Lua] [LOCAL RPC] rpc_increment_stat 14
08:50:33.752 [Lua] Incremented stat globadier_kill_before_throwing
08:50:33.752 [Lua] [LOCAL RPC] rpc_increment_stat 15
08:50:33.752 [Lua] Incremented stat globadier_kill_during_suicide
08:50:39.974 [Lua] [LOCAL RPC] rpc_ping_unit 60 596 false
08:50:40.935 [Lua] [LOCAL RPC] rpc_increment_stat 18
08:50:40.935 [Lua] Incremented stat warpfire_kill_on_power_cell
08:50:41.077 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:50:41.537 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:50:41.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x20cff, position: 0
08:50:43.240 [Lua] Pushing horde in time; too many units out
08:50:43.883 [Lua] Destroying unit - ai got stuck skaven_slave 5 55 72
08:50:44.707 [Lua] MUSIC: pre_horde -> horde
08:50:44.911 [Lua] [LOCAL RPC] rpc_ping_unit 60 547 false
08:50:46.426 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:50:47.298 [Lua] Destroying unit - ai got stuck skaven_slave 1 52 63
08:50:48.303 [Lua] Pushing horde in time; too many units out
08:50:51.475 [Lua] main path terror event triggered: boss_event_storm_fiend
08:50:51.475 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
08:50:51.519 [Flow] Boss DoorStormfiend
08:50:51.522 [Lua] Boss gave [Unit '#ID[efddf406a8a2ba37]'] initial aggro
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:50:56.997 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:50:57.528 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
08:50:57.528 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:50:57.528 [Lua] horde requested: vector_blob
08:50:57.528 [Lua] wants to spawn ahead within distance: 60
08:50:57.529 [Lua] managed to spawn 55/55 horde enemies
08:50:57.529 [Lua] vector blob horde has started
08:51:03.872 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f021bb0b]
08:51:03.872 warning: [ResourceManager] 0x401ce57c
0x4020773b
0x401f5397
0x4020b57a
0x40184d9a
0x40184ef0
0x4018fa3b
0x403142ad
0x402edda6
0x8d52286e
lua_pcall 0x8d52bb8d
0x40208ba6
0x401f5397
0x40209c0f
0x401f5397
0x4020b57a
0x40184d9a
0x40184ef0
0x4018fa3b
0x4016e491
08:51:03.979 [Lua] [LOCAL RPC] rpc_ping_unit 60 612 false
08:51:06.903 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:51:09.292 [Lua] [LOCAL RPC] rpc_ping_unit 60 612 false
08:51:12.817 [Flow] SSM bake
08:51:14.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:51:14.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:51:14.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:51:14.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 4537872
08:51:16.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:51:16.909 [Lua] Pushing horde in time; too many units out
08:51:16.940 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:51:21.893 [Lua] HORDE: last wave, reset to standard horde delay
08:51:21.893 [Lua] Time for new HOOORDE! multi_last_wave
08:51:21.893 [Lua] horde requested: vector_blob
08:51:21.893 [Lua] wants to spawn ahead within distance: 60
08:51:21.893 [Lua] managed to spawn 51/51 horde enemies
08:51:21.893 [Lua] vector blob horde has started
08:51:22.335 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:51:22.401 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:51:22.725 [Lua] [LOCAL RPC] rpc_give_equipment 499 1025 10 406 Vector3(-60.3761, 202.659, 5.1451)
08:51:28.499 [Lua] Horde killed: ?
08:51:28.584 [Lua] ZOINK DISTANCE
08:51:28.584 [Lua] ZOINK IN FRONT
08:51:29.597 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
08:51:30.334 [Lua] [LOCAL RPC] rpc_ping_unit 60 550 false
08:51:30.668 [Lua] ZOINK DISTANCE
08:51:37.701 [Lua] [LOCAL RPC] rpc_ping_unit 60 580 false
08:51:37.986 [Lua] ZOINK DISTANCE
08:51:38.544 [Lua] ZOINK DISTANCE
08:51:41.285 [Lua] [LOCAL RPC] rpc_ping_unit 60 549 false
08:51:41.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:51:41.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304
08:51:42.299 [Lua] ZOINK DISTANCE
08:51:42.350 [Lua] ZOINK DISTANCE
08:51:46.202 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:51:47.046 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
08:51:47.904 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:51:48.207 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1
08:51:48.437 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:51:48.514 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:51:48.594 [Lua] Destroying unit - ai got stuck skaven_slave 3 44 45
08:51:50.020 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:51:50.079 [Lua] [LOCAL RPC] rpc_ping_unit 60 549 false
08:51:58.097 [Lua] MUSIC: horde -> explore
08:51:58.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:51:58.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:51:58.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:52:00.433 [Lua] [LOCAL RPC] rpc_ping_unit 60 679 false
08:52:03.619 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:03.969 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:52:04.451 [Lua] [LOCAL RPC] rpc_ping_unit 60 671 false
08:52:04.802 [Flow] SSM bake
08:52:04.841 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:05.209 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:52:05.413 [Lua] Coordinated attack!
08:52:08.786 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:52:15.853 [Lua] main path terror event triggered: rare_event_loot_rat
08:52:15.853 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
08:52:16.434 [Flow] SSM bake
08:52:17.863 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:18.589 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:52:18.683 [Lua] [LOCAL RPC] rpc_ping_unit 60 686 false
08:52:25.809 [Lua] Horde killed: ?
08:52:26.522 [Lua] [LOCAL RPC] rpc_ping_unit 60 35 false
08:52:30.271 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
08:52:32.912 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:52:33.090 [Lua] [LOCAL RPC] rpc_ping_unit 60 711 false
08:52:33.316 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:52:36.689 [Lua] [LOCAL RPC] rpc_ping_unit 60 696 false
08:52:46.688 [Lua] [LOCAL RPC] rpc_ping_unit 60 700 false
08:52:47.603 [Lua] Destroying unit - ai got stuck skaven_poison_wind_globadier 1 17 24
08:52:48.042 [Lua] ZOINK DISTANCE
08:52:48.042 [Lua] ZOINK IN FRONT
08:52:48.356 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
08:52:50.081 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:52:50.824 [Lua] [LOCAL RPC] rpc_ping_unit 60 705 false
08:52:55.312 [Lua] [LOCAL RPC] rpc_ping_unit 60 708 false
08:52:58.947 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 16 20
08:53:03.647 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 12 19
08:53:07.515 [Flow] SSM bake
08:53:08.574 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 16 26
08:53:08.624 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 9 25
08:53:08.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 24
08:53:08.927 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 22
08:53:08.944 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 21
08:53:09.045 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 11 20
08:53:09.721 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 19
08:53:09.756 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 18
08:53:11.571 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:53:11.587 [Lua] Spline already found!
08:53:15.177 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:53:15.194 [Lua] Spline already found!
08:53:15.487 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome
08:53:15.493 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(34, 194, -19.822) Vector4(0, 0, 0.868066, 0.496448) 4
08:53:16.511 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
08:53:23.000 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:23.404 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:53:25.123 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 19
08:53:25.276 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 19
08:53:26.519 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
08:53:27.189 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:27.643 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:53:31.631 [Lua] [LOCAL RPC] rpc_ping_unit 60 91 false
08:53:36.579 [Lua] [LOCAL RPC] rpc_ping_unit 60 91 false
08:53:38.736 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
08:53:39.269 [Lua] [LOCAL RPC] rpc_ping_unit 60 91 false
08:53:42.144 [Lua] [LOCAL RPC] rpc_ping_unit 60 83 false
08:53:42.726 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:53:42.743 [Lua] Spline already found!
08:53:45.589 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:45.960 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:53:46.258 [Lua] [LOCAL RPC] rpc_increment_stat 17
08:53:46.258 [Lua] Incremented stat warpfire_kill_before_shooting
08:53:46.258 [Lua] [LOCAL RPC] rpc_increment_stat 18
08:53:46.258 [Lua] Incremented stat warpfire_kill_on_power_cell
08:53:46.734 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:47.031 [Lua] [LOCAL RPC] rpc_ping_unit 60 94 false
08:53:47.141 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:53:47.882 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:48.389 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:53:49.163 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:49.393 [Lua] [LOCAL RPC] rpc_ping_unit 60 96 false
08:53:49.670 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:53:50.344 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:50.822 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:53:51.883 [Lua] [LOCAL RPC] rpc_ping_unit 60 95 false
08:53:54.887 [Lua] [LOCAL RPC] rpc_ping_unit 60 778 false
08:53:55.434 [Lua] ready to jump failed
08:53:57.775 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:53:58.178 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:53:59.365 [Lua] [LOCAL RPC] rpc_ping_unit 60 778 false
08:54:04.631 [Lua] main path terror event triggered: boss_event_spline_patrol
08:54:04.631 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
08:54:04.650 [Lua] > starting new spline, using new navbot: standard , id: boss_6
08:54:04.683 [Lua] > continuing spline boss_6 index: 2
08:54:04.717 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
08:54:04.717 [Lua] > continuing spline boss_6 index: 3
08:54:04.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
08:54:04.733 [Lua] > continuing spline boss_6 index: 4
08:54:04.767 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
08:54:04.767 [Lua] > continuing spline boss_6 index: 5
08:54:04.784 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
08:54:04.784 [Lua] > continuing spline boss_6 index: 6
08:54:04.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
08:54:04.801 [Lua] > continuing spline boss_6 index: 7
08:54:04.818 [Lua] > spline completed boss_6
08:54:04.818 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
08:54:06.129 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:06.504 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:54:06.758 [Lua] [NetworkServer] Changing num_players from 2 to 3
08:54:06.758 [Lua] Players: 3
08:54:06.758 [Lua] Set lobby begin:
08:54:06.758 [Lua] Lobby data twitch_enabled = false
08:54:06.758 [Lua] Lobby data power_level = 785
08:54:06.758 [Lua] Lobby data player_slot_6 = 0:0
08:54:06.758 [Lua] Lobby data num_players = 3
08:54:06.758 [Lua] Lobby data host = 110000100f4a5be
08:54:06.758 [Lua] Lobby data time_of_search = 1538296694
08:54:06.758 [Lua] Lobby data game_mode = adventure
08:54:06.758 [Lua] Lobby data is_private = false
08:54:06.759 [Lua] Lobby data level_key = skaven_stronghold
08:54:06.759 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:54:06.759 [Lua] Lobby data selected_level_key = skaven_stronghold
08:54:06.759 [Lua] Lobby data quick_game = false
08:54:06.759 [Lua] Lobby data difficulty = hardest
08:54:06.759 [Lua] Lobby data matchmaking = true
08:54:06.759 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:54:06.759 [Lua] Lobby data unique_server_name = √(-Gaz)
08:54:06.759 [Lua] Lobby data player_slot_5 = 0:0
08:54:06.759 [Lua] Lobby data player_slot_2 = 0:0
08:54:06.759 [Lua] Lobby data country_code = AU
08:54:06.759 [Lua] Lobby data player_slot_3 = 0:0
08:54:06.759 [Lua] Lobby data eac_authorized = true
08:54:06.759 [Lua] Set lobby end.
08:54:06.760 [Lua] [LobbyMembers] Member joined 110000102c0b8e2
08:54:06.775 [Lua] [NetworkServer] Peer 110000102c0b8e2 joined server lobby.
08:54:06.775 [Lua] [NetworkServer] Creating peer info.
08:54:06.775 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Connecting
08:54:06.775 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
08:54:06.775 [Lua] [ChatManager][1]System: Ok. is joining the game
08:54:06.791 [SteamAuthenticator] Sent ticket request to 110000102c0b8e2
08:54:06.791 [Lua] [ConnectionHandler] Peer state for "110000102c0b8e2": [nil] ==> [Connecting]
08:54:06.791 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000102c0b8e2"
08:54:06.808 [Lua] [ConnectionHandler] Peer state for "110000102c0b8e2": [Connecting] ==> [Connected]
08:54:07.720 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:07.788 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:54:08.212 [Lua] Coordinated attack!
08:54:08.565 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:08.972 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:54:09.702 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:10.078 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:54:10.905 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:11.096 [SteamAuthenticator] Got ticket from 110000102c0b8e2
08:54:11.096 [SteamAuthenticator] BeginAuthSession 110000102c0b8e2
08:54:11.096 [SteamAuthenticator] Authenticating 110000102c0b8e2
08:54:11.115 [SteamAuthenticator] Got ticket request from 110000102c0b8e2
08:54:11.115 [SteamAuthenticator] GetAuthSessionTicket 110000102c0b8e2
08:54:11.115 [SteamAuthenticator] Sent ticket to 110000102c0b8e2
08:54:11.305 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:54:11.494 [SteamAuthenticator] Steam validation for 110000102c0b8e2 with response 0
08:54:11.637 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:54:11.637 [Lua] [Matchmaking] Got a handshake request from 110000102c0b8e2 with user name 'Ok.'
08:54:11.727 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 110000102c0b8e2, replying lobby_ok
08:54:11.864 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c0b8e2 REPLY wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0
08:54:11.897 [Lua] [LOCAL RPC] rpc_ping_unit 60 92 false
08:54:11.971 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102c0b8e2
08:54:11.971 [Lua] Set lobby begin:
08:54:11.971 [Lua] Lobby data twitch_enabled = false
08:54:11.971 [Lua] Lobby data power_level = 785
08:54:11.971 [Lua] Lobby data player_slot_6 = 0:0
08:54:11.971 [Lua] Lobby data num_players = 3
08:54:11.971 [Lua] Lobby data host = 110000100f4a5be
08:54:11.971 [Lua] Lobby data time_of_search = 1538296694
08:54:11.971 [Lua] Lobby data game_mode = adventure
08:54:11.971 [Lua] Lobby data is_private = false
08:54:11.972 [Lua] Lobby data level_key = skaven_stronghold
08:54:11.972 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:54:11.972 [Lua] Lobby data selected_level_key = skaven_stronghold
08:54:11.972 [Lua] Lobby data quick_game = false
08:54:11.972 [Lua] Lobby data difficulty = hardest
08:54:11.972 [Lua] Lobby data matchmaking = true
08:54:11.972 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:54:11.972 [Lua] Lobby data unique_server_name = √(-Gaz)
08:54:11.972 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:54:11.972 [Lua] Lobby data player_slot_2 = 0:0
08:54:11.972 [Lua] Lobby data country_code = AU
08:54:11.972 [Lua] Lobby data player_slot_3 = 0:0
08:54:11.972 [Lua] Lobby data eac_authorized = true
08:54:11.972 [Lua] Set lobby end.
08:54:11.972 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:110000102c0b8e2
08:54:12.457 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:12.829 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:54:14.268 [Lua] ### CLEARING PEER STATE FOR 110000102c0b8e2
08:54:14.268 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Connecting
08:54:14.268 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Connecting
08:54:14.322 [Lua] [NetworkServer] Peer 110000102c0b8e2 has sent rpc_notify_lobby_joined
08:54:14.322 [Lua] [PSM] Peer 110000102c0b8e2 joined. Want to use profile index "5"
08:54:14.323 [EAC] EAC server has client 110000102c0b8e2 (and owner 110000102c0b8e2)
08:54:14.323 [EACServer] [RegisterClient] Client: 0110000102C0B8E2 PlayerGUID: 76561198006450402 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006450402 PlayerName: √(-Gaz)
08:54:14.323 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c0b8e2, connection_key=4)
08:54:14.323 [Lua] [VOIP] Adding voip member: "110000102c0b8e2"
08:54:14.323 [VoIP-Room] Room: adding member 110000102c0b8e2
08:54:14.578 [EACServer] [QueueClientUpdate] Client: 0110000102C0B8E2 Session: 5 Status: Client Authenticated Message: Client authenticated.
08:54:14.580 [EAC] Peer 110000102c0b8e2 switched EAC state to ClientAuthenticatedLocal
08:54:15.032 [EACServer] [Register Client] Success (1/2). Client: 0110000102C0B8E2.
08:54:15.534 [EACServer] [Register Client] Success (2/2). Client: 0110000102C0B8E2
08:54:15.534 [EACServer] [QueueClientUpdate] Client: 0110000102C0B8E2 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:54:15.541 [EAC] Peer 110000102c0b8e2 switched EAC state to ClientAuthenticatedRemote
08:54:15.571 [Lua] [LOCAL RPC] rpc_ping_unit 60 794 false
08:54:16.371 [Lua] [NetworkServer] Peer 110000102c0b8e2 has sent rpc_post_game_notified
08:54:16.372 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Connecting
08:54:16.372 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Loading
08:54:16.372 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c0b8e2
08:54:16.539 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102c0b8e2, connection_key=4)
08:54:17.674 [VoIP-Room] Inserted member 110000102c0b8e2, count is 3
08:54:17.674 [Lua] [VOIP] Peer 110000102c0b8e2 joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394")
08:54:17.674 [Lua] [VOIP] Unmuting voip member: "110000102c0b8e2"
08:54:17.674 [Lua] [VOIP] Muting voip out for "110000102c0b8e2" due to push_to_talk
08:54:22.863 [Lua] ### Sending rpc_level_loaded
08:54:22.863 [Lua] #### Has state machine: true, sender: 110000102c0b8e2, level_id: 21
08:54:22.863 [Lua] Peer 110000102c0b8e2 has loaded the level and all enemies are loaded
08:54:22.864 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Loading
08:54:22.864 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter LoadingProfilePackages
08:54:22.864 [Lua] [ProfileSynchronizer] reserve_profile 5 [peer_id 110000102c0b8e2:1]
08:54:22.864 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 2
08:54:22.864 [Lua] [GameNetworkManager] destroying game object with go_id=485
08:54:22.864 [Lua] [GameNetworkManager] destroying game object with go_id=490
08:54:22.878 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100f4a5be:2
08:54:22.878 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:23 my_peer_id:110000100f4a5be
08:54:22.878 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:23 my_peer_id:110000100f4a5be
08:54:22.879 [Lua] Set lobby begin:
08:54:22.879 [Lua] Lobby data twitch_enabled = false
08:54:22.879 [Lua] Lobby data power_level = 785
08:54:22.879 [Lua] Lobby data player_slot_6 = 0:0
08:54:22.879 [Lua] Lobby data num_players = 3
08:54:22.879 [Lua] Lobby data host = 110000100f4a5be
08:54:22.879 [Lua] Lobby data time_of_search = 1538296694
08:54:22.879 [Lua] Lobby data game_mode = adventure
08:54:22.879 [Lua] Lobby data is_private = false
08:54:22.879 [Lua] Lobby data level_key = skaven_stronghold
08:54:22.879 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:54:22.879 [Lua] Lobby data selected_level_key = skaven_stronghold
08:54:22.879 [Lua] Lobby data quick_game = false
08:54:22.879 [Lua] Lobby data difficulty = hardest
08:54:22.879 [Lua] Lobby data matchmaking = true
08:54:22.879 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:54:22.879 [Lua] Lobby data unique_server_name = √(-Gaz)
08:54:22.879 [Lua] Lobby data player_slot_5 = 0:0
08:54:22.879 [Lua] Lobby data player_slot_2 = 0:0
08:54:22.879 [Lua] Lobby data country_code = AU
08:54:22.879 [Lua] Lobby data player_slot_3 = 0:0
08:54:22.879 [Lua] Lobby data eac_authorized = true
08:54:22.880 [Lua] Set lobby end.
08:54:22.880 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
08:54:22.880 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0
08:54:22.886 [Lua] [ProfileSynchronizer] unreserve_profile 5 [peer_id 110000102c0b8e2:1]
08:54:22.886 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102c0b8e2:1
08:54:22.886 [Lua] Set lobby begin:
08:54:22.886 [Lua] Lobby data twitch_enabled = false
08:54:22.886 [Lua] Lobby data power_level = 785
08:54:22.886 [Lua] Lobby data player_slot_6 = 0:0
08:54:22.887 [Lua] Lobby data num_players = 3
08:54:22.887 [Lua] Lobby data host = 110000100f4a5be
08:54:22.887 [Lua] Lobby data time_of_search = 1538296694
08:54:22.887 [Lua] Lobby data game_mode = adventure
08:54:22.887 [Lua] Lobby data is_private = false
08:54:22.887 [Lua] Lobby data level_key = skaven_stronghold
08:54:22.887 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:54:22.887 [Lua] Lobby data selected_level_key = skaven_stronghold
08:54:22.887 [Lua] Lobby data quick_game = false
08:54:22.887 [Lua] Lobby data difficulty = hardest
08:54:22.888 [Lua] Lobby data matchmaking = true
08:54:22.888 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:54:22.888 [Lua] Lobby data unique_server_name = √(-Gaz)
08:54:22.888 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:54:22.888 [Lua] Lobby data player_slot_2 = 0:0
08:54:22.888 [Lua] Lobby data country_code = AU
08:54:22.888 [Lua] Lobby data player_slot_3 = 0:0
08:54:22.888 [Lua] Lobby data eac_authorized = true
08:54:22.888 [Lua] Set lobby end.
08:54:22.888 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c0b8e2:1, previous profile 0, profile 5]
08:54:22.888 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:110000102c0b8e2
08:54:22.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:23 my_peer_id:110000100f4a5be
08:54:22.909 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
08:54:22.922 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 23
08:54:22.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient
08:54:22.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
08:54:22.968 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
08:54:22.968 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
08:54:22.968 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:54:22.996 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:54:23.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:24 my_peer_id:110000100f4a5be
08:54:23.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:24 my_peer_id:110000100f4a5be
08:54:23.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:24 my_peer_id:110000100f4a5be
08:54:23.020 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:24 my_peer_id:110000100f4a5be
08:54:23.020 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient, async-read,
08:54:23.020 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read,
08:54:23.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:54:23.020 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:54:23.020 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
08:54:23.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:54:23.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
08:54:23.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
08:54:23.166 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
08:54:23.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:54:23.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:54:23.248 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
08:54:23.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
08:54:23.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
08:54:23.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
08:54:23.751 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
08:54:24.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
08:54:24.665 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
08:54:24.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
08:54:24.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
08:54:24.747 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
08:54:24.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:54:24.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:54:24.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
08:54:24.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
08:54:25.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
08:54:25.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
08:54:25.029 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
08:54:25.044 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 24
08:54:31.644 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit LoadingProfilePackages
08:54:31.644 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForEnterGame
08:54:31.652 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 24
08:54:31.879 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:32.316 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:54:34.024 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:54:34.024 [Lua] [Matchmaking] Got a handshake request from 110000102c0b8e2 with user name 'Ok.'
08:54:34.025 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForEnterGame
08:54:34.025 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForGameObjectSync
08:54:34.038 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c0b8e2
08:54:34.041 [Lua] Set lobby begin:
08:54:34.041 [Lua] Lobby data twitch_enabled = false
08:54:34.041 [Lua] Lobby data power_level = 785
08:54:34.041 [Lua] Lobby data player_slot_6 = 0:0
08:54:34.041 [Lua] Lobby data num_players = 3
08:54:34.042 [Lua] Lobby data host = 110000100f4a5be
08:54:34.042 [Lua] Lobby data time_of_search = 1538296694
08:54:34.042 [Lua] Lobby data game_mode = adventure
08:54:34.042 [Lua] Lobby data is_private = false
08:54:34.042 [Lua] Lobby data level_key = skaven_stronghold
08:54:34.042 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:54:34.042 [Lua] Lobby data selected_level_key = skaven_stronghold
08:54:34.042 [Lua] Lobby data quick_game = false
08:54:34.042 [Lua] Lobby data difficulty = hardest
08:54:34.042 [Lua] Lobby data matchmaking = true
08:54:34.042 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:54:34.042 [Lua] Lobby data unique_server_name = √(-Gaz)
08:54:34.042 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:54:34.042 [Lua] Lobby data player_slot_2 = 0:0
08:54:34.043 [Lua] Lobby data country_code = AU
08:54:34.043 [Lua] Lobby data player_slot_3 = 0:0
08:54:34.043 [Lua] Lobby data eac_authorized = true
08:54:34.043 [Lua] Set lobby end.
08:54:34.043 [Lua] [Matchmaking] Assigned player 110000102c0b8e2 to slot 5 when hot join syncing
08:54:34.043 [Lua] Breedfreezer (server) starting a hot join sync
08:54:34.043 [Lua] packing 0 units of breed chaos_marauder
08:54:34.043 [Lua] packing 9 units of breed skaven_clan_rat
08:54:34.043 [Lua] packing 0 units of breed skaven_storm_vermin
08:54:34.043 [Lua] packing 50 units of breed skaven_slave
08:54:34.043 [Lua] packing 0 units of breed chaos_fanatic
08:54:34.043 [Lua] packing 0 units of breed chaos_berzerker
08:54:34.043 [Lua] packing 0 units of breed chaos_warrior
08:54:34.043 [Lua] packing 6 units of breed skaven_plague_monk
08:54:34.043 [Lua] packing 0 units of breed chaos_raider
08:54:34.043 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:54:34.043 [Lua]
08:54:34.043 [Lua] [1] = 1 (number)
08:54:34.043 [Lua] [2] = 0 (number)
08:54:34.043 [Lua] [3] = 2 (number)
08:54:34.043 [Lua] [4] = 9 (number)
08:54:34.043 [Lua] [5] = 1 (number)
08:54:34.043 [Lua] [6] = 0 (number)
08:54:34.043 [Lua] [7] = 6 (number)
08:54:34.043 [Lua] [8] = 50 (number)
08:54:34.043 [Lua] [9] = 1 (number)
08:54:34.043 [Lua] [10] = 0 (number)
08:54:34.043 [Lua] [11] = 1 (number)
08:54:34.043 [Lua] [12] = 0 (number)
08:54:34.043 [Lua] [13] = 1 (number)
08:54:34.043 [Lua] [14] = 0 (number)
08:54:34.043 [Lua] [15] = 4 (number)
08:54:34.043 [Lua] [16] = 6 (number)
08:54:34.043 [Lua] [17] = 1 (number)
08:54:34.043 [Lua] [18] = 0 (number)
08:54:34.043 [Lua]
08:54:34.043 [Lua]
08:54:34.043 [Lua] [1] = 592 (number)
08:54:34.043 [Lua] [2] = 110 (number)
08:54:34.043 [Lua] [3] = 100 (number)
08:54:34.043 [Lua] [4] = 63 (number)
08:54:34.043 [Lua] [5] = 64 (number)
08:54:34.043 [Lua] [6] = 259 (number)
08:54:34.043 [Lua] [7] = 257 (number)
08:54:34.043 [Lua] [8] = 101 (number)
08:54:34.043 [Lua] [9] = 88 (number)
08:54:34.043 [Lua] [10] = 174 (number)
08:54:34.043 [Lua] [11] = 328 (number)
08:54:34.043 [Lua] [12] = 635 (number)
08:54:34.043 [Lua] [13] = 334 (number)
08:54:34.043 [Lua] [14] = 184 (number)
08:54:34.043 [Lua] [15] = 644 (number)
08:54:34.043 [Lua] [16] = 648 (number)
08:54:34.043 [Lua] [17] = 618 (number)
08:54:34.043 [Lua] [18] = 634 (number)
08:54:34.043 [Lua] [19] = 421 (number)
08:54:34.043 [Lua] [20] = 439 (number)
08:54:34.043 [Lua] [21] = 221 (number)
08:54:34.043 [Lua] [22] = 313 (number)
08:54:34.043 [Lua] [23] = 216 (number)
08:54:34.043 [Lua] [24] = 183 (number)
08:54:34.043 [Lua] [25] = 433 (number)
08:54:34.043 [Lua] [26] = 626 (number)
08:54:34.043 [Lua] [27] = 621 (number)
08:54:34.043 [Lua] [28] = 435 (number)
08:54:34.043 [Lua] [29] = 624 (number)
08:54:34.043 [Lua] [30] = 619 (number)
08:54:34.043 [Lua] [31] = 651 (number)
08:54:34.043 [Lua] [32] = 308 (number)
08:54:34.043 [Lua] [33] = 627 (number)
08:54:34.043 [Lua] [34] = 222 (number)
08:54:34.043 [Lua] [35] = 199 (number)
08:54:34.043 [Lua] [36] = 432 (number)
08:54:34.043 [Lua] [37] = 637 (number)
08:54:34.043 [Lua] [38] = 182 (number)
08:54:34.043 [Lua] [39] = 452 (number)
08:54:34.043 [Lua] [40] = 303 (number)
08:54:34.043 [Lua] [41] = 453 (number)
08:54:34.043 [Lua] [42] = 212 (number)
08:54:34.043 [Lua] [43] = 645 (number)
08:54:34.043 [Lua] [44] = 625 (number)
08:54:34.043 [Lua] [45] = 636 (number)
08:54:34.043 [Lua] [46] = 640 (number)
08:54:34.043 [Lua] [47] = 217 (number)
08:54:34.043 [Lua] [48] = 451 (number)
08:54:34.043 [Lua] [49] = 441 (number)
08:54:34.043 [Lua] [50] = 447 (number)
08:54:34.043 [Lua] [51] = 201 (number)
08:54:34.043 [Lua] [52] = 231 (number)
08:54:34.043 [Lua] [53] = 438 (number)
08:54:34.043 [Lua] [54] = 639 (number)
08:54:34.043 [Lua] [55] = 210 (number)
08:54:34.043 [Lua] [56] = 630 (number)
08:54:34.043 [Lua] [57] = 173 (number)
08:54:34.043 [Lua] [58] = 647 (number)
08:54:34.043 [Lua] [59] = 440 (number)
08:54:34.043 [Lua] [60] = 91 (number)
08:54:34.043 [Lua] [61] = 94 (number)
08:54:34.043 [Lua] [62] = 96 (number)
08:54:34.043 [Lua] [63] = 95 (number)
08:54:34.043 [Lua] [64] = 83 (number)
08:54:34.043 [Lua] [65] = 90 (number)
08:54:34.043 [Lua]
08:54:34.044 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForGameObjectSync
08:54:34.044 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForPlayers
08:54:34.061 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForPlayers
08:54:34.061 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter SpawningPlayer
08:54:34.078 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c0b8e2
08:54:34.078 [Lua] PlayerManager:add_remote_player 110000102c0b8e2
08:54:34.078 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=821
08:54:34.078 [Lua] RemotePlayer:create_game_object( ) 821
08:54:34.080 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit SpawningPlayer
08:54:34.080 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter InGame
08:54:34.681 [Lua] [MOD][VMF][INFO] Added 110000102c0b8e2 to the VMF users list.
08:54:34.681 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000102c0b8e2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:54:34.681 [Lua] Adding player sync data to peer=110000102c0b8e2 local_player_id=1
08:54:34.681 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000102c0b8e2 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:54:34.681 [Lua] [NetworkServer] Peer 110000102c0b8e2 spawned player.
08:54:34.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=822
08:54:34.683 [Lua] PlayerManager:assign_unit_ownership Ok. 110000102c0b8e2 1
08:54:34.684 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74965229485396379) temporary_health_percentage (0.013908205841446454) melee slot ammo (1) ranged slot ammo (1)
08:54:34.687 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c0b8e2
08:54:37.037 [Lua] Set lobby begin:
08:54:37.037 [Lua] Lobby data twitch_enabled = false
08:54:37.037 [Lua] Lobby data power_level = 523
08:54:37.037 [Lua] Lobby data player_slot_6 = 0:0
08:54:37.038 [Lua] Lobby data num_players = 3
08:54:37.038 [Lua] Lobby data host = 110000100f4a5be
08:54:37.038 [Lua] Lobby data time_of_search = 1538296694
08:54:37.038 [Lua] Lobby data game_mode = adventure
08:54:37.038 [Lua] Lobby data is_private = false
08:54:37.038 [Lua] Lobby data level_key = skaven_stronghold
08:54:37.038 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:54:37.038 [Lua] Lobby data selected_level_key = skaven_stronghold
08:54:37.038 [Lua] Lobby data quick_game = false
08:54:37.038 [Lua] Lobby data difficulty = hardest
08:54:37.038 [Lua] Lobby data matchmaking = true
08:54:37.038 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:54:37.038 [Lua] Lobby data unique_server_name = √(-Gaz)
08:54:37.039 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:54:37.039 [Lua] Lobby data player_slot_2 = 0:0
08:54:37.039 [Lua] Lobby data country_code = AU
08:54:37.039 [Lua] Lobby data player_slot_3 = 0:0
08:54:37.039 [Lua] Lobby data eac_authorized = true
08:54:37.039 [Lua] Set lobby end.
08:54:40.078 [Lua] [LOCAL RPC] rpc_ping_unit 60 793 false
08:54:42.084 [Lua] Set lobby begin:
08:54:42.084 [Lua] Lobby data twitch_enabled = false
08:54:42.084 [Lua] Lobby data power_level = 785
08:54:42.084 [Lua] Lobby data player_slot_6 = 0:0
08:54:42.084 [Lua] Lobby data num_players = 3
08:54:42.084 [Lua] Lobby data host = 110000100f4a5be
08:54:42.084 [Lua] Lobby data time_of_search = 1538296694
08:54:42.085 [Lua] Lobby data game_mode = adventure
08:54:42.085 [Lua] Lobby data is_private = false
08:54:42.085 [Lua] Lobby data level_key = skaven_stronghold
08:54:42.085 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:54:42.085 [Lua] Lobby data selected_level_key = skaven_stronghold
08:54:42.085 [Lua] Lobby data quick_game = false
08:54:42.085 [Lua] Lobby data difficulty = hardest
08:54:42.085 [Lua] Lobby data matchmaking = true
08:54:42.085 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:54:42.085 [Lua] Lobby data unique_server_name = √(-Gaz)
08:54:42.085 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:54:42.085 [Lua] Lobby data player_slot_2 = 0:0
08:54:42.085 [Lua] Lobby data country_code = AU
08:54:42.085 [Lua] Lobby data player_slot_3 = 0:0
08:54:42.085 [Lua] Lobby data eac_authorized = true
08:54:42.086 [Lua] Set lobby end.
08:54:42.356 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
08:54:44.433 [Lua] [LOCAL RPC] rpc_ping_unit 60 819 false
08:54:44.980 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:45.377 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:54:47.214 [Lua] [LOCAL RPC] rpc_ping_unit 60 790 false
08:54:49.532 [Lua] [LOCAL RPC] rpc_ping_unit 60 19 false
08:54:56.560 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:54:56.930 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:54:59.443 [Lua] Time for new HOOORDE! multi_first_wave
08:54:59.443 [Lua] horde requested: ambush
08:54:59.443 [Lua] setting up ambush-horde
08:54:59.443 [Lua] Composing horde 'large' .. using variant 'plain'
08:54:59.443 [Lua] -> spawning: 52
08:54:59.443 [Lua] ambush horde has started
08:54:59.451 [Lua] MUSIC: explore -> pre_ambush
08:55:00.525 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:00.883 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:55:01.060 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:01.518 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:02.958 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:55:02.958 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:02.958 [Lua] ->moving spawner
08:55:02.958 [Lua] ->moving spawner
08:55:02.958 [Lua] ->moving spawner
08:55:02.958 [Lua] ->moving spawner
08:55:02.958 [Lua] ->moving spawner
08:55:02.958 [Lua] ->moving spawner
08:55:02.974 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:02.974 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:02.974 [Lua] ->moving spawner
08:55:02.974 [Lua] ->moving spawner
08:55:02.974 [Lua] ->moving spawner
08:55:02.974 [Lua] ->moving spawner
08:55:02.974 [Lua] ->moving spawner
08:55:02.974 [Lua] ->moving spawner
08:55:02.992 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:02.992 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:02.992 [Lua] ->moving spawner
08:55:02.992 [Lua] ->moving spawner
08:55:02.992 [Lua] ->moving spawner
08:55:02.992 [Lua] ->moving spawner
08:55:02.992 [Lua] ->moving spawner
08:55:02.992 [Lua] ->moving spawner
08:55:03.008 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.008 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.008 [Lua] ->moving spawner
08:55:03.008 [Lua] ->moving spawner
08:55:03.008 [Lua] ->moving spawner
08:55:03.008 [Lua] ->moving spawner
08:55:03.008 [Lua] ->moving spawner
08:55:03.008 [Lua] ->moving spawner
08:55:03.025 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.025 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.025 [Lua] ->moving spawner
08:55:03.025 [Lua] ->moving spawner
08:55:03.025 [Lua] ->moving spawner
08:55:03.025 [Lua] ->moving spawner
08:55:03.025 [Lua] ->moving spawner
08:55:03.025 [Lua] ->moving spawner
08:55:03.042 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.042 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.042 [Lua] ->moving spawner
08:55:03.042 [Lua] ->moving spawner
08:55:03.042 [Lua] ->moving spawner
08:55:03.042 [Lua] ->moving spawner
08:55:03.042 [Lua] ->moving spawner
08:55:03.042 [Lua] ->moving spawner
08:55:03.059 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.059 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.059 [Lua] ->moving spawner
08:55:03.059 [Lua] ->moving spawner
08:55:03.059 [Lua] ->moving spawner
08:55:03.059 [Lua] ->moving spawner
08:55:03.059 [Lua] ->moving spawner
08:55:03.059 [Lua] ->moving spawner
08:55:03.076 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.076 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.076 [Lua] ->moving spawner
08:55:03.076 [Lua] ->moving spawner
08:55:03.076 [Lua] ->moving spawner
08:55:03.076 [Lua] ->moving spawner
08:55:03.076 [Lua] ->moving spawner
08:55:03.076 [Lua] ->moving spawner
08:55:03.092 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.092 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.092 [Lua] ->moving spawner
08:55:03.092 [Lua] ->moving spawner
08:55:03.092 [Lua] ->moving spawner
08:55:03.092 [Lua] ->moving spawner
08:55:03.092 [Lua] ->moving spawner
08:55:03.092 [Lua] ->moving spawner
08:55:03.111 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.111 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.111 [Lua] ->moving spawner
08:55:03.111 [Lua] ->moving spawner
08:55:03.111 [Lua] ->moving spawner
08:55:03.111 [Lua] ->moving spawner
08:55:03.111 [Lua] ->moving spawner
08:55:03.111 [Lua] ->moving spawner
08:55:03.129 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.129 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.129 [Lua] ->moving spawner
08:55:03.129 [Lua] ->moving spawner
08:55:03.129 [Lua] ->moving spawner
08:55:03.129 [Lua] ->moving spawner
08:55:03.129 [Lua] ->moving spawner
08:55:03.129 [Lua] ->moving spawner
08:55:03.145 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.145 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.145 [Lua] ->moving spawner
08:55:03.145 [Lua] ->moving spawner
08:55:03.145 [Lua] ->moving spawner
08:55:03.145 [Lua] ->moving spawner
08:55:03.145 [Lua] ->moving spawner
08:55:03.145 [Lua] ->moving spawner
08:55:03.165 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.165 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.165 [Lua] ->moving spawner
08:55:03.165 [Lua] ->moving spawner
08:55:03.165 [Lua] ->moving spawner
08:55:03.165 [Lua] ->moving spawner
08:55:03.165 [Lua] ->moving spawner
08:55:03.165 [Lua] ->moving spawner
08:55:03.184 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.184 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.184 [Lua] ->moving spawner
08:55:03.184 [Lua] ->moving spawner
08:55:03.184 [Lua] ->moving spawner
08:55:03.184 [Lua] ->moving spawner
08:55:03.184 [Lua] ->moving spawner
08:55:03.184 [Lua] ->moving spawner
08:55:03.201 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.201 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.201 [Lua] ->moving spawner
08:55:03.201 [Lua] ->moving spawner
08:55:03.201 [Lua] ->moving spawner
08:55:03.201 [Lua] ->moving spawner
08:55:03.201 [Lua] ->moving spawner
08:55:03.201 [Lua] ->moving spawner
08:55:03.219 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.219 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.219 [Lua] ->moving spawner
08:55:03.219 [Lua] ->moving spawner
08:55:03.219 [Lua] ->moving spawner
08:55:03.219 [Lua] ->moving spawner
08:55:03.219 [Lua] ->moving spawner
08:55:03.219 [Lua] ->moving spawner
08:55:03.234 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:03.236 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.236 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.236 [Lua] ->moving spawner
08:55:03.236 [Lua] ->moving spawner
08:55:03.236 [Lua] ->moving spawner
08:55:03.236 [Lua] ->moving spawner
08:55:03.236 [Lua] ->moving spawner
08:55:03.236 [Lua] ->moving spawner
08:55:03.253 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.253 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.253 [Lua] ->moving spawner
08:55:03.253 [Lua] ->moving spawner
08:55:03.253 [Lua] ->moving spawner
08:55:03.253 [Lua] ->moving spawner
08:55:03.253 [Lua] ->moving spawner
08:55:03.253 [Lua] ->moving spawner
08:55:03.269 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.269 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.269 [Lua] ->moving spawner
08:55:03.269 [Lua] ->moving spawner
08:55:03.269 [Lua] ->moving spawner
08:55:03.269 [Lua] ->moving spawner
08:55:03.269 [Lua] ->moving spawner
08:55:03.269 [Lua] ->moving spawner
08:55:03.285 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.285 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.285 [Lua] ->moving spawner
08:55:03.285 [Lua] ->moving spawner
08:55:03.285 [Lua] ->moving spawner
08:55:03.285 [Lua] ->moving spawner
08:55:03.285 [Lua] ->moving spawner
08:55:03.285 [Lua] ->moving spawner
08:55:03.302 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.302 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.302 [Lua] ->moving spawner
08:55:03.302 [Lua] ->moving spawner
08:55:03.302 [Lua] ->moving spawner
08:55:03.302 [Lua] ->moving spawner
08:55:03.302 [Lua] ->moving spawner
08:55:03.302 [Lua] ->moving spawner
08:55:03.321 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.321 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.321 [Lua] ->moving spawner
08:55:03.321 [Lua] ->moving spawner
08:55:03.321 [Lua] ->moving spawner
08:55:03.321 [Lua] ->moving spawner
08:55:03.321 [Lua] ->moving spawner
08:55:03.321 [Lua] ->moving spawner
08:55:03.336 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.336 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.336 [Lua] ->moving spawner
08:55:03.336 [Lua] ->moving spawner
08:55:03.336 [Lua] ->moving spawner
08:55:03.336 [Lua] ->moving spawner
08:55:03.336 [Lua] ->moving spawner
08:55:03.336 [Lua] ->moving spawner
08:55:03.353 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.353 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.353 [Lua] ->moving spawner
08:55:03.353 [Lua] ->moving spawner
08:55:03.353 [Lua] ->moving spawner
08:55:03.353 [Lua] ->moving spawner
08:55:03.353 [Lua] ->moving spawner
08:55:03.353 [Lua] ->moving spawner
08:55:03.369 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.369 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.369 [Lua] ->moving spawner
08:55:03.369 [Lua] ->moving spawner
08:55:03.369 [Lua] ->moving spawner
08:55:03.369 [Lua] ->moving spawner
08:55:03.369 [Lua] ->moving spawner
08:55:03.369 [Lua] ->moving spawner
08:55:03.386 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.386 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.386 [Lua] ->moving spawner
08:55:03.386 [Lua] ->moving spawner
08:55:03.386 [Lua] ->moving spawner
08:55:03.386 [Lua] ->moving spawner
08:55:03.386 [Lua] ->moving spawner
08:55:03.386 [Lua] ->moving spawner
08:55:03.404 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.404 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.404 [Lua] ->moving spawner
08:55:03.404 [Lua] ->moving spawner
08:55:03.404 [Lua] ->moving spawner
08:55:03.404 [Lua] ->moving spawner
08:55:03.404 [Lua] ->moving spawner
08:55:03.404 [Lua] ->moving spawner
08:55:03.420 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.420 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.420 [Lua] ->moving spawner
08:55:03.420 [Lua] ->moving spawner
08:55:03.420 [Lua] ->moving spawner
08:55:03.420 [Lua] ->moving spawner
08:55:03.420 [Lua] ->moving spawner
08:55:03.420 [Lua] ->moving spawner
08:55:03.436 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.436 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.436 [Lua] ->moving spawner
08:55:03.436 [Lua] ->moving spawner
08:55:03.436 [Lua] ->moving spawner
08:55:03.436 [Lua] ->moving spawner
08:55:03.436 [Lua] ->moving spawner
08:55:03.436 [Lua] ->moving spawner
08:55:03.454 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.454 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.454 [Lua] ->moving spawner
08:55:03.454 [Lua] ->moving spawner
08:55:03.454 [Lua] ->moving spawner
08:55:03.454 [Lua] ->moving spawner
08:55:03.454 [Lua] ->moving spawner
08:55:03.454 [Lua] ->moving spawner
08:55:03.470 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.470 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.470 [Lua] ->moving spawner
08:55:03.470 [Lua] ->moving spawner
08:55:03.470 [Lua] ->moving spawner
08:55:03.470 [Lua] ->moving spawner
08:55:03.470 [Lua] ->moving spawner
08:55:03.470 [Lua] ->moving spawner
08:55:03.486 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.486 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.486 [Lua] ->moving spawner
08:55:03.486 [Lua] ->moving spawner
08:55:03.486 [Lua] ->moving spawner
08:55:03.486 [Lua] ->moving spawner
08:55:03.486 [Lua] ->moving spawner
08:55:03.486 [Lua] ->moving spawner
08:55:03.503 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.503 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.503 [Lua] ->moving spawner
08:55:03.503 [Lua] ->moving spawner
08:55:03.503 [Lua] ->moving spawner
08:55:03.503 [Lua] ->moving spawner
08:55:03.503 [Lua] ->moving spawner
08:55:03.503 [Lua] ->moving spawner
08:55:03.520 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.520 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.520 [Lua] ->moving spawner
08:55:03.520 [Lua] ->moving spawner
08:55:03.520 [Lua] ->moving spawner
08:55:03.520 [Lua] ->moving spawner
08:55:03.520 [Lua] ->moving spawner
08:55:03.520 [Lua] ->moving spawner
08:55:03.536 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.536 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.536 [Lua] ->moving spawner
08:55:03.536 [Lua] ->moving spawner
08:55:03.536 [Lua] ->moving spawner
08:55:03.536 [Lua] ->moving spawner
08:55:03.536 [Lua] ->moving spawner
08:55:03.536 [Lua] ->moving spawner
08:55:03.553 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.553 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.553 [Lua] ->moving spawner
08:55:03.553 [Lua] ->moving spawner
08:55:03.553 [Lua] ->moving spawner
08:55:03.553 [Lua] ->moving spawner
08:55:03.553 [Lua] ->moving spawner
08:55:03.553 [Lua] ->moving spawner
08:55:03.571 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.571 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.571 [Lua] ->moving spawner
08:55:03.571 [Lua] ->moving spawner
08:55:03.571 [Lua] ->moving spawner
08:55:03.571 [Lua] ->moving spawner
08:55:03.571 [Lua] ->moving spawner
08:55:03.571 [Lua] ->moving spawner
08:55:03.588 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.588 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.588 [Lua] ->moving spawner
08:55:03.588 [Lua] ->moving spawner
08:55:03.588 [Lua] ->moving spawner
08:55:03.588 [Lua] ->moving spawner
08:55:03.588 [Lua] ->moving spawner
08:55:03.588 [Lua] ->moving spawner
08:55:03.604 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.604 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.604 [Lua] ->moving spawner
08:55:03.604 [Lua] ->moving spawner
08:55:03.604 [Lua] ->moving spawner
08:55:03.604 [Lua] ->moving spawner
08:55:03.604 [Lua] ->moving spawner
08:55:03.604 [Lua] ->moving spawner
08:55:03.621 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.621 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.621 [Lua] ->moving spawner
08:55:03.621 [Lua] ->moving spawner
08:55:03.621 [Lua] ->moving spawner
08:55:03.621 [Lua] ->moving spawner
08:55:03.621 [Lua] ->moving spawner
08:55:03.621 [Lua] ->moving spawner
08:55:03.638 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.638 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.638 [Lua] ->moving spawner
08:55:03.638 [Lua] ->moving spawner
08:55:03.638 [Lua] ->moving spawner
08:55:03.638 [Lua] ->moving spawner
08:55:03.638 [Lua] ->moving spawner
08:55:03.638 [Lua] ->moving spawner
08:55:03.655 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:55:03.655 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.655 [Lua] ->moving spawner
08:55:03.655 [Lua] ->moving spawner
08:55:03.655 [Lua] ->moving spawner
08:55:03.655 [Lua] ->moving spawner
08:55:03.655 [Lua] ->moving spawner
08:55:03.655 [Lua] ->moving spawner
08:55:03.672 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.672 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.672 [Lua] ->moving spawner
08:55:03.672 [Lua] ->moving spawner
08:55:03.672 [Lua] ->moving spawner
08:55:03.672 [Lua] ->moving spawner
08:55:03.672 [Lua] ->moving spawner
08:55:03.672 [Lua] ->moving spawner
08:55:03.689 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:55:03.689 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.689 [Lua] ->moving spawner
08:55:03.689 [Lua] ->moving spawner
08:55:03.689 [Lua] ->moving spawner
08:55:03.689 [Lua] ->moving spawner
08:55:03.689 [Lua] ->moving spawner
08:55:03.689 [Lua] ->moving spawner
08:55:03.704 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:03.706 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.706 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.706 [Lua] ->moving spawner
08:55:03.706 [Lua] ->moving spawner
08:55:03.706 [Lua] ->moving spawner
08:55:03.706 [Lua] ->moving spawner
08:55:03.706 [Lua] ->moving spawner
08:55:03.706 [Lua] ->moving spawner
08:55:03.722 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.722 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.722 [Lua] ->moving spawner
08:55:03.722 [Lua] ->moving spawner
08:55:03.722 [Lua] ->moving spawner
08:55:03.722 [Lua] ->moving spawner
08:55:03.722 [Lua] ->moving spawner
08:55:03.722 [Lua] ->moving spawner
08:55:03.738 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.738 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.738 [Lua] ->moving spawner
08:55:03.738 [Lua] ->moving spawner
08:55:03.738 [Lua] ->moving spawner
08:55:03.738 [Lua] ->moving spawner
08:55:03.738 [Lua] ->moving spawner
08:55:03.738 [Lua] ->moving spawner
08:55:03.755 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.755 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.755 [Lua] ->moving spawner
08:55:03.755 [Lua] ->moving spawner
08:55:03.755 [Lua] ->moving spawner
08:55:03.755 [Lua] ->moving spawner
08:55:03.755 [Lua] ->moving spawner
08:55:03.755 [Lua] ->moving spawner
08:55:03.772 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.772 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.772 [Lua] ->moving spawner
08:55:03.772 [Lua] ->moving spawner
08:55:03.772 [Lua] ->moving spawner
08:55:03.772 [Lua] ->moving spawner
08:55:03.772 [Lua] ->moving spawner
08:55:03.772 [Lua] ->moving spawner
08:55:03.790 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.790 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.790 [Lua] ->moving spawner
08:55:03.790 [Lua] ->moving spawner
08:55:03.790 [Lua] ->moving spawner
08:55:03.790 [Lua] ->moving spawner
08:55:03.790 [Lua] ->moving spawner
08:55:03.790 [Lua] ->moving spawner
08:55:03.806 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.806 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.806 [Lua] ->moving spawner
08:55:03.806 [Lua] ->moving spawner
08:55:03.806 [Lua] ->moving spawner
08:55:03.806 [Lua] ->moving spawner
08:55:03.806 [Lua] ->moving spawner
08:55:03.806 [Lua] ->moving spawner
08:55:03.823 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.823 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.823 [Lua] ->moving spawner
08:55:03.823 [Lua] ->moving spawner
08:55:03.823 [Lua] ->moving spawner
08:55:03.823 [Lua] ->moving spawner
08:55:03.823 [Lua] ->moving spawner
08:55:03.823 [Lua] ->moving spawner
08:55:03.840 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.840 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.840 [Lua] ->moving spawner
08:55:03.840 [Lua] ->moving spawner
08:55:03.840 [Lua] ->moving spawner
08:55:03.840 [Lua] ->moving spawner
08:55:03.840 [Lua] ->moving spawner
08:55:03.840 [Lua] ->moving spawner
08:55:03.856 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.856 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.856 [Lua] ->moving spawner
08:55:03.856 [Lua] ->moving spawner
08:55:03.856 [Lua] ->moving spawner
08:55:03.856 [Lua] ->moving spawner
08:55:03.856 [Lua] ->moving spawner
08:55:03.856 [Lua] ->moving spawner
08:55:03.874 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.874 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.874 [Lua] ->moving spawner
08:55:03.874 [Lua] ->moving spawner
08:55:03.874 [Lua] ->moving spawner
08:55:03.874 [Lua] ->moving spawner
08:55:03.874 [Lua] ->moving spawner
08:55:03.874 [Lua] ->moving spawner
08:55:03.890 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.890 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.890 [Lua] ->moving spawner
08:55:03.890 [Lua] ->moving spawner
08:55:03.890 [Lua] ->moving spawner
08:55:03.890 [Lua] ->moving spawner
08:55:03.890 [Lua] ->moving spawner
08:55:03.890 [Lua] ->moving spawner
08:55:03.907 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.907 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.907 [Lua] ->moving spawner
08:55:03.907 [Lua] ->moving spawner
08:55:03.907 [Lua] ->moving spawner
08:55:03.907 [Lua] ->moving spawner
08:55:03.907 [Lua] ->moving spawner
08:55:03.907 [Lua] ->moving spawner
08:55:03.924 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.924 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.924 [Lua] ->moving spawner
08:55:03.924 [Lua] ->moving spawner
08:55:03.924 [Lua] ->moving spawner
08:55:03.924 [Lua] ->moving spawner
08:55:03.924 [Lua] ->moving spawner
08:55:03.924 [Lua] ->moving spawner
08:55:03.940 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.940 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.940 [Lua] ->moving spawner
08:55:03.940 [Lua] ->moving spawner
08:55:03.940 [Lua] ->moving spawner
08:55:03.940 [Lua] ->moving spawner
08:55:03.940 [Lua] ->moving spawner
08:55:03.940 [Lua] ->moving spawner
08:55:03.958 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.958 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.958 [Lua] ->moving spawner
08:55:03.958 [Lua] ->moving spawner
08:55:03.958 [Lua] ->moving spawner
08:55:03.958 [Lua] ->moving spawner
08:55:03.958 [Lua] ->moving spawner
08:55:03.958 [Lua] ->moving spawner
08:55:03.974 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:03.974 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.974 [Lua] ->moving spawner
08:55:03.974 [Lua] ->moving spawner
08:55:03.974 [Lua] ->moving spawner
08:55:03.974 [Lua] ->moving spawner
08:55:03.974 [Lua] ->moving spawner
08:55:03.974 [Lua] ->moving spawner
08:55:03.992 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:03.992 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:03.992 [Lua] ->moving spawner
08:55:03.992 [Lua] ->moving spawner
08:55:03.992 [Lua] ->moving spawner
08:55:03.992 [Lua] ->moving spawner
08:55:03.992 [Lua] ->moving spawner
08:55:03.992 [Lua] ->moving spawner
08:55:04.008 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:04.008 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.008 [Lua] ->moving spawner
08:55:04.008 [Lua] ->moving spawner
08:55:04.008 [Lua] ->moving spawner
08:55:04.008 [Lua] ->moving spawner
08:55:04.008 [Lua] ->moving spawner
08:55:04.008 [Lua] ->moving spawner
08:55:04.025 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:04.025 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.025 [Lua] ->moving spawner
08:55:04.025 [Lua] ->moving spawner
08:55:04.025 [Lua] ->moving spawner
08:55:04.025 [Lua] ->moving spawner
08:55:04.025 [Lua] ->moving spawner
08:55:04.025 [Lua] ->moving spawner
08:55:04.043 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:04.043 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.043 [Lua] ->moving spawner
08:55:04.043 [Lua] ->moving spawner
08:55:04.043 [Lua] ->moving spawner
08:55:04.043 [Lua] ->moving spawner
08:55:04.043 [Lua] ->moving spawner
08:55:04.043 [Lua] ->moving spawner
08:55:04.060 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:04.060 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.060 [Lua] ->moving spawner
08:55:04.060 [Lua] ->moving spawner
08:55:04.060 [Lua] ->moving spawner
08:55:04.060 [Lua] ->moving spawner
08:55:04.060 [Lua] ->moving spawner
08:55:04.060 [Lua] ->moving spawner
08:55:04.076 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:04.076 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.076 [Lua] ->moving spawner
08:55:04.076 [Lua] ->moving spawner
08:55:04.076 [Lua] ->moving spawner
08:55:04.076 [Lua] ->moving spawner
08:55:04.076 [Lua] ->moving spawner
08:55:04.076 [Lua] ->moving spawner
08:55:04.092 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:04.092 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.092 [Lua] ->moving spawner
08:55:04.092 [Lua] ->moving spawner
08:55:04.092 [Lua] ->moving spawner
08:55:04.092 [Lua] ->moving spawner
08:55:04.092 [Lua] ->moving spawner
08:55:04.092 [Lua] ->moving spawner
08:55:04.109 [Lua] replace_hidden_spawners -> first try found: 5 cover points
08:55:04.109 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.109 [Lua] ->moving spawner
08:55:04.109 [Lua] ->moving spawner
08:55:04.109 [Lua] ->moving spawner
08:55:04.109 [Lua] ->moving spawner
08:55:04.109 [Lua] ->moving spawner
08:55:04.109 [Lua] ->moving spawner
08:55:04.128 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:04.128 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.128 [Lua] ->moving spawner
08:55:04.128 [Lua] ->moving spawner
08:55:04.128 [Lua] ->moving spawner
08:55:04.128 [Lua] ->moving spawner
08:55:04.128 [Lua] ->moving spawner
08:55:04.128 [Lua] ->moving spawner
08:55:04.143 [Lua] replace_hidden_spawners -> first try found: 4 cover points
08:55:04.143 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.143 [Lua] ->moving spawner
08:55:04.143 [Lua] ->moving spawner
08:55:04.143 [Lua] ->moving spawner
08:55:04.143 [Lua] ->moving spawner
08:55:04.143 [Lua] ->moving spawner
08:55:04.143 [Lua] ->moving spawner
08:55:04.162 [Lua] replace_hidden_spawners -> first try found: 6 cover points
08:55:04.162 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.162 [Lua] ->moving spawner
08:55:04.162 [Lua] ->moving spawner
08:55:04.162 [Lua] ->moving spawner
08:55:04.162 [Lua] ->moving spawner
08:55:04.162 [Lua] ->moving spawner
08:55:04.162 [Lua] ->moving spawner
08:55:04.177 [Lua] replace_hidden_spawners -> first try found: 1 cover points
08:55:04.177 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.177 [Lua] ->moving spawner
08:55:04.177 [Lua] ->moving spawner
08:55:04.177 [Lua] ->moving spawner
08:55:04.177 [Lua] ->moving spawner
08:55:04.177 [Lua] ->moving spawner
08:55:04.177 [Lua] ->moving spawner
08:55:04.194 [Lua] replace_hidden_spawners -> first try found: 3 cover points
08:55:04.194 [Lua] replace_hidden_spawners -> replacing hidden spawners!
08:55:04.194 [Lua] ->moving spawner
08:55:04.194 [Lua] ->moving spawner
08:55:04.194 [Lua] ->moving spawner
08:55:04.194 [Lua] ->moving spawner
08:55:04.194 [Lua] ->moving spawner
08:55:04.194 [Lua] ->moving spawner
08:55:04.523 [Lua] MUSIC: pre_ambush -> horde
08:55:04.657 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:04.999 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:06.108 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:06.511 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:06.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:55:07.108 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:07.649 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:07.727 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:08.165 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:08.333 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:08.789 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:08.932 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:09.334 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:09.540 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:09.936 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:10.133 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:10.532 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:10.742 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:11.122 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:11.324 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:11.740 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:11.929 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:12.337 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:12.553 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:12.674 [Lua] Pushing horde in time; too many units out
08:55:13.061 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:14.942 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:55:17.705 [Lua] Pushing horde in time; too many units out
08:55:21.180 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:55:22.189 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:22.594 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:22.725 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
08:55:22.725 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:55:22.725 [Lua] horde requested: ambush
08:55:22.725 [Lua] setting up ambush-horde
08:55:22.725 [Lua] Composing horde 'large' .. using variant 'plain'
08:55:22.726 [Lua] -> spawning: 52
08:55:22.726 [Lua] ambush horde has started
08:55:24.162 [Lua] Missing damage in action stagger in anim_cb_damage() callback
08:55:27.358 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:27.739 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:27.755 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:27.949 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:28.096 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:55:28.223 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:55:28.386 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:28.540 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:28.985 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:29.138 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:29.616 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:29.790 [Lua] Pushing horde in time; too many units out
08:55:30.081 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:30.706 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:30.827 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:31.306 [Lua] [GameNetworkManager] game object created go_id=4121, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:31.497 [Lua] [GameNetworkManager] game object was destroyed id=4120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:31.650 [Lua] Horde killed: ?
08:55:31.665 [Lua] Pushing horde in time; too many units out
08:55:31.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:55:31.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304
08:55:31.909 [Lua] [GameNetworkManager] game object created go_id=4122, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:32.051 [Lua] [GameNetworkManager] game object was destroyed id=4121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:32.514 [Lua] [GameNetworkManager] game object created go_id=4123, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:32.749 [Lua] [GameNetworkManager] game object was destroyed id=4122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:33.132 [Lua] [GameNetworkManager] game object created go_id=4124, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:33.171 [Lua] [GameNetworkManager] game object was destroyed id=4123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:33.840 [Lua] [GameNetworkManager] game object was destroyed id=4124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:33.956 [Lua] [NetworkServer] Changing num_players from 3 to 4
08:55:33.956 [Lua] Players: 4
08:55:33.956 [Lua] Set lobby begin:
08:55:33.956 [Lua] Lobby data twitch_enabled = false
08:55:33.956 [Lua] Lobby data power_level = 785
08:55:33.956 [Lua] Lobby data player_slot_6 = 0:0
08:55:33.956 [Lua] Lobby data num_players = 4
08:55:33.956 [Lua] Lobby data host = 110000100f4a5be
08:55:33.956 [Lua] Lobby data time_of_search = 1538296694
08:55:33.956 [Lua] Lobby data game_mode = adventure
08:55:33.956 [Lua] Lobby data is_private = false
08:55:33.957 [Lua] Lobby data level_key = skaven_stronghold
08:55:33.957 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:55:33.957 [Lua] Lobby data selected_level_key = skaven_stronghold
08:55:33.957 [Lua] Lobby data quick_game = false
08:55:33.957 [Lua] Lobby data difficulty = hardest
08:55:33.957 [Lua] Lobby data matchmaking = true
08:55:33.957 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:55:33.957 [Lua] Lobby data unique_server_name = √(-Gaz)
08:55:33.957 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:55:33.957 [Lua] Lobby data player_slot_2 = 0:0
08:55:33.957 [Lua] Lobby data country_code = AU
08:55:33.957 [Lua] Lobby data player_slot_3 = 0:0
08:55:33.957 [Lua] Lobby data eac_authorized = true
08:55:33.957 [Lua] Set lobby end.
08:55:33.958 [Lua] [LobbyMembers] Member joined 11000010455b1ca
08:55:33.976 [Lua] [NetworkServer] Peer 11000010455b1ca joined server lobby.
08:55:33.976 [Lua] [NetworkServer] Creating peer info.
08:55:33.976 [Lua] [PeerSM] 11000010455b1ca :: on_enter Connecting
08:55:33.976 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
08:55:33.976 [Lua] [ChatManager][1]System: socie_03 is joining the game
08:55:33.996 [SteamAuthenticator] Sent ticket request to 11000010455b1ca
08:55:33.996 [Lua] [ConnectionHandler] Peer state for "11000010455b1ca": [nil] ==> [Connecting]
08:55:33.996 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010455b1ca"
08:55:34.015 [Lua] [ConnectionHandler] Peer state for "11000010455b1ca": [Connecting] ==> [Connected]
08:55:35.270 [Lua] [GameNetworkManager] game object created go_id=4125, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:35.675 [Lua] [GameNetworkManager] game object was destroyed id=4125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:36.685 [Lua] HORDE: last wave, reset to standard horde delay
08:55:36.685 [Lua] Time for new HOOORDE! multi_last_wave
08:55:36.685 [Lua] horde requested: ambush
08:55:36.685 [Lua] setting up ambush-horde
08:55:36.685 [Lua] Composing horde 'large' .. using variant 'plain'
08:55:36.685 [Lua] -> spawning: 54
08:55:36.685 [Lua] ambush horde has started
08:55:36.999 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:55:38.539 [SteamAuthenticator] Got ticket from 11000010455b1ca
08:55:38.540 [SteamAuthenticator] BeginAuthSession 11000010455b1ca
08:55:38.540 [SteamAuthenticator] Authenticating 11000010455b1ca
08:55:38.557 [SteamAuthenticator] Got ticket request from 11000010455b1ca
08:55:38.557 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca
08:55:38.557 [SteamAuthenticator] Sent ticket to 11000010455b1ca
08:55:38.942 [SteamAuthenticator] Steam validation for 11000010455b1ca with response 0
08:55:39.217 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:55:39.218 [Lua] [Matchmaking] Got a handshake request from 11000010455b1ca with user name 'socie_03'
08:55:39.411 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 11000010455b1ca, replying lobby_ok
08:55:39.608 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010455b1ca REPLY wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:110000102c0b8e2
08:55:39.787 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010455b1ca
08:55:39.787 [Lua] Set lobby begin:
08:55:39.787 [Lua] Lobby data twitch_enabled = false
08:55:39.787 [Lua] Lobby data power_level = 785
08:55:39.787 [Lua] Lobby data player_slot_6 = 0:0
08:55:39.788 [Lua] Lobby data num_players = 4
08:55:39.788 [Lua] Lobby data host = 110000100f4a5be
08:55:39.788 [Lua] Lobby data time_of_search = 1538296694
08:55:39.788 [Lua] Lobby data game_mode = adventure
08:55:39.788 [Lua] Lobby data is_private = false
08:55:39.788 [Lua] Lobby data level_key = skaven_stronghold
08:55:39.788 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:55:39.788 [Lua] Lobby data selected_level_key = skaven_stronghold
08:55:39.788 [Lua] Lobby data quick_game = false
08:55:39.788 [Lua] Lobby data difficulty = hardest
08:55:39.789 [Lua] Lobby data matchmaking = true
08:55:39.789 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:55:39.789 [Lua] Lobby data unique_server_name = √(-Gaz)
08:55:39.789 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:55:39.789 [Lua] Lobby data player_slot_2 = 0:0
08:55:39.790 [Lua] Lobby data country_code = AU
08:55:39.790 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
08:55:39.790 [Lua] Lobby data eac_authorized = true
08:55:39.790 [Lua] Set lobby end.
08:55:39.790 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:110000102c0b8e2
08:55:40.442 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:55:42.298 [Lua] ### CLEARING PEER STATE FOR 11000010455b1ca
08:55:42.298 [Lua] [PeerSM] 11000010455b1ca :: on_exit Connecting
08:55:42.298 [Lua] [PeerSM] 11000010455b1ca :: on_enter Connecting
08:55:42.449 [Lua] [NetworkServer] Peer 11000010455b1ca has sent rpc_notify_lobby_joined
08:55:42.449 [Lua] [PSM] Peer 11000010455b1ca joined. Want to use profile index "3"
08:55:42.449 [EAC] EAC server has client 11000010455b1ca (and owner 11000010455b1ca)
08:55:42.449 [EACServer] [RegisterClient] Client: 011000010455B1CA PlayerGUID: 76561198032990666 PlayerIP: 0.0.0.0 OwnerGUID: 76561198032990666 PlayerName: √(-Gaz)
08:55:42.449 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010455b1ca, connection_key=5)
08:55:42.449 [Lua] [VOIP] Adding voip member: "11000010455b1ca"
08:55:42.449 [VoIP-Room] Room: adding member 11000010455b1ca
08:55:42.542 [Lua] [GameNetworkManager] game object created go_id=4126, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:42.957 [EACServer] [QueueClientUpdate] Client: 011000010455B1CA Session: 6 Status: Client Authenticated Message: Client authenticated.
08:55:42.959 [EAC] Peer 11000010455b1ca switched EAC state to ClientAuthenticatedLocal
08:55:43.132 [Lua] [GameNetworkManager] game object created go_id=4127, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:43.330 [Lua] [GameNetworkManager] game object was destroyed id=4126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:43.440 [EACServer] [Register Client] Success (1/2). Client: 011000010455B1CA.
08:55:43.736 [Lua] [GameNetworkManager] game object created go_id=4128, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:43.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
08:55:43.906 [Lua] [GameNetworkManager] game object was destroyed id=4127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:44.141 [EACServer] [Register Client] Success (2/2). Client: 011000010455B1CA
08:55:44.141 [EACServer] [QueueClientUpdate] Client: 011000010455B1CA Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:55:44.160 [EAC] Peer 11000010455b1ca switched EAC state to ClientAuthenticatedRemote
08:55:44.328 [Lua] [GameNetworkManager] game object created go_id=4129, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:44.438 [Lua] [NetworkServer] Peer 11000010455b1ca has sent rpc_post_game_notified
08:55:44.438 [Lua] [PeerSM] 11000010455b1ca :: on_exit Connecting
08:55:44.438 [Lua] [PeerSM] 11000010455b1ca :: on_enter Loading
08:55:44.438 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010455b1ca
08:55:44.508 [Lua] [GameNetworkManager] game object was destroyed id=4128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:44.957 [Lua] [GameNetworkManager] game object created go_id=4130, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:45.140 [Lua] [GameNetworkManager] game object was destroyed id=4129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:45.247 [Lua] Horde killed: ?
08:55:45.556 [Lua] [GameNetworkManager] game object created go_id=4131, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:45.741 [Lua] [GameNetworkManager] game object was destroyed id=4130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:46.148 [Lua] [GameNetworkManager] game object created go_id=4132, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:46.344 [Lua] [GameNetworkManager] game object was destroyed id=4131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:46.741 [Lua] [GameNetworkManager] game object created go_id=4133, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:46.946 [Lua] [GameNetworkManager] game object was destroyed id=4132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:47.355 [Lua] [GameNetworkManager] game object created go_id=4134, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:47.377 [VoIP-Room] Inserted member 11000010455b1ca, count is 4
08:55:47.377 [Lua] [VOIP] Peer 11000010455b1ca joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394")
08:55:47.377 [Lua] [VOIP] Unmuting voip member: "11000010455b1ca"
08:55:47.377 [Lua] [VOIP] Muting voip out for "11000010455b1ca" due to push_to_talk
08:55:47.558 [Lua] [GameNetworkManager] game object was destroyed id=4133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:47.640 [Lua] [LOCAL RPC] rpc_ping_unit 60 867 false
08:55:47.943 [Lua] [GameNetworkManager] game object created go_id=4135, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:48.142 [Lua] [GameNetworkManager] game object was destroyed id=4134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:48.771 [Lua] [GameNetworkManager] game object was destroyed id=4135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:50.118 [Lua] [GameNetworkManager] game object created go_id=4136, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:50.569 [Lua] [GameNetworkManager] game object was destroyed id=4136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:51.207 [Lua] [GameNetworkManager] game object created go_id=4137, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:51.497 [Lua] Coordinated attack!
08:55:51.576 [Lua] [GameNetworkManager] game object was destroyed id=4137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:52.240 [Lua] [GameNetworkManager] game object created go_id=4138, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:55:52.657 [Lua] [GameNetworkManager] game object was destroyed id=4138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:55:52.792 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:55:54.241 [Lua] ### Sending rpc_level_loaded
08:55:54.241 [Lua] #### Has state machine: true, sender: 11000010455b1ca, level_id: 21
08:55:54.241 [Lua] Peer 11000010455b1ca has loaded the level but not all enemies, so we wait
08:55:54.529 [Lua] MUSIC: horde -> explore
08:55:55.267 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:55:56.632 [Lua] Horde killed: ?
08:55:57.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882
08:55:57.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882
08:55:57.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882
08:56:02.435 [Lua] [LOCAL RPC] rpc_ping_unit 60 830 false
08:56:04.548 [Lua] [GameNetworkManager] game object created go_id=4139, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:05.086 [Lua] [GameNetworkManager] game object was destroyed id=4139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:05.122 [Lua] [GameNetworkManager] game object created go_id=4140, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:05.528 [Lua] [GameNetworkManager] game object was destroyed id=4140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:05.848 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010455b1ca, connection_key=5)
08:56:05.849 [Lua] [PeerSM] 11000010455b1ca :: on_exit Loading
08:56:05.849 [Lua] [PeerSM] 11000010455b1ca :: on_enter LoadingProfilePackages
08:56:05.849 [Lua] [ProfileSynchronizer] reserve_profile 3 [peer_id 11000010455b1ca:1]
08:56:05.849 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 3
08:56:05.849 [Lua] [GameNetworkManager] destroying game object with go_id=498
08:56:05.850 [Lua] [GameNetworkManager] destroying game object with go_id=500
08:56:05.860 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100f4a5be:3
08:56:05.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:25 my_peer_id:110000100f4a5be
08:56:05.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:25 my_peer_id:110000100f4a5be
08:56:05.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:25 my_peer_id:110000100f4a5be
08:56:05.860 [Lua] Set lobby begin:
08:56:05.860 [Lua] Lobby data twitch_enabled = false
08:56:05.860 [Lua] Lobby data power_level = 785
08:56:05.860 [Lua] Lobby data player_slot_6 = 0:0
08:56:05.860 [Lua] Lobby data num_players = 4
08:56:05.860 [Lua] Lobby data host = 110000100f4a5be
08:56:05.860 [Lua] Lobby data time_of_search = 1538296694
08:56:05.861 [Lua] Lobby data game_mode = adventure
08:56:05.861 [Lua] Lobby data is_private = false
08:56:05.861 [Lua] Lobby data level_key = skaven_stronghold
08:56:05.861 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:56:05.861 [Lua] Lobby data selected_level_key = skaven_stronghold
08:56:05.861 [Lua] Lobby data quick_game = false
08:56:05.861 [Lua] Lobby data difficulty = hardest
08:56:05.861 [Lua] Lobby data matchmaking = true
08:56:05.861 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:56:05.861 [Lua] Lobby data unique_server_name = √(-Gaz)
08:56:05.861 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:56:05.861 [Lua] Lobby data player_slot_2 = 0:0
08:56:05.861 [Lua] Lobby data country_code = AU
08:56:05.861 [Lua] Lobby data player_slot_3 = 0:0
08:56:05.861 [Lua] Lobby data eac_authorized = true
08:56:05.861 [Lua] Set lobby end.
08:56:05.861 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
08:56:05.861 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:110000102c0b8e2
08:56:05.864 [Lua] [ProfileSynchronizer] unreserve_profile 3 [peer_id 11000010455b1ca:1]
08:56:05.864 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010455b1ca:1
08:56:05.864 [Lua] Set lobby begin:
08:56:05.864 [Lua] Lobby data twitch_enabled = false
08:56:05.865 [Lua] Lobby data power_level = 785
08:56:05.865 [Lua] Lobby data player_slot_6 = 0:0
08:56:05.865 [Lua] Lobby data num_players = 4
08:56:05.865 [Lua] Lobby data host = 110000100f4a5be
08:56:05.865 [Lua] Lobby data time_of_search = 1538296694
08:56:05.865 [Lua] Lobby data game_mode = adventure
08:56:05.865 [Lua] Lobby data is_private = false
08:56:05.865 [Lua] Lobby data level_key = skaven_stronghold
08:56:05.865 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:56:05.865 [Lua] Lobby data selected_level_key = skaven_stronghold
08:56:05.865 [Lua] Lobby data quick_game = false
08:56:05.865 [Lua] Lobby data difficulty = hardest
08:56:05.865 [Lua] Lobby data matchmaking = true
08:56:05.865 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:56:05.865 [Lua] Lobby data unique_server_name = √(-Gaz)
08:56:05.865 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:56:05.865 [Lua] Lobby data player_slot_2 = 0:0
08:56:05.865 [Lua] Lobby data country_code = AU
08:56:05.865 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
08:56:05.865 [Lua] Lobby data eac_authorized = true
08:56:05.866 [Lua] Set lobby end.
08:56:05.866 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010455b1ca:1, previous profile 0, profile 3]
08:56:05.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:110000102c0b8e2
08:56:05.878 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:25 my_peer_id:110000100f4a5be
08:56:05.881 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
08:56:05.893 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 25
08:56:05.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
08:56:05.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
08:56:05.956 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
08:56:05.956 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
08:56:05.956 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
08:56:05.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient
08:56:05.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
08:56:05.957 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient
08:56:06.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:26 my_peer_id:110000100f4a5be
08:56:06.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:26 my_peer_id:110000100f4a5be
08:56:06.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:26 my_peer_id:110000100f4a5be
08:56:06.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:26 my_peer_id:110000100f4a5be
08:56:06.063 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:26 my_peer_id:110000100f4a5be
08:56:06.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, InventoryPackageSynchronizerClient, async-read,
08:56:06.063 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
08:56:06.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient, async-read,
08:56:06.063 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
08:56:06.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
08:56:06.063 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
08:56:06.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
08:56:06.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
08:56:06.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
08:56:06.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
08:56:06.275 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
08:56:06.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
08:56:06.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
08:56:06.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
08:56:06.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
08:56:06.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
08:56:06.563 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
08:56:06.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:56:07.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:56:07.195 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
08:56:07.211 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
08:56:07.222 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 26
08:56:08.442 [Lua] [GameNetworkManager] game object created go_id=4141, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:08.812 [Lua] [GameNetworkManager] game object was destroyed id=4141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:10.705 [Lua] [GameNetworkManager] game object created go_id=4142, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:11.229 [Lua] [GameNetworkManager] game object was destroyed id=4142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:13.848 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 31 34
08:56:14.555 [Lua] [PeerSM] 11000010455b1ca :: on_exit LoadingProfilePackages
08:56:14.555 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForEnterGame
08:56:14.568 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 26
08:56:16.300 [Lua] [GameNetworkManager] game object created go_id=4143, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:16.706 [Lua] [GameNetworkManager] game object was destroyed id=4143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:17.742 [Lua] [GameNetworkManager] game object created go_id=4144, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:17.758 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
08:56:17.758 [Lua] [Matchmaking] Got a handshake request from 11000010455b1ca with user name 'socie_03'
08:56:17.759 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForEnterGame
08:56:17.759 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForGameObjectSync
08:56:17.776 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010455b1ca
08:56:17.780 [Lua] Set lobby begin:
08:56:17.780 [Lua] Lobby data twitch_enabled = false
08:56:17.780 [Lua] Lobby data power_level = 785
08:56:17.780 [Lua] Lobby data player_slot_6 = 0:0
08:56:17.780 [Lua] Lobby data num_players = 4
08:56:17.780 [Lua] Lobby data host = 110000100f4a5be
08:56:17.780 [Lua] Lobby data time_of_search = 1538296694
08:56:17.780 [Lua] Lobby data game_mode = adventure
08:56:17.780 [Lua] Lobby data is_private = false
08:56:17.780 [Lua] Lobby data level_key = skaven_stronghold
08:56:17.780 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
08:56:17.780 [Lua] Lobby data selected_level_key = skaven_stronghold
08:56:17.780 [Lua] Lobby data quick_game = false
08:56:17.781 [Lua] Lobby data difficulty = hardest
08:56:17.781 [Lua] Lobby data matchmaking = true
08:56:17.781 [Lua] Lobby data player_slot_4 = 11000010440339e:1
08:56:17.781 [Lua] Lobby data unique_server_name = √(-Gaz)
08:56:17.781 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
08:56:17.781 [Lua] Lobby data player_slot_2 = 0:0
08:56:17.781 [Lua] Lobby data country_code = AU
08:56:17.781 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
08:56:17.781 [Lua] Lobby data eac_authorized = true
08:56:17.781 [Lua] Set lobby end.
08:56:17.781 [Lua] [Matchmaking] Assigned player 11000010455b1ca to slot 3 when hot join syncing
08:56:17.781 [Lua] Breedfreezer (server) starting a hot join sync
08:56:17.781 [Lua] packing 0 units of breed chaos_marauder
08:56:17.781 [Lua] packing 8 units of breed skaven_clan_rat
08:56:17.781 [Lua] packing 0 units of breed skaven_storm_vermin
08:56:17.781 [Lua] packing 50 units of breed skaven_slave
08:56:17.781 [Lua] packing 0 units of breed chaos_fanatic
08:56:17.781 [Lua] packing 0 units of breed chaos_berzerker
08:56:17.781 [Lua] packing 0 units of breed chaos_warrior
08:56:17.781 [Lua] packing 8 units of breed skaven_plague_monk
08:56:17.781 [Lua] packing 0 units of breed chaos_raider
08:56:17.781 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:56:17.781 [Lua]
08:56:17.782 [Lua] [1] = 1 (number)
08:56:17.782 [Lua] [2] = 0 (number)
08:56:17.782 [Lua] [3] = 18 (number)
08:56:17.782 [Lua] [4] = 8 (number)
08:56:17.782 [Lua] [5] = 1 (number)
08:56:17.782 [Lua] [6] = 0 (number)
08:56:17.782 [Lua] [7] = 13 (number)
08:56:17.782 [Lua] [8] = 50 (number)
08:56:17.782 [Lua] [9] = 1 (number)
08:56:17.782 [Lua] [10] = 0 (number)
08:56:17.782 [Lua] [11] = 1 (number)
08:56:17.782 [Lua] [12] = 0 (number)
08:56:17.782 [Lua] [13] = 1 (number)
08:56:17.782 [Lua] [14] = 0 (number)
08:56:17.782 [Lua] [15] = 4 (number)
08:56:17.782 [Lua] [16] = 8 (number)
08:56:17.782 [Lua] [17] = 1 (number)
08:56:17.782 [Lua] [18] = 0 (number)
08:56:17.782 [Lua]
08:56:17.782 [Lua]
08:56:17.782 [Lua] [1] = 103 (number)
08:56:17.782 [Lua] [2] = 86 (number)
08:56:17.782 [Lua] [3] = 592 (number)
08:56:17.782 [Lua] [4] = 109 (number)
08:56:17.782 [Lua] [5] = 100 (number)
08:56:17.782 [Lua] [6] = 110 (number)
08:56:17.782 [Lua] [7] = 255 (number)
08:56:17.782 [Lua] [8] = 63 (number)
08:56:17.782 [Lua] [9] = 334 (number)
08:56:17.782 [Lua] [10] = 216 (number)
08:56:17.782 [Lua] [11] = 644 (number)
08:56:17.782 [Lua] [12] = 440 (number)
08:56:17.782 [Lua] [13] = 627 (number)
08:56:17.782 [Lua] [14] = 231 (number)
08:56:17.782 [Lua] [15] = 626 (number)
08:56:17.782 [Lua] [16] = 630 (number)
08:56:17.782 [Lua] [17] = 184 (number)
08:56:17.782 [Lua] [18] = 635 (number)
08:56:17.782 [Lua] [19] = 221 (number)
08:56:17.782 [Lua] [20] = 639 (number)
08:56:17.782 [Lua] [21] = 199 (number)
08:56:17.782 [Lua] [22] = 648 (number)
08:56:17.782 [Lua] [23] = 308 (number)
08:56:17.782 [Lua] [24] = 421 (number)
08:56:17.782 [Lua] [25] = 634 (number)
08:56:17.782 [Lua] [26] = 174 (number)
08:56:17.782 [Lua] [27] = 636 (number)
08:56:17.782 [Lua] [28] = 313 (number)
08:56:17.782 [Lua] [29] = 618 (number)
08:56:17.782 [Lua] [30] = 625 (number)
08:56:17.782 [Lua] [31] = 217 (number)
08:56:17.782 [Lua] [32] = 453 (number)
08:56:17.782 [Lua] [33] = 651 (number)
08:56:17.782 [Lua] [34] = 435 (number)
08:56:17.782 [Lua] [35] = 858 (number)
08:56:17.782 [Lua] [36] = 441 (number)
08:56:17.782 [Lua] [37] = 451 (number)
08:56:17.782 [Lua] [38] = 212 (number)
08:56:17.782 [Lua] [39] = 637 (number)
08:56:17.782 [Lua] [40] = 173 (number)
08:56:17.782 [Lua] [41] = 201 (number)
08:56:17.782 [Lua] [42] = 647 (number)
08:56:17.782 [Lua] [43] = 183 (number)
08:56:17.782 [Lua] [44] = 432 (number)
08:56:17.782 [Lua] [45] = 303 (number)
08:56:17.782 [Lua] [46] = 645 (number)
08:56:17.782 [Lua] [47] = 619 (number)
08:56:17.782 [Lua] [48] = 182 (number)
08:56:17.782 [Lua] [49] = 438 (number)
08:56:17.782 [Lua] [50] = 222 (number)
08:56:17.782 [Lua] [51] = 328 (number)
08:56:17.782 [Lua] [52] = 439 (number)
08:56:17.782 [Lua] [53] = 452 (number)
08:56:17.782 [Lua] [54] = 624 (number)
08:56:17.782 [Lua] [55] = 447 (number)
08:56:17.782 [Lua] [56] = 640 (number)
08:56:17.782 [Lua] [57] = 433 (number)
08:56:17.782 [Lua] [58] = 210 (number)
08:56:17.782 [Lua] [59] = 91 (number)
08:56:17.782 [Lua] [60] = 94 (number)
08:56:17.782 [Lua] [61] = 96 (number)
08:56:17.782 [Lua] [62] = 95 (number)
08:56:17.782 [Lua] [63] = 83 (number)
08:56:17.782 [Lua] [64] = 90 (number)
08:56:17.782 [Lua] [65] = 84 (number)
08:56:17.782 [Lua] [66] = 92 (number)
08:56:17.782 [Lua]
08:56:17.782 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForGameObjectSync
08:56:17.782 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForPlayers
08:56:17.801 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForPlayers
08:56:17.801 [Lua] [PeerSM] 11000010455b1ca :: on_enter SpawningPlayer
08:56:17.818 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010455b1ca
08:56:17.818 [Lua] PlayerManager:add_remote_player 11000010455b1ca
08:56:17.818 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=879
08:56:17.818 [Lua] RemotePlayer:create_game_object( ) 879
08:56:17.820 [Lua] [PeerSM] 11000010455b1ca :: on_exit SpawningPlayer
08:56:17.820 [Lua] [PeerSM] 11000010455b1ca :: on_enter InGame
08:56:18.141 [Lua] [GameNetworkManager] game object was destroyed id=4144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:18.313 [Lua] [MOD][VMF][INFO] Added 11000010455b1ca to the VMF users list.
08:56:18.313 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=11000010455b1ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:56:18.313 [Lua] Adding player sync data to peer=11000010455b1ca local_player_id=1
08:56:18.313 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit
08:56:18.313 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player.
08:56:18.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=881
08:56:18.314 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1
08:56:18.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.44642857142857145) temporary_health_percentage (0.19940476190476192) melee slot ammo (1) ranged slot ammo (1)
08:56:18.318 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010455b1ca
08:56:19.242 [Lua] [GameNetworkManager] game object created go_id=4145, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:19.709 [Lua] [GameNetworkManager] game object was destroyed id=4145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:20.365 [Lua] [LOCAL RPC] rpc_ping_unit 60 875 false
08:56:20.676 [Lua] [GameNetworkManager] game object created go_id=4146, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:21.047 [Lua] [GameNetworkManager] game object was destroyed id=4146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:22.386 [Lua] [LOCAL RPC] rpc_ping_unit 60 883 false
08:56:24.548 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:56:25.799 [Lua] [LOCAL RPC] rpc_ping_unit 60 842 false
08:56:26.485 [Lua] [GameNetworkManager] game object created go_id=4147, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:26.875 [Lua] [GameNetworkManager] game object was destroyed id=4147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:27.984 [Lua] [GameNetworkManager] game object created go_id=4148, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:28.407 [Lua] [GameNetworkManager] game object was destroyed id=4148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:32.566 [Lua] [GameNetworkManager] game object created go_id=4149, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:32.967 [Lua] [GameNetworkManager] game object was destroyed id=4149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:34.332 [Lua] [GameNetworkManager] game object created go_id=4150, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:34.755 [Lua] [GameNetworkManager] game object was destroyed id=4150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:36.431 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:36.830 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:56:37.164 [Lua] [GameNetworkManager] game object created go_id=4151, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:37.567 [Lua] [GameNetworkManager] game object was destroyed id=4151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:37.996 [Lua] [LOCAL RPC] rpc_ping_unit 60 877 false
08:56:38.948 [Lua] [GameNetworkManager] game object created go_id=4152, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:39.303 [Lua] [GameNetworkManager] game object was destroyed id=4152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:40.029 [Lua] [GameNetworkManager] game object created go_id=4153, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:40.415 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 23
08:56:40.431 [Lua] [GameNetworkManager] game object was destroyed id=4153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:44.316 [Lua] [LOCAL RPC] rpc_ping_unit 60 32 false
08:56:48.370 [Lua] [GameNetworkManager] game object created go_id=4154, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:48.884 [Lua] [GameNetworkManager] game object was destroyed id=4154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:49.848 [Lua] [GameNetworkManager] game object created go_id=4155, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:50.353 [Lua] [GameNetworkManager] game object was destroyed id=4155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:56.336 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 26
08:56:57.230 [Lua] [GameNetworkManager] game object created go_id=4156, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:57.787 [Lua] [GameNetworkManager] game object was destroyed id=4156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:58.610 [Lua] [GameNetworkManager] game object created go_id=4157, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:58.761 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:56:59.014 [Lua] [GameNetworkManager] game object was destroyed id=4157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:56:59.148 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:56:59.267 [Lua] Time for new HOOORDE! multi_first_wave
08:56:59.267 [Lua] horde requested: vector_blob
08:56:59.267 [Lua] wants to spawn behind within distance: 60
08:56:59.268 [Lua] managed to spawn 52/52 horde enemies
08:56:59.268 [Lua] vector blob horde has started
08:56:59.272 [Lua] MUSIC: explore -> pre_horde
08:56:59.520 [Lua] [GameNetworkManager] game object created go_id=4158, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:00.026 [Lua] [GameNetworkManager] game object was destroyed id=4158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:00.842 [Lua] [GameNetworkManager] game object created go_id=4159, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:01.274 [Lua] [GameNetworkManager] game object was destroyed id=4159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:02.771 [Lua] [GameNetworkManager] game object created go_id=4160, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:03.311 [Lua] [GameNetworkManager] game object was destroyed id=4160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:06.821 [Lua] [GameNetworkManager] game object created go_id=4161, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:07.346 [Lua] [GameNetworkManager] game object was destroyed id=4161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:07.944 [Lua] [GameNetworkManager] game object created go_id=4162, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:08.519 [Lua] [GameNetworkManager] game object was destroyed id=4162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:09.763 [Lua] [GameNetworkManager] game object created go_id=4163, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:10.252 [Lua] [GameNetworkManager] game object was destroyed id=4163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:11.655 [Lua] [GameNetworkManager] game object created go_id=4164, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:12.128 [Lua] [GameNetworkManager] game object was destroyed id=4164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:13.092 [Lua] [GameNetworkManager] game object created go_id=4165, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:13.539 [Lua] [GameNetworkManager] game object was destroyed id=4165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:14.495 [Lua] [GameNetworkManager] game object created go_id=4166, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:14.863 [Lua] [GameNetworkManager] game object was destroyed id=4166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:15.637 [Lua] [GameNetworkManager] game object created go_id=4167, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:16.084 [Lua] [GameNetworkManager] game object was destroyed id=4167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:16.678 [Lua] [GameNetworkManager] game object created go_id=4168, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:17.203 [Lua] [GameNetworkManager] game object was destroyed id=4168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:17.747 [Lua] [GameNetworkManager] game object created go_id=4169, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:18.317 [Lua] [GameNetworkManager] game object was destroyed id=4169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:19.586 [Lua] [GameNetworkManager] game object created go_id=4170, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:20.077 [Lua] [GameNetworkManager] game object was destroyed id=4170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:20.579 [Lua] [GameNetworkManager] game object created go_id=4171, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:21.136 [Lua] [GameNetworkManager] game object was destroyed id=4171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:21.392 [Lua] TerrorEventMixer.start_event: roaming_patrol
08:57:21.409 [Lua] Spline already found!
08:57:21.967 [Lua] [GameNetworkManager] game object created go_id=4172, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:22.454 [Lua] [GameNetworkManager] game object was destroyed id=4172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:24.083 [Lua] [GameNetworkManager] game object created go_id=4173, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:24.686 [Lua] [GameNetworkManager] game object created go_id=4174, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:24.846 [Lua] [GameNetworkManager] game object was destroyed id=4173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:25.281 [Lua] [GameNetworkManager] game object created go_id=4175, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:25.401 [Lua] Destroying unit - ai got stuck skaven_slave 2 28 57
08:57:25.451 [Lua] [GameNetworkManager] game object was destroyed id=4174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:25.897 [Lua] [GameNetworkManager] game object created go_id=4176, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:26.116 [Lua] [GameNetworkManager] game object was destroyed id=4175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:26.507 [Lua] [GameNetworkManager] game object created go_id=4177, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:26.742 [Lua] [GameNetworkManager] game object was destroyed id=4176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:26.866 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
08:57:26.866 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:57:26.866 [Lua] horde requested: vector_blob
08:57:26.866 [Lua] wants to spawn ahead within distance: 60
08:57:26.867 [Lua] managed to spawn 55/55 horde enemies
08:57:26.867 [Lua] vector blob horde has started
08:57:27.019 [Lua] [LOCAL RPC] rpc_ping_unit 60 902 false
08:57:27.096 [Lua] [GameNetworkManager] game object created go_id=4178, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:27.251 [Lua] [GameNetworkManager] game object was destroyed id=4177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:27.715 [Lua] [GameNetworkManager] game object created go_id=4179, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:27.857 [Lua] [GameNetworkManager] game object was destroyed id=4178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:28.311 [Lua] [GameNetworkManager] game object created go_id=4180, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:28.471 [Lua] [GameNetworkManager] game object was destroyed id=4179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:28.915 [Lua] [GameNetworkManager] game object created go_id=4181, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:29.065 [Lua] [GameNetworkManager] game object was destroyed id=4180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:29.322 [Lua] [LOCAL RPC] rpc_ping_unit 60 896 false
08:57:29.444 [Lua] [GameNetworkManager] game object was destroyed id=4181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:29.520 [Lua] [GameNetworkManager] game object created go_id=4182, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:30.103 [Lua] [GameNetworkManager] game object created go_id=4183, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:30.253 [Lua] [GameNetworkManager] game object was destroyed id=4182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:30.709 [Lua] [GameNetworkManager] game object created go_id=4184, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:30.855 [Lua] [GameNetworkManager] game object was destroyed id=4183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:31.319 [Lua] [GameNetworkManager] game object created go_id=4185, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:31.413 [Lua] [GameNetworkManager] game object was destroyed id=4184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:31.920 [Lua] [GameNetworkManager] game object created go_id=4186, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:32.006 [Lua] [GameNetworkManager] game object was destroyed id=4185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:32.524 [Lua] [GameNetworkManager] game object created go_id=4187, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:32.743 [Lua] [LOCAL RPC] rpc_ping_unit 60 897 false
08:57:32.793 [Lua] Horde killed: ?
08:57:32.888 [Lua] [GameNetworkManager] game object was destroyed id=4186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:33.111 [Lua] [GameNetworkManager] game object created go_id=4188, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:33.470 [Lua] [GameNetworkManager] game object was destroyed id=4187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:33.744 [Lua] [GameNetworkManager] game object created go_id=4189, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:34.072 [Lua] [GameNetworkManager] game object was destroyed id=4188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:34.542 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:34.564 [Lua] [GameNetworkManager] game object was destroyed id=4189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:34.947 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:57:35.445 [Lua] [LOCAL RPC] rpc_ping_unit 60 896 false
08:57:37.403 [Lua] [GameNetworkManager] game object created go_id=4190, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:37.784 [Lua] MUSIC: pre_horde -> horde
08:57:37.838 [Lua] [GameNetworkManager] game object was destroyed id=4190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:38.492 [Lua] [LOCAL RPC] rpc_ping_unit 60 902 false
08:57:39.733 [Lua] [GameNetworkManager] game object created go_id=4191, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:39.982 [Lua] ZOINK DISTANCE
08:57:40.008 [Lua] [GameNetworkManager] game object was destroyed id=4191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:40.533 [Lua] ZOINK DISTANCE
08:57:41.360 [Lua] ZOINK DISTANCE
08:57:42.719 [Lua] ZOINK DISTANCE
08:57:44.629 [Lua] [GameNetworkManager] game object created go_id=4192, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:45.073 [Lua] [GameNetworkManager] game object was destroyed id=4192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:45.595 [Lua] [GameNetworkManager] game object created go_id=4193, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:46.134 [Lua] [GameNetworkManager] game object was destroyed id=4193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:46.442 [Lua] HORDE: last wave, reset to standard horde delay
08:57:46.442 [Lua] Time for new HOOORDE! multi_last_wave
08:57:46.442 [Lua] horde requested: vector_blob
08:57:46.442 [Lua] wants to spawn behind within distance: 60
08:57:46.443 [Lua] managed to spawn 52/52 horde enemies
08:57:46.443 [Lua] vector blob horde has started
08:57:47.096 [Lua] [GameNetworkManager] game object created go_id=4194, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:47.543 [Lua] [GameNetworkManager] game object was destroyed id=4194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:48.010 [Lua] [GameNetworkManager] game object created go_id=4195, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:48.657 [Lua] [GameNetworkManager] game object was destroyed id=4195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:49.474 [Lua] [GameNetworkManager] game object created go_id=4196, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:49.610 [Lua] [LOCAL RPC] rpc_ping_unit 60 920 false
08:57:49.881 [Lua] [GameNetworkManager] game object was destroyed id=4196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:50.004 [Lua] ready to jump failed
08:57:50.335 [Lua] [GameNetworkManager] game object created go_id=4197, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:50.561 [Lua] Missing blackboard.action in anim_cb_damage() callback
08:57:50.843 [Lua] [GameNetworkManager] game object was destroyed id=4197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:52.659 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 191672 0
08:57:53.107 [Lua] [GameNetworkManager] game object created go_id=4198, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:53.128 [Lua] [GameNetworkManager] game object was destroyed id=4198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:57:54.653 [Lua] [GameNetworkManager] game object created go_id=4199, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:57:55.052 [Lua] [GameNetworkManager] game object was destroyed id=4199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:01.418 [Lua] Horde killed: ?
08:58:02.766 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:02.819 [Lua] [LOCAL RPC] rpc_ping_unit 60 961 false
08:58:03.150 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:58:03.946 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:04.315 [Lua] [GameNetworkManager] game object created go_id=4200, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:04.370 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:58:04.720 [Lua] [GameNetworkManager] game object was destroyed id=4200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:05.012 [Lua] [GameNetworkManager] game object created go_id=4201, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:05.120 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:05.437 [Lua] [GameNetworkManager] game object was destroyed id=4201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:05.610 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:58:05.610 [Lua] [GameNetworkManager] game object created go_id=4202, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:05.993 [Lua] [GameNetworkManager] game object was destroyed id=4202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:06.193 [Lua] [GameNetworkManager] game object created go_id=4203, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:06.569 [Lua] [GameNetworkManager] game object was destroyed id=4203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:06.790 [Lua] [GameNetworkManager] game object created go_id=4204, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:07.395 [Lua] [GameNetworkManager] game object created go_id=4205, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:07.471 [Lua] [GameNetworkManager] game object was destroyed id=4204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:08.126 [Lua] [GameNetworkManager] game object was destroyed id=4205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:10.614 [Lua] [GameNetworkManager] game object created go_id=4206, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:11.005 [Lua] [GameNetworkManager] game object was destroyed id=4206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:11.177 [Lua] [GameNetworkManager] game object created go_id=4207, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:11.611 [Lua] [GameNetworkManager] game object was destroyed id=4207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:11.803 [Lua] [GameNetworkManager] game object created go_id=4208, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:11.943 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:12.194 [Lua] [GameNetworkManager] game object was destroyed id=4208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:12.338 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:58:12.428 [Lua] [GameNetworkManager] game object created go_id=4209, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:12.795 [Lua] [GameNetworkManager] game object was destroyed id=4209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:13.039 [Lua] [GameNetworkManager] game object created go_id=4210, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:13.410 [Lua] [GameNetworkManager] game object was destroyed id=4210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:13.648 [Lua] [GameNetworkManager] game object created go_id=4211, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:14.071 [Lua] [GameNetworkManager] game object was destroyed id=4211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:14.285 [Lua] [GameNetworkManager] game object created go_id=4212, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:14.686 [Lua] [GameNetworkManager] game object was destroyed id=4212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:14.862 [Lua] [GameNetworkManager] game object created go_id=4213, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:15.239 [Lua] [GameNetworkManager] game object was destroyed id=4213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:15.455 [Lua] [GameNetworkManager] game object created go_id=4214, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:15.515 [Lua] MUSIC: horde -> explore
08:58:15.815 [Lua] [GameNetworkManager] game object was destroyed id=4214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:16.034 [Lua] [GameNetworkManager] game object created go_id=4215, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:16.440 [Lua] [GameNetworkManager] game object was destroyed id=4215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:16.658 [Lua] [GameNetworkManager] game object created go_id=4216, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:58:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:58:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
08:58:17.072 [Lua] [GameNetworkManager] game object was destroyed id=4216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:17.248 [Lua] [GameNetworkManager] game object created go_id=4217, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:17.889 [Lua] [GameNetworkManager] game object was destroyed id=4217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:19.384 [Lua] [GameNetworkManager] game object created go_id=4218, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:19.455 [Lua] Horde killed: ?
08:58:20.058 [Lua] [GameNetworkManager] game object was destroyed id=4218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:26.699 [Lua] [NetworkServer] Peer 11000010455b1ca despawned player.
08:58:26.700 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010455b1ca
08:58:26.701 [Lua] [GameNetworkManager] destroying game object with go_id=881
08:58:39.974 [Lua] [ChatManager][1]System: FISHY discarded a Tome
08:58:42.075 [Lua] [GameNetworkManager] game object created go_id=4219, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:42.478 [Lua] [ChatManager][1]System: FISHY picked up a Tome
08:58:42.545 [Lua] [GameNetworkManager] game object was destroyed id=4219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:43.842 [Lua] [GameNetworkManager] game object created go_id=4220, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:44.474 [Lua] [GameNetworkManager] game object was destroyed id=4220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:48.747 [Lua] [ChatManager][1]System: Ok. discarded a Tome
08:58:51.722 [Lua] [ChatManager][1]System: Ok. picked up a Tome
08:58:51.873 [Lua] [GameNetworkManager] game object created go_id=5122, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit
08:58:51.873 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player.
08:58:51.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1004
08:58:51.874 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1
08:58:51.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:58:58.029 [Lua] [GameNetworkManager] game object created go_id=4221, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:58.519 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:58.586 [Lua] [GameNetworkManager] game object was destroyed id=4221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:58:59.497 [Lua] [GameNetworkManager] game object created go_id=4222, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:58:59.819 [Lua] [LOCAL RPC] rpc_ping_unit 60 1000 false
08:59:00.010 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:59:00.449 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:00.921 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:59:01.511 [Lua] [GameNetworkManager] game object was destroyed id=4222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:02.442 [Lua] [GameNetworkManager] game object created go_id=4223, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:02.845 [Lua] [GameNetworkManager] game object was destroyed id=4223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:15.642 [Lua] [LOCAL RPC] rpc_ping_unit 60 22 false
08:59:17.220 [Lua] [GameNetworkManager] game object created go_id=4224, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:17.642 [Lua] [GameNetworkManager] game object was destroyed id=4224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:18.317 [Lua] [GameNetworkManager] game object created go_id=4225, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:18.907 [Lua] [GameNetworkManager] game object was destroyed id=4225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:26.028 [Lua] [GameNetworkManager] game object created go_id=4226, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:26.380 [Lua] [GameNetworkManager] game object was destroyed id=4226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:27.119 [Lua] [GameNetworkManager] game object created go_id=4227, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:27.456 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:27.524 [Lua] [GameNetworkManager] game object was destroyed id=4227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:27.860 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:59:27.961 [Lua] [GameNetworkManager] game object created go_id=4228, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:28.417 [Lua] [GameNetworkManager] game object was destroyed id=4228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:29.173 [Lua] [GameNetworkManager] game object created go_id=4229, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:29.577 [Lua] [GameNetworkManager] game object was destroyed id=4229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:29.998 [Lua] [GameNetworkManager] game object created go_id=4230, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:30.570 [Lua] [GameNetworkManager] game object was destroyed id=4230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:34.327 [Lua] [GameNetworkManager] game object created go_id=4231, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:34.715 [Lua] [GameNetworkManager] game object was destroyed id=4231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:37.987 [Lua] [LOCAL RPC] rpc_ping_unit 60 1018 false
08:59:39.483 [Lua] [GameNetworkManager] game object created go_id=4232, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:39.938 [Lua] [GameNetworkManager] game object was destroyed id=4232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:42.229 [Lua] [LOCAL RPC] rpc_ping_unit 60 62 false
08:59:43.166 [Lua] [GameNetworkManager] game object created go_id=4233, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:43.673 [Lua] [GameNetworkManager] game object was destroyed id=4233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:45.889 [Lua] [LOCAL RPC] rpc_ping_unit 60 1022 false
08:59:46.745 [Lua] [GameNetworkManager] game object created go_id=4234, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:47.198 [Lua] [GameNetworkManager] game object was destroyed id=4234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:49.034 [Lua] main_path_player_far_away_check started
08:59:50.200 [Lua] main_path_player_far_away_check started
08:59:50.975 [Lua] [GameNetworkManager] game object created go_id=4235, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:51.445 [Lua] [GameNetworkManager] game object was destroyed id=4235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:52.852 [Lua] [GameNetworkManager] game object created go_id=4236, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:53.411 [Lua] [GameNetworkManager] game object was destroyed id=4236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:54.707 [Lua] [GameNetworkManager] game object created go_id=4237, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:55.095 [Lua] Time for new HOOORDE! multi_first_wave
08:59:55.095 [Lua] horde requested: ambush
08:59:55.095 [Lua] setting up ambush-horde
08:59:55.095 [Lua] Composing horde 'large' .. using variant 'plain'
08:59:55.095 [Lua] -> spawning: 52
08:59:55.095 [Lua] ambush horde has started
08:59:55.100 [Lua] MUSIC: explore -> pre_ambush
08:59:55.195 [Lua] [GameNetworkManager] game object was destroyed id=4237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
08:59:55.230 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:55.717 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:59:56.106 [Lua] main_path_player_far_away_check started
08:59:56.459 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:56.864 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:59:57.558 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:57.964 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
08:59:58.469 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:59:58.876 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:00:00.098 [Lua] MUSIC: pre_ambush -> horde
09:00:00.597 [Lua] [GameNetworkManager] game object created go_id=4238, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:00.974 [Lua] [GameNetworkManager] game object was destroyed id=4238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:01.208 [Lua] [GameNetworkManager] game object created go_id=4239, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:01.749 [Lua] [GameNetworkManager] game object was destroyed id=4239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:01.832 [Lua] [GameNetworkManager] game object created go_id=4240, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:02.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
09:00:02.347 [Lua] [GameNetworkManager] game object was destroyed id=4240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:02.454 [Lua] [GameNetworkManager] game object created go_id=4241, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:02.842 [Lua] [GameNetworkManager] game object was destroyed id=4241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:03.071 [Lua] [GameNetworkManager] game object created go_id=4242, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:03.225 [Lua] Pushing horde in time; too many units out
09:00:03.582 [Lua] [GameNetworkManager] game object was destroyed id=4242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:03.677 [Lua] [GameNetworkManager] game object created go_id=4243, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:04.236 [Lua] [GameNetworkManager] game object was destroyed id=4243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:04.261 [Lua] [GameNetworkManager] game object created go_id=4244, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:04.694 [Lua] [GameNetworkManager] game object was destroyed id=4244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:04.925 [Lua] [GameNetworkManager] game object created go_id=4245, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:05.411 [Lua] [GameNetworkManager] game object was destroyed id=4245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:05.515 [Lua] [GameNetworkManager] game object created go_id=4246, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:06.107 [Lua] [GameNetworkManager] game object created go_id=4247, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:06.251 [Lua] [GameNetworkManager] game object was destroyed id=4246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:06.482 [Lua] [GameNetworkManager] game object was destroyed id=4247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:08.715 [Lua] [GameNetworkManager] game object created go_id=4248, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:09.141 [Lua] [GameNetworkManager] game object was destroyed id=4248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:09.324 [Lua] [GameNetworkManager] game object created go_id=4249, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:09.736 [Lua] [GameNetworkManager] game object was destroyed id=4249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:09.961 [Lua] [GameNetworkManager] game object created go_id=4250, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:10.323 [Lua] [GameNetworkManager] game object was destroyed id=4250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:10.505 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
09:00:10.505 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:00:10.505 [Lua] horde requested: ambush
09:00:10.505 [Lua] setting up ambush-horde
09:00:10.505 [Lua] Composing horde 'large' .. using variant 'plain'
09:00:10.505 [Lua] Failed to start horde, all fallbacks failed at this place
09:00:10.559 [Lua] [GameNetworkManager] game object created go_id=4251, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:10.952 [Lua] [GameNetworkManager] game object was destroyed id=4251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:12.163 [Lua] [GameNetworkManager] game object created go_id=4252, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:12.756 [Lua] [GameNetworkManager] game object created go_id=4253, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:12.756 [Lua] [GameNetworkManager] game object was destroyed id=4252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:13.251 [Lua] [GameNetworkManager] game object was destroyed id=4253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:13.358 [Lua] [GameNetworkManager] game object created go_id=4254, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:13.758 [Lua] [GameNetworkManager] game object was destroyed id=4254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:13.952 [Lua] [GameNetworkManager] game object created go_id=4255, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:14.364 [Lua] [GameNetworkManager] game object was destroyed id=4255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:14.553 [Lua] [GameNetworkManager] game object created go_id=4256, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:15.025 [Lua] [GameNetworkManager] game object was destroyed id=4256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:15.161 [Lua] [GameNetworkManager] game object created go_id=4257, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:15.558 [Lua] [GameNetworkManager] game object was destroyed id=4257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:15.763 [Lua] [GameNetworkManager] game object created go_id=4258, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:16.228 [Lua] [GameNetworkManager] game object was destroyed id=4258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:16.238 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:00:16.357 [Lua] [GameNetworkManager] game object created go_id=4259, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:16.877 [Lua] [GameNetworkManager] game object was destroyed id=4259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:17.036 [Lua] [GameNetworkManager] game object created go_id=4260, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:17.446 [Lua] [GameNetworkManager] game object was destroyed id=4260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:17.552 [Lua] [GameNetworkManager] game object created go_id=4261, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:17.974 [Lua] [GameNetworkManager] game object was destroyed id=4261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:18.144 [Lua] [GameNetworkManager] game object created go_id=4262, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:18.621 [Lua] [GameNetworkManager] game object was destroyed id=4262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:18.788 [Lua] [GameNetworkManager] game object created go_id=4263, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:19.212 [Lua] [GameNetworkManager] game object was destroyed id=4263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:19.346 [Lua] [GameNetworkManager] game object created go_id=4264, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:19.740 [Lua] [GameNetworkManager] game object was destroyed id=4264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:19.945 [Lua] [GameNetworkManager] game object created go_id=4265, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:20.021 [Lua] MUSIC: horde -> explore
09:00:20.543 [Lua] [GameNetworkManager] game object was destroyed id=4265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:20.575 [Lua] [GameNetworkManager] game object created go_id=4266, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:20.611 [Lua] HORDE: last wave, reset to standard horde delay
09:00:20.611 [Lua] Time for new HOOORDE! multi_last_wave
09:00:20.611 [Lua] horde requested: ambush
09:00:20.611 [Lua] setting up ambush-horde
09:00:20.611 [Lua] Composing horde 'large' .. using variant 'plain'
09:00:20.611 [Lua] Failed to start horde, all fallbacks failed at this place
09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0
09:00:21.267 [Lua] [GameNetworkManager] game object created go_id=4267, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:21.267 [Lua] [GameNetworkManager] game object was destroyed id=4266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:21.849 [Lua] [GameNetworkManager] game object created go_id=4268, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:21.977 [Lua] [GameNetworkManager] game object was destroyed id=4267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:22.425 [Lua] [GameNetworkManager] game object created go_id=4269, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:22.425 [Lua] [GameNetworkManager] game object was destroyed id=4268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:22.479 [Lua] Horde killed: ?
09:00:22.978 [Lua] [GameNetworkManager] game object created go_id=4270, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:23.045 [Lua] [GameNetworkManager] game object was destroyed id=4269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:23.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882
09:00:23.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882
09:00:23.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882
09:00:23.601 [Lua] [GameNetworkManager] game object was destroyed id=4270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:29.596 [Lua] fence jumping
09:00:30.167 [Lua] ready to jump failed
09:00:36.357 [Lua] ready to jump failed
09:00:36.492 [Lua] ready to jump failed
09:00:37.892 [Lua] [GameNetworkManager] game object created go_id=4271, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:38.332 [Lua] [GameNetworkManager] game object was destroyed id=4271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:40.661 [Lua] [GameNetworkManager] game object created go_id=4272, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:00:41.064 [Lua] [GameNetworkManager] game object was destroyed id=4272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:00:56.068 [Lua] specialspawn: behind == lonliest -->
09:00:56.068 [Lua] FAIL: Special spawn no hidden pos found :/
09:01:00.162 [Lua] [GameNetworkManager] game object created go_id=4273, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:00.733 [Lua] [GameNetworkManager] game object was destroyed id=4273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:01.595 [Lua] [GameNetworkManager] game object created go_id=4274, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:02.170 [Lua] [GameNetworkManager] game object was destroyed id=4274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:03.163 [Lua] [GameNetworkManager] game object created go_id=4275, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:03.553 [Lua] [GameNetworkManager] game object was destroyed id=4275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:05.089 [Lua] [GameNetworkManager] game object created go_id=4276, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:05.647 [Lua] [GameNetworkManager] game object was destroyed id=4276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:06.207 [Lua] [GameNetworkManager] game object created go_id=4277, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:06.895 [Lua] [GameNetworkManager] game object was destroyed id=4277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:08.024 [Lua] [GameNetworkManager] game object created go_id=4278, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:08.852 [Lua] [GameNetworkManager] game object was destroyed id=4278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:14.309 [Lua] [GameNetworkManager] game object created go_id=4279, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:14.779 [Lua] [GameNetworkManager] game object was destroyed id=4279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:17.926 [Lua] [GameNetworkManager] game object created go_id=4280, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:18.313 [Lua] [GameNetworkManager] game object was destroyed id=4280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:23.955 [Lua] [GameNetworkManager] game object created go_id=4281, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:24.462 [Lua] [GameNetworkManager] game object was destroyed id=4281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:27.352 [Lua] Override Player Respawning respawns_arena true
09:01:27.358 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
09:01:27.813 [Lua] [GameNetworkManager] game object created go_id=4282, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:28.218 [Lua] [GameNetworkManager] game object was destroyed id=4282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:34.876 [Lua] [GameNetworkManager] game object created go_id=4283, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:35.280 [Lua] [GameNetworkManager] game object was destroyed id=4283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:36.020 [Lua] [GameNetworkManager] game object created go_id=4284, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:36.491 [Lua] [GameNetworkManager] game object was destroyed id=4284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:01:46.947 [Lua] [LOCAL RPC] rpc_spawn_pickup 22 Vector3(180.526, -77.8672, 32.708) Vector4(0.051219, 0.001889, 0.41302, -0.909279) 4
09:01:56.968 [Lua] TerrorEventMixer.start_event: stronghold_boss
09:01:57.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized
09:01:57.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord
09:01:57.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord
09:01:57.837 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010440339e, connection_key=1, breed_name=skaven_storm_vermin_warlord)
09:01:57.888 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102c0b8e2, connection_key=4, breed_name=skaven_storm_vermin_warlord)
09:01:58.074 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010455b1ca, connection_key=5, breed_name=skaven_storm_vermin_warlord)
09:01:59.282 [Lua] [GameNetworkManager] game object created go_id=4285, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:01:59.753 [Lua] [GameNetworkManager] game object was destroyed id=4285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:00.574 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false
09:02:01.103 [Lua] [GameNetworkManager] game object created go_id=4286, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:01.524 [Lua] [GameNetworkManager] game object was destroyed id=4286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:04.919 [Lua] [GameNetworkManager] game object created go_id=4287, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:05.424 [Lua] [GameNetworkManager] game object was destroyed id=4287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:10.983 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false
09:02:11.842 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:12.332 [Lua] [GameNetworkManager] game object created go_id=4288, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:12.769 [Lua] [GameNetworkManager] game object was destroyed id=4288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:12.837 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:02:13.444 [Lua] [GameNetworkManager] game object created go_id=4289, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:13.935 [Lua] [GameNetworkManager] game object was destroyed id=4289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:14.066 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false
09:02:14.946 [Lua] [GameNetworkManager] game object created go_id=4290, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:15.402 [Lua] [GameNetworkManager] game object was destroyed id=4290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:16.378 [Lua] [GameNetworkManager] game object created go_id=4291, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:16.781 [Lua] [GameNetworkManager] game object was destroyed id=4291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:20.630 [Lua] Missing damage in action follow in anim_cb_damage() callback
09:02:21.000 [Lua] ZOINK DISTANCE
09:02:23.860 [Lua] ZOINK DISTANCE
09:02:26.641 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false
09:02:28.636 [Lua] [GameNetworkManager] game object created go_id=4292, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:29.025 [Lua] [GameNetworkManager] game object was destroyed id=4292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:30.428 [Lua] event horde ends!
09:02:31.290 [Lua] [GameNetworkManager] game object created go_id=4293, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:31.655 [Lua] [GameNetworkManager] game object was destroyed id=4293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:36.022 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false
09:02:36.723 [Lua] [GameNetworkManager] game object created go_id=4294, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:37.060 [Lua] [GameNetworkManager] game object was destroyed id=4294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:38.149 [Lua] [GameNetworkManager] game object created go_id=4295, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:38.502 [Lua] [GameNetworkManager] game object was destroyed id=4295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:39.663 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:39.663 [Lua] [GameNetworkManager] game object created go_id=4296, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:40.049 [Lua] [GameNetworkManager] game object was destroyed id=4296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:40.065 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:02:41.111 [Lua] [GameNetworkManager] game object created go_id=4297, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:41.482 [Lua] [GameNetworkManager] game object was destroyed id=4297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:41.692 [Lua] [LOCAL RPC] rpc_ping_unit 60 130 false
09:02:42.530 [Lua] [GameNetworkManager] game object created go_id=4298, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:42.869 [Lua] [GameNetworkManager] game object was destroyed id=4298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:44.805 [Lua] [LOCAL RPC] rpc_ping_unit 60 130 false
09:02:44.894 [Lua] [GameNetworkManager] game object created go_id=4299, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:45.266 [Lua] [GameNetworkManager] game object was destroyed id=4299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:45.537 [Lua] event horde ends!
09:02:47.366 [Lua] [GameNetworkManager] game object created go_id=4300, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:47.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x35e86, position: 0
09:02:47.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x35ec1, position: 0
09:02:48.046 [Lua] [GameNetworkManager] game object was destroyed id=4300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:54.745 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false
09:02:57.643 [Lua] [GameNetworkManager] game object created go_id=4301, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:57.999 [Lua] [GameNetworkManager] game object was destroyed id=4301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:02:59.054 [Lua] [GameNetworkManager] game object created go_id=4302, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:02:59.391 [Lua] [GameNetworkManager] game object was destroyed id=4302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:03:00.221 [Lua] event horde ends!
09:03:00.253 [Lua] [GameNetworkManager] game object created go_id=4303, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:00.659 [Lua] [GameNetworkManager] game object was destroyed id=4303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:03:00.796 [Lua] event horde ends!
09:03:01.923 [Lua] [GameNetworkManager] game object created go_id=4304, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:02.343 [Lua] [GameNetworkManager] game object was destroyed id=4304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:03:03.382 [Lua] [GameNetworkManager] game object created go_id=4305, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:03.754 [Lua] [GameNetworkManager] game object was destroyed id=4305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:03:03.781 [Lua] Override Player Respawning exit_respawns true
09:03:03.781 [Lua] Override Player Respawning respawns_arena false
09:03:03.782 warning: [Physics] Create Actor: Shape density varies. Using average.
09:03:03.782 warning: [Physics] Create Actor: Shape density varies. Using average.
09:03:03.782 warning: [Physics] Create Actor: Shape density varies. Using average.
09:03:03.782 warning: [Physics] Create Actor: Shape density varies. Using average.
09:03:04.638 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Loot Die
09:03:04.645 [Lua] [LOCAL RPC] rpc_request_mission 36
09:03:04.645 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
09:03:05.275 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Loot Die
09:03:05.283 [Lua] [LOCAL RPC] rpc_request_mission 36
09:03:05.283 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
09:03:20.153 [Lua] [GameNetworkManager] game object created go_id=4306, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:20.237 [Lua] [GameNetworkManager] game object was destroyed id=4306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:03:21.499 [Lua] [GameNetworkManager] game object created go_id=4307, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:22.120 [Lua] [GameNetworkManager] game object was destroyed id=4307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:03:35.461 [Lua] [GameNetworkManager] game object created go_id=4308, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:35.795 [Lua] [GameNetworkManager] game object was destroyed id=4308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:03:39.251 [Lua] main_path_player_far_away_check started
09:03:39.436 [Lua] main_path_player_far_away_check started
09:03:39.486 [Lua] main_path_player_far_away_check started
09:03:39.537 [Lua] main_path_player_far_away_check started
09:03:42.385 [Lua] main_path_player_far_away_check started
09:03:42.572 [Lua] main_path_player_far_away_check started
09:03:42.622 [Lua] main_path_player_far_away_check started
09:03:42.673 [Lua] main_path_player_far_away_check started
09:03:45.526 [Lua] main_path_player_far_away_check started
09:03:45.711 [Lua] main_path_player_far_away_check started
09:03:45.762 [Lua] main_path_player_far_away_check started
09:03:45.812 [Lua] main_path_player_far_away_check started
09:03:48.623 [Lua] main_path_player_far_away_check started
09:03:48.809 [Lua] main_path_player_far_away_check started
09:03:48.860 [Lua] main_path_player_far_away_check started
09:03:48.910 [Lua] main_path_player_far_away_check started
09:03:51.721 [Lua] main_path_player_far_away_check started
09:03:51.906 [Lua] main_path_player_far_away_check started
09:03:51.957 [Lua] main_path_player_far_away_check started
09:03:52.008 [Lua] main_path_player_far_away_check started
09:03:52.328 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
09:03:53.725 [Lua] [GameNetworkManager] game object created go_id=4309, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:54.218 [Flow] SSM bake
09:03:54.320 [Lua] [GameNetworkManager] game object was destroyed id=4309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:03:59.223 [Lua] [GameNetworkManager] game object created go_id=4310, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:03:59.629 [Lua] [GameNetworkManager] game object was destroyed id=4310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:04:01.145 [Lua] [GameNetworkManager] game object created go_id=4311, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:01.650 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:01.667 [Lua] [GameNetworkManager] game object was destroyed id=4311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:04:02.121 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:04:03.377 [Lua] [LOCAL RPC] rpc_ping_unit 60 161 false
09:04:04.107 [Lua] [GameNetworkManager] game object created go_id=4312, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:04.278 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:04.564 [Lua] [GameNetworkManager] game object was destroyed id=4312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:04:04.682 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:04:05.242 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:04:05.527 [Lua] [GameNetworkManager] game object created go_id=4313, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:05.898 [Lua] [GameNetworkManager] game object was destroyed id=4313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:04:06.958 [Lua] [GameNetworkManager] game object created go_id=4314, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:07.498 [Lua] [GameNetworkManager] game object was destroyed id=4314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:04:09.085 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:09.095 [Lua] [LOCAL RPC] rpc_ping_unit 60 85 false
09:04:09.489 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:04:10.061 [Lua] [GameNetworkManager] game object created go_id=4315, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:10.620 [Lua] [GameNetworkManager] game object was destroyed id=4315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:04:10.991 [Lua] [GameNetworkManager] game object created go_id=4316, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:12.758 [Lua] [GameNetworkManager] game object was destroyed id=4316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2
09:04:16.645 [Flow] SSM bake
09:04:16.795 [Flow] SSM bake
09:04:16.910 [Lua] [GameNetworkManager] game object created go_id=4317, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:18.069 [Lua] [GameNetworkManager] game object created go_id=4318, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:04:19.399 [Lua] [GameNetworkManager] game object created go_id=5123, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
09:04:19.399 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd]
09:04:19.399 warning: [ResourceManager] 0x4016cca5
0x4016ca2c
0x402ff798
0x402456ea
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x4028bf44
0x401bccbc
0x401baf44
0x401c842e
0x401ca9d0
0x401bb9cc
0x40168e2d
0x4028c5bb
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x401ed5bd
0x40407777
09:04:19.399 [Lua] [GameNetworkManager] game object created go_id=5124, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
09:04:21.931 [Lua] Complete level triggered.
09:04:21.931 [Lua] [NetworkServer] Entering post game
09:04:21.931 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit InGame
09:04:21.931 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter InPostGame
09:04:21.931 [Lua] [PeerSM] 11000010455b1ca :: on_exit InGame
09:04:21.931 [Lua] [PeerSM] 11000010455b1ca :: on_enter InPostGame
09:04:21.931 [Lua] [PeerSM] 11000010440339e :: on_exit InGame
09:04:21.931 [Lua] [PeerSM] 11000010440339e :: on_enter InPostGame
09:04:21.931 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame
09:04:21.931 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame
09:04:21.931 [Lua] gm_event_end_conditions_met true false
09:04:21.932 [Save] Saving `save_data`
09:04:21.932 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
09:04:21.932 [Lua] yep
09:04:21.932 [Lua] ok
09:04:21.932 [Lua] Game won
09:04:21.933 [Lua] generate_backend_stats 110000100f4a5be:1
09:04:21.935 [Lua] PlayFabMirror:_commit_internal nil
09:04:21.935 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 2
09:04:21.935 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
09:04:21.937 [Lua] MUSIC: explore -> won
09:04:21.937 [Save] Save done
09:04:21.937 [Save] Saving `save_data`
09:04:21.946 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 2
09:04:21.948 [Save] Save done
09:04:21.949 [Lua] Complete level triggered.
09:04:21.964 [Lua] Complete level triggered.
09:04:21.982 [Lua] Complete level triggered.
09:04:21.999 [Lua] Complete level triggered.
09:04:22.016 [Lua] Complete level triggered.
09:04:22.033 [Lua] Complete level triggered.
09:04:22.049 [Lua] Complete level triggered.
09:04:22.066 [Lua] Complete level triggered.
09:04:22.083 [Lua] Complete level triggered.
09:04:22.100 [Lua] Complete level triggered.
09:04:22.117 [Lua] Complete level triggered.
09:04:22.134 [Lua] Complete level triggered.
09:04:23.347 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
09:04:23.347 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 2
09:04:24.154 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 2
09:04:24.165 [Lua] commit result success 4
09:04:24.166 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 3
09:04:24.166 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
09:04:24.183 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 3
09:04:24.511 [Lua] [PlayFabRequestQueue] EAC Enabled! 3
09:04:24.511 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 3
09:04:25.709 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 3
09:04:25.709 [Save] Saving `save_data`
09:04:25.720 [Save] Save done
09:04:25.720 [Save] Saving `save_data`
09:04:25.731 [Save] Save done
09:04:29.341 [Window] Window => inactive
09:04:31.549 [Lua] ConflictDirector - destroy all units
09:04:31.553 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
09:04:31.566 [Lua] TRANSITION nil nil inn_level
09:04:31.566 [Lua] Transition type "inn_level", is server: true
09:04:31.566 [Lua] [NetworkServer] Current level key inn_level
09:04:31.566 [Lua] [LevelTransitionHandler] Generated new level_seed: 7622265
09:04:31.566 [Lua] [GameNetworkManager] Leaving game...
09:04:31.566 [Lua] [GameNetworkManager] Shutting down game session host.
09:04:31.566 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:04:31.566 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:04:31.566 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1543.68
09:04:31.588 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:04:32.545 [Lua] Set lobby begin:
09:04:32.545 [Lua] Lobby data twitch_enabled = false
09:04:32.545 [Lua] Lobby data power_level = 0
09:04:32.545 [Lua] Lobby data player_slot_6 = 0:0
09:04:32.545 [Lua] Lobby data num_players = 4
09:04:32.545 [Lua] Lobby data host = 110000100f4a5be
09:04:32.545 [Lua] Lobby data time_of_search = 1538296694
09:04:32.545 [Lua] Lobby data game_mode = adventure
09:04:32.545 [Lua] Lobby data is_private = false
09:04:32.545 [Lua] Lobby data level_key = skaven_stronghold
09:04:32.545 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:04:32.545 [Lua] Lobby data selected_level_key = skaven_stronghold
09:04:32.545 [Lua] Lobby data quick_game = false
09:04:32.545 [Lua] Lobby data difficulty = hardest
09:04:32.545 [Lua] Lobby data matchmaking = true
09:04:32.545 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:04:32.545 [Lua] Lobby data unique_server_name = √(-Gaz)
09:04:32.545 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:04:32.545 [Lua] Lobby data player_slot_2 = 0:0
09:04:32.545 [Lua] Lobby data country_code = AU
09:04:32.545 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:04:32.545 [Lua] Lobby data eac_authorized = true
09:04:32.546 [Lua] Set lobby end.
09:04:33.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:04:33.588 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1
09:04:33.588 [Lua] Clearing all global lookup lists
09:04:33.589 [Lua] [EquipmentUI] - Destroy
09:04:33.589 [Lua] [GamePadEquipmentUI] - Destroy
09:04:33.589 [Lua] [AbilityUI] - Destroy
09:04:33.589 [Lua] [GamePadAbilityUI] - Destroy
09:04:33.589 [Lua] [IngamePlayerListUI] - Destroy
09:04:33.590 [Lua] [IngameUI] destroy
09:04:33.619 [Lua] [MOD][VMF][INFO] Removed 110000102c0b8e2 from the VMF users list.
09:04:33.619 [Lua] PlayerManager:remove_player peer_id=110000102c0b8e2 1
09:04:33.619 [Lua] [MOD][VMF][INFO] Removed 11000010455b1ca from the VMF users list.
09:04:33.619 [Lua] PlayerManager:remove_player peer_id=11000010455b1ca 1
09:04:33.619 [Lua] [MOD][VMF][INFO] Removed 11000010440339e from the VMF users list.
09:04:33.619 [Lua] PlayerManager:remove_player peer_id=11000010440339e 1
09:04:33.873 [Lua] [Managers] Destroying state managers...
09:04:33.909 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
09:04:34.209 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader
09:04:34.209 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit InPostGame
09:04:34.209 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Loading
09:04:34.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c0b8e2
09:04:34.209 [Lua] [PeerSM] 11000010455b1ca :: on_exit InPostGame
09:04:34.209 [Lua] [PeerSM] 11000010455b1ca :: on_enter Loading
09:04:34.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010455b1ca
09:04:34.209 [Lua] [PeerSM] 11000010440339e :: on_exit InPostGame
09:04:34.209 [Lua] [PeerSM] 11000010440339e :: on_enter Loading
09:04:34.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010440339e
09:04:34.209 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame
09:04:34.209 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading
09:04:34.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be
09:04:34.209 [Lua] [Matchmaking] unregister rpcs
09:04:34.210 [Lua] [Gamestate] Enter state StateLoading
09:04:34.211 [World] Spawning level.
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] Found camera: end_screen_camera
09:04:34.223 [Lua] [EndViewState] Enter Substate EndViewStateSummary
09:04:34.224 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:04:34.224 [Lua] [Matchmaking] register rpcs
09:04:34.224 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
09:04:34.224 [Lua] registering RPCs
09:04:34.224 [Lua] Set lobby begin:
09:04:34.224 [Lua] Lobby data twitch_enabled = false
09:04:34.224 [Lua] Lobby data power_level = 0
09:04:34.224 [Lua] Lobby data player_slot_6 = 0:0
09:04:34.224 [Lua] Lobby data num_players = 4
09:04:34.224 [Lua] Lobby data host = 110000100f4a5be
09:04:34.224 [Lua] Lobby data time_of_search = 1538296694
09:04:34.224 [Lua] Lobby data game_mode = adventure
09:04:34.224 [Lua] Lobby data is_private = false
09:04:34.225 [Lua] Lobby data level_key = inn_level
09:04:34.225 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:04:34.225 [Lua] Lobby data selected_level_key = skaven_stronghold
09:04:34.225 [Lua] Lobby data quick_game = false
09:04:34.225 [Lua] Lobby data difficulty = hardest
09:04:34.225 [Lua] Lobby data matchmaking = false
09:04:34.225 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:04:34.225 [Lua] Lobby data unique_server_name = √(-Gaz)
09:04:34.225 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:04:34.225 [Lua] Lobby data player_slot_2 = 0:0
09:04:34.225 [Lua] Lobby data country_code = AU
09:04:34.225 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:04:34.225 [Lua] Lobby data eac_authorized = true
09:04:34.225 [Lua] Set lobby end.
09:04:34.225 [Lua] MUSIC MANAGER unmute_all_world_sounds 228871 0
09:04:34.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:04:34.230 [Lua] ### Sending rpc_level_loaded
09:04:34.230 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 21
09:04:34.230 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
09:04:34.230 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
09:04:34.230 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
09:04:34.230 [Lua] [LevelTransitionHandler] load_level inn_level
09:04:34.290 [Umbra] Unload tome
09:04:34.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x37e08, position: 0
09:04:34.370 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler
09:04:34.370 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
09:04:34.370 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
09:04:34.370 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
09:04:34.370 [Lua] [LOCAL RPC] rpc_load_level 24 7622265
09:04:34.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:04:34.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient
09:04:34.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:04:34.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
09:04:34.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:04:34.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
09:04:34.545 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
09:04:34.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
09:04:34.615 warning: [Lua] Curl Manager Error, Code: 0, Url: nil, Name: RECV_ERROR
09:04:34.615 [Save] Saving `telemetry`
09:04:34.623 [Save] Save done
09:04:35.780 [Window] Window => active
09:04:35.851 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
09:04:37.513 [Window] Window => inactive
09:04:42.733 [Lua] ### Sending rpc_level_loaded
09:04:42.733 [Lua] #### Has state machine: true, sender: 110000102c0b8e2, level_id: 24
09:04:42.733 [Lua] Peer 110000102c0b8e2 has loaded the level and all enemies are loaded
09:04:42.733 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Loading
09:04:42.733 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter LoadingProfilePackages
09:04:42.750 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit LoadingProfilePackages
09:04:42.750 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForEnterGame
09:04:43.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
09:04:43.558 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
09:04:43.576 [Lua] [LevelTransitionHandler] Level load completed!
09:04:43.578 [Lua] ### Sending rpc_level_loaded
09:04:43.578 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24
09:04:43.578 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
09:04:43.592 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading
09:04:43.592 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages
09:04:43.608 [Lua] ### Sending rpc_level_loaded
09:04:43.608 [Lua] #### Has state machine: true, sender: 11000010440339e, level_id: 24
09:04:43.608 [Lua] Peer 11000010440339e has loaded the level and all enemies are loaded
09:04:43.609 [Lua] [PeerSM] 11000010440339e :: on_exit Loading
09:04:43.609 [Lua] [PeerSM] 11000010440339e :: on_enter LoadingProfilePackages
09:04:43.609 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages
09:04:43.609 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame
09:04:43.610 [Lua] [LOCAL RPC] rpc_loading_synced
09:04:43.626 [Lua] [PeerSM] 11000010440339e :: on_exit LoadingProfilePackages
09:04:43.626 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForEnterGame
09:04:48.488 [Lua] ### Sending rpc_level_loaded
09:04:48.488 [Lua] #### Has state machine: true, sender: 11000010455b1ca, level_id: 24
09:04:48.488 [Lua] Peer 11000010455b1ca has loaded the level and all enemies are loaded
09:04:48.489 [Lua] [PeerSM] 11000010455b1ca :: on_exit Loading
09:04:48.489 [Lua] [PeerSM] 11000010455b1ca :: on_enter LoadingProfilePackages
09:04:48.504 [Lua] [PeerSM] 11000010455b1ca :: on_exit LoadingProfilePackages
09:04:48.504 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForEnterGame
09:04:49.964 [Lua] [EndViewState] Exit Substate EndViewStateSummary
09:04:49.964 [Lua] [PlayState] Enter Substate EndViewStateChest
09:05:10.290 [Window] Window => active
09:05:14.555 [Lua] [PlayState] Exit Substate EndViewStateChest
09:05:14.555 [Lua] [PlayState] Enter Substate EndViewStateScore
09:05:23.468 [Lua] [PlayState] Exit Substate EndViewStateScore
09:05:23.471 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:05:24.470 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:05:24.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:05:24.470 [Lua] [Matchmaking] unregister rpcs
09:05:24.470 [Lua] Set lobby begin:
09:05:24.470 [Lua] Lobby data twitch_enabled = false
09:05:24.470 [Lua] Lobby data power_level = 0
09:05:24.470 [Lua] Lobby data player_slot_6 = 0:0
09:05:24.470 [Lua] Lobby data num_players = 4
09:05:24.470 [Lua] Lobby data host = 110000100f4a5be
09:05:24.470 [Lua] Lobby data time_of_search = 1538296694
09:05:24.470 [Lua] Lobby data game_mode = adventure
09:05:24.470 [Lua] Lobby data is_private = false
09:05:24.470 [Lua] Lobby data level_key = inn_level
09:05:24.470 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:24.470 [Lua] Lobby data selected_level_key = skaven_stronghold
09:05:24.470 [Lua] Lobby data quick_game = false
09:05:24.470 [Lua] Lobby data difficulty = hardest
09:05:24.470 [Lua] Lobby data matchmaking = false
09:05:24.470 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:05:24.470 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:24.470 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:24.470 [Lua] Lobby data player_slot_2 = 0:0
09:05:24.470 [Lua] Lobby data country_code = AU
09:05:24.470 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:24.470 [Lua] Lobby data eac_authorized = true
09:05:24.470 [Lua] Set lobby end.
09:05:24.471 [Lua] [Managers] Destroying state managers...
09:05:24.472 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
09:05:24.472 [Lua] MUSIC MANAGER Stop_loading_screen_music 229056 0
09:05:24.472 [Lua] [Gamestate] Enter StateIngame HOST
09:05:24.472 [Lua] Set lobby begin:
09:05:24.472 [Lua] Lobby data twitch_enabled = false
09:05:24.472 [Lua] Lobby data power_level = 0
09:05:24.472 [Lua] Lobby data player_slot_6 = 0:0
09:05:24.472 [Lua] Lobby data num_players = 4
09:05:24.472 [Lua] Lobby data host = 110000100f4a5be
09:05:24.472 [Lua] Lobby data time_of_search = 1538296694
09:05:24.472 [Lua] Lobby data game_mode = adventure
09:05:24.472 [Lua] Lobby data is_private = false
09:05:24.472 [Lua] Lobby data level_key = inn_level
09:05:24.473 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:24.473 [Lua] Lobby data selected_level_key = inn_level
09:05:24.473 [Lua] Lobby data quick_game = false
09:05:24.473 [Lua] Lobby data difficulty = hardest
09:05:24.473 [Lua] Lobby data matchmaking = false
09:05:24.473 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:05:24.473 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:24.473 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:24.473 [Lua] Lobby data player_slot_2 = 0:0
09:05:24.473 [Lua] Lobby data country_code = AU
09:05:24.473 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:24.473 [Lua] Lobby data eac_authorized = true
09:05:24.473 [Lua] Set lobby end.
09:05:24.474 [Lua] [StateIngame] Server ingame
09:05:24.477 [Lua] Set lobby begin:
09:05:24.477 [Lua] Lobby data twitch_enabled = false
09:05:24.477 [Lua] Lobby data power_level = 0
09:05:24.477 [Lua] Lobby data player_slot_6 = 0:0
09:05:24.477 [Lua] Lobby data num_players = 4
09:05:24.477 [Lua] Lobby data host = 110000100f4a5be
09:05:24.477 [Lua] Lobby data time_of_search = 1538296694
09:05:24.477 [Lua] Lobby data game_mode = adventure
09:05:24.477 [Lua] Lobby data is_private = false
09:05:24.477 [Lua] Lobby data level_key = inn_level
09:05:24.478 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:24.478 [Lua] Lobby data selected_level_key = inn_level
09:05:24.478 [Lua] Lobby data quick_game = false
09:05:24.478 [Lua] Lobby data difficulty = hardest
09:05:24.478 [Lua] Lobby data matchmaking = false
09:05:24.478 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:05:24.478 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:24.478 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:24.478 [Lua] Lobby data player_slot_2 = 0:0
09:05:24.478 [Lua] Lobby data country_code = AU
09:05:24.478 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:24.478 [Lua] Lobby data eac_authorized = true
09:05:24.478 [Lua] Set lobby end.
09:05:24.478 [Lua] [Matchmaking] register rpcs
09:05:24.478 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:05:24.479 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be
09:05:24.479 [Lua] [GameNetworkManager] self.is_server = true
09:05:24.479 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
09:05:24.479 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
09:05:24.479 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
09:05:24.479 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
09:05:24.479 [Network] Setting artificial MTU limit to 576
09:05:24.480 [Lua] Switching ConflictSettings: to: disabled
09:05:24.480 [Lua] pacing=disabled
09:05:24.480 [Lua] roaming=nil
09:05:24.480 [Lua] disabled=true
09:05:24.480 [Lua] pack_spawning=disabled
09:05:24.480 [Lua] boss=disabled
09:05:24.480 [Lua] horde=disabled
09:05:24.480 [Lua] specials=disabled
09:05:24.480 [Lua] name=disabled
09:05:24.480 [Lua] intensity=disabled
09:05:24.480 [Lua] ---
09:05:24.483 [Lua] [AIInterestPointSystem] Level Seed: 7622265
09:05:24.483 [Lua]
09:05:24.483 [Lua] [entity_system_bag] = table
09:05:24.483 [Lua] [entity_system_bag] = metatable
09:05:24.483 [Lua] [startup_data] = table
09:05:24.483 [Lua] [entity_manager] = table
09:05:24.483 [Lua] [entity_manager] = metatable
09:05:24.483 [Lua] [unit_spawner] = table
09:05:24.483 [Lua] [unit_spawner] = metatable
09:05:24.483 [Lua] [unit_storage] = table
09:05:24.483 [Lua] [unit_storage] = metatable
09:05:24.483 [Lua] [dice_keeper] = table
09:05:24.483 [Lua] [dice_keeper] = metatable
09:05:24.483 [Lua] [is_server] = true (boolean)
09:05:24.486 [Lua] [world] = [World]
09:05:24.486 [Lua] [system_api] = table
09:05:24.486 [Lua] [network_lobby] = table
09:05:24.486 [Lua] [network_lobby] = metatable
09:05:24.486 [Lua] [profile_synchronizer] = table
09:05:24.486 [Lua] [profile_synchronizer] = metatable
09:05:24.486 [Lua] [entity_system] = table
09:05:24.486 [Lua] [entity_system] = metatable
09:05:24.486 [Lua] [num_local_human_players] = 1 (number)
09:05:24.486 [Lua] [statistics_db] = table
09:05:24.486 [Lua] [statistics_db] = metatable
09:05:24.486 [Lua] [network_server] = table
09:05:24.486 [Lua] [network_server] = metatable
09:05:24.486 [Lua] [input_manager] = table
09:05:24.486 [Lua] [input_manager] = metatable
09:05:24.486 [Lua] [network_clock] = table
09:05:24.486 [Lua] [network_clock] = metatable
09:05:24.486 [Lua] [network_transmit] = table
09:05:24.486 [Lua] [network_transmit] = metatable
09:05:24.486 [Lua] [free_flight_manager] = table
09:05:24.486 [Lua] [free_flight_manager] = metatable
09:05:24.486 [Lua] [network_manager] = table
09:05:24.486 [Lua] [network_manager] = metatable
09:05:24.486 [Lua] [network_event_delegate] = table
09:05:24.486 [Lua] [network_event_delegate] = metatable
09:05:24.486 [Lua]
09:05:24.488 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:05:24.491 [Lua] [AchievementManager] Achievements using the steam platform
09:05:24.492 [Lua] [StateIngame] Level seed: 7622265
09:05:24.492 [Umbra] Init version: 3.4.13 :: 16 threads
09:05:24.492 [Umbra] Tome with `10497` objects loaded.
09:05:24.492 [Umbra] UMBRA Tome loaded.
09:05:24.492 [World] Spawning level.
09:05:24.502 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
09:05:24.645 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[18b5d2a5]
09:05:24.645 warning: [ResourceManager] 0x4016cca5
0x401469f1
0x4014467b
0x40170bb2
0x4030292e
0x4024b2a1
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x401ed5bd
0x40407777
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
BaseThreadInitThunk 0xb1683034
RtlUserThreadStart 0xb3fc1461
09:05:24.645 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[18b5d2a5]
09:05:24.645 warning: [ResourceManager] 0x4034ba46
0x4034dfab
0x40154b8e
0x4018b41e
0x40188939
0x4016cca5
0x401469f1
0x4014467b
0x40170bb2
0x4030292e
0x4024b2a1
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x401ed5bd
0x40407777
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
09:05:24.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
09:05:24.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
09:05:24.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
09:05:24.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
09:05:24.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
09:05:24.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
09:05:24.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
09:05:24.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
09:05:24.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
09:05:24.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
09:05:24.748 [Lua] [LevelAnalysis] set_random_seed( 972700928)
09:05:24.751 [Lua] PlayerManager:add_player player_1
09:05:24.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
09:05:24.754 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
09:05:24.755 [Lua] [IngameUI] init
09:05:24.804 [Lua] [Matchmaking] Cancelling matchmaking
09:05:24.804 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
09:05:24.804 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:05:24.804 [Lua] Set lobby begin:
09:05:24.804 [Lua] Lobby data twitch_enabled = false
09:05:24.804 [Lua] Lobby data power_level = 0
09:05:24.804 [Lua] Lobby data player_slot_6 = 0:0
09:05:24.804 [Lua] Lobby data num_players = 4
09:05:24.804 [Lua] Lobby data host = 110000100f4a5be
09:05:24.804 [Lua] Lobby data time_of_search = 1538296694
09:05:24.804 [Lua] Lobby data game_mode = adventure
09:05:24.805 [Lua] Lobby data is_private = false
09:05:24.805 [Lua] Lobby data level_key = inn_level
09:05:24.805 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:24.805 [Lua] Lobby data selected_level_key = inn_level
09:05:24.805 [Lua] Lobby data quick_game = false
09:05:24.805 [Lua] Lobby data difficulty = hardest
09:05:24.805 [Lua] Lobby data matchmaking = false
09:05:24.805 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:05:24.805 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:24.805 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:24.805 [Lua] Lobby data player_slot_2 = 0:0
09:05:24.805 [Lua] Lobby data country_code = AU
09:05:24.805 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:24.805 [Lua] Lobby data eac_authorized = true
09:05:24.805 [Lua] Set lobby end.
09:05:24.805 [Lua] [PartyManager] Leader is set to 110000100f4a5be
09:05:24.805 [Lua] [LevelTransitionHandler] set_next_level( nil )
09:05:24.806 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:05:24.806 [Lua] Set lobby begin:
09:05:24.806 [Lua] Lobby data twitch_enabled = false
09:05:24.806 [Lua] Lobby data power_level = 785
09:05:24.806 [Lua] Lobby data player_slot_6 = 0:0
09:05:24.806 [Lua] Lobby data num_players = 4
09:05:24.806 [Lua] Lobby data host = 110000100f4a5be
09:05:24.806 [Lua] Lobby data time_of_search = 1538296694
09:05:24.806 [Lua] Lobby data game_mode = adventure
09:05:24.806 [Lua] Lobby data is_private = false
09:05:24.806 [Lua] Lobby data level_key = inn_level
09:05:24.806 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:24.806 [Lua] Lobby data selected_level_key = inn_level
09:05:24.806 [Lua] Lobby data quick_game = false
09:05:24.806 [Lua] Lobby data difficulty = hardest
09:05:24.806 [Lua] Lobby data matchmaking = false
09:05:24.806 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:05:24.806 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:24.806 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:24.807 [Lua] Lobby data player_slot_2 = 0:0
09:05:24.807 [Lua] Lobby data country_code = AU
09:05:24.807 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:24.807 [Lua] Lobby data eac_authorized = true
09:05:24.807 [Lua] Set lobby end.
09:05:24.807 [Flow] Forge tier 4
09:05:24.808 [Flow] WitchHunterLevel:30
09:05:24.808 [Flow] LeaderYes
09:05:24.808 [Flow] ALL PC XP:985031
09:05:24.808 [Flow] WH XP:201632
09:05:24.808 [Flow] Number of crafted items:1644
09:05:24.808 [Flow] Sum of Powe Levels:1500
09:05:24.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
09:05:24.809 [Lua] CurrentConflictSettings disabled
09:05:24.809 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
09:05:24.812 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:05:24.812 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:05:24.812 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
09:05:24.812 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
09:05:24.812 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:05:24.812 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:05:24.834 [Lua] MUSIC: won -> explore
09:05:24.989 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame
09:05:24.989 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync
09:05:25.228 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync
09:05:25.228 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers
09:05:25.234 [Lua] [LOCAL RPC] rpc_game_started
09:05:25.520 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForEnterGame
09:05:25.520 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForGameObjectSync
09:05:25.535 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c0b8e2
09:05:25.536 [Lua] Set lobby begin:
09:05:25.536 [Lua] Lobby data twitch_enabled = false
09:05:25.537 [Lua] Lobby data power_level = 785
09:05:25.537 [Lua] Lobby data player_slot_6 = 0:0
09:05:25.537 [Lua] Lobby data num_players = 4
09:05:25.537 [Lua] Lobby data host = 110000100f4a5be
09:05:25.537 [Lua] Lobby data time_of_search = 1538296694
09:05:25.537 [Lua] Lobby data game_mode = adventure
09:05:25.537 [Lua] Lobby data is_private = false
09:05:25.537 [Lua] Lobby data level_key = inn_level
09:05:25.537 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:25.537 [Lua] Lobby data selected_level_key = inn_level
09:05:25.538 [Lua] Lobby data quick_game = false
09:05:25.538 [Lua] Lobby data difficulty = hardest
09:05:25.538 [Lua] Lobby data matchmaking = false
09:05:25.538 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:05:25.538 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:25.538 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:25.539 [Lua] Lobby data player_slot_2 = 0:0
09:05:25.540 [Lua] Lobby data country_code = AU
09:05:25.540 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:25.540 [Lua] Lobby data eac_authorized = true
09:05:25.540 [Lua] Set lobby end.
09:05:25.540 [Lua] [Matchmaking] Assigned player 110000102c0b8e2 to slot 5 when hot join syncing
09:05:25.540 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForGameObjectSync
09:05:25.540 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForPlayers
09:05:25.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c0b8e2
09:05:25.553 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForEnterGame
09:05:25.553 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForGameObjectSync
09:05:25.568 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010440339e
09:05:25.569 [Lua] Set lobby begin:
09:05:25.569 [Lua] Lobby data twitch_enabled = false
09:05:25.570 [Lua] Lobby data power_level = 785
09:05:25.570 [Lua] Lobby data player_slot_6 = 0:0
09:05:25.570 [Lua] Lobby data num_players = 4
09:05:25.570 [Lua] Lobby data host = 110000100f4a5be
09:05:25.570 [Lua] Lobby data time_of_search = 1538296694
09:05:25.570 [Lua] Lobby data game_mode = adventure
09:05:25.570 [Lua] Lobby data is_private = false
09:05:25.570 [Lua] Lobby data level_key = inn_level
09:05:25.570 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:25.570 [Lua] Lobby data selected_level_key = inn_level
09:05:25.570 [Lua] Lobby data quick_game = false
09:05:25.570 [Lua] Lobby data difficulty = hardest
09:05:25.570 [Lua] Lobby data matchmaking = false
09:05:25.570 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:05:25.570 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:25.570 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:25.570 [Lua] Lobby data player_slot_2 = 0:0
09:05:25.570 [Lua] Lobby data country_code = AU
09:05:25.570 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:25.571 [Lua] Lobby data eac_authorized = true
09:05:25.571 [Lua] Set lobby end.
09:05:25.571 [Lua] [Matchmaking] Assigned player 11000010440339e to slot 4 when hot join syncing
09:05:25.571 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForGameObjectSync
09:05:25.571 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForPlayers
09:05:25.572 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010440339e
09:05:25.576 [Flow] DISABLE
09:05:25.677 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForEnterGame
09:05:25.677 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForGameObjectSync
09:05:25.692 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010455b1ca
09:05:25.693 [Lua] Set lobby begin:
09:05:25.693 [Lua] Lobby data twitch_enabled = false
09:05:25.693 [Lua] Lobby data power_level = 785
09:05:25.693 [Lua] Lobby data player_slot_6 = 0:0
09:05:25.693 [Lua] Lobby data num_players = 4
09:05:25.693 [Lua] Lobby data host = 110000100f4a5be
09:05:25.693 [Lua] Lobby data time_of_search = 1538296694
09:05:25.693 [Lua] Lobby data game_mode = adventure
09:05:25.693 [Lua] Lobby data is_private = false
09:05:25.693 [Lua] Lobby data level_key = inn_level
09:05:25.693 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:25.694 [Lua] Lobby data selected_level_key = inn_level
09:05:25.694 [Lua] Lobby data quick_game = false
09:05:25.694 [Lua] Lobby data difficulty = hardest
09:05:25.694 [Lua] Lobby data matchmaking = false
09:05:25.694 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:05:25.694 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:25.694 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:25.694 [Lua] Lobby data player_slot_2 = 0:0
09:05:25.695 [Lua] Lobby data country_code = AU
09:05:25.695 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:25.695 [Lua] Lobby data eac_authorized = true
09:05:25.695 [Lua] Set lobby end.
09:05:25.695 [Lua] [Matchmaking] Assigned player 11000010455b1ca to slot 3 when hot join syncing
09:05:25.696 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForGameObjectSync
09:05:25.697 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForPlayers
09:05:25.697 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForPlayers
09:05:25.697 [Lua] [PeerSM] 11000010440339e :: on_enter SpawningPlayer
09:05:25.697 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers
09:05:25.697 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer
09:05:25.698 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010455b1ca
09:05:25.710 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForPlayers
09:05:25.710 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter SpawningPlayer
09:05:25.710 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForPlayers
09:05:25.710 [Lua] [PeerSM] 11000010455b1ca :: on_enter SpawningPlayer
09:05:25.710 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010440339e
09:05:25.710 [Lua] PlayerManager:add_remote_player 11000010440339e
09:05:25.710 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36
09:05:25.710 [Lua] RemotePlayer:create_game_object( ) 36
09:05:25.713 [Lua] [PeerSM] 11000010440339e :: on_exit SpawningPlayer
09:05:25.713 [Lua] [PeerSM] 11000010440339e :: on_enter InGame
09:05:25.713 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer
09:05:25.713 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame
09:05:25.718 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-19.4864, 0.993923, 6.138) Vector4(0, 0, 0.707107, -0.707106) true 100 100 1 1 1
09:05:25.718 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106))
09:05:25.718 [Lua] PlayerManager:rpc_to_client_spawn_player()
09:05:25.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:05:25.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:05:25.722 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1
09:05:25.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
09:05:25.728 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c0b8e2
09:05:25.728 [Lua] PlayerManager:add_remote_player 110000102c0b8e2
09:05:25.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39
09:05:25.728 [Lua] RemotePlayer:create_game_object( ) 39
09:05:25.732 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit SpawningPlayer
09:05:25.732 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter InGame
09:05:25.732 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010455b1ca
09:05:25.732 [Lua] PlayerManager:add_remote_player 11000010455b1ca
09:05:25.732 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
09:05:25.732 [Lua] RemotePlayer:create_game_object( ) 40
09:05:25.735 [Lua] [PeerSM] 11000010455b1ca :: on_exit SpawningPlayer
09:05:25.735 [Lua] [PeerSM] 11000010455b1ca :: on_enter InGame
09:05:25.861 [Lua] [MOD][VMF][INFO] Added 11000010440339e to the VMF users list.
09:05:25.861 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010440339e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:05:25.861 [Lua] Adding player sync data to peer=11000010440339e local_player_id=1
09:05:25.861 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010440339e go_type=player_unit go_created_func_name=game_object_created_player_unit
09:05:25.861 [Lua] [NetworkServer] Peer 11000010440339e spawned player.
09:05:25.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
09:05:25.863 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1
09:05:25.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:05:25.921 [Lua] [MOD][VMF][INFO] Added 110000102c0b8e2 to the VMF users list.
09:05:25.921 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102c0b8e2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:05:25.921 [Lua] Adding player sync data to peer=110000102c0b8e2 local_player_id=1
09:05:25.921 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102c0b8e2 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:05:25.921 [Lua] [NetworkServer] Peer 110000102c0b8e2 spawned player.
09:05:25.923 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
09:05:25.923 [Lua] PlayerManager:assign_unit_ownership Ok. 110000102c0b8e2 1
09:05:25.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:05:25.963 [Lua] [MOD][VMF][INFO] Added 11000010455b1ca to the VMF users list.
09:05:25.963 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010455b1ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:05:25.963 [Lua] Adding player sync data to peer=11000010455b1ca local_player_id=1
09:05:25.964 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit
09:05:25.964 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player.
09:05:25.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
09:05:25.965 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1
09:05:25.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:05:26.929 [Lua] [IngameUI] menu view on_enter start_game_view
09:05:26.932 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f0d5df8
09:05:26.932 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:05:26.932 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:05:26.933 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
09:05:26.933 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
09:05:28.764 [Lua] [PeerSM] 11000010440339e :: on_exit InGame
09:05:28.764 [Lua] [PeerSM] 11000010440339e :: on_enter Disconnecting
09:05:28.764 [Lua] [PSM] Disconnected peer 11000010440339e is being removed from session.
09:05:28.764 [Lua] [NetworkServer] Peer 11000010440339e despawned player.
09:05:28.764 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010440339e
09:05:28.764 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010440339e
09:05:28.764 [Lua] [MOD][VMF][INFO] Removed 11000010440339e from the VMF users list.
09:05:28.764 [Lua] PlayerManager:remove_player peer_id=11000010440339e 1
09:05:28.764 [Lua] [GameNetworkManager] destroying game object with go_id=36
09:05:28.764 [Lua] [PeerSM] 11000010440339e :: on_exit Disconnecting
09:05:28.764 [Lua] [PeerSM] 11000010440339e :: on_enter Disconnected
09:05:28.764 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010440339e:1
09:05:28.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:27 my_peer_id:110000100f4a5be
09:05:28.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:27 my_peer_id:110000100f4a5be
09:05:28.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:27 my_peer_id:110000100f4a5be
09:05:28.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:27 my_peer_id:110000100f4a5be
09:05:28.764 [Lua] Set lobby begin:
09:05:28.764 [Lua] Lobby data twitch_enabled = false
09:05:28.764 [Lua] Lobby data power_level = 785
09:05:28.764 [Lua] Lobby data player_slot_6 = 0:0
09:05:28.764 [Lua] Lobby data num_players = 4
09:05:28.764 [Lua] Lobby data host = 110000100f4a5be
09:05:28.764 [Lua] Lobby data time_of_search = 1538296694
09:05:28.764 [Lua] Lobby data game_mode = adventure
09:05:28.764 [Lua] Lobby data is_private = false
09:05:28.764 [Lua] Lobby data level_key = inn_level
09:05:28.764 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:28.765 [Lua] Lobby data selected_level_key = inn_level
09:05:28.765 [Lua] Lobby data quick_game = false
09:05:28.765 [Lua] Lobby data difficulty = hardest
09:05:28.765 [Lua] Lobby data matchmaking = false
09:05:28.765 [Lua] Lobby data player_slot_4 = 0:0
09:05:28.765 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:28.765 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:28.765 [Lua] Lobby data player_slot_2 = 0:0
09:05:28.765 [Lua] Lobby data country_code = AU
09:05:28.765 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:28.765 [Lua] Lobby data eac_authorized = true
09:05:28.765 [Lua] Set lobby end.
09:05:28.765 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
09:05:28.765 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:110000102c0b8e2
09:05:28.766 [Lua] [ConnectionHandler] Disconnecting 1 peers
09:05:28.766 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Connected] ==> [Disconnecting]
09:05:28.766 [EAC] EAC server lost client 11000010440339e
09:05:28.766 [EACServer] [UnregisterClient] Client: 011000010440339E PlayerGUID: 76561198031582110
09:05:28.768 [Lua] [GameNetworkManager] destroying game object with go_id=41
09:05:28.776 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:27 my_peer_id:110000100f4a5be
09:05:28.786 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27
09:05:28.797 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 27
09:05:28.838 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
09:05:28.838 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
09:05:28.848 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
09:05:28.849 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient
09:05:28.851 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
09:05:28.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
09:05:28.851 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
09:05:28.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
09:05:28.923 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )!
09:05:28.971 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 27
09:05:29.152 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c0b8e2
09:05:29.386 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:05:29.386 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid
09:05:29.418 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
09:05:29.418 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
09:05:29.418 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary
09:05:29.465 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:05:29.465 [Lua] Players: 3
09:05:29.465 [Lua] Set lobby begin:
09:05:29.465 [Lua] Lobby data twitch_enabled = false
09:05:29.465 [Lua] Lobby data power_level = 785
09:05:29.465 [Lua] Lobby data player_slot_6 = 0:0
09:05:29.465 [Lua] Lobby data num_players = 3
09:05:29.465 [Lua] Lobby data host = 110000100f4a5be
09:05:29.465 [Lua] Lobby data time_of_search = 1538296694
09:05:29.465 [Lua] Lobby data game_mode = adventure
09:05:29.465 [Lua] Lobby data is_private = false
09:05:29.465 [Lua] Lobby data level_key = inn_level
09:05:29.465 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:29.465 [Lua] Lobby data selected_level_key = inn_level
09:05:29.465 [Lua] Lobby data quick_game = false
09:05:29.465 [Lua] Lobby data difficulty = hardest
09:05:29.465 [Lua] Lobby data matchmaking = false
09:05:29.465 [Lua] Lobby data player_slot_4 = 0:0
09:05:29.465 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:29.465 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1
09:05:29.465 [Lua] Lobby data player_slot_2 = 0:0
09:05:29.466 [Lua] Lobby data country_code = AU
09:05:29.466 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:29.466 [Lua] Lobby data eac_authorized = true
09:05:29.466 [Lua] Set lobby end.
09:05:29.467 [Lua] [LobbyMembers] Member left 110000102c0b8e2
09:05:29.484 [Lua] [NetworkServer] Peer 110000102c0b8e2 left server lobby.
09:05:29.484 [Lua] [ChatManager][1]System: Ok. has left the game
09:05:29.484 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102c0b8e2)
09:05:29.484 [Lua] [NetworkServer] Disconnecting peer.
09:05:29.484 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit InGame
09:05:29.484 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Disconnecting
09:05:29.484 [Lua] [PSM] Disconnected peer 110000102c0b8e2 is being removed from session.
09:05:29.484 [Lua] [NetworkServer] Peer 110000102c0b8e2 despawned player.
09:05:29.484 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c0b8e2
09:05:29.484 [Lua] [MOD][VMF][INFO] Removed 110000102c0b8e2 from the VMF users list.
09:05:29.484 [Lua] PlayerManager:remove_player peer_id=110000102c0b8e2 1
09:05:29.484 [Lua] [GameNetworkManager] destroying game object with go_id=39
09:05:29.484 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Disconnecting
09:05:29.484 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Disconnected
09:05:29.484 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102c0b8e2:1
09:05:29.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:28 my_peer_id:110000100f4a5be
09:05:29.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:28 my_peer_id:110000100f4a5be
09:05:29.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:28 my_peer_id:110000100f4a5be
09:05:29.484 [Lua] Set lobby begin:
09:05:29.484 [Lua] Lobby data twitch_enabled = false
09:05:29.484 [Lua] Lobby data power_level = 785
09:05:29.484 [Lua] Lobby data player_slot_6 = 0:0
09:05:29.484 [Lua] Lobby data num_players = 3
09:05:29.484 [Lua] Lobby data host = 110000100f4a5be
09:05:29.485 [Lua] Lobby data time_of_search = 1538296694
09:05:29.485 [Lua] Lobby data game_mode = adventure
09:05:29.485 [Lua] Lobby data is_private = false
09:05:29.486 [Lua] Lobby data level_key = inn_level
09:05:29.486 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:29.486 [Lua] Lobby data selected_level_key = inn_level
09:05:29.486 [Lua] Lobby data quick_game = false
09:05:29.487 [Lua] Lobby data difficulty = hardest
09:05:29.487 [Lua] Lobby data matchmaking = false
09:05:29.487 [Lua] Lobby data player_slot_4 = 0:0
09:05:29.487 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:29.487 [Lua] Lobby data player_slot_5 = 0:0
09:05:29.487 [Lua] Lobby data player_slot_2 = 0:0
09:05:29.487 [Lua] Lobby data country_code = AU
09:05:29.487 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:29.487 [Lua] Lobby data eac_authorized = true
09:05:29.487 [Lua] Set lobby end.
09:05:29.487 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
09:05:29.487 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:0
09:05:29.488 [Lua] [ConnectionHandler] Disconnecting 1 peers
09:05:29.488 [Lua] [ConnectionHandler] Peer state for "110000102c0b8e2": [Connected] ==> [Disconnecting]
09:05:29.488 [EAC] EAC server lost client 110000102c0b8e2
09:05:29.488 [EACServer] [UnregisterClient] Client: 0110000102C0B8E2 PlayerGUID: 76561198006450402
09:05:29.488 [Lua] [GameNetworkManager] destroying game object with go_id=42
09:05:29.502 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:28 my_peer_id:110000100f4a5be
09:05:29.505 [SteamAuthenticator] Steam validation for 110000102c0b8e2 with response 6
09:05:29.505 [SteamAuthenticator] Ignoring error when already accepted
09:05:29.507 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
09:05:29.510 [SteamAuthenticator] CancelAuthTicket 110000102c0b8e2
09:05:29.510 [SteamAuthenticator] EndAuthSession 110000102c0b8e2
09:05:29.510 [Lua] [ConnectionHandler] Peer state for "110000102c0b8e2": [Disconnecting] ==> [Disconnected]
09:05:29.511 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000102c0b8e2"
09:05:29.511 [VoIP-Room] Room: removing member 110000102c0b8e2
09:05:29.522 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 28
09:05:29.560 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
09:05:29.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
09:05:29.562 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient
09:05:29.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
09:05:29.562 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient
09:05:29.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
09:05:29.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
09:05:29.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
09:05:29.572 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
09:05:29.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
09:05:29.573 [VoIP-Room] Removed member 110000102c0b8e2, count is 3
09:05:29.573 [Lua] [VOIP] Removed member: "110000102c0b8e2"
09:05:29.634 [Lua] Set lobby begin:
09:05:29.634 [Lua] Lobby data twitch_enabled = false
09:05:29.634 [Lua] Lobby data power_level = 392
09:05:29.634 [Lua] Lobby data player_slot_6 = 0:0
09:05:29.634 [Lua] Lobby data num_players = 3
09:05:29.635 [Lua] Lobby data host = 110000100f4a5be
09:05:29.635 [Lua] Lobby data time_of_search = 1538296694
09:05:29.635 [Lua] Lobby data game_mode = adventure
09:05:29.635 [Lua] Lobby data is_private = false
09:05:29.635 [Lua] Lobby data level_key = inn_level
09:05:29.635 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:29.635 [Lua] Lobby data selected_level_key = inn_level
09:05:29.635 [Lua] Lobby data quick_game = false
09:05:29.635 [Lua] Lobby data difficulty = hardest
09:05:29.636 [Lua] Lobby data matchmaking = false
09:05:29.636 [Lua] Lobby data player_slot_4 = 0:0
09:05:29.636 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:29.636 [Lua] Lobby data player_slot_5 = 0:0
09:05:29.636 [Lua] Lobby data player_slot_2 = 0:0
09:05:29.636 [Lua] Lobby data country_code = AU
09:05:29.636 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:29.636 [Lua] Lobby data eac_authorized = true
09:05:29.637 [Lua] Set lobby end.
09:05:29.687 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 28
09:05:29.922 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )!
09:05:30.467 [Lua] [Matchmaking] Handshake host removing client 110000102c0b8e2
09:05:31.206 [SteamAuthenticator] CancelAuthTicket 11000010440339e
09:05:31.206 [SteamAuthenticator] EndAuthSession 11000010440339e
09:05:31.206 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Disconnecting] ==> [Disconnected]
09:05:31.207 [Lua] [NetworkServer] Changing num_players from 3 to 2
09:05:31.207 [Lua] Players: 2
09:05:31.207 [Lua] Set lobby begin:
09:05:31.207 [Lua] Lobby data twitch_enabled = false
09:05:31.207 [Lua] Lobby data power_level = 392
09:05:31.207 [Lua] Lobby data player_slot_6 = 0:0
09:05:31.207 [Lua] Lobby data num_players = 2
09:05:31.207 [Lua] Lobby data host = 110000100f4a5be
09:05:31.207 [Lua] Lobby data time_of_search = 1538296694
09:05:31.207 [Lua] Lobby data game_mode = adventure
09:05:31.207 [Lua] Lobby data is_private = false
09:05:31.207 [Lua] Lobby data level_key = inn_level
09:05:31.207 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:31.207 [Lua] Lobby data selected_level_key = inn_level
09:05:31.207 [Lua] Lobby data quick_game = false
09:05:31.207 [Lua] Lobby data difficulty = hardest
09:05:31.208 [Lua] Lobby data matchmaking = false
09:05:31.208 [Lua] Lobby data player_slot_4 = 0:0
09:05:31.208 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:31.208 [Lua] Lobby data player_slot_5 = 0:0
09:05:31.208 [Lua] Lobby data player_slot_2 = 0:0
09:05:31.208 [Lua] Lobby data country_code = AU
09:05:31.208 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:31.208 [Lua] Lobby data eac_authorized = true
09:05:31.208 [Lua] Set lobby end.
09:05:31.208 [Lua] [VOIP] Removing voip member due to not having a connection to it: "11000010440339e"
09:05:31.208 [VoIP-Room] Room: removing member 11000010440339e
09:05:31.209 [Lua] [LobbyMembers] Member left 11000010440339e
09:05:31.225 [Lua] [NetworkServer] Peer 11000010440339e left server lobby.
09:05:31.226 [Lua] [ChatManager][1]System: FISHY has left the game
09:05:31.226 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010440339e)
09:05:31.244 [VoIP-Room] Removed member 11000010440339e, count is 2
09:05:31.244 [Lua] [VOIP] Removed member: "11000010440339e"
09:05:31.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:29 my_peer_id:110000100f4a5be
09:05:31.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:29 my_peer_id:110000100f4a5be
09:05:31.729 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:29 my_peer_id:110000100f4a5be
09:05:31.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:05:31.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:05:31.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, InventoryPackageSynchronizerClient
09:05:31.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:05:31.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:05:31.887 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
09:05:31.900 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 29
09:05:32.395 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 29
09:05:32.482 [Lua] [Matchmaking] Handshake host removing client 11000010440339e
09:05:34.668 [Lua] Set lobby begin:
09:05:34.668 [Lua] Lobby data twitch_enabled = false
09:05:34.668 [Lua] Lobby data power_level = 785
09:05:34.668 [Lua] Lobby data player_slot_6 = 0:0
09:05:34.668 [Lua] Lobby data num_players = 2
09:05:34.668 [Lua] Lobby data host = 110000100f4a5be
09:05:34.668 [Lua] Lobby data time_of_search = 1538296694
09:05:34.668 [Lua] Lobby data game_mode = adventure
09:05:34.668 [Lua] Lobby data is_private = false
09:05:34.668 [Lua] Lobby data level_key = inn_level
09:05:34.668 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:34.668 [Lua] Lobby data selected_level_key = inn_level
09:05:34.668 [Lua] Lobby data quick_game = false
09:05:34.669 [Lua] Lobby data difficulty = hardest
09:05:34.669 [Lua] Lobby data matchmaking = false
09:05:34.669 [Lua] Lobby data player_slot_4 = 0:0
09:05:34.669 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:34.669 [Lua] Lobby data player_slot_5 = 0:0
09:05:34.669 [Lua] Lobby data player_slot_2 = 0:0
09:05:34.669 [Lua] Lobby data country_code = AU
09:05:34.669 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:34.669 [Lua] Lobby data eac_authorized = true
09:05:34.669 [Lua] Set lobby end.
09:05:38.882 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid
09:05:38.882 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:05:38.883 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
09:05:38.883 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary
09:05:38.883 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
09:05:39.493 [Lua] [IngameUI] menu view on_exit start_game_view
09:05:39.493 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:05:39.494 [Save] Saving `save_data`
09:05:39.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:05:39.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
09:05:39.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
09:05:39.499 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f0d5df8
09:05:39.511 [Save] Save done
09:05:41.659 [Lua] [IngameUI] menu view on_enter start_game_view
09:05:41.664 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f0d5df8
09:05:41.664 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:05:41.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:05:41.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
09:05:41.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
09:05:42.811 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:05:42.811 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
09:05:42.811 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
09:05:42.811 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
09:05:42.813 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
09:05:42.813 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
09:05:42.831 [Lua] [Matchmaking] Filter: Free slots = 1
09:05:42.831 [Lua] [Matchmaking] Filter: Distance = medium
09:05:42.831 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22
09:05:42.831 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
09:05:42.831 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
09:05:45.743 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
09:05:45.743 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:05:45.744 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
09:05:45.744 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
09:05:46.192 [Lua] [IngameUI] menu view on_exit start_game_view
09:05:46.192 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:05:46.193 [Save] Saving `save_data`
09:05:46.193 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:05:46.193 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
09:05:46.193 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
09:05:46.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f0d5df8
09:05:46.199 [Save] Save done
09:05:47.610 [Lua] [IngameUI] menu view on_enter start_game_view
09:05:47.612 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f0d5df8
09:05:47.612 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:05:47.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:05:47.613 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
09:05:47.613 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
09:05:48.812 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
09:05:48.812 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
09:05:48.812 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
09:05:48.812 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
09:05:49.694 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:05:49.694 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
09:05:49.744 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
09:05:49.744 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
09:05:51.461 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
09:05:51.481 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
09:05:53.474 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
09:05:53.474 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
09:05:53.475 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
09:05:53.475 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
09:05:53.931 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
09:05:53.931 [Lua] ............................................................................................................
09:05:53.931 [Lua] ............................................................................................................
09:05:53.931 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no
09:05:53.931 [Lua] ............................................................................................................
09:05:53.931 [Lua] ............................................................................................................
09:05:53.931 [Lua] [Matchmaking] Cancelling matchmaking
09:05:53.931 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:05:54.030 [Lua] [IngameUI] menu view on_exit start_game_view
09:05:54.030 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:05:54.030 [Save] Saving `save_data`
09:05:54.030 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
09:05:54.030 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
09:05:54.030 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
09:05:54.034 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f0d5df8
09:05:54.041 [Save] Save done
09:05:57.801 [Lua] [IngameUI] menu view on_enter hero_view
09:05:57.805 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ed5cf50
09:05:57.805 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
09:05:58.940 [Lua] LEVEL KEY: warcamp
09:05:58.940 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
09:05:58.940 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
09:05:58.942 [Lua] Set lobby begin:
09:05:58.942 [Lua] Lobby data twitch_enabled = false
09:05:58.942 [Lua] Lobby data power_level = 785
09:05:58.942 [Lua] Lobby data player_slot_6 = 0:0
09:05:58.942 [Lua] Lobby data num_players = 2
09:05:58.942 [Lua] Lobby data host = 110000100f4a5be
09:05:58.942 [Lua] Lobby data time_of_search = 1538296694
09:05:58.942 [Lua] Lobby data game_mode = adventure
09:05:58.942 [Lua] Lobby data is_private = false
09:05:58.942 [Lua] Lobby data level_key = inn_level
09:05:58.942 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:58.942 [Lua] Lobby data selected_level_key = inn_level
09:05:58.942 [Lua] Lobby data quick_game = false
09:05:58.942 [Lua] Lobby data difficulty = hardest
09:05:58.942 [Lua] Lobby data matchmaking = false
09:05:58.942 [Lua] Lobby data player_slot_4 = 0:0
09:05:58.942 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:58.942 [Lua] Lobby data player_slot_5 = 0:0
09:05:58.942 [Lua] Lobby data player_slot_2 = 0:0
09:05:58.943 [Lua] Lobby data country_code = AU
09:05:58.943 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:58.943 [Lua] Lobby data eac_authorized = true
09:05:58.943 [Lua] Set lobby end.
09:05:58.943 [Lua] [PartyManager] Leader is set to 110000100f4a5be
09:05:58.943 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
09:05:58.943 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
09:05:58.943 [Lua] Set lobby begin:
09:05:58.943 [Lua] Lobby data twitch_enabled = false
09:05:58.943 [Lua] Lobby data power_level = 785
09:05:58.943 [Lua] Lobby data player_slot_6 = 0:0
09:05:58.943 [Lua] Lobby data num_players = 2
09:05:58.943 [Lua] Lobby data host = 110000100f4a5be
09:05:58.943 [Lua] Lobby data time_of_search = 1538296694
09:05:58.943 [Lua] Lobby data is_private = false
09:05:58.943 [Lua] Lobby data level_key = inn_level
09:05:58.943 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:58.943 [Lua] Lobby data selected_level_key = warcamp
09:05:58.943 [Lua] Lobby data quick_game = false
09:05:58.943 [Lua] Lobby data difficulty = hardest
09:05:58.943 [Lua] Lobby data matchmaking = true
09:05:58.944 [Lua] Lobby data player_slot_4 = 0:0
09:05:58.944 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:58.944 [Lua] Lobby data player_slot_5 = 0:0
09:05:58.944 [Lua] Lobby data player_slot_2 = 0:0
09:05:58.944 [Lua] Lobby data country_code = AU
09:05:58.944 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:58.944 [Lua] Lobby data eac_authorized = true
09:05:58.944 [Lua] Set lobby end.
09:05:58.944 [Lua] Set lobby begin:
09:05:58.944 [Lua] Lobby data twitch_enabled = false
09:05:58.944 [Lua] Lobby data power_level = 785
09:05:58.944 [Lua] Lobby data player_slot_6 = 0:0
09:05:58.944 [Lua] Lobby data num_players = 2
09:05:58.944 [Lua] Lobby data host = 110000100f4a5be
09:05:58.944 [Lua] Lobby data time_of_search = 1538296694
09:05:58.944 [Lua] Lobby data is_private = false
09:05:58.944 [Lua] Lobby data level_key = inn_level
09:05:58.944 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:58.944 [Lua] Lobby data selected_level_key = warcamp
09:05:58.944 [Lua] Lobby data quick_game = false
09:05:58.944 [Lua] Lobby data difficulty = hardest
09:05:58.944 [Lua] Lobby data matchmaking = true
09:05:58.944 [Lua] Lobby data player_slot_4 = 0:0
09:05:58.944 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:58.944 [Lua] Lobby data player_slot_5 = 0:0
09:05:58.944 [Lua] Lobby data player_slot_2 = 0:0
09:05:58.944 [Lua] Lobby data country_code = AU
09:05:58.945 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:58.945 [Lua] Lobby data eac_authorized = true
09:05:58.945 [Lua] Set lobby end.
09:05:58.947 [Lua] [ChatManager][1]System: Starting hosted game...
09:05:58.947 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
09:05:58.947 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
09:05:58.957 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
09:05:59.929 [Lua] [NetworkServer] Changing num_players from 2 to 3
09:05:59.929 [Lua] Players: 3
09:05:59.929 [Lua] Set lobby begin:
09:05:59.929 [Lua] Lobby data twitch_enabled = false
09:05:59.930 [Lua] Lobby data power_level = 785
09:05:59.930 [Lua] Lobby data player_slot_6 = 0:0
09:05:59.930 [Lua] Lobby data num_players = 3
09:05:59.930 [Lua] Lobby data host = 110000100f4a5be
09:05:59.930 [Lua] Lobby data time_of_search = 1538296694
09:05:59.930 [Lua] Lobby data is_private = false
09:05:59.930 [Lua] Lobby data level_key = inn_level
09:05:59.930 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:05:59.931 [Lua] Lobby data selected_level_key = warcamp
09:05:59.931 [Lua] Lobby data quick_game = false
09:05:59.931 [Lua] Lobby data difficulty = hardest
09:05:59.931 [Lua] Lobby data matchmaking = true
09:05:59.931 [Lua] Lobby data player_slot_4 = 0:0
09:05:59.931 [Lua] Lobby data unique_server_name = √(-Gaz)
09:05:59.931 [Lua] Lobby data player_slot_5 = 0:0
09:05:59.931 [Lua] Lobby data player_slot_2 = 0:0
09:05:59.931 [Lua] Lobby data country_code = AU
09:05:59.931 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:05:59.932 [Lua] Lobby data eac_authorized = true
09:05:59.932 [Lua] Set lobby end.
09:05:59.933 [Lua] [LobbyMembers] Member joined 11000010440339e
09:05:59.949 [Lua] [NetworkServer] Peer 11000010440339e joined server lobby.
09:05:59.949 [Lua] [NetworkServer] Creating peer info.
09:05:59.949 [Lua] [PeerSM] 11000010440339e :: on_enter Connecting
09:05:59.949 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
09:05:59.950 [Lua] [ChatManager][1]System: FISHY is joining the game
09:05:59.965 [SteamAuthenticator] Sent ticket request to 11000010440339e
09:05:59.965 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Disconnected] ==> [Connecting]
09:05:59.965 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010440339e"
09:05:59.982 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Connecting] ==> [Connected]
09:06:04.396 [SteamAuthenticator] Got ticket from 11000010440339e
09:06:04.396 [SteamAuthenticator] BeginAuthSession 11000010440339e
09:06:04.396 [SteamAuthenticator] Authenticating 11000010440339e
09:06:04.396 [SteamAuthenticator] Got ticket request from 11000010440339e
09:06:04.396 [SteamAuthenticator] GetAuthSessionTicket 11000010440339e
09:06:04.396 [SteamAuthenticator] Sent ticket to 11000010440339e
09:06:04.798 [SteamAuthenticator] Steam validation for 11000010440339e with response 0
09:06:04.934 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
09:06:04.934 [Lua] [Matchmaking] Got a handshake request from 11000010440339e with user name 'FISHY'
09:06:05.068 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 11000010440339e, replying lobby_ok
09:06:05.170 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010440339e REPLY wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:0
09:06:05.304 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010440339e
09:06:05.304 [Lua] Set lobby begin:
09:06:05.304 [Lua] Lobby data twitch_enabled = false
09:06:05.304 [Lua] Lobby data power_level = 785
09:06:05.304 [Lua] Lobby data player_slot_6 = 0:0
09:06:05.304 [Lua] Lobby data num_players = 3
09:06:05.304 [Lua] Lobby data host = 110000100f4a5be
09:06:05.304 [Lua] Lobby data time_of_search = 1538296694
09:06:05.305 [Lua] Lobby data is_private = false
09:06:05.305 [Lua] Lobby data level_key = inn_level
09:06:05.305 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:05.305 [Lua] Lobby data selected_level_key = warcamp
09:06:05.305 [Lua] Lobby data quick_game = false
09:06:05.305 [Lua] Lobby data difficulty = hardest
09:06:05.305 [Lua] Lobby data matchmaking = true
09:06:05.305 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:05.305 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:05.305 [Lua] Lobby data player_slot_5 = 0:0
09:06:05.305 [Lua] Lobby data player_slot_2 = 0:0
09:06:05.305 [Lua] Lobby data country_code = AU
09:06:05.305 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:05.305 [Lua] Lobby data eac_authorized = true
09:06:05.305 [Lua] Set lobby end.
09:06:05.305 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:0
09:06:07.580 [Lua] ### CLEARING PEER STATE FOR 11000010440339e
09:06:07.580 [Lua] [PeerSM] 11000010440339e :: on_exit Connecting
09:06:07.580 [Lua] [PeerSM] 11000010440339e :: on_enter Connecting
09:06:07.730 [Lua] [NetworkServer] Peer 11000010440339e has sent rpc_notify_lobby_joined
09:06:07.730 [Lua] [PSM] Peer 11000010440339e joined. Want to use profile index "4"
09:06:07.730 [EAC] EAC server has client 11000010440339e (and owner 11000010440339e)
09:06:07.730 [EACServer] [RegisterClient] Client: 011000010440339E PlayerGUID: 76561198031582110 PlayerIP: 0.0.0.0 OwnerGUID: 76561198031582110 PlayerName: √(-Gaz)
09:06:07.730 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010440339e, connection_key=6)
09:06:07.730 [Lua] [VOIP] Adding voip member: "11000010440339e"
09:06:07.730 [VoIP-Room] Room: adding member 11000010440339e
09:06:08.151 [EACServer] [QueueClientUpdate] Client: 011000010440339E Session: 7 Status: Client Authenticated Message: Client authenticated.
09:06:08.152 [EAC] Peer 11000010440339e switched EAC state to ClientAuthenticatedLocal
09:06:08.407 [Lua] [IngameUI] menu view on_exit hero_view
09:06:08.411 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ed5cf50
09:06:08.411 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
09:06:08.630 [EACServer] [Register Client] Success (1/2). Client: 011000010440339E.
09:06:09.331 [EACServer] [Register Client] Success (2/2). Client: 011000010440339E
09:06:09.331 [EACServer] [QueueClientUpdate] Client: 011000010440339E Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:06:09.347 [EAC] Peer 11000010440339e switched EAC state to ClientAuthenticatedRemote
09:06:09.700 [Lua] [NetworkServer] Peer 11000010440339e has sent rpc_post_game_notified
09:06:09.700 [Lua] [PeerSM] 11000010440339e :: on_exit Connecting
09:06:09.700 [Lua] [PeerSM] 11000010440339e :: on_enter Loading
09:06:09.700 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010440339e
09:06:09.816 [Lua] ### Sending rpc_level_loaded
09:06:09.816 [Lua] #### Has state machine: true, sender: 11000010440339e, level_id: 24
09:06:09.816 [Lua] Peer 11000010440339e has loaded the level but not all enemies, so we wait
09:06:09.816 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010440339e, connection_key=6)
09:06:09.817 [Lua] [PeerSM] 11000010440339e :: on_exit Loading
09:06:09.817 [Lua] [PeerSM] 11000010440339e :: on_enter LoadingProfilePackages
09:06:09.817 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010440339e:1
09:06:09.817 [Lua] Set lobby begin:
09:06:09.817 [Lua] Lobby data twitch_enabled = false
09:06:09.817 [Lua] Lobby data power_level = 785
09:06:09.817 [Lua] Lobby data player_slot_6 = 0:0
09:06:09.817 [Lua] Lobby data num_players = 3
09:06:09.817 [Lua] Lobby data host = 110000100f4a5be
09:06:09.817 [Lua] Lobby data time_of_search = 1538296694
09:06:09.817 [Lua] Lobby data is_private = false
09:06:09.817 [Lua] Lobby data level_key = inn_level
09:06:09.817 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:09.817 [Lua] Lobby data selected_level_key = warcamp
09:06:09.817 [Lua] Lobby data quick_game = false
09:06:09.817 [Lua] Lobby data difficulty = hardest
09:06:09.818 [Lua] Lobby data matchmaking = true
09:06:09.818 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:09.818 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:09.818 [Lua] Lobby data player_slot_5 = 0:0
09:06:09.818 [Lua] Lobby data player_slot_2 = 0:0
09:06:09.818 [Lua] Lobby data country_code = AU
09:06:09.818 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:09.818 [Lua] Lobby data eac_authorized = true
09:06:09.818 [Lua] Set lobby end.
09:06:09.818 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010440339e:1, previous profile 0, profile 4]
09:06:09.818 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:0
09:06:09.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:30 my_peer_id:110000100f4a5be
09:06:09.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:30 my_peer_id:110000100f4a5be
09:06:09.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:30 my_peer_id:110000100f4a5be
09:06:09.973 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:30 my_peer_id:110000100f4a5be
09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
09:06:10.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:06:10.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:06:10.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
09:06:10.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
09:06:10.119 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
09:06:10.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
09:06:10.285 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
09:06:10.285 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
09:06:10.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
09:06:10.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
09:06:10.878 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
09:06:10.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
09:06:10.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
09:06:10.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
09:06:10.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
09:06:11.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
09:06:11.029 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
09:06:11.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
09:06:11.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
09:06:11.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
09:06:11.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
09:06:11.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
09:06:11.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
09:06:11.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
09:06:11.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
09:06:11.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
09:06:11.249 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
09:06:11.254 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 30
09:06:11.502 [VoIP-Room] Inserted member 11000010440339e, count is 3
09:06:11.502 [Lua] [VOIP] Peer 11000010440339e joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394")
09:06:11.502 [Lua] [VOIP] Unmuting voip member: "11000010440339e"
09:06:11.502 [Lua] [VOIP] Muting voip out for "11000010440339e" due to push_to_talk
09:06:13.469 [Lua] PlayFabMirror:_commit_internal 5
09:06:13.470 [Lua] generate_backend_stats 110000100f4a5be:1
09:06:13.472 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:06:13.486 [Lua] commit result success 5
09:06:15.542 [Lua] [PeerSM] 11000010440339e :: on_exit LoadingProfilePackages
09:06:15.542 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForEnterGame
09:06:15.548 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 30
09:06:16.991 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
09:06:16.991 [Lua] [Matchmaking] Got a handshake request from 11000010440339e with user name 'FISHY'
09:06:16.992 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForEnterGame
09:06:16.992 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForGameObjectSync
09:06:17.010 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010440339e
09:06:17.012 [Lua] Set lobby begin:
09:06:17.012 [Lua] Lobby data twitch_enabled = false
09:06:17.012 [Lua] Lobby data power_level = 785
09:06:17.012 [Lua] Lobby data player_slot_6 = 0:0
09:06:17.012 [Lua] Lobby data num_players = 3
09:06:17.012 [Lua] Lobby data host = 110000100f4a5be
09:06:17.012 [Lua] Lobby data time_of_search = 1538296694
09:06:17.012 [Lua] Lobby data is_private = false
09:06:17.012 [Lua] Lobby data level_key = inn_level
09:06:17.012 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:17.012 [Lua] Lobby data selected_level_key = warcamp
09:06:17.013 [Lua] Lobby data quick_game = false
09:06:17.013 [Lua] Lobby data difficulty = hardest
09:06:17.013 [Lua] Lobby data matchmaking = true
09:06:17.013 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:17.013 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:17.013 [Lua] Lobby data player_slot_5 = 0:0
09:06:17.013 [Lua] Lobby data player_slot_2 = 0:0
09:06:17.013 [Lua] Lobby data country_code = AU
09:06:17.013 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:17.013 [Lua] Lobby data eac_authorized = true
09:06:17.013 [Lua] Set lobby end.
09:06:17.013 [Lua] [Matchmaking] Assigned player 11000010440339e to slot 4 when hot join syncing
09:06:17.014 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForGameObjectSync
09:06:17.014 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForPlayers
09:06:17.026 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForPlayers
09:06:17.026 [Lua] [PeerSM] 11000010440339e :: on_enter SpawningPlayer
09:06:17.044 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010440339e
09:06:17.044 [Lua] PlayerManager:add_remote_player 11000010440339e
09:06:17.044 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
09:06:17.044 [Lua] RemotePlayer:create_game_object( ) 44
09:06:17.047 [Lua] [PeerSM] 11000010440339e :: on_exit SpawningPlayer
09:06:17.047 [Lua] [PeerSM] 11000010440339e :: on_enter InGame
09:06:17.295 [Lua] [MOD][VMF][INFO] Added 11000010440339e to the VMF users list.
09:06:17.295 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010440339e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:06:17.295 [Lua] Adding player sync data to peer=11000010440339e local_player_id=1
09:06:17.296 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010440339e go_type=player_unit go_created_func_name=game_object_created_player_unit
09:06:17.296 [Lua] [NetworkServer] Peer 11000010440339e spawned player.
09:06:17.297 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
09:06:17.297 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1
09:06:17.298 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:06:17.299 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010440339e
09:06:20.113 [Lua] Set lobby begin:
09:06:20.113 [Lua] Lobby data twitch_enabled = false
09:06:20.113 [Lua] Lobby data power_level = 523
09:06:20.113 [Lua] Lobby data player_slot_6 = 0:0
09:06:20.113 [Lua] Lobby data num_players = 3
09:06:20.113 [Lua] Lobby data host = 110000100f4a5be
09:06:20.113 [Lua] Lobby data time_of_search = 1538296694
09:06:20.113 [Lua] Lobby data is_private = false
09:06:20.113 [Lua] Lobby data level_key = inn_level
09:06:20.113 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:20.113 [Lua] Lobby data selected_level_key = warcamp
09:06:20.113 [Lua] Lobby data quick_game = false
09:06:20.113 [Lua] Lobby data difficulty = hardest
09:06:20.113 [Lua] Lobby data matchmaking = true
09:06:20.113 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:20.113 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:20.113 [Lua] Lobby data player_slot_5 = 0:0
09:06:20.113 [Lua] Lobby data player_slot_2 = 0:0
09:06:20.113 [Lua] Lobby data country_code = AU
09:06:20.113 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:20.113 [Lua] Lobby data eac_authorized = true
09:06:20.113 [Lua] Set lobby end.
09:06:22.869 [Window] Window => inactive
09:06:25.170 [Lua] Set lobby begin:
09:06:25.170 [Lua] Lobby data twitch_enabled = false
09:06:25.170 [Lua] Lobby data power_level = 785
09:06:25.171 [Lua] Lobby data player_slot_6 = 0:0
09:06:25.171 [Lua] Lobby data num_players = 3
09:06:25.171 [Lua] Lobby data host = 110000100f4a5be
09:06:25.171 [Lua] Lobby data time_of_search = 1538296694
09:06:25.171 [Lua] Lobby data is_private = false
09:06:25.171 [Lua] Lobby data level_key = inn_level
09:06:25.171 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:25.171 [Lua] Lobby data selected_level_key = warcamp
09:06:25.171 [Lua] Lobby data quick_game = false
09:06:25.171 [Lua] Lobby data difficulty = hardest
09:06:25.171 [Lua] Lobby data matchmaking = true
09:06:25.171 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:25.171 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:25.171 [Lua] Lobby data player_slot_5 = 0:0
09:06:25.171 [Lua] Lobby data player_slot_2 = 0:0
09:06:25.171 [Lua] Lobby data country_code = AU
09:06:25.171 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:25.172 [Lua] Lobby data eac_authorized = true
09:06:25.172 [Lua] Set lobby end.
09:06:27.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:31 my_peer_id:110000100f4a5be
09:06:27.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:31 my_peer_id:110000100f4a5be
09:06:27.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:31 my_peer_id:110000100f4a5be
09:06:27.226 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:31 my_peer_id:110000100f4a5be
09:06:27.238 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31
09:06:27.243 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 31
09:06:27.429 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 31
09:06:28.112 [Window] Window => active
09:06:31.983 [Window] Window => inactive
09:06:34.563 [Window] Window => active
09:06:35.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:32 my_peer_id:110000100f4a5be
09:06:35.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:32 my_peer_id:110000100f4a5be
09:06:35.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:32 my_peer_id:110000100f4a5be
09:06:35.616 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:32 my_peer_id:110000100f4a5be
09:06:35.628 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32
09:06:35.633 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 32
09:06:35.802 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 32
09:06:38.537 [Window] Window => inactive
09:06:40.731 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
09:06:40.733 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
09:06:40.733 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp
09:06:40.733 [Lua] [LevelTransitionHandler] set_next_level( warcamp )
09:06:40.733 [Lua] Set lobby begin:
09:06:40.733 [Lua] Lobby data twitch_enabled = false
09:06:40.733 [Lua] Lobby data power_level = 785
09:06:40.733 [Lua] Lobby data player_slot_6 = 0:0
09:06:40.733 [Lua] Lobby data num_players = 3
09:06:40.733 [Lua] Lobby data host = 110000100f4a5be
09:06:40.733 [Lua] Lobby data time_of_search = 1538296694
09:06:40.733 [Lua] Lobby data game_mode = adventure
09:06:40.733 [Lua] Lobby data is_private = false
09:06:40.733 [Lua] Lobby data level_key = inn_level
09:06:40.733 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:40.733 [Lua] Lobby data selected_level_key = warcamp
09:06:40.734 [Lua] Lobby data quick_game = false
09:06:40.734 [Lua] Lobby data difficulty = hardest
09:06:40.734 [Lua] Lobby data matchmaking = true
09:06:40.734 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:40.734 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:40.734 [Lua] Lobby data player_slot_5 = 0:0
09:06:40.734 [Lua] Lobby data player_slot_2 = 0:0
09:06:40.734 [Lua] Lobby data country_code = AU
09:06:40.734 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:40.734 [Lua] Lobby data eac_authorized = true
09:06:40.734 [Lua] Set lobby end.
09:06:40.736 [Lua] Set lobby begin:
09:06:40.736 [Lua] Lobby data twitch_enabled = false
09:06:40.736 [Lua] Lobby data power_level = 785
09:06:40.736 [Lua] Lobby data player_slot_6 = 0:0
09:06:40.736 [Lua] Lobby data num_players = 3
09:06:40.736 [Lua] Lobby data host = 110000100f4a5be
09:06:40.736 [Lua] Lobby data time_of_search = 1538296694
09:06:40.736 [Lua] Lobby data game_mode = adventure
09:06:40.736 [Lua] Lobby data is_private = false
09:06:40.736 [Lua] Lobby data level_key = inn_level
09:06:40.736 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:40.736 [Lua] Lobby data selected_level_key = warcamp
09:06:40.736 [Lua] Lobby data quick_game = false
09:06:40.736 [Lua] Lobby data difficulty = hardest
09:06:40.736 [Lua] Lobby data matchmaking = true
09:06:40.736 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:40.736 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:40.736 [Lua] Lobby data player_slot_5 = 0:0
09:06:40.736 [Lua] Lobby data player_slot_2 = 0:0
09:06:40.736 [Lua] Lobby data country_code = AU
09:06:40.737 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:40.737 [Lua] Lobby data eac_authorized = true
09:06:40.737 [Lua] Set lobby end.
09:06:40.737 [Lua] [NetworkServer] Entering post game
09:06:40.737 [Lua] [PeerSM] 11000010455b1ca :: on_exit InGame
09:06:40.737 [Lua] [PeerSM] 11000010455b1ca :: on_enter InPostGame
09:06:40.737 [Lua] [PeerSM] 11000010440339e :: on_exit InGame
09:06:40.737 [Lua] [PeerSM] 11000010440339e :: on_enter InPostGame
09:06:40.737 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame
09:06:40.737 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame
09:06:40.737 [Lua] Complete level triggered.
09:06:40.738 [Lua] [NetworkServer] Entering post game
09:06:40.738 [Lua] gm_event_end_conditions_met false false
09:06:40.739 [Save] Saving `save_data`
09:06:40.739 [Lua] yep
09:06:40.739 [Lua] ok
09:06:40.739 [Lua] PlayFabMirror:_commit_internal nil
09:06:40.740 [Lua] generate_backend_stats 110000100f4a5be:1
09:06:40.742 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:06:40.742 [Lua] TRANSITION nil nil warcamp
09:06:40.742 [Lua] Transition type "warcamp", is server: true
09:06:40.742 [Lua] [NetworkServer] Current level key warcamp
09:06:40.742 [Lua] [LevelTransitionHandler] Generated new level_seed: 8746025
09:06:40.742 [Lua] [GameNetworkManager] Leaving game...
09:06:40.742 [Lua] [GameNetworkManager] Shutting down game session host.
09:06:40.742 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:06:40.742 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:06:40.742 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=77.62
09:06:40.744 [Save] Save done
09:06:40.744 [Save] Saving `save_data`
09:06:40.752 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:06:40.752 [Lua] commit result success 6
09:06:40.756 [Save] Save done
09:06:42.757 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:06:42.757 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
09:06:42.757 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1
09:06:42.757 [Lua] Clearing all global lookup lists
09:06:42.757 [Lua] [EquipmentUI] - Destroy
09:06:42.757 [Lua] [GamePadEquipmentUI] - Destroy
09:06:42.757 [Lua] [AbilityUI] - Destroy
09:06:42.757 [Lua] [GamePadAbilityUI] - Destroy
09:06:42.757 [Lua] [IngamePlayerListUI] - Destroy
09:06:42.759 [Lua] [IngameUI] destroy
09:06:42.764 [Lua] [MOD][VMF][INFO] Removed 11000010455b1ca from the VMF users list.
09:06:42.764 [Lua] PlayerManager:remove_player peer_id=11000010455b1ca 1
09:06:42.764 [Lua] [MOD][VMF][INFO] Removed 11000010440339e from the VMF users list.
09:06:42.764 [Lua] PlayerManager:remove_player peer_id=11000010440339e 1
09:06:42.768 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
09:06:42.845 [Lua] [Managers] Destroying state managers...
09:06:42.856 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
09:06:42.856 [Lua] [PeerSM] 11000010455b1ca :: on_exit InPostGame
09:06:42.856 [Lua] [PeerSM] 11000010455b1ca :: on_enter Loading
09:06:42.856 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010455b1ca
09:06:42.856 [Lua] [PeerSM] 11000010440339e :: on_exit InPostGame
09:06:42.856 [Lua] [PeerSM] 11000010440339e :: on_enter Loading
09:06:42.856 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010440339e
09:06:42.856 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame
09:06:42.856 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading
09:06:42.856 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be
09:06:42.856 [Lua] [Matchmaking] unregister rpcs
09:06:42.856 [Lua] [Gamestate] Enter state StateLoading
09:06:42.859 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:06:42.859 [Lua] [Matchmaking] register rpcs
09:06:42.859 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
09:06:42.859 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
09:06:42.859 [Lua] Set lobby begin:
09:06:42.859 [Lua] Lobby data twitch_enabled = false
09:06:42.859 [Lua] Lobby data power_level = 0
09:06:42.859 [Lua] Lobby data player_slot_6 = 0:0
09:06:42.860 [Lua] Lobby data num_players = 3
09:06:42.860 [Lua] Lobby data host = 110000100f4a5be
09:06:42.860 [Lua] Lobby data time_of_search = 1538296694
09:06:42.860 [Lua] Lobby data game_mode = adventure
09:06:42.860 [Lua] Lobby data is_private = false
09:06:42.860 [Lua] Lobby data level_key = inn_level
09:06:42.860 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:42.860 [Lua] Lobby data selected_level_key = warcamp
09:06:42.860 [Lua] Lobby data quick_game = false
09:06:42.860 [Lua] Lobby data difficulty = hardest
09:06:42.860 [Lua] Lobby data matchmaking = true
09:06:42.860 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:42.860 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:42.860 [Lua] Lobby data player_slot_5 = 0:0
09:06:42.860 [Lua] Lobby data player_slot_2 = 0:0
09:06:42.860 [Lua] Lobby data country_code = AU
09:06:42.860 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:42.860 [Lua] Lobby data eac_authorized = true
09:06:42.860 [Lua] Set lobby end.
09:06:42.860 [Lua] registering RPCs
09:06:42.860 [Lua] Set lobby begin:
09:06:42.860 [Lua] Lobby data twitch_enabled = false
09:06:42.860 [Lua] Lobby data power_level = 0
09:06:42.860 [Lua] Lobby data player_slot_6 = 0:0
09:06:42.860 [Lua] Lobby data num_players = 3
09:06:42.860 [Lua] Lobby data host = 110000100f4a5be
09:06:42.861 [Lua] Lobby data time_of_search = 1538296694
09:06:42.861 [Lua] Lobby data game_mode = adventure
09:06:42.861 [Lua] Lobby data is_private = false
09:06:42.861 [Lua] Lobby data level_key = warcamp
09:06:42.861 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:42.861 [Lua] Lobby data selected_level_key = warcamp
09:06:42.861 [Lua] Lobby data quick_game = false
09:06:42.861 [Lua] Lobby data difficulty = hardest
09:06:42.861 [Lua] Lobby data matchmaking = true
09:06:42.861 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:42.861 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:42.861 [Lua] Lobby data player_slot_5 = 0:0
09:06:42.861 [Lua] Lobby data player_slot_2 = 0:0
09:06:42.861 [Lua] Lobby data country_code = AU
09:06:42.861 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:42.861 [Lua] Lobby data eac_authorized = true
09:06:42.861 [Lua] Set lobby end.
09:06:42.861 [Lua] MUSIC MANAGER unmute_all_world_sounds 237377 0
09:06:42.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:06:42.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
09:06:42.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient
09:06:42.975 [Lua] ### Sending rpc_level_loaded
09:06:42.975 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24
09:06:42.975 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
09:06:42.975 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized
09:06:42.975 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil]
09:06:42.975 [Lua] [LevelTransitionHandler] load_level warcamp
09:06:42.993 [Umbra] Unload tome
09:06:43.086 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
09:06:43.086 [Lua] [LevelTransitionHandler] Loading level: "warcamp"
09:06:43.086 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp"
09:06:43.086 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read,
09:06:43.086 [Lua] [LOCAL RPC] rpc_load_level 10 8746025
09:06:43.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12
09:06:43.281 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12
09:06:43.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp
09:06:43.333 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 237378 0
09:06:43.344 [Lua] MUSIC MANAGER Play_loading_screen_music 237379 0
09:06:43.486 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]'
09:06:47.756 [Window] Window => active
09:06:49.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp
09:06:49.154 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp
09:06:49.172 [Lua] [LevelTransitionHandler] Level load completed!
09:06:49.173 [Lua] ### Sending rpc_level_loaded
09:06:49.173 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 10
09:06:49.173 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded
09:06:49.173 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:06:49.189 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading
09:06:49.189 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages
09:06:49.205 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages
09:06:49.205 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame
09:06:49.206 [Lua] [LOCAL RPC] rpc_loading_synced
09:06:50.181 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:06:50.181 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:06:50.181 [Lua] [Matchmaking] unregister rpcs
09:06:50.181 [Lua] Set lobby begin:
09:06:50.181 [Lua] Lobby data twitch_enabled = false
09:06:50.181 [Lua] Lobby data power_level = 0
09:06:50.181 [Lua] Lobby data player_slot_6 = 0:0
09:06:50.181 [Lua] Lobby data num_players = 3
09:06:50.181 [Lua] Lobby data host = 110000100f4a5be
09:06:50.181 [Lua] Lobby data time_of_search = 1538296694
09:06:50.181 [Lua] Lobby data game_mode = adventure
09:06:50.181 [Lua] Lobby data is_private = false
09:06:50.181 [Lua] Lobby data level_key = warcamp
09:06:50.181 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:50.181 [Lua] Lobby data selected_level_key = warcamp
09:06:50.181 [Lua] Lobby data quick_game = false
09:06:50.181 [Lua] Lobby data difficulty = hardest
09:06:50.182 [Lua] Lobby data matchmaking = true
09:06:50.182 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:50.182 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:50.182 [Lua] Lobby data player_slot_5 = 0:0
09:06:50.182 [Lua] Lobby data player_slot_2 = 0:0
09:06:50.182 [Lua] Lobby data country_code = AU
09:06:50.182 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:50.182 [Lua] Lobby data eac_authorized = true
09:06:50.182 [Lua] Set lobby end.
09:06:50.182 [Lua] [Managers] Destroying state managers...
09:06:50.183 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens
09:06:50.183 [Lua] MUSIC MANAGER Stop_loading_screen_music 237380 0
09:06:50.183 [Lua] [Gamestate] Enter StateIngame HOST
09:06:50.183 [Lua] Set lobby begin:
09:06:50.183 [Lua] Lobby data twitch_enabled = false
09:06:50.183 [Lua] Lobby data power_level = 0
09:06:50.185 [Lua] Lobby data player_slot_6 = 0:0
09:06:50.185 [Lua] Lobby data num_players = 3
09:06:50.185 [Lua] Lobby data host = 110000100f4a5be
09:06:50.185 [Lua] Lobby data time_of_search = 1538296694
09:06:50.185 [Lua] Lobby data game_mode = adventure
09:06:50.185 [Lua] Lobby data is_private = false
09:06:50.185 [Lua] Lobby data level_key = warcamp
09:06:50.185 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:50.185 [Lua] Lobby data selected_level_key = warcamp
09:06:50.185 [Lua] Lobby data quick_game = false
09:06:50.185 [Lua] Lobby data difficulty = hardest
09:06:50.185 [Lua] Lobby data matchmaking = true
09:06:50.185 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:50.185 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:50.185 [Lua] Lobby data player_slot_5 = 0:0
09:06:50.185 [Lua] Lobby data player_slot_2 = 0:0
09:06:50.185 [Lua] Lobby data country_code = AU
09:06:50.186 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:50.186 [Lua] Lobby data eac_authorized = true
09:06:50.186 [Lua] Set lobby end.
09:06:50.186 [Lua] [StateIngame] Server ingame
09:06:50.189 [Lua] Set lobby begin:
09:06:50.189 [Lua] Lobby data twitch_enabled = false
09:06:50.189 [Lua] Lobby data power_level = 0
09:06:50.189 [Lua] Lobby data player_slot_6 = 0:0
09:06:50.189 [Lua] Lobby data num_players = 3
09:06:50.189 [Lua] Lobby data host = 110000100f4a5be
09:06:50.189 [Lua] Lobby data time_of_search = 1538296694
09:06:50.189 [Lua] Lobby data game_mode = adventure
09:06:50.189 [Lua] Lobby data is_private = false
09:06:50.189 [Lua] Lobby data level_key = warcamp
09:06:50.189 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:50.189 [Lua] Lobby data selected_level_key = warcamp
09:06:50.189 [Lua] Lobby data quick_game = false
09:06:50.189 [Lua] Lobby data difficulty = hardest
09:06:50.189 [Lua] Lobby data matchmaking = true
09:06:50.189 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:50.189 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:50.189 [Lua] Lobby data player_slot_5 = 0:0
09:06:50.189 [Lua] Lobby data player_slot_2 = 0:0
09:06:50.189 [Lua] Lobby data country_code = AU
09:06:50.189 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:50.190 [Lua] Lobby data eac_authorized = true
09:06:50.190 [Lua] Set lobby end.
09:06:50.190 [Lua] [Matchmaking] register rpcs
09:06:50.190 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:06:50.190 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be
09:06:50.190 [Lua] [GameNetworkManager] self.is_server = true
09:06:50.190 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps
09:06:50.190 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
09:06:50.190 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s
09:06:50.190 [Network] Setting artificial MTU limit to 576
09:06:50.191 [Lua] Switching ConflictSettings: to: default
09:06:50.191 [Lua] pacing=default
09:06:50.191 [Lua] roaming=nil
09:06:50.191 [Lua] specials=default
09:06:50.191 [Lua] debug_color=maroon
09:06:50.191 [Lua] pack_spawning=default
09:06:50.191 [Lua] disabled=false
09:06:50.191 [Lua] boss=default
09:06:50.191 [Lua] horde=default
09:06:50.191 [Lua] name=default
09:06:50.191 [Lua] intensity=default
09:06:50.191 [Lua] ---
09:06:50.192 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
09:06:50.208 [Lua] [AIInterestPointSystem] Level Seed: 8746025
09:06:50.208 [Lua]
09:06:50.208 [Lua] [entity_system_bag] = table
09:06:50.208 [Lua] [entity_system_bag] = metatable
09:06:50.208 [Lua] [startup_data] = table
09:06:50.208 [Lua] [entity_manager] = table
09:06:50.208 [Lua] [entity_manager] = metatable
09:06:50.208 [Lua] [unit_spawner] = table
09:06:50.208 [Lua] [unit_spawner] = metatable
09:06:50.208 [Lua] [unit_storage] = table
09:06:50.208 [Lua] [unit_storage] = metatable
09:06:50.208 [Lua] [dice_keeper] = table
09:06:50.208 [Lua] [dice_keeper] = metatable
09:06:50.208 [Lua] [is_server] = true (boolean)
09:06:50.211 [Lua] [world] = [World]
09:06:50.211 [Lua] [system_api] = table
09:06:50.211 [Lua] [network_lobby] = table
09:06:50.211 [Lua] [network_lobby] = metatable
09:06:50.211 [Lua] [profile_synchronizer] = table
09:06:50.211 [Lua] [profile_synchronizer] = metatable
09:06:50.211 [Lua] [entity_system] = table
09:06:50.211 [Lua] [entity_system] = metatable
09:06:50.211 [Lua] [num_local_human_players] = 1 (number)
09:06:50.211 [Lua] [statistics_db] = table
09:06:50.211 [Lua] [statistics_db] = metatable
09:06:50.211 [Lua] [network_server] = table
09:06:50.211 [Lua] [network_server] = metatable
09:06:50.211 [Lua] [input_manager] = table
09:06:50.211 [Lua] [input_manager] = metatable
09:06:50.211 [Lua] [network_clock] = table
09:06:50.211 [Lua] [network_clock] = metatable
09:06:50.211 [Lua] [network_transmit] = table
09:06:50.211 [Lua] [network_transmit] = metatable
09:06:50.211 [Lua] [free_flight_manager] = table
09:06:50.211 [Lua] [free_flight_manager] = metatable
09:06:50.211 [Lua] [network_manager] = table
09:06:50.211 [Lua] [network_manager] = metatable
09:06:50.211 [Lua] [network_event_delegate] = table
09:06:50.211 [Lua] [network_event_delegate] = metatable
09:06:50.211 [Lua]
09:06:50.216 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:06:50.234 [Lua] [AchievementManager] Achievements using the steam platform
09:06:50.234 [Lua] [StateIngame] Level seed: 8746025
09:06:50.234 [Umbra] Init version: 3.4.13 :: 16 threads
09:06:50.235 [Umbra] Tome with `14513` objects loaded.
09:06:50.235 [Umbra] UMBRA Tome loaded.
09:06:50.235 [World] Spawning level.
09:06:50.776 [Lua] respawn_unit_spawned with group id: boss_fight
09:06:50.776 [Lua] respawn_unit_spawned with group id: boss_fight
09:06:50.776 [Lua] respawn_unit_spawned with group id: boss_fight
09:06:50.852 [Lua] [LevelAnalysis] set_random_seed( 1017413952)
09:06:50.857 [Lua] PlayerManager:add_player player_1
09:06:50.860 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
09:06:50.860 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
09:06:50.860 [Lua] [IngameUI] init
09:06:50.898 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
09:06:50.898 [Lua] Set lobby begin:
09:06:50.898 [Lua] Lobby data twitch_enabled = false
09:06:50.899 [Lua] Lobby data power_level = 785
09:06:50.899 [Lua] Lobby data player_slot_6 = 0:0
09:06:50.899 [Lua] Lobby data num_players = 3
09:06:50.899 [Lua] Lobby data host = 110000100f4a5be
09:06:50.899 [Lua] Lobby data time_of_search = 1538296694
09:06:50.899 [Lua] Lobby data game_mode = adventure
09:06:50.899 [Lua] Lobby data is_private = false
09:06:50.899 [Lua] Lobby data level_key = warcamp
09:06:50.899 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:50.899 [Lua] Lobby data selected_level_key = warcamp
09:06:50.899 [Lua] Lobby data quick_game = false
09:06:50.899 [Lua] Lobby data difficulty = hardest
09:06:50.899 [Lua] Lobby data matchmaking = true
09:06:50.900 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:50.900 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:50.900 [Lua] Lobby data player_slot_5 = 0:0
09:06:50.900 [Lua] Lobby data player_slot_2 = 0:0
09:06:50.900 [Lua] Lobby data country_code = AU
09:06:50.900 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:50.900 [Lua] Lobby data eac_authorized = true
09:06:50.900 [Lua] Set lobby end.
09:06:50.900 [Lua] CurrentConflictSettings default
09:06:50.900 [Lua] [ConflictDirector] conflict_director is ai_ready
09:06:50.925 [Lua] This levels contains no crossroads
09:06:50.925 [Lua] [LevelAnalysis] Injecting travel distances
09:06:50.935 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:06:50.935 [Lua] Forming navigation groups in one frame
09:06:50.935 [Lua] Forming navigation groups
09:06:50.945 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000218279
09:06:51.553 [Lua] NavigationGroupManager -> calulation time B: 0.60799999999971988
09:06:51.553 [Lua] number of nav groups: 608
09:06:51.562 [Lua] number of refined nav groups : 315
09:06:51.572 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000232831
09:06:51.573 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.319294961636794 Normalized coefficient: 1.5262670617084293
09:06:51.573 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.345677852542094 Normalized coefficient: 1.0263476238288762
09:06:51.574 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.178531045711528 Normalized coefficient: 1.4089507767697469
09:06:51.574 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 0.45492772197749609 Normalized coefficient: 8.9025130902010456
09:06:51.577 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
09:06:51.577 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
09:06:51.577 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
09:06:51.584 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp
09:06:51.584 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.6992797851563 meters.
09:06:51.584 [Lua] [LevelAnalysis] grouping spawners for event_patrol
09:06:51.584 [Lua] [LevelAnalysis]
09:06:51.584 [Lua] [LevelAnalysis] grouping spawners for event_boss
09:06:51.584 [Lua] [LevelAnalysis]
09:06:51.584 [Lua] [LevelAnalysis] Terror events added:
09:06:51.584 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
09:06:51.584 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
09:06:51.584 [Lua] NORMAL PATROL MAIN PATH 369.04620361328125
09:06:51.584 [Lua] [waypoints] = table
09:06:51.584 [Lua] [astar_points] = table
09:06:51.584 [Lua] [travel_dist] = 369.04620856046677 (number)
09:06:51.584 [Lua] [one_directional] = true (boolean)
09:06:51.584 [Lua] [id] = boss9 (string)
09:06:51.584 [Lua] ----> using boss spline path!
09:06:51.586 [Lua] Adding main path event: Vector3Box(-125, 95.5, 14.392) boss_event_spline_patrol 45 table: 0000000012BE43F8
09:06:51.586 [Lua] ----> using boss gizmo!
09:06:51.586 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -173.7 start-travel-dist: 552.8, end-travel-dist: 744.9 spawn_distance 369.0
09:06:51.589 [Lua] Adding main path event: Vector3Box(85.0808, 173.905, 12.172) boss_event_rat_ogre 45 table: 0000000012BE4968
09:06:51.589 [Lua] [LevelAnalysis] Level path distance: 1173.6992797851563
09:06:51.589 [Lua] [LevelAnalysis] num_event_places_f: 0.74913285319010414 , num_event_places: 0 , trailing_event_fraction: 0.74913285319010414 , num_events: 0
09:06:51.589 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:06:51.593 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
09:06:51.599 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:06:51.601 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=49
09:06:51.601 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=50
09:06:51.601 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:06:51.601 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:06:51.622 [Lua] ### Sending rpc_level_loaded
09:06:51.622 [Lua] #### Has state machine: true, sender: 11000010440339e, level_id: 10
09:06:51.622 [Lua] Peer 11000010440339e has loaded the level and all enemies are loaded
09:06:51.623 [Lua] [PeerSM] 11000010440339e :: on_exit Loading
09:06:51.623 [Lua] [PeerSM] 11000010440339e :: on_enter LoadingProfilePackages
09:06:51.623 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame
09:06:51.623 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync
09:06:51.626 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100f4a5be:2
09:06:51.626 [Lua] Set lobby begin:
09:06:51.626 [Lua] Lobby data twitch_enabled = false
09:06:51.626 [Lua] Lobby data power_level = 785
09:06:51.626 [Lua] Lobby data player_slot_6 = 0:0
09:06:51.626 [Lua] Lobby data num_players = 3
09:06:51.626 [Lua] Lobby data host = 110000100f4a5be
09:06:51.626 [Lua] Lobby data time_of_search = 1538296694
09:06:51.626 [Lua] Lobby data game_mode = adventure
09:06:51.626 [Lua] Lobby data is_private = false
09:06:51.626 [Lua] Lobby data level_key = warcamp
09:06:51.626 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:51.626 [Lua] Lobby data selected_level_key = warcamp
09:06:51.626 [Lua] Lobby data quick_game = false
09:06:51.626 [Lua] Lobby data difficulty = hardest
09:06:51.626 [Lua] Lobby data matchmaking = true
09:06:51.626 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:51.626 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:51.626 [Lua] Lobby data player_slot_5 = 0:0
09:06:51.626 [Lua] Lobby data player_slot_2 = 0:0
09:06:51.626 [Lua] Lobby data country_code = AU
09:06:51.626 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:51.626 [Lua] Lobby data eac_authorized = true
09:06:51.627 [Lua] Set lobby end.
09:06:51.627 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:2, previous profile 0, profile 5]
09:06:51.627 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:0
09:06:51.627 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51
09:06:51.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:33 my_peer_id:110000100f4a5be
09:06:51.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:33 my_peer_id:110000100f4a5be
09:06:51.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:33 my_peer_id:110000100f4a5be
09:06:52.079 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync
09:06:52.079 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers
09:06:52.087 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:33 my_peer_id:110000100f4a5be
09:06:52.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
09:06:52.087 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
09:06:52.087 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
09:06:52.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
09:06:52.087 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
09:06:52.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read,
09:06:52.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient, async-read,
09:06:52.087 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
09:06:52.087 [Lua] [LOCAL RPC] rpc_game_started
09:06:52.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
09:06:52.109 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
09:06:52.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
09:06:52.555 [Lua] ### Sending rpc_level_loaded
09:06:52.555 [Lua] #### Has state machine: true, sender: 11000010455b1ca, level_id: 10
09:06:52.555 [Lua] Peer 11000010455b1ca has loaded the level and all enemies are loaded
09:06:52.556 [Lua] [PeerSM] 11000010455b1ca :: on_exit Loading
09:06:52.556 [Lua] [PeerSM] 11000010455b1ca :: on_enter LoadingProfilePackages
09:06:52.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
09:06:52.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
09:06:52.641 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
09:06:52.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
09:06:52.708 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
09:06:52.708 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
09:06:52.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
09:06:52.861 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
09:06:52.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
09:06:52.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
09:06:52.927 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
09:06:52.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
09:06:53.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
09:06:53.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04
09:06:53.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
09:06:53.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
09:06:53.888 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
09:06:53.905 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
09:06:53.910 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 33
09:06:54.142 [Lua] [PeerSM] 11000010455b1ca :: on_exit LoadingProfilePackages
09:06:54.142 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForEnterGame
09:06:54.142 [Lua] [PeerSM] 11000010440339e :: on_exit LoadingProfilePackages
09:06:54.142 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForEnterGame
09:06:54.144 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2
09:06:54.149 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a228d772]
09:06:54.149 warning: [ResourceManager] 0x4016cca5
0x4016ca2c
0x402ff798
0x402456ea
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x401ed5bd
0x40407777
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
BaseThreadInitThunk 0xb1683034
RtlUserThreadStart 0xb3fc1461
09:06:54.149 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a228d772]
09:06:54.149 warning: [ResourceManager] 0x4034ba46
0x4034dfab
0x40154b8e
0x4018b41e
0x40188939
0x4016cca5
0x4016ca2c
0x402ff798
0x402456ea
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x401ed5bd
0x40407777
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
09:06:54.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12]
09:06:54.150 warning: [ResourceManager] 0x4016cca5
0x4016ca2c
0x402ff798
0x402456ea
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x401ed5bd
0x40407777
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
BaseThreadInitThunk 0xb1683034
RtlUserThreadStart 0xb3fc1461
09:06:54.151 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12]
09:06:54.151 warning: [ResourceManager] 0x4034ba46
0x4034dfab
0x40154b8e
0x4018b41e
0x40188939
0x4016cca5
0x4016ca2c
0x402ff798
0x402456ea
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x401ed5bd
0x40407777
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
09:06:54.153 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:06:54.154 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
09:06:54.161 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 33
09:06:55.922 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForEnterGame
09:06:55.922 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForGameObjectSync
09:06:55.938 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010440339e
09:06:55.939 [Lua] Set lobby begin:
09:06:55.939 [Lua] Lobby data twitch_enabled = false
09:06:55.939 [Lua] Lobby data power_level = 785
09:06:55.939 [Lua] Lobby data player_slot_6 = 0:0
09:06:55.939 [Lua] Lobby data num_players = 3
09:06:55.939 [Lua] Lobby data host = 110000100f4a5be
09:06:55.939 [Lua] Lobby data time_of_search = 1538296694
09:06:55.939 [Lua] Lobby data game_mode = adventure
09:06:55.939 [Lua] Lobby data is_private = false
09:06:55.939 [Lua] Lobby data level_key = warcamp
09:06:55.939 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:55.939 [Lua] Lobby data selected_level_key = warcamp
09:06:55.940 [Lua] Lobby data quick_game = false
09:06:55.940 [Lua] Lobby data difficulty = hardest
09:06:55.940 [Lua] Lobby data matchmaking = true
09:06:55.940 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:55.940 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:55.940 [Lua] Lobby data player_slot_5 = 0:0
09:06:55.940 [Lua] Lobby data player_slot_2 = 0:0
09:06:55.940 [Lua] Lobby data country_code = AU
09:06:55.940 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:55.940 [Lua] Lobby data eac_authorized = true
09:06:55.940 [Lua] Set lobby end.
09:06:55.940 [Lua] [Matchmaking] Assigned player 11000010440339e to slot 4 when hot join syncing
09:06:55.940 [Lua] Breedfreezer (server) starting a hot join sync
09:06:55.940 [Lua] packing 0 units of breed chaos_marauder
09:06:55.940 [Lua] packing 0 units of breed skaven_clan_rat
09:06:55.940 [Lua] packing 0 units of breed skaven_storm_vermin
09:06:55.940 [Lua] packing 0 units of breed skaven_slave
09:06:55.940 [Lua] packing 0 units of breed chaos_fanatic
09:06:55.940 [Lua] packing 0 units of breed chaos_berzerker
09:06:55.940 [Lua] packing 0 units of breed chaos_warrior
09:06:55.940 [Lua] packing 0 units of breed skaven_plague_monk
09:06:55.940 [Lua] packing 0 units of breed chaos_raider
09:06:55.940 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:06:55.940 [Lua]
09:06:55.940 [Lua] [1] = 1 (number)
09:06:55.940 [Lua] [2] = 0 (number)
09:06:55.940 [Lua] [3] = 1 (number)
09:06:55.940 [Lua] [4] = 0 (number)
09:06:55.940 [Lua] [5] = 1 (number)
09:06:55.940 [Lua] [6] = 0 (number)
09:06:55.940 [Lua] [7] = 1 (number)
09:06:55.940 [Lua] [8] = 0 (number)
09:06:55.940 [Lua] [9] = 1 (number)
09:06:55.940 [Lua] [10] = 0 (number)
09:06:55.940 [Lua] [11] = 1 (number)
09:06:55.940 [Lua] [12] = 0 (number)
09:06:55.940 [Lua] [13] = 1 (number)
09:06:55.940 [Lua] [14] = 0 (number)
09:06:55.940 [Lua] [15] = 1 (number)
09:06:55.940 [Lua] [16] = 0 (number)
09:06:55.940 [Lua] [17] = 1 (number)
09:06:55.940 [Lua] [18] = 0 (number)
09:06:55.940 [Lua]
09:06:55.940 [Lua]
09:06:55.940 [Lua]
09:06:55.941 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForGameObjectSync
09:06:55.941 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForPlayers
09:06:55.941 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010440339e
09:06:56.191 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForEnterGame
09:06:56.191 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForGameObjectSync
09:06:56.209 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010455b1ca
09:06:56.210 [Lua] Set lobby begin:
09:06:56.210 [Lua] Lobby data twitch_enabled = false
09:06:56.210 [Lua] Lobby data power_level = 785
09:06:56.210 [Lua] Lobby data player_slot_6 = 0:0
09:06:56.210 [Lua] Lobby data num_players = 3
09:06:56.210 [Lua] Lobby data host = 110000100f4a5be
09:06:56.210 [Lua] Lobby data time_of_search = 1538296694
09:06:56.210 [Lua] Lobby data game_mode = adventure
09:06:56.210 [Lua] Lobby data is_private = false
09:06:56.210 [Lua] Lobby data level_key = warcamp
09:06:56.210 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:06:56.210 [Lua] Lobby data selected_level_key = warcamp
09:06:56.210 [Lua] Lobby data quick_game = false
09:06:56.210 [Lua] Lobby data difficulty = hardest
09:06:56.210 [Lua] Lobby data matchmaking = true
09:06:56.210 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:06:56.210 [Lua] Lobby data unique_server_name = √(-Gaz)
09:06:56.210 [Lua] Lobby data player_slot_5 = 0:0
09:06:56.211 [Lua] Lobby data player_slot_2 = 0:0
09:06:56.211 [Lua] Lobby data country_code = AU
09:06:56.211 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:06:56.211 [Lua] Lobby data eac_authorized = true
09:06:56.211 [Lua] Set lobby end.
09:06:56.211 [Lua] [Matchmaking] Assigned player 11000010455b1ca to slot 3 when hot join syncing
09:06:56.211 [Lua] Breedfreezer (server) starting a hot join sync
09:06:56.211 [Lua] packing 0 units of breed chaos_marauder
09:06:56.211 [Lua] packing 0 units of breed skaven_clan_rat
09:06:56.211 [Lua] packing 0 units of breed skaven_storm_vermin
09:06:56.211 [Lua] packing 0 units of breed skaven_slave
09:06:56.211 [Lua] packing 0 units of breed chaos_fanatic
09:06:56.211 [Lua] packing 0 units of breed chaos_berzerker
09:06:56.211 [Lua] packing 0 units of breed chaos_warrior
09:06:56.211 [Lua] packing 0 units of breed skaven_plague_monk
09:06:56.211 [Lua] packing 0 units of breed chaos_raider
09:06:56.211 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:06:56.211 [Lua]
09:06:56.211 [Lua] [1] = 1 (number)
09:06:56.211 [Lua] [2] = 0 (number)
09:06:56.211 [Lua] [3] = 1 (number)
09:06:56.211 [Lua] [4] = 0 (number)
09:06:56.211 [Lua] [5] = 1 (number)
09:06:56.211 [Lua] [6] = 0 (number)
09:06:56.211 [Lua] [7] = 1 (number)
09:06:56.211 [Lua] [8] = 0 (number)
09:06:56.211 [Lua] [9] = 1 (number)
09:06:56.211 [Lua] [10] = 0 (number)
09:06:56.211 [Lua] [11] = 1 (number)
09:06:56.211 [Lua] [12] = 0 (number)
09:06:56.211 [Lua] [13] = 1 (number)
09:06:56.211 [Lua] [14] = 0 (number)
09:06:56.211 [Lua] [15] = 1 (number)
09:06:56.211 [Lua] [16] = 0 (number)
09:06:56.211 [Lua] [17] = 1 (number)
09:06:56.211 [Lua] [18] = 0 (number)
09:06:56.211 [Lua]
09:06:56.211 [Lua]
09:06:56.211 [Lua]
09:06:56.211 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForGameObjectSync
09:06:56.211 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForPlayers
09:06:56.211 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForPlayers
09:06:56.211 [Lua] [PeerSM] 11000010440339e :: on_enter SpawningPlayer
09:06:56.211 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers
09:06:56.211 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer
09:06:56.212 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010455b1ca
09:06:56.224 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForPlayers
09:06:56.224 [Lua] [PeerSM] 11000010455b1ca :: on_enter SpawningPlayer
09:06:56.224 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010440339e
09:06:56.224 [Lua] PlayerManager:add_remote_player 11000010440339e
09:06:56.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
09:06:56.224 [Lua] RemotePlayer:create_game_object( ) 54
09:06:56.227 [Lua] [PeerSM] 11000010440339e :: on_exit SpawningPlayer
09:06:56.227 [Lua] [PeerSM] 11000010440339e :: on_enter InGame
09:06:56.227 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer
09:06:56.227 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame
09:06:56.232 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-200.728, -205.842, 20.385) Vector4(0, 0, 0.179099, -0.983831) true 100 100 1 1 1
09:06:56.232 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-200.728, -205.842, 20.385), Vector4(0, 0, 0.179099, -0.983831))
09:06:56.232 [Lua] PlayerManager:rpc_to_client_spawn_player()
09:06:56.235 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:06:56.235 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:06:56.236 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1
09:06:56.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
09:06:56.242 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010455b1ca
09:06:56.242 [Lua] PlayerManager:add_remote_player 11000010455b1ca
09:06:56.242 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
09:06:56.242 [Lua] RemotePlayer:create_game_object( ) 57
09:06:56.245 [Lua] [PeerSM] 11000010455b1ca :: on_exit SpawningPlayer
09:06:56.245 [Lua] [PeerSM] 11000010455b1ca :: on_enter InGame
09:06:56.247 [Lua] Switching ConflictSettings: to: skaven
09:06:56.247 [Lua] pacing=default
09:06:56.247 [Lua] roaming=nil
09:06:56.247 [Lua] specials=skaven
09:06:56.247 [Lua] debug_color=orange
09:06:56.247 [Lua] pack_spawning=skaven
09:06:56.247 [Lua] disabled=false
09:06:56.247 [Lua] boss=skaven
09:06:56.248 [Lua] horde=default
09:06:56.248 [Lua] name=skaven
09:06:56.248 [Lua] intensity=default
09:06:56.248 [Lua] ---
09:06:56.377 [Lua] [MOD][VMF][INFO] Added 11000010440339e to the VMF users list.
09:06:56.377 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010440339e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:06:56.377 [Lua] Adding player sync data to peer=11000010440339e local_player_id=1
09:06:56.377 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010440339e go_type=player_unit go_created_func_name=game_object_created_player_unit
09:06:56.377 [Lua] [NetworkServer] Peer 11000010440339e spawned player.
09:06:56.378 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
09:06:56.378 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1
09:06:56.379 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:06:56.845 [Lua] [MOD][VMF][INFO] Added 11000010455b1ca to the VMF users list.
09:06:56.845 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010455b1ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:06:56.845 [Lua] Adding player sync data to peer=11000010455b1ca local_player_id=1
09:06:56.845 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit
09:06:56.845 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player.
09:06:56.846 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
09:06:56.846 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1
09:06:56.847 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:07:00.415 [Lua] Set lobby begin:
09:07:00.415 [Lua] Lobby data twitch_enabled = false
09:07:00.415 [Lua] Lobby data power_level = 523
09:07:00.415 [Lua] Lobby data player_slot_6 = 0:0
09:07:00.415 [Lua] Lobby data num_players = 3
09:07:00.415 [Lua] Lobby data host = 110000100f4a5be
09:07:00.415 [Lua] Lobby data time_of_search = 1538296694
09:07:00.415 [Lua] Lobby data game_mode = adventure
09:07:00.415 [Lua] Lobby data is_private = false
09:07:00.415 [Lua] Lobby data level_key = warcamp
09:07:00.415 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:07:00.415 [Lua] Lobby data selected_level_key = warcamp
09:07:00.415 [Lua] Lobby data quick_game = false
09:07:00.415 [Lua] Lobby data difficulty = hardest
09:07:00.415 [Lua] Lobby data matchmaking = true
09:07:00.415 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:07:00.415 [Lua] Lobby data unique_server_name = √(-Gaz)
09:07:00.415 [Lua] Lobby data player_slot_5 = 0:0
09:07:00.415 [Lua] Lobby data player_slot_2 = 0:0
09:07:00.415 [Lua] Lobby data country_code = AU
09:07:00.415 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:07:00.416 [Lua] Lobby data eac_authorized = true
09:07:00.416 [Lua] Set lobby end.
09:07:05.480 [Lua] Set lobby begin:
09:07:05.480 [Lua] Lobby data twitch_enabled = false
09:07:05.481 [Lua] Lobby data power_level = 785
09:07:05.481 [Lua] Lobby data player_slot_6 = 0:0
09:07:05.481 [Lua] Lobby data num_players = 3
09:07:05.481 [Lua] Lobby data host = 110000100f4a5be
09:07:05.481 [Lua] Lobby data time_of_search = 1538296694
09:07:05.481 [Lua] Lobby data game_mode = adventure
09:07:05.481 [Lua] Lobby data is_private = false
09:07:05.482 [Lua] Lobby data level_key = warcamp
09:07:05.482 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:07:05.482 [Lua] Lobby data selected_level_key = warcamp
09:07:05.482 [Lua] Lobby data quick_game = false
09:07:05.482 [Lua] Lobby data difficulty = hardest
09:07:05.482 [Lua] Lobby data matchmaking = true
09:07:05.482 [Lua] Lobby data player_slot_4 = 11000010440339e:1
09:07:05.482 [Lua] Lobby data unique_server_name = √(-Gaz)
09:07:05.483 [Lua] Lobby data player_slot_5 = 0:0
09:07:05.483 [Lua] Lobby data player_slot_2 = 0:0
09:07:05.483 [Lua] Lobby data country_code = AU
09:07:05.483 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:07:05.483 [Lua] Lobby data eac_authorized = true
09:07:05.483 [Lua] Set lobby end.
09:07:06.991 [Window] Window => inactive
09:07:10.543 [Window] Window => active
09:07:20.231 [Lua] Players are leaving the safe zone
09:07:24.539 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:07:24.555 [Lua] Spline already found!
09:07:25.077 [Lua] [LOCAL RPC] rpc_ping_unit 55 73 false
09:07:28.040 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:07:28.057 [Lua] Spline already found!
09:07:28.227 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:07:28.244 [Lua] Spline already found!
09:07:30.433 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:07:30.819 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:07:32.037 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:07:32.053 [Lua] Spline already found!
09:07:32.765 [Lua] [LOCAL RPC] rpc_ping_unit 55 77 false
09:07:34.689 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:07:35.159 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:07:36.161 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:07:36.177 [Lua] Spline already found!
09:07:36.965 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:07:36.983 [Lua] Spline already found!
09:07:37.672 [Lua] [LOCAL RPC] rpc_ping_unit 55 77 false
09:07:39.792 [Lua] [LOCAL RPC] rpc_ping_unit 55 94 false
09:07:39.902 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:07:39.917 [Lua] Spline already found!
09:07:44.092 [Lua] [LOCAL RPC] rpc_ping_unit 55 89 false
09:07:48.136 [Lua] [LOCAL RPC] rpc_ping_unit 55 92 false
09:07:48.654 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f021bb0b]
09:07:48.654 warning: [ResourceManager] 0x401ce57c
0x4020773b
0x401f5397
0x4020b57a
0x40184d9a
0x40184ef0
0x4018fa3b
0x403142ad
0x402edda6
0x8d52286e
lua_pcall 0x8d52bb8d
0x40208ba6
0x401f5397
0x40209c0f
0x401f5397
0x4020b57a
0x40184d9a
0x40184ef0
0x4018fa3b
0x4016e491
09:07:48.654 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f021bb0b]
09:07:48.654 warning: [ResourceManager] 0x401ce299
0x401ce66b
0x401ce57c
0x4020773b
0x401f5397
0x4020b57a
0x40184d9a
0x40184ef0
0x4018fa3b
0x403142ad
0x402edda6
0x8d52286e
lua_pcall 0x8d52bb8d
0x40208ba6
0x401f5397
0x40209c0f
0x401f5397
0x4020b57a
0x40184d9a
0x40184ef0
09:07:50.839 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:07:50.858 [Lua] Spline already found!
09:07:50.933 [Lua] [LOCAL RPC] rpc_ping_unit 55 111 false
09:07:54.656 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:07:56.124 [Lua] [LOCAL RPC] rpc_ping_unit 55 105 false
09:07:56.442 [Lua] ZOINK DISTANCE
09:07:56.442 [Lua] ZOINK IN FRONT
09:07:57.152 [Lua] ZOINK DISTANCE
09:07:57.152 [Lua] ZOINK IN FRONT
09:08:00.204 [Lua] [LOCAL RPC] rpc_ping_unit 55 115 false
09:08:04.813 [Lua] [LOCAL RPC] rpc_ping_unit 55 112 false
09:08:04.991 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 3 5 27
09:08:05.518 [Lua] Coordinated attack!
09:08:07.166 [Lua] [LOCAL RPC] rpc_ping_unit 55 115 false
09:08:14.655 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 5 10 32
09:08:20.172 [Lua] [LOCAL RPC] rpc_ping_unit 55 98 false
09:08:21.518 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:08:21.534 [Lua] Spline already found!
09:08:24.090 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:24.531 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:08:24.929 [Lua] [LOCAL RPC] rpc_ping_unit 55 199 false
09:08:26.383 [Lua] [LOCAL RPC] rpc_increment_stat 23
09:08:26.383 [Lua] Incremented stat gutter_runner_killed_on_pounce
09:08:26.886 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:08:27.262 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:08:27.970 [Lua] [LOCAL RPC] rpc_ping_unit 55 208 false
09:08:29.748 [Lua] fence jumping
09:08:33.462 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 244165 0
09:08:36.230 [Lua] [LOCAL RPC] rpc_disable_locomotion 55 false 1
09:08:39.130 [Lua] ready to jump failed
09:08:40.913 [Lua] ready to jump failed
09:08:44.976 [Lua] [ChatManager][1]System: FISHY picked up a Tome
09:08:51.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x3bd19, position: 0
09:08:57.582 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:08:57.599 [Lua] Spline already found!
09:08:59.221 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:08:59.237 [Lua] Spline already found!
09:09:00.273 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:00.695 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:09:01.845 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:02.248 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:09:03.094 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:03.484 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:09:04.343 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:04.732 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:09:05.181 [Lua] [LOCAL RPC] rpc_ping_unit 55 186 false
09:09:16.781 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:09:16.798 [Lua] Spline already found!
09:09:17.565 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:09:17.584 [Lua] Spline already found!
09:09:18.140 [Lua] [LOCAL RPC] rpc_ping_unit 55 233 false
09:09:20.212 [Lua] Time for new HOOORDE! multi_first_wave
09:09:20.212 [Lua] horde requested: ambush
09:09:20.212 [Lua] setting up ambush-horde
09:09:20.212 [Lua] Composing horde 'large' .. using variant 'plain'
09:09:20.212 [Lua] -> spawning: 53
09:09:20.212 [Lua] ambush horde has started
09:09:20.218 [Lua] MUSIC: explore -> pre_ambush
09:09:20.398 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:09:20.414 [Lua] Spline already found!
09:09:21.162 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:09:21.180 [Lua] Spline already found!
09:09:23.736 [Lua] replace_hidden_spawners -> first try found: 8 cover points
09:09:23.736 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.736 [Lua] ->moving spawner
09:09:23.753 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:23.753 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.753 [Lua] ->moving spawner
09:09:23.773 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:23.773 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.773 [Lua] ->moving spawner
09:09:23.789 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:23.789 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.789 [Lua] ->moving spawner
09:09:23.805 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:23.805 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.805 [Lua] ->moving spawner
09:09:23.823 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:23.823 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.823 [Lua] ->moving spawner
09:09:23.838 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:23.838 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.838 [Lua] ->moving spawner
09:09:23.856 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:23.856 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.856 [Lua] ->moving spawner
09:09:23.873 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:23.873 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.873 [Lua] ->moving spawner
09:09:23.889 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:23.889 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.889 [Lua] ->moving spawner
09:09:23.906 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:23.906 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.906 [Lua] ->moving spawner
09:09:23.922 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:23.922 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.922 [Lua] ->moving spawner
09:09:23.939 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:23.939 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.939 [Lua] ->moving spawner
09:09:23.956 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:23.956 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.956 [Lua] ->moving spawner
09:09:23.973 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:23.973 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.973 [Lua] ->moving spawner
09:09:23.990 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:23.990 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:23.990 [Lua] ->moving spawner
09:09:24.007 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.007 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.007 [Lua] ->moving spawner
09:09:24.024 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.024 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.024 [Lua] ->moving spawner
09:09:24.040 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.040 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.040 [Lua] ->moving spawner
09:09:24.057 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.057 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.057 [Lua] ->moving spawner
09:09:24.075 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.075 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.075 [Lua] ->moving spawner
09:09:24.092 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.092 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.092 [Lua] ->moving spawner
09:09:24.110 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.110 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.110 [Lua] ->moving spawner
09:09:24.127 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.127 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.127 [Lua] ->moving spawner
09:09:24.143 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.143 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.143 [Lua] ->moving spawner
09:09:24.159 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.159 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.159 [Lua] ->moving spawner
09:09:24.177 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.177 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.177 [Lua] ->moving spawner
09:09:24.193 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.193 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.193 [Lua] ->moving spawner
09:09:24.210 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.210 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.210 [Lua] ->moving spawner
09:09:24.227 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.227 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.227 [Lua] ->moving spawner
09:09:24.244 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.244 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.244 [Lua] ->moving spawner
09:09:24.261 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.261 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.261 [Lua] ->moving spawner
09:09:24.277 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.277 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.277 [Lua] ->moving spawner
09:09:24.296 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.296 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.296 [Lua] ->moving spawner
09:09:24.313 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.313 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.313 [Lua] ->moving spawner
09:09:24.331 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:24.331 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.331 [Lua] ->moving spawner
09:09:24.349 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.349 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.349 [Lua] ->moving spawner
09:09:24.366 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:24.366 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.366 [Lua] ->moving spawner
09:09:24.382 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.382 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.382 [Lua] ->moving spawner
09:09:24.400 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:24.400 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.400 [Lua] ->moving spawner
09:09:24.416 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.416 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.416 [Lua] ->moving spawner
09:09:24.433 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:24.433 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.433 [Lua] ->moving spawner
09:09:24.450 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.450 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.450 [Lua] ->moving spawner
09:09:24.467 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:24.467 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.467 [Lua] ->moving spawner
09:09:24.483 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.483 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.483 [Lua] ->moving spawner
09:09:24.501 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:24.501 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.501 [Lua] ->moving spawner
09:09:24.518 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.518 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.518 [Lua] ->moving spawner
09:09:24.535 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.535 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.535 [Lua] ->moving spawner
09:09:24.552 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.552 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.552 [Lua] ->moving spawner
09:09:24.569 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.569 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.569 [Lua] ->moving spawner
09:09:24.585 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.585 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.585 [Lua] ->moving spawner
09:09:24.601 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.601 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.601 [Lua] ->moving spawner
09:09:24.601 [Lua] ->moving spawner
09:09:24.601 [Lua] ->moving spawner
09:09:24.601 [Lua] ->moving spawner
09:09:24.601 [Lua] ->moving spawner
09:09:24.601 [Lua] ->moving spawner
09:09:24.601 [Lua] ->moving spawner
09:09:24.601 [Lua] ->moving spawner
09:09:24.601 [Lua] ->moving spawner
09:09:24.602 [Lua] ->moving spawner
09:09:24.602 [Lua] ->moving spawner
09:09:24.602 [Lua] ->moving spawner
09:09:24.602 [Lua] ->moving spawner
09:09:24.602 [Lua] ->moving spawner
09:09:24.618 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.618 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.618 [Lua] ->moving spawner
09:09:24.635 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.635 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.635 [Lua] ->moving spawner
09:09:24.654 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.654 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.654 [Lua] ->moving spawner
09:09:24.671 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.671 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.671 [Lua] ->moving spawner
09:09:24.688 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.688 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.688 [Lua] ->moving spawner
09:09:24.698 [Lua] [LOCAL RPC] rpc_ping_unit 55 247 false
09:09:24.704 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.704 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.704 [Lua] ->moving spawner
09:09:24.720 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.720 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.720 [Lua] ->moving spawner
09:09:24.720 [Lua] ->moving spawner
09:09:24.720 [Lua] ->moving spawner
09:09:24.720 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.721 [Lua] ->moving spawner
09:09:24.738 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.738 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.738 [Lua] ->moving spawner
09:09:24.754 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.754 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.754 [Lua] ->moving spawner
09:09:24.771 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.771 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.771 [Lua] ->moving spawner
09:09:24.791 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.791 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.791 [Lua] ->moving spawner
09:09:24.807 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.807 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.807 [Lua] ->moving spawner
09:09:24.824 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.824 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.824 [Lua] ->moving spawner
09:09:24.842 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.842 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.842 [Lua] ->moving spawner
09:09:24.860 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.860 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.860 [Lua] ->moving spawner
09:09:24.875 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.875 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.875 [Lua] ->moving spawner
09:09:24.894 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.894 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.894 [Lua] ->moving spawner
09:09:24.910 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.910 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.910 [Lua] ->moving spawner
09:09:24.928 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.928 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.928 [Lua] ->moving spawner
09:09:24.944 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.944 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.944 [Lua] ->moving spawner
09:09:24.961 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.961 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.961 [Lua] ->moving spawner
09:09:24.978 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:24.978 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.978 [Lua] ->moving spawner
09:09:24.995 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:24.995 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:24.995 [Lua] ->moving spawner
09:09:25.012 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.012 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.012 [Lua] ->moving spawner
09:09:25.029 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.029 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.029 [Lua] ->moving spawner
09:09:25.054 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.054 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.054 [Lua] ->moving spawner
09:09:25.068 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.068 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.068 [Lua] ->moving spawner
09:09:25.084 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.084 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.084 [Lua] ->moving spawner
09:09:25.101 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.101 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.101 [Lua] ->moving spawner
09:09:25.118 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.118 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.118 [Lua] ->moving spawner
09:09:25.135 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.135 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.135 [Lua] ->moving spawner
09:09:25.152 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.152 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.152 [Lua] ->moving spawner
09:09:25.171 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.171 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.171 [Lua] ->moving spawner
09:09:25.187 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.187 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.187 [Lua] ->moving spawner
09:09:25.187 [Lua] ->moving spawner
09:09:25.187 [Lua] ->moving spawner
09:09:25.187 [Lua] ->moving spawner
09:09:25.187 [Lua] ->moving spawner
09:09:25.187 [Lua] ->moving spawner
09:09:25.188 [Lua] ->moving spawner
09:09:25.188 [Lua] ->moving spawner
09:09:25.188 [Lua] ->moving spawner
09:09:25.188 [Lua] ->moving spawner
09:09:25.188 [Lua] ->moving spawner
09:09:25.188 [Lua] ->moving spawner
09:09:25.188 [Lua] ->moving spawner
09:09:25.188 [Lua] ->moving spawner
09:09:25.206 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.206 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.206 [Lua] ->moving spawner
09:09:25.207 [Lua] ->moving spawner
09:09:25.224 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.224 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.224 [Lua] ->moving spawner
09:09:25.240 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.240 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.240 [Lua] ->moving spawner
09:09:25.240 [Lua] ->moving spawner
09:09:25.240 [Lua] ->moving spawner
09:09:25.240 [Lua] ->moving spawner
09:09:25.240 [Lua] ->moving spawner
09:09:25.240 [Lua] ->moving spawner
09:09:25.240 [Lua] ->moving spawner
09:09:25.240 [Lua] ->moving spawner
09:09:25.241 [Lua] ->moving spawner
09:09:25.241 [Lua] ->moving spawner
09:09:25.241 [Lua] ->moving spawner
09:09:25.241 [Lua] ->moving spawner
09:09:25.241 [Lua] ->moving spawner
09:09:25.241 [Lua] ->moving spawner
09:09:25.258 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.258 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.258 [Lua] ->moving spawner
09:09:25.265 [Lua] MUSIC: pre_ambush -> horde
09:09:25.274 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.274 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.274 [Lua] ->moving spawner
09:09:25.292 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.292 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.292 [Lua] ->moving spawner
09:09:25.308 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.308 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.308 [Lua] ->moving spawner
09:09:25.327 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.327 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.327 [Lua] ->moving spawner
09:09:25.345 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.345 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.345 [Lua] ->moving spawner
09:09:25.364 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.364 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.364 [Lua] ->moving spawner
09:09:25.381 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.381 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.381 [Lua] ->moving spawner
09:09:25.399 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.399 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.399 [Lua] ->moving spawner
09:09:25.416 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.416 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.416 [Lua] ->moving spawner
09:09:25.433 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.433 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.433 [Lua] ->moving spawner
09:09:25.455 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.455 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.455 [Lua] ->moving spawner
09:09:25.473 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.473 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.473 [Lua] ->moving spawner
09:09:25.490 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.490 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.490 [Lua] ->moving spawner
09:09:25.508 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.508 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.508 [Lua] ->moving spawner
09:09:25.527 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.527 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.527 [Lua] ->moving spawner
09:09:25.542 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.542 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.542 [Lua] ->moving spawner
09:09:25.559 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.559 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.559 [Lua] ->moving spawner
09:09:25.576 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.576 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.576 [Lua] ->moving spawner
09:09:25.594 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.594 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.594 [Lua] ->moving spawner
09:09:25.611 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.611 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.611 [Lua] ->moving spawner
09:09:25.627 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.627 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.627 [Lua] ->moving spawner
09:09:25.643 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.643 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.643 [Lua] ->moving spawner
09:09:25.660 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.660 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.660 [Lua] ->moving spawner
09:09:25.677 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.677 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.677 [Lua] ->moving spawner
09:09:25.694 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.694 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.694 [Lua] ->moving spawner
09:09:25.711 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.711 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.711 [Lua] ->moving spawner
09:09:25.728 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.728 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.728 [Lua] ->moving spawner
09:09:25.744 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.744 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.744 [Lua] ->moving spawner
09:09:25.762 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.762 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.762 [Lua] ->moving spawner
09:09:25.779 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.779 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.779 [Lua] ->moving spawner
09:09:25.794 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.794 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.794 [Lua] ->moving spawner
09:09:25.811 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.811 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.811 [Lua] ->moving spawner
09:09:25.829 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.829 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.829 [Lua] ->moving spawner
09:09:25.849 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.849 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.849 [Lua] ->moving spawner
09:09:25.868 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.868 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.868 [Lua] ->moving spawner
09:09:25.888 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.888 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.888 [Lua] ->moving spawner
09:09:25.907 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.907 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.907 [Lua] ->moving spawner
09:09:25.925 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.925 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.925 [Lua] ->moving spawner
09:09:25.943 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.943 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.943 [Lua] ->moving spawner
09:09:25.962 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:25.962 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.962 [Lua] ->moving spawner
09:09:25.981 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:25.981 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.981 [Lua] ->moving spawner
09:09:25.999 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:25.999 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:25.999 [Lua] ->moving spawner
09:09:26.022 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.022 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.022 [Lua] ->moving spawner
09:09:26.041 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:26.041 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.041 [Lua] ->moving spawner
09:09:26.057 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.057 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.057 [Lua] ->moving spawner
09:09:26.075 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:26.075 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.075 [Lua] ->moving spawner
09:09:26.092 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.092 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.092 [Lua] ->moving spawner
09:09:26.114 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:26.114 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.114 [Lua] ->moving spawner
09:09:26.132 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.132 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.132 [Lua] ->moving spawner
09:09:26.152 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.152 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.152 [Lua] ->moving spawner
09:09:26.176 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.176 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.176 [Lua] ->moving spawner
09:09:26.195 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.195 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.195 [Lua] ->moving spawner
09:09:26.215 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.215 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.215 [Lua] ->moving spawner
09:09:26.232 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.232 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.232 [Lua] ->moving spawner
09:09:26.253 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.253 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.253 [Lua] ->moving spawner
09:09:26.272 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.272 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.272 [Lua] ->moving spawner
09:09:26.287 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.287 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.287 [Lua] ->moving spawner
09:09:26.305 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.305 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.305 [Lua] ->moving spawner
09:09:26.325 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.325 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.325 [Lua] ->moving spawner
09:09:26.343 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.343 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.343 [Lua] ->moving spawner
09:09:26.361 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.361 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.361 [Lua] ->moving spawner
09:09:26.380 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.380 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.380 [Lua] ->moving spawner
09:09:26.398 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.398 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.398 [Lua] ->moving spawner
09:09:26.415 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.415 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.415 [Lua] ->moving spawner
09:09:26.433 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.433 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.433 [Lua] ->moving spawner
09:09:26.453 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.453 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.453 [Lua] ->moving spawner
09:09:26.472 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.472 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.472 [Lua] ->moving spawner
09:09:26.490 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.490 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.490 [Lua] ->moving spawner
09:09:26.509 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.509 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.509 [Lua] ->moving spawner
09:09:26.528 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.528 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.528 [Lua] ->moving spawner
09:09:26.548 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.548 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.548 [Lua] ->moving spawner
09:09:26.572 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.572 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.572 [Lua] ->moving spawner
09:09:26.596 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.596 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.596 [Lua] ->moving spawner
09:09:26.616 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.616 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.616 [Lua] ->moving spawner
09:09:26.633 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.633 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.633 [Lua] ->moving spawner
09:09:26.655 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.655 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.655 [Lua] ->moving spawner
09:09:26.673 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.673 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.673 [Lua] ->moving spawner
09:09:26.691 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.692 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.692 [Lua] ->moving spawner
09:09:26.712 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.712 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.712 [Lua] ->moving spawner
09:09:26.731 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.731 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.731 [Lua] ->moving spawner
09:09:26.749 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.749 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.749 [Lua] ->moving spawner
09:09:26.766 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.766 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.766 [Lua] ->moving spawner
09:09:26.785 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.785 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.785 [Lua] ->moving spawner
09:09:26.807 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.807 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.807 [Lua] ->moving spawner
09:09:26.826 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.826 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.826 [Lua] ->moving spawner
09:09:26.848 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.848 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.848 [Lua] ->moving spawner
09:09:26.866 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.866 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.866 [Lua] ->moving spawner
09:09:26.887 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.887 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.887 [Lua] ->moving spawner
09:09:26.905 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.905 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.905 [Lua] ->moving spawner
09:09:26.924 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.924 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.924 [Lua] ->moving spawner
09:09:26.943 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.943 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.943 [Lua] ->moving spawner
09:09:26.962 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.962 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.962 [Lua] ->moving spawner
09:09:26.980 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:26.980 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.980 [Lua] ->moving spawner
09:09:26.999 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:26.999 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:26.999 [Lua] ->moving spawner
09:09:27.019 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.019 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.019 [Lua] ->moving spawner
09:09:27.039 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.039 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.039 [Lua] ->moving spawner
09:09:27.057 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.057 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.057 [Lua] ->moving spawner
09:09:27.077 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.077 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.077 [Lua] ->moving spawner
09:09:27.098 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.098 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.098 [Lua] ->moving spawner
09:09:27.117 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.117 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.117 [Lua] ->moving spawner
09:09:27.138 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.138 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.138 [Lua] ->moving spawner
09:09:27.138 [Lua] ->moving spawner
09:09:27.138 [Lua] ->moving spawner
09:09:27.138 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.139 [Lua] ->moving spawner
09:09:27.157 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.157 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.157 [Lua] ->moving spawner
09:09:27.175 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.175 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.175 [Lua] ->moving spawner
09:09:27.193 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.193 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.193 [Lua] ->moving spawner
09:09:27.212 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.212 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.212 [Lua] ->moving spawner
09:09:27.229 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.229 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.229 [Lua] ->moving spawner
09:09:27.248 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.248 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.248 [Lua] ->moving spawner
09:09:27.270 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.270 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.270 [Lua] ->moving spawner
09:09:27.287 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.287 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.287 [Lua] ->moving spawner
09:09:27.306 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.306 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.306 [Lua] ->moving spawner
09:09:27.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:09:27.330 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.330 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.330 [Lua] ->moving spawner
09:09:27.348 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.348 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.348 [Lua] ->moving spawner
09:09:27.368 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.368 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.368 [Lua] ->moving spawner
09:09:27.386 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.386 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.386 [Lua] ->moving spawner
09:09:27.403 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.403 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.403 [Lua] ->moving spawner
09:09:27.422 [Lua] replace_hidden_spawners -> first try found: 7 cover points
09:09:27.422 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.422 [Lua] ->moving spawner
09:09:27.438 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.438 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.438 [Lua] ->moving spawner
09:09:27.457 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:27.457 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.457 [Lua] ->moving spawner
09:09:27.474 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.474 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.474 [Lua] ->moving spawner
09:09:27.494 [Lua] replace_hidden_spawners -> first try found: 6 cover points
09:09:27.494 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.494 [Lua] ->moving spawner
09:09:27.515 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.515 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.515 [Lua] ->moving spawner
09:09:27.532 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:27.532 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.532 [Lua] ->moving spawner
09:09:27.551 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.551 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.551 [Lua] ->moving spawner
09:09:27.572 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:27.572 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.572 [Lua] ->moving spawner
09:09:27.589 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.589 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.589 [Lua] ->moving spawner
09:09:27.607 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:27.607 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.607 [Lua] ->moving spawner
09:09:27.623 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.623 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.623 [Lua] ->moving spawner
09:09:27.640 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:27.640 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.640 [Lua] ->moving spawner
09:09:27.657 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.657 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.657 [Lua] ->moving spawner
09:09:27.676 [Lua] replace_hidden_spawners -> first try found: 5 cover points
09:09:27.676 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.676 [Lua] ->moving spawner
09:09:27.693 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.693 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.693 [Lua] ->moving spawner
09:09:27.711 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.711 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.711 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.712 [Lua] ->moving spawner
09:09:27.730 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.730 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.730 [Lua] ->moving spawner
09:09:27.749 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.749 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.749 [Lua] ->moving spawner
09:09:27.769 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:09:27.769 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.769 [Lua] ->moving spawner
09:09:27.790 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.790 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.790 [Lua] ->moving spawner
09:09:27.809 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.809 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.809 [Lua] ->moving spawner
09:09:27.827 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.827 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.827 [Lua] ->moving spawner
09:09:27.847 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.847 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.847 [Lua] ->moving spawner
09:09:27.868 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.868 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.868 [Lua] ->moving spawner
09:09:27.889 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.889 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.889 [Lua] ->moving spawner
09:09:27.910 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.910 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.910 [Lua] ->moving spawner
09:09:27.910 [Lua] ->moving spawner
09:09:27.910 [Lua] ->moving spawner
09:09:27.910 [Lua] ->moving spawner
09:09:27.910 [Lua] ->moving spawner
09:09:27.910 [Lua] ->moving spawner
09:09:27.910 [Lua] ->moving spawner
09:09:27.910 [Lua] ->moving spawner
09:09:27.910 [Lua] ->moving spawner
09:09:27.910 [Lua] ->moving spawner
09:09:27.932 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.932 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.932 [Lua] ->moving spawner
09:09:27.932 [Lua] ->moving spawner
09:09:27.932 [Lua] ->moving spawner
09:09:27.932 [Lua] ->moving spawner
09:09:27.932 [Lua] ->moving spawner
09:09:27.932 [Lua] ->moving spawner
09:09:27.932 [Lua] ->moving spawner
09:09:27.932 [Lua] ->moving spawner
09:09:27.932 [Lua] ->moving spawner
09:09:27.932 [Lua] ->moving spawner
09:09:27.954 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.954 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.954 [Lua] ->moving spawner
09:09:27.954 [Lua] ->moving spawner
09:09:27.954 [Lua] ->moving spawner
09:09:27.954 [Lua] ->moving spawner
09:09:27.954 [Lua] ->moving spawner
09:09:27.954 [Lua] ->moving spawner
09:09:27.954 [Lua] ->moving spawner
09:09:27.954 [Lua] ->moving spawner
09:09:27.954 [Lua] ->moving spawner
09:09:27.973 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:27.973 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.973 [Lua] ->moving spawner
09:09:27.973 [Lua] ->moving spawner
09:09:27.973 [Lua] ->moving spawner
09:09:27.973 [Lua] ->moving spawner
09:09:27.973 [Lua] ->moving spawner
09:09:27.973 [Lua] ->moving spawner
09:09:27.973 [Lua] ->moving spawner
09:09:27.973 [Lua] ->moving spawner
09:09:27.973 [Lua] ->moving spawner
09:09:27.995 [Lua] replace_hidden_spawners -> first try found: 2 cover points
09:09:27.995 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:27.995 [Lua] ->moving spawner
09:09:27.995 [Lua] ->moving spawner
09:09:27.995 [Lua] ->moving spawner
09:09:27.995 [Lua] ->moving spawner
09:09:27.995 [Lua] ->moving spawner
09:09:27.995 [Lua] ->moving spawner
09:09:27.995 [Lua] ->moving spawner
09:09:27.995 [Lua] ->moving spawner
09:09:28.015 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:28.015 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:28.015 [Lua] ->moving spawner
09:09:28.015 [Lua] ->moving spawner
09:09:28.015 [Lua] ->moving spawner
09:09:28.015 [Lua] ->moving spawner
09:09:28.015 [Lua] ->moving spawner
09:09:28.015 [Lua] ->moving spawner
09:09:28.015 [Lua] ->moving spawner
09:09:28.015 [Lua] ->moving spawner
09:09:28.039 [Lua] replace_hidden_spawners -> first try found: 2 cover points
09:09:28.039 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:28.039 [Lua] ->moving spawner
09:09:28.039 [Lua] ->moving spawner
09:09:28.039 [Lua] ->moving spawner
09:09:28.039 [Lua] ->moving spawner
09:09:28.039 [Lua] ->moving spawner
09:09:28.039 [Lua] ->moving spawner
09:09:28.061 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:28.061 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:28.061 [Lua] ->moving spawner
09:09:28.061 [Lua] ->moving spawner
09:09:28.061 [Lua] ->moving spawner
09:09:28.061 [Lua] ->moving spawner
09:09:28.061 [Lua] ->moving spawner
09:09:28.061 [Lua] ->moving spawner
09:09:28.084 [Lua] replace_hidden_spawners -> first try found: 2 cover points
09:09:28.084 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:28.084 [Lua] ->moving spawner
09:09:28.084 [Lua] ->moving spawner
09:09:28.084 [Lua] ->moving spawner
09:09:28.084 [Lua] ->moving spawner
09:09:28.105 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:28.105 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:28.105 [Lua] ->moving spawner
09:09:28.105 [Lua] ->moving spawner
09:09:28.105 [Lua] ->moving spawner
09:09:28.105 [Lua] ->moving spawner
09:09:28.128 [Lua] replace_hidden_spawners -> first try found: 2 cover points
09:09:28.128 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:28.128 [Lua] ->moving spawner
09:09:28.128 [Lua] ->moving spawner
09:09:28.147 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:09:28.147 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:28.147 [Lua] ->moving spawner
09:09:28.147 [Lua] ->moving spawner
09:09:30.120 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:09:34.671 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:09:40.103 [Lua] [LOCAL RPC] rpc_ping_unit 55 271 false
09:09:44.008 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
09:09:44.008 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
09:09:44.959 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
09:09:44.959 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:09:44.959 [Lua] horde requested: ambush
09:09:44.959 [Lua] setting up ambush-horde
09:09:44.959 [Lua] Composing horde 'large' .. using variant 'plain'
09:09:44.959 [Lua] -> spawning: 56
09:09:44.960 [Lua] ambush horde has started
09:09:48.280 [Lua] [LOCAL RPC] rpc_ping_unit 55 248 false
09:09:48.288 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:48.483 [Lua] replace_hidden_spawners -> first try found: 1 cover points
09:09:48.483 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.483 [Lua] ->moving spawner
09:09:48.504 [Lua] replace_hidden_spawners -> first try found: 2 cover points
09:09:48.504 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.504 [Lua] ->moving spawner
09:09:48.864 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1
09:09:49.233 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:09:50.038 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:09:50.038 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:09:52.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:09:52.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 1212304
09:09:53.403 [Lua] [LOCAL RPC] rpc_ping_unit 55 237 false
09:09:54.825 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:09:56.546 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:09:57.644 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 254300 0
09:09:57.885 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:09:58.122 [Lua] ZOINK DISTANCE
09:09:59.249 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:09:59.666 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:01.681 [Lua] ZOINK DISTANCE
09:10:02.064 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:02.773 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:02.814 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:02.917 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:04.127 [Lua] [LOCAL RPC] rpc_ping_unit 55 269 false
09:10:04.535 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:05.027 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:05.116 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:06.115 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:06.384 [Lua] HORDE: last wave, reset to standard horde delay
09:10:06.384 [Lua] Time for new HOOORDE! multi_last_wave
09:10:06.384 [Lua] horde requested: ambush
09:10:06.384 [Lua] setting up ambush-horde
09:10:06.384 [Lua] Composing horde 'large' .. using variant 'plain'
09:10:06.385 [Lua] -> spawning: 54
09:10:06.385 [Lua] ambush horde has started
09:10:06.621 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:06.916 [Lua] Horde killed: ?
09:10:07.333 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
09:10:09.669 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:09.841 [Lua] replace_hidden_spawners -> first try found: 1 cover points
09:10:09.841 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.841 [Lua] ->moving spawner
09:10:09.858 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:10:09.858 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.858 [Lua] ->moving spawner
09:10:09.875 [Lua] replace_hidden_spawners -> first try found: 0 cover points
09:10:09.876 [Lua] replace_hidden_spawners -> second try try found: 19 cover points
09:10:09.876 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:09.876 [Lua] ->moving spawner
09:10:10.134 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:12.297 [Lua] ZOINK DISTANCE
09:10:12.297 [Lua] ZOINK IN FRONT
09:10:12.851 [Lua] ZOINK DISTANCE
09:10:12.851 [Lua] ZOINK IN FRONT
09:10:14.842 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:10:15.717 [Lua] [LOCAL RPC] rpc_ping_unit 55 267 false
09:10:15.808 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:10:17.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:10:17.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 1212304
09:10:19.100 [Lua] Horde killed: ?
09:10:22.489 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:22.839 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:23.826 [Lua] ZOINK DISTANCE
09:10:23.826 [Lua] ZOINK IN FRONT
09:10:24.954 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:25.290 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:25.476 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:26.672 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:27.052 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:29.189 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:10:29.627 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:29.970 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:31.122 [Lua] [LOCAL RPC] rpc_ping_unit 55 253 false
09:10:32.741 [Lua] ZOINK DISTANCE
09:10:32.741 [Lua] ZOINK IN FRONT
09:10:33.301 [Lua] MUSIC: horde -> explore
09:10:33.320 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:10:33.608 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:33.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:10:33.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:10:33.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:10:33.962 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:35.452 [Lua] Horde killed: ?
09:10:37.569 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:38.006 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:38.698 [Lua] [LOCAL RPC] rpc_ping_unit 55 375 false
09:10:39.611 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:10:39.966 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:10:45.899 [Lua] [LOCAL RPC] rpc_ping_unit 55 44 false
09:10:49.840 [Lua] [LOCAL RPC] rpc_ping_unit 55 259 false
09:10:53.680 [Lua] [LOCAL RPC] rpc_ping_unit 55 265 false
09:10:55.494 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:10:55.510 [Lua] Spline already found!
09:10:57.334 [Lua] [LOCAL RPC] rpc_ping_unit 55 252 false
09:11:01.019 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:11:01.218 [Lua] Switching ConflictSettings: to: chaos
09:11:01.218 [Lua] pacing=chaos
09:11:01.218 [Lua] roaming=nil
09:11:01.218 [Lua] specials=chaos
09:11:01.218 [Lua] debug_color=purple
09:11:01.218 [Lua] pack_spawning=chaos
09:11:01.218 [Lua] disabled=false
09:11:01.218 [Lua] boss=chaos
09:11:01.218 [Lua] horde=chaos
09:11:01.218 [Lua] name=chaos
09:11:01.218 [Lua] intensity=default
09:11:01.218 [Lua] ---
09:11:02.123 [Lua] [LOCAL RPC] rpc_ping_unit 55 259 false
09:11:06.392 [Lua] [LOCAL RPC] rpc_ping_unit 55 422 false
09:11:09.121 [Lua] ZOINK DISTANCE
09:11:09.121 [Lua] ZOINK IN FRONT
09:11:09.286 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:11:09.303 [Lua] Spline already found!
09:11:09.688 [Lua] ZOINK DISTANCE
09:11:09.688 [Lua] ZOINK IN FRONT
09:11:10.497 [Lua] ZOINK DISTANCE
09:11:10.498 [Lua] ZOINK IN FRONT
09:11:11.762 [Lua] ZOINK DISTANCE
09:11:11.762 [Lua] ZOINK IN FRONT
09:11:13.419 [Lua] [LOCAL RPC] rpc_ping_unit 55 421 false
09:11:17.310 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:11:17.749 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:11:18.513 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:11:18.897 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:11:19.637 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:11:20.042 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:11:33.292 [Lua] [LOCAL RPC] rpc_ping_unit 55 440 false
09:11:37.270 [Lua] [ChatManager][1]System: socie_03 picked up a Grimoire
09:11:43.225 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:11:43.241 [Lua] Spline already found!
09:11:43.477 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:11:43.494 [Lua] Spline already found!
09:11:46.680 [Lua] [LOCAL RPC] rpc_ping_unit 55 448 false
09:11:55.579 [Lua] main path terror event triggered: boss_event_spline_patrol
09:11:55.579 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
09:11:55.598 [Lua] > starting new spline, using new navbot: standard , id: boss9
09:11:55.632 [Lua] > continuing spline boss9 index: 2
09:11:55.666 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
09:11:55.666 [Lua] > continuing spline boss9 index: 3
09:11:55.699 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
09:11:55.699 [Lua] > continuing spline boss9 index: 4
09:11:55.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
09:11:55.733 [Lua] > continuing spline boss9 index: 5
09:11:55.766 [Lua] > spline completed boss9
09:11:55.766 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9
09:11:59.328 [Lua] [LOCAL RPC] rpc_ping_unit 55 448 false
09:12:03.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source.
09:12:04.229 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:12:04.248 [Lua] Spline already found!
09:12:06.680 [Lua] [LOCAL RPC] rpc_ping_unit 55 437 false
09:12:10.658 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1
09:12:10.934 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:12:11.471 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
09:12:11.471 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
09:12:13.648 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 473 projectile 52
09:12:14.197 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 473 stop_beam 52
09:12:15.128 [Lua] [LOCAL RPC] rpc_ping_unit 55 458 false
09:12:15.968 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:16.787 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:12:19.380 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:19.926 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:20.253 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:12:20.447 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:12:21.599 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:22.119 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:12:25.130 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 473 stop_beam 52
09:12:25.774 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:12:25.774 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:12:26.453 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:12:26.809 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:12:27.124 [Lua] ZOINK DISTANCE
09:12:27.124 [Lua] ZOINK IN FRONT
09:12:28.887 [Lua] [LOCAL RPC] rpc_ping_unit 55 465 false
09:12:28.919 [Lua] ZOINK DISTANCE
09:12:28.919 [Lua] ZOINK IN FRONT
09:12:34.948 [Lua] [LOCAL RPC] rpc_ping_unit 55 475 false
09:12:36.651 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:12:38.658 [Lua] [GameNetworkManager] destroying game object with go_id=53
09:12:47.359 [Lua] ZOINK DISTANCE
09:12:47.418 [Lua] [LOCAL RPC] rpc_ping_unit 55 475 false
09:12:55.507 [Lua] [LOCAL RPC] rpc_ping_unit 55 458 false
09:13:01.831 [Lua] [LOCAL RPC] rpc_ping_unit 55 459 false
09:13:02.335 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:13:02.719 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:13:03.996 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 5 582 1 1 1
09:13:03.996 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 5)
09:13:03.997 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2
09:13:04.000 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:13:04.001 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=491
09:13:04.015 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2
09:13:04.627 [Lua] [LOCAL RPC] rpc_ping_unit 55 459 false
09:13:04.786 [Lua] Time for new HOOORDE! multi_first_wave
09:13:04.786 [Lua] horde requested: vector_blob
09:13:04.786 [Lua] wants to spawn behind within distance: 60
09:13:04.786 [Lua] Horde spawn position is within line of sight of players, aborting
09:13:04.786 [Lua] could not, tries to spawnahead
09:13:04.786 [Lua] managed to spawn 31/31 horde enemies
09:13:04.786 [Lua] vector blob horde has started
09:13:04.793 [Lua] MUSIC: explore -> pre_horde
09:13:08.096 [Lua] [LOCAL RPC] rpc_ping_unit 55 464 false
09:13:11.798 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:13:12.037 [Lua] [LOCAL RPC] rpc_ping_unit 55 522 false
09:13:15.618 [Lua] MUSIC: pre_horde -> horde
09:13:18.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:13:19.516 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 523 stop_beam 55
09:13:20.431 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:13:20.802 [Lua] Missing damage in action follow in anim_cb_damage() callback
09:13:20.882 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:13:20.984 [Lua] Missing damage in action idle in anim_cb_damage() callback
09:13:21.712 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:13:22.143 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:13:25.946 [Lua] [NetworkServer] Peer 11000010455b1ca despawned player.
09:13:25.946 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010455b1ca
09:13:25.947 [Lua] [GameNetworkManager] destroying game object with go_id=59
09:13:28.290 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
09:13:28.290 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:13:28.290 [Lua] horde requested: vector_blob
09:13:28.290 [Lua] wants to spawn behind within distance: 60
09:13:28.290 [Lua] Horde spawn position is within line of sight of players, aborting
09:13:28.290 [Lua] could not, tries to spawnahead
09:13:28.290 [Lua] managed to spawn 32/32 horde enemies
09:13:28.290 [Lua] vector blob horde has started
09:13:29.989 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 523 stop_beam 1025
09:13:30.064 [Lua] [LOCAL RPC] rpc_ping_unit 55 523 false
09:13:44.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:13:44.626 [Lua] Horde killed: ?
09:13:46.708 [Lua] HORDE: last wave, reset to standard horde delay
09:13:46.708 [Lua] Time for new HOOORDE! multi_last_wave
09:13:46.708 [Lua] horde requested: vector_blob
09:13:46.708 [Lua] wants to spawn behind within distance: 60
09:13:46.708 [Lua] managed to spawn 31/31 horde enemies
09:13:46.708 [Lua] vector blob horde has started
09:13:49.294 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:13:51.286 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit
09:13:51.286 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player.
09:13:51.287 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=563
09:13:51.287 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1
09:13:51.288 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:13:53.226 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:14:09.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:14:10.029 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 181 will change to a manual source.
09:14:16.827 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:14:17.668 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source.
09:14:19.267 [Lua] MUSIC: horde -> explore
09:14:20.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:14:20.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:14:20.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:14:20.713 [Lua] Horde killed: ?
09:14:20.946 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:14:22.641 [Lua] Horde killed: ?
09:14:32.899 [Lua] [LOCAL RPC] rpc_ping_unit 55 566 false
09:14:34.060 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:14:34.495 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:14:36.583 [Lua] [LOCAL RPC] rpc_ping_unit 55 527 false
09:14:38.761 [Lua] [LOCAL RPC] rpc_ping_unit 55 527 false
09:14:48.596 [Lua] [ChatManager][1]System: FISHY discarded a Tome
09:14:50.823 [Lua] [ChatManager][1]System: FISHY picked up a Tome
09:14:54.736 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 4
09:14:55.667 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:14:58.173 [Lua] [LOCAL RPC] rpc_ping_unit 55 24 false
09:14:59.761 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:14:59.778 [Lua] Spline already found!
09:15:00.124 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
09:15:06.357 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false
09:15:10.384 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:15:10.758 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:15:11.608 [Lua] [LOCAL RPC] rpc_ping_unit 55 594 false
09:15:14.274 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false
09:15:16.701 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 583 stop_beam 55
09:15:17.240 [Lua] [LOCAL RPC] rpc_ping_unit 55 583 false
09:15:18.398 [Lua] Coordinated attack!
09:15:24.895 [Lua] [LOCAL RPC] rpc_ping_unit 55 448 false
09:15:32.761 [Lua] ZOINK DISTANCE
09:15:32.761 [Lua] ZOINK IN FRONT
09:15:37.699 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false
09:15:43.354 [Lua] ZOINK DISTANCE
09:15:43.354 [Lua] ZOINK IN FRONT
09:15:45.508 [Lua] Destroying unit - ai got stuck chaos_marauder 2 1 17
09:15:47.869 [Lua] [LOCAL RPC] rpc_ping_unit 55 607 false
09:15:51.701 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false
09:15:52.338 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 301814 0
09:15:52.532 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 606 stop_beam 1025
09:15:55.544 [Lua] ZOINK DISTANCE
09:15:58.365 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 609 projectile 55
09:15:58.495 [Lua] [LOCAL RPC] rpc_increment_stat 27
09:15:58.495 [Lua] Incremented stat corruptor_dodged_attack
09:15:58.516 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 609 stop_beam 55
09:15:58.983 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:16:03.630 [Lua] Time for new HOOORDE! multi_first_wave
09:16:03.630 [Lua] horde requested: vector_blob
09:16:03.630 [Lua] wants to spawn ahead within distance: 60
09:16:03.630 [Lua] managed to spawn 30/30 horde enemies
09:16:03.630 [Lua] vector blob horde has started
09:16:03.636 [Lua] MUSIC: explore -> pre_horde
09:16:03.672 [Lua] MUSIC: pre_horde -> horde
09:16:04.734 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 606 stop_beam 1025
09:16:05.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:16:06.005 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:06.384 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:16:10.532 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 609 projectile 2056
09:16:10.635 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 609 stop_beam 2056
09:16:11.651 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:12.106 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:16:12.275 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:16:12.275 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:16:12.275 [Lua] horde requested: vector_blob
09:16:12.275 [Lua] wants to spawn ahead within distance: 60
09:16:12.275 [Lua] managed to spawn 30/30 horde enemies
09:16:12.275 [Lua] vector blob horde has started
09:16:18.812 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:16:19.204 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e
09:16:22.033 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:16:24.558 [Lua] HORDE: last wave, reset to standard horde delay
09:16:24.558 [Lua] Time for new HOOORDE! multi_last_wave
09:16:24.558 [Lua] horde requested: vector_blob
09:16:24.558 [Lua] wants to spawn ahead within distance: 60
09:16:24.559 [Lua] managed to spawn 33/33 horde enemies
09:16:24.559 [Lua] vector blob horde has started
09:16:31.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:16:36.610 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:16:38.417 [Lua] Horde killed: ?
09:16:39.515 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:16:39.571 [Lua] Horde killed: ?
09:16:47.529 warning: [Connection] Reliable send buffer overflow (318+32745 > 32768) for 11000010440339e
09:16:47.535 [Lua] [ConnectionHandler] Peer "11000010440339e" is now broken.
09:16:47.535 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Connected] ==> [Broken]
09:16:47.535 [Lua] [PeerSM] 11000010440339e :: on_exit InGame
09:16:47.535 [Lua] [PeerSM] 11000010440339e :: on_enter Disconnecting
09:16:47.535 [Lua] [PSM] Disconnected peer 11000010440339e is being removed from session.
09:16:47.535 [Lua] [NetworkServer] Peer 11000010440339e despawned player.
09:16:47.535 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010440339e
09:16:47.535 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010440339e
09:16:47.535 [Lua] [MOD][VMF][INFO] Removed 11000010440339e from the VMF users list.
09:16:47.535 [Lua] PlayerManager:remove_player peer_id=11000010440339e 1
09:16:47.535 [Lua] [GameNetworkManager] destroying game object with go_id=54
09:16:47.535 [Lua] [NetworkServer] Broken connection to peer id 11000010440339e discovered in connection handler. Server selecting peer to disconnect.
09:16:47.535 [Lua] [PeerSM] 11000010440339e :: on_exit Disconnecting
09:16:47.535 [Lua] [PeerSM] 11000010440339e :: on_enter Disconnected
09:16:47.535 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010440339e:1
09:16:47.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:34 my_peer_id:110000100f4a5be
09:16:47.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:34 my_peer_id:110000100f4a5be
09:16:47.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:34 my_peer_id:110000100f4a5be
09:16:47.535 [Lua] Set lobby begin:
09:16:47.535 [Lua] Lobby data twitch_enabled = false
09:16:47.535 [Lua] Lobby data power_level = 785
09:16:47.535 [Lua] Lobby data player_slot_6 = 0:0
09:16:47.535 [Lua] Lobby data num_players = 3
09:16:47.535 [Lua] Lobby data host = 110000100f4a5be
09:16:47.535 [Lua] Lobby data time_of_search = 1538296694
09:16:47.535 [Lua] Lobby data game_mode = adventure
09:16:47.535 [Lua] Lobby data is_private = false
09:16:47.536 [Lua] Lobby data level_key = warcamp
09:16:47.536 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:16:47.536 [Lua] Lobby data selected_level_key = warcamp
09:16:47.536 [Lua] Lobby data quick_game = false
09:16:47.536 [Lua] Lobby data difficulty = hardest
09:16:47.536 [Lua] Lobby data matchmaking = true
09:16:47.536 [Lua] Lobby data player_slot_4 = 0:0
09:16:47.538 [Lua] Lobby data unique_server_name = √(-Gaz)
09:16:47.538 [Lua] Lobby data player_slot_5 = 0:0
09:16:47.538 [Lua] Lobby data player_slot_2 = 0:0
09:16:47.538 [Lua] Lobby data country_code = AU
09:16:47.538 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:16:47.538 [Lua] Lobby data eac_authorized = true
09:16:47.538 [Lua] Set lobby end.
09:16:47.538 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
09:16:47.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:0
09:16:47.538 [Lua] [ConnectionHandler] Disconnecting 1 peers
09:16:47.538 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Broken] ==> [Disconnecting]
09:16:47.538 [EAC] EAC server lost client 11000010440339e
09:16:47.538 [EACServer] [UnregisterClient] Client: 011000010440339E PlayerGUID: 76561198031582110
09:16:47.539 [Lua] [VOIP] Removing voip member due to not having a connection to it: "11000010440339e"
09:16:47.539 [VoIP-Room] Room: removing member 11000010440339e
09:16:47.542 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100f4a5be:3
09:16:47.542 [Lua] Set lobby begin:
09:16:47.542 [Lua] Lobby data twitch_enabled = false
09:16:47.543 [Lua] Lobby data power_level = 785
09:16:47.543 [Lua] Lobby data player_slot_6 = 0:0
09:16:47.543 [Lua] Lobby data num_players = 3
09:16:47.543 [Lua] Lobby data host = 110000100f4a5be
09:16:47.543 [Lua] Lobby data time_of_search = 1538296694
09:16:47.543 [Lua] Lobby data game_mode = adventure
09:16:47.543 [Lua] Lobby data is_private = false
09:16:47.543 [Lua] Lobby data level_key = warcamp
09:16:47.543 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:16:47.543 [Lua] Lobby data selected_level_key = warcamp
09:16:47.543 [Lua] Lobby data quick_game = false
09:16:47.543 [Lua] Lobby data difficulty = hardest
09:16:47.543 [Lua] Lobby data matchmaking = true
09:16:47.543 [Lua] Lobby data player_slot_4 = 0:0
09:16:47.543 [Lua] Lobby data unique_server_name = √(-Gaz)
09:16:47.543 [Lua] Lobby data player_slot_5 = 0:0
09:16:47.544 [Lua] Lobby data player_slot_2 = 0:0
09:16:47.544 [Lua] Lobby data country_code = AU
09:16:47.544 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1
09:16:47.544 [Lua] Lobby data eac_authorized = true
09:16:47.544 [Lua] Set lobby end.
09:16:47.544 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:3, previous profile 0, profile 4]
09:16:47.544 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:0
09:16:47.544 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=639
09:16:47.544 [Lua] [GameNetworkManager] destroying game object with go_id=58
09:16:47.555 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:34 my_peer_id:110000100f4a5be
09:16:47.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:35 my_peer_id:110000100f4a5be
09:16:47.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:35 my_peer_id:110000100f4a5be
09:16:47.562 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34
09:16:47.575 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:35 my_peer_id:110000100f4a5be
09:16:47.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
09:16:47.576 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 34
09:16:47.580 [VoIP-Room] Removed member 11000010440339e, count is 2
09:16:47.580 [Lua] [VOIP] Removed member: "11000010440339e"
09:16:47.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
09:16:47.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
09:16:47.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
09:16:47.612 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
09:16:47.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
09:16:47.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
09:16:47.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
09:16:47.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient
09:16:47.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:16:47.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:16:47.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
09:16:47.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
09:16:47.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
09:16:47.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
09:16:48.045 [Lua] [Matchmaking] Handshake host removing client 11000010440339e
09:16:48.480 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )!
09:16:48.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
09:16:48.542 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
09:16:48.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
09:16:48.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
09:16:48.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
09:16:48.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
09:16:48.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
09:16:48.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
09:16:48.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
09:16:49.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
09:16:49.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
09:16:49.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
09:16:49.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
09:16:49.277 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
09:16:49.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1
09:16:49.486 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )!
09:16:49.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1
09:16:49.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1
09:16:49.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
09:16:49.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
09:16:49.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
09:16:49.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
09:16:49.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
09:16:49.702 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
09:16:49.719 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35
09:16:49.733 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 35
09:16:49.739 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100f4a5be 3
09:16:49.743 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:16:49.744 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=642
09:16:49.757 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 35
09:16:50.183 [Lua] [LOCAL RPC] rpc_give_equipment 641 55 11 630 Vector3(-133.256, 115.872, 15.3224)
09:16:50.480 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )!
09:16:51.488 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )!
09:16:52.515 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )!
09:16:53.373 [Lua] MUSIC: horde -> explore
09:16:53.518 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )!
09:16:53.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:16:53.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:16:53.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:16:54.155 [Lua] [LOCAL RPC] rpc_give_equipment 641 2056 10 625 Vector3(-128.923, 115.305, 15.4516)
09:16:55.866 [Lua] Horde killed: ?
09:17:00.627 [Lua] [ChatManager][1]System: socie_03 picked up a Tome
09:17:06.785 [Lua] [LOCAL RPC] rpc_ping_unit 55 658 false
09:17:14.148 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false
09:17:18.521 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false
09:17:21.941 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:17:21.958 [Lua] Spline already found!
09:17:21.975 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:17:21.991 [Lua] Spline already found!
09:17:27.737 [Lua] [LOCAL RPC] rpc_ping_unit 55 658 false
09:17:30.308 [Lua] [LOCAL RPC] rpc_ping_unit 55 442 false
09:17:33.111 [Lua] [LOCAL RPC] rpc_ping_unit 55 442 false
09:17:38.222 [Lua] [LOCAL RPC] rpc_ping_unit 55 674 false
09:17:39.761 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
09:17:42.293 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:17:42.311 [Lua] Spline already found!
09:17:45.061 [Lua] ZOINK DISTANCE
09:17:45.854 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false
09:17:47.254 [Lua] Destroying unit - ai got stuck chaos_marauder 6 14 19
09:17:47.752 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:17:47.768 [Lua] Spline already found!
09:17:48.562 [Lua] [LOCAL RPC] rpc_ping_unit 55 462 false
09:17:53.339 [Lua] ready to jump failed
09:17:53.372 [Lua] simple los failed
09:17:53.654 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false
09:17:55.074 [Lua] Destroying unit - ai got stuck chaos_warrior 4 17 19
09:17:56.762 [Lua] [LOCAL RPC] rpc_ping_unit 55 462 false
09:17:56.855 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:17:56.870 [Lua] Spline already found!
09:17:57.815 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 320697 0
09:17:58.280 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:17:58.286 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:17:58.296 [Lua] Spline already found!
09:17:59.961 [Lua] [LOCAL RPC] rpc_ping_unit 55 677 false
09:18:00.593 [Lua] Time for new HOOORDE! multi_first_wave
09:18:00.593 [Lua] horde requested: vector_blob
09:18:00.593 [Lua] wants to spawn ahead within distance: 60
09:18:00.594 [Lua] managed to spawn 27/27 horde enemies
09:18:00.594 [Lua] vector blob horde has started
09:18:00.602 [Lua] MUSIC: explore -> pre_horde
09:18:01.119 [Lua] fence jumping
09:18:01.622 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:18:02.133 [Lua] ready to jump failed
09:18:03.715 [Lua] ZOINK DISTANCE
09:18:07.158 [Lua] [LOCAL RPC] rpc_ping_unit 55 682 false
09:18:08.515 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:18:11.392 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
09:18:14.549 [Lua] MUSIC: pre_horde -> horde
09:18:15.752 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
09:18:15.752 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:18:15.752 [Lua] horde requested: vector_blob
09:18:15.752 [Lua] wants to spawn ahead within distance: 60
09:18:15.752 [Lua] managed to spawn 33/33 horde enemies
09:18:15.752 [Lua] vector blob horde has started
09:18:17.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:18:22.268 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:18:29.158 [Lua] Horde killed: ?
09:18:32.713 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:18:37.203 [Lua] HORDE: last wave, reset to standard horde delay
09:18:37.203 [Lua] Time for new HOOORDE! multi_last_wave
09:18:37.203 [Lua] horde requested: vector_blob
09:18:37.203 [Lua] wants to spawn ahead within distance: 60
09:18:37.204 [Lua] managed to spawn 32/32 horde enemies
09:18:37.204 [Lua] vector blob horde has started
09:18:43.272 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:18:43.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:18:47.162 [Lua] [LOCAL RPC] rpc_ping_unit 55 688 false
09:18:49.380 [Lua] Horde killed: ?
09:18:51.309 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
09:18:58.056 [Lua] MUSIC: horde -> explore
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:19:00.370 [Lua] Horde killed: ?
09:19:04.216 [Lua] [LOCAL RPC] rpc_ping_unit 55 706 false
09:19:05.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 282899
09:19:09.512 [Lua] [LOCAL RPC] rpc_ping_unit 55 19 false
09:19:12.079 [Lua] [LOCAL RPC] rpc_ping_unit 55 19 false
09:19:12.557 [Lua] [ChatManager][1]System: socie_03 discarded a Tome
09:19:14.649 [Lua] [LOCAL RPC] rpc_ping_unit 55 469 false
09:19:15.095 [Lua] [ChatManager][1]System: socie_03 picked up a Tome
09:19:17.280 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
09:19:18.021 [Lua] [ChatManager][1]System: Kerillian discarded a Tome
09:19:18.028 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-43.9797, 151.875, 11.9587) Vector4(0.010192, -0.020621, 0.744459, -0.667272) 4
09:19:19.396 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
09:19:20.400 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:19:20.415 [Lua] Spline already found!
09:19:20.508 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 00000000095B0A68 table: 0000000010693450 table: 0000000008A47028 table: 000000000EB4AC18 24 0 745.08329669386148 4 814 5
09:19:31.305 [Lua] [LOCAL RPC] rpc_ping_unit 55 463 false
09:19:34.087 [Lua] [LOCAL RPC] rpc_ping_unit 55 469 false
09:19:38.388 [Lua] [LOCAL RPC] rpc_ping_unit 55 469 false
09:19:39.326 [Lua] Destroying unit - ai got stuck chaos_marauder 5 16 21
09:19:42.737 [Lua] [LOCAL RPC] rpc_ping_unit 55 733 false
09:19:52.441 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:19:52.460 [Lua] Spline already found!
09:19:53.187 [Lua] [LOCAL RPC] rpc_ping_unit 55 751 false
09:19:55.471 [Lua] Coordinated attack!
09:19:58.962 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:19:58.980 [Lua] Spline already found!
09:19:59.459 [Lua] [LOCAL RPC] rpc_ping_unit 55 686 false
09:20:00.066 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:20:01.612 [Lua] ZOINK DISTANCE
09:20:01.935 [Lua] ZOINK DISTANCE
09:20:01.935 [Lua] ZOINK IN FRONT
09:20:03.272 [Lua] [LOCAL RPC] rpc_ping_unit 55 437 false
09:20:05.265 [Lua] ZOINK DISTANCE
09:20:07.221 [Lua] [LOCAL RPC] rpc_ping_unit 55 437 false
09:20:15.915 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source.
09:20:17.435 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
09:20:20.086 [Lua] simple los failed
09:20:20.974 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome
09:20:24.865 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 775 stop_beam 55
09:20:25.523 [Lua] [LOCAL RPC] rpc_ping_unit 55 784 false
09:20:26.605 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 342891 0
09:20:31.736 [Lua] [LOCAL RPC] rpc_ping_unit 55 779 false
09:20:32.646 [Lua] Destroying unit - ai got stuck chaos_berzerker 6 2 13
09:20:33.458 [Lua] Time for new HOOORDE! multi_first_wave
09:20:33.458 [Lua] horde requested: vector_blob
09:20:33.458 [Lua] wants to spawn behind within distance: 60
09:20:33.458 [Lua] managed to spawn 31/31 horde enemies
09:20:33.458 [Lua] vector blob horde has started
09:20:33.467 [Lua] MUSIC: explore -> pre_horde
09:20:35.199 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 9 42
09:20:35.917 [Lua] Destroying unit - ai got stuck chaos_berzerker 6 8 41
09:20:38.192 [Lua] Destroying unit - ai got stuck chaos_raider 1 7 40
09:20:40.231 [Lua] [LOCAL RPC] rpc_ping_unit 55 753 false
09:20:43.109 [Lua] [LOCAL RPC] rpc_ping_unit 55 733 false
09:20:43.410 [Lua] ZOINK DISTANCE
09:20:48.494 [Lua] MUSIC: pre_horde -> horde
09:20:54.401 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:20:56.765 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:20:56.789 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:20:57.059 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
09:20:57.059 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:20:57.059 [Lua] horde requested: vector_blob
09:20:57.059 [Lua] wants to spawn behind within distance: 60
09:20:57.059 [Lua] Horde spawn position is within line of sight of players, aborting
09:20:57.059 [Lua] could not, tries to spawnahead
09:20:57.059 [Lua] managed to spawn 32/32 horde enemies
09:20:57.059 [Lua] vector blob horde has started
09:21:02.716 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:21:04.695 [Lua] Missing blackboard.action in anim_cb_damage() callback
09:21:06.468 [Lua] Horde killed: ?
09:21:12.278 [Lua] HORDE: last wave, reset to standard horde delay
09:21:12.278 [Lua] Time for new HOOORDE! multi_last_wave
09:21:12.278 [Lua] horde requested: vector_blob
09:21:12.278 [Lua] wants to spawn behind within distance: 60
09:21:12.279 [Lua] managed to spawn 32/32 horde enemies
09:21:12.279 [Lua] vector blob horde has started
09:21:13.630 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:21:21.088 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:21:21.105 [Lua] Spline already found!
09:21:21.132 [Lua] Horde killed: ?
09:21:35.993 [Lua] MUSIC: horde -> explore
09:21:36.423 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
09:21:36.750 [Lua] Horde killed: ?
09:21:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:21:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:21:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:21:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:21:41.605 [Lua] [LOCAL RPC] rpc_ping_unit 55 800 false
09:21:45.292 [Lua] [LOCAL RPC] rpc_ping_unit 55 798 false
09:21:45.409 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 798 stop_beam 55
09:21:47.698 [Lua] [LOCAL RPC] rpc_ping_unit 55 800 false
09:21:52.049 [Lua] [LOCAL RPC] rpc_ping_unit 55 799 false
09:21:52.959 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:21:52.976 [Lua] Spline already found!
09:21:54.678 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 9
09:22:04.835 [Lua] [LOCAL RPC] rpc_ping_unit 55 809 false
09:22:05.276 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 809 stop_beam 55
09:22:11.521 [Lua] main path terror event triggered: boss_event_rat_ogre
09:22:11.521 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
09:22:11.557 [Flow] Boss DoorStormfiend
09:22:11.557 [Flow] Boss DoorStormfiend
09:22:11.582 [Lua] [LOCAL RPC] rpc_ping_unit 55 41 false
09:22:11.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:11.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:11.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:12.709 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:12.709 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:12.709 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:13.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:13.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:13.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:18.683 [Lua] [LOCAL RPC] rpc_ping_unit 55 43 false
09:22:23.872 [Lua] [LOCAL RPC] rpc_ping_unit 55 823 false
09:22:27.104 [Lua] [LOCAL RPC] rpc_ping_unit 55 823 false
09:22:46.577 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:22:47.063 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:22:50.691 [Lua] [LOCAL RPC] rpc_ping_unit 55 823 false
09:22:55.571 [Lua] rat ogre died!
09:22:55.867 [Lua] [LOCAL RPC] rpc_give_equipment 641 55 10 836 Vector3(87.5927, 94.9916, 11.0994)
09:22:56.291 [Lua] [LOCAL RPC] rpc_give_equipment 641 2056 11 630 Vector3(90.3228, 95.2615, 11.0083)
09:22:57.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:22:58.194 [Lua] specialspawn: random behind
09:22:58.194 [Lua] FAIL: Special spawn no hidden pos found :/
09:23:01.986 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 831 projectile 641
09:23:02.416 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 361950 0
09:23:02.422 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 831 start_beam 641
09:23:04.733 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 831 stop_beam 641
09:23:05.355 [Lua] [LOCAL RPC] rpc_ping_unit 55 831 false
09:23:06.531 [Lua] Time for new HOOORDE! multi_first_wave
09:23:06.531 [Lua] horde requested: vector_blob
09:23:06.531 [Lua] wants to spawn behind within distance: 60
09:23:06.532 [Lua] managed to spawn 29/29 horde enemies
09:23:06.532 [Lua] vector blob horde has started
09:23:06.538 [Lua] MUSIC: explore -> pre_horde
09:23:07.838 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 31 36
09:23:07.965 [Lua] [LOCAL RPC] rpc_increment_stat 14
09:23:07.965 [Lua] Incremented stat globadier_kill_before_throwing
09:23:08.141 [Lua] Destroying unit - ai got stuck chaos_marauder 3 2 34
09:23:08.150 [Lua] [LOCAL RPC] rpc_ping_unit 55 841 false
09:23:08.672 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
09:23:11.795 [Lua] Destroying unit - ai got stuck chaos_marauder 6 5 33
09:23:17.765 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:23:20.172 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:23:24.384 [Lua] rat ogre was despawned!
09:23:25.270 [Lua] MUSIC: pre_horde -> horde
09:23:28.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:23:32.033 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
09:23:32.033 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:23:32.033 [Lua] horde requested: vector_blob
09:23:32.033 [Lua] wants to spawn behind within distance: 60
09:23:32.033 [Lua] managed to spawn 27/27 horde enemies
09:23:32.033 [Lua] vector blob horde has started
09:23:35.650 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:23:36.571 [Lua] Horde killed: ?
09:23:53.809 [Lua] MUSIC: horde -> explore
09:23:54.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:23:54.436 [Lua] HORDE: last wave, reset to standard horde delay
09:23:54.436 [Lua] Time for new HOOORDE! multi_last_wave
09:23:54.436 [Lua] horde requested: vector_blob
09:23:54.436 [Lua] wants to spawn ahead within distance: 60
09:23:54.436 [Lua] Horde spawn position is within line of sight of players, aborting
09:23:54.436 [Lua] could not, tries to spawnbehind
09:23:54.436 [Lua] managed to spawn 28/28 horde enemies
09:23:54.436 [Lua] vector blob horde has started
09:23:54.445 [Lua] MUSIC: explore -> pre_horde
09:23:54.464 [Lua] MUSIC: pre_horde -> horde
09:24:02.765 [Lua] [LOCAL RPC] rpc_ping_unit 55 854 false
09:24:05.116 [Lua] Horde killed: ?
09:24:16.512 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:24:19.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:24:20.561 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:24:20.803 [Lua] Coordinated attack!
09:24:23.692 [Lua] MUSIC: horde -> explore
09:24:24.149 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:24:24.149 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:24:24.149 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:24:27.234 [Lua] Horde killed: ?
09:24:27.736 [Lua] [LOCAL RPC] rpc_ping_unit 55 868 false
09:24:32.336 [Lua] Destroying unit - ai got stuck chaos_marauder 4 1 9
09:24:37.310 [Lua] [LOCAL RPC] rpc_ping_unit 55 458 false
09:24:38.992 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:24:39.008 [Lua] Spline already found!
09:24:39.134 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:24:39.151 [Lua] Spline already found!
09:24:41.128 [Lua] [LOCAL RPC] rpc_ping_unit 55 458 false
09:24:43.826 [Lua] [LOCAL RPC] rpc_ping_unit 55 465 false
09:24:43.884 [Lua] Destroying unit - ai got stuck chaos_marauder 2 1 17
09:24:47.061 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
09:24:47.098 [Lua] [LOCAL RPC] rpc_ping_unit 55 465 false
09:24:51.941 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source.
09:25:01.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 182 will change to a manual source.
09:25:01.580 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 378993 0
09:25:01.966 [Lua] [LOCAL RPC] rpc_ping_unit 55 877 false
09:25:04.255 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 3 Vector3(70.7331, 159.805, 9.33092) Vector4(0.378347, -0.378347, 0.378347, 0.755354) 4
09:25:04.256 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 7 Vector3(70.9331, 160.205, 9.33092) Vector4(0.17388, 0.0869399, 0.0869399, 0.977061) 4
09:25:08.449 [Lua] [LOCAL RPC] rpc_ping_unit 55 877 false
09:25:09.315 [Lua] [GameNetworkManager] destroying game object with go_id=491
09:25:14.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:25:14.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:25:16.310 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 83264
09:25:19.824 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:25:29.559 [Lua] [LOCAL RPC] rpc_ping_unit 55 879 false
09:25:34.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:25:34.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:25:34.571 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 5 588 1 1 1
09:25:34.571 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 5)
09:25:34.572 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2
09:25:34.574 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:25:34.574 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=926
09:25:34.590 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2
09:25:36.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 1042353
09:25:36.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 83264
09:25:36.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 1044609
09:25:44.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:25:44.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:25:44.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:25:50.577 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 7 Vector3(83.9669, 181.14, 13.1123) Vector4(-0.408248, 0.408248, -0.408248, 0.707107) 4
09:25:50.577 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 16 Vector3(83.9669, 181.54, 13.1123) Vector4(0.378347, 0.378347, 0.378347, 0.755354) 4
09:25:55.641 [Lua] [GameNetworkManager] destroying game object with go_id=642
09:25:57.911 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 8 10
09:26:01.143 [Lua] [LOCAL RPC] rpc_ping_unit 55 759 false
09:26:02.424 [Lua] ZOINK DISTANCE
09:26:06.241 [Lua] Time for new HOOORDE! multi_first_wave
09:26:06.241 [Lua] horde requested: vector_blob
09:26:06.241 [Lua] wants to spawn ahead within distance: 60
09:26:06.241 [Lua] managed to spawn 27/27 horde enemies
09:26:06.241 [Lua] vector blob horde has started
09:26:06.248 [Lua] MUSIC: explore -> pre_horde
09:26:09.610 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:26:17.867 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 3 4 589 1 1 1
09:26:17.867 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 4)
09:26:17.867 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100f4a5be 3
09:26:17.870 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:26:17.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=949
09:26:17.884 [Lua] [LOCAL RPC] rpc_respawn_confirmed 3
09:26:20.327 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:21.111 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:26:23.403 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:26:23.403 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:26:23.403 [Lua] horde requested: vector_blob
09:26:23.403 [Lua] wants to spawn behind within distance: 60
09:26:23.403 [Lua] managed to spawn 31/31 horde enemies
09:26:23.403 [Lua] vector blob horde has started
09:26:23.914 [Lua] MUSIC: pre_horde -> horde
09:26:27.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:26:30.961 [Lua] Horde killed: ?
09:26:38.539 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:26:39.662 [Lua] HORDE: last wave, reset to standard horde delay
09:26:39.662 [Lua] Time for new HOOORDE! multi_last_wave
09:26:39.662 [Lua] horde requested: vector_blob
09:26:39.662 [Lua] wants to spawn ahead within distance: 60
09:26:39.663 [Lua] managed to spawn 28/28 horde enemies
09:26:39.663 [Lua] vector blob horde has started
09:26:45.870 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:26:52.687 [Lua] Horde killed: ?
09:26:52.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:27:01.289 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:27:01.522 [Lua] MUSIC: horde -> explore
09:27:01.872 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:27:02.396 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
09:27:03.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:27:03.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:27:03.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:27:05.789 [Lua] Horde killed: ?
09:27:07.583 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
09:27:08.694 [Lua] [LOCAL RPC] rpc_ping_unit 55 961 false
09:27:11.282 [Lua] [LOCAL RPC] rpc_ping_unit 55 960 false
09:27:11.799 [Lua] [LOCAL RPC] rpc_increment_stat 17
09:27:11.799 [Lua] Incremented stat warpfire_kill_before_shooting
09:27:15.034 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:27:15.057 [Lua] Spline already found!
09:27:18.294 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 961 projectile 2056
09:27:18.445 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 393441 0
09:27:18.454 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 961 start_beam 2056
09:27:18.617 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 961 stop_beam 2056
09:27:19.603 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 963 projectile 2056
09:27:19.841 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 393500 0
09:27:19.850 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 963 start_beam 2056
09:27:22.421 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 963 stop_beam 2056
09:27:25.358 [Lua] [LOCAL RPC] rpc_ping_unit 55 974 false
09:27:30.107 [Lua] [LOCAL RPC] rpc_ping_unit 55 34 false
09:27:34.681 [Lua] [LOCAL RPC] rpc_ping_unit 55 754 false
09:27:38.098 [Lua] ZOINK DISTANCE
09:27:41.754 [Lua] [LOCAL RPC] rpc_ping_unit 55 754 false
09:27:43.421 [Lua] ZOINK DISTANCE
09:27:43.421 [Lua] ZOINK IN FRONT
09:27:43.843 [Lua] ZOINK DISTANCE
09:27:43.843 [Lua] ZOINK IN FRONT
09:27:48.062 [Lua] [LOCAL RPC] rpc_ping_unit 55 463 false
09:27:48.241 [Lua] ZOINK DISTANCE
09:27:48.241 [Lua] ZOINK IN FRONT
09:27:49.858 [Lua] ZOINK DISTANCE
09:27:50.314 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
09:27:50.314 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
09:27:53.134 [Lua] [LOCAL RPC] rpc_ping_unit 55 462 false
09:28:02.967 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:28:02.967 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:28:06.931 [Lua] [LOCAL RPC] rpc_ping_unit 55 962 false
09:28:10.342 [Lua] [LOCAL RPC] rpc_increment_stat 29
09:28:10.342 [Lua] Incremented stat vortex_sorcerer_killed_while_summoning
09:28:10.536 [Lua] Coordinated attack!
09:28:39.346 [Lua] [LOCAL RPC] rpc_ping_unit 55 1017 false
09:28:40.199 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source.
09:28:40.623 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1018 stop_beam 2056
09:28:40.702 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:28:52.612 [Lua] [LOCAL RPC] rpc_ping_unit 55 1018 false
09:28:53.102 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1018 projectile 948
09:28:53.143 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 398875 0
09:28:53.151 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1018 start_beam 948
09:28:54.985 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1018 stop_beam 948
09:28:56.465 [Lua] Time for new HOOORDE! multi_first_wave
09:28:56.465 [Lua] horde requested: vector_blob
09:28:56.465 [Lua] wants to spawn ahead within distance: 60
09:28:56.465 [Lua] managed to spawn 29/29 horde enemies
09:28:56.465 [Lua] vector blob horde has started
09:28:56.475 [Lua] MUSIC: explore -> pre_horde
09:28:57.842 [Lua] Destroying unit - ai got stuck chaos_marauder 4 2 36
09:28:58.707 [Lua] Destroying unit - ai got stuck chaos_berzerker 4 3 35
09:29:09.494 [Lua] MUSIC: pre_horde -> horde
09:29:12.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:29:16.982 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
09:29:16.982 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:29:16.982 [Lua] horde requested: vector_blob
09:29:16.982 [Lua] wants to spawn behind within distance: 60
09:29:16.982 [Lua] managed to spawn 29/29 horde enemies
09:29:16.982 [Lua] vector blob horde has started
09:29:23.947 [Lua] Horde killed: ?
09:29:26.299 [Lua] [LOCAL RPC] rpc_ping_unit 55 26 false
09:29:31.229 [Lua] HORDE: last wave, reset to standard horde delay
09:29:31.229 [Lua] Time for new HOOORDE! multi_last_wave
09:29:31.229 [Lua] horde requested: vector_blob
09:29:31.229 [Lua] wants to spawn behind within distance: 60
09:29:31.230 [Lua] managed to spawn 28/28 horde enemies
09:29:31.230 [Lua] vector blob horde has started
09:29:33.967 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:29:36.370 [Lua] Horde killed: ?
09:29:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207
09:29:46.336 [Lua] MUSIC: horde -> explore
09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:48.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:48.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:48.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:48.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:29:53.037 [Lua] Horde killed: ?
09:29:54.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 282899
09:29:55.259 [Lua] [LOCAL RPC] rpc_ping_unit 55 139 false
09:30:00.795 [Lua] [LOCAL RPC] rpc_increment_stat 14
09:30:00.795 [Lua] Incremented stat globadier_kill_before_throwing
09:30:00.795 [Lua] [LOCAL RPC] rpc_increment_stat 15
09:30:00.795 [Lua] Incremented stat globadier_kill_during_suicide
09:30:11.838 [Lua] TerrorEventMixer.start_event: warcamp_payload
09:30:11.934 [Lua] MUSIC: explore -> pre_horde
09:30:12.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:30:25.459 [Lua] [LOCAL RPC] rpc_take_falling_damage 55 37.669227600097656
09:30:26.876 [Lua] MUSIC: pre_horde -> horde
09:30:36.166 [Lua] event horde ends!
09:30:41.258 [Lua] event horde ends!
09:30:43.684 [Lua] [LOCAL RPC] rpc_ping_unit 55 762 false
09:30:47.279 [Lua] [LOCAL RPC] rpc_ping_unit 55 753 false
09:31:00.939 [Lua] event horde ends!
09:31:11.076 [Lua] [LOCAL RPC] rpc_ping_unit 55 92 false
09:31:13.348 [Lua] [LOCAL RPC] rpc_ping_unit 55 92 false
09:31:16.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:31:16.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 3064913
09:31:16.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 3064918
09:31:16.236 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:31:18.083 [Lua] event horde ends!
09:31:18.449 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:31:23.158 [Lua] event horde ends!
09:31:23.181 [Lua] MUSIC: horde -> explore
09:31:24.439 [Lua] MUSIC: explore -> pre_horde
09:31:26.975 [Window] Window => inactive
09:31:27.949 [Window] Window => active
09:31:40.973 [Lua] MUSIC: pre_horde -> horde
09:31:48.770 [Lua] event horde ends!
09:31:48.796 [Lua] MUSIC: horde -> explore
09:31:57.161 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:31:58.776 [Lua] TerrorEventMixer.stop_event: warcamp_payload
09:31:59.558 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:32:08.253 [Lua] TerrorEventMixer.start_event: warcamp_door_guard
09:32:09.599 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false
09:32:11.733 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false
09:32:14.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:32:14.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 2827659
09:32:18.421 [Lua] TerrorEventMixer.start_event: warcamp_camp
09:32:18.421 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion
09:32:18.421 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized
09:32:18.503 [Lua] MUSIC: explore -> pre_horde
09:32:18.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
09:32:18.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
09:32:19.421 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010455b1ca, connection_key=5, breed_name=chaos_exalted_champion_warcamp)
09:32:21.314 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:32:21.331 [Lua] Spline already found!
09:32:23.114 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) discarded a Tome
09:32:23.122 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(169.361, 63.7089, 18.3459) Vector4(-0.073527, 0.05331, 0.985271, 0.144888) 4
09:32:26.722 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome
09:32:30.888 [Lua] Destroying unit - ai got stuck chaos_marauder 4 1 16
09:32:35.041 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false
09:32:37.757 [Lua] [LOCAL RPC] rpc_ping_unit 55 686 false
09:32:38.025 [Lua] MUSIC: pre_horde -> horde
09:32:40.540 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false
09:32:41.835 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:32:42.543 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:32:42.797 [Lua] event horde ends!
09:32:42.822 [Lua] MUSIC: horde -> explore
09:32:44.665 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
09:32:44.665 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
09:32:46.918 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:32:47.034 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:32:47.060 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:47.559 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:32:51.394 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:32:51.394 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:32:56.637 [Lua] Missing damage in action stagger in anim_cb_damage() callback
09:32:57.143 [Lua] [ChatManager][1]System: socie_03 discarded a Tome
09:32:59.409 [Lua] TerrorEventMixer.start_event: warcamp_camp
09:32:59.501 [Lua] MUSIC: explore -> pre_horde
09:33:00.527 [Lua] [ChatManager][1]System: socie_03 picked up a Tome
09:33:03.614 [Lua] [LOCAL RPC] rpc_ping_unit 55 27 false
09:33:07.485 [Lua] Can't path, AStar was cancelled, need to wait for command queue to be flushed
09:33:08.403 [Lua] [LOCAL RPC] rpc_ping_unit 55 39 false
09:33:09.577 [Lua] TerrorEventMixer.start_event: roaming_patrol
09:33:09.594 [Lua] Spline already found!
09:33:13.383 [Lua] MUSIC: pre_horde -> horde
09:33:13.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:33:13.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:33:13.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 2827659
09:33:17.795 [Lua] [LOCAL RPC] rpc_ping_unit 55 27 false
09:33:20.330 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false
09:33:22.438 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false
09:33:23.781 [Lua] event horde ends!
09:33:23.804 [Lua] MUSIC: horde -> explore
09:33:25.534 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false
09:33:32.262 [Lua] TerrorEventMixer.start_event: warcamp_camp
09:33:32.335 [Lua] MUSIC: explore -> pre_horde
09:33:35.199 [Lua] [LOCAL RPC] rpc_ping_unit 55 35 false
09:33:39.219 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(147.929, -11.1127, 30.0381) Vector4(-1e-06, 0, 0.551354, -0.834271) 4
09:33:45.908 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 6 1 21
09:33:45.948 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 4 11 20
09:33:47.436 [Lua] MUSIC: pre_horde -> horde
09:33:56.725 [Lua] event horde ends!
09:33:56.749 [Lua] MUSIC: horde -> explore
09:34:03.497 [Lua] TerrorEventMixer.start_event: warcamp_camp
09:34:03.569 [Lua] MUSIC: explore -> pre_horde
09:34:07.634 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 1 1 4
09:34:12.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:34:12.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 2827659
09:34:18.926 [Lua] MUSIC: pre_horde -> horde
09:34:27.800 [Lua] event horde ends!
09:34:27.823 [Lua] MUSIC: horde -> explore
09:34:32.419 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 4
09:34:44.224 [Lua] Override Player Respawning boss_fight true
09:34:44.232 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
09:34:44.232 [Lua] TerrorEventMixer.start_event: generic_disable_specials
09:35:11.668 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss
09:35:11.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0
09:35:11.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 2827659
09:35:41.674 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:43.305 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:36:14.495 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
09:36:14.495 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
09:36:18.476 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:36:18.476 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:36:34.313 [Window] Window => inactive
09:36:39.122 [Window] Window => active
09:37:01.710 [Window] Window => inactive
09:37:06.110 [Window] Window => active
09:37:06.952 [Window] Window => inactive
09:37:15.643 [Lua] [LOCAL RPC] rpc_give_equipment 948 2056 10 836 Vector3(232.65, -72.37, 42.167)
09:37:28.542 [Window] Window => active
09:37:43.664 [Window] Window => inactive
09:37:45.027 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
09:37:45.027 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
09:37:49.097 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:37:49.097 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca
09:37:54.069 [Window] Window => active
09:37:56.212 [Window] Window => inactive
09:38:15.627 [Window] Window => active
09:38:18.183 [Window] Window => inactive
09:39:22.310 [Window] Window => active
09:39:22.414 [Window] Window => inactive
09:39:22.940 [Window] Window => active
09:39:26.112 [Lua] [NetworkServer] Peer 11000010455b1ca despawned player.
09:39:26.112 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010455b1ca
09:39:26.112 [Lua] [PeerSM] 11000010455b1ca :: on_exit InGame
09:39:26.112 [Lua] [PeerSM] 11000010455b1ca :: on_enter Disconnecting
09:39:26.112 [Lua] [PSM] Disconnected peer 11000010455b1ca is being removed from session.
09:39:26.112 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010455b1ca
09:39:26.112 [Lua] [MOD][VMF][INFO] Removed 11000010455b1ca from the VMF users list.
09:39:26.112 [Lua] PlayerManager:remove_player peer_id=11000010455b1ca 1
09:39:26.113 [Lua] [GameNetworkManager] destroying game object with go_id=57
09:39:26.113 [Lua] [PeerSM] 11000010455b1ca :: on_exit Disconnecting
09:39:26.113 [Lua] [PeerSM] 11000010455b1ca :: on_enter Disconnected
09:39:26.113 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010455b1ca:1
09:39:26.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:36 my_peer_id:110000100f4a5be
09:39:26.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:36 my_peer_id:110000100f4a5be
09:39:26.113 [Lua] Set lobby begin:
09:39:26.113 [Lua] Lobby data twitch_enabled = false
09:39:26.113 [Lua] Lobby data power_level = 785
09:39:26.113 [Lua] Lobby data player_slot_6 = 0:0
09:39:26.113 [Lua] Lobby data num_players = 3
09:39:26.113 [Lua] Lobby data host = 110000100f4a5be
09:39:26.113 [Lua] Lobby data time_of_search = 1538296694
09:39:26.113 [Lua] Lobby data game_mode = adventure
09:39:26.113 [Lua] Lobby data is_private = false
09:39:26.113 [Lua] Lobby data level_key = warcamp
09:39:26.113 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:39:26.113 [Lua] Lobby data selected_level_key = warcamp
09:39:26.113 [Lua] Lobby data quick_game = false
09:39:26.113 [Lua] Lobby data difficulty = hardest
09:39:26.113 [Lua] Lobby data matchmaking = true
09:39:26.113 [Lua] Lobby data player_slot_4 = 0:0
09:39:26.113 [Lua] Lobby data unique_server_name = √(-Gaz)
09:39:26.113 [Lua] Lobby data player_slot_5 = 0:0
09:39:26.113 [Lua] Lobby data player_slot_2 = 0:0
09:39:26.113 [Lua] Lobby data country_code = AU
09:39:26.113 [Lua] Lobby data player_slot_3 = 0:0
09:39:26.113 [Lua] Lobby data eac_authorized = true
09:39:26.113 [Lua] Set lobby end.
09:39:26.113 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
09:39:26.113 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
09:39:26.114 [Lua] [ConnectionHandler] Disconnecting 1 peers
09:39:26.114 [Lua] [ConnectionHandler] Peer state for "11000010455b1ca": [Connected] ==> [Disconnecting]
09:39:26.114 [EAC] EAC server lost client 11000010455b1ca
09:39:26.114 [EACServer] [UnregisterClient] Client: 011000010455B1CA PlayerGUID: 76561198032990666
09:39:26.114 [EACServer] [Cerberus] [Backend] Disconnected.
09:39:26.116 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100f4a5be:4
09:39:26.116 [Lua] Set lobby begin:
09:39:26.116 [Lua] Lobby data twitch_enabled = false
09:39:26.116 [Lua] Lobby data power_level = 785
09:39:26.116 [Lua] Lobby data player_slot_6 = 0:0
09:39:26.116 [Lua] Lobby data num_players = 3
09:39:26.116 [Lua] Lobby data host = 110000100f4a5be
09:39:26.116 [Lua] Lobby data time_of_search = 1538296694
09:39:26.116 [Lua] Lobby data game_mode = adventure
09:39:26.116 [Lua] Lobby data is_private = false
09:39:26.116 [Lua] Lobby data level_key = warcamp
09:39:26.116 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:39:26.116 [Lua] Lobby data selected_level_key = warcamp
09:39:26.116 [Lua] Lobby data quick_game = false
09:39:26.116 [Lua] Lobby data difficulty = hardest
09:39:26.116 [Lua] Lobby data matchmaking = true
09:39:26.116 [Lua] Lobby data player_slot_4 = 0:0
09:39:26.116 [Lua] Lobby data unique_server_name = √(-Gaz)
09:39:26.116 [Lua] Lobby data player_slot_5 = 0:0
09:39:26.116 [Lua] Lobby data player_slot_2 = 0:0
09:39:26.117 [Lua] Lobby data country_code = AU
09:39:26.117 [Lua] Lobby data player_slot_3 = 0:0
09:39:26.117 [Lua] Lobby data eac_authorized = true
09:39:26.117 [Lua] Set lobby end.
09:39:26.117 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:4, previous profile 0, profile 3]
09:39:26.117 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
09:39:26.117 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
09:39:26.117 [Lua] [GameNetworkManager] destroying game object with go_id=563
09:39:26.124 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:36 my_peer_id:110000100f4a5be
09:39:26.124 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:37 my_peer_id:110000100f4a5be
09:39:26.129 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
09:39:26.136 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:37 my_peer_id:110000100f4a5be
09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:39:26.136 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 36
09:39:26.167 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
09:39:26.178 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
09:39:26.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
09:39:26.189 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
09:39:26.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
09:39:26.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
09:39:26.272 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
09:39:26.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
09:39:26.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
09:39:26.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1
09:39:26.441 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
09:39:26.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
09:39:26.576 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes
09:39:26.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
09:39:26.790 [Save] Saving `save_data`
09:39:26.790 [Lua] Set lobby begin:
09:39:26.790 [Lua] Lobby data twitch_enabled = false
09:39:26.790 [Lua] Lobby data power_level = 785
09:39:26.790 [Lua] Lobby data player_slot_6 = 0:0
09:39:26.790 [Lua] Lobby data num_players = 3
09:39:26.790 [Lua] Lobby data host = 110000100f4a5be
09:39:26.791 [Lua] Lobby data time_of_search = 1538296694
09:39:26.791 [Lua] Lobby data game_mode = adventure
09:39:26.791 [Lua] Lobby data is_private = true
09:39:26.791 [Lua] Lobby data level_key = warcamp
09:39:26.791 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:39:26.791 [Lua] Lobby data selected_level_key = warcamp
09:39:26.791 [Lua] Lobby data quick_game = false
09:39:26.791 [Lua] Lobby data difficulty = hardest
09:39:26.791 [Lua] Lobby data matchmaking = true
09:39:26.791 [Lua] Lobby data player_slot_4 = 0:0
09:39:26.792 [Lua] Lobby data unique_server_name = √(-Gaz)
09:39:26.792 [Lua] Lobby data player_slot_5 = 0:0
09:39:26.792 [Lua] Lobby data player_slot_2 = 0:0
09:39:26.792 [Lua] Lobby data country_code = AU
09:39:26.792 [Lua] Lobby data player_slot_3 = 0:0
09:39:26.792 [Lua] Lobby data eac_authorized = true
09:39:26.792 [Lua] Set lobby end.
09:39:26.792 [Lua] Set lobby begin:
09:39:26.792 [Lua] Lobby data twitch_enabled = false
09:39:26.792 [Lua] Lobby data power_level = 785
09:39:26.792 [Lua] Lobby data player_slot_6 = 0:0
09:39:26.792 [Lua] Lobby data num_players = 3
09:39:26.793 [Lua] Lobby data host = 110000100f4a5be
09:39:26.793 [Lua] Lobby data time_of_search = 1538296694
09:39:26.793 [Lua] Lobby data game_mode = adventure
09:39:26.793 [Lua] Lobby data is_private = true
09:39:26.793 [Lua] Lobby data level_key = warcamp
09:39:26.793 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:39:26.793 [Lua] Lobby data selected_level_key = warcamp
09:39:26.793 [Lua] Lobby data quick_game = false
09:39:26.793 [Lua] Lobby data difficulty = hardest
09:39:26.794 [Lua] Lobby data matchmaking = false
09:39:26.794 [Lua] Lobby data player_slot_4 = 0:0
09:39:26.794 [Lua] Lobby data unique_server_name = √(-Gaz)
09:39:26.794 [Lua] Lobby data player_slot_5 = 0:0
09:39:26.794 [Lua] Lobby data player_slot_2 = 0:0
09:39:26.794 [Lua] Lobby data country_code = AU
09:39:26.794 [Lua] Lobby data player_slot_3 = 0:0
09:39:26.794 [Lua] Lobby data eac_authorized = true
09:39:26.794 [Lua] Set lobby end.
09:39:26.794 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
09:39:26.794 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:39:26.800 [Save] Save done
09:39:26.808 [Lua] [IngamePlayerWiew] - settings saved
09:39:26.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
09:39:26.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
09:39:26.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
09:39:26.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
09:39:26.924 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
09:39:26.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
09:39:27.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
09:39:27.423 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
09:39:27.424 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
09:39:27.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
09:39:27.490 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
09:39:27.507 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
09:39:27.514 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 37
09:39:27.524 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 4
09:39:27.526 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cac693e5]
09:39:27.526 warning: [ResourceManager] 0x4016cca5
0x4016ca2c
0x402ff798
0x402456ea
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x401ed5bd
0x40407777
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
BaseThreadInitThunk 0xb1683034
RtlUserThreadStart 0xb3fc1461
09:39:27.526 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cac693e5]
09:39:27.526 warning: [ResourceManager] 0x4034ba46
0x4034dfab
0x40154b8e
0x4018b41e
0x40188939
0x4016cca5
0x4016ca2c
0x402ff798
0x402456ea
0x8d52286e
lua_pcall 0x8d52bb8d
0x401ed2b6
0x401ed5bd
0x40407777
0x40129569
0x4012913b
0x4011b756
0x4011bdc9
0x4011bed2
0x404c25bb
09:39:27.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:39:27.527 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=180
09:39:27.534 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 37
09:39:29.678 [SteamAuthenticator] Steam validation for 11000010455b1ca with response 6
09:39:29.678 [SteamAuthenticator] Ignoring error when already accepted
09:39:30.508 [Save] Saving `save_data`
09:39:30.508 [Lua] Set lobby begin:
09:39:30.508 [Lua] Lobby data twitch_enabled = false
09:39:30.508 [Lua] Lobby data power_level = 785
09:39:30.508 [Lua] Lobby data player_slot_6 = 0:0
09:39:30.509 [Lua] Lobby data num_players = 3
09:39:30.509 [Lua] Lobby data host = 110000100f4a5be
09:39:30.509 [Lua] Lobby data time_of_search = 1538296694
09:39:30.509 [Lua] Lobby data game_mode = adventure
09:39:30.509 [Lua] Lobby data is_private = false
09:39:30.509 [Lua] Lobby data level_key = warcamp
09:39:30.509 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:39:30.509 [Lua] Lobby data selected_level_key = warcamp
09:39:30.509 [Lua] Lobby data quick_game = false
09:39:30.509 [Lua] Lobby data difficulty = hardest
09:39:30.509 [Lua] Lobby data matchmaking = false
09:39:30.509 [Lua] Lobby data player_slot_4 = 0:0
09:39:30.509 [Lua] Lobby data unique_server_name = √(-Gaz)
09:39:30.509 [Lua] Lobby data player_slot_5 = 0:0
09:39:30.509 [Lua] Lobby data player_slot_2 = 0:0
09:39:30.509 [Lua] Lobby data country_code = AU
09:39:30.509 [Lua] Lobby data player_slot_3 = 0:0
09:39:30.509 [Lua] Lobby data eac_authorized = true
09:39:30.509 [Lua] Set lobby end.
09:39:30.509 [Lua] Set lobby begin:
09:39:30.509 [Lua] Lobby data twitch_enabled = false
09:39:30.509 [Lua] Lobby data power_level = 785
09:39:30.509 [Lua] Lobby data player_slot_6 = 0:0
09:39:30.509 [Lua] Lobby data num_players = 3
09:39:30.509 [Lua] Lobby data host = 110000100f4a5be
09:39:30.509 [Lua] Lobby data time_of_search = 1538296694
09:39:30.510 [Lua] Lobby data game_mode = adventure
09:39:30.510 [Lua] Lobby data is_private = false
09:39:30.510 [Lua] Lobby data level_key = warcamp
09:39:30.510 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:39:30.510 [Lua] Lobby data selected_level_key = warcamp
09:39:30.510 [Lua] Lobby data quick_game = false
09:39:30.510 [Lua] Lobby data difficulty = hardest
09:39:30.510 [Lua] Lobby data matchmaking = true
09:39:30.510 [Lua] Lobby data player_slot_4 = 0:0
09:39:30.510 [Lua] Lobby data unique_server_name = √(-Gaz)
09:39:30.510 [Lua] Lobby data player_slot_5 = 0:0
09:39:30.510 [Lua] Lobby data player_slot_2 = 0:0
09:39:30.510 [Lua] Lobby data country_code = AU
09:39:30.510 [Lua] Lobby data player_slot_3 = 0:0
09:39:30.510 [Lua] Lobby data eac_authorized = true
09:39:30.510 [Lua] Set lobby end.
09:39:30.510 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
09:39:30.510 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
09:39:30.518 [Save] Save done
09:39:30.523 [Lua] [IngamePlayerWiew] - settings saved
09:39:35.490 [Window] Window => inactive
09:39:36.328 [SteamAuthenticator] Got ticket request from 11000010455b1ca
09:39:36.329 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca
09:39:36.330 [SteamAuthenticator] Sent ticket to 11000010455b1ca
09:39:36.783 [SteamAuthenticator] Steam validation for 11000010455b1ca with response 6
09:39:36.783 [SteamAuthenticator] Ignoring error when already accepted
09:39:38.968 [SteamAuthenticator] Got ticket request from 11000010455b1ca
09:39:38.968 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca
09:39:38.970 [SteamAuthenticator] Sent ticket to 11000010455b1ca
09:39:43.174 [SteamAuthenticator] Got ticket request from 11000010455b1ca
09:39:43.174 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca
09:39:43.177 [SteamAuthenticator] Sent ticket to 11000010455b1ca
09:39:45.078 [SteamAuthenticator] Got ticket request from 11000010455b1ca
09:39:45.078 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca
09:39:45.078 [SteamAuthenticator] Sent ticket to 11000010455b1ca
09:39:49.600 [Window] Window => active
09:39:50.663 [Lua] [IngameUI] menu view on_enter ingame_menu
09:39:51.591 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
09:39:52.126 [Lua] PopupManager:query_result returned result: end_game
09:39:52.126 [Lua] PlayFabMirror:_commit_internal nil
09:39:52.126 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:39:52.141 [Lua] commit result success 7
09:39:52.146 [Application] Lua signals application exit.
09:39:52.254 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:39:52.258 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
09:39:52.258 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1
09:39:52.258 [Lua] [GameNetworkManager] destroying game object with go_id=1
09:39:52.258 [Lua] [GameNetworkManager] destroying game object with go_id=0
09:39:52.258 [Lua] Clearing all global lookup lists
09:39:52.259 [Lua] [EquipmentUI] - Destroy
09:39:52.259 [Lua] [GamePadEquipmentUI] - Destroy
09:39:52.259 [Lua] [AbilityUI] - Destroy
09:39:52.259 [Lua] [GamePadAbilityUI] - Destroy
09:39:52.259 [Lua] [IngamePlayerListUI] - Destroy
09:39:52.264 [Lua] [IngameUI] destroy
09:39:52.265 [Lua] [GameNetworkManager] destroying game object with go_id=56
09:39:52.269 [Lua] [GameNetworkManager] destroying game object with go_id=180
09:39:52.280 [Lua] [GameNetworkManager] destroying game object with go_id=949
09:39:52.281 [Lua] [GameNetworkManager] destroying game object with go_id=926
09:39:52.613 [Lua] [Managers] Destroying state managers...
09:39:52.613 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 2
09:39:52.613 [Lua] [GameNetworkManager] destroying game object with go_id=51
09:39:52.613 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100f4a5be:2
09:39:52.613 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:38 my_peer_id:110000100f4a5be
09:39:52.613 [Lua] Set lobby begin:
09:39:52.613 [Lua] Lobby data twitch_enabled = false
09:39:52.613 [Lua] Lobby data power_level = 785
09:39:52.613 [Lua] Lobby data player_slot_6 = 0:0
09:39:52.613 [Lua] Lobby data num_players = 3
09:39:52.613 [Lua] Lobby data host = 110000100f4a5be
09:39:52.613 [Lua] Lobby data time_of_search = 1538296694
09:39:52.614 [Lua] Lobby data game_mode = adventure
09:39:52.614 [Lua] Lobby data is_private = false
09:39:52.614 [Lua] Lobby data level_key = warcamp
09:39:52.614 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:39:52.614 [Lua] Lobby data selected_level_key = warcamp
09:39:52.614 [Lua] Lobby data quick_game = false
09:39:52.614 [Lua] Lobby data difficulty = hardest
09:39:52.614 [Lua] Lobby data matchmaking = true
09:39:52.614 [Lua] Lobby data player_slot_4 = 0:0
09:39:52.614 [Lua] Lobby data unique_server_name = √(-Gaz)
09:39:52.614 [Lua] Lobby data player_slot_5 = 0:0
09:39:52.614 [Lua] Lobby data player_slot_2 = 0:0
09:39:52.614 [Lua] Lobby data country_code = AU
09:39:52.614 [Lua] Lobby data player_slot_3 = 0:0
09:39:52.614 [Lua] Lobby data eac_authorized = true
09:39:52.614 [Lua] Set lobby end.
09:39:52.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
09:39:52.614 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
09:39:52.614 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 3
09:39:52.614 [Lua] [GameNetworkManager] destroying game object with go_id=639
09:39:52.614 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100f4a5be:3
09:39:52.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:39 my_peer_id:110000100f4a5be
09:39:52.614 [Lua] Set lobby begin:
09:39:52.614 [Lua] Lobby data twitch_enabled = false
09:39:52.614 [Lua] Lobby data power_level = 785
09:39:52.614 [Lua] Lobby data player_slot_6 = 0:0
09:39:52.614 [Lua] Lobby data num_players = 3
09:39:52.614 [Lua] Lobby data host = 110000100f4a5be
09:39:52.615 [Lua] Lobby data time_of_search = 1538296694
09:39:52.615 [Lua] Lobby data game_mode = adventure
09:39:52.615 [Lua] Lobby data is_private = false
09:39:52.615 [Lua] Lobby data level_key = warcamp
09:39:52.615 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:39:52.615 [Lua] Lobby data selected_level_key = warcamp
09:39:52.615 [Lua] Lobby data quick_game = false
09:39:52.615 [Lua] Lobby data difficulty = hardest
09:39:52.615 [Lua] Lobby data matchmaking = true
09:39:52.615 [Lua] Lobby data player_slot_4 = 0:0
09:39:52.615 [Lua] Lobby data unique_server_name = √(-Gaz)
09:39:52.615 [Lua] Lobby data player_slot_5 = 0:0
09:39:52.615 [Lua] Lobby data player_slot_2 = 0:0
09:39:52.615 [Lua] Lobby data country_code = AU
09:39:52.615 [Lua] Lobby data player_slot_3 = 0:0
09:39:52.615 [Lua] Lobby data eac_authorized = true
09:39:52.615 [Lua] Set lobby end.
09:39:52.615 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0]
09:39:52.615 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
09:39:52.615 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 4
09:39:52.615 [Lua] [GameNetworkManager] destroying game object with go_id=74
09:39:52.615 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100f4a5be:4
09:39:52.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:40 my_peer_id:110000100f4a5be
09:39:52.615 [Lua] Set lobby begin:
09:39:52.615 [Lua] Lobby data twitch_enabled = false
09:39:52.615 [Lua] Lobby data power_level = 785
09:39:52.615 [Lua] Lobby data player_slot_6 = 0:0
09:39:52.616 [Lua] Lobby data num_players = 3
09:39:52.616 [Lua] Lobby data host = 110000100f4a5be
09:39:52.616 [Lua] Lobby data time_of_search = 1538296694
09:39:52.616 [Lua] Lobby data game_mode = adventure
09:39:52.616 [Lua] Lobby data is_private = false
09:39:52.616 [Lua] Lobby data level_key = warcamp
09:39:52.616 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1
09:39:52.616 [Lua] Lobby data selected_level_key = warcamp
09:39:52.616 [Lua] Lobby data quick_game = false
09:39:52.616 [Lua] Lobby data difficulty = hardest
09:39:52.616 [Lua] Lobby data matchmaking = true
09:39:52.616 [Lua] Lobby data player_slot_4 = 0:0
09:39:52.616 [Lua] Lobby data unique_server_name = √(-Gaz)
09:39:52.616 [Lua] Lobby data player_slot_5 = 0:0
09:39:52.616 [Lua] Lobby data player_slot_2 = 0:0
09:39:52.616 [Lua] Lobby data country_code = AU
09:39:52.616 [Lua] Lobby data player_slot_3 = 0:0
09:39:52.616 [Lua] Lobby data eac_authorized = true
09:39:52.616 [Lua] Set lobby end.
09:39:52.616 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
09:39:52.616 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0
09:39:52.619 [Lua] [GameNetworkManager] Shutting down game session
09:39:52.643 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:39:52.694 [Window] Window => inactive
09:39:52.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
09:39:52.925 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
09:39:52.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
09:39:52.932 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
09:39:52.940 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
09:39:52.946 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
09:39:52.952 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
09:39:52.956 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
09:39:52.956 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
09:39:52.962 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
09:39:52.963 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
09:39:52.963 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
09:39:52.965 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
09:39:52.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
09:39:52.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
09:39:52.971 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
09:39:52.972 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
09:39:52.978 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
09:39:52.986 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
09:39:52.988 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
09:39:52.989 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
09:39:52.990 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
09:39:52.996 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
09:39:53.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
09:39:53.000 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
09:39:53.004 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
09:39:53.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
09:39:53.012 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
09:39:53.019 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
09:39:53.019 [Lua] [Matchmaking] unregister rpcs
09:39:53.019 [Lua] [Matchmaking] destroying
09:39:53.019 [Lua] [ChatManager] Unregistering channel 1
09:39:53.019 [Lua] [EnemyPackageLoader] network_context_destroyed
09:39:53.019 [EACServer] [Destroy] Called
09:39:53.022 [Lua] [VOIP] Destroying VOIP.
09:39:53.022 [Lua] [VOIP] Leaving VOIP room.
09:39:53.022 [VoIP-Room] Client: Disconnect from host 110000100f4a5be
09:39:53.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, InventoryPackageSynchronizerClient
09:39:53.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient
09:39:53.037 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
09:39:53.039 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
09:39:53.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient
09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
09:39:53.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
09:39:53.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient
09:39:53.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:39:53.057 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
09:39:53.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:39:53.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient
09:39:53.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient
09:39:53.071 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:39:53.072 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
09:39:53.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
09:39:53.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
09:39:53.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
09:39:53.083 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
09:39:53.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient
09:39:53.095 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
09:39:53.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
09:39:53.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
09:39:53.096 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient
09:39:53.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
09:39:53.096 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
09:39:53.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient
09:39:53.097 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
09:39:53.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:39:53.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
09:39:53.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
09:39:53.097 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:39:53.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
09:39:53.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:39:53.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
09:39:53.122 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
09:39:53.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient
09:39:53.123 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
09:39:53.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient
09:39:53.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient
09:39:53.127 [Lua] [LobbyHost] Destroying
09:39:53.129 [SteamAuthenticator] CancelAuthTicket 11000010455b1ca
09:39:53.129 [SteamAuthenticator] EndAuthSession 11000010455b1ca
09:39:53.129 [SteamAuthenticator] CancelAuthTicket 11000010440339e
09:39:53.129 [SteamAuthenticator] EndAuthSession 11000010440339e
09:39:53.130 [Umbra] Unload tome
09:39:53.219 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler
09:39:53.219 [Lua] [Managers] Destroying state managers...
09:39:53.219 [Lua] [Managers] Destroying global managers...
09:40:04.000 [Lua] Not all curl requests were successfully handled
09:40:04.001 [Lua] Error: scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151: attempt to index field 'world' (a nil value)
[0] [C]: in function callstack
[1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151:in function
[3] [C]: in function xpcall
[4] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values
[5] scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] scripts/mods/vmf/vmf_loader.lua:47: in function hook_chain
[8] scripts/mods/vmf/modules/core/hooks.lua:195: in function destroy
[9] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers
[10] foundation/scripts/managers/managers.lua:48: in function destroy
[11] scripts/boot.lua:765: in function shutdown
[12] scripts/boot.lua:479:in function
[1] error_message = "scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 00000000079B8618; error_prefix = "(event) on_unload"; func = [function]
[5] mod = table: 00000000079B8618; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 11; mod_name = "LockedAndLoaded"; mod = table: 00000000079B8618
[7] func = [function]
[8] hook_chain = [function]
[9] index = 43; alias = "mod"; manager = table: 000000000C0ADFA8
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n
[11] self = table: 0000000007737C88; dt = nil
[10] state =
; package = table: 0000000007755DA0; mod = table: 000000000C0ADFA8; localizer = table: 000000000A2D69F8;
[11] startup_package_handles = table: 00000000077A3170; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000077A30E8; flow_return_table = table: 0000000007737CD8; _machine = table: 000000000A460D20; quit_game = true; startup_timer = 4.4541411148384213; has_booted = true; loading_context = table: 000000000EF34C98;
09:40:04.001 [Lua] [MOD][LockedAndLoaded][ERROR] (event) on_unload: scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151: attempt to index field 'world' (a nil value)
09:40:04.001 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value)
[0] [C]: in function callstack
[1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] scripts/mods/simple_ui/basic_gui.lua:56: in function destroy_screen_ui
[3] scripts/mods/simple_ui/basic_gui.lua:349:in function
[4] [C]: in function xpcall
[5] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values
[6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[8] scripts/mods/vmf/vmf_loader.lua:47: in function hook_chain
[9] scripts/mods/vmf/modules/core/hooks.lua:195: in function destroy
[10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers
[11] foundation/scripts/managers/managers.lua:48: in function destroy
[12] scripts/boot.lua:765: in function shutdown
[13] scripts/boot.lua:479:in function
[1] error_message = "scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field \'world\' (a nil value)"
[2] self = table: 0000000009758CC0
[3] exit_game = true
[5] mod = table: 0000000009758CC0; error_prefix = "(event) on_unload"; func = [function]
[6] mod = table: 0000000009758CC0; event_name = "on_unload"; event = [function]
[7] exit_game = true; event_name = "on_unload"; _ = 19; mod_name = "BasicUI"; mod = table: 0000000009758CC0
[8] func = [function]
[9] hook_chain = [function]
[10] index = 43; alias = "mod"; manager = table: 000000000C0ADFA8
[11] self = \n\tpackage\n\tmod\n\tlocalizer\n
[12] self = table: 0000000007737C88; dt = nil
[2] _data = table: 00000000097591A0; gui = [unknown light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32";
[11] state =
; package = table: 0000000007755DA0; mod = table: 000000000C0ADFA8; localizer = table: 000000000A2D69F8;
[12] startup_package_handles = table: 00000000077A3170; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000077A30E8; flow_return_table = table: 0000000007737CD8; _machine = table: 000000000A460D20; quit_game = true; startup_timer = 4.4541411148384213; has_booted = true; loading_context = table: 000000000EF34C98;
09:40:04.001 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value)
09:40:04.011 [Lua] VMF:ON_UNLOAD()
09:40:04.023 [Lua] [PackageManager] Destroy()
09:40:04.023 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
09:40:04.051 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
09:40:04.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
09:40:04.051 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
09:40:04.061 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
09:40:04.074 [Lua] [PackageManager] Unload: resource_packages/inventory, global
09:40:04.078 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
09:40:04.084 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
09:40:04.091 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
09:40:04.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:40:04.103 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
09:40:04.103 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
09:40:04.103 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
09:40:04.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/decals, global
09:40:04.113 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
09:40:04.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
09:40:04.116 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
09:40:04.116 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
09:40:04.123 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
09:40:04.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient
09:40:04.160 [Lua] [PackageManager] Unload: resource_packages/ingame, global
09:40:04.161 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
09:40:04.163 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
09:40:04.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient
09:40:04.166 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
09:40:04.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient
09:40:04.167 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
09:40:04.173 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
09:40:04.209 [Lua] [PackageManager] Unload: resource_packages/pickups, global
09:40:04.209 [Lua] [PackageManager] Unload: resource_packages/careers, global
09:40:04.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
09:40:05.482 [EAC] Shutdown
09:40:05.894 error: [Shaders] Memory leaks in Shader Manager! 105 shaders were not released
<>
----------------------------------------
0x40000000
0x40ad6000
<>
<>
----------------------------------------
0x403bcca6
0x4033de88
0x40159d92
0x4012897f
0x4011fab7
0x4011b765
0x4011bdc9
0x4011bed2
0x404c25bb
BaseThreadInitThunk 0xb1683034
RtlUserThreadStart 0xb3fc1461
<>
[Log end]