[Log version] 1
[Session] 05F861CB-D070-4877-B451-E2B1
UTC time stamps
21:21:38.496 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799
21:21:38.496 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811
21:21:38.496 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814
21:21:38.496 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819
21:21:38.496 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822
21:21:38.497 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824
21:21:38.522 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828
21:21:38.563 [Window] Window => active
21:21:38.571 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855
21:21:38.575 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860
21:21:39.739 [EAC] Init client 11000010548d5bb
21:21:39.739 [EAC] EAC client initialized
21:21:39.739 warning: [EAC] Failed to initialize localization
21:21:39.740 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885
21:21:39.748 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
21:21:41.613 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888
21:21:41.749 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894
21:21:47.601 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896
21:21:47.604 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899
21:21:47.693 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901
21:21:47.693 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903
21:21:47.789 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905
21:21:47.789 [Save] Save dir: `C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2`
21:21:47.789 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924
21:21:47.789 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942
21:21:47.973 [LightFX ] Loaded DLL.
21:21:47.973 [LightFX ] Init()
21:21:47.979 [LightFX ] LightFX failed to initialize
21:21:47.983 [Lua] boot.lua start, os clock: 23.083000000000002
21:21:47.983 [Lua] Boot:setup() entered. time: 0 os-clock: 23.084
21:21:47.984 [Lua] --- CPU
CPU: AMD FX(tm)-8320 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000110 00001000 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32668MB
Available: 23360MB
Virtual Total: 134217727MB
Available: 134211847MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8086MB) Driver version: 38831
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Sound
Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels)
Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right
Sound card: H277HK-4 (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: LogMeIn Hamachi Virtual Ethernet Adapter (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Corsair M95 Gaming Mouse
Input device: Generic (17.0): wired keyboard
Input device: Generic (17.0): HID-compliant consumer control device
21:21:47.984 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300
21:21:47.985 [SteamStats] RequestCurrentStats success: true
21:21:52.195 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.9395040385425091 os-clock: 27.295999999999999
21:21:52.196 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
21:21:52.196 [Lua] Flushing: resource_packages/strings [ResourcePackage]
21:21:52.196 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
21:21:52.197 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
21:21:52.197 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
21:21:52.197 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
21:21:52.197 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
21:21:52.197 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
21:21:52.197 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
21:21:52.197 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
21:21:52.198 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
21:21:52.198 [Lua] *****************************************************************
21:21:52.198 [Lua] ** Initial contents of script_data **
21:21:52.198 [Lua] script_data.beta_level_progression = false
21:21:52.198 [Lua] script_data.build_identifier = 3dca7e947c1a
21:21:52.198 [Lua] script_data.debug_interactions = false
21:21:52.198 [Lua] script_data.debug_voip = true
21:21:52.198 [Lua] script_data.disable_debug_draw = true
21:21:52.198 [Lua] script_data.disable_intro_trailer = false
21:21:52.198 [Lua] script_data.disable_tutorial_at_start = false
21:21:52.198 [Lua] script_data.enable_detailed_tooltips = false
21:21:52.198 [Lua] script_data.force_debug_disabled = true
21:21:52.198 [Lua] script_data.force_steam = true
21:21:52.198 [Lua] script_data.hide_fps = true
21:21:52.198 [Lua] script_data.hide_version_info = true
21:21:52.198 [Lua] script_data.matchmaking_debug = true
21:21:52.198 [Lua] script_data.network_debug = true
21:21:52.198 [Lua] script_data.network_debug_connections = true
21:21:52.198 [Lua] script_data.network_log_messages = true
21:21:52.198 [Lua] script_data.package_debug = true
21:21:52.198 [Lua] script_data.packaged_build = true
21:21:52.198 [Lua] script_data.settings = { }
21:21:52.198 [Lua] script_data.show_fps = false
21:21:52.198 [Lua] script_data.spawn_empty_chest = true
21:21:52.198 [Lua] script_data.telemetry_log_interval = 600
21:21:52.198 [Lua] script_data.tobii_button = false
21:21:52.198 [Lua] script_data.use_beta_overlay = false
21:21:52.198 [Lua] script_data.use_local_backend = false
21:21:52.198 [Lua] script_data.use_tech_telemetry = true
21:21:52.198 [Lua] script_data.use_telemetry = true
21:21:52.198 [Lua] *****************************************************************
21:21:52.198 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
21:21:52.198 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
21:21:52.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
21:21:52.295 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
21:21:52.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen
21:21:52.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
21:21:52.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
21:21:52.363 [Lua] valid level farmlands
21:21:52.363 [Lua] valid level fort
21:21:52.363 [Lua] valid level military
21:21:52.363 [Lua] valid level warcamp
21:21:52.363 [Lua] valid level skittergate
21:21:52.363 [Lua] valid level prologue
21:21:52.363 [Lua] valid level elven_ruins
21:21:52.363 [Lua] valid level dlc_bogenhafen_city
21:21:52.363 [Lua] valid level skaven_stronghold
21:21:52.363 [Lua] valid level ground_zero
21:21:52.363 [Lua] valid level bell
21:21:52.363 [Lua] valid level ussingen
21:21:52.363 [Lua] valid level nurgle
21:21:52.363 [Lua] valid level mines
21:21:52.363 [Lua] valid level dlc_bogenhafen_slum
21:21:52.363 [Lua] valid level catacombs
21:21:52.363 [Lua] nil
21:21:52.363 [Lua] table: 00000000078C7A70
21:21:52.456 [Lua] [1] = chaos_spawn (string)
21:21:52.456 [Lua] [2] = chaos_troll (string)
21:21:52.456 [Lua] [3] = chaos_dummy_sorcerer (string)
21:21:52.456 [Lua] [4] = critter_pig (string)
21:21:52.456 [Lua] [5] = pet_rat (string)
21:21:52.456 [Lua] [6] = skaven_storm_vermin_warlord (string)
21:21:52.456 [Lua] [7] = skaven_stormfiend (string)
21:21:52.456 [Lua] [8] = skaven_stormfiend_boss (string)
21:21:52.456 [Lua] [9] = chaos_vortex (string)
21:21:52.456 [Lua] [10] = skaven_storm_vermin_champion (string)
21:21:52.456 [Lua] [11] = skaven_rat_ogre (string)
21:21:52.456 [Lua] [12] = chaos_plague_wave_spawner (string)
21:21:52.456 [Lua] [13] = critter_rat (string)
21:21:52.456 [Lua] [14] = skaven_grey_seer (string)
21:21:52.456 [Lua] [15] = pet_pig (string)
21:21:52.456 [Lua] [16] = skaven_stormfiend_demo (string)
21:21:52.456 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
21:21:52.456 [Lua] [18] = chaos_dummy_troll (string)
21:21:52.456 [Lua] [19] = skaven_loot_rat (string)
21:21:52.457 [Lua] [20] = chaos_tentacle (string)
21:21:52.457 [Lua] [21] = chaos_corruptor_sorcerer (string)
21:21:52.457 [Lua] [22] = chaos_exalted_champion_warcamp (string)
21:21:52.457 [Lua] [23] = chaos_tentacle_sorcerer (string)
21:21:52.457 [Lua] [24] = chaos_exalted_champion_norsca (string)
21:21:52.457 [Lua] [25] = chaos_plague_sorcerer (string)
21:21:52.457 [Lua] [26] = skaven_ratling_gunner (string)
21:21:52.457 [Lua] [27] = skaven_pack_master (string)
21:21:52.457 [Lua] [28] = chaos_warrior (string)
21:21:52.457 [Lua] [29] = chaos_vortex_sorcerer (string)
21:21:52.457 [Lua] [30] = skaven_poison_wind_globadier (string)
21:21:52.457 [Lua] [31] = skaven_warpfire_thrower (string)
21:21:52.457 [Lua] [32] = skaven_gutter_runner (string)
21:21:52.457 [Lua] [33] = chaos_exalted_sorcerer (string)
21:21:52.457 [Lua] [34] = skaven_plague_monk (string)
21:21:52.457 [Lua] [35] = chaos_raider_tutorial (string)
21:21:52.457 [Lua] [36] = chaos_raider (string)
21:21:52.457 [Lua] [37] = skaven_storm_vermin_commander (string)
21:21:52.457 [Lua] [38] = skaven_storm_vermin_with_shield (string)
21:21:52.457 [Lua] [39] = chaos_berzerker (string)
21:21:52.457 [Lua] [40] = skaven_storm_vermin (string)
21:21:52.457 [Lua] [41] = skaven_dummy_clan_rat (string)
21:21:52.457 [Lua] [42] = chaos_marauder_tutorial (string)
21:21:52.457 [Lua] [43] = skaven_clan_rat (string)
21:21:52.457 [Lua] [44] = skaven_clan_rat_tutorial (string)
21:21:52.457 [Lua] [45] = skaven_clan_rat_with_shield (string)
21:21:52.457 [Lua] [46] = chaos_marauder_with_shield (string)
21:21:52.457 [Lua] [47] = chaos_fanatic (string)
21:21:52.457 [Lua] [48] = chaos_zombie (string)
21:21:52.457 [Lua] [49] = chaos_marauder (string)
21:21:52.457 [Lua] [50] = skaven_dummy_slave (string)
21:21:52.457 [Lua] [51] = skaven_slave (string)
21:21:52.522 [Lua] enemy_package_loader_policy: default
21:21:52.644 [Lua] valid level farmlands
21:21:52.644 [Lua] valid level fort
21:21:52.644 [Lua] valid level military
21:21:52.644 [Lua] valid level warcamp
21:21:52.644 [Lua] valid level skittergate
21:21:52.644 [Lua] valid level prologue
21:21:52.644 [Lua] valid level elven_ruins
21:21:52.644 [Lua] valid level dlc_bogenhafen_city
21:21:52.644 [Lua] valid level skaven_stronghold
21:21:52.644 [Lua] valid level ground_zero
21:21:52.644 [Lua] valid level bell
21:21:52.644 [Lua] valid level ussingen
21:21:52.644 [Lua] valid level nurgle
21:21:52.644 [Lua] valid level mines
21:21:52.644 [Lua] valid level dlc_bogenhafen_slum
21:21:52.644 [Lua] valid level catacombs
21:21:52.658 warning: [ModManager] Mod with id 1388991228ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.658 warning: [ModManager] Mod with id 1388882435ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.658 warning: [ModManager] Mod with id 1426814915ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.686 warning: [ModManager] Mod with id 1422758813ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.686 warning: [ModManager] Mod with id 1395132559ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.687 warning: [ModManager] Mod with id 1445717962ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1445717962\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.699 warning: [ModManager] Mod with id 1464907434ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1464907434\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.700 warning: [ModManager] Mod with id 1408858726ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.700 warning: [ModManager] Mod with id 1423536193ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.771 warning: [ModManager] Mod with id 1387894846ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.800 warning: [ModManager] Mod with id 1414308513ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1414308513\mod.bin can't be added as mod hash catalog to EAC, skipping
21:21:52.813 [Lua]
21:21:52.813 [Lua] [1] = table
21:21:52.813 [Lua] [download_pending] = false (boolean)
21:21:52.813 [Lua] [id] = 1369573612 (string)
21:21:52.813 [Lua] [banned] = false (boolean)
21:21:52.813 [Lua] [author_id] = 58813412 (number)
21:21:52.813 [Lua] [tags] = table
21:21:52.813 [Lua] [1] = approved (string)
21:21:52.813 [Lua] [2] = Tools (string)
21:21:52.813 [Lua] [author] = bIbIbI(rus) (string)
21:21:52.813 [Lua] [sanctioned] = true (boolean)
21:21:52.813 [Lua] [out_of_date] = false (boolean)
21:21:52.813 [Lua] [downloading] = false (boolean)
21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
21:21:52.813 [Lua] [num_children] = 0 (number)
21:21:52.813 [Lua] [ugc_status] = 3 (number)
21:21:52.813 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
21:21:52.813 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string)
21:21:52.813 [Lua] [installed] = true (boolean)
21:21:52.813 [Lua] [enabled] = true (boolean)
21:21:52.813 [Lua] [name] = Vermintide Mod Framework (string)
21:21:52.813 [Lua] [dependency_error] = (string)
21:21:52.813 [Lua] [2] = table
21:21:52.813 [Lua] [download_pending] = false (boolean)
21:21:52.813 [Lua] [id] = 1397265260 (string)
21:21:52.813 [Lua] [children] = table
21:21:52.813 [Lua] [1] = 1369573612 (string)
21:21:52.813 [Lua] [banned] = false (boolean)
21:21:52.813 [Lua] [author_id] = 26572404 (number)
21:21:52.813 [Lua] [tags] = table
21:21:52.813 [Lua] [1] = UI (string)
21:21:52.813 [Lua] [2] = QoL (string)
21:21:52.813 [Lua] [3] = applied (string)
21:21:52.813 [Lua] [author] = Necrossin (string)
21:21:52.813 [Lua] [sanctioned] = false (boolean)
21:21:52.813 [Lua] [out_of_date] = false (boolean)
21:21:52.813 [Lua] [downloading] = false (boolean)
21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
21:21:52.813 [Lua] [num_children] = 1 (number)
21:21:52.813 [Lua] [ugc_status] = 3 (number)
21:21:52.813 [Lua] [description] = [h1][b]MOD IS CURRENTLY BEING RESANCTIONED, SO PLEASE BE PATIENT[/b][/h1]
[b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
- Numeric health values
- Detailed ammo counters
- Career skill cooldown timers
- Icons indicating "last life" and "Natural Bond" presence
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[h1][b]If your ammo counter dissapeared after the 1.2.0 update, disable and re-enable it (ammo counter) in mod's options[/b][/h1] (string)
21:21:52.813 [Lua] [last_updated] = 8/24/2018 3:43:18 PM (string)
21:21:52.813 [Lua] [installed] = true (boolean)
21:21:52.813 [Lua] [enabled] = false (boolean)
21:21:52.813 [Lua] [name] = Numeric UI (string)
21:21:52.813 [Lua] [dependency_error] = (string)
21:21:52.813 [Lua] [3] = table
21:21:52.813 [Lua] [download_pending] = false (boolean)
21:21:52.813 [Lua] [id] = 1431393962 (string)
21:21:52.813 [Lua] [children] = table
21:21:52.813 [Lua] [1] = 1369573612 (string)
21:21:52.813 [Lua] [banned] = false (boolean)
21:21:52.813 [Lua] [author_id] = 14284923 (number)
21:21:52.813 [Lua] [tags] = table
21:21:52.813 [Lua] [1] = approved (string)
21:21:52.813 [Lua] [2] = UI (string)
21:21:52.813 [Lua] [3] = Misc (string)
21:21:52.813 [Lua] [author] = Fracticality (string)
21:21:52.813 [Lua] [sanctioned] = true (boolean)
21:21:52.813 [Lua] [out_of_date] = false (boolean)
21:21:52.813 [Lua] [downloading] = false (boolean)
21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
21:21:52.813 [Lua] [num_children] = 1 (number)
21:21:52.813 [Lua] [ugc_status] = 3 (number)
21:21:52.813 [Lua] [description] = [h1]Updated for Game Version 1.2.0 (Beta)[/h1]
- The game should no longer crash upon selecting an enemy in Bestiary
Please let me know if you find any additional bugs, either here or at [url=https://github.com/fracticality/vermintide-2-mods]my GitHub[/url].
-----------------------------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423529961][i]Deathwish[/i][/url]!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
21:21:52.813 [Lua] [last_updated] = 8/22/2018 2:43:31 PM (string)
21:21:52.813 [Lua] [installed] = true (boolean)
21:21:52.813 [Lua] [enabled] = true (boolean)
21:21:52.813 [Lua] [name] = Bestiary (string)
21:21:52.813 [Lua] [dependency_error] = (string)
21:21:52.813 [Lua] [4] = table
21:21:52.813 [Lua] [download_pending] = false (boolean)
21:21:52.813 [Lua] [id] = 1402971136 (string)
21:21:52.813 [Lua] [children] = table
21:21:52.813 [Lua] [1] = 1369573612 (string)
21:21:52.813 [Lua] [banned] = false (boolean)
21:21:52.813 [Lua] [author_id] = 38300192 (number)
21:21:52.813 [Lua] [tags] = table
21:21:52.813 [Lua] [1] = approved (string)
21:21:52.813 [Lua] [2] = UI (string)
21:21:52.813 [Lua] [3] = QoL (string)
21:21:52.813 [Lua] [author] = Tomoko 👿 (string)
21:21:52.813 [Lua] [sanctioned] = true (boolean)
21:21:52.813 [Lua] [out_of_date] = false (boolean)
21:21:52.813 [Lua] [downloading] = false (boolean)
21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
21:21:52.813 [Lua] [num_children] = 1 (number)
21:21:52.813 [Lua] [ugc_status] = 3 (number)
21:21:52.813 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
21:21:52.813 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
21:21:52.813 [Lua] [installed] = true (boolean)
21:21:52.813 [Lua] [enabled] = true (boolean)
21:21:52.813 [Lua] [name] = Needii (string)
21:21:52.813 [Lua] [dependency_error] = (string)
21:21:52.813 [Lua] [5] = table
21:21:52.813 [Lua] [download_pending] = false (boolean)
21:21:52.813 [Lua] [id] = 1431627364 (string)
21:21:52.813 [Lua] [children] = table
21:21:52.813 [Lua] [1] = 1369573612 (string)
21:21:52.813 [Lua] [banned] = false (boolean)
21:21:52.813 [Lua] [author_id] = 18741013 (number)
21:21:52.813 [Lua] [tags] = table
21:21:52.813 [Lua] [1] = approved (string)
21:21:52.813 [Lua] [2] = QoL (string)
21:21:52.813 [Lua] [3] = Misc (string)
21:21:52.813 [Lua] [author] = 🔰SkacikPL🗾 (string)
21:21:52.813 [Lua] [sanctioned] = true (boolean)
21:21:52.813 [Lua] [out_of_date] = false (boolean)
21:21:52.813 [Lua] [downloading] = false (boolean)
21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951832210799226636/2C219C4F4096BFFEEED8A0D792453477816528CA/ (string)
21:21:52.813 [Lua] [num_children] = 1 (number)
21:21:52.813 [Lua] [ugc_status] = 3 (number)
21:21:52.813 [Lua] [description] = [h1][b]This mod makes first person viewmodel behave similar to how they do in source/goldsource engine.[/b][/h1]
This means that by looking up, viewmodel will be moved closer to the camera and farther away by looking downwards.
[u]There is also an option to apply additional distance offset in the mod settings.[/u] (string)
21:21:52.813 [Lua] [last_updated] = 7/19/2018 4:27:32 PM (string)
21:21:52.813 [Lua] [installed] = true (boolean)
21:21:52.813 [Lua] [enabled] = true (boolean)
21:21:52.813 [Lua] [name] = Source viewmodel (string)
21:21:52.813 [Lua] [dependency_error] = (string)
21:21:52.813 [Lua] [6] = table
21:21:52.814 [Lua] [download_pending] = false (boolean)
21:21:52.814 [Lua] [version] = unversioned (string)
21:21:52.814 [Lua] [id] = 1395453301 (string)
21:21:52.814 [Lua] [children] = table
21:21:52.814 [Lua] [1] = 1369573612 (string)
21:21:52.814 [Lua] [banned] = false (boolean)
21:21:52.814 [Lua] [author_id] = 58813412 (number)
21:21:52.814 [Lua] [tags] = table
21:21:52.814 [Lua] [1] = approved (string)
21:21:52.814 [Lua] [2] = QoL (string)
21:21:52.814 [Lua] [author] = bIbIbI(rus) (string)
21:21:52.814 [Lua] [sanctioned] = true (boolean)
21:21:52.814 [Lua] [out_of_date] = false (boolean)
21:21:52.814 [Lua] [downloading] = false (boolean)
21:21:52.814 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
21:21:52.814 [Lua] [num_children] = 1 (number)
21:21:52.814 [Lua] [ugc_status] = 3 (number)
21:21:52.814 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
21:21:52.814 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
21:21:52.814 [Lua] [installed] = true (boolean)
21:21:52.814 [Lua] [enabled] = true (boolean)
21:21:52.814 [Lua] [name] = Skip Intro (string)
21:21:52.814 [Lua] [dependency_error] = (string)
21:21:52.814 [Lua] [7] = table
21:21:52.814 [Lua] [download_pending] = false (boolean)
21:21:52.814 [Lua] [id] = 1389872347 (string)
21:21:52.814 [Lua] [children] = table
21:21:52.814 [Lua] [1] = 1369573612 (string)
21:21:52.814 [Lua] [banned] = false (boolean)
21:21:52.814 [Lua] [author_id] = 4821406 (number)
21:21:52.814 [Lua] [tags] = table
21:21:52.814 [Lua] [1] = approved (string)
21:21:52.814 [Lua] [author] = grasmann (string)
21:21:52.814 [Lua] [sanctioned] = true (boolean)
21:21:52.814 [Lua] [out_of_date] = false (boolean)
21:21:52.814 [Lua] [downloading] = false (boolean)
21:21:52.814 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:21:52.814 [Lua] [num_children] = 1 (number)
21:21:52.814 [Lua] [ugc_status] = 3 (number)
21:21:52.814 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
21:21:52.814 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
21:21:52.814 [Lua] [installed] = true (boolean)
21:21:52.814 [Lua] [enabled] = false (boolean)
21:21:52.814 [Lua] [name] = Simple UI (string)
21:21:52.814 [Lua] [dependency_error] = (string)
21:21:52.814 [Lua] [8] = table
21:21:52.814 [Lua] [download_pending] = false (boolean)
21:21:52.814 [Lua] [id] = 1391228174 (string)
21:21:52.814 [Lua] [children] = table
21:21:52.814 [Lua] [1] = 1369573612 (string)
21:21:52.814 [Lua] [banned] = false (boolean)
21:21:52.814 [Lua] [author_id] = 4821406 (number)
21:21:52.814 [Lua] [tags] = table
21:21:52.814 [Lua] [1] = approved (string)
21:21:52.814 [Lua] [2] = UI (string)
21:21:52.814 [Lua] [3] = QoL (string)
21:21:52.814 [Lua] [author] = grasmann (string)
21:21:52.814 [Lua] [sanctioned] = true (boolean)
21:21:52.814 [Lua] [out_of_date] = false (boolean)
21:21:52.814 [Lua] [downloading] = false (boolean)
21:21:52.814 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
21:21:52.814 [Lua] [num_children] = 1 (number)
21:21:52.814 [Lua] [ugc_status] = 3 (number)
21:21:52.814 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.3.2
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
21:21:52.814 [Lua] [last_updated] = 7/28/2018 5:27:47 PM (string)
21:21:52.814 [Lua] [installed] = true (boolean)
21:21:52.814 [Lua] [enabled] = false (boolean)
21:21:52.814 [Lua] [name] = UI Improvements (string)
21:21:52.814 [Lua] [dependency_error] = (string)
21:21:52.814 [Lua] [9] = table
21:21:52.814 [Lua] [download_pending] = false (boolean)
21:21:52.814 [Lua] [version] = unversioned (string)
21:21:52.814 [Lua] [id] = 1402835022 (string)
21:21:52.814 [Lua] [children] = table
21:21:52.814 [Lua] [1] = 1369573612 (string)
21:21:52.814 [Lua] [banned] = false (boolean)
21:21:52.814 [Lua] [author_id] = 33103900 (number)
21:21:52.814 [Lua] [tags] = table
21:21:52.814 [Lua] [1] = approved (string)
21:21:52.814 [Lua] [2] = QoL (string)
21:21:52.814 [Lua] [author] = Badwin (string)
21:21:52.814 [Lua] [sanctioned] = true (boolean)
21:21:52.814 [Lua] [out_of_date] = false (boolean)
21:21:52.814 [Lua] [downloading] = false (boolean)
21:21:52.814 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
21:21:52.814 [Lua] [num_children] = 1 (number)
21:21:52.814 [Lua] [ugc_status] = 3 (number)
21:21:52.814 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
21:21:52.814 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string)
21:21:52.814 [Lua] [installed] = true (boolean)
21:21:52.814 [Lua] [enabled] = true (boolean)
21:21:52.814 [Lua] [name] = StickyGrim (string)
21:21:52.814 [Lua] [dependency_error] = (string)
21:21:52.814 [Lua]
21:21:52.814 [Lua]
21:21:52.814 [Lua] [1391228174] = 5 (number)
21:21:52.814 [Lua] [1402835022] = 2 (number)
21:21:52.814 [Lua] [1431627364] = 1 (number)
21:21:52.814 [Lua] [1395453301] = 3 (number)
21:21:52.814 [Lua] [1369573612] = 7 (number)
21:21:52.814 [Lua] [1397265260] = 4 (number)
21:21:52.814 [Lua] [1402971136] = 6 (number)
21:21:52.814 [Lua] [1431393962] = 8 (number)
21:21:52.814 [Lua] [1389872347] = 0 (number)
21:21:52.814 [Lua]
21:21:52.827 [Lua]
21:21:52.827 [Lua] [1391228174] = 5 (number)
21:21:52.827 [Lua] [1402835022] = 2 (number)
21:21:52.827 [Lua] [1431627364] = 1 (number)
21:21:52.827 [Lua] [1395453301] = 3 (number)
21:21:52.827 [Lua] [1369573612] = 7 (number)
21:21:52.827 [Lua] [1397265260] = 4 (number)
21:21:52.827 [Lua] [1402971136] = 6 (number)
21:21:52.827 [Lua] [1431393962] = 8 (number)
21:21:52.827 [Lua] [1389872347] = 0 (number)
21:21:52.827 [Lua]
21:21:52.827 [Lua] [CrashifyCustomTag] modded, true
21:21:52.827 [Lua] <>modded = true<>
21:21:52.832 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true
21:21:52.832 [Lua] <>Mod = true<>
21:21:52.866 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
21:21:52.891 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a44d920] (Origin: function: 0x0a44dda0)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a44d920] (Origin: function: 0x0a44e1f0)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09b46958] (Origin: function: 0x09b46d90)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09b46958] (Origin: function: 0x09b46f18)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a67ef58] (Origin: function: 0x0a849e50)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a67ef58] (Origin: function: 0x0a84a038)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0beb9b28] (Origin: function: 0x0beb9be8)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0beb9b28] (Origin: function: 0x0beb9b50)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0beb9b28] (Origin: function: 0x0beb9d10)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09b40b08)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x079280c0] (Origin: function: 0x079281e8)
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a8d4408] (Origin: function: 0x0a8d4570)
21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a8c7d80] (Origin: function: 0x0a8c7ea8)
21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b32c108] (Origin: function: 0x0b32c130)
21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a8c7d80] (Origin: function: 0x0a8c7e60)
21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a8c7d80] (Origin: function: 0x0a8c7da8)
21:21:52.894 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:21:52.894 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c2532a0] (Origin: function: 0x0c253990)
21:21:52.894 [Lua] [CrashifyCustomTag] modded, true
21:21:52.894 [Lua] <>modded = true<>
21:21:52.900 [Lua] [CrashifyCustomTag] Mod:1431393962:Bestiary, true
21:21:52.900 [Lua] <>Mod = true<>
21:21:52.927 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
21:21:52.938 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ac4ac58] (Origin: function: 0x0ac4ad18)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0b53fca8] (Origin: function: 0x0b53fe28)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x09ecfef0] (Origin: function: 0x09f1b398)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x09ecfef0] (Origin: function: 0x09f18180)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x09ecfef0] (Origin: function: 0x09f17cb0)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x0a3dd030] (Origin: function: 0x0a3ddf48)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x0a3dd030] (Origin: function: 0x0a3dd388)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x08c94e88] (Origin: function: 0x08c95590)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking '_knock_down' from [table: 0x08caa4f8] (Origin: function: 0x08caa6f8)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09ec4a70] (Origin: function: 0x09ec4a98)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09ec4a70] (Origin: function: 0x09ec4b70)
21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x0a3bc2a0] (Origin: function: 0x0a3bc4b0)
21:21:52.940 [Lua] [CrashifyCustomTag] modded, true
21:21:52.940 [Lua] <>modded = true<>
21:21:52.946 [Lua] [CrashifyCustomTag] Mod:1402971136:Needii, true
21:21:52.946 [Lua] <>Mod = true<>
21:21:52.979 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
21:21:52.995 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
21:21:52.995 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0a9568b0] (Origin: function: 0x0a959710)
21:21:52.995 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
21:21:52.995 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
21:21:52.995 [Lua] [CrashifyCustomTag] modded, true
21:21:52.995 [Lua] <>modded = true<>
21:21:53.002 [Lua] [CrashifyCustomTag] Mod:1431627364:Source viewmodel, true
21:21:53.002 [Lua] <>Mod = true<>
21:21:53.028 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]`
21:21:53.045 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]`
21:21:53.045 [Lua] [MOD][SourceViewModel][INFO] (hook): Hooking 'calculate_look_rotation' from [table: 0x07b754e0] (Origin: function: 0x07b75ee0)
21:21:53.045 [Lua] [MOD][SourceViewModel][INFO] (hooks): Enabling all hooks for mod: SourceViewModel
21:21:53.045 [Lua] [CrashifyCustomTag] modded, true
21:21:53.045 [Lua] <>modded = true<>
21:21:53.051 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true
21:21:53.051 [Lua] <>Mod = true<>
21:21:53.079 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
21:21:53.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
21:21:53.095 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x09b15170] (Origin: function: 0x09b15198)
21:21:53.096 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x09b15170] (Origin: function: 0x09b15350)
21:21:53.096 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
21:21:53.096 [Lua] [CrashifyCustomTag] modded, true
21:21:53.096 [Lua] <>modded = true<>
21:21:53.102 [Lua] [CrashifyCustomTag] Mod:1402835022:StickyGrim, true
21:21:53.102 [Lua] <>Mod = true<>
21:21:53.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
21:21:53.229 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
21:21:53.229 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x0919ffd8] (Origin: function: 0x091a00b8)
21:21:53.229 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
21:21:53.229 [Lua] [MOD][StickyGrim][ECHO] StickyGrim initialized
21:21:53.229 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
21:21:53.245 [Lua] <>project = Vermintide<>
21:21:53.245 [Lua] <>build = release<>
21:21:53.245 [Lua] <>platform = win32<>
21:21:53.245 [Lua] <>title_id = 5107<>
21:21:53.245 [Lua] <>engine_revision = 3dca7e947c1a<>
21:21:53.245 [Lua] <>content_revision = 121088<>
21:21:53.245 [Lua] <>rendering_backend = dx12<>
21:21:53.245 [Lua] <>user_id = 11000010548d5bb<>
21:21:53.245 [Lua] <>machine_id = 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c<>
21:21:53.245 [Lua] [Boot] Application build: release
21:21:53.245 [Lua] [Boot] Engine revision: 3dca7e947c1a
21:21:53.245 [Lua] [Boot] Content revision: 121088
21:21:53.246 [Lua] [Boot] User ID: 11000010548d5bb Haxorzist
21:21:53.255 [Lua] [SmokeTest] Disabled
21:21:53.255 [Save] Loading `telemetry`
21:21:53.255 [Lua] Game:setup() total time: 0.0090000000000003
21:21:53.255 [Lua] handle rev info: 0
21:21:53.255 [Lua] handle gfx quality: 0
21:21:53.255 [Lua] default settings: 0
21:21:53.255 [Lua] user settings: 0
21:21:53.255 [Lua] set frame times: 0
21:21:53.255 [Lua] init random: 0
21:21:53.255 [Lua] managers: 0.0090000000000003411
21:21:53.255 [Lua]
21:21:53.255 [Lua] unaccounted: 0
21:21:53.255 [Lua] [Boot] use baked enemy meshes: false
21:21:53.255 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
21:21:53.255 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
21:21:53.255 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
21:21:53.255 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
21:21:53.255 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
21:21:53.255 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
21:21:53.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
21:21:53.256 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
21:21:53.256 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:21:53.256 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:21:53.256 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:21:53.256 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
21:21:53.256 [Save] Load done
21:21:53.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
21:21:53.512 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
21:21:53.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
21:21:53.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
21:21:53.914 [Lua] [PackageManager] Force_load: resource_packages/title_screen
21:21:53.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
21:21:53.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
21:21:53.998 [Lua] [PackageManager] Force_load: resource_packages/menu
21:21:53.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
21:21:54.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
21:21:54.134 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
21:21:54.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
21:21:54.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
21:21:54.844 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
21:21:54.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
21:21:54.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
21:21:54.962 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
21:21:54.962 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
21:21:55.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
21:21:55.030 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
21:21:55.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
21:21:55.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
21:21:55.614 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
21:21:55.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
21:21:56.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
21:21:56.153 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
21:21:56.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
21:21:56.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
21:21:56.591 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
21:21:56.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
21:21:56.977 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
21:21:56.977 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
21:21:56.977 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x09293ee8] (Origin: function: 0x08d91a28)
21:21:56.977 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x0929bc00] (Origin: function: 0x09325058)
21:21:56.977 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x0929bc00] (Origin: function: 0x092d7b30)
21:21:56.977 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x09293ee8] (Origin: function: 0x08857710)
21:21:56.978 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
21:21:56.978 [Lua] [Gamestate] Enter StateTitleScreen
21:21:56.980 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
21:21:56.980 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
21:21:56.980 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
21:21:56.980 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
21:21:56.980 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
21:21:56.982 warning: [Lua] CHAT FONT SIZE DISABLED
21:21:56.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
21:21:56.994 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
21:21:56.994 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
21:21:56.994 [Save] Loading `save_data`
21:21:56.996 [Save] Load done
21:21:57.012 [Lua] [BackendManagerPlayFab] Backend Enabled
21:21:57.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
21:21:57.402 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
21:21:57.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:21:58.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:21:58.743 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:21:58.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
21:21:59.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
21:21:59.049 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
21:21:59.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
21:21:59.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
21:21:59.202 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
21:21:59.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
21:21:59.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
21:21:59.304 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
21:21:59.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
21:22:00.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
21:22:00.002 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
21:22:00.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
21:22:00.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
21:22:00.089 [Lua] [PackageManager] Force_load: resource_packages/inventory
21:22:00.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
21:22:00.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
21:22:00.170 [Lua] [PackageManager] Force_load: resource_packages/careers
21:22:00.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
21:22:00.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
21:22:00.221 [Lua] [PackageManager] Force_load: resource_packages/decals
21:22:00.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
21:22:00.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
21:22:00.341 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
21:22:00.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
21:22:01.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
21:22:01.236 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
21:22:01.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
21:22:02.324 [Lua] Populating data for character 1 15
21:22:02.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
21:22:02.458 [Lua] [PackageManager] Force_load: resource_packages/ingame
21:22:02.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
21:22:02.544 [Lua] Requesting character data for index 2 15
21:22:02.544 [Lua] Populating data for character 2 15
21:22:02.798 [Lua] Requesting character data for index 3 15
21:22:02.798 [Lua] Populating data for character 3 15
21:22:03.018 [Lua] Requesting character data for index 4 15
21:22:03.018 [Lua] Populating data for character 4 15
21:22:03.237 [Lua] Requesting character data for index 5 15
21:22:03.237 [Lua] Populating data for character 5 15
21:22:03.457 [Lua] Requesting character data for index 6 15
21:22:03.457 [Lua] Populating data for character 6 15
21:22:03.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
21:22:03.557 [Lua] [PackageManager] Force_load: resource_packages/pickups
21:22:03.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
21:22:03.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
21:22:03.676 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
21:22:03.677 [Lua] Requesting character data for index 7 15
21:22:03.678 [Lua] Populating data for character 7 15
21:22:03.896 [Lua] Requesting character data for index 8 15
21:22:03.896 [Lua] Populating data for character 8 15
21:22:04.117 [Lua] Requesting character data for index 9 15
21:22:04.117 [Lua] Populating data for character 9 15
21:22:04.355 [Lua] Requesting character data for index 10 15
21:22:04.355 [Lua] Populating data for character 10 15
21:22:04.593 [Lua] Requesting character data for index 11 15
21:22:04.593 [Lua] Populating data for character 11 15
21:22:04.813 [Lua] Requesting character data for index 12 15
21:22:04.813 [Lua] Populating data for character 12 15
21:22:05.084 [Lua] Requesting character data for index 13 15
21:22:05.084 [Lua] Populating data for character 13 15
21:22:05.302 [Lua] Requesting character data for index 14 15
21:22:05.302 [Lua] Populating data for character 14 15
21:22:05.522 [Lua] Requesting character data for index 15 15
21:22:05.522 [Lua] Populating data for character 15 15
21:22:06.048 [Lua] Player statistics loaded!
21:22:06.555 [Lua] Keep decoration player data loaded!
21:22:06.572 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
21:22:07.590 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
21:22:07.591 [Lua] [Managers] Destroying state managers...
21:22:07.591 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
21:22:07.591 [Lua] [Gamestate] Enter state StateLoading
21:22:07.595 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
21:22:07.595 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
21:22:07.595 [Lua] state_loading_restart_network JOIN VIA STEAM 0
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_heal
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_ping
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_pong
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
21:22:07.596 [Lua] registering RPCs
21:22:07.596 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
21:22:07.596 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:22:07.596 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
21:22:07.596 [Lua] [StateLoading] Need to unload nil and start load inn_level
21:22:07.596 [Lua] [LevelTransitionHandler] load_level inn_level
21:22:07.596 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:22:07.596 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
21:22:07.596 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:22:07.596 [Lua] EnemyPackageLoader:setup_startup_enemies
21:22:07.596 [Lua] Load no enemies on this level
21:22:07.596 [Lua] [NetworkServer] Current level key inn_level
21:22:07.596 [Lua] [LevelTransitionHandler] Generated new level_seed: 1148202
21:22:07.596 [Lua] [VOIP] Initializing Steam Voip
21:22:07.597 [Lua] [VOIP] Is server. Creating room / joining my own room.
21:22:07.602 [EAC] EAC server 11000010548d5bb is initializing
21:22:07.617 [EAC] Server is also client 11000010548d5bb
21:22:07.617 [EACServer] [SetLogCallback] Procedure: 0000000140494340 LogLevel: Info.
21:22:07.617 [Lua] ### Created peer state machine for 11000010548d5bb
21:22:07.617 [Lua] [PeerSM] 11000010548d5bb :: on_enter Connecting
21:22:07.617 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
21:22:07.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:22:07.620 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:22:07.620 [Lua] Set lobby begin:
21:22:07.620 [Lua] Set lobby end.
21:22:07.620 [Lua] [LOCAL RPC] rpc_notify_connected
21:22:07.620 [Lua] [PSM] Peer 11000010548d5bb joined. Want to use profile index "1"
21:22:07.620 [Lua] [LobbyHost] Changed state from 0 to creating
21:22:07.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:22:07.685 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:22:07.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:22:07.704 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
21:22:07.876 [Lua] [LobbyHost] Changed state from creating to joined
21:22:07.877 [Lua] [PartyManager] Leader is set to 11000010548d5bb
21:22:07.877 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010548d5bb my_peer_id:11000010548d5bb
21:22:07.877 [Lua] [ChatManager] Registering channel 1
21:22:07.893 [Lua] [NetworkServer] Changing num_players from nil to 1
21:22:07.893 [Lua] Players: 1
21:22:07.893 [Lua] Set lobby begin:
21:22:07.893 [Lua] Lobby data num_players = 1
21:22:07.893 [Lua] Lobby data level_key = inn_level
21:22:07.893 [Lua] Lobby data game_mode = adventure
21:22:07.893 [Lua] Lobby data matchmaking = false
21:22:07.893 [Lua] Set lobby end.
21:22:09.313 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:22:09.595 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
21:22:09.611 [Lua] [PeerSM] 11000010548d5bb :: on_exit Connecting
21:22:09.611 [Lua] [PeerSM] 11000010548d5bb :: on_enter Loading
21:22:09.611 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010548d5bb
21:22:09.612 [Lua] [LOCAL RPC] rpc_load_level 24 1148202
21:22:18.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:22:18.127 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:22:18.144 [Lua] [LevelTransitionHandler] Level load completed!
21:22:18.145 [Lua] ### Sending rpc_level_loaded
21:22:18.145 [Lua] #### Has state machine: true, sender: 11000010548d5bb, level_id: 24
21:22:18.161 [Lua] [PeerSM] 11000010548d5bb :: on_exit Loading
21:22:18.161 [Lua] [PeerSM] 11000010548d5bb :: on_enter LoadingProfilePackages
21:22:18.161 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010548d5bb:1
21:22:18.161 [Lua] Set lobby begin:
21:22:18.161 [Lua] Lobby data level_key = inn_level
21:22:18.161 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:18.161 [Lua] Lobby data player_slot_6 = 0:0
21:22:18.161 [Lua] Lobby data num_players = 1
21:22:18.161 [Lua] Lobby data matchmaking = false
21:22:18.161 [Lua] Lobby data player_slot_4 = 0:0
21:22:18.162 [Lua] Lobby data game_mode = adventure
21:22:18.162 [Lua] Lobby data player_slot_5 = 0:0
21:22:18.162 [Lua] Lobby data player_slot_2 = 0:0
21:22:18.162 [Lua] Lobby data player_slot_3 = 0:0
21:22:18.162 [Lua] Set lobby end.
21:22:18.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:1, previous profile 0, profile 1]
21:22:18.162 [Lua] Set lobby begin:
21:22:18.162 [Lua] Lobby data level_key = inn_level
21:22:18.162 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:18.163 [Lua] Lobby data player_slot_6 = 0:0
21:22:18.163 [Lua] Lobby data num_players = 1
21:22:18.163 [Lua] Lobby data matchmaking = false
21:22:18.163 [Lua] Lobby data player_slot_4 = 0:0
21:22:18.163 [Lua] Lobby data game_mode = adventure
21:22:18.163 [Lua] Lobby data player_slot_5 = 0:0
21:22:18.163 [Lua] Lobby data player_slot_2 = 0:0
21:22:18.163 [Lua] Lobby data player_slot_3 = 0:0
21:22:18.163 [Lua] Set lobby end.
21:22:18.163 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
21:22:18.163 [Lua] Set lobby begin:
21:22:18.163 [Lua] Lobby data level_key = inn_level
21:22:18.163 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:18.163 [Lua] Lobby data player_slot_6 = 0:0
21:22:18.163 [Lua] Lobby data num_players = 1
21:22:18.163 [Lua] Lobby data matchmaking = false
21:22:18.163 [Lua] Lobby data player_slot_4 = 0:0
21:22:18.163 [Lua] Lobby data game_mode = adventure
21:22:18.163 [Lua] Lobby data player_slot_5 = 0:0
21:22:18.163 [Lua] Lobby data player_slot_2 = 0:0
21:22:18.164 [Lua] Lobby data player_slot_3 = 0:0
21:22:18.164 [Lua] Set lobby end.
21:22:18.164 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
21:22:18.164 [Lua] Set lobby begin:
21:22:18.164 [Lua] Lobby data level_key = inn_level
21:22:18.164 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:18.164 [Lua] Lobby data player_slot_6 = 0:0
21:22:18.164 [Lua] Lobby data num_players = 1
21:22:18.164 [Lua] Lobby data matchmaking = false
21:22:18.164 [Lua] Lobby data player_slot_4 = 0:0
21:22:18.164 [Lua] Lobby data game_mode = adventure
21:22:18.164 [Lua] Lobby data player_slot_5 = 0:0
21:22:18.164 [Lua] Lobby data player_slot_2 = 0:0
21:22:18.164 [Lua] Lobby data player_slot_3 = 0:0
21:22:18.164 [Lua] Set lobby end.
21:22:18.164 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
21:22:18.164 [Lua] Set lobby begin:
21:22:18.164 [Lua] Lobby data level_key = inn_level
21:22:18.164 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:18.164 [Lua] Lobby data player_slot_6 = 0:0
21:22:18.164 [Lua] Lobby data num_players = 1
21:22:18.164 [Lua] Lobby data matchmaking = false
21:22:18.164 [Lua] Lobby data player_slot_4 = 0:0
21:22:18.164 [Lua] Lobby data game_mode = adventure
21:22:18.164 [Lua] Lobby data player_slot_5 = 0:0
21:22:18.164 [Lua] Lobby data player_slot_2 = 0:0
21:22:18.164 [Lua] Lobby data player_slot_3 = 0:0
21:22:18.164 [Lua] Set lobby end.
21:22:18.164 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
21:22:18.164 [Lua] Set lobby begin:
21:22:18.165 [Lua] Lobby data level_key = inn_level
21:22:18.165 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:18.165 [Lua] Lobby data player_slot_6 = 0:0
21:22:18.165 [Lua] Lobby data num_players = 1
21:22:18.165 [Lua] Lobby data matchmaking = false
21:22:18.165 [Lua] Lobby data player_slot_4 = 0:0
21:22:18.165 [Lua] Lobby data game_mode = adventure
21:22:18.165 [Lua] Lobby data player_slot_5 = 0:0
21:22:18.165 [Lua] Lobby data player_slot_2 = 0:0
21:22:18.165 [Lua] Lobby data player_slot_3 = 0:0
21:22:18.165 [Lua] Set lobby end.
21:22:18.165 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
21:22:18.165 [Lua] ### Sending rpc_level_loaded
21:22:18.165 [Lua] #### Has state machine: false, sender: 11000010548d5bb, level_id: 24
21:22:18.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:1 my_peer_id:11000010548d5bb
21:22:18.166 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:22:18.178 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010548d5bb inventory_sync_id:1 my_peer_id:11000010548d5bb
21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, InventoryPackageSynchronizerClient, async-read,
21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:22:18.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:22:18.179 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
21:22:18.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
21:22:18.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
21:22:18.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
21:22:18.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
21:22:18.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
21:22:18.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:22:18.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:22:18.770 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:22:18.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
21:22:18.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
21:22:18.853 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
21:22:18.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
21:22:19.175 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:22:19.175 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:22:19.175 [Lua] Set lobby begin:
21:22:19.175 [Lua] Lobby data level_key = inn_level
21:22:19.175 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:19.175 [Lua] Lobby data player_slot_6 = 0:0
21:22:19.175 [Lua] Lobby data num_players = 1
21:22:19.175 [Lua] Lobby data matchmaking = false
21:22:19.175 [Lua] Lobby data host = 11000010548d5bb
21:22:19.175 [Lua] Lobby data player_slot_4 = 0:0
21:22:19.176 [Lua] Lobby data game_mode = adventure
21:22:19.176 [Lua] Lobby data player_slot_5 = 0:0
21:22:19.176 [Lua] Lobby data player_slot_2 = 0:0
21:22:19.176 [Lua] Lobby data country_code = CH
21:22:19.176 [Lua] Lobby data player_slot_3 = 0:0
21:22:19.176 [Lua] Lobby data unique_server_name = Haxorzist
21:22:19.176 [Lua] Set lobby end.
21:22:19.176 [Lua] [Managers] Destroying state managers...
21:22:19.178 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:22:19.178 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
21:22:19.178 [Lua] [Gamestate] Enter StateIngame HOST
21:22:19.178 [Lua] Set lobby begin:
21:22:19.178 [Lua] Lobby data level_key = inn_level
21:22:19.179 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:19.179 [Lua] Lobby data selected_level_key = inn_level
21:22:19.179 [Lua] Lobby data player_slot_6 = 0:0
21:22:19.179 [Lua] Lobby data num_players = 1
21:22:19.179 [Lua] Lobby data matchmaking = false
21:22:19.179 [Lua] Lobby data host = 11000010548d5bb
21:22:19.179 [Lua] Lobby data player_slot_4 = 0:0
21:22:19.179 [Lua] Lobby data game_mode = adventure
21:22:19.179 [Lua] Lobby data player_slot_5 = 0:0
21:22:19.179 [Lua] Lobby data player_slot_2 = 0:0
21:22:19.179 [Lua] Lobby data country_code = CH
21:22:19.179 [Lua] Lobby data player_slot_3 = 0:0
21:22:19.179 [Lua] Lobby data unique_server_name = Haxorzist
21:22:19.179 [Lua] Set lobby end.
21:22:19.180 [Lua] [StateIngame] Server ingame
21:22:19.184 [Lua] Set lobby begin:
21:22:19.184 [Lua] Lobby data level_key = inn_level
21:22:19.184 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:19.184 [Lua] Lobby data selected_level_key = inn_level
21:22:19.184 [Lua] Lobby data difficulty = normal
21:22:19.184 [Lua] Lobby data player_slot_6 = 0:0
21:22:19.185 [Lua] Lobby data num_players = 1
21:22:19.185 [Lua] Lobby data matchmaking = false
21:22:19.185 [Lua] Lobby data host = 11000010548d5bb
21:22:19.185 [Lua] Lobby data player_slot_4 = 0:0
21:22:19.185 [Lua] Lobby data game_mode = adventure
21:22:19.185 [Lua] Lobby data player_slot_5 = 0:0
21:22:19.185 [Lua] Lobby data player_slot_2 = 0:0
21:22:19.185 [Lua] Lobby data country_code = CH
21:22:19.185 [Lua] Lobby data player_slot_3 = 0:0
21:22:19.185 [Lua] Lobby data unique_server_name = Haxorzist
21:22:19.185 [Lua] Set lobby end.
21:22:19.185 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
21:22:19.185 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
21:22:19.185 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:22:19.185 [Lua] [Matchmaking] initializing
21:22:19.185 [Lua] [Matchmaking] my_peer_id: 11000010548d5bb, I am server
21:22:19.185 [Lua] [Matchmaking] register rpcs
21:22:19.185 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:22:19.185 [Lua] [GameNetworkManager] My own peer_id =
21:22:19.185 [Lua] [GameNetworkManager] self.is_server = true
21:22:19.185 [Lua] [GameNetworkManager] Network caps: min/peer 341 kbps, total 1024 kbps
21:22:19.185 [Network] Setting artificial MTU limit to 65536
21:22:19.185 [Lua] Switching ConflictSettings: to: disabled
21:22:19.185 [Lua] pacing=disabled
21:22:19.185 [Lua] roaming=nil
21:22:19.185 [Lua] disabled=true
21:22:19.185 [Lua] pack_spawning=disabled
21:22:19.185 [Lua] boss=disabled
21:22:19.185 [Lua] horde=disabled
21:22:19.185 [Lua] specials=disabled
21:22:19.185 [Lua] name=disabled
21:22:19.185 [Lua] intensity=disabled
21:22:19.185 [Lua] ---
21:22:19.191 [Lua] [AIInterestPointSystem] Level Seed: 1148202
21:22:19.191 [Lua]
21:22:19.191 [Lua] [entity_system_bag] = table
21:22:19.191 [Lua] [entity_system_bag] = metatable
21:22:19.191 [Lua] [startup_data] = table
21:22:19.191 [Lua] [entity_manager] = table
21:22:19.191 [Lua] [entity_manager] = metatable
21:22:19.191 [Lua] [unit_spawner] = table
21:22:19.191 [Lua] [unit_spawner] = metatable
21:22:19.191 [Lua] [unit_storage] = table
21:22:19.191 [Lua] [unit_storage] = metatable
21:22:19.191 [Lua] [dice_keeper] = table
21:22:19.191 [Lua] [dice_keeper] = metatable
21:22:19.191 [Lua] [is_server] = true (boolean)
21:22:19.191 [Lua] [world] = [World]
21:22:19.191 [Lua] [system_api] = table
21:22:19.191 [Lua] [network_lobby] = table
21:22:19.191 [Lua] [network_lobby] = metatable
21:22:19.191 [Lua] [profile_synchronizer] = table
21:22:19.191 [Lua] [profile_synchronizer] = metatable
21:22:19.191 [Lua] [entity_system] = table
21:22:19.191 [Lua] [entity_system] = metatable
21:22:19.191 [Lua] [num_local_human_players] = 1 (number)
21:22:19.191 [Lua] [statistics_db] = table
21:22:19.191 [Lua] [statistics_db] = metatable
21:22:19.191 [Lua] [network_server] = table
21:22:19.191 [Lua] [network_server] = metatable
21:22:19.191 [Lua] [input_manager] = table
21:22:19.191 [Lua] [input_manager] = metatable
21:22:19.191 [Lua] [network_clock] = table
21:22:19.191 [Lua] [network_clock] = metatable
21:22:19.191 [Lua] [network_transmit] = table
21:22:19.191 [Lua] [network_transmit] = metatable
21:22:19.191 [Lua] [free_flight_manager] = table
21:22:19.191 [Lua] [free_flight_manager] = metatable
21:22:19.191 [Lua] [network_manager] = table
21:22:19.191 [Lua] [network_manager] = metatable
21:22:19.191 [Lua] [network_event_delegate] = table
21:22:19.191 [Lua] [network_event_delegate] = metatable
21:22:19.191 [Lua]
21:22:19.194 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:22:19.198 [Lua] [AchievementManager] Achievements using the steam platform
21:22:19.199 [Lua] [StateIngame] Level seed: 1148202
21:22:19.199 [Umbra] Init version: 3.4.13 :: 16 threads
21:22:19.199 [Umbra] Tome with `10497` objects loaded.
21:22:19.200 [Umbra] UMBRA Tome loaded.
21:22:19.200 [World] Spawning level.
21:22:19.219 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
21:22:19.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
21:22:19.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
21:22:19.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
21:22:19.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
21:22:19.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
21:22:19.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
21:22:19.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
21:22:19.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
21:22:19.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
21:22:19.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
21:22:19.899 [Lua] [LevelAnalysis] set_random_seed( 173507152)
21:22:19.902 [Lua] PlayerManager:add_player player_1
21:22:19.905 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
21:22:19.905 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
21:22:19.906 [Lua] [IngameUI] init
21:22:19.965 [Lua] [Matchmaking] Cancelling matchmaking
21:22:19.965 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:22:19.965 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:22:19.965 [Lua] Set lobby begin:
21:22:19.965 [Lua] Lobby data power_level = 785
21:22:19.966 [Lua] Lobby data level_key = inn_level
21:22:19.966 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:19.966 [Lua] Lobby data selected_level_key = inn_level
21:22:19.966 [Lua] Lobby data difficulty = normal
21:22:19.966 [Lua] Lobby data player_slot_6 = 0:0
21:22:19.966 [Lua] Lobby data num_players = 1
21:22:19.966 [Lua] Lobby data matchmaking = false
21:22:19.966 [Lua] Lobby data host = 11000010548d5bb
21:22:19.966 [Lua] Lobby data player_slot_4 = 0:0
21:22:19.966 [Lua] Lobby data game_mode = adventure
21:22:19.966 [Lua] Lobby data player_slot_5 = 0:0
21:22:19.966 [Lua] Lobby data player_slot_2 = 0:0
21:22:19.966 [Lua] Lobby data country_code = CH
21:22:19.966 [Lua] Lobby data player_slot_3 = 0:0
21:22:19.966 [Lua] Lobby data unique_server_name = Haxorzist
21:22:19.966 [Lua] Set lobby end.
21:22:19.967 [Flow] Forge tier 4
21:22:19.967 [Flow] WitchHunterLevel:30
21:22:19.967 [Flow] LeaderYes
21:22:19.967 [Flow] ALL PC XP:957894
21:22:19.967 [Flow] WH XP:56203.6
21:22:19.967 [Flow] Number of crafted items:1170
21:22:19.967 [Flow] Has "pre_order" DLC:true
21:22:19.967 [Flow] Sum of Powe Levels:1500
21:22:19.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
21:22:19.970 [Lua] CurrentConflictSettings disabled
21:22:19.970 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:22:19.974 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:22:19.974 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:22:19.974 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:22:19.974 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
21:22:19.974 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:22:19.974 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:22:20.036 [Lua] MUSIC: nil -> explore
21:22:20.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
21:22:20.072 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
21:22:20.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
21:22:22.972 [Commandlist factory] creating async compute command list
21:22:23.439 [Commandlist factory] creating async compute command list
21:22:24.621 [Flow] DISABLE
21:22:24.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
21:22:24.644 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
21:22:24.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
21:22:24.652 [Commandlist factory] creating async compute command list
21:22:24.877 [Commandlist factory] creating async compute command list
21:22:25.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
21:22:25.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
21:22:25.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:22:25.200 [Commandlist factory] creating async compute command list
21:22:25.354 [Commandlist factory] creating async compute command list
21:22:25.429 [Commandlist factory] creating async compute command list
21:22:25.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:22:25.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:22:25.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
21:22:25.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
21:22:25.967 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
21:22:25.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
21:22:26.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
21:22:26.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
21:22:26.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
21:22:26.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
21:22:26.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
21:22:26.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
21:22:27.000 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
21:22:27.000 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
21:22:27.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
21:22:27.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
21:22:27.106 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
21:22:27.123 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
21:22:27.131 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
21:22:27.139 [Lua] [PeerSM] 11000010548d5bb :: on_exit LoadingProfilePackages
21:22:27.139 [Lua] [PeerSM] 11000010548d5bb :: on_enter WaitingForEnterGame
21:22:27.148 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
21:22:27.148 [Lua] [LOCAL RPC] rpc_loading_synced
21:22:27.156 [Lua] [PeerSM] 11000010548d5bb :: on_exit WaitingForEnterGame
21:22:27.156 [Lua] [PeerSM] 11000010548d5bb :: on_enter WaitingForGameObjectSync
21:22:27.172 [Lua] [PeerSM] 11000010548d5bb :: on_exit WaitingForGameObjectSync
21:22:27.172 [Lua] [PeerSM] 11000010548d5bb :: on_enter WaitingForPlayers
21:22:27.180 [Lua] [LOCAL RPC] rpc_game_started
21:22:27.188 [Lua] [PeerSM] 11000010548d5bb :: on_exit WaitingForPlayers
21:22:27.188 [Lua] [PeerSM] 11000010548d5bb :: on_enter SpawningPlayer
21:22:27.205 [Lua] [PeerSM] 11000010548d5bb :: on_exit SpawningPlayer
21:22:27.205 [Lua] [PeerSM] 11000010548d5bb :: on_enter InGame
21:22:27.214 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
21:22:27.214 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010548d5bb, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
21:22:27.214 [Lua] PlayerManager:rpc_to_client_spawn_player()
21:22:27.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:27.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:27.220 [Lua] PlayerManager:assign_unit_ownership Haxorzist 11000010548d5bb 1
21:22:27.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
21:22:27.301 [Lua] [IngameUI] menu view on_enter start_menu_view
21:22:27.302 [Lua] hero_fullscreen_menu_on_enter
21:22:27.309 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b0318
21:22:27.309 [World] Spawning level.
21:22:27.323 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
21:22:27.346 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
21:22:27.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
21:22:27.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read,
21:22:27.347 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read,
21:22:27.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:22:28.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
21:22:28.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer
21:22:28.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
21:22:28.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read,
21:22:28.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x15c, position: 0
21:22:28.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
21:22:28.503 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
21:22:28.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:22:28.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:22:28.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
21:22:28.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x15c, position: 27249
21:22:32.310 [Lua] [IngameUI] menu view on_exit start_menu_view
21:22:32.310 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
21:22:32.310 [Lua] hero_fullscreen_menu_on_exit
21:22:32.313 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b0318
21:22:32.313 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:22:32.313 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer
21:22:32.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
21:22:32.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer
21:22:34.367 [Lua] [IngameUI] menu view on_enter start_game_view
21:22:34.374 [Lua] [IngameUI] menu view post_update_on_enter table: 0x088c6478
21:22:34.374 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:22:34.375 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
21:22:34.376 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
21:22:34.376 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowAdventureOverviewConsole
21:22:34.377 [World] Spawning level.
21:22:34.410 [Lua] "true"
21:22:36.509 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
21:22:36.509 [Lua] ............................................................................................................
21:22:36.509 [Lua] ............................................................................................................
21:22:36.509 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes
21:22:36.509 [Lua] ............................................................................................................
21:22:36.509 [Lua] ............................................................................................................
21:22:36.509 [Lua] [Matchmaking] Cancelling matchmaking
21:22:36.509 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:22:36.516 [Lua] LEVEL KEY: nil
21:22:36.516 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:22:36.516 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
21:22:36.516 [Lua] [Matchmaking] Filter: Free slots = 1
21:22:36.516 [Lua] [Matchmaking] Filter: Distance = close
21:22:36.516 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a239ed0803a47418
21:22:36.516 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
21:22:36.516 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
21:22:36.516 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
21:22:36.516 [Lua] [Matchmaking] Near Filter: power_level, value=785
21:22:36.516 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused
21:22:36.516 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2
21:22:36.516 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused
21:22:36.516 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=a239ed0803a47418
21:22:36.516 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest
21:22:36.516 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true
21:22:36.516 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true
21:22:36.576 [Lua] Set lobby begin:
21:22:36.576 [Lua] Lobby data power_level = 785
21:22:36.576 [Lua] Lobby data player_slot_6 = 0:0
21:22:36.576 [Lua] Lobby data num_players = 1
21:22:36.576 [Lua] Lobby data host = 11000010548d5bb
21:22:36.576 [Lua] Lobby data time_of_search = 1535232156
21:22:36.576 [Lua] Lobby data game_mode = adventure
21:22:36.577 [Lua] Lobby data level_key = inn_level
21:22:36.577 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1
21:22:36.577 [Lua] Lobby data selected_level_key = inn_level
21:22:36.577 [Lua] Lobby data matchmaking = searching
21:22:36.577 [Lua] Lobby data player_slot_4 = 0:0
21:22:36.577 [Lua] Lobby data unique_server_name = Haxorzist
21:22:36.577 [Lua] Lobby data player_slot_5 = 0:0
21:22:36.577 [Lua] Lobby data player_slot_2 = 0:0
21:22:36.577 [Lua] Lobby data country_code = CH
21:22:36.577 [Lua] Lobby data player_slot_3 = 0:0
21:22:36.577 [Lua] Lobby data difficulty = normal
21:22:36.577 [Lua] Set lobby end.
21:22:36.577 [Lua] [LevelTransitionHandler] set_next_level( nil )
21:22:36.578 [SteamServerBrowser] Server refresh done
21:22:36.638 [Lua] [ChatManager][1]System: Starting search
21:22:36.638 [Lua] [ChatManager][1]System: Legend
21:22:36.652 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
21:22:36.733 [Lua] [IngameUI] menu view on_exit start_game_view
21:22:36.733 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:22:36.734 [Save] Saving `save_data`
21:22:36.734 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
21:22:36.734 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
21:22:36.734 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowAdventureOverviewConsole
21:22:36.742 [Lua] [IngameUI] menu view post_update_on_exit table: 0x088c6478
21:22:36.748 [Save] Save done
21:22:36.928 [SteamServerBrowser] Server refresh done
21:22:36.931 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data)
21:22:36.949 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting)
21:22:36.949 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
21:22:36.949 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
21:22:36.949 [Lua] [Matchmaking] Lobby hosted by Sat discarded due to 'secondary lobby before reaching max distance'
21:22:36.949 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
21:22:36.949 [Lua] [Matchmaking] Lobby hosted by King Satan discarded due to 'secondary lobby before reaching max distance'
21:22:36.968 [Lua] [ChatManager][1]System: Found game...
21:22:36.968 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
21:22:36.968 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
21:22:36.969 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
21:22:36.969 [Lua] [ChatManager][1]System: Connecting to game session.
21:22:36.992 [Lua] [LobbyClient] Changed state from nil to joining
21:22:37.227 [Lua] [LobbyClient] Changed state from joining to joined
21:22:37.228 [Lua] [PartyManager] Leader is set to 1100001005349f2
21:22:37.228 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'Soul Glo'...
21:22:37.724 [Steam] Accepted session request from 1100001005349f2
21:22:41.564 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s
21:22:41.564 [SteamAuthenticator] Got ticket request from 1100001005349f2
21:22:41.564 [SteamAuthenticator] GetAuthSessionTicket 1100001005349f2
21:22:41.564 [SteamAuthenticator] Sent ticket to 1100001005349f2
21:22:41.564 [Lua] [ConnectionHandler] Peer state for "1100001005349f2": [nil] ==> [Connecting]
21:22:41.564 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001005349f2"
21:22:41.582 [SteamAuthenticator] Sent ticket request to 1100001005349f2
21:22:41.582 [Lua] [ConnectionHandler] Peer state for "1100001005349f2": [Connecting] ==> [Connected]
21:22:41.631 [SteamAuthenticator] Got ticket from 1100001005349f2
21:22:41.632 [SteamAuthenticator] BeginAuthSession 1100001005349f2
21:22:41.632 [SteamAuthenticator] Authenticating 1100001005349f2
21:22:41.937 [SteamAuthenticator] Steam validation for 1100001005349f2 with response 0
21:22:42.006 [Lua] [Matchmaking] Connected, starting handshake...
21:22:42.006 [Lua] [Matchmaking] Starting handshake with host 1100001005349f2 using client cookie HSC-0000519246-client-[11000010548d5bb]
21:22:42.090 [Lua] [Matchmaking] Handshake successful (1100001005349f2) (HSC-0000519246-client-[11000010548d5bb]) (HSC-0000262814-host-[1100001005349f2])
21:22:42.091 [Lua] [Matchmaking] Handshake done, checking network hash...
21:22:42.107 [Lua] [Matchmaking] Network hash check done, requesting to join game...
21:22:42.107 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001005349f2
21:22:42.191 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=18600000193041b host_id:Soul Glo
21:22:42.191 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
21:22:42.191 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
21:22:42.191 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001005349f2
21:22:42.191 [Lua] [ChatManager][1]System: Requesting profiles
21:22:42.274 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001005349f2 REPLY wh:0 | we:0 | dr:0 | bw:1100001005349f2 | es:0
21:22:42.275 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
21:22:42.275 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
21:22:42.275 [Lua] [Matchmaking] HERO 1 IS AVAILABLE
21:22:42.275 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001005349f2
21:22:42.275 [Lua] [ChatManager][1]System: Acquiring profiles
21:22:42.436 [Lua] [ChatManager][1]System: Joining game...
21:22:42.439 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
21:22:42.439 [Lua] TRANSITION start_lobby table: 000000000A654998 nil
21:22:42.439 [Lua] [GameNetworkManager] Leaving game...
21:22:42.439 [Lua] [GameNetworkManager] Shutting down game session host.
21:22:42.439 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:22:42.439 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:22:42.439 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=23.26
21:22:42.451 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:22:43.494 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
21:22:44.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:22:44.443 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
21:22:44.443 [Lua] PlayerManager:remove_player peer_id=11000010548d5bb 1
21:22:44.443 [Lua] Clearing all global lookup lists
21:22:44.443 [Lua] [EquipmentUI] - Destroy
21:22:44.443 [Lua] [GamePadEquipmentUI] - Destroy
21:22:44.443 [Lua] [AbilityUI] - Destroy
21:22:44.443 [Lua] [GamePadAbilityUI] - Destroy
21:22:44.443 [Lua] [IngamePlayerListUI] - Destroy
21:22:44.444 [Lua] [IngameUI] destroy
21:22:44.457 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:22:44.569 [Lua] [Managers] Destroying state managers...
21:22:44.587 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false)
21:22:44.587 [Lua] [PeerSM] 11000010548d5bb :: on_exit InGame
21:22:44.587 [Lua] [PeerSM] 11000010548d5bb :: on_enter Loading
21:22:44.587 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010548d5bb
21:22:44.587 [Lua] [Matchmaking] unregister rpcs
21:22:44.587 [Lua] [Matchmaking] destroying
21:22:44.587 [Lua] [ChatManager] Unregistering channel 1
21:22:44.587 [EACServer] [Destroy] Called
21:22:44.593 [Lua] [VOIP] Destroying VOIP.
21:22:44.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient
21:22:44.713 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
21:22:44.713 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
21:22:44.714 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
21:22:44.724 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
21:22:44.743 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:22:44.744 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:22:44.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, InventoryPackageSynchronizerClient
21:22:44.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient
21:22:44.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
21:22:44.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient
21:22:44.746 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient
21:22:44.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
21:22:44.748 [Lua] [LobbyHost] Destroying
21:22:44.749 [Lua] [Gamestate] Enter state StateLoading
21:22:44.752 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:22:44.752 [Lua] registering RPCs
21:22:44.752 warning: [Lua] Setting up network client
21:22:44.752 [Lua] [NetworkClient] New State connecting (old state nil)
21:22:44.752 [Lua] [NetworkClient] init - wanted_profile_index, 1, witch_hunter
21:22:44.752 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001005349f2
21:22:44.752 [Lua] [VOIP] Initializing Steam Voip
21:22:44.752 [EAC] Connection reset
21:22:44.790 [EAC] Set platform user auth ticket
21:22:44.790 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001005349f2 my_peer_id:11000010548d5bb
21:22:44.790 [Lua] [ChatManager] Registering channel 1
21:22:44.790 [Lua] MUSIC MANAGER unmute_all_world_sounds 2967 0
21:22:44.790 [Lua] [PartyManager] Leader is set to 1100001005349f2
21:22:44.791 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:22:44.792 [Lua] [ConnectionHandler] Peer state for "1100001005349f2": [nil] ==> [Connecting]
21:22:44.809 [Lua] [ConnectionHandler] Peer state for "1100001005349f2": [Connecting] ==> [Connected]
21:22:44.875 [EAC] Set host peer 1100001005349f2 to state undetermined
21:22:44.875 [EAC] Validating host 1100001005349f2
21:22:44.875 [Lua] [NetworkClient] New State connected (old state connecting)
21:22:44.977 [Lua] [EnemyPackageLoader] New connection established (1100001005349f2) (key=0)
21:22:45.221 [EAC] EAC host 1100001005349f2 validated and trusted
21:22:45.256 [Lua] [ChatManager][1]System: Starting hosted game...
21:22:46.934 [Lua] [NetworkClient] New State loading (old state connected)
21:22:46.934 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
21:22:46.934 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 1121942. Same level as previously, NOT resetting package load status.
21:22:46.934 [Lua] [LevelTransitionHandler] Setting level_seed: 1121942
21:22:46.935 [Lua] [NetworkClient] All level packages loaded!
21:22:46.935 [Lua] [NetworkClient] New State loaded (old state loading)
21:22:46.935 [Lua] [NetworkClient] on_level_loaded inn_level
21:22:46.935 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:22:46.935 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level]
21:22:46.935 [Lua] [LevelTransitionHandler] load_level inn_level
21:22:46.935 [Lua] EnemyPackageLoader:setup_startup_enemies
21:22:46.935 [Lua] Load no enemies on this level
21:22:47.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:22:47.001 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:1, previous profile 0, profile 1]
21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001005349f2:1, previous profile 0, profile 4]
21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
21:22:47.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:2 my_peer_id:11000010548d5bb
21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
21:22:47.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
21:22:47.259 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
21:22:47.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:22:47.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:22:47.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:22:47.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
21:22:47.329 [Lua] MUSIC MANAGER Play_loading_screen_music 2968 0
21:22:47.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
21:22:47.794 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
21:22:47.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
21:22:47.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
21:22:47.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
21:22:47.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
21:22:48.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
21:22:48.014 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
21:22:48.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
21:22:48.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
21:22:48.166 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
21:22:48.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
21:22:48.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
21:22:48.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2
21:22:48.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:22:48.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:22:48.502 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:22:48.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
21:22:48.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
21:22:48.586 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
21:22:48.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
21:22:48.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
21:22:48.804 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
21:22:48.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
21:22:49.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
21:22:49.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
21:22:49.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
21:22:49.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
21:22:49.209 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
21:22:49.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:22:49.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:22:49.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
21:22:49.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:22:50.098 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:22:50.098 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:22:50.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
21:22:50.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
21:22:50.166 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02
21:22:50.166 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
21:22:50.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
21:22:50.436 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
21:22:50.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
21:22:50.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
21:22:50.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
21:22:50.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:22:50.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:22:50.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:22:50.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
21:22:51.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
21:22:51.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
21:22:51.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
21:22:51.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
21:22:51.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
21:22:51.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
21:22:51.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
21:22:51.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
21:22:51.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
21:22:51.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
21:22:51.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
21:22:51.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
21:22:51.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
21:22:51.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
21:22:51.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
21:22:51.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
21:22:51.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
21:22:51.702 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
21:22:51.786 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
21:22:51.787 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:22:52.803 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:22:52.803 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:22:52.803 [Lua] [Managers] Destroying state managers...
21:22:52.804 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:22:52.804 [Lua] MUSIC MANAGER Stop_loading_screen_music 2969 0
21:22:52.804 [Lua] [Gamestate] Enter StateIngame CLIENT
21:22:52.805 [Lua] [StateIngame] Client ingame
21:22:52.809 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
21:22:52.809 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer
21:22:52.809 [Lua] [Matchmaking] Starting handshake with host 1100001005349f2 using client cookie HSC-0000451649-client-[11000010548d5bb]
21:22:52.809 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:22:52.809 [Lua] [Matchmaking] initializing
21:22:52.809 [Lua] [Matchmaking] my_peer_id: 11000010548d5bb, I am client
21:22:52.809 [Lua] [Matchmaking] register rpcs
21:22:52.809 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:22:52.809 [Lua] [GameNetworkManager] My own peer_id =
21:22:52.809 [Lua] [GameNetworkManager] self.is_server = false
21:22:52.809 [Lua] [GameNetworkManager] Network caps: min/peer 1024 kbps, total 1024 kbps
21:22:52.809 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s
21:22:52.809 [Network] Setting artificial MTU limit to 65536
21:22:52.810 [Lua] Switching ConflictSettings: to: disabled
21:22:52.810 [Lua] pacing=disabled
21:22:52.810 [Lua] roaming=nil
21:22:52.810 [Lua] disabled=true
21:22:52.810 [Lua] pack_spawning=disabled
21:22:52.810 [Lua] boss=disabled
21:22:52.810 [Lua] horde=disabled
21:22:52.810 [Lua] specials=disabled
21:22:52.810 [Lua] name=disabled
21:22:52.810 [Lua] intensity=disabled
21:22:52.810 [Lua] ---
21:22:52.814 [Lua] [AIInterestPointSystem] Level Seed: 1121942
21:22:52.814 [Lua]
21:22:52.814 [Lua] [network_manager] = table
21:22:52.814 [Lua] [network_manager] = metatable
21:22:52.814 [Lua] [startup_data] = table
21:22:52.814 [Lua] [entity_manager] = table
21:22:52.814 [Lua] [entity_manager] = metatable
21:22:52.814 [Lua] [unit_spawner] = table
21:22:52.814 [Lua] [unit_spawner] = metatable
21:22:52.814 [Lua] [unit_storage] = table
21:22:52.814 [Lua] [unit_storage] = metatable
21:22:52.814 [Lua] [dice_keeper] = table
21:22:52.814 [Lua] [dice_keeper] = metatable
21:22:52.814 [Lua] [is_server] = false (boolean)
21:22:52.814 [Lua] [world] = [World]
21:22:52.814 [Lua] [system_api] = table
21:22:52.814 [Lua] [input_manager] = table
21:22:52.814 [Lua] [input_manager] = metatable
21:22:52.814 [Lua] [profile_synchronizer] = table
21:22:52.814 [Lua] [profile_synchronizer] = metatable
21:22:52.814 [Lua] [entity_system] = table
21:22:52.814 [Lua] [entity_system] = metatable
21:22:52.814 [Lua] [num_local_human_players] = 1 (number)
21:22:52.814 [Lua] [statistics_db] = table
21:22:52.814 [Lua] [statistics_db] = metatable
21:22:52.814 [Lua] [entity_system_bag] = table
21:22:52.814 [Lua] [entity_system_bag] = metatable
21:22:52.814 [Lua] [network_lobby] = table
21:22:52.814 [Lua] [network_lobby] = metatable
21:22:52.814 [Lua] [network_transmit] = table
21:22:52.814 [Lua] [network_transmit] = metatable
21:22:52.814 [Lua] [network_clock] = table
21:22:52.814 [Lua] [network_clock] = metatable
21:22:52.814 [Lua] [free_flight_manager] = table
21:22:52.814 [Lua] [free_flight_manager] = metatable
21:22:52.814 [Lua] [network_event_delegate] = table
21:22:52.814 [Lua] [network_event_delegate] = metatable
21:22:52.814 [Lua]
21:22:52.816 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:22:52.820 [Lua] [AchievementManager] Achievements using the steam platform
21:22:52.821 [Lua] [StateIngame] Level seed: 1121942
21:22:52.821 [Umbra] Init version: 3.4.13 :: 16 threads
21:22:52.821 [Umbra] Tome with `10497` objects loaded.
21:22:52.821 [Umbra] UMBRA Tome loaded.
21:22:52.821 [World] Spawning level.
21:22:52.835 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:22:53.492 [Lua] PlayerManager:add_player player_1
21:22:53.495 [Lua] [IngameUI] init
21:22:53.558 [Flow] LeaderNo
21:22:53.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1.
21:22:53.560 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
21:22:53.560 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:22:54.396 [Lua] [Matchmaking] Handshake successful (1100001005349f2) (HSC-0000451649-client-[11000010548d5bb]) (HSC-0000262814-host-[1100001005349f2])
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player
21:22:54.396 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=1100001005349f2 peer_id=1100001005349f2
21:22:54.396 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 1100001005349f2, self.peer_id = 11000010548d5bb
21:22:54.396 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001005349f2
21:22:54.396 [Lua] PlayerManager:add_remote_player 1100001005349f2
21:22:54.398 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001005349f2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:22:54.398 [Lua] Adding player sync data to peer=1100001005349f2 local_player_id=1
21:22:54.398 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.398 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.399 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.399 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.399 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.399 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
21:22:54.400 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
21:22:54.400 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
21:22:54.400 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
21:22:54.400 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001005349f2 go_type=music_states go_created_func_name=game_object_created_music_states
21:22:54.402 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001005349f2 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:22:54.403 [Lua] PlayerManager:assign_unit_ownership Soul Glo 1100001005349f2 1
21:22:54.403 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
21:22:54.408 error: [Lua] SETTING ROUND ID
21:22:54.408 [Lua] [NetworkClient] rpc_game_started
21:22:54.408 [Lua] [NetworkClient] New State game_started (old state is_ingame)
21:22:54.408 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player
21:22:54.408 [Lua] [GameNetworkManager] game_object_created_player, go_id=38, owner_peer_id=1100001005349f2 peer_id=11000010548d5bb
21:22:54.408 [Lua] [GameNetworkManager] PLAYER is local player
21:22:54.408 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
21:22:54.409 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
21:22:54.409 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001005349f2, 1, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72))
21:22:54.409 [Lua] PlayerManager:rpc_to_client_spawn_player()
21:22:54.413 [Lua] PlayerManager:assign_unit_ownership Haxorzist 11000010548d5bb 1
21:22:54.517 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
21:22:54.517 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
21:22:54.517 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:22:54.517 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
21:22:54.692 [Flow] DISABLE
21:22:55.752 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:55.753 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:55.753 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:56.281 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:22:56.309 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:22:56.725 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.245 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
21:23:19.245 [Lua] gm_event_end_conditions_met false false
21:23:19.246 [Save] Saving `save_data`
21:23:19.246 [Lua] yep
21:23:19.246 [Lua] ok
21:23:19.246 [Lua] PlayFabMirror:_commit_internal nil
21:23:19.247 [Lua] generate_backend_stats 11000010548d5bb:1
21:23:19.250 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:23:19.250 [Lua] [NetworkClient] New State loading (old state game_started)
21:23:19.250 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city )
21:23:19.250 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_bogenhafen_city seed: 2001422. New level, resetting package load status.
21:23:19.250 [Lua] [LevelTransitionHandler] Setting level_seed: 2001422
21:23:19.250 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=38 owner_peer_id=1100001005349f2 peer_id=11000010548d5bb
21:23:19.250 [Lua] [GameNetworkManager] not removing peer_id=11000010548d5bb local_player_id=1
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] MUSIC object destroyed
21:23:19.250 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=1100001005349f2 peer_id=1100001005349f2
21:23:19.250 [Lua] PlayerManager:remove_player peer_id=1100001005349f2 1
21:23:19.250 [Lua] [GameNetworkManager] removing peer_id=1100001005349f2 local_player_id=1
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2
21:23:19.251 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
21:23:19.253 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:23:19.253 [Lua] commit result success 1
21:23:19.254 [Lua] TRANSITION nil nil dlc_bogenhafen_city
21:23:19.254 [Lua] Transition type "dlc_bogenhafen_city", is server: false
21:23:19.254 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.68
21:23:19.259 [Save] Save done
21:23:21.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:23:21.250 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
21:23:21.250 [Lua] PlayerManager:remove_player peer_id=11000010548d5bb 1
21:23:21.250 [Lua] Clearing all global lookup lists
21:23:21.250 [Lua] [EquipmentUI] - Destroy
21:23:21.250 [Lua] [GamePadEquipmentUI] - Destroy
21:23:21.250 [Lua] [AbilityUI] - Destroy
21:23:21.250 [Lua] [GamePadAbilityUI] - Destroy
21:23:21.250 [Lua] [IngamePlayerListUI] - Destroy
21:23:21.252 [Lua] [IngameUI] destroy
21:23:21.262 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:23:21.371 [Lua] [Managers] Destroying state managers...
21:23:21.390 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false)
21:23:21.390 [Lua] [Matchmaking] unregister rpcs
21:23:21.390 [Lua] [Gamestate] Enter state StateLoading
21:23:21.393 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:23:21.393 [Lua] [Matchmaking] register rpcs
21:23:21.393 [Lua] registering RPCs
21:23:21.393 [Lua] MUSIC MANAGER unmute_all_world_sounds 6253 0
21:23:21.393 [Lua] [PartyManager] Leader is set to 1100001005349f2
21:23:21.393 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:23:21.395 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized
21:23:21.395 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[dlc_bogenhafen_city]
21:23:21.395 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city
21:23:21.563 [Umbra] Unload tome
21:23:21.663 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:23:21.663 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city"
21:23:21.663 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/city"
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read,
21:23:21.663 [Lua] EnemyPackageLoader:setup_startup_enemies
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:23:21.673 [Lua] [NetworkClient] New State loading (old state loading)
21:23:21.673 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city )
21:23:21.673 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_bogenhafen_city seed: 2001422. Same level as previously, NOT resetting package load status.
21:23:21.673 [Lua] [LevelTransitionHandler] Setting level_seed: 2001422
21:23:21.674 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[dlc_bogenhafen_city]
21:23:21.674 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city
21:23:21.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17
21:23:21.819 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17
21:23:21.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city
21:23:21.834 [Lua] MUSIC MANAGER nik_loading_screen_dlc_bogenhafen_02 6254 0
21:23:21.841 [Lua] MUSIC MANAGER Play_loading_screen_music 6255 0
21:23:21.936 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]'
21:23:32.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city
21:23:32.146 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city
21:23:32.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
21:23:32.163 [Lua] [LevelTransitionHandler] Level load completed!
21:23:32.180 [Lua] [NetworkClient] All level packages loaded!
21:23:32.180 [Lua] [NetworkClient] New State loaded (old state loading)
21:23:32.180 [Lua] [NetworkClient] on_level_loaded dlc_bogenhafen_city
21:23:32.264 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
21:23:34.630 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
21:23:34.630 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001005349f2:2, previous profile 0, profile 5]
21:23:34.630 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
21:23:34.630 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001005349f2:3, previous profile 0, profile 3]
21:23:34.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:3 my_peer_id:11000010548d5bb
21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:4 my_peer_id:11000010548d5bb
21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:23:34.631 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
21:23:34.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:23:34.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:23:35.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:23:35.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:23:35.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:23:35.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:23:35.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:23:35.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:23:36.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:23:36.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:23:36.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:23:36.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:23:36.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:23:36.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:23:37.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:23:37.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:23:37.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:23:37.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:23:37.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:23:37.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:23:38.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:23:38.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:23:38.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:23:38.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:23:38.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:23:38.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:23:38.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:23:38.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:23:38.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:23:39.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:23:39.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:23:39.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:23:39.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:23:39.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:23:39.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:23:39.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:23:39.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:23:39.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:23:40.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:23:40.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:23:40.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:23:40.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:23:40.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:23:41.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:23:41.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:23:41.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:23:41.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:23:42.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:23:42.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:23:42.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:23:42.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:23:42.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:23:42.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:23:43.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:23:43.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:23:43.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:23:44.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:23:44.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:23:44.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:23:44.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:23:44.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:23:44.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:23:45.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:23:45.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:23:45.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:23:45.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:23:45.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:23:45.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:23:46.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:23:46.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:23:46.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:23:46.522 [Lua] [LobbyMembers] Member joined 1100001024af7f8
21:23:46.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:23:46.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:23:46.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:23:46.555 [Lua] [ChatManager][1]System: lexx is joining the game
21:23:46.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:23:46.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:23:46.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:23:47.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:23:47.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:23:47.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:23:47.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:23:47.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:23:47.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:23:47.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:23:47.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:23:47.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
21:23:47.248 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:23:48.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
21:23:48.180 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
21:23:48.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
21:23:48.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
21:23:48.330 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
21:23:48.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06
21:23:48.366 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:23:48.366 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:23:48.366 [Lua] [Matchmaking] unregister rpcs
21:23:48.366 [Lua] [Managers] Destroying state managers...
21:23:48.367 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens
21:23:48.368 [Lua] MUSIC MANAGER Stop_loading_screen_music 6256 0
21:23:48.368 [Lua] [Gamestate] Enter StateIngame CLIENT
21:23:48.369 [Lua] [StateIngame] Client ingame
21:23:48.372 [Lua] [Matchmaking] register rpcs
21:23:48.373 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:23:48.373 [Lua] [GameNetworkManager] My own peer_id =
21:23:48.373 [Lua] [GameNetworkManager] self.is_server = false
21:23:48.373 [Lua] [GameNetworkManager] Network caps: min/peer 1024 kbps, total 1024 kbps
21:23:48.373 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s
21:23:48.373 [Network] Setting artificial MTU limit to 65536
21:23:48.373 [Lua] Switching ConflictSettings: to: default
21:23:48.373 [Lua] pacing=default
21:23:48.373 [Lua] roaming=nil
21:23:48.373 [Lua] specials=default
21:23:48.373 [Lua] debug_color=maroon
21:23:48.373 [Lua] pack_spawning=default
21:23:48.373 [Lua] disabled=false
21:23:48.373 [Lua] boss=default
21:23:48.373 [Lua] horde=default
21:23:48.373 [Lua] name=default
21:23:48.373 [Lua] intensity=default
21:23:48.373 [Lua] ---
21:23:48.374 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
21:23:48.389 [Lua] [AIInterestPointSystem] Level Seed: 2001422
21:23:48.389 [Lua]
21:23:48.389 [Lua] [network_manager] = table
21:23:48.389 [Lua] [network_manager] = metatable
21:23:48.389 [Lua] [startup_data] = table
21:23:48.389 [Lua] [entity_manager] = table
21:23:48.389 [Lua] [entity_manager] = metatable
21:23:48.389 [Lua] [unit_spawner] = table
21:23:48.389 [Lua] [unit_spawner] = metatable
21:23:48.389 [Lua] [unit_storage] = table
21:23:48.389 [Lua] [unit_storage] = metatable
21:23:48.389 [Lua] [dice_keeper] = table
21:23:48.389 [Lua] [dice_keeper] = metatable
21:23:48.389 [Lua] [is_server] = false (boolean)
21:23:48.389 [Lua] [world] = [World]
21:23:48.389 [Lua] [system_api] = table
21:23:48.389 [Lua] [input_manager] = table
21:23:48.389 [Lua] [input_manager] = metatable
21:23:48.389 [Lua] [profile_synchronizer] = table
21:23:48.389 [Lua] [profile_synchronizer] = metatable
21:23:48.389 [Lua] [entity_system] = table
21:23:48.389 [Lua] [entity_system] = metatable
21:23:48.389 [Lua] [num_local_human_players] = 1 (number)
21:23:48.389 [Lua] [statistics_db] = table
21:23:48.389 [Lua] [statistics_db] = metatable
21:23:48.389 [Lua] [entity_system_bag] = table
21:23:48.389 [Lua] [entity_system_bag] = metatable
21:23:48.389 [Lua] [network_lobby] = table
21:23:48.389 [Lua] [network_lobby] = metatable
21:23:48.389 [Lua] [network_transmit] = table
21:23:48.389 [Lua] [network_transmit] = metatable
21:23:48.389 [Lua] [network_clock] = table
21:23:48.389 [Lua] [network_clock] = metatable
21:23:48.389 [Lua] [free_flight_manager] = table
21:23:48.389 [Lua] [free_flight_manager] = metatable
21:23:48.389 [Lua] [network_event_delegate] = table
21:23:48.389 [Lua] [network_event_delegate] = metatable
21:23:48.389 [Lua]
21:23:48.394 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:23:48.428 [Lua] [AchievementManager] Achievements using the steam platform
21:23:48.428 [Lua] [StateIngame] Level seed: 2001422
21:23:48.429 [Umbra] Init version: 3.4.13 :: 16 threads
21:23:48.429 [Umbra] Tome with `21411` objects loaded.
21:23:48.429 [Umbra] UMBRA Tome loaded.
21:23:48.429 [World] Spawning level.
21:23:49.593 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:23:49.594 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
21:23:50.591 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
21:23:50.591 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
21:23:50.591 [Lua] respawn_unit_spawned with group id: sewerevent_spawn
21:23:50.725 [Flow] interaction enabled
21:23:50.725 [Flow] interaction enabled
21:23:50.725 [Flow] interaction enabled
21:23:50.725 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.726 [Flow] interaction enabled
21:23:50.747 [Lua] PlayerManager:add_player player_1
21:23:50.752 [Lua] [IngameUI] init
21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:23:50.826 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
21:23:50.827 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:23:53.041 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
21:23:53.118 [Flow] BAKE BAKE BAKE
21:23:53.234 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06
21:23:53.234 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06
21:23:53.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
21:23:53.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
21:23:53.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
21:23:53.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
21:23:53.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
21:23:53.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
21:23:53.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:23:54.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:23:54.001 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:23:54.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
21:23:54.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
21:23:54.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
21:23:54.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
21:23:54.558 [Flow] BAKE BAKE BAKE
21:23:55.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
21:23:55.062 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
21:23:55.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
21:23:55.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
21:23:55.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
21:23:55.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
21:23:55.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
21:23:55.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
21:23:55.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:23:55.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:23:55.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:23:55.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
21:23:55.620 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
21:23:55.620 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
21:23:55.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
21:23:55.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
21:23:55.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
21:23:55.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
21:23:56.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
21:23:56.191 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
21:23:56.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
21:23:56.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
21:23:56.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
21:23:56.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:23:56.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:23:56.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:23:56.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_twitch_mode
21:23:56.393 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
21:23:56.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
21:23:56.410 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
21:23:56.476 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player
21:23:56.476 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001005349f2 peer_id=1100001005349f2
21:23:56.476 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001005349f2, self.peer_id = 11000010548d5bb
21:23:56.476 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001005349f2
21:23:56.476 [Lua] PlayerManager:add_remote_player 1100001005349f2
21:23:56.479 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001005349f2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:23:56.479 [Lua] Adding player sync data to peer=1100001005349f2 local_player_id=1
21:23:56.479 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.479 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:23:56.479 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001005349f2 go_type=music_states go_created_func_name=game_object_created_music_states
21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player
21:23:56.487 [Lua] [GameNetworkManager] game_object_created_player, go_id=66, owner_peer_id=1100001005349f2 peer_id=1100001005349f2
21:23:56.487 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 66, peer_id = 1100001005349f2, self.peer_id = 11000010548d5bb
21:23:56.487 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001005349f2
21:23:56.487 [Lua] PlayerManager:add_remote_player 1100001005349f2
21:23:56.489 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player
21:23:56.489 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=1100001005349f2 peer_id=1100001005349f2
21:23:56.489 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 1100001005349f2, self.peer_id = 11000010548d5bb
21:23:56.489 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001005349f2
21:23:56.489 [Lua] PlayerManager:add_remote_player 1100001005349f2
21:23:56.491 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001005349f2 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
21:23:56.492 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001005349f2 2
21:23:56.493 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
21:23:56.493 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001005349f2 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
21:23:56.494 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001005349f2 3
21:23:56.494 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
21:23:56.501 error: [Lua] SETTING ROUND ID
21:23:56.501 [Lua] [NetworkClient] rpc_game_started
21:23:56.501 [Lua] [NetworkClient] New State game_started (old state is_ingame)
21:23:56.501 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
21:23:56.501 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
21:23:56.561 [Flow] fireworks_1
21:23:56.561 [Flow] fireworks_2
21:24:03.499 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=66 owner_peer_id=1100001005349f2 peer_id=1100001005349f2
21:24:03.499 [Lua] PlayerManager:remove_player peer_id=1100001005349f2 2
21:24:03.499 [Lua] [GameNetworkManager] removing peer_id=1100001005349f2 local_player_id=2
21:24:03.499 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001005349f2
21:24:03.499 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001005349f2
21:24:03.499 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:24:03.499 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:5 my_peer_id:11000010548d5bb
21:24:03.499 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
21:24:03.499 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
21:24:03.499 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
21:24:03.499 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001024af7f8:1, previous profile 0, profile 5]
21:24:03.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
21:24:03.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:24:03.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient
21:24:03.554 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:24:03.554 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
21:24:03.555 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
21:24:03.555 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient
21:24:03.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:24:03.595 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:6 my_peer_id:11000010548d5bb
21:24:03.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:24:03.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient, async-read,
21:24:03.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:24:03.596 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
21:24:03.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:24:03.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:24:03.663 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:24:03.664 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:24:03.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
21:24:03.815 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
21:24:03.815 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
21:24:03.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
21:24:04.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
21:24:04.578 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
21:24:04.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
21:24:04.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
21:24:04.628 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
21:24:04.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
21:24:04.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
21:24:04.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
21:24:04.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
21:24:05.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
21:24:05.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
21:24:05.135 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
21:24:11.561 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player
21:24:11.561 [Lua] [GameNetworkManager] game_object_created_player, go_id=72, owner_peer_id=1100001005349f2 peer_id=11000010548d5bb
21:24:11.561 [Lua] [GameNetworkManager] PLAYER is local player
21:24:11.561 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
21:24:11.561 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
21:24:11.561 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001005349f2, 1, Vector3(167.42, 11.69, 3.02997), Vector4(0.0232258, 0.0232258, -0.0232258, 0.999191))
21:24:11.561 [Lua] PlayerManager:rpc_to_client_spawn_player()
21:24:11.565 [Lua] PlayerManager:assign_unit_ownership Haxorzist 11000010548d5bb 1
21:24:11.565 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001005349f2 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:24:11.567 [Lua] PlayerManager:assign_unit_ownership Soul Glo 1100001005349f2 1
21:24:11.567 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
21:24:11.567 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player
21:24:11.567 [Lua] [GameNetworkManager] game_object_created_player, go_id=75, owner_peer_id=1100001005349f2 peer_id=1100001024af7f8
21:24:11.567 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 75, peer_id = 1100001024af7f8, self.peer_id = 11000010548d5bb
21:24:11.567 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001024af7f8
21:24:11.568 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s
21:24:11.568 [Lua] PlayerManager:add_remote_player 1100001024af7f8
21:24:11.571 [Lua] [ConnectionHandler] Peer state for "1100001024af7f8": [nil] ==> [Connecting]
21:24:11.578 [SteamAuthenticator] Sent ticket request to 1100001024af7f8
21:24:11.578 [Lua] [ConnectionHandler] Peer state for "1100001024af7f8": [Connecting] ==> [Connected]
21:24:11.690 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
21:24:12.178 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024af7f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:24:12.178 [Lua] Adding player sync data to peer=1100001024af7f8 local_player_id=1
21:24:12.193 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024af7f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:24:12.195 [Lua] PlayerManager:assign_unit_ownership lexx 1100001024af7f8 1
21:24:12.195 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
21:24:12.731 [SteamAuthenticator] Got ticket request from 1100001024af7f8
21:24:12.732 [SteamAuthenticator] GetAuthSessionTicket 1100001024af7f8
21:24:12.732 [SteamAuthenticator] Sent ticket to 1100001024af7f8
21:24:12.782 [SteamAuthenticator] Got ticket from 1100001024af7f8
21:24:12.782 [SteamAuthenticator] BeginAuthSession 1100001024af7f8
21:24:12.782 [SteamAuthenticator] Authenticating 1100001024af7f8
21:24:13.085 [SteamAuthenticator] Steam validation for 1100001024af7f8 with response 0
21:24:13.237 [Lua] [MOD][VMF][INFO] Added 1100001024af7f8 to the VMF users list.
21:24:46.293 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:46.293 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:46.327 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:46.518 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:46.546 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:47.063 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:47.097 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:47.299 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:47.299 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:49.412 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:49.446 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:49.447 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:49.480 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:49.514 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:49.515 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:49.868 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:49.869 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:49.901 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
21:24:50.087 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:50.121 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:50.255 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:50.256 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:50.257 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
21:24:50.781 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:50.781 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:51.862 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:51.896 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:52.661 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:52.712 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:53.133 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:53.133 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:53.134 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:53.862 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:53.862 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:53.863 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:55.986 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:56.020 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:56.021 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:56.932 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:24:56.966 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:24:58.677 [Flow] fireworks_1_stop
21:24:58.677 [Flow] fireworks_2_stop
21:24:58.981 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:00.661 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:01.344 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:25:01.575 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:05.998 [Flow] fireworks_1
21:25:05.998 [Flow] fireworks_2
21:25:06.388 [Flow] fireworks_1_stop
21:25:06.388 [Flow] fireworks_2_stop
21:25:07.004 [Flow] fireworks_1
21:25:07.004 [Flow] fireworks_2
21:25:08.255 [Flow] fireworks_1_stop
21:25:08.255 [Flow] fireworks_2_stop
21:25:08.582 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:09.108 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:09.833 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:09.833 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:09.834 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:10.273 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:10.273 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:10.273 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:10.435 [Flow] fireworks_1
21:25:10.435 [Flow] fireworks_2
21:25:11.471 [Flow] fireworks_1_stop
21:25:11.471 [Flow] fireworks_2_stop
21:25:11.653 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001005349f2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:25:11.653 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001005349f2 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:25:13.720 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:25:14.574 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:25:14.574 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:14.670 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:17.519 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:17.519 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:17.587 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:25:17.637 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:17.639 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:17.807 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:25:17.807 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:18.091 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:18.164 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:25:21.332 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:21.918 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:24.877 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:25:25.759 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:25:26.314 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001005349f2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:26.728 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:26.945 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001005349f2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:27.320 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:30.518 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:34.428 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.429 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.430 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.431 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.463 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.465 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.466 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.467 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.502 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.503 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.504 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.506 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.540 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.542 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.543 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.546 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.580 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.581 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.582 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.583 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.621 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.622 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.624 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.625 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.660 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.662 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:34.663 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001005349f2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
21:25:37.605 [Flow] interaction disable
21:25:37.605 [Flow] a brazier has been lit
21:25:44.917 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
21:25:45.031 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.064 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.066 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.067 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.068 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.103 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.105 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.139 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.140 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.141 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.143 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.177 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.180 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.212 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.214 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.215 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.216 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.254 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.256 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.257 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.258 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.293 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.295 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.296 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.297 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.333 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.335 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:45.336 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
21:25:50.473 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:25:53.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 71207
21:25:56.386 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:56.386 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:56.386 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:56.798 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:56.799 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:25:56.900 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:11.735 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001005349f2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
21:26:12.215 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001005349f2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
21:26:16.173 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:17.723 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001005349f2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:26:17.723 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001005349f2 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:26:18.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 71207
21:26:19.710 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0
21:26:27.915 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:27.915 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:28.405 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:26:28.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 282899
21:26:29.590 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
21:26:30.775 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:32.386 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:34.610 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:34.985 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:35.373 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:26:35.744 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:26:35.896 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:36.521 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:26:36.640 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:36.743 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:38.118 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:41.052 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:26:45.784 [Flow] interaction disable
21:26:45.784 [Flow] a brazier has been lit
21:26:48.913 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:26:52.184 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:26:59.442 [Lua] [LobbyMembers] Member joined 1100001000510d0
21:26:59.492 [Lua] [ChatManager][1]System: ArneZeeHappyElf is joining the game
21:26:59.776 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:00.233 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:00.486 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:03.020 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:03.208 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:04.400 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:04.436 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
21:27:06.939 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:07.429 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:27:07.769 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:08.221 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:08.856 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:27:13.272 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:14.557 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:15.207 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:16.231 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:16.467 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:16.890 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=67 owner_peer_id=1100001005349f2 peer_id=1100001005349f2
21:27:16.890 [Lua] PlayerManager:remove_player peer_id=1100001005349f2 3
21:27:16.890 [Lua] [GameNetworkManager] removing peer_id=1100001005349f2 local_player_id=3
21:27:16.890 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001005349f2
21:27:16.890 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001005349f2
21:27:16.890 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:16.890 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:7 my_peer_id:11000010548d5bb
21:27:16.890 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
21:27:16.890 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
21:27:16.890 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient
21:27:16.890 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001000510d0:1, previous profile 0, profile 3]
21:27:16.891 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
21:27:16.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
21:27:16.943 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient
21:27:16.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:27:16.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
21:27:16.946 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient
21:27:16.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:27:16.969 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:27:16.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
21:27:16.998 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:8 my_peer_id:11000010548d5bb
21:27:16.998 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read,
21:27:16.998 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
21:27:16.998 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient, async-read,
21:27:16.998 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read,
21:27:16.998 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:27:16.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:27:16.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:27:17.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:27:17.033 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:27:17.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
21:27:17.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
21:27:17.181 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
21:27:17.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
21:27:17.358 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:17.477 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:17.553 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
21:27:17.553 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
21:27:17.553 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:27:17.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:27:17.671 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:27:17.671 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
21:27:18.176 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:27:18.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
21:27:18.369 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
21:27:18.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p
21:27:18.616 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:18.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p
21:27:18.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p
21:27:18.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:27:18.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:27:18.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:27:18.843 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
21:27:19.489 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:19.893 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:21.489 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:23.438 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:23.759 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:27:24.851 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:25.715 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player
21:27:25.715 [Lua] [GameNetworkManager] game_object_created_player, go_id=217, owner_peer_id=1100001005349f2 peer_id=1100001000510d0
21:27:25.715 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 217, peer_id = 1100001000510d0, self.peer_id = 11000010548d5bb
21:27:25.715 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001000510d0
21:27:25.716 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s
21:27:25.716 [Lua] PlayerManager:add_remote_player 1100001000510d0
21:27:25.718 [Lua] [ConnectionHandler] Peer state for "1100001000510d0": [nil] ==> [Connecting]
21:27:25.740 [SteamAuthenticator] Sent ticket request to 1100001000510d0
21:27:25.741 [Lua] [ConnectionHandler] Peer state for "1100001000510d0": [Connecting] ==> [Connected]
21:27:25.954 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:26.361 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:27:26.458 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001000510d0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:27:26.458 [Lua] Adding player sync data to peer=1100001000510d0 local_player_id=1
21:27:26.459 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001000510d0 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:27:26.460 [Lua] PlayerManager:assign_unit_ownership ArneZeeHappyElf 1100001000510d0 1
21:27:26.461 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
21:27:26.735 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:30.092 [SteamAuthenticator] Got ticket from 1100001000510d0
21:27:30.092 [SteamAuthenticator] BeginAuthSession 1100001000510d0
21:27:30.092 [SteamAuthenticator] Authenticating 1100001000510d0
21:27:30.118 [SteamAuthenticator] Got ticket request from 1100001000510d0
21:27:30.118 [SteamAuthenticator] GetAuthSessionTicket 1100001000510d0
21:27:30.118 [SteamAuthenticator] Sent ticket to 1100001000510d0
21:27:30.397 [SteamAuthenticator] Steam validation for 1100001000510d0 with response 0
21:27:30.399 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:27:31.316 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:31.770 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:31.770 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:31.770 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:32.126 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001005349f2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
21:27:32.127 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source.
21:27:32.127 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:32.170 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:32.193 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:32.263 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:32.313 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001005349f2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
21:27:32.313 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source.
21:27:32.610 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:34.941 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:34.941 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:38.431 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:38.627 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:39.398 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
21:27:39.440 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
21:27:40.336 [Lua] 1 4
21:27:42.263 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:42.859 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
21:27:42.958 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
21:27:43.254 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:43.933 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:44.037 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:44.699 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:45.019 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:45.187 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:45.356 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
21:27:45.372 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
21:27:45.439 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:46.210 [Lua] 1 4
21:27:46.210 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:46.211 [Lua] 1 4
21:27:46.307 [Lua] 1 4
21:27:46.307 [Lua] 1 4
21:27:46.443 [Lua] 1 4
21:27:46.493 [Lua] 1 4
21:27:46.606 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:46.938 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:47.003 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:47.135 [Lua] 1 4
21:27:47.272 [Lua] 1 4
21:27:47.373 [Lua] 1 4
21:27:47.680 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:47.870 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:47.998 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:48.591 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:49.792 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:27:49.955 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
21:27:50.242 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:50.356 [Lua] 1 4
21:27:50.429 [Lua] 1 4
21:27:51.592 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:52.514 [Lua] Incremented stat warpfire_kill_on_power_cell
21:27:52.514 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001005349f2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
21:27:53.054 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:55.498 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:56.437 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
21:27:57.140 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001005349f2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:57.542 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:57.580 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:27:59.758 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:28:00.195 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:28:00.331 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:28:01.228 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:28:01.262 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
21:28:01.568 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:28:01.838 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2
21:28:04.134 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit
21:28:07.790 [Lua Error] scripts/network/network_transmit.lua:104: Failed to pack parameter 6 (65) as integer [1..64]
<> main<>
<> win32<>
<> 3dca7e947c1a<>
<> Release<>
<> Developer Build (1.3.0.0)<>
<> 05F861CB-D070-4877-B451-E2B1<>
<> --- CPU
CPU: AMD FX(tm)-8320 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000110 00001000 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32668MB
Available: 23360MB
Virtual Total: 134217727MB
Available: 134211847MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8086MB) Driver version: 38831
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Sound
Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels)
Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right
Sound card: H277HK-4 (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: LogMeIn Hamachi Virtual Ethernet Adapter (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Corsair M95 Gaming Mouse
Input device: Generic (17.0): wired keyboard
Input device: Generic (17.0): HID-compliant consumer control device
<>
<> C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-08-25-21.21.38-05F861CB-D070-4877-B451-E2B1.log<>
<> C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-08-25-21.21.38-05F861CB-D070-4877-B451-E2B1.dmp<>
<>
----------------------------------------
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
----------------------------------------
0x40000000
0x48adf000
<>
<>
----------------------------------------
0x403bf984
0x403bc41e
0x404086e4
0x401edaea
0x401eddbd
0x40408507
0x40129ac9
0x4012969b
0x4011bab6
0x4011c129
0x4011c232
0x404ca917
BaseThreadInitThunk 0x333c3034
RtlUserThreadStart 0x33bf1431
<>
<> scripts/network/network_transmit.lua:104: Failed to pack parameter 6 (65) as integer [1..64]<>
<> [1] [C]: in function rpc
[2] scripts/network/network_transmit.lua:104: in function send_rpc_server
[3] scripts/helpers/damage_utils.lua:1458: in function buff_on_attack
[4] scripts/unit_extensions/weapons/actions/action_sweep.lua:709: in function _do_overlap
[5] scripts/unit_extensions/weapons/actions/action_sweep.lua:236: in function client_owner_post_update
[6] scripts/unit_extensions/weapons/weapon_unit_extension.lua:576: in function update
[7] scripts/entity_system/systems/extension_system_base.lua:111: in function update
[8] scripts/entity_system/systems/weapon/weapon_system.lua:191:in function
[9] scripts/entity_system/entity_system_bag.lua:56: in function update
[10] scripts/entity_system/entity_system.lua:409: in function system_update
[11] scripts/entity_system/entity_system.lua:373: in function update
[12] scripts/game_state/state_ingame.lua:870: in function update
[13] foundation/scripts/util/state_machine.lua:145: in function update
[14] scripts/boot.lua:655: in function game_update
[15] scripts/boot.lua:458:in function
<>
<> [2] self = table: 0000000009DEDF18; rpc_name = "rpc_buff_on_attack"; rpc = [function]
[3] unit = [Unit \'#ID[603456073f7ec0ee]\']; hit_unit = [Unit \'#ID[bfb0722e33496c95]\']; attack_type = "heavy_attack"; is_critical = false; hit_zone_name = "right_arm"; target_number = 65; send_to_server = true; network_manager = table: 00000000080CE460; buff_extension = table: 000000000B8AF588; health_extension = table: 000000000883CD30; inventory_extension = table: 000000000B5D12E8; hit_unit_health_extension = table: 00000000082F46B8; network_manager = table: 00000000080CE460; attacker_unit_id = 1025; hit_unit_id = 104; attack_type_id = 4; hit_zone_id = 5; is_dummy_unit = nil; invalid_dummy_target = nil
[4] self = table: 000000000D1F9328; dt = 0.016666666666666666; t = 248.56201858259737; unit = [Unit \'#ID[ee0c488704de10f0]\']; owner_unit = [Unit \'#ID[603456073f7ec0ee]\']; current_action = table: 0000000008932AC8; physics_world = [PhysicsWorld]; can_damage = true; current_position = Vector3(47.4254, 163.93, -0.199758); current_rotation = Vector4(0.0592707, 0.731553, 0.162181, -0.659557); drawer = table: 000000000C557070; current_time_in_action = 0.34916219860315323; current_rot_up = Vector3(-0.945776, 0.315472, -0.0773652); hit_environment_rumble = false; weapon_system = table: 0000000009F9F898; weapon_up_dir = Vector3(-0.945776, 0.315472, -0.0773652); weapon_up_offset_mod = 0; weapon_up_offset = Vector3(-0, 0, -0); final_frame = false; position_previous = Vector3(47.3852, 163.817, -0.258596); rotation_previous = Vector4(-0.0392812, 0.738186, 0.0842696, -0.668159); weapon_up_dir_previous = Vector3(-0.993072, 0.0719211, -0.0929241); actual_position_current = Vector3(47.4254, 163.93, -0.199758); position_current = Vector3(47.4254, 163.93, -0.299758); rotation_current = Vector4(0.0592707, 0.731553, 0.162181, -0.659557); weapon_half_extents = Vector3(0.156403, 0.200012, 0.959686); weapon_half_length = 1.0556549072265626; range_mod = 1.1000000000000001; width_mod = 31.25; height_mod = 4; weapon_rot = Vector4(0.0592707, 0.731553, 0.162181, -0.659557); middle_rot = Vector4(0.0100147, 0.736335, 0.123471, -0.665181); position_start = Vector3(46.3369, 163.893, -0.356692); position_end = Vector3(46.4367, 164.407, -0.323842); max_num_hits = 5; attack_direction = Vector3(0.300654, 0.940369, 0.159103); owner_player = table: 000000000C7F0540; weapon_cross_section = Vector3(0.156403, 0.200012, 0.0001); difficulty_settings = table: 000000000795E6C0; difficulty_rank = 5; collision_filter = "filter_melee_sweep_no_player"; sweep_results1 = table: 000000000A4AB038; sweep_results2 = table: 000000000979EAD8; sweep_results3 = table: 000000000B348F98; num_results1 = 5; num_results2 = 2; num_results3 = 1; first_person_extension = table: 0000000008E90820; sound_effect_extension = table: 00000000084235B0; owner_unit_direction = Vector3(-0.943427, -0.331581, -0); owner_unit_pos = Vector3(48.0093, 163.59, -1.5845); damage_profile = table: 0000000007DA4C40; hit_units = table: 000000000ABC5EF8; environment_unit_hit = false; i = 8; has_hit_precision_target_and_has_last_hit_result = true; result = table: 00000000088C7068; hit_actor = [Actor \'#ID[ff49805b]\']; hit_unit = [Unit \'#ID[bfb0722e33496c95]\']; hit_position = Vector3(47.4572, 163.231, -0.441596); hit_normal = Vector3(0.0122246, -0.412785, 0.910746); hit_armor = false; breed = table: 0000000008F20B80; is_dodging = false; is_server = false; in_view = true; is_player = false; is_character = table: 0000000008F20B80; hit_self = false; shield_blocked = false; network_manager = table: 00000000080CE460; target_health_extension = table: 00000000082F46B8; can_damage = true; can_stagger = true; hit_unit_id = 104; actual_hit_target_index = 65; target_settings = table: 0000000007DA50B8; buff_extension = table: 000000000B8AF588; damage_profile_id = 72; hit_zone_name = "right_arm"; abort_attack = false; armor_type = 1; damage_source = "torch"; damage_source_id = 541; attacker_unit_id = 1025; hit_zone_id = 5; is_server = false; backstab_multiplier = 1; headshot_multiplier = nil; has_melee_boost = false; melee_boos<>
<> [2] server_peer_id = "1100001005349f2"; local_rpc_buffer_index = 1; local_rpc_queue_n = table: 0000000007CC4418; game_session = [GameSession]; local_rpc_queue = table: 00000000093FCA80; is_server = false; peer_ignore_list = table: 0000000007CCF398; connection_handler = table: 00000000087398A8; network_event_delegate = table: 00000000083B2EA0; peer_id = "11000010548d5bb";
[4] network_manager = table: 00000000080CE460; power_level = 785; max_targets = 2828.125; _starting_melee_boost_curve_multiplier = 0; owner_career_extension = table: 0000000008086C38; _started_damage_window = false; owner_buff_extension = table: 000000000B8AF588; weapon_system = table: 0000000009F9F898; stored_half_extents = Vector3Box(0.00500488, 0.0500031, 0.959686); amount_of_mass_hit = 294; precision_target_unit = [Unit '#ID[bfb0722e33496c95]']; ignore_mass_and_armour = false; attack_aborted = false; auto_aim_reset = false; damage_profile = table: 0000000007DA4C40; hit_units = table: 000000000ABC5EF8; down_offset = 0.10000000000000001; max_targets_impact = 2828.125; item_name = "torch"; last_potential_hit_result = table: 0000000008088990; max_targets_attack = 2828.125; current_action = table: 0000000008932AC8; status_extension = table: 000000000CCAF330; is_server = false; world = [World]; stored_position = Vector3Box(47.4254, 163.93, -0.299758); _drawer = table: 000000000C557070; owner_unit = [Unit '#ID[603456073f7ec0ee]']; number_of_hit_enemies = 65; action_buff_data = table: 000000000D186CF8; damage_profile_id = 72; action_time_started = 248.21285638399422; stored_rotation = QuaternionBox(0.0592707, 0.731553, 0.162181, -0.659557); anim_time_scale = 0.78000000000000003; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; owner = table: 000000000C7F0540; _is_critical_strike = false; could_damage_last_update = true; _has_starting_melee_boost = false; has_hit_precision_target = true; weapon_unit = [Unit '#ID[ee0c488704de10f0]']; has_played_rumble_effect = false; has_hit_environment = false;
[5] network_manager = table: 00000000080CE460; power_level = 785; max_targets = 2828.125; _starting_melee_boost_curve_multiplier = 0; owner_career_extension = table: 0000000008086C38; _started_damage_window = false; owner_buff_extension = table: 000000000B8AF588; weapon_system = table: 0000000009F9F898; stored_half_extents = Vector3Box(0.00500488, 0.0500031, 0.959686); amount_of_mass_hit = 294; precision_target_unit = [Unit '#ID[bfb0722e33496c95]']; ignore_mass_and_armour = false; attack_aborted = false; auto_aim_reset = false; damage_profile = table: 0000000007DA4C40; hit_units = table: 000000000ABC5EF8; down_offset = 0.10000000000000001; max_targets_impact = 2828.125; item_name = "torch"; last_potential_hit_result = table: 0000000008088990; max_targets_attack = 2828.125; current_action = table: 0000000008932AC8; status_extension = table: 000000000CCAF330; is_server = false; world = [World]; stored_position = Vector3Box(47.4254, 163.93, -0.299758); _drawer = table: 000000000C557070; owner_unit = [Unit '#ID[603456073f7ec0ee]']; number_of_hit_enemies = 65; action_buff_data = table: 000000000D186CF8; damage_profile_id = 72; action_time_started = 248.21285638399422; stored_rotation = QuaternionBox(0.0592707, 0.731553, 0.162181, -0.659557); anim_time_scale = 0.78000000000000003; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; owner = table: 000000000C7F0540; _is_critical_strike = false; could_damage_last_update = true; _has_starting_melee_boost = false; has_hit_precision_target = true; weapon_unit = [Unit '#ID[ee0c488704de10f0]']; has_played_rumble_effect = false; has_hit_environment = false;
[6] current_action_settings = table: 0000000008932AC8; item_name = "torch"; buff_data = table: 0000000008932E18; action_time_done = 249.41285638399421; action_buff_data = table: 0000000007F0D0F0; weapon_system = table: 0000000009F9F898; owner_unit = [Unit '#ID[603456073f7ec0ee]']; unit = [Unit '#ID[ee0c488704de10f0]']; action_time_started = 248.21285638399422; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; actions = table: 0000000007F0D0C8; world = [World]; act<>
[Log end]