[Log version] 1 [Session] 8B9AB883-B7F0-4E0D-8F2F-F288 UTC time stamps 08:26:20.531 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799 08:26:20.531 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811 08:26:20.531 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814 08:26:20.531 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819 08:26:20.531 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822 08:26:20.532 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824 08:26:20.540 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828 08:26:20.581 [Window] Window => active 08:26:20.588 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855 08:26:20.592 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860 08:26:21.345 [EAC] Init client 110000100f4a5be 08:26:21.345 [EAC] EAC client initialized 08:26:21.345 warning: [EAC] Failed to initialize localization 08:26:21.345 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885 08:26:21.436 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980 Ti) 08:26:22.109 [AFTERMATH] Initialized Aftermath 08:26:22.389 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888 08:26:22.569 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894 08:26:23.294 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896 08:26:23.298 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899 08:26:23.342 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901 08:26:23.342 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903 08:26:23.493 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905 08:26:23.493 [Save] Save dir: `C:\Users\Gaz\AppData\Roaming\fatshark\Vermintide 2` 08:26:23.493 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924 08:26:23.493 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942 08:26:23.598 [LightFX ] Loaded DLL. 08:26:23.598 [LightFX ] Init() 08:26:23.605 [LightFX ] LightFX failed to initialize 08:26:23.607 [Lua] boot.lua start, os clock: 5.5650000000000004 08:26:23.608 [Lua] Boot:setup() entered. time: 0 os-clock: 5.5659999999999998 08:26:23.608 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 2:13 Type: 0, Stepping: 7 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000001 00100000 00001000 00000000 ECX: 00011111 10111110 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 12238MB Available: 4600MB Virtual Total: 134217727MB Available: 134211619MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID d35cbb6a-286f-4d9b-b0f5-06b7cb84928f --- Graphics Graphics card: NVIDIA GeForce GTX 980 Ti (DirectX 11.0, 6097MB) Driver version: 41163 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Sound Sound card: Speakers (Realtek High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: Speakers (Steam Streaming Speakers) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: Realtek Digital Output(Optical) (Realtek High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: Speakers (Steam Streaming Microphone) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: MT276 (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: Intel(R) 82579V Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): System Control Input device: Gamepad (21.2): XBOX 360 For Windows (Controller) Input device: Generic (17.0): USB Receiver 08:26:23.609 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300 08:26:23.611 [SteamStats] RequestCurrentStats success: true 08:26:26.154 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.2382341757183895 os-clock: 8.1120000000000001 08:26:26.155 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 08:26:26.155 [Lua] Flushing: resource_packages/strings [ResourcePackage] 08:26:26.155 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 08:26:26.156 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 08:26:26.156 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 08:26:26.156 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 08:26:26.156 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 08:26:26.156 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 08:26:26.156 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 08:26:26.156 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 08:26:26.157 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 08:26:26.157 [Lua] ***************************************************************** 08:26:26.157 [Lua] ** Initial contents of script_data ** 08:26:26.157 [Lua] script_data.beta_level_progression = false 08:26:26.157 [Lua] script_data.build_identifier = 3207c833a6c1 08:26:26.157 [Lua] script_data.debug_interactions = false 08:26:26.157 [Lua] script_data.debug_voip = true 08:26:26.157 [Lua] script_data.disable_debug_draw = true 08:26:26.157 [Lua] script_data.disable_intro_trailer = false 08:26:26.157 [Lua] script_data.disable_tutorial_at_start = false 08:26:26.157 [Lua] script_data.enable_detailed_tooltips = false 08:26:26.157 [Lua] script_data.force_debug_disabled = true 08:26:26.157 [Lua] script_data.force_steam = true 08:26:26.157 [Lua] script_data.hide_fps = true 08:26:26.157 [Lua] script_data.hide_version_info = true 08:26:26.157 [Lua] script_data.matchmaking_debug = true 08:26:26.157 [Lua] script_data.network_debug = true 08:26:26.157 [Lua] script_data.network_debug_connections = true 08:26:26.157 [Lua] script_data.network_log_messages = true 08:26:26.157 [Lua] script_data.package_debug = true 08:26:26.157 [Lua] script_data.packaged_build = true 08:26:26.157 [Lua] script_data.settings = { } 08:26:26.157 [Lua] script_data.show_fps = false 08:26:26.157 [Lua] script_data.spawn_empty_chest = true 08:26:26.157 [Lua] script_data.telemetry_log_interval = 600 08:26:26.157 [Lua] script_data.tobii_button = false 08:26:26.157 [Lua] script_data.use_beta_overlay = false 08:26:26.157 [Lua] script_data.use_local_backend = false 08:26:26.157 [Lua] script_data.use_tech_telemetry = true 08:26:26.157 [Lua] script_data.use_telemetry = true 08:26:26.157 [Lua] ***************************************************************** 08:26:26.157 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 08:26:26.157 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 08:26:26.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 08:26:26.165 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 08:26:26.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 08:26:26.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 08:26:26.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 08:26:26.172 [Lua] valid level farmlands 08:26:26.172 [Lua] valid level fort 08:26:26.172 [Lua] valid level military 08:26:26.172 [Lua] valid level warcamp 08:26:26.172 [Lua] valid level skittergate 08:26:26.172 [Lua] valid level prologue 08:26:26.172 [Lua] valid level elven_ruins 08:26:26.172 [Lua] valid level dlc_bogenhafen_city 08:26:26.172 [Lua] valid level skaven_stronghold 08:26:26.172 [Lua] valid level ground_zero 08:26:26.172 [Lua] valid level bell 08:26:26.172 [Lua] valid level ussingen 08:26:26.172 [Lua] valid level nurgle 08:26:26.172 [Lua] valid level mines 08:26:26.172 [Lua] valid level dlc_bogenhafen_slum 08:26:26.172 [Lua] valid level catacombs 08:26:26.173 [Lua] nil 08:26:26.173 [Lua] table: 0000000007777A50 08:26:26.245 [Lua] [1] = chaos_spawn (string) 08:26:26.245 [Lua] [2] = chaos_troll (string) 08:26:26.245 [Lua] [3] = chaos_dummy_sorcerer (string) 08:26:26.245 [Lua] [4] = critter_pig (string) 08:26:26.245 [Lua] [5] = pet_rat (string) 08:26:26.245 [Lua] [6] = skaven_storm_vermin_warlord (string) 08:26:26.245 [Lua] [7] = skaven_stormfiend (string) 08:26:26.245 [Lua] [8] = skaven_stormfiend_boss (string) 08:26:26.245 [Lua] [9] = chaos_vortex (string) 08:26:26.245 [Lua] [10] = skaven_storm_vermin_champion (string) 08:26:26.245 [Lua] [11] = skaven_rat_ogre (string) 08:26:26.245 [Lua] [12] = chaos_plague_wave_spawner (string) 08:26:26.245 [Lua] [13] = critter_rat (string) 08:26:26.245 [Lua] [14] = skaven_grey_seer (string) 08:26:26.245 [Lua] [15] = pet_pig (string) 08:26:26.245 [Lua] [16] = skaven_stormfiend_demo (string) 08:26:26.245 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 08:26:26.245 [Lua] [18] = chaos_dummy_troll (string) 08:26:26.245 [Lua] [19] = skaven_loot_rat (string) 08:26:26.245 [Lua] [20] = chaos_tentacle (string) 08:26:26.245 [Lua] [21] = chaos_corruptor_sorcerer (string) 08:26:26.245 [Lua] [22] = chaos_exalted_champion_warcamp (string) 08:26:26.245 [Lua] [23] = chaos_tentacle_sorcerer (string) 08:26:26.245 [Lua] [24] = chaos_exalted_champion_norsca (string) 08:26:26.245 [Lua] [25] = chaos_plague_sorcerer (string) 08:26:26.245 [Lua] [26] = skaven_ratling_gunner (string) 08:26:26.245 [Lua] [27] = skaven_pack_master (string) 08:26:26.245 [Lua] [28] = chaos_warrior (string) 08:26:26.245 [Lua] [29] = chaos_vortex_sorcerer (string) 08:26:26.245 [Lua] [30] = skaven_poison_wind_globadier (string) 08:26:26.245 [Lua] [31] = skaven_warpfire_thrower (string) 08:26:26.245 [Lua] [32] = skaven_gutter_runner (string) 08:26:26.245 [Lua] [33] = chaos_exalted_sorcerer (string) 08:26:26.245 [Lua] [34] = skaven_plague_monk (string) 08:26:26.245 [Lua] [35] = chaos_raider_tutorial (string) 08:26:26.245 [Lua] [36] = chaos_raider (string) 08:26:26.245 [Lua] [37] = skaven_storm_vermin_commander (string) 08:26:26.245 [Lua] [38] = skaven_storm_vermin_with_shield (string) 08:26:26.245 [Lua] [39] = chaos_berzerker (string) 08:26:26.245 [Lua] [40] = skaven_storm_vermin (string) 08:26:26.245 [Lua] [41] = skaven_dummy_clan_rat (string) 08:26:26.245 [Lua] [42] = chaos_marauder_tutorial (string) 08:26:26.245 [Lua] [43] = skaven_clan_rat (string) 08:26:26.245 [Lua] [44] = skaven_clan_rat_tutorial (string) 08:26:26.245 [Lua] [45] = skaven_clan_rat_with_shield (string) 08:26:26.245 [Lua] [46] = chaos_marauder_with_shield (string) 08:26:26.245 [Lua] [47] = chaos_fanatic (string) 08:26:26.245 [Lua] [48] = chaos_zombie (string) 08:26:26.245 [Lua] [49] = chaos_marauder (string) 08:26:26.245 [Lua] [50] = skaven_dummy_slave (string) 08:26:26.245 [Lua] [51] = skaven_slave (string) 08:26:26.302 [Lua] enemy_package_loader_policy: default 08:26:26.441 [Lua] valid level farmlands 08:26:26.441 [Lua] valid level fort 08:26:26.441 [Lua] valid level military 08:26:26.441 [Lua] valid level warcamp 08:26:26.441 [Lua] valid level skittergate 08:26:26.441 [Lua] valid level prologue 08:26:26.441 [Lua] valid level elven_ruins 08:26:26.441 [Lua] valid level dlc_bogenhafen_city 08:26:26.441 [Lua] valid level skaven_stronghold 08:26:26.441 [Lua] valid level ground_zero 08:26:26.442 [Lua] valid level bell 08:26:26.442 [Lua] valid level ussingen 08:26:26.442 [Lua] valid level nurgle 08:26:26.442 [Lua] valid level mines 08:26:26.442 [Lua] valid level dlc_bogenhafen_slum 08:26:26.442 [Lua] valid level catacombs 08:26:26.461 warning: [ModManager] Mod with id 1391113873ll and path D:\SteamGames\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.462 warning: [ModManager] Mod with id 1388882435ll and path D:\SteamGames\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.462 warning: [ModManager] Mod with id 1388991228ll and path D:\SteamGames\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.503 warning: [ModManager] Mod with id 1440474025ll and path D:\SteamGames\steamapps\workshop\content\552500\1440474025\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.503 warning: [ModManager] Mod with id 1437032414ll and path D:\SteamGames\steamapps\workshop\content\552500\1437032414\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.503 warning: [ModManager] Mod with id 1411128135ll and path D:\SteamGames\steamapps\workshop\content\552500\1411128135\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.503 warning: [ModManager] Mod with id 1422758813ll and path D:\SteamGames\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.513 warning: [ModManager] Mod with id 1431493370ll and path D:\SteamGames\steamapps\workshop\content\552500\1431493370\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.522 warning: [ModManager] Mod with id 1385512022ll and path D:\SteamGames\steamapps\workshop\content\552500\1385512022\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.576 warning: [ModManager] Mod with id 1387847972ll and path D:\SteamGames\steamapps\workshop\content\552500\1387847972\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.585 warning: [ModManager] Mod with id 1411053684ll and path D:\SteamGames\steamapps\workshop\content\552500\1411053684\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.597 warning: [ModManager] Mod with id 1395655171ll and path D:\SteamGames\steamapps\workshop\content\552500\1395655171\mod.bin can't be added as mod hash catalog to EAC, skipping 08:26:26.670 [Lua] 08:26:26.670 [Lua] [1] = table 08:26:26.670 [Lua] [download_pending] = false (boolean) 08:26:26.670 [Lua] [id] = 1369573612 (string) 08:26:26.670 [Lua] [banned] = false (boolean) 08:26:26.670 [Lua] [author_id] = 58813412 (number) 08:26:26.670 [Lua] [tags] = table 08:26:26.670 [Lua] [1] = approved (string) 08:26:26.670 [Lua] [2] = Tools (string) 08:26:26.670 [Lua] [author] = fetching... (string) 08:26:26.670 [Lua] [sanctioned] = true (boolean) 08:26:26.670 [Lua] [out_of_date] = false (boolean) 08:26:26.670 [Lua] [downloading] = false (boolean) 08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 08:26:26.670 [Lua] [num_children] = 0 (number) 08:26:26.670 [Lua] [ugc_status] = 3 (number) 08:26:26.670 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 08:26:26.670 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string) 08:26:26.670 [Lua] [installed] = true (boolean) 08:26:26.670 [Lua] [enabled] = true (boolean) 08:26:26.670 [Lua] [name] = Vermintide Mod Framework (string) 08:26:26.670 [Lua] [dependency_error] = (string) 08:26:26.670 [Lua] [2] = table 08:26:26.670 [Lua] [download_pending] = false (boolean) 08:26:26.670 [Lua] [id] = 1389872347 (string) 08:26:26.670 [Lua] [children] = table 08:26:26.670 [Lua] [1] = 1369573612 (string) 08:26:26.670 [Lua] [banned] = false (boolean) 08:26:26.670 [Lua] [author_id] = 4821406 (number) 08:26:26.670 [Lua] [tags] = table 08:26:26.670 [Lua] [1] = approved (string) 08:26:26.670 [Lua] [author] = fetching... (string) 08:26:26.670 [Lua] [sanctioned] = true (boolean) 08:26:26.670 [Lua] [out_of_date] = false (boolean) 08:26:26.670 [Lua] [downloading] = false (boolean) 08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:26:26.670 [Lua] [num_children] = 1 (number) 08:26:26.670 [Lua] [ugc_status] = 3 (number) 08:26:26.670 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 08:26:26.670 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 08:26:26.670 [Lua] [installed] = true (boolean) 08:26:26.670 [Lua] [enabled] = true (boolean) 08:26:26.670 [Lua] [name] = Simple UI (string) 08:26:26.670 [Lua] [dependency_error] = (string) 08:26:26.670 [Lua] [3] = table 08:26:26.670 [Lua] [download_pending] = false (boolean) 08:26:26.670 [Lua] [id] = 1374248490 (string) 08:26:26.670 [Lua] [children] = table 08:26:26.670 [Lua] [1] = 1369573612 (string) 08:26:26.670 [Lua] [banned] = false (boolean) 08:26:26.670 [Lua] [author_id] = 45268594 (number) 08:26:26.670 [Lua] [tags] = table 08:26:26.670 [Lua] [1] = approved (string) 08:26:26.670 [Lua] [author] = fetching... (string) 08:26:26.670 [Lua] [sanctioned] = true (boolean) 08:26:26.670 [Lua] [out_of_date] = false (boolean) 08:26:26.670 [Lua] [downloading] = false (boolean) 08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:26:26.670 [Lua] [num_children] = 1 (number) 08:26:26.670 [Lua] [ugc_status] = 3 (number) 08:26:26.670 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 08:26:26.670 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 08:26:26.670 [Lua] [installed] = true (boolean) 08:26:26.670 [Lua] [enabled] = true (boolean) 08:26:26.670 [Lua] [name] = Penlight Lua Libraries (string) 08:26:26.670 [Lua] [dependency_error] = (string) 08:26:26.670 [Lua] [4] = table 08:26:26.670 [Lua] [download_pending] = false (boolean) 08:26:26.670 [Lua] [id] = 1431627364 (string) 08:26:26.670 [Lua] [children] = table 08:26:26.670 [Lua] [1] = 1369573612 (string) 08:26:26.670 [Lua] [banned] = false (boolean) 08:26:26.670 [Lua] [author_id] = 18741013 (number) 08:26:26.670 [Lua] [tags] = table 08:26:26.670 [Lua] [1] = approved (string) 08:26:26.670 [Lua] [2] = QoL (string) 08:26:26.670 [Lua] [3] = Misc (string) 08:26:26.670 [Lua] [author] = fetching... (string) 08:26:26.670 [Lua] [sanctioned] = true (boolean) 08:26:26.670 [Lua] [out_of_date] = false (boolean) 08:26:26.670 [Lua] [downloading] = false (boolean) 08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951832210799226636/2C219C4F4096BFFEEED8A0D792453477816528CA/ (string) 08:26:26.670 [Lua] [num_children] = 1 (number) 08:26:26.670 [Lua] [ugc_status] = 3 (number) 08:26:26.670 [Lua] [description] = [h1][b]This mod makes first person viewmodel behave similar to how they do in source/goldsource engine.[/b][/h1] This means that by looking up, viewmodel will be moved closer to the camera and farther away by looking downwards. [u]There is also an option to apply additional distance offset in the mod settings.[/u] (string) 08:26:26.670 [Lua] [last_updated] = 7/19/2018 4:27:32 PM (string) 08:26:26.670 [Lua] [installed] = true (boolean) 08:26:26.670 [Lua] [enabled] = true (boolean) 08:26:26.670 [Lua] [name] = Source viewmodel (string) 08:26:26.670 [Lua] [dependency_error] = (string) 08:26:26.670 [Lua] [5] = table 08:26:26.670 [Lua] [download_pending] = false (boolean) 08:26:26.670 [Lua] [id] = 1431393962 (string) 08:26:26.670 [Lua] [children] = table 08:26:26.670 [Lua] [1] = 1369573612 (string) 08:26:26.670 [Lua] [banned] = false (boolean) 08:26:26.670 [Lua] [author_id] = 14284923 (number) 08:26:26.670 [Lua] [tags] = table 08:26:26.670 [Lua] [1] = approved (string) 08:26:26.670 [Lua] [2] = UI (string) 08:26:26.670 [Lua] [3] = Misc (string) 08:26:26.670 [Lua] [author] = fetching... (string) 08:26:26.670 [Lua] [sanctioned] = true (boolean) 08:26:26.670 [Lua] [out_of_date] = false (boolean) 08:26:26.670 [Lua] [downloading] = false (boolean) 08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 08:26:26.670 [Lua] [num_children] = 1 (number) 08:26:26.670 [Lua] [ugc_status] = 3 (number) 08:26:26.670 [Lua] [description] = Updated for Game Version 1.2.0 (Beta) - The game should no longer crash upon selecting an enemy in Bestiary Please let me know if you find any additional bugs, either here or at my [url=https://github.com/fracticality/vermintide-2-mods]GitHub[/url] ----------------------------------------------------------------------------------------------------------- Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 08:26:26.670 [Lua] [last_updated] = 8/31/2018 12:01:30 AM (string) 08:26:26.670 [Lua] [installed] = true (boolean) 08:26:26.670 [Lua] [enabled] = false (boolean) 08:26:26.670 [Lua] [name] = Bestiary (string) 08:26:26.670 [Lua] [dependency_error] = (string) 08:26:26.670 [Lua] [6] = table 08:26:26.670 [Lua] [download_pending] = false (boolean) 08:26:26.670 [Lua] [id] = 1395453301 (string) 08:26:26.670 [Lua] [children] = table 08:26:26.670 [Lua] [1] = 1369573612 (string) 08:26:26.670 [Lua] [banned] = false (boolean) 08:26:26.670 [Lua] [author_id] = 58813412 (number) 08:26:26.670 [Lua] [tags] = table 08:26:26.670 [Lua] [1] = approved (string) 08:26:26.670 [Lua] [2] = QoL (string) 08:26:26.670 [Lua] [author] = fetching... (string) 08:26:26.670 [Lua] [sanctioned] = true (boolean) 08:26:26.670 [Lua] [out_of_date] = false (boolean) 08:26:26.670 [Lua] [downloading] = false (boolean) 08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 08:26:26.670 [Lua] [num_children] = 1 (number) 08:26:26.670 [Lua] [ugc_status] = 3 (number) 08:26:26.670 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 08:26:26.670 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 08:26:26.670 [Lua] [installed] = true (boolean) 08:26:26.670 [Lua] [enabled] = true (boolean) 08:26:26.670 [Lua] [name] = Skip Intro (string) 08:26:26.670 [Lua] [dependency_error] = (string) 08:26:26.670 [Lua] [7] = table 08:26:26.670 [Lua] [download_pending] = false (boolean) 08:26:26.670 [Lua] [id] = 1391228174 (string) 08:26:26.670 [Lua] [children] = table 08:26:26.670 [Lua] [1] = 1369573612 (string) 08:26:26.670 [Lua] [banned] = false (boolean) 08:26:26.670 [Lua] [author_id] = 4821406 (number) 08:26:26.670 [Lua] [tags] = table 08:26:26.670 [Lua] [1] = approved (string) 08:26:26.670 [Lua] [2] = UI (string) 08:26:26.670 [Lua] [3] = QoL (string) 08:26:26.670 [Lua] [author] = fetching... (string) 08:26:26.670 [Lua] [sanctioned] = true (boolean) 08:26:26.670 [Lua] [out_of_date] = false (boolean) 08:26:26.670 [Lua] [downloading] = false (boolean) 08:26:26.670 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 08:26:26.670 [Lua] [num_children] = 1 (number) 08:26:26.670 [Lua] [ugc_status] = 3 (number) 08:26:26.670 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.2 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 08:26:26.670 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string) 08:26:26.670 [Lua] [installed] = true (boolean) 08:26:26.670 [Lua] [enabled] = true (boolean) 08:26:26.670 [Lua] [name] = UI Improvements (string) 08:26:26.670 [Lua] [dependency_error] = (string) 08:26:26.671 [Lua] [8] = table 08:26:26.671 [Lua] [download_pending] = false (boolean) 08:26:26.671 [Lua] [id] = 1402835022 (string) 08:26:26.671 [Lua] [children] = table 08:26:26.671 [Lua] [1] = 1369573612 (string) 08:26:26.671 [Lua] [banned] = false (boolean) 08:26:26.671 [Lua] [author_id] = 33103900 (number) 08:26:26.671 [Lua] [tags] = table 08:26:26.671 [Lua] [1] = approved (string) 08:26:26.671 [Lua] [2] = QoL (string) 08:26:26.671 [Lua] [author] = fetching... (string) 08:26:26.671 [Lua] [sanctioned] = true (boolean) 08:26:26.671 [Lua] [out_of_date] = false (boolean) 08:26:26.671 [Lua] [downloading] = false (boolean) 08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 08:26:26.671 [Lua] [num_children] = 1 (number) 08:26:26.671 [Lua] [ugc_status] = 3 (number) 08:26:26.671 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 08:26:26.671 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string) 08:26:26.671 [Lua] [installed] = true (boolean) 08:26:26.671 [Lua] [enabled] = true (boolean) 08:26:26.671 [Lua] [name] = StickyGrim (string) 08:26:26.671 [Lua] [dependency_error] = (string) 08:26:26.671 [Lua] [9] = table 08:26:26.671 [Lua] [download_pending] = false (boolean) 08:26:26.671 [Lua] [id] = 1397265260 (string) 08:26:26.671 [Lua] [children] = table 08:26:26.671 [Lua] [1] = 1369573612 (string) 08:26:26.671 [Lua] [banned] = false (boolean) 08:26:26.671 [Lua] [author_id] = 26572404 (number) 08:26:26.671 [Lua] [tags] = table 08:26:26.671 [Lua] [1] = UI (string) 08:26:26.671 [Lua] [2] = QoL (string) 08:26:26.671 [Lua] [3] = approved (string) 08:26:26.671 [Lua] [author] = fetching... (string) 08:26:26.671 [Lua] [sanctioned] = true (boolean) 08:26:26.671 [Lua] [out_of_date] = false (boolean) 08:26:26.671 [Lua] [downloading] = false (boolean) 08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 08:26:26.671 [Lua] [num_children] = 1 (number) 08:26:26.671 [Lua] [ugc_status] = 3 (number) 08:26:26.671 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [h1][b] Also, Controller HUD is not supported. Yet. [/b][/h1] (string) 08:26:26.671 [Lua] [last_updated] = 9/19/2018 4:29:11 PM (string) 08:26:26.671 [Lua] [installed] = true (boolean) 08:26:26.671 [Lua] [enabled] = true (boolean) 08:26:26.671 [Lua] [name] = Numeric UI (string) 08:26:26.671 [Lua] [dependency_error] = (string) 08:26:26.671 [Lua] [10] = table 08:26:26.671 [Lua] [download_pending] = false (boolean) 08:26:26.671 [Lua] [id] = 1399181123 (string) 08:26:26.671 [Lua] [children] = table 08:26:26.671 [Lua] [1] = 1369573612 (string) 08:26:26.671 [Lua] [banned] = false (boolean) 08:26:26.671 [Lua] [author_id] = 33103900 (number) 08:26:26.671 [Lua] [tags] = table 08:26:26.671 [Lua] [1] = approved (string) 08:26:26.671 [Lua] [2] = UI (string) 08:26:26.671 [Lua] [3] = QoL (string) 08:26:26.671 [Lua] [author] = fetching... (string) 08:26:26.671 [Lua] [sanctioned] = true (boolean) 08:26:26.671 [Lua] [out_of_date] = false (boolean) 08:26:26.671 [Lua] [downloading] = false (boolean) 08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674483606069383/A8EEA437D9A1D3236E001C998D72B6F475ED8D3C/ (string) 08:26:26.671 [Lua] [num_children] = 1 (number) 08:26:26.671 [Lua] [ugc_status] = 3 (number) 08:26:26.671 [Lua] [description] = Allows players to set waypoints in the world with a custom keybind (check Mod Options in the main menu). Useful for coordinating positioning or telling the dozy Kruber where to go. [b]Note: teammates must have this mod to see waypoints.[/b] (string) 08:26:26.671 [Lua] [last_updated] = 7/20/2018 2:53:35 PM (string) 08:26:26.671 [Lua] [installed] = true (boolean) 08:26:26.671 [Lua] [enabled] = false (boolean) 08:26:26.671 [Lua] [name] = Waypoints (string) 08:26:26.671 [Lua] [dependency_error] = (string) 08:26:26.671 [Lua] [11] = table 08:26:26.671 [Lua] [download_pending] = false (boolean) 08:26:26.671 [Lua] [id] = 1402962846 (string) 08:26:26.671 [Lua] [children] = table 08:26:26.671 [Lua] [1] = 1369573612 (string) 08:26:26.671 [Lua] [banned] = false (boolean) 08:26:26.671 [Lua] [author_id] = 33103900 (number) 08:26:26.671 [Lua] [tags] = table 08:26:26.671 [Lua] [1] = approved (string) 08:26:26.671 [Lua] [2] = UI (string) 08:26:26.671 [Lua] [3] = QoL (string) 08:26:26.671 [Lua] [author] = fetching... (string) 08:26:26.671 [Lua] [sanctioned] = true (boolean) 08:26:26.671 [Lua] [out_of_date] = false (boolean) 08:26:26.671 [Lua] [downloading] = false (boolean) 08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string) 08:26:26.671 [Lua] [num_children] = 1 (number) 08:26:26.671 [Lua] [ugc_status] = 3 (number) 08:26:26.671 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string) 08:26:26.671 [Lua] [last_updated] = 7/20/2018 2:53:52 PM (string) 08:26:26.671 [Lua] [installed] = true (boolean) 08:26:26.671 [Lua] [enabled] = true (boolean) 08:26:26.671 [Lua] [name] = LockedAndLoaded (string) 08:26:26.671 [Lua] [dependency_error] = (string) 08:26:26.671 [Lua] [12] = table 08:26:26.671 [Lua] [download_pending] = false (boolean) 08:26:26.671 [Lua] [id] = 1402971136 (string) 08:26:26.671 [Lua] [children] = table 08:26:26.671 [Lua] [1] = 1369573612 (string) 08:26:26.671 [Lua] [banned] = false (boolean) 08:26:26.671 [Lua] [author_id] = 38300192 (number) 08:26:26.671 [Lua] [tags] = table 08:26:26.671 [Lua] [1] = approved (string) 08:26:26.671 [Lua] [2] = UI (string) 08:26:26.671 [Lua] [3] = QoL (string) 08:26:26.671 [Lua] [author] = fetching... (string) 08:26:26.671 [Lua] [sanctioned] = true (boolean) 08:26:26.671 [Lua] [out_of_date] = false (boolean) 08:26:26.671 [Lua] [downloading] = false (boolean) 08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 08:26:26.671 [Lua] [num_children] = 1 (number) 08:26:26.671 [Lua] [ugc_status] = 3 (number) 08:26:26.671 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 08:26:26.671 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 08:26:26.671 [Lua] [installed] = true (boolean) 08:26:26.671 [Lua] [enabled] = false (boolean) 08:26:26.671 [Lua] [name] = Needii (string) 08:26:26.671 [Lua] [dependency_error] = (string) 08:26:26.671 [Lua] [13] = table 08:26:26.671 [Lua] [download_pending] = false (boolean) 08:26:26.671 [Lua] [version] = unversioned (string) 08:26:26.671 [Lua] [id] = 1383542440 (string) 08:26:26.671 [Lua] [children] = table 08:26:26.671 [Lua] [1] = 1369573612 (string) 08:26:26.671 [Lua] [banned] = false (boolean) 08:26:26.671 [Lua] [author_id] = 45268594 (number) 08:26:26.671 [Lua] [tags] = table 08:26:26.671 [Lua] [1] = UI (string) 08:26:26.671 [Lua] [2] = approved (string) 08:26:26.671 [Lua] [author] = fetching... (string) 08:26:26.671 [Lua] [sanctioned] = true (boolean) 08:26:26.671 [Lua] [out_of_date] = false (boolean) 08:26:26.671 [Lua] [downloading] = false (boolean) 08:26:26.671 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 08:26:26.671 [Lua] [num_children] = 1 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:26:26.672 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = false (boolean) 08:26:26.672 [Lua] [name] = Weapon Kill Counter (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [14] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1383433646 (string) 08:26:26.672 [Lua] [children] = table 08:26:26.672 [Lua] [1] = 1369573612 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 45268594 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = approved (string) 08:26:26.672 [Lua] [2] = UI (string) 08:26:26.672 [Lua] [3] = QoL (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:26:26.672 [Lua] [num_children] = 1 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 08:26:26.672 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = Persistent Ammo Counter (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [15] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1387440934 (string) 08:26:26.672 [Lua] [children] = table 08:26:26.672 [Lua] [1] = 1369573612 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 4821406 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = approved (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 08:26:26.672 [Lua] [num_children] = 1 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 08:26:26.672 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = Third Person Equipment (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [16] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1448714756 (string) 08:26:26.672 [Lua] [children] = table 08:26:26.672 [Lua] [1] = 1369573612 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 18741013 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = approved (string) 08:26:26.672 [Lua] [2] = QoL (string) 08:26:26.672 [Lua] [3] = Misc (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 08:26:26.672 [Lua] [num_children] = 1 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 08:26:26.672 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = No Wobble (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [17] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1384066089 (string) 08:26:26.672 [Lua] [children] = table 08:26:26.672 [Lua] [1] = 1369573612 (string) 08:26:26.672 [Lua] [2] = 1374248490 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 45268594 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = QoL (string) 08:26:26.672 [Lua] [2] = approved (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:26:26.672 [Lua] [num_children] = 2 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:26:26.672 [Lua] [last_updated] = 9/19/2018 4:03:08 PM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = Neuter Ult Effects (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [18] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1393343095 (string) 08:26:26.672 [Lua] [children] = table 08:26:26.672 [Lua] [1] = 1369573612 (string) 08:26:26.672 [Lua] [2] = 1374248490 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 45268594 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = approved (string) 08:26:26.672 [Lua] [2] = UI (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 08:26:26.672 [Lua] [num_children] = 2 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:26:26.672 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = Scoreboard Tweaks (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [19] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1459917022 (string) 08:26:26.672 [Lua] [children] = table 08:26:26.672 [Lua] [1] = 1369573612 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 155839973 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = UI (string) 08:26:26.672 [Lua] [2] = QoL (string) 08:26:26.672 [Lua] [3] = approved (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 08:26:26.672 [Lua] [num_children] = 1 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 08:26:26.672 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = Parry Indicator (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [20] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1383452616 (string) 08:26:26.672 [Lua] [children] = table 08:26:26.672 [Lua] [1] = 1369573612 (string) 08:26:26.672 [Lua] [2] = 1374248490 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 45268594 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = UI (string) 08:26:26.672 [Lua] [2] = QoL (string) 08:26:26.672 [Lua] [3] = approved (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 08:26:26.672 [Lua] [num_children] = 2 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:26:26.672 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = Killfeed Tweaks (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [21] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1421155919 (string) 08:26:26.672 [Lua] [children] = table 08:26:26.672 [Lua] [1] = 1369573612 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 75308424 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = approved (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 08:26:26.672 [Lua] [num_children] = 1 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 08:26:26.672 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = Mission timer (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [22] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1464907434 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 14284923 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = approved (string) 08:26:26.672 [Lua] [2] = UI (string) 08:26:26.672 [Lua] [3] = Misc (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 08:26:26.672 [Lua] [num_children] = 0 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = [h1]DLC Weapon Skins Added[/h1] [h1]Forward, Back, and Reset Buttons Implemented[/h1] - Navigate between weapon illusions more easily. - The button containing the weapon illusion's name doubles as a camera reset button. [h1]Basic Camera Controls Implemented[/h1] - The camera can now be panned using shift+left-drag or shift+right-drag. - The camera can be pivoted up or down using the scroll-wheel. - The weapon can be rotated with either left-drag or right-drag. ------------------------------------------------------------------------------------------------ Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 08:26:26.672 [Lua] [last_updated] = 8/30/2018 8:37:31 PM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = Armory (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] [23] = table 08:26:26.672 [Lua] [download_pending] = false (boolean) 08:26:26.672 [Lua] [id] = 1479520507 (string) 08:26:26.672 [Lua] [children] = table 08:26:26.672 [Lua] [1] = 1369573612 (string) 08:26:26.672 [Lua] [banned] = false (boolean) 08:26:26.672 [Lua] [author_id] = 18741013 (number) 08:26:26.672 [Lua] [tags] = table 08:26:26.672 [Lua] [1] = approved (string) 08:26:26.672 [Lua] [2] = UI (string) 08:26:26.672 [Lua] [3] = QoL (string) 08:26:26.672 [Lua] [4] = Misc (string) 08:26:26.672 [Lua] [author] = fetching... (string) 08:26:26.672 [Lua] [sanctioned] = true (boolean) 08:26:26.672 [Lua] [out_of_date] = false (boolean) 08:26:26.672 [Lua] [downloading] = false (boolean) 08:26:26.672 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 08:26:26.672 [Lua] [num_children] = 1 (number) 08:26:26.672 [Lua] [ugc_status] = 3 (number) 08:26:26.672 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] (string) 08:26:26.672 [Lua] [last_updated] = 9/19/2018 10:57:02 AM (string) 08:26:26.672 [Lua] [installed] = true (boolean) 08:26:26.672 [Lua] [enabled] = true (boolean) 08:26:26.672 [Lua] [name] = My Hero (string) 08:26:26.672 [Lua] [dependency_error] = (string) 08:26:26.672 [Lua] 08:26:26.672 [Lua] 08:26:26.672 [Lua] [1399181123] = 2 (number) 08:26:26.672 [Lua] [1384066089] = 16 (number) 08:26:26.672 [Lua] [1459917022] = 17 (number) 08:26:26.672 [Lua] [1391228174] = 13 (number) 08:26:26.672 [Lua] [1402835022] = 3 (number) 08:26:26.672 [Lua] [1431627364] = 5 (number) 08:26:26.672 [Lua] [1389872347] = 6 (number) 08:26:26.672 [Lua] [1421155919] = 19 (number) 08:26:26.672 [Lua] [1402971136] = 0 (number) 08:26:26.672 [Lua] [1431393962] = 14 (number) 08:26:26.672 [Lua] [1383542440] = 22 (number) 08:26:26.672 [Lua] [1383452616] = 18 (number) 08:26:26.672 [Lua] [1464907434] = 11 (number) 08:26:26.672 [Lua] [1479520507] = 20 (number) 08:26:26.672 [Lua] [1448714756] = 8 (number) 08:26:26.672 [Lua] [1395453301] = 4 (number) 08:26:26.672 [Lua] [1393343095] = 9 (number) 08:26:26.672 [Lua] [1387440934] = 15 (number) 08:26:26.672 [Lua] [1369573612] = 7 (number) 08:26:26.672 [Lua] [1402962846] = 1 (number) 08:26:26.672 [Lua] [1397265260] = 21 (number) 08:26:26.672 [Lua] [1383433646] = 12 (number) 08:26:26.672 [Lua] [1374248490] = 10 (number) 08:26:26.672 [Lua] 08:26:26.683 [Lua] 08:26:26.683 [Lua] [1399181123] = 2 (number) 08:26:26.683 [Lua] [1384066089] = 16 (number) 08:26:26.683 [Lua] [1459917022] = 17 (number) 08:26:26.683 [Lua] [1391228174] = 13 (number) 08:26:26.683 [Lua] [1402835022] = 3 (number) 08:26:26.683 [Lua] [1431627364] = 5 (number) 08:26:26.683 [Lua] [1389872347] = 6 (number) 08:26:26.683 [Lua] [1421155919] = 19 (number) 08:26:26.683 [Lua] [1402971136] = 0 (number) 08:26:26.683 [Lua] [1431393962] = 14 (number) 08:26:26.683 [Lua] [1383542440] = 22 (number) 08:26:26.683 [Lua] [1383452616] = 18 (number) 08:26:26.683 [Lua] [1464907434] = 11 (number) 08:26:26.683 [Lua] [1479520507] = 20 (number) 08:26:26.683 [Lua] [1448714756] = 8 (number) 08:26:26.683 [Lua] [1395453301] = 4 (number) 08:26:26.683 [Lua] [1393343095] = 9 (number) 08:26:26.683 [Lua] [1387440934] = 15 (number) 08:26:26.683 [Lua] [1369573612] = 7 (number) 08:26:26.683 [Lua] [1402962846] = 1 (number) 08:26:26.683 [Lua] [1397265260] = 21 (number) 08:26:26.683 [Lua] [1383433646] = 12 (number) 08:26:26.683 [Lua] [1374248490] = 10 (number) 08:26:26.683 [Lua] 08:26:26.683 [Lua] [CrashifyCustomTag] modded, true 08:26:26.683 [Lua] <>modded = true<> 08:26:26.683 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true 08:26:26.683 [Lua] <>Mod = true<> 08:26:26.685 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 08:26:26.701 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a2d2f98] (Origin: function: 0x0a2d3418) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a2d2f98] (Origin: function: 0x0a2d3868) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x099c1948] (Origin: function: 0x099c1d80) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x099c1948] (Origin: function: 0x099c1f08) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a508960] (Origin: function: 0x0a6d77a0) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a508960] (Origin: function: 0x0a6d7988) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0bd514b0] (Origin: function: 0x0bd51570) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0bd514b0] (Origin: function: 0x0bd514d8) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0bd514b0] (Origin: function: 0x0bd51698) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x099bbaf8) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x077d7f70] (Origin: function: 0x077d8098) 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 08:26:26.702 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a761d28] (Origin: function: 0x0a761e90) 08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a7556a0] (Origin: function: 0x0a7557c8) 08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b1bae68] (Origin: function: 0x0b1bae90) 08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a7556a0] (Origin: function: 0x0a755780) 08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a7556a0] (Origin: function: 0x0a7556c8) 08:26:26.703 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 08:26:26.703 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c0ad430] (Origin: function: 0x0c0adb60) 08:26:26.703 [Lua] [CrashifyCustomTag] modded, true 08:26:26.703 [Lua] <>modded = true<> 08:26:26.704 [Lua] [CrashifyCustomTag] Mod:1389872347:Simple UI, true 08:26:26.704 [Lua] <>Mod = true<> 08:26:26.706 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 08:26:26.707 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 08:26:26.707 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x0a08d2a0] (Origin: function: 0x0a08db00) 08:26:26.707 [Lua] [CrashifyCustomTag] modded, true 08:26:26.707 [Lua] <>modded = true<> 08:26:26.708 [Lua] [CrashifyCustomTag] Mod:1374248490:Penlight Lua Libraries, true 08:26:26.708 [Lua] <>Mod = true<> 08:26:26.711 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 08:26:26.713 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 08:26:26.714 [Lua] [CrashifyCustomTag] modded, true 08:26:26.714 [Lua] <>modded = true<> 08:26:26.714 [Lua] [CrashifyCustomTag] Mod:1431627364:Source viewmodel, true 08:26:26.714 [Lua] <>Mod = true<> 08:26:26.715 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]` 08:26:26.716 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]` 08:26:26.716 [Lua] [MOD][SourceViewModel][INFO] (hook): Hooking 'calculate_look_rotation' from [table: 0x07a195a8] (Origin: function: 0x07a19fa8) 08:26:26.716 [Lua] [MOD][SourceViewModel][INFO] (hooks): Enabling all hooks for mod: SourceViewModel 08:26:26.716 [Lua] [CrashifyCustomTag] modded, true 08:26:26.716 [Lua] <>modded = true<> 08:26:26.717 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true 08:26:26.717 [Lua] <>Mod = true<> 08:26:26.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 08:26:26.719 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 08:26:26.719 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x0998ffd0] (Origin: function: 0x0998fff8) 08:26:26.719 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x0998ffd0] (Origin: function: 0x099901b0) 08:26:26.719 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 08:26:26.719 [Lua] [CrashifyCustomTag] modded, true 08:26:26.719 [Lua] <>modded = true<> 08:26:26.719 [Lua] [CrashifyCustomTag] Mod:1391228174:UI Improvements, true 08:26:26.719 [Lua] <>Mod = true<> 08:26:26.721 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 08:26:26.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [table: 0x0abc4ec0] (Origin: function: 0x0abc56e0) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0abc4ec0] (Origin: function: 0x0abc4fd8) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0abc4ec0] (Origin: function: 0x0abc5700) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0abc4ec0] (Origin: function: 0x0abc5148) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0abc4ec0] (Origin: function: 0x0abc5188) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [table: 0x0b1c7790] (Origin: function: 0x0b1c8010) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [table: 0x0b1c7790] (Origin: function: 0x0b1c7fb0) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x09a3ef90] (Origin: function: 0x09a3f0e8) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [table: 0x0aae11b0] (Origin: function: 0x0aae1628) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0ae68758] (Origin: function: 0x0ae68928) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0ae68758] (Origin: function: 0x0ae68be0) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0acc8e50] (Origin: function: 0x0acc8f10) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0acc8e50] (Origin: function: 0x0acc9288) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [table: 0x0acc8e50] (Origin: function: 0x0acc90e0) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0acc8e50] (Origin: function: 0x0acc90c0) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0acc8e50] (Origin: function: 0x0acc9080) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0acc8e50] (Origin: function: 0x0acc8e78) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [table: 0x0acc8e50] (Origin: function: 0x0acc9208) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [table: 0x0ad5ee08] (Origin: function: 0x0ad5f048) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0ade73f0] (Origin: function: 0x0ade7418) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0ade73f0] (Origin: function: 0x0ade7848) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0b2607d0] (Origin: function: 0x0b260910) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b686c00] (Origin: function: 0x0b686c28) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0b686c00] (Origin: function: 0x0b686cc0) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b686c00] (Origin: function: 0x0b687078) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0b686c00] (Origin: function: 0x0b686e70) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0b3cdea8] (Origin: function: 0x0b3cef60) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [table: 0x0b3cdea8] (Origin: function: 0x0b3cef88) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [table: 0x0b3cdea8] (Origin: function: 0x0b3cefc8) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0b3cdea8] (Origin: function: 0x0b3cdfe8) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b3cdea8] (Origin: function: 0x0b3ce8b8) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [table: 0x0b3cdea8] (Origin: function: 0x0b3ce0a8) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [table: 0x0b1c7790] (Origin: function: 0x0b1c7978) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6ae0) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6a18) 08:26:26.723 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 08:26:26.723 [Lua] [CrashifyCustomTag] modded, true 08:26:26.723 [Lua] <>modded = true<> 08:26:26.723 [Lua] [CrashifyCustomTag] Mod:1402835022:StickyGrim, true 08:26:26.723 [Lua] <>Mod = true<> 08:26:26.725 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 08:26:26.726 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 08:26:26.726 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x09036ca0] (Origin: function: 0x09036d80) 08:26:26.726 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 08:26:26.726 [Lua] [MOD][StickyGrim][ECHO] StickyGrim initialized 08:26:26.726 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 08:26:26.726 [Lua] [CrashifyCustomTag] modded, true 08:26:26.726 [Lua] <>modded = true<> 08:26:26.726 [Lua] [CrashifyCustomTag] Mod:1397265260:Numeric UI, true 08:26:26.726 [Lua] <>Mod = true<> 08:26:26.727 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 08:26:26.729 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 08:26:26.730 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a8b9440] (Origin: function: 0x0a8b9670) 08:26:26.730 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a8b9440] (Origin: function: 0x0a8b99a8) 08:26:26.730 [Lua] [CrashifyCustomTag] modded, true 08:26:26.730 [Lua] <>modded = true<> 08:26:26.730 [Lua] [CrashifyCustomTag] Mod:1402962846:LockedAndLoaded, true 08:26:26.730 [Lua] <>Mod = true<> 08:26:26.732 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]` 08:26:26.739 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]` 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [table: 0x0a08d2a0] (Origin: function: 0x0a08db00) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0a0885b8] (Origin: function: 0x0a088698) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0a0885b8] (Origin: function: 0x0a0886b8) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b8aff08] (Origin: function: 0x0b8b0298) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b8aff08] (Origin: function: 0x0b8b0448) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x088b6508] (Origin: function: 0x088e2a30) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x088b6508] (Origin: function: 0x088df360) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed. 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed. 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b8e82c8] (Origin: function: 0x0b8e8748) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b8e82c8] (Origin: function: 0x0b8e88f0) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b9a98b0] (Origin: function: 0x0b9a9c00) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b9a98b0] (Origin: function: 0x0b9aa150) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0aa5eec8] (Origin: function: 0x0aaa7d68) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0aa5eec8] (Origin: function: 0x0aaa7d88) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6ae0) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6a18) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x0a236d48] (Origin: function: 0x0a237078) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [table: 0x0a236d48] (Origin: function: 0x0a237098) 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded 08:26:26.739 [Lua] [MOD][LockedAndLoaded][ECHO] LockedAndLoaded Initialized 08:26:26.739 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded 08:26:26.739 [Lua] [CrashifyCustomTag] modded, true 08:26:26.739 [Lua] <>modded = true<> 08:26:26.740 [Lua] [CrashifyCustomTag] Mod:1383433646:Persistent Ammo Counter, true 08:26:26.740 [Lua] <>Mod = true<> 08:26:26.741 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 08:26:26.742 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a8edba8] (Origin: function: 0x0a8ee840) 08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a9102c8] (Origin: function: 0x0a910eb0) 08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a8edba8] (Origin: function: 0x0a8ee8a0) 08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a9102c8] (Origin: function: 0x0a910b00) 08:26:26.742 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 08:26:26.742 [Lua] [CrashifyCustomTag] modded, true 08:26:26.742 [Lua] <>modded = true<> 08:26:26.742 [Lua] [CrashifyCustomTag] Mod:1387440934:Third Person Equipment, true 08:26:26.742 [Lua] <>Mod = true<> 08:26:26.745 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 08:26:26.746 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'rpc_wield_equipment' from [table: 0x08bad008] (Origin: function: 0x08bad728) 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x08ba8990] (Origin: function: 0x08ba8f88) 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x08bac8e8] (Origin: function: 0x08bacab0) 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x08ba8990] (Origin: function: 0x08ba9458) 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x08bac8e8] (Origin: function: 0x08baca30) 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [table: 0x08b402a8] (Origin: function: 0x08b405b8) 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [table: 0x07755da0] (Origin: function: 0x07755de8) 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'set_inventory_list' from [table: 0x09b5ffb0] (Origin: function: 0x09b600d8) 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'rpc_to_client_spawn_player' from [table: 0x0a2d2f98] (Origin: function: 0x0a2d32b0) 08:26:26.746 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 08:26:26.746 [Lua] [CrashifyCustomTag] modded, true 08:26:26.746 [Lua] <>modded = true<> 08:26:26.747 [Lua] [CrashifyCustomTag] Mod:1448714756:No Wobble, true 08:26:26.747 [Lua] <>Mod = true<> 08:26:26.748 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 08:26:26.749 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 08:26:26.749 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x09e0a240] (Origin: function: 0x09e0b130) 08:26:26.749 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 08:26:26.749 [Lua] [CrashifyCustomTag] modded, true 08:26:26.749 [Lua] <>modded = true<> 08:26:26.749 [Lua] [CrashifyCustomTag] Mod:1384066089:Neuter Ult Effects, true 08:26:26.749 [Lua] <>Mod = true<> 08:26:26.751 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 08:26:26.752 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x0773fbf0] (Origin: function: 0x077433a0) 08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x08b07228] (Origin: function: 0x08b07e60) 08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x0a236d48] (Origin: function: 0x0a237018) 08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x07a195a8] (Origin: function: 0x07a1a910) 08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x08a6dff0] (Origin: function: 0x08b18480) 08:26:26.752 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 08:26:26.752 [Lua] [CrashifyCustomTag] modded, true 08:26:26.752 [Lua] <>modded = true<> 08:26:26.753 [Lua] [CrashifyCustomTag] Mod:1393343095:Scoreboard Tweaks, true 08:26:26.753 [Lua] <>Mod = true<> 08:26:26.754 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 08:26:26.755 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 08:26:26.755 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x077ec160) 08:26:26.755 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0bdfc510] (Origin: function: 0x0bdfc890) 08:26:26.755 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08b402a8] (Origin: function: 0x08b40530) 08:26:26.755 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0bdfc510] (Origin: function: 0x0bdfcee0) 08:26:26.755 [Lua] [CrashifyCustomTag] modded, true 08:26:26.755 [Lua] <>modded = true<> 08:26:26.755 [Lua] [CrashifyCustomTag] Mod:1459917022:Parry Indicator, true 08:26:26.755 [Lua] <>Mod = true<> 08:26:26.757 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 08:26:26.757 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x0a7fec10] (Origin: function: 0x0a7fef40) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x08a6dff0] (Origin: function: 0x08a6e288) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x08a6dff0] (Origin: function: 0x08a6e2a8) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x08a6dff0] (Origin: function: 0x08a6e090) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x09008758] (Origin: function: 0x09008908) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x09008758] (Origin: function: 0x09008a58) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x09008758] (Origin: function: 0x09008aa0) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x090114f0] (Origin: function: 0x09011618) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x090114f0] (Origin: function: 0x09011928) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07c003f8] (Origin: function: 0x07c00420) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07c003f8] (Origin: function: 0x07c00478) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07c003f8] (Origin: function: 0x07c00498) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07c00878] (Origin: function: 0x07c008a0) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07c00878] (Origin: function: 0x07c008f8) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07c00878] (Origin: function: 0x07c00918) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x07c011a8] (Origin: function: 0x07c011d0) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x07c011a8] (Origin: function: 0x07c01228) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x07c011a8] (Origin: function: 0x07c01248) 08:26:26.758 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 08:26:26.758 [Lua] [CrashifyCustomTag] modded, true 08:26:26.758 [Lua] <>modded = true<> 08:26:26.758 [Lua] [CrashifyCustomTag] Mod:1383452616:Killfeed Tweaks, true 08:26:26.758 [Lua] <>Mod = true<> 08:26:26.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 08:26:26.761 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 08:26:26.762 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0a875230] (Origin: function: 0x0a875458) 08:26:26.762 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x0a875230] (Origin: function: 0x0a8755c8) 08:26:26.762 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x099c1948] (Origin: function: 0x099c1e00) 08:26:26.762 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x0a875230] (Origin: function: 0x0a875870) 08:26:26.762 [Lua] [CrashifyCustomTag] modded, true 08:26:26.762 [Lua] <>modded = true<> 08:26:26.762 [Lua] [CrashifyCustomTag] Mod:1421155919:Mission timer, true 08:26:26.762 [Lua] <>Mod = true<> 08:26:26.764 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 08:26:26.764 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x08b262a0] (Origin: function: 0x08b264b8) 08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0a2b6970] (Origin: function: 0x0a2b73f8) 08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0bdfc510] (Origin: function: 0x0bdfc658) 08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x09b3dcf8] (Origin: function: 0x09b3e608) 08:26:26.765 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 08:26:26.765 [Lua] [CrashifyCustomTag] modded, true 08:26:26.765 [Lua] <>modded = true<> 08:26:26.765 [Lua] [CrashifyCustomTag] Mod:1464907434:Armory, true 08:26:26.765 [Lua] <>Mod = true<> 08:26:26.767 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 08:26:26.770 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 08:26:26.772 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0aad9e50] (Origin: function: 0x0aad9f10) 08:26:26.772 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0b3d65a8] (Origin: function: 0x0b3d6728) 08:26:26.772 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x0a236d48] (Origin: function: 0x0a236f58) 08:26:26.772 [Lua] [CrashifyCustomTag] modded, true 08:26:26.772 [Lua] <>modded = true<> 08:26:26.772 [Lua] [CrashifyCustomTag] Mod:1479520507:My Hero, true 08:26:26.772 [Lua] <>Mod = true<> 08:26:26.774 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 08:26:26.775 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 08:26:26.776 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [table: 0x0aad9e50] (Origin: function: 0x0aada6e0) 08:26:26.776 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [table: 0x0b8db5d8] (Origin: function: 0x0b8dbb68) 08:26:26.776 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0b8db5d8] (Origin: function: 0x0b8dbb88) 08:26:26.776 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [table: 0x0b9a3c08] (Origin: function: 0x0b9a4080) 08:26:26.776 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 08:26:26.776 [Lua] <>project = Vermintide<> 08:26:26.776 [Lua] <>build = release<> 08:26:26.776 [Lua] <>platform = win32<> 08:26:26.776 [Lua] <>title_id = 5107<> 08:26:26.776 [Lua] <>engine_revision = 3207c833a6c1<> 08:26:26.776 [Lua] <>content_revision = 122102<> 08:26:26.776 [Lua] <>rendering_backend = dx11<> 08:26:26.776 [Lua] <>user_id = 110000100f4a5be<> 08:26:26.776 [Lua] <>machine_id = d35cbb6a-286f-4d9b-b0f5-06b7cb84928f<> 08:26:26.777 [Lua] [Boot] Application build: release 08:26:26.777 [Lua] [Boot] Engine revision: 3207c833a6c1 08:26:26.777 [Lua] [Boot] Content revision: 122102 08:26:26.777 [Lua] [Boot] User ID: 110000100f4a5be √(-Gaz) 08:26:26.784 [Lua] [SmokeTest] Disabled 08:26:26.784 [Save] Loading `telemetry` 08:26:26.784 [Lua] Game:setup() total time: 0.0080000000000009 08:26:26.784 [Lua] handle rev info: 0.00099999999999944578 08:26:26.784 [Lua] handle gfx quality: 0 08:26:26.784 [Lua] default settings: 0 08:26:26.784 [Lua] user settings: 0 08:26:26.784 [Lua] set frame times: 0 08:26:26.784 [Lua] init random: 0 08:26:26.784 [Lua] managers: 0.0070000000000014495 08:26:26.784 [Lua] 08:26:26.784 [Lua] unaccounted: 0 08:26:26.784 [Lua] [Boot] use baked enemy meshes: false 08:26:26.785 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 08:26:26.785 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 08:26:26.785 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 08:26:26.785 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 08:26:26.785 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 08:26:26.785 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 08:26:26.785 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 08:26:26.789 [Save] Load done 08:26:26.796 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks 08:26:26.796 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed. 08:26:26.796 [Lua] [MOD][LockedAndLoaded][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed. 08:26:26.796 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 08:26:26.796 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 08:26:26.796 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 08:26:26.796 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 08:26:27.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 08:26:27.034 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 08:26:27.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 08:26:27.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 08:26:27.490 [Lua] [PackageManager] Force_load: resource_packages/title_screen 08:26:27.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 08:26:27.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 08:26:27.557 [Lua] [PackageManager] Force_load: resource_packages/menu 08:26:27.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 08:26:27.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 08:26:27.658 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 08:26:27.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 08:26:28.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 08:26:28.265 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 08:26:28.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 08:26:28.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 08:26:28.348 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 08:26:28.348 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 08:26:28.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 08:26:28.414 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 08:26:28.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 08:26:29.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 08:26:29.004 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 08:26:29.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 08:26:29.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 08:26:29.615 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 08:26:29.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 08:26:30.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 08:26:30.190 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 08:26:30.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 08:26:30.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 08:26:30.360 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks 08:26:30.360 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x07c0d590] (Origin: function: 0x08d6abd0) 08:26:30.360 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x08cf3c28] (Origin: function: 0x089725e0) 08:26:30.360 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x08cf3c28] (Origin: function: 0x08970cc0) 08:26:30.360 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x07c0d590] (Origin: function: 0x08d6a990) 08:26:30.360 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_enter' from [table: 0x09eb20b0] (Origin: function: 0x09eb3d80) 08:26:30.360 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [table: 0x09eb20b0] (Origin: function: 0x09eb5d80) 08:26:30.360 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 08:26:30.360 [Lua] [Gamestate] Enter StateTitleScreen 08:26:30.362 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 08:26:30.362 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 08:26:30.362 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 08:26:30.362 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 08:26:30.362 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 08:26:30.364 warning: [Lua] CHAT FONT SIZE DISABLED 08:26:30.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 08:26:30.376 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 08:26:30.376 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 08:26:30.376 [Save] Loading `save_data` 08:26:30.382 [Save] Load done 08:26:30.393 [Lua] [BackendManagerPlayFab] Backend Enabled 08:26:30.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 08:26:30.995 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 08:26:30.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:26:31.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:26:31.297 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:26:31.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 08:26:32.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 08:26:32.745 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 08:26:32.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 08:26:32.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 08:26:32.962 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 08:26:32.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 08:26:33.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 08:26:33.113 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 08:26:33.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 08:26:33.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 08:26:33.767 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 08:26:33.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 08:26:33.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 08:26:33.855 [Lua] [PackageManager] Force_load: resource_packages/inventory 08:26:33.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 08:26:33.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 08:26:33.934 [Lua] [PackageManager] Force_load: resource_packages/careers 08:26:33.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 08:26:33.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 08:26:33.985 [Lua] [PackageManager] Force_load: resource_packages/decals 08:26:33.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 08:26:34.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 08:26:34.102 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 08:26:34.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 08:26:34.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 08:26:34.959 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 08:26:34.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 08:26:36.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 08:26:36.086 [Lua] [PackageManager] Force_load: resource_packages/ingame 08:26:36.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 08:26:37.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 08:26:37.178 [Lua] [PackageManager] Force_load: resource_packages/pickups 08:26:37.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 08:26:37.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 08:26:37.300 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 08:26:38.525 [Lua] Populating data for character 1 15 08:26:38.826 [Lua] Requesting character data for index 2 15 08:26:38.826 [Lua] Populating data for character 2 15 08:26:39.127 [Lua] Requesting character data for index 3 15 08:26:39.127 [Lua] Populating data for character 3 15 08:26:39.427 [Lua] Requesting character data for index 4 15 08:26:39.427 [Lua] Populating data for character 4 15 08:26:39.728 [Lua] Requesting character data for index 5 15 08:26:39.728 [Lua] Populating data for character 5 15 08:26:40.028 [Lua] Requesting character data for index 6 15 08:26:40.028 [Lua] Populating data for character 6 15 08:26:40.329 [Lua] Requesting character data for index 7 15 08:26:40.329 [Lua] Populating data for character 7 15 08:26:40.629 [Lua] Requesting character data for index 8 15 08:26:40.629 [Lua] Populating data for character 8 15 08:26:40.930 [Lua] Requesting character data for index 9 15 08:26:40.930 [Lua] Populating data for character 9 15 08:26:41.232 [Lua] Requesting character data for index 10 15 08:26:41.232 [Lua] Populating data for character 10 15 08:26:41.532 [Lua] Requesting character data for index 11 15 08:26:41.532 [Lua] Populating data for character 11 15 08:26:41.851 [Lua] Requesting character data for index 12 15 08:26:41.851 [Lua] Populating data for character 12 15 08:26:42.150 [Lua] Requesting character data for index 13 15 08:26:42.150 [Lua] Populating data for character 13 15 08:26:42.451 [Lua] Requesting character data for index 14 15 08:26:42.451 [Lua] Populating data for character 14 15 08:26:42.751 [Lua] Requesting character data for index 15 15 08:26:42.751 [Lua] Populating data for character 15 15 08:26:43.555 [Lua] Player statistics loaded! 08:26:44.239 [Lua] Keep decoration player data loaded! 08:26:44.256 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 08:26:45.274 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 08:26:45.275 [Lua] [Managers] Destroying state managers... 08:26:45.275 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 08:26:45.275 [Lua] [Gamestate] Enter state StateLoading 08:26:45.277 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 08:26:45.277 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 08:26:45.277 [Lua] state_loading_restart_network JOIN VIA STEAM 0 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_heal 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_ping 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_pong 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 08:26:45.278 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 08:26:45.278 [Lua] registering RPCs 08:26:45.278 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 08:26:45.278 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:26:45.278 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 08:26:45.278 [Lua] [StateLoading] Need to unload nil and start load inn_level 08:26:45.278 [Lua] [LevelTransitionHandler] load_level inn_level 08:26:45.278 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:26:45.278 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 08:26:45.278 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:26:45.278 [Lua] [EnemyPackageLoader] setup_startup_enemies 08:26:45.278 [Lua] [EnemyPackageLoader] Load no enemies on this level 08:26:45.278 [Lua] [NetworkServer] Current level key inn_level 08:26:45.278 [Lua] [LevelTransitionHandler] Generated new level_seed: 773052 08:26:45.278 [Lua] [VOIP] Initializing Steam Voip 08:26:45.279 [Lua] [VOIP] Is server. Creating room / joining my own room. 08:26:45.279 [VoIP-Room] Room: adding member 110000100f4a5be 08:26:45.282 [EAC] EAC server 110000100f4a5be is initializing 08:26:45.292 [EAC] Server is also client 110000100f4a5be 08:26:45.292 [EACServer] [SetLogCallback] Procedure: 000000014048BF30 LogLevel: Info. 08:26:45.292 [Lua] ### Created peer state machine for 110000100f4a5be 08:26:45.292 [Lua] [PeerSM] 110000100f4a5be :: on_enter Connecting 08:26:45.292 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 08:26:45.292 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:26:45.296 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:26:45.296 [Lua] Set lobby begin: 08:26:45.296 [Lua] Set lobby end. 08:26:45.296 [Lua] [LOCAL RPC] rpc_notify_connected 08:26:45.296 [Lua] [PSM] Peer 110000100f4a5be joined. Want to use profile index "1" 08:26:45.296 [Lua] [LobbyHost] Changed state from 0 to creating 08:26:45.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:26:45.379 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:26:45.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:26:45.414 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 08:26:45.656 [Lua] [LobbyHost] Changed state from creating to joined 08:26:45.657 [Lua] [PartyManager] Leader is set to 110000100f4a5be 08:26:45.657 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100f4a5be my_peer_id:110000100f4a5be 08:26:45.657 [Lua] [ChatManager] Registering channel 1 08:26:45.657 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100f4a5be, own_peer_id=110000100f4a5be) 08:26:45.673 [Lua] [NetworkServer] Changing num_players from nil to 1 08:26:45.673 [Lua] Players: 1 08:26:45.673 [Lua] Set lobby begin: 08:26:45.673 [Lua] Lobby data num_players = 1 08:26:45.673 [Lua] Lobby data level_key = inn_level 08:26:45.673 [Lua] Lobby data game_mode = adventure 08:26:45.673 [Lua] Lobby data matchmaking = false 08:26:45.673 [Lua] Set lobby end. 08:26:45.807 [VoIP-Room] Inserted member 110000100f4a5be, count is 1 08:26:47.019 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:26:47.290 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 08:26:47.307 [Lua] [PeerSM] 110000100f4a5be :: on_exit Connecting 08:26:47.307 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading 08:26:47.307 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be 08:26:47.308 [Lua] [LOCAL RPC] rpc_load_level 24 773052 08:26:55.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:26:55.688 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:26:55.705 [Lua] [LevelTransitionHandler] Level load completed! 08:26:55.706 [Lua] ### Sending rpc_level_loaded 08:26:55.706 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24 08:26:55.706 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 08:26:55.722 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading 08:26:55.722 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages 08:26:55.722 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000100f4a5be:1 08:26:55.722 [Lua] Set lobby begin: 08:26:55.722 [Lua] Lobby data level_key = inn_level 08:26:55.722 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:55.722 [Lua] Lobby data player_slot_6 = 0:0 08:26:55.722 [Lua] Lobby data num_players = 1 08:26:55.722 [Lua] Lobby data matchmaking = false 08:26:55.722 [Lua] Lobby data player_slot_4 = 0:0 08:26:55.722 [Lua] Lobby data game_mode = adventure 08:26:55.722 [Lua] Lobby data player_slot_5 = 0:0 08:26:55.722 [Lua] Lobby data player_slot_2 = 0:0 08:26:55.722 [Lua] Lobby data player_slot_3 = 0:0 08:26:55.722 [Lua] Set lobby end. 08:26:55.722 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:1, previous profile 0, profile 1] 08:26:55.723 [Lua] Set lobby begin: 08:26:55.723 [Lua] Lobby data level_key = inn_level 08:26:55.723 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:55.723 [Lua] Lobby data player_slot_6 = 0:0 08:26:55.723 [Lua] Lobby data num_players = 1 08:26:55.723 [Lua] Lobby data matchmaking = false 08:26:55.723 [Lua] Lobby data player_slot_4 = 0:0 08:26:55.723 [Lua] Lobby data game_mode = adventure 08:26:55.723 [Lua] Lobby data player_slot_5 = 0:0 08:26:55.723 [Lua] Lobby data player_slot_2 = 0:0 08:26:55.723 [Lua] Lobby data player_slot_3 = 0:0 08:26:55.723 [Lua] Set lobby end. 08:26:55.723 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 08:26:55.723 [Lua] Set lobby begin: 08:26:55.723 [Lua] Lobby data level_key = inn_level 08:26:55.723 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:55.723 [Lua] Lobby data player_slot_6 = 0:0 08:26:55.723 [Lua] Lobby data num_players = 1 08:26:55.723 [Lua] Lobby data matchmaking = false 08:26:55.723 [Lua] Lobby data player_slot_4 = 0:0 08:26:55.723 [Lua] Lobby data game_mode = adventure 08:26:55.723 [Lua] Lobby data player_slot_5 = 0:0 08:26:55.723 [Lua] Lobby data player_slot_2 = 0:0 08:26:55.723 [Lua] Lobby data player_slot_3 = 0:0 08:26:55.724 [Lua] Set lobby end. 08:26:55.724 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 08:26:55.724 [Lua] Set lobby begin: 08:26:55.724 [Lua] Lobby data level_key = inn_level 08:26:55.724 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:55.724 [Lua] Lobby data player_slot_6 = 0:0 08:26:55.724 [Lua] Lobby data num_players = 1 08:26:55.724 [Lua] Lobby data matchmaking = false 08:26:55.724 [Lua] Lobby data player_slot_4 = 0:0 08:26:55.724 [Lua] Lobby data game_mode = adventure 08:26:55.724 [Lua] Lobby data player_slot_5 = 0:0 08:26:55.724 [Lua] Lobby data player_slot_2 = 0:0 08:26:55.724 [Lua] Lobby data player_slot_3 = 0:0 08:26:55.724 [Lua] Set lobby end. 08:26:55.724 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 08:26:55.724 [Lua] Set lobby begin: 08:26:55.724 [Lua] Lobby data level_key = inn_level 08:26:55.724 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:55.724 [Lua] Lobby data player_slot_6 = 0:0 08:26:55.724 [Lua] Lobby data num_players = 1 08:26:55.724 [Lua] Lobby data matchmaking = false 08:26:55.724 [Lua] Lobby data player_slot_4 = 0:0 08:26:55.724 [Lua] Lobby data game_mode = adventure 08:26:55.724 [Lua] Lobby data player_slot_5 = 0:0 08:26:55.724 [Lua] Lobby data player_slot_2 = 0:0 08:26:55.724 [Lua] Lobby data player_slot_3 = 0:0 08:26:55.724 [Lua] Set lobby end. 08:26:55.724 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 08:26:55.724 [Lua] Set lobby begin: 08:26:55.724 [Lua] Lobby data level_key = inn_level 08:26:55.724 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:55.724 [Lua] Lobby data player_slot_6 = 0:0 08:26:55.725 [Lua] Lobby data num_players = 1 08:26:55.725 [Lua] Lobby data matchmaking = false 08:26:55.725 [Lua] Lobby data player_slot_4 = 0:0 08:26:55.725 [Lua] Lobby data game_mode = adventure 08:26:55.725 [Lua] Lobby data player_slot_5 = 0:0 08:26:55.725 [Lua] Lobby data player_slot_2 = 0:0 08:26:55.725 [Lua] Lobby data player_slot_3 = 0:0 08:26:55.725 [Lua] Set lobby end. 08:26:55.725 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 08:26:55.725 [Lua] ### Sending rpc_level_loaded 08:26:55.725 [Lua] #### Has state machine: false, sender: 110000100f4a5be, level_id: 24 08:26:55.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:1 my_peer_id:110000100f4a5be 08:26:55.726 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:26:55.739 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:1 my_peer_id:110000100f4a5be 08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:26:55.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 08:26:55.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 08:26:55.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 08:26:55.805 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 08:26:56.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 08:26:56.350 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 08:26:56.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2 08:26:56.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2 08:26:56.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2 08:26:56.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 08:26:56.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 08:26:56.685 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 08:26:56.685 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 08:26:56.737 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:26:56.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:26:56.737 [Lua] Set lobby begin: 08:26:56.737 [Lua] Lobby data level_key = inn_level 08:26:56.737 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:56.737 [Lua] Lobby data player_slot_6 = 0:0 08:26:56.737 [Lua] Lobby data num_players = 1 08:26:56.737 [Lua] Lobby data matchmaking = false 08:26:56.737 [Lua] Lobby data host = 110000100f4a5be 08:26:56.737 [Lua] Lobby data player_slot_4 = 0:0 08:26:56.737 [Lua] Lobby data game_mode = adventure 08:26:56.737 [Lua] Lobby data player_slot_5 = 0:0 08:26:56.737 [Lua] Lobby data player_slot_2 = 0:0 08:26:56.737 [Lua] Lobby data country_code = AU 08:26:56.737 [Lua] Lobby data player_slot_3 = 0:0 08:26:56.737 [Lua] Lobby data unique_server_name = √(-Gaz) 08:26:56.738 [Lua] Set lobby end. 08:26:56.738 [Lua] [Managers] Destroying state managers... 08:26:56.738 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:26:56.738 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 08:26:56.738 [Lua] [Gamestate] Enter StateIngame HOST 08:26:56.739 [Lua] Set lobby begin: 08:26:56.739 [Lua] Lobby data level_key = inn_level 08:26:56.739 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:56.739 [Lua] Lobby data selected_level_key = inn_level 08:26:56.739 [Lua] Lobby data player_slot_6 = 0:0 08:26:56.739 [Lua] Lobby data num_players = 1 08:26:56.739 [Lua] Lobby data matchmaking = false 08:26:56.739 [Lua] Lobby data host = 110000100f4a5be 08:26:56.739 [Lua] Lobby data player_slot_4 = 0:0 08:26:56.739 [Lua] Lobby data game_mode = adventure 08:26:56.739 [Lua] Lobby data player_slot_5 = 0:0 08:26:56.739 [Lua] Lobby data player_slot_2 = 0:0 08:26:56.739 [Lua] Lobby data country_code = AU 08:26:56.739 [Lua] Lobby data player_slot_3 = 0:0 08:26:56.739 [Lua] Lobby data unique_server_name = √(-Gaz) 08:26:56.739 [Lua] Set lobby end. 08:26:56.741 [Lua] [StateIngame] Server ingame 08:26:56.744 [Lua] Set lobby begin: 08:26:56.744 [Lua] Lobby data level_key = inn_level 08:26:56.744 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:56.744 [Lua] Lobby data selected_level_key = inn_level 08:26:56.744 [Lua] Lobby data difficulty = normal 08:26:56.744 [Lua] Lobby data player_slot_6 = 0:0 08:26:56.744 [Lua] Lobby data num_players = 1 08:26:56.744 [Lua] Lobby data matchmaking = false 08:26:56.744 [Lua] Lobby data host = 110000100f4a5be 08:26:56.744 [Lua] Lobby data player_slot_4 = 0:0 08:26:56.744 [Lua] Lobby data game_mode = adventure 08:26:56.744 [Lua] Lobby data player_slot_5 = 0:0 08:26:56.744 [Lua] Lobby data player_slot_2 = 0:0 08:26:56.744 [Lua] Lobby data country_code = AU 08:26:56.744 [Lua] Lobby data player_slot_3 = 0:0 08:26:56.744 [Lua] Lobby data unique_server_name = √(-Gaz) 08:26:56.744 [Lua] Set lobby end. 08:26:56.745 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 08:26:56.745 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 08:26:56.745 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:26:56.745 [Lua] [Matchmaking] initializing 08:26:56.745 [Lua] [Matchmaking] my_peer_id: 110000100f4a5be, I am server 08:26:56.745 [Lua] [Matchmaking] register rpcs 08:26:56.745 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:26:56.745 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be 08:26:56.745 [Lua] [GameNetworkManager] self.is_server = true 08:26:56.745 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 08:26:56.745 [Network] Setting artificial MTU limit to 576 08:26:56.746 [Lua] Switching ConflictSettings: to: disabled 08:26:56.746 [Lua] pacing=disabled 08:26:56.746 [Lua] roaming=nil 08:26:56.746 [Lua] disabled=true 08:26:56.746 [Lua] pack_spawning=disabled 08:26:56.746 [Lua] boss=disabled 08:26:56.746 [Lua] horde=disabled 08:26:56.746 [Lua] specials=disabled 08:26:56.746 [Lua] name=disabled 08:26:56.746 [Lua] intensity=disabled 08:26:56.746 [Lua] --- 08:26:56.751 [Lua] [AIInterestPointSystem] Level Seed: 773052 08:26:56.751 [Lua] 08:26:56.751 [Lua] [entity_system_bag] = table 08:26:56.751 [Lua] [entity_system_bag] = metatable 08:26:56.751 [Lua] [startup_data] = table 08:26:56.751 [Lua] [entity_manager] = table 08:26:56.751 [Lua] [entity_manager] = metatable 08:26:56.751 [Lua] [unit_spawner] = table 08:26:56.751 [Lua] [unit_spawner] = metatable 08:26:56.751 [Lua] [unit_storage] = table 08:26:56.751 [Lua] [unit_storage] = metatable 08:26:56.751 [Lua] [dice_keeper] = table 08:26:56.751 [Lua] [dice_keeper] = metatable 08:26:56.751 [Lua] [is_server] = true (boolean) 08:26:56.751 [Lua] [world] = [World] 08:26:56.751 [Lua] [system_api] = table 08:26:56.751 [Lua] [network_lobby] = table 08:26:56.751 [Lua] [network_lobby] = metatable 08:26:56.751 [Lua] [profile_synchronizer] = table 08:26:56.751 [Lua] [profile_synchronizer] = metatable 08:26:56.751 [Lua] [entity_system] = table 08:26:56.751 [Lua] [entity_system] = metatable 08:26:56.751 [Lua] [num_local_human_players] = 1 (number) 08:26:56.751 [Lua] [statistics_db] = table 08:26:56.751 [Lua] [statistics_db] = metatable 08:26:56.751 [Lua] [network_server] = table 08:26:56.751 [Lua] [network_server] = metatable 08:26:56.751 [Lua] [input_manager] = table 08:26:56.751 [Lua] [input_manager] = metatable 08:26:56.751 [Lua] [network_clock] = table 08:26:56.751 [Lua] [network_clock] = metatable 08:26:56.751 [Lua] [network_transmit] = table 08:26:56.751 [Lua] [network_transmit] = metatable 08:26:56.751 [Lua] [free_flight_manager] = table 08:26:56.751 [Lua] [free_flight_manager] = metatable 08:26:56.751 [Lua] [network_manager] = table 08:26:56.751 [Lua] [network_manager] = metatable 08:26:56.751 [Lua] [network_event_delegate] = table 08:26:56.751 [Lua] [network_event_delegate] = metatable 08:26:56.751 [Lua] 08:26:56.753 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:26:56.757 [Lua] [AchievementManager] Achievements using the steam platform 08:26:56.758 [Lua] [StateIngame] Level seed: 773052 08:26:56.758 [Umbra] Init version: 3.4.13 :: 16 threads 08:26:56.758 [Umbra] Tome with `10497` objects loaded. 08:26:56.758 [Umbra] UMBRA Tome loaded. 08:26:56.758 [World] Spawning level. 08:26:56.773 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 08:26:57.277 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:26:57.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:26:57.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:26:57.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:26:57.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 08:26:57.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 08:26:57.280 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 08:26:57.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 08:26:57.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 08:26:57.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 08:26:57.285 [Lua] [LevelAnalysis] set_random_seed( 401334368) 08:26:57.289 [Lua] PlayerManager:add_player player_1 08:26:57.292 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 08:26:57.292 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 08:26:57.292 [Lua] [IngameUI] init 08:26:57.308 [Lua] Increasing frame table size to 512 08:26:57.366 [Lua] [Matchmaking] Cancelling matchmaking 08:26:57.366 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:26:57.367 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:26:57.367 [Lua] Set lobby begin: 08:26:57.367 [Lua] Lobby data power_level = 785 08:26:57.367 [Lua] Lobby data level_key = inn_level 08:26:57.367 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:26:57.367 [Lua] Lobby data selected_level_key = inn_level 08:26:57.367 [Lua] Lobby data difficulty = normal 08:26:57.367 [Lua] Lobby data player_slot_6 = 0:0 08:26:57.367 [Lua] Lobby data num_players = 1 08:26:57.367 [Lua] Lobby data matchmaking = false 08:26:57.367 [Lua] Lobby data host = 110000100f4a5be 08:26:57.367 [Lua] Lobby data player_slot_4 = 0:0 08:26:57.367 [Lua] Lobby data game_mode = adventure 08:26:57.367 [Lua] Lobby data player_slot_5 = 0:0 08:26:57.367 [Lua] Lobby data player_slot_2 = 0:0 08:26:57.367 [Lua] Lobby data country_code = AU 08:26:57.367 [Lua] Lobby data player_slot_3 = 0:0 08:26:57.367 [Lua] Lobby data unique_server_name = √(-Gaz) 08:26:57.367 [Lua] Set lobby end. 08:26:57.368 [Flow] Forge tier 4 08:26:57.368 [Flow] WitchHunterLevel:30 08:26:57.368 [Flow] LeaderYes 08:26:57.368 [Flow] ALL PC XP:983605 08:26:57.368 [Flow] WH XP:200207 08:26:57.368 [Flow] Number of crafted items:1644 08:26:57.368 [Flow] Sum of Powe Levels:1500 08:26:57.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 08:26:57.371 [Lua] CurrentConflictSettings disabled 08:26:57.371 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:26:57.374 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:26:57.374 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:26:57.374 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:26:57.374 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 08:26:57.374 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:26:57.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:26:57.429 [Lua] MUSIC: nil -> explore 08:26:57.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 08:26:57.797 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 08:26:57.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 08:26:58.117 [Flow] DISABLE 08:26:58.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 08:26:58.337 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 08:26:58.338 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 08:26:58.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 08:26:58.937 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 08:26:58.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 08:26:59.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 08:26:59.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 08:26:59.182 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 08:26:59.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 08:26:59.391 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 08:26:59.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:26:59.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:26:59.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:26:59.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 08:27:00.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 08:27:00.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 08:27:00.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:27:00.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:27:00.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:27:00.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 08:27:00.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 08:27:00.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 08:27:00.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 08:27:00.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 08:27:00.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 08:27:00.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:27:00.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:27:00.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:27:00.956 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 08:27:00.961 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 08:27:00.975 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages 08:27:00.975 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame 08:27:00.980 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 08:27:00.980 [Lua] [LOCAL RPC] rpc_loading_synced 08:27:00.996 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame 08:27:00.996 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync 08:27:01.015 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync 08:27:01.015 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers 08:27:01.020 [Lua] [LOCAL RPC] rpc_game_started 08:27:01.032 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers 08:27:01.032 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer 08:27:01.051 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer 08:27:01.051 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame 08:27:01.056 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 08:27:01.056 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 08:27:01.056 [Lua] PlayerManager:rpc_to_client_spawn_player() 08:27:01.065 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:27:01.066 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:27:01.066 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1 08:27:01.066 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 08:27:01.092 [Lua] [IngameUI] menu view on_enter start_menu_view 08:27:01.092 [Lua] hero_fullscreen_menu_on_enter 08:27:01.096 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a181228 08:27:01.097 [World] Spawning level. 08:27:01.110 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 08:27:01.131 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 08:27:01.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 08:27:01.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer, async-read, 08:27:01.132 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 08:27:01.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:27:01.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:27:01.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 08:27:01.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer, async-read, 08:27:02.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1fe, position: 0 08:27:02.700 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1fe, position: 27249 08:27:04.653 [Lua] [IngameUI] menu view on_exit start_menu_view 08:27:04.653 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 08:27:04.653 [Lua] hero_fullscreen_menu_on_exit 08:27:04.657 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a181228 08:27:04.658 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:27:04.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:27:04.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 08:27:05.826 [Lua] [IngameUI] menu view on_enter ingame_menu 08:27:09.441 [Lua] [Matchmaking] Joining lobby table: 0000000007D52490 from lobby browser. 08:27:09.441 [Lua] 08:27:09.441 [Lua] [join_by_lobby_browser] = true (boolean) 08:27:09.441 [Lua] [join_lobby_data] = table 08:27:09.441 [Lua] [id] = 186000001d344b5 (string) 08:27:09.441 [Lua] 08:27:09.441 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:27:09.441 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 08:27:09.455 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 08:27:09.455 [Lua] [ChatManager][1]System: Connecting to game session. 08:27:09.455 [Lua] [IngameUI] menu view on_exit ingame_menu 08:27:09.462 [Lua] [LobbyClient] Changed state from nil to joining 08:27:09.799 error: [SteamLobby] Failed joining lobby 4 <> ---------------------------------------- 0x40000000 0x40ad6000 <> <> ---------------------------------------- 0x403bcca6 0x404958a5 0x71931e5e 0x71931cbf 0x7193232c SteamAPI_RunCallbacks 0x7193451a 0x40467d37 0x404076ec 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb BaseThreadInitThunk 0xb1683034 RtlUserThreadStart 0xb3fc1461 <> 08:27:09.881 [Lua] [LobbyClient] Changed state from joining to failed 08:27:09.881 [Lua] [Matchmaking] Adding broken lobby: 186000001d344b5 Due to bad connection or something: true, ignoring it for 120 seconds 08:27:09.881 [Lua] [ChatManager][1]System: Joining failed 08:27:09.881 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok 08:27:09.881 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 08:27:09.881 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:27:10.107 [Window] Window => inactive 08:27:10.557 [Window] Window => active 08:27:10.839 [Lua] PopupManager:query_result returned result: ok 08:27:12.235 [Lua] [IngameUI] menu view on_enter start_game_view 08:27:12.239 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a182808 08:27:12.239 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:27:12.240 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:27:12.241 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:27:12.241 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:27:12.768 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:27:12.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 08:27:12.768 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 08:27:12.768 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 08:27:12.771 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:27:12.771 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:27:12.789 [Lua] [Matchmaking] Filter: Free slots = 1 08:27:12.789 [Lua] [Matchmaking] Filter: Distance = medium 08:27:12.789 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:27:12.789 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 08:27:12.789 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 08:27:15.935 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 08:27:15.935 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:27:15.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:27:15.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:27:16.405 [Lua] [IngameUI] menu view on_exit start_game_view 08:27:16.405 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:27:16.406 [Save] Saving `save_data` 08:27:16.406 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:27:16.406 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:27:16.406 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:27:16.409 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a182808 08:27:16.428 [Save] Save done 08:27:17.195 [Lua] [IngameUI] menu view on_enter start_game_view 08:27:17.197 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a182808 08:27:17.197 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:27:17.197 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:27:17.197 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:27:17.198 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:27:18.627 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 08:27:18.627 [Lua] ............................................................................................................ 08:27:18.627 [Lua] ............................................................................................................ 08:27:18.627 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no 08:27:18.627 [Lua] ............................................................................................................ 08:27:18.627 [Lua] ............................................................................................................ 08:27:18.627 [Lua] [Matchmaking] Cancelling matchmaking 08:27:18.627 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:27:18.640 [Lua] LEVEL KEY: warcamp 08:27:18.640 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:27:18.640 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 08:27:18.640 [Lua] [Matchmaking] Filter: Free slots = 1 08:27:18.640 [Lua] [Matchmaking] Filter: Distance = close 08:27:18.640 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 08:27:18.640 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=warcamp 08:27:18.640 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:27:18.640 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 08:27:18.640 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 08:27:18.640 [Lua] [Matchmaking] Near Filter: power_level, value=785 08:27:18.640 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 08:27:18.640 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 08:27:18.640 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 08:27:18.640 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest 08:27:18.640 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=warcamp 08:27:18.640 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:27:18.640 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 08:27:18.640 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 08:27:18.670 [Lua] Set lobby begin: 08:27:18.670 [Lua] Lobby data power_level = 785 08:27:18.670 [Lua] Lobby data player_slot_6 = 0:0 08:27:18.670 [Lua] Lobby data num_players = 1 08:27:18.670 [Lua] Lobby data host = 110000100f4a5be 08:27:18.670 [Lua] Lobby data time_of_search = 1538296038 08:27:18.670 [Lua] Lobby data game_mode = adventure 08:27:18.670 [Lua] Lobby data level_key = inn_level 08:27:18.670 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:18.670 [Lua] Lobby data selected_level_key = inn_level 08:27:18.670 [Lua] Lobby data matchmaking = searching 08:27:18.670 [Lua] Lobby data player_slot_4 = 0:0 08:27:18.670 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:18.670 [Lua] Lobby data player_slot_5 = 0:0 08:27:18.670 [Lua] Lobby data player_slot_2 = 0:0 08:27:18.670 [Lua] Lobby data country_code = AU 08:27:18.670 [Lua] Lobby data player_slot_3 = 0:0 08:27:18.670 [Lua] Lobby data difficulty = normal 08:27:18.670 [Lua] Set lobby end. 08:27:18.670 [Lua] [LevelTransitionHandler] set_next_level( nil ) 08:27:18.671 [SteamServerBrowser] Server refresh done 08:27:18.680 [Lua] [ChatManager][1]System: Starting search 08:27:18.681 [Lua] [ChatManager][1]System: The War Camp 08:27:18.681 [Lua] [ChatManager][1]System: Legend 08:27:18.686 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 08:27:18.758 [Lua] [IngameUI] menu view on_exit start_game_view 08:27:18.758 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:27:18.759 [Save] Saving `save_data` 08:27:18.759 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:27:18.759 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:27:18.759 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:27:18.763 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a182808 08:27:18.765 [Save] Save done 08:27:19.043 [SteamServerBrowser] Server refresh done 08:27:19.044 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 08:27:19.061 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 08:27:19.061 [Lua] [Matchmaking] Changing distance filter from close to medium 08:27:19.061 [Lua] [Matchmaking] Filter: Free slots = 1 08:27:19.061 [Lua] [Matchmaking] Filter: Distance = medium 08:27:19.061 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 08:27:19.061 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=warcamp 08:27:19.061 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:27:19.061 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 08:27:19.061 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 08:27:19.061 [Lua] [Matchmaking] Near Filter: power_level, value=785 08:27:19.061 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 08:27:19.061 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 08:27:19.061 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 08:27:19.061 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest 08:27:19.061 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=warcamp 08:27:19.061 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:27:19.061 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 08:27:19.061 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 08:27:19.071 [Lua] [ChatManager][1]System: Increased search range 08:27:19.071 [SteamServerBrowser] Server refresh done 08:27:19.439 [SteamServerBrowser] Server refresh done 08:27:19.441 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 08:27:19.458 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 08:27:19.458 [Lua] [ChatManager][1]System: Cannot find any matching games... 08:27:19.458 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 08:27:19.458 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:27:19.460 [Lua] Set lobby begin: 08:27:19.460 [Lua] Lobby data power_level = 785 08:27:19.460 [Lua] Lobby data player_slot_6 = 0:0 08:27:19.460 [Lua] Lobby data num_players = 1 08:27:19.461 [Lua] Lobby data host = 110000100f4a5be 08:27:19.461 [Lua] Lobby data time_of_search = 1538296038 08:27:19.461 [Lua] Lobby data game_mode = adventure 08:27:19.461 [Lua] Lobby data level_key = inn_level 08:27:19.461 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:19.461 [Lua] Lobby data selected_level_key = inn_level 08:27:19.461 [Lua] Lobby data matchmaking = searching 08:27:19.461 [Lua] Lobby data player_slot_4 = 0:0 08:27:19.461 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:19.461 [Lua] Lobby data player_slot_5 = 0:0 08:27:19.461 [Lua] Lobby data player_slot_2 = 0:0 08:27:19.461 [Lua] Lobby data country_code = AU 08:27:19.461 [Lua] Lobby data player_slot_3 = 0:0 08:27:19.461 [Lua] Lobby data difficulty = hardest 08:27:19.461 [Lua] Set lobby end. 08:27:19.461 [Lua] [PartyManager] Leader is set to 110000100f4a5be 08:27:19.462 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 08:27:19.462 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 08:27:19.462 [Lua] Set lobby begin: 08:27:19.462 [Lua] Lobby data twitch_enabled = false 08:27:19.462 [Lua] Lobby data power_level = 785 08:27:19.462 [Lua] Lobby data player_slot_6 = 0:0 08:27:19.462 [Lua] Lobby data num_players = 1 08:27:19.462 [Lua] Lobby data host = 110000100f4a5be 08:27:19.462 [Lua] Lobby data time_of_search = 1538296038 08:27:19.462 [Lua] Lobby data level_key = inn_level 08:27:19.462 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:19.462 [Lua] Lobby data selected_level_key = warcamp 08:27:19.462 [Lua] Lobby data quick_game = false 08:27:19.462 [Lua] Lobby data difficulty = hardest 08:27:19.462 [Lua] Lobby data matchmaking = true 08:27:19.462 [Lua] Lobby data player_slot_4 = 0:0 08:27:19.462 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:19.462 [Lua] Lobby data player_slot_5 = 0:0 08:27:19.462 [Lua] Lobby data player_slot_2 = 0:0 08:27:19.462 [Lua] Lobby data country_code = AU 08:27:19.462 [Lua] Lobby data player_slot_3 = 0:0 08:27:19.462 [Lua] Lobby data eac_authorized = true 08:27:19.462 [Lua] Set lobby end. 08:27:19.462 [Lua] Set lobby begin: 08:27:19.462 [Lua] Lobby data twitch_enabled = false 08:27:19.462 [Lua] Lobby data power_level = 785 08:27:19.462 [Lua] Lobby data player_slot_6 = 0:0 08:27:19.462 [Lua] Lobby data num_players = 1 08:27:19.462 [Lua] Lobby data host = 110000100f4a5be 08:27:19.463 [Lua] Lobby data time_of_search = 1538296038 08:27:19.463 [Lua] Lobby data is_private = false 08:27:19.463 [Lua] Lobby data level_key = inn_level 08:27:19.463 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:19.463 [Lua] Lobby data selected_level_key = warcamp 08:27:19.463 [Lua] Lobby data quick_game = false 08:27:19.463 [Lua] Lobby data difficulty = hardest 08:27:19.463 [Lua] Lobby data matchmaking = true 08:27:19.463 [Lua] Lobby data player_slot_4 = 0:0 08:27:19.463 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:19.463 [Lua] Lobby data player_slot_5 = 0:0 08:27:19.463 [Lua] Lobby data player_slot_2 = 0:0 08:27:19.463 [Lua] Lobby data country_code = AU 08:27:19.463 [Lua] Lobby data player_slot_3 = 0:0 08:27:19.463 [Lua] Lobby data eac_authorized = true 08:27:19.463 [Lua] Set lobby end. 08:27:19.465 [Lua] [ChatManager][1]System: Starting hosted game... 08:27:19.475 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:27:19.475 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:27:30.096 [Window] Window => inactive 08:27:30.889 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:27:30.891 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:27:30.891 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 08:27:30.891 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 08:27:30.891 [Lua] Set lobby begin: 08:27:30.891 [Lua] Lobby data twitch_enabled = false 08:27:30.891 [Lua] Lobby data power_level = 785 08:27:30.891 [Lua] Lobby data player_slot_6 = 0:0 08:27:30.891 [Lua] Lobby data num_players = 1 08:27:30.891 [Lua] Lobby data host = 110000100f4a5be 08:27:30.892 [Lua] Lobby data time_of_search = 1538296038 08:27:30.892 [Lua] Lobby data game_mode = adventure 08:27:30.892 [Lua] Lobby data is_private = false 08:27:30.892 [Lua] Lobby data level_key = inn_level 08:27:30.892 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:30.892 [Lua] Lobby data selected_level_key = warcamp 08:27:30.892 [Lua] Lobby data quick_game = false 08:27:30.892 [Lua] Lobby data difficulty = hardest 08:27:30.892 [Lua] Lobby data matchmaking = true 08:27:30.892 [Lua] Lobby data player_slot_4 = 0:0 08:27:30.892 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:30.892 [Lua] Lobby data player_slot_5 = 0:0 08:27:30.892 [Lua] Lobby data player_slot_2 = 0:0 08:27:30.892 [Lua] Lobby data country_code = AU 08:27:30.892 [Lua] Lobby data player_slot_3 = 0:0 08:27:30.892 [Lua] Lobby data eac_authorized = true 08:27:30.892 [Lua] Set lobby end. 08:27:30.894 [Lua] Set lobby begin: 08:27:30.894 [Lua] Lobby data twitch_enabled = false 08:27:30.894 [Lua] Lobby data power_level = 785 08:27:30.894 [Lua] Lobby data player_slot_6 = 0:0 08:27:30.894 [Lua] Lobby data num_players = 1 08:27:30.894 [Lua] Lobby data host = 110000100f4a5be 08:27:30.894 [Lua] Lobby data time_of_search = 1538296038 08:27:30.894 [Lua] Lobby data game_mode = adventure 08:27:30.894 [Lua] Lobby data is_private = false 08:27:30.894 [Lua] Lobby data level_key = inn_level 08:27:30.894 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:30.895 [Lua] Lobby data selected_level_key = warcamp 08:27:30.895 [Lua] Lobby data quick_game = false 08:27:30.895 [Lua] Lobby data difficulty = hardest 08:27:30.895 [Lua] Lobby data matchmaking = true 08:27:30.895 [Lua] Lobby data player_slot_4 = 0:0 08:27:30.895 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:30.895 [Lua] Lobby data player_slot_5 = 0:0 08:27:30.895 [Lua] Lobby data player_slot_2 = 0:0 08:27:30.895 [Lua] Lobby data country_code = AU 08:27:30.895 [Lua] Lobby data player_slot_3 = 0:0 08:27:30.895 [Lua] Lobby data eac_authorized = true 08:27:30.895 [Lua] Set lobby end. 08:27:30.895 [Lua] [NetworkServer] Entering post game 08:27:30.895 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame 08:27:30.895 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame 08:27:30.896 [Lua] Complete level triggered. 08:27:30.897 [Lua] [NetworkServer] Entering post game 08:27:30.897 [Lua] gm_event_end_conditions_met false false 08:27:30.898 [Save] Saving `save_data` 08:27:30.898 [Lua] yep 08:27:30.898 [Lua] ok 08:27:30.898 [Lua] PlayFabMirror:_commit_internal nil 08:27:30.898 [Lua] generate_backend_stats 110000100f4a5be:1 08:27:30.901 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:27:30.901 [Lua] TRANSITION nil nil warcamp 08:27:30.901 [Lua] Transition type "warcamp", is server: true 08:27:30.901 [Lua] [NetworkServer] Current level key warcamp 08:27:30.901 [Lua] [LevelTransitionHandler] Generated new level_seed: 779282 08:27:30.902 [Lua] [GameNetworkManager] Leaving game... 08:27:30.902 [Lua] [GameNetworkManager] Shutting down game session host. 08:27:30.902 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:27:30.902 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:27:30.902 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=35.63 08:27:30.905 [Save] Save done 08:27:30.905 [Save] Saving `save_data` 08:27:30.911 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:27:30.911 [Lua] commit result success 1 08:27:30.929 [Save] Save done 08:27:32.424 [Lua] Set lobby begin: 08:27:32.424 [Lua] Lobby data twitch_enabled = false 08:27:32.424 [Lua] Lobby data power_level = 0 08:27:32.424 [Lua] Lobby data player_slot_6 = 0:0 08:27:32.424 [Lua] Lobby data num_players = 1 08:27:32.424 [Lua] Lobby data host = 110000100f4a5be 08:27:32.424 [Lua] Lobby data time_of_search = 1538296038 08:27:32.424 [Lua] Lobby data game_mode = adventure 08:27:32.424 [Lua] Lobby data is_private = false 08:27:32.424 [Lua] Lobby data level_key = inn_level 08:27:32.425 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:32.425 [Lua] Lobby data selected_level_key = warcamp 08:27:32.425 [Lua] Lobby data quick_game = false 08:27:32.425 [Lua] Lobby data difficulty = hardest 08:27:32.425 [Lua] Lobby data matchmaking = true 08:27:32.425 [Lua] Lobby data player_slot_4 = 0:0 08:27:32.425 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:32.425 [Lua] Lobby data player_slot_5 = 0:0 08:27:32.425 [Lua] Lobby data player_slot_2 = 0:0 08:27:32.425 [Lua] Lobby data country_code = AU 08:27:32.425 [Lua] Lobby data player_slot_3 = 0:0 08:27:32.425 [Lua] Lobby data eac_authorized = true 08:27:32.425 [Lua] Set lobby end. 08:27:32.913 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:27:32.913 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 08:27:32.913 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1 08:27:32.913 [Lua] Clearing all global lookup lists 08:27:32.914 [Lua] [EquipmentUI] - Destroy 08:27:32.914 [Lua] [GamePadEquipmentUI] - Destroy 08:27:32.914 [Lua] [AbilityUI] - Destroy 08:27:32.914 [Lua] [GamePadAbilityUI] - Destroy 08:27:32.914 [Lua] [IngamePlayerListUI] - Destroy 08:27:32.915 [Lua] [IngameUI] destroy 08:27:32.924 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 08:27:33.004 [Lua] [Managers] Destroying state managers... 08:27:33.018 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 08:27:33.018 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame 08:27:33.018 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading 08:27:33.018 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be 08:27:33.019 [Lua] [Matchmaking] unregister rpcs 08:27:33.019 [Lua] [Gamestate] Enter state StateLoading 08:27:33.022 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:27:33.022 [Lua] [Matchmaking] register rpcs 08:27:33.022 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:27:33.022 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:27:33.022 [Lua] registering RPCs 08:27:33.022 [Lua] Set lobby begin: 08:27:33.022 [Lua] Lobby data twitch_enabled = false 08:27:33.022 [Lua] Lobby data power_level = 0 08:27:33.022 [Lua] Lobby data player_slot_6 = 0:0 08:27:33.022 [Lua] Lobby data num_players = 1 08:27:33.022 [Lua] Lobby data host = 110000100f4a5be 08:27:33.022 [Lua] Lobby data time_of_search = 1538296038 08:27:33.022 [Lua] Lobby data game_mode = adventure 08:27:33.022 [Lua] Lobby data is_private = false 08:27:33.022 [Lua] Lobby data level_key = warcamp 08:27:33.022 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:33.022 [Lua] Lobby data selected_level_key = warcamp 08:27:33.023 [Lua] Lobby data quick_game = false 08:27:33.023 [Lua] Lobby data difficulty = hardest 08:27:33.023 [Lua] Lobby data matchmaking = true 08:27:33.023 [Lua] Lobby data player_slot_4 = 0:0 08:27:33.023 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:33.023 [Lua] Lobby data player_slot_5 = 0:0 08:27:33.023 [Lua] Lobby data player_slot_2 = 0:0 08:27:33.023 [Lua] Lobby data country_code = AU 08:27:33.023 [Lua] Lobby data player_slot_3 = 0:0 08:27:33.023 [Lua] Lobby data eac_authorized = true 08:27:33.023 [Lua] Set lobby end. 08:27:33.023 [Lua] MUSIC MANAGER unmute_all_world_sounds 4251 0 08:27:33.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:27:33.027 [Lua] ### Sending rpc_level_loaded 08:27:33.027 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24 08:27:33.027 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 08:27:33.027 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 08:27:33.027 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 08:27:33.027 [Lua] [LevelTransitionHandler] load_level warcamp 08:27:33.143 [Umbra] Unload tome 08:27:33.261 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:27:33.261 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 08:27:33.261 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 08:27:33.261 [Lua] [EnemyPackageLoader] setup_startup_enemies 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:27:33.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:27:33.262 [Lua] [LOCAL RPC] rpc_load_level 10 779282 08:27:33.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 08:27:33.420 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 08:27:33.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 08:27:33.455 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_02 4252 0 08:27:33.465 [Lua] MUSIC MANAGER Play_loading_screen_music 4253 0 08:27:33.648 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 08:27:40.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 08:27:40.517 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 08:27:40.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 08:27:40.534 [Lua] [LevelTransitionHandler] Level load completed! 08:27:40.534 [Lua] ### Sending rpc_level_loaded 08:27:40.535 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 10 08:27:40.535 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 08:27:40.550 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading 08:27:40.550 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages 08:27:40.567 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages 08:27:40.567 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame 08:27:40.568 [Lua] [LOCAL RPC] rpc_loading_synced 08:27:40.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:27:40.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:27:40.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:27:41.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:27:41.292 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:27:41.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:27:41.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:27:41.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:27:41.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:27:42.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:27:42.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:27:42.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:27:42.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:27:42.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:27:42.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:27:42.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:27:42.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:27:42.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:27:43.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:27:43.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:27:43.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:27:43.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:27:43.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:27:43.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:27:43.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:27:43.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:27:43.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:27:43.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:27:43.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:27:43.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:27:44.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:27:44.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:27:44.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:27:44.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:27:44.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:27:44.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 08:27:45.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 08:27:45.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 08:27:45.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 08:27:45.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 08:27:45.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 08:27:45.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 08:27:45.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 08:27:45.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 08:27:45.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 08:27:46.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 08:27:46.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 08:27:46.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 08:27:46.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 08:27:46.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 08:27:46.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:27:47.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:27:47.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:27:47.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:27:47.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:27:47.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:27:47.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:27:47.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:27:47.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:27:47.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 08:27:48.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 08:27:48.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 08:27:48.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:27:48.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:27:48.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:27:48.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 08:27:48.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 08:27:48.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 08:27:48.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:27:49.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:27:49.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:27:49.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:27:49.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:27:49.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:27:49.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:27:49.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:27:49.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:27:49.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:27:49.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:27:49.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:27:49.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:27:50.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:27:50.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:27:50.007 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:27:51.023 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:27:51.023 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:27:51.023 [Lua] [Matchmaking] unregister rpcs 08:27:51.023 [Lua] Set lobby begin: 08:27:51.023 [Lua] Lobby data twitch_enabled = false 08:27:51.023 [Lua] Lobby data power_level = 0 08:27:51.023 [Lua] Lobby data player_slot_6 = 0:0 08:27:51.023 [Lua] Lobby data num_players = 1 08:27:51.023 [Lua] Lobby data host = 110000100f4a5be 08:27:51.023 [Lua] Lobby data time_of_search = 1538296038 08:27:51.023 [Lua] Lobby data game_mode = adventure 08:27:51.023 [Lua] Lobby data is_private = false 08:27:51.023 [Lua] Lobby data level_key = warcamp 08:27:51.023 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:51.024 [Lua] Lobby data selected_level_key = warcamp 08:27:51.024 [Lua] Lobby data quick_game = false 08:27:51.024 [Lua] Lobby data difficulty = hardest 08:27:51.024 [Lua] Lobby data matchmaking = true 08:27:51.024 [Lua] Lobby data player_slot_4 = 0:0 08:27:51.024 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:51.024 [Lua] Lobby data player_slot_5 = 0:0 08:27:51.024 [Lua] Lobby data player_slot_2 = 0:0 08:27:51.024 [Lua] Lobby data country_code = AU 08:27:51.024 [Lua] Lobby data player_slot_3 = 0:0 08:27:51.024 [Lua] Lobby data eac_authorized = true 08:27:51.024 [Lua] Set lobby end. 08:27:51.024 [Lua] [Managers] Destroying state managers... 08:27:51.025 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 08:27:51.025 [Lua] MUSIC MANAGER Stop_loading_screen_music 4254 0 08:27:51.025 [Lua] [Gamestate] Enter StateIngame HOST 08:27:51.025 [Lua] Set lobby begin: 08:27:51.025 [Lua] Lobby data twitch_enabled = false 08:27:51.025 [Lua] Lobby data power_level = 0 08:27:51.025 [Lua] Lobby data player_slot_6 = 0:0 08:27:51.025 [Lua] Lobby data num_players = 1 08:27:51.026 [Lua] Lobby data host = 110000100f4a5be 08:27:51.026 [Lua] Lobby data time_of_search = 1538296038 08:27:51.026 [Lua] Lobby data game_mode = adventure 08:27:51.026 [Lua] Lobby data is_private = false 08:27:51.026 [Lua] Lobby data level_key = warcamp 08:27:51.026 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:51.026 [Lua] Lobby data selected_level_key = warcamp 08:27:51.026 [Lua] Lobby data quick_game = false 08:27:51.026 [Lua] Lobby data difficulty = hardest 08:27:51.026 [Lua] Lobby data matchmaking = true 08:27:51.026 [Lua] Lobby data player_slot_4 = 0:0 08:27:51.026 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:51.026 [Lua] Lobby data player_slot_5 = 0:0 08:27:51.026 [Lua] Lobby data player_slot_2 = 0:0 08:27:51.026 [Lua] Lobby data country_code = AU 08:27:51.026 [Lua] Lobby data player_slot_3 = 0:0 08:27:51.026 [Lua] Lobby data eac_authorized = true 08:27:51.026 [Lua] Set lobby end. 08:27:51.027 [Lua] [StateIngame] Server ingame 08:27:51.029 [Lua] Set lobby begin: 08:27:51.029 [Lua] Lobby data twitch_enabled = false 08:27:51.030 [Lua] Lobby data power_level = 0 08:27:51.030 [Lua] Lobby data player_slot_6 = 0:0 08:27:51.030 [Lua] Lobby data num_players = 1 08:27:51.030 [Lua] Lobby data host = 110000100f4a5be 08:27:51.030 [Lua] Lobby data time_of_search = 1538296038 08:27:51.030 [Lua] Lobby data game_mode = adventure 08:27:51.030 [Lua] Lobby data is_private = false 08:27:51.030 [Lua] Lobby data level_key = warcamp 08:27:51.030 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:51.030 [Lua] Lobby data selected_level_key = warcamp 08:27:51.030 [Lua] Lobby data quick_game = false 08:27:51.030 [Lua] Lobby data difficulty = hardest 08:27:51.030 [Lua] Lobby data matchmaking = true 08:27:51.030 [Lua] Lobby data player_slot_4 = 0:0 08:27:51.030 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:51.030 [Lua] Lobby data player_slot_5 = 0:0 08:27:51.030 [Lua] Lobby data player_slot_2 = 0:0 08:27:51.030 [Lua] Lobby data country_code = AU 08:27:51.030 [Lua] Lobby data player_slot_3 = 0:0 08:27:51.030 [Lua] Lobby data eac_authorized = true 08:27:51.030 [Lua] Set lobby end. 08:27:51.030 [Lua] [Matchmaking] register rpcs 08:27:51.031 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:27:51.031 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be 08:27:51.031 [Lua] [GameNetworkManager] self.is_server = true 08:27:51.031 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 08:27:51.031 [Network] Setting artificial MTU limit to 576 08:27:51.032 [Lua] Switching ConflictSettings: to: default 08:27:51.032 [Lua] pacing=default 08:27:51.032 [Lua] roaming=nil 08:27:51.032 [Lua] specials=default 08:27:51.032 [Lua] debug_color=maroon 08:27:51.032 [Lua] pack_spawning=default 08:27:51.032 [Lua] disabled=false 08:27:51.032 [Lua] boss=default 08:27:51.032 [Lua] horde=default 08:27:51.032 [Lua] name=default 08:27:51.032 [Lua] intensity=default 08:27:51.032 [Lua] --- 08:27:51.033 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:27:51.050 [Lua] [AIInterestPointSystem] Level Seed: 779282 08:27:51.050 [Lua] 08:27:51.050 [Lua] [entity_system_bag] = table 08:27:51.050 [Lua] [entity_system_bag] = metatable 08:27:51.050 [Lua] [startup_data] = table 08:27:51.050 [Lua] [entity_manager] = table 08:27:51.050 [Lua] [entity_manager] = metatable 08:27:51.050 [Lua] [unit_spawner] = table 08:27:51.050 [Lua] [unit_spawner] = metatable 08:27:51.050 [Lua] [unit_storage] = table 08:27:51.050 [Lua] [unit_storage] = metatable 08:27:51.050 [Lua] [dice_keeper] = table 08:27:51.050 [Lua] [dice_keeper] = metatable 08:27:51.050 [Lua] [is_server] = true (boolean) 08:27:51.050 [Lua] [world] = [World] 08:27:51.050 [Lua] [system_api] = table 08:27:51.050 [Lua] [network_lobby] = table 08:27:51.050 [Lua] [network_lobby] = metatable 08:27:51.050 [Lua] [profile_synchronizer] = table 08:27:51.050 [Lua] [profile_synchronizer] = metatable 08:27:51.051 [Lua] [entity_system] = table 08:27:51.051 [Lua] [entity_system] = metatable 08:27:51.051 [Lua] [num_local_human_players] = 1 (number) 08:27:51.051 [Lua] [statistics_db] = table 08:27:51.051 [Lua] [statistics_db] = metatable 08:27:51.051 [Lua] [network_server] = table 08:27:51.051 [Lua] [network_server] = metatable 08:27:51.051 [Lua] [input_manager] = table 08:27:51.051 [Lua] [input_manager] = metatable 08:27:51.051 [Lua] [network_clock] = table 08:27:51.051 [Lua] [network_clock] = metatable 08:27:51.051 [Lua] [network_transmit] = table 08:27:51.051 [Lua] [network_transmit] = metatable 08:27:51.051 [Lua] [free_flight_manager] = table 08:27:51.051 [Lua] [free_flight_manager] = metatable 08:27:51.051 [Lua] [network_manager] = table 08:27:51.051 [Lua] [network_manager] = metatable 08:27:51.051 [Lua] [network_event_delegate] = table 08:27:51.051 [Lua] [network_event_delegate] = metatable 08:27:51.051 [Lua] 08:27:51.055 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:27:51.078 [Lua] [AchievementManager] Achievements using the steam platform 08:27:51.079 [Lua] [StateIngame] Level seed: 779282 08:27:51.079 [Umbra] Init version: 3.4.13 :: 16 threads 08:27:51.079 [Umbra] Tome with `14513` objects loaded. 08:27:51.079 [Umbra] UMBRA Tome loaded. 08:27:51.079 [World] Spawning level. 08:27:51.647 [Lua] respawn_unit_spawned with group id: boss_fight 08:27:51.647 [Lua] respawn_unit_spawned with group id: boss_fight 08:27:51.647 [Lua] respawn_unit_spawned with group id: boss_fight 08:27:51.737 [Lua] [LevelAnalysis] set_random_seed( 663199232) 08:27:51.746 [Lua] PlayerManager:add_player player_1 08:27:51.749 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:27:51.749 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:27:51.749 [Lua] [IngameUI] init 08:27:51.796 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:27:51.796 [Lua] Set lobby begin: 08:27:51.796 [Lua] Lobby data twitch_enabled = false 08:27:51.797 [Lua] Lobby data power_level = 785 08:27:51.797 [Lua] Lobby data player_slot_6 = 0:0 08:27:51.797 [Lua] Lobby data num_players = 1 08:27:51.797 [Lua] Lobby data host = 110000100f4a5be 08:27:51.797 [Lua] Lobby data time_of_search = 1538296038 08:27:51.797 [Lua] Lobby data game_mode = adventure 08:27:51.797 [Lua] Lobby data is_private = false 08:27:51.797 [Lua] Lobby data level_key = warcamp 08:27:51.797 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:51.797 [Lua] Lobby data selected_level_key = warcamp 08:27:51.797 [Lua] Lobby data quick_game = false 08:27:51.797 [Lua] Lobby data difficulty = hardest 08:27:51.797 [Lua] Lobby data matchmaking = true 08:27:51.797 [Lua] Lobby data player_slot_4 = 0:0 08:27:51.797 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:51.797 [Lua] Lobby data player_slot_5 = 0:0 08:27:51.797 [Lua] Lobby data player_slot_2 = 0:0 08:27:51.797 [Lua] Lobby data country_code = AU 08:27:51.797 [Lua] Lobby data player_slot_3 = 0:0 08:27:51.798 [Lua] Lobby data eac_authorized = true 08:27:51.798 [Lua] Set lobby end. 08:27:51.798 [Lua] CurrentConflictSettings default 08:27:51.798 [Lua] [ConflictDirector] conflict_director is ai_ready 08:27:51.802 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 247.39596831798553m, which is less then 10m. 08:27:51.824 [Lua] This levels contains no crossroads 08:27:51.824 [Lua] [LevelAnalysis] Injecting travel distances 08:27:51.838 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:27:51.838 [Lua] Forming navigation groups in one frame 08:27:51.838 [Lua] Forming navigation groups 08:27:51.848 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999999909051 08:27:52.533 [Lua] NavigationGroupManager -> calulation time B: 0.68500000000000227 08:27:52.533 [Lua] number of nav groups: 608 08:27:52.542 [Lua] number of refined nav groups : 315 08:27:52.551 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000000682 08:27:52.552 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.463435975611175 Normalized coefficient: 1.2636964662730295 08:27:52.552 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.072044707535877 Normalized coefficient: 1.4225014815267314 08:27:52.553 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1860938181203977 Normalized coefficient: 1.7145481324098493 08:27:52.553 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 1.5899294295581221 Normalized coefficient: 2.5472828697344063 08:27:52.555 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 08:27:52.555 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 08:27:52.555 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 08:27:52.561 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 08:27:52.561 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.6992797851563 meters. 08:27:52.561 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:27:52.561 [Lua] [LevelAnalysis] 08:27:52.561 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:27:52.561 [Lua] [LevelAnalysis] 08:27:52.561 [Lua] [LevelAnalysis] Terror events added: 08:27:52.561 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 08:27:52.561 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 08:27:52.561 [Lua] ----> using boss gizmo! 08:27:52.561 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -190.4 start-travel-dist: 552.8, end-travel-dist: 744.9 spawn_distance 352.4 08:27:52.561 [Lua] Adding main path event: Vector3Box(23.7732, 152.336, 10.839) boss_event_chaos_spawn 45 table: 000000000F45F960 08:27:52.561 [Lua] [LevelAnalysis] Level path distance: 1173.6992797851563 08:27:52.561 [Lua] [LevelAnalysis] num_event_places_f: 0.74913285319010414 , num_event_places: 0 , trailing_event_fraction: 0.74913285319010414 , num_events: 1 08:27:52.561 [Lua] [LevelAnalysis] Terror events added: 08:27:52.561 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:27:52.561 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1173.6992797851563 forbidden_dist: -1073.6992797851563 08:27:52.561 [Lua] [LevelAnalysis] wanted_distance: 178.35298479055245 08:27:52.561 [Lua] Adding main path event: Vector3Box(-197.304, -43.8906, 14.8001) rare_event_loot_rat 45 table: 000000000F45FCE8 08:27:52.561 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:27:52.566 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:27:52.569 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 08:27:52.575 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=49 08:27:52.575 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=50 08:27:52.575 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:27:52.575 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:27:52.602 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame 08:27:52.602 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync 08:27:52.605 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100f4a5be:2 08:27:52.605 [Lua] Set lobby begin: 08:27:52.605 [Lua] Lobby data twitch_enabled = false 08:27:52.605 [Lua] Lobby data power_level = 785 08:27:52.605 [Lua] Lobby data player_slot_6 = 0:0 08:27:52.605 [Lua] Lobby data num_players = 1 08:27:52.605 [Lua] Lobby data host = 110000100f4a5be 08:27:52.605 [Lua] Lobby data time_of_search = 1538296038 08:27:52.605 [Lua] Lobby data game_mode = adventure 08:27:52.605 [Lua] Lobby data is_private = false 08:27:52.605 [Lua] Lobby data level_key = warcamp 08:27:52.605 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:52.605 [Lua] Lobby data selected_level_key = warcamp 08:27:52.605 [Lua] Lobby data quick_game = false 08:27:52.605 [Lua] Lobby data difficulty = hardest 08:27:52.605 [Lua] Lobby data matchmaking = true 08:27:52.605 [Lua] Lobby data player_slot_4 = 0:0 08:27:52.605 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:52.605 [Lua] Lobby data player_slot_5 = 0:0 08:27:52.605 [Lua] Lobby data player_slot_2 = 0:0 08:27:52.606 [Lua] Lobby data country_code = AU 08:27:52.606 [Lua] Lobby data player_slot_3 = 0:0 08:27:52.606 [Lua] Lobby data eac_authorized = true 08:27:52.606 [Lua] Set lobby end. 08:27:52.606 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:2, previous profile 0, profile 5] 08:27:52.606 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:27:52.606 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51 08:27:52.609 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100f4a5be:3 08:27:52.609 [Lua] Set lobby begin: 08:27:52.609 [Lua] Lobby data twitch_enabled = false 08:27:52.609 [Lua] Lobby data power_level = 785 08:27:52.609 [Lua] Lobby data player_slot_6 = 0:0 08:27:52.609 [Lua] Lobby data num_players = 1 08:27:52.609 [Lua] Lobby data host = 110000100f4a5be 08:27:52.609 [Lua] Lobby data time_of_search = 1538296038 08:27:52.609 [Lua] Lobby data game_mode = adventure 08:27:52.609 [Lua] Lobby data is_private = false 08:27:52.609 [Lua] Lobby data level_key = warcamp 08:27:52.609 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:52.609 [Lua] Lobby data selected_level_key = warcamp 08:27:52.609 [Lua] Lobby data quick_game = false 08:27:52.609 [Lua] Lobby data difficulty = hardest 08:27:52.609 [Lua] Lobby data matchmaking = true 08:27:52.609 [Lua] Lobby data player_slot_4 = 0:0 08:27:52.610 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:52.610 [Lua] Lobby data player_slot_5 = 0:0 08:27:52.610 [Lua] Lobby data player_slot_2 = 0:0 08:27:52.610 [Lua] Lobby data country_code = AU 08:27:52.610 [Lua] Lobby data player_slot_3 = 0:0 08:27:52.610 [Lua] Lobby data eac_authorized = true 08:27:52.610 [Lua] Set lobby end. 08:27:52.610 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:3, previous profile 0, profile 3] 08:27:52.610 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:27:52.611 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 08:27:52.614 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100f4a5be:4 08:27:52.614 [Lua] Set lobby begin: 08:27:52.614 [Lua] Lobby data twitch_enabled = false 08:27:52.614 [Lua] Lobby data power_level = 785 08:27:52.614 [Lua] Lobby data player_slot_6 = 0:0 08:27:52.614 [Lua] Lobby data num_players = 1 08:27:52.614 [Lua] Lobby data host = 110000100f4a5be 08:27:52.614 [Lua] Lobby data time_of_search = 1538296038 08:27:52.614 [Lua] Lobby data game_mode = adventure 08:27:52.614 [Lua] Lobby data is_private = false 08:27:52.614 [Lua] Lobby data level_key = warcamp 08:27:52.614 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:27:52.614 [Lua] Lobby data selected_level_key = warcamp 08:27:52.615 [Lua] Lobby data quick_game = false 08:27:52.615 [Lua] Lobby data difficulty = hardest 08:27:52.615 [Lua] Lobby data matchmaking = true 08:27:52.615 [Lua] Lobby data player_slot_4 = 0:0 08:27:52.615 [Lua] Lobby data unique_server_name = √(-Gaz) 08:27:52.615 [Lua] Lobby data player_slot_5 = 0:0 08:27:52.615 [Lua] Lobby data player_slot_2 = 0:0 08:27:52.615 [Lua] Lobby data country_code = AU 08:27:52.615 [Lua] Lobby data player_slot_3 = 0:0 08:27:52.615 [Lua] Lobby data eac_authorized = true 08:27:52.615 [Lua] Set lobby end. 08:27:52.615 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:4, previous profile 0, profile 4] 08:27:52.615 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:27:52.616 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 08:27:52.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:2 my_peer_id:110000100f4a5be 08:27:52.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:3 my_peer_id:110000100f4a5be 08:27:52.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:4 my_peer_id:110000100f4a5be 08:27:53.185 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync 08:27:53.185 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers 08:27:53.193 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:2 my_peer_id:110000100f4a5be 08:27:53.193 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 08:27:53.193 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 08:27:53.193 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:27:53.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:27:53.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:3 my_peer_id:110000100f4a5be 08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:4 my_peer_id:110000100f4a5be 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 08:27:53.194 [Lua] [LOCAL RPC] rpc_game_started 08:27:53.196 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers 08:27:53.196 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer 08:27:53.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:27:53.308 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:27:53.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 08:27:53.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 08:27:53.427 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 08:27:53.427 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 08:27:53.514 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 08:27:53.514 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 08:27:53.514 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:27:53.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:27:53.737 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:27:53.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:27:53.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:27:53.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:27:53.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 08:27:54.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 08:27:54.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 08:27:54.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:27:54.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:27:54.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:27:54.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 08:27:55.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 08:27:55.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 08:27:55.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:27:55.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:27:55.950 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:27:55.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:27:56.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:27:56.001 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:27:56.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 08:27:56.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 08:27:56.103 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 08:27:56.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 08:27:56.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 08:27:56.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 08:27:56.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 08:27:56.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 08:27:56.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 08:27:56.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:27:56.540 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:27:56.540 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:27:56.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 08:27:56.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 08:27:56.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 08:27:56.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 08:27:56.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 08:27:56.946 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 08:27:56.946 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 08:27:57.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 08:27:57.534 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 08:27:57.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 08:27:57.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 08:27:57.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 08:27:57.736 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 08:27:57.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 08:27:57.836 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 08:27:57.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:27:57.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:27:57.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:27:57.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 08:27:58.453 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 08:27:58.453 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 08:27:58.454 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 08:27:58.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 08:27:58.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 08:27:58.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 08:27:58.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 08:27:58.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 08:27:58.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 08:27:58.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 08:27:58.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 08:27:58.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 08:27:59.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 08:27:59.022 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 08:27:59.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 08:27:59.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 08:27:59.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 08:27:59.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 08:27:59.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 08:27:59.528 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 08:27:59.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1 08:27:59.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1 08:27:59.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1 08:27:59.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 08:27:59.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 08:27:59.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 08:27:59.916 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 08:27:59.966 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 08:27:59.966 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 08:27:59.983 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 08:27:59.986 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 08:28:00.000 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer 08:28:00.000 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame 08:28:00.001 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2 08:28:00.005 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:28:00.005 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 08:28:00.006 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 3 08:28:00.009 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:28:00.010 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 08:28:00.010 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100f4a5be 4 08:28:00.013 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:28:00.014 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 08:28:00.020 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 08:28:00.020 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-196.509, -207.362, 20.634) Vector4(0, 0, 0, -1) true 100 100 1 1 1 08:28:00.020 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-196.509, -207.362, 20.634), Vector4(0, 0, 0, -1)) 08:28:00.020 [Lua] PlayerManager:rpc_to_client_spawn_player() 08:28:00.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:28:00.024 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:28:00.024 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1 08:28:00.024 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 08:28:00.030 [Lua] Switching ConflictSettings: to: skaven 08:28:00.030 [Lua] pacing=default 08:28:00.030 [Lua] roaming=nil 08:28:00.030 [Lua] specials=skaven 08:28:00.030 [Lua] debug_color=orange 08:28:00.030 [Lua] pack_spawning=skaven 08:28:00.030 [Lua] disabled=false 08:28:00.030 [Lua] boss=skaven 08:28:00.030 [Lua] horde=default 08:28:00.030 [Lua] name=skaven 08:28:00.030 [Lua] intensity=default 08:28:00.030 [Lua] --- 08:28:11.408 [Window] Window => active 08:28:20.064 [Window] Window => inactive 08:28:21.304 [Window] Window => active 08:28:22.413 [Window] Window => inactive 08:28:23.788 [Window] Window => active 08:28:26.836 [Lua] Players are leaving the safe zone 08:28:28.798 [Lua] [LOCAL RPC] rpc_ping_unit 60 67 false 08:28:31.253 [Lua] [LOCAL RPC] rpc_ping_unit 60 63 false 08:28:35.865 [Lua] [LOCAL RPC] rpc_ping_unit 60 67 false 08:28:38.319 [Lua] [LOCAL RPC] rpc_ping_unit 60 68 false 08:28:46.884 [EACServer] [Cerberus] [Backend] Connection established. 08:28:49.710 [Lua] [LOCAL RPC] rpc_ping_unit 60 76 false 08:28:54.873 [Lua] [LOCAL RPC] rpc_ping_unit 60 76 false 08:29:08.865 [Lua] [LOCAL RPC] rpc_ping_unit 60 83 false 08:29:10.576 [Lua] [Matchmaking] Removing broken lobby 186000001d344b5, perhaps it will now work again?! 08:29:10.812 [Lua] ready to jump failed 08:29:15.211 [Lua] [LOCAL RPC] rpc_ping_unit 60 84 false 08:29:16.794 [Lua] [LOCAL RPC] rpc_increment_stat 15 08:29:16.794 [Lua] Incremented stat globadier_kill_during_suicide 08:29:22.917 [Lua] [LOCAL RPC] rpc_ping_unit 60 93 false 08:29:28.320 [Lua] [LOCAL RPC] rpc_ping_unit 60 93 false 08:29:36.837 [Lua] [LOCAL RPC] rpc_ping_unit 60 92 false 08:29:38.053 [Lua] [LOCAL RPC] rpc_increment_stat 33 08:29:38.053 [Lua] Incremented stat ratling_gunner_killed_while_shooting 08:29:38.536 [Lua] Coordinated attack! 08:29:42.377 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:29:42.395 [Lua] Spline already found! 08:29:48.715 [Lua] [LOCAL RPC] rpc_ping_unit 60 103 false 08:29:52.424 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:29:52.441 [Lua] Spline already found! 08:29:54.349 [Lua] Time for new HOOORDE! multi_first_wave 08:29:54.349 [Lua] horde requested: ambush 08:29:54.349 [Lua] setting up ambush-horde 08:29:54.349 [Lua] Composing horde 'large' .. using variant 'plain' 08:29:54.349 [Lua] -> spawning: 56 08:29:54.349 [Lua] ambush horde has started 08:29:54.353 [Lua] MUSIC: explore -> pre_ambush 08:29:56.555 [Lua] [LOCAL RPC] rpc_ping_unit 60 107 false 08:29:57.824 [Lua] replace_hidden_spawners -> first try found: 2 cover points 08:29:57.824 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:29:57.824 [Lua] ->moving spawner 08:29:57.824 [Lua] ->moving spawner 08:29:57.824 [Lua] ->moving spawner 08:29:57.824 [Lua] ->moving spawner 08:29:59.253 [Lua] [LOCAL RPC] rpc_ping_unit 60 105 false 08:29:59.434 [Lua] MUSIC: pre_ambush -> horde 08:30:01.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:30:02.871 [Lua] [LOCAL RPC] rpc_ping_unit 60 99 false 08:30:07.329 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:30:07.329 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:30:07.329 [Lua] horde requested: ambush 08:30:07.329 [Lua] setting up ambush-horde 08:30:07.329 [Lua] Composing horde 'large' .. using variant 'plain' 08:30:07.329 [Lua] -> spawning: 51 08:30:07.329 [Lua] ambush horde has started 08:30:07.569 [Lua] [LOCAL RPC] rpc_ping_unit 60 123 false 08:30:09.879 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:10.790 [Lua] replace_hidden_spawners -> first try found: 2 cover points 08:30:10.790 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:30:10.790 [Lua] ->moving spawner 08:30:10.790 [Lua] ->moving spawner 08:30:10.790 [Lua] ->moving spawner 08:30:10.790 [Lua] ->moving spawner 08:30:13.495 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:14.194 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:20.355 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:21.321 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:21.556 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:22.547 [Lua] HORDE: last wave, reset to standard horde delay 08:30:22.547 [Lua] Time for new HOOORDE! multi_last_wave 08:30:22.547 [Lua] horde requested: ambush 08:30:22.547 [Lua] setting up ambush-horde 08:30:22.547 [Lua] Composing horde 'large' .. using variant 'plain' 08:30:22.548 [Lua] -> spawning: 54 08:30:22.548 [Lua] ambush horde has started 08:30:26.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:30:26.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304 08:30:28.617 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:30.632 [Lua] Horde killed: ? 08:30:32.665 [Lua] [LOCAL RPC] rpc_ping_unit 60 231 false 08:30:35.717 [Lua] [LOCAL RPC] rpc_ping_unit 60 190 false 08:30:36.177 [Lua] [LOCAL RPC] rpc_increment_stat 33 08:30:36.177 [Lua] Incremented stat ratling_gunner_killed_while_shooting 08:30:36.435 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:37.343 [Lua] ZOINK DISTANCE 08:30:37.343 [Lua] ZOINK IN FRONT 08:30:37.644 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:43.173 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:43.387 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:47.253 [EACServer] [Cerberus] [Backend] Disconnected. 08:30:48.065 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:49.398 [Lua] Horde killed: ? 08:30:51.065 [Lua] MUSIC: horde -> explore 08:30:52.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:30:52.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304 08:30:53.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:30:53.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:30:53.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:30:53.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:30:55.094 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:30:58.351 [Lua] Horde killed: ? 08:31:00.691 [Lua] [LOCAL RPC] rpc_ping_unit 60 229 false 08:31:01.452 [Lua] [LOCAL RPC] rpc_increment_stat 33 08:31:01.452 [Lua] Incremented stat ratling_gunner_killed_while_shooting 08:31:01.680 [Lua] Coordinated attack! 08:31:03.441 [Lua] [LOCAL RPC] rpc_ping_unit 60 242 false 08:31:05.060 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:31:05.078 [Lua] Spline already found! 08:31:05.179 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:31:05.196 [Lua] Spline already found! 08:31:09.068 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:31:09.085 [Lua] Spline already found! 08:31:18.422 [Lua] [LOCAL RPC] rpc_ping_unit 60 16 false 08:31:18.807 [Lua] [LOCAL RPC] rpc_give_equipment 54 58 9 225 Vector3(-233.594, -82.4416, 17.8882) 08:31:20.439 [Lua] [LOCAL RPC] rpc_ping_unit 60 9 false 08:31:24.823 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome 08:31:24.830 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(-239.552, -75.1287, 18.4115) Vector4(0.00333, 0.025345, 8.4e-05, -0.999673) 4 08:31:25.263 [Lua] [LOCAL RPC] rpc_ping_unit 60 262 false 08:31:27.985 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) discarded a Tome 08:31:27.990 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-239.552, -75.1287, 18.4115) Vector4(0.00333, 0.025345, 8.4e-05, -0.999673) 4 08:31:29.539 [Lua] [LOCAL RPC] rpc_give_equipment 60 54 9 225 Vector3(-237.365, -76.2294, 17.857) 08:31:29.907 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome 08:31:34.048 [Lua] [LOCAL RPC] rpc_ping_unit 60 264 false 08:31:37.797 [Lua] [LOCAL RPC] rpc_ping_unit 60 269 false 08:31:38.285 [Lua] [LOCAL RPC] rpc_increment_stat 14 08:31:38.285 [Lua] Incremented stat globadier_kill_before_throwing 08:31:40.039 [Lua] [LOCAL RPC] rpc_ping_unit 60 265 false 08:31:42.252 [Lua] fence jumping 08:31:42.309 [Lua] [LOCAL RPC] rpc_increment_stat 20 08:31:42.309 [Lua] Incremented stat pack_master_dodged_attack 08:31:43.264 [Lua] ready to jump failed 08:31:43.308 [Lua] [NetworkServer] Changing num_players from 1 to 2 08:31:43.308 [Lua] Players: 2 08:31:43.308 [Lua] Set lobby begin: 08:31:43.308 [Lua] Lobby data twitch_enabled = false 08:31:43.308 [Lua] Lobby data power_level = 785 08:31:43.308 [Lua] Lobby data player_slot_6 = 0:0 08:31:43.308 [Lua] Lobby data num_players = 2 08:31:43.308 [Lua] Lobby data host = 110000100f4a5be 08:31:43.308 [Lua] Lobby data time_of_search = 1538296038 08:31:43.308 [Lua] Lobby data game_mode = adventure 08:31:43.308 [Lua] Lobby data is_private = false 08:31:43.308 [Lua] Lobby data level_key = warcamp 08:31:43.308 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:31:43.309 [Lua] Lobby data selected_level_key = warcamp 08:31:43.309 [Lua] Lobby data quick_game = false 08:31:43.309 [Lua] Lobby data difficulty = hardest 08:31:43.309 [Lua] Lobby data matchmaking = true 08:31:43.309 [Lua] Lobby data player_slot_4 = 0:0 08:31:43.309 [Lua] Lobby data unique_server_name = √(-Gaz) 08:31:43.309 [Lua] Lobby data player_slot_5 = 0:0 08:31:43.309 [Lua] Lobby data player_slot_2 = 0:0 08:31:43.309 [Lua] Lobby data country_code = AU 08:31:43.309 [Lua] Lobby data player_slot_3 = 0:0 08:31:43.309 [Lua] Lobby data eac_authorized = true 08:31:43.309 [Lua] Set lobby end. 08:31:43.309 [Lua] [LobbyMembers] Member joined 11000010417e38f 08:31:43.320 [Lua] [NetworkServer] Peer 11000010417e38f joined server lobby. 08:31:43.320 [Lua] [NetworkServer] Creating peer info. 08:31:43.320 [Lua] [PeerSM] 11000010417e38f :: on_enter Connecting 08:31:43.320 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 08:31:43.320 [Lua] [ChatManager][1]System: Conde Galindo is joining the game 08:31:43.336 [SteamAuthenticator] Sent ticket request to 11000010417e38f 08:31:43.337 [Lua] [ConnectionHandler] Peer state for "11000010417e38f": [nil] ==> [Connecting] 08:31:43.337 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010417e38f" 08:31:43.354 [Lua] [ConnectionHandler] Peer state for "11000010417e38f": [Connecting] ==> [Connected] 08:31:45.374 [SteamAuthenticator] Got ticket from 11000010417e38f 08:31:45.374 [SteamAuthenticator] BeginAuthSession 11000010417e38f 08:31:45.374 [SteamAuthenticator] Authenticating 11000010417e38f 08:31:45.391 [SteamAuthenticator] Got ticket request from 11000010417e38f 08:31:45.391 [SteamAuthenticator] GetAuthSessionTicket 11000010417e38f 08:31:45.391 [SteamAuthenticator] Sent ticket to 11000010417e38f 08:31:45.757 [SteamAuthenticator] Steam validation for 11000010417e38f with response 0 08:31:46.420 [Lua] [LOCAL RPC] rpc_ping_unit 60 272 false 08:31:46.546 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:31:46.546 [Lua] [Matchmaking] Got a handshake request from 11000010417e38f with user name 'Conde Galindo' 08:31:46.615 [Lua] simple los failed 08:31:47.018 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 11000010417e38f, replying lobby_ok 08:31:47.473 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010417e38f REPLY wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:31:47.944 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010417e38f 08:31:47.944 [Lua] Set lobby begin: 08:31:47.944 [Lua] Lobby data twitch_enabled = false 08:31:47.944 [Lua] Lobby data power_level = 785 08:31:47.944 [Lua] Lobby data player_slot_6 = 0:0 08:31:47.944 [Lua] Lobby data num_players = 2 08:31:47.944 [Lua] Lobby data host = 110000100f4a5be 08:31:47.944 [Lua] Lobby data time_of_search = 1538296038 08:31:47.944 [Lua] Lobby data game_mode = adventure 08:31:47.944 [Lua] Lobby data is_private = false 08:31:47.944 [Lua] Lobby data level_key = warcamp 08:31:47.944 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:31:47.944 [Lua] Lobby data selected_level_key = warcamp 08:31:47.944 [Lua] Lobby data quick_game = false 08:31:47.944 [Lua] Lobby data difficulty = hardest 08:31:47.944 [Lua] Lobby data matchmaking = true 08:31:47.944 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:31:47.944 [Lua] Lobby data unique_server_name = √(-Gaz) 08:31:47.944 [Lua] Lobby data player_slot_5 = 0:0 08:31:47.944 [Lua] Lobby data player_slot_2 = 0:0 08:31:47.944 [Lua] Lobby data country_code = AU 08:31:47.944 [Lua] Lobby data player_slot_3 = 0:0 08:31:47.944 [Lua] Lobby data eac_authorized = true 08:31:47.944 [Lua] Set lobby end. 08:31:47.944 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010417e38f | dr:0 | bw:0 | es:0 08:31:48.283 [Lua] simple los failed 08:31:50.620 [Lua] ### CLEARING PEER STATE FOR 11000010417e38f 08:31:50.620 [Lua] [PeerSM] 11000010417e38f :: on_exit Connecting 08:31:50.620 [Lua] [PeerSM] 11000010417e38f :: on_enter Connecting 08:31:51.056 [Lua] [NetworkServer] Peer 11000010417e38f has sent rpc_notify_lobby_joined 08:31:51.056 [Lua] [PSM] Peer 11000010417e38f joined. Want to use profile index "4" 08:31:51.056 [EAC] EAC server has client 11000010417e38f (and owner 11000010417e38f) 08:31:51.058 [EACServer] [RegisterClient] Client: 011000010417E38F PlayerGUID: 76561198028940175 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028940175 PlayerName: √(-Gaz) 08:31:51.058 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010417e38f, connection_key=0) 08:31:51.058 [Lua] [VOIP] Adding voip member: "11000010417e38f" 08:31:51.058 [VoIP-Room] Room: adding member 11000010417e38f 08:31:52.386 [EACServer] [QueueClientUpdate] Client: 011000010417E38F Session: 1 Status: Client Authenticated Message: Client authenticated. 08:31:52.388 [EAC] Peer 11000010417e38f switched EAC state to ClientAuthenticatedLocal 08:31:52.686 [EACServer] [Cerberus] [Backend] Connection established. 08:31:52.789 [EACServer] [Register Client] Success (1/2). Client: 011000010417E38F. 08:31:53.060 [Lua] [NetworkServer] Peer 11000010417e38f has sent rpc_post_game_notified 08:31:53.060 [Lua] [PeerSM] 11000010417e38f :: on_exit Connecting 08:31:53.060 [Lua] [PeerSM] 11000010417e38f :: on_enter Loading 08:31:53.060 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010417e38f 08:31:53.596 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010417e38f, connection_key=0) 08:31:53.691 [EACServer] [Register Client] Success (2/2). Client: 011000010417E38F 08:31:53.691 [EACServer] [QueueClientUpdate] Client: 011000010417E38F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:31:53.697 [EAC] Peer 11000010417e38f switched EAC state to ClientAuthenticatedRemote 08:31:55.060 [VoIP-Room] Inserted member 11000010417e38f, count is 2 08:31:55.060 [Lua] [VOIP] Peer 11000010417e38f joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394") 08:31:55.097 [Lua] [VOIP] Unmuting voip member: "11000010417e38f" 08:31:55.097 [Lua] [VOIP] Muting voip out for "11000010417e38f" due to push_to_talk 08:31:56.816 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:31:56.834 [Lua] Spline already found! 08:31:59.795 [Lua] ### Sending rpc_level_loaded 08:31:59.795 [Lua] #### Has state machine: true, sender: 11000010417e38f, level_id: 10 08:31:59.795 [Lua] Peer 11000010417e38f has loaded the level and all enemies are loaded 08:31:59.795 [Lua] [PeerSM] 11000010417e38f :: on_exit Loading 08:31:59.795 [Lua] [PeerSM] 11000010417e38f :: on_enter LoadingProfilePackages 08:31:59.795 [Lua] [ProfileSynchronizer] reserve_profile 4 [peer_id 11000010417e38f:1] 08:31:59.796 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 4 08:31:59.796 [Lua] [GameNetworkManager] destroying game object with go_id=53 08:31:59.796 [Lua] [GameNetworkManager] destroying game object with go_id=59 08:31:59.804 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100f4a5be:4 08:31:59.804 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:5 my_peer_id:110000100f4a5be 08:31:59.804 [Lua] Set lobby begin: 08:31:59.804 [Lua] Lobby data twitch_enabled = false 08:31:59.804 [Lua] Lobby data power_level = 785 08:31:59.804 [Lua] Lobby data player_slot_6 = 0:0 08:31:59.804 [Lua] Lobby data num_players = 2 08:31:59.804 [Lua] Lobby data host = 110000100f4a5be 08:31:59.804 [Lua] Lobby data time_of_search = 1538296038 08:31:59.804 [Lua] Lobby data game_mode = adventure 08:31:59.804 [Lua] Lobby data is_private = false 08:31:59.804 [Lua] Lobby data level_key = warcamp 08:31:59.804 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:31:59.804 [Lua] Lobby data selected_level_key = warcamp 08:31:59.805 [Lua] Lobby data quick_game = false 08:31:59.805 [Lua] Lobby data difficulty = hardest 08:31:59.805 [Lua] Lobby data matchmaking = true 08:31:59.805 [Lua] Lobby data player_slot_4 = 0:0 08:31:59.805 [Lua] Lobby data unique_server_name = √(-Gaz) 08:31:59.805 [Lua] Lobby data player_slot_5 = 0:0 08:31:59.805 [Lua] Lobby data player_slot_2 = 0:0 08:31:59.805 [Lua] Lobby data country_code = AU 08:31:59.805 [Lua] Lobby data player_slot_3 = 0:0 08:31:59.805 [Lua] Lobby data eac_authorized = true 08:31:59.805 [Lua] Set lobby end. 08:31:59.805 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 08:31:59.805 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:31:59.812 [Lua] [ProfileSynchronizer] unreserve_profile 4 [peer_id 11000010417e38f:1] 08:31:59.812 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010417e38f:1 08:31:59.812 [Lua] Set lobby begin: 08:31:59.812 [Lua] Lobby data twitch_enabled = false 08:31:59.812 [Lua] Lobby data power_level = 785 08:31:59.812 [Lua] Lobby data player_slot_6 = 0:0 08:31:59.812 [Lua] Lobby data num_players = 2 08:31:59.812 [Lua] Lobby data host = 110000100f4a5be 08:31:59.812 [Lua] Lobby data time_of_search = 1538296038 08:31:59.812 [Lua] Lobby data game_mode = adventure 08:31:59.812 [Lua] Lobby data is_private = false 08:31:59.812 [Lua] Lobby data level_key = warcamp 08:31:59.812 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:31:59.812 [Lua] Lobby data selected_level_key = warcamp 08:31:59.812 [Lua] Lobby data quick_game = false 08:31:59.812 [Lua] Lobby data difficulty = hardest 08:31:59.812 [Lua] Lobby data matchmaking = true 08:31:59.812 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:31:59.812 [Lua] Lobby data unique_server_name = √(-Gaz) 08:31:59.813 [Lua] Lobby data player_slot_5 = 0:0 08:31:59.813 [Lua] Lobby data player_slot_2 = 0:0 08:31:59.813 [Lua] Lobby data country_code = AU 08:31:59.813 [Lua] Lobby data player_slot_3 = 0:0 08:31:59.813 [Lua] Lobby data eac_authorized = true 08:31:59.813 [Lua] Set lobby end. 08:31:59.813 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010417e38f:1, previous profile 0, profile 4] 08:31:59.813 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010417e38f | dr:0 | bw:0 | es:0 08:31:59.822 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:5 my_peer_id:110000100f4a5be 08:31:59.829 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 08:31:59.837 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5 08:31:59.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 08:31:59.871 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 08:31:59.874 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:31:59.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient 08:31:59.875 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 08:31:59.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 08:31:59.894 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:31:59.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 08:31:59.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 08:32:00.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010417e38f inventory_sync_id:6 my_peer_id:110000100f4a5be 08:32:00.274 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:6 my_peer_id:110000100f4a5be 08:32:00.282 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:6 my_peer_id:110000100f4a5be 08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:32:00.282 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 08:32:00.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 08:32:00.282 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:32:00.282 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 08:32:00.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 08:32:00.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 08:32:00.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 08:32:00.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:32:00.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:32:00.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:32:00.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 08:32:00.581 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 08:32:00.581 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 08:32:00.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 08:32:00.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 08:32:00.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 08:32:00.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 08:32:00.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 08:32:00.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 08:32:00.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 08:32:00.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 08:32:00.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 08:32:00.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 08:32:00.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 08:32:00.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 08:32:00.852 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 08:32:00.859 [Lua] [LOCAL RPC] rpc_ping_unit 60 279 false 08:32:01.513 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 08:32:01.513 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 08:32:01.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 08:32:01.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 08:32:01.614 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 08:32:01.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 08:32:01.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 08:32:01.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 08:32:01.798 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 08:32:01.805 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6 08:32:04.741 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:32:04.757 [Lua] Spline already found! 08:32:07.494 [Lua] [PeerSM] 11000010417e38f :: on_exit LoadingProfilePackages 08:32:07.494 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForEnterGame 08:32:07.503 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6 08:32:09.502 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:32:09.502 [Lua] [Matchmaking] Got a handshake request from 11000010417e38f with user name 'Conde Galindo' 08:32:09.502 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForEnterGame 08:32:09.502 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForGameObjectSync 08:32:09.518 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010417e38f 08:32:09.520 [Lua] Set lobby begin: 08:32:09.520 [Lua] Lobby data twitch_enabled = false 08:32:09.520 [Lua] Lobby data power_level = 785 08:32:09.521 [Lua] Lobby data player_slot_6 = 0:0 08:32:09.521 [Lua] Lobby data num_players = 2 08:32:09.521 [Lua] Lobby data host = 110000100f4a5be 08:32:09.521 [Lua] Lobby data time_of_search = 1538296038 08:32:09.521 [Lua] Lobby data game_mode = adventure 08:32:09.521 [Lua] Lobby data is_private = false 08:32:09.521 [Lua] Lobby data level_key = warcamp 08:32:09.521 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:32:09.521 [Lua] Lobby data selected_level_key = warcamp 08:32:09.521 [Lua] Lobby data quick_game = false 08:32:09.521 [Lua] Lobby data difficulty = hardest 08:32:09.521 [Lua] Lobby data matchmaking = true 08:32:09.521 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:32:09.521 [Lua] Lobby data unique_server_name = √(-Gaz) 08:32:09.521 [Lua] Lobby data player_slot_5 = 0:0 08:32:09.521 [Lua] Lobby data player_slot_2 = 0:0 08:32:09.521 [Lua] Lobby data country_code = AU 08:32:09.521 [Lua] Lobby data player_slot_3 = 0:0 08:32:09.521 [Lua] Lobby data eac_authorized = true 08:32:09.521 [Lua] Set lobby end. 08:32:09.521 [Lua] [Matchmaking] Assigned player 11000010417e38f to slot 4 when hot join syncing 08:32:09.521 [Lua] Breedfreezer (server) starting a hot join sync 08:32:09.522 [Lua] packing 0 units of breed chaos_marauder 08:32:09.522 [Lua] packing 3 units of breed skaven_clan_rat 08:32:09.522 [Lua] packing 0 units of breed skaven_storm_vermin 08:32:09.522 [Lua] packing 50 units of breed skaven_slave 08:32:09.522 [Lua] packing 0 units of breed chaos_fanatic 08:32:09.522 [Lua] packing 0 units of breed chaos_berzerker 08:32:09.522 [Lua] packing 0 units of breed chaos_warrior 08:32:09.522 [Lua] packing 0 units of breed skaven_plague_monk 08:32:09.522 [Lua] packing 0 units of breed chaos_raider 08:32:09.522 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:32:09.522 [Lua] 08:32:09.522 [Lua] [1] = 1 (number) 08:32:09.522 [Lua] [2] = 0 (number) 08:32:09.522 [Lua] [3] = 18 (number) 08:32:09.522 [Lua] [4] = 3 (number) 08:32:09.522 [Lua] [5] = 1 (number) 08:32:09.522 [Lua] [6] = 0 (number) 08:32:09.522 [Lua] [7] = 22 (number) 08:32:09.522 [Lua] [8] = 50 (number) 08:32:09.522 [Lua] [9] = 1 (number) 08:32:09.522 [Lua] [10] = 0 (number) 08:32:09.522 [Lua] [11] = 1 (number) 08:32:09.522 [Lua] [12] = 0 (number) 08:32:09.522 [Lua] [13] = 1 (number) 08:32:09.522 [Lua] [14] = 0 (number) 08:32:09.522 [Lua] [15] = 1 (number) 08:32:09.522 [Lua] [16] = 0 (number) 08:32:09.522 [Lua] [17] = 1 (number) 08:32:09.522 [Lua] [18] = 0 (number) 08:32:09.522 [Lua] 08:32:09.522 [Lua] 08:32:09.522 [Lua] [1] = 292 (number) 08:32:09.522 [Lua] [2] = 113 (number) 08:32:09.522 [Lua] [3] = 287 (number) 08:32:09.522 [Lua] [4] = 203 (number) 08:32:09.522 [Lua] [5] = 204 (number) 08:32:09.522 [Lua] [6] = 212 (number) 08:32:09.522 [Lua] [7] = 200 (number) 08:32:09.522 [Lua] [8] = 226 (number) 08:32:09.522 [Lua] [9] = 214 (number) 08:32:09.522 [Lua] [10] = 154 (number) 08:32:09.522 [Lua] [11] = 178 (number) 08:32:09.522 [Lua] [12] = 194 (number) 08:32:09.522 [Lua] [13] = 160 (number) 08:32:09.522 [Lua] [14] = 175 (number) 08:32:09.522 [Lua] [15] = 159 (number) 08:32:09.522 [Lua] [16] = 217 (number) 08:32:09.522 [Lua] [17] = 138 (number) 08:32:09.522 [Lua] [18] = 206 (number) 08:32:09.522 [Lua] [19] = 183 (number) 08:32:09.522 [Lua] [20] = 146 (number) 08:32:09.522 [Lua] [21] = 172 (number) 08:32:09.522 [Lua] [22] = 135 (number) 08:32:09.522 [Lua] [23] = 223 (number) 08:32:09.522 [Lua] [24] = 137 (number) 08:32:09.522 [Lua] [25] = 176 (number) 08:32:09.522 [Lua] [26] = 128 (number) 08:32:09.522 [Lua] [27] = 170 (number) 08:32:09.522 [Lua] [28] = 142 (number) 08:32:09.522 [Lua] [29] = 225 (number) 08:32:09.522 [Lua] [30] = 179 (number) 08:32:09.522 [Lua] [31] = 141 (number) 08:32:09.522 [Lua] [32] = 215 (number) 08:32:09.522 [Lua] [33] = 150 (number) 08:32:09.522 [Lua] [34] = 177 (number) 08:32:09.522 [Lua] [35] = 152 (number) 08:32:09.522 [Lua] [36] = 180 (number) 08:32:09.522 [Lua] [37] = 131 (number) 08:32:09.522 [Lua] [38] = 164 (number) 08:32:09.522 [Lua] [39] = 205 (number) 08:32:09.522 [Lua] [40] = 140 (number) 08:32:09.522 [Lua] [41] = 195 (number) 08:32:09.522 [Lua] [42] = 193 (number) 08:32:09.522 [Lua] [43] = 174 (number) 08:32:09.522 [Lua] [44] = 201 (number) 08:32:09.522 [Lua] [45] = 127 (number) 08:32:09.522 [Lua] [46] = 151 (number) 08:32:09.522 [Lua] [47] = 182 (number) 08:32:09.522 [Lua] [48] = 198 (number) 08:32:09.522 [Lua] [49] = 156 (number) 08:32:09.522 [Lua] [50] = 157 (number) 08:32:09.522 [Lua] [51] = 163 (number) 08:32:09.522 [Lua] [52] = 133 (number) 08:32:09.522 [Lua] [53] = 132 (number) 08:32:09.522 [Lua] 08:32:09.522 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForGameObjectSync 08:32:09.522 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForPlayers 08:32:09.537 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForPlayers 08:32:09.537 [Lua] [PeerSM] 11000010417e38f :: on_enter SpawningPlayer 08:32:09.553 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010417e38f 08:32:09.553 [Lua] PlayerManager:add_remote_player 11000010417e38f 08:32:09.553 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=305 08:32:09.553 [Lua] RemotePlayer:create_game_object( ) 305 08:32:09.556 [Lua] [PeerSM] 11000010417e38f :: on_exit SpawningPlayer 08:32:09.556 [Lua] [PeerSM] 11000010417e38f :: on_enter InGame 08:32:10.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010417e38f 08:32:10.076 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010417e38f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:32:10.076 [Lua] Adding player sync data to peer=11000010417e38f local_player_id=1 08:32:10.076 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010417e38f go_type=player_unit go_created_func_name=game_object_created_player_unit 08:32:10.076 [Lua] [NetworkServer] Peer 11000010417e38f spawned player. 08:32:10.077 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=307 08:32:10.077 [Lua] PlayerManager:assign_unit_ownership Conde Galindo 11000010417e38f 1 08:32:10.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:32:13.547 [Lua] Set lobby begin: 08:32:13.547 [Lua] Lobby data twitch_enabled = false 08:32:13.547 [Lua] Lobby data power_level = 392 08:32:13.547 [Lua] Lobby data player_slot_6 = 0:0 08:32:13.548 [Lua] Lobby data num_players = 2 08:32:13.548 [Lua] Lobby data host = 110000100f4a5be 08:32:13.548 [Lua] Lobby data time_of_search = 1538296038 08:32:13.548 [Lua] Lobby data game_mode = adventure 08:32:13.548 [Lua] Lobby data is_private = false 08:32:13.548 [Lua] Lobby data level_key = warcamp 08:32:13.548 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:32:13.548 [Lua] Lobby data selected_level_key = warcamp 08:32:13.548 [Lua] Lobby data quick_game = false 08:32:13.548 [Lua] Lobby data difficulty = hardest 08:32:13.548 [Lua] Lobby data matchmaking = true 08:32:13.548 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:32:13.548 [Lua] Lobby data unique_server_name = √(-Gaz) 08:32:13.548 [Lua] Lobby data player_slot_5 = 0:0 08:32:13.548 [Lua] Lobby data player_slot_2 = 0:0 08:32:13.548 [Lua] Lobby data country_code = AU 08:32:13.548 [Lua] Lobby data player_slot_3 = 0:0 08:32:13.548 [Lua] Lobby data eac_authorized = true 08:32:13.548 [Lua] Set lobby end. 08:32:18.586 [Lua] Set lobby begin: 08:32:18.586 [Lua] Lobby data twitch_enabled = false 08:32:18.586 [Lua] Lobby data power_level = 775 08:32:18.586 [Lua] Lobby data player_slot_6 = 0:0 08:32:18.586 [Lua] Lobby data num_players = 2 08:32:18.586 [Lua] Lobby data host = 110000100f4a5be 08:32:18.586 [Lua] Lobby data time_of_search = 1538296038 08:32:18.586 [Lua] Lobby data game_mode = adventure 08:32:18.586 [Lua] Lobby data is_private = false 08:32:18.586 [Lua] Lobby data level_key = warcamp 08:32:18.586 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:32:18.586 [Lua] Lobby data selected_level_key = warcamp 08:32:18.586 [Lua] Lobby data quick_game = false 08:32:18.586 [Lua] Lobby data difficulty = hardest 08:32:18.586 [Lua] Lobby data matchmaking = true 08:32:18.586 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:32:18.587 [Lua] Lobby data unique_server_name = √(-Gaz) 08:32:18.587 [Lua] Lobby data player_slot_5 = 0:0 08:32:18.587 [Lua] Lobby data player_slot_2 = 0:0 08:32:18.587 [Lua] Lobby data country_code = AU 08:32:18.587 [Lua] Lobby data player_slot_3 = 0:0 08:32:18.587 [Lua] Lobby data eac_authorized = true 08:32:18.587 [Lua] Set lobby end. 08:32:27.601 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:32:27.617 [Lua] Spline already found! 08:32:28.060 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:32:28.077 [Lua] Spline already found! 08:32:28.574 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:32:28.590 [Lua] Spline already found! 08:32:30.072 [Lua] Time for new HOOORDE! multi_first_wave 08:32:30.072 [Lua] horde requested: vector 08:32:30.072 [Lua] setting up vector-horde 08:32:30.072 [Lua] Composing horde 'large' .. using variant 'plain' 08:32:30.072 [Lua] --> horde wants to spawn ahead of players (0.43776785671574/0.67 08:32:30.072 [Lua] -> spawning: 53 08:32:30.072 [Lua] vector horde has started 08:32:30.077 [Lua] MUSIC: explore -> pre_horde 08:32:31.925 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:32:31.942 [Lua] Spline already found! 08:32:33.270 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 8 52 08:32:40.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x64c9, position: 0 08:32:40.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x651c, position: 0 08:32:42.632 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 27 56 08:32:46.222 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 13 55 08:32:47.712 [Lua] MUSIC: pre_horde -> horde 08:32:48.809 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x6ad5, position: 0 08:32:48.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:32:49.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x6b70, position: 0 08:32:52.137 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:32:55.564 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:32:55.583 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:32:55.654 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:32:55.927 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:32:55.927 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:32:55.927 [Lua] horde requested: vector 08:32:55.927 [Lua] setting up vector-horde 08:32:55.927 [Lua] Composing horde 'large' .. using variant 'plain' 08:32:55.927 [Lua] --> horde wants to spawn behind players (0.67981586951636/0.67 08:32:55.927 [Lua] -> spawning: 52 08:32:55.927 [Lua] vector horde has started 08:32:56.435 [Lua] [LOCAL RPC] rpc_ping_unit 60 352 false 08:32:58.955 [Lua] [LOCAL RPC] rpc_ping_unit 60 350 false 08:32:59.004 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:32:59.239 [Lua] fence jumping 08:33:00.139 [Lua] ready to jump failed 08:33:01.241 [Lua] fence jumping 08:33:01.323 [Lua] [LOCAL RPC] rpc_give_equipment 54 1025 9 225 Vector3(-206.581, -34.2814, 16.1778) 08:33:02.258 [Lua] ready to jump failed 08:33:04.033 [Lua] [LOCAL RPC] rpc_ping_unit 60 350 false 08:33:04.478 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:33:04.522 [Lua] fence jumping 08:33:05.117 [Lua] ready to jump failed 08:33:06.004 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:33:06.004 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:33:06.004 [Lua] ->moving spawner 08:33:06.055 [Lua] HORDE: last wave, reset to standard horde delay 08:33:06.055 [Lua] Time for new HOOORDE! multi_last_wave 08:33:06.055 [Lua] horde requested: vector 08:33:06.055 [Lua] setting up vector-horde 08:33:06.055 [Lua] Composing horde 'large' .. using variant 'plain' 08:33:06.055 [Lua] --> horde wants to spawn ahead of players (0.55286005041656/0.67 08:33:06.055 [Lua] -> spawning: 56 08:33:06.055 [Lua] vector horde has started 08:33:06.461 [Lua] ready to jump failed 08:33:07.421 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 08:33:09.800 [Lua] ready to jump failed 08:33:11.048 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:33:11.160 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:33:11.178 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:33:14.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:33:14.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304 08:33:15.209 [Lua] ready to jump failed 08:33:17.311 [Lua] [LOCAL RPC] rpc_ping_unit 60 379 false 08:33:17.791 [Lua] [LOCAL RPC] rpc_increment_stat 17 08:33:17.791 [Lua] Incremented stat warpfire_kill_before_shooting 08:33:20.008 [Lua] [LOCAL RPC] rpc_ping_unit 60 378 false 08:33:23.260 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:33:24.460 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:33:24.550 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:33:25.658 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:33:25.692 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:33:28.598 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:33:31.486 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:33:31.998 [Lua] [LOCAL RPC] rpc_ping_unit 60 327 false 08:33:32.606 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:33:33.711 [Lua] Horde killed: ? 08:33:33.987 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:33:39.076 [Lua] [LOCAL RPC] rpc_ping_unit 60 389 false 08:33:39.089 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:33:39.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:33:39.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304 08:33:53.591 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:34:03.399 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:34:04.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:34:04.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1212304 08:34:05.529 [Lua] MUSIC: horde -> explore 08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:34:06.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:34:07.623 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:34:07.640 [Lua] Spline already found! 08:34:08.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 97882 08:34:08.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 97882 08:34:08.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 97882 08:34:08.814 [Lua] Horde killed: ? 08:34:14.102 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 17 08:34:14.731 [Lua] Switching ConflictSettings: to: chaos 08:34:14.731 [Lua] pacing=chaos 08:34:14.731 [Lua] roaming=nil 08:34:14.731 [Lua] specials=chaos 08:34:14.731 [Lua] debug_color=purple 08:34:14.731 [Lua] pack_spawning=chaos 08:34:14.731 [Lua] disabled=false 08:34:14.731 [Lua] boss=chaos 08:34:14.731 [Lua] horde=chaos 08:34:14.731 [Lua] name=chaos 08:34:14.731 [Lua] intensity=default 08:34:14.731 [Lua] --- 08:34:15.550 [Lua] [LOCAL RPC] rpc_ping_unit 60 343 false 08:34:18.995 [Lua] Horde killed: ? 08:34:19.894 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:34:22.910 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:34:22.926 [Lua] Spline already found! 08:34:29.485 [Lua] [LOCAL RPC] rpc_ping_unit 60 352 false 08:34:32.127 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:34:32.144 [Lua] Spline already found! 08:34:36.079 [Lua] [LOCAL RPC] rpc_ping_unit 60 350 false 08:34:37.552 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 12 08:34:37.704 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 11 08:34:37.704 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 2 10 08:34:43.843 [Lua] [LOCAL RPC] rpc_ping_unit 60 427 false 08:34:45.057 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:34:47.905 [Lua] ZOINK DISTANCE 08:34:47.905 [Lua] ZOINK IN FRONT 08:34:54.602 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Grimoire 08:35:00.989 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 8 08:35:01.328 [Lua] ZOINK DISTANCE 08:35:04.412 [Lua] [LOCAL RPC] rpc_ping_unit 60 432 false 08:35:06.529 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:35:06.546 [Lua] Spline already found! 08:35:16.267 [Lua] [LOCAL RPC] rpc_ping_unit 60 41 false 08:35:19.687 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) discarded a Tome 08:35:19.694 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-156.173, 85.0264, 16.3218) Vector4(-0.005927, 0.000776, 0.996138, 0.087594) 4 08:35:22.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source. 08:35:22.468 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome 08:35:23.009 [Lua] [LOCAL RPC] rpc_ping_unit 60 41 false 08:35:25.434 [Lua] [LOCAL RPC] rpc_ping_unit 60 346 false 08:35:27.082 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:27.504 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f 08:35:27.715 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:35:28.348 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:28.742 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f 08:35:29.927 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:30.400 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f 08:35:31.041 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:31.452 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f 08:35:32.055 [Lua] [LOCAL RPC] rpc_ping_unit 60 346 false 08:35:40.371 [Lua] [LOCAL RPC] rpc_ping_unit 60 350 false 08:35:41.394 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010417e38f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:35:41.781 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010417e38f 08:35:42.681 [Lua] [LOCAL RPC] rpc_ping_unit 60 445 false 08:35:43.864 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:35:47.318 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 468 projectile 54 08:35:47.464 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 47956 0 08:35:47.476 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 468 start_beam 54 08:35:47.731 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 468 stop_beam 54 08:35:47.858 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:35:49.240 [Lua] ready to jump failed 08:35:57.963 [Lua] simple los failed 08:35:59.440 [Lua] ready to jump failed 08:36:02.298 [Lua] [LOCAL RPC] rpc_ping_unit 60 32 false 08:36:04.401 [Lua] ready to jump failed 08:36:04.777 [Lua] [LOCAL RPC] rpc_ping_unit 60 352 false 08:36:07.712 [Lua] Time for new HOOORDE! multi_first_wave 08:36:07.712 [Lua] horde requested: vector_blob 08:36:07.712 [Lua] wants to spawn ahead within distance: 60 08:36:07.712 [Lua] managed to spawn 32/32 horde enemies 08:36:07.712 [Lua] vector blob horde has started 08:36:07.718 [Lua] MUSIC: explore -> pre_horde 08:36:08.819 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 projectile 54 08:36:09.376 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 54 08:36:11.423 [Lua] ready to jump failed 08:36:16.360 [Lua] fence jumping 08:36:16.767 [Lua] ready to jump failed 08:36:17.621 [Lua] MUSIC: pre_horde -> horde 08:36:18.514 [Lua] Destroying unit - ai got stuck chaos_marauder 3 12 47 08:36:19.339 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 60 08:36:19.796 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:36:19.993 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:36:20.169 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:36:23.202 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:36:23.767 [Lua] [LOCAL RPC] rpc_ping_unit 60 458 false 08:36:25.466 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:36:25.472 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 12 Vector3(-128.78, 122.843, 14.3369) Vector4(0.199079, 0.199079, -0, 0.95955) 4 08:36:25.472 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 10 Vector3(-127.98, 123.443, 14.3369) Vector4(-0.234255, -0.15617, -0, 0.95955) 4 08:36:25.541 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:36:26.943 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:36:29.208 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:36:30.484 [Lua] [GameNetworkManager] destroying game object with go_id=57 08:36:31.374 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 projectile 54 08:36:31.548 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:36:31.566 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:36:31.728 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 54 08:36:31.743 [Lua] ZOINK DISTANCE 08:36:32.675 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1 08:36:35.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1044609 08:36:36.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1100863 08:36:36.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 1100863 08:36:39.419 [Lua] [NetworkServer] Peer 11000010417e38f despawned player. 08:36:39.419 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010417e38f 08:36:39.422 [Lua] [GameNetworkManager] destroying game object with go_id=307 08:36:40.012 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 12 Vector3(-129.374, 115.293, 13.9103) Vector4(-0.707107, -0, -0, 0.707107) 4 08:36:40.012 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 16 Vector3(-128.974, 115.493, 13.9103) Vector4(0.20203, 0.0673434, 0, 0.977061) 4 08:36:40.172 [Lua] Missing damage in action follow in anim_cb_damage() callback 08:36:43.570 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 projectile 60 08:36:43.674 [Lua] ZOINK DISTANCE 08:36:43.674 [Lua] ZOINK IN FRONT 08:36:43.849 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 60 08:36:45.089 [Lua] [GameNetworkManager] destroying game object with go_id=55 08:36:52.368 [Lua] ZOINK DISTANCE 08:36:52.432 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1 08:36:53.246 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 483 stop_beam 60 08:36:55.122 [Lua] MUSIC: horde -> explore 08:36:55.743 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 3 3 582 1 1 1 08:36:55.743 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 3) 08:36:55.743 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 3 08:36:55.746 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:36:55.746 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=537 08:36:55.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:36:55.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:36:55.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x10a4, position: 0 08:36:55.761 [Lua] [LOCAL RPC] rpc_respawn_confirmed 3 08:36:58.082 [Lua] ZOINK DISTANCE 08:36:58.082 [Lua] ZOINK IN FRONT 08:37:00.306 [Lua] ZOINK DISTANCE 08:37:00.306 [Lua] ZOINK IN FRONT 08:37:02.902 [Lua] MUSIC: explore -> lost 08:37:04.746 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010417e38f go_type=player_unit go_created_func_name=game_object_created_player_unit 08:37:04.746 [Lua] [NetworkServer] Peer 11000010417e38f spawned player. 08:37:04.747 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=538 08:37:04.747 [Lua] PlayerManager:assign_unit_ownership Conde Galindo 11000010417e38f 1 08:37:04.748 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:37:06.051 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 3 Vector3(-133.079, 86.7827, 14.6163) Vector4(0, -0.150584, 0.150584, 0.977061) 4 08:37:08.502 [Window] Window => inactive 08:37:10.261 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 5 584 1 1 1 08:37:10.261 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 5) 08:37:10.262 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2 08:37:10.265 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:37:10.265 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=541 08:37:10.279 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2 08:37:11.123 [Lua] [GameNetworkManager] destroying game object with go_id=61 08:37:13.073 [Lua] [NetworkServer] Entering post game 08:37:13.073 [Lua] [PeerSM] 11000010417e38f :: on_exit InGame 08:37:13.073 [Lua] [PeerSM] 11000010417e38f :: on_enter InPostGame 08:37:13.073 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame 08:37:13.073 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame 08:37:13.073 [Lua] gm_event_end_conditions_met false true 08:37:13.076 [Save] Saving `save_data` 08:37:13.084 [Save] Save done 08:37:13.084 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 08:37:13.084 [Lua] yep 08:37:13.084 [Lua] ok 08:37:13.084 [Lua] Game lost 08:37:13.084 [Lua] PlayFabMirror:_commit_internal nil 08:37:13.085 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:37:13.085 [Save] Saving `save_data` 08:37:13.085 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 08:37:13.095 [Lua] commit result success 2 08:37:13.095 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 1 08:37:13.095 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 08:37:13.102 [Save] Save done 08:37:13.284 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 1 08:37:14.472 [Lua] [PlayFabRequestQueue] EAC Enabled! 1 08:37:14.472 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 1 08:37:15.247 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 1 08:37:20.799 [Lua] ConflictDirector - destroy all units 08:37:20.803 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 08:37:20.804 [Lua] Horde killed: ? 08:37:21.426 [Lua] TRANSITION nil nil inn_level 08:37:21.426 [Lua] Transition type "inn_level", is server: true 08:37:21.426 [Lua] [NetworkServer] Current level key inn_level 08:37:21.426 [Lua] [LevelTransitionHandler] Generated new level_seed: 6780532 08:37:21.426 [Lua] [GameNetworkManager] Leaving game... 08:37:21.426 [Lua] [GameNetworkManager] Shutting down game session host. 08:37:21.426 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:37:21.426 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:37:21.426 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=567.24 08:37:21.442 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:37:21.609 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session ea8d or from non-session peer 11000010417e38f 08:37:22.333 [Lua] Set lobby begin: 08:37:22.333 [Lua] Lobby data twitch_enabled = false 08:37:22.333 [Lua] Lobby data power_level = 0 08:37:22.333 [Lua] Lobby data player_slot_6 = 0:0 08:37:22.333 [Lua] Lobby data num_players = 2 08:37:22.333 [Lua] Lobby data host = 110000100f4a5be 08:37:22.333 [Lua] Lobby data time_of_search = 1538296038 08:37:22.333 [Lua] Lobby data game_mode = adventure 08:37:22.333 [Lua] Lobby data is_private = false 08:37:22.333 [Lua] Lobby data level_key = warcamp 08:37:22.333 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:22.333 [Lua] Lobby data selected_level_key = warcamp 08:37:22.333 [Lua] Lobby data quick_game = false 08:37:22.333 [Lua] Lobby data difficulty = hardest 08:37:22.333 [Lua] Lobby data matchmaking = true 08:37:22.333 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:22.333 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:22.333 [Lua] Lobby data player_slot_5 = 0:0 08:37:22.333 [Lua] Lobby data player_slot_2 = 0:0 08:37:22.333 [Lua] Lobby data country_code = AU 08:37:22.334 [Lua] Lobby data player_slot_3 = 0:0 08:37:22.334 [Lua] Lobby data eac_authorized = true 08:37:22.334 [Lua] Set lobby end. 08:37:23.444 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:37:23.445 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1 08:37:23.445 [Lua] Clearing all global lookup lists 08:37:23.445 [Lua] [EquipmentUI] - Destroy 08:37:23.445 [Lua] [GamePadEquipmentUI] - Destroy 08:37:23.445 [Lua] [AbilityUI] - Destroy 08:37:23.445 [Lua] [GamePadAbilityUI] - Destroy 08:37:23.445 [Lua] [IngamePlayerListUI] - Destroy 08:37:23.446 [Lua] [IngameUI] destroy 08:37:23.486 [Lua] PlayerManager:remove_player peer_id=11000010417e38f 1 08:37:23.786 [Lua] [Managers] Destroying state managers... 08:37:23.786 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 2 08:37:23.786 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100f4a5be:2 08:37:23.786 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010417e38f inventory_sync_id:7 my_peer_id:110000100f4a5be 08:37:23.786 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:7 my_peer_id:110000100f4a5be 08:37:23.786 [Lua] Set lobby begin: 08:37:23.786 [Lua] Lobby data twitch_enabled = false 08:37:23.786 [Lua] Lobby data power_level = 0 08:37:23.786 [Lua] Lobby data player_slot_6 = 0:0 08:37:23.786 [Lua] Lobby data num_players = 2 08:37:23.786 [Lua] Lobby data host = 110000100f4a5be 08:37:23.786 [Lua] Lobby data time_of_search = 1538296038 08:37:23.786 [Lua] Lobby data game_mode = adventure 08:37:23.786 [Lua] Lobby data is_private = false 08:37:23.786 [Lua] Lobby data level_key = warcamp 08:37:23.786 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:23.786 [Lua] Lobby data selected_level_key = warcamp 08:37:23.786 [Lua] Lobby data quick_game = false 08:37:23.786 [Lua] Lobby data difficulty = hardest 08:37:23.786 [Lua] Lobby data matchmaking = true 08:37:23.786 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:23.787 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:23.787 [Lua] Lobby data player_slot_5 = 0:0 08:37:23.787 [Lua] Lobby data player_slot_2 = 0:0 08:37:23.787 [Lua] Lobby data country_code = AU 08:37:23.787 [Lua] Lobby data player_slot_3 = 0:0 08:37:23.787 [Lua] Lobby data eac_authorized = true 08:37:23.787 [Lua] Set lobby end. 08:37:23.787 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 08:37:23.787 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010417e38f | dr:0 | bw:0 | es:0 08:37:23.787 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 3 08:37:23.787 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100f4a5be:3 08:37:23.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010417e38f inventory_sync_id:8 my_peer_id:110000100f4a5be 08:37:23.787 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:8 my_peer_id:110000100f4a5be 08:37:23.787 [Lua] Set lobby begin: 08:37:23.787 [Lua] Lobby data twitch_enabled = false 08:37:23.787 [Lua] Lobby data power_level = 0 08:37:23.787 [Lua] Lobby data player_slot_6 = 0:0 08:37:23.787 [Lua] Lobby data num_players = 2 08:37:23.787 [Lua] Lobby data host = 110000100f4a5be 08:37:23.787 [Lua] Lobby data time_of_search = 1538296038 08:37:23.787 [Lua] Lobby data game_mode = adventure 08:37:23.787 [Lua] Lobby data is_private = false 08:37:23.787 [Lua] Lobby data level_key = warcamp 08:37:23.787 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:23.787 [Lua] Lobby data selected_level_key = warcamp 08:37:23.787 [Lua] Lobby data quick_game = false 08:37:23.787 [Lua] Lobby data difficulty = hardest 08:37:23.787 [Lua] Lobby data matchmaking = true 08:37:23.788 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:23.788 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:23.788 [Lua] Lobby data player_slot_5 = 0:0 08:37:23.788 [Lua] Lobby data player_slot_2 = 0:0 08:37:23.788 [Lua] Lobby data country_code = AU 08:37:23.788 [Lua] Lobby data player_slot_3 = 0:0 08:37:23.788 [Lua] Lobby data eac_authorized = true 08:37:23.788 [Lua] Set lobby end. 08:37:23.788 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 08:37:23.788 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010417e38f | dr:0 | bw:0 | es:0 08:37:23.815 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 08:37:23.815 [Lua] [PeerSM] 11000010417e38f :: on_exit InPostGame 08:37:23.815 [Lua] [PeerSM] 11000010417e38f :: on_enter Loading 08:37:23.815 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010417e38f 08:37:23.815 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame 08:37:23.815 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading 08:37:23.815 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be 08:37:23.815 [Lua] [Matchmaking] unregister rpcs 08:37:23.816 [Lua] [Gamestate] Enter state StateLoading 08:37:23.818 [World] Spawning level. 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] Found camera: end_screen_camera 08:37:23.836 [Lua] [EndViewState] Enter Substate EndViewStateSummary 08:37:23.836 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:37:23.836 [Lua] [Matchmaking] register rpcs 08:37:23.837 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:37:23.837 [Lua] registering RPCs 08:37:23.837 [Lua] Set lobby begin: 08:37:23.837 [Lua] Lobby data twitch_enabled = false 08:37:23.837 [Lua] Lobby data power_level = 0 08:37:23.837 [Lua] Lobby data player_slot_6 = 0:0 08:37:23.837 [Lua] Lobby data num_players = 2 08:37:23.837 [Lua] Lobby data host = 110000100f4a5be 08:37:23.837 [Lua] Lobby data time_of_search = 1538296038 08:37:23.837 [Lua] Lobby data game_mode = adventure 08:37:23.837 [Lua] Lobby data is_private = false 08:37:23.837 [Lua] Lobby data level_key = inn_level 08:37:23.837 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:23.837 [Lua] Lobby data selected_level_key = warcamp 08:37:23.837 [Lua] Lobby data quick_game = false 08:37:23.837 [Lua] Lobby data difficulty = hardest 08:37:23.837 [Lua] Lobby data matchmaking = false 08:37:23.837 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:23.838 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:23.838 [Lua] Lobby data player_slot_5 = 0:0 08:37:23.838 [Lua] Lobby data player_slot_2 = 0:0 08:37:23.838 [Lua] Lobby data country_code = AU 08:37:23.838 [Lua] Lobby data player_slot_3 = 0:0 08:37:23.838 [Lua] Lobby data eac_authorized = true 08:37:23.838 [Lua] Set lobby end. 08:37:23.838 [Lua] MUSIC MANAGER unmute_all_world_sounds 58675 0 08:37:23.838 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:37:23.844 [Lua] ### Sending rpc_level_loaded 08:37:23.844 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 10 08:37:23.844 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 08:37:23.844 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:37:23.844 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 08:37:23.844 [Lua] [LevelTransitionHandler] load_level inn_level 08:37:24.069 [Umbra] Unload tome 08:37:24.144 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 08:37:24.144 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 08:37:24.144 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 08:37:24.144 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 08:37:24.144 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:7 my_peer_id:110000100f4a5be 08:37:24.144 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:8 my_peer_id:110000100f4a5be 08:37:24.144 [Lua] [LOCAL RPC] rpc_load_level 24 6780532 08:37:24.155 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 08:37:24.156 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8 08:37:24.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 08:37:24.205 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient 08:37:24.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 08:37:24.214 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 08:37:24.215 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 08:37:24.215 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:37:24.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient 08:37:24.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient 08:37:24.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 08:37:24.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient 08:37:24.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 08:37:24.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 08:37:24.217 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 08:37:24.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient 08:37:24.229 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:37:24.229 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 08:37:24.229 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:37:24.230 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient 08:37:24.231 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 08:37:24.243 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:37:24.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:37:24.247 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:37:24.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:37:24.607 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8 08:37:25.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xe534, position: 4813914 08:37:25.583 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:37:30.107 [Lua] [EndViewState] Exit Substate EndViewStateSummary 08:37:30.107 [Lua] [PlayState] Enter Substate EndViewStateScore 08:37:33.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:37:33.374 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:37:33.391 [Lua] [LevelTransitionHandler] Level load completed! 08:37:33.395 [Lua] ### Sending rpc_level_loaded 08:37:33.395 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24 08:37:33.395 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 08:37:33.407 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading 08:37:33.407 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages 08:37:33.425 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages 08:37:33.425 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame 08:37:33.428 [Lua] [LOCAL RPC] rpc_loading_synced 08:37:33.796 [Lua] ### Sending rpc_level_loaded 08:37:33.796 [Lua] #### Has state machine: true, sender: 11000010417e38f, level_id: 24 08:37:33.796 [Lua] Peer 11000010417e38f has loaded the level and all enemies are loaded 08:37:33.796 [Lua] [PeerSM] 11000010417e38f :: on_exit Loading 08:37:33.796 [Lua] [PeerSM] 11000010417e38f :: on_enter LoadingProfilePackages 08:37:33.814 [Lua] [PeerSM] 11000010417e38f :: on_exit LoadingProfilePackages 08:37:33.814 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForEnterGame 08:37:34.723 [Save] Saving `telemetry` 08:37:34.725 [Window] Window => active 08:37:34.730 [Save] Save done 08:37:36.019 [Window] Window => inactive 08:37:37.319 [Lua] [PlayState] Exit Substate EndViewStateScore 08:37:37.321 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:37:38.332 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:37:38.332 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:37:38.332 [Lua] [Matchmaking] unregister rpcs 08:37:38.332 [Lua] Set lobby begin: 08:37:38.332 [Lua] Lobby data twitch_enabled = false 08:37:38.332 [Lua] Lobby data power_level = 0 08:37:38.332 [Lua] Lobby data player_slot_6 = 0:0 08:37:38.332 [Lua] Lobby data num_players = 2 08:37:38.332 [Lua] Lobby data host = 110000100f4a5be 08:37:38.332 [Lua] Lobby data time_of_search = 1538296038 08:37:38.333 [Lua] Lobby data game_mode = adventure 08:37:38.333 [Lua] Lobby data is_private = false 08:37:38.333 [Lua] Lobby data level_key = inn_level 08:37:38.333 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:38.333 [Lua] Lobby data selected_level_key = warcamp 08:37:38.334 [Lua] Lobby data quick_game = false 08:37:38.334 [Lua] Lobby data difficulty = hardest 08:37:38.334 [Lua] Lobby data matchmaking = false 08:37:38.335 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:38.335 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:38.335 [Lua] Lobby data player_slot_5 = 0:0 08:37:38.335 [Lua] Lobby data player_slot_2 = 0:0 08:37:38.335 [Lua] Lobby data country_code = AU 08:37:38.335 [Lua] Lobby data player_slot_3 = 0:0 08:37:38.335 [Lua] Lobby data eac_authorized = true 08:37:38.335 [Lua] Set lobby end. 08:37:38.335 [Lua] [Managers] Destroying state managers... 08:37:38.338 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:37:38.338 [Lua] MUSIC MANAGER Stop_loading_screen_music 58718 0 08:37:38.338 [Lua] [Gamestate] Enter StateIngame HOST 08:37:38.338 [Lua] Set lobby begin: 08:37:38.338 [Lua] Lobby data twitch_enabled = false 08:37:38.339 [Lua] Lobby data power_level = 0 08:37:38.339 [Lua] Lobby data player_slot_6 = 0:0 08:37:38.339 [Lua] Lobby data num_players = 2 08:37:38.339 [Lua] Lobby data host = 110000100f4a5be 08:37:38.339 [Lua] Lobby data time_of_search = 1538296038 08:37:38.339 [Lua] Lobby data game_mode = adventure 08:37:38.339 [Lua] Lobby data is_private = false 08:37:38.339 [Lua] Lobby data level_key = inn_level 08:37:38.339 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:38.339 [Lua] Lobby data selected_level_key = inn_level 08:37:38.339 [Lua] Lobby data quick_game = false 08:37:38.339 [Lua] Lobby data difficulty = hardest 08:37:38.339 [Lua] Lobby data matchmaking = false 08:37:38.339 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:38.339 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:38.339 [Lua] Lobby data player_slot_5 = 0:0 08:37:38.339 [Lua] Lobby data player_slot_2 = 0:0 08:37:38.339 [Lua] Lobby data country_code = AU 08:37:38.340 [Lua] Lobby data player_slot_3 = 0:0 08:37:38.340 [Lua] Lobby data eac_authorized = true 08:37:38.340 [Lua] Set lobby end. 08:37:38.340 [Lua] [StateIngame] Server ingame 08:37:38.344 [Lua] Set lobby begin: 08:37:38.344 [Lua] Lobby data twitch_enabled = false 08:37:38.344 [Lua] Lobby data power_level = 0 08:37:38.344 [Lua] Lobby data player_slot_6 = 0:0 08:37:38.344 [Lua] Lobby data num_players = 2 08:37:38.344 [Lua] Lobby data host = 110000100f4a5be 08:37:38.344 [Lua] Lobby data time_of_search = 1538296038 08:37:38.344 [Lua] Lobby data game_mode = adventure 08:37:38.344 [Lua] Lobby data is_private = false 08:37:38.344 [Lua] Lobby data level_key = inn_level 08:37:38.344 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:38.344 [Lua] Lobby data selected_level_key = inn_level 08:37:38.344 [Lua] Lobby data quick_game = false 08:37:38.344 [Lua] Lobby data difficulty = hardest 08:37:38.344 [Lua] Lobby data matchmaking = false 08:37:38.344 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:38.344 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:38.344 [Lua] Lobby data player_slot_5 = 0:0 08:37:38.345 [Lua] Lobby data player_slot_2 = 0:0 08:37:38.345 [Lua] Lobby data country_code = AU 08:37:38.345 [Lua] Lobby data player_slot_3 = 0:0 08:37:38.345 [Lua] Lobby data eac_authorized = true 08:37:38.345 [Lua] Set lobby end. 08:37:38.345 [Lua] [Matchmaking] register rpcs 08:37:38.345 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:37:38.345 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be 08:37:38.345 [Lua] [GameNetworkManager] self.is_server = true 08:37:38.345 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 08:37:38.345 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 08:37:38.345 [Network] Setting artificial MTU limit to 576 08:37:38.346 [Lua] Switching ConflictSettings: to: disabled 08:37:38.346 [Lua] pacing=disabled 08:37:38.346 [Lua] roaming=nil 08:37:38.346 [Lua] disabled=true 08:37:38.346 [Lua] pack_spawning=disabled 08:37:38.346 [Lua] boss=disabled 08:37:38.346 [Lua] horde=disabled 08:37:38.346 [Lua] specials=disabled 08:37:38.346 [Lua] name=disabled 08:37:38.346 [Lua] intensity=disabled 08:37:38.346 [Lua] --- 08:37:38.351 [Lua] [AIInterestPointSystem] Level Seed: 6780532 08:37:38.351 [Lua] 08:37:38.351 [Lua] [entity_system_bag] = table 08:37:38.351 [Lua] [entity_system_bag] = metatable 08:37:38.351 [Lua] [startup_data] = table 08:37:38.351 [Lua] [entity_manager] = table 08:37:38.351 [Lua] [entity_manager] = metatable 08:37:38.351 [Lua] [unit_spawner] = table 08:37:38.351 [Lua] [unit_spawner] = metatable 08:37:38.351 [Lua] [unit_storage] = table 08:37:38.351 [Lua] [unit_storage] = metatable 08:37:38.351 [Lua] [dice_keeper] = table 08:37:38.351 [Lua] [dice_keeper] = metatable 08:37:38.351 [Lua] [is_server] = true (boolean) 08:37:38.352 [Lua] [world] = [World] 08:37:38.352 [Lua] [system_api] = table 08:37:38.352 [Lua] [network_lobby] = table 08:37:38.352 [Lua] [network_lobby] = metatable 08:37:38.352 [Lua] [profile_synchronizer] = table 08:37:38.352 [Lua] [profile_synchronizer] = metatable 08:37:38.352 [Lua] [entity_system] = table 08:37:38.352 [Lua] [entity_system] = metatable 08:37:38.352 [Lua] [num_local_human_players] = 1 (number) 08:37:38.352 [Lua] [statistics_db] = table 08:37:38.352 [Lua] [statistics_db] = metatable 08:37:38.352 [Lua] [network_server] = table 08:37:38.352 [Lua] [network_server] = metatable 08:37:38.352 [Lua] [input_manager] = table 08:37:38.352 [Lua] [input_manager] = metatable 08:37:38.352 [Lua] [network_clock] = table 08:37:38.352 [Lua] [network_clock] = metatable 08:37:38.352 [Lua] [network_transmit] = table 08:37:38.352 [Lua] [network_transmit] = metatable 08:37:38.352 [Lua] [free_flight_manager] = table 08:37:38.352 [Lua] [free_flight_manager] = metatable 08:37:38.352 [Lua] [network_manager] = table 08:37:38.352 [Lua] [network_manager] = metatable 08:37:38.352 [Lua] [network_event_delegate] = table 08:37:38.352 [Lua] [network_event_delegate] = metatable 08:37:38.352 [Lua] 08:37:38.354 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:37:38.358 [Lua] [AchievementManager] Achievements using the steam platform 08:37:38.358 [Lua] [StateIngame] Level seed: 6780532 08:37:38.359 [Umbra] Init version: 3.4.13 :: 16 threads 08:37:38.359 [Umbra] Tome with `10497` objects loaded. 08:37:38.359 [Umbra] UMBRA Tome loaded. 08:37:38.359 [World] Spawning level. 08:37:38.371 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:37:38.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 08:37:38.620 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 08:37:38.620 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 08:37:38.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 08:37:38.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 08:37:38.622 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 08:37:38.623 [Lua] [LevelAnalysis] set_random_seed( 853463744) 08:37:38.626 [Lua] PlayerManager:add_player player_1 08:37:38.629 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 08:37:38.629 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 08:37:38.629 [Lua] [IngameUI] init 08:37:38.680 [Lua] [Matchmaking] Cancelling matchmaking 08:37:38.680 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 08:37:38.680 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:37:38.680 [Lua] Set lobby begin: 08:37:38.680 [Lua] Lobby data twitch_enabled = false 08:37:38.680 [Lua] Lobby data power_level = 0 08:37:38.680 [Lua] Lobby data player_slot_6 = 0:0 08:37:38.680 [Lua] Lobby data num_players = 2 08:37:38.680 [Lua] Lobby data host = 110000100f4a5be 08:37:38.680 [Lua] Lobby data time_of_search = 1538296038 08:37:38.681 [Lua] Lobby data game_mode = adventure 08:37:38.681 [Lua] Lobby data is_private = false 08:37:38.681 [Lua] Lobby data level_key = inn_level 08:37:38.681 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:38.681 [Lua] Lobby data selected_level_key = inn_level 08:37:38.681 [Lua] Lobby data quick_game = false 08:37:38.681 [Lua] Lobby data difficulty = hardest 08:37:38.681 [Lua] Lobby data matchmaking = false 08:37:38.681 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:38.681 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:38.681 [Lua] Lobby data player_slot_5 = 0:0 08:37:38.681 [Lua] Lobby data player_slot_2 = 0:0 08:37:38.681 [Lua] Lobby data country_code = AU 08:37:38.681 [Lua] Lobby data player_slot_3 = 0:0 08:37:38.681 [Lua] Lobby data eac_authorized = true 08:37:38.681 [Lua] Set lobby end. 08:37:38.681 [Lua] [PartyManager] Leader is set to 110000100f4a5be 08:37:38.681 [Lua] [LevelTransitionHandler] set_next_level( nil ) 08:37:38.681 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:37:38.681 [Lua] Set lobby begin: 08:37:38.681 [Lua] Lobby data twitch_enabled = false 08:37:38.681 [Lua] Lobby data power_level = 785 08:37:38.681 [Lua] Lobby data player_slot_6 = 0:0 08:37:38.682 [Lua] Lobby data num_players = 2 08:37:38.682 [Lua] Lobby data host = 110000100f4a5be 08:37:38.682 [Lua] Lobby data time_of_search = 1538296038 08:37:38.682 [Lua] Lobby data game_mode = adventure 08:37:38.682 [Lua] Lobby data is_private = false 08:37:38.682 [Lua] Lobby data level_key = inn_level 08:37:38.682 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:38.682 [Lua] Lobby data selected_level_key = inn_level 08:37:38.682 [Lua] Lobby data quick_game = false 08:37:38.682 [Lua] Lobby data difficulty = hardest 08:37:38.682 [Lua] Lobby data matchmaking = false 08:37:38.682 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:38.682 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:38.682 [Lua] Lobby data player_slot_5 = 0:0 08:37:38.682 [Lua] Lobby data player_slot_2 = 0:0 08:37:38.682 [Lua] Lobby data country_code = AU 08:37:38.682 [Lua] Lobby data player_slot_3 = 0:0 08:37:38.682 [Lua] Lobby data eac_authorized = true 08:37:38.682 [Lua] Set lobby end. 08:37:38.683 [Flow] Forge tier 4 08:37:38.683 [Flow] WitchHunterLevel:30 08:37:38.683 [Flow] LeaderYes 08:37:38.683 [Flow] ALL PC XP:983851 08:37:38.683 [Flow] WH XP:200452 08:37:38.683 [Flow] Number of crafted items:1644 08:37:38.683 [Flow] Sum of Powe Levels:1500 08:37:38.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 08:37:38.685 [Lua] CurrentConflictSettings disabled 08:37:38.685 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:37:38.688 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:37:38.688 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:37:38.688 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:37:38.688 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 08:37:38.688 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:37:38.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:37:38.715 [Lua] MUSIC: lost -> explore 08:37:38.846 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame 08:37:38.846 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync 08:37:39.088 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForEnterGame 08:37:39.088 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForGameObjectSync 08:37:39.088 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync 08:37:39.088 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers 08:37:39.095 [Lua] [LOCAL RPC] rpc_game_started 08:37:39.101 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010417e38f 08:37:39.103 [Lua] Set lobby begin: 08:37:39.103 [Lua] Lobby data twitch_enabled = false 08:37:39.103 [Lua] Lobby data power_level = 785 08:37:39.103 [Lua] Lobby data player_slot_6 = 0:0 08:37:39.103 [Lua] Lobby data num_players = 2 08:37:39.103 [Lua] Lobby data host = 110000100f4a5be 08:37:39.103 [Lua] Lobby data time_of_search = 1538296038 08:37:39.103 [Lua] Lobby data game_mode = adventure 08:37:39.103 [Lua] Lobby data is_private = false 08:37:39.103 [Lua] Lobby data level_key = inn_level 08:37:39.103 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:39.103 [Lua] Lobby data selected_level_key = inn_level 08:37:39.103 [Lua] Lobby data quick_game = false 08:37:39.103 [Lua] Lobby data difficulty = hardest 08:37:39.103 [Lua] Lobby data matchmaking = false 08:37:39.104 [Lua] Lobby data player_slot_4 = 11000010417e38f:1 08:37:39.104 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:39.104 [Lua] Lobby data player_slot_5 = 0:0 08:37:39.104 [Lua] Lobby data player_slot_2 = 0:0 08:37:39.104 [Lua] Lobby data country_code = AU 08:37:39.104 [Lua] Lobby data player_slot_3 = 0:0 08:37:39.104 [Lua] Lobby data eac_authorized = true 08:37:39.104 [Lua] Set lobby end. 08:37:39.104 [Lua] [Matchmaking] Assigned player 11000010417e38f to slot 4 when hot join syncing 08:37:39.104 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForGameObjectSync 08:37:39.104 [Lua] [PeerSM] 11000010417e38f :: on_enter WaitingForPlayers 08:37:39.104 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers 08:37:39.104 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer 08:37:39.105 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010417e38f 08:37:39.129 [Lua] [PeerSM] 11000010417e38f :: on_exit WaitingForPlayers 08:37:39.129 [Lua] [PeerSM] 11000010417e38f :: on_enter SpawningPlayer 08:37:39.129 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer 08:37:39.129 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame 08:37:39.140 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 08:37:39.140 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 08:37:39.140 [Lua] PlayerManager:rpc_to_client_spawn_player() 08:37:39.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:37:39.144 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:37:39.144 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1 08:37:39.144 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 08:37:39.162 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010417e38f 08:37:39.162 [Lua] PlayerManager:add_remote_player 11000010417e38f 08:37:39.162 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 08:37:39.162 [Lua] RemotePlayer:create_game_object( ) 38 08:37:39.165 [Lua] [PeerSM] 11000010417e38f :: on_exit SpawningPlayer 08:37:39.165 [Lua] [PeerSM] 11000010417e38f :: on_enter InGame 08:37:39.452 [Flow] DISABLE 08:37:39.623 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010417e38f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:37:39.623 [Lua] Adding player sync data to peer=11000010417e38f local_player_id=1 08:37:39.623 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010417e38f go_type=player_unit go_created_func_name=game_object_created_player_unit 08:37:39.623 [Lua] [NetworkServer] Peer 11000010417e38f spawned player. 08:37:39.625 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 08:37:39.625 [Lua] PlayerManager:assign_unit_ownership Conde Galindo 11000010417e38f 1 08:37:39.625 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:37:40.128 [Window] Window => active 08:37:42.864 [Lua] [NetworkServer] Peer 11000010417e38f despawned player. 08:37:42.864 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010417e38f 08:37:42.865 [Lua] [PeerSM] 11000010417e38f :: on_exit InGame 08:37:42.865 [Lua] [PeerSM] 11000010417e38f :: on_enter Disconnecting 08:37:42.865 [Lua] [PSM] Disconnected peer 11000010417e38f is being removed from session. 08:37:42.865 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010417e38f 08:37:42.865 [Lua] PlayerManager:remove_player peer_id=11000010417e38f 1 08:37:42.865 [Lua] [GameNetworkManager] destroying game object with go_id=38 08:37:42.865 [Lua] [PeerSM] 11000010417e38f :: on_exit Disconnecting 08:37:42.865 [Lua] [PeerSM] 11000010417e38f :: on_enter Disconnected 08:37:42.865 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010417e38f:1 08:37:42.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010417e38f inventory_sync_id:9 my_peer_id:110000100f4a5be 08:37:42.865 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:9 my_peer_id:110000100f4a5be 08:37:42.865 [Lua] Set lobby begin: 08:37:42.865 [Lua] Lobby data twitch_enabled = false 08:37:42.866 [Lua] Lobby data power_level = 785 08:37:42.866 [Lua] Lobby data player_slot_6 = 0:0 08:37:42.866 [Lua] Lobby data num_players = 2 08:37:42.866 [Lua] Lobby data host = 110000100f4a5be 08:37:42.866 [Lua] Lobby data time_of_search = 1538296038 08:37:42.866 [Lua] Lobby data game_mode = adventure 08:37:42.867 [Lua] Lobby data is_private = false 08:37:42.867 [Lua] Lobby data level_key = inn_level 08:37:42.867 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:42.868 [Lua] Lobby data selected_level_key = inn_level 08:37:42.868 [Lua] Lobby data quick_game = false 08:37:42.868 [Lua] Lobby data difficulty = hardest 08:37:42.868 [Lua] Lobby data matchmaking = false 08:37:42.868 [Lua] Lobby data player_slot_4 = 0:0 08:37:42.868 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:42.868 [Lua] Lobby data player_slot_5 = 0:0 08:37:42.868 [Lua] Lobby data player_slot_2 = 0:0 08:37:42.869 [Lua] Lobby data country_code = AU 08:37:42.869 [Lua] Lobby data player_slot_3 = 0:0 08:37:42.869 [Lua] Lobby data eac_authorized = true 08:37:42.869 [Lua] Set lobby end. 08:37:42.869 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 08:37:42.869 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:37:42.869 [Lua] [ConnectionHandler] Disconnecting 1 peers 08:37:42.869 [Lua] [ConnectionHandler] Peer state for "11000010417e38f": [Connected] ==> [Disconnecting] 08:37:42.869 [EAC] EAC server lost client 11000010417e38f 08:37:42.869 [EACServer] [UnregisterClient] Client: 011000010417E38F PlayerGUID: 76561198028940175 08:37:42.869 [EACServer] [Cerberus] [Backend] Disconnected. 08:37:42.870 [Lua] [GameNetworkManager] destroying game object with go_id=39 08:37:42.877 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:9 my_peer_id:110000100f4a5be 08:37:42.883 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 08:37:42.892 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9 08:37:42.910 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9 08:37:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 08:37:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 08:37:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 08:37:42.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:37:42.943 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 08:37:42.944 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 08:37:42.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 08:37:42.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 08:37:45.019 [Lua] [IngameUI] menu view on_enter start_game_view 08:37:45.021 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c5bdd18 08:37:45.021 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:37:45.021 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:37:45.022 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:37:45.022 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:37:45.121 [SteamAuthenticator] CancelAuthTicket 11000010417e38f 08:37:45.122 [SteamAuthenticator] EndAuthSession 11000010417e38f 08:37:45.122 [Lua] [ConnectionHandler] Peer state for "11000010417e38f": [Disconnecting] ==> [Disconnected] 08:37:45.122 [Lua] [NetworkServer] Changing num_players from 2 to 1 08:37:45.122 [Lua] Players: 1 08:37:45.122 [Lua] Set lobby begin: 08:37:45.122 [Lua] Lobby data twitch_enabled = false 08:37:45.122 [Lua] Lobby data power_level = 785 08:37:45.122 [Lua] Lobby data player_slot_6 = 0:0 08:37:45.122 [Lua] Lobby data num_players = 1 08:37:45.122 [Lua] Lobby data host = 110000100f4a5be 08:37:45.122 [Lua] Lobby data time_of_search = 1538296038 08:37:45.122 [Lua] Lobby data game_mode = adventure 08:37:45.122 [Lua] Lobby data is_private = false 08:37:45.122 [Lua] Lobby data level_key = inn_level 08:37:45.122 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:37:45.122 [Lua] Lobby data selected_level_key = inn_level 08:37:45.122 [Lua] Lobby data quick_game = false 08:37:45.122 [Lua] Lobby data difficulty = hardest 08:37:45.122 [Lua] Lobby data matchmaking = false 08:37:45.122 [Lua] Lobby data player_slot_4 = 0:0 08:37:45.122 [Lua] Lobby data unique_server_name = √(-Gaz) 08:37:45.122 [Lua] Lobby data player_slot_5 = 0:0 08:37:45.122 [Lua] Lobby data player_slot_2 = 0:0 08:37:45.123 [Lua] Lobby data country_code = AU 08:37:45.123 [Lua] Lobby data player_slot_3 = 0:0 08:37:45.123 [Lua] Lobby data eac_authorized = true 08:37:45.123 [Lua] Set lobby end. 08:37:45.123 [Lua] [VOIP] Removing voip member due to not having a connection to it: "11000010417e38f" 08:37:45.123 [VoIP-Room] Room: removing member 11000010417e38f 08:37:45.123 [Lua] [LobbyMembers] Member left 11000010417e38f 08:37:45.131 [Lua] [NetworkServer] Peer 11000010417e38f left server lobby. 08:37:45.132 [Lua] [ChatManager][1]System: Conde Galindo has left the game 08:37:45.132 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010417e38f) 08:37:45.149 [VoIP-Room] Removed member 11000010417e38f, count is 1 08:37:45.149 [Lua] [VOIP] Removed member: "11000010417e38f" 08:37:45.676 [Lua] [Matchmaking] Handshake host removing client 11000010417e38f 08:37:45.979 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:37:45.979 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 08:37:45.979 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 08:37:45.979 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 08:37:45.981 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:37:45.981 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:37:45.999 [Lua] [Matchmaking] Filter: Free slots = 1 08:37:45.999 [Lua] [Matchmaking] Filter: Distance = medium 08:37:45.999 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:37:45.999 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 08:37:45.999 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 08:37:52.680 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 08:37:52.680 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:37:52.681 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:37:52.681 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:37:53.363 [Lua] [IngameUI] menu view on_exit start_game_view 08:37:53.363 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:37:53.364 [Save] Saving `save_data` 08:37:53.364 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:37:53.364 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:37:53.364 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:37:53.367 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c5bdd18 08:37:53.370 [Save] Save done 08:37:55.059 [Lua] [IngameUI] menu view on_enter ingame_menu 08:37:58.292 [Lua] [Matchmaking] Joining lobby table: 00000000088AF898 from lobby browser. 08:37:58.292 [Lua] 08:37:58.292 [Lua] [join_by_lobby_browser] = true (boolean) 08:37:58.292 [Lua] [join_lobby_data] = table 08:37:58.292 [Lua] [Host] = 11000010215efbf (string) 08:37:58.292 [Lua] [power_level] = 757 (string) 08:37:58.292 [Lua] [id] = 186000001d344b5 (string) 08:37:58.292 [Lua] [player_slot_6] = 0:0 (string) 08:37:58.292 [Lua] [num_players] = 4 (string) 08:37:58.292 [Lua] [game_mode] = adventure (string) 08:37:58.292 [Lua] [is_private] = false (string) 08:37:58.292 [Lua] [level_key] = ussingen (string) 08:37:58.292 [Lua] [player_slot_1] = 110000101faf816:1 (string) 08:37:58.292 [Lua] [selected_level_key] = ussingen (string) 08:37:58.292 [Lua] [unique_server_name] = PP | Oldage (string) 08:37:58.292 [Lua] [quick_game] = true (string) 08:37:58.292 [Lua] [twitch_enabled] = false (string) 08:37:58.292 [Lua] [matchmaking] = true (string) 08:37:58.292 [Lua] [difficulty] = hardest (string) 08:37:58.292 [Lua] [player_slot_4] = 0:0 (string) 08:37:58.292 [Lua] [country_code] = AU (string) 08:37:58.292 [Lua] [player_slot_5] = 11000010215efbf:1 (string) 08:37:58.292 [Lua] [network_hash] = bc2b1c693f258c22 (string) 08:37:58.292 [Lua] [player_slot_2] = 110000106555d71:1 (string) 08:37:58.292 [Lua] [player_slot_3] = 110000104063b56:1 (string) 08:37:58.292 [Lua] [eac_authorized] = true (string) 08:37:58.292 [Lua] 08:37:58.292 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:37:58.292 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 08:37:58.292 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 08:37:58.292 [Lua] [ChatManager][1]System: Connecting to game session. 08:37:58.292 [Lua] [IngameUI] menu view on_exit ingame_menu 08:37:58.305 [Lua] [LobbyClient] Changed state from nil to joining 08:37:58.605 error: [SteamLobby] Failed joining lobby 4 <> ---------------------------------------- 0x40000000 0x40ad6000 <> <> ---------------------------------------- 0x403bcca6 0x404958a5 0x71931e5e 0x71931cbf 0x7193232c SteamAPI_RunCallbacks 0x7193451a 0x40467d37 0x404076ec 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb BaseThreadInitThunk 0xb1683034 RtlUserThreadStart 0xb3fc1461 <> 08:37:58.607 [Lua] [LobbyClient] Changed state from joining to failed 08:37:58.607 [Lua] [Matchmaking] Adding broken lobby: 186000001d344b5 Due to bad connection or something: true, ignoring it for 120 seconds 08:37:58.607 [Lua] [ChatManager][1]System: Joining failed 08:37:58.607 [Lua] PopupManager:queue_default_popup: The multiplayer session you are trying to join is either full or no longer available Error ok Ok 08:37:58.607 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 08:37:58.607 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:37:59.419 [Lua] PopupManager:query_result returned result: ok 08:38:00.104 [Lua] [IngameUI] menu view on_enter start_game_view 08:38:00.105 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c5bdd18 08:38:00.105 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:38:00.105 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:38:00.106 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:38:00.106 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:38:01.764 [Window] Window => inactive 08:38:08.129 [Window] Window => active 08:38:08.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:38:08.575 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 08:38:08.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:38:08.624 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:38:09.834 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 08:38:09.849 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 08:38:11.132 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 08:38:11.132 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 08:38:11.133 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 08:38:11.133 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 08:38:14.382 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 08:38:14.382 [Lua] ............................................................................................................ 08:38:14.382 [Lua] ............................................................................................................ 08:38:14.382 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: yes | Quick Game: no 08:38:14.382 [Lua] ............................................................................................................ 08:38:14.382 [Lua] ............................................................................................................ 08:38:14.382 [Lua] [Matchmaking] Cancelling matchmaking 08:38:14.382 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:38:14.395 [Lua] LEVEL KEY: skaven_stronghold 08:38:14.395 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:38:14.395 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 08:38:14.395 [Lua] [Matchmaking] Filter: Free slots = 1 08:38:14.395 [Lua] [Matchmaking] Filter: Distance = close 08:38:14.395 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 08:38:14.395 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skaven_stronghold 08:38:14.395 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:38:14.395 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 08:38:14.395 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 08:38:14.395 [Lua] [Matchmaking] Near Filter: power_level, value=785 08:38:14.395 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 08:38:14.395 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 08:38:14.395 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 08:38:14.395 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest 08:38:14.395 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=skaven_stronghold 08:38:14.396 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:38:14.396 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 08:38:14.396 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 08:38:14.406 [Lua] Set lobby begin: 08:38:14.406 [Lua] Lobby data twitch_enabled = false 08:38:14.406 [Lua] Lobby data power_level = 785 08:38:14.406 [Lua] Lobby data player_slot_6 = 0:0 08:38:14.406 [Lua] Lobby data num_players = 1 08:38:14.407 [Lua] Lobby data host = 110000100f4a5be 08:38:14.407 [Lua] Lobby data time_of_search = 1538296694 08:38:14.407 [Lua] Lobby data game_mode = adventure 08:38:14.407 [Lua] Lobby data is_private = false 08:38:14.407 [Lua] Lobby data level_key = inn_level 08:38:14.407 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:14.407 [Lua] Lobby data selected_level_key = inn_level 08:38:14.407 [Lua] Lobby data quick_game = false 08:38:14.407 [Lua] Lobby data difficulty = hardest 08:38:14.407 [Lua] Lobby data matchmaking = searching 08:38:14.407 [Lua] Lobby data player_slot_4 = 0:0 08:38:14.407 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:14.407 [Lua] Lobby data player_slot_5 = 0:0 08:38:14.407 [Lua] Lobby data player_slot_2 = 0:0 08:38:14.407 [Lua] Lobby data country_code = AU 08:38:14.407 [Lua] Lobby data player_slot_3 = 0:0 08:38:14.407 [Lua] Lobby data eac_authorized = true 08:38:14.407 [Lua] Set lobby end. 08:38:14.407 [Lua] [LevelTransitionHandler] set_next_level( nil ) 08:38:14.408 [SteamServerBrowser] Server refresh done 08:38:14.419 [Lua] [ChatManager][1]System: Starting search 08:38:14.419 [Lua] [ChatManager][1]System: Into the Nest 08:38:14.419 [Lua] [ChatManager][1]System: Legend 08:38:14.425 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 08:38:14.497 [Lua] [IngameUI] menu view on_exit start_game_view 08:38:14.497 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:38:14.497 [Save] Saving `save_data` 08:38:14.497 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 08:38:14.497 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 08:38:14.497 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 08:38:14.501 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c5bdd18 08:38:14.509 [Save] Save done 08:38:14.678 [Window] Window => inactive 08:38:14.766 [SteamServerBrowser] Server refresh done 08:38:14.769 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 08:38:14.783 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 08:38:14.783 [Lua] [Matchmaking] Changing distance filter from close to medium 08:38:14.783 [Lua] [Matchmaking] Filter: Free slots = 1 08:38:14.783 [Lua] [Matchmaking] Filter: Distance = medium 08:38:14.783 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 08:38:14.783 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=skaven_stronghold 08:38:14.783 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:38:14.783 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 08:38:14.783 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 08:38:14.783 [Lua] [Matchmaking] Near Filter: power_level, value=785 08:38:14.783 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 08:38:14.783 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 08:38:14.783 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 08:38:14.783 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest 08:38:14.783 [Lua] [Matchmaking] Server Filter: selected_level_key, comparison(equal), value=skaven_stronghold 08:38:14.783 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 08:38:14.783 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 08:38:14.783 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 08:38:14.795 [Lua] [ChatManager][1]System: Increased search range 08:38:14.796 [SteamServerBrowser] Server refresh done 08:38:15.169 [SteamServerBrowser] Server refresh done 08:38:15.170 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 08:38:15.187 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 08:38:15.187 [Lua] [ChatManager][1]System: Cannot find any matching games... 08:38:15.187 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 08:38:15.187 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:38:15.188 [Lua] Set lobby begin: 08:38:15.188 [Lua] Lobby data twitch_enabled = false 08:38:15.189 [Lua] Lobby data power_level = 785 08:38:15.189 [Lua] Lobby data player_slot_6 = 0:0 08:38:15.189 [Lua] Lobby data num_players = 1 08:38:15.189 [Lua] Lobby data host = 110000100f4a5be 08:38:15.189 [Lua] Lobby data time_of_search = 1538296694 08:38:15.189 [Lua] Lobby data game_mode = adventure 08:38:15.189 [Lua] Lobby data is_private = false 08:38:15.189 [Lua] Lobby data level_key = inn_level 08:38:15.189 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:15.189 [Lua] Lobby data selected_level_key = inn_level 08:38:15.189 [Lua] Lobby data quick_game = false 08:38:15.189 [Lua] Lobby data difficulty = hardest 08:38:15.189 [Lua] Lobby data matchmaking = searching 08:38:15.189 [Lua] Lobby data player_slot_4 = 0:0 08:38:15.189 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:15.189 [Lua] Lobby data player_slot_5 = 0:0 08:38:15.189 [Lua] Lobby data player_slot_2 = 0:0 08:38:15.189 [Lua] Lobby data country_code = AU 08:38:15.189 [Lua] Lobby data player_slot_3 = 0:0 08:38:15.189 [Lua] Lobby data eac_authorized = true 08:38:15.189 [Lua] Set lobby end. 08:38:15.189 [Lua] [PartyManager] Leader is set to 110000100f4a5be 08:38:15.190 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 08:38:15.190 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 08:38:15.190 [Lua] Set lobby begin: 08:38:15.190 [Lua] Lobby data twitch_enabled = false 08:38:15.190 [Lua] Lobby data power_level = 785 08:38:15.190 [Lua] Lobby data player_slot_6 = 0:0 08:38:15.190 [Lua] Lobby data num_players = 1 08:38:15.190 [Lua] Lobby data host = 110000100f4a5be 08:38:15.190 [Lua] Lobby data time_of_search = 1538296694 08:38:15.190 [Lua] Lobby data is_private = false 08:38:15.190 [Lua] Lobby data level_key = inn_level 08:38:15.190 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:15.190 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:15.190 [Lua] Lobby data quick_game = false 08:38:15.190 [Lua] Lobby data difficulty = hardest 08:38:15.190 [Lua] Lobby data matchmaking = true 08:38:15.190 [Lua] Lobby data player_slot_4 = 0:0 08:38:15.190 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:15.190 [Lua] Lobby data player_slot_5 = 0:0 08:38:15.190 [Lua] Lobby data player_slot_2 = 0:0 08:38:15.190 [Lua] Lobby data country_code = AU 08:38:15.190 [Lua] Lobby data player_slot_3 = 0:0 08:38:15.190 [Lua] Lobby data eac_authorized = true 08:38:15.190 [Lua] Set lobby end. 08:38:15.190 [Lua] Set lobby begin: 08:38:15.190 [Lua] Lobby data twitch_enabled = false 08:38:15.191 [Lua] Lobby data power_level = 785 08:38:15.191 [Lua] Lobby data player_slot_6 = 0:0 08:38:15.191 [Lua] Lobby data num_players = 1 08:38:15.191 [Lua] Lobby data host = 110000100f4a5be 08:38:15.191 [Lua] Lobby data time_of_search = 1538296694 08:38:15.191 [Lua] Lobby data is_private = false 08:38:15.191 [Lua] Lobby data level_key = inn_level 08:38:15.191 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:15.191 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:15.191 [Lua] Lobby data quick_game = false 08:38:15.191 [Lua] Lobby data difficulty = hardest 08:38:15.191 [Lua] Lobby data matchmaking = true 08:38:15.191 [Lua] Lobby data player_slot_4 = 0:0 08:38:15.191 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:15.191 [Lua] Lobby data player_slot_5 = 0:0 08:38:15.191 [Lua] Lobby data player_slot_2 = 0:0 08:38:15.191 [Lua] Lobby data country_code = AU 08:38:15.191 [Lua] Lobby data player_slot_3 = 0:0 08:38:15.191 [Lua] Lobby data eac_authorized = true 08:38:15.191 [Lua] Set lobby end. 08:38:15.193 [Lua] [ChatManager][1]System: Starting hosted game... 08:38:15.205 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:38:15.205 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:38:16.365 [Window] Window => active 08:38:27.512 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:38:27.513 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:38:27.513 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 08:38:27.513 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 08:38:27.513 [Lua] Set lobby begin: 08:38:27.513 [Lua] Lobby data twitch_enabled = false 08:38:27.513 [Lua] Lobby data power_level = 785 08:38:27.513 [Lua] Lobby data player_slot_6 = 0:0 08:38:27.513 [Lua] Lobby data num_players = 1 08:38:27.513 [Lua] Lobby data host = 110000100f4a5be 08:38:27.513 [Lua] Lobby data time_of_search = 1538296694 08:38:27.513 [Lua] Lobby data game_mode = adventure 08:38:27.513 [Lua] Lobby data is_private = false 08:38:27.514 [Lua] Lobby data level_key = inn_level 08:38:27.514 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:27.514 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:27.514 [Lua] Lobby data quick_game = false 08:38:27.514 [Lua] Lobby data difficulty = hardest 08:38:27.514 [Lua] Lobby data matchmaking = true 08:38:27.514 [Lua] Lobby data player_slot_4 = 0:0 08:38:27.514 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:27.514 [Lua] Lobby data player_slot_5 = 0:0 08:38:27.514 [Lua] Lobby data player_slot_2 = 0:0 08:38:27.514 [Lua] Lobby data country_code = AU 08:38:27.514 [Lua] Lobby data player_slot_3 = 0:0 08:38:27.514 [Lua] Lobby data eac_authorized = true 08:38:27.514 [Lua] Set lobby end. 08:38:27.516 [Lua] Set lobby begin: 08:38:27.516 [Lua] Lobby data twitch_enabled = false 08:38:27.516 [Lua] Lobby data power_level = 785 08:38:27.516 [Lua] Lobby data player_slot_6 = 0:0 08:38:27.516 [Lua] Lobby data num_players = 1 08:38:27.516 [Lua] Lobby data host = 110000100f4a5be 08:38:27.516 [Lua] Lobby data time_of_search = 1538296694 08:38:27.516 [Lua] Lobby data game_mode = adventure 08:38:27.516 [Lua] Lobby data is_private = false 08:38:27.516 [Lua] Lobby data level_key = inn_level 08:38:27.516 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:27.516 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:27.516 [Lua] Lobby data quick_game = false 08:38:27.516 [Lua] Lobby data difficulty = hardest 08:38:27.516 [Lua] Lobby data matchmaking = true 08:38:27.516 [Lua] Lobby data player_slot_4 = 0:0 08:38:27.516 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:27.516 [Lua] Lobby data player_slot_5 = 0:0 08:38:27.516 [Lua] Lobby data player_slot_2 = 0:0 08:38:27.516 [Lua] Lobby data country_code = AU 08:38:27.516 [Lua] Lobby data player_slot_3 = 0:0 08:38:27.516 [Lua] Lobby data eac_authorized = true 08:38:27.516 [Lua] Set lobby end. 08:38:27.516 [Lua] [NetworkServer] Entering post game 08:38:27.516 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame 08:38:27.516 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame 08:38:27.517 [Lua] Complete level triggered. 08:38:27.518 [Lua] [NetworkServer] Entering post game 08:38:27.518 [Lua] gm_event_end_conditions_met false false 08:38:27.518 [Save] Saving `save_data` 08:38:27.518 [Lua] yep 08:38:27.518 [Lua] ok 08:38:27.518 [Lua] PlayFabMirror:_commit_internal nil 08:38:27.519 [Lua] generate_backend_stats 110000100f4a5be:1 08:38:27.522 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:38:27.523 [Lua] TRANSITION nil nil skaven_stronghold 08:38:27.523 [Lua] Transition type "skaven_stronghold", is server: true 08:38:27.523 [Lua] [NetworkServer] Current level key skaven_stronghold 08:38:27.523 [Lua] [LevelTransitionHandler] Generated new level_seed: 8002502 08:38:27.523 [Lua] [GameNetworkManager] Leaving game... 08:38:27.523 [Lua] [GameNetworkManager] Shutting down game session host. 08:38:27.523 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:38:27.523 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:38:27.523 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=50.77 08:38:27.524 [Save] Save done 08:38:27.524 [Save] Saving `save_data` 08:38:27.534 [Window] Window => inactive 08:38:27.538 [Save] Save done 08:38:27.543 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:38:27.543 [Lua] commit result success 3 08:38:28.927 [Lua] Set lobby begin: 08:38:28.927 [Lua] Lobby data twitch_enabled = false 08:38:28.927 [Lua] Lobby data power_level = 0 08:38:28.927 [Lua] Lobby data player_slot_6 = 0:0 08:38:28.927 [Lua] Lobby data num_players = 1 08:38:28.927 [Lua] Lobby data host = 110000100f4a5be 08:38:28.927 [Lua] Lobby data time_of_search = 1538296694 08:38:28.927 [Lua] Lobby data game_mode = adventure 08:38:28.927 [Lua] Lobby data is_private = false 08:38:28.927 [Lua] Lobby data level_key = inn_level 08:38:28.927 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:28.927 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:28.927 [Lua] Lobby data quick_game = false 08:38:28.927 [Lua] Lobby data difficulty = hardest 08:38:28.927 [Lua] Lobby data matchmaking = true 08:38:28.928 [Lua] Lobby data player_slot_4 = 0:0 08:38:28.928 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:28.928 [Lua] Lobby data player_slot_5 = 0:0 08:38:28.928 [Lua] Lobby data player_slot_2 = 0:0 08:38:28.928 [Lua] Lobby data country_code = AU 08:38:28.928 [Lua] Lobby data player_slot_3 = 0:0 08:38:28.928 [Lua] Lobby data eac_authorized = true 08:38:28.928 [Lua] Set lobby end. 08:38:29.546 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:38:29.546 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 08:38:29.546 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1 08:38:29.546 [Lua] Clearing all global lookup lists 08:38:29.546 [Lua] [EquipmentUI] - Destroy 08:38:29.546 [Lua] [GamePadEquipmentUI] - Destroy 08:38:29.546 [Lua] [AbilityUI] - Destroy 08:38:29.546 [Lua] [GamePadAbilityUI] - Destroy 08:38:29.546 [Lua] [IngamePlayerListUI] - Destroy 08:38:29.548 [Lua] [IngameUI] destroy 08:38:29.556 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 08:38:29.631 [Lua] [Managers] Destroying state managers... 08:38:29.642 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 08:38:29.643 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame 08:38:29.643 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading 08:38:29.643 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be 08:38:29.643 [Lua] [Matchmaking] unregister rpcs 08:38:29.643 [Lua] [Gamestate] Enter state StateLoading 08:38:29.645 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:38:29.645 [Lua] [Matchmaking] register rpcs 08:38:29.645 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 08:38:29.645 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 08:38:29.645 [Lua] registering RPCs 08:38:29.645 [Lua] Set lobby begin: 08:38:29.645 [Lua] Lobby data twitch_enabled = false 08:38:29.645 [Lua] Lobby data power_level = 0 08:38:29.645 [Lua] Lobby data player_slot_6 = 0:0 08:38:29.645 [Lua] Lobby data num_players = 1 08:38:29.645 [Lua] Lobby data host = 110000100f4a5be 08:38:29.645 [Lua] Lobby data time_of_search = 1538296694 08:38:29.645 [Lua] Lobby data game_mode = adventure 08:38:29.645 [Lua] Lobby data is_private = false 08:38:29.645 [Lua] Lobby data level_key = skaven_stronghold 08:38:29.645 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:29.645 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:29.645 [Lua] Lobby data quick_game = false 08:38:29.645 [Lua] Lobby data difficulty = hardest 08:38:29.646 [Lua] Lobby data matchmaking = true 08:38:29.646 [Lua] Lobby data player_slot_4 = 0:0 08:38:29.646 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:29.646 [Lua] Lobby data player_slot_5 = 0:0 08:38:29.646 [Lua] Lobby data player_slot_2 = 0:0 08:38:29.646 [Lua] Lobby data country_code = AU 08:38:29.646 [Lua] Lobby data player_slot_3 = 0:0 08:38:29.646 [Lua] Lobby data eac_authorized = true 08:38:29.646 [Lua] Set lobby end. 08:38:29.646 [Lua] MUSIC MANAGER unmute_all_world_sounds 64264 0 08:38:29.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:38:29.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient 08:38:29.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient 08:38:29.750 [Lua] ### Sending rpc_level_loaded 08:38:29.750 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24 08:38:29.750 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 08:38:29.750 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 08:38:29.750 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] 08:38:29.750 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 08:38:29.774 [Umbra] Unload tome 08:38:29.867 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 08:38:29.867 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 08:38:29.867 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold" 08:38:29.867 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 08:38:29.867 [Lua] [LOCAL RPC] rpc_load_level 21 8002502 08:38:30.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 08:38:30.036 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 08:38:30.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 08:38:30.073 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 64265 0 08:38:30.078 [Lua] MUSIC MANAGER Play_loading_screen_music 64266 0 08:38:30.215 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 08:38:36.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 08:38:36.576 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 08:38:36.593 [Lua] [LevelTransitionHandler] Level load completed! 08:38:36.593 [Lua] ### Sending rpc_level_loaded 08:38:36.593 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 21 08:38:36.593 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 08:38:36.593 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:38:36.610 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading 08:38:36.610 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages 08:38:36.627 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages 08:38:36.627 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame 08:38:36.628 [Lua] [LOCAL RPC] rpc_loading_synced 08:38:37.609 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:38:37.609 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:38:37.609 [Lua] [Matchmaking] unregister rpcs 08:38:37.610 [Lua] Set lobby begin: 08:38:37.610 [Lua] Lobby data twitch_enabled = false 08:38:37.610 [Lua] Lobby data power_level = 0 08:38:37.610 [Lua] Lobby data player_slot_6 = 0:0 08:38:37.610 [Lua] Lobby data num_players = 1 08:38:37.610 [Lua] Lobby data host = 110000100f4a5be 08:38:37.610 [Lua] Lobby data time_of_search = 1538296694 08:38:37.610 [Lua] Lobby data game_mode = adventure 08:38:37.610 [Lua] Lobby data is_private = false 08:38:37.610 [Lua] Lobby data level_key = skaven_stronghold 08:38:37.610 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:37.610 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:37.610 [Lua] Lobby data quick_game = false 08:38:37.610 [Lua] Lobby data difficulty = hardest 08:38:37.610 [Lua] Lobby data matchmaking = true 08:38:37.610 [Lua] Lobby data player_slot_4 = 0:0 08:38:37.610 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:37.610 [Lua] Lobby data player_slot_5 = 0:0 08:38:37.610 [Lua] Lobby data player_slot_2 = 0:0 08:38:37.610 [Lua] Lobby data country_code = AU 08:38:37.610 [Lua] Lobby data player_slot_3 = 0:0 08:38:37.610 [Lua] Lobby data eac_authorized = true 08:38:37.610 [Lua] Set lobby end. 08:38:37.610 [Lua] [Managers] Destroying state managers... 08:38:37.612 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 08:38:37.612 [Lua] MUSIC MANAGER Stop_loading_screen_music 64267 0 08:38:37.612 [Lua] [Gamestate] Enter StateIngame HOST 08:38:37.612 [Lua] Set lobby begin: 08:38:37.612 [Lua] Lobby data twitch_enabled = false 08:38:37.612 [Lua] Lobby data power_level = 0 08:38:37.612 [Lua] Lobby data player_slot_6 = 0:0 08:38:37.612 [Lua] Lobby data num_players = 1 08:38:37.612 [Lua] Lobby data host = 110000100f4a5be 08:38:37.612 [Lua] Lobby data time_of_search = 1538296694 08:38:37.612 [Lua] Lobby data game_mode = adventure 08:38:37.612 [Lua] Lobby data is_private = false 08:38:37.612 [Lua] Lobby data level_key = skaven_stronghold 08:38:37.612 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:37.612 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:37.612 [Lua] Lobby data quick_game = false 08:38:37.612 [Lua] Lobby data difficulty = hardest 08:38:37.612 [Lua] Lobby data matchmaking = true 08:38:37.613 [Lua] Lobby data player_slot_4 = 0:0 08:38:37.613 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:37.613 [Lua] Lobby data player_slot_5 = 0:0 08:38:37.613 [Lua] Lobby data player_slot_2 = 0:0 08:38:37.613 [Lua] Lobby data country_code = AU 08:38:37.613 [Lua] Lobby data player_slot_3 = 0:0 08:38:37.613 [Lua] Lobby data eac_authorized = true 08:38:37.613 [Lua] Set lobby end. 08:38:37.613 [Lua] [StateIngame] Server ingame 08:38:37.616 [Lua] Set lobby begin: 08:38:37.616 [Lua] Lobby data twitch_enabled = false 08:38:37.616 [Lua] Lobby data power_level = 0 08:38:37.616 [Lua] Lobby data player_slot_6 = 0:0 08:38:37.616 [Lua] Lobby data num_players = 1 08:38:37.616 [Lua] Lobby data host = 110000100f4a5be 08:38:37.616 [Lua] Lobby data time_of_search = 1538296694 08:38:37.616 [Lua] Lobby data game_mode = adventure 08:38:37.616 [Lua] Lobby data is_private = false 08:38:37.616 [Lua] Lobby data level_key = skaven_stronghold 08:38:37.616 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:37.616 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:37.616 [Lua] Lobby data quick_game = false 08:38:37.616 [Lua] Lobby data difficulty = hardest 08:38:37.616 [Lua] Lobby data matchmaking = true 08:38:37.616 [Lua] Lobby data player_slot_4 = 0:0 08:38:37.616 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:37.616 [Lua] Lobby data player_slot_5 = 0:0 08:38:37.616 [Lua] Lobby data player_slot_2 = 0:0 08:38:37.616 [Lua] Lobby data country_code = AU 08:38:37.616 [Lua] Lobby data player_slot_3 = 0:0 08:38:37.616 [Lua] Lobby data eac_authorized = true 08:38:37.616 [Lua] Set lobby end. 08:38:37.616 [Lua] [Matchmaking] register rpcs 08:38:37.617 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:38:37.617 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be 08:38:37.617 [Lua] [GameNetworkManager] self.is_server = true 08:38:37.617 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 08:38:37.617 [Network] Setting artificial MTU limit to 576 08:38:37.618 [Lua] Switching ConflictSettings: to: default 08:38:37.618 [Lua] pacing=default 08:38:37.618 [Lua] roaming=nil 08:38:37.618 [Lua] specials=default 08:38:37.618 [Lua] debug_color=maroon 08:38:37.618 [Lua] pack_spawning=default 08:38:37.618 [Lua] disabled=false 08:38:37.618 [Lua] boss=default 08:38:37.618 [Lua] horde=default 08:38:37.618 [Lua] name=default 08:38:37.618 [Lua] intensity=default 08:38:37.618 [Lua] --- 08:38:37.618 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 08:38:37.622 [Lua] [AIInterestPointSystem] Level Seed: 8002502 08:38:37.622 [Lua] 08:38:37.622 [Lua] [entity_system_bag] = table 08:38:37.622 [Lua] [entity_system_bag] = metatable 08:38:37.622 [Lua] [startup_data] = table 08:38:37.622 [Lua] [entity_manager] = table 08:38:37.622 [Lua] [entity_manager] = metatable 08:38:37.622 [Lua] [unit_spawner] = table 08:38:37.622 [Lua] [unit_spawner] = metatable 08:38:37.622 [Lua] [unit_storage] = table 08:38:37.622 [Lua] [unit_storage] = metatable 08:38:37.622 [Lua] [dice_keeper] = table 08:38:37.622 [Lua] [dice_keeper] = metatable 08:38:37.622 [Lua] [is_server] = true (boolean) 08:38:37.622 [Lua] [world] = [World] 08:38:37.622 [Lua] [system_api] = table 08:38:37.622 [Lua] [network_lobby] = table 08:38:37.622 [Lua] [network_lobby] = metatable 08:38:37.622 [Lua] [profile_synchronizer] = table 08:38:37.622 [Lua] [profile_synchronizer] = metatable 08:38:37.622 [Lua] [entity_system] = table 08:38:37.622 [Lua] [entity_system] = metatable 08:38:37.622 [Lua] [num_local_human_players] = 1 (number) 08:38:37.622 [Lua] [statistics_db] = table 08:38:37.622 [Lua] [statistics_db] = metatable 08:38:37.622 [Lua] [network_server] = table 08:38:37.622 [Lua] [network_server] = metatable 08:38:37.622 [Lua] [input_manager] = table 08:38:37.622 [Lua] [input_manager] = metatable 08:38:37.623 [Lua] [network_clock] = table 08:38:37.623 [Lua] [network_clock] = metatable 08:38:37.623 [Lua] [network_transmit] = table 08:38:37.623 [Lua] [network_transmit] = metatable 08:38:37.623 [Lua] [free_flight_manager] = table 08:38:37.623 [Lua] [free_flight_manager] = metatable 08:38:37.623 [Lua] [network_manager] = table 08:38:37.623 [Lua] [network_manager] = metatable 08:38:37.623 [Lua] [network_event_delegate] = table 08:38:37.623 [Lua] [network_event_delegate] = metatable 08:38:37.623 [Lua] 08:38:37.626 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:38:37.646 [Lua] [AchievementManager] Achievements using the steam platform 08:38:37.647 [Lua] [StateIngame] Level seed: 8002502 08:38:37.647 [Umbra] Init version: 3.4.13 :: 16 threads 08:38:37.647 [Umbra] Tome with `22707` objects loaded. 08:38:37.647 [Umbra] UMBRA Tome loaded. 08:38:37.647 [World] Spawning level. 08:38:38.824 [Lua] respawn_unit_spawned with group id: exit_respawns 08:38:38.824 [Lua] respawn_unit_spawned with group id: exit_respawns 08:38:38.825 [Lua] respawn_unit_spawned with group id: exit_respawns 08:38:38.830 [Lua] respawn_unit_spawned with group id: respawns_arena 08:38:38.830 [Lua] respawn_unit_spawned with group id: respawns_arena 08:38:38.830 [Lua] respawn_unit_spawned with group id: respawns_arena 08:38:38.930 [Lua] [LevelAnalysis] set_random_seed( 699759936) 08:38:38.940 [Lua] PlayerManager:add_player player_1 08:38:38.943 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:38:38.943 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:38:38.944 [Lua] [IngameUI] init 08:38:38.993 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 08:38:38.993 [Lua] Set lobby begin: 08:38:38.993 [Lua] Lobby data twitch_enabled = false 08:38:38.993 [Lua] Lobby data power_level = 785 08:38:38.993 [Lua] Lobby data player_slot_6 = 0:0 08:38:38.993 [Lua] Lobby data num_players = 1 08:38:38.993 [Lua] Lobby data host = 110000100f4a5be 08:38:38.993 [Lua] Lobby data time_of_search = 1538296694 08:38:38.993 [Lua] Lobby data game_mode = adventure 08:38:38.993 [Lua] Lobby data is_private = false 08:38:38.993 [Lua] Lobby data level_key = skaven_stronghold 08:38:38.993 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:38.993 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:38.993 [Lua] Lobby data quick_game = false 08:38:38.993 [Lua] Lobby data difficulty = hardest 08:38:38.993 [Lua] Lobby data matchmaking = true 08:38:38.993 [Lua] Lobby data player_slot_4 = 0:0 08:38:38.993 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:38.993 [Lua] Lobby data player_slot_5 = 0:0 08:38:38.993 [Lua] Lobby data player_slot_2 = 0:0 08:38:38.993 [Lua] Lobby data country_code = AU 08:38:38.993 [Lua] Lobby data player_slot_3 = 0:0 08:38:38.994 [Lua] Lobby data eac_authorized = true 08:38:38.994 [Lua] Set lobby end. 08:38:38.994 [Flow] SSM bake 08:38:38.995 [Flow] Path A2 08:38:38.995 [Lua] CurrentConflictSettings default 08:38:38.995 [Lua] [ConflictDirector] conflict_director is ai_ready 08:38:39.000 [Lua] Keeping path '2'' at crossroad 'A'. (1/2) paths. 08:38:39.000 [Lua] ->removing road: 1 from crossroads: A 08:38:39.000 [Lua] [1] = table 08:38:39.000 [Lua] [2] = table 08:38:39.000 [Lua] [1] = table 08:38:39.000 [Lua] [1] = table 08:38:39.000 [Lua] [2] = table 08:38:39.000 [Lua] [LevelAnalysis] Injecting travel distances 08:38:39.015 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:38:39.015 [Lua] Forming navigation groups in one frame 08:38:39.015 [Lua] Forming navigation groups 08:38:39.016 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 08:38:39.184 [Lua] NavigationGroupManager -> calulation time B: 0.16800000000000637 08:38:39.184 [Lua] number of nav groups: 231 08:38:39.186 [Lua] number of refined nav groups : 177 08:38:39.190 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999999718057 08:38:39.191 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.480113020506669 Normalized coefficient: 1.5028463881240226 08:38:39.191 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.415321474917054 Normalized coefficient: 1.2685938122359586 08:38:39.192 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.972526753749516 Normalized coefficient: 1.2141042604092287 08:38:39.192 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.503692679327695 Normalized coefficient: 1.1663476334966569 08:38:39.192 [Lua] -------------> JOW Perfect-density 10.349999999999998 Sum density 8.5460706051067596 Normalized coefficient: 1.2110829032719772 08:38:39.194 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 08:38:39.194 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 08:38:39.194 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 08:38:39.194 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 08:38:39.194 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 08:38:39.196 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 08:38:39.196 [Lua] [LevelAnalysis] This level has a total main-path length of 1708.7936987876892 meters. 08:38:39.196 [Lua] [LevelAnalysis] grouping spawners for event_patrol 08:38:39.196 [Lua] [LevelAnalysis] 08:38:39.196 [Lua] [LevelAnalysis] grouping spawners for event_boss 08:38:39.196 [Lua] [LevelAnalysis] 08:38:39.196 [Lua] [LevelAnalysis] Terror events added: 08:38:39.196 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 08:38:39.196 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 08:38:39.196 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 08:38:39.196 [Lua] ----> using boss gizmo! 08:38:39.196 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 5, forbidden-dist: -367.7 start-travel-dist: 767.6, end-travel-dist: 825.0 spawn_distance 389.9 08:38:39.197 [Lua] Adding main path event: Vector3Box(-54, 224, 0.642) boss_event_storm_fiend 45 table: 000000000F7455E0 08:38:39.197 [Lua] NORMAL PATROL MAIN PATH 1036.1812744140625 08:38:39.197 [Lua] [waypoints] = table 08:38:39.197 [Lua] [astar_points] = table 08:38:39.197 [Lua] [travel_dist] = 1035.8276804238558 (number) 08:38:39.197 [Lua] [one_directional] = false (boolean) 08:38:39.197 [Lua] [id] = boss_6 (string) 08:38:39.197 [Lua] ----> using boss spline path! 08:38:39.198 [Lua] Adding main path event: Vector3Box(94.5939, 233.479, -30.323) boss_event_spline_patrol 45 table: 000000000F745940 08:38:39.198 [Lua] [LevelAnalysis] Level path distance: 1708.7936987876892 08:38:39.198 [Lua] [LevelAnalysis] num_event_places_f: 1.1058624658584595 , num_event_places: 1 , trailing_event_fraction: 0.10586246585845949 , num_events: 1 08:38:39.198 [Lua] [LevelAnalysis] Terror events added: 08:38:39.198 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 08:38:39.198 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 08:38:39.198 [Lua] [LevelAnalysis] wanted_distance: 867.34892725944519 08:38:39.200 [Lua] Adding main path event: Vector3Box(-20, 215, -5.54295) rare_event_loot_rat 45 table: 000000000F745FF0 08:38:39.200 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:38:39.204 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 08:38:39.208 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:38:39.209 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:38:39.211 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:38:39.212 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=50 08:38:39.212 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:38:39.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:38:39.297 [Flow] SSM bake 08:38:39.566 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame 08:38:39.566 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync 08:38:39.569 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100f4a5be:2 08:38:39.569 [Lua] Set lobby begin: 08:38:39.569 [Lua] Lobby data twitch_enabled = false 08:38:39.569 [Lua] Lobby data power_level = 785 08:38:39.569 [Lua] Lobby data player_slot_6 = 0:0 08:38:39.569 [Lua] Lobby data num_players = 1 08:38:39.569 [Lua] Lobby data host = 110000100f4a5be 08:38:39.569 [Lua] Lobby data time_of_search = 1538296694 08:38:39.569 [Lua] Lobby data game_mode = adventure 08:38:39.569 [Lua] Lobby data is_private = false 08:38:39.569 [Lua] Lobby data level_key = skaven_stronghold 08:38:39.569 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:39.569 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:39.569 [Lua] Lobby data quick_game = false 08:38:39.569 [Lua] Lobby data difficulty = hardest 08:38:39.569 [Lua] Lobby data matchmaking = true 08:38:39.569 [Lua] Lobby data player_slot_4 = 0:0 08:38:39.569 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:39.569 [Lua] Lobby data player_slot_5 = 0:0 08:38:39.569 [Lua] Lobby data player_slot_2 = 0:0 08:38:39.569 [Lua] Lobby data country_code = AU 08:38:39.569 [Lua] Lobby data player_slot_3 = 0:0 08:38:39.569 [Lua] Lobby data eac_authorized = true 08:38:39.570 [Lua] Set lobby end. 08:38:39.570 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:2, previous profile 0, profile 5] 08:38:39.570 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:38:39.570 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51 08:38:39.573 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100f4a5be:3 08:38:39.573 [Lua] Set lobby begin: 08:38:39.573 [Lua] Lobby data twitch_enabled = false 08:38:39.573 [Lua] Lobby data power_level = 785 08:38:39.573 [Lua] Lobby data player_slot_6 = 0:0 08:38:39.573 [Lua] Lobby data num_players = 1 08:38:39.573 [Lua] Lobby data host = 110000100f4a5be 08:38:39.573 [Lua] Lobby data time_of_search = 1538296694 08:38:39.573 [Lua] Lobby data game_mode = adventure 08:38:39.573 [Lua] Lobby data is_private = false 08:38:39.573 [Lua] Lobby data level_key = skaven_stronghold 08:38:39.573 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:39.573 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:39.573 [Lua] Lobby data quick_game = false 08:38:39.574 [Lua] Lobby data difficulty = hardest 08:38:39.574 [Lua] Lobby data matchmaking = true 08:38:39.574 [Lua] Lobby data player_slot_4 = 0:0 08:38:39.574 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:39.574 [Lua] Lobby data player_slot_5 = 0:0 08:38:39.574 [Lua] Lobby data player_slot_2 = 0:0 08:38:39.574 [Lua] Lobby data country_code = AU 08:38:39.574 [Lua] Lobby data player_slot_3 = 0:0 08:38:39.574 [Lua] Lobby data eac_authorized = true 08:38:39.574 [Lua] Set lobby end. 08:38:39.574 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:3, previous profile 0, profile 3] 08:38:39.574 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:38:39.574 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 08:38:39.576 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100f4a5be:4 08:38:39.576 [Lua] Set lobby begin: 08:38:39.576 [Lua] Lobby data twitch_enabled = false 08:38:39.576 [Lua] Lobby data power_level = 785 08:38:39.576 [Lua] Lobby data player_slot_6 = 0:0 08:38:39.576 [Lua] Lobby data num_players = 1 08:38:39.576 [Lua] Lobby data host = 110000100f4a5be 08:38:39.577 [Lua] Lobby data time_of_search = 1538296694 08:38:39.577 [Lua] Lobby data game_mode = adventure 08:38:39.577 [Lua] Lobby data is_private = false 08:38:39.577 [Lua] Lobby data level_key = skaven_stronghold 08:38:39.577 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:38:39.577 [Lua] Lobby data selected_level_key = skaven_stronghold 08:38:39.577 [Lua] Lobby data quick_game = false 08:38:39.577 [Lua] Lobby data difficulty = hardest 08:38:39.577 [Lua] Lobby data matchmaking = true 08:38:39.577 [Lua] Lobby data player_slot_4 = 0:0 08:38:39.577 [Lua] Lobby data unique_server_name = √(-Gaz) 08:38:39.577 [Lua] Lobby data player_slot_5 = 0:0 08:38:39.577 [Lua] Lobby data player_slot_2 = 0:0 08:38:39.577 [Lua] Lobby data country_code = AU 08:38:39.577 [Lua] Lobby data player_slot_3 = 0:0 08:38:39.577 [Lua] Lobby data eac_authorized = true 08:38:39.577 [Lua] Set lobby end. 08:38:39.577 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:4, previous profile 0, profile 4] 08:38:39.577 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:38:39.577 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 08:38:39.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:10 my_peer_id:110000100f4a5be 08:38:39.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:11 my_peer_id:110000100f4a5be 08:38:39.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:12 my_peer_id:110000100f4a5be 08:38:39.915 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync 08:38:39.915 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers 08:38:39.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:10 my_peer_id:110000100f4a5be 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:11 my_peer_id:110000100f4a5be 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:12 my_peer_id:110000100f4a5be 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:38:39.922 [Lua] [LOCAL RPC] rpc_game_started 08:38:39.925 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers 08:38:39.925 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer 08:38:39.942 [Flow] SSM bake 08:38:39.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 08:38:39.945 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 08:38:39.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 08:38:40.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 08:38:40.090 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 08:38:40.090 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:38:40.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:38:40.270 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:38:40.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:38:40.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:38:40.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:38:40.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 08:38:40.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 08:38:40.553 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 08:38:40.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:38:41.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:38:41.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:38:41.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 08:38:41.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 08:38:41.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 08:38:41.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 08:38:41.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 08:38:41.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 08:38:41.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:38:42.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:38:42.268 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:38:42.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:38:42.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:38:42.303 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:38:42.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 08:38:42.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 08:38:42.382 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 08:38:42.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 08:38:42.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 08:38:42.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 08:38:42.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 08:38:42.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 08:38:42.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 08:38:42.685 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 08:38:42.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 08:38:42.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 08:38:42.821 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:38:42.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:38:42.888 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:38:42.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 08:38:43.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 08:38:43.056 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 08:38:43.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 08:38:43.398 [Window] Window => active 08:38:43.620 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 08:38:43.620 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 08:38:43.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 08:38:43.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 08:38:43.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 08:38:43.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 08:38:43.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 08:38:43.872 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 08:38:43.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:38:43.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:38:43.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 08:38:43.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 08:38:44.417 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 08:38:44.417 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 08:38:44.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 08:38:44.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 08:38:44.450 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 08:38:44.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 08:38:44.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 08:38:44.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 08:38:44.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 08:38:44.704 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 08:38:44.704 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 08:38:44.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 08:38:44.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 08:38:44.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 08:38:44.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 08:38:44.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 08:38:44.906 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 08:38:44.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 08:38:45.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 08:38:45.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 08:38:45.075 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 08:38:45.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 08:38:45.243 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 08:38:45.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1 08:38:45.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1 08:38:45.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1 08:38:45.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 08:38:45.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 08:38:45.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 08:38:45.629 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 08:38:45.633 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12 08:38:45.646 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer 08:38:45.646 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame 08:38:45.647 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2 08:38:45.649 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:45.649 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 08:38:45.650 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 3 08:38:45.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:45.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 08:38:45.653 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100f4a5be 4 08:38:45.656 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:45.656 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 08:38:45.661 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 12 08:38:45.661 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-77.483, -152.761, 80.8214) Vector4(0, 0, 0.631654, -0.775251) true 100 100 1 1 1 08:38:45.661 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-77.483, -152.761, 80.8214), Vector4(0, 0, 0.631654, -0.775251)) 08:38:45.661 [Lua] PlayerManager:rpc_to_client_spawn_player() 08:38:45.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:45.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:38:45.665 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1 08:38:45.665 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 08:38:45.669 [Lua] Switching ConflictSettings: to: skaven 08:38:45.669 [Lua] pacing=default 08:38:45.669 [Lua] roaming=nil 08:38:45.669 [Lua] specials=skaven 08:38:45.669 [Lua] debug_color=orange 08:38:45.669 [Lua] pack_spawning=skaven 08:38:45.669 [Lua] disabled=false 08:38:45.669 [Lua] boss=skaven 08:38:45.669 [Lua] horde=default 08:38:45.669 [Lua] name=skaven 08:38:45.669 [Lua] intensity=default 08:38:45.669 [Lua] --- 08:38:46.664 [Flow] SSM bake 08:38:47.803 [Window] Window => inactive 08:38:49.864 [EACServer] [Cerberus] [Backend] Connection established. 08:39:03.083 [Window] Window => active 08:39:09.393 [Flow] SSM bake 08:39:18.932 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 08:39:20.494 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 08:39:22.595 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 08:39:25.384 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 08:39:27.534 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:39:27.551 [Lua] Spline already found! 08:39:29.439 [Flow] SSM bake 08:39:29.978 [Flow] SSM bake 08:39:31.058 [Lua] Players are leaving the safe zone 08:39:36.056 [Lua] [LOCAL RPC] rpc_ping_unit 60 67 false 08:39:39.925 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:39:44.867 [Lua] [LOCAL RPC] rpc_ping_unit 60 78 false 08:39:59.388 [Lua] [Matchmaking] Removing broken lobby 186000001d344b5, perhaps it will now work again?! 08:39:59.759 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:39:59.775 [Lua] Spline already found! 08:40:06.389 [Lua] [LOCAL RPC] rpc_ping_unit 60 83 false 08:40:06.733 [Lua] fence jumping 08:40:08.131 [Lua] ready to jump failed 08:40:08.642 [Lua] ZOINK DISTANCE 08:40:08.928 [Lua] ZOINK DISTANCE 08:40:09.714 [Lua] fence jumping 08:40:10.726 [Lua] ready to jump failed 08:40:19.099 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 08:40:23.483 [Lua] [LOCAL RPC] rpc_ping_unit 60 95 false 08:40:25.793 [Lua] [LOCAL RPC] rpc_ping_unit 60 94 false 08:40:28.726 [Lua] Coordinated attack! 08:40:28.766 [Lua] ZOINK DISTANCE 08:40:29.206 [Lua] ZOINK DISTANCE 08:40:35.536 [Lua] [LOCAL RPC] rpc_ping_unit 60 102 false 08:40:38.473 [Lua] [LOCAL RPC] rpc_ping_unit 60 105 false 08:40:41.773 [Lua] [LOCAL RPC] rpc_ping_unit 60 107 false 08:40:44.201 [Lua] [LOCAL RPC] rpc_ping_unit 60 107 false 08:40:47.391 [Lua] [LOCAL RPC] rpc_take_falling_damage 56 36.6553955078125 08:40:47.482 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 08:40:47.677 [Lua] [LOCAL RPC] rpc_spawn_pickup 12 Vector3(-119.448, -0.212687, 50.0528) Vector4(0.067496, -0.054437, -0.823843, -0.560145) 4 08:40:48.214 [Lua] [LOCAL RPC] rpc_ping_unit 60 144 false 08:40:50.220 [EACServer] [Cerberus] [Backend] Disconnected. 08:40:51.534 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 08:41:02.800 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:41:02.817 [Lua] Spline already found! 08:41:05.054 [Lua] [LOCAL RPC] rpc_ping_unit 60 14 false 08:41:11.695 [Lua] Time for new HOOORDE! multi_first_wave 08:41:11.695 [Lua] horde requested: vector 08:41:11.695 [Lua] setting up vector-horde 08:41:11.695 [Lua] Composing horde 'large' .. using variant 'plain' 08:41:11.695 [Lua] --> horde wants to spawn behind players (0.90500310896056/0.67 08:41:11.695 [Lua] --> can't find spawners in this direction, switching to ahead 08:41:11.695 [Lua] vector horde could not find an epicenter or spawners, use fallback instead 08:41:11.695 [Lua] setting up ambush-horde 08:41:11.695 [Lua] Composing horde 'large' .. using variant 'plain' 08:41:11.695 [Lua] -> spawning: 52 08:41:11.695 [Lua] ambush horde has started 08:41:11.700 [Lua] MUSIC: explore -> pre_ambush 08:41:12.039 [Lua] [LOCAL RPC] rpc_ping_unit 60 148 false 08:41:15.178 [Lua] replace_hidden_spawners -> first try found: 0 cover points 08:41:15.178 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 08:41:15.178 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:41:15.178 [Lua] ->moving spawner 08:41:15.178 [Lua] ->moving spawner 08:41:15.178 [Lua] ->moving spawner 08:41:15.178 [Lua] ->moving spawner 08:41:17.614 [Lua] MUSIC: pre_ambush -> horde 08:41:18.048 [Lua] [LOCAL RPC] rpc_ping_unit 60 146 false 08:41:18.751 [Lua] [LOCAL RPC] rpc_give_equipment 54 58 9 225 Vector3(-146.848, 29.8638, 43.1867) 08:41:18.774 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:41:18.774 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:41:18.774 [Lua] horde requested: ambush 08:41:18.774 [Lua] setting up ambush-horde 08:41:18.774 [Lua] Composing horde 'large' .. using variant 'plain' 08:41:18.774 [Lua] -> spawning: 51 08:41:18.774 [Lua] ambush horde has started 08:41:19.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:41:29.051 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:41:29.657 [Lua] HORDE: last wave, reset to standard horde delay 08:41:29.657 [Lua] Time for new HOOORDE! multi_last_wave 08:41:29.657 [Lua] horde requested: ambush 08:41:29.657 [Lua] setting up ambush-horde 08:41:29.657 [Lua] Composing horde 'large' .. using variant 'plain' 08:41:29.657 [Lua] -> spawning: 54 08:41:29.657 [Lua] ambush horde has started 08:41:30.648 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:41:36.092 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:41:36.764 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:41:36.896 [Lua] [LOCAL RPC] rpc_ping_unit 60 159 false 08:41:42.200 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:41:42.808 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:41:44.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:41:44.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304 08:41:46.761 [Lua] Horde killed: ? 08:41:57.013 [Lua] fence jumping 08:41:58.103 [Lua] simple los failed 08:42:04.974 [Lua] Horde killed: ? 08:42:05.093 [Lua] simple los failed 08:42:05.388 [Lua] MUSIC: horde -> explore 08:42:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:42:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:42:05.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:42:10.144 [Lua] Horde killed: ? 08:42:21.370 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:42:21.387 [Lua] Spline already found! 08:42:23.390 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:42:23.407 [Lua] Spline already found! 08:42:36.389 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:42:36.407 [Lua] Spline already found! 08:42:38.964 [Lua] [LOCAL RPC] rpc_ping_unit 60 237 false 08:42:41.049 [Lua] Destroying unit since outside mesh or world 08:42:44.167 [Lua] [LOCAL RPC] rpc_ping_unit 60 15 false 08:42:46.321 [Lua] [LOCAL RPC] rpc_ping_unit 60 241 false 08:42:51.872 [EACServer] [Cerberus] [Backend] Connection established. 08:42:59.416 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:42:59.433 [Lua] Spline already found! 08:42:59.970 [Lua] [LOCAL RPC] rpc_ping_unit 60 247 false 08:42:59.979 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 08:43:01.826 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:43:03.140 [Lua] [LOCAL RPC] rpc_ping_unit 60 247 false 08:43:05.183 [Lua] [LOCAL RPC] rpc_ping_unit 60 253 false 08:43:07.791 [Lua] [LOCAL RPC] rpc_ping_unit 60 262 false 08:43:08.823 [Lua] [LOCAL RPC] rpc_increment_stat 17 08:43:08.823 [Lua] Incremented stat warpfire_kill_before_shooting 08:43:10.286 [Lua] [LOCAL RPC] rpc_ping_unit 60 253 false 08:43:17.553 [Lua] [LOCAL RPC] rpc_ping_unit 60 267 false 08:43:18.803 [Lua] [LOCAL RPC] rpc_increment_stat 14 08:43:18.803 [Lua] Incremented stat globadier_kill_before_throwing 08:43:18.803 [Lua] [LOCAL RPC] rpc_increment_stat 15 08:43:18.803 [Lua] Incremented stat globadier_kill_during_suicide 08:43:21.593 [Lua] fence jumping 08:43:22.626 [Lua] ready to jump failed 08:43:23.587 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:43:23.603 [Lua] Spline already found! 08:43:27.046 [Lua] fence jumping 08:43:27.602 [Lua] ready to jump failed 08:43:40.513 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 6 10 14 08:43:45.598 [Lua] Coordinated attack! 08:43:49.056 [Lua] [LOCAL RPC] rpc_ping_unit 60 280 false 08:43:49.217 [Lua] Time for new HOOORDE! multi_first_wave 08:43:49.217 [Lua] horde requested: vector 08:43:49.217 [Lua] setting up vector-horde 08:43:49.217 [Lua] Composing horde 'large' .. using variant 'plain' 08:43:49.217 [Lua] --> horde wants to spawn ahead of players (0.15006789693755/0.67 08:43:49.217 [Lua] --> can't find spawners in this direction, switching to behind 08:43:49.217 [Lua] -> spawning: 53 08:43:49.217 [Lua] vector horde has started 08:43:49.222 [Lua] MUSIC: explore -> pre_horde 08:43:52.959 [Lua] [LOCAL RPC] rpc_ping_unit 60 271 false 08:43:55.136 [Lua] [LOCAL RPC] rpc_ping_unit 60 271 false 08:43:57.275 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:43:57.275 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:43:57.275 [Lua] horde requested: vector 08:43:57.275 [Lua] setting up vector-horde 08:43:57.275 [Lua] Composing horde 'large' .. using variant 'plain' 08:43:57.275 [Lua] --> horde wants to spawn ahead of players (0.034332717218853/0.67 08:43:57.275 [Lua] -> spawning: 55 08:43:57.275 [Lua] vector horde has started 08:43:57.507 [Lua] [LOCAL RPC] rpc_ping_unit 60 285 false 08:43:58.468 [Lua] [NetworkServer] Changing num_players from 1 to 2 08:43:58.468 [Lua] Players: 2 08:43:58.468 [Lua] Set lobby begin: 08:43:58.468 [Lua] Lobby data twitch_enabled = false 08:43:58.468 [Lua] Lobby data power_level = 785 08:43:58.468 [Lua] Lobby data player_slot_6 = 0:0 08:43:58.470 [Lua] Lobby data num_players = 2 08:43:58.470 [Lua] Lobby data host = 110000100f4a5be 08:43:58.470 [Lua] Lobby data time_of_search = 1538296694 08:43:58.470 [Lua] Lobby data game_mode = adventure 08:43:58.470 [Lua] Lobby data is_private = false 08:43:58.470 [Lua] Lobby data level_key = skaven_stronghold 08:43:58.470 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:43:58.470 [Lua] Lobby data selected_level_key = skaven_stronghold 08:43:58.470 [Lua] Lobby data quick_game = false 08:43:58.470 [Lua] Lobby data difficulty = hardest 08:43:58.470 [Lua] Lobby data matchmaking = true 08:43:58.471 [Lua] Lobby data player_slot_4 = 0:0 08:43:58.471 [Lua] Lobby data unique_server_name = √(-Gaz) 08:43:58.471 [Lua] Lobby data player_slot_5 = 0:0 08:43:58.471 [Lua] Lobby data player_slot_2 = 0:0 08:43:58.471 [Lua] Lobby data country_code = AU 08:43:58.471 [Lua] Lobby data player_slot_3 = 0:0 08:43:58.471 [Lua] Lobby data eac_authorized = true 08:43:58.471 [Lua] Set lobby end. 08:43:58.472 [Lua] [LobbyMembers] Member joined 11000010440339e 08:43:58.486 [Lua] [NetworkServer] Peer 11000010440339e joined server lobby. 08:43:58.486 [Lua] [NetworkServer] Creating peer info. 08:43:58.486 [Lua] [PeerSM] 11000010440339e :: on_enter Connecting 08:43:58.486 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 08:43:58.487 [Lua] [ChatManager][1]System: FISHY is joining the game 08:43:58.503 [SteamAuthenticator] Sent ticket request to 11000010440339e 08:43:58.504 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [nil] ==> [Connecting] 08:43:58.504 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010440339e" 08:43:58.519 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Connecting] ==> [Connected] 08:44:01.397 [Lua] [LOCAL RPC] rpc_ping_unit 60 284 false 08:44:02.974 [SteamAuthenticator] Got ticket from 11000010440339e 08:44:02.974 [SteamAuthenticator] BeginAuthSession 11000010440339e 08:44:02.974 [SteamAuthenticator] Authenticating 11000010440339e 08:44:02.974 [SteamAuthenticator] Got ticket request from 11000010440339e 08:44:02.974 [SteamAuthenticator] GetAuthSessionTicket 11000010440339e 08:44:02.975 [SteamAuthenticator] Sent ticket to 11000010440339e 08:44:03.378 [SteamAuthenticator] Steam validation for 11000010440339e with response 0 08:44:03.564 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:44:03.564 [Lua] [Matchmaking] Got a handshake request from 11000010440339e with user name 'FISHY' 08:44:03.733 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 11000010440339e, replying lobby_ok 08:44:03.870 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010440339e REPLY wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:44:03.986 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010440339e 08:44:03.986 [Lua] Set lobby begin: 08:44:03.986 [Lua] Lobby data twitch_enabled = false 08:44:03.987 [Lua] Lobby data power_level = 785 08:44:03.987 [Lua] Lobby data player_slot_6 = 0:0 08:44:03.987 [Lua] Lobby data num_players = 2 08:44:03.987 [Lua] Lobby data host = 110000100f4a5be 08:44:03.987 [Lua] Lobby data time_of_search = 1538296694 08:44:03.987 [Lua] Lobby data game_mode = adventure 08:44:03.987 [Lua] Lobby data is_private = false 08:44:03.987 [Lua] Lobby data level_key = skaven_stronghold 08:44:03.987 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:44:03.987 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:03.987 [Lua] Lobby data quick_game = false 08:44:03.987 [Lua] Lobby data difficulty = hardest 08:44:03.987 [Lua] Lobby data matchmaking = true 08:44:03.988 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:44:03.988 [Lua] Lobby data unique_server_name = √(-Gaz) 08:44:03.988 [Lua] Lobby data player_slot_5 = 0:0 08:44:03.988 [Lua] Lobby data player_slot_2 = 0:0 08:44:03.988 [Lua] Lobby data country_code = AU 08:44:03.988 [Lua] Lobby data player_slot_3 = 0:0 08:44:03.988 [Lua] Lobby data eac_authorized = true 08:44:03.988 [Lua] Set lobby end. 08:44:03.988 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0 08:44:06.282 [Lua] ### CLEARING PEER STATE FOR 11000010440339e 08:44:06.282 [Lua] [PeerSM] 11000010440339e :: on_exit Connecting 08:44:06.282 [Lua] [PeerSM] 11000010440339e :: on_enter Connecting 08:44:06.417 [Lua] [NetworkServer] Peer 11000010440339e has sent rpc_notify_lobby_joined 08:44:06.417 [Lua] [PSM] Peer 11000010440339e joined. Want to use profile index "4" 08:44:06.418 [EAC] EAC server has client 11000010440339e (and owner 11000010440339e) 08:44:06.418 [EACServer] [RegisterClient] Client: 011000010440339E PlayerGUID: 76561198031582110 PlayerIP: 0.0.0.0 OwnerGUID: 76561198031582110 PlayerName: √(-Gaz) 08:44:06.418 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010440339e, connection_key=1) 08:44:06.418 [Lua] [VOIP] Adding voip member: "11000010440339e" 08:44:06.418 [VoIP-Room] Room: adding member 11000010440339e 08:44:06.794 [EACServer] [QueueClientUpdate] Client: 011000010440339E Session: 2 Status: Client Authenticated Message: Client authenticated. 08:44:06.796 [EAC] Peer 11000010440339e switched EAC state to ClientAuthenticatedLocal 08:44:07.284 [EACServer] [Register Client] Success (1/2). Client: 011000010440339E. 08:44:07.374 [Lua] HORDE: last wave, reset to standard horde delay 08:44:07.374 [Lua] Time for new HOOORDE! multi_last_wave 08:44:07.374 [Lua] horde requested: vector 08:44:07.374 [Lua] setting up vector-horde 08:44:07.374 [Lua] Composing horde 'large' .. using variant 'plain' 08:44:07.374 [Lua] --> horde wants to spawn ahead of players (0.21673895121834/0.67 08:44:07.374 [Lua] --> can't find spawners in this direction, switching to behind 08:44:07.374 [Lua] -> spawning: 51 08:44:07.374 [Lua] vector horde has started 08:44:07.886 [EACServer] [Register Client] Success (2/2). Client: 011000010440339E 08:44:07.886 [EACServer] [QueueClientUpdate] Client: 011000010440339E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:44:07.894 [EAC] Peer 11000010440339e switched EAC state to ClientAuthenticatedRemote 08:44:08.418 [Lua] [NetworkServer] Peer 11000010440339e has sent rpc_post_game_notified 08:44:08.418 [Lua] [PeerSM] 11000010440339e :: on_exit Connecting 08:44:08.418 [Lua] [PeerSM] 11000010440339e :: on_enter Loading 08:44:08.418 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010440339e 08:44:09.662 [VoIP-Room] Inserted member 11000010440339e, count is 2 08:44:09.662 [Lua] [VOIP] Peer 11000010440339e joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394") 08:44:09.662 [Lua] [VOIP] Unmuting voip member: "11000010440339e" 08:44:09.662 [Lua] [VOIP] Muting voip out for "11000010440339e" due to push_to_talk 08:44:09.795 [Lua] MUSIC: pre_horde -> horde 08:44:11.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:44:17.144 [Lua] ### Sending rpc_level_loaded 08:44:17.144 [Lua] #### Has state machine: true, sender: 11000010440339e, level_id: 21 08:44:17.144 [Lua] Peer 11000010440339e has loaded the level but not all enemies, so we wait 08:44:21.387 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:44:28.939 [Lua] [LOCAL RPC] rpc_ping_unit 60 286 false 08:44:31.395 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:44:31.477 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010440339e, connection_key=1) 08:44:31.477 [Lua] [PeerSM] 11000010440339e :: on_exit Loading 08:44:31.477 [Lua] [PeerSM] 11000010440339e :: on_enter LoadingProfilePackages 08:44:31.477 [Lua] [ProfileSynchronizer] reserve_profile 4 [peer_id 11000010440339e:1] 08:44:31.478 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 4 08:44:31.478 [Lua] [GameNetworkManager] destroying game object with go_id=53 08:44:31.478 [Lua] [GameNetworkManager] destroying game object with go_id=59 08:44:31.498 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100f4a5be:4 08:44:31.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:13 my_peer_id:110000100f4a5be 08:44:31.498 [Lua] Set lobby begin: 08:44:31.498 [Lua] Lobby data twitch_enabled = false 08:44:31.498 [Lua] Lobby data power_level = 785 08:44:31.498 [Lua] Lobby data player_slot_6 = 0:0 08:44:31.498 [Lua] Lobby data num_players = 2 08:44:31.498 [Lua] Lobby data host = 110000100f4a5be 08:44:31.498 [Lua] Lobby data time_of_search = 1538296694 08:44:31.498 [Lua] Lobby data game_mode = adventure 08:44:31.498 [Lua] Lobby data is_private = false 08:44:31.498 [Lua] Lobby data level_key = skaven_stronghold 08:44:31.498 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:44:31.498 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:31.498 [Lua] Lobby data quick_game = false 08:44:31.499 [Lua] Lobby data difficulty = hardest 08:44:31.499 [Lua] Lobby data matchmaking = true 08:44:31.499 [Lua] Lobby data player_slot_4 = 0:0 08:44:31.499 [Lua] Lobby data unique_server_name = √(-Gaz) 08:44:31.499 [Lua] Lobby data player_slot_5 = 0:0 08:44:31.499 [Lua] Lobby data player_slot_2 = 0:0 08:44:31.499 [Lua] Lobby data country_code = AU 08:44:31.499 [Lua] Lobby data player_slot_3 = 0:0 08:44:31.499 [Lua] Lobby data eac_authorized = true 08:44:31.499 [Lua] Set lobby end. 08:44:31.499 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 08:44:31.499 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 08:44:31.502 [Lua] [ProfileSynchronizer] unreserve_profile 4 [peer_id 11000010440339e:1] 08:44:31.502 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010440339e:1 08:44:31.502 [Lua] Set lobby begin: 08:44:31.502 [Lua] Lobby data twitch_enabled = false 08:44:31.502 [Lua] Lobby data power_level = 785 08:44:31.502 [Lua] Lobby data player_slot_6 = 0:0 08:44:31.502 [Lua] Lobby data num_players = 2 08:44:31.502 [Lua] Lobby data host = 110000100f4a5be 08:44:31.502 [Lua] Lobby data time_of_search = 1538296694 08:44:31.502 [Lua] Lobby data game_mode = adventure 08:44:31.502 [Lua] Lobby data is_private = false 08:44:31.502 [Lua] Lobby data level_key = skaven_stronghold 08:44:31.502 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:44:31.502 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:31.502 [Lua] Lobby data quick_game = false 08:44:31.503 [Lua] Lobby data difficulty = hardest 08:44:31.503 [Lua] Lobby data matchmaking = true 08:44:31.503 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:44:31.503 [Lua] Lobby data unique_server_name = √(-Gaz) 08:44:31.503 [Lua] Lobby data player_slot_5 = 0:0 08:44:31.503 [Lua] Lobby data player_slot_2 = 0:0 08:44:31.503 [Lua] Lobby data country_code = AU 08:44:31.503 [Lua] Lobby data player_slot_3 = 0:0 08:44:31.503 [Lua] Lobby data eac_authorized = true 08:44:31.503 [Lua] Set lobby end. 08:44:31.503 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010440339e:1, previous profile 0, profile 4] 08:44:31.503 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0 08:44:31.521 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:13 my_peer_id:110000100f4a5be 08:44:31.524 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 08:44:31.540 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13 08:44:31.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 08:44:31.587 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 08:44:31.590 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:44:31.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient 08:44:31.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 08:44:31.592 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 08:44:31.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 08:44:31.608 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:44:31.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 08:44:31.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:14 my_peer_id:110000100f4a5be 08:44:31.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:14 my_peer_id:110000100f4a5be 08:44:31.695 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:14 my_peer_id:110000100f4a5be 08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:44:31.695 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 08:44:31.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 08:44:31.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 08:44:31.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 08:44:32.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 08:44:32.089 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 08:44:32.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:44:32.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:44:32.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:44:32.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 08:44:32.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 08:44:32.265 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 08:44:32.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 08:44:32.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 08:44:32.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 08:44:32.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 08:44:32.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 08:44:32.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 08:44:32.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:44:32.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:44:32.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 08:44:32.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 08:44:32.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 08:44:32.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 08:44:32.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 08:44:32.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 08:44:32.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 08:44:32.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 08:44:33.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 08:44:33.382 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 08:44:33.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 08:44:33.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 08:44:33.473 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 08:44:33.496 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 08:44:33.513 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 14 08:44:34.028 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:44:34.028 [Lua] Players: 3 08:44:34.028 [Lua] Set lobby begin: 08:44:34.028 [Lua] Lobby data twitch_enabled = false 08:44:34.028 [Lua] Lobby data power_level = 785 08:44:34.028 [Lua] Lobby data player_slot_6 = 0:0 08:44:34.028 [Lua] Lobby data num_players = 3 08:44:34.028 [Lua] Lobby data host = 110000100f4a5be 08:44:34.028 [Lua] Lobby data time_of_search = 1538296694 08:44:34.028 [Lua] Lobby data game_mode = adventure 08:44:34.028 [Lua] Lobby data is_private = false 08:44:34.028 [Lua] Lobby data level_key = skaven_stronghold 08:44:34.028 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:44:34.028 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:34.028 [Lua] Lobby data quick_game = false 08:44:34.028 [Lua] Lobby data difficulty = hardest 08:44:34.028 [Lua] Lobby data matchmaking = true 08:44:34.029 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:44:34.029 [Lua] Lobby data unique_server_name = √(-Gaz) 08:44:34.029 [Lua] Lobby data player_slot_5 = 0:0 08:44:34.029 [Lua] Lobby data player_slot_2 = 0:0 08:44:34.029 [Lua] Lobby data country_code = AU 08:44:34.029 [Lua] Lobby data player_slot_3 = 0:0 08:44:34.029 [Lua] Lobby data eac_authorized = true 08:44:34.029 [Lua] Set lobby end. 08:44:34.030 [Lua] [LobbyMembers] Member joined 110000106e92524 08:44:34.049 [Lua] [NetworkServer] Peer 110000106e92524 joined server lobby. 08:44:34.049 [Lua] [NetworkServer] Creating peer info. 08:44:34.049 [Lua] [PeerSM] 110000106e92524 :: on_enter Connecting 08:44:34.050 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 08:44:34.050 [Lua] [ChatManager][1]System: Tim is joining the game 08:44:34.072 [SteamAuthenticator] Sent ticket request to 110000106e92524 08:44:34.072 [Lua] [ConnectionHandler] Peer state for "110000106e92524": [nil] ==> [Connecting] 08:44:34.072 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000106e92524" 08:44:34.093 [Lua] [ConnectionHandler] Peer state for "110000106e92524": [Connecting] ==> [Connected] 08:44:36.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:44:36.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304 08:44:38.370 [Lua] Destroying unit - ai got stuck skaven_slave 2 63 68 08:44:38.714 [SteamAuthenticator] Got ticket from 110000106e92524 08:44:38.715 [SteamAuthenticator] BeginAuthSession 110000106e92524 08:44:38.715 [SteamAuthenticator] Authenticating 110000106e92524 08:44:38.733 [SteamAuthenticator] Got ticket request from 110000106e92524 08:44:38.733 [SteamAuthenticator] GetAuthSessionTicket 110000106e92524 08:44:38.733 [SteamAuthenticator] Sent ticket to 110000106e92524 08:44:39.114 [SteamAuthenticator] Steam validation for 110000106e92524 with response 0 08:44:39.157 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:44:39.223 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:44:39.488 [Lua] [PeerSM] 11000010440339e :: on_exit LoadingProfilePackages 08:44:39.488 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForEnterGame 08:44:39.501 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 14 08:44:39.538 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:44:39.538 [Lua] [Matchmaking] Got a handshake request from 110000106e92524 with user name 'Tim' 08:44:39.841 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 110000106e92524, replying lobby_ok 08:44:40.094 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106e92524 REPLY wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0 08:44:41.672 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:44:41.672 [Lua] [Matchmaking] Got a handshake request from 11000010440339e with user name 'FISHY' 08:44:41.673 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForEnterGame 08:44:41.673 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForGameObjectSync 08:44:41.696 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010440339e 08:44:41.699 [Lua] Set lobby begin: 08:44:41.699 [Lua] Lobby data twitch_enabled = false 08:44:41.699 [Lua] Lobby data power_level = 785 08:44:41.700 [Lua] Lobby data player_slot_6 = 0:0 08:44:41.700 [Lua] Lobby data num_players = 3 08:44:41.700 [Lua] Lobby data host = 110000100f4a5be 08:44:41.700 [Lua] Lobby data time_of_search = 1538296694 08:44:41.700 [Lua] Lobby data game_mode = adventure 08:44:41.700 [Lua] Lobby data is_private = false 08:44:41.700 [Lua] Lobby data level_key = skaven_stronghold 08:44:41.700 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:44:41.701 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:41.701 [Lua] Lobby data quick_game = false 08:44:41.701 [Lua] Lobby data difficulty = hardest 08:44:41.701 [Lua] Lobby data matchmaking = true 08:44:41.701 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:44:41.701 [Lua] Lobby data unique_server_name = √(-Gaz) 08:44:41.701 [Lua] Lobby data player_slot_5 = 0:0 08:44:41.701 [Lua] Lobby data player_slot_2 = 0:0 08:44:41.701 [Lua] Lobby data country_code = AU 08:44:41.701 [Lua] Lobby data player_slot_3 = 0:0 08:44:41.702 [Lua] Lobby data eac_authorized = true 08:44:41.702 [Lua] Set lobby end. 08:44:41.702 [Lua] [Matchmaking] Assigned player 11000010440339e to slot 4 when hot join syncing 08:44:41.702 [Lua] Breedfreezer (server) starting a hot join sync 08:44:41.702 [Lua] packing 0 units of breed chaos_marauder 08:44:41.702 [Lua] packing 19 units of breed skaven_clan_rat 08:44:41.702 [Lua] packing 0 units of breed skaven_storm_vermin 08:44:41.702 [Lua] packing 13 units of breed skaven_slave 08:44:41.702 [Lua] packing 0 units of breed chaos_fanatic 08:44:41.702 [Lua] packing 0 units of breed chaos_berzerker 08:44:41.702 [Lua] packing 0 units of breed chaos_warrior 08:44:41.702 [Lua] packing 8 units of breed skaven_plague_monk 08:44:41.702 [Lua] packing 0 units of breed chaos_raider 08:44:41.702 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:44:41.702 [Lua] 08:44:41.702 [Lua] [1] = 1 (number) 08:44:41.702 [Lua] [2] = 0 (number) 08:44:41.702 [Lua] [3] = 19 (number) 08:44:41.702 [Lua] [4] = 19 (number) 08:44:41.702 [Lua] [5] = 1 (number) 08:44:41.702 [Lua] [6] = 0 (number) 08:44:41.702 [Lua] [7] = 12 (number) 08:44:41.702 [Lua] [8] = 13 (number) 08:44:41.702 [Lua] [9] = 1 (number) 08:44:41.702 [Lua] [10] = 0 (number) 08:44:41.702 [Lua] [11] = 1 (number) 08:44:41.702 [Lua] [12] = 0 (number) 08:44:41.702 [Lua] [13] = 1 (number) 08:44:41.702 [Lua] [14] = 0 (number) 08:44:41.702 [Lua] [15] = 1 (number) 08:44:41.702 [Lua] [16] = 8 (number) 08:44:41.702 [Lua] [17] = 1 (number) 08:44:41.702 [Lua] [18] = 0 (number) 08:44:41.702 [Lua] 08:44:41.702 [Lua] 08:44:41.702 [Lua] [1] = 99 (number) 08:44:41.702 [Lua] [2] = 261 (number) 08:44:41.702 [Lua] [3] = 97 (number) 08:44:41.702 [Lua] [4] = 103 (number) 08:44:41.702 [Lua] [5] = 108 (number) 08:44:41.702 [Lua] [6] = 255 (number) 08:44:41.702 [Lua] [7] = 109 (number) 08:44:41.702 [Lua] [8] = 100 (number) 08:44:41.702 [Lua] [9] = 257 (number) 08:44:41.702 [Lua] [10] = 101 (number) 08:44:41.702 [Lua] [11] = 260 (number) 08:44:41.702 [Lua] [12] = 259 (number) 08:44:41.702 [Lua] [13] = 258 (number) 08:44:41.702 [Lua] [14] = 88 (number) 08:44:41.702 [Lua] [15] = 63 (number) 08:44:41.702 [Lua] [16] = 86 (number) 08:44:41.702 [Lua] [17] = 64 (number) 08:44:41.702 [Lua] [18] = 79 (number) 08:44:41.702 [Lua] [19] = 110 (number) 08:44:41.702 [Lua] [20] = 221 (number) 08:44:41.702 [Lua] [21] = 172 (number) 08:44:41.702 [Lua] [22] = 304 (number) 08:44:41.702 [Lua] [23] = 187 (number) 08:44:41.702 [Lua] [24] = 305 (number) 08:44:41.702 [Lua] [25] = 301 (number) 08:44:41.702 [Lua] [26] = 319 (number) 08:44:41.702 [Lua] [27] = 207 (number) 08:44:41.702 [Lua] [28] = 300 (number) 08:44:41.702 [Lua] [29] = 210 (number) 08:44:41.702 [Lua] [30] = 182 (number) 08:44:41.702 [Lua] [31] = 317 (number) 08:44:41.702 [Lua] [32] = 310 (number) 08:44:41.703 [Lua] [33] = 83 (number) 08:44:41.703 [Lua] [34] = 91 (number) 08:44:41.703 [Lua] [35] = 92 (number) 08:44:41.703 [Lua] [36] = 84 (number) 08:44:41.703 [Lua] [37] = 90 (number) 08:44:41.703 [Lua] [38] = 96 (number) 08:44:41.703 [Lua] [39] = 95 (number) 08:44:41.703 [Lua] [40] = 94 (number) 08:44:41.703 [Lua] 08:44:41.703 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForGameObjectSync 08:44:41.703 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForPlayers 08:44:41.727 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForPlayers 08:44:41.727 [Lua] [PeerSM] 11000010440339e :: on_enter SpawningPlayer 08:44:41.747 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010440339e 08:44:41.747 [Lua] PlayerManager:add_remote_player 11000010440339e 08:44:41.747 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=337 08:44:41.747 [Lua] RemotePlayer:create_game_object( ) 337 08:44:41.750 [Lua] [PeerSM] 11000010440339e :: on_exit SpawningPlayer 08:44:41.750 [Lua] [PeerSM] 11000010440339e :: on_enter InGame 08:44:42.576 [Lua] [MOD][VMF][INFO] Added 11000010440339e to the VMF users list. 08:44:42.576 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010440339e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:44:42.576 [Lua] Adding player sync data to peer=11000010440339e local_player_id=1 08:44:42.576 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010440339e go_type=player_unit go_created_func_name=game_object_created_player_unit 08:44:42.576 [Lua] [NetworkServer] Peer 11000010440339e spawned player. 08:44:42.577 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=338 08:44:42.577 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1 08:44:42.579 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.80208333333333337) temporary_health_percentage (0.19791666666666666) melee slot ammo (1) ranged slot ammo (1) 08:44:42.581 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010440339e 08:44:42.629 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:44:43.444 [Lua] [Matchmaking] Assigning profile slot 3 to 110000106e92524 08:44:43.444 [Lua] Set lobby begin: 08:44:43.444 [Lua] Lobby data twitch_enabled = false 08:44:43.444 [Lua] Lobby data power_level = 785 08:44:43.444 [Lua] Lobby data player_slot_6 = 0:0 08:44:43.444 [Lua] Lobby data num_players = 3 08:44:43.444 [Lua] Lobby data host = 110000100f4a5be 08:44:43.444 [Lua] Lobby data time_of_search = 1538296694 08:44:43.444 [Lua] Lobby data game_mode = adventure 08:44:43.444 [Lua] Lobby data is_private = false 08:44:43.444 [Lua] Lobby data level_key = skaven_stronghold 08:44:43.444 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:44:43.444 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:43.444 [Lua] Lobby data quick_game = false 08:44:43.444 [Lua] Lobby data difficulty = hardest 08:44:43.444 [Lua] Lobby data matchmaking = true 08:44:43.445 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:44:43.445 [Lua] Lobby data unique_server_name = √(-Gaz) 08:44:43.445 [Lua] Lobby data player_slot_5 = 0:0 08:44:43.445 [Lua] Lobby data player_slot_2 = 0:0 08:44:43.445 [Lua] Lobby data country_code = AU 08:44:43.445 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:44:43.445 [Lua] Lobby data eac_authorized = true 08:44:43.445 [Lua] Set lobby end. 08:44:43.445 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0 08:44:44.221 [Lua] simple los failed 08:44:44.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 08:44:44.585 [Lua] [LOCAL RPC] rpc_give_equipment 56 1025 11 187 Vector3(-183.988, 110.139, 25.9104) 08:44:44.704 [Lua] [LOCAL RPC] rpc_give_equipment 56 1025 10 836 Vector3(-183.647, 110.502, 26.0368) 08:44:45.840 [Lua] ### CLEARING PEER STATE FOR 110000106e92524 08:44:45.840 [Lua] [PeerSM] 110000106e92524 :: on_exit Connecting 08:44:45.840 [Lua] [PeerSM] 110000106e92524 :: on_enter Connecting 08:44:46.020 [Lua] [NetworkServer] Peer 110000106e92524 has sent rpc_notify_lobby_joined 08:44:46.020 [Lua] [PSM] Peer 110000106e92524 joined. Want to use profile index "3" 08:44:46.020 [EAC] EAC server has client 110000106e92524 (and owner 110000106e92524) 08:44:46.020 [EACServer] [RegisterClient] Client: 0110000106E92524 PlayerGUID: 76561198076208420 PlayerIP: 0.0.0.0 OwnerGUID: 76561198076208420 PlayerName: √(-Gaz) 08:44:46.020 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106e92524, connection_key=2) 08:44:46.020 [Lua] [VOIP] Adding voip member: "110000106e92524" 08:44:46.020 [VoIP-Room] Room: adding member 110000106e92524 08:44:46.490 [EACServer] [QueueClientUpdate] Client: 0110000106E92524 Session: 3 Status: Client Authenticated Message: Client authenticated. 08:44:46.492 [EAC] Peer 110000106e92524 switched EAC state to ClientAuthenticatedLocal 08:44:46.984 [EACServer] [Register Client] Success (1/2). Client: 0110000106E92524. 08:44:47.378 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:44:47.585 [EACServer] [Register Client] Success (2/2). Client: 0110000106E92524 08:44:47.585 [EACServer] [QueueClientUpdate] Client: 0110000106E92524 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:44:47.594 [EAC] Peer 110000106e92524 switched EAC state to ClientAuthenticatedRemote 08:44:47.615 [Lua] Horde killed: ? 08:44:47.948 [Lua] [NetworkServer] Peer 110000106e92524 has sent rpc_post_game_notified 08:44:47.949 [Lua] [PeerSM] 110000106e92524 :: on_exit Connecting 08:44:47.949 [Lua] [PeerSM] 110000106e92524 :: on_enter Loading 08:44:47.949 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106e92524 08:44:48.252 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106e92524, connection_key=2) 08:44:49.353 [VoIP-Room] Inserted member 110000106e92524, count is 3 08:44:49.353 [Lua] [VOIP] Peer 110000106e92524 joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394") 08:44:49.354 [Lua] [VOIP] Unmuting voip member: "110000106e92524" 08:44:49.354 [Lua] [VOIP] Muting voip out for "110000106e92524" due to push_to_talk 08:44:53.835 [Lua] [LOCAL RPC] rpc_ping_unit 60 340 false 08:44:54.245 [Lua] ### Sending rpc_level_loaded 08:44:54.245 [Lua] #### Has state machine: true, sender: 110000106e92524, level_id: 21 08:44:54.245 [Lua] Peer 110000106e92524 has loaded the level and all enemies are loaded 08:44:54.246 [Lua] [PeerSM] 110000106e92524 :: on_exit Loading 08:44:54.246 [Lua] [PeerSM] 110000106e92524 :: on_enter LoadingProfilePackages 08:44:54.246 [Lua] [ProfileSynchronizer] reserve_profile 3 [peer_id 110000106e92524:1] 08:44:54.247 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 3 08:44:54.247 [Lua] [GameNetworkManager] destroying game object with go_id=52 08:44:54.247 [Lua] [GameNetworkManager] destroying game object with go_id=57 08:44:54.262 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100f4a5be:3 08:44:54.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:15 my_peer_id:110000100f4a5be 08:44:54.262 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:15 my_peer_id:110000100f4a5be 08:44:54.262 [Lua] Set lobby begin: 08:44:54.262 [Lua] Lobby data twitch_enabled = false 08:44:54.262 [Lua] Lobby data power_level = 785 08:44:54.262 [Lua] Lobby data player_slot_6 = 0:0 08:44:54.262 [Lua] Lobby data num_players = 3 08:44:54.262 [Lua] Lobby data host = 110000100f4a5be 08:44:54.262 [Lua] Lobby data time_of_search = 1538296694 08:44:54.262 [Lua] Lobby data game_mode = adventure 08:44:54.262 [Lua] Lobby data is_private = false 08:44:54.262 [Lua] Lobby data level_key = skaven_stronghold 08:44:54.262 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:44:54.262 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:54.262 [Lua] Lobby data quick_game = false 08:44:54.262 [Lua] Lobby data difficulty = hardest 08:44:54.262 [Lua] Lobby data matchmaking = true 08:44:54.262 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:44:54.262 [Lua] Lobby data unique_server_name = √(-Gaz) 08:44:54.263 [Lua] Lobby data player_slot_5 = 0:0 08:44:54.263 [Lua] Lobby data player_slot_2 = 0:0 08:44:54.263 [Lua] Lobby data country_code = AU 08:44:54.263 [Lua] Lobby data player_slot_3 = 0:0 08:44:54.263 [Lua] Lobby data eac_authorized = true 08:44:54.263 [Lua] Set lobby end. 08:44:54.263 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 08:44:54.263 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0 08:44:54.265 [Lua] [ProfileSynchronizer] unreserve_profile 3 [peer_id 110000106e92524:1] 08:44:54.265 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000106e92524:1 08:44:54.265 [Lua] Set lobby begin: 08:44:54.265 [Lua] Lobby data twitch_enabled = false 08:44:54.265 [Lua] Lobby data power_level = 785 08:44:54.265 [Lua] Lobby data player_slot_6 = 0:0 08:44:54.265 [Lua] Lobby data num_players = 3 08:44:54.266 [Lua] Lobby data host = 110000100f4a5be 08:44:54.266 [Lua] Lobby data time_of_search = 1538296694 08:44:54.266 [Lua] Lobby data game_mode = adventure 08:44:54.266 [Lua] Lobby data is_private = false 08:44:54.266 [Lua] Lobby data level_key = skaven_stronghold 08:44:54.266 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:44:54.266 [Lua] Lobby data selected_level_key = skaven_stronghold 08:44:54.266 [Lua] Lobby data quick_game = false 08:44:54.266 [Lua] Lobby data difficulty = hardest 08:44:54.266 [Lua] Lobby data matchmaking = true 08:44:54.266 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:44:54.266 [Lua] Lobby data unique_server_name = √(-Gaz) 08:44:54.266 [Lua] Lobby data player_slot_5 = 0:0 08:44:54.266 [Lua] Lobby data player_slot_2 = 0:0 08:44:54.266 [Lua] Lobby data country_code = AU 08:44:54.267 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:44:54.267 [Lua] Lobby data eac_authorized = true 08:44:54.267 [Lua] Set lobby end. 08:44:54.267 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000106e92524:1, previous profile 0, profile 3] 08:44:54.267 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0 08:44:54.282 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:15 my_peer_id:110000100f4a5be 08:44:54.287 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 08:44:54.300 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 15 08:44:54.355 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:44:54.356 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 08:44:54.357 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 08:44:54.357 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:44:54.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 08:44:54.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient 08:44:54.357 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient 08:44:54.359 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 08:44:54.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:16 my_peer_id:110000100f4a5be 08:44:54.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:16 my_peer_id:110000100f4a5be 08:44:54.425 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:16 my_peer_id:110000100f4a5be 08:44:54.439 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:16 my_peer_id:110000100f4a5be 08:44:54.439 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:44:54.439 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:44:54.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:44:54.439 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read, 08:44:54.439 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 08:44:54.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:44:55.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:44:55.238 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:44:55.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 08:44:55.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 08:44:55.394 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 08:44:55.394 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 08:44:55.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 08:44:55.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 08:44:55.554 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 08:44:55.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 08:44:55.646 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 08:44:55.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 08:44:55.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 08:44:55.783 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 08:44:55.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 08:44:55.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 08:44:55.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 08:44:55.988 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 08:44:56.002 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 16 08:44:57.121 [Lua] ZOINK DISTANCE 08:44:57.121 [Lua] ZOINK IN FRONT 08:44:57.399 [Lua] [LOCAL RPC] rpc_ping_unit 60 341 false 08:45:00.277 [Lua] [PeerSM] 110000106e92524 :: on_exit LoadingProfilePackages 08:45:00.277 [Lua] [PeerSM] 110000106e92524 :: on_enter WaitingForEnterGame 08:45:00.291 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 16 08:45:01.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:01.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304 08:45:02.452 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:45:02.452 [Lua] [Matchmaking] Got a handshake request from 110000106e92524 with user name 'Tim' 08:45:02.453 [Lua] [PeerSM] 110000106e92524 :: on_exit WaitingForEnterGame 08:45:02.453 [Lua] [PeerSM] 110000106e92524 :: on_enter WaitingForGameObjectSync 08:45:02.474 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106e92524 08:45:02.477 [Lua] Set lobby begin: 08:45:02.477 [Lua] Lobby data twitch_enabled = false 08:45:02.477 [Lua] Lobby data power_level = 785 08:45:02.477 [Lua] Lobby data player_slot_6 = 0:0 08:45:02.477 [Lua] Lobby data num_players = 3 08:45:02.477 [Lua] Lobby data host = 110000100f4a5be 08:45:02.477 [Lua] Lobby data time_of_search = 1538296694 08:45:02.477 [Lua] Lobby data game_mode = adventure 08:45:02.477 [Lua] Lobby data is_private = false 08:45:02.477 [Lua] Lobby data level_key = skaven_stronghold 08:45:02.477 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:02.477 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:02.478 [Lua] Lobby data quick_game = false 08:45:02.478 [Lua] Lobby data difficulty = hardest 08:45:02.478 [Lua] Lobby data matchmaking = true 08:45:02.478 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:02.478 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:02.478 [Lua] Lobby data player_slot_5 = 0:0 08:45:02.478 [Lua] Lobby data player_slot_2 = 0:0 08:45:02.478 [Lua] Lobby data country_code = AU 08:45:02.478 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:02.478 [Lua] Lobby data eac_authorized = true 08:45:02.478 [Lua] Set lobby end. 08:45:02.478 [Lua] [Matchmaking] Assigned player 110000106e92524 to slot 3 when hot join syncing 08:45:02.478 [Lua] Breedfreezer (server) starting a hot join sync 08:45:02.478 [Lua] packing 0 units of breed chaos_marauder 08:45:02.478 [Lua] packing 19 units of breed skaven_clan_rat 08:45:02.478 [Lua] packing 0 units of breed skaven_storm_vermin 08:45:02.478 [Lua] packing 50 units of breed skaven_slave 08:45:02.478 [Lua] packing 0 units of breed chaos_fanatic 08:45:02.478 [Lua] packing 0 units of breed chaos_berzerker 08:45:02.478 [Lua] packing 0 units of breed chaos_warrior 08:45:02.478 [Lua] packing 8 units of breed skaven_plague_monk 08:45:02.478 [Lua] packing 0 units of breed chaos_raider 08:45:02.478 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:45:02.478 [Lua] 08:45:02.479 [Lua] [1] = 1 (number) 08:45:02.479 [Lua] [2] = 0 (number) 08:45:02.479 [Lua] [3] = 19 (number) 08:45:02.479 [Lua] [4] = 19 (number) 08:45:02.479 [Lua] [5] = 1 (number) 08:45:02.479 [Lua] [6] = 0 (number) 08:45:02.479 [Lua] [7] = 13 (number) 08:45:02.479 [Lua] [8] = 50 (number) 08:45:02.479 [Lua] [9] = 1 (number) 08:45:02.479 [Lua] [10] = 0 (number) 08:45:02.479 [Lua] [11] = 1 (number) 08:45:02.479 [Lua] [12] = 0 (number) 08:45:02.479 [Lua] [13] = 1 (number) 08:45:02.479 [Lua] [14] = 0 (number) 08:45:02.479 [Lua] [15] = 1 (number) 08:45:02.479 [Lua] [16] = 8 (number) 08:45:02.479 [Lua] [17] = 1 (number) 08:45:02.479 [Lua] [18] = 0 (number) 08:45:02.479 [Lua] 08:45:02.479 [Lua] 08:45:02.479 [Lua] [1] = 99 (number) 08:45:02.479 [Lua] [2] = 261 (number) 08:45:02.479 [Lua] [3] = 97 (number) 08:45:02.479 [Lua] [4] = 103 (number) 08:45:02.479 [Lua] [5] = 108 (number) 08:45:02.479 [Lua] [6] = 255 (number) 08:45:02.479 [Lua] [7] = 109 (number) 08:45:02.479 [Lua] [8] = 100 (number) 08:45:02.479 [Lua] [9] = 257 (number) 08:45:02.479 [Lua] [10] = 101 (number) 08:45:02.479 [Lua] [11] = 260 (number) 08:45:02.479 [Lua] [12] = 259 (number) 08:45:02.479 [Lua] [13] = 258 (number) 08:45:02.479 [Lua] [14] = 88 (number) 08:45:02.479 [Lua] [15] = 63 (number) 08:45:02.479 [Lua] [16] = 86 (number) 08:45:02.479 [Lua] [17] = 64 (number) 08:45:02.479 [Lua] [18] = 79 (number) 08:45:02.479 [Lua] [19] = 110 (number) 08:45:02.479 [Lua] [20] = 172 (number) 08:45:02.479 [Lua] [21] = 304 (number) 08:45:02.479 [Lua] [22] = 187 (number) 08:45:02.479 [Lua] [23] = 305 (number) 08:45:02.479 [Lua] [24] = 301 (number) 08:45:02.479 [Lua] [25] = 319 (number) 08:45:02.479 [Lua] [26] = 207 (number) 08:45:02.479 [Lua] [27] = 300 (number) 08:45:02.479 [Lua] [28] = 210 (number) 08:45:02.479 [Lua] [29] = 182 (number) 08:45:02.479 [Lua] [30] = 317 (number) 08:45:02.479 [Lua] [31] = 310 (number) 08:45:02.479 [Lua] [32] = 318 (number) 08:45:02.479 [Lua] [33] = 323 (number) 08:45:02.479 [Lua] [34] = 184 (number) 08:45:02.479 [Lua] [35] = 316 (number) 08:45:02.479 [Lua] [36] = 302 (number) 08:45:02.479 [Lua] [37] = 307 (number) 08:45:02.479 [Lua] [38] = 312 (number) 08:45:02.479 [Lua] [39] = 331 (number) 08:45:02.479 [Lua] [40] = 206 (number) 08:45:02.479 [Lua] [41] = 232 (number) 08:45:02.479 [Lua] [42] = 220 (number) 08:45:02.479 [Lua] [43] = 168 (number) 08:45:02.479 [Lua] [44] = 308 (number) 08:45:02.479 [Lua] [45] = 216 (number) 08:45:02.479 [Lua] [46] = 219 (number) 08:45:02.479 [Lua] [47] = 336 (number) 08:45:02.479 [Lua] [48] = 334 (number) 08:45:02.479 [Lua] [49] = 314 (number) 08:45:02.479 [Lua] [50] = 315 (number) 08:45:02.479 [Lua] [51] = 222 (number) 08:45:02.479 [Lua] [52] = 303 (number) 08:45:02.479 [Lua] [53] = 299 (number) 08:45:02.479 [Lua] [54] = 218 (number) 08:45:02.479 [Lua] [55] = 214 (number) 08:45:02.479 [Lua] [56] = 212 (number) 08:45:02.479 [Lua] [57] = 335 (number) 08:45:02.479 [Lua] [58] = 173 (number) 08:45:02.479 [Lua] [59] = 217 (number) 08:45:02.479 [Lua] [60] = 328 (number) 08:45:02.479 [Lua] [61] = 177 (number) 08:45:02.479 [Lua] [62] = 185 (number) 08:45:02.479 [Lua] [63] = 183 (number) 08:45:02.479 [Lua] [64] = 321 (number) 08:45:02.479 [Lua] [65] = 313 (number) 08:45:02.479 [Lua] [66] = 199 (number) 08:45:02.479 [Lua] [67] = 320 (number) 08:45:02.479 [Lua] [68] = 327 (number) 08:45:02.479 [Lua] [69] = 227 (number) 08:45:02.479 [Lua] [70] = 83 (number) 08:45:02.479 [Lua] [71] = 91 (number) 08:45:02.479 [Lua] [72] = 92 (number) 08:45:02.479 [Lua] [73] = 84 (number) 08:45:02.479 [Lua] [74] = 90 (number) 08:45:02.479 [Lua] [75] = 96 (number) 08:45:02.479 [Lua] [76] = 95 (number) 08:45:02.479 [Lua] [77] = 94 (number) 08:45:02.479 [Lua] 08:45:02.479 [Lua] [PeerSM] 110000106e92524 :: on_exit WaitingForGameObjectSync 08:45:02.479 [Lua] [PeerSM] 110000106e92524 :: on_enter WaitingForPlayers 08:45:02.493 [Lua] [PeerSM] 110000106e92524 :: on_exit WaitingForPlayers 08:45:02.493 [Lua] [PeerSM] 110000106e92524 :: on_enter SpawningPlayer 08:45:02.510 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106e92524 08:45:02.510 [Lua] PlayerManager:add_remote_player 110000106e92524 08:45:02.510 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=347 08:45:02.510 [Lua] RemotePlayer:create_game_object( ) 347 08:45:02.514 [Lua] [PeerSM] 110000106e92524 :: on_exit SpawningPlayer 08:45:02.514 [Lua] [PeerSM] 110000106e92524 :: on_enter InGame 08:45:02.934 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:45:03.009 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106e92524 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:45:03.009 [Lua] Adding player sync data to peer=110000106e92524 local_player_id=1 08:45:03.009 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106e92524 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:45:03.009 [Lua] [NetworkServer] Peer 110000106e92524 spawned player. 08:45:03.010 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=348 08:45:03.010 [Lua] PlayerManager:assign_unit_ownership Tim 110000106e92524 1 08:45:03.011 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.45416666666666666) temporary_health_percentage (0.54583333333333328) melee slot ammo (1) ranged slot ammo (1) 08:45:03.014 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106e92524 08:45:03.979 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:45:03.979 [Lua] Players: 4 08:45:03.979 [Lua] Set lobby begin: 08:45:03.979 [Lua] Lobby data twitch_enabled = false 08:45:03.979 [Lua] Lobby data power_level = 785 08:45:03.980 [Lua] Lobby data player_slot_6 = 0:0 08:45:03.980 [Lua] Lobby data num_players = 4 08:45:03.980 [Lua] Lobby data host = 110000100f4a5be 08:45:03.980 [Lua] Lobby data time_of_search = 1538296694 08:45:03.980 [Lua] Lobby data game_mode = adventure 08:45:03.980 [Lua] Lobby data is_private = false 08:45:03.980 [Lua] Lobby data level_key = skaven_stronghold 08:45:03.980 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:03.980 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:03.980 [Lua] Lobby data quick_game = false 08:45:03.980 [Lua] Lobby data difficulty = hardest 08:45:03.980 [Lua] Lobby data matchmaking = true 08:45:03.980 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:03.980 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:03.980 [Lua] Lobby data player_slot_5 = 0:0 08:45:03.980 [Lua] Lobby data player_slot_2 = 0:0 08:45:03.980 [Lua] Lobby data country_code = AU 08:45:03.980 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:03.981 [Lua] Lobby data eac_authorized = true 08:45:03.981 [Lua] Set lobby end. 08:45:03.982 [Lua] [LobbyMembers] Member joined 110000108c85621 08:45:03.995 [Lua] [NetworkServer] Peer 110000108c85621 joined server lobby. 08:45:03.995 [Lua] [NetworkServer] Creating peer info. 08:45:03.995 [Lua] [PeerSM] 110000108c85621 :: on_enter Connecting 08:45:03.996 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 08:45:03.996 [Lua] [ChatManager][1]System: sibergenome is joining the game 08:45:04.012 [SteamAuthenticator] Sent ticket request to 110000108c85621 08:45:04.013 [Lua] [ConnectionHandler] Peer state for "110000108c85621": [nil] ==> [Connecting] 08:45:04.013 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000108c85621" 08:45:04.030 [Lua] [ConnectionHandler] Peer state for "110000108c85621": [Connecting] ==> [Connected] 08:45:05.531 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:45:06.241 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:45:06.353 [Lua] Set lobby begin: 08:45:06.353 [Lua] Lobby data twitch_enabled = false 08:45:06.354 [Lua] Lobby data power_level = 523 08:45:06.354 [Lua] Lobby data player_slot_6 = 0:0 08:45:06.354 [Lua] Lobby data num_players = 4 08:45:06.354 [Lua] Lobby data host = 110000100f4a5be 08:45:06.354 [Lua] Lobby data time_of_search = 1538296694 08:45:06.354 [Lua] Lobby data game_mode = adventure 08:45:06.354 [Lua] Lobby data is_private = false 08:45:06.354 [Lua] Lobby data level_key = skaven_stronghold 08:45:06.354 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:06.354 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:06.354 [Lua] Lobby data quick_game = false 08:45:06.354 [Lua] Lobby data difficulty = hardest 08:45:06.354 [Lua] Lobby data matchmaking = true 08:45:06.355 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:06.355 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:06.355 [Lua] Lobby data player_slot_5 = 0:0 08:45:06.355 [Lua] Lobby data player_slot_2 = 0:0 08:45:06.355 [Lua] Lobby data country_code = AU 08:45:06.355 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:06.355 [Lua] Lobby data eac_authorized = true 08:45:06.355 [Lua] Set lobby end. 08:45:07.726 [Lua] MUSIC: horde -> explore 08:45:07.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:07.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:07.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:08.436 [Lua] Horde killed: ? 08:45:08.772 [SteamAuthenticator] Got ticket from 110000108c85621 08:45:08.772 [SteamAuthenticator] BeginAuthSession 110000108c85621 08:45:08.772 [SteamAuthenticator] Authenticating 110000108c85621 08:45:08.789 [SteamAuthenticator] Got ticket request from 110000108c85621 08:45:08.789 [SteamAuthenticator] GetAuthSessionTicket 110000108c85621 08:45:08.789 [SteamAuthenticator] Sent ticket to 110000108c85621 08:45:09.175 [SteamAuthenticator] Steam validation for 110000108c85621 with response 0 08:45:09.188 [Lua] [LOCAL RPC] rpc_ping_unit 60 342 false 08:45:09.496 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:45:09.496 [Lua] [Matchmaking] Got a handshake request from 110000108c85621 with user name 'sibergenome' 08:45:09.699 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 110000108c85621, replying lobby_ok 08:45:09.884 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000108c85621 REPLY wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0 08:45:10.036 [Lua] [Matchmaking] Assigning profile slot 5 to 110000108c85621 08:45:10.036 [Lua] Set lobby begin: 08:45:10.036 [Lua] Lobby data twitch_enabled = false 08:45:10.036 [Lua] Lobby data power_level = 523 08:45:10.037 [Lua] Lobby data player_slot_6 = 0:0 08:45:10.037 [Lua] Lobby data num_players = 4 08:45:10.037 [Lua] Lobby data host = 110000100f4a5be 08:45:10.037 [Lua] Lobby data time_of_search = 1538296694 08:45:10.037 [Lua] Lobby data game_mode = adventure 08:45:10.037 [Lua] Lobby data is_private = false 08:45:10.037 [Lua] Lobby data level_key = skaven_stronghold 08:45:10.037 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:10.037 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:10.037 [Lua] Lobby data quick_game = false 08:45:10.037 [Lua] Lobby data difficulty = hardest 08:45:10.037 [Lua] Lobby data matchmaking = true 08:45:10.037 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:10.037 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:10.037 [Lua] Lobby data player_slot_5 = 110000108c85621:1 08:45:10.037 [Lua] Lobby data player_slot_2 = 0:0 08:45:10.037 [Lua] Lobby data country_code = AU 08:45:10.037 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:10.037 [Lua] Lobby data eac_authorized = true 08:45:10.037 [Lua] Set lobby end. 08:45:10.037 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:110000108c85621 08:45:10.916 [Lua] Coordinated attack! 08:45:11.408 [Lua] Set lobby begin: 08:45:11.408 [Lua] Lobby data twitch_enabled = false 08:45:11.408 [Lua] Lobby data power_level = 785 08:45:11.408 [Lua] Lobby data player_slot_6 = 0:0 08:45:11.408 [Lua] Lobby data num_players = 4 08:45:11.408 [Lua] Lobby data host = 110000100f4a5be 08:45:11.409 [Lua] Lobby data time_of_search = 1538296694 08:45:11.409 [Lua] Lobby data game_mode = adventure 08:45:11.409 [Lua] Lobby data is_private = false 08:45:11.409 [Lua] Lobby data level_key = skaven_stronghold 08:45:11.409 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:11.409 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:11.409 [Lua] Lobby data quick_game = false 08:45:11.409 [Lua] Lobby data difficulty = hardest 08:45:11.409 [Lua] Lobby data matchmaking = true 08:45:11.409 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:11.409 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:11.409 [Lua] Lobby data player_slot_5 = 110000108c85621:1 08:45:11.409 [Lua] Lobby data player_slot_2 = 0:0 08:45:11.409 [Lua] Lobby data country_code = AU 08:45:11.410 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:11.410 [Lua] Lobby data eac_authorized = true 08:45:11.410 [Lua] Set lobby end. 08:45:12.391 [Lua] ### CLEARING PEER STATE FOR 110000108c85621 08:45:12.391 [Lua] [PeerSM] 110000108c85621 :: on_exit Connecting 08:45:12.391 [Lua] [PeerSM] 110000108c85621 :: on_enter Connecting 08:45:12.543 [Lua] [NetworkServer] Peer 110000108c85621 has sent rpc_notify_lobby_joined 08:45:12.543 [Lua] [PSM] Peer 110000108c85621 joined. Want to use profile index "5" 08:45:12.543 [EAC] EAC server has client 110000108c85621 (and owner 110000108c85621) 08:45:12.543 [EACServer] [RegisterClient] Client: 0110000108C85621 PlayerGUID: 76561198107612705 PlayerIP: 0.0.0.0 OwnerGUID: 76561198107612705 PlayerName: √(-Gaz) 08:45:12.543 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000108c85621, connection_key=3) 08:45:12.543 [Lua] [VOIP] Adding voip member: "110000108c85621" 08:45:12.543 [VoIP-Room] Room: adding member 110000108c85621 08:45:12.964 [EACServer] [QueueClientUpdate] Client: 0110000108C85621 Session: 4 Status: Client Authenticated Message: Client authenticated. 08:45:12.967 [EAC] Peer 110000108c85621 switched EAC state to ClientAuthenticatedLocal 08:45:13.448 [EACServer] [Register Client] Success (1/2). Client: 0110000108C85621. 08:45:14.150 [EACServer] [Register Client] Success (2/2). Client: 0110000108C85621 08:45:14.150 [EACServer] [QueueClientUpdate] Client: 0110000108C85621 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:45:14.158 [EAC] Peer 110000108c85621 switched EAC state to ClientAuthenticatedRemote 08:45:14.404 [Lua] Horde killed: ? 08:45:14.619 [Lua] [NetworkServer] Peer 110000108c85621 has sent rpc_post_game_notified 08:45:14.619 [Lua] [PeerSM] 110000108c85621 :: on_exit Connecting 08:45:14.619 [Lua] [PeerSM] 110000108c85621 :: on_enter Loading 08:45:14.619 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108c85621 08:45:14.905 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000108c85621, connection_key=3) 08:45:17.404 [VoIP-Room] Inserted member 110000108c85621, count is 4 08:45:17.404 [Lua] [VOIP] Peer 110000108c85621 joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394") 08:45:17.404 [Lua] [VOIP] Unmuting voip member: "110000108c85621" 08:45:17.404 [Lua] [VOIP] Muting voip out for "110000108c85621" due to push_to_talk 08:45:21.367 [Lua] ### Sending rpc_level_loaded 08:45:21.367 [Lua] #### Has state machine: true, sender: 110000108c85621, level_id: 21 08:45:21.367 [Lua] Peer 110000108c85621 has loaded the level and all enemies are loaded 08:45:21.368 [Lua] [PeerSM] 110000108c85621 :: on_exit Loading 08:45:21.368 [Lua] [PeerSM] 110000108c85621 :: on_enter LoadingProfilePackages 08:45:21.368 [Lua] [ProfileSynchronizer] reserve_profile 5 [peer_id 110000108c85621:1] 08:45:21.369 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 2 08:45:21.369 [Lua] [GameNetworkManager] destroying game object with go_id=51 08:45:21.369 [Lua] [GameNetworkManager] destroying game object with go_id=55 08:45:21.381 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100f4a5be:2 08:45:21.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:17 my_peer_id:110000100f4a5be 08:45:21.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:17 my_peer_id:110000100f4a5be 08:45:21.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:17 my_peer_id:110000100f4a5be 08:45:21.381 [Lua] Set lobby begin: 08:45:21.381 [Lua] Lobby data twitch_enabled = false 08:45:21.381 [Lua] Lobby data power_level = 785 08:45:21.381 [Lua] Lobby data player_slot_6 = 0:0 08:45:21.381 [Lua] Lobby data num_players = 4 08:45:21.381 [Lua] Lobby data host = 110000100f4a5be 08:45:21.382 [Lua] Lobby data time_of_search = 1538296694 08:45:21.382 [Lua] Lobby data game_mode = adventure 08:45:21.382 [Lua] Lobby data is_private = false 08:45:21.382 [Lua] Lobby data level_key = skaven_stronghold 08:45:21.382 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:21.382 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:21.382 [Lua] Lobby data quick_game = false 08:45:21.382 [Lua] Lobby data difficulty = hardest 08:45:21.382 [Lua] Lobby data matchmaking = true 08:45:21.382 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:21.382 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:21.382 [Lua] Lobby data player_slot_5 = 0:0 08:45:21.382 [Lua] Lobby data player_slot_2 = 0:0 08:45:21.382 [Lua] Lobby data country_code = AU 08:45:21.382 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:21.382 [Lua] Lobby data eac_authorized = true 08:45:21.382 [Lua] Set lobby end. 08:45:21.382 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 08:45:21.382 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0 08:45:21.387 [Lua] [ProfileSynchronizer] unreserve_profile 5 [peer_id 110000108c85621:1] 08:45:21.387 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000108c85621:1 08:45:21.387 [Lua] Set lobby begin: 08:45:21.387 [Lua] Lobby data twitch_enabled = false 08:45:21.387 [Lua] Lobby data power_level = 785 08:45:21.387 [Lua] Lobby data player_slot_6 = 0:0 08:45:21.387 [Lua] Lobby data num_players = 4 08:45:21.387 [Lua] Lobby data host = 110000100f4a5be 08:45:21.387 [Lua] Lobby data time_of_search = 1538296694 08:45:21.387 [Lua] Lobby data game_mode = adventure 08:45:21.387 [Lua] Lobby data is_private = false 08:45:21.388 [Lua] Lobby data level_key = skaven_stronghold 08:45:21.388 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:21.388 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:21.388 [Lua] Lobby data quick_game = false 08:45:21.388 [Lua] Lobby data difficulty = hardest 08:45:21.388 [Lua] Lobby data matchmaking = true 08:45:21.388 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:21.388 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:21.388 [Lua] Lobby data player_slot_5 = 110000108c85621:1 08:45:21.388 [Lua] Lobby data player_slot_2 = 0:0 08:45:21.388 [Lua] Lobby data country_code = AU 08:45:21.388 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:21.388 [Lua] Lobby data eac_authorized = true 08:45:21.389 [Lua] Set lobby end. 08:45:21.389 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000108c85621:1, previous profile 0, profile 5] 08:45:21.389 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:110000108c85621 08:45:21.401 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:17 my_peer_id:110000100f4a5be 08:45:21.405 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 08:45:21.416 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 17 08:45:21.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient 08:45:21.439 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:45:21.440 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 08:45:21.440 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 08:45:21.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 08:45:21.477 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:45:21.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:18 my_peer_id:110000100f4a5be 08:45:21.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000108c85621 inventory_sync_id:18 my_peer_id:110000100f4a5be 08:45:21.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:18 my_peer_id:110000100f4a5be 08:45:21.554 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:18 my_peer_id:110000100f4a5be 08:45:21.561 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:18 my_peer_id:110000100f4a5be 08:45:21.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:45:21.561 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:45:21.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 08:45:21.561 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:45:21.561 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read, 08:45:21.561 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 08:45:21.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:45:21.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 08:45:21.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 08:45:21.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:45:21.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:45:21.773 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:45:21.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 08:45:21.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 08:45:21.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 08:45:21.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 08:45:22.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 08:45:22.778 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 08:45:22.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 08:45:22.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 08:45:22.880 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 08:45:22.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 08:45:22.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 08:45:22.947 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 08:45:22.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:45:23.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:45:23.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:45:23.048 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 08:45:23.056 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 18 08:45:24.178 [Lua] [ChatManager][1]System: FISHY picked up a Tome 08:45:27.890 [Lua] [PeerSM] 110000108c85621 :: on_exit LoadingProfilePackages 08:45:27.890 [Lua] [PeerSM] 110000108c85621 :: on_enter WaitingForEnterGame 08:45:27.896 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 18 08:45:29.925 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels 08:45:29.979 [Lua] MUSIC: explore -> pre_horde 08:45:30.261 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:45:30.261 [Lua] [Matchmaking] Got a handshake request from 110000108c85621 with user name 'sibergenome' 08:45:30.262 [Lua] [PeerSM] 110000108c85621 :: on_exit WaitingForEnterGame 08:45:30.262 [Lua] [PeerSM] 110000108c85621 :: on_enter WaitingForGameObjectSync 08:45:30.279 [Lua] [NetworkServer] Game_object_sync_done for peer 110000108c85621 08:45:30.281 [Lua] Set lobby begin: 08:45:30.281 [Lua] Lobby data twitch_enabled = false 08:45:30.281 [Lua] Lobby data power_level = 785 08:45:30.281 [Lua] Lobby data player_slot_6 = 0:0 08:45:30.281 [Lua] Lobby data num_players = 4 08:45:30.281 [Lua] Lobby data host = 110000100f4a5be 08:45:30.281 [Lua] Lobby data time_of_search = 1538296694 08:45:30.281 [Lua] Lobby data game_mode = adventure 08:45:30.281 [Lua] Lobby data is_private = false 08:45:30.281 [Lua] Lobby data level_key = skaven_stronghold 08:45:30.281 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:30.281 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:30.281 [Lua] Lobby data quick_game = false 08:45:30.281 [Lua] Lobby data difficulty = hardest 08:45:30.281 [Lua] Lobby data matchmaking = true 08:45:30.281 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:30.281 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:30.281 [Lua] Lobby data player_slot_5 = 110000108c85621:1 08:45:30.281 [Lua] Lobby data player_slot_2 = 0:0 08:45:30.282 [Lua] Lobby data country_code = AU 08:45:30.282 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:30.282 [Lua] Lobby data eac_authorized = true 08:45:30.282 [Lua] Set lobby end. 08:45:30.282 [Lua] [Matchmaking] Assigned player 110000108c85621 to slot 5 when hot join syncing 08:45:30.282 [Lua] Breedfreezer (server) starting a hot join sync 08:45:30.282 [Lua] packing 0 units of breed chaos_marauder 08:45:30.282 [Lua] packing 19 units of breed skaven_clan_rat 08:45:30.282 [Lua] packing 0 units of breed skaven_storm_vermin 08:45:30.282 [Lua] packing 50 units of breed skaven_slave 08:45:30.282 [Lua] packing 0 units of breed chaos_fanatic 08:45:30.282 [Lua] packing 0 units of breed chaos_berzerker 08:45:30.282 [Lua] packing 0 units of breed chaos_warrior 08:45:30.282 [Lua] packing 8 units of breed skaven_plague_monk 08:45:30.282 [Lua] packing 0 units of breed chaos_raider 08:45:30.282 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:45:30.282 [Lua] 08:45:30.282 [Lua] [1] = 1 (number) 08:45:30.282 [Lua] [2] = 0 (number) 08:45:30.282 [Lua] [3] = 19 (number) 08:45:30.282 [Lua] [4] = 19 (number) 08:45:30.282 [Lua] [5] = 1 (number) 08:45:30.282 [Lua] [6] = 0 (number) 08:45:30.282 [Lua] [7] = 13 (number) 08:45:30.282 [Lua] [8] = 50 (number) 08:45:30.282 [Lua] [9] = 1 (number) 08:45:30.282 [Lua] [10] = 0 (number) 08:45:30.282 [Lua] [11] = 1 (number) 08:45:30.282 [Lua] [12] = 0 (number) 08:45:30.282 [Lua] [13] = 1 (number) 08:45:30.282 [Lua] [14] = 0 (number) 08:45:30.282 [Lua] [15] = 1 (number) 08:45:30.282 [Lua] [16] = 8 (number) 08:45:30.282 [Lua] [17] = 1 (number) 08:45:30.282 [Lua] [18] = 0 (number) 08:45:30.282 [Lua] 08:45:30.282 [Lua] 08:45:30.282 [Lua] [1] = 99 (number) 08:45:30.282 [Lua] [2] = 261 (number) 08:45:30.282 [Lua] [3] = 97 (number) 08:45:30.282 [Lua] [4] = 103 (number) 08:45:30.282 [Lua] [5] = 108 (number) 08:45:30.282 [Lua] [6] = 255 (number) 08:45:30.282 [Lua] [7] = 109 (number) 08:45:30.282 [Lua] [8] = 100 (number) 08:45:30.282 [Lua] [9] = 257 (number) 08:45:30.282 [Lua] [10] = 101 (number) 08:45:30.282 [Lua] [11] = 260 (number) 08:45:30.282 [Lua] [12] = 259 (number) 08:45:30.282 [Lua] [13] = 258 (number) 08:45:30.282 [Lua] [14] = 88 (number) 08:45:30.282 [Lua] [15] = 63 (number) 08:45:30.282 [Lua] [16] = 86 (number) 08:45:30.282 [Lua] [17] = 64 (number) 08:45:30.282 [Lua] [18] = 79 (number) 08:45:30.282 [Lua] [19] = 110 (number) 08:45:30.282 [Lua] [20] = 172 (number) 08:45:30.282 [Lua] [21] = 304 (number) 08:45:30.282 [Lua] [22] = 187 (number) 08:45:30.282 [Lua] [23] = 305 (number) 08:45:30.282 [Lua] [24] = 301 (number) 08:45:30.282 [Lua] [25] = 319 (number) 08:45:30.282 [Lua] [26] = 207 (number) 08:45:30.282 [Lua] [27] = 300 (number) 08:45:30.282 [Lua] [28] = 210 (number) 08:45:30.282 [Lua] [29] = 182 (number) 08:45:30.282 [Lua] [30] = 317 (number) 08:45:30.282 [Lua] [31] = 310 (number) 08:45:30.282 [Lua] [32] = 318 (number) 08:45:30.282 [Lua] [33] = 323 (number) 08:45:30.282 [Lua] [34] = 184 (number) 08:45:30.282 [Lua] [35] = 316 (number) 08:45:30.282 [Lua] [36] = 302 (number) 08:45:30.282 [Lua] [37] = 307 (number) 08:45:30.282 [Lua] [38] = 312 (number) 08:45:30.282 [Lua] [39] = 331 (number) 08:45:30.282 [Lua] [40] = 206 (number) 08:45:30.282 [Lua] [41] = 232 (number) 08:45:30.282 [Lua] [42] = 220 (number) 08:45:30.282 [Lua] [43] = 168 (number) 08:45:30.282 [Lua] [44] = 308 (number) 08:45:30.282 [Lua] [45] = 216 (number) 08:45:30.282 [Lua] [46] = 219 (number) 08:45:30.282 [Lua] [47] = 336 (number) 08:45:30.282 [Lua] [48] = 334 (number) 08:45:30.282 [Lua] [49] = 314 (number) 08:45:30.282 [Lua] [50] = 315 (number) 08:45:30.282 [Lua] [51] = 222 (number) 08:45:30.282 [Lua] [52] = 303 (number) 08:45:30.282 [Lua] [53] = 299 (number) 08:45:30.282 [Lua] [54] = 218 (number) 08:45:30.282 [Lua] [55] = 214 (number) 08:45:30.282 [Lua] [56] = 212 (number) 08:45:30.282 [Lua] [57] = 335 (number) 08:45:30.282 [Lua] [58] = 173 (number) 08:45:30.282 [Lua] [59] = 217 (number) 08:45:30.282 [Lua] [60] = 328 (number) 08:45:30.282 [Lua] [61] = 177 (number) 08:45:30.282 [Lua] [62] = 185 (number) 08:45:30.282 [Lua] [63] = 183 (number) 08:45:30.282 [Lua] [64] = 321 (number) 08:45:30.282 [Lua] [65] = 313 (number) 08:45:30.282 [Lua] [66] = 199 (number) 08:45:30.282 [Lua] [67] = 320 (number) 08:45:30.282 [Lua] [68] = 327 (number) 08:45:30.282 [Lua] [69] = 227 (number) 08:45:30.282 [Lua] [70] = 83 (number) 08:45:30.282 [Lua] [71] = 91 (number) 08:45:30.282 [Lua] [72] = 92 (number) 08:45:30.282 [Lua] [73] = 84 (number) 08:45:30.282 [Lua] [74] = 90 (number) 08:45:30.282 [Lua] [75] = 96 (number) 08:45:30.282 [Lua] [76] = 95 (number) 08:45:30.282 [Lua] [77] = 94 (number) 08:45:30.282 [Lua] 08:45:30.283 [Lua] [PeerSM] 110000108c85621 :: on_exit WaitingForGameObjectSync 08:45:30.283 [Lua] [PeerSM] 110000108c85621 :: on_enter WaitingForPlayers 08:45:30.297 [Lua] [PeerSM] 110000108c85621 :: on_exit WaitingForPlayers 08:45:30.297 [Lua] [PeerSM] 110000108c85621 :: on_enter SpawningPlayer 08:45:30.313 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000108c85621 08:45:30.313 [Lua] PlayerManager:add_remote_player 110000108c85621 08:45:30.313 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=356 08:45:30.313 [Lua] RemotePlayer:create_game_object( ) 356 08:45:30.315 [Lua] [PeerSM] 110000108c85621 :: on_exit SpawningPlayer 08:45:30.315 [Lua] [PeerSM] 110000108c85621 :: on_enter InGame 08:45:30.564 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000108c85621 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:45:30.564 [Lua] Adding player sync data to peer=110000108c85621 local_player_id=1 08:45:30.565 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000108c85621 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:45:30.565 [Lua] [NetworkServer] Peer 110000108c85621 spawned player. 08:45:30.565 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=357 08:45:30.565 [Lua] PlayerManager:assign_unit_ownership sibergenome 110000108c85621 1 08:45:30.566 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.58111111111111113) temporary_health_percentage (0.3288888888888889) melee slot ammo (1) ranged slot ammo (1) 08:45:30.568 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108c85621 08:45:31.645 [Lua] Set lobby begin: 08:45:31.645 [Lua] Lobby data twitch_enabled = false 08:45:31.646 [Lua] Lobby data power_level = 588 08:45:31.646 [Lua] Lobby data player_slot_6 = 0:0 08:45:31.646 [Lua] Lobby data num_players = 4 08:45:31.646 [Lua] Lobby data host = 110000100f4a5be 08:45:31.646 [Lua] Lobby data time_of_search = 1538296694 08:45:31.646 [Lua] Lobby data game_mode = adventure 08:45:31.646 [Lua] Lobby data is_private = false 08:45:31.646 [Lua] Lobby data level_key = skaven_stronghold 08:45:31.646 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:31.646 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:31.646 [Lua] Lobby data quick_game = false 08:45:31.646 [Lua] Lobby data difficulty = hardest 08:45:31.646 [Lua] Lobby data matchmaking = true 08:45:31.646 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:31.646 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:31.646 [Lua] Lobby data player_slot_5 = 110000108c85621:1 08:45:31.646 [Lua] Lobby data player_slot_2 = 0:0 08:45:31.646 [Lua] Lobby data country_code = AU 08:45:31.646 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:31.646 [Lua] Lobby data eac_authorized = true 08:45:31.646 [Lua] Set lobby end. 08:45:33.167 warning: [Physics] Create Actor: Shape density varies. Using average. 08:45:33.167 warning: [Physics] Create Actor: Shape density varies. Using average. 08:45:33.167 warning: [Physics] Create Actor: Shape density varies. Using average. 08:45:33.167 warning: [Physics] Create Actor: Shape density varies. Using average. 08:45:36.681 [Lua] Set lobby begin: 08:45:36.681 [Lua] Lobby data twitch_enabled = false 08:45:36.681 [Lua] Lobby data power_level = 785 08:45:36.681 [Lua] Lobby data player_slot_6 = 0:0 08:45:36.681 [Lua] Lobby data num_players = 4 08:45:36.681 [Lua] Lobby data host = 110000100f4a5be 08:45:36.681 [Lua] Lobby data time_of_search = 1538296694 08:45:36.681 [Lua] Lobby data game_mode = adventure 08:45:36.681 [Lua] Lobby data is_private = false 08:45:36.681 [Lua] Lobby data level_key = skaven_stronghold 08:45:36.681 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:45:36.682 [Lua] Lobby data selected_level_key = skaven_stronghold 08:45:36.682 [Lua] Lobby data quick_game = false 08:45:36.682 [Lua] Lobby data difficulty = hardest 08:45:36.682 [Lua] Lobby data matchmaking = true 08:45:36.682 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:45:36.682 [Lua] Lobby data unique_server_name = √(-Gaz) 08:45:36.682 [Lua] Lobby data player_slot_5 = 110000108c85621:1 08:45:36.682 [Lua] Lobby data player_slot_2 = 0:0 08:45:36.682 [Lua] Lobby data country_code = AU 08:45:36.682 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:45:36.682 [Lua] Lobby data eac_authorized = true 08:45:36.682 [Lua] Set lobby end. 08:45:41.593 [Lua] main_path_player_far_away_check started 08:45:43.562 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:45:44.132 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:45:45.274 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:45:45.847 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:45:49.254 [Lua] MUSIC: pre_horde -> horde 08:45:49.374 [Lua] [LOCAL RPC] rpc_ping_unit 60 361 false 08:45:49.973 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 181 will change to a manual source. 08:45:50.190 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:45:50.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:50.609 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:45:51.485 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:45:51.992 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:45:53.547 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:45:53.951 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:45:54.122 [Lua] event horde ends! 08:45:54.141 [Lua] MUSIC: horde -> explore 08:45:54.867 [Lua] main_path_player_far_away_check started 08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:45:56.945 [Lua] [LOCAL RPC] rpc_give_equipment 60 2049 10 406 Vector3(-153.852, 113.256, 19.6401) 08:45:57.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882 08:45:57.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882 08:45:57.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882 08:45:57.965 [Lua] main_path_player_far_away_check started 08:45:58.169 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Grimoire 08:45:59.514 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:00.018 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:46:03.350 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:03.820 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:46:04.765 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:05.185 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:46:20.941 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:46:20.958 [Lua] Spline already found! 08:46:27.903 [Lua] [LOCAL RPC] rpc_ping_unit 60 365 false 08:46:30.516 [Lua] [LOCAL RPC] rpc_increment_stat 14 08:46:30.516 [Lua] Incremented stat globadier_kill_before_throwing 08:46:30.516 [Lua] [LOCAL RPC] rpc_increment_stat 15 08:46:30.516 [Lua] Incremented stat globadier_kill_during_suicide 08:46:30.949 [Lua] main_path_player_far_away_check started 08:46:30.965 [Lua] Coordinated attack! 08:46:34.185 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:34.587 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:46:35.361 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:35.731 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:46:36.535 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:36.934 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:46:40.521 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:40.925 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:46:43.250 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:43.587 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:46:45.053 [Lua] Time for new HOOORDE! multi_first_wave 08:46:45.053 [Lua] horde requested: ambush 08:46:45.053 [Lua] setting up ambush-horde 08:46:45.053 [Lua] Composing horde 'large' .. using variant 'plain' 08:46:45.053 [Lua] -> spawning: 54 08:46:45.053 [Lua] ambush horde has started 08:46:45.056 [Lua] MUSIC: explore -> pre_ambush 08:46:45.521 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:45.924 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:46:48.146 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:48.533 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:46:48.533 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:46:48.533 [Lua] ->moving spawner 08:46:48.533 [Lua] ->moving spawner 08:46:48.533 [Lua] ->moving spawner 08:46:48.548 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:46:49.542 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:49.950 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:46:50.076 [Lua] MUSIC: pre_ambush -> horde 08:46:53.665 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:53.666 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:46:54.522 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:54.676 [Lua] main_path_player_far_away_check started 08:46:54.966 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:46:55.299 [Lua] main_path_player_far_away_check started 08:46:55.936 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:56.315 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:46:57.871 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:57.891 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:46:57.915 [Lua] main_path_player_far_away_check started 08:46:58.443 [Lua] main_path_player_far_away_check started 08:46:59.551 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:46:59.910 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:47:00.741 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 08:47:00.741 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:47:00.741 [Lua] horde requested: ambush 08:47:00.741 [Lua] setting up ambush-horde 08:47:00.741 [Lua] Composing horde 'large' .. using variant 'plain' 08:47:00.741 [Lua] -> spawning: 51 08:47:00.741 [Lua] ambush horde has started 08:47:01.233 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:47:01.561 [Lua] main_path_player_far_away_check started 08:47:01.634 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:47:01.682 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:47:01.871 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:47:02.318 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:47:02.447 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:47:03.008 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:47:03.154 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:47:03.427 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:47:03.456 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:47:03.672 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:47:03.984 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000108c85621 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:47:04.022 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:47:04.228 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:47:04.228 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:47:04.228 [Lua] ->moving spawner 08:47:04.228 [Lua] ->moving spawner 08:47:04.395 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108c85621 08:47:04.811 [Lua] main_path_player_far_away_check started 08:47:07.540 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106e92524 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 08:47:07.540 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000106e92524 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 08:47:08.516 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:47:11.080 [Lua] [ChatManager][1]System: FISHY discarded a Tome 08:47:11.189 [Lua] simple los failed 08:47:12.106 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106e92524 08:47:12.106 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106e92524 08:47:12.704 [Lua] [ChatManager][1]System: FISHY picked up a Tome 08:47:13.843 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 110653 0 08:47:14.321 [Lua] [NetworkServer] Peer 110000108c85621 despawned player. 08:47:14.321 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108c85621 08:47:14.322 [Lua] [GameNetworkManager] destroying game object with go_id=357 08:47:14.579 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:47:16.964 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:47:23.161 [Lua] [NetworkServer] Peer 110000106e92524 despawned player. 08:47:23.161 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106e92524 08:47:23.163 [Lua] [GameNetworkManager] destroying game object with go_id=348 08:47:25.875 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:47:27.146 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:47:28.311 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:47:28.820 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:47:34.363 [Lua] HORDE: last wave, reset to standard horde delay 08:47:34.363 [Lua] Time for new HOOORDE! multi_last_wave 08:47:34.363 [Lua] horde requested: ambush 08:47:34.363 [Lua] setting up ambush-horde 08:47:34.363 [Lua] Composing horde 'large' .. using variant 'plain' 08:47:34.363 [Lua] -> spawning: 51 08:47:34.363 [Lua] ambush horde has started 08:47:39.130 [Lua] ZOINK DISTANCE 08:47:39.523 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000108c85621 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:47:39.523 [Lua] [NetworkServer] Peer 110000108c85621 spawned player. 08:47:39.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=476 08:47:39.525 [Lua] PlayerManager:assign_unit_ownership sibergenome 110000108c85621 1 08:47:39.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:47:43.010 [Lua] fence jumping 08:47:43.798 [Lua] Horde killed: ? 08:47:44.489 [Lua] fence jumping 08:47:44.505 [Lua] [NetworkServer] Peer 110000108c85621 despawned player. 08:47:44.505 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108c85621 08:47:44.506 [Lua] [PeerSM] 110000108c85621 :: on_exit InGame 08:47:44.506 [Lua] [PeerSM] 110000108c85621 :: on_enter Disconnecting 08:47:44.506 [Lua] [PSM] Disconnected peer 110000108c85621 is being removed from session. 08:47:44.506 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000108c85621 08:47:44.506 [Lua] PlayerManager:remove_player peer_id=110000108c85621 1 08:47:44.506 [Lua] [GameNetworkManager] destroying game object with go_id=356 08:47:44.506 [Lua] [PeerSM] 110000108c85621 :: on_exit Disconnecting 08:47:44.506 [Lua] [PeerSM] 110000108c85621 :: on_enter Disconnected 08:47:44.506 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000108c85621:1 08:47:44.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:19 my_peer_id:110000100f4a5be 08:47:44.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000108c85621 inventory_sync_id:19 my_peer_id:110000100f4a5be 08:47:44.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:19 my_peer_id:110000100f4a5be 08:47:44.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:19 my_peer_id:110000100f4a5be 08:47:44.506 [Lua] Set lobby begin: 08:47:44.506 [Lua] Lobby data twitch_enabled = false 08:47:44.506 [Lua] Lobby data power_level = 785 08:47:44.506 [Lua] Lobby data player_slot_6 = 0:0 08:47:44.506 [Lua] Lobby data num_players = 4 08:47:44.506 [Lua] Lobby data host = 110000100f4a5be 08:47:44.506 [Lua] Lobby data time_of_search = 1538296694 08:47:44.507 [Lua] Lobby data game_mode = adventure 08:47:44.507 [Lua] Lobby data is_private = false 08:47:44.507 [Lua] Lobby data level_key = skaven_stronghold 08:47:44.507 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:47:44.507 [Lua] Lobby data selected_level_key = skaven_stronghold 08:47:44.507 [Lua] Lobby data quick_game = false 08:47:44.507 [Lua] Lobby data difficulty = hardest 08:47:44.507 [Lua] Lobby data matchmaking = true 08:47:44.507 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:47:44.507 [Lua] Lobby data unique_server_name = √(-Gaz) 08:47:44.507 [Lua] Lobby data player_slot_5 = 0:0 08:47:44.507 [Lua] Lobby data player_slot_2 = 0:0 08:47:44.508 [Lua] Lobby data country_code = AU 08:47:44.508 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:47:44.508 [Lua] Lobby data eac_authorized = true 08:47:44.508 [Lua] Set lobby end. 08:47:44.508 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 08:47:44.508 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0 08:47:44.508 [Lua] [ConnectionHandler] Disconnecting 1 peers 08:47:44.508 [Lua] [ConnectionHandler] Peer state for "110000108c85621": [Connected] ==> [Disconnecting] 08:47:44.508 [EAC] EAC server lost client 110000108c85621 08:47:44.508 [EACServer] [UnregisterClient] Client: 0110000108C85621 PlayerGUID: 76561198107612705 08:47:44.513 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100f4a5be:2 08:47:44.513 [Lua] Set lobby begin: 08:47:44.513 [Lua] Lobby data twitch_enabled = false 08:47:44.513 [Lua] Lobby data power_level = 785 08:47:44.513 [Lua] Lobby data player_slot_6 = 0:0 08:47:44.513 [Lua] Lobby data num_players = 4 08:47:44.513 [Lua] Lobby data host = 110000100f4a5be 08:47:44.513 [Lua] Lobby data time_of_search = 1538296694 08:47:44.513 [Lua] Lobby data game_mode = adventure 08:47:44.513 [Lua] Lobby data is_private = false 08:47:44.513 [Lua] Lobby data level_key = skaven_stronghold 08:47:44.513 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:47:44.513 [Lua] Lobby data selected_level_key = skaven_stronghold 08:47:44.513 [Lua] Lobby data quick_game = false 08:47:44.514 [Lua] Lobby data difficulty = hardest 08:47:44.514 [Lua] Lobby data matchmaking = true 08:47:44.514 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:47:44.514 [Lua] Lobby data unique_server_name = √(-Gaz) 08:47:44.514 [Lua] Lobby data player_slot_5 = 0:0 08:47:44.514 [Lua] Lobby data player_slot_2 = 0:0 08:47:44.514 [Lua] Lobby data country_code = AU 08:47:44.514 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:47:44.514 [Lua] Lobby data eac_authorized = true 08:47:44.515 [Lua] Set lobby end. 08:47:44.515 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:2, previous profile 0, profile 5] 08:47:44.515 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:110000106e92524 | bw:0 | es:0 08:47:44.515 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=485 08:47:44.515 [Lua] [GameNetworkManager] destroying game object with go_id=476 08:47:44.528 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:19 my_peer_id:110000100f4a5be 08:47:44.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:20 my_peer_id:110000100f4a5be 08:47:44.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:20 my_peer_id:110000100f4a5be 08:47:44.528 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:20 my_peer_id:110000100f4a5be 08:47:44.532 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 08:47:44.548 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:20 my_peer_id:110000100f4a5be 08:47:44.548 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 08:47:44.548 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:47:44.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:47:44.548 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 08:47:44.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 08:47:44.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read, 08:47:44.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient, async-read, 08:47:44.548 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:47:44.548 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 19 08:47:44.579 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 08:47:44.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient 08:47:44.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 08:47:44.580 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 08:47:44.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 08:47:44.601 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:47:44.603 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient 08:47:44.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 08:47:44.654 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 08:47:44.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:47:44.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:47:44.825 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 08:47:44.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 08:47:44.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 08:47:44.900 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 08:47:44.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:47:45.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:47:45.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:47:45.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 08:47:45.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 08:47:45.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 08:47:45.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:47:46.328 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 118182 0 08:47:46.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:47:46.542 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 08:47:46.567 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 08:47:46.582 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 20 08:47:46.742 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 20 08:47:46.742 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 5 7068 1 1 1 08:47:46.742 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 5) 08:47:46.743 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2 08:47:46.745 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:47:46.745 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=490 08:47:46.763 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2 08:47:46.770 [SteamAuthenticator] CancelAuthTicket 110000108c85621 08:47:46.771 [SteamAuthenticator] EndAuthSession 110000108c85621 08:47:46.771 [Lua] [ConnectionHandler] Peer state for "110000108c85621": [Disconnecting] ==> [Disconnected] 08:47:46.771 [Lua] [NetworkServer] Changing num_players from 4 to 3 08:47:46.771 [Lua] Players: 3 08:47:46.771 [Lua] Set lobby begin: 08:47:46.771 [Lua] Lobby data twitch_enabled = false 08:47:46.771 [Lua] Lobby data power_level = 785 08:47:46.771 [Lua] Lobby data player_slot_6 = 0:0 08:47:46.771 [Lua] Lobby data num_players = 3 08:47:46.771 [Lua] Lobby data host = 110000100f4a5be 08:47:46.771 [Lua] Lobby data time_of_search = 1538296694 08:47:46.771 [Lua] Lobby data game_mode = adventure 08:47:46.771 [Lua] Lobby data is_private = false 08:47:46.771 [Lua] Lobby data level_key = skaven_stronghold 08:47:46.771 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:47:46.771 [Lua] Lobby data selected_level_key = skaven_stronghold 08:47:46.771 [Lua] Lobby data quick_game = false 08:47:46.772 [Lua] Lobby data difficulty = hardest 08:47:46.772 [Lua] Lobby data matchmaking = true 08:47:46.772 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:47:46.772 [Lua] Lobby data unique_server_name = √(-Gaz) 08:47:46.772 [Lua] Lobby data player_slot_5 = 0:0 08:47:46.772 [Lua] Lobby data player_slot_2 = 0:0 08:47:46.772 [Lua] Lobby data country_code = AU 08:47:46.772 [Lua] Lobby data player_slot_3 = 110000106e92524:1 08:47:46.772 [Lua] Lobby data eac_authorized = true 08:47:46.772 [Lua] Set lobby end. 08:47:46.772 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000108c85621" 08:47:46.772 [VoIP-Room] Room: removing member 110000108c85621 08:47:46.773 [Lua] [LobbyMembers] Member left 110000108c85621 08:47:46.789 [Lua] [NetworkServer] Peer 110000108c85621 left server lobby. 08:47:46.790 [Lua] [ChatManager][1]System: sibergenome has left the game 08:47:46.790 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000108c85621) 08:47:46.812 [VoIP-Room] Removed member 110000108c85621, count is 3 08:47:46.812 [Lua] [VOIP] Removed member: "110000108c85621" 08:47:47.394 [Lua] [Matchmaking] Handshake host removing client 110000108c85621 08:47:47.486 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000106e92524 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:47:47.486 [Lua] [NetworkServer] Peer 110000106e92524 spawned player. 08:47:47.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=491 08:47:47.487 [Lua] PlayerManager:assign_unit_ownership Tim 110000106e92524 1 08:47:47.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:47:50.306 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:47:51.454 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:47:51.920 [Lua] [NetworkServer] Peer 110000106e92524 despawned player. 08:47:51.920 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106e92524 08:47:51.921 [Lua] [PeerSM] 110000106e92524 :: on_exit InGame 08:47:51.921 [Lua] [PeerSM] 110000106e92524 :: on_enter Disconnecting 08:47:51.921 [Lua] [PSM] Disconnected peer 110000106e92524 is being removed from session. 08:47:51.921 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106e92524 08:47:51.921 [Lua] PlayerManager:remove_player peer_id=110000106e92524 1 08:47:51.921 [Lua] [GameNetworkManager] destroying game object with go_id=347 08:47:51.921 [Lua] [PeerSM] 110000106e92524 :: on_exit Disconnecting 08:47:51.921 [Lua] [PeerSM] 110000106e92524 :: on_enter Disconnected 08:47:51.921 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000106e92524:1 08:47:51.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000106e92524 inventory_sync_id:21 my_peer_id:110000100f4a5be 08:47:51.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:21 my_peer_id:110000100f4a5be 08:47:51.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:21 my_peer_id:110000100f4a5be 08:47:51.921 [Lua] Set lobby begin: 08:47:51.921 [Lua] Lobby data twitch_enabled = false 08:47:51.921 [Lua] Lobby data power_level = 785 08:47:51.921 [Lua] Lobby data player_slot_6 = 0:0 08:47:51.921 [Lua] Lobby data num_players = 3 08:47:51.921 [Lua] Lobby data host = 110000100f4a5be 08:47:51.921 [Lua] Lobby data time_of_search = 1538296694 08:47:51.921 [Lua] Lobby data game_mode = adventure 08:47:51.921 [Lua] Lobby data is_private = false 08:47:51.921 [Lua] Lobby data level_key = skaven_stronghold 08:47:51.921 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:47:51.921 [Lua] Lobby data selected_level_key = skaven_stronghold 08:47:51.922 [Lua] Lobby data quick_game = false 08:47:51.922 [Lua] Lobby data difficulty = hardest 08:47:51.922 [Lua] Lobby data matchmaking = true 08:47:51.922 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:47:51.922 [Lua] Lobby data unique_server_name = √(-Gaz) 08:47:51.922 [Lua] Lobby data player_slot_5 = 0:0 08:47:51.922 [Lua] Lobby data player_slot_2 = 0:0 08:47:51.922 [Lua] Lobby data country_code = AU 08:47:51.922 [Lua] Lobby data player_slot_3 = 0:0 08:47:51.922 [Lua] Lobby data eac_authorized = true 08:47:51.922 [Lua] Set lobby end. 08:47:51.922 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 08:47:51.922 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0 08:47:51.923 [Lua] [ConnectionHandler] Disconnecting 1 peers 08:47:51.923 [Lua] [ConnectionHandler] Peer state for "110000106e92524": [Connected] ==> [Disconnecting] 08:47:51.923 [EAC] EAC server lost client 110000106e92524 08:47:51.923 [EACServer] [UnregisterClient] Client: 0110000106E92524 PlayerGUID: 76561198076208420 08:47:51.926 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100f4a5be:3 08:47:51.926 [Lua] Set lobby begin: 08:47:51.926 [Lua] Lobby data twitch_enabled = false 08:47:51.926 [Lua] Lobby data power_level = 785 08:47:51.926 [Lua] Lobby data player_slot_6 = 0:0 08:47:51.926 [Lua] Lobby data num_players = 3 08:47:51.926 [Lua] Lobby data host = 110000100f4a5be 08:47:51.926 [Lua] Lobby data time_of_search = 1538296694 08:47:51.926 [Lua] Lobby data game_mode = adventure 08:47:51.926 [Lua] Lobby data is_private = false 08:47:51.926 [Lua] Lobby data level_key = skaven_stronghold 08:47:51.926 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:47:51.926 [Lua] Lobby data selected_level_key = skaven_stronghold 08:47:51.926 [Lua] Lobby data quick_game = false 08:47:51.926 [Lua] Lobby data difficulty = hardest 08:47:51.926 [Lua] Lobby data matchmaking = true 08:47:51.926 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:47:51.926 [Lua] Lobby data unique_server_name = √(-Gaz) 08:47:51.926 [Lua] Lobby data player_slot_5 = 0:0 08:47:51.927 [Lua] Lobby data player_slot_2 = 0:0 08:47:51.927 [Lua] Lobby data country_code = AU 08:47:51.927 [Lua] Lobby data player_slot_3 = 0:0 08:47:51.927 [Lua] Lobby data eac_authorized = true 08:47:51.927 [Lua] Set lobby end. 08:47:51.927 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:3, previous profile 0, profile 3] 08:47:51.927 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0 08:47:51.927 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=498 08:47:51.927 [Lua] [GameNetworkManager] destroying game object with go_id=491 08:47:51.940 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:21 my_peer_id:110000100f4a5be 08:47:51.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:22 my_peer_id:110000100f4a5be 08:47:51.940 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:22 my_peer_id:110000100f4a5be 08:47:51.943 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 08:47:51.958 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:22 my_peer_id:110000100f4a5be 08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 08:47:51.958 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 21 08:47:51.987 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient 08:47:51.991 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 08:47:51.991 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient 08:47:51.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 08:47:51.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient 08:47:52.007 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 08:47:52.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:47:52.022 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 08:47:52.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 08:47:52.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 08:47:52.118 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 08:47:52.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 08:47:52.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 08:47:52.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 08:47:52.274 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:47:52.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:47:52.355 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 08:47:52.355 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 08:47:52.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 08:47:52.576 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 08:47:52.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 08:47:53.185 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 08:47:53.185 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 08:47:53.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 08:47:53.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 08:47:53.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 08:47:53.377 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 08:47:53.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 08:47:53.475 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 08:47:53.494 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 08:47:53.509 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 22 08:47:53.528 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 22 08:47:53.528 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 3 3 7067 1 1 1 08:47:53.528 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 3) 08:47:53.528 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 3 08:47:53.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:47:53.531 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=500 08:47:53.548 [Lua] [LOCAL RPC] rpc_respawn_confirmed 3 08:47:54.570 [SteamAuthenticator] CancelAuthTicket 110000106e92524 08:47:54.570 [SteamAuthenticator] EndAuthSession 110000106e92524 08:47:54.570 [Lua] [ConnectionHandler] Peer state for "110000106e92524": [Disconnecting] ==> [Disconnected] 08:47:54.571 [Lua] [NetworkServer] Changing num_players from 3 to 2 08:47:54.571 [Lua] Players: 2 08:47:54.571 [Lua] Set lobby begin: 08:47:54.571 [Lua] Lobby data twitch_enabled = false 08:47:54.571 [Lua] Lobby data power_level = 785 08:47:54.571 [Lua] Lobby data player_slot_6 = 0:0 08:47:54.571 [Lua] Lobby data num_players = 2 08:47:54.571 [Lua] Lobby data host = 110000100f4a5be 08:47:54.571 [Lua] Lobby data time_of_search = 1538296694 08:47:54.571 [Lua] Lobby data game_mode = adventure 08:47:54.571 [Lua] Lobby data is_private = false 08:47:54.571 [Lua] Lobby data level_key = skaven_stronghold 08:47:54.571 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:47:54.571 [Lua] Lobby data selected_level_key = skaven_stronghold 08:47:54.572 [Lua] Lobby data quick_game = false 08:47:54.572 [Lua] Lobby data difficulty = hardest 08:47:54.572 [Lua] Lobby data matchmaking = true 08:47:54.572 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:47:54.572 [Lua] Lobby data unique_server_name = √(-Gaz) 08:47:54.572 [Lua] Lobby data player_slot_5 = 0:0 08:47:54.572 [Lua] Lobby data player_slot_2 = 0:0 08:47:54.572 [Lua] Lobby data country_code = AU 08:47:54.572 [Lua] Lobby data player_slot_3 = 0:0 08:47:54.572 [Lua] Lobby data eac_authorized = true 08:47:54.573 [Lua] Set lobby end. 08:47:54.573 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000106e92524" 08:47:54.573 [VoIP-Room] Room: removing member 110000106e92524 08:47:54.573 [Lua] [LobbyMembers] Member left 110000106e92524 08:47:54.595 [Lua] [NetworkServer] Peer 110000106e92524 left server lobby. 08:47:54.595 [Lua] [ChatManager][1]System: Tim has left the game 08:47:54.595 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106e92524) 08:47:54.617 [VoIP-Room] Removed member 110000106e92524, count is 2 08:47:54.617 [Lua] [VOIP] Removed member: "110000106e92524" 08:47:55.465 [Lua] [Matchmaking] Handshake host removing client 110000106e92524 08:47:56.221 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:47:56.653 [Lua] ZOINK DISTANCE 08:47:56.653 [Lua] ZOINK IN FRONT 08:47:56.922 [Lua] fence jumping 08:47:57.495 [Lua] ZOINK DISTANCE 08:47:59.032 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:48:01.026 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:48:06.634 [Lua] ZOINK DISTANCE 08:48:06.634 [Lua] ZOINK IN FRONT 08:48:09.127 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:48:09.280 [Lua] ZOINK DISTANCE 08:48:09.280 [Lua] ZOINK IN FRONT 08:48:09.524 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:48:16.094 [Lua] Horde killed: ? 08:48:17.508 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:48:25.573 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:48:25.978 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:48:31.950 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:48:32.422 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:48:33.540 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:48:34.930 [Lua] MUSIC: horde -> explore 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:36.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:48:38.981 [Lua] Horde killed: ? 08:48:44.636 [Lua] [LOCAL RPC] rpc_ping_unit 60 459 false 08:48:52.322 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:48:52.339 [Lua] Spline already found! 08:49:00.834 [Flow] SSM bake 08:49:08.834 [Lua] [LOCAL RPC] rpc_ping_unit 60 514 false 08:49:12.034 [Lua] [LOCAL RPC] rpc_ping_unit 60 31 false 08:49:18.403 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 08:49:22.969 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 08:49:25.512 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:49:25.966 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:49:31.741 [Lua] [LOCAL RPC] rpc_ping_unit 60 566 false 08:49:34.294 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:49:34.664 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:49:35.954 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:49:36.360 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:49:37.218 [Lua] [LOCAL RPC] rpc_ping_unit 60 529 false 08:49:37.946 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:49:38.384 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:49:39.349 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:49:39.784 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:49:41.953 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:49:42.396 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:49:43.207 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:49:43.267 [Lua] [LOCAL RPC] rpc_ping_unit 60 562 false 08:49:43.613 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:49:44.293 [Lua] Coordinated attack! 08:49:45.626 [Lua] [LOCAL RPC] rpc_ping_unit 60 529 false 08:49:47.965 [Lua] [LOCAL RPC] rpc_ping_unit 60 528 false 08:49:50.878 [Lua] [LOCAL RPC] rpc_ping_unit 60 521 false 08:49:59.647 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:50:05.485 [Lua] [LOCAL RPC] rpc_ping_unit 60 528 false 08:50:15.285 [Lua] [LOCAL RPC] rpc_ping_unit 60 522 false 08:50:21.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 173 will change to a manual source. 08:50:22.865 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 08:50:25.033 [Flow] SSM bake 08:50:29.790 [Lua] [LOCAL RPC] rpc_ping_unit 60 597 false 08:50:30.391 [Lua] Time for new HOOORDE! multi_first_wave 08:50:30.391 [Lua] horde requested: vector_blob 08:50:30.391 [Lua] wants to spawn behind within distance: 60 08:50:30.391 [Lua] managed to spawn 43/55 horde enemies 08:50:30.391 [Lua] vector blob horde has started 08:50:30.397 [Lua] MUSIC: explore -> pre_horde 08:50:30.655 [Lua] [LOCAL RPC] rpc_increment_stat 17 08:50:30.655 [Lua] Incremented stat warpfire_kill_before_shooting 08:50:31.869 [Lua] [LOCAL RPC] rpc_ping_unit 60 599 false 08:50:33.752 [Lua] [LOCAL RPC] rpc_increment_stat 14 08:50:33.752 [Lua] Incremented stat globadier_kill_before_throwing 08:50:33.752 [Lua] [LOCAL RPC] rpc_increment_stat 15 08:50:33.752 [Lua] Incremented stat globadier_kill_during_suicide 08:50:39.974 [Lua] [LOCAL RPC] rpc_ping_unit 60 596 false 08:50:40.935 [Lua] [LOCAL RPC] rpc_increment_stat 18 08:50:40.935 [Lua] Incremented stat warpfire_kill_on_power_cell 08:50:41.077 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:50:41.537 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:50:41.729 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x20cff, position: 0 08:50:43.240 [Lua] Pushing horde in time; too many units out 08:50:43.883 [Lua] Destroying unit - ai got stuck skaven_slave 5 55 72 08:50:44.707 [Lua] MUSIC: pre_horde -> horde 08:50:44.911 [Lua] [LOCAL RPC] rpc_ping_unit 60 547 false 08:50:46.426 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:50:47.298 [Lua] Destroying unit - ai got stuck skaven_slave 1 52 63 08:50:48.303 [Lua] Pushing horde in time; too many units out 08:50:51.475 [Lua] main path terror event triggered: boss_event_storm_fiend 08:50:51.475 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 08:50:51.519 [Flow] Boss DoorStormfiend 08:50:51.522 [Lua] Boss gave [Unit '#ID[efddf406a8a2ba37]'] initial aggro 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:51.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:50:56.997 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:50:57.528 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 08:50:57.528 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:50:57.528 [Lua] horde requested: vector_blob 08:50:57.528 [Lua] wants to spawn ahead within distance: 60 08:50:57.529 [Lua] managed to spawn 55/55 horde enemies 08:50:57.529 [Lua] vector blob horde has started 08:51:03.872 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f021bb0b] 08:51:03.872 warning: [ResourceManager] 0x401ce57c 0x4020773b 0x401f5397 0x4020b57a 0x40184d9a 0x40184ef0 0x4018fa3b 0x403142ad 0x402edda6 0x8d52286e lua_pcall 0x8d52bb8d 0x40208ba6 0x401f5397 0x40209c0f 0x401f5397 0x4020b57a 0x40184d9a 0x40184ef0 0x4018fa3b 0x4016e491 08:51:03.979 [Lua] [LOCAL RPC] rpc_ping_unit 60 612 false 08:51:06.903 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:51:09.292 [Lua] [LOCAL RPC] rpc_ping_unit 60 612 false 08:51:12.817 [Flow] SSM bake 08:51:14.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:51:14.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:51:14.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:51:14.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 4537872 08:51:16.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:51:16.909 [Lua] Pushing horde in time; too many units out 08:51:16.940 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:51:21.893 [Lua] HORDE: last wave, reset to standard horde delay 08:51:21.893 [Lua] Time for new HOOORDE! multi_last_wave 08:51:21.893 [Lua] horde requested: vector_blob 08:51:21.893 [Lua] wants to spawn ahead within distance: 60 08:51:21.893 [Lua] managed to spawn 51/51 horde enemies 08:51:21.893 [Lua] vector blob horde has started 08:51:22.335 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:51:22.401 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:51:22.725 [Lua] [LOCAL RPC] rpc_give_equipment 499 1025 10 406 Vector3(-60.3761, 202.659, 5.1451) 08:51:28.499 [Lua] Horde killed: ? 08:51:28.584 [Lua] ZOINK DISTANCE 08:51:28.584 [Lua] ZOINK IN FRONT 08:51:29.597 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 08:51:30.334 [Lua] [LOCAL RPC] rpc_ping_unit 60 550 false 08:51:30.668 [Lua] ZOINK DISTANCE 08:51:37.701 [Lua] [LOCAL RPC] rpc_ping_unit 60 580 false 08:51:37.986 [Lua] ZOINK DISTANCE 08:51:38.544 [Lua] ZOINK DISTANCE 08:51:41.285 [Lua] [LOCAL RPC] rpc_ping_unit 60 549 false 08:51:41.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:51:41.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304 08:51:42.299 [Lua] ZOINK DISTANCE 08:51:42.350 [Lua] ZOINK DISTANCE 08:51:46.202 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:51:47.046 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 08:51:47.904 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:51:48.207 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1 08:51:48.437 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:51:48.514 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:51:48.594 [Lua] Destroying unit - ai got stuck skaven_slave 3 44 45 08:51:50.020 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:51:50.079 [Lua] [LOCAL RPC] rpc_ping_unit 60 549 false 08:51:58.097 [Lua] MUSIC: horde -> explore 08:51:58.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:51:58.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:51:58.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:52:00.433 [Lua] [LOCAL RPC] rpc_ping_unit 60 679 false 08:52:03.619 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:03.969 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:52:04.451 [Lua] [LOCAL RPC] rpc_ping_unit 60 671 false 08:52:04.802 [Flow] SSM bake 08:52:04.841 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:05.209 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:52:05.413 [Lua] Coordinated attack! 08:52:08.786 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:52:15.853 [Lua] main path terror event triggered: rare_event_loot_rat 08:52:15.853 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 08:52:16.434 [Flow] SSM bake 08:52:17.863 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:18.589 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:52:18.683 [Lua] [LOCAL RPC] rpc_ping_unit 60 686 false 08:52:25.809 [Lua] Horde killed: ? 08:52:26.522 [Lua] [LOCAL RPC] rpc_ping_unit 60 35 false 08:52:30.271 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 08:52:32.912 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:52:33.090 [Lua] [LOCAL RPC] rpc_ping_unit 60 711 false 08:52:33.316 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:52:36.689 [Lua] [LOCAL RPC] rpc_ping_unit 60 696 false 08:52:46.688 [Lua] [LOCAL RPC] rpc_ping_unit 60 700 false 08:52:47.603 [Lua] Destroying unit - ai got stuck skaven_poison_wind_globadier 1 17 24 08:52:48.042 [Lua] ZOINK DISTANCE 08:52:48.042 [Lua] ZOINK IN FRONT 08:52:48.356 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 08:52:50.081 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:52:50.824 [Lua] [LOCAL RPC] rpc_ping_unit 60 705 false 08:52:55.312 [Lua] [LOCAL RPC] rpc_ping_unit 60 708 false 08:52:58.947 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 16 20 08:53:03.647 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 12 19 08:53:07.515 [Flow] SSM bake 08:53:08.574 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 16 26 08:53:08.624 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 9 25 08:53:08.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 24 08:53:08.927 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 22 08:53:08.944 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 10 21 08:53:09.045 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 11 20 08:53:09.721 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 19 08:53:09.756 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 18 08:53:11.571 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:53:11.587 [Lua] Spline already found! 08:53:15.177 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:53:15.194 [Lua] Spline already found! 08:53:15.487 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 08:53:15.493 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(34, 194, -19.822) Vector4(0, 0, 0.868066, 0.496448) 4 08:53:16.511 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 08:53:23.000 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:23.404 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:53:25.123 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 19 08:53:25.276 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 19 08:53:26.519 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 08:53:27.189 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:27.643 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:53:31.631 [Lua] [LOCAL RPC] rpc_ping_unit 60 91 false 08:53:36.579 [Lua] [LOCAL RPC] rpc_ping_unit 60 91 false 08:53:38.736 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 08:53:39.269 [Lua] [LOCAL RPC] rpc_ping_unit 60 91 false 08:53:42.144 [Lua] [LOCAL RPC] rpc_ping_unit 60 83 false 08:53:42.726 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:53:42.743 [Lua] Spline already found! 08:53:45.589 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:45.960 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:53:46.258 [Lua] [LOCAL RPC] rpc_increment_stat 17 08:53:46.258 [Lua] Incremented stat warpfire_kill_before_shooting 08:53:46.258 [Lua] [LOCAL RPC] rpc_increment_stat 18 08:53:46.258 [Lua] Incremented stat warpfire_kill_on_power_cell 08:53:46.734 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:47.031 [Lua] [LOCAL RPC] rpc_ping_unit 60 94 false 08:53:47.141 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:53:47.882 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:48.389 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:53:49.163 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:49.393 [Lua] [LOCAL RPC] rpc_ping_unit 60 96 false 08:53:49.670 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:53:50.344 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:50.822 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:53:51.883 [Lua] [LOCAL RPC] rpc_ping_unit 60 95 false 08:53:54.887 [Lua] [LOCAL RPC] rpc_ping_unit 60 778 false 08:53:55.434 [Lua] ready to jump failed 08:53:57.775 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:53:58.178 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:53:59.365 [Lua] [LOCAL RPC] rpc_ping_unit 60 778 false 08:54:04.631 [Lua] main path terror event triggered: boss_event_spline_patrol 08:54:04.631 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 08:54:04.650 [Lua] > starting new spline, using new navbot: standard , id: boss_6 08:54:04.683 [Lua] > continuing spline boss_6 index: 2 08:54:04.717 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 08:54:04.717 [Lua] > continuing spline boss_6 index: 3 08:54:04.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 08:54:04.733 [Lua] > continuing spline boss_6 index: 4 08:54:04.767 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 08:54:04.767 [Lua] > continuing spline boss_6 index: 5 08:54:04.784 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 08:54:04.784 [Lua] > continuing spline boss_6 index: 6 08:54:04.801 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 08:54:04.801 [Lua] > continuing spline boss_6 index: 7 08:54:04.818 [Lua] > spline completed boss_6 08:54:04.818 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 08:54:06.129 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:06.504 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:54:06.758 [Lua] [NetworkServer] Changing num_players from 2 to 3 08:54:06.758 [Lua] Players: 3 08:54:06.758 [Lua] Set lobby begin: 08:54:06.758 [Lua] Lobby data twitch_enabled = false 08:54:06.758 [Lua] Lobby data power_level = 785 08:54:06.758 [Lua] Lobby data player_slot_6 = 0:0 08:54:06.758 [Lua] Lobby data num_players = 3 08:54:06.758 [Lua] Lobby data host = 110000100f4a5be 08:54:06.758 [Lua] Lobby data time_of_search = 1538296694 08:54:06.758 [Lua] Lobby data game_mode = adventure 08:54:06.758 [Lua] Lobby data is_private = false 08:54:06.759 [Lua] Lobby data level_key = skaven_stronghold 08:54:06.759 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:54:06.759 [Lua] Lobby data selected_level_key = skaven_stronghold 08:54:06.759 [Lua] Lobby data quick_game = false 08:54:06.759 [Lua] Lobby data difficulty = hardest 08:54:06.759 [Lua] Lobby data matchmaking = true 08:54:06.759 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:54:06.759 [Lua] Lobby data unique_server_name = √(-Gaz) 08:54:06.759 [Lua] Lobby data player_slot_5 = 0:0 08:54:06.759 [Lua] Lobby data player_slot_2 = 0:0 08:54:06.759 [Lua] Lobby data country_code = AU 08:54:06.759 [Lua] Lobby data player_slot_3 = 0:0 08:54:06.759 [Lua] Lobby data eac_authorized = true 08:54:06.759 [Lua] Set lobby end. 08:54:06.760 [Lua] [LobbyMembers] Member joined 110000102c0b8e2 08:54:06.775 [Lua] [NetworkServer] Peer 110000102c0b8e2 joined server lobby. 08:54:06.775 [Lua] [NetworkServer] Creating peer info. 08:54:06.775 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Connecting 08:54:06.775 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 08:54:06.775 [Lua] [ChatManager][1]System: Ok. is joining the game 08:54:06.791 [SteamAuthenticator] Sent ticket request to 110000102c0b8e2 08:54:06.791 [Lua] [ConnectionHandler] Peer state for "110000102c0b8e2": [nil] ==> [Connecting] 08:54:06.791 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000102c0b8e2" 08:54:06.808 [Lua] [ConnectionHandler] Peer state for "110000102c0b8e2": [Connecting] ==> [Connected] 08:54:07.720 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:07.788 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:54:08.212 [Lua] Coordinated attack! 08:54:08.565 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:08.972 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:54:09.702 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:10.078 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:54:10.905 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:11.096 [SteamAuthenticator] Got ticket from 110000102c0b8e2 08:54:11.096 [SteamAuthenticator] BeginAuthSession 110000102c0b8e2 08:54:11.096 [SteamAuthenticator] Authenticating 110000102c0b8e2 08:54:11.115 [SteamAuthenticator] Got ticket request from 110000102c0b8e2 08:54:11.115 [SteamAuthenticator] GetAuthSessionTicket 110000102c0b8e2 08:54:11.115 [SteamAuthenticator] Sent ticket to 110000102c0b8e2 08:54:11.305 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:54:11.494 [SteamAuthenticator] Steam validation for 110000102c0b8e2 with response 0 08:54:11.637 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:54:11.637 [Lua] [Matchmaking] Got a handshake request from 110000102c0b8e2 with user name 'Ok.' 08:54:11.727 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 110000102c0b8e2, replying lobby_ok 08:54:11.864 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c0b8e2 REPLY wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0 08:54:11.897 [Lua] [LOCAL RPC] rpc_ping_unit 60 92 false 08:54:11.971 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102c0b8e2 08:54:11.971 [Lua] Set lobby begin: 08:54:11.971 [Lua] Lobby data twitch_enabled = false 08:54:11.971 [Lua] Lobby data power_level = 785 08:54:11.971 [Lua] Lobby data player_slot_6 = 0:0 08:54:11.971 [Lua] Lobby data num_players = 3 08:54:11.971 [Lua] Lobby data host = 110000100f4a5be 08:54:11.971 [Lua] Lobby data time_of_search = 1538296694 08:54:11.971 [Lua] Lobby data game_mode = adventure 08:54:11.971 [Lua] Lobby data is_private = false 08:54:11.972 [Lua] Lobby data level_key = skaven_stronghold 08:54:11.972 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:54:11.972 [Lua] Lobby data selected_level_key = skaven_stronghold 08:54:11.972 [Lua] Lobby data quick_game = false 08:54:11.972 [Lua] Lobby data difficulty = hardest 08:54:11.972 [Lua] Lobby data matchmaking = true 08:54:11.972 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:54:11.972 [Lua] Lobby data unique_server_name = √(-Gaz) 08:54:11.972 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:54:11.972 [Lua] Lobby data player_slot_2 = 0:0 08:54:11.972 [Lua] Lobby data country_code = AU 08:54:11.972 [Lua] Lobby data player_slot_3 = 0:0 08:54:11.972 [Lua] Lobby data eac_authorized = true 08:54:11.972 [Lua] Set lobby end. 08:54:11.972 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:110000102c0b8e2 08:54:12.457 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:12.829 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:54:14.268 [Lua] ### CLEARING PEER STATE FOR 110000102c0b8e2 08:54:14.268 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Connecting 08:54:14.268 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Connecting 08:54:14.322 [Lua] [NetworkServer] Peer 110000102c0b8e2 has sent rpc_notify_lobby_joined 08:54:14.322 [Lua] [PSM] Peer 110000102c0b8e2 joined. Want to use profile index "5" 08:54:14.323 [EAC] EAC server has client 110000102c0b8e2 (and owner 110000102c0b8e2) 08:54:14.323 [EACServer] [RegisterClient] Client: 0110000102C0B8E2 PlayerGUID: 76561198006450402 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006450402 PlayerName: √(-Gaz) 08:54:14.323 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c0b8e2, connection_key=4) 08:54:14.323 [Lua] [VOIP] Adding voip member: "110000102c0b8e2" 08:54:14.323 [VoIP-Room] Room: adding member 110000102c0b8e2 08:54:14.578 [EACServer] [QueueClientUpdate] Client: 0110000102C0B8E2 Session: 5 Status: Client Authenticated Message: Client authenticated. 08:54:14.580 [EAC] Peer 110000102c0b8e2 switched EAC state to ClientAuthenticatedLocal 08:54:15.032 [EACServer] [Register Client] Success (1/2). Client: 0110000102C0B8E2. 08:54:15.534 [EACServer] [Register Client] Success (2/2). Client: 0110000102C0B8E2 08:54:15.534 [EACServer] [QueueClientUpdate] Client: 0110000102C0B8E2 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:54:15.541 [EAC] Peer 110000102c0b8e2 switched EAC state to ClientAuthenticatedRemote 08:54:15.571 [Lua] [LOCAL RPC] rpc_ping_unit 60 794 false 08:54:16.371 [Lua] [NetworkServer] Peer 110000102c0b8e2 has sent rpc_post_game_notified 08:54:16.372 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Connecting 08:54:16.372 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Loading 08:54:16.372 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c0b8e2 08:54:16.539 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102c0b8e2, connection_key=4) 08:54:17.674 [VoIP-Room] Inserted member 110000102c0b8e2, count is 3 08:54:17.674 [Lua] [VOIP] Peer 110000102c0b8e2 joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394") 08:54:17.674 [Lua] [VOIP] Unmuting voip member: "110000102c0b8e2" 08:54:17.674 [Lua] [VOIP] Muting voip out for "110000102c0b8e2" due to push_to_talk 08:54:22.863 [Lua] ### Sending rpc_level_loaded 08:54:22.863 [Lua] #### Has state machine: true, sender: 110000102c0b8e2, level_id: 21 08:54:22.863 [Lua] Peer 110000102c0b8e2 has loaded the level and all enemies are loaded 08:54:22.864 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Loading 08:54:22.864 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter LoadingProfilePackages 08:54:22.864 [Lua] [ProfileSynchronizer] reserve_profile 5 [peer_id 110000102c0b8e2:1] 08:54:22.864 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 2 08:54:22.864 [Lua] [GameNetworkManager] destroying game object with go_id=485 08:54:22.864 [Lua] [GameNetworkManager] destroying game object with go_id=490 08:54:22.878 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100f4a5be:2 08:54:22.878 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:23 my_peer_id:110000100f4a5be 08:54:22.878 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:23 my_peer_id:110000100f4a5be 08:54:22.879 [Lua] Set lobby begin: 08:54:22.879 [Lua] Lobby data twitch_enabled = false 08:54:22.879 [Lua] Lobby data power_level = 785 08:54:22.879 [Lua] Lobby data player_slot_6 = 0:0 08:54:22.879 [Lua] Lobby data num_players = 3 08:54:22.879 [Lua] Lobby data host = 110000100f4a5be 08:54:22.879 [Lua] Lobby data time_of_search = 1538296694 08:54:22.879 [Lua] Lobby data game_mode = adventure 08:54:22.879 [Lua] Lobby data is_private = false 08:54:22.879 [Lua] Lobby data level_key = skaven_stronghold 08:54:22.879 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:54:22.879 [Lua] Lobby data selected_level_key = skaven_stronghold 08:54:22.879 [Lua] Lobby data quick_game = false 08:54:22.879 [Lua] Lobby data difficulty = hardest 08:54:22.879 [Lua] Lobby data matchmaking = true 08:54:22.879 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:54:22.879 [Lua] Lobby data unique_server_name = √(-Gaz) 08:54:22.879 [Lua] Lobby data player_slot_5 = 0:0 08:54:22.879 [Lua] Lobby data player_slot_2 = 0:0 08:54:22.879 [Lua] Lobby data country_code = AU 08:54:22.879 [Lua] Lobby data player_slot_3 = 0:0 08:54:22.879 [Lua] Lobby data eac_authorized = true 08:54:22.880 [Lua] Set lobby end. 08:54:22.880 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 08:54:22.880 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:0 08:54:22.886 [Lua] [ProfileSynchronizer] unreserve_profile 5 [peer_id 110000102c0b8e2:1] 08:54:22.886 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102c0b8e2:1 08:54:22.886 [Lua] Set lobby begin: 08:54:22.886 [Lua] Lobby data twitch_enabled = false 08:54:22.886 [Lua] Lobby data power_level = 785 08:54:22.886 [Lua] Lobby data player_slot_6 = 0:0 08:54:22.887 [Lua] Lobby data num_players = 3 08:54:22.887 [Lua] Lobby data host = 110000100f4a5be 08:54:22.887 [Lua] Lobby data time_of_search = 1538296694 08:54:22.887 [Lua] Lobby data game_mode = adventure 08:54:22.887 [Lua] Lobby data is_private = false 08:54:22.887 [Lua] Lobby data level_key = skaven_stronghold 08:54:22.887 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:54:22.887 [Lua] Lobby data selected_level_key = skaven_stronghold 08:54:22.887 [Lua] Lobby data quick_game = false 08:54:22.887 [Lua] Lobby data difficulty = hardest 08:54:22.888 [Lua] Lobby data matchmaking = true 08:54:22.888 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:54:22.888 [Lua] Lobby data unique_server_name = √(-Gaz) 08:54:22.888 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:54:22.888 [Lua] Lobby data player_slot_2 = 0:0 08:54:22.888 [Lua] Lobby data country_code = AU 08:54:22.888 [Lua] Lobby data player_slot_3 = 0:0 08:54:22.888 [Lua] Lobby data eac_authorized = true 08:54:22.888 [Lua] Set lobby end. 08:54:22.888 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102c0b8e2:1, previous profile 0, profile 5] 08:54:22.888 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:110000102c0b8e2 08:54:22.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:23 my_peer_id:110000100f4a5be 08:54:22.909 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 08:54:22.922 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 23 08:54:22.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient 08:54:22.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 08:54:22.968 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 08:54:22.968 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 08:54:22.968 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:54:22.996 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:54:23.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:24 my_peer_id:110000100f4a5be 08:54:23.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:24 my_peer_id:110000100f4a5be 08:54:23.008 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:24 my_peer_id:110000100f4a5be 08:54:23.020 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:24 my_peer_id:110000100f4a5be 08:54:23.020 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient, async-read, 08:54:23.020 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 08:54:23.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:54:23.020 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:54:23.020 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 08:54:23.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:54:23.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 08:54:23.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 08:54:23.166 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 08:54:23.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:54:23.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:54:23.248 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 08:54:23.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 08:54:23.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 08:54:23.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 08:54:23.751 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 08:54:24.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 08:54:24.665 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 08:54:24.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 08:54:24.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 08:54:24.747 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 08:54:24.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:54:24.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:54:24.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 08:54:24.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 08:54:25.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 08:54:25.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 08:54:25.029 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 08:54:25.044 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 24 08:54:31.644 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit LoadingProfilePackages 08:54:31.644 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForEnterGame 08:54:31.652 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 24 08:54:31.879 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:32.316 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:54:34.024 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:54:34.024 [Lua] [Matchmaking] Got a handshake request from 110000102c0b8e2 with user name 'Ok.' 08:54:34.025 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForEnterGame 08:54:34.025 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForGameObjectSync 08:54:34.038 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c0b8e2 08:54:34.041 [Lua] Set lobby begin: 08:54:34.041 [Lua] Lobby data twitch_enabled = false 08:54:34.041 [Lua] Lobby data power_level = 785 08:54:34.041 [Lua] Lobby data player_slot_6 = 0:0 08:54:34.041 [Lua] Lobby data num_players = 3 08:54:34.042 [Lua] Lobby data host = 110000100f4a5be 08:54:34.042 [Lua] Lobby data time_of_search = 1538296694 08:54:34.042 [Lua] Lobby data game_mode = adventure 08:54:34.042 [Lua] Lobby data is_private = false 08:54:34.042 [Lua] Lobby data level_key = skaven_stronghold 08:54:34.042 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:54:34.042 [Lua] Lobby data selected_level_key = skaven_stronghold 08:54:34.042 [Lua] Lobby data quick_game = false 08:54:34.042 [Lua] Lobby data difficulty = hardest 08:54:34.042 [Lua] Lobby data matchmaking = true 08:54:34.042 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:54:34.042 [Lua] Lobby data unique_server_name = √(-Gaz) 08:54:34.042 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:54:34.042 [Lua] Lobby data player_slot_2 = 0:0 08:54:34.043 [Lua] Lobby data country_code = AU 08:54:34.043 [Lua] Lobby data player_slot_3 = 0:0 08:54:34.043 [Lua] Lobby data eac_authorized = true 08:54:34.043 [Lua] Set lobby end. 08:54:34.043 [Lua] [Matchmaking] Assigned player 110000102c0b8e2 to slot 5 when hot join syncing 08:54:34.043 [Lua] Breedfreezer (server) starting a hot join sync 08:54:34.043 [Lua] packing 0 units of breed chaos_marauder 08:54:34.043 [Lua] packing 9 units of breed skaven_clan_rat 08:54:34.043 [Lua] packing 0 units of breed skaven_storm_vermin 08:54:34.043 [Lua] packing 50 units of breed skaven_slave 08:54:34.043 [Lua] packing 0 units of breed chaos_fanatic 08:54:34.043 [Lua] packing 0 units of breed chaos_berzerker 08:54:34.043 [Lua] packing 0 units of breed chaos_warrior 08:54:34.043 [Lua] packing 6 units of breed skaven_plague_monk 08:54:34.043 [Lua] packing 0 units of breed chaos_raider 08:54:34.043 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:54:34.043 [Lua] 08:54:34.043 [Lua] [1] = 1 (number) 08:54:34.043 [Lua] [2] = 0 (number) 08:54:34.043 [Lua] [3] = 2 (number) 08:54:34.043 [Lua] [4] = 9 (number) 08:54:34.043 [Lua] [5] = 1 (number) 08:54:34.043 [Lua] [6] = 0 (number) 08:54:34.043 [Lua] [7] = 6 (number) 08:54:34.043 [Lua] [8] = 50 (number) 08:54:34.043 [Lua] [9] = 1 (number) 08:54:34.043 [Lua] [10] = 0 (number) 08:54:34.043 [Lua] [11] = 1 (number) 08:54:34.043 [Lua] [12] = 0 (number) 08:54:34.043 [Lua] [13] = 1 (number) 08:54:34.043 [Lua] [14] = 0 (number) 08:54:34.043 [Lua] [15] = 4 (number) 08:54:34.043 [Lua] [16] = 6 (number) 08:54:34.043 [Lua] [17] = 1 (number) 08:54:34.043 [Lua] [18] = 0 (number) 08:54:34.043 [Lua] 08:54:34.043 [Lua] 08:54:34.043 [Lua] [1] = 592 (number) 08:54:34.043 [Lua] [2] = 110 (number) 08:54:34.043 [Lua] [3] = 100 (number) 08:54:34.043 [Lua] [4] = 63 (number) 08:54:34.043 [Lua] [5] = 64 (number) 08:54:34.043 [Lua] [6] = 259 (number) 08:54:34.043 [Lua] [7] = 257 (number) 08:54:34.043 [Lua] [8] = 101 (number) 08:54:34.043 [Lua] [9] = 88 (number) 08:54:34.043 [Lua] [10] = 174 (number) 08:54:34.043 [Lua] [11] = 328 (number) 08:54:34.043 [Lua] [12] = 635 (number) 08:54:34.043 [Lua] [13] = 334 (number) 08:54:34.043 [Lua] [14] = 184 (number) 08:54:34.043 [Lua] [15] = 644 (number) 08:54:34.043 [Lua] [16] = 648 (number) 08:54:34.043 [Lua] [17] = 618 (number) 08:54:34.043 [Lua] [18] = 634 (number) 08:54:34.043 [Lua] [19] = 421 (number) 08:54:34.043 [Lua] [20] = 439 (number) 08:54:34.043 [Lua] [21] = 221 (number) 08:54:34.043 [Lua] [22] = 313 (number) 08:54:34.043 [Lua] [23] = 216 (number) 08:54:34.043 [Lua] [24] = 183 (number) 08:54:34.043 [Lua] [25] = 433 (number) 08:54:34.043 [Lua] [26] = 626 (number) 08:54:34.043 [Lua] [27] = 621 (number) 08:54:34.043 [Lua] [28] = 435 (number) 08:54:34.043 [Lua] [29] = 624 (number) 08:54:34.043 [Lua] [30] = 619 (number) 08:54:34.043 [Lua] [31] = 651 (number) 08:54:34.043 [Lua] [32] = 308 (number) 08:54:34.043 [Lua] [33] = 627 (number) 08:54:34.043 [Lua] [34] = 222 (number) 08:54:34.043 [Lua] [35] = 199 (number) 08:54:34.043 [Lua] [36] = 432 (number) 08:54:34.043 [Lua] [37] = 637 (number) 08:54:34.043 [Lua] [38] = 182 (number) 08:54:34.043 [Lua] [39] = 452 (number) 08:54:34.043 [Lua] [40] = 303 (number) 08:54:34.043 [Lua] [41] = 453 (number) 08:54:34.043 [Lua] [42] = 212 (number) 08:54:34.043 [Lua] [43] = 645 (number) 08:54:34.043 [Lua] [44] = 625 (number) 08:54:34.043 [Lua] [45] = 636 (number) 08:54:34.043 [Lua] [46] = 640 (number) 08:54:34.043 [Lua] [47] = 217 (number) 08:54:34.043 [Lua] [48] = 451 (number) 08:54:34.043 [Lua] [49] = 441 (number) 08:54:34.043 [Lua] [50] = 447 (number) 08:54:34.043 [Lua] [51] = 201 (number) 08:54:34.043 [Lua] [52] = 231 (number) 08:54:34.043 [Lua] [53] = 438 (number) 08:54:34.043 [Lua] [54] = 639 (number) 08:54:34.043 [Lua] [55] = 210 (number) 08:54:34.043 [Lua] [56] = 630 (number) 08:54:34.043 [Lua] [57] = 173 (number) 08:54:34.043 [Lua] [58] = 647 (number) 08:54:34.043 [Lua] [59] = 440 (number) 08:54:34.043 [Lua] [60] = 91 (number) 08:54:34.043 [Lua] [61] = 94 (number) 08:54:34.043 [Lua] [62] = 96 (number) 08:54:34.043 [Lua] [63] = 95 (number) 08:54:34.043 [Lua] [64] = 83 (number) 08:54:34.043 [Lua] [65] = 90 (number) 08:54:34.043 [Lua] 08:54:34.044 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForGameObjectSync 08:54:34.044 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForPlayers 08:54:34.061 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForPlayers 08:54:34.061 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter SpawningPlayer 08:54:34.078 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c0b8e2 08:54:34.078 [Lua] PlayerManager:add_remote_player 110000102c0b8e2 08:54:34.078 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=821 08:54:34.078 [Lua] RemotePlayer:create_game_object( ) 821 08:54:34.080 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit SpawningPlayer 08:54:34.080 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter InGame 08:54:34.681 [Lua] [MOD][VMF][INFO] Added 110000102c0b8e2 to the VMF users list. 08:54:34.681 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000102c0b8e2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:54:34.681 [Lua] Adding player sync data to peer=110000102c0b8e2 local_player_id=1 08:54:34.681 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000102c0b8e2 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:54:34.681 [Lua] [NetworkServer] Peer 110000102c0b8e2 spawned player. 08:54:34.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=822 08:54:34.683 [Lua] PlayerManager:assign_unit_ownership Ok. 110000102c0b8e2 1 08:54:34.684 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.74965229485396379) temporary_health_percentage (0.013908205841446454) melee slot ammo (1) ranged slot ammo (1) 08:54:34.687 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c0b8e2 08:54:37.037 [Lua] Set lobby begin: 08:54:37.037 [Lua] Lobby data twitch_enabled = false 08:54:37.037 [Lua] Lobby data power_level = 523 08:54:37.037 [Lua] Lobby data player_slot_6 = 0:0 08:54:37.038 [Lua] Lobby data num_players = 3 08:54:37.038 [Lua] Lobby data host = 110000100f4a5be 08:54:37.038 [Lua] Lobby data time_of_search = 1538296694 08:54:37.038 [Lua] Lobby data game_mode = adventure 08:54:37.038 [Lua] Lobby data is_private = false 08:54:37.038 [Lua] Lobby data level_key = skaven_stronghold 08:54:37.038 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:54:37.038 [Lua] Lobby data selected_level_key = skaven_stronghold 08:54:37.038 [Lua] Lobby data quick_game = false 08:54:37.038 [Lua] Lobby data difficulty = hardest 08:54:37.038 [Lua] Lobby data matchmaking = true 08:54:37.038 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:54:37.038 [Lua] Lobby data unique_server_name = √(-Gaz) 08:54:37.039 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:54:37.039 [Lua] Lobby data player_slot_2 = 0:0 08:54:37.039 [Lua] Lobby data country_code = AU 08:54:37.039 [Lua] Lobby data player_slot_3 = 0:0 08:54:37.039 [Lua] Lobby data eac_authorized = true 08:54:37.039 [Lua] Set lobby end. 08:54:40.078 [Lua] [LOCAL RPC] rpc_ping_unit 60 793 false 08:54:42.084 [Lua] Set lobby begin: 08:54:42.084 [Lua] Lobby data twitch_enabled = false 08:54:42.084 [Lua] Lobby data power_level = 785 08:54:42.084 [Lua] Lobby data player_slot_6 = 0:0 08:54:42.084 [Lua] Lobby data num_players = 3 08:54:42.084 [Lua] Lobby data host = 110000100f4a5be 08:54:42.084 [Lua] Lobby data time_of_search = 1538296694 08:54:42.085 [Lua] Lobby data game_mode = adventure 08:54:42.085 [Lua] Lobby data is_private = false 08:54:42.085 [Lua] Lobby data level_key = skaven_stronghold 08:54:42.085 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:54:42.085 [Lua] Lobby data selected_level_key = skaven_stronghold 08:54:42.085 [Lua] Lobby data quick_game = false 08:54:42.085 [Lua] Lobby data difficulty = hardest 08:54:42.085 [Lua] Lobby data matchmaking = true 08:54:42.085 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:54:42.085 [Lua] Lobby data unique_server_name = √(-Gaz) 08:54:42.085 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:54:42.085 [Lua] Lobby data player_slot_2 = 0:0 08:54:42.085 [Lua] Lobby data country_code = AU 08:54:42.085 [Lua] Lobby data player_slot_3 = 0:0 08:54:42.085 [Lua] Lobby data eac_authorized = true 08:54:42.086 [Lua] Set lobby end. 08:54:42.356 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 08:54:44.433 [Lua] [LOCAL RPC] rpc_ping_unit 60 819 false 08:54:44.980 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:45.377 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:54:47.214 [Lua] [LOCAL RPC] rpc_ping_unit 60 790 false 08:54:49.532 [Lua] [LOCAL RPC] rpc_ping_unit 60 19 false 08:54:56.560 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:54:56.930 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:54:59.443 [Lua] Time for new HOOORDE! multi_first_wave 08:54:59.443 [Lua] horde requested: ambush 08:54:59.443 [Lua] setting up ambush-horde 08:54:59.443 [Lua] Composing horde 'large' .. using variant 'plain' 08:54:59.443 [Lua] -> spawning: 52 08:54:59.443 [Lua] ambush horde has started 08:54:59.451 [Lua] MUSIC: explore -> pre_ambush 08:55:00.525 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:00.883 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:55:01.060 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:01.518 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:02.958 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:55:02.958 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:02.958 [Lua] ->moving spawner 08:55:02.958 [Lua] ->moving spawner 08:55:02.958 [Lua] ->moving spawner 08:55:02.958 [Lua] ->moving spawner 08:55:02.958 [Lua] ->moving spawner 08:55:02.958 [Lua] ->moving spawner 08:55:02.974 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:02.974 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:02.974 [Lua] ->moving spawner 08:55:02.974 [Lua] ->moving spawner 08:55:02.974 [Lua] ->moving spawner 08:55:02.974 [Lua] ->moving spawner 08:55:02.974 [Lua] ->moving spawner 08:55:02.974 [Lua] ->moving spawner 08:55:02.992 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:02.992 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:02.992 [Lua] ->moving spawner 08:55:02.992 [Lua] ->moving spawner 08:55:02.992 [Lua] ->moving spawner 08:55:02.992 [Lua] ->moving spawner 08:55:02.992 [Lua] ->moving spawner 08:55:02.992 [Lua] ->moving spawner 08:55:03.008 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.008 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.008 [Lua] ->moving spawner 08:55:03.008 [Lua] ->moving spawner 08:55:03.008 [Lua] ->moving spawner 08:55:03.008 [Lua] ->moving spawner 08:55:03.008 [Lua] ->moving spawner 08:55:03.008 [Lua] ->moving spawner 08:55:03.025 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.025 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.025 [Lua] ->moving spawner 08:55:03.025 [Lua] ->moving spawner 08:55:03.025 [Lua] ->moving spawner 08:55:03.025 [Lua] ->moving spawner 08:55:03.025 [Lua] ->moving spawner 08:55:03.025 [Lua] ->moving spawner 08:55:03.042 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.042 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.042 [Lua] ->moving spawner 08:55:03.042 [Lua] ->moving spawner 08:55:03.042 [Lua] ->moving spawner 08:55:03.042 [Lua] ->moving spawner 08:55:03.042 [Lua] ->moving spawner 08:55:03.042 [Lua] ->moving spawner 08:55:03.059 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.059 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.059 [Lua] ->moving spawner 08:55:03.059 [Lua] ->moving spawner 08:55:03.059 [Lua] ->moving spawner 08:55:03.059 [Lua] ->moving spawner 08:55:03.059 [Lua] ->moving spawner 08:55:03.059 [Lua] ->moving spawner 08:55:03.076 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.076 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.076 [Lua] ->moving spawner 08:55:03.076 [Lua] ->moving spawner 08:55:03.076 [Lua] ->moving spawner 08:55:03.076 [Lua] ->moving spawner 08:55:03.076 [Lua] ->moving spawner 08:55:03.076 [Lua] ->moving spawner 08:55:03.092 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.092 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.092 [Lua] ->moving spawner 08:55:03.092 [Lua] ->moving spawner 08:55:03.092 [Lua] ->moving spawner 08:55:03.092 [Lua] ->moving spawner 08:55:03.092 [Lua] ->moving spawner 08:55:03.092 [Lua] ->moving spawner 08:55:03.111 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.111 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.111 [Lua] ->moving spawner 08:55:03.111 [Lua] ->moving spawner 08:55:03.111 [Lua] ->moving spawner 08:55:03.111 [Lua] ->moving spawner 08:55:03.111 [Lua] ->moving spawner 08:55:03.111 [Lua] ->moving spawner 08:55:03.129 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.129 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.129 [Lua] ->moving spawner 08:55:03.129 [Lua] ->moving spawner 08:55:03.129 [Lua] ->moving spawner 08:55:03.129 [Lua] ->moving spawner 08:55:03.129 [Lua] ->moving spawner 08:55:03.129 [Lua] ->moving spawner 08:55:03.145 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.145 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.145 [Lua] ->moving spawner 08:55:03.145 [Lua] ->moving spawner 08:55:03.145 [Lua] ->moving spawner 08:55:03.145 [Lua] ->moving spawner 08:55:03.145 [Lua] ->moving spawner 08:55:03.145 [Lua] ->moving spawner 08:55:03.165 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.165 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.165 [Lua] ->moving spawner 08:55:03.165 [Lua] ->moving spawner 08:55:03.165 [Lua] ->moving spawner 08:55:03.165 [Lua] ->moving spawner 08:55:03.165 [Lua] ->moving spawner 08:55:03.165 [Lua] ->moving spawner 08:55:03.184 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.184 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.184 [Lua] ->moving spawner 08:55:03.184 [Lua] ->moving spawner 08:55:03.184 [Lua] ->moving spawner 08:55:03.184 [Lua] ->moving spawner 08:55:03.184 [Lua] ->moving spawner 08:55:03.184 [Lua] ->moving spawner 08:55:03.201 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.201 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.201 [Lua] ->moving spawner 08:55:03.201 [Lua] ->moving spawner 08:55:03.201 [Lua] ->moving spawner 08:55:03.201 [Lua] ->moving spawner 08:55:03.201 [Lua] ->moving spawner 08:55:03.201 [Lua] ->moving spawner 08:55:03.219 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.219 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.219 [Lua] ->moving spawner 08:55:03.219 [Lua] ->moving spawner 08:55:03.219 [Lua] ->moving spawner 08:55:03.219 [Lua] ->moving spawner 08:55:03.219 [Lua] ->moving spawner 08:55:03.219 [Lua] ->moving spawner 08:55:03.234 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:03.236 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.236 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.236 [Lua] ->moving spawner 08:55:03.236 [Lua] ->moving spawner 08:55:03.236 [Lua] ->moving spawner 08:55:03.236 [Lua] ->moving spawner 08:55:03.236 [Lua] ->moving spawner 08:55:03.236 [Lua] ->moving spawner 08:55:03.253 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.253 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.253 [Lua] ->moving spawner 08:55:03.253 [Lua] ->moving spawner 08:55:03.253 [Lua] ->moving spawner 08:55:03.253 [Lua] ->moving spawner 08:55:03.253 [Lua] ->moving spawner 08:55:03.253 [Lua] ->moving spawner 08:55:03.269 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.269 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.269 [Lua] ->moving spawner 08:55:03.269 [Lua] ->moving spawner 08:55:03.269 [Lua] ->moving spawner 08:55:03.269 [Lua] ->moving spawner 08:55:03.269 [Lua] ->moving spawner 08:55:03.269 [Lua] ->moving spawner 08:55:03.285 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.285 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.285 [Lua] ->moving spawner 08:55:03.285 [Lua] ->moving spawner 08:55:03.285 [Lua] ->moving spawner 08:55:03.285 [Lua] ->moving spawner 08:55:03.285 [Lua] ->moving spawner 08:55:03.285 [Lua] ->moving spawner 08:55:03.302 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.302 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.302 [Lua] ->moving spawner 08:55:03.302 [Lua] ->moving spawner 08:55:03.302 [Lua] ->moving spawner 08:55:03.302 [Lua] ->moving spawner 08:55:03.302 [Lua] ->moving spawner 08:55:03.302 [Lua] ->moving spawner 08:55:03.321 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.321 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.321 [Lua] ->moving spawner 08:55:03.321 [Lua] ->moving spawner 08:55:03.321 [Lua] ->moving spawner 08:55:03.321 [Lua] ->moving spawner 08:55:03.321 [Lua] ->moving spawner 08:55:03.321 [Lua] ->moving spawner 08:55:03.336 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.336 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.336 [Lua] ->moving spawner 08:55:03.336 [Lua] ->moving spawner 08:55:03.336 [Lua] ->moving spawner 08:55:03.336 [Lua] ->moving spawner 08:55:03.336 [Lua] ->moving spawner 08:55:03.336 [Lua] ->moving spawner 08:55:03.353 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.353 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.353 [Lua] ->moving spawner 08:55:03.353 [Lua] ->moving spawner 08:55:03.353 [Lua] ->moving spawner 08:55:03.353 [Lua] ->moving spawner 08:55:03.353 [Lua] ->moving spawner 08:55:03.353 [Lua] ->moving spawner 08:55:03.369 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.369 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.369 [Lua] ->moving spawner 08:55:03.369 [Lua] ->moving spawner 08:55:03.369 [Lua] ->moving spawner 08:55:03.369 [Lua] ->moving spawner 08:55:03.369 [Lua] ->moving spawner 08:55:03.369 [Lua] ->moving spawner 08:55:03.386 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.386 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.386 [Lua] ->moving spawner 08:55:03.386 [Lua] ->moving spawner 08:55:03.386 [Lua] ->moving spawner 08:55:03.386 [Lua] ->moving spawner 08:55:03.386 [Lua] ->moving spawner 08:55:03.386 [Lua] ->moving spawner 08:55:03.404 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.404 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.404 [Lua] ->moving spawner 08:55:03.404 [Lua] ->moving spawner 08:55:03.404 [Lua] ->moving spawner 08:55:03.404 [Lua] ->moving spawner 08:55:03.404 [Lua] ->moving spawner 08:55:03.404 [Lua] ->moving spawner 08:55:03.420 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.420 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.420 [Lua] ->moving spawner 08:55:03.420 [Lua] ->moving spawner 08:55:03.420 [Lua] ->moving spawner 08:55:03.420 [Lua] ->moving spawner 08:55:03.420 [Lua] ->moving spawner 08:55:03.420 [Lua] ->moving spawner 08:55:03.436 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.436 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.436 [Lua] ->moving spawner 08:55:03.436 [Lua] ->moving spawner 08:55:03.436 [Lua] ->moving spawner 08:55:03.436 [Lua] ->moving spawner 08:55:03.436 [Lua] ->moving spawner 08:55:03.436 [Lua] ->moving spawner 08:55:03.454 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.454 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.454 [Lua] ->moving spawner 08:55:03.454 [Lua] ->moving spawner 08:55:03.454 [Lua] ->moving spawner 08:55:03.454 [Lua] ->moving spawner 08:55:03.454 [Lua] ->moving spawner 08:55:03.454 [Lua] ->moving spawner 08:55:03.470 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.470 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.470 [Lua] ->moving spawner 08:55:03.470 [Lua] ->moving spawner 08:55:03.470 [Lua] ->moving spawner 08:55:03.470 [Lua] ->moving spawner 08:55:03.470 [Lua] ->moving spawner 08:55:03.470 [Lua] ->moving spawner 08:55:03.486 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.486 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.486 [Lua] ->moving spawner 08:55:03.486 [Lua] ->moving spawner 08:55:03.486 [Lua] ->moving spawner 08:55:03.486 [Lua] ->moving spawner 08:55:03.486 [Lua] ->moving spawner 08:55:03.486 [Lua] ->moving spawner 08:55:03.503 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.503 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.503 [Lua] ->moving spawner 08:55:03.503 [Lua] ->moving spawner 08:55:03.503 [Lua] ->moving spawner 08:55:03.503 [Lua] ->moving spawner 08:55:03.503 [Lua] ->moving spawner 08:55:03.503 [Lua] ->moving spawner 08:55:03.520 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.520 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.520 [Lua] ->moving spawner 08:55:03.520 [Lua] ->moving spawner 08:55:03.520 [Lua] ->moving spawner 08:55:03.520 [Lua] ->moving spawner 08:55:03.520 [Lua] ->moving spawner 08:55:03.520 [Lua] ->moving spawner 08:55:03.536 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.536 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.536 [Lua] ->moving spawner 08:55:03.536 [Lua] ->moving spawner 08:55:03.536 [Lua] ->moving spawner 08:55:03.536 [Lua] ->moving spawner 08:55:03.536 [Lua] ->moving spawner 08:55:03.536 [Lua] ->moving spawner 08:55:03.553 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.553 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.553 [Lua] ->moving spawner 08:55:03.553 [Lua] ->moving spawner 08:55:03.553 [Lua] ->moving spawner 08:55:03.553 [Lua] ->moving spawner 08:55:03.553 [Lua] ->moving spawner 08:55:03.553 [Lua] ->moving spawner 08:55:03.571 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.571 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.571 [Lua] ->moving spawner 08:55:03.571 [Lua] ->moving spawner 08:55:03.571 [Lua] ->moving spawner 08:55:03.571 [Lua] ->moving spawner 08:55:03.571 [Lua] ->moving spawner 08:55:03.571 [Lua] ->moving spawner 08:55:03.588 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.588 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.588 [Lua] ->moving spawner 08:55:03.588 [Lua] ->moving spawner 08:55:03.588 [Lua] ->moving spawner 08:55:03.588 [Lua] ->moving spawner 08:55:03.588 [Lua] ->moving spawner 08:55:03.588 [Lua] ->moving spawner 08:55:03.604 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.604 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.604 [Lua] ->moving spawner 08:55:03.604 [Lua] ->moving spawner 08:55:03.604 [Lua] ->moving spawner 08:55:03.604 [Lua] ->moving spawner 08:55:03.604 [Lua] ->moving spawner 08:55:03.604 [Lua] ->moving spawner 08:55:03.621 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.621 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.621 [Lua] ->moving spawner 08:55:03.621 [Lua] ->moving spawner 08:55:03.621 [Lua] ->moving spawner 08:55:03.621 [Lua] ->moving spawner 08:55:03.621 [Lua] ->moving spawner 08:55:03.621 [Lua] ->moving spawner 08:55:03.638 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.638 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.638 [Lua] ->moving spawner 08:55:03.638 [Lua] ->moving spawner 08:55:03.638 [Lua] ->moving spawner 08:55:03.638 [Lua] ->moving spawner 08:55:03.638 [Lua] ->moving spawner 08:55:03.638 [Lua] ->moving spawner 08:55:03.655 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:55:03.655 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.655 [Lua] ->moving spawner 08:55:03.655 [Lua] ->moving spawner 08:55:03.655 [Lua] ->moving spawner 08:55:03.655 [Lua] ->moving spawner 08:55:03.655 [Lua] ->moving spawner 08:55:03.655 [Lua] ->moving spawner 08:55:03.672 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.672 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.672 [Lua] ->moving spawner 08:55:03.672 [Lua] ->moving spawner 08:55:03.672 [Lua] ->moving spawner 08:55:03.672 [Lua] ->moving spawner 08:55:03.672 [Lua] ->moving spawner 08:55:03.672 [Lua] ->moving spawner 08:55:03.689 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:55:03.689 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.689 [Lua] ->moving spawner 08:55:03.689 [Lua] ->moving spawner 08:55:03.689 [Lua] ->moving spawner 08:55:03.689 [Lua] ->moving spawner 08:55:03.689 [Lua] ->moving spawner 08:55:03.689 [Lua] ->moving spawner 08:55:03.704 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:03.706 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.706 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.706 [Lua] ->moving spawner 08:55:03.706 [Lua] ->moving spawner 08:55:03.706 [Lua] ->moving spawner 08:55:03.706 [Lua] ->moving spawner 08:55:03.706 [Lua] ->moving spawner 08:55:03.706 [Lua] ->moving spawner 08:55:03.722 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.722 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.722 [Lua] ->moving spawner 08:55:03.722 [Lua] ->moving spawner 08:55:03.722 [Lua] ->moving spawner 08:55:03.722 [Lua] ->moving spawner 08:55:03.722 [Lua] ->moving spawner 08:55:03.722 [Lua] ->moving spawner 08:55:03.738 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.738 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.738 [Lua] ->moving spawner 08:55:03.738 [Lua] ->moving spawner 08:55:03.738 [Lua] ->moving spawner 08:55:03.738 [Lua] ->moving spawner 08:55:03.738 [Lua] ->moving spawner 08:55:03.738 [Lua] ->moving spawner 08:55:03.755 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.755 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.755 [Lua] ->moving spawner 08:55:03.755 [Lua] ->moving spawner 08:55:03.755 [Lua] ->moving spawner 08:55:03.755 [Lua] ->moving spawner 08:55:03.755 [Lua] ->moving spawner 08:55:03.755 [Lua] ->moving spawner 08:55:03.772 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.772 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.772 [Lua] ->moving spawner 08:55:03.772 [Lua] ->moving spawner 08:55:03.772 [Lua] ->moving spawner 08:55:03.772 [Lua] ->moving spawner 08:55:03.772 [Lua] ->moving spawner 08:55:03.772 [Lua] ->moving spawner 08:55:03.790 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.790 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.790 [Lua] ->moving spawner 08:55:03.790 [Lua] ->moving spawner 08:55:03.790 [Lua] ->moving spawner 08:55:03.790 [Lua] ->moving spawner 08:55:03.790 [Lua] ->moving spawner 08:55:03.790 [Lua] ->moving spawner 08:55:03.806 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.806 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.806 [Lua] ->moving spawner 08:55:03.806 [Lua] ->moving spawner 08:55:03.806 [Lua] ->moving spawner 08:55:03.806 [Lua] ->moving spawner 08:55:03.806 [Lua] ->moving spawner 08:55:03.806 [Lua] ->moving spawner 08:55:03.823 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.823 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.823 [Lua] ->moving spawner 08:55:03.823 [Lua] ->moving spawner 08:55:03.823 [Lua] ->moving spawner 08:55:03.823 [Lua] ->moving spawner 08:55:03.823 [Lua] ->moving spawner 08:55:03.823 [Lua] ->moving spawner 08:55:03.840 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.840 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.840 [Lua] ->moving spawner 08:55:03.840 [Lua] ->moving spawner 08:55:03.840 [Lua] ->moving spawner 08:55:03.840 [Lua] ->moving spawner 08:55:03.840 [Lua] ->moving spawner 08:55:03.840 [Lua] ->moving spawner 08:55:03.856 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.856 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.856 [Lua] ->moving spawner 08:55:03.856 [Lua] ->moving spawner 08:55:03.856 [Lua] ->moving spawner 08:55:03.856 [Lua] ->moving spawner 08:55:03.856 [Lua] ->moving spawner 08:55:03.856 [Lua] ->moving spawner 08:55:03.874 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.874 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.874 [Lua] ->moving spawner 08:55:03.874 [Lua] ->moving spawner 08:55:03.874 [Lua] ->moving spawner 08:55:03.874 [Lua] ->moving spawner 08:55:03.874 [Lua] ->moving spawner 08:55:03.874 [Lua] ->moving spawner 08:55:03.890 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.890 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.890 [Lua] ->moving spawner 08:55:03.890 [Lua] ->moving spawner 08:55:03.890 [Lua] ->moving spawner 08:55:03.890 [Lua] ->moving spawner 08:55:03.890 [Lua] ->moving spawner 08:55:03.890 [Lua] ->moving spawner 08:55:03.907 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.907 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.907 [Lua] ->moving spawner 08:55:03.907 [Lua] ->moving spawner 08:55:03.907 [Lua] ->moving spawner 08:55:03.907 [Lua] ->moving spawner 08:55:03.907 [Lua] ->moving spawner 08:55:03.907 [Lua] ->moving spawner 08:55:03.924 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.924 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.924 [Lua] ->moving spawner 08:55:03.924 [Lua] ->moving spawner 08:55:03.924 [Lua] ->moving spawner 08:55:03.924 [Lua] ->moving spawner 08:55:03.924 [Lua] ->moving spawner 08:55:03.924 [Lua] ->moving spawner 08:55:03.940 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.940 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.940 [Lua] ->moving spawner 08:55:03.940 [Lua] ->moving spawner 08:55:03.940 [Lua] ->moving spawner 08:55:03.940 [Lua] ->moving spawner 08:55:03.940 [Lua] ->moving spawner 08:55:03.940 [Lua] ->moving spawner 08:55:03.958 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.958 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.958 [Lua] ->moving spawner 08:55:03.958 [Lua] ->moving spawner 08:55:03.958 [Lua] ->moving spawner 08:55:03.958 [Lua] ->moving spawner 08:55:03.958 [Lua] ->moving spawner 08:55:03.958 [Lua] ->moving spawner 08:55:03.974 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:03.974 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.974 [Lua] ->moving spawner 08:55:03.974 [Lua] ->moving spawner 08:55:03.974 [Lua] ->moving spawner 08:55:03.974 [Lua] ->moving spawner 08:55:03.974 [Lua] ->moving spawner 08:55:03.974 [Lua] ->moving spawner 08:55:03.992 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:03.992 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:03.992 [Lua] ->moving spawner 08:55:03.992 [Lua] ->moving spawner 08:55:03.992 [Lua] ->moving spawner 08:55:03.992 [Lua] ->moving spawner 08:55:03.992 [Lua] ->moving spawner 08:55:03.992 [Lua] ->moving spawner 08:55:04.008 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:04.008 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.008 [Lua] ->moving spawner 08:55:04.008 [Lua] ->moving spawner 08:55:04.008 [Lua] ->moving spawner 08:55:04.008 [Lua] ->moving spawner 08:55:04.008 [Lua] ->moving spawner 08:55:04.008 [Lua] ->moving spawner 08:55:04.025 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:04.025 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.025 [Lua] ->moving spawner 08:55:04.025 [Lua] ->moving spawner 08:55:04.025 [Lua] ->moving spawner 08:55:04.025 [Lua] ->moving spawner 08:55:04.025 [Lua] ->moving spawner 08:55:04.025 [Lua] ->moving spawner 08:55:04.043 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:04.043 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.043 [Lua] ->moving spawner 08:55:04.043 [Lua] ->moving spawner 08:55:04.043 [Lua] ->moving spawner 08:55:04.043 [Lua] ->moving spawner 08:55:04.043 [Lua] ->moving spawner 08:55:04.043 [Lua] ->moving spawner 08:55:04.060 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:04.060 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.060 [Lua] ->moving spawner 08:55:04.060 [Lua] ->moving spawner 08:55:04.060 [Lua] ->moving spawner 08:55:04.060 [Lua] ->moving spawner 08:55:04.060 [Lua] ->moving spawner 08:55:04.060 [Lua] ->moving spawner 08:55:04.076 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:04.076 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.076 [Lua] ->moving spawner 08:55:04.076 [Lua] ->moving spawner 08:55:04.076 [Lua] ->moving spawner 08:55:04.076 [Lua] ->moving spawner 08:55:04.076 [Lua] ->moving spawner 08:55:04.076 [Lua] ->moving spawner 08:55:04.092 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:04.092 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.092 [Lua] ->moving spawner 08:55:04.092 [Lua] ->moving spawner 08:55:04.092 [Lua] ->moving spawner 08:55:04.092 [Lua] ->moving spawner 08:55:04.092 [Lua] ->moving spawner 08:55:04.092 [Lua] ->moving spawner 08:55:04.109 [Lua] replace_hidden_spawners -> first try found: 5 cover points 08:55:04.109 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.109 [Lua] ->moving spawner 08:55:04.109 [Lua] ->moving spawner 08:55:04.109 [Lua] ->moving spawner 08:55:04.109 [Lua] ->moving spawner 08:55:04.109 [Lua] ->moving spawner 08:55:04.109 [Lua] ->moving spawner 08:55:04.128 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:04.128 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.128 [Lua] ->moving spawner 08:55:04.128 [Lua] ->moving spawner 08:55:04.128 [Lua] ->moving spawner 08:55:04.128 [Lua] ->moving spawner 08:55:04.128 [Lua] ->moving spawner 08:55:04.128 [Lua] ->moving spawner 08:55:04.143 [Lua] replace_hidden_spawners -> first try found: 4 cover points 08:55:04.143 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.143 [Lua] ->moving spawner 08:55:04.143 [Lua] ->moving spawner 08:55:04.143 [Lua] ->moving spawner 08:55:04.143 [Lua] ->moving spawner 08:55:04.143 [Lua] ->moving spawner 08:55:04.143 [Lua] ->moving spawner 08:55:04.162 [Lua] replace_hidden_spawners -> first try found: 6 cover points 08:55:04.162 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.162 [Lua] ->moving spawner 08:55:04.162 [Lua] ->moving spawner 08:55:04.162 [Lua] ->moving spawner 08:55:04.162 [Lua] ->moving spawner 08:55:04.162 [Lua] ->moving spawner 08:55:04.162 [Lua] ->moving spawner 08:55:04.177 [Lua] replace_hidden_spawners -> first try found: 1 cover points 08:55:04.177 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.177 [Lua] ->moving spawner 08:55:04.177 [Lua] ->moving spawner 08:55:04.177 [Lua] ->moving spawner 08:55:04.177 [Lua] ->moving spawner 08:55:04.177 [Lua] ->moving spawner 08:55:04.177 [Lua] ->moving spawner 08:55:04.194 [Lua] replace_hidden_spawners -> first try found: 3 cover points 08:55:04.194 [Lua] replace_hidden_spawners -> replacing hidden spawners! 08:55:04.194 [Lua] ->moving spawner 08:55:04.194 [Lua] ->moving spawner 08:55:04.194 [Lua] ->moving spawner 08:55:04.194 [Lua] ->moving spawner 08:55:04.194 [Lua] ->moving spawner 08:55:04.194 [Lua] ->moving spawner 08:55:04.523 [Lua] MUSIC: pre_ambush -> horde 08:55:04.657 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:04.999 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:06.108 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:06.511 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:06.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:55:07.108 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:07.649 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:07.727 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:08.165 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:08.333 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:08.789 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:08.932 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:09.334 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:09.540 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:09.936 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:10.133 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:10.532 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:10.742 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:11.122 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:11.324 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:11.740 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:11.929 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:12.337 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:12.553 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:12.674 [Lua] Pushing horde in time; too many units out 08:55:13.061 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:14.942 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:55:17.705 [Lua] Pushing horde in time; too many units out 08:55:21.180 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:55:22.189 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:22.594 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:22.725 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 08:55:22.725 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:55:22.725 [Lua] horde requested: ambush 08:55:22.725 [Lua] setting up ambush-horde 08:55:22.725 [Lua] Composing horde 'large' .. using variant 'plain' 08:55:22.726 [Lua] -> spawning: 52 08:55:22.726 [Lua] ambush horde has started 08:55:24.162 [Lua] Missing damage in action stagger in anim_cb_damage() callback 08:55:27.358 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:27.739 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:27.755 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:27.949 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:28.096 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:55:28.223 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:55:28.386 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:28.540 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:28.985 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:29.138 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:29.616 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:29.790 [Lua] Pushing horde in time; too many units out 08:55:30.081 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:30.706 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:30.827 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:31.306 [Lua] [GameNetworkManager] game object created go_id=4121, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:31.497 [Lua] [GameNetworkManager] game object was destroyed id=4120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:31.650 [Lua] Horde killed: ? 08:55:31.665 [Lua] Pushing horde in time; too many units out 08:55:31.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:55:31.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 1212304 08:55:31.909 [Lua] [GameNetworkManager] game object created go_id=4122, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:32.051 [Lua] [GameNetworkManager] game object was destroyed id=4121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:32.514 [Lua] [GameNetworkManager] game object created go_id=4123, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:32.749 [Lua] [GameNetworkManager] game object was destroyed id=4122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:33.132 [Lua] [GameNetworkManager] game object created go_id=4124, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:33.171 [Lua] [GameNetworkManager] game object was destroyed id=4123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:33.840 [Lua] [GameNetworkManager] game object was destroyed id=4124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:33.956 [Lua] [NetworkServer] Changing num_players from 3 to 4 08:55:33.956 [Lua] Players: 4 08:55:33.956 [Lua] Set lobby begin: 08:55:33.956 [Lua] Lobby data twitch_enabled = false 08:55:33.956 [Lua] Lobby data power_level = 785 08:55:33.956 [Lua] Lobby data player_slot_6 = 0:0 08:55:33.956 [Lua] Lobby data num_players = 4 08:55:33.956 [Lua] Lobby data host = 110000100f4a5be 08:55:33.956 [Lua] Lobby data time_of_search = 1538296694 08:55:33.956 [Lua] Lobby data game_mode = adventure 08:55:33.956 [Lua] Lobby data is_private = false 08:55:33.957 [Lua] Lobby data level_key = skaven_stronghold 08:55:33.957 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:55:33.957 [Lua] Lobby data selected_level_key = skaven_stronghold 08:55:33.957 [Lua] Lobby data quick_game = false 08:55:33.957 [Lua] Lobby data difficulty = hardest 08:55:33.957 [Lua] Lobby data matchmaking = true 08:55:33.957 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:55:33.957 [Lua] Lobby data unique_server_name = √(-Gaz) 08:55:33.957 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:55:33.957 [Lua] Lobby data player_slot_2 = 0:0 08:55:33.957 [Lua] Lobby data country_code = AU 08:55:33.957 [Lua] Lobby data player_slot_3 = 0:0 08:55:33.957 [Lua] Lobby data eac_authorized = true 08:55:33.957 [Lua] Set lobby end. 08:55:33.958 [Lua] [LobbyMembers] Member joined 11000010455b1ca 08:55:33.976 [Lua] [NetworkServer] Peer 11000010455b1ca joined server lobby. 08:55:33.976 [Lua] [NetworkServer] Creating peer info. 08:55:33.976 [Lua] [PeerSM] 11000010455b1ca :: on_enter Connecting 08:55:33.976 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 08:55:33.976 [Lua] [ChatManager][1]System: socie_03 is joining the game 08:55:33.996 [SteamAuthenticator] Sent ticket request to 11000010455b1ca 08:55:33.996 [Lua] [ConnectionHandler] Peer state for "11000010455b1ca": [nil] ==> [Connecting] 08:55:33.996 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010455b1ca" 08:55:34.015 [Lua] [ConnectionHandler] Peer state for "11000010455b1ca": [Connecting] ==> [Connected] 08:55:35.270 [Lua] [GameNetworkManager] game object created go_id=4125, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:35.675 [Lua] [GameNetworkManager] game object was destroyed id=4125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:36.685 [Lua] HORDE: last wave, reset to standard horde delay 08:55:36.685 [Lua] Time for new HOOORDE! multi_last_wave 08:55:36.685 [Lua] horde requested: ambush 08:55:36.685 [Lua] setting up ambush-horde 08:55:36.685 [Lua] Composing horde 'large' .. using variant 'plain' 08:55:36.685 [Lua] -> spawning: 54 08:55:36.685 [Lua] ambush horde has started 08:55:36.999 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:55:38.539 [SteamAuthenticator] Got ticket from 11000010455b1ca 08:55:38.540 [SteamAuthenticator] BeginAuthSession 11000010455b1ca 08:55:38.540 [SteamAuthenticator] Authenticating 11000010455b1ca 08:55:38.557 [SteamAuthenticator] Got ticket request from 11000010455b1ca 08:55:38.557 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca 08:55:38.557 [SteamAuthenticator] Sent ticket to 11000010455b1ca 08:55:38.942 [SteamAuthenticator] Steam validation for 11000010455b1ca with response 0 08:55:39.217 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:55:39.218 [Lua] [Matchmaking] Got a handshake request from 11000010455b1ca with user name 'socie_03' 08:55:39.411 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 11000010455b1ca, replying lobby_ok 08:55:39.608 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010455b1ca REPLY wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:110000102c0b8e2 08:55:39.787 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010455b1ca 08:55:39.787 [Lua] Set lobby begin: 08:55:39.787 [Lua] Lobby data twitch_enabled = false 08:55:39.787 [Lua] Lobby data power_level = 785 08:55:39.787 [Lua] Lobby data player_slot_6 = 0:0 08:55:39.788 [Lua] Lobby data num_players = 4 08:55:39.788 [Lua] Lobby data host = 110000100f4a5be 08:55:39.788 [Lua] Lobby data time_of_search = 1538296694 08:55:39.788 [Lua] Lobby data game_mode = adventure 08:55:39.788 [Lua] Lobby data is_private = false 08:55:39.788 [Lua] Lobby data level_key = skaven_stronghold 08:55:39.788 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:55:39.788 [Lua] Lobby data selected_level_key = skaven_stronghold 08:55:39.788 [Lua] Lobby data quick_game = false 08:55:39.788 [Lua] Lobby data difficulty = hardest 08:55:39.789 [Lua] Lobby data matchmaking = true 08:55:39.789 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:55:39.789 [Lua] Lobby data unique_server_name = √(-Gaz) 08:55:39.789 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:55:39.789 [Lua] Lobby data player_slot_2 = 0:0 08:55:39.790 [Lua] Lobby data country_code = AU 08:55:39.790 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 08:55:39.790 [Lua] Lobby data eac_authorized = true 08:55:39.790 [Lua] Set lobby end. 08:55:39.790 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:110000102c0b8e2 08:55:40.442 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:55:42.298 [Lua] ### CLEARING PEER STATE FOR 11000010455b1ca 08:55:42.298 [Lua] [PeerSM] 11000010455b1ca :: on_exit Connecting 08:55:42.298 [Lua] [PeerSM] 11000010455b1ca :: on_enter Connecting 08:55:42.449 [Lua] [NetworkServer] Peer 11000010455b1ca has sent rpc_notify_lobby_joined 08:55:42.449 [Lua] [PSM] Peer 11000010455b1ca joined. Want to use profile index "3" 08:55:42.449 [EAC] EAC server has client 11000010455b1ca (and owner 11000010455b1ca) 08:55:42.449 [EACServer] [RegisterClient] Client: 011000010455B1CA PlayerGUID: 76561198032990666 PlayerIP: 0.0.0.0 OwnerGUID: 76561198032990666 PlayerName: √(-Gaz) 08:55:42.449 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010455b1ca, connection_key=5) 08:55:42.449 [Lua] [VOIP] Adding voip member: "11000010455b1ca" 08:55:42.449 [VoIP-Room] Room: adding member 11000010455b1ca 08:55:42.542 [Lua] [GameNetworkManager] game object created go_id=4126, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:42.957 [EACServer] [QueueClientUpdate] Client: 011000010455B1CA Session: 6 Status: Client Authenticated Message: Client authenticated. 08:55:42.959 [EAC] Peer 11000010455b1ca switched EAC state to ClientAuthenticatedLocal 08:55:43.132 [Lua] [GameNetworkManager] game object created go_id=4127, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:43.330 [Lua] [GameNetworkManager] game object was destroyed id=4126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:43.440 [EACServer] [Register Client] Success (1/2). Client: 011000010455B1CA. 08:55:43.736 [Lua] [GameNetworkManager] game object created go_id=4128, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:43.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 08:55:43.906 [Lua] [GameNetworkManager] game object was destroyed id=4127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:44.141 [EACServer] [Register Client] Success (2/2). Client: 011000010455B1CA 08:55:44.141 [EACServer] [QueueClientUpdate] Client: 011000010455B1CA Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:55:44.160 [EAC] Peer 11000010455b1ca switched EAC state to ClientAuthenticatedRemote 08:55:44.328 [Lua] [GameNetworkManager] game object created go_id=4129, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:44.438 [Lua] [NetworkServer] Peer 11000010455b1ca has sent rpc_post_game_notified 08:55:44.438 [Lua] [PeerSM] 11000010455b1ca :: on_exit Connecting 08:55:44.438 [Lua] [PeerSM] 11000010455b1ca :: on_enter Loading 08:55:44.438 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010455b1ca 08:55:44.508 [Lua] [GameNetworkManager] game object was destroyed id=4128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:44.957 [Lua] [GameNetworkManager] game object created go_id=4130, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:45.140 [Lua] [GameNetworkManager] game object was destroyed id=4129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:45.247 [Lua] Horde killed: ? 08:55:45.556 [Lua] [GameNetworkManager] game object created go_id=4131, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:45.741 [Lua] [GameNetworkManager] game object was destroyed id=4130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:46.148 [Lua] [GameNetworkManager] game object created go_id=4132, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:46.344 [Lua] [GameNetworkManager] game object was destroyed id=4131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:46.741 [Lua] [GameNetworkManager] game object created go_id=4133, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:46.946 [Lua] [GameNetworkManager] game object was destroyed id=4132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:47.355 [Lua] [GameNetworkManager] game object created go_id=4134, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:47.377 [VoIP-Room] Inserted member 11000010455b1ca, count is 4 08:55:47.377 [Lua] [VOIP] Peer 11000010455b1ca joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394") 08:55:47.377 [Lua] [VOIP] Unmuting voip member: "11000010455b1ca" 08:55:47.377 [Lua] [VOIP] Muting voip out for "11000010455b1ca" due to push_to_talk 08:55:47.558 [Lua] [GameNetworkManager] game object was destroyed id=4133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:47.640 [Lua] [LOCAL RPC] rpc_ping_unit 60 867 false 08:55:47.943 [Lua] [GameNetworkManager] game object created go_id=4135, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:48.142 [Lua] [GameNetworkManager] game object was destroyed id=4134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:48.771 [Lua] [GameNetworkManager] game object was destroyed id=4135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:50.118 [Lua] [GameNetworkManager] game object created go_id=4136, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:50.569 [Lua] [GameNetworkManager] game object was destroyed id=4136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:51.207 [Lua] [GameNetworkManager] game object created go_id=4137, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:51.497 [Lua] Coordinated attack! 08:55:51.576 [Lua] [GameNetworkManager] game object was destroyed id=4137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:52.240 [Lua] [GameNetworkManager] game object created go_id=4138, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:55:52.657 [Lua] [GameNetworkManager] game object was destroyed id=4138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:55:52.792 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:55:54.241 [Lua] ### Sending rpc_level_loaded 08:55:54.241 [Lua] #### Has state machine: true, sender: 11000010455b1ca, level_id: 21 08:55:54.241 [Lua] Peer 11000010455b1ca has loaded the level but not all enemies, so we wait 08:55:54.529 [Lua] MUSIC: horde -> explore 08:55:55.267 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:55:55.520 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:55:56.632 [Lua] Horde killed: ? 08:55:57.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882 08:55:57.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882 08:55:57.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882 08:56:02.435 [Lua] [LOCAL RPC] rpc_ping_unit 60 830 false 08:56:04.548 [Lua] [GameNetworkManager] game object created go_id=4139, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:05.086 [Lua] [GameNetworkManager] game object was destroyed id=4139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:05.122 [Lua] [GameNetworkManager] game object created go_id=4140, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:05.528 [Lua] [GameNetworkManager] game object was destroyed id=4140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:05.848 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010455b1ca, connection_key=5) 08:56:05.849 [Lua] [PeerSM] 11000010455b1ca :: on_exit Loading 08:56:05.849 [Lua] [PeerSM] 11000010455b1ca :: on_enter LoadingProfilePackages 08:56:05.849 [Lua] [ProfileSynchronizer] reserve_profile 3 [peer_id 11000010455b1ca:1] 08:56:05.849 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 3 08:56:05.849 [Lua] [GameNetworkManager] destroying game object with go_id=498 08:56:05.850 [Lua] [GameNetworkManager] destroying game object with go_id=500 08:56:05.860 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100f4a5be:3 08:56:05.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:25 my_peer_id:110000100f4a5be 08:56:05.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:25 my_peer_id:110000100f4a5be 08:56:05.860 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:25 my_peer_id:110000100f4a5be 08:56:05.860 [Lua] Set lobby begin: 08:56:05.860 [Lua] Lobby data twitch_enabled = false 08:56:05.860 [Lua] Lobby data power_level = 785 08:56:05.860 [Lua] Lobby data player_slot_6 = 0:0 08:56:05.860 [Lua] Lobby data num_players = 4 08:56:05.860 [Lua] Lobby data host = 110000100f4a5be 08:56:05.860 [Lua] Lobby data time_of_search = 1538296694 08:56:05.861 [Lua] Lobby data game_mode = adventure 08:56:05.861 [Lua] Lobby data is_private = false 08:56:05.861 [Lua] Lobby data level_key = skaven_stronghold 08:56:05.861 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:56:05.861 [Lua] Lobby data selected_level_key = skaven_stronghold 08:56:05.861 [Lua] Lobby data quick_game = false 08:56:05.861 [Lua] Lobby data difficulty = hardest 08:56:05.861 [Lua] Lobby data matchmaking = true 08:56:05.861 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:56:05.861 [Lua] Lobby data unique_server_name = √(-Gaz) 08:56:05.861 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:56:05.861 [Lua] Lobby data player_slot_2 = 0:0 08:56:05.861 [Lua] Lobby data country_code = AU 08:56:05.861 [Lua] Lobby data player_slot_3 = 0:0 08:56:05.861 [Lua] Lobby data eac_authorized = true 08:56:05.861 [Lua] Set lobby end. 08:56:05.861 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 08:56:05.861 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:0 | bw:0 | es:110000102c0b8e2 08:56:05.864 [Lua] [ProfileSynchronizer] unreserve_profile 3 [peer_id 11000010455b1ca:1] 08:56:05.864 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010455b1ca:1 08:56:05.864 [Lua] Set lobby begin: 08:56:05.864 [Lua] Lobby data twitch_enabled = false 08:56:05.865 [Lua] Lobby data power_level = 785 08:56:05.865 [Lua] Lobby data player_slot_6 = 0:0 08:56:05.865 [Lua] Lobby data num_players = 4 08:56:05.865 [Lua] Lobby data host = 110000100f4a5be 08:56:05.865 [Lua] Lobby data time_of_search = 1538296694 08:56:05.865 [Lua] Lobby data game_mode = adventure 08:56:05.865 [Lua] Lobby data is_private = false 08:56:05.865 [Lua] Lobby data level_key = skaven_stronghold 08:56:05.865 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:56:05.865 [Lua] Lobby data selected_level_key = skaven_stronghold 08:56:05.865 [Lua] Lobby data quick_game = false 08:56:05.865 [Lua] Lobby data difficulty = hardest 08:56:05.865 [Lua] Lobby data matchmaking = true 08:56:05.865 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:56:05.865 [Lua] Lobby data unique_server_name = √(-Gaz) 08:56:05.865 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:56:05.865 [Lua] Lobby data player_slot_2 = 0:0 08:56:05.865 [Lua] Lobby data country_code = AU 08:56:05.865 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 08:56:05.865 [Lua] Lobby data eac_authorized = true 08:56:05.866 [Lua] Set lobby end. 08:56:05.866 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010455b1ca:1, previous profile 0, profile 3] 08:56:05.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:110000102c0b8e2 08:56:05.878 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:25 my_peer_id:110000100f4a5be 08:56:05.881 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 08:56:05.893 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 25 08:56:05.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 08:56:05.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 08:56:05.956 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 08:56:05.956 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient 08:56:05.956 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 08:56:05.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient 08:56:05.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 08:56:05.957 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 08:56:06.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:26 my_peer_id:110000100f4a5be 08:56:06.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:26 my_peer_id:110000100f4a5be 08:56:06.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:26 my_peer_id:110000100f4a5be 08:56:06.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:26 my_peer_id:110000100f4a5be 08:56:06.063 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:26 my_peer_id:110000100f4a5be 08:56:06.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, InventoryPackageSynchronizerClient, async-read, 08:56:06.063 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 08:56:06.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient, async-read, 08:56:06.063 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 08:56:06.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 08:56:06.063 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 08:56:06.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 08:56:06.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 08:56:06.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 08:56:06.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 08:56:06.275 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 08:56:06.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 08:56:06.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 08:56:06.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 08:56:06.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 08:56:06.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 08:56:06.563 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 08:56:06.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:56:07.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:56:07.195 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 08:56:07.211 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 08:56:07.222 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 26 08:56:08.442 [Lua] [GameNetworkManager] game object created go_id=4141, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:08.812 [Lua] [GameNetworkManager] game object was destroyed id=4141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:10.705 [Lua] [GameNetworkManager] game object created go_id=4142, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:11.229 [Lua] [GameNetworkManager] game object was destroyed id=4142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:13.848 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 31 34 08:56:14.555 [Lua] [PeerSM] 11000010455b1ca :: on_exit LoadingProfilePackages 08:56:14.555 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForEnterGame 08:56:14.568 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 26 08:56:16.300 [Lua] [GameNetworkManager] game object created go_id=4143, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:16.706 [Lua] [GameNetworkManager] game object was destroyed id=4143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:17.742 [Lua] [GameNetworkManager] game object created go_id=4144, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:17.758 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 08:56:17.758 [Lua] [Matchmaking] Got a handshake request from 11000010455b1ca with user name 'socie_03' 08:56:17.759 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForEnterGame 08:56:17.759 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForGameObjectSync 08:56:17.776 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010455b1ca 08:56:17.780 [Lua] Set lobby begin: 08:56:17.780 [Lua] Lobby data twitch_enabled = false 08:56:17.780 [Lua] Lobby data power_level = 785 08:56:17.780 [Lua] Lobby data player_slot_6 = 0:0 08:56:17.780 [Lua] Lobby data num_players = 4 08:56:17.780 [Lua] Lobby data host = 110000100f4a5be 08:56:17.780 [Lua] Lobby data time_of_search = 1538296694 08:56:17.780 [Lua] Lobby data game_mode = adventure 08:56:17.780 [Lua] Lobby data is_private = false 08:56:17.780 [Lua] Lobby data level_key = skaven_stronghold 08:56:17.780 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 08:56:17.780 [Lua] Lobby data selected_level_key = skaven_stronghold 08:56:17.780 [Lua] Lobby data quick_game = false 08:56:17.781 [Lua] Lobby data difficulty = hardest 08:56:17.781 [Lua] Lobby data matchmaking = true 08:56:17.781 [Lua] Lobby data player_slot_4 = 11000010440339e:1 08:56:17.781 [Lua] Lobby data unique_server_name = √(-Gaz) 08:56:17.781 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 08:56:17.781 [Lua] Lobby data player_slot_2 = 0:0 08:56:17.781 [Lua] Lobby data country_code = AU 08:56:17.781 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 08:56:17.781 [Lua] Lobby data eac_authorized = true 08:56:17.781 [Lua] Set lobby end. 08:56:17.781 [Lua] [Matchmaking] Assigned player 11000010455b1ca to slot 3 when hot join syncing 08:56:17.781 [Lua] Breedfreezer (server) starting a hot join sync 08:56:17.781 [Lua] packing 0 units of breed chaos_marauder 08:56:17.781 [Lua] packing 8 units of breed skaven_clan_rat 08:56:17.781 [Lua] packing 0 units of breed skaven_storm_vermin 08:56:17.781 [Lua] packing 50 units of breed skaven_slave 08:56:17.781 [Lua] packing 0 units of breed chaos_fanatic 08:56:17.781 [Lua] packing 0 units of breed chaos_berzerker 08:56:17.781 [Lua] packing 0 units of breed chaos_warrior 08:56:17.781 [Lua] packing 8 units of breed skaven_plague_monk 08:56:17.781 [Lua] packing 0 units of breed chaos_raider 08:56:17.781 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:56:17.781 [Lua] 08:56:17.782 [Lua] [1] = 1 (number) 08:56:17.782 [Lua] [2] = 0 (number) 08:56:17.782 [Lua] [3] = 18 (number) 08:56:17.782 [Lua] [4] = 8 (number) 08:56:17.782 [Lua] [5] = 1 (number) 08:56:17.782 [Lua] [6] = 0 (number) 08:56:17.782 [Lua] [7] = 13 (number) 08:56:17.782 [Lua] [8] = 50 (number) 08:56:17.782 [Lua] [9] = 1 (number) 08:56:17.782 [Lua] [10] = 0 (number) 08:56:17.782 [Lua] [11] = 1 (number) 08:56:17.782 [Lua] [12] = 0 (number) 08:56:17.782 [Lua] [13] = 1 (number) 08:56:17.782 [Lua] [14] = 0 (number) 08:56:17.782 [Lua] [15] = 4 (number) 08:56:17.782 [Lua] [16] = 8 (number) 08:56:17.782 [Lua] [17] = 1 (number) 08:56:17.782 [Lua] [18] = 0 (number) 08:56:17.782 [Lua] 08:56:17.782 [Lua] 08:56:17.782 [Lua] [1] = 103 (number) 08:56:17.782 [Lua] [2] = 86 (number) 08:56:17.782 [Lua] [3] = 592 (number) 08:56:17.782 [Lua] [4] = 109 (number) 08:56:17.782 [Lua] [5] = 100 (number) 08:56:17.782 [Lua] [6] = 110 (number) 08:56:17.782 [Lua] [7] = 255 (number) 08:56:17.782 [Lua] [8] = 63 (number) 08:56:17.782 [Lua] [9] = 334 (number) 08:56:17.782 [Lua] [10] = 216 (number) 08:56:17.782 [Lua] [11] = 644 (number) 08:56:17.782 [Lua] [12] = 440 (number) 08:56:17.782 [Lua] [13] = 627 (number) 08:56:17.782 [Lua] [14] = 231 (number) 08:56:17.782 [Lua] [15] = 626 (number) 08:56:17.782 [Lua] [16] = 630 (number) 08:56:17.782 [Lua] [17] = 184 (number) 08:56:17.782 [Lua] [18] = 635 (number) 08:56:17.782 [Lua] [19] = 221 (number) 08:56:17.782 [Lua] [20] = 639 (number) 08:56:17.782 [Lua] [21] = 199 (number) 08:56:17.782 [Lua] [22] = 648 (number) 08:56:17.782 [Lua] [23] = 308 (number) 08:56:17.782 [Lua] [24] = 421 (number) 08:56:17.782 [Lua] [25] = 634 (number) 08:56:17.782 [Lua] [26] = 174 (number) 08:56:17.782 [Lua] [27] = 636 (number) 08:56:17.782 [Lua] [28] = 313 (number) 08:56:17.782 [Lua] [29] = 618 (number) 08:56:17.782 [Lua] [30] = 625 (number) 08:56:17.782 [Lua] [31] = 217 (number) 08:56:17.782 [Lua] [32] = 453 (number) 08:56:17.782 [Lua] [33] = 651 (number) 08:56:17.782 [Lua] [34] = 435 (number) 08:56:17.782 [Lua] [35] = 858 (number) 08:56:17.782 [Lua] [36] = 441 (number) 08:56:17.782 [Lua] [37] = 451 (number) 08:56:17.782 [Lua] [38] = 212 (number) 08:56:17.782 [Lua] [39] = 637 (number) 08:56:17.782 [Lua] [40] = 173 (number) 08:56:17.782 [Lua] [41] = 201 (number) 08:56:17.782 [Lua] [42] = 647 (number) 08:56:17.782 [Lua] [43] = 183 (number) 08:56:17.782 [Lua] [44] = 432 (number) 08:56:17.782 [Lua] [45] = 303 (number) 08:56:17.782 [Lua] [46] = 645 (number) 08:56:17.782 [Lua] [47] = 619 (number) 08:56:17.782 [Lua] [48] = 182 (number) 08:56:17.782 [Lua] [49] = 438 (number) 08:56:17.782 [Lua] [50] = 222 (number) 08:56:17.782 [Lua] [51] = 328 (number) 08:56:17.782 [Lua] [52] = 439 (number) 08:56:17.782 [Lua] [53] = 452 (number) 08:56:17.782 [Lua] [54] = 624 (number) 08:56:17.782 [Lua] [55] = 447 (number) 08:56:17.782 [Lua] [56] = 640 (number) 08:56:17.782 [Lua] [57] = 433 (number) 08:56:17.782 [Lua] [58] = 210 (number) 08:56:17.782 [Lua] [59] = 91 (number) 08:56:17.782 [Lua] [60] = 94 (number) 08:56:17.782 [Lua] [61] = 96 (number) 08:56:17.782 [Lua] [62] = 95 (number) 08:56:17.782 [Lua] [63] = 83 (number) 08:56:17.782 [Lua] [64] = 90 (number) 08:56:17.782 [Lua] [65] = 84 (number) 08:56:17.782 [Lua] [66] = 92 (number) 08:56:17.782 [Lua] 08:56:17.782 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForGameObjectSync 08:56:17.782 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForPlayers 08:56:17.801 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForPlayers 08:56:17.801 [Lua] [PeerSM] 11000010455b1ca :: on_enter SpawningPlayer 08:56:17.818 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010455b1ca 08:56:17.818 [Lua] PlayerManager:add_remote_player 11000010455b1ca 08:56:17.818 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=879 08:56:17.818 [Lua] RemotePlayer:create_game_object( ) 879 08:56:17.820 [Lua] [PeerSM] 11000010455b1ca :: on_exit SpawningPlayer 08:56:17.820 [Lua] [PeerSM] 11000010455b1ca :: on_enter InGame 08:56:18.141 [Lua] [GameNetworkManager] game object was destroyed id=4144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:18.313 [Lua] [MOD][VMF][INFO] Added 11000010455b1ca to the VMF users list. 08:56:18.313 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=11000010455b1ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:56:18.313 [Lua] Adding player sync data to peer=11000010455b1ca local_player_id=1 08:56:18.313 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit 08:56:18.313 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player. 08:56:18.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=881 08:56:18.314 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1 08:56:18.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.44642857142857145) temporary_health_percentage (0.19940476190476192) melee slot ammo (1) ranged slot ammo (1) 08:56:18.318 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010455b1ca 08:56:19.242 [Lua] [GameNetworkManager] game object created go_id=4145, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:19.709 [Lua] [GameNetworkManager] game object was destroyed id=4145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:20.365 [Lua] [LOCAL RPC] rpc_ping_unit 60 875 false 08:56:20.676 [Lua] [GameNetworkManager] game object created go_id=4146, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:21.047 [Lua] [GameNetworkManager] game object was destroyed id=4146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:22.386 [Lua] [LOCAL RPC] rpc_ping_unit 60 883 false 08:56:24.548 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:56:25.799 [Lua] [LOCAL RPC] rpc_ping_unit 60 842 false 08:56:26.485 [Lua] [GameNetworkManager] game object created go_id=4147, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:26.875 [Lua] [GameNetworkManager] game object was destroyed id=4147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:27.984 [Lua] [GameNetworkManager] game object created go_id=4148, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:28.407 [Lua] [GameNetworkManager] game object was destroyed id=4148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:32.566 [Lua] [GameNetworkManager] game object created go_id=4149, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:32.967 [Lua] [GameNetworkManager] game object was destroyed id=4149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:34.332 [Lua] [GameNetworkManager] game object created go_id=4150, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:34.755 [Lua] [GameNetworkManager] game object was destroyed id=4150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:36.431 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:36.830 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:56:37.164 [Lua] [GameNetworkManager] game object created go_id=4151, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:37.567 [Lua] [GameNetworkManager] game object was destroyed id=4151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:37.996 [Lua] [LOCAL RPC] rpc_ping_unit 60 877 false 08:56:38.948 [Lua] [GameNetworkManager] game object created go_id=4152, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:39.303 [Lua] [GameNetworkManager] game object was destroyed id=4152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:40.029 [Lua] [GameNetworkManager] game object created go_id=4153, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:40.415 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 23 08:56:40.431 [Lua] [GameNetworkManager] game object was destroyed id=4153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:44.316 [Lua] [LOCAL RPC] rpc_ping_unit 60 32 false 08:56:48.370 [Lua] [GameNetworkManager] game object created go_id=4154, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:48.884 [Lua] [GameNetworkManager] game object was destroyed id=4154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:49.848 [Lua] [GameNetworkManager] game object created go_id=4155, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:50.353 [Lua] [GameNetworkManager] game object was destroyed id=4155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:56.336 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 26 08:56:57.230 [Lua] [GameNetworkManager] game object created go_id=4156, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:57.787 [Lua] [GameNetworkManager] game object was destroyed id=4156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:58.610 [Lua] [GameNetworkManager] game object created go_id=4157, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:58.761 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:56:59.014 [Lua] [GameNetworkManager] game object was destroyed id=4157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:56:59.148 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:56:59.267 [Lua] Time for new HOOORDE! multi_first_wave 08:56:59.267 [Lua] horde requested: vector_blob 08:56:59.267 [Lua] wants to spawn behind within distance: 60 08:56:59.268 [Lua] managed to spawn 52/52 horde enemies 08:56:59.268 [Lua] vector blob horde has started 08:56:59.272 [Lua] MUSIC: explore -> pre_horde 08:56:59.520 [Lua] [GameNetworkManager] game object created go_id=4158, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:00.026 [Lua] [GameNetworkManager] game object was destroyed id=4158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:00.842 [Lua] [GameNetworkManager] game object created go_id=4159, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:01.274 [Lua] [GameNetworkManager] game object was destroyed id=4159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:02.771 [Lua] [GameNetworkManager] game object created go_id=4160, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:03.311 [Lua] [GameNetworkManager] game object was destroyed id=4160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:06.821 [Lua] [GameNetworkManager] game object created go_id=4161, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:07.346 [Lua] [GameNetworkManager] game object was destroyed id=4161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:07.944 [Lua] [GameNetworkManager] game object created go_id=4162, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:08.519 [Lua] [GameNetworkManager] game object was destroyed id=4162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:09.763 [Lua] [GameNetworkManager] game object created go_id=4163, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:10.252 [Lua] [GameNetworkManager] game object was destroyed id=4163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:11.655 [Lua] [GameNetworkManager] game object created go_id=4164, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:12.128 [Lua] [GameNetworkManager] game object was destroyed id=4164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:13.092 [Lua] [GameNetworkManager] game object created go_id=4165, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:13.539 [Lua] [GameNetworkManager] game object was destroyed id=4165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:14.495 [Lua] [GameNetworkManager] game object created go_id=4166, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:14.863 [Lua] [GameNetworkManager] game object was destroyed id=4166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:15.637 [Lua] [GameNetworkManager] game object created go_id=4167, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:16.084 [Lua] [GameNetworkManager] game object was destroyed id=4167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:16.678 [Lua] [GameNetworkManager] game object created go_id=4168, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:17.203 [Lua] [GameNetworkManager] game object was destroyed id=4168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:17.747 [Lua] [GameNetworkManager] game object created go_id=4169, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:18.317 [Lua] [GameNetworkManager] game object was destroyed id=4169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:19.586 [Lua] [GameNetworkManager] game object created go_id=4170, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:20.077 [Lua] [GameNetworkManager] game object was destroyed id=4170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:20.579 [Lua] [GameNetworkManager] game object created go_id=4171, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:21.136 [Lua] [GameNetworkManager] game object was destroyed id=4171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:21.392 [Lua] TerrorEventMixer.start_event: roaming_patrol 08:57:21.409 [Lua] Spline already found! 08:57:21.967 [Lua] [GameNetworkManager] game object created go_id=4172, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:22.454 [Lua] [GameNetworkManager] game object was destroyed id=4172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:24.083 [Lua] [GameNetworkManager] game object created go_id=4173, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:24.686 [Lua] [GameNetworkManager] game object created go_id=4174, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:24.846 [Lua] [GameNetworkManager] game object was destroyed id=4173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:25.281 [Lua] [GameNetworkManager] game object created go_id=4175, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:25.401 [Lua] Destroying unit - ai got stuck skaven_slave 2 28 57 08:57:25.451 [Lua] [GameNetworkManager] game object was destroyed id=4174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:25.897 [Lua] [GameNetworkManager] game object created go_id=4176, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:26.116 [Lua] [GameNetworkManager] game object was destroyed id=4175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:26.507 [Lua] [GameNetworkManager] game object created go_id=4177, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:26.742 [Lua] [GameNetworkManager] game object was destroyed id=4176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:26.866 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 08:57:26.866 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:57:26.866 [Lua] horde requested: vector_blob 08:57:26.866 [Lua] wants to spawn ahead within distance: 60 08:57:26.867 [Lua] managed to spawn 55/55 horde enemies 08:57:26.867 [Lua] vector blob horde has started 08:57:27.019 [Lua] [LOCAL RPC] rpc_ping_unit 60 902 false 08:57:27.096 [Lua] [GameNetworkManager] game object created go_id=4178, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:27.251 [Lua] [GameNetworkManager] game object was destroyed id=4177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:27.715 [Lua] [GameNetworkManager] game object created go_id=4179, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:27.857 [Lua] [GameNetworkManager] game object was destroyed id=4178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:28.311 [Lua] [GameNetworkManager] game object created go_id=4180, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:28.471 [Lua] [GameNetworkManager] game object was destroyed id=4179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:28.915 [Lua] [GameNetworkManager] game object created go_id=4181, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:29.065 [Lua] [GameNetworkManager] game object was destroyed id=4180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:29.322 [Lua] [LOCAL RPC] rpc_ping_unit 60 896 false 08:57:29.444 [Lua] [GameNetworkManager] game object was destroyed id=4181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:29.520 [Lua] [GameNetworkManager] game object created go_id=4182, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:30.103 [Lua] [GameNetworkManager] game object created go_id=4183, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:30.253 [Lua] [GameNetworkManager] game object was destroyed id=4182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:30.709 [Lua] [GameNetworkManager] game object created go_id=4184, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:30.855 [Lua] [GameNetworkManager] game object was destroyed id=4183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:31.319 [Lua] [GameNetworkManager] game object created go_id=4185, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:31.413 [Lua] [GameNetworkManager] game object was destroyed id=4184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:31.920 [Lua] [GameNetworkManager] game object created go_id=4186, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:32.006 [Lua] [GameNetworkManager] game object was destroyed id=4185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:32.524 [Lua] [GameNetworkManager] game object created go_id=4187, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:32.743 [Lua] [LOCAL RPC] rpc_ping_unit 60 897 false 08:57:32.793 [Lua] Horde killed: ? 08:57:32.888 [Lua] [GameNetworkManager] game object was destroyed id=4186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:33.111 [Lua] [GameNetworkManager] game object created go_id=4188, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:33.470 [Lua] [GameNetworkManager] game object was destroyed id=4187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:33.744 [Lua] [GameNetworkManager] game object created go_id=4189, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:34.072 [Lua] [GameNetworkManager] game object was destroyed id=4188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:34.542 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:34.564 [Lua] [GameNetworkManager] game object was destroyed id=4189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:34.947 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:57:35.445 [Lua] [LOCAL RPC] rpc_ping_unit 60 896 false 08:57:37.403 [Lua] [GameNetworkManager] game object created go_id=4190, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:37.784 [Lua] MUSIC: pre_horde -> horde 08:57:37.838 [Lua] [GameNetworkManager] game object was destroyed id=4190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:38.492 [Lua] [LOCAL RPC] rpc_ping_unit 60 902 false 08:57:39.733 [Lua] [GameNetworkManager] game object created go_id=4191, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:39.982 [Lua] ZOINK DISTANCE 08:57:40.008 [Lua] [GameNetworkManager] game object was destroyed id=4191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:40.533 [Lua] ZOINK DISTANCE 08:57:41.360 [Lua] ZOINK DISTANCE 08:57:42.719 [Lua] ZOINK DISTANCE 08:57:44.629 [Lua] [GameNetworkManager] game object created go_id=4192, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:45.073 [Lua] [GameNetworkManager] game object was destroyed id=4192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:45.595 [Lua] [GameNetworkManager] game object created go_id=4193, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:46.134 [Lua] [GameNetworkManager] game object was destroyed id=4193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:46.442 [Lua] HORDE: last wave, reset to standard horde delay 08:57:46.442 [Lua] Time for new HOOORDE! multi_last_wave 08:57:46.442 [Lua] horde requested: vector_blob 08:57:46.442 [Lua] wants to spawn behind within distance: 60 08:57:46.443 [Lua] managed to spawn 52/52 horde enemies 08:57:46.443 [Lua] vector blob horde has started 08:57:47.096 [Lua] [GameNetworkManager] game object created go_id=4194, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:47.543 [Lua] [GameNetworkManager] game object was destroyed id=4194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:48.010 [Lua] [GameNetworkManager] game object created go_id=4195, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:48.657 [Lua] [GameNetworkManager] game object was destroyed id=4195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:49.474 [Lua] [GameNetworkManager] game object created go_id=4196, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:49.610 [Lua] [LOCAL RPC] rpc_ping_unit 60 920 false 08:57:49.881 [Lua] [GameNetworkManager] game object was destroyed id=4196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:50.004 [Lua] ready to jump failed 08:57:50.335 [Lua] [GameNetworkManager] game object created go_id=4197, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:50.561 [Lua] Missing blackboard.action in anim_cb_damage() callback 08:57:50.843 [Lua] [GameNetworkManager] game object was destroyed id=4197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:52.659 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 191672 0 08:57:53.107 [Lua] [GameNetworkManager] game object created go_id=4198, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:53.128 [Lua] [GameNetworkManager] game object was destroyed id=4198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:57:54.653 [Lua] [GameNetworkManager] game object created go_id=4199, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:57:55.052 [Lua] [GameNetworkManager] game object was destroyed id=4199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:01.418 [Lua] Horde killed: ? 08:58:02.766 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:02.819 [Lua] [LOCAL RPC] rpc_ping_unit 60 961 false 08:58:03.150 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:58:03.946 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:04.315 [Lua] [GameNetworkManager] game object created go_id=4200, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:04.370 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:58:04.720 [Lua] [GameNetworkManager] game object was destroyed id=4200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:05.012 [Lua] [GameNetworkManager] game object created go_id=4201, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:05.120 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:05.437 [Lua] [GameNetworkManager] game object was destroyed id=4201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:05.610 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:58:05.610 [Lua] [GameNetworkManager] game object created go_id=4202, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:05.993 [Lua] [GameNetworkManager] game object was destroyed id=4202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:06.193 [Lua] [GameNetworkManager] game object created go_id=4203, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:06.569 [Lua] [GameNetworkManager] game object was destroyed id=4203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:06.790 [Lua] [GameNetworkManager] game object created go_id=4204, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:07.395 [Lua] [GameNetworkManager] game object created go_id=4205, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:07.471 [Lua] [GameNetworkManager] game object was destroyed id=4204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:08.126 [Lua] [GameNetworkManager] game object was destroyed id=4205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:10.614 [Lua] [GameNetworkManager] game object created go_id=4206, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:11.005 [Lua] [GameNetworkManager] game object was destroyed id=4206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:11.177 [Lua] [GameNetworkManager] game object created go_id=4207, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:11.611 [Lua] [GameNetworkManager] game object was destroyed id=4207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:11.803 [Lua] [GameNetworkManager] game object created go_id=4208, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:11.943 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:12.194 [Lua] [GameNetworkManager] game object was destroyed id=4208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:12.338 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:58:12.428 [Lua] [GameNetworkManager] game object created go_id=4209, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:12.795 [Lua] [GameNetworkManager] game object was destroyed id=4209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:13.039 [Lua] [GameNetworkManager] game object created go_id=4210, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:13.410 [Lua] [GameNetworkManager] game object was destroyed id=4210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:13.648 [Lua] [GameNetworkManager] game object created go_id=4211, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:14.071 [Lua] [GameNetworkManager] game object was destroyed id=4211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:14.285 [Lua] [GameNetworkManager] game object created go_id=4212, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:14.686 [Lua] [GameNetworkManager] game object was destroyed id=4212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:14.862 [Lua] [GameNetworkManager] game object created go_id=4213, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:15.239 [Lua] [GameNetworkManager] game object was destroyed id=4213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:15.455 [Lua] [GameNetworkManager] game object created go_id=4214, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:15.515 [Lua] MUSIC: horde -> explore 08:58:15.815 [Lua] [GameNetworkManager] game object was destroyed id=4214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:16.034 [Lua] [GameNetworkManager] game object created go_id=4215, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:16.440 [Lua] [GameNetworkManager] game object was destroyed id=4215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:16.658 [Lua] [GameNetworkManager] game object created go_id=4216, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:58:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:58:17.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 08:58:17.072 [Lua] [GameNetworkManager] game object was destroyed id=4216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:17.248 [Lua] [GameNetworkManager] game object created go_id=4217, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:17.889 [Lua] [GameNetworkManager] game object was destroyed id=4217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:19.384 [Lua] [GameNetworkManager] game object created go_id=4218, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:19.455 [Lua] Horde killed: ? 08:58:20.058 [Lua] [GameNetworkManager] game object was destroyed id=4218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:26.699 [Lua] [NetworkServer] Peer 11000010455b1ca despawned player. 08:58:26.700 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010455b1ca 08:58:26.701 [Lua] [GameNetworkManager] destroying game object with go_id=881 08:58:39.974 [Lua] [ChatManager][1]System: FISHY discarded a Tome 08:58:42.075 [Lua] [GameNetworkManager] game object created go_id=4219, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:42.478 [Lua] [ChatManager][1]System: FISHY picked up a Tome 08:58:42.545 [Lua] [GameNetworkManager] game object was destroyed id=4219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:43.842 [Lua] [GameNetworkManager] game object created go_id=4220, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:44.474 [Lua] [GameNetworkManager] game object was destroyed id=4220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:48.747 [Lua] [ChatManager][1]System: Ok. discarded a Tome 08:58:51.722 [Lua] [ChatManager][1]System: Ok. picked up a Tome 08:58:51.873 [Lua] [GameNetworkManager] game object created go_id=5122, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit 08:58:51.873 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player. 08:58:51.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1004 08:58:51.874 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1 08:58:51.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:58:58.029 [Lua] [GameNetworkManager] game object created go_id=4221, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:58.519 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:58.586 [Lua] [GameNetworkManager] game object was destroyed id=4221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:58:59.497 [Lua] [GameNetworkManager] game object created go_id=4222, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:58:59.819 [Lua] [LOCAL RPC] rpc_ping_unit 60 1000 false 08:59:00.010 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:59:00.449 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:00.921 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:59:01.511 [Lua] [GameNetworkManager] game object was destroyed id=4222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:02.442 [Lua] [GameNetworkManager] game object created go_id=4223, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:02.845 [Lua] [GameNetworkManager] game object was destroyed id=4223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:15.642 [Lua] [LOCAL RPC] rpc_ping_unit 60 22 false 08:59:17.220 [Lua] [GameNetworkManager] game object created go_id=4224, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:17.642 [Lua] [GameNetworkManager] game object was destroyed id=4224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:18.317 [Lua] [GameNetworkManager] game object created go_id=4225, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:18.907 [Lua] [GameNetworkManager] game object was destroyed id=4225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:26.028 [Lua] [GameNetworkManager] game object created go_id=4226, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:26.380 [Lua] [GameNetworkManager] game object was destroyed id=4226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:27.119 [Lua] [GameNetworkManager] game object created go_id=4227, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:27.456 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:27.524 [Lua] [GameNetworkManager] game object was destroyed id=4227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:27.860 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:59:27.961 [Lua] [GameNetworkManager] game object created go_id=4228, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:28.417 [Lua] [GameNetworkManager] game object was destroyed id=4228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:29.173 [Lua] [GameNetworkManager] game object created go_id=4229, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:29.577 [Lua] [GameNetworkManager] game object was destroyed id=4229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:29.998 [Lua] [GameNetworkManager] game object created go_id=4230, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:30.570 [Lua] [GameNetworkManager] game object was destroyed id=4230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:34.327 [Lua] [GameNetworkManager] game object created go_id=4231, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:34.715 [Lua] [GameNetworkManager] game object was destroyed id=4231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:37.987 [Lua] [LOCAL RPC] rpc_ping_unit 60 1018 false 08:59:39.483 [Lua] [GameNetworkManager] game object created go_id=4232, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:39.938 [Lua] [GameNetworkManager] game object was destroyed id=4232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:42.229 [Lua] [LOCAL RPC] rpc_ping_unit 60 62 false 08:59:43.166 [Lua] [GameNetworkManager] game object created go_id=4233, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:43.673 [Lua] [GameNetworkManager] game object was destroyed id=4233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:45.889 [Lua] [LOCAL RPC] rpc_ping_unit 60 1022 false 08:59:46.745 [Lua] [GameNetworkManager] game object created go_id=4234, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:47.198 [Lua] [GameNetworkManager] game object was destroyed id=4234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:49.034 [Lua] main_path_player_far_away_check started 08:59:50.200 [Lua] main_path_player_far_away_check started 08:59:50.975 [Lua] [GameNetworkManager] game object created go_id=4235, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:51.445 [Lua] [GameNetworkManager] game object was destroyed id=4235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:52.852 [Lua] [GameNetworkManager] game object created go_id=4236, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:53.411 [Lua] [GameNetworkManager] game object was destroyed id=4236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:54.707 [Lua] [GameNetworkManager] game object created go_id=4237, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:55.095 [Lua] Time for new HOOORDE! multi_first_wave 08:59:55.095 [Lua] horde requested: ambush 08:59:55.095 [Lua] setting up ambush-horde 08:59:55.095 [Lua] Composing horde 'large' .. using variant 'plain' 08:59:55.095 [Lua] -> spawning: 52 08:59:55.095 [Lua] ambush horde has started 08:59:55.100 [Lua] MUSIC: explore -> pre_ambush 08:59:55.195 [Lua] [GameNetworkManager] game object was destroyed id=4237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 08:59:55.230 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:55.717 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:59:56.106 [Lua] main_path_player_far_away_check started 08:59:56.459 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:56.864 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:59:57.558 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:57.964 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 08:59:58.469 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:59:58.876 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:00:00.098 [Lua] MUSIC: pre_ambush -> horde 09:00:00.597 [Lua] [GameNetworkManager] game object created go_id=4238, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:00.974 [Lua] [GameNetworkManager] game object was destroyed id=4238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:01.208 [Lua] [GameNetworkManager] game object created go_id=4239, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:01.749 [Lua] [GameNetworkManager] game object was destroyed id=4239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:01.832 [Lua] [GameNetworkManager] game object created go_id=4240, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:02.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 09:00:02.347 [Lua] [GameNetworkManager] game object was destroyed id=4240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:02.454 [Lua] [GameNetworkManager] game object created go_id=4241, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:02.842 [Lua] [GameNetworkManager] game object was destroyed id=4241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:03.071 [Lua] [GameNetworkManager] game object created go_id=4242, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:03.225 [Lua] Pushing horde in time; too many units out 09:00:03.582 [Lua] [GameNetworkManager] game object was destroyed id=4242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:03.677 [Lua] [GameNetworkManager] game object created go_id=4243, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:04.236 [Lua] [GameNetworkManager] game object was destroyed id=4243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:04.261 [Lua] [GameNetworkManager] game object created go_id=4244, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:04.694 [Lua] [GameNetworkManager] game object was destroyed id=4244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:04.925 [Lua] [GameNetworkManager] game object created go_id=4245, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:05.411 [Lua] [GameNetworkManager] game object was destroyed id=4245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:05.515 [Lua] [GameNetworkManager] game object created go_id=4246, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:06.107 [Lua] [GameNetworkManager] game object created go_id=4247, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:06.251 [Lua] [GameNetworkManager] game object was destroyed id=4246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:06.482 [Lua] [GameNetworkManager] game object was destroyed id=4247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:08.715 [Lua] [GameNetworkManager] game object created go_id=4248, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:09.141 [Lua] [GameNetworkManager] game object was destroyed id=4248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:09.324 [Lua] [GameNetworkManager] game object created go_id=4249, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:09.736 [Lua] [GameNetworkManager] game object was destroyed id=4249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:09.961 [Lua] [GameNetworkManager] game object created go_id=4250, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:10.323 [Lua] [GameNetworkManager] game object was destroyed id=4250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:10.505 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 09:00:10.505 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:00:10.505 [Lua] horde requested: ambush 09:00:10.505 [Lua] setting up ambush-horde 09:00:10.505 [Lua] Composing horde 'large' .. using variant 'plain' 09:00:10.505 [Lua] Failed to start horde, all fallbacks failed at this place 09:00:10.559 [Lua] [GameNetworkManager] game object created go_id=4251, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:10.952 [Lua] [GameNetworkManager] game object was destroyed id=4251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:12.163 [Lua] [GameNetworkManager] game object created go_id=4252, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:12.756 [Lua] [GameNetworkManager] game object created go_id=4253, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:12.756 [Lua] [GameNetworkManager] game object was destroyed id=4252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:13.251 [Lua] [GameNetworkManager] game object was destroyed id=4253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:13.358 [Lua] [GameNetworkManager] game object created go_id=4254, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:13.758 [Lua] [GameNetworkManager] game object was destroyed id=4254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:13.952 [Lua] [GameNetworkManager] game object created go_id=4255, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:14.364 [Lua] [GameNetworkManager] game object was destroyed id=4255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:14.553 [Lua] [GameNetworkManager] game object created go_id=4256, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:15.025 [Lua] [GameNetworkManager] game object was destroyed id=4256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:15.161 [Lua] [GameNetworkManager] game object created go_id=4257, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:15.558 [Lua] [GameNetworkManager] game object was destroyed id=4257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:15.763 [Lua] [GameNetworkManager] game object created go_id=4258, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:16.228 [Lua] [GameNetworkManager] game object was destroyed id=4258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:16.238 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:00:16.357 [Lua] [GameNetworkManager] game object created go_id=4259, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:16.877 [Lua] [GameNetworkManager] game object was destroyed id=4259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:17.036 [Lua] [GameNetworkManager] game object created go_id=4260, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:17.446 [Lua] [GameNetworkManager] game object was destroyed id=4260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:17.552 [Lua] [GameNetworkManager] game object created go_id=4261, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:17.974 [Lua] [GameNetworkManager] game object was destroyed id=4261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:18.144 [Lua] [GameNetworkManager] game object created go_id=4262, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:18.621 [Lua] [GameNetworkManager] game object was destroyed id=4262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:18.788 [Lua] [GameNetworkManager] game object created go_id=4263, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:19.212 [Lua] [GameNetworkManager] game object was destroyed id=4263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:19.346 [Lua] [GameNetworkManager] game object created go_id=4264, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:19.740 [Lua] [GameNetworkManager] game object was destroyed id=4264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:19.945 [Lua] [GameNetworkManager] game object created go_id=4265, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:20.021 [Lua] MUSIC: horde -> explore 09:00:20.543 [Lua] [GameNetworkManager] game object was destroyed id=4265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:20.575 [Lua] [GameNetworkManager] game object created go_id=4266, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:20.611 [Lua] HORDE: last wave, reset to standard horde delay 09:00:20.611 [Lua] Time for new HOOORDE! multi_last_wave 09:00:20.611 [Lua] horde requested: ambush 09:00:20.611 [Lua] setting up ambush-horde 09:00:20.611 [Lua] Composing horde 'large' .. using variant 'plain' 09:00:20.611 [Lua] Failed to start horde, all fallbacks failed at this place 09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 09:00:21.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 0 09:00:21.267 [Lua] [GameNetworkManager] game object created go_id=4267, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:21.267 [Lua] [GameNetworkManager] game object was destroyed id=4266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:21.849 [Lua] [GameNetworkManager] game object created go_id=4268, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:21.977 [Lua] [GameNetworkManager] game object was destroyed id=4267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:22.425 [Lua] [GameNetworkManager] game object created go_id=4269, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:22.425 [Lua] [GameNetworkManager] game object was destroyed id=4268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:22.479 [Lua] Horde killed: ? 09:00:22.978 [Lua] [GameNetworkManager] game object created go_id=4270, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:23.045 [Lua] [GameNetworkManager] game object was destroyed id=4269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:23.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882 09:00:23.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882 09:00:23.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xfb11, position: 97882 09:00:23.601 [Lua] [GameNetworkManager] game object was destroyed id=4270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:29.596 [Lua] fence jumping 09:00:30.167 [Lua] ready to jump failed 09:00:36.357 [Lua] ready to jump failed 09:00:36.492 [Lua] ready to jump failed 09:00:37.892 [Lua] [GameNetworkManager] game object created go_id=4271, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:38.332 [Lua] [GameNetworkManager] game object was destroyed id=4271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:40.661 [Lua] [GameNetworkManager] game object created go_id=4272, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:00:41.064 [Lua] [GameNetworkManager] game object was destroyed id=4272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:00:56.068 [Lua] specialspawn: behind == lonliest --> 09:00:56.068 [Lua] FAIL: Special spawn no hidden pos found :/ 09:01:00.162 [Lua] [GameNetworkManager] game object created go_id=4273, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:00.733 [Lua] [GameNetworkManager] game object was destroyed id=4273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:01.595 [Lua] [GameNetworkManager] game object created go_id=4274, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:02.170 [Lua] [GameNetworkManager] game object was destroyed id=4274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:03.163 [Lua] [GameNetworkManager] game object created go_id=4275, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:03.553 [Lua] [GameNetworkManager] game object was destroyed id=4275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:05.089 [Lua] [GameNetworkManager] game object created go_id=4276, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:05.647 [Lua] [GameNetworkManager] game object was destroyed id=4276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:06.207 [Lua] [GameNetworkManager] game object created go_id=4277, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:06.895 [Lua] [GameNetworkManager] game object was destroyed id=4277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:08.024 [Lua] [GameNetworkManager] game object created go_id=4278, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:08.852 [Lua] [GameNetworkManager] game object was destroyed id=4278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:14.309 [Lua] [GameNetworkManager] game object created go_id=4279, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:14.779 [Lua] [GameNetworkManager] game object was destroyed id=4279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:17.926 [Lua] [GameNetworkManager] game object created go_id=4280, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:18.313 [Lua] [GameNetworkManager] game object was destroyed id=4280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:23.955 [Lua] [GameNetworkManager] game object created go_id=4281, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:24.462 [Lua] [GameNetworkManager] game object was destroyed id=4281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:27.352 [Lua] Override Player Respawning respawns_arena true 09:01:27.358 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 09:01:27.813 [Lua] [GameNetworkManager] game object created go_id=4282, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:28.218 [Lua] [GameNetworkManager] game object was destroyed id=4282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:34.876 [Lua] [GameNetworkManager] game object created go_id=4283, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:35.280 [Lua] [GameNetworkManager] game object was destroyed id=4283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:36.020 [Lua] [GameNetworkManager] game object created go_id=4284, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:36.491 [Lua] [GameNetworkManager] game object was destroyed id=4284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:01:46.947 [Lua] [LOCAL RPC] rpc_spawn_pickup 22 Vector3(180.526, -77.8672, 32.708) Vector4(0.051219, 0.001889, 0.41302, -0.909279) 4 09:01:56.968 [Lua] TerrorEventMixer.start_event: stronghold_boss 09:01:57.036 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized 09:01:57.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord 09:01:57.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord 09:01:57.837 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010440339e, connection_key=1, breed_name=skaven_storm_vermin_warlord) 09:01:57.888 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102c0b8e2, connection_key=4, breed_name=skaven_storm_vermin_warlord) 09:01:58.074 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010455b1ca, connection_key=5, breed_name=skaven_storm_vermin_warlord) 09:01:59.282 [Lua] [GameNetworkManager] game object created go_id=4285, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:01:59.753 [Lua] [GameNetworkManager] game object was destroyed id=4285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:00.574 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false 09:02:01.103 [Lua] [GameNetworkManager] game object created go_id=4286, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:01.524 [Lua] [GameNetworkManager] game object was destroyed id=4286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:04.919 [Lua] [GameNetworkManager] game object created go_id=4287, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:05.424 [Lua] [GameNetworkManager] game object was destroyed id=4287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:10.983 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false 09:02:11.842 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:12.332 [Lua] [GameNetworkManager] game object created go_id=4288, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:12.769 [Lua] [GameNetworkManager] game object was destroyed id=4288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:12.837 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:02:13.444 [Lua] [GameNetworkManager] game object created go_id=4289, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:13.935 [Lua] [GameNetworkManager] game object was destroyed id=4289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:14.066 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false 09:02:14.946 [Lua] [GameNetworkManager] game object created go_id=4290, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:15.402 [Lua] [GameNetworkManager] game object was destroyed id=4290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:16.378 [Lua] [GameNetworkManager] game object created go_id=4291, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:16.781 [Lua] [GameNetworkManager] game object was destroyed id=4291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:20.630 [Lua] Missing damage in action follow in anim_cb_damage() callback 09:02:21.000 [Lua] ZOINK DISTANCE 09:02:23.860 [Lua] ZOINK DISTANCE 09:02:26.641 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false 09:02:28.636 [Lua] [GameNetworkManager] game object created go_id=4292, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:29.025 [Lua] [GameNetworkManager] game object was destroyed id=4292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:30.428 [Lua] event horde ends! 09:02:31.290 [Lua] [GameNetworkManager] game object created go_id=4293, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:31.655 [Lua] [GameNetworkManager] game object was destroyed id=4293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:36.022 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false 09:02:36.723 [Lua] [GameNetworkManager] game object created go_id=4294, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:37.060 [Lua] [GameNetworkManager] game object was destroyed id=4294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:38.149 [Lua] [GameNetworkManager] game object created go_id=4295, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:38.502 [Lua] [GameNetworkManager] game object was destroyed id=4295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:39.663 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:39.663 [Lua] [GameNetworkManager] game object created go_id=4296, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:40.049 [Lua] [GameNetworkManager] game object was destroyed id=4296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:40.065 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:02:41.111 [Lua] [GameNetworkManager] game object created go_id=4297, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:41.482 [Lua] [GameNetworkManager] game object was destroyed id=4297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:41.692 [Lua] [LOCAL RPC] rpc_ping_unit 60 130 false 09:02:42.530 [Lua] [GameNetworkManager] game object created go_id=4298, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:42.869 [Lua] [GameNetworkManager] game object was destroyed id=4298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:44.805 [Lua] [LOCAL RPC] rpc_ping_unit 60 130 false 09:02:44.894 [Lua] [GameNetworkManager] game object created go_id=4299, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:45.266 [Lua] [GameNetworkManager] game object was destroyed id=4299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:45.537 [Lua] event horde ends! 09:02:47.366 [Lua] [GameNetworkManager] game object created go_id=4300, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:47.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x35e86, position: 0 09:02:47.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x35ec1, position: 0 09:02:48.046 [Lua] [GameNetworkManager] game object was destroyed id=4300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:54.745 [Lua] [LOCAL RPC] rpc_ping_unit 60 134 false 09:02:57.643 [Lua] [GameNetworkManager] game object created go_id=4301, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:57.999 [Lua] [GameNetworkManager] game object was destroyed id=4301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:02:59.054 [Lua] [GameNetworkManager] game object created go_id=4302, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:02:59.391 [Lua] [GameNetworkManager] game object was destroyed id=4302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:03:00.221 [Lua] event horde ends! 09:03:00.253 [Lua] [GameNetworkManager] game object created go_id=4303, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:00.659 [Lua] [GameNetworkManager] game object was destroyed id=4303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:03:00.796 [Lua] event horde ends! 09:03:01.923 [Lua] [GameNetworkManager] game object created go_id=4304, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:02.343 [Lua] [GameNetworkManager] game object was destroyed id=4304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:03:03.382 [Lua] [GameNetworkManager] game object created go_id=4305, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:03.754 [Lua] [GameNetworkManager] game object was destroyed id=4305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:03:03.781 [Lua] Override Player Respawning exit_respawns true 09:03:03.781 [Lua] Override Player Respawning respawns_arena false 09:03:03.782 warning: [Physics] Create Actor: Shape density varies. Using average. 09:03:03.782 warning: [Physics] Create Actor: Shape density varies. Using average. 09:03:03.782 warning: [Physics] Create Actor: Shape density varies. Using average. 09:03:03.782 warning: [Physics] Create Actor: Shape density varies. Using average. 09:03:04.638 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Loot Die 09:03:04.645 [Lua] [LOCAL RPC] rpc_request_mission 36 09:03:04.645 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 09:03:05.275 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Loot Die 09:03:05.283 [Lua] [LOCAL RPC] rpc_request_mission 36 09:03:05.283 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 09:03:20.153 [Lua] [GameNetworkManager] game object created go_id=4306, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:20.237 [Lua] [GameNetworkManager] game object was destroyed id=4306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:03:21.499 [Lua] [GameNetworkManager] game object created go_id=4307, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:22.120 [Lua] [GameNetworkManager] game object was destroyed id=4307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:03:35.461 [Lua] [GameNetworkManager] game object created go_id=4308, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:35.795 [Lua] [GameNetworkManager] game object was destroyed id=4308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:03:39.251 [Lua] main_path_player_far_away_check started 09:03:39.436 [Lua] main_path_player_far_away_check started 09:03:39.486 [Lua] main_path_player_far_away_check started 09:03:39.537 [Lua] main_path_player_far_away_check started 09:03:42.385 [Lua] main_path_player_far_away_check started 09:03:42.572 [Lua] main_path_player_far_away_check started 09:03:42.622 [Lua] main_path_player_far_away_check started 09:03:42.673 [Lua] main_path_player_far_away_check started 09:03:45.526 [Lua] main_path_player_far_away_check started 09:03:45.711 [Lua] main_path_player_far_away_check started 09:03:45.762 [Lua] main_path_player_far_away_check started 09:03:45.812 [Lua] main_path_player_far_away_check started 09:03:48.623 [Lua] main_path_player_far_away_check started 09:03:48.809 [Lua] main_path_player_far_away_check started 09:03:48.860 [Lua] main_path_player_far_away_check started 09:03:48.910 [Lua] main_path_player_far_away_check started 09:03:51.721 [Lua] main_path_player_far_away_check started 09:03:51.906 [Lua] main_path_player_far_away_check started 09:03:51.957 [Lua] main_path_player_far_away_check started 09:03:52.008 [Lua] main_path_player_far_away_check started 09:03:52.328 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 09:03:53.725 [Lua] [GameNetworkManager] game object created go_id=4309, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:54.218 [Flow] SSM bake 09:03:54.320 [Lua] [GameNetworkManager] game object was destroyed id=4309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:03:59.223 [Lua] [GameNetworkManager] game object created go_id=4310, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:03:59.629 [Lua] [GameNetworkManager] game object was destroyed id=4310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:04:01.145 [Lua] [GameNetworkManager] game object created go_id=4311, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:01.650 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:01.667 [Lua] [GameNetworkManager] game object was destroyed id=4311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:04:02.121 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:04:03.377 [Lua] [LOCAL RPC] rpc_ping_unit 60 161 false 09:04:04.107 [Lua] [GameNetworkManager] game object created go_id=4312, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:04.278 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:04.564 [Lua] [GameNetworkManager] game object was destroyed id=4312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:04:04.682 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:04:05.242 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:04:05.527 [Lua] [GameNetworkManager] game object created go_id=4313, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:05.898 [Lua] [GameNetworkManager] game object was destroyed id=4313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:04:06.958 [Lua] [GameNetworkManager] game object created go_id=4314, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:07.498 [Lua] [GameNetworkManager] game object was destroyed id=4314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:04:09.085 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:09.095 [Lua] [LOCAL RPC] rpc_ping_unit 60 85 false 09:04:09.489 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:04:10.061 [Lua] [GameNetworkManager] game object created go_id=4315, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:10.620 [Lua] [GameNetworkManager] game object was destroyed id=4315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:04:10.991 [Lua] [GameNetworkManager] game object created go_id=4316, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:12.758 [Lua] [GameNetworkManager] game object was destroyed id=4316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c0b8e2 09:04:16.645 [Flow] SSM bake 09:04:16.795 [Flow] SSM bake 09:04:16.910 [Lua] [GameNetworkManager] game object created go_id=4317, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:18.069 [Lua] [GameNetworkManager] game object created go_id=4318, owner_id=110000102c0b8e2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:04:19.399 [Lua] [GameNetworkManager] game object created go_id=5123, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:04:19.399 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dbe214cd] 09:04:19.399 warning: [ResourceManager] 0x4016cca5 0x4016ca2c 0x402ff798 0x402456ea 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x4028bf44 0x401bccbc 0x401baf44 0x401c842e 0x401ca9d0 0x401bb9cc 0x40168e2d 0x4028c5bb 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x401ed5bd 0x40407777 09:04:19.399 [Lua] [GameNetworkManager] game object created go_id=5124, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 09:04:21.931 [Lua] Complete level triggered. 09:04:21.931 [Lua] [NetworkServer] Entering post game 09:04:21.931 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit InGame 09:04:21.931 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter InPostGame 09:04:21.931 [Lua] [PeerSM] 11000010455b1ca :: on_exit InGame 09:04:21.931 [Lua] [PeerSM] 11000010455b1ca :: on_enter InPostGame 09:04:21.931 [Lua] [PeerSM] 11000010440339e :: on_exit InGame 09:04:21.931 [Lua] [PeerSM] 11000010440339e :: on_enter InPostGame 09:04:21.931 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame 09:04:21.931 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame 09:04:21.931 [Lua] gm_event_end_conditions_met true false 09:04:21.932 [Save] Saving `save_data` 09:04:21.932 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 09:04:21.932 [Lua] yep 09:04:21.932 [Lua] ok 09:04:21.932 [Lua] Game won 09:04:21.933 [Lua] generate_backend_stats 110000100f4a5be:1 09:04:21.935 [Lua] PlayFabMirror:_commit_internal nil 09:04:21.935 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 2 09:04:21.935 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 09:04:21.937 [Lua] MUSIC: explore -> won 09:04:21.937 [Save] Save done 09:04:21.937 [Save] Saving `save_data` 09:04:21.946 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 2 09:04:21.948 [Save] Save done 09:04:21.949 [Lua] Complete level triggered. 09:04:21.964 [Lua] Complete level triggered. 09:04:21.982 [Lua] Complete level triggered. 09:04:21.999 [Lua] Complete level triggered. 09:04:22.016 [Lua] Complete level triggered. 09:04:22.033 [Lua] Complete level triggered. 09:04:22.049 [Lua] Complete level triggered. 09:04:22.066 [Lua] Complete level triggered. 09:04:22.083 [Lua] Complete level triggered. 09:04:22.100 [Lua] Complete level triggered. 09:04:22.117 [Lua] Complete level triggered. 09:04:22.134 [Lua] Complete level triggered. 09:04:23.347 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 09:04:23.347 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 2 09:04:24.154 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 2 09:04:24.165 [Lua] commit result success 4 09:04:24.166 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 3 09:04:24.166 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 09:04:24.183 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 3 09:04:24.511 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 09:04:24.511 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 3 09:04:25.709 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 3 09:04:25.709 [Save] Saving `save_data` 09:04:25.720 [Save] Save done 09:04:25.720 [Save] Saving `save_data` 09:04:25.731 [Save] Save done 09:04:29.341 [Window] Window => inactive 09:04:31.549 [Lua] ConflictDirector - destroy all units 09:04:31.553 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 09:04:31.566 [Lua] TRANSITION nil nil inn_level 09:04:31.566 [Lua] Transition type "inn_level", is server: true 09:04:31.566 [Lua] [NetworkServer] Current level key inn_level 09:04:31.566 [Lua] [LevelTransitionHandler] Generated new level_seed: 7622265 09:04:31.566 [Lua] [GameNetworkManager] Leaving game... 09:04:31.566 [Lua] [GameNetworkManager] Shutting down game session host. 09:04:31.566 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:04:31.566 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:04:31.566 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1543.68 09:04:31.588 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:04:32.545 [Lua] Set lobby begin: 09:04:32.545 [Lua] Lobby data twitch_enabled = false 09:04:32.545 [Lua] Lobby data power_level = 0 09:04:32.545 [Lua] Lobby data player_slot_6 = 0:0 09:04:32.545 [Lua] Lobby data num_players = 4 09:04:32.545 [Lua] Lobby data host = 110000100f4a5be 09:04:32.545 [Lua] Lobby data time_of_search = 1538296694 09:04:32.545 [Lua] Lobby data game_mode = adventure 09:04:32.545 [Lua] Lobby data is_private = false 09:04:32.545 [Lua] Lobby data level_key = skaven_stronghold 09:04:32.545 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:04:32.545 [Lua] Lobby data selected_level_key = skaven_stronghold 09:04:32.545 [Lua] Lobby data quick_game = false 09:04:32.545 [Lua] Lobby data difficulty = hardest 09:04:32.545 [Lua] Lobby data matchmaking = true 09:04:32.545 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:04:32.545 [Lua] Lobby data unique_server_name = √(-Gaz) 09:04:32.545 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:04:32.545 [Lua] Lobby data player_slot_2 = 0:0 09:04:32.545 [Lua] Lobby data country_code = AU 09:04:32.545 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:04:32.545 [Lua] Lobby data eac_authorized = true 09:04:32.546 [Lua] Set lobby end. 09:04:33.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 09:04:33.588 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1 09:04:33.588 [Lua] Clearing all global lookup lists 09:04:33.589 [Lua] [EquipmentUI] - Destroy 09:04:33.589 [Lua] [GamePadEquipmentUI] - Destroy 09:04:33.589 [Lua] [AbilityUI] - Destroy 09:04:33.589 [Lua] [GamePadAbilityUI] - Destroy 09:04:33.589 [Lua] [IngamePlayerListUI] - Destroy 09:04:33.590 [Lua] [IngameUI] destroy 09:04:33.619 [Lua] [MOD][VMF][INFO] Removed 110000102c0b8e2 from the VMF users list. 09:04:33.619 [Lua] PlayerManager:remove_player peer_id=110000102c0b8e2 1 09:04:33.619 [Lua] [MOD][VMF][INFO] Removed 11000010455b1ca from the VMF users list. 09:04:33.619 [Lua] PlayerManager:remove_player peer_id=11000010455b1ca 1 09:04:33.619 [Lua] [MOD][VMF][INFO] Removed 11000010440339e from the VMF users list. 09:04:33.619 [Lua] PlayerManager:remove_player peer_id=11000010440339e 1 09:04:33.873 [Lua] [Managers] Destroying state managers... 09:04:33.909 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 09:04:34.209 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader 09:04:34.209 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit InPostGame 09:04:34.209 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Loading 09:04:34.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c0b8e2 09:04:34.209 [Lua] [PeerSM] 11000010455b1ca :: on_exit InPostGame 09:04:34.209 [Lua] [PeerSM] 11000010455b1ca :: on_enter Loading 09:04:34.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010455b1ca 09:04:34.209 [Lua] [PeerSM] 11000010440339e :: on_exit InPostGame 09:04:34.209 [Lua] [PeerSM] 11000010440339e :: on_enter Loading 09:04:34.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010440339e 09:04:34.209 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame 09:04:34.209 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading 09:04:34.209 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be 09:04:34.209 [Lua] [Matchmaking] unregister rpcs 09:04:34.210 [Lua] [Gamestate] Enter state StateLoading 09:04:34.211 [World] Spawning level. 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] Found camera: end_screen_camera 09:04:34.223 [Lua] [EndViewState] Enter Substate EndViewStateSummary 09:04:34.224 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:04:34.224 [Lua] [Matchmaking] register rpcs 09:04:34.224 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 09:04:34.224 [Lua] registering RPCs 09:04:34.224 [Lua] Set lobby begin: 09:04:34.224 [Lua] Lobby data twitch_enabled = false 09:04:34.224 [Lua] Lobby data power_level = 0 09:04:34.224 [Lua] Lobby data player_slot_6 = 0:0 09:04:34.224 [Lua] Lobby data num_players = 4 09:04:34.224 [Lua] Lobby data host = 110000100f4a5be 09:04:34.224 [Lua] Lobby data time_of_search = 1538296694 09:04:34.224 [Lua] Lobby data game_mode = adventure 09:04:34.224 [Lua] Lobby data is_private = false 09:04:34.225 [Lua] Lobby data level_key = inn_level 09:04:34.225 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:04:34.225 [Lua] Lobby data selected_level_key = skaven_stronghold 09:04:34.225 [Lua] Lobby data quick_game = false 09:04:34.225 [Lua] Lobby data difficulty = hardest 09:04:34.225 [Lua] Lobby data matchmaking = false 09:04:34.225 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:04:34.225 [Lua] Lobby data unique_server_name = √(-Gaz) 09:04:34.225 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:04:34.225 [Lua] Lobby data player_slot_2 = 0:0 09:04:34.225 [Lua] Lobby data country_code = AU 09:04:34.225 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:04:34.225 [Lua] Lobby data eac_authorized = true 09:04:34.225 [Lua] Set lobby end. 09:04:34.225 [Lua] MUSIC MANAGER unmute_all_world_sounds 228871 0 09:04:34.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 09:04:34.230 [Lua] ### Sending rpc_level_loaded 09:04:34.230 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 21 09:04:34.230 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 09:04:34.230 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 09:04:34.230 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 09:04:34.230 [Lua] [LevelTransitionHandler] load_level inn_level 09:04:34.290 [Umbra] Unload tome 09:04:34.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x37e08, position: 0 09:04:34.370 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 09:04:34.370 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 09:04:34.370 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 09:04:34.370 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 09:04:34.370 [Lua] [LOCAL RPC] rpc_load_level 24 7622265 09:04:34.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:04:34.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient 09:04:34.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:04:34.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 09:04:34.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:04:34.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 09:04:34.545 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 09:04:34.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 09:04:34.615 warning: [Lua] Curl Manager Error, Code: 0, Url: nil, Name: RECV_ERROR 09:04:34.615 [Save] Saving `telemetry` 09:04:34.623 [Save] Save done 09:04:35.780 [Window] Window => active 09:04:35.851 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 09:04:37.513 [Window] Window => inactive 09:04:42.733 [Lua] ### Sending rpc_level_loaded 09:04:42.733 [Lua] #### Has state machine: true, sender: 110000102c0b8e2, level_id: 24 09:04:42.733 [Lua] Peer 110000102c0b8e2 has loaded the level and all enemies are loaded 09:04:42.733 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Loading 09:04:42.733 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter LoadingProfilePackages 09:04:42.750 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit LoadingProfilePackages 09:04:42.750 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForEnterGame 09:04:43.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 09:04:43.558 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 09:04:43.576 [Lua] [LevelTransitionHandler] Level load completed! 09:04:43.578 [Lua] ### Sending rpc_level_loaded 09:04:43.578 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24 09:04:43.578 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 09:04:43.592 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading 09:04:43.592 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages 09:04:43.608 [Lua] ### Sending rpc_level_loaded 09:04:43.608 [Lua] #### Has state machine: true, sender: 11000010440339e, level_id: 24 09:04:43.608 [Lua] Peer 11000010440339e has loaded the level and all enemies are loaded 09:04:43.609 [Lua] [PeerSM] 11000010440339e :: on_exit Loading 09:04:43.609 [Lua] [PeerSM] 11000010440339e :: on_enter LoadingProfilePackages 09:04:43.609 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages 09:04:43.609 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame 09:04:43.610 [Lua] [LOCAL RPC] rpc_loading_synced 09:04:43.626 [Lua] [PeerSM] 11000010440339e :: on_exit LoadingProfilePackages 09:04:43.626 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForEnterGame 09:04:48.488 [Lua] ### Sending rpc_level_loaded 09:04:48.488 [Lua] #### Has state machine: true, sender: 11000010455b1ca, level_id: 24 09:04:48.488 [Lua] Peer 11000010455b1ca has loaded the level and all enemies are loaded 09:04:48.489 [Lua] [PeerSM] 11000010455b1ca :: on_exit Loading 09:04:48.489 [Lua] [PeerSM] 11000010455b1ca :: on_enter LoadingProfilePackages 09:04:48.504 [Lua] [PeerSM] 11000010455b1ca :: on_exit LoadingProfilePackages 09:04:48.504 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForEnterGame 09:04:49.964 [Lua] [EndViewState] Exit Substate EndViewStateSummary 09:04:49.964 [Lua] [PlayState] Enter Substate EndViewStateChest 09:05:10.290 [Window] Window => active 09:05:14.555 [Lua] [PlayState] Exit Substate EndViewStateChest 09:05:14.555 [Lua] [PlayState] Enter Substate EndViewStateScore 09:05:23.468 [Lua] [PlayState] Exit Substate EndViewStateScore 09:05:23.471 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:05:24.470 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:05:24.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 09:05:24.470 [Lua] [Matchmaking] unregister rpcs 09:05:24.470 [Lua] Set lobby begin: 09:05:24.470 [Lua] Lobby data twitch_enabled = false 09:05:24.470 [Lua] Lobby data power_level = 0 09:05:24.470 [Lua] Lobby data player_slot_6 = 0:0 09:05:24.470 [Lua] Lobby data num_players = 4 09:05:24.470 [Lua] Lobby data host = 110000100f4a5be 09:05:24.470 [Lua] Lobby data time_of_search = 1538296694 09:05:24.470 [Lua] Lobby data game_mode = adventure 09:05:24.470 [Lua] Lobby data is_private = false 09:05:24.470 [Lua] Lobby data level_key = inn_level 09:05:24.470 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:24.470 [Lua] Lobby data selected_level_key = skaven_stronghold 09:05:24.470 [Lua] Lobby data quick_game = false 09:05:24.470 [Lua] Lobby data difficulty = hardest 09:05:24.470 [Lua] Lobby data matchmaking = false 09:05:24.470 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:05:24.470 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:24.470 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:24.470 [Lua] Lobby data player_slot_2 = 0:0 09:05:24.470 [Lua] Lobby data country_code = AU 09:05:24.470 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:24.470 [Lua] Lobby data eac_authorized = true 09:05:24.470 [Lua] Set lobby end. 09:05:24.471 [Lua] [Managers] Destroying state managers... 09:05:24.472 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 09:05:24.472 [Lua] MUSIC MANAGER Stop_loading_screen_music 229056 0 09:05:24.472 [Lua] [Gamestate] Enter StateIngame HOST 09:05:24.472 [Lua] Set lobby begin: 09:05:24.472 [Lua] Lobby data twitch_enabled = false 09:05:24.472 [Lua] Lobby data power_level = 0 09:05:24.472 [Lua] Lobby data player_slot_6 = 0:0 09:05:24.472 [Lua] Lobby data num_players = 4 09:05:24.472 [Lua] Lobby data host = 110000100f4a5be 09:05:24.472 [Lua] Lobby data time_of_search = 1538296694 09:05:24.472 [Lua] Lobby data game_mode = adventure 09:05:24.472 [Lua] Lobby data is_private = false 09:05:24.472 [Lua] Lobby data level_key = inn_level 09:05:24.473 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:24.473 [Lua] Lobby data selected_level_key = inn_level 09:05:24.473 [Lua] Lobby data quick_game = false 09:05:24.473 [Lua] Lobby data difficulty = hardest 09:05:24.473 [Lua] Lobby data matchmaking = false 09:05:24.473 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:05:24.473 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:24.473 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:24.473 [Lua] Lobby data player_slot_2 = 0:0 09:05:24.473 [Lua] Lobby data country_code = AU 09:05:24.473 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:24.473 [Lua] Lobby data eac_authorized = true 09:05:24.473 [Lua] Set lobby end. 09:05:24.474 [Lua] [StateIngame] Server ingame 09:05:24.477 [Lua] Set lobby begin: 09:05:24.477 [Lua] Lobby data twitch_enabled = false 09:05:24.477 [Lua] Lobby data power_level = 0 09:05:24.477 [Lua] Lobby data player_slot_6 = 0:0 09:05:24.477 [Lua] Lobby data num_players = 4 09:05:24.477 [Lua] Lobby data host = 110000100f4a5be 09:05:24.477 [Lua] Lobby data time_of_search = 1538296694 09:05:24.477 [Lua] Lobby data game_mode = adventure 09:05:24.477 [Lua] Lobby data is_private = false 09:05:24.477 [Lua] Lobby data level_key = inn_level 09:05:24.478 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:24.478 [Lua] Lobby data selected_level_key = inn_level 09:05:24.478 [Lua] Lobby data quick_game = false 09:05:24.478 [Lua] Lobby data difficulty = hardest 09:05:24.478 [Lua] Lobby data matchmaking = false 09:05:24.478 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:05:24.478 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:24.478 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:24.478 [Lua] Lobby data player_slot_2 = 0:0 09:05:24.478 [Lua] Lobby data country_code = AU 09:05:24.478 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:24.478 [Lua] Lobby data eac_authorized = true 09:05:24.478 [Lua] Set lobby end. 09:05:24.478 [Lua] [Matchmaking] register rpcs 09:05:24.478 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:05:24.479 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be 09:05:24.479 [Lua] [GameNetworkManager] self.is_server = true 09:05:24.479 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 09:05:24.479 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 09:05:24.479 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 09:05:24.479 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 09:05:24.479 [Network] Setting artificial MTU limit to 576 09:05:24.480 [Lua] Switching ConflictSettings: to: disabled 09:05:24.480 [Lua] pacing=disabled 09:05:24.480 [Lua] roaming=nil 09:05:24.480 [Lua] disabled=true 09:05:24.480 [Lua] pack_spawning=disabled 09:05:24.480 [Lua] boss=disabled 09:05:24.480 [Lua] horde=disabled 09:05:24.480 [Lua] specials=disabled 09:05:24.480 [Lua] name=disabled 09:05:24.480 [Lua] intensity=disabled 09:05:24.480 [Lua] --- 09:05:24.483 [Lua] [AIInterestPointSystem] Level Seed: 7622265 09:05:24.483 [Lua] 09:05:24.483 [Lua] [entity_system_bag] = table 09:05:24.483 [Lua] [entity_system_bag] = metatable 09:05:24.483 [Lua] [startup_data] = table 09:05:24.483 [Lua] [entity_manager] = table 09:05:24.483 [Lua] [entity_manager] = metatable 09:05:24.483 [Lua] [unit_spawner] = table 09:05:24.483 [Lua] [unit_spawner] = metatable 09:05:24.483 [Lua] [unit_storage] = table 09:05:24.483 [Lua] [unit_storage] = metatable 09:05:24.483 [Lua] [dice_keeper] = table 09:05:24.483 [Lua] [dice_keeper] = metatable 09:05:24.483 [Lua] [is_server] = true (boolean) 09:05:24.486 [Lua] [world] = [World] 09:05:24.486 [Lua] [system_api] = table 09:05:24.486 [Lua] [network_lobby] = table 09:05:24.486 [Lua] [network_lobby] = metatable 09:05:24.486 [Lua] [profile_synchronizer] = table 09:05:24.486 [Lua] [profile_synchronizer] = metatable 09:05:24.486 [Lua] [entity_system] = table 09:05:24.486 [Lua] [entity_system] = metatable 09:05:24.486 [Lua] [num_local_human_players] = 1 (number) 09:05:24.486 [Lua] [statistics_db] = table 09:05:24.486 [Lua] [statistics_db] = metatable 09:05:24.486 [Lua] [network_server] = table 09:05:24.486 [Lua] [network_server] = metatable 09:05:24.486 [Lua] [input_manager] = table 09:05:24.486 [Lua] [input_manager] = metatable 09:05:24.486 [Lua] [network_clock] = table 09:05:24.486 [Lua] [network_clock] = metatable 09:05:24.486 [Lua] [network_transmit] = table 09:05:24.486 [Lua] [network_transmit] = metatable 09:05:24.486 [Lua] [free_flight_manager] = table 09:05:24.486 [Lua] [free_flight_manager] = metatable 09:05:24.486 [Lua] [network_manager] = table 09:05:24.486 [Lua] [network_manager] = metatable 09:05:24.486 [Lua] [network_event_delegate] = table 09:05:24.486 [Lua] [network_event_delegate] = metatable 09:05:24.486 [Lua] 09:05:24.488 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:05:24.491 [Lua] [AchievementManager] Achievements using the steam platform 09:05:24.492 [Lua] [StateIngame] Level seed: 7622265 09:05:24.492 [Umbra] Init version: 3.4.13 :: 16 threads 09:05:24.492 [Umbra] Tome with `10497` objects loaded. 09:05:24.492 [Umbra] UMBRA Tome loaded. 09:05:24.492 [World] Spawning level. 09:05:24.502 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 09:05:24.645 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[18b5d2a5] 09:05:24.645 warning: [ResourceManager] 0x4016cca5 0x401469f1 0x4014467b 0x40170bb2 0x4030292e 0x4024b2a1 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb BaseThreadInitThunk 0xb1683034 RtlUserThreadStart 0xb3fc1461 09:05:24.645 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[18b5d2a5] 09:05:24.645 warning: [ResourceManager] 0x4034ba46 0x4034dfab 0x40154b8e 0x4018b41e 0x40188939 0x4016cca5 0x401469f1 0x4014467b 0x40170bb2 0x4030292e 0x4024b2a1 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 09:05:24.742 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 09:05:24.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 09:05:24.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 09:05:24.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 09:05:24.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 09:05:24.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 09:05:24.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 09:05:24.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 09:05:24.745 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 09:05:24.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 09:05:24.746 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 09:05:24.748 [Lua] [LevelAnalysis] set_random_seed( 972700928) 09:05:24.751 [Lua] PlayerManager:add_player player_1 09:05:24.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 09:05:24.754 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 09:05:24.755 [Lua] [IngameUI] init 09:05:24.804 [Lua] [Matchmaking] Cancelling matchmaking 09:05:24.804 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 09:05:24.804 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 09:05:24.804 [Lua] Set lobby begin: 09:05:24.804 [Lua] Lobby data twitch_enabled = false 09:05:24.804 [Lua] Lobby data power_level = 0 09:05:24.804 [Lua] Lobby data player_slot_6 = 0:0 09:05:24.804 [Lua] Lobby data num_players = 4 09:05:24.804 [Lua] Lobby data host = 110000100f4a5be 09:05:24.804 [Lua] Lobby data time_of_search = 1538296694 09:05:24.804 [Lua] Lobby data game_mode = adventure 09:05:24.805 [Lua] Lobby data is_private = false 09:05:24.805 [Lua] Lobby data level_key = inn_level 09:05:24.805 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:24.805 [Lua] Lobby data selected_level_key = inn_level 09:05:24.805 [Lua] Lobby data quick_game = false 09:05:24.805 [Lua] Lobby data difficulty = hardest 09:05:24.805 [Lua] Lobby data matchmaking = false 09:05:24.805 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:05:24.805 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:24.805 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:24.805 [Lua] Lobby data player_slot_2 = 0:0 09:05:24.805 [Lua] Lobby data country_code = AU 09:05:24.805 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:24.805 [Lua] Lobby data eac_authorized = true 09:05:24.805 [Lua] Set lobby end. 09:05:24.805 [Lua] [PartyManager] Leader is set to 110000100f4a5be 09:05:24.805 [Lua] [LevelTransitionHandler] set_next_level( nil ) 09:05:24.806 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 09:05:24.806 [Lua] Set lobby begin: 09:05:24.806 [Lua] Lobby data twitch_enabled = false 09:05:24.806 [Lua] Lobby data power_level = 785 09:05:24.806 [Lua] Lobby data player_slot_6 = 0:0 09:05:24.806 [Lua] Lobby data num_players = 4 09:05:24.806 [Lua] Lobby data host = 110000100f4a5be 09:05:24.806 [Lua] Lobby data time_of_search = 1538296694 09:05:24.806 [Lua] Lobby data game_mode = adventure 09:05:24.806 [Lua] Lobby data is_private = false 09:05:24.806 [Lua] Lobby data level_key = inn_level 09:05:24.806 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:24.806 [Lua] Lobby data selected_level_key = inn_level 09:05:24.806 [Lua] Lobby data quick_game = false 09:05:24.806 [Lua] Lobby data difficulty = hardest 09:05:24.806 [Lua] Lobby data matchmaking = false 09:05:24.806 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:05:24.806 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:24.806 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:24.807 [Lua] Lobby data player_slot_2 = 0:0 09:05:24.807 [Lua] Lobby data country_code = AU 09:05:24.807 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:24.807 [Lua] Lobby data eac_authorized = true 09:05:24.807 [Lua] Set lobby end. 09:05:24.807 [Flow] Forge tier 4 09:05:24.808 [Flow] WitchHunterLevel:30 09:05:24.808 [Flow] LeaderYes 09:05:24.808 [Flow] ALL PC XP:985031 09:05:24.808 [Flow] WH XP:201632 09:05:24.808 [Flow] Number of crafted items:1644 09:05:24.808 [Flow] Sum of Powe Levels:1500 09:05:24.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 09:05:24.809 [Lua] CurrentConflictSettings disabled 09:05:24.809 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 09:05:24.812 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 09:05:24.812 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 09:05:24.812 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 09:05:24.812 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 09:05:24.812 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 09:05:24.812 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 09:05:24.834 [Lua] MUSIC: won -> explore 09:05:24.989 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame 09:05:24.989 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync 09:05:25.228 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync 09:05:25.228 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers 09:05:25.234 [Lua] [LOCAL RPC] rpc_game_started 09:05:25.520 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForEnterGame 09:05:25.520 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForGameObjectSync 09:05:25.535 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c0b8e2 09:05:25.536 [Lua] Set lobby begin: 09:05:25.536 [Lua] Lobby data twitch_enabled = false 09:05:25.537 [Lua] Lobby data power_level = 785 09:05:25.537 [Lua] Lobby data player_slot_6 = 0:0 09:05:25.537 [Lua] Lobby data num_players = 4 09:05:25.537 [Lua] Lobby data host = 110000100f4a5be 09:05:25.537 [Lua] Lobby data time_of_search = 1538296694 09:05:25.537 [Lua] Lobby data game_mode = adventure 09:05:25.537 [Lua] Lobby data is_private = false 09:05:25.537 [Lua] Lobby data level_key = inn_level 09:05:25.537 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:25.537 [Lua] Lobby data selected_level_key = inn_level 09:05:25.538 [Lua] Lobby data quick_game = false 09:05:25.538 [Lua] Lobby data difficulty = hardest 09:05:25.538 [Lua] Lobby data matchmaking = false 09:05:25.538 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:05:25.538 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:25.538 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:25.539 [Lua] Lobby data player_slot_2 = 0:0 09:05:25.540 [Lua] Lobby data country_code = AU 09:05:25.540 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:25.540 [Lua] Lobby data eac_authorized = true 09:05:25.540 [Lua] Set lobby end. 09:05:25.540 [Lua] [Matchmaking] Assigned player 110000102c0b8e2 to slot 5 when hot join syncing 09:05:25.540 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForGameObjectSync 09:05:25.540 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter WaitingForPlayers 09:05:25.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c0b8e2 09:05:25.553 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForEnterGame 09:05:25.553 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForGameObjectSync 09:05:25.568 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010440339e 09:05:25.569 [Lua] Set lobby begin: 09:05:25.569 [Lua] Lobby data twitch_enabled = false 09:05:25.570 [Lua] Lobby data power_level = 785 09:05:25.570 [Lua] Lobby data player_slot_6 = 0:0 09:05:25.570 [Lua] Lobby data num_players = 4 09:05:25.570 [Lua] Lobby data host = 110000100f4a5be 09:05:25.570 [Lua] Lobby data time_of_search = 1538296694 09:05:25.570 [Lua] Lobby data game_mode = adventure 09:05:25.570 [Lua] Lobby data is_private = false 09:05:25.570 [Lua] Lobby data level_key = inn_level 09:05:25.570 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:25.570 [Lua] Lobby data selected_level_key = inn_level 09:05:25.570 [Lua] Lobby data quick_game = false 09:05:25.570 [Lua] Lobby data difficulty = hardest 09:05:25.570 [Lua] Lobby data matchmaking = false 09:05:25.570 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:05:25.570 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:25.570 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:25.570 [Lua] Lobby data player_slot_2 = 0:0 09:05:25.570 [Lua] Lobby data country_code = AU 09:05:25.570 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:25.571 [Lua] Lobby data eac_authorized = true 09:05:25.571 [Lua] Set lobby end. 09:05:25.571 [Lua] [Matchmaking] Assigned player 11000010440339e to slot 4 when hot join syncing 09:05:25.571 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForGameObjectSync 09:05:25.571 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForPlayers 09:05:25.572 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010440339e 09:05:25.576 [Flow] DISABLE 09:05:25.677 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForEnterGame 09:05:25.677 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForGameObjectSync 09:05:25.692 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010455b1ca 09:05:25.693 [Lua] Set lobby begin: 09:05:25.693 [Lua] Lobby data twitch_enabled = false 09:05:25.693 [Lua] Lobby data power_level = 785 09:05:25.693 [Lua] Lobby data player_slot_6 = 0:0 09:05:25.693 [Lua] Lobby data num_players = 4 09:05:25.693 [Lua] Lobby data host = 110000100f4a5be 09:05:25.693 [Lua] Lobby data time_of_search = 1538296694 09:05:25.693 [Lua] Lobby data game_mode = adventure 09:05:25.693 [Lua] Lobby data is_private = false 09:05:25.693 [Lua] Lobby data level_key = inn_level 09:05:25.693 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:25.694 [Lua] Lobby data selected_level_key = inn_level 09:05:25.694 [Lua] Lobby data quick_game = false 09:05:25.694 [Lua] Lobby data difficulty = hardest 09:05:25.694 [Lua] Lobby data matchmaking = false 09:05:25.694 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:05:25.694 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:25.694 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:25.694 [Lua] Lobby data player_slot_2 = 0:0 09:05:25.695 [Lua] Lobby data country_code = AU 09:05:25.695 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:25.695 [Lua] Lobby data eac_authorized = true 09:05:25.695 [Lua] Set lobby end. 09:05:25.695 [Lua] [Matchmaking] Assigned player 11000010455b1ca to slot 3 when hot join syncing 09:05:25.696 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForGameObjectSync 09:05:25.697 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForPlayers 09:05:25.697 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForPlayers 09:05:25.697 [Lua] [PeerSM] 11000010440339e :: on_enter SpawningPlayer 09:05:25.697 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers 09:05:25.697 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer 09:05:25.698 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010455b1ca 09:05:25.710 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit WaitingForPlayers 09:05:25.710 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter SpawningPlayer 09:05:25.710 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForPlayers 09:05:25.710 [Lua] [PeerSM] 11000010455b1ca :: on_enter SpawningPlayer 09:05:25.710 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010440339e 09:05:25.710 [Lua] PlayerManager:add_remote_player 11000010440339e 09:05:25.710 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36 09:05:25.710 [Lua] RemotePlayer:create_game_object( ) 36 09:05:25.713 [Lua] [PeerSM] 11000010440339e :: on_exit SpawningPlayer 09:05:25.713 [Lua] [PeerSM] 11000010440339e :: on_enter InGame 09:05:25.713 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer 09:05:25.713 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame 09:05:25.718 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-19.4864, 0.993923, 6.138) Vector4(0, 0, 0.707107, -0.707106) true 100 100 1 1 1 09:05:25.718 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 09:05:25.718 [Lua] PlayerManager:rpc_to_client_spawn_player() 09:05:25.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:05:25.722 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:05:25.722 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1 09:05:25.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 09:05:25.728 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c0b8e2 09:05:25.728 [Lua] PlayerManager:add_remote_player 110000102c0b8e2 09:05:25.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=39 09:05:25.728 [Lua] RemotePlayer:create_game_object( ) 39 09:05:25.732 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit SpawningPlayer 09:05:25.732 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter InGame 09:05:25.732 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010455b1ca 09:05:25.732 [Lua] PlayerManager:add_remote_player 11000010455b1ca 09:05:25.732 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 09:05:25.732 [Lua] RemotePlayer:create_game_object( ) 40 09:05:25.735 [Lua] [PeerSM] 11000010455b1ca :: on_exit SpawningPlayer 09:05:25.735 [Lua] [PeerSM] 11000010455b1ca :: on_enter InGame 09:05:25.861 [Lua] [MOD][VMF][INFO] Added 11000010440339e to the VMF users list. 09:05:25.861 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010440339e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:05:25.861 [Lua] Adding player sync data to peer=11000010440339e local_player_id=1 09:05:25.861 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010440339e go_type=player_unit go_created_func_name=game_object_created_player_unit 09:05:25.861 [Lua] [NetworkServer] Peer 11000010440339e spawned player. 09:05:25.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 09:05:25.863 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1 09:05:25.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:05:25.921 [Lua] [MOD][VMF][INFO] Added 110000102c0b8e2 to the VMF users list. 09:05:25.921 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102c0b8e2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:05:25.921 [Lua] Adding player sync data to peer=110000102c0b8e2 local_player_id=1 09:05:25.921 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102c0b8e2 go_type=player_unit go_created_func_name=game_object_created_player_unit 09:05:25.921 [Lua] [NetworkServer] Peer 110000102c0b8e2 spawned player. 09:05:25.923 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 09:05:25.923 [Lua] PlayerManager:assign_unit_ownership Ok. 110000102c0b8e2 1 09:05:25.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:05:25.963 [Lua] [MOD][VMF][INFO] Added 11000010455b1ca to the VMF users list. 09:05:25.963 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010455b1ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:05:25.963 [Lua] Adding player sync data to peer=11000010455b1ca local_player_id=1 09:05:25.964 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit 09:05:25.964 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player. 09:05:25.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 09:05:25.965 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1 09:05:25.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:05:26.929 [Lua] [IngameUI] menu view on_enter start_game_view 09:05:26.932 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f0d5df8 09:05:26.932 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 09:05:26.932 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:05:26.933 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 09:05:26.933 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 09:05:28.764 [Lua] [PeerSM] 11000010440339e :: on_exit InGame 09:05:28.764 [Lua] [PeerSM] 11000010440339e :: on_enter Disconnecting 09:05:28.764 [Lua] [PSM] Disconnected peer 11000010440339e is being removed from session. 09:05:28.764 [Lua] [NetworkServer] Peer 11000010440339e despawned player. 09:05:28.764 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010440339e 09:05:28.764 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010440339e 09:05:28.764 [Lua] [MOD][VMF][INFO] Removed 11000010440339e from the VMF users list. 09:05:28.764 [Lua] PlayerManager:remove_player peer_id=11000010440339e 1 09:05:28.764 [Lua] [GameNetworkManager] destroying game object with go_id=36 09:05:28.764 [Lua] [PeerSM] 11000010440339e :: on_exit Disconnecting 09:05:28.764 [Lua] [PeerSM] 11000010440339e :: on_enter Disconnected 09:05:28.764 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010440339e:1 09:05:28.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:27 my_peer_id:110000100f4a5be 09:05:28.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:27 my_peer_id:110000100f4a5be 09:05:28.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:27 my_peer_id:110000100f4a5be 09:05:28.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:27 my_peer_id:110000100f4a5be 09:05:28.764 [Lua] Set lobby begin: 09:05:28.764 [Lua] Lobby data twitch_enabled = false 09:05:28.764 [Lua] Lobby data power_level = 785 09:05:28.764 [Lua] Lobby data player_slot_6 = 0:0 09:05:28.764 [Lua] Lobby data num_players = 4 09:05:28.764 [Lua] Lobby data host = 110000100f4a5be 09:05:28.764 [Lua] Lobby data time_of_search = 1538296694 09:05:28.764 [Lua] Lobby data game_mode = adventure 09:05:28.764 [Lua] Lobby data is_private = false 09:05:28.764 [Lua] Lobby data level_key = inn_level 09:05:28.764 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:28.765 [Lua] Lobby data selected_level_key = inn_level 09:05:28.765 [Lua] Lobby data quick_game = false 09:05:28.765 [Lua] Lobby data difficulty = hardest 09:05:28.765 [Lua] Lobby data matchmaking = false 09:05:28.765 [Lua] Lobby data player_slot_4 = 0:0 09:05:28.765 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:28.765 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:28.765 [Lua] Lobby data player_slot_2 = 0:0 09:05:28.765 [Lua] Lobby data country_code = AU 09:05:28.765 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:28.765 [Lua] Lobby data eac_authorized = true 09:05:28.765 [Lua] Set lobby end. 09:05:28.765 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 09:05:28.765 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:110000102c0b8e2 09:05:28.766 [Lua] [ConnectionHandler] Disconnecting 1 peers 09:05:28.766 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Connected] ==> [Disconnecting] 09:05:28.766 [EAC] EAC server lost client 11000010440339e 09:05:28.766 [EACServer] [UnregisterClient] Client: 011000010440339E PlayerGUID: 76561198031582110 09:05:28.768 [Lua] [GameNetworkManager] destroying game object with go_id=41 09:05:28.776 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:27 my_peer_id:110000100f4a5be 09:05:28.786 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 09:05:28.797 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 27 09:05:28.838 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 09:05:28.838 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 09:05:28.848 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 09:05:28.849 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 09:05:28.851 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 09:05:28.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 09:05:28.851 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 09:05:28.851 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 09:05:28.923 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )! 09:05:28.971 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 27 09:05:29.152 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c0b8e2 09:05:29.386 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:05:29.386 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid 09:05:29.418 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 09:05:29.418 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 09:05:29.418 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary 09:05:29.465 [Lua] [NetworkServer] Changing num_players from 4 to 3 09:05:29.465 [Lua] Players: 3 09:05:29.465 [Lua] Set lobby begin: 09:05:29.465 [Lua] Lobby data twitch_enabled = false 09:05:29.465 [Lua] Lobby data power_level = 785 09:05:29.465 [Lua] Lobby data player_slot_6 = 0:0 09:05:29.465 [Lua] Lobby data num_players = 3 09:05:29.465 [Lua] Lobby data host = 110000100f4a5be 09:05:29.465 [Lua] Lobby data time_of_search = 1538296694 09:05:29.465 [Lua] Lobby data game_mode = adventure 09:05:29.465 [Lua] Lobby data is_private = false 09:05:29.465 [Lua] Lobby data level_key = inn_level 09:05:29.465 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:29.465 [Lua] Lobby data selected_level_key = inn_level 09:05:29.465 [Lua] Lobby data quick_game = false 09:05:29.465 [Lua] Lobby data difficulty = hardest 09:05:29.465 [Lua] Lobby data matchmaking = false 09:05:29.465 [Lua] Lobby data player_slot_4 = 0:0 09:05:29.465 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:29.465 [Lua] Lobby data player_slot_5 = 110000102c0b8e2:1 09:05:29.465 [Lua] Lobby data player_slot_2 = 0:0 09:05:29.466 [Lua] Lobby data country_code = AU 09:05:29.466 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:29.466 [Lua] Lobby data eac_authorized = true 09:05:29.466 [Lua] Set lobby end. 09:05:29.467 [Lua] [LobbyMembers] Member left 110000102c0b8e2 09:05:29.484 [Lua] [NetworkServer] Peer 110000102c0b8e2 left server lobby. 09:05:29.484 [Lua] [ChatManager][1]System: Ok. has left the game 09:05:29.484 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102c0b8e2) 09:05:29.484 [Lua] [NetworkServer] Disconnecting peer. 09:05:29.484 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit InGame 09:05:29.484 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Disconnecting 09:05:29.484 [Lua] [PSM] Disconnected peer 110000102c0b8e2 is being removed from session. 09:05:29.484 [Lua] [NetworkServer] Peer 110000102c0b8e2 despawned player. 09:05:29.484 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c0b8e2 09:05:29.484 [Lua] [MOD][VMF][INFO] Removed 110000102c0b8e2 from the VMF users list. 09:05:29.484 [Lua] PlayerManager:remove_player peer_id=110000102c0b8e2 1 09:05:29.484 [Lua] [GameNetworkManager] destroying game object with go_id=39 09:05:29.484 [Lua] [PeerSM] 110000102c0b8e2 :: on_exit Disconnecting 09:05:29.484 [Lua] [PeerSM] 110000102c0b8e2 :: on_enter Disconnected 09:05:29.484 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102c0b8e2:1 09:05:29.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:28 my_peer_id:110000100f4a5be 09:05:29.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102c0b8e2 inventory_sync_id:28 my_peer_id:110000100f4a5be 09:05:29.484 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:28 my_peer_id:110000100f4a5be 09:05:29.484 [Lua] Set lobby begin: 09:05:29.484 [Lua] Lobby data twitch_enabled = false 09:05:29.484 [Lua] Lobby data power_level = 785 09:05:29.484 [Lua] Lobby data player_slot_6 = 0:0 09:05:29.484 [Lua] Lobby data num_players = 3 09:05:29.484 [Lua] Lobby data host = 110000100f4a5be 09:05:29.485 [Lua] Lobby data time_of_search = 1538296694 09:05:29.485 [Lua] Lobby data game_mode = adventure 09:05:29.485 [Lua] Lobby data is_private = false 09:05:29.486 [Lua] Lobby data level_key = inn_level 09:05:29.486 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:29.486 [Lua] Lobby data selected_level_key = inn_level 09:05:29.486 [Lua] Lobby data quick_game = false 09:05:29.487 [Lua] Lobby data difficulty = hardest 09:05:29.487 [Lua] Lobby data matchmaking = false 09:05:29.487 [Lua] Lobby data player_slot_4 = 0:0 09:05:29.487 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:29.487 [Lua] Lobby data player_slot_5 = 0:0 09:05:29.487 [Lua] Lobby data player_slot_2 = 0:0 09:05:29.487 [Lua] Lobby data country_code = AU 09:05:29.487 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:29.487 [Lua] Lobby data eac_authorized = true 09:05:29.487 [Lua] Set lobby end. 09:05:29.487 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 09:05:29.487 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:0 09:05:29.488 [Lua] [ConnectionHandler] Disconnecting 1 peers 09:05:29.488 [Lua] [ConnectionHandler] Peer state for "110000102c0b8e2": [Connected] ==> [Disconnecting] 09:05:29.488 [EAC] EAC server lost client 110000102c0b8e2 09:05:29.488 [EACServer] [UnregisterClient] Client: 0110000102C0B8E2 PlayerGUID: 76561198006450402 09:05:29.488 [Lua] [GameNetworkManager] destroying game object with go_id=42 09:05:29.502 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:28 my_peer_id:110000100f4a5be 09:05:29.505 [SteamAuthenticator] Steam validation for 110000102c0b8e2 with response 6 09:05:29.505 [SteamAuthenticator] Ignoring error when already accepted 09:05:29.507 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 09:05:29.510 [SteamAuthenticator] CancelAuthTicket 110000102c0b8e2 09:05:29.510 [SteamAuthenticator] EndAuthSession 110000102c0b8e2 09:05:29.510 [Lua] [ConnectionHandler] Peer state for "110000102c0b8e2": [Disconnecting] ==> [Disconnected] 09:05:29.511 [Lua] [VOIP] Removing voip member due to not having a connection to it: "110000102c0b8e2" 09:05:29.511 [VoIP-Room] Room: removing member 110000102c0b8e2 09:05:29.522 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 28 09:05:29.560 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 09:05:29.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 09:05:29.562 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient 09:05:29.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 09:05:29.562 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 09:05:29.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 09:05:29.562 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 09:05:29.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 09:05:29.572 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 09:05:29.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 09:05:29.573 [VoIP-Room] Removed member 110000102c0b8e2, count is 3 09:05:29.573 [Lua] [VOIP] Removed member: "110000102c0b8e2" 09:05:29.634 [Lua] Set lobby begin: 09:05:29.634 [Lua] Lobby data twitch_enabled = false 09:05:29.634 [Lua] Lobby data power_level = 392 09:05:29.634 [Lua] Lobby data player_slot_6 = 0:0 09:05:29.634 [Lua] Lobby data num_players = 3 09:05:29.635 [Lua] Lobby data host = 110000100f4a5be 09:05:29.635 [Lua] Lobby data time_of_search = 1538296694 09:05:29.635 [Lua] Lobby data game_mode = adventure 09:05:29.635 [Lua] Lobby data is_private = false 09:05:29.635 [Lua] Lobby data level_key = inn_level 09:05:29.635 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:29.635 [Lua] Lobby data selected_level_key = inn_level 09:05:29.635 [Lua] Lobby data quick_game = false 09:05:29.635 [Lua] Lobby data difficulty = hardest 09:05:29.636 [Lua] Lobby data matchmaking = false 09:05:29.636 [Lua] Lobby data player_slot_4 = 0:0 09:05:29.636 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:29.636 [Lua] Lobby data player_slot_5 = 0:0 09:05:29.636 [Lua] Lobby data player_slot_2 = 0:0 09:05:29.636 [Lua] Lobby data country_code = AU 09:05:29.636 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:29.636 [Lua] Lobby data eac_authorized = true 09:05:29.637 [Lua] Set lobby end. 09:05:29.687 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 28 09:05:29.922 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )! 09:05:30.467 [Lua] [Matchmaking] Handshake host removing client 110000102c0b8e2 09:05:31.206 [SteamAuthenticator] CancelAuthTicket 11000010440339e 09:05:31.206 [SteamAuthenticator] EndAuthSession 11000010440339e 09:05:31.206 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Disconnecting] ==> [Disconnected] 09:05:31.207 [Lua] [NetworkServer] Changing num_players from 3 to 2 09:05:31.207 [Lua] Players: 2 09:05:31.207 [Lua] Set lobby begin: 09:05:31.207 [Lua] Lobby data twitch_enabled = false 09:05:31.207 [Lua] Lobby data power_level = 392 09:05:31.207 [Lua] Lobby data player_slot_6 = 0:0 09:05:31.207 [Lua] Lobby data num_players = 2 09:05:31.207 [Lua] Lobby data host = 110000100f4a5be 09:05:31.207 [Lua] Lobby data time_of_search = 1538296694 09:05:31.207 [Lua] Lobby data game_mode = adventure 09:05:31.207 [Lua] Lobby data is_private = false 09:05:31.207 [Lua] Lobby data level_key = inn_level 09:05:31.207 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:31.207 [Lua] Lobby data selected_level_key = inn_level 09:05:31.207 [Lua] Lobby data quick_game = false 09:05:31.207 [Lua] Lobby data difficulty = hardest 09:05:31.208 [Lua] Lobby data matchmaking = false 09:05:31.208 [Lua] Lobby data player_slot_4 = 0:0 09:05:31.208 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:31.208 [Lua] Lobby data player_slot_5 = 0:0 09:05:31.208 [Lua] Lobby data player_slot_2 = 0:0 09:05:31.208 [Lua] Lobby data country_code = AU 09:05:31.208 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:31.208 [Lua] Lobby data eac_authorized = true 09:05:31.208 [Lua] Set lobby end. 09:05:31.208 [Lua] [VOIP] Removing voip member due to not having a connection to it: "11000010440339e" 09:05:31.208 [VoIP-Room] Room: removing member 11000010440339e 09:05:31.209 [Lua] [LobbyMembers] Member left 11000010440339e 09:05:31.225 [Lua] [NetworkServer] Peer 11000010440339e left server lobby. 09:05:31.226 [Lua] [ChatManager][1]System: FISHY has left the game 09:05:31.226 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010440339e) 09:05:31.244 [VoIP-Room] Removed member 11000010440339e, count is 2 09:05:31.244 [Lua] [VOIP] Removed member: "11000010440339e" 09:05:31.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:29 my_peer_id:110000100f4a5be 09:05:31.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:29 my_peer_id:110000100f4a5be 09:05:31.729 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:29 my_peer_id:110000100f4a5be 09:05:31.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 09:05:31.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:05:31.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, InventoryPackageSynchronizerClient 09:05:31.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 09:05:31.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 09:05:31.887 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 09:05:31.900 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 29 09:05:32.395 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 29 09:05:32.482 [Lua] [Matchmaking] Handshake host removing client 11000010440339e 09:05:34.668 [Lua] Set lobby begin: 09:05:34.668 [Lua] Lobby data twitch_enabled = false 09:05:34.668 [Lua] Lobby data power_level = 785 09:05:34.668 [Lua] Lobby data player_slot_6 = 0:0 09:05:34.668 [Lua] Lobby data num_players = 2 09:05:34.668 [Lua] Lobby data host = 110000100f4a5be 09:05:34.668 [Lua] Lobby data time_of_search = 1538296694 09:05:34.668 [Lua] Lobby data game_mode = adventure 09:05:34.668 [Lua] Lobby data is_private = false 09:05:34.668 [Lua] Lobby data level_key = inn_level 09:05:34.668 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:34.668 [Lua] Lobby data selected_level_key = inn_level 09:05:34.668 [Lua] Lobby data quick_game = false 09:05:34.669 [Lua] Lobby data difficulty = hardest 09:05:34.669 [Lua] Lobby data matchmaking = false 09:05:34.669 [Lua] Lobby data player_slot_4 = 0:0 09:05:34.669 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:34.669 [Lua] Lobby data player_slot_5 = 0:0 09:05:34.669 [Lua] Lobby data player_slot_2 = 0:0 09:05:34.669 [Lua] Lobby data country_code = AU 09:05:34.669 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:34.669 [Lua] Lobby data eac_authorized = true 09:05:34.669 [Lua] Set lobby end. 09:05:38.882 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid 09:05:38.882 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:05:38.883 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 09:05:38.883 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary 09:05:38.883 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 09:05:39.493 [Lua] [IngameUI] menu view on_exit start_game_view 09:05:39.493 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 09:05:39.494 [Save] Saving `save_data` 09:05:39.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:05:39.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 09:05:39.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 09:05:39.499 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f0d5df8 09:05:39.511 [Save] Save done 09:05:41.659 [Lua] [IngameUI] menu view on_enter start_game_view 09:05:41.664 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f0d5df8 09:05:41.664 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 09:05:41.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:05:41.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 09:05:41.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 09:05:42.811 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:05:42.811 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 09:05:42.811 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 09:05:42.811 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 09:05:42.813 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 09:05:42.813 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 09:05:42.831 [Lua] [Matchmaking] Filter: Free slots = 1 09:05:42.831 [Lua] [Matchmaking] Filter: Distance = medium 09:05:42.831 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=bc2b1c693f258c22 09:05:42.831 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 09:05:42.831 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 09:05:45.743 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 09:05:45.743 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:05:45.744 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 09:05:45.744 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 09:05:46.192 [Lua] [IngameUI] menu view on_exit start_game_view 09:05:46.192 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 09:05:46.193 [Save] Saving `save_data` 09:05:46.193 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:05:46.193 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 09:05:46.193 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 09:05:46.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f0d5df8 09:05:46.199 [Save] Save done 09:05:47.610 [Lua] [IngameUI] menu view on_enter start_game_view 09:05:47.612 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f0d5df8 09:05:47.612 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 09:05:47.612 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:05:47.613 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 09:05:47.613 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 09:05:48.812 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 09:05:48.812 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 09:05:48.812 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 09:05:48.812 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 09:05:49.694 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:05:49.694 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 09:05:49.744 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 09:05:49.744 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 09:05:51.461 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 09:05:51.481 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 09:05:53.474 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 09:05:53.474 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 09:05:53.475 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 09:05:53.475 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 09:05:53.931 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 09:05:53.931 [Lua] ............................................................................................................ 09:05:53.931 [Lua] ............................................................................................................ 09:05:53.931 [Lua] GAME START SETTINGS -> Level: warcamp | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no 09:05:53.931 [Lua] ............................................................................................................ 09:05:53.931 [Lua] ............................................................................................................ 09:05:53.931 [Lua] [Matchmaking] Cancelling matchmaking 09:05:53.931 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 09:05:54.030 [Lua] [IngameUI] menu view on_exit start_game_view 09:05:54.030 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 09:05:54.030 [Save] Saving `save_data` 09:05:54.030 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 09:05:54.030 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 09:05:54.030 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 09:05:54.034 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f0d5df8 09:05:54.041 [Save] Save done 09:05:57.801 [Lua] [IngameUI] menu view on_enter hero_view 09:05:57.805 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ed5cf50 09:05:57.805 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 09:05:58.940 [Lua] LEVEL KEY: warcamp 09:05:58.940 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 09:05:58.940 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 09:05:58.942 [Lua] Set lobby begin: 09:05:58.942 [Lua] Lobby data twitch_enabled = false 09:05:58.942 [Lua] Lobby data power_level = 785 09:05:58.942 [Lua] Lobby data player_slot_6 = 0:0 09:05:58.942 [Lua] Lobby data num_players = 2 09:05:58.942 [Lua] Lobby data host = 110000100f4a5be 09:05:58.942 [Lua] Lobby data time_of_search = 1538296694 09:05:58.942 [Lua] Lobby data game_mode = adventure 09:05:58.942 [Lua] Lobby data is_private = false 09:05:58.942 [Lua] Lobby data level_key = inn_level 09:05:58.942 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:58.942 [Lua] Lobby data selected_level_key = inn_level 09:05:58.942 [Lua] Lobby data quick_game = false 09:05:58.942 [Lua] Lobby data difficulty = hardest 09:05:58.942 [Lua] Lobby data matchmaking = false 09:05:58.942 [Lua] Lobby data player_slot_4 = 0:0 09:05:58.942 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:58.942 [Lua] Lobby data player_slot_5 = 0:0 09:05:58.942 [Lua] Lobby data player_slot_2 = 0:0 09:05:58.943 [Lua] Lobby data country_code = AU 09:05:58.943 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:58.943 [Lua] Lobby data eac_authorized = true 09:05:58.943 [Lua] Set lobby end. 09:05:58.943 [Lua] [PartyManager] Leader is set to 110000100f4a5be 09:05:58.943 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 09:05:58.943 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 09:05:58.943 [Lua] Set lobby begin: 09:05:58.943 [Lua] Lobby data twitch_enabled = false 09:05:58.943 [Lua] Lobby data power_level = 785 09:05:58.943 [Lua] Lobby data player_slot_6 = 0:0 09:05:58.943 [Lua] Lobby data num_players = 2 09:05:58.943 [Lua] Lobby data host = 110000100f4a5be 09:05:58.943 [Lua] Lobby data time_of_search = 1538296694 09:05:58.943 [Lua] Lobby data is_private = false 09:05:58.943 [Lua] Lobby data level_key = inn_level 09:05:58.943 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:58.943 [Lua] Lobby data selected_level_key = warcamp 09:05:58.943 [Lua] Lobby data quick_game = false 09:05:58.943 [Lua] Lobby data difficulty = hardest 09:05:58.943 [Lua] Lobby data matchmaking = true 09:05:58.944 [Lua] Lobby data player_slot_4 = 0:0 09:05:58.944 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:58.944 [Lua] Lobby data player_slot_5 = 0:0 09:05:58.944 [Lua] Lobby data player_slot_2 = 0:0 09:05:58.944 [Lua] Lobby data country_code = AU 09:05:58.944 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:58.944 [Lua] Lobby data eac_authorized = true 09:05:58.944 [Lua] Set lobby end. 09:05:58.944 [Lua] Set lobby begin: 09:05:58.944 [Lua] Lobby data twitch_enabled = false 09:05:58.944 [Lua] Lobby data power_level = 785 09:05:58.944 [Lua] Lobby data player_slot_6 = 0:0 09:05:58.944 [Lua] Lobby data num_players = 2 09:05:58.944 [Lua] Lobby data host = 110000100f4a5be 09:05:58.944 [Lua] Lobby data time_of_search = 1538296694 09:05:58.944 [Lua] Lobby data is_private = false 09:05:58.944 [Lua] Lobby data level_key = inn_level 09:05:58.944 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:58.944 [Lua] Lobby data selected_level_key = warcamp 09:05:58.944 [Lua] Lobby data quick_game = false 09:05:58.944 [Lua] Lobby data difficulty = hardest 09:05:58.944 [Lua] Lobby data matchmaking = true 09:05:58.944 [Lua] Lobby data player_slot_4 = 0:0 09:05:58.944 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:58.944 [Lua] Lobby data player_slot_5 = 0:0 09:05:58.944 [Lua] Lobby data player_slot_2 = 0:0 09:05:58.944 [Lua] Lobby data country_code = AU 09:05:58.945 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:58.945 [Lua] Lobby data eac_authorized = true 09:05:58.945 [Lua] Set lobby end. 09:05:58.947 [Lua] [ChatManager][1]System: Starting hosted game... 09:05:58.947 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 09:05:58.947 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 09:05:58.957 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 09:05:59.929 [Lua] [NetworkServer] Changing num_players from 2 to 3 09:05:59.929 [Lua] Players: 3 09:05:59.929 [Lua] Set lobby begin: 09:05:59.929 [Lua] Lobby data twitch_enabled = false 09:05:59.930 [Lua] Lobby data power_level = 785 09:05:59.930 [Lua] Lobby data player_slot_6 = 0:0 09:05:59.930 [Lua] Lobby data num_players = 3 09:05:59.930 [Lua] Lobby data host = 110000100f4a5be 09:05:59.930 [Lua] Lobby data time_of_search = 1538296694 09:05:59.930 [Lua] Lobby data is_private = false 09:05:59.930 [Lua] Lobby data level_key = inn_level 09:05:59.930 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:05:59.931 [Lua] Lobby data selected_level_key = warcamp 09:05:59.931 [Lua] Lobby data quick_game = false 09:05:59.931 [Lua] Lobby data difficulty = hardest 09:05:59.931 [Lua] Lobby data matchmaking = true 09:05:59.931 [Lua] Lobby data player_slot_4 = 0:0 09:05:59.931 [Lua] Lobby data unique_server_name = √(-Gaz) 09:05:59.931 [Lua] Lobby data player_slot_5 = 0:0 09:05:59.931 [Lua] Lobby data player_slot_2 = 0:0 09:05:59.931 [Lua] Lobby data country_code = AU 09:05:59.931 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:05:59.932 [Lua] Lobby data eac_authorized = true 09:05:59.932 [Lua] Set lobby end. 09:05:59.933 [Lua] [LobbyMembers] Member joined 11000010440339e 09:05:59.949 [Lua] [NetworkServer] Peer 11000010440339e joined server lobby. 09:05:59.949 [Lua] [NetworkServer] Creating peer info. 09:05:59.949 [Lua] [PeerSM] 11000010440339e :: on_enter Connecting 09:05:59.949 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 09:05:59.950 [Lua] [ChatManager][1]System: FISHY is joining the game 09:05:59.965 [SteamAuthenticator] Sent ticket request to 11000010440339e 09:05:59.965 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Disconnected] ==> [Connecting] 09:05:59.965 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010440339e" 09:05:59.982 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Connecting] ==> [Connected] 09:06:04.396 [SteamAuthenticator] Got ticket from 11000010440339e 09:06:04.396 [SteamAuthenticator] BeginAuthSession 11000010440339e 09:06:04.396 [SteamAuthenticator] Authenticating 11000010440339e 09:06:04.396 [SteamAuthenticator] Got ticket request from 11000010440339e 09:06:04.396 [SteamAuthenticator] GetAuthSessionTicket 11000010440339e 09:06:04.396 [SteamAuthenticator] Sent ticket to 11000010440339e 09:06:04.798 [SteamAuthenticator] Steam validation for 11000010440339e with response 0 09:06:04.934 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 09:06:04.934 [Lua] [Matchmaking] Got a handshake request from 11000010440339e with user name 'FISHY' 09:06:05.068 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d3ae83 from 11000010440339e, replying lobby_ok 09:06:05.170 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010440339e REPLY wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:0 09:06:05.304 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010440339e 09:06:05.304 [Lua] Set lobby begin: 09:06:05.304 [Lua] Lobby data twitch_enabled = false 09:06:05.304 [Lua] Lobby data power_level = 785 09:06:05.304 [Lua] Lobby data player_slot_6 = 0:0 09:06:05.304 [Lua] Lobby data num_players = 3 09:06:05.304 [Lua] Lobby data host = 110000100f4a5be 09:06:05.304 [Lua] Lobby data time_of_search = 1538296694 09:06:05.305 [Lua] Lobby data is_private = false 09:06:05.305 [Lua] Lobby data level_key = inn_level 09:06:05.305 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:05.305 [Lua] Lobby data selected_level_key = warcamp 09:06:05.305 [Lua] Lobby data quick_game = false 09:06:05.305 [Lua] Lobby data difficulty = hardest 09:06:05.305 [Lua] Lobby data matchmaking = true 09:06:05.305 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:05.305 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:05.305 [Lua] Lobby data player_slot_5 = 0:0 09:06:05.305 [Lua] Lobby data player_slot_2 = 0:0 09:06:05.305 [Lua] Lobby data country_code = AU 09:06:05.305 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:05.305 [Lua] Lobby data eac_authorized = true 09:06:05.305 [Lua] Set lobby end. 09:06:05.305 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:0 09:06:07.580 [Lua] ### CLEARING PEER STATE FOR 11000010440339e 09:06:07.580 [Lua] [PeerSM] 11000010440339e :: on_exit Connecting 09:06:07.580 [Lua] [PeerSM] 11000010440339e :: on_enter Connecting 09:06:07.730 [Lua] [NetworkServer] Peer 11000010440339e has sent rpc_notify_lobby_joined 09:06:07.730 [Lua] [PSM] Peer 11000010440339e joined. Want to use profile index "4" 09:06:07.730 [EAC] EAC server has client 11000010440339e (and owner 11000010440339e) 09:06:07.730 [EACServer] [RegisterClient] Client: 011000010440339E PlayerGUID: 76561198031582110 PlayerIP: 0.0.0.0 OwnerGUID: 76561198031582110 PlayerName: √(-Gaz) 09:06:07.730 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010440339e, connection_key=6) 09:06:07.730 [Lua] [VOIP] Adding voip member: "11000010440339e" 09:06:07.730 [VoIP-Room] Room: adding member 11000010440339e 09:06:08.151 [EACServer] [QueueClientUpdate] Client: 011000010440339E Session: 7 Status: Client Authenticated Message: Client authenticated. 09:06:08.152 [EAC] Peer 11000010440339e switched EAC state to ClientAuthenticatedLocal 09:06:08.407 [Lua] [IngameUI] menu view on_exit hero_view 09:06:08.411 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ed5cf50 09:06:08.411 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 09:06:08.630 [EACServer] [Register Client] Success (1/2). Client: 011000010440339E. 09:06:09.331 [EACServer] [Register Client] Success (2/2). Client: 011000010440339E 09:06:09.331 [EACServer] [QueueClientUpdate] Client: 011000010440339E Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 09:06:09.347 [EAC] Peer 11000010440339e switched EAC state to ClientAuthenticatedRemote 09:06:09.700 [Lua] [NetworkServer] Peer 11000010440339e has sent rpc_post_game_notified 09:06:09.700 [Lua] [PeerSM] 11000010440339e :: on_exit Connecting 09:06:09.700 [Lua] [PeerSM] 11000010440339e :: on_enter Loading 09:06:09.700 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010440339e 09:06:09.816 [Lua] ### Sending rpc_level_loaded 09:06:09.816 [Lua] #### Has state machine: true, sender: 11000010440339e, level_id: 24 09:06:09.816 [Lua] Peer 11000010440339e has loaded the level but not all enemies, so we wait 09:06:09.816 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010440339e, connection_key=6) 09:06:09.817 [Lua] [PeerSM] 11000010440339e :: on_exit Loading 09:06:09.817 [Lua] [PeerSM] 11000010440339e :: on_enter LoadingProfilePackages 09:06:09.817 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010440339e:1 09:06:09.817 [Lua] Set lobby begin: 09:06:09.817 [Lua] Lobby data twitch_enabled = false 09:06:09.817 [Lua] Lobby data power_level = 785 09:06:09.817 [Lua] Lobby data player_slot_6 = 0:0 09:06:09.817 [Lua] Lobby data num_players = 3 09:06:09.817 [Lua] Lobby data host = 110000100f4a5be 09:06:09.817 [Lua] Lobby data time_of_search = 1538296694 09:06:09.817 [Lua] Lobby data is_private = false 09:06:09.817 [Lua] Lobby data level_key = inn_level 09:06:09.817 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:09.817 [Lua] Lobby data selected_level_key = warcamp 09:06:09.817 [Lua] Lobby data quick_game = false 09:06:09.817 [Lua] Lobby data difficulty = hardest 09:06:09.818 [Lua] Lobby data matchmaking = true 09:06:09.818 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:09.818 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:09.818 [Lua] Lobby data player_slot_5 = 0:0 09:06:09.818 [Lua] Lobby data player_slot_2 = 0:0 09:06:09.818 [Lua] Lobby data country_code = AU 09:06:09.818 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:09.818 [Lua] Lobby data eac_authorized = true 09:06:09.818 [Lua] Set lobby end. 09:06:09.818 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010440339e:1, previous profile 0, profile 4] 09:06:09.818 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:0 09:06:09.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:30 my_peer_id:110000100f4a5be 09:06:09.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:30 my_peer_id:110000100f4a5be 09:06:09.967 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:30 my_peer_id:110000100f4a5be 09:06:09.973 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:30 my_peer_id:110000100f4a5be 09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 09:06:09.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 09:06:10.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 09:06:10.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 09:06:10.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 09:06:10.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 09:06:10.119 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 09:06:10.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 09:06:10.285 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 09:06:10.285 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 09:06:10.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 09:06:10.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 09:06:10.878 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 09:06:10.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 09:06:10.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 09:06:10.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 09:06:10.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 09:06:11.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 09:06:11.029 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 09:06:11.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 09:06:11.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 09:06:11.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 09:06:11.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 09:06:11.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 09:06:11.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 09:06:11.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 09:06:11.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 09:06:11.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 09:06:11.249 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 09:06:11.254 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 30 09:06:11.502 [VoIP-Room] Inserted member 11000010440339e, count is 3 09:06:11.502 [Lua] [VOIP] Peer 11000010440339e joined room a41d80c9e6df9394 (my room id "a41d80c9e6df9394") 09:06:11.502 [Lua] [VOIP] Unmuting voip member: "11000010440339e" 09:06:11.502 [Lua] [VOIP] Muting voip out for "11000010440339e" due to push_to_talk 09:06:13.469 [Lua] PlayFabMirror:_commit_internal 5 09:06:13.470 [Lua] generate_backend_stats 110000100f4a5be:1 09:06:13.472 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:06:13.486 [Lua] commit result success 5 09:06:15.542 [Lua] [PeerSM] 11000010440339e :: on_exit LoadingProfilePackages 09:06:15.542 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForEnterGame 09:06:15.548 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 30 09:06:16.991 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 09:06:16.991 [Lua] [Matchmaking] Got a handshake request from 11000010440339e with user name 'FISHY' 09:06:16.992 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForEnterGame 09:06:16.992 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForGameObjectSync 09:06:17.010 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010440339e 09:06:17.012 [Lua] Set lobby begin: 09:06:17.012 [Lua] Lobby data twitch_enabled = false 09:06:17.012 [Lua] Lobby data power_level = 785 09:06:17.012 [Lua] Lobby data player_slot_6 = 0:0 09:06:17.012 [Lua] Lobby data num_players = 3 09:06:17.012 [Lua] Lobby data host = 110000100f4a5be 09:06:17.012 [Lua] Lobby data time_of_search = 1538296694 09:06:17.012 [Lua] Lobby data is_private = false 09:06:17.012 [Lua] Lobby data level_key = inn_level 09:06:17.012 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:17.012 [Lua] Lobby data selected_level_key = warcamp 09:06:17.013 [Lua] Lobby data quick_game = false 09:06:17.013 [Lua] Lobby data difficulty = hardest 09:06:17.013 [Lua] Lobby data matchmaking = true 09:06:17.013 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:17.013 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:17.013 [Lua] Lobby data player_slot_5 = 0:0 09:06:17.013 [Lua] Lobby data player_slot_2 = 0:0 09:06:17.013 [Lua] Lobby data country_code = AU 09:06:17.013 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:17.013 [Lua] Lobby data eac_authorized = true 09:06:17.013 [Lua] Set lobby end. 09:06:17.013 [Lua] [Matchmaking] Assigned player 11000010440339e to slot 4 when hot join syncing 09:06:17.014 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForGameObjectSync 09:06:17.014 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForPlayers 09:06:17.026 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForPlayers 09:06:17.026 [Lua] [PeerSM] 11000010440339e :: on_enter SpawningPlayer 09:06:17.044 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010440339e 09:06:17.044 [Lua] PlayerManager:add_remote_player 11000010440339e 09:06:17.044 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 09:06:17.044 [Lua] RemotePlayer:create_game_object( ) 44 09:06:17.047 [Lua] [PeerSM] 11000010440339e :: on_exit SpawningPlayer 09:06:17.047 [Lua] [PeerSM] 11000010440339e :: on_enter InGame 09:06:17.295 [Lua] [MOD][VMF][INFO] Added 11000010440339e to the VMF users list. 09:06:17.295 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010440339e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:06:17.295 [Lua] Adding player sync data to peer=11000010440339e local_player_id=1 09:06:17.296 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010440339e go_type=player_unit go_created_func_name=game_object_created_player_unit 09:06:17.296 [Lua] [NetworkServer] Peer 11000010440339e spawned player. 09:06:17.297 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 09:06:17.297 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1 09:06:17.298 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:06:17.299 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010440339e 09:06:20.113 [Lua] Set lobby begin: 09:06:20.113 [Lua] Lobby data twitch_enabled = false 09:06:20.113 [Lua] Lobby data power_level = 523 09:06:20.113 [Lua] Lobby data player_slot_6 = 0:0 09:06:20.113 [Lua] Lobby data num_players = 3 09:06:20.113 [Lua] Lobby data host = 110000100f4a5be 09:06:20.113 [Lua] Lobby data time_of_search = 1538296694 09:06:20.113 [Lua] Lobby data is_private = false 09:06:20.113 [Lua] Lobby data level_key = inn_level 09:06:20.113 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:20.113 [Lua] Lobby data selected_level_key = warcamp 09:06:20.113 [Lua] Lobby data quick_game = false 09:06:20.113 [Lua] Lobby data difficulty = hardest 09:06:20.113 [Lua] Lobby data matchmaking = true 09:06:20.113 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:20.113 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:20.113 [Lua] Lobby data player_slot_5 = 0:0 09:06:20.113 [Lua] Lobby data player_slot_2 = 0:0 09:06:20.113 [Lua] Lobby data country_code = AU 09:06:20.113 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:20.113 [Lua] Lobby data eac_authorized = true 09:06:20.113 [Lua] Set lobby end. 09:06:22.869 [Window] Window => inactive 09:06:25.170 [Lua] Set lobby begin: 09:06:25.170 [Lua] Lobby data twitch_enabled = false 09:06:25.170 [Lua] Lobby data power_level = 785 09:06:25.171 [Lua] Lobby data player_slot_6 = 0:0 09:06:25.171 [Lua] Lobby data num_players = 3 09:06:25.171 [Lua] Lobby data host = 110000100f4a5be 09:06:25.171 [Lua] Lobby data time_of_search = 1538296694 09:06:25.171 [Lua] Lobby data is_private = false 09:06:25.171 [Lua] Lobby data level_key = inn_level 09:06:25.171 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:25.171 [Lua] Lobby data selected_level_key = warcamp 09:06:25.171 [Lua] Lobby data quick_game = false 09:06:25.171 [Lua] Lobby data difficulty = hardest 09:06:25.171 [Lua] Lobby data matchmaking = true 09:06:25.171 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:25.171 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:25.171 [Lua] Lobby data player_slot_5 = 0:0 09:06:25.171 [Lua] Lobby data player_slot_2 = 0:0 09:06:25.171 [Lua] Lobby data country_code = AU 09:06:25.171 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:25.172 [Lua] Lobby data eac_authorized = true 09:06:25.172 [Lua] Set lobby end. 09:06:27.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:31 my_peer_id:110000100f4a5be 09:06:27.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:31 my_peer_id:110000100f4a5be 09:06:27.221 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:31 my_peer_id:110000100f4a5be 09:06:27.226 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:31 my_peer_id:110000100f4a5be 09:06:27.238 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 09:06:27.243 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 31 09:06:27.429 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 31 09:06:28.112 [Window] Window => active 09:06:31.983 [Window] Window => inactive 09:06:34.563 [Window] Window => active 09:06:35.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:32 my_peer_id:110000100f4a5be 09:06:35.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:32 my_peer_id:110000100f4a5be 09:06:35.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:32 my_peer_id:110000100f4a5be 09:06:35.616 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:32 my_peer_id:110000100f4a5be 09:06:35.628 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 09:06:35.633 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 32 09:06:35.802 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 32 09:06:38.537 [Window] Window => inactive 09:06:40.731 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 09:06:40.733 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 09:06:40.733 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 09:06:40.733 [Lua] [LevelTransitionHandler] set_next_level( warcamp ) 09:06:40.733 [Lua] Set lobby begin: 09:06:40.733 [Lua] Lobby data twitch_enabled = false 09:06:40.733 [Lua] Lobby data power_level = 785 09:06:40.733 [Lua] Lobby data player_slot_6 = 0:0 09:06:40.733 [Lua] Lobby data num_players = 3 09:06:40.733 [Lua] Lobby data host = 110000100f4a5be 09:06:40.733 [Lua] Lobby data time_of_search = 1538296694 09:06:40.733 [Lua] Lobby data game_mode = adventure 09:06:40.733 [Lua] Lobby data is_private = false 09:06:40.733 [Lua] Lobby data level_key = inn_level 09:06:40.733 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:40.733 [Lua] Lobby data selected_level_key = warcamp 09:06:40.734 [Lua] Lobby data quick_game = false 09:06:40.734 [Lua] Lobby data difficulty = hardest 09:06:40.734 [Lua] Lobby data matchmaking = true 09:06:40.734 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:40.734 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:40.734 [Lua] Lobby data player_slot_5 = 0:0 09:06:40.734 [Lua] Lobby data player_slot_2 = 0:0 09:06:40.734 [Lua] Lobby data country_code = AU 09:06:40.734 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:40.734 [Lua] Lobby data eac_authorized = true 09:06:40.734 [Lua] Set lobby end. 09:06:40.736 [Lua] Set lobby begin: 09:06:40.736 [Lua] Lobby data twitch_enabled = false 09:06:40.736 [Lua] Lobby data power_level = 785 09:06:40.736 [Lua] Lobby data player_slot_6 = 0:0 09:06:40.736 [Lua] Lobby data num_players = 3 09:06:40.736 [Lua] Lobby data host = 110000100f4a5be 09:06:40.736 [Lua] Lobby data time_of_search = 1538296694 09:06:40.736 [Lua] Lobby data game_mode = adventure 09:06:40.736 [Lua] Lobby data is_private = false 09:06:40.736 [Lua] Lobby data level_key = inn_level 09:06:40.736 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:40.736 [Lua] Lobby data selected_level_key = warcamp 09:06:40.736 [Lua] Lobby data quick_game = false 09:06:40.736 [Lua] Lobby data difficulty = hardest 09:06:40.736 [Lua] Lobby data matchmaking = true 09:06:40.736 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:40.736 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:40.736 [Lua] Lobby data player_slot_5 = 0:0 09:06:40.736 [Lua] Lobby data player_slot_2 = 0:0 09:06:40.736 [Lua] Lobby data country_code = AU 09:06:40.737 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:40.737 [Lua] Lobby data eac_authorized = true 09:06:40.737 [Lua] Set lobby end. 09:06:40.737 [Lua] [NetworkServer] Entering post game 09:06:40.737 [Lua] [PeerSM] 11000010455b1ca :: on_exit InGame 09:06:40.737 [Lua] [PeerSM] 11000010455b1ca :: on_enter InPostGame 09:06:40.737 [Lua] [PeerSM] 11000010440339e :: on_exit InGame 09:06:40.737 [Lua] [PeerSM] 11000010440339e :: on_enter InPostGame 09:06:40.737 [Lua] [PeerSM] 110000100f4a5be :: on_exit InGame 09:06:40.737 [Lua] [PeerSM] 110000100f4a5be :: on_enter InPostGame 09:06:40.737 [Lua] Complete level triggered. 09:06:40.738 [Lua] [NetworkServer] Entering post game 09:06:40.738 [Lua] gm_event_end_conditions_met false false 09:06:40.739 [Save] Saving `save_data` 09:06:40.739 [Lua] yep 09:06:40.739 [Lua] ok 09:06:40.739 [Lua] PlayFabMirror:_commit_internal nil 09:06:40.740 [Lua] generate_backend_stats 110000100f4a5be:1 09:06:40.742 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:06:40.742 [Lua] TRANSITION nil nil warcamp 09:06:40.742 [Lua] Transition type "warcamp", is server: true 09:06:40.742 [Lua] [NetworkServer] Current level key warcamp 09:06:40.742 [Lua] [LevelTransitionHandler] Generated new level_seed: 8746025 09:06:40.742 [Lua] [GameNetworkManager] Leaving game... 09:06:40.742 [Lua] [GameNetworkManager] Shutting down game session host. 09:06:40.742 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 09:06:40.742 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 09:06:40.742 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=77.62 09:06:40.744 [Save] Save done 09:06:40.744 [Save] Saving `save_data` 09:06:40.752 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 09:06:40.752 [Lua] commit result success 6 09:06:40.756 [Save] Save done 09:06:42.757 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 09:06:42.757 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 09:06:42.757 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1 09:06:42.757 [Lua] Clearing all global lookup lists 09:06:42.757 [Lua] [EquipmentUI] - Destroy 09:06:42.757 [Lua] [GamePadEquipmentUI] - Destroy 09:06:42.757 [Lua] [AbilityUI] - Destroy 09:06:42.757 [Lua] [GamePadAbilityUI] - Destroy 09:06:42.757 [Lua] [IngamePlayerListUI] - Destroy 09:06:42.759 [Lua] [IngameUI] destroy 09:06:42.764 [Lua] [MOD][VMF][INFO] Removed 11000010455b1ca from the VMF users list. 09:06:42.764 [Lua] PlayerManager:remove_player peer_id=11000010455b1ca 1 09:06:42.764 [Lua] [MOD][VMF][INFO] Removed 11000010440339e from the VMF users list. 09:06:42.764 [Lua] PlayerManager:remove_player peer_id=11000010440339e 1 09:06:42.768 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 09:06:42.845 [Lua] [Managers] Destroying state managers... 09:06:42.856 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 09:06:42.856 [Lua] [PeerSM] 11000010455b1ca :: on_exit InPostGame 09:06:42.856 [Lua] [PeerSM] 11000010455b1ca :: on_enter Loading 09:06:42.856 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010455b1ca 09:06:42.856 [Lua] [PeerSM] 11000010440339e :: on_exit InPostGame 09:06:42.856 [Lua] [PeerSM] 11000010440339e :: on_enter Loading 09:06:42.856 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010440339e 09:06:42.856 [Lua] [PeerSM] 110000100f4a5be :: on_exit InPostGame 09:06:42.856 [Lua] [PeerSM] 110000100f4a5be :: on_enter Loading 09:06:42.856 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f4a5be 09:06:42.856 [Lua] [Matchmaking] unregister rpcs 09:06:42.856 [Lua] [Gamestate] Enter state StateLoading 09:06:42.859 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:06:42.859 [Lua] [Matchmaking] register rpcs 09:06:42.859 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 09:06:42.859 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 09:06:42.859 [Lua] Set lobby begin: 09:06:42.859 [Lua] Lobby data twitch_enabled = false 09:06:42.859 [Lua] Lobby data power_level = 0 09:06:42.859 [Lua] Lobby data player_slot_6 = 0:0 09:06:42.860 [Lua] Lobby data num_players = 3 09:06:42.860 [Lua] Lobby data host = 110000100f4a5be 09:06:42.860 [Lua] Lobby data time_of_search = 1538296694 09:06:42.860 [Lua] Lobby data game_mode = adventure 09:06:42.860 [Lua] Lobby data is_private = false 09:06:42.860 [Lua] Lobby data level_key = inn_level 09:06:42.860 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:42.860 [Lua] Lobby data selected_level_key = warcamp 09:06:42.860 [Lua] Lobby data quick_game = false 09:06:42.860 [Lua] Lobby data difficulty = hardest 09:06:42.860 [Lua] Lobby data matchmaking = true 09:06:42.860 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:42.860 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:42.860 [Lua] Lobby data player_slot_5 = 0:0 09:06:42.860 [Lua] Lobby data player_slot_2 = 0:0 09:06:42.860 [Lua] Lobby data country_code = AU 09:06:42.860 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:42.860 [Lua] Lobby data eac_authorized = true 09:06:42.860 [Lua] Set lobby end. 09:06:42.860 [Lua] registering RPCs 09:06:42.860 [Lua] Set lobby begin: 09:06:42.860 [Lua] Lobby data twitch_enabled = false 09:06:42.860 [Lua] Lobby data power_level = 0 09:06:42.860 [Lua] Lobby data player_slot_6 = 0:0 09:06:42.860 [Lua] Lobby data num_players = 3 09:06:42.860 [Lua] Lobby data host = 110000100f4a5be 09:06:42.861 [Lua] Lobby data time_of_search = 1538296694 09:06:42.861 [Lua] Lobby data game_mode = adventure 09:06:42.861 [Lua] Lobby data is_private = false 09:06:42.861 [Lua] Lobby data level_key = warcamp 09:06:42.861 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:42.861 [Lua] Lobby data selected_level_key = warcamp 09:06:42.861 [Lua] Lobby data quick_game = false 09:06:42.861 [Lua] Lobby data difficulty = hardest 09:06:42.861 [Lua] Lobby data matchmaking = true 09:06:42.861 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:42.861 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:42.861 [Lua] Lobby data player_slot_5 = 0:0 09:06:42.861 [Lua] Lobby data player_slot_2 = 0:0 09:06:42.861 [Lua] Lobby data country_code = AU 09:06:42.861 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:42.861 [Lua] Lobby data eac_authorized = true 09:06:42.861 [Lua] Set lobby end. 09:06:42.861 [Lua] MUSIC MANAGER unmute_all_world_sounds 237377 0 09:06:42.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 09:06:42.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 09:06:42.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient 09:06:42.975 [Lua] ### Sending rpc_level_loaded 09:06:42.975 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 24 09:06:42.975 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 09:06:42.975 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 09:06:42.975 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] 09:06:42.975 [Lua] [LevelTransitionHandler] load_level warcamp 09:06:42.993 [Umbra] Unload tome 09:06:43.086 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 09:06:43.086 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 09:06:43.086 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/warcamp" 09:06:43.086 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 09:06:43.086 [Lua] [LOCAL RPC] rpc_load_level 10 8746025 09:06:43.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 09:06:43.281 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 09:06:43.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 09:06:43.333 [Lua] MUSIC MANAGER nik_loading_screen_chaos_war_camp_01 237378 0 09:06:43.344 [Lua] MUSIC MANAGER Play_loading_screen_music 237379 0 09:06:43.486 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 09:06:47.756 [Window] Window => active 09:06:49.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 09:06:49.154 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 09:06:49.172 [Lua] [LevelTransitionHandler] Level load completed! 09:06:49.173 [Lua] ### Sending rpc_level_loaded 09:06:49.173 [Lua] #### Has state machine: true, sender: 110000100f4a5be, level_id: 10 09:06:49.173 [Lua] Peer 110000100f4a5be has loaded the level and all enemies are loaded 09:06:49.173 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:06:49.189 [Lua] [PeerSM] 110000100f4a5be :: on_exit Loading 09:06:49.189 [Lua] [PeerSM] 110000100f4a5be :: on_enter LoadingProfilePackages 09:06:49.205 [Lua] [PeerSM] 110000100f4a5be :: on_exit LoadingProfilePackages 09:06:49.205 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForEnterGame 09:06:49.206 [Lua] [LOCAL RPC] rpc_loading_synced 09:06:50.181 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:06:50.181 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 09:06:50.181 [Lua] [Matchmaking] unregister rpcs 09:06:50.181 [Lua] Set lobby begin: 09:06:50.181 [Lua] Lobby data twitch_enabled = false 09:06:50.181 [Lua] Lobby data power_level = 0 09:06:50.181 [Lua] Lobby data player_slot_6 = 0:0 09:06:50.181 [Lua] Lobby data num_players = 3 09:06:50.181 [Lua] Lobby data host = 110000100f4a5be 09:06:50.181 [Lua] Lobby data time_of_search = 1538296694 09:06:50.181 [Lua] Lobby data game_mode = adventure 09:06:50.181 [Lua] Lobby data is_private = false 09:06:50.181 [Lua] Lobby data level_key = warcamp 09:06:50.181 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:50.181 [Lua] Lobby data selected_level_key = warcamp 09:06:50.181 [Lua] Lobby data quick_game = false 09:06:50.181 [Lua] Lobby data difficulty = hardest 09:06:50.182 [Lua] Lobby data matchmaking = true 09:06:50.182 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:50.182 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:50.182 [Lua] Lobby data player_slot_5 = 0:0 09:06:50.182 [Lua] Lobby data player_slot_2 = 0:0 09:06:50.182 [Lua] Lobby data country_code = AU 09:06:50.182 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:50.182 [Lua] Lobby data eac_authorized = true 09:06:50.182 [Lua] Set lobby end. 09:06:50.182 [Lua] [Managers] Destroying state managers... 09:06:50.183 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 09:06:50.183 [Lua] MUSIC MANAGER Stop_loading_screen_music 237380 0 09:06:50.183 [Lua] [Gamestate] Enter StateIngame HOST 09:06:50.183 [Lua] Set lobby begin: 09:06:50.183 [Lua] Lobby data twitch_enabled = false 09:06:50.183 [Lua] Lobby data power_level = 0 09:06:50.185 [Lua] Lobby data player_slot_6 = 0:0 09:06:50.185 [Lua] Lobby data num_players = 3 09:06:50.185 [Lua] Lobby data host = 110000100f4a5be 09:06:50.185 [Lua] Lobby data time_of_search = 1538296694 09:06:50.185 [Lua] Lobby data game_mode = adventure 09:06:50.185 [Lua] Lobby data is_private = false 09:06:50.185 [Lua] Lobby data level_key = warcamp 09:06:50.185 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:50.185 [Lua] Lobby data selected_level_key = warcamp 09:06:50.185 [Lua] Lobby data quick_game = false 09:06:50.185 [Lua] Lobby data difficulty = hardest 09:06:50.185 [Lua] Lobby data matchmaking = true 09:06:50.185 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:50.185 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:50.185 [Lua] Lobby data player_slot_5 = 0:0 09:06:50.185 [Lua] Lobby data player_slot_2 = 0:0 09:06:50.185 [Lua] Lobby data country_code = AU 09:06:50.186 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:50.186 [Lua] Lobby data eac_authorized = true 09:06:50.186 [Lua] Set lobby end. 09:06:50.186 [Lua] [StateIngame] Server ingame 09:06:50.189 [Lua] Set lobby begin: 09:06:50.189 [Lua] Lobby data twitch_enabled = false 09:06:50.189 [Lua] Lobby data power_level = 0 09:06:50.189 [Lua] Lobby data player_slot_6 = 0:0 09:06:50.189 [Lua] Lobby data num_players = 3 09:06:50.189 [Lua] Lobby data host = 110000100f4a5be 09:06:50.189 [Lua] Lobby data time_of_search = 1538296694 09:06:50.189 [Lua] Lobby data game_mode = adventure 09:06:50.189 [Lua] Lobby data is_private = false 09:06:50.189 [Lua] Lobby data level_key = warcamp 09:06:50.189 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:50.189 [Lua] Lobby data selected_level_key = warcamp 09:06:50.189 [Lua] Lobby data quick_game = false 09:06:50.189 [Lua] Lobby data difficulty = hardest 09:06:50.189 [Lua] Lobby data matchmaking = true 09:06:50.189 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:50.189 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:50.189 [Lua] Lobby data player_slot_5 = 0:0 09:06:50.189 [Lua] Lobby data player_slot_2 = 0:0 09:06:50.189 [Lua] Lobby data country_code = AU 09:06:50.189 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:50.190 [Lua] Lobby data eac_authorized = true 09:06:50.190 [Lua] Set lobby end. 09:06:50.190 [Lua] [Matchmaking] register rpcs 09:06:50.190 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:06:50.190 [Lua] [GameNetworkManager] My own peer_id = 110000100f4a5be 09:06:50.190 [Lua] [GameNetworkManager] self.is_server = true 09:06:50.190 [Lua] [GameNetworkManager] Network caps: min/peer 85 kbps, total 256 kbps 09:06:50.190 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 09:06:50.190 [Connection] Setting transport socket buffer size to 4800 for 256.0 kbps, this may cause a buffer latency of 0.150 s 09:06:50.190 [Network] Setting artificial MTU limit to 576 09:06:50.191 [Lua] Switching ConflictSettings: to: default 09:06:50.191 [Lua] pacing=default 09:06:50.191 [Lua] roaming=nil 09:06:50.191 [Lua] specials=default 09:06:50.191 [Lua] debug_color=maroon 09:06:50.191 [Lua] pack_spawning=default 09:06:50.191 [Lua] disabled=false 09:06:50.191 [Lua] boss=default 09:06:50.191 [Lua] horde=default 09:06:50.191 [Lua] name=default 09:06:50.191 [Lua] intensity=default 09:06:50.191 [Lua] --- 09:06:50.192 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 09:06:50.208 [Lua] [AIInterestPointSystem] Level Seed: 8746025 09:06:50.208 [Lua] 09:06:50.208 [Lua] [entity_system_bag] = table 09:06:50.208 [Lua] [entity_system_bag] = metatable 09:06:50.208 [Lua] [startup_data] = table 09:06:50.208 [Lua] [entity_manager] = table 09:06:50.208 [Lua] [entity_manager] = metatable 09:06:50.208 [Lua] [unit_spawner] = table 09:06:50.208 [Lua] [unit_spawner] = metatable 09:06:50.208 [Lua] [unit_storage] = table 09:06:50.208 [Lua] [unit_storage] = metatable 09:06:50.208 [Lua] [dice_keeper] = table 09:06:50.208 [Lua] [dice_keeper] = metatable 09:06:50.208 [Lua] [is_server] = true (boolean) 09:06:50.211 [Lua] [world] = [World] 09:06:50.211 [Lua] [system_api] = table 09:06:50.211 [Lua] [network_lobby] = table 09:06:50.211 [Lua] [network_lobby] = metatable 09:06:50.211 [Lua] [profile_synchronizer] = table 09:06:50.211 [Lua] [profile_synchronizer] = metatable 09:06:50.211 [Lua] [entity_system] = table 09:06:50.211 [Lua] [entity_system] = metatable 09:06:50.211 [Lua] [num_local_human_players] = 1 (number) 09:06:50.211 [Lua] [statistics_db] = table 09:06:50.211 [Lua] [statistics_db] = metatable 09:06:50.211 [Lua] [network_server] = table 09:06:50.211 [Lua] [network_server] = metatable 09:06:50.211 [Lua] [input_manager] = table 09:06:50.211 [Lua] [input_manager] = metatable 09:06:50.211 [Lua] [network_clock] = table 09:06:50.211 [Lua] [network_clock] = metatable 09:06:50.211 [Lua] [network_transmit] = table 09:06:50.211 [Lua] [network_transmit] = metatable 09:06:50.211 [Lua] [free_flight_manager] = table 09:06:50.211 [Lua] [free_flight_manager] = metatable 09:06:50.211 [Lua] [network_manager] = table 09:06:50.211 [Lua] [network_manager] = metatable 09:06:50.211 [Lua] [network_event_delegate] = table 09:06:50.211 [Lua] [network_event_delegate] = metatable 09:06:50.211 [Lua] 09:06:50.216 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:06:50.234 [Lua] [AchievementManager] Achievements using the steam platform 09:06:50.234 [Lua] [StateIngame] Level seed: 8746025 09:06:50.234 [Umbra] Init version: 3.4.13 :: 16 threads 09:06:50.235 [Umbra] Tome with `14513` objects loaded. 09:06:50.235 [Umbra] UMBRA Tome loaded. 09:06:50.235 [World] Spawning level. 09:06:50.776 [Lua] respawn_unit_spawned with group id: boss_fight 09:06:50.776 [Lua] respawn_unit_spawned with group id: boss_fight 09:06:50.776 [Lua] respawn_unit_spawned with group id: boss_fight 09:06:50.852 [Lua] [LevelAnalysis] set_random_seed( 1017413952) 09:06:50.857 [Lua] PlayerManager:add_player player_1 09:06:50.860 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 09:06:50.860 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 09:06:50.860 [Lua] [IngameUI] init 09:06:50.898 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 09:06:50.898 [Lua] Set lobby begin: 09:06:50.898 [Lua] Lobby data twitch_enabled = false 09:06:50.899 [Lua] Lobby data power_level = 785 09:06:50.899 [Lua] Lobby data player_slot_6 = 0:0 09:06:50.899 [Lua] Lobby data num_players = 3 09:06:50.899 [Lua] Lobby data host = 110000100f4a5be 09:06:50.899 [Lua] Lobby data time_of_search = 1538296694 09:06:50.899 [Lua] Lobby data game_mode = adventure 09:06:50.899 [Lua] Lobby data is_private = false 09:06:50.899 [Lua] Lobby data level_key = warcamp 09:06:50.899 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:50.899 [Lua] Lobby data selected_level_key = warcamp 09:06:50.899 [Lua] Lobby data quick_game = false 09:06:50.899 [Lua] Lobby data difficulty = hardest 09:06:50.899 [Lua] Lobby data matchmaking = true 09:06:50.900 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:50.900 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:50.900 [Lua] Lobby data player_slot_5 = 0:0 09:06:50.900 [Lua] Lobby data player_slot_2 = 0:0 09:06:50.900 [Lua] Lobby data country_code = AU 09:06:50.900 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:50.900 [Lua] Lobby data eac_authorized = true 09:06:50.900 [Lua] Set lobby end. 09:06:50.900 [Lua] CurrentConflictSettings default 09:06:50.900 [Lua] [ConflictDirector] conflict_director is ai_ready 09:06:50.925 [Lua] This levels contains no crossroads 09:06:50.925 [Lua] [LevelAnalysis] Injecting travel distances 09:06:50.935 [Lua] SpecialsPacing:remove_unwanted_breeds: 09:06:50.935 [Lua] Forming navigation groups in one frame 09:06:50.935 [Lua] Forming navigation groups 09:06:50.945 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000218279 09:06:51.553 [Lua] NavigationGroupManager -> calulation time B: 0.60799999999971988 09:06:51.553 [Lua] number of nav groups: 608 09:06:51.562 [Lua] number of refined nav groups : 315 09:06:51.572 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000232831 09:06:51.573 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.319294961636794 Normalized coefficient: 1.5262670617084293 09:06:51.573 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.345677852542094 Normalized coefficient: 1.0263476238288762 09:06:51.574 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.178531045711528 Normalized coefficient: 1.4089507767697469 09:06:51.574 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 0.45492772197749609 Normalized coefficient: 8.9025130902010456 09:06:51.577 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 09:06:51.577 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 09:06:51.577 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 09:06:51.584 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 09:06:51.584 [Lua] [LevelAnalysis] This level has a total main-path length of 1173.6992797851563 meters. 09:06:51.584 [Lua] [LevelAnalysis] grouping spawners for event_patrol 09:06:51.584 [Lua] [LevelAnalysis] 09:06:51.584 [Lua] [LevelAnalysis] grouping spawners for event_boss 09:06:51.584 [Lua] [LevelAnalysis] 09:06:51.584 [Lua] [LevelAnalysis] Terror events added: 09:06:51.584 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 09:06:51.584 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 09:06:51.584 [Lua] NORMAL PATROL MAIN PATH 369.04620361328125 09:06:51.584 [Lua] [waypoints] = table 09:06:51.584 [Lua] [astar_points] = table 09:06:51.584 [Lua] [travel_dist] = 369.04620856046677 (number) 09:06:51.584 [Lua] [one_directional] = true (boolean) 09:06:51.584 [Lua] [id] = boss9 (string) 09:06:51.584 [Lua] ----> using boss spline path! 09:06:51.586 [Lua] Adding main path event: Vector3Box(-125, 95.5, 14.392) boss_event_spline_patrol 45 table: 0000000012BE43F8 09:06:51.586 [Lua] ----> using boss gizmo! 09:06:51.586 [Lua] [LevelAnalysis] section: 2, start-index: 8, end-index: 13, forbidden-dist: -173.7 start-travel-dist: 552.8, end-travel-dist: 744.9 spawn_distance 369.0 09:06:51.589 [Lua] Adding main path event: Vector3Box(85.0808, 173.905, 12.172) boss_event_rat_ogre 45 table: 0000000012BE4968 09:06:51.589 [Lua] [LevelAnalysis] Level path distance: 1173.6992797851563 09:06:51.589 [Lua] [LevelAnalysis] num_event_places_f: 0.74913285319010414 , num_event_places: 0 , trailing_event_fraction: 0.74913285319010414 , num_events: 0 09:06:51.589 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 09:06:51.593 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 09:06:51.599 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 09:06:51.601 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=49 09:06:51.601 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=50 09:06:51.601 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 09:06:51.601 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 09:06:51.622 [Lua] ### Sending rpc_level_loaded 09:06:51.622 [Lua] #### Has state machine: true, sender: 11000010440339e, level_id: 10 09:06:51.622 [Lua] Peer 11000010440339e has loaded the level and all enemies are loaded 09:06:51.623 [Lua] [PeerSM] 11000010440339e :: on_exit Loading 09:06:51.623 [Lua] [PeerSM] 11000010440339e :: on_enter LoadingProfilePackages 09:06:51.623 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForEnterGame 09:06:51.623 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForGameObjectSync 09:06:51.626 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000100f4a5be:2 09:06:51.626 [Lua] Set lobby begin: 09:06:51.626 [Lua] Lobby data twitch_enabled = false 09:06:51.626 [Lua] Lobby data power_level = 785 09:06:51.626 [Lua] Lobby data player_slot_6 = 0:0 09:06:51.626 [Lua] Lobby data num_players = 3 09:06:51.626 [Lua] Lobby data host = 110000100f4a5be 09:06:51.626 [Lua] Lobby data time_of_search = 1538296694 09:06:51.626 [Lua] Lobby data game_mode = adventure 09:06:51.626 [Lua] Lobby data is_private = false 09:06:51.626 [Lua] Lobby data level_key = warcamp 09:06:51.626 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:51.626 [Lua] Lobby data selected_level_key = warcamp 09:06:51.626 [Lua] Lobby data quick_game = false 09:06:51.626 [Lua] Lobby data difficulty = hardest 09:06:51.626 [Lua] Lobby data matchmaking = true 09:06:51.626 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:51.626 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:51.626 [Lua] Lobby data player_slot_5 = 0:0 09:06:51.626 [Lua] Lobby data player_slot_2 = 0:0 09:06:51.626 [Lua] Lobby data country_code = AU 09:06:51.626 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:51.626 [Lua] Lobby data eac_authorized = true 09:06:51.627 [Lua] Set lobby end. 09:06:51.627 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:2, previous profile 0, profile 5] 09:06:51.627 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:11000010440339e | dr:11000010455b1ca | bw:0 | es:0 09:06:51.627 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=51 09:06:51.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:33 my_peer_id:110000100f4a5be 09:06:51.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:33 my_peer_id:110000100f4a5be 09:06:51.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:33 my_peer_id:110000100f4a5be 09:06:52.079 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForGameObjectSync 09:06:52.079 [Lua] [PeerSM] 110000100f4a5be :: on_enter WaitingForPlayers 09:06:52.087 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:33 my_peer_id:110000100f4a5be 09:06:52.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 09:06:52.087 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 09:06:52.087 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 09:06:52.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 09:06:52.087 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 09:06:52.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient, async-read, 09:06:52.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient, async-read, 09:06:52.087 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 09:06:52.087 [Lua] [LOCAL RPC] rpc_game_started 09:06:52.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 09:06:52.109 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 09:06:52.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 09:06:52.555 [Lua] ### Sending rpc_level_loaded 09:06:52.555 [Lua] #### Has state machine: true, sender: 11000010455b1ca, level_id: 10 09:06:52.555 [Lua] Peer 11000010455b1ca has loaded the level and all enemies are loaded 09:06:52.556 [Lua] [PeerSM] 11000010455b1ca :: on_exit Loading 09:06:52.556 [Lua] [PeerSM] 11000010455b1ca :: on_enter LoadingProfilePackages 09:06:52.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 09:06:52.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 09:06:52.641 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 09:06:52.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 09:06:52.708 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 09:06:52.708 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 09:06:52.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 09:06:52.861 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 09:06:52.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 09:06:52.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 09:06:52.927 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 09:06:52.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 09:06:53.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 09:06:53.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04 09:06:53.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 09:06:53.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 09:06:53.888 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 09:06:53.905 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 09:06:53.910 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 33 09:06:54.142 [Lua] [PeerSM] 11000010455b1ca :: on_exit LoadingProfilePackages 09:06:54.142 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForEnterGame 09:06:54.142 [Lua] [PeerSM] 11000010440339e :: on_exit LoadingProfilePackages 09:06:54.142 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForEnterGame 09:06:54.144 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2 09:06:54.149 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a228d772] 09:06:54.149 warning: [ResourceManager] 0x4016cca5 0x4016ca2c 0x402ff798 0x402456ea 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb BaseThreadInitThunk 0xb1683034 RtlUserThreadStart 0xb3fc1461 09:06:54.149 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a228d772] 09:06:54.149 warning: [ResourceManager] 0x4034ba46 0x4034dfab 0x40154b8e 0x4018b41e 0x40188939 0x4016cca5 0x4016ca2c 0x402ff798 0x402456ea 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb 09:06:54.150 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12] 09:06:54.150 warning: [ResourceManager] 0x4016cca5 0x4016ca2c 0x402ff798 0x402456ea 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb BaseThreadInitThunk 0xb1683034 RtlUserThreadStart 0xb3fc1461 09:06:54.151 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dac8f12] 09:06:54.151 warning: [ResourceManager] 0x4034ba46 0x4034dfab 0x40154b8e 0x4018b41e 0x40188939 0x4016cca5 0x4016ca2c 0x402ff798 0x402456ea 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb 09:06:54.153 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:06:54.154 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 09:06:54.161 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 33 09:06:55.922 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForEnterGame 09:06:55.922 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForGameObjectSync 09:06:55.938 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010440339e 09:06:55.939 [Lua] Set lobby begin: 09:06:55.939 [Lua] Lobby data twitch_enabled = false 09:06:55.939 [Lua] Lobby data power_level = 785 09:06:55.939 [Lua] Lobby data player_slot_6 = 0:0 09:06:55.939 [Lua] Lobby data num_players = 3 09:06:55.939 [Lua] Lobby data host = 110000100f4a5be 09:06:55.939 [Lua] Lobby data time_of_search = 1538296694 09:06:55.939 [Lua] Lobby data game_mode = adventure 09:06:55.939 [Lua] Lobby data is_private = false 09:06:55.939 [Lua] Lobby data level_key = warcamp 09:06:55.939 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:55.939 [Lua] Lobby data selected_level_key = warcamp 09:06:55.940 [Lua] Lobby data quick_game = false 09:06:55.940 [Lua] Lobby data difficulty = hardest 09:06:55.940 [Lua] Lobby data matchmaking = true 09:06:55.940 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:55.940 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:55.940 [Lua] Lobby data player_slot_5 = 0:0 09:06:55.940 [Lua] Lobby data player_slot_2 = 0:0 09:06:55.940 [Lua] Lobby data country_code = AU 09:06:55.940 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:55.940 [Lua] Lobby data eac_authorized = true 09:06:55.940 [Lua] Set lobby end. 09:06:55.940 [Lua] [Matchmaking] Assigned player 11000010440339e to slot 4 when hot join syncing 09:06:55.940 [Lua] Breedfreezer (server) starting a hot join sync 09:06:55.940 [Lua] packing 0 units of breed chaos_marauder 09:06:55.940 [Lua] packing 0 units of breed skaven_clan_rat 09:06:55.940 [Lua] packing 0 units of breed skaven_storm_vermin 09:06:55.940 [Lua] packing 0 units of breed skaven_slave 09:06:55.940 [Lua] packing 0 units of breed chaos_fanatic 09:06:55.940 [Lua] packing 0 units of breed chaos_berzerker 09:06:55.940 [Lua] packing 0 units of breed chaos_warrior 09:06:55.940 [Lua] packing 0 units of breed skaven_plague_monk 09:06:55.940 [Lua] packing 0 units of breed chaos_raider 09:06:55.940 [Lua] --> rpc-package size reached, sending rpc now (last package) 09:06:55.940 [Lua] 09:06:55.940 [Lua] [1] = 1 (number) 09:06:55.940 [Lua] [2] = 0 (number) 09:06:55.940 [Lua] [3] = 1 (number) 09:06:55.940 [Lua] [4] = 0 (number) 09:06:55.940 [Lua] [5] = 1 (number) 09:06:55.940 [Lua] [6] = 0 (number) 09:06:55.940 [Lua] [7] = 1 (number) 09:06:55.940 [Lua] [8] = 0 (number) 09:06:55.940 [Lua] [9] = 1 (number) 09:06:55.940 [Lua] [10] = 0 (number) 09:06:55.940 [Lua] [11] = 1 (number) 09:06:55.940 [Lua] [12] = 0 (number) 09:06:55.940 [Lua] [13] = 1 (number) 09:06:55.940 [Lua] [14] = 0 (number) 09:06:55.940 [Lua] [15] = 1 (number) 09:06:55.940 [Lua] [16] = 0 (number) 09:06:55.940 [Lua] [17] = 1 (number) 09:06:55.940 [Lua] [18] = 0 (number) 09:06:55.940 [Lua] 09:06:55.940 [Lua] 09:06:55.940 [Lua] 09:06:55.941 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForGameObjectSync 09:06:55.941 [Lua] [PeerSM] 11000010440339e :: on_enter WaitingForPlayers 09:06:55.941 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010440339e 09:06:56.191 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForEnterGame 09:06:56.191 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForGameObjectSync 09:06:56.209 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010455b1ca 09:06:56.210 [Lua] Set lobby begin: 09:06:56.210 [Lua] Lobby data twitch_enabled = false 09:06:56.210 [Lua] Lobby data power_level = 785 09:06:56.210 [Lua] Lobby data player_slot_6 = 0:0 09:06:56.210 [Lua] Lobby data num_players = 3 09:06:56.210 [Lua] Lobby data host = 110000100f4a5be 09:06:56.210 [Lua] Lobby data time_of_search = 1538296694 09:06:56.210 [Lua] Lobby data game_mode = adventure 09:06:56.210 [Lua] Lobby data is_private = false 09:06:56.210 [Lua] Lobby data level_key = warcamp 09:06:56.210 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:06:56.210 [Lua] Lobby data selected_level_key = warcamp 09:06:56.210 [Lua] Lobby data quick_game = false 09:06:56.210 [Lua] Lobby data difficulty = hardest 09:06:56.210 [Lua] Lobby data matchmaking = true 09:06:56.210 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:06:56.210 [Lua] Lobby data unique_server_name = √(-Gaz) 09:06:56.210 [Lua] Lobby data player_slot_5 = 0:0 09:06:56.211 [Lua] Lobby data player_slot_2 = 0:0 09:06:56.211 [Lua] Lobby data country_code = AU 09:06:56.211 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:06:56.211 [Lua] Lobby data eac_authorized = true 09:06:56.211 [Lua] Set lobby end. 09:06:56.211 [Lua] [Matchmaking] Assigned player 11000010455b1ca to slot 3 when hot join syncing 09:06:56.211 [Lua] Breedfreezer (server) starting a hot join sync 09:06:56.211 [Lua] packing 0 units of breed chaos_marauder 09:06:56.211 [Lua] packing 0 units of breed skaven_clan_rat 09:06:56.211 [Lua] packing 0 units of breed skaven_storm_vermin 09:06:56.211 [Lua] packing 0 units of breed skaven_slave 09:06:56.211 [Lua] packing 0 units of breed chaos_fanatic 09:06:56.211 [Lua] packing 0 units of breed chaos_berzerker 09:06:56.211 [Lua] packing 0 units of breed chaos_warrior 09:06:56.211 [Lua] packing 0 units of breed skaven_plague_monk 09:06:56.211 [Lua] packing 0 units of breed chaos_raider 09:06:56.211 [Lua] --> rpc-package size reached, sending rpc now (last package) 09:06:56.211 [Lua] 09:06:56.211 [Lua] [1] = 1 (number) 09:06:56.211 [Lua] [2] = 0 (number) 09:06:56.211 [Lua] [3] = 1 (number) 09:06:56.211 [Lua] [4] = 0 (number) 09:06:56.211 [Lua] [5] = 1 (number) 09:06:56.211 [Lua] [6] = 0 (number) 09:06:56.211 [Lua] [7] = 1 (number) 09:06:56.211 [Lua] [8] = 0 (number) 09:06:56.211 [Lua] [9] = 1 (number) 09:06:56.211 [Lua] [10] = 0 (number) 09:06:56.211 [Lua] [11] = 1 (number) 09:06:56.211 [Lua] [12] = 0 (number) 09:06:56.211 [Lua] [13] = 1 (number) 09:06:56.211 [Lua] [14] = 0 (number) 09:06:56.211 [Lua] [15] = 1 (number) 09:06:56.211 [Lua] [16] = 0 (number) 09:06:56.211 [Lua] [17] = 1 (number) 09:06:56.211 [Lua] [18] = 0 (number) 09:06:56.211 [Lua] 09:06:56.211 [Lua] 09:06:56.211 [Lua] 09:06:56.211 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForGameObjectSync 09:06:56.211 [Lua] [PeerSM] 11000010455b1ca :: on_enter WaitingForPlayers 09:06:56.211 [Lua] [PeerSM] 11000010440339e :: on_exit WaitingForPlayers 09:06:56.211 [Lua] [PeerSM] 11000010440339e :: on_enter SpawningPlayer 09:06:56.211 [Lua] [PeerSM] 110000100f4a5be :: on_exit WaitingForPlayers 09:06:56.211 [Lua] [PeerSM] 110000100f4a5be :: on_enter SpawningPlayer 09:06:56.212 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010455b1ca 09:06:56.224 [Lua] [PeerSM] 11000010455b1ca :: on_exit WaitingForPlayers 09:06:56.224 [Lua] [PeerSM] 11000010455b1ca :: on_enter SpawningPlayer 09:06:56.224 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010440339e 09:06:56.224 [Lua] PlayerManager:add_remote_player 11000010440339e 09:06:56.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 09:06:56.224 [Lua] RemotePlayer:create_game_object( ) 54 09:06:56.227 [Lua] [PeerSM] 11000010440339e :: on_exit SpawningPlayer 09:06:56.227 [Lua] [PeerSM] 11000010440339e :: on_enter InGame 09:06:56.227 [Lua] [PeerSM] 110000100f4a5be :: on_exit SpawningPlayer 09:06:56.227 [Lua] [PeerSM] 110000100f4a5be :: on_enter InGame 09:06:56.232 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-200.728, -205.842, 20.385) Vector4(0, 0, 0.179099, -0.983831) true 100 100 1 1 1 09:06:56.232 [Lua] PlayerManager:rpc_to_client_spawn_player(110000100f4a5be, 1, Vector3(-200.728, -205.842, 20.385), Vector4(0, 0, 0.179099, -0.983831)) 09:06:56.232 [Lua] PlayerManager:rpc_to_client_spawn_player() 09:06:56.235 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:06:56.235 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:06:56.236 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1 09:06:56.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 09:06:56.242 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010455b1ca 09:06:56.242 [Lua] PlayerManager:add_remote_player 11000010455b1ca 09:06:56.242 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 09:06:56.242 [Lua] RemotePlayer:create_game_object( ) 57 09:06:56.245 [Lua] [PeerSM] 11000010455b1ca :: on_exit SpawningPlayer 09:06:56.245 [Lua] [PeerSM] 11000010455b1ca :: on_enter InGame 09:06:56.247 [Lua] Switching ConflictSettings: to: skaven 09:06:56.247 [Lua] pacing=default 09:06:56.247 [Lua] roaming=nil 09:06:56.247 [Lua] specials=skaven 09:06:56.247 [Lua] debug_color=orange 09:06:56.247 [Lua] pack_spawning=skaven 09:06:56.247 [Lua] disabled=false 09:06:56.247 [Lua] boss=skaven 09:06:56.248 [Lua] horde=default 09:06:56.248 [Lua] name=skaven 09:06:56.248 [Lua] intensity=default 09:06:56.248 [Lua] --- 09:06:56.377 [Lua] [MOD][VMF][INFO] Added 11000010440339e to the VMF users list. 09:06:56.377 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010440339e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:06:56.377 [Lua] Adding player sync data to peer=11000010440339e local_player_id=1 09:06:56.377 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010440339e go_type=player_unit go_created_func_name=game_object_created_player_unit 09:06:56.377 [Lua] [NetworkServer] Peer 11000010440339e spawned player. 09:06:56.378 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 09:06:56.378 [Lua] PlayerManager:assign_unit_ownership FISHY 11000010440339e 1 09:06:56.379 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:06:56.845 [Lua] [MOD][VMF][INFO] Added 11000010455b1ca to the VMF users list. 09:06:56.845 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010455b1ca go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 09:06:56.845 [Lua] Adding player sync data to peer=11000010455b1ca local_player_id=1 09:06:56.845 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit 09:06:56.845 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player. 09:06:56.846 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 09:06:56.846 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1 09:06:56.847 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:07:00.415 [Lua] Set lobby begin: 09:07:00.415 [Lua] Lobby data twitch_enabled = false 09:07:00.415 [Lua] Lobby data power_level = 523 09:07:00.415 [Lua] Lobby data player_slot_6 = 0:0 09:07:00.415 [Lua] Lobby data num_players = 3 09:07:00.415 [Lua] Lobby data host = 110000100f4a5be 09:07:00.415 [Lua] Lobby data time_of_search = 1538296694 09:07:00.415 [Lua] Lobby data game_mode = adventure 09:07:00.415 [Lua] Lobby data is_private = false 09:07:00.415 [Lua] Lobby data level_key = warcamp 09:07:00.415 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:07:00.415 [Lua] Lobby data selected_level_key = warcamp 09:07:00.415 [Lua] Lobby data quick_game = false 09:07:00.415 [Lua] Lobby data difficulty = hardest 09:07:00.415 [Lua] Lobby data matchmaking = true 09:07:00.415 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:07:00.415 [Lua] Lobby data unique_server_name = √(-Gaz) 09:07:00.415 [Lua] Lobby data player_slot_5 = 0:0 09:07:00.415 [Lua] Lobby data player_slot_2 = 0:0 09:07:00.415 [Lua] Lobby data country_code = AU 09:07:00.415 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:07:00.416 [Lua] Lobby data eac_authorized = true 09:07:00.416 [Lua] Set lobby end. 09:07:05.480 [Lua] Set lobby begin: 09:07:05.480 [Lua] Lobby data twitch_enabled = false 09:07:05.481 [Lua] Lobby data power_level = 785 09:07:05.481 [Lua] Lobby data player_slot_6 = 0:0 09:07:05.481 [Lua] Lobby data num_players = 3 09:07:05.481 [Lua] Lobby data host = 110000100f4a5be 09:07:05.481 [Lua] Lobby data time_of_search = 1538296694 09:07:05.481 [Lua] Lobby data game_mode = adventure 09:07:05.481 [Lua] Lobby data is_private = false 09:07:05.482 [Lua] Lobby data level_key = warcamp 09:07:05.482 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:07:05.482 [Lua] Lobby data selected_level_key = warcamp 09:07:05.482 [Lua] Lobby data quick_game = false 09:07:05.482 [Lua] Lobby data difficulty = hardest 09:07:05.482 [Lua] Lobby data matchmaking = true 09:07:05.482 [Lua] Lobby data player_slot_4 = 11000010440339e:1 09:07:05.482 [Lua] Lobby data unique_server_name = √(-Gaz) 09:07:05.483 [Lua] Lobby data player_slot_5 = 0:0 09:07:05.483 [Lua] Lobby data player_slot_2 = 0:0 09:07:05.483 [Lua] Lobby data country_code = AU 09:07:05.483 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:07:05.483 [Lua] Lobby data eac_authorized = true 09:07:05.483 [Lua] Set lobby end. 09:07:06.991 [Window] Window => inactive 09:07:10.543 [Window] Window => active 09:07:20.231 [Lua] Players are leaving the safe zone 09:07:24.539 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:07:24.555 [Lua] Spline already found! 09:07:25.077 [Lua] [LOCAL RPC] rpc_ping_unit 55 73 false 09:07:28.040 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:07:28.057 [Lua] Spline already found! 09:07:28.227 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:07:28.244 [Lua] Spline already found! 09:07:30.433 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:07:30.819 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:07:32.037 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:07:32.053 [Lua] Spline already found! 09:07:32.765 [Lua] [LOCAL RPC] rpc_ping_unit 55 77 false 09:07:34.689 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:07:35.159 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:07:36.161 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:07:36.177 [Lua] Spline already found! 09:07:36.965 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:07:36.983 [Lua] Spline already found! 09:07:37.672 [Lua] [LOCAL RPC] rpc_ping_unit 55 77 false 09:07:39.792 [Lua] [LOCAL RPC] rpc_ping_unit 55 94 false 09:07:39.902 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:07:39.917 [Lua] Spline already found! 09:07:44.092 [Lua] [LOCAL RPC] rpc_ping_unit 55 89 false 09:07:48.136 [Lua] [LOCAL RPC] rpc_ping_unit 55 92 false 09:07:48.654 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f021bb0b] 09:07:48.654 warning: [ResourceManager] 0x401ce57c 0x4020773b 0x401f5397 0x4020b57a 0x40184d9a 0x40184ef0 0x4018fa3b 0x403142ad 0x402edda6 0x8d52286e lua_pcall 0x8d52bb8d 0x40208ba6 0x401f5397 0x40209c0f 0x401f5397 0x4020b57a 0x40184d9a 0x40184ef0 0x4018fa3b 0x4016e491 09:07:48.654 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f021bb0b] 09:07:48.654 warning: [ResourceManager] 0x401ce299 0x401ce66b 0x401ce57c 0x4020773b 0x401f5397 0x4020b57a 0x40184d9a 0x40184ef0 0x4018fa3b 0x403142ad 0x402edda6 0x8d52286e lua_pcall 0x8d52bb8d 0x40208ba6 0x401f5397 0x40209c0f 0x401f5397 0x4020b57a 0x40184d9a 0x40184ef0 09:07:50.839 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:07:50.858 [Lua] Spline already found! 09:07:50.933 [Lua] [LOCAL RPC] rpc_ping_unit 55 111 false 09:07:54.656 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:07:56.124 [Lua] [LOCAL RPC] rpc_ping_unit 55 105 false 09:07:56.442 [Lua] ZOINK DISTANCE 09:07:56.442 [Lua] ZOINK IN FRONT 09:07:57.152 [Lua] ZOINK DISTANCE 09:07:57.152 [Lua] ZOINK IN FRONT 09:08:00.204 [Lua] [LOCAL RPC] rpc_ping_unit 55 115 false 09:08:04.813 [Lua] [LOCAL RPC] rpc_ping_unit 55 112 false 09:08:04.991 [Lua] Destroying unit - ai got stuck skaven_ratling_gunner 3 5 27 09:08:05.518 [Lua] Coordinated attack! 09:08:07.166 [Lua] [LOCAL RPC] rpc_ping_unit 55 115 false 09:08:14.655 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 5 10 32 09:08:20.172 [Lua] [LOCAL RPC] rpc_ping_unit 55 98 false 09:08:21.518 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:08:21.534 [Lua] Spline already found! 09:08:24.090 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:24.531 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:08:24.929 [Lua] [LOCAL RPC] rpc_ping_unit 55 199 false 09:08:26.383 [Lua] [LOCAL RPC] rpc_increment_stat 23 09:08:26.383 [Lua] Incremented stat gutter_runner_killed_on_pounce 09:08:26.886 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:08:27.262 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:08:27.970 [Lua] [LOCAL RPC] rpc_ping_unit 55 208 false 09:08:29.748 [Lua] fence jumping 09:08:33.462 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 244165 0 09:08:36.230 [Lua] [LOCAL RPC] rpc_disable_locomotion 55 false 1 09:08:39.130 [Lua] ready to jump failed 09:08:40.913 [Lua] ready to jump failed 09:08:44.976 [Lua] [ChatManager][1]System: FISHY picked up a Tome 09:08:51.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x3bd19, position: 0 09:08:57.582 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:08:57.599 [Lua] Spline already found! 09:08:59.221 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:08:59.237 [Lua] Spline already found! 09:09:00.273 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:00.695 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:09:01.845 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:02.248 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:09:03.094 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:03.484 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:09:04.343 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:04.732 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:09:05.181 [Lua] [LOCAL RPC] rpc_ping_unit 55 186 false 09:09:16.781 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:09:16.798 [Lua] Spline already found! 09:09:17.565 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:09:17.584 [Lua] Spline already found! 09:09:18.140 [Lua] [LOCAL RPC] rpc_ping_unit 55 233 false 09:09:20.212 [Lua] Time for new HOOORDE! multi_first_wave 09:09:20.212 [Lua] horde requested: ambush 09:09:20.212 [Lua] setting up ambush-horde 09:09:20.212 [Lua] Composing horde 'large' .. using variant 'plain' 09:09:20.212 [Lua] -> spawning: 53 09:09:20.212 [Lua] ambush horde has started 09:09:20.218 [Lua] MUSIC: explore -> pre_ambush 09:09:20.398 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:09:20.414 [Lua] Spline already found! 09:09:21.162 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:09:21.180 [Lua] Spline already found! 09:09:23.736 [Lua] replace_hidden_spawners -> first try found: 8 cover points 09:09:23.736 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.736 [Lua] ->moving spawner 09:09:23.753 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:23.753 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.753 [Lua] ->moving spawner 09:09:23.773 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:23.773 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.773 [Lua] ->moving spawner 09:09:23.789 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:23.789 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.789 [Lua] ->moving spawner 09:09:23.805 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:23.805 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.805 [Lua] ->moving spawner 09:09:23.823 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:23.823 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.823 [Lua] ->moving spawner 09:09:23.838 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:23.838 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.838 [Lua] ->moving spawner 09:09:23.856 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:23.856 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.856 [Lua] ->moving spawner 09:09:23.873 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:23.873 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.873 [Lua] ->moving spawner 09:09:23.889 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:23.889 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.889 [Lua] ->moving spawner 09:09:23.906 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:23.906 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.906 [Lua] ->moving spawner 09:09:23.922 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:23.922 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.922 [Lua] ->moving spawner 09:09:23.939 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:23.939 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.939 [Lua] ->moving spawner 09:09:23.956 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:23.956 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.956 [Lua] ->moving spawner 09:09:23.973 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:23.973 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.973 [Lua] ->moving spawner 09:09:23.990 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:23.990 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:23.990 [Lua] ->moving spawner 09:09:24.007 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.007 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.007 [Lua] ->moving spawner 09:09:24.024 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.024 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.024 [Lua] ->moving spawner 09:09:24.040 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.040 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.040 [Lua] ->moving spawner 09:09:24.057 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.057 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.057 [Lua] ->moving spawner 09:09:24.075 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.075 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.075 [Lua] ->moving spawner 09:09:24.092 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.092 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.092 [Lua] ->moving spawner 09:09:24.110 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.110 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.110 [Lua] ->moving spawner 09:09:24.127 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.127 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.127 [Lua] ->moving spawner 09:09:24.143 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.143 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.143 [Lua] ->moving spawner 09:09:24.159 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.159 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.159 [Lua] ->moving spawner 09:09:24.177 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.177 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.177 [Lua] ->moving spawner 09:09:24.193 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.193 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.193 [Lua] ->moving spawner 09:09:24.210 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.210 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.210 [Lua] ->moving spawner 09:09:24.227 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.227 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.227 [Lua] ->moving spawner 09:09:24.244 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.244 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.244 [Lua] ->moving spawner 09:09:24.261 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.261 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.261 [Lua] ->moving spawner 09:09:24.277 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.277 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.277 [Lua] ->moving spawner 09:09:24.296 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.296 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.296 [Lua] ->moving spawner 09:09:24.313 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.313 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.313 [Lua] ->moving spawner 09:09:24.331 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:24.331 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.331 [Lua] ->moving spawner 09:09:24.349 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.349 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.349 [Lua] ->moving spawner 09:09:24.366 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:24.366 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.366 [Lua] ->moving spawner 09:09:24.382 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.382 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.382 [Lua] ->moving spawner 09:09:24.400 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:24.400 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.400 [Lua] ->moving spawner 09:09:24.416 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.416 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.416 [Lua] ->moving spawner 09:09:24.433 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:24.433 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.433 [Lua] ->moving spawner 09:09:24.450 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.450 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.450 [Lua] ->moving spawner 09:09:24.467 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:24.467 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.467 [Lua] ->moving spawner 09:09:24.483 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.483 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.483 [Lua] ->moving spawner 09:09:24.501 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:24.501 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.501 [Lua] ->moving spawner 09:09:24.518 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.518 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.518 [Lua] ->moving spawner 09:09:24.535 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.535 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.535 [Lua] ->moving spawner 09:09:24.552 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.552 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.552 [Lua] ->moving spawner 09:09:24.569 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.569 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.569 [Lua] ->moving spawner 09:09:24.585 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.585 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.585 [Lua] ->moving spawner 09:09:24.601 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.601 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.601 [Lua] ->moving spawner 09:09:24.601 [Lua] ->moving spawner 09:09:24.601 [Lua] ->moving spawner 09:09:24.601 [Lua] ->moving spawner 09:09:24.601 [Lua] ->moving spawner 09:09:24.601 [Lua] ->moving spawner 09:09:24.601 [Lua] ->moving spawner 09:09:24.601 [Lua] ->moving spawner 09:09:24.601 [Lua] ->moving spawner 09:09:24.602 [Lua] ->moving spawner 09:09:24.602 [Lua] ->moving spawner 09:09:24.602 [Lua] ->moving spawner 09:09:24.602 [Lua] ->moving spawner 09:09:24.602 [Lua] ->moving spawner 09:09:24.618 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.618 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.618 [Lua] ->moving spawner 09:09:24.635 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.635 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.635 [Lua] ->moving spawner 09:09:24.654 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.654 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.654 [Lua] ->moving spawner 09:09:24.671 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.671 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.671 [Lua] ->moving spawner 09:09:24.688 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.688 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.688 [Lua] ->moving spawner 09:09:24.698 [Lua] [LOCAL RPC] rpc_ping_unit 55 247 false 09:09:24.704 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.704 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.704 [Lua] ->moving spawner 09:09:24.720 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.720 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.720 [Lua] ->moving spawner 09:09:24.720 [Lua] ->moving spawner 09:09:24.720 [Lua] ->moving spawner 09:09:24.720 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.721 [Lua] ->moving spawner 09:09:24.738 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.738 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.738 [Lua] ->moving spawner 09:09:24.754 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.754 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.754 [Lua] ->moving spawner 09:09:24.771 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.771 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.771 [Lua] ->moving spawner 09:09:24.791 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.791 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.791 [Lua] ->moving spawner 09:09:24.807 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.807 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.807 [Lua] ->moving spawner 09:09:24.824 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.824 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.824 [Lua] ->moving spawner 09:09:24.842 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.842 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.842 [Lua] ->moving spawner 09:09:24.860 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.860 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.860 [Lua] ->moving spawner 09:09:24.875 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.875 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.875 [Lua] ->moving spawner 09:09:24.894 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.894 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.894 [Lua] ->moving spawner 09:09:24.910 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.910 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.910 [Lua] ->moving spawner 09:09:24.928 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.928 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.928 [Lua] ->moving spawner 09:09:24.944 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.944 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.944 [Lua] ->moving spawner 09:09:24.961 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.961 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.961 [Lua] ->moving spawner 09:09:24.978 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:24.978 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.978 [Lua] ->moving spawner 09:09:24.995 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:24.995 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:24.995 [Lua] ->moving spawner 09:09:25.012 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.012 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.012 [Lua] ->moving spawner 09:09:25.029 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.029 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.029 [Lua] ->moving spawner 09:09:25.054 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.054 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.054 [Lua] ->moving spawner 09:09:25.068 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.068 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.068 [Lua] ->moving spawner 09:09:25.084 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.084 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.084 [Lua] ->moving spawner 09:09:25.101 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.101 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.101 [Lua] ->moving spawner 09:09:25.118 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.118 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.118 [Lua] ->moving spawner 09:09:25.135 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.135 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.135 [Lua] ->moving spawner 09:09:25.152 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.152 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.152 [Lua] ->moving spawner 09:09:25.171 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.171 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.171 [Lua] ->moving spawner 09:09:25.187 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.187 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.187 [Lua] ->moving spawner 09:09:25.187 [Lua] ->moving spawner 09:09:25.187 [Lua] ->moving spawner 09:09:25.187 [Lua] ->moving spawner 09:09:25.187 [Lua] ->moving spawner 09:09:25.187 [Lua] ->moving spawner 09:09:25.188 [Lua] ->moving spawner 09:09:25.188 [Lua] ->moving spawner 09:09:25.188 [Lua] ->moving spawner 09:09:25.188 [Lua] ->moving spawner 09:09:25.188 [Lua] ->moving spawner 09:09:25.188 [Lua] ->moving spawner 09:09:25.188 [Lua] ->moving spawner 09:09:25.188 [Lua] ->moving spawner 09:09:25.206 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.206 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.206 [Lua] ->moving spawner 09:09:25.207 [Lua] ->moving spawner 09:09:25.224 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.224 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.224 [Lua] ->moving spawner 09:09:25.240 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.240 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.240 [Lua] ->moving spawner 09:09:25.240 [Lua] ->moving spawner 09:09:25.240 [Lua] ->moving spawner 09:09:25.240 [Lua] ->moving spawner 09:09:25.240 [Lua] ->moving spawner 09:09:25.240 [Lua] ->moving spawner 09:09:25.240 [Lua] ->moving spawner 09:09:25.240 [Lua] ->moving spawner 09:09:25.241 [Lua] ->moving spawner 09:09:25.241 [Lua] ->moving spawner 09:09:25.241 [Lua] ->moving spawner 09:09:25.241 [Lua] ->moving spawner 09:09:25.241 [Lua] ->moving spawner 09:09:25.241 [Lua] ->moving spawner 09:09:25.258 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.258 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.258 [Lua] ->moving spawner 09:09:25.265 [Lua] MUSIC: pre_ambush -> horde 09:09:25.274 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.274 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.274 [Lua] ->moving spawner 09:09:25.292 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.292 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.292 [Lua] ->moving spawner 09:09:25.308 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.308 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.308 [Lua] ->moving spawner 09:09:25.327 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.327 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.327 [Lua] ->moving spawner 09:09:25.345 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.345 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.345 [Lua] ->moving spawner 09:09:25.364 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.364 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.364 [Lua] ->moving spawner 09:09:25.381 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.381 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.381 [Lua] ->moving spawner 09:09:25.399 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.399 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.399 [Lua] ->moving spawner 09:09:25.416 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.416 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.416 [Lua] ->moving spawner 09:09:25.433 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.433 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.433 [Lua] ->moving spawner 09:09:25.455 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.455 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.455 [Lua] ->moving spawner 09:09:25.473 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.473 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.473 [Lua] ->moving spawner 09:09:25.490 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.490 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.490 [Lua] ->moving spawner 09:09:25.508 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.508 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.508 [Lua] ->moving spawner 09:09:25.527 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.527 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.527 [Lua] ->moving spawner 09:09:25.542 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.542 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.542 [Lua] ->moving spawner 09:09:25.559 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.559 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.559 [Lua] ->moving spawner 09:09:25.576 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.576 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.576 [Lua] ->moving spawner 09:09:25.594 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.594 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.594 [Lua] ->moving spawner 09:09:25.611 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.611 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.611 [Lua] ->moving spawner 09:09:25.627 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.627 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.627 [Lua] ->moving spawner 09:09:25.643 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.643 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.643 [Lua] ->moving spawner 09:09:25.660 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.660 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.660 [Lua] ->moving spawner 09:09:25.677 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.677 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.677 [Lua] ->moving spawner 09:09:25.694 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.694 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.694 [Lua] ->moving spawner 09:09:25.711 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.711 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.711 [Lua] ->moving spawner 09:09:25.728 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.728 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.728 [Lua] ->moving spawner 09:09:25.744 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.744 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.744 [Lua] ->moving spawner 09:09:25.762 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.762 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.762 [Lua] ->moving spawner 09:09:25.779 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.779 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.779 [Lua] ->moving spawner 09:09:25.794 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.794 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.794 [Lua] ->moving spawner 09:09:25.811 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.811 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.811 [Lua] ->moving spawner 09:09:25.829 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.829 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.829 [Lua] ->moving spawner 09:09:25.849 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.849 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.849 [Lua] ->moving spawner 09:09:25.868 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.868 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.868 [Lua] ->moving spawner 09:09:25.888 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.888 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.888 [Lua] ->moving spawner 09:09:25.907 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.907 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.907 [Lua] ->moving spawner 09:09:25.925 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.925 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.925 [Lua] ->moving spawner 09:09:25.943 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.943 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.943 [Lua] ->moving spawner 09:09:25.962 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:25.962 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.962 [Lua] ->moving spawner 09:09:25.981 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:25.981 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.981 [Lua] ->moving spawner 09:09:25.999 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:25.999 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:25.999 [Lua] ->moving spawner 09:09:26.022 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.022 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.022 [Lua] ->moving spawner 09:09:26.041 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:26.041 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.041 [Lua] ->moving spawner 09:09:26.057 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.057 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.057 [Lua] ->moving spawner 09:09:26.075 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:26.075 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.075 [Lua] ->moving spawner 09:09:26.092 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.092 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.092 [Lua] ->moving spawner 09:09:26.114 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:26.114 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.114 [Lua] ->moving spawner 09:09:26.132 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.132 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.132 [Lua] ->moving spawner 09:09:26.152 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.152 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.152 [Lua] ->moving spawner 09:09:26.176 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.176 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.176 [Lua] ->moving spawner 09:09:26.195 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.195 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.195 [Lua] ->moving spawner 09:09:26.215 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.215 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.215 [Lua] ->moving spawner 09:09:26.232 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.232 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.232 [Lua] ->moving spawner 09:09:26.253 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.253 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.253 [Lua] ->moving spawner 09:09:26.272 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.272 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.272 [Lua] ->moving spawner 09:09:26.287 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.287 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.287 [Lua] ->moving spawner 09:09:26.305 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.305 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.305 [Lua] ->moving spawner 09:09:26.325 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.325 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.325 [Lua] ->moving spawner 09:09:26.343 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.343 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.343 [Lua] ->moving spawner 09:09:26.361 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.361 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.361 [Lua] ->moving spawner 09:09:26.380 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.380 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.380 [Lua] ->moving spawner 09:09:26.398 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.398 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.398 [Lua] ->moving spawner 09:09:26.415 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.415 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.415 [Lua] ->moving spawner 09:09:26.433 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.433 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.433 [Lua] ->moving spawner 09:09:26.453 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.453 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.453 [Lua] ->moving spawner 09:09:26.472 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.472 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.472 [Lua] ->moving spawner 09:09:26.490 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.490 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.490 [Lua] ->moving spawner 09:09:26.509 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.509 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.509 [Lua] ->moving spawner 09:09:26.528 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.528 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.528 [Lua] ->moving spawner 09:09:26.548 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.548 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.548 [Lua] ->moving spawner 09:09:26.572 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.572 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.572 [Lua] ->moving spawner 09:09:26.596 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.596 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.596 [Lua] ->moving spawner 09:09:26.616 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.616 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.616 [Lua] ->moving spawner 09:09:26.633 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.633 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.633 [Lua] ->moving spawner 09:09:26.655 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.655 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.655 [Lua] ->moving spawner 09:09:26.673 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.673 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.673 [Lua] ->moving spawner 09:09:26.691 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.692 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.692 [Lua] ->moving spawner 09:09:26.712 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.712 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.712 [Lua] ->moving spawner 09:09:26.731 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.731 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.731 [Lua] ->moving spawner 09:09:26.749 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.749 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.749 [Lua] ->moving spawner 09:09:26.766 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.766 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.766 [Lua] ->moving spawner 09:09:26.785 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.785 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.785 [Lua] ->moving spawner 09:09:26.807 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.807 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.807 [Lua] ->moving spawner 09:09:26.826 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.826 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.826 [Lua] ->moving spawner 09:09:26.848 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.848 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.848 [Lua] ->moving spawner 09:09:26.866 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.866 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.866 [Lua] ->moving spawner 09:09:26.887 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.887 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.887 [Lua] ->moving spawner 09:09:26.905 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.905 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.905 [Lua] ->moving spawner 09:09:26.924 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.924 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.924 [Lua] ->moving spawner 09:09:26.943 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.943 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.943 [Lua] ->moving spawner 09:09:26.962 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.962 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.962 [Lua] ->moving spawner 09:09:26.980 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:26.980 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.980 [Lua] ->moving spawner 09:09:26.999 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:26.999 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:26.999 [Lua] ->moving spawner 09:09:27.019 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.019 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.019 [Lua] ->moving spawner 09:09:27.039 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.039 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.039 [Lua] ->moving spawner 09:09:27.057 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.057 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.057 [Lua] ->moving spawner 09:09:27.077 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.077 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.077 [Lua] ->moving spawner 09:09:27.098 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.098 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.098 [Lua] ->moving spawner 09:09:27.117 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.117 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.117 [Lua] ->moving spawner 09:09:27.138 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.138 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.138 [Lua] ->moving spawner 09:09:27.138 [Lua] ->moving spawner 09:09:27.138 [Lua] ->moving spawner 09:09:27.138 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.139 [Lua] ->moving spawner 09:09:27.157 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.157 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.157 [Lua] ->moving spawner 09:09:27.175 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.175 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.175 [Lua] ->moving spawner 09:09:27.193 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.193 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.193 [Lua] ->moving spawner 09:09:27.212 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.212 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.212 [Lua] ->moving spawner 09:09:27.229 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.229 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.229 [Lua] ->moving spawner 09:09:27.248 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.248 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.248 [Lua] ->moving spawner 09:09:27.270 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.270 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.270 [Lua] ->moving spawner 09:09:27.287 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.287 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.287 [Lua] ->moving spawner 09:09:27.306 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.306 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.306 [Lua] ->moving spawner 09:09:27.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:09:27.330 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.330 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.330 [Lua] ->moving spawner 09:09:27.348 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.348 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.348 [Lua] ->moving spawner 09:09:27.368 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.368 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.368 [Lua] ->moving spawner 09:09:27.386 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.386 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.386 [Lua] ->moving spawner 09:09:27.403 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.403 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.403 [Lua] ->moving spawner 09:09:27.422 [Lua] replace_hidden_spawners -> first try found: 7 cover points 09:09:27.422 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.422 [Lua] ->moving spawner 09:09:27.438 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.438 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.438 [Lua] ->moving spawner 09:09:27.457 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:27.457 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.457 [Lua] ->moving spawner 09:09:27.474 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.474 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.474 [Lua] ->moving spawner 09:09:27.494 [Lua] replace_hidden_spawners -> first try found: 6 cover points 09:09:27.494 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.494 [Lua] ->moving spawner 09:09:27.515 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.515 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.515 [Lua] ->moving spawner 09:09:27.532 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:27.532 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.532 [Lua] ->moving spawner 09:09:27.551 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.551 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.551 [Lua] ->moving spawner 09:09:27.572 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:27.572 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.572 [Lua] ->moving spawner 09:09:27.589 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.589 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.589 [Lua] ->moving spawner 09:09:27.607 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:27.607 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.607 [Lua] ->moving spawner 09:09:27.623 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.623 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.623 [Lua] ->moving spawner 09:09:27.640 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:27.640 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.640 [Lua] ->moving spawner 09:09:27.657 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.657 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.657 [Lua] ->moving spawner 09:09:27.676 [Lua] replace_hidden_spawners -> first try found: 5 cover points 09:09:27.676 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.676 [Lua] ->moving spawner 09:09:27.693 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.693 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.693 [Lua] ->moving spawner 09:09:27.711 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.711 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.711 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.712 [Lua] ->moving spawner 09:09:27.730 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.730 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.730 [Lua] ->moving spawner 09:09:27.749 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.749 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.749 [Lua] ->moving spawner 09:09:27.769 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:09:27.769 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.769 [Lua] ->moving spawner 09:09:27.790 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.790 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.790 [Lua] ->moving spawner 09:09:27.809 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.809 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.809 [Lua] ->moving spawner 09:09:27.827 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.827 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.827 [Lua] ->moving spawner 09:09:27.847 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.847 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.847 [Lua] ->moving spawner 09:09:27.868 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.868 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.868 [Lua] ->moving spawner 09:09:27.889 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.889 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.889 [Lua] ->moving spawner 09:09:27.910 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.910 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.910 [Lua] ->moving spawner 09:09:27.910 [Lua] ->moving spawner 09:09:27.910 [Lua] ->moving spawner 09:09:27.910 [Lua] ->moving spawner 09:09:27.910 [Lua] ->moving spawner 09:09:27.910 [Lua] ->moving spawner 09:09:27.910 [Lua] ->moving spawner 09:09:27.910 [Lua] ->moving spawner 09:09:27.910 [Lua] ->moving spawner 09:09:27.910 [Lua] ->moving spawner 09:09:27.932 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.932 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.932 [Lua] ->moving spawner 09:09:27.932 [Lua] ->moving spawner 09:09:27.932 [Lua] ->moving spawner 09:09:27.932 [Lua] ->moving spawner 09:09:27.932 [Lua] ->moving spawner 09:09:27.932 [Lua] ->moving spawner 09:09:27.932 [Lua] ->moving spawner 09:09:27.932 [Lua] ->moving spawner 09:09:27.932 [Lua] ->moving spawner 09:09:27.932 [Lua] ->moving spawner 09:09:27.954 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.954 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.954 [Lua] ->moving spawner 09:09:27.954 [Lua] ->moving spawner 09:09:27.954 [Lua] ->moving spawner 09:09:27.954 [Lua] ->moving spawner 09:09:27.954 [Lua] ->moving spawner 09:09:27.954 [Lua] ->moving spawner 09:09:27.954 [Lua] ->moving spawner 09:09:27.954 [Lua] ->moving spawner 09:09:27.954 [Lua] ->moving spawner 09:09:27.973 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:27.973 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.973 [Lua] ->moving spawner 09:09:27.973 [Lua] ->moving spawner 09:09:27.973 [Lua] ->moving spawner 09:09:27.973 [Lua] ->moving spawner 09:09:27.973 [Lua] ->moving spawner 09:09:27.973 [Lua] ->moving spawner 09:09:27.973 [Lua] ->moving spawner 09:09:27.973 [Lua] ->moving spawner 09:09:27.973 [Lua] ->moving spawner 09:09:27.995 [Lua] replace_hidden_spawners -> first try found: 2 cover points 09:09:27.995 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:27.995 [Lua] ->moving spawner 09:09:27.995 [Lua] ->moving spawner 09:09:27.995 [Lua] ->moving spawner 09:09:27.995 [Lua] ->moving spawner 09:09:27.995 [Lua] ->moving spawner 09:09:27.995 [Lua] ->moving spawner 09:09:27.995 [Lua] ->moving spawner 09:09:27.995 [Lua] ->moving spawner 09:09:28.015 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:28.015 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:28.015 [Lua] ->moving spawner 09:09:28.015 [Lua] ->moving spawner 09:09:28.015 [Lua] ->moving spawner 09:09:28.015 [Lua] ->moving spawner 09:09:28.015 [Lua] ->moving spawner 09:09:28.015 [Lua] ->moving spawner 09:09:28.015 [Lua] ->moving spawner 09:09:28.015 [Lua] ->moving spawner 09:09:28.039 [Lua] replace_hidden_spawners -> first try found: 2 cover points 09:09:28.039 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:28.039 [Lua] ->moving spawner 09:09:28.039 [Lua] ->moving spawner 09:09:28.039 [Lua] ->moving spawner 09:09:28.039 [Lua] ->moving spawner 09:09:28.039 [Lua] ->moving spawner 09:09:28.039 [Lua] ->moving spawner 09:09:28.061 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:28.061 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:28.061 [Lua] ->moving spawner 09:09:28.061 [Lua] ->moving spawner 09:09:28.061 [Lua] ->moving spawner 09:09:28.061 [Lua] ->moving spawner 09:09:28.061 [Lua] ->moving spawner 09:09:28.061 [Lua] ->moving spawner 09:09:28.084 [Lua] replace_hidden_spawners -> first try found: 2 cover points 09:09:28.084 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:28.084 [Lua] ->moving spawner 09:09:28.084 [Lua] ->moving spawner 09:09:28.084 [Lua] ->moving spawner 09:09:28.084 [Lua] ->moving spawner 09:09:28.105 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:28.105 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:28.105 [Lua] ->moving spawner 09:09:28.105 [Lua] ->moving spawner 09:09:28.105 [Lua] ->moving spawner 09:09:28.105 [Lua] ->moving spawner 09:09:28.128 [Lua] replace_hidden_spawners -> first try found: 2 cover points 09:09:28.128 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:28.128 [Lua] ->moving spawner 09:09:28.128 [Lua] ->moving spawner 09:09:28.147 [Lua] replace_hidden_spawners -> first try found: 3 cover points 09:09:28.147 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:28.147 [Lua] ->moving spawner 09:09:28.147 [Lua] ->moving spawner 09:09:30.120 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:09:34.671 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:09:40.103 [Lua] [LOCAL RPC] rpc_ping_unit 55 271 false 09:09:44.008 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:09:44.008 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 09:09:44.959 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 09:09:44.959 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:09:44.959 [Lua] horde requested: ambush 09:09:44.959 [Lua] setting up ambush-horde 09:09:44.959 [Lua] Composing horde 'large' .. using variant 'plain' 09:09:44.959 [Lua] -> spawning: 56 09:09:44.960 [Lua] ambush horde has started 09:09:48.280 [Lua] [LOCAL RPC] rpc_ping_unit 55 248 false 09:09:48.288 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:48.483 [Lua] replace_hidden_spawners -> first try found: 1 cover points 09:09:48.483 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.483 [Lua] ->moving spawner 09:09:48.504 [Lua] replace_hidden_spawners -> first try found: 2 cover points 09:09:48.504 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.504 [Lua] ->moving spawner 09:09:48.864 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1 09:09:49.233 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:09:50.038 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:09:50.038 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:09:52.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:09:52.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 1212304 09:09:53.403 [Lua] [LOCAL RPC] rpc_ping_unit 55 237 false 09:09:54.825 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:09:56.546 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:09:57.644 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 254300 0 09:09:57.885 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:09:58.122 [Lua] ZOINK DISTANCE 09:09:59.249 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:09:59.666 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:01.681 [Lua] ZOINK DISTANCE 09:10:02.064 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:10:02.773 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:10:02.814 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:10:02.917 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:10:04.127 [Lua] [LOCAL RPC] rpc_ping_unit 55 269 false 09:10:04.535 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:10:05.027 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:10:05.116 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:10:06.115 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:06.384 [Lua] HORDE: last wave, reset to standard horde delay 09:10:06.384 [Lua] Time for new HOOORDE! multi_last_wave 09:10:06.384 [Lua] horde requested: ambush 09:10:06.384 [Lua] setting up ambush-horde 09:10:06.384 [Lua] Composing horde 'large' .. using variant 'plain' 09:10:06.385 [Lua] -> spawning: 54 09:10:06.385 [Lua] ambush horde has started 09:10:06.621 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:06.916 [Lua] Horde killed: ? 09:10:07.333 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 09:10:09.669 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:09.841 [Lua] replace_hidden_spawners -> first try found: 1 cover points 09:10:09.841 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.841 [Lua] ->moving spawner 09:10:09.858 [Lua] replace_hidden_spawners -> first try found: 4 cover points 09:10:09.858 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.858 [Lua] ->moving spawner 09:10:09.875 [Lua] replace_hidden_spawners -> first try found: 0 cover points 09:10:09.876 [Lua] replace_hidden_spawners -> second try try found: 19 cover points 09:10:09.876 [Lua] replace_hidden_spawners -> replacing hidden spawners! 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:09.876 [Lua] ->moving spawner 09:10:10.134 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:12.297 [Lua] ZOINK DISTANCE 09:10:12.297 [Lua] ZOINK IN FRONT 09:10:12.851 [Lua] ZOINK DISTANCE 09:10:12.851 [Lua] ZOINK IN FRONT 09:10:14.842 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:10:15.717 [Lua] [LOCAL RPC] rpc_ping_unit 55 267 false 09:10:15.808 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:10:17.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:10:17.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 1212304 09:10:19.100 [Lua] Horde killed: ? 09:10:22.489 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:22.839 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:23.826 [Lua] ZOINK DISTANCE 09:10:23.826 [Lua] ZOINK IN FRONT 09:10:24.954 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:25.290 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:25.476 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:10:26.672 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:27.052 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:29.189 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:10:29.627 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:29.970 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:31.122 [Lua] [LOCAL RPC] rpc_ping_unit 55 253 false 09:10:32.741 [Lua] ZOINK DISTANCE 09:10:32.741 [Lua] ZOINK IN FRONT 09:10:33.301 [Lua] MUSIC: horde -> explore 09:10:33.320 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:10:33.608 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:33.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:10:33.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:10:33.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:10:33.962 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:35.452 [Lua] Horde killed: ? 09:10:37.569 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:38.006 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:38.698 [Lua] [LOCAL RPC] rpc_ping_unit 55 375 false 09:10:39.611 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:10:39.966 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:10:45.899 [Lua] [LOCAL RPC] rpc_ping_unit 55 44 false 09:10:49.840 [Lua] [LOCAL RPC] rpc_ping_unit 55 259 false 09:10:53.680 [Lua] [LOCAL RPC] rpc_ping_unit 55 265 false 09:10:55.494 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:10:55.510 [Lua] Spline already found! 09:10:57.334 [Lua] [LOCAL RPC] rpc_ping_unit 55 252 false 09:11:01.019 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:11:01.218 [Lua] Switching ConflictSettings: to: chaos 09:11:01.218 [Lua] pacing=chaos 09:11:01.218 [Lua] roaming=nil 09:11:01.218 [Lua] specials=chaos 09:11:01.218 [Lua] debug_color=purple 09:11:01.218 [Lua] pack_spawning=chaos 09:11:01.218 [Lua] disabled=false 09:11:01.218 [Lua] boss=chaos 09:11:01.218 [Lua] horde=chaos 09:11:01.218 [Lua] name=chaos 09:11:01.218 [Lua] intensity=default 09:11:01.218 [Lua] --- 09:11:02.123 [Lua] [LOCAL RPC] rpc_ping_unit 55 259 false 09:11:06.392 [Lua] [LOCAL RPC] rpc_ping_unit 55 422 false 09:11:09.121 [Lua] ZOINK DISTANCE 09:11:09.121 [Lua] ZOINK IN FRONT 09:11:09.286 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:11:09.303 [Lua] Spline already found! 09:11:09.688 [Lua] ZOINK DISTANCE 09:11:09.688 [Lua] ZOINK IN FRONT 09:11:10.497 [Lua] ZOINK DISTANCE 09:11:10.498 [Lua] ZOINK IN FRONT 09:11:11.762 [Lua] ZOINK DISTANCE 09:11:11.762 [Lua] ZOINK IN FRONT 09:11:13.419 [Lua] [LOCAL RPC] rpc_ping_unit 55 421 false 09:11:17.310 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:11:17.749 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:11:18.513 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:11:18.897 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:11:19.637 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:11:20.042 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:11:33.292 [Lua] [LOCAL RPC] rpc_ping_unit 55 440 false 09:11:37.270 [Lua] [ChatManager][1]System: socie_03 picked up a Grimoire 09:11:43.225 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:11:43.241 [Lua] Spline already found! 09:11:43.477 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:11:43.494 [Lua] Spline already found! 09:11:46.680 [Lua] [LOCAL RPC] rpc_ping_unit 55 448 false 09:11:55.579 [Lua] main path terror event triggered: boss_event_spline_patrol 09:11:55.579 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 09:11:55.598 [Lua] > starting new spline, using new navbot: standard , id: boss9 09:11:55.632 [Lua] > continuing spline boss9 index: 2 09:11:55.666 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 09:11:55.666 [Lua] > continuing spline boss9 index: 3 09:11:55.699 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 09:11:55.699 [Lua] > continuing spline boss9 index: 4 09:11:55.733 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 09:11:55.733 [Lua] > continuing spline boss9 index: 5 09:11:55.766 [Lua] > spline completed boss9 09:11:55.766 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 09:11:59.328 [Lua] [LOCAL RPC] rpc_ping_unit 55 448 false 09:12:03.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source. 09:12:04.229 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:12:04.248 [Lua] Spline already found! 09:12:06.680 [Lua] [LOCAL RPC] rpc_ping_unit 55 437 false 09:12:10.658 [Lua] PlayerManager:assign_unit_ownership «PP»|√(-Gaz) 110000100f4a5be 1 09:12:10.934 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:12:11.471 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:12:11.471 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 09:12:13.648 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 473 projectile 52 09:12:14.197 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 473 stop_beam 52 09:12:15.128 [Lua] [LOCAL RPC] rpc_ping_unit 55 458 false 09:12:15.968 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:16.787 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:12:19.380 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:19.926 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:20.253 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:12:20.447 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:12:21.599 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:22.119 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:12:25.130 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 473 stop_beam 52 09:12:25.774 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:12:25.774 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:12:26.453 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:12:26.809 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:12:27.124 [Lua] ZOINK DISTANCE 09:12:27.124 [Lua] ZOINK IN FRONT 09:12:28.887 [Lua] [LOCAL RPC] rpc_ping_unit 55 465 false 09:12:28.919 [Lua] ZOINK DISTANCE 09:12:28.919 [Lua] ZOINK IN FRONT 09:12:34.948 [Lua] [LOCAL RPC] rpc_ping_unit 55 475 false 09:12:36.651 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:12:38.658 [Lua] [GameNetworkManager] destroying game object with go_id=53 09:12:47.359 [Lua] ZOINK DISTANCE 09:12:47.418 [Lua] [LOCAL RPC] rpc_ping_unit 55 475 false 09:12:55.507 [Lua] [LOCAL RPC] rpc_ping_unit 55 458 false 09:13:01.831 [Lua] [LOCAL RPC] rpc_ping_unit 55 459 false 09:13:02.335 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:13:02.719 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:13:03.996 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 5 582 1 1 1 09:13:03.996 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 5) 09:13:03.997 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2 09:13:04.000 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:13:04.001 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=491 09:13:04.015 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2 09:13:04.627 [Lua] [LOCAL RPC] rpc_ping_unit 55 459 false 09:13:04.786 [Lua] Time for new HOOORDE! multi_first_wave 09:13:04.786 [Lua] horde requested: vector_blob 09:13:04.786 [Lua] wants to spawn behind within distance: 60 09:13:04.786 [Lua] Horde spawn position is within line of sight of players, aborting 09:13:04.786 [Lua] could not, tries to spawnahead 09:13:04.786 [Lua] managed to spawn 31/31 horde enemies 09:13:04.786 [Lua] vector blob horde has started 09:13:04.793 [Lua] MUSIC: explore -> pre_horde 09:13:08.096 [Lua] [LOCAL RPC] rpc_ping_unit 55 464 false 09:13:11.798 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:13:12.037 [Lua] [LOCAL RPC] rpc_ping_unit 55 522 false 09:13:15.618 [Lua] MUSIC: pre_horde -> horde 09:13:18.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:13:19.516 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 523 stop_beam 55 09:13:20.431 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:13:20.802 [Lua] Missing damage in action follow in anim_cb_damage() callback 09:13:20.882 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:13:20.984 [Lua] Missing damage in action idle in anim_cb_damage() callback 09:13:21.712 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:13:22.143 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:13:25.946 [Lua] [NetworkServer] Peer 11000010455b1ca despawned player. 09:13:25.946 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010455b1ca 09:13:25.947 [Lua] [GameNetworkManager] destroying game object with go_id=59 09:13:28.290 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 09:13:28.290 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:13:28.290 [Lua] horde requested: vector_blob 09:13:28.290 [Lua] wants to spawn behind within distance: 60 09:13:28.290 [Lua] Horde spawn position is within line of sight of players, aborting 09:13:28.290 [Lua] could not, tries to spawnahead 09:13:28.290 [Lua] managed to spawn 32/32 horde enemies 09:13:28.290 [Lua] vector blob horde has started 09:13:29.989 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 523 stop_beam 1025 09:13:30.064 [Lua] [LOCAL RPC] rpc_ping_unit 55 523 false 09:13:44.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:13:44.626 [Lua] Horde killed: ? 09:13:46.708 [Lua] HORDE: last wave, reset to standard horde delay 09:13:46.708 [Lua] Time for new HOOORDE! multi_last_wave 09:13:46.708 [Lua] horde requested: vector_blob 09:13:46.708 [Lua] wants to spawn behind within distance: 60 09:13:46.708 [Lua] managed to spawn 31/31 horde enemies 09:13:46.708 [Lua] vector blob horde has started 09:13:49.294 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:13:51.286 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010455b1ca go_type=player_unit go_created_func_name=game_object_created_player_unit 09:13:51.286 [Lua] [NetworkServer] Peer 11000010455b1ca spawned player. 09:13:51.287 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=563 09:13:51.287 [Lua] PlayerManager:assign_unit_ownership socie_03 11000010455b1ca 1 09:13:51.288 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:13:53.226 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:14:09.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:14:10.029 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 181 will change to a manual source. 09:14:16.827 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:14:17.668 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source. 09:14:19.267 [Lua] MUSIC: horde -> explore 09:14:20.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:14:20.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:14:20.499 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:14:20.713 [Lua] Horde killed: ? 09:14:20.946 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:14:22.641 [Lua] Horde killed: ? 09:14:32.899 [Lua] [LOCAL RPC] rpc_ping_unit 55 566 false 09:14:34.060 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:14:34.495 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:14:36.583 [Lua] [LOCAL RPC] rpc_ping_unit 55 527 false 09:14:38.761 [Lua] [LOCAL RPC] rpc_ping_unit 55 527 false 09:14:48.596 [Lua] [ChatManager][1]System: FISHY discarded a Tome 09:14:50.823 [Lua] [ChatManager][1]System: FISHY picked up a Tome 09:14:54.736 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 4 09:14:55.667 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:14:58.173 [Lua] [LOCAL RPC] rpc_ping_unit 55 24 false 09:14:59.761 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:14:59.778 [Lua] Spline already found! 09:15:00.124 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 09:15:06.357 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false 09:15:10.384 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:15:10.758 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:15:11.608 [Lua] [LOCAL RPC] rpc_ping_unit 55 594 false 09:15:14.274 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false 09:15:16.701 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 583 stop_beam 55 09:15:17.240 [Lua] [LOCAL RPC] rpc_ping_unit 55 583 false 09:15:18.398 [Lua] Coordinated attack! 09:15:24.895 [Lua] [LOCAL RPC] rpc_ping_unit 55 448 false 09:15:32.761 [Lua] ZOINK DISTANCE 09:15:32.761 [Lua] ZOINK IN FRONT 09:15:37.699 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false 09:15:43.354 [Lua] ZOINK DISTANCE 09:15:43.354 [Lua] ZOINK IN FRONT 09:15:45.508 [Lua] Destroying unit - ai got stuck chaos_marauder 2 1 17 09:15:47.869 [Lua] [LOCAL RPC] rpc_ping_unit 55 607 false 09:15:51.701 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false 09:15:52.338 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 301814 0 09:15:52.532 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 606 stop_beam 1025 09:15:55.544 [Lua] ZOINK DISTANCE 09:15:58.365 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 609 projectile 55 09:15:58.495 [Lua] [LOCAL RPC] rpc_increment_stat 27 09:15:58.495 [Lua] Incremented stat corruptor_dodged_attack 09:15:58.516 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 609 stop_beam 55 09:15:58.983 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:16:03.630 [Lua] Time for new HOOORDE! multi_first_wave 09:16:03.630 [Lua] horde requested: vector_blob 09:16:03.630 [Lua] wants to spawn ahead within distance: 60 09:16:03.630 [Lua] managed to spawn 30/30 horde enemies 09:16:03.630 [Lua] vector blob horde has started 09:16:03.636 [Lua] MUSIC: explore -> pre_horde 09:16:03.672 [Lua] MUSIC: pre_horde -> horde 09:16:04.734 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 606 stop_beam 1025 09:16:05.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:16:06.005 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:06.384 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:16:10.532 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 609 projectile 2056 09:16:10.635 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 609 stop_beam 2056 09:16:11.651 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:12.106 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:16:12.275 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 09:16:12.275 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:16:12.275 [Lua] horde requested: vector_blob 09:16:12.275 [Lua] wants to spawn ahead within distance: 60 09:16:12.275 [Lua] managed to spawn 30/30 horde enemies 09:16:12.275 [Lua] vector blob horde has started 09:16:18.812 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010440339e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:16:19.204 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010440339e 09:16:22.033 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:16:24.558 [Lua] HORDE: last wave, reset to standard horde delay 09:16:24.558 [Lua] Time for new HOOORDE! multi_last_wave 09:16:24.558 [Lua] horde requested: vector_blob 09:16:24.558 [Lua] wants to spawn ahead within distance: 60 09:16:24.559 [Lua] managed to spawn 33/33 horde enemies 09:16:24.559 [Lua] vector blob horde has started 09:16:31.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:16:36.610 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:16:38.417 [Lua] Horde killed: ? 09:16:39.515 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:16:39.571 [Lua] Horde killed: ? 09:16:47.529 warning: [Connection] Reliable send buffer overflow (318+32745 > 32768) for 11000010440339e 09:16:47.535 [Lua] [ConnectionHandler] Peer "11000010440339e" is now broken. 09:16:47.535 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Connected] ==> [Broken] 09:16:47.535 [Lua] [PeerSM] 11000010440339e :: on_exit InGame 09:16:47.535 [Lua] [PeerSM] 11000010440339e :: on_enter Disconnecting 09:16:47.535 [Lua] [PSM] Disconnected peer 11000010440339e is being removed from session. 09:16:47.535 [Lua] [NetworkServer] Peer 11000010440339e despawned player. 09:16:47.535 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010440339e 09:16:47.535 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010440339e 09:16:47.535 [Lua] [MOD][VMF][INFO] Removed 11000010440339e from the VMF users list. 09:16:47.535 [Lua] PlayerManager:remove_player peer_id=11000010440339e 1 09:16:47.535 [Lua] [GameNetworkManager] destroying game object with go_id=54 09:16:47.535 [Lua] [NetworkServer] Broken connection to peer id 11000010440339e discovered in connection handler. Server selecting peer to disconnect. 09:16:47.535 [Lua] [PeerSM] 11000010440339e :: on_exit Disconnecting 09:16:47.535 [Lua] [PeerSM] 11000010440339e :: on_enter Disconnected 09:16:47.535 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 11000010440339e:1 09:16:47.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:34 my_peer_id:110000100f4a5be 09:16:47.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010440339e inventory_sync_id:34 my_peer_id:110000100f4a5be 09:16:47.535 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:34 my_peer_id:110000100f4a5be 09:16:47.535 [Lua] Set lobby begin: 09:16:47.535 [Lua] Lobby data twitch_enabled = false 09:16:47.535 [Lua] Lobby data power_level = 785 09:16:47.535 [Lua] Lobby data player_slot_6 = 0:0 09:16:47.535 [Lua] Lobby data num_players = 3 09:16:47.535 [Lua] Lobby data host = 110000100f4a5be 09:16:47.535 [Lua] Lobby data time_of_search = 1538296694 09:16:47.535 [Lua] Lobby data game_mode = adventure 09:16:47.535 [Lua] Lobby data is_private = false 09:16:47.536 [Lua] Lobby data level_key = warcamp 09:16:47.536 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:16:47.536 [Lua] Lobby data selected_level_key = warcamp 09:16:47.536 [Lua] Lobby data quick_game = false 09:16:47.536 [Lua] Lobby data difficulty = hardest 09:16:47.536 [Lua] Lobby data matchmaking = true 09:16:47.536 [Lua] Lobby data player_slot_4 = 0:0 09:16:47.538 [Lua] Lobby data unique_server_name = √(-Gaz) 09:16:47.538 [Lua] Lobby data player_slot_5 = 0:0 09:16:47.538 [Lua] Lobby data player_slot_2 = 0:0 09:16:47.538 [Lua] Lobby data country_code = AU 09:16:47.538 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:16:47.538 [Lua] Lobby data eac_authorized = true 09:16:47.538 [Lua] Set lobby end. 09:16:47.538 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 09:16:47.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:0 09:16:47.538 [Lua] [ConnectionHandler] Disconnecting 1 peers 09:16:47.538 [Lua] [ConnectionHandler] Peer state for "11000010440339e": [Broken] ==> [Disconnecting] 09:16:47.538 [EAC] EAC server lost client 11000010440339e 09:16:47.538 [EACServer] [UnregisterClient] Client: 011000010440339E PlayerGUID: 76561198031582110 09:16:47.539 [Lua] [VOIP] Removing voip member due to not having a connection to it: "11000010440339e" 09:16:47.539 [VoIP-Room] Room: removing member 11000010440339e 09:16:47.542 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100f4a5be:3 09:16:47.542 [Lua] Set lobby begin: 09:16:47.542 [Lua] Lobby data twitch_enabled = false 09:16:47.543 [Lua] Lobby data power_level = 785 09:16:47.543 [Lua] Lobby data player_slot_6 = 0:0 09:16:47.543 [Lua] Lobby data num_players = 3 09:16:47.543 [Lua] Lobby data host = 110000100f4a5be 09:16:47.543 [Lua] Lobby data time_of_search = 1538296694 09:16:47.543 [Lua] Lobby data game_mode = adventure 09:16:47.543 [Lua] Lobby data is_private = false 09:16:47.543 [Lua] Lobby data level_key = warcamp 09:16:47.543 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:16:47.543 [Lua] Lobby data selected_level_key = warcamp 09:16:47.543 [Lua] Lobby data quick_game = false 09:16:47.543 [Lua] Lobby data difficulty = hardest 09:16:47.543 [Lua] Lobby data matchmaking = true 09:16:47.543 [Lua] Lobby data player_slot_4 = 0:0 09:16:47.543 [Lua] Lobby data unique_server_name = √(-Gaz) 09:16:47.543 [Lua] Lobby data player_slot_5 = 0:0 09:16:47.544 [Lua] Lobby data player_slot_2 = 0:0 09:16:47.544 [Lua] Lobby data country_code = AU 09:16:47.544 [Lua] Lobby data player_slot_3 = 11000010455b1ca:1 09:16:47.544 [Lua] Lobby data eac_authorized = true 09:16:47.544 [Lua] Set lobby end. 09:16:47.544 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:3, previous profile 0, profile 4] 09:16:47.544 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:11000010455b1ca | bw:0 | es:0 09:16:47.544 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=639 09:16:47.544 [Lua] [GameNetworkManager] destroying game object with go_id=58 09:16:47.555 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:34 my_peer_id:110000100f4a5be 09:16:47.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:35 my_peer_id:110000100f4a5be 09:16:47.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:35 my_peer_id:110000100f4a5be 09:16:47.562 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34 09:16:47.575 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:35 my_peer_id:110000100f4a5be 09:16:47.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 09:16:47.576 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 34 09:16:47.580 [VoIP-Room] Removed member 11000010440339e, count is 2 09:16:47.580 [Lua] [VOIP] Removed member: "11000010440339e" 09:16:47.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 09:16:47.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 09:16:47.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 09:16:47.612 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 09:16:47.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 09:16:47.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 09:16:47.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 09:16:47.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 09:16:47.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 09:16:47.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 09:16:47.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 09:16:47.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 09:16:47.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 09:16:47.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 09:16:48.045 [Lua] [Matchmaking] Handshake host removing client 11000010440339e 09:16:48.480 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )! 09:16:48.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 09:16:48.542 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 09:16:48.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 09:16:48.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 09:16:48.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps 09:16:48.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 09:16:48.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 09:16:48.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 09:16:48.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 09:16:49.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 09:16:49.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 09:16:49.016 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 09:16:49.277 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 09:16:49.277 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 09:16:49.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1 09:16:49.486 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )! 09:16:49.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1 09:16:49.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1 09:16:49.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 09:16:49.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 09:16:49.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 09:16:49.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 09:16:49.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 09:16:49.702 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 09:16:49.719 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 09:16:49.733 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 35 09:16:49.739 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100f4a5be 3 09:16:49.743 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:16:49.744 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=642 09:16:49.757 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 35 09:16:50.183 [Lua] [LOCAL RPC] rpc_give_equipment 641 55 11 630 Vector3(-133.256, 115.872, 15.3224) 09:16:50.480 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )! 09:16:51.488 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )! 09:16:52.515 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )! 09:16:53.373 [Lua] MUSIC: horde -> explore 09:16:53.518 [EACServer] [PushNetworkMessage] Unknown Client( 011000010440339E )! 09:16:53.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:16:53.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:16:53.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:16:54.155 [Lua] [LOCAL RPC] rpc_give_equipment 641 2056 10 625 Vector3(-128.923, 115.305, 15.4516) 09:16:55.866 [Lua] Horde killed: ? 09:17:00.627 [Lua] [ChatManager][1]System: socie_03 picked up a Tome 09:17:06.785 [Lua] [LOCAL RPC] rpc_ping_unit 55 658 false 09:17:14.148 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false 09:17:18.521 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false 09:17:21.941 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:17:21.958 [Lua] Spline already found! 09:17:21.975 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:17:21.991 [Lua] Spline already found! 09:17:27.737 [Lua] [LOCAL RPC] rpc_ping_unit 55 658 false 09:17:30.308 [Lua] [LOCAL RPC] rpc_ping_unit 55 442 false 09:17:33.111 [Lua] [LOCAL RPC] rpc_ping_unit 55 442 false 09:17:38.222 [Lua] [LOCAL RPC] rpc_ping_unit 55 674 false 09:17:39.761 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 09:17:42.293 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:17:42.311 [Lua] Spline already found! 09:17:45.061 [Lua] ZOINK DISTANCE 09:17:45.854 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false 09:17:47.254 [Lua] Destroying unit - ai got stuck chaos_marauder 6 14 19 09:17:47.752 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:17:47.768 [Lua] Spline already found! 09:17:48.562 [Lua] [LOCAL RPC] rpc_ping_unit 55 462 false 09:17:53.339 [Lua] ready to jump failed 09:17:53.372 [Lua] simple los failed 09:17:53.654 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false 09:17:55.074 [Lua] Destroying unit - ai got stuck chaos_warrior 4 17 19 09:17:56.762 [Lua] [LOCAL RPC] rpc_ping_unit 55 462 false 09:17:56.855 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:17:56.870 [Lua] Spline already found! 09:17:57.815 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 320697 0 09:17:58.280 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:17:58.286 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:17:58.296 [Lua] Spline already found! 09:17:59.961 [Lua] [LOCAL RPC] rpc_ping_unit 55 677 false 09:18:00.593 [Lua] Time for new HOOORDE! multi_first_wave 09:18:00.593 [Lua] horde requested: vector_blob 09:18:00.593 [Lua] wants to spawn ahead within distance: 60 09:18:00.594 [Lua] managed to spawn 27/27 horde enemies 09:18:00.594 [Lua] vector blob horde has started 09:18:00.602 [Lua] MUSIC: explore -> pre_horde 09:18:01.119 [Lua] fence jumping 09:18:01.622 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:18:02.133 [Lua] ready to jump failed 09:18:03.715 [Lua] ZOINK DISTANCE 09:18:07.158 [Lua] [LOCAL RPC] rpc_ping_unit 55 682 false 09:18:08.515 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:18:11.392 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 09:18:14.549 [Lua] MUSIC: pre_horde -> horde 09:18:15.752 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 09:18:15.752 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:18:15.752 [Lua] horde requested: vector_blob 09:18:15.752 [Lua] wants to spawn ahead within distance: 60 09:18:15.752 [Lua] managed to spawn 33/33 horde enemies 09:18:15.752 [Lua] vector blob horde has started 09:18:17.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:18:22.268 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:18:29.158 [Lua] Horde killed: ? 09:18:32.713 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:18:37.203 [Lua] HORDE: last wave, reset to standard horde delay 09:18:37.203 [Lua] Time for new HOOORDE! multi_last_wave 09:18:37.203 [Lua] horde requested: vector_blob 09:18:37.203 [Lua] wants to spawn ahead within distance: 60 09:18:37.204 [Lua] managed to spawn 32/32 horde enemies 09:18:37.204 [Lua] vector blob horde has started 09:18:43.272 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:18:43.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:18:47.162 [Lua] [LOCAL RPC] rpc_ping_unit 55 688 false 09:18:49.380 [Lua] Horde killed: ? 09:18:51.309 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 09:18:58.056 [Lua] MUSIC: horde -> explore 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:18:59.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:19:00.370 [Lua] Horde killed: ? 09:19:04.216 [Lua] [LOCAL RPC] rpc_ping_unit 55 706 false 09:19:05.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 282899 09:19:09.512 [Lua] [LOCAL RPC] rpc_ping_unit 55 19 false 09:19:12.079 [Lua] [LOCAL RPC] rpc_ping_unit 55 19 false 09:19:12.557 [Lua] [ChatManager][1]System: socie_03 discarded a Tome 09:19:14.649 [Lua] [LOCAL RPC] rpc_ping_unit 55 469 false 09:19:15.095 [Lua] [ChatManager][1]System: socie_03 picked up a Tome 09:19:17.280 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 09:19:18.021 [Lua] [ChatManager][1]System: Kerillian discarded a Tome 09:19:18.028 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-43.9797, 151.875, 11.9587) Vector4(0.010192, -0.020621, 0.744459, -0.667272) 4 09:19:19.396 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 09:19:20.400 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:19:20.415 [Lua] Spline already found! 09:19:20.508 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 00000000095B0A68 table: 0000000010693450 table: 0000000008A47028 table: 000000000EB4AC18 24 0 745.08329669386148 4 814 5 09:19:31.305 [Lua] [LOCAL RPC] rpc_ping_unit 55 463 false 09:19:34.087 [Lua] [LOCAL RPC] rpc_ping_unit 55 469 false 09:19:38.388 [Lua] [LOCAL RPC] rpc_ping_unit 55 469 false 09:19:39.326 [Lua] Destroying unit - ai got stuck chaos_marauder 5 16 21 09:19:42.737 [Lua] [LOCAL RPC] rpc_ping_unit 55 733 false 09:19:52.441 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:19:52.460 [Lua] Spline already found! 09:19:53.187 [Lua] [LOCAL RPC] rpc_ping_unit 55 751 false 09:19:55.471 [Lua] Coordinated attack! 09:19:58.962 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:19:58.980 [Lua] Spline already found! 09:19:59.459 [Lua] [LOCAL RPC] rpc_ping_unit 55 686 false 09:20:00.066 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:20:01.612 [Lua] ZOINK DISTANCE 09:20:01.935 [Lua] ZOINK DISTANCE 09:20:01.935 [Lua] ZOINK IN FRONT 09:20:03.272 [Lua] [LOCAL RPC] rpc_ping_unit 55 437 false 09:20:05.265 [Lua] ZOINK DISTANCE 09:20:07.221 [Lua] [LOCAL RPC] rpc_ping_unit 55 437 false 09:20:15.915 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 09:20:17.435 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 09:20:20.086 [Lua] simple los failed 09:20:20.974 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome 09:20:24.865 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 775 stop_beam 55 09:20:25.523 [Lua] [LOCAL RPC] rpc_ping_unit 55 784 false 09:20:26.605 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 342891 0 09:20:31.736 [Lua] [LOCAL RPC] rpc_ping_unit 55 779 false 09:20:32.646 [Lua] Destroying unit - ai got stuck chaos_berzerker 6 2 13 09:20:33.458 [Lua] Time for new HOOORDE! multi_first_wave 09:20:33.458 [Lua] horde requested: vector_blob 09:20:33.458 [Lua] wants to spawn behind within distance: 60 09:20:33.458 [Lua] managed to spawn 31/31 horde enemies 09:20:33.458 [Lua] vector blob horde has started 09:20:33.467 [Lua] MUSIC: explore -> pre_horde 09:20:35.199 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 9 42 09:20:35.917 [Lua] Destroying unit - ai got stuck chaos_berzerker 6 8 41 09:20:38.192 [Lua] Destroying unit - ai got stuck chaos_raider 1 7 40 09:20:40.231 [Lua] [LOCAL RPC] rpc_ping_unit 55 753 false 09:20:43.109 [Lua] [LOCAL RPC] rpc_ping_unit 55 733 false 09:20:43.410 [Lua] ZOINK DISTANCE 09:20:48.494 [Lua] MUSIC: pre_horde -> horde 09:20:54.401 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:20:56.765 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:20:56.789 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:20:57.059 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 09:20:57.059 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:20:57.059 [Lua] horde requested: vector_blob 09:20:57.059 [Lua] wants to spawn behind within distance: 60 09:20:57.059 [Lua] Horde spawn position is within line of sight of players, aborting 09:20:57.059 [Lua] could not, tries to spawnahead 09:20:57.059 [Lua] managed to spawn 32/32 horde enemies 09:20:57.059 [Lua] vector blob horde has started 09:21:02.716 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:21:04.695 [Lua] Missing blackboard.action in anim_cb_damage() callback 09:21:06.468 [Lua] Horde killed: ? 09:21:12.278 [Lua] HORDE: last wave, reset to standard horde delay 09:21:12.278 [Lua] Time for new HOOORDE! multi_last_wave 09:21:12.278 [Lua] horde requested: vector_blob 09:21:12.278 [Lua] wants to spawn behind within distance: 60 09:21:12.279 [Lua] managed to spawn 32/32 horde enemies 09:21:12.279 [Lua] vector blob horde has started 09:21:13.630 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:21:21.088 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:21:21.105 [Lua] Spline already found! 09:21:21.132 [Lua] Horde killed: ? 09:21:35.993 [Lua] MUSIC: horde -> explore 09:21:36.423 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 09:21:36.750 [Lua] Horde killed: ? 09:21:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:21:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:21:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:21:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:21:41.605 [Lua] [LOCAL RPC] rpc_ping_unit 55 800 false 09:21:45.292 [Lua] [LOCAL RPC] rpc_ping_unit 55 798 false 09:21:45.409 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 798 stop_beam 55 09:21:47.698 [Lua] [LOCAL RPC] rpc_ping_unit 55 800 false 09:21:52.049 [Lua] [LOCAL RPC] rpc_ping_unit 55 799 false 09:21:52.959 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:21:52.976 [Lua] Spline already found! 09:21:54.678 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 9 09:22:04.835 [Lua] [LOCAL RPC] rpc_ping_unit 55 809 false 09:22:05.276 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 809 stop_beam 55 09:22:11.521 [Lua] main path terror event triggered: boss_event_rat_ogre 09:22:11.521 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 09:22:11.557 [Flow] Boss DoorStormfiend 09:22:11.557 [Flow] Boss DoorStormfiend 09:22:11.582 [Lua] [LOCAL RPC] rpc_ping_unit 55 41 false 09:22:11.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:11.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:11.969 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:12.709 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:12.709 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:12.709 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:13.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:13.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:13.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:18.683 [Lua] [LOCAL RPC] rpc_ping_unit 55 43 false 09:22:23.872 [Lua] [LOCAL RPC] rpc_ping_unit 55 823 false 09:22:27.104 [Lua] [LOCAL RPC] rpc_ping_unit 55 823 false 09:22:46.577 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:22:47.063 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:22:50.691 [Lua] [LOCAL RPC] rpc_ping_unit 55 823 false 09:22:55.571 [Lua] rat ogre died! 09:22:55.867 [Lua] [LOCAL RPC] rpc_give_equipment 641 55 10 836 Vector3(87.5927, 94.9916, 11.0994) 09:22:56.291 [Lua] [LOCAL RPC] rpc_give_equipment 641 2056 11 630 Vector3(90.3228, 95.2615, 11.0083) 09:22:57.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:22:58.194 [Lua] specialspawn: random behind 09:22:58.194 [Lua] FAIL: Special spawn no hidden pos found :/ 09:23:01.986 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 831 projectile 641 09:23:02.416 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 361950 0 09:23:02.422 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 831 start_beam 641 09:23:04.733 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 831 stop_beam 641 09:23:05.355 [Lua] [LOCAL RPC] rpc_ping_unit 55 831 false 09:23:06.531 [Lua] Time for new HOOORDE! multi_first_wave 09:23:06.531 [Lua] horde requested: vector_blob 09:23:06.531 [Lua] wants to spawn behind within distance: 60 09:23:06.532 [Lua] managed to spawn 29/29 horde enemies 09:23:06.532 [Lua] vector blob horde has started 09:23:06.538 [Lua] MUSIC: explore -> pre_horde 09:23:07.838 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 31 36 09:23:07.965 [Lua] [LOCAL RPC] rpc_increment_stat 14 09:23:07.965 [Lua] Incremented stat globadier_kill_before_throwing 09:23:08.141 [Lua] Destroying unit - ai got stuck chaos_marauder 3 2 34 09:23:08.150 [Lua] [LOCAL RPC] rpc_ping_unit 55 841 false 09:23:08.672 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 09:23:11.795 [Lua] Destroying unit - ai got stuck chaos_marauder 6 5 33 09:23:17.765 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:23:20.172 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:23:24.384 [Lua] rat ogre was despawned! 09:23:25.270 [Lua] MUSIC: pre_horde -> horde 09:23:28.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:23:32.033 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 09:23:32.033 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:23:32.033 [Lua] horde requested: vector_blob 09:23:32.033 [Lua] wants to spawn behind within distance: 60 09:23:32.033 [Lua] managed to spawn 27/27 horde enemies 09:23:32.033 [Lua] vector blob horde has started 09:23:35.650 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:23:36.571 [Lua] Horde killed: ? 09:23:53.809 [Lua] MUSIC: horde -> explore 09:23:54.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:23:54.436 [Lua] HORDE: last wave, reset to standard horde delay 09:23:54.436 [Lua] Time for new HOOORDE! multi_last_wave 09:23:54.436 [Lua] horde requested: vector_blob 09:23:54.436 [Lua] wants to spawn ahead within distance: 60 09:23:54.436 [Lua] Horde spawn position is within line of sight of players, aborting 09:23:54.436 [Lua] could not, tries to spawnbehind 09:23:54.436 [Lua] managed to spawn 28/28 horde enemies 09:23:54.436 [Lua] vector blob horde has started 09:23:54.445 [Lua] MUSIC: explore -> pre_horde 09:23:54.464 [Lua] MUSIC: pre_horde -> horde 09:24:02.765 [Lua] [LOCAL RPC] rpc_ping_unit 55 854 false 09:24:05.116 [Lua] Horde killed: ? 09:24:16.512 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:24:19.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:24:20.561 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:24:20.803 [Lua] Coordinated attack! 09:24:23.692 [Lua] MUSIC: horde -> explore 09:24:24.149 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:24:24.149 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:24:24.149 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:24:27.234 [Lua] Horde killed: ? 09:24:27.736 [Lua] [LOCAL RPC] rpc_ping_unit 55 868 false 09:24:32.336 [Lua] Destroying unit - ai got stuck chaos_marauder 4 1 9 09:24:37.310 [Lua] [LOCAL RPC] rpc_ping_unit 55 458 false 09:24:38.992 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:24:39.008 [Lua] Spline already found! 09:24:39.134 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:24:39.151 [Lua] Spline already found! 09:24:41.128 [Lua] [LOCAL RPC] rpc_ping_unit 55 458 false 09:24:43.826 [Lua] [LOCAL RPC] rpc_ping_unit 55 465 false 09:24:43.884 [Lua] Destroying unit - ai got stuck chaos_marauder 2 1 17 09:24:47.061 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 09:24:47.098 [Lua] [LOCAL RPC] rpc_ping_unit 55 465 false 09:24:51.941 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 09:25:01.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 182 will change to a manual source. 09:25:01.580 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 378993 0 09:25:01.966 [Lua] [LOCAL RPC] rpc_ping_unit 55 877 false 09:25:04.255 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 3 Vector3(70.7331, 159.805, 9.33092) Vector4(0.378347, -0.378347, 0.378347, 0.755354) 4 09:25:04.256 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 7 Vector3(70.9331, 160.205, 9.33092) Vector4(0.17388, 0.0869399, 0.0869399, 0.977061) 4 09:25:08.449 [Lua] [LOCAL RPC] rpc_ping_unit 55 877 false 09:25:09.315 [Lua] [GameNetworkManager] destroying game object with go_id=491 09:25:14.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:25:14.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:25:16.310 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 83264 09:25:19.824 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:25:29.559 [Lua] [LOCAL RPC] rpc_ping_unit 55 879 false 09:25:34.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:25:34.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:25:34.571 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 5 588 1 1 1 09:25:34.571 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 5) 09:25:34.572 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000100f4a5be 2 09:25:34.574 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:25:34.574 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=926 09:25:34.590 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2 09:25:36.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 1042353 09:25:36.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 83264 09:25:36.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 1044609 09:25:44.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:25:44.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:25:44.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:25:50.577 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 7 Vector3(83.9669, 181.14, 13.1123) Vector4(-0.408248, 0.408248, -0.408248, 0.707107) 4 09:25:50.577 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 16 Vector3(83.9669, 181.54, 13.1123) Vector4(0.378347, 0.378347, 0.378347, 0.755354) 4 09:25:55.641 [Lua] [GameNetworkManager] destroying game object with go_id=642 09:25:57.911 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 8 10 09:26:01.143 [Lua] [LOCAL RPC] rpc_ping_unit 55 759 false 09:26:02.424 [Lua] ZOINK DISTANCE 09:26:06.241 [Lua] Time for new HOOORDE! multi_first_wave 09:26:06.241 [Lua] horde requested: vector_blob 09:26:06.241 [Lua] wants to spawn ahead within distance: 60 09:26:06.241 [Lua] managed to spawn 27/27 horde enemies 09:26:06.241 [Lua] vector blob horde has started 09:26:06.248 [Lua] MUSIC: explore -> pre_horde 09:26:09.610 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:26:17.867 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 3 4 589 1 1 1 09:26:17.867 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000100f4a5be, 4) 09:26:17.867 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000100f4a5be 3 09:26:17.870 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:26:17.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=949 09:26:17.884 [Lua] [LOCAL RPC] rpc_respawn_confirmed 3 09:26:20.327 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:26:21.111 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:26:23.403 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 09:26:23.403 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:26:23.403 [Lua] horde requested: vector_blob 09:26:23.403 [Lua] wants to spawn behind within distance: 60 09:26:23.403 [Lua] managed to spawn 31/31 horde enemies 09:26:23.403 [Lua] vector blob horde has started 09:26:23.914 [Lua] MUSIC: pre_horde -> horde 09:26:27.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:26:30.961 [Lua] Horde killed: ? 09:26:38.539 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:26:39.662 [Lua] HORDE: last wave, reset to standard horde delay 09:26:39.662 [Lua] Time for new HOOORDE! multi_last_wave 09:26:39.662 [Lua] horde requested: vector_blob 09:26:39.662 [Lua] wants to spawn ahead within distance: 60 09:26:39.663 [Lua] managed to spawn 28/28 horde enemies 09:26:39.663 [Lua] vector blob horde has started 09:26:45.870 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:26:52.687 [Lua] Horde killed: ? 09:26:52.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:27:01.289 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:27:01.522 [Lua] MUSIC: horde -> explore 09:27:01.872 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:27:02.396 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 09:27:03.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:27:03.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:27:03.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:27:05.789 [Lua] Horde killed: ? 09:27:07.583 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 09:27:08.694 [Lua] [LOCAL RPC] rpc_ping_unit 55 961 false 09:27:11.282 [Lua] [LOCAL RPC] rpc_ping_unit 55 960 false 09:27:11.799 [Lua] [LOCAL RPC] rpc_increment_stat 17 09:27:11.799 [Lua] Incremented stat warpfire_kill_before_shooting 09:27:15.034 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:27:15.057 [Lua] Spline already found! 09:27:18.294 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 961 projectile 2056 09:27:18.445 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 393441 0 09:27:18.454 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 961 start_beam 2056 09:27:18.617 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 961 stop_beam 2056 09:27:19.603 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 963 projectile 2056 09:27:19.841 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 393500 0 09:27:19.850 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 963 start_beam 2056 09:27:22.421 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 963 stop_beam 2056 09:27:25.358 [Lua] [LOCAL RPC] rpc_ping_unit 55 974 false 09:27:30.107 [Lua] [LOCAL RPC] rpc_ping_unit 55 34 false 09:27:34.681 [Lua] [LOCAL RPC] rpc_ping_unit 55 754 false 09:27:38.098 [Lua] ZOINK DISTANCE 09:27:41.754 [Lua] [LOCAL RPC] rpc_ping_unit 55 754 false 09:27:43.421 [Lua] ZOINK DISTANCE 09:27:43.421 [Lua] ZOINK IN FRONT 09:27:43.843 [Lua] ZOINK DISTANCE 09:27:43.843 [Lua] ZOINK IN FRONT 09:27:48.062 [Lua] [LOCAL RPC] rpc_ping_unit 55 463 false 09:27:48.241 [Lua] ZOINK DISTANCE 09:27:48.241 [Lua] ZOINK IN FRONT 09:27:49.858 [Lua] ZOINK DISTANCE 09:27:50.314 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:27:50.314 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 09:27:53.134 [Lua] [LOCAL RPC] rpc_ping_unit 55 462 false 09:28:02.967 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:28:02.967 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:28:06.931 [Lua] [LOCAL RPC] rpc_ping_unit 55 962 false 09:28:10.342 [Lua] [LOCAL RPC] rpc_increment_stat 29 09:28:10.342 [Lua] Incremented stat vortex_sorcerer_killed_while_summoning 09:28:10.536 [Lua] Coordinated attack! 09:28:39.346 [Lua] [LOCAL RPC] rpc_ping_unit 55 1017 false 09:28:40.199 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 09:28:40.623 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1018 stop_beam 2056 09:28:40.702 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:28:52.612 [Lua] [LOCAL RPC] rpc_ping_unit 55 1018 false 09:28:53.102 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1018 projectile 948 09:28:53.143 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 398875 0 09:28:53.151 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1018 start_beam 948 09:28:54.985 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 1018 stop_beam 948 09:28:56.465 [Lua] Time for new HOOORDE! multi_first_wave 09:28:56.465 [Lua] horde requested: vector_blob 09:28:56.465 [Lua] wants to spawn ahead within distance: 60 09:28:56.465 [Lua] managed to spawn 29/29 horde enemies 09:28:56.465 [Lua] vector blob horde has started 09:28:56.475 [Lua] MUSIC: explore -> pre_horde 09:28:57.842 [Lua] Destroying unit - ai got stuck chaos_marauder 4 2 36 09:28:58.707 [Lua] Destroying unit - ai got stuck chaos_berzerker 4 3 35 09:29:09.494 [Lua] MUSIC: pre_horde -> horde 09:29:12.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:29:16.982 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 09:29:16.982 [Lua] Time for new HOOORDE! multi_consecutive_wave 09:29:16.982 [Lua] horde requested: vector_blob 09:29:16.982 [Lua] wants to spawn behind within distance: 60 09:29:16.982 [Lua] managed to spawn 29/29 horde enemies 09:29:16.982 [Lua] vector blob horde has started 09:29:23.947 [Lua] Horde killed: ? 09:29:26.299 [Lua] [LOCAL RPC] rpc_ping_unit 55 26 false 09:29:31.229 [Lua] HORDE: last wave, reset to standard horde delay 09:29:31.229 [Lua] Time for new HOOORDE! multi_last_wave 09:29:31.229 [Lua] horde requested: vector_blob 09:29:31.229 [Lua] wants to spawn behind within distance: 60 09:29:31.230 [Lua] managed to spawn 28/28 horde enemies 09:29:31.230 [Lua] vector blob horde has started 09:29:33.967 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:29:36.370 [Lua] Horde killed: ? 09:29:38.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 71207 09:29:46.336 [Lua] MUSIC: horde -> explore 09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:48.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:48.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:48.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:48.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:48.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:29:53.037 [Lua] Horde killed: ? 09:29:54.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 282899 09:29:55.259 [Lua] [LOCAL RPC] rpc_ping_unit 55 139 false 09:30:00.795 [Lua] [LOCAL RPC] rpc_increment_stat 14 09:30:00.795 [Lua] Incremented stat globadier_kill_before_throwing 09:30:00.795 [Lua] [LOCAL RPC] rpc_increment_stat 15 09:30:00.795 [Lua] Incremented stat globadier_kill_during_suicide 09:30:11.838 [Lua] TerrorEventMixer.start_event: warcamp_payload 09:30:11.934 [Lua] MUSIC: explore -> pre_horde 09:30:12.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:30:25.459 [Lua] [LOCAL RPC] rpc_take_falling_damage 55 37.669227600097656 09:30:26.876 [Lua] MUSIC: pre_horde -> horde 09:30:36.166 [Lua] event horde ends! 09:30:41.258 [Lua] event horde ends! 09:30:43.684 [Lua] [LOCAL RPC] rpc_ping_unit 55 762 false 09:30:47.279 [Lua] [LOCAL RPC] rpc_ping_unit 55 753 false 09:31:00.939 [Lua] event horde ends! 09:31:11.076 [Lua] [LOCAL RPC] rpc_ping_unit 55 92 false 09:31:13.348 [Lua] [LOCAL RPC] rpc_ping_unit 55 92 false 09:31:16.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:31:16.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 3064913 09:31:16.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 3064918 09:31:16.236 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:31:18.083 [Lua] event horde ends! 09:31:18.449 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:31:23.158 [Lua] event horde ends! 09:31:23.181 [Lua] MUSIC: horde -> explore 09:31:24.439 [Lua] MUSIC: explore -> pre_horde 09:31:26.975 [Window] Window => inactive 09:31:27.949 [Window] Window => active 09:31:40.973 [Lua] MUSIC: pre_horde -> horde 09:31:48.770 [Lua] event horde ends! 09:31:48.796 [Lua] MUSIC: horde -> explore 09:31:57.161 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:31:58.776 [Lua] TerrorEventMixer.stop_event: warcamp_payload 09:31:59.558 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:32:08.253 [Lua] TerrorEventMixer.start_event: warcamp_door_guard 09:32:09.599 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false 09:32:11.733 [Lua] [LOCAL RPC] rpc_ping_unit 55 435 false 09:32:14.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:32:14.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 2827659 09:32:18.421 [Lua] TerrorEventMixer.start_event: warcamp_camp 09:32:18.421 [Lua] TerrorEventMixer.start_event: warcamp_load_chaos_exalted_champion 09:32:18.421 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 09:32:18.503 [Lua] MUSIC: explore -> pre_horde 09:32:18.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 09:32:18.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 09:32:19.421 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010455b1ca, connection_key=5, breed_name=chaos_exalted_champion_warcamp) 09:32:21.314 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:32:21.331 [Lua] Spline already found! 09:32:23.114 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) discarded a Tome 09:32:23.122 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(169.361, 63.7089, 18.3459) Vector4(-0.073527, 0.05331, 0.985271, 0.144888) 4 09:32:26.722 [Lua] [ChatManager][1]System: «PP»|√(-Gaz) picked up a Tome 09:32:30.888 [Lua] Destroying unit - ai got stuck chaos_marauder 4 1 16 09:32:35.041 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false 09:32:37.757 [Lua] [LOCAL RPC] rpc_ping_unit 55 686 false 09:32:38.025 [Lua] MUSIC: pre_horde -> horde 09:32:40.540 [Lua] [LOCAL RPC] rpc_ping_unit 55 479 false 09:32:41.835 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:32:42.543 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:32:42.797 [Lua] event horde ends! 09:32:42.822 [Lua] MUSIC: horde -> explore 09:32:44.665 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:32:44.665 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 09:32:46.918 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:32:47.034 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:32:47.060 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:32:47.559 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:32:51.394 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:32:51.394 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:32:56.637 [Lua] Missing damage in action stagger in anim_cb_damage() callback 09:32:57.143 [Lua] [ChatManager][1]System: socie_03 discarded a Tome 09:32:59.409 [Lua] TerrorEventMixer.start_event: warcamp_camp 09:32:59.501 [Lua] MUSIC: explore -> pre_horde 09:33:00.527 [Lua] [ChatManager][1]System: socie_03 picked up a Tome 09:33:03.614 [Lua] [LOCAL RPC] rpc_ping_unit 55 27 false 09:33:07.485 [Lua] Can't path, AStar was cancelled, need to wait for command queue to be flushed 09:33:08.403 [Lua] [LOCAL RPC] rpc_ping_unit 55 39 false 09:33:09.577 [Lua] TerrorEventMixer.start_event: roaming_patrol 09:33:09.594 [Lua] Spline already found! 09:33:13.383 [Lua] MUSIC: pre_horde -> horde 09:33:13.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:33:13.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:33:13.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 2827659 09:33:17.795 [Lua] [LOCAL RPC] rpc_ping_unit 55 27 false 09:33:20.330 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false 09:33:22.438 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false 09:33:23.781 [Lua] event horde ends! 09:33:23.804 [Lua] MUSIC: horde -> explore 09:33:25.534 [Lua] [LOCAL RPC] rpc_ping_unit 55 449 false 09:33:32.262 [Lua] TerrorEventMixer.start_event: warcamp_camp 09:33:32.335 [Lua] MUSIC: explore -> pre_horde 09:33:35.199 [Lua] [LOCAL RPC] rpc_ping_unit 55 35 false 09:33:39.219 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(147.929, -11.1127, 30.0381) Vector4(-1e-06, 0, 0.551354, -0.834271) 4 09:33:45.908 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 6 1 21 09:33:45.948 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 4 11 20 09:33:47.436 [Lua] MUSIC: pre_horde -> horde 09:33:56.725 [Lua] event horde ends! 09:33:56.749 [Lua] MUSIC: horde -> explore 09:34:03.497 [Lua] TerrorEventMixer.start_event: warcamp_camp 09:34:03.569 [Lua] MUSIC: explore -> pre_horde 09:34:07.634 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 1 1 4 09:34:12.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:34:12.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 2827659 09:34:18.926 [Lua] MUSIC: pre_horde -> horde 09:34:27.800 [Lua] event horde ends! 09:34:27.823 [Lua] MUSIC: horde -> explore 09:34:32.419 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 4 09:34:44.224 [Lua] Override Player Respawning boss_fight true 09:34:44.232 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 09:34:44.232 [Lua] TerrorEventMixer.start_event: generic_disable_specials 09:35:11.668 [Lua] TerrorEventMixer.start_event: warcamp_chaos_boss 09:35:11.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 0 09:35:11.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x39f4a, position: 2827659 09:35:41.674 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010455b1ca go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 09:35:43.305 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:36:14.495 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:36:14.495 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 09:36:18.476 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:36:18.476 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:36:34.313 [Window] Window => inactive 09:36:39.122 [Window] Window => active 09:37:01.710 [Window] Window => inactive 09:37:06.110 [Window] Window => active 09:37:06.952 [Window] Window => inactive 09:37:15.643 [Lua] [LOCAL RPC] rpc_give_equipment 948 2056 10 836 Vector3(232.65, -72.37, 42.167) 09:37:28.542 [Window] Window => active 09:37:43.664 [Window] Window => inactive 09:37:45.027 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010455b1ca go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 09:37:45.027 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010455b1ca go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 09:37:49.097 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:37:49.097 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010455b1ca 09:37:54.069 [Window] Window => active 09:37:56.212 [Window] Window => inactive 09:38:15.627 [Window] Window => active 09:38:18.183 [Window] Window => inactive 09:39:22.310 [Window] Window => active 09:39:22.414 [Window] Window => inactive 09:39:22.940 [Window] Window => active 09:39:26.112 [Lua] [NetworkServer] Peer 11000010455b1ca despawned player. 09:39:26.112 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010455b1ca 09:39:26.112 [Lua] [PeerSM] 11000010455b1ca :: on_exit InGame 09:39:26.112 [Lua] [PeerSM] 11000010455b1ca :: on_enter Disconnecting 09:39:26.112 [Lua] [PSM] Disconnected peer 11000010455b1ca is being removed from session. 09:39:26.112 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010455b1ca 09:39:26.112 [Lua] [MOD][VMF][INFO] Removed 11000010455b1ca from the VMF users list. 09:39:26.112 [Lua] PlayerManager:remove_player peer_id=11000010455b1ca 1 09:39:26.113 [Lua] [GameNetworkManager] destroying game object with go_id=57 09:39:26.113 [Lua] [PeerSM] 11000010455b1ca :: on_exit Disconnecting 09:39:26.113 [Lua] [PeerSM] 11000010455b1ca :: on_enter Disconnected 09:39:26.113 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010455b1ca:1 09:39:26.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010455b1ca inventory_sync_id:36 my_peer_id:110000100f4a5be 09:39:26.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:36 my_peer_id:110000100f4a5be 09:39:26.113 [Lua] Set lobby begin: 09:39:26.113 [Lua] Lobby data twitch_enabled = false 09:39:26.113 [Lua] Lobby data power_level = 785 09:39:26.113 [Lua] Lobby data player_slot_6 = 0:0 09:39:26.113 [Lua] Lobby data num_players = 3 09:39:26.113 [Lua] Lobby data host = 110000100f4a5be 09:39:26.113 [Lua] Lobby data time_of_search = 1538296694 09:39:26.113 [Lua] Lobby data game_mode = adventure 09:39:26.113 [Lua] Lobby data is_private = false 09:39:26.113 [Lua] Lobby data level_key = warcamp 09:39:26.113 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:39:26.113 [Lua] Lobby data selected_level_key = warcamp 09:39:26.113 [Lua] Lobby data quick_game = false 09:39:26.113 [Lua] Lobby data difficulty = hardest 09:39:26.113 [Lua] Lobby data matchmaking = true 09:39:26.113 [Lua] Lobby data player_slot_4 = 0:0 09:39:26.113 [Lua] Lobby data unique_server_name = √(-Gaz) 09:39:26.113 [Lua] Lobby data player_slot_5 = 0:0 09:39:26.113 [Lua] Lobby data player_slot_2 = 0:0 09:39:26.113 [Lua] Lobby data country_code = AU 09:39:26.113 [Lua] Lobby data player_slot_3 = 0:0 09:39:26.113 [Lua] Lobby data eac_authorized = true 09:39:26.113 [Lua] Set lobby end. 09:39:26.113 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 09:39:26.113 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 09:39:26.114 [Lua] [ConnectionHandler] Disconnecting 1 peers 09:39:26.114 [Lua] [ConnectionHandler] Peer state for "11000010455b1ca": [Connected] ==> [Disconnecting] 09:39:26.114 [EAC] EAC server lost client 11000010455b1ca 09:39:26.114 [EACServer] [UnregisterClient] Client: 011000010455B1CA PlayerGUID: 76561198032990666 09:39:26.114 [EACServer] [Cerberus] [Backend] Disconnected. 09:39:26.116 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000100f4a5be:4 09:39:26.116 [Lua] Set lobby begin: 09:39:26.116 [Lua] Lobby data twitch_enabled = false 09:39:26.116 [Lua] Lobby data power_level = 785 09:39:26.116 [Lua] Lobby data player_slot_6 = 0:0 09:39:26.116 [Lua] Lobby data num_players = 3 09:39:26.116 [Lua] Lobby data host = 110000100f4a5be 09:39:26.116 [Lua] Lobby data time_of_search = 1538296694 09:39:26.116 [Lua] Lobby data game_mode = adventure 09:39:26.116 [Lua] Lobby data is_private = false 09:39:26.116 [Lua] Lobby data level_key = warcamp 09:39:26.116 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:39:26.116 [Lua] Lobby data selected_level_key = warcamp 09:39:26.116 [Lua] Lobby data quick_game = false 09:39:26.116 [Lua] Lobby data difficulty = hardest 09:39:26.116 [Lua] Lobby data matchmaking = true 09:39:26.116 [Lua] Lobby data player_slot_4 = 0:0 09:39:26.116 [Lua] Lobby data unique_server_name = √(-Gaz) 09:39:26.116 [Lua] Lobby data player_slot_5 = 0:0 09:39:26.116 [Lua] Lobby data player_slot_2 = 0:0 09:39:26.117 [Lua] Lobby data country_code = AU 09:39:26.117 [Lua] Lobby data player_slot_3 = 0:0 09:39:26.117 [Lua] Lobby data eac_authorized = true 09:39:26.117 [Lua] Set lobby end. 09:39:26.117 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100f4a5be:4, previous profile 0, profile 3] 09:39:26.117 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 09:39:26.117 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 09:39:26.117 [Lua] [GameNetworkManager] destroying game object with go_id=563 09:39:26.124 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:36 my_peer_id:110000100f4a5be 09:39:26.124 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:37 my_peer_id:110000100f4a5be 09:39:26.129 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 09:39:26.136 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100f4a5be inventory_sync_id:37 my_peer_id:110000100f4a5be 09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 09:39:26.136 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 36 09:39:26.167 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 09:39:26.178 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 09:39:26.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 09:39:26.189 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 09:39:26.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 09:39:26.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 09:39:26.272 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 09:39:26.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 09:39:26.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 09:39:26.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1 09:39:26.441 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 09:39:26.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 09:39:26.576 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 09:39:26.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 09:39:26.790 [Save] Saving `save_data` 09:39:26.790 [Lua] Set lobby begin: 09:39:26.790 [Lua] Lobby data twitch_enabled = false 09:39:26.790 [Lua] Lobby data power_level = 785 09:39:26.790 [Lua] Lobby data player_slot_6 = 0:0 09:39:26.790 [Lua] Lobby data num_players = 3 09:39:26.790 [Lua] Lobby data host = 110000100f4a5be 09:39:26.791 [Lua] Lobby data time_of_search = 1538296694 09:39:26.791 [Lua] Lobby data game_mode = adventure 09:39:26.791 [Lua] Lobby data is_private = true 09:39:26.791 [Lua] Lobby data level_key = warcamp 09:39:26.791 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:39:26.791 [Lua] Lobby data selected_level_key = warcamp 09:39:26.791 [Lua] Lobby data quick_game = false 09:39:26.791 [Lua] Lobby data difficulty = hardest 09:39:26.791 [Lua] Lobby data matchmaking = true 09:39:26.791 [Lua] Lobby data player_slot_4 = 0:0 09:39:26.792 [Lua] Lobby data unique_server_name = √(-Gaz) 09:39:26.792 [Lua] Lobby data player_slot_5 = 0:0 09:39:26.792 [Lua] Lobby data player_slot_2 = 0:0 09:39:26.792 [Lua] Lobby data country_code = AU 09:39:26.792 [Lua] Lobby data player_slot_3 = 0:0 09:39:26.792 [Lua] Lobby data eac_authorized = true 09:39:26.792 [Lua] Set lobby end. 09:39:26.792 [Lua] Set lobby begin: 09:39:26.792 [Lua] Lobby data twitch_enabled = false 09:39:26.792 [Lua] Lobby data power_level = 785 09:39:26.792 [Lua] Lobby data player_slot_6 = 0:0 09:39:26.792 [Lua] Lobby data num_players = 3 09:39:26.793 [Lua] Lobby data host = 110000100f4a5be 09:39:26.793 [Lua] Lobby data time_of_search = 1538296694 09:39:26.793 [Lua] Lobby data game_mode = adventure 09:39:26.793 [Lua] Lobby data is_private = true 09:39:26.793 [Lua] Lobby data level_key = warcamp 09:39:26.793 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:39:26.793 [Lua] Lobby data selected_level_key = warcamp 09:39:26.793 [Lua] Lobby data quick_game = false 09:39:26.793 [Lua] Lobby data difficulty = hardest 09:39:26.794 [Lua] Lobby data matchmaking = false 09:39:26.794 [Lua] Lobby data player_slot_4 = 0:0 09:39:26.794 [Lua] Lobby data unique_server_name = √(-Gaz) 09:39:26.794 [Lua] Lobby data player_slot_5 = 0:0 09:39:26.794 [Lua] Lobby data player_slot_2 = 0:0 09:39:26.794 [Lua] Lobby data country_code = AU 09:39:26.794 [Lua] Lobby data player_slot_3 = 0:0 09:39:26.794 [Lua] Lobby data eac_authorized = true 09:39:26.794 [Lua] Set lobby end. 09:39:26.794 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 09:39:26.794 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 09:39:26.800 [Save] Save done 09:39:26.808 [Lua] [IngamePlayerWiew] - settings saved 09:39:26.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 09:39:26.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 09:39:26.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 09:39:26.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 09:39:26.924 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 09:39:26.924 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 09:39:27.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 09:39:27.423 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 09:39:27.424 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 09:39:27.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 09:39:27.490 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 09:39:27.507 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 09:39:27.514 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 37 09:39:27.524 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000100f4a5be 4 09:39:27.526 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cac693e5] 09:39:27.526 warning: [ResourceManager] 0x4016cca5 0x4016ca2c 0x402ff798 0x402456ea 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb BaseThreadInitThunk 0xb1683034 RtlUserThreadStart 0xb3fc1461 09:39:27.526 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cac693e5] 09:39:27.526 warning: [ResourceManager] 0x4034ba46 0x4034dfab 0x40154b8e 0x4018b41e 0x40188939 0x4016cca5 0x4016ca2c 0x402ff798 0x402456ea 0x8d52286e lua_pcall 0x8d52bb8d 0x401ed2b6 0x401ed5bd 0x40407777 0x40129569 0x4012913b 0x4011b756 0x4011bdc9 0x4011bed2 0x404c25bb 09:39:27.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:39:27.527 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=180 09:39:27.534 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 37 09:39:29.678 [SteamAuthenticator] Steam validation for 11000010455b1ca with response 6 09:39:29.678 [SteamAuthenticator] Ignoring error when already accepted 09:39:30.508 [Save] Saving `save_data` 09:39:30.508 [Lua] Set lobby begin: 09:39:30.508 [Lua] Lobby data twitch_enabled = false 09:39:30.508 [Lua] Lobby data power_level = 785 09:39:30.508 [Lua] Lobby data player_slot_6 = 0:0 09:39:30.509 [Lua] Lobby data num_players = 3 09:39:30.509 [Lua] Lobby data host = 110000100f4a5be 09:39:30.509 [Lua] Lobby data time_of_search = 1538296694 09:39:30.509 [Lua] Lobby data game_mode = adventure 09:39:30.509 [Lua] Lobby data is_private = false 09:39:30.509 [Lua] Lobby data level_key = warcamp 09:39:30.509 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:39:30.509 [Lua] Lobby data selected_level_key = warcamp 09:39:30.509 [Lua] Lobby data quick_game = false 09:39:30.509 [Lua] Lobby data difficulty = hardest 09:39:30.509 [Lua] Lobby data matchmaking = false 09:39:30.509 [Lua] Lobby data player_slot_4 = 0:0 09:39:30.509 [Lua] Lobby data unique_server_name = √(-Gaz) 09:39:30.509 [Lua] Lobby data player_slot_5 = 0:0 09:39:30.509 [Lua] Lobby data player_slot_2 = 0:0 09:39:30.509 [Lua] Lobby data country_code = AU 09:39:30.509 [Lua] Lobby data player_slot_3 = 0:0 09:39:30.509 [Lua] Lobby data eac_authorized = true 09:39:30.509 [Lua] Set lobby end. 09:39:30.509 [Lua] Set lobby begin: 09:39:30.509 [Lua] Lobby data twitch_enabled = false 09:39:30.509 [Lua] Lobby data power_level = 785 09:39:30.509 [Lua] Lobby data player_slot_6 = 0:0 09:39:30.509 [Lua] Lobby data num_players = 3 09:39:30.509 [Lua] Lobby data host = 110000100f4a5be 09:39:30.509 [Lua] Lobby data time_of_search = 1538296694 09:39:30.510 [Lua] Lobby data game_mode = adventure 09:39:30.510 [Lua] Lobby data is_private = false 09:39:30.510 [Lua] Lobby data level_key = warcamp 09:39:30.510 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:39:30.510 [Lua] Lobby data selected_level_key = warcamp 09:39:30.510 [Lua] Lobby data quick_game = false 09:39:30.510 [Lua] Lobby data difficulty = hardest 09:39:30.510 [Lua] Lobby data matchmaking = true 09:39:30.510 [Lua] Lobby data player_slot_4 = 0:0 09:39:30.510 [Lua] Lobby data unique_server_name = √(-Gaz) 09:39:30.510 [Lua] Lobby data player_slot_5 = 0:0 09:39:30.510 [Lua] Lobby data player_slot_2 = 0:0 09:39:30.510 [Lua] Lobby data country_code = AU 09:39:30.510 [Lua] Lobby data player_slot_3 = 0:0 09:39:30.510 [Lua] Lobby data eac_authorized = true 09:39:30.510 [Lua] Set lobby end. 09:39:30.510 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 09:39:30.510 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 09:39:30.518 [Save] Save done 09:39:30.523 [Lua] [IngamePlayerWiew] - settings saved 09:39:35.490 [Window] Window => inactive 09:39:36.328 [SteamAuthenticator] Got ticket request from 11000010455b1ca 09:39:36.329 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca 09:39:36.330 [SteamAuthenticator] Sent ticket to 11000010455b1ca 09:39:36.783 [SteamAuthenticator] Steam validation for 11000010455b1ca with response 6 09:39:36.783 [SteamAuthenticator] Ignoring error when already accepted 09:39:38.968 [SteamAuthenticator] Got ticket request from 11000010455b1ca 09:39:38.968 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca 09:39:38.970 [SteamAuthenticator] Sent ticket to 11000010455b1ca 09:39:43.174 [SteamAuthenticator] Got ticket request from 11000010455b1ca 09:39:43.174 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca 09:39:43.177 [SteamAuthenticator] Sent ticket to 11000010455b1ca 09:39:45.078 [SteamAuthenticator] Got ticket request from 11000010455b1ca 09:39:45.078 [SteamAuthenticator] GetAuthSessionTicket 11000010455b1ca 09:39:45.078 [SteamAuthenticator] Sent ticket to 11000010455b1ca 09:39:49.600 [Window] Window => active 09:39:50.663 [Lua] [IngameUI] menu view on_enter ingame_menu 09:39:51.591 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 09:39:52.126 [Lua] PopupManager:query_result returned result: end_game 09:39:52.126 [Lua] PlayFabMirror:_commit_internal nil 09:39:52.126 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 09:39:52.141 [Lua] commit result success 7 09:39:52.146 [Application] Lua signals application exit. 09:39:52.254 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 09:39:52.258 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 09:39:52.258 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 1 09:39:52.258 [Lua] [GameNetworkManager] destroying game object with go_id=1 09:39:52.258 [Lua] [GameNetworkManager] destroying game object with go_id=0 09:39:52.258 [Lua] Clearing all global lookup lists 09:39:52.259 [Lua] [EquipmentUI] - Destroy 09:39:52.259 [Lua] [GamePadEquipmentUI] - Destroy 09:39:52.259 [Lua] [AbilityUI] - Destroy 09:39:52.259 [Lua] [GamePadAbilityUI] - Destroy 09:39:52.259 [Lua] [IngamePlayerListUI] - Destroy 09:39:52.264 [Lua] [IngameUI] destroy 09:39:52.265 [Lua] [GameNetworkManager] destroying game object with go_id=56 09:39:52.269 [Lua] [GameNetworkManager] destroying game object with go_id=180 09:39:52.280 [Lua] [GameNetworkManager] destroying game object with go_id=949 09:39:52.281 [Lua] [GameNetworkManager] destroying game object with go_id=926 09:39:52.613 [Lua] [Managers] Destroying state managers... 09:39:52.613 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 2 09:39:52.613 [Lua] [GameNetworkManager] destroying game object with go_id=51 09:39:52.613 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000100f4a5be:2 09:39:52.613 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:38 my_peer_id:110000100f4a5be 09:39:52.613 [Lua] Set lobby begin: 09:39:52.613 [Lua] Lobby data twitch_enabled = false 09:39:52.613 [Lua] Lobby data power_level = 785 09:39:52.613 [Lua] Lobby data player_slot_6 = 0:0 09:39:52.613 [Lua] Lobby data num_players = 3 09:39:52.613 [Lua] Lobby data host = 110000100f4a5be 09:39:52.613 [Lua] Lobby data time_of_search = 1538296694 09:39:52.614 [Lua] Lobby data game_mode = adventure 09:39:52.614 [Lua] Lobby data is_private = false 09:39:52.614 [Lua] Lobby data level_key = warcamp 09:39:52.614 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:39:52.614 [Lua] Lobby data selected_level_key = warcamp 09:39:52.614 [Lua] Lobby data quick_game = false 09:39:52.614 [Lua] Lobby data difficulty = hardest 09:39:52.614 [Lua] Lobby data matchmaking = true 09:39:52.614 [Lua] Lobby data player_slot_4 = 0:0 09:39:52.614 [Lua] Lobby data unique_server_name = √(-Gaz) 09:39:52.614 [Lua] Lobby data player_slot_5 = 0:0 09:39:52.614 [Lua] Lobby data player_slot_2 = 0:0 09:39:52.614 [Lua] Lobby data country_code = AU 09:39:52.614 [Lua] Lobby data player_slot_3 = 0:0 09:39:52.614 [Lua] Lobby data eac_authorized = true 09:39:52.614 [Lua] Set lobby end. 09:39:52.614 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 09:39:52.614 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 09:39:52.614 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 3 09:39:52.614 [Lua] [GameNetworkManager] destroying game object with go_id=639 09:39:52.614 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 110000100f4a5be:3 09:39:52.614 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:39 my_peer_id:110000100f4a5be 09:39:52.614 [Lua] Set lobby begin: 09:39:52.614 [Lua] Lobby data twitch_enabled = false 09:39:52.614 [Lua] Lobby data power_level = 785 09:39:52.614 [Lua] Lobby data player_slot_6 = 0:0 09:39:52.614 [Lua] Lobby data num_players = 3 09:39:52.614 [Lua] Lobby data host = 110000100f4a5be 09:39:52.615 [Lua] Lobby data time_of_search = 1538296694 09:39:52.615 [Lua] Lobby data game_mode = adventure 09:39:52.615 [Lua] Lobby data is_private = false 09:39:52.615 [Lua] Lobby data level_key = warcamp 09:39:52.615 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:39:52.615 [Lua] Lobby data selected_level_key = warcamp 09:39:52.615 [Lua] Lobby data quick_game = false 09:39:52.615 [Lua] Lobby data difficulty = hardest 09:39:52.615 [Lua] Lobby data matchmaking = true 09:39:52.615 [Lua] Lobby data player_slot_4 = 0:0 09:39:52.615 [Lua] Lobby data unique_server_name = √(-Gaz) 09:39:52.615 [Lua] Lobby data player_slot_5 = 0:0 09:39:52.615 [Lua] Lobby data player_slot_2 = 0:0 09:39:52.615 [Lua] Lobby data country_code = AU 09:39:52.615 [Lua] Lobby data player_slot_3 = 0:0 09:39:52.615 [Lua] Lobby data eac_authorized = true 09:39:52.615 [Lua] Set lobby end. 09:39:52.615 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 09:39:52.615 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 09:39:52.615 [Lua] PlayerManager:remove_player peer_id=110000100f4a5be 4 09:39:52.615 [Lua] [GameNetworkManager] destroying game object with go_id=74 09:39:52.615 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000100f4a5be:4 09:39:52.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100f4a5be inventory_sync_id:40 my_peer_id:110000100f4a5be 09:39:52.615 [Lua] Set lobby begin: 09:39:52.615 [Lua] Lobby data twitch_enabled = false 09:39:52.615 [Lua] Lobby data power_level = 785 09:39:52.615 [Lua] Lobby data player_slot_6 = 0:0 09:39:52.616 [Lua] Lobby data num_players = 3 09:39:52.616 [Lua] Lobby data host = 110000100f4a5be 09:39:52.616 [Lua] Lobby data time_of_search = 1538296694 09:39:52.616 [Lua] Lobby data game_mode = adventure 09:39:52.616 [Lua] Lobby data is_private = false 09:39:52.616 [Lua] Lobby data level_key = warcamp 09:39:52.616 [Lua] Lobby data player_slot_1 = 110000100f4a5be:1 09:39:52.616 [Lua] Lobby data selected_level_key = warcamp 09:39:52.616 [Lua] Lobby data quick_game = false 09:39:52.616 [Lua] Lobby data difficulty = hardest 09:39:52.616 [Lua] Lobby data matchmaking = true 09:39:52.616 [Lua] Lobby data player_slot_4 = 0:0 09:39:52.616 [Lua] Lobby data unique_server_name = √(-Gaz) 09:39:52.616 [Lua] Lobby data player_slot_5 = 0:0 09:39:52.616 [Lua] Lobby data player_slot_2 = 0:0 09:39:52.616 [Lua] Lobby data country_code = AU 09:39:52.616 [Lua] Lobby data player_slot_3 = 0:0 09:39:52.616 [Lua] Lobby data eac_authorized = true 09:39:52.616 [Lua] Set lobby end. 09:39:52.616 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 09:39:52.616 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f4a5be | we:0 | dr:0 | bw:0 | es:0 09:39:52.619 [Lua] [GameNetworkManager] Shutting down game session 09:39:52.643 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 09:39:52.694 [Window] Window => inactive 09:39:52.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 09:39:52.925 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 09:39:52.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 09:39:52.932 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 09:39:52.940 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 09:39:52.946 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 09:39:52.952 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 09:39:52.956 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 09:39:52.956 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 09:39:52.962 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 09:39:52.963 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 09:39:52.963 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 09:39:52.965 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 09:39:52.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 09:39:52.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 09:39:52.971 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 09:39:52.972 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 09:39:52.978 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 09:39:52.986 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 09:39:52.988 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 09:39:52.989 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 09:39:52.990 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 09:39:52.996 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 09:39:53.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 09:39:53.000 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 09:39:53.004 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 09:39:53.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 09:39:53.012 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 09:39:53.019 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 09:39:53.019 [Lua] [Matchmaking] unregister rpcs 09:39:53.019 [Lua] [Matchmaking] destroying 09:39:53.019 [Lua] [ChatManager] Unregistering channel 1 09:39:53.019 [Lua] [EnemyPackageLoader] network_context_destroyed 09:39:53.019 [EACServer] [Destroy] Called 09:39:53.022 [Lua] [VOIP] Destroying VOIP. 09:39:53.022 [Lua] [VOIP] Leaving VOIP room. 09:39:53.022 [VoIP-Room] Client: Disconnect from host 110000100f4a5be 09:39:53.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, InventoryPackageSynchronizerClient 09:39:53.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient 09:39:53.037 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 09:39:53.039 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 09:39:53.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1, InventoryPackageSynchronizerClient 09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 09:39:53.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 09:39:53.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 09:39:53.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 09:39:53.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:39:53.057 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 09:39:53.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:39:53.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1, InventoryPackageSynchronizerClient 09:39:53.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 09:39:53.071 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:39:53.072 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 09:39:53.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 09:39:53.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 09:39:53.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 09:39:53.083 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 09:39:53.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04, InventoryPackageSynchronizerClient 09:39:53.095 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 09:39:53.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 09:39:53.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 09:39:53.096 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient 09:39:53.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 09:39:53.096 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 09:39:53.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient 09:39:53.097 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 09:39:53.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:39:53.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 09:39:53.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 09:39:53.097 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 09:39:53.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 09:39:53.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:39:53.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 09:39:53.122 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 09:39:53.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, InventoryPackageSynchronizerClient 09:39:53.123 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 09:39:53.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient 09:39:53.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient 09:39:53.127 [Lua] [LobbyHost] Destroying 09:39:53.129 [SteamAuthenticator] CancelAuthTicket 11000010455b1ca 09:39:53.129 [SteamAuthenticator] EndAuthSession 11000010455b1ca 09:39:53.129 [SteamAuthenticator] CancelAuthTicket 11000010440339e 09:39:53.129 [SteamAuthenticator] EndAuthSession 11000010440339e 09:39:53.130 [Umbra] Unload tome 09:39:53.219 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 09:39:53.219 [Lua] [Managers] Destroying state managers... 09:39:53.219 [Lua] [Managers] Destroying global managers... 09:40:04.000 [Lua] Not all curl requests were successfully handled 09:40:04.001 [Lua] Error: scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151: attempt to index field 'world' (a nil value) [0] [C]: in function callstack [1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151:in function [3] [C]: in function xpcall [4] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values [5] scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] scripts/mods/vmf/vmf_loader.lua:47: in function hook_chain [8] scripts/mods/vmf/modules/core/hooks.lua:195: in function destroy [9] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers [10] foundation/scripts/managers/managers.lua:48: in function destroy [11] scripts/boot.lua:765: in function shutdown [12] scripts/boot.lua:479:in function [1] error_message = "scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 00000000079B8618; error_prefix = "(event) on_unload"; func = [function] [5] mod = table: 00000000079B8618; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 11; mod_name = "LockedAndLoaded"; mod = table: 00000000079B8618 [7] func = [function] [8] hook_chain = [function] [9] index = 43; alias = "mod"; manager = table: 000000000C0ADFA8 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n [11] self = table: 0000000007737C88; dt = nil [10] state = ; package = table: 0000000007755DA0; mod = table: 000000000C0ADFA8; localizer = table: 000000000A2D69F8; [11] startup_package_handles = table: 00000000077A3170; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000077A30E8; flow_return_table = table: 0000000007737CD8; _machine = table: 000000000A460D20; quit_game = true; startup_timer = 4.4541411148384213; has_booted = true; loading_context = table: 000000000EF34C98; 09:40:04.001 [Lua] [MOD][LockedAndLoaded][ERROR] (event) on_unload: scripts/mods/LockedAndLoaded/LockedAndLoaded.lua:151: attempt to index field 'world' (a nil value) 09:40:04.001 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value) [0] [C]: in function callstack [1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] scripts/mods/simple_ui/basic_gui.lua:56: in function destroy_screen_ui [3] scripts/mods/simple_ui/basic_gui.lua:349:in function [4] [C]: in function xpcall [5] scripts/mods/vmf/modules/core/safe_calls.lua:49: in function xpcall_no_return_values [6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event [7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [8] scripts/mods/vmf/vmf_loader.lua:47: in function hook_chain [9] scripts/mods/vmf/modules/core/hooks.lua:195: in function destroy [10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers [11] foundation/scripts/managers/managers.lua:48: in function destroy [12] scripts/boot.lua:765: in function shutdown [13] scripts/boot.lua:479:in function [1] error_message = "scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field \'world\' (a nil value)" [2] self = table: 0000000009758CC0 [3] exit_game = true [5] mod = table: 0000000009758CC0; error_prefix = "(event) on_unload"; func = [function] [6] mod = table: 0000000009758CC0; event_name = "on_unload"; event = [function] [7] exit_game = true; event_name = "on_unload"; _ = 19; mod_name = "BasicUI"; mod = table: 0000000009758CC0 [8] func = [function] [9] hook_chain = [function] [10] index = 43; alias = "mod"; manager = table: 000000000C0ADFA8 [11] self = \n\tpackage\n\tmod\n\tlocalizer\n [12] self = table: 0000000007737C88; dt = nil [2] _data = table: 00000000097591A0; gui = [unknown light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32"; [11] state = ; package = table: 0000000007755DA0; mod = table: 000000000C0ADFA8; localizer = table: 000000000A2D69F8; [12] startup_package_handles = table: 00000000077A3170; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000077A30E8; flow_return_table = table: 0000000007737CD8; _machine = table: 000000000A460D20; quit_game = true; startup_timer = 4.4541411148384213; has_booted = true; loading_context = table: 000000000EF34C98; 09:40:04.001 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:56: attempt to index field 'world' (a nil value) 09:40:04.011 [Lua] VMF:ON_UNLOAD() 09:40:04.023 [Lua] [PackageManager] Destroy() 09:40:04.023 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 09:40:04.051 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 09:40:04.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 09:40:04.051 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 09:40:04.061 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 09:40:04.074 [Lua] [PackageManager] Unload: resource_packages/inventory, global 09:40:04.078 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 09:40:04.084 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 09:40:04.091 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 09:40:04.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:40:04.103 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 09:40:04.103 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 09:40:04.103 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 09:40:04.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 09:40:04.105 [Lua] [PackageManager] Unload: resource_packages/decals, global 09:40:04.113 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 09:40:04.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 09:40:04.116 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 09:40:04.116 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 09:40:04.123 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 09:40:04.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient 09:40:04.160 [Lua] [PackageManager] Unload: resource_packages/ingame, global 09:40:04.161 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 09:40:04.163 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 09:40:04.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, InventoryPackageSynchronizerClient 09:40:04.166 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 09:40:04.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient 09:40:04.167 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 09:40:04.173 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 09:40:04.209 [Lua] [PackageManager] Unload: resource_packages/pickups, global 09:40:04.209 [Lua] [PackageManager] Unload: resource_packages/careers, global 09:40:04.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 09:40:05.482 [EAC] Shutdown 09:40:05.894 error: [Shaders] Memory leaks in Shader Manager! 105 shaders were not released <> ---------------------------------------- 0x40000000 0x40ad6000 <> <> ---------------------------------------- 0x403bcca6 0x4033de88 0x40159d92 0x4012897f 0x4011fab7 0x4011b765 0x4011bdc9 0x4011bed2 0x404c25bb BaseThreadInitThunk 0xb1683034 RtlUserThreadStart 0xb3fc1461 <> [Log end]