[Log version] 1 [Session] 05F861CB-D070-4877-B451-E2B1 UTC time stamps 21:21:38.496 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799 21:21:38.496 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811 21:21:38.496 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814 21:21:38.496 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819 21:21:38.496 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822 21:21:38.497 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824 21:21:38.522 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828 21:21:38.563 [Window] Window => active 21:21:38.571 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855 21:21:38.575 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860 21:21:39.739 [EAC] Init client 11000010548d5bb 21:21:39.739 [EAC] EAC client initialized 21:21:39.739 warning: [EAC] Failed to initialize localization 21:21:39.740 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885 21:21:39.748 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 21:21:41.613 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888 21:21:41.749 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894 21:21:47.601 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896 21:21:47.604 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899 21:21:47.693 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901 21:21:47.693 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903 21:21:47.789 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905 21:21:47.789 [Save] Save dir: `C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2` 21:21:47.789 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924 21:21:47.789 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942 21:21:47.973 [LightFX ] Loaded DLL. 21:21:47.973 [LightFX ] Init() 21:21:47.979 [LightFX ] LightFX failed to initialize 21:21:47.983 [Lua] boot.lua start, os clock: 23.083000000000002 21:21:47.983 [Lua] Boot:setup() entered. time: 0 os-clock: 23.084 21:21:47.984 [Lua] --- CPU CPU: AMD FX(tm)-8320 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000110 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32668MB Available: 23360MB Virtual Total: 134217727MB Available: 134211847MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8086MB) Driver version: 38831 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Sound Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels) Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right Sound card: H277HK-4 (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: LogMeIn Hamachi Virtual Ethernet Adapter (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Corsair M95 Gaming Mouse Input device: Generic (17.0): wired keyboard Input device: Generic (17.0): HID-compliant consumer control device 21:21:47.984 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300 21:21:47.985 [SteamStats] RequestCurrentStats success: true 21:21:52.195 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.9395040385425091 os-clock: 27.295999999999999 21:21:52.196 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:21:52.196 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:21:52.196 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:21:52.197 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:21:52.197 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:21:52.197 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:21:52.197 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:21:52.197 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:21:52.197 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:21:52.197 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:21:52.198 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:21:52.198 [Lua] ***************************************************************** 21:21:52.198 [Lua] ** Initial contents of script_data ** 21:21:52.198 [Lua] script_data.beta_level_progression = false 21:21:52.198 [Lua] script_data.build_identifier = 3dca7e947c1a 21:21:52.198 [Lua] script_data.debug_interactions = false 21:21:52.198 [Lua] script_data.debug_voip = true 21:21:52.198 [Lua] script_data.disable_debug_draw = true 21:21:52.198 [Lua] script_data.disable_intro_trailer = false 21:21:52.198 [Lua] script_data.disable_tutorial_at_start = false 21:21:52.198 [Lua] script_data.enable_detailed_tooltips = false 21:21:52.198 [Lua] script_data.force_debug_disabled = true 21:21:52.198 [Lua] script_data.force_steam = true 21:21:52.198 [Lua] script_data.hide_fps = true 21:21:52.198 [Lua] script_data.hide_version_info = true 21:21:52.198 [Lua] script_data.matchmaking_debug = true 21:21:52.198 [Lua] script_data.network_debug = true 21:21:52.198 [Lua] script_data.network_debug_connections = true 21:21:52.198 [Lua] script_data.network_log_messages = true 21:21:52.198 [Lua] script_data.package_debug = true 21:21:52.198 [Lua] script_data.packaged_build = true 21:21:52.198 [Lua] script_data.settings = { } 21:21:52.198 [Lua] script_data.show_fps = false 21:21:52.198 [Lua] script_data.spawn_empty_chest = true 21:21:52.198 [Lua] script_data.telemetry_log_interval = 600 21:21:52.198 [Lua] script_data.tobii_button = false 21:21:52.198 [Lua] script_data.use_beta_overlay = false 21:21:52.198 [Lua] script_data.use_local_backend = false 21:21:52.198 [Lua] script_data.use_tech_telemetry = true 21:21:52.198 [Lua] script_data.use_telemetry = true 21:21:52.198 [Lua] ***************************************************************** 21:21:52.198 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 21:21:52.198 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:21:52.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 21:21:52.295 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 21:21:52.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 21:21:52.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:21:52.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:21:52.363 [Lua] valid level farmlands 21:21:52.363 [Lua] valid level fort 21:21:52.363 [Lua] valid level military 21:21:52.363 [Lua] valid level warcamp 21:21:52.363 [Lua] valid level skittergate 21:21:52.363 [Lua] valid level prologue 21:21:52.363 [Lua] valid level elven_ruins 21:21:52.363 [Lua] valid level dlc_bogenhafen_city 21:21:52.363 [Lua] valid level skaven_stronghold 21:21:52.363 [Lua] valid level ground_zero 21:21:52.363 [Lua] valid level bell 21:21:52.363 [Lua] valid level ussingen 21:21:52.363 [Lua] valid level nurgle 21:21:52.363 [Lua] valid level mines 21:21:52.363 [Lua] valid level dlc_bogenhafen_slum 21:21:52.363 [Lua] valid level catacombs 21:21:52.363 [Lua] nil 21:21:52.363 [Lua] table: 00000000078C7A70 21:21:52.456 [Lua] [1] = chaos_spawn (string) 21:21:52.456 [Lua] [2] = chaos_troll (string) 21:21:52.456 [Lua] [3] = chaos_dummy_sorcerer (string) 21:21:52.456 [Lua] [4] = critter_pig (string) 21:21:52.456 [Lua] [5] = pet_rat (string) 21:21:52.456 [Lua] [6] = skaven_storm_vermin_warlord (string) 21:21:52.456 [Lua] [7] = skaven_stormfiend (string) 21:21:52.456 [Lua] [8] = skaven_stormfiend_boss (string) 21:21:52.456 [Lua] [9] = chaos_vortex (string) 21:21:52.456 [Lua] [10] = skaven_storm_vermin_champion (string) 21:21:52.456 [Lua] [11] = skaven_rat_ogre (string) 21:21:52.456 [Lua] [12] = chaos_plague_wave_spawner (string) 21:21:52.456 [Lua] [13] = critter_rat (string) 21:21:52.456 [Lua] [14] = skaven_grey_seer (string) 21:21:52.456 [Lua] [15] = pet_pig (string) 21:21:52.456 [Lua] [16] = skaven_stormfiend_demo (string) 21:21:52.456 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:21:52.456 [Lua] [18] = chaos_dummy_troll (string) 21:21:52.456 [Lua] [19] = skaven_loot_rat (string) 21:21:52.457 [Lua] [20] = chaos_tentacle (string) 21:21:52.457 [Lua] [21] = chaos_corruptor_sorcerer (string) 21:21:52.457 [Lua] [22] = chaos_exalted_champion_warcamp (string) 21:21:52.457 [Lua] [23] = chaos_tentacle_sorcerer (string) 21:21:52.457 [Lua] [24] = chaos_exalted_champion_norsca (string) 21:21:52.457 [Lua] [25] = chaos_plague_sorcerer (string) 21:21:52.457 [Lua] [26] = skaven_ratling_gunner (string) 21:21:52.457 [Lua] [27] = skaven_pack_master (string) 21:21:52.457 [Lua] [28] = chaos_warrior (string) 21:21:52.457 [Lua] [29] = chaos_vortex_sorcerer (string) 21:21:52.457 [Lua] [30] = skaven_poison_wind_globadier (string) 21:21:52.457 [Lua] [31] = skaven_warpfire_thrower (string) 21:21:52.457 [Lua] [32] = skaven_gutter_runner (string) 21:21:52.457 [Lua] [33] = chaos_exalted_sorcerer (string) 21:21:52.457 [Lua] [34] = skaven_plague_monk (string) 21:21:52.457 [Lua] [35] = chaos_raider_tutorial (string) 21:21:52.457 [Lua] [36] = chaos_raider (string) 21:21:52.457 [Lua] [37] = skaven_storm_vermin_commander (string) 21:21:52.457 [Lua] [38] = skaven_storm_vermin_with_shield (string) 21:21:52.457 [Lua] [39] = chaos_berzerker (string) 21:21:52.457 [Lua] [40] = skaven_storm_vermin (string) 21:21:52.457 [Lua] [41] = skaven_dummy_clan_rat (string) 21:21:52.457 [Lua] [42] = chaos_marauder_tutorial (string) 21:21:52.457 [Lua] [43] = skaven_clan_rat (string) 21:21:52.457 [Lua] [44] = skaven_clan_rat_tutorial (string) 21:21:52.457 [Lua] [45] = skaven_clan_rat_with_shield (string) 21:21:52.457 [Lua] [46] = chaos_marauder_with_shield (string) 21:21:52.457 [Lua] [47] = chaos_fanatic (string) 21:21:52.457 [Lua] [48] = chaos_zombie (string) 21:21:52.457 [Lua] [49] = chaos_marauder (string) 21:21:52.457 [Lua] [50] = skaven_dummy_slave (string) 21:21:52.457 [Lua] [51] = skaven_slave (string) 21:21:52.522 [Lua] enemy_package_loader_policy: default 21:21:52.644 [Lua] valid level farmlands 21:21:52.644 [Lua] valid level fort 21:21:52.644 [Lua] valid level military 21:21:52.644 [Lua] valid level warcamp 21:21:52.644 [Lua] valid level skittergate 21:21:52.644 [Lua] valid level prologue 21:21:52.644 [Lua] valid level elven_ruins 21:21:52.644 [Lua] valid level dlc_bogenhafen_city 21:21:52.644 [Lua] valid level skaven_stronghold 21:21:52.644 [Lua] valid level ground_zero 21:21:52.644 [Lua] valid level bell 21:21:52.644 [Lua] valid level ussingen 21:21:52.644 [Lua] valid level nurgle 21:21:52.644 [Lua] valid level mines 21:21:52.644 [Lua] valid level dlc_bogenhafen_slum 21:21:52.644 [Lua] valid level catacombs 21:21:52.658 warning: [ModManager] Mod with id 1388991228ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.658 warning: [ModManager] Mod with id 1388882435ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.658 warning: [ModManager] Mod with id 1426814915ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.686 warning: [ModManager] Mod with id 1422758813ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.686 warning: [ModManager] Mod with id 1395132559ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.687 warning: [ModManager] Mod with id 1445717962ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1445717962\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.699 warning: [ModManager] Mod with id 1464907434ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1464907434\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.700 warning: [ModManager] Mod with id 1408858726ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.700 warning: [ModManager] Mod with id 1423536193ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.771 warning: [ModManager] Mod with id 1387894846ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.800 warning: [ModManager] Mod with id 1414308513ll and path C:\Spiele\Steam\steamapps\workshop\content\552500\1414308513\mod.bin can't be added as mod hash catalog to EAC, skipping 21:21:52.813 [Lua] 21:21:52.813 [Lua] [1] = table 21:21:52.813 [Lua] [download_pending] = false (boolean) 21:21:52.813 [Lua] [id] = 1369573612 (string) 21:21:52.813 [Lua] [banned] = false (boolean) 21:21:52.813 [Lua] [author_id] = 58813412 (number) 21:21:52.813 [Lua] [tags] = table 21:21:52.813 [Lua] [1] = approved (string) 21:21:52.813 [Lua] [2] = Tools (string) 21:21:52.813 [Lua] [author] = bIbIbI(rus) (string) 21:21:52.813 [Lua] [sanctioned] = true (boolean) 21:21:52.813 [Lua] [out_of_date] = false (boolean) 21:21:52.813 [Lua] [downloading] = false (boolean) 21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:21:52.813 [Lua] [num_children] = 0 (number) 21:21:52.813 [Lua] [ugc_status] = 3 (number) 21:21:52.813 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:21:52.813 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string) 21:21:52.813 [Lua] [installed] = true (boolean) 21:21:52.813 [Lua] [enabled] = true (boolean) 21:21:52.813 [Lua] [name] = Vermintide Mod Framework (string) 21:21:52.813 [Lua] [dependency_error] = (string) 21:21:52.813 [Lua] [2] = table 21:21:52.813 [Lua] [download_pending] = false (boolean) 21:21:52.813 [Lua] [id] = 1397265260 (string) 21:21:52.813 [Lua] [children] = table 21:21:52.813 [Lua] [1] = 1369573612 (string) 21:21:52.813 [Lua] [banned] = false (boolean) 21:21:52.813 [Lua] [author_id] = 26572404 (number) 21:21:52.813 [Lua] [tags] = table 21:21:52.813 [Lua] [1] = UI (string) 21:21:52.813 [Lua] [2] = QoL (string) 21:21:52.813 [Lua] [3] = applied (string) 21:21:52.813 [Lua] [author] = Necrossin (string) 21:21:52.813 [Lua] [sanctioned] = false (boolean) 21:21:52.813 [Lua] [out_of_date] = false (boolean) 21:21:52.813 [Lua] [downloading] = false (boolean) 21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 21:21:52.813 [Lua] [num_children] = 1 (number) 21:21:52.813 [Lua] [ugc_status] = 3 (number) 21:21:52.813 [Lua] [description] = [h1][b]MOD IS CURRENTLY BEING RESANCTIONED, SO PLEASE BE PATIENT[/b][/h1] [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: - Numeric health values - Detailed ammo counters - Career skill cooldown timers - Icons indicating "last life" and "Natural Bond" presence [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [h1][b]If your ammo counter dissapeared after the 1.2.0 update, disable and re-enable it (ammo counter) in mod's options[/b][/h1] (string) 21:21:52.813 [Lua] [last_updated] = 8/24/2018 3:43:18 PM (string) 21:21:52.813 [Lua] [installed] = true (boolean) 21:21:52.813 [Lua] [enabled] = false (boolean) 21:21:52.813 [Lua] [name] = Numeric UI (string) 21:21:52.813 [Lua] [dependency_error] = (string) 21:21:52.813 [Lua] [3] = table 21:21:52.813 [Lua] [download_pending] = false (boolean) 21:21:52.813 [Lua] [id] = 1431393962 (string) 21:21:52.813 [Lua] [children] = table 21:21:52.813 [Lua] [1] = 1369573612 (string) 21:21:52.813 [Lua] [banned] = false (boolean) 21:21:52.813 [Lua] [author_id] = 14284923 (number) 21:21:52.813 [Lua] [tags] = table 21:21:52.813 [Lua] [1] = approved (string) 21:21:52.813 [Lua] [2] = UI (string) 21:21:52.813 [Lua] [3] = Misc (string) 21:21:52.813 [Lua] [author] = Fracticality (string) 21:21:52.813 [Lua] [sanctioned] = true (boolean) 21:21:52.813 [Lua] [out_of_date] = false (boolean) 21:21:52.813 [Lua] [downloading] = false (boolean) 21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 21:21:52.813 [Lua] [num_children] = 1 (number) 21:21:52.813 [Lua] [ugc_status] = 3 (number) 21:21:52.813 [Lua] [description] = [h1]Updated for Game Version 1.2.0 (Beta)[/h1] - The game should no longer crash upon selecting an enemy in Bestiary Please let me know if you find any additional bugs, either here or at [url=https://github.com/fracticality/vermintide-2-mods]my GitHub[/url]. ----------------------------------------------------------------------------------------------------------- Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423529961][i]Deathwish[/i][/url]! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 21:21:52.813 [Lua] [last_updated] = 8/22/2018 2:43:31 PM (string) 21:21:52.813 [Lua] [installed] = true (boolean) 21:21:52.813 [Lua] [enabled] = true (boolean) 21:21:52.813 [Lua] [name] = Bestiary (string) 21:21:52.813 [Lua] [dependency_error] = (string) 21:21:52.813 [Lua] [4] = table 21:21:52.813 [Lua] [download_pending] = false (boolean) 21:21:52.813 [Lua] [id] = 1402971136 (string) 21:21:52.813 [Lua] [children] = table 21:21:52.813 [Lua] [1] = 1369573612 (string) 21:21:52.813 [Lua] [banned] = false (boolean) 21:21:52.813 [Lua] [author_id] = 38300192 (number) 21:21:52.813 [Lua] [tags] = table 21:21:52.813 [Lua] [1] = approved (string) 21:21:52.813 [Lua] [2] = UI (string) 21:21:52.813 [Lua] [3] = QoL (string) 21:21:52.813 [Lua] [author] = Tomoko 👿 (string) 21:21:52.813 [Lua] [sanctioned] = true (boolean) 21:21:52.813 [Lua] [out_of_date] = false (boolean) 21:21:52.813 [Lua] [downloading] = false (boolean) 21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 21:21:52.813 [Lua] [num_children] = 1 (number) 21:21:52.813 [Lua] [ugc_status] = 3 (number) 21:21:52.813 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 21:21:52.813 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 21:21:52.813 [Lua] [installed] = true (boolean) 21:21:52.813 [Lua] [enabled] = true (boolean) 21:21:52.813 [Lua] [name] = Needii (string) 21:21:52.813 [Lua] [dependency_error] = (string) 21:21:52.813 [Lua] [5] = table 21:21:52.813 [Lua] [download_pending] = false (boolean) 21:21:52.813 [Lua] [id] = 1431627364 (string) 21:21:52.813 [Lua] [children] = table 21:21:52.813 [Lua] [1] = 1369573612 (string) 21:21:52.813 [Lua] [banned] = false (boolean) 21:21:52.813 [Lua] [author_id] = 18741013 (number) 21:21:52.813 [Lua] [tags] = table 21:21:52.813 [Lua] [1] = approved (string) 21:21:52.813 [Lua] [2] = QoL (string) 21:21:52.813 [Lua] [3] = Misc (string) 21:21:52.813 [Lua] [author] = 🔰SkacikPL🗾 (string) 21:21:52.813 [Lua] [sanctioned] = true (boolean) 21:21:52.813 [Lua] [out_of_date] = false (boolean) 21:21:52.813 [Lua] [downloading] = false (boolean) 21:21:52.813 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951832210799226636/2C219C4F4096BFFEEED8A0D792453477816528CA/ (string) 21:21:52.813 [Lua] [num_children] = 1 (number) 21:21:52.813 [Lua] [ugc_status] = 3 (number) 21:21:52.813 [Lua] [description] = [h1][b]This mod makes first person viewmodel behave similar to how they do in source/goldsource engine.[/b][/h1] This means that by looking up, viewmodel will be moved closer to the camera and farther away by looking downwards. [u]There is also an option to apply additional distance offset in the mod settings.[/u] (string) 21:21:52.813 [Lua] [last_updated] = 7/19/2018 4:27:32 PM (string) 21:21:52.813 [Lua] [installed] = true (boolean) 21:21:52.813 [Lua] [enabled] = true (boolean) 21:21:52.813 [Lua] [name] = Source viewmodel (string) 21:21:52.813 [Lua] [dependency_error] = (string) 21:21:52.813 [Lua] [6] = table 21:21:52.814 [Lua] [download_pending] = false (boolean) 21:21:52.814 [Lua] [version] = unversioned (string) 21:21:52.814 [Lua] [id] = 1395453301 (string) 21:21:52.814 [Lua] [children] = table 21:21:52.814 [Lua] [1] = 1369573612 (string) 21:21:52.814 [Lua] [banned] = false (boolean) 21:21:52.814 [Lua] [author_id] = 58813412 (number) 21:21:52.814 [Lua] [tags] = table 21:21:52.814 [Lua] [1] = approved (string) 21:21:52.814 [Lua] [2] = QoL (string) 21:21:52.814 [Lua] [author] = bIbIbI(rus) (string) 21:21:52.814 [Lua] [sanctioned] = true (boolean) 21:21:52.814 [Lua] [out_of_date] = false (boolean) 21:21:52.814 [Lua] [downloading] = false (boolean) 21:21:52.814 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 21:21:52.814 [Lua] [num_children] = 1 (number) 21:21:52.814 [Lua] [ugc_status] = 3 (number) 21:21:52.814 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 21:21:52.814 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 21:21:52.814 [Lua] [installed] = true (boolean) 21:21:52.814 [Lua] [enabled] = true (boolean) 21:21:52.814 [Lua] [name] = Skip Intro (string) 21:21:52.814 [Lua] [dependency_error] = (string) 21:21:52.814 [Lua] [7] = table 21:21:52.814 [Lua] [download_pending] = false (boolean) 21:21:52.814 [Lua] [id] = 1389872347 (string) 21:21:52.814 [Lua] [children] = table 21:21:52.814 [Lua] [1] = 1369573612 (string) 21:21:52.814 [Lua] [banned] = false (boolean) 21:21:52.814 [Lua] [author_id] = 4821406 (number) 21:21:52.814 [Lua] [tags] = table 21:21:52.814 [Lua] [1] = approved (string) 21:21:52.814 [Lua] [author] = grasmann (string) 21:21:52.814 [Lua] [sanctioned] = true (boolean) 21:21:52.814 [Lua] [out_of_date] = false (boolean) 21:21:52.814 [Lua] [downloading] = false (boolean) 21:21:52.814 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:21:52.814 [Lua] [num_children] = 1 (number) 21:21:52.814 [Lua] [ugc_status] = 3 (number) 21:21:52.814 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 21:21:52.814 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 21:21:52.814 [Lua] [installed] = true (boolean) 21:21:52.814 [Lua] [enabled] = false (boolean) 21:21:52.814 [Lua] [name] = Simple UI (string) 21:21:52.814 [Lua] [dependency_error] = (string) 21:21:52.814 [Lua] [8] = table 21:21:52.814 [Lua] [download_pending] = false (boolean) 21:21:52.814 [Lua] [id] = 1391228174 (string) 21:21:52.814 [Lua] [children] = table 21:21:52.814 [Lua] [1] = 1369573612 (string) 21:21:52.814 [Lua] [banned] = false (boolean) 21:21:52.814 [Lua] [author_id] = 4821406 (number) 21:21:52.814 [Lua] [tags] = table 21:21:52.814 [Lua] [1] = approved (string) 21:21:52.814 [Lua] [2] = UI (string) 21:21:52.814 [Lua] [3] = QoL (string) 21:21:52.814 [Lua] [author] = grasmann (string) 21:21:52.814 [Lua] [sanctioned] = true (boolean) 21:21:52.814 [Lua] [out_of_date] = false (boolean) 21:21:52.814 [Lua] [downloading] = false (boolean) 21:21:52.814 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 21:21:52.814 [Lua] [num_children] = 1 (number) 21:21:52.814 [Lua] [ugc_status] = 3 (number) 21:21:52.814 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.3.2 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 21:21:52.814 [Lua] [last_updated] = 7/28/2018 5:27:47 PM (string) 21:21:52.814 [Lua] [installed] = true (boolean) 21:21:52.814 [Lua] [enabled] = false (boolean) 21:21:52.814 [Lua] [name] = UI Improvements (string) 21:21:52.814 [Lua] [dependency_error] = (string) 21:21:52.814 [Lua] [9] = table 21:21:52.814 [Lua] [download_pending] = false (boolean) 21:21:52.814 [Lua] [version] = unversioned (string) 21:21:52.814 [Lua] [id] = 1402835022 (string) 21:21:52.814 [Lua] [children] = table 21:21:52.814 [Lua] [1] = 1369573612 (string) 21:21:52.814 [Lua] [banned] = false (boolean) 21:21:52.814 [Lua] [author_id] = 33103900 (number) 21:21:52.814 [Lua] [tags] = table 21:21:52.814 [Lua] [1] = approved (string) 21:21:52.814 [Lua] [2] = QoL (string) 21:21:52.814 [Lua] [author] = Badwin (string) 21:21:52.814 [Lua] [sanctioned] = true (boolean) 21:21:52.814 [Lua] [out_of_date] = false (boolean) 21:21:52.814 [Lua] [downloading] = false (boolean) 21:21:52.814 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 21:21:52.814 [Lua] [num_children] = 1 (number) 21:21:52.814 [Lua] [ugc_status] = 3 (number) 21:21:52.814 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 21:21:52.814 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string) 21:21:52.814 [Lua] [installed] = true (boolean) 21:21:52.814 [Lua] [enabled] = true (boolean) 21:21:52.814 [Lua] [name] = StickyGrim (string) 21:21:52.814 [Lua] [dependency_error] = (string) 21:21:52.814 [Lua] 21:21:52.814 [Lua] 21:21:52.814 [Lua] [1391228174] = 5 (number) 21:21:52.814 [Lua] [1402835022] = 2 (number) 21:21:52.814 [Lua] [1431627364] = 1 (number) 21:21:52.814 [Lua] [1395453301] = 3 (number) 21:21:52.814 [Lua] [1369573612] = 7 (number) 21:21:52.814 [Lua] [1397265260] = 4 (number) 21:21:52.814 [Lua] [1402971136] = 6 (number) 21:21:52.814 [Lua] [1431393962] = 8 (number) 21:21:52.814 [Lua] [1389872347] = 0 (number) 21:21:52.814 [Lua] 21:21:52.827 [Lua] 21:21:52.827 [Lua] [1391228174] = 5 (number) 21:21:52.827 [Lua] [1402835022] = 2 (number) 21:21:52.827 [Lua] [1431627364] = 1 (number) 21:21:52.827 [Lua] [1395453301] = 3 (number) 21:21:52.827 [Lua] [1369573612] = 7 (number) 21:21:52.827 [Lua] [1397265260] = 4 (number) 21:21:52.827 [Lua] [1402971136] = 6 (number) 21:21:52.827 [Lua] [1431393962] = 8 (number) 21:21:52.827 [Lua] [1389872347] = 0 (number) 21:21:52.827 [Lua] 21:21:52.827 [Lua] [CrashifyCustomTag] modded, true 21:21:52.827 [Lua] <>modded = true<> 21:21:52.832 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true 21:21:52.832 [Lua] <>Mod = true<> 21:21:52.866 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:21:52.891 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a44d920] (Origin: function: 0x0a44dda0) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a44d920] (Origin: function: 0x0a44e1f0) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09b46958] (Origin: function: 0x09b46d90) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09b46958] (Origin: function: 0x09b46f18) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a67ef58] (Origin: function: 0x0a849e50) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a67ef58] (Origin: function: 0x0a84a038) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0beb9b28] (Origin: function: 0x0beb9be8) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0beb9b28] (Origin: function: 0x0beb9b50) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0beb9b28] (Origin: function: 0x0beb9d10) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09b40b08) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x079280c0] (Origin: function: 0x079281e8) 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:21:52.892 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a8d4408] (Origin: function: 0x0a8d4570) 21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a8c7d80] (Origin: function: 0x0a8c7ea8) 21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b32c108] (Origin: function: 0x0b32c130) 21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a8c7d80] (Origin: function: 0x0a8c7e60) 21:21:52.893 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a8c7d80] (Origin: function: 0x0a8c7da8) 21:21:52.894 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:21:52.894 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c2532a0] (Origin: function: 0x0c253990) 21:21:52.894 [Lua] [CrashifyCustomTag] modded, true 21:21:52.894 [Lua] <>modded = true<> 21:21:52.900 [Lua] [CrashifyCustomTag] Mod:1431393962:Bestiary, true 21:21:52.900 [Lua] <>Mod = true<> 21:21:52.927 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 21:21:52.938 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ac4ac58] (Origin: function: 0x0ac4ad18) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0b53fca8] (Origin: function: 0x0b53fe28) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x09ecfef0] (Origin: function: 0x09f1b398) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x09ecfef0] (Origin: function: 0x09f18180) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x09ecfef0] (Origin: function: 0x09f17cb0) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x0a3dd030] (Origin: function: 0x0a3ddf48) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x0a3dd030] (Origin: function: 0x0a3dd388) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x08c94e88] (Origin: function: 0x08c95590) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking '_knock_down' from [table: 0x08caa4f8] (Origin: function: 0x08caa6f8) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09ec4a70] (Origin: function: 0x09ec4a98) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09ec4a70] (Origin: function: 0x09ec4b70) 21:21:52.940 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x0a3bc2a0] (Origin: function: 0x0a3bc4b0) 21:21:52.940 [Lua] [CrashifyCustomTag] modded, true 21:21:52.940 [Lua] <>modded = true<> 21:21:52.946 [Lua] [CrashifyCustomTag] Mod:1402971136:Needii, true 21:21:52.946 [Lua] <>Mod = true<> 21:21:52.979 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 21:21:52.995 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 21:21:52.995 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [table: 0x0a9568b0] (Origin: function: 0x0a959710) 21:21:52.995 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 21:21:52.995 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 21:21:52.995 [Lua] [CrashifyCustomTag] modded, true 21:21:52.995 [Lua] <>modded = true<> 21:21:53.002 [Lua] [CrashifyCustomTag] Mod:1431627364:Source viewmodel, true 21:21:53.002 [Lua] <>Mod = true<> 21:21:53.028 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[77c4217020860652]` 21:21:53.045 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[77c4217020860652].#ID[3fcdd69156a46417]` 21:21:53.045 [Lua] [MOD][SourceViewModel][INFO] (hook): Hooking 'calculate_look_rotation' from [table: 0x07b754e0] (Origin: function: 0x07b75ee0) 21:21:53.045 [Lua] [MOD][SourceViewModel][INFO] (hooks): Enabling all hooks for mod: SourceViewModel 21:21:53.045 [Lua] [CrashifyCustomTag] modded, true 21:21:53.045 [Lua] <>modded = true<> 21:21:53.051 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true 21:21:53.051 [Lua] <>Mod = true<> 21:21:53.079 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 21:21:53.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 21:21:53.095 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x09b15170] (Origin: function: 0x09b15198) 21:21:53.096 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x09b15170] (Origin: function: 0x09b15350) 21:21:53.096 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 21:21:53.096 [Lua] [CrashifyCustomTag] modded, true 21:21:53.096 [Lua] <>modded = true<> 21:21:53.102 [Lua] [CrashifyCustomTag] Mod:1402835022:StickyGrim, true 21:21:53.102 [Lua] <>Mod = true<> 21:21:53.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 21:21:53.229 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 21:21:53.229 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x0919ffd8] (Origin: function: 0x091a00b8) 21:21:53.229 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 21:21:53.229 [Lua] [MOD][StickyGrim][ECHO] StickyGrim initialized 21:21:53.229 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 21:21:53.245 [Lua] <>project = Vermintide<> 21:21:53.245 [Lua] <>build = release<> 21:21:53.245 [Lua] <>platform = win32<> 21:21:53.245 [Lua] <>title_id = 5107<> 21:21:53.245 [Lua] <>engine_revision = 3dca7e947c1a<> 21:21:53.245 [Lua] <>content_revision = 121088<> 21:21:53.245 [Lua] <>rendering_backend = dx12<> 21:21:53.245 [Lua] <>user_id = 11000010548d5bb<> 21:21:53.245 [Lua] <>machine_id = 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c<> 21:21:53.245 [Lua] [Boot] Application build: release 21:21:53.245 [Lua] [Boot] Engine revision: 3dca7e947c1a 21:21:53.245 [Lua] [Boot] Content revision: 121088 21:21:53.246 [Lua] [Boot] User ID: 11000010548d5bb Haxorzist 21:21:53.255 [Lua] [SmokeTest] Disabled 21:21:53.255 [Save] Loading `telemetry` 21:21:53.255 [Lua] Game:setup() total time: 0.0090000000000003 21:21:53.255 [Lua] handle rev info: 0 21:21:53.255 [Lua] handle gfx quality: 0 21:21:53.255 [Lua] default settings: 0 21:21:53.255 [Lua] user settings: 0 21:21:53.255 [Lua] set frame times: 0 21:21:53.255 [Lua] init random: 0 21:21:53.255 [Lua] managers: 0.0090000000000003411 21:21:53.255 [Lua] 21:21:53.255 [Lua] unaccounted: 0 21:21:53.255 [Lua] [Boot] use baked enemy meshes: false 21:21:53.255 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:21:53.255 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:21:53.255 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:21:53.255 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:21:53.255 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:21:53.255 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:21:53.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:21:53.256 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:21:53.256 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:21:53.256 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:21:53.256 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:21:53.256 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 21:21:53.256 [Save] Load done 21:21:53.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:21:53.512 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:21:53.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:21:53.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:21:53.914 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:21:53.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:21:53.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:21:53.998 [Lua] [PackageManager] Force_load: resource_packages/menu 21:21:53.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:21:54.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:21:54.134 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:21:54.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:21:54.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:21:54.844 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:21:54.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:21:54.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:21:54.962 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:21:54.962 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:21:55.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:21:55.030 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:21:55.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:21:55.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:21:55.614 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:21:55.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:21:56.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:21:56.153 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:21:56.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:21:56.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:21:56.591 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:21:56.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:21:56.977 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:21:56.977 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 21:21:56.977 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x09293ee8] (Origin: function: 0x08d91a28) 21:21:56.977 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x0929bc00] (Origin: function: 0x09325058) 21:21:56.977 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x0929bc00] (Origin: function: 0x092d7b30) 21:21:56.977 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x09293ee8] (Origin: function: 0x08857710) 21:21:56.978 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:21:56.978 [Lua] [Gamestate] Enter StateTitleScreen 21:21:56.980 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:21:56.980 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:21:56.980 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:21:56.980 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:21:56.980 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:21:56.982 warning: [Lua] CHAT FONT SIZE DISABLED 21:21:56.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:21:56.994 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:21:56.994 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:21:56.994 [Save] Loading `save_data` 21:21:56.996 [Save] Load done 21:21:57.012 [Lua] [BackendManagerPlayFab] Backend Enabled 21:21:57.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:21:57.402 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:21:57.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:21:58.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:21:58.743 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:21:58.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:21:59.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:21:59.049 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:21:59.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:21:59.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:21:59.202 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:21:59.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:21:59.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:21:59.304 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:21:59.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:22:00.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:22:00.002 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:22:00.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:22:00.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:22:00.089 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:22:00.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:22:00.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:22:00.170 [Lua] [PackageManager] Force_load: resource_packages/careers 21:22:00.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:22:00.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:22:00.221 [Lua] [PackageManager] Force_load: resource_packages/decals 21:22:00.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:22:00.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:22:00.341 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:22:00.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:22:01.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:22:01.236 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:22:01.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:22:02.324 [Lua] Populating data for character 1 15 21:22:02.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:22:02.458 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:22:02.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:22:02.544 [Lua] Requesting character data for index 2 15 21:22:02.544 [Lua] Populating data for character 2 15 21:22:02.798 [Lua] Requesting character data for index 3 15 21:22:02.798 [Lua] Populating data for character 3 15 21:22:03.018 [Lua] Requesting character data for index 4 15 21:22:03.018 [Lua] Populating data for character 4 15 21:22:03.237 [Lua] Requesting character data for index 5 15 21:22:03.237 [Lua] Populating data for character 5 15 21:22:03.457 [Lua] Requesting character data for index 6 15 21:22:03.457 [Lua] Populating data for character 6 15 21:22:03.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:22:03.557 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:22:03.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:22:03.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:22:03.676 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:22:03.677 [Lua] Requesting character data for index 7 15 21:22:03.678 [Lua] Populating data for character 7 15 21:22:03.896 [Lua] Requesting character data for index 8 15 21:22:03.896 [Lua] Populating data for character 8 15 21:22:04.117 [Lua] Requesting character data for index 9 15 21:22:04.117 [Lua] Populating data for character 9 15 21:22:04.355 [Lua] Requesting character data for index 10 15 21:22:04.355 [Lua] Populating data for character 10 15 21:22:04.593 [Lua] Requesting character data for index 11 15 21:22:04.593 [Lua] Populating data for character 11 15 21:22:04.813 [Lua] Requesting character data for index 12 15 21:22:04.813 [Lua] Populating data for character 12 15 21:22:05.084 [Lua] Requesting character data for index 13 15 21:22:05.084 [Lua] Populating data for character 13 15 21:22:05.302 [Lua] Requesting character data for index 14 15 21:22:05.302 [Lua] Populating data for character 14 15 21:22:05.522 [Lua] Requesting character data for index 15 15 21:22:05.522 [Lua] Populating data for character 15 15 21:22:06.048 [Lua] Player statistics loaded! 21:22:06.555 [Lua] Keep decoration player data loaded! 21:22:06.572 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:22:07.590 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:22:07.591 [Lua] [Managers] Destroying state managers... 21:22:07.591 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 21:22:07.591 [Lua] [Gamestate] Enter state StateLoading 21:22:07.595 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 21:22:07.595 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:22:07.595 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_heal 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 21:22:07.595 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_ping 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_pong 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 21:22:07.596 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 21:22:07.596 [Lua] registering RPCs 21:22:07.596 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:22:07.596 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:22:07.596 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:22:07.596 [Lua] [StateLoading] Need to unload nil and start load inn_level 21:22:07.596 [Lua] [LevelTransitionHandler] load_level inn_level 21:22:07.596 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:22:07.596 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 21:22:07.596 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:22:07.596 [Lua] EnemyPackageLoader:setup_startup_enemies 21:22:07.596 [Lua] Load no enemies on this level 21:22:07.596 [Lua] [NetworkServer] Current level key inn_level 21:22:07.596 [Lua] [LevelTransitionHandler] Generated new level_seed: 1148202 21:22:07.596 [Lua] [VOIP] Initializing Steam Voip 21:22:07.597 [Lua] [VOIP] Is server. Creating room / joining my own room. 21:22:07.602 [EAC] EAC server 11000010548d5bb is initializing 21:22:07.617 [EAC] Server is also client 11000010548d5bb 21:22:07.617 [EACServer] [SetLogCallback] Procedure: 0000000140494340 LogLevel: Info. 21:22:07.617 [Lua] ### Created peer state machine for 11000010548d5bb 21:22:07.617 [Lua] [PeerSM] 11000010548d5bb :: on_enter Connecting 21:22:07.617 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 21:22:07.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:22:07.620 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:22:07.620 [Lua] Set lobby begin: 21:22:07.620 [Lua] Set lobby end. 21:22:07.620 [Lua] [LOCAL RPC] rpc_notify_connected 21:22:07.620 [Lua] [PSM] Peer 11000010548d5bb joined. Want to use profile index "1" 21:22:07.620 [Lua] [LobbyHost] Changed state from 0 to creating 21:22:07.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:22:07.685 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:22:07.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:22:07.704 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 21:22:07.876 [Lua] [LobbyHost] Changed state from creating to joined 21:22:07.877 [Lua] [PartyManager] Leader is set to 11000010548d5bb 21:22:07.877 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010548d5bb my_peer_id:11000010548d5bb 21:22:07.877 [Lua] [ChatManager] Registering channel 1 21:22:07.893 [Lua] [NetworkServer] Changing num_players from nil to 1 21:22:07.893 [Lua] Players: 1 21:22:07.893 [Lua] Set lobby begin: 21:22:07.893 [Lua] Lobby data num_players = 1 21:22:07.893 [Lua] Lobby data level_key = inn_level 21:22:07.893 [Lua] Lobby data game_mode = adventure 21:22:07.893 [Lua] Lobby data matchmaking = false 21:22:07.893 [Lua] Set lobby end. 21:22:09.313 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:22:09.595 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 21:22:09.611 [Lua] [PeerSM] 11000010548d5bb :: on_exit Connecting 21:22:09.611 [Lua] [PeerSM] 11000010548d5bb :: on_enter Loading 21:22:09.611 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010548d5bb 21:22:09.612 [Lua] [LOCAL RPC] rpc_load_level 24 1148202 21:22:18.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:22:18.127 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:22:18.144 [Lua] [LevelTransitionHandler] Level load completed! 21:22:18.145 [Lua] ### Sending rpc_level_loaded 21:22:18.145 [Lua] #### Has state machine: true, sender: 11000010548d5bb, level_id: 24 21:22:18.161 [Lua] [PeerSM] 11000010548d5bb :: on_exit Loading 21:22:18.161 [Lua] [PeerSM] 11000010548d5bb :: on_enter LoadingProfilePackages 21:22:18.161 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010548d5bb:1 21:22:18.161 [Lua] Set lobby begin: 21:22:18.161 [Lua] Lobby data level_key = inn_level 21:22:18.161 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:18.161 [Lua] Lobby data player_slot_6 = 0:0 21:22:18.161 [Lua] Lobby data num_players = 1 21:22:18.161 [Lua] Lobby data matchmaking = false 21:22:18.161 [Lua] Lobby data player_slot_4 = 0:0 21:22:18.162 [Lua] Lobby data game_mode = adventure 21:22:18.162 [Lua] Lobby data player_slot_5 = 0:0 21:22:18.162 [Lua] Lobby data player_slot_2 = 0:0 21:22:18.162 [Lua] Lobby data player_slot_3 = 0:0 21:22:18.162 [Lua] Set lobby end. 21:22:18.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:1, previous profile 0, profile 1] 21:22:18.162 [Lua] Set lobby begin: 21:22:18.162 [Lua] Lobby data level_key = inn_level 21:22:18.162 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:18.163 [Lua] Lobby data player_slot_6 = 0:0 21:22:18.163 [Lua] Lobby data num_players = 1 21:22:18.163 [Lua] Lobby data matchmaking = false 21:22:18.163 [Lua] Lobby data player_slot_4 = 0:0 21:22:18.163 [Lua] Lobby data game_mode = adventure 21:22:18.163 [Lua] Lobby data player_slot_5 = 0:0 21:22:18.163 [Lua] Lobby data player_slot_2 = 0:0 21:22:18.163 [Lua] Lobby data player_slot_3 = 0:0 21:22:18.163 [Lua] Set lobby end. 21:22:18.163 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 21:22:18.163 [Lua] Set lobby begin: 21:22:18.163 [Lua] Lobby data level_key = inn_level 21:22:18.163 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:18.163 [Lua] Lobby data player_slot_6 = 0:0 21:22:18.163 [Lua] Lobby data num_players = 1 21:22:18.163 [Lua] Lobby data matchmaking = false 21:22:18.163 [Lua] Lobby data player_slot_4 = 0:0 21:22:18.163 [Lua] Lobby data game_mode = adventure 21:22:18.163 [Lua] Lobby data player_slot_5 = 0:0 21:22:18.163 [Lua] Lobby data player_slot_2 = 0:0 21:22:18.164 [Lua] Lobby data player_slot_3 = 0:0 21:22:18.164 [Lua] Set lobby end. 21:22:18.164 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 21:22:18.164 [Lua] Set lobby begin: 21:22:18.164 [Lua] Lobby data level_key = inn_level 21:22:18.164 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:18.164 [Lua] Lobby data player_slot_6 = 0:0 21:22:18.164 [Lua] Lobby data num_players = 1 21:22:18.164 [Lua] Lobby data matchmaking = false 21:22:18.164 [Lua] Lobby data player_slot_4 = 0:0 21:22:18.164 [Lua] Lobby data game_mode = adventure 21:22:18.164 [Lua] Lobby data player_slot_5 = 0:0 21:22:18.164 [Lua] Lobby data player_slot_2 = 0:0 21:22:18.164 [Lua] Lobby data player_slot_3 = 0:0 21:22:18.164 [Lua] Set lobby end. 21:22:18.164 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 21:22:18.164 [Lua] Set lobby begin: 21:22:18.164 [Lua] Lobby data level_key = inn_level 21:22:18.164 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:18.164 [Lua] Lobby data player_slot_6 = 0:0 21:22:18.164 [Lua] Lobby data num_players = 1 21:22:18.164 [Lua] Lobby data matchmaking = false 21:22:18.164 [Lua] Lobby data player_slot_4 = 0:0 21:22:18.164 [Lua] Lobby data game_mode = adventure 21:22:18.164 [Lua] Lobby data player_slot_5 = 0:0 21:22:18.164 [Lua] Lobby data player_slot_2 = 0:0 21:22:18.164 [Lua] Lobby data player_slot_3 = 0:0 21:22:18.164 [Lua] Set lobby end. 21:22:18.164 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 21:22:18.164 [Lua] Set lobby begin: 21:22:18.165 [Lua] Lobby data level_key = inn_level 21:22:18.165 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:18.165 [Lua] Lobby data player_slot_6 = 0:0 21:22:18.165 [Lua] Lobby data num_players = 1 21:22:18.165 [Lua] Lobby data matchmaking = false 21:22:18.165 [Lua] Lobby data player_slot_4 = 0:0 21:22:18.165 [Lua] Lobby data game_mode = adventure 21:22:18.165 [Lua] Lobby data player_slot_5 = 0:0 21:22:18.165 [Lua] Lobby data player_slot_2 = 0:0 21:22:18.165 [Lua] Lobby data player_slot_3 = 0:0 21:22:18.165 [Lua] Set lobby end. 21:22:18.165 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 21:22:18.165 [Lua] ### Sending rpc_level_loaded 21:22:18.165 [Lua] #### Has state machine: false, sender: 11000010548d5bb, level_id: 24 21:22:18.166 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010548d5bb inventory_sync_id:1 my_peer_id:11000010548d5bb 21:22:18.166 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:22:18.178 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010548d5bb inventory_sync_id:1 my_peer_id:11000010548d5bb 21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, InventoryPackageSynchronizerClient, async-read, 21:22:18.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:22:18.179 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:22:18.179 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 21:22:18.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:22:18.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:22:18.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 21:22:18.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 21:22:18.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 21:22:18.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:22:18.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:22:18.770 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:22:18.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:22:18.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:22:18.853 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:22:18.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:22:19.175 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:22:19.175 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:22:19.175 [Lua] Set lobby begin: 21:22:19.175 [Lua] Lobby data level_key = inn_level 21:22:19.175 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:19.175 [Lua] Lobby data player_slot_6 = 0:0 21:22:19.175 [Lua] Lobby data num_players = 1 21:22:19.175 [Lua] Lobby data matchmaking = false 21:22:19.175 [Lua] Lobby data host = 11000010548d5bb 21:22:19.175 [Lua] Lobby data player_slot_4 = 0:0 21:22:19.176 [Lua] Lobby data game_mode = adventure 21:22:19.176 [Lua] Lobby data player_slot_5 = 0:0 21:22:19.176 [Lua] Lobby data player_slot_2 = 0:0 21:22:19.176 [Lua] Lobby data country_code = CH 21:22:19.176 [Lua] Lobby data player_slot_3 = 0:0 21:22:19.176 [Lua] Lobby data unique_server_name = Haxorzist 21:22:19.176 [Lua] Set lobby end. 21:22:19.176 [Lua] [Managers] Destroying state managers... 21:22:19.178 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:22:19.178 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 21:22:19.178 [Lua] [Gamestate] Enter StateIngame HOST 21:22:19.178 [Lua] Set lobby begin: 21:22:19.178 [Lua] Lobby data level_key = inn_level 21:22:19.179 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:19.179 [Lua] Lobby data selected_level_key = inn_level 21:22:19.179 [Lua] Lobby data player_slot_6 = 0:0 21:22:19.179 [Lua] Lobby data num_players = 1 21:22:19.179 [Lua] Lobby data matchmaking = false 21:22:19.179 [Lua] Lobby data host = 11000010548d5bb 21:22:19.179 [Lua] Lobby data player_slot_4 = 0:0 21:22:19.179 [Lua] Lobby data game_mode = adventure 21:22:19.179 [Lua] Lobby data player_slot_5 = 0:0 21:22:19.179 [Lua] Lobby data player_slot_2 = 0:0 21:22:19.179 [Lua] Lobby data country_code = CH 21:22:19.179 [Lua] Lobby data player_slot_3 = 0:0 21:22:19.179 [Lua] Lobby data unique_server_name = Haxorzist 21:22:19.179 [Lua] Set lobby end. 21:22:19.180 [Lua] [StateIngame] Server ingame 21:22:19.184 [Lua] Set lobby begin: 21:22:19.184 [Lua] Lobby data level_key = inn_level 21:22:19.184 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:19.184 [Lua] Lobby data selected_level_key = inn_level 21:22:19.184 [Lua] Lobby data difficulty = normal 21:22:19.184 [Lua] Lobby data player_slot_6 = 0:0 21:22:19.185 [Lua] Lobby data num_players = 1 21:22:19.185 [Lua] Lobby data matchmaking = false 21:22:19.185 [Lua] Lobby data host = 11000010548d5bb 21:22:19.185 [Lua] Lobby data player_slot_4 = 0:0 21:22:19.185 [Lua] Lobby data game_mode = adventure 21:22:19.185 [Lua] Lobby data player_slot_5 = 0:0 21:22:19.185 [Lua] Lobby data player_slot_2 = 0:0 21:22:19.185 [Lua] Lobby data country_code = CH 21:22:19.185 [Lua] Lobby data player_slot_3 = 0:0 21:22:19.185 [Lua] Lobby data unique_server_name = Haxorzist 21:22:19.185 [Lua] Set lobby end. 21:22:19.185 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:22:19.185 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:22:19.185 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:22:19.185 [Lua] [Matchmaking] initializing 21:22:19.185 [Lua] [Matchmaking] my_peer_id: 11000010548d5bb, I am server 21:22:19.185 [Lua] [Matchmaking] register rpcs 21:22:19.185 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:22:19.185 [Lua] [GameNetworkManager] My own peer_id = 21:22:19.185 [Lua] [GameNetworkManager] self.is_server = true 21:22:19.185 [Lua] [GameNetworkManager] Network caps: min/peer 341 kbps, total 1024 kbps 21:22:19.185 [Network] Setting artificial MTU limit to 65536 21:22:19.185 [Lua] Switching ConflictSettings: to: disabled 21:22:19.185 [Lua] pacing=disabled 21:22:19.185 [Lua] roaming=nil 21:22:19.185 [Lua] disabled=true 21:22:19.185 [Lua] pack_spawning=disabled 21:22:19.185 [Lua] boss=disabled 21:22:19.185 [Lua] horde=disabled 21:22:19.185 [Lua] specials=disabled 21:22:19.185 [Lua] name=disabled 21:22:19.185 [Lua] intensity=disabled 21:22:19.185 [Lua] --- 21:22:19.191 [Lua] [AIInterestPointSystem] Level Seed: 1148202 21:22:19.191 [Lua] 21:22:19.191 [Lua] [entity_system_bag] = table 21:22:19.191 [Lua] [entity_system_bag] = metatable 21:22:19.191 [Lua] [startup_data] = table 21:22:19.191 [Lua] [entity_manager] = table 21:22:19.191 [Lua] [entity_manager] = metatable 21:22:19.191 [Lua] [unit_spawner] = table 21:22:19.191 [Lua] [unit_spawner] = metatable 21:22:19.191 [Lua] [unit_storage] = table 21:22:19.191 [Lua] [unit_storage] = metatable 21:22:19.191 [Lua] [dice_keeper] = table 21:22:19.191 [Lua] [dice_keeper] = metatable 21:22:19.191 [Lua] [is_server] = true (boolean) 21:22:19.191 [Lua] [world] = [World] 21:22:19.191 [Lua] [system_api] = table 21:22:19.191 [Lua] [network_lobby] = table 21:22:19.191 [Lua] [network_lobby] = metatable 21:22:19.191 [Lua] [profile_synchronizer] = table 21:22:19.191 [Lua] [profile_synchronizer] = metatable 21:22:19.191 [Lua] [entity_system] = table 21:22:19.191 [Lua] [entity_system] = metatable 21:22:19.191 [Lua] [num_local_human_players] = 1 (number) 21:22:19.191 [Lua] [statistics_db] = table 21:22:19.191 [Lua] [statistics_db] = metatable 21:22:19.191 [Lua] [network_server] = table 21:22:19.191 [Lua] [network_server] = metatable 21:22:19.191 [Lua] [input_manager] = table 21:22:19.191 [Lua] [input_manager] = metatable 21:22:19.191 [Lua] [network_clock] = table 21:22:19.191 [Lua] [network_clock] = metatable 21:22:19.191 [Lua] [network_transmit] = table 21:22:19.191 [Lua] [network_transmit] = metatable 21:22:19.191 [Lua] [free_flight_manager] = table 21:22:19.191 [Lua] [free_flight_manager] = metatable 21:22:19.191 [Lua] [network_manager] = table 21:22:19.191 [Lua] [network_manager] = metatable 21:22:19.191 [Lua] [network_event_delegate] = table 21:22:19.191 [Lua] [network_event_delegate] = metatable 21:22:19.191 [Lua] 21:22:19.194 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:22:19.198 [Lua] [AchievementManager] Achievements using the steam platform 21:22:19.199 [Lua] [StateIngame] Level seed: 1148202 21:22:19.199 [Umbra] Init version: 3.4.13 :: 16 threads 21:22:19.199 [Umbra] Tome with `10497` objects loaded. 21:22:19.200 [Umbra] UMBRA Tome loaded. 21:22:19.200 [World] Spawning level. 21:22:19.219 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:22:19.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:22:19.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:22:19.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:22:19.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:22:19.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:22:19.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:22:19.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:22:19.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:22:19.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 21:22:19.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 21:22:19.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 21:22:19.899 [Lua] [LevelAnalysis] set_random_seed( 173507152) 21:22:19.902 [Lua] PlayerManager:add_player player_1 21:22:19.905 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 21:22:19.905 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 21:22:19.906 [Lua] [IngameUI] init 21:22:19.965 [Lua] [Matchmaking] Cancelling matchmaking 21:22:19.965 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:22:19.965 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:22:19.965 [Lua] Set lobby begin: 21:22:19.965 [Lua] Lobby data power_level = 785 21:22:19.966 [Lua] Lobby data level_key = inn_level 21:22:19.966 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:19.966 [Lua] Lobby data selected_level_key = inn_level 21:22:19.966 [Lua] Lobby data difficulty = normal 21:22:19.966 [Lua] Lobby data player_slot_6 = 0:0 21:22:19.966 [Lua] Lobby data num_players = 1 21:22:19.966 [Lua] Lobby data matchmaking = false 21:22:19.966 [Lua] Lobby data host = 11000010548d5bb 21:22:19.966 [Lua] Lobby data player_slot_4 = 0:0 21:22:19.966 [Lua] Lobby data game_mode = adventure 21:22:19.966 [Lua] Lobby data player_slot_5 = 0:0 21:22:19.966 [Lua] Lobby data player_slot_2 = 0:0 21:22:19.966 [Lua] Lobby data country_code = CH 21:22:19.966 [Lua] Lobby data player_slot_3 = 0:0 21:22:19.966 [Lua] Lobby data unique_server_name = Haxorzist 21:22:19.966 [Lua] Set lobby end. 21:22:19.967 [Flow] Forge tier 4 21:22:19.967 [Flow] WitchHunterLevel:30 21:22:19.967 [Flow] LeaderYes 21:22:19.967 [Flow] ALL PC XP:957894 21:22:19.967 [Flow] WH XP:56203.6 21:22:19.967 [Flow] Number of crafted items:1170 21:22:19.967 [Flow] Has "pre_order" DLC:true 21:22:19.967 [Flow] Sum of Powe Levels:1500 21:22:19.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 21:22:19.970 [Lua] CurrentConflictSettings disabled 21:22:19.970 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:22:19.974 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:22:19.974 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:22:19.974 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:22:19.974 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 21:22:19.974 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:22:19.974 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:22:20.036 [Lua] MUSIC: nil -> explore 21:22:20.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:22:20.072 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:22:20.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:22:22.972 [Commandlist factory] creating async compute command list 21:22:23.439 [Commandlist factory] creating async compute command list 21:22:24.621 [Flow] DISABLE 21:22:24.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:22:24.644 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:22:24.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 21:22:24.652 [Commandlist factory] creating async compute command list 21:22:24.877 [Commandlist factory] creating async compute command list 21:22:25.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 21:22:25.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 21:22:25.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:22:25.200 [Commandlist factory] creating async compute command list 21:22:25.354 [Commandlist factory] creating async compute command list 21:22:25.429 [Commandlist factory] creating async compute command list 21:22:25.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:22:25.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:22:25.752 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:22:25.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:22:25.967 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:22:25.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 21:22:26.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 21:22:26.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 21:22:26.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 21:22:26.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 21:22:26.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 21:22:26.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:22:27.000 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:22:27.000 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:22:27.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:22:27.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:22:27.106 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:22:27.123 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 21:22:27.131 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 21:22:27.139 [Lua] [PeerSM] 11000010548d5bb :: on_exit LoadingProfilePackages 21:22:27.139 [Lua] [PeerSM] 11000010548d5bb :: on_enter WaitingForEnterGame 21:22:27.148 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 21:22:27.148 [Lua] [LOCAL RPC] rpc_loading_synced 21:22:27.156 [Lua] [PeerSM] 11000010548d5bb :: on_exit WaitingForEnterGame 21:22:27.156 [Lua] [PeerSM] 11000010548d5bb :: on_enter WaitingForGameObjectSync 21:22:27.172 [Lua] [PeerSM] 11000010548d5bb :: on_exit WaitingForGameObjectSync 21:22:27.172 [Lua] [PeerSM] 11000010548d5bb :: on_enter WaitingForPlayers 21:22:27.180 [Lua] [LOCAL RPC] rpc_game_started 21:22:27.188 [Lua] [PeerSM] 11000010548d5bb :: on_exit WaitingForPlayers 21:22:27.188 [Lua] [PeerSM] 11000010548d5bb :: on_enter SpawningPlayer 21:22:27.205 [Lua] [PeerSM] 11000010548d5bb :: on_exit SpawningPlayer 21:22:27.205 [Lua] [PeerSM] 11000010548d5bb :: on_enter InGame 21:22:27.214 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 21:22:27.214 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010548d5bb, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:22:27.214 [Lua] PlayerManager:rpc_to_client_spawn_player() 21:22:27.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:27.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:27.220 [Lua] PlayerManager:assign_unit_ownership Haxorzist 11000010548d5bb 1 21:22:27.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 21:22:27.301 [Lua] [IngameUI] menu view on_enter start_menu_view 21:22:27.302 [Lua] hero_fullscreen_menu_on_enter 21:22:27.309 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b0318 21:22:27.309 [World] Spawning level. 21:22:27.323 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:22:27.346 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 21:22:27.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 21:22:27.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 21:22:27.347 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 21:22:27.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:22:28.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 21:22:28.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 21:22:28.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 21:22:28.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 21:22:28.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x15c, position: 0 21:22:28.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 21:22:28.503 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 21:22:28.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:22:28.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:22:28.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 21:22:28.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x15c, position: 27249 21:22:32.310 [Lua] [IngameUI] menu view on_exit start_menu_view 21:22:32.310 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:22:32.310 [Lua] hero_fullscreen_menu_on_exit 21:22:32.313 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b0318 21:22:32.313 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:22:32.313 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer 21:22:32.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 21:22:32.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 21:22:34.367 [Lua] [IngameUI] menu view on_enter start_game_view 21:22:34.374 [Lua] [IngameUI] menu view post_update_on_enter table: 0x088c6478 21:22:34.374 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:22:34.375 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 21:22:34.376 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 21:22:34.376 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowAdventureOverviewConsole 21:22:34.377 [World] Spawning level. 21:22:34.410 [Lua] "true" 21:22:36.509 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 21:22:36.509 [Lua] ............................................................................................................ 21:22:36.509 [Lua] ............................................................................................................ 21:22:36.509 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes 21:22:36.509 [Lua] ............................................................................................................ 21:22:36.509 [Lua] ............................................................................................................ 21:22:36.509 [Lua] [Matchmaking] Cancelling matchmaking 21:22:36.509 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:22:36.516 [Lua] LEVEL KEY: nil 21:22:36.516 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:22:36.516 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 21:22:36.516 [Lua] [Matchmaking] Filter: Free slots = 1 21:22:36.516 [Lua] [Matchmaking] Filter: Distance = close 21:22:36.516 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=a239ed0803a47418 21:22:36.516 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 21:22:36.516 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 21:22:36.516 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 21:22:36.516 [Lua] [Matchmaking] Near Filter: power_level, value=785 21:22:36.516 [Lua] [Matchmaking] Adding server filter: key(full) value=valuenotused 21:22:36.516 [Lua] [Matchmaking] Adding server filter: key(gamedir) value=vermintide2 21:22:36.516 [Lua] [Matchmaking] Adding server filter: key(dedicated) value=valuenotused 21:22:36.516 [Lua] [Matchmaking] Server Filter: network_hash, comparison(equal), value=a239ed0803a47418 21:22:36.516 [Lua] [Matchmaking] Server Filter: difficulty, comparison(equal), value=hardest 21:22:36.516 [Lua] [Matchmaking] Server Filter: eac_authorized, comparison(equal), value=true 21:22:36.516 [Lua] [Matchmaking] Server Filter: matchmaking, comparison(equal), value=true 21:22:36.576 [Lua] Set lobby begin: 21:22:36.576 [Lua] Lobby data power_level = 785 21:22:36.576 [Lua] Lobby data player_slot_6 = 0:0 21:22:36.576 [Lua] Lobby data num_players = 1 21:22:36.576 [Lua] Lobby data host = 11000010548d5bb 21:22:36.576 [Lua] Lobby data time_of_search = 1535232156 21:22:36.576 [Lua] Lobby data game_mode = adventure 21:22:36.577 [Lua] Lobby data level_key = inn_level 21:22:36.577 [Lua] Lobby data player_slot_1 = 11000010548d5bb:1 21:22:36.577 [Lua] Lobby data selected_level_key = inn_level 21:22:36.577 [Lua] Lobby data matchmaking = searching 21:22:36.577 [Lua] Lobby data player_slot_4 = 0:0 21:22:36.577 [Lua] Lobby data unique_server_name = Haxorzist 21:22:36.577 [Lua] Lobby data player_slot_5 = 0:0 21:22:36.577 [Lua] Lobby data player_slot_2 = 0:0 21:22:36.577 [Lua] Lobby data country_code = CH 21:22:36.577 [Lua] Lobby data player_slot_3 = 0:0 21:22:36.577 [Lua] Lobby data difficulty = normal 21:22:36.577 [Lua] Set lobby end. 21:22:36.577 [Lua] [LevelTransitionHandler] set_next_level( nil ) 21:22:36.578 [SteamServerBrowser] Server refresh done 21:22:36.638 [Lua] [ChatManager][1]System: Starting search 21:22:36.638 [Lua] [ChatManager][1]System: Legend 21:22:36.652 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 21:22:36.733 [Lua] [IngameUI] menu view on_exit start_game_view 21:22:36.733 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:22:36.734 [Save] Saving `save_data` 21:22:36.734 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 21:22:36.734 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 21:22:36.734 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowAdventureOverviewConsole 21:22:36.742 [Lua] [IngameUI] menu view post_update_on_exit table: 0x088c6478 21:22:36.748 [Save] Save done 21:22:36.928 [SteamServerBrowser] Server refresh done 21:22:36.931 [Lua] [SteamServerBrowserWrapper] Switched state from (refreshing) to (fetching_data) 21:22:36.949 [Lua] [SteamServerBrowserWrapper] Switched state from (fetching_data) to (waiting) 21:22:36.949 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 21:22:36.949 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 21:22:36.949 [Lua] [Matchmaking] Lobby hosted by Sat discarded due to 'secondary lobby before reaching max distance' 21:22:36.949 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 21:22:36.949 [Lua] [Matchmaking] Lobby hosted by King Satan discarded due to 'secondary lobby before reaching max distance' 21:22:36.968 [Lua] [ChatManager][1]System: Found game... 21:22:36.968 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 21:22:36.968 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 21:22:36.969 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:22:36.969 [Lua] [ChatManager][1]System: Connecting to game session. 21:22:36.992 [Lua] [LobbyClient] Changed state from nil to joining 21:22:37.227 [Lua] [LobbyClient] Changed state from joining to joined 21:22:37.228 [Lua] [PartyManager] Leader is set to 1100001005349f2 21:22:37.228 [Lua] [Matchmaking] Joined lobby, waiting to connect to host with user name 'Soul Glo'... 21:22:37.724 [Steam] Accepted session request from 1100001005349f2 21:22:41.564 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s 21:22:41.564 [SteamAuthenticator] Got ticket request from 1100001005349f2 21:22:41.564 [SteamAuthenticator] GetAuthSessionTicket 1100001005349f2 21:22:41.564 [SteamAuthenticator] Sent ticket to 1100001005349f2 21:22:41.564 [Lua] [ConnectionHandler] Peer state for "1100001005349f2": [nil] ==> [Connecting] 21:22:41.564 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001005349f2" 21:22:41.582 [SteamAuthenticator] Sent ticket request to 1100001005349f2 21:22:41.582 [Lua] [ConnectionHandler] Peer state for "1100001005349f2": [Connecting] ==> [Connected] 21:22:41.631 [SteamAuthenticator] Got ticket from 1100001005349f2 21:22:41.632 [SteamAuthenticator] BeginAuthSession 1100001005349f2 21:22:41.632 [SteamAuthenticator] Authenticating 1100001005349f2 21:22:41.937 [SteamAuthenticator] Steam validation for 1100001005349f2 with response 0 21:22:42.006 [Lua] [Matchmaking] Connected, starting handshake... 21:22:42.006 [Lua] [Matchmaking] Starting handshake with host 1100001005349f2 using client cookie HSC-0000519246-client-[11000010548d5bb] 21:22:42.090 [Lua] [Matchmaking] Handshake successful (1100001005349f2) (HSC-0000519246-client-[11000010548d5bb]) (HSC-0000262814-host-[1100001005349f2]) 21:22:42.091 [Lua] [Matchmaking] Handshake done, checking network hash... 21:22:42.107 [Lua] [Matchmaking] Network hash check done, requesting to join game... 21:22:42.107 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001005349f2 21:22:42.191 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=18600000193041b host_id:Soul Glo 21:22:42.191 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 21:22:42.191 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 21:22:42.191 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001005349f2 21:22:42.191 [Lua] [ChatManager][1]System: Requesting profiles 21:22:42.274 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1100001005349f2 REPLY wh:0 | we:0 | dr:0 | bw:1100001005349f2 | es:0 21:22:42.275 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 21:22:42.275 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 21:22:42.275 [Lua] [Matchmaking] HERO 1 IS AVAILABLE 21:22:42.275 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001005349f2 21:22:42.275 [Lua] [ChatManager][1]System: Acquiring profiles 21:22:42.436 [Lua] [ChatManager][1]System: Joining game... 21:22:42.439 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 21:22:42.439 [Lua] TRANSITION start_lobby table: 000000000A654998 nil 21:22:42.439 [Lua] [GameNetworkManager] Leaving game... 21:22:42.439 [Lua] [GameNetworkManager] Shutting down game session host. 21:22:42.439 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:22:42.439 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:22:42.439 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=23.26 21:22:42.451 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:22:43.494 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 21:22:44.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:22:44.443 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 21:22:44.443 [Lua] PlayerManager:remove_player peer_id=11000010548d5bb 1 21:22:44.443 [Lua] Clearing all global lookup lists 21:22:44.443 [Lua] [EquipmentUI] - Destroy 21:22:44.443 [Lua] [GamePadEquipmentUI] - Destroy 21:22:44.443 [Lua] [AbilityUI] - Destroy 21:22:44.443 [Lua] [GamePadAbilityUI] - Destroy 21:22:44.443 [Lua] [IngamePlayerListUI] - Destroy 21:22:44.444 [Lua] [IngameUI] destroy 21:22:44.457 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:22:44.569 [Lua] [Managers] Destroying state managers... 21:22:44.587 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false) 21:22:44.587 [Lua] [PeerSM] 11000010548d5bb :: on_exit InGame 21:22:44.587 [Lua] [PeerSM] 11000010548d5bb :: on_enter Loading 21:22:44.587 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010548d5bb 21:22:44.587 [Lua] [Matchmaking] unregister rpcs 21:22:44.587 [Lua] [Matchmaking] destroying 21:22:44.587 [Lua] [ChatManager] Unregistering channel 1 21:22:44.587 [EACServer] [Destroy] Called 21:22:44.593 [Lua] [VOIP] Destroying VOIP. 21:22:44.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient 21:22:44.713 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 21:22:44.713 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 21:22:44.714 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 21:22:44.724 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 21:22:44.743 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:22:44.744 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:22:44.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, InventoryPackageSynchronizerClient 21:22:44.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient 21:22:44.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 21:22:44.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient 21:22:44.746 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient 21:22:44.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 21:22:44.748 [Lua] [LobbyHost] Destroying 21:22:44.749 [Lua] [Gamestate] Enter state StateLoading 21:22:44.752 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:22:44.752 [Lua] registering RPCs 21:22:44.752 warning: [Lua] Setting up network client 21:22:44.752 [Lua] [NetworkClient] New State connecting (old state nil) 21:22:44.752 [Lua] [NetworkClient] init - wanted_profile_index, 1, witch_hunter 21:22:44.752 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001005349f2 21:22:44.752 [Lua] [VOIP] Initializing Steam Voip 21:22:44.752 [EAC] Connection reset 21:22:44.790 [EAC] Set platform user auth ticket 21:22:44.790 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001005349f2 my_peer_id:11000010548d5bb 21:22:44.790 [Lua] [ChatManager] Registering channel 1 21:22:44.790 [Lua] MUSIC MANAGER unmute_all_world_sounds 2967 0 21:22:44.790 [Lua] [PartyManager] Leader is set to 1100001005349f2 21:22:44.791 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:22:44.792 [Lua] [ConnectionHandler] Peer state for "1100001005349f2": [nil] ==> [Connecting] 21:22:44.809 [Lua] [ConnectionHandler] Peer state for "1100001005349f2": [Connecting] ==> [Connected] 21:22:44.875 [EAC] Set host peer 1100001005349f2 to state undetermined 21:22:44.875 [EAC] Validating host 1100001005349f2 21:22:44.875 [Lua] [NetworkClient] New State connected (old state connecting) 21:22:44.977 [Lua] [EnemyPackageLoader] New connection established (1100001005349f2) (key=0) 21:22:45.221 [EAC] EAC host 1100001005349f2 validated and trusted 21:22:45.256 [Lua] [ChatManager][1]System: Starting hosted game... 21:22:46.934 [Lua] [NetworkClient] New State loading (old state connected) 21:22:46.934 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 21:22:46.934 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 1121942. Same level as previously, NOT resetting package load status. 21:22:46.934 [Lua] [LevelTransitionHandler] Setting level_seed: 1121942 21:22:46.935 [Lua] [NetworkClient] All level packages loaded! 21:22:46.935 [Lua] [NetworkClient] New State loaded (old state loading) 21:22:46.935 [Lua] [NetworkClient] on_level_loaded inn_level 21:22:46.935 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:22:46.935 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] 21:22:46.935 [Lua] [LevelTransitionHandler] load_level inn_level 21:22:46.935 [Lua] EnemyPackageLoader:setup_startup_enemies 21:22:46.935 [Lua] Load no enemies on this level 21:22:47.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:22:47.001 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010548d5bb:1, previous profile 0, profile 1] 21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001005349f2:1, previous profile 0, profile 4] 21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 21:22:47.002 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 21:22:47.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:2 my_peer_id:11000010548d5bb 21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 21:22:47.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 21:22:47.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:22:47.259 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:22:47.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:22:47.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:22:47.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:22:47.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:22:47.329 [Lua] MUSIC MANAGER Play_loading_screen_music 2968 0 21:22:47.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:22:47.794 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 21:22:47.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:22:47.861 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:22:47.861 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 21:22:47.861 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 21:22:48.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 21:22:48.014 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 21:22:48.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:22:48.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:22:48.166 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 21:22:48.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 21:22:48.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 21:22:48.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2 21:22:48.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:22:48.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:22:48.502 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:22:48.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:22:48.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:22:48.586 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:22:48.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 21:22:48.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 21:22:48.804 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 21:22:48.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:22:49.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:22:49.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 21:22:49.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:22:49.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:22:49.209 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:22:49.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:22:49.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:22:49.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 21:22:49.394 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:22:50.098 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:22:50.098 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:22:50.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:22:50.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:22:50.166 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 21:22:50.166 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:22:50.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:22:50.436 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:22:50.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 21:22:50.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 21:22:50.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 21:22:50.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:22:50.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:22:50.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:22:50.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 21:22:51.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 21:22:51.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 21:22:51.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 21:22:51.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 21:22:51.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 21:22:51.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:22:51.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:22:51.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 21:22:51.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 21:22:51.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 21:22:51.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 21:22:51.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:22:51.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:22:51.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 21:22:51.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:22:51.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:22:51.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 21:22:51.702 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 21:22:51.786 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 21:22:51.787 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:22:52.803 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:22:52.803 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:22:52.803 [Lua] [Managers] Destroying state managers... 21:22:52.804 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:22:52.804 [Lua] MUSIC MANAGER Stop_loading_screen_music 2969 0 21:22:52.804 [Lua] [Gamestate] Enter StateIngame CLIENT 21:22:52.805 [Lua] [StateIngame] Client ingame 21:22:52.809 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:22:52.809 [Lua] [LobbyAux] Making combined_hash: a239ed0803a47418 from network_hash=9bbcadb4418202b9, trunk_revision=121088, engine_revision=3dca7e947c1a, project_hash=bulldozer 21:22:52.809 [Lua] [Matchmaking] Starting handshake with host 1100001005349f2 using client cookie HSC-0000451649-client-[11000010548d5bb] 21:22:52.809 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:22:52.809 [Lua] [Matchmaking] initializing 21:22:52.809 [Lua] [Matchmaking] my_peer_id: 11000010548d5bb, I am client 21:22:52.809 [Lua] [Matchmaking] register rpcs 21:22:52.809 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:22:52.809 [Lua] [GameNetworkManager] My own peer_id = 21:22:52.809 [Lua] [GameNetworkManager] self.is_server = false 21:22:52.809 [Lua] [GameNetworkManager] Network caps: min/peer 1024 kbps, total 1024 kbps 21:22:52.809 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s 21:22:52.809 [Network] Setting artificial MTU limit to 65536 21:22:52.810 [Lua] Switching ConflictSettings: to: disabled 21:22:52.810 [Lua] pacing=disabled 21:22:52.810 [Lua] roaming=nil 21:22:52.810 [Lua] disabled=true 21:22:52.810 [Lua] pack_spawning=disabled 21:22:52.810 [Lua] boss=disabled 21:22:52.810 [Lua] horde=disabled 21:22:52.810 [Lua] specials=disabled 21:22:52.810 [Lua] name=disabled 21:22:52.810 [Lua] intensity=disabled 21:22:52.810 [Lua] --- 21:22:52.814 [Lua] [AIInterestPointSystem] Level Seed: 1121942 21:22:52.814 [Lua] 21:22:52.814 [Lua] [network_manager] = table 21:22:52.814 [Lua] [network_manager] = metatable 21:22:52.814 [Lua] [startup_data] = table 21:22:52.814 [Lua] [entity_manager] = table 21:22:52.814 [Lua] [entity_manager] = metatable 21:22:52.814 [Lua] [unit_spawner] = table 21:22:52.814 [Lua] [unit_spawner] = metatable 21:22:52.814 [Lua] [unit_storage] = table 21:22:52.814 [Lua] [unit_storage] = metatable 21:22:52.814 [Lua] [dice_keeper] = table 21:22:52.814 [Lua] [dice_keeper] = metatable 21:22:52.814 [Lua] [is_server] = false (boolean) 21:22:52.814 [Lua] [world] = [World] 21:22:52.814 [Lua] [system_api] = table 21:22:52.814 [Lua] [input_manager] = table 21:22:52.814 [Lua] [input_manager] = metatable 21:22:52.814 [Lua] [profile_synchronizer] = table 21:22:52.814 [Lua] [profile_synchronizer] = metatable 21:22:52.814 [Lua] [entity_system] = table 21:22:52.814 [Lua] [entity_system] = metatable 21:22:52.814 [Lua] [num_local_human_players] = 1 (number) 21:22:52.814 [Lua] [statistics_db] = table 21:22:52.814 [Lua] [statistics_db] = metatable 21:22:52.814 [Lua] [entity_system_bag] = table 21:22:52.814 [Lua] [entity_system_bag] = metatable 21:22:52.814 [Lua] [network_lobby] = table 21:22:52.814 [Lua] [network_lobby] = metatable 21:22:52.814 [Lua] [network_transmit] = table 21:22:52.814 [Lua] [network_transmit] = metatable 21:22:52.814 [Lua] [network_clock] = table 21:22:52.814 [Lua] [network_clock] = metatable 21:22:52.814 [Lua] [free_flight_manager] = table 21:22:52.814 [Lua] [free_flight_manager] = metatable 21:22:52.814 [Lua] [network_event_delegate] = table 21:22:52.814 [Lua] [network_event_delegate] = metatable 21:22:52.814 [Lua] 21:22:52.816 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:22:52.820 [Lua] [AchievementManager] Achievements using the steam platform 21:22:52.821 [Lua] [StateIngame] Level seed: 1121942 21:22:52.821 [Umbra] Init version: 3.4.13 :: 16 threads 21:22:52.821 [Umbra] Tome with `10497` objects loaded. 21:22:52.821 [Umbra] UMBRA Tome loaded. 21:22:52.821 [World] Spawning level. 21:22:52.835 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:22:53.492 [Lua] PlayerManager:add_player player_1 21:22:53.495 [Lua] [IngameUI] init 21:22:53.558 [Flow] LeaderNo 21:22:53.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 1. 21:22:53.560 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 21:22:53.560 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:22:54.396 [Lua] [Matchmaking] Handshake successful (1100001005349f2) (HSC-0000451649-client-[11000010548d5bb]) (HSC-0000262814-host-[1100001005349f2]) 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001005349f2 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 21:22:54.396 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player 21:22:54.396 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=1100001005349f2 peer_id=1100001005349f2 21:22:54.396 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 1100001005349f2, self.peer_id = 11000010548d5bb 21:22:54.396 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001005349f2 21:22:54.396 [Lua] PlayerManager:add_remote_player 1100001005349f2 21:22:54.398 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001005349f2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:22:54.398 [Lua] Adding player sync data to peer=1100001005349f2 local_player_id=1 21:22:54.398 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.398 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.399 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.399 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.399 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.399 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:22:54.400 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:22:54.400 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:22:54.400 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:22:54.400 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001005349f2 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:22:54.401 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001005349f2 go_type=music_states go_created_func_name=game_object_created_music_states 21:22:54.402 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001005349f2 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:22:54.403 [Lua] PlayerManager:assign_unit_ownership Soul Glo 1100001005349f2 1 21:22:54.403 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:22:54.408 error: [Lua] SETTING ROUND ID 21:22:54.408 [Lua] [NetworkClient] rpc_game_started 21:22:54.408 [Lua] [NetworkClient] New State game_started (old state is_ingame) 21:22:54.408 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player 21:22:54.408 [Lua] [GameNetworkManager] game_object_created_player, go_id=38, owner_peer_id=1100001005349f2 peer_id=11000010548d5bb 21:22:54.408 [Lua] [GameNetworkManager] PLAYER is local player 21:22:54.408 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 21:22:54.409 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 21:22:54.409 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001005349f2, 1, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 21:22:54.409 [Lua] PlayerManager:rpc_to_client_spawn_player() 21:22:54.413 [Lua] PlayerManager:assign_unit_ownership Haxorzist 11000010548d5bb 1 21:22:54.517 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:22:54.517 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 21:22:54.517 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:22:54.517 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 21:22:54.692 [Flow] DISABLE 21:22:55.752 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:55.753 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:55.753 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:56.281 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:22:56.309 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:22:56.725 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.245 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 21:23:19.245 [Lua] gm_event_end_conditions_met false false 21:23:19.246 [Save] Saving `save_data` 21:23:19.246 [Lua] yep 21:23:19.246 [Lua] ok 21:23:19.246 [Lua] PlayFabMirror:_commit_internal nil 21:23:19.247 [Lua] generate_backend_stats 11000010548d5bb:1 21:23:19.250 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:23:19.250 [Lua] [NetworkClient] New State loading (old state game_started) 21:23:19.250 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city ) 21:23:19.250 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_bogenhafen_city seed: 2001422. New level, resetting package load status. 21:23:19.250 [Lua] [LevelTransitionHandler] Setting level_seed: 2001422 21:23:19.250 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=38 owner_peer_id=1100001005349f2 peer_id=11000010548d5bb 21:23:19.250 [Lua] [GameNetworkManager] not removing peer_id=11000010548d5bb local_player_id=1 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] MUSIC object destroyed 21:23:19.250 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=1100001005349f2 peer_id=1100001005349f2 21:23:19.250 [Lua] PlayerManager:remove_player peer_id=1100001005349f2 1 21:23:19.250 [Lua] [GameNetworkManager] removing peer_id=1100001005349f2 local_player_id=1 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.250 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001005349f2 21:23:19.251 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 21:23:19.253 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:23:19.253 [Lua] commit result success 1 21:23:19.254 [Lua] TRANSITION nil nil dlc_bogenhafen_city 21:23:19.254 [Lua] Transition type "dlc_bogenhafen_city", is server: false 21:23:19.254 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.68 21:23:19.259 [Save] Save done 21:23:21.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:23:21.250 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 21:23:21.250 [Lua] PlayerManager:remove_player peer_id=11000010548d5bb 1 21:23:21.250 [Lua] Clearing all global lookup lists 21:23:21.250 [Lua] [EquipmentUI] - Destroy 21:23:21.250 [Lua] [GamePadEquipmentUI] - Destroy 21:23:21.250 [Lua] [AbilityUI] - Destroy 21:23:21.250 [Lua] [GamePadAbilityUI] - Destroy 21:23:21.250 [Lua] [IngamePlayerListUI] - Destroy 21:23:21.252 [Lua] [IngameUI] destroy 21:23:21.262 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:23:21.371 [Lua] [Managers] Destroying state managers... 21:23:21.390 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false) 21:23:21.390 [Lua] [Matchmaking] unregister rpcs 21:23:21.390 [Lua] [Gamestate] Enter state StateLoading 21:23:21.393 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:23:21.393 [Lua] [Matchmaking] register rpcs 21:23:21.393 [Lua] registering RPCs 21:23:21.393 [Lua] MUSIC MANAGER unmute_all_world_sounds 6253 0 21:23:21.393 [Lua] [PartyManager] Leader is set to 1100001005349f2 21:23:21.393 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:23:21.395 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_17, global_loading_screens, async-read, prioritized 21:23:21.395 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[dlc_bogenhafen_city] 21:23:21.395 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 21:23:21.563 [Umbra] Unload tome 21:23:21.663 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:23:21.663 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_city" 21:23:21.663 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/city" 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/city, LevelTransitionHandler, async-read, 21:23:21.663 [Lua] EnemyPackageLoader:setup_startup_enemies 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:23:21.663 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:23:21.673 [Lua] [NetworkClient] New State loading (old state loading) 21:23:21.673 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_city ) 21:23:21.673 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_bogenhafen_city seed: 2001422. Same level as previously, NOT resetting package load status. 21:23:21.673 [Lua] [LevelTransitionHandler] Setting level_seed: 2001422 21:23:21.674 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_city] self.picked_level_key=[dlc_bogenhafen_city] 21:23:21.674 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_city 21:23:21.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_17 21:23:21.819 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_17 21:23:21.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/city 21:23:21.834 [Lua] MUSIC MANAGER nik_loading_screen_dlc_bogenhafen_02 6254 0 21:23:21.841 [Lua] MUSIC MANAGER Play_loading_screen_music 6255 0 21:23:21.936 [Umbra] Loading umbra tome '#ID[d0574be4dbb7ced9]' 21:23:32.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/city 21:23:32.146 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/city 21:23:32.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 21:23:32.163 [Lua] [LevelTransitionHandler] Level load completed! 21:23:32.180 [Lua] [NetworkClient] All level packages loaded! 21:23:32.180 [Lua] [NetworkClient] New State loaded (old state loading) 21:23:32.180 [Lua] [NetworkClient] on_level_loaded dlc_bogenhafen_city 21:23:32.264 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 21:23:34.630 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:23:34.630 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001005349f2:2, previous profile 0, profile 5] 21:23:34.630 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:23:34.630 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001005349f2:3, previous profile 0, profile 3] 21:23:34.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:3 my_peer_id:11000010548d5bb 21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:4 my_peer_id:11000010548d5bb 21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 21:23:34.630 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:23:34.631 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 21:23:34.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:23:34.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:23:35.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:23:35.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:23:35.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:23:35.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:23:35.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:23:35.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:23:36.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:23:36.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:23:36.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:23:36.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:23:36.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:23:36.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:23:37.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:23:37.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:23:37.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:23:37.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:23:37.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:23:37.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:23:38.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:23:38.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:23:38.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:23:38.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:23:38.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:23:38.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:23:38.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:23:38.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:23:38.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:23:39.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:23:39.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:23:39.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:23:39.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:23:39.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:23:39.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:23:39.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:23:39.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:23:39.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:23:40.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:23:40.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:23:40.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:23:40.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:23:40.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:23:41.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:23:41.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:23:41.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:23:41.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:23:42.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:23:42.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:23:42.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:23:42.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:23:42.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:23:42.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:23:43.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:23:43.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:23:43.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:23:44.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:23:44.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:23:44.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:23:44.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:23:44.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:23:44.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:23:45.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:23:45.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:23:45.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:23:45.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:23:45.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:23:45.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:23:46.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:23:46.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:23:46.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:23:46.522 [Lua] [LobbyMembers] Member joined 1100001024af7f8 21:23:46.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:23:46.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:23:46.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:23:46.555 [Lua] [ChatManager][1]System: lexx is joining the game 21:23:46.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:23:46.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:23:46.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:23:47.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:23:47.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:23:47.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:23:47.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:23:47.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:23:47.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:23:47.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:23:47.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:23:47.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 21:23:47.248 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:23:48.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 21:23:48.180 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 21:23:48.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:23:48.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:23:48.330 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:23:48.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 21:23:48.366 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:23:48.366 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:23:48.366 [Lua] [Matchmaking] unregister rpcs 21:23:48.366 [Lua] [Managers] Destroying state managers... 21:23:48.367 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_17, global_loading_screens 21:23:48.368 [Lua] MUSIC MANAGER Stop_loading_screen_music 6256 0 21:23:48.368 [Lua] [Gamestate] Enter StateIngame CLIENT 21:23:48.369 [Lua] [StateIngame] Client ingame 21:23:48.372 [Lua] [Matchmaking] register rpcs 21:23:48.373 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:23:48.373 [Lua] [GameNetworkManager] My own peer_id = 21:23:48.373 [Lua] [GameNetworkManager] self.is_server = false 21:23:48.373 [Lua] [GameNetworkManager] Network caps: min/peer 1024 kbps, total 1024 kbps 21:23:48.373 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s 21:23:48.373 [Network] Setting artificial MTU limit to 65536 21:23:48.373 [Lua] Switching ConflictSettings: to: default 21:23:48.373 [Lua] pacing=default 21:23:48.373 [Lua] roaming=nil 21:23:48.373 [Lua] specials=default 21:23:48.373 [Lua] debug_color=maroon 21:23:48.373 [Lua] pack_spawning=default 21:23:48.373 [Lua] disabled=false 21:23:48.373 [Lua] boss=default 21:23:48.373 [Lua] horde=default 21:23:48.373 [Lua] name=default 21:23:48.373 [Lua] intensity=default 21:23:48.373 [Lua] --- 21:23:48.374 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:23:48.389 [Lua] [AIInterestPointSystem] Level Seed: 2001422 21:23:48.389 [Lua] 21:23:48.389 [Lua] [network_manager] = table 21:23:48.389 [Lua] [network_manager] = metatable 21:23:48.389 [Lua] [startup_data] = table 21:23:48.389 [Lua] [entity_manager] = table 21:23:48.389 [Lua] [entity_manager] = metatable 21:23:48.389 [Lua] [unit_spawner] = table 21:23:48.389 [Lua] [unit_spawner] = metatable 21:23:48.389 [Lua] [unit_storage] = table 21:23:48.389 [Lua] [unit_storage] = metatable 21:23:48.389 [Lua] [dice_keeper] = table 21:23:48.389 [Lua] [dice_keeper] = metatable 21:23:48.389 [Lua] [is_server] = false (boolean) 21:23:48.389 [Lua] [world] = [World] 21:23:48.389 [Lua] [system_api] = table 21:23:48.389 [Lua] [input_manager] = table 21:23:48.389 [Lua] [input_manager] = metatable 21:23:48.389 [Lua] [profile_synchronizer] = table 21:23:48.389 [Lua] [profile_synchronizer] = metatable 21:23:48.389 [Lua] [entity_system] = table 21:23:48.389 [Lua] [entity_system] = metatable 21:23:48.389 [Lua] [num_local_human_players] = 1 (number) 21:23:48.389 [Lua] [statistics_db] = table 21:23:48.389 [Lua] [statistics_db] = metatable 21:23:48.389 [Lua] [entity_system_bag] = table 21:23:48.389 [Lua] [entity_system_bag] = metatable 21:23:48.389 [Lua] [network_lobby] = table 21:23:48.389 [Lua] [network_lobby] = metatable 21:23:48.389 [Lua] [network_transmit] = table 21:23:48.389 [Lua] [network_transmit] = metatable 21:23:48.389 [Lua] [network_clock] = table 21:23:48.389 [Lua] [network_clock] = metatable 21:23:48.389 [Lua] [free_flight_manager] = table 21:23:48.389 [Lua] [free_flight_manager] = metatable 21:23:48.389 [Lua] [network_event_delegate] = table 21:23:48.389 [Lua] [network_event_delegate] = metatable 21:23:48.389 [Lua] 21:23:48.394 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:23:48.428 [Lua] [AchievementManager] Achievements using the steam platform 21:23:48.428 [Lua] [StateIngame] Level seed: 2001422 21:23:48.429 [Umbra] Init version: 3.4.13 :: 16 threads 21:23:48.429 [Umbra] Tome with `21411` objects loaded. 21:23:48.429 [Umbra] UMBRA Tome loaded. 21:23:48.429 [World] Spawning level. 21:23:49.593 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:23:49.594 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 21:23:50.591 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 21:23:50.591 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 21:23:50.591 [Lua] respawn_unit_spawned with group id: sewerevent_spawn 21:23:50.725 [Flow] interaction enabled 21:23:50.725 [Flow] interaction enabled 21:23:50.725 [Flow] interaction enabled 21:23:50.725 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.726 [Flow] interaction enabled 21:23:50.747 [Lua] PlayerManager:add_player player_1 21:23:50.752 [Lua] [IngameUI] init 21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:50.820 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:23:50.826 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 21:23:50.827 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:23:53.041 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:23:53.118 [Flow] BAKE BAKE BAKE 21:23:53.234 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 21:23:53.234 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06 21:23:53.234 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 21:23:53.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 21:23:53.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 21:23:53.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:23:53.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:23:53.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 21:23:53.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:23:54.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:23:54.001 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:23:54.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 21:23:54.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 21:23:54.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 21:23:54.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 21:23:54.558 [Flow] BAKE BAKE BAKE 21:23:55.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 21:23:55.062 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 21:23:55.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 21:23:55.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 21:23:55.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 21:23:55.299 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 21:23:55.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 21:23:55.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 21:23:55.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:23:55.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:23:55.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 21:23:55.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 21:23:55.620 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 21:23:55.620 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 21:23:55.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 21:23:55.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 21:23:55.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 21:23:55.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 21:23:56.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 21:23:56.191 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 21:23:56.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 21:23:56.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 21:23:56.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 21:23:56.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:23:56.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:23:56.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:23:56.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_twitch_mode 21:23:56.393 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 21:23:56.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:23:56.410 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:23:56.476 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player 21:23:56.476 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001005349f2 peer_id=1100001005349f2 21:23:56.476 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001005349f2, self.peer_id = 11000010548d5bb 21:23:56.476 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001005349f2 21:23:56.476 [Lua] PlayerManager:add_remote_player 1100001005349f2 21:23:56.479 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001005349f2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:23:56.479 [Lua] Adding player sync data to peer=1100001005349f2 local_player_id=1 21:23:56.479 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.479 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:23:56.479 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.480 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.481 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.482 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:56.483 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001005349f2 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:56.484 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.485 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.486 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001005349f2 go_type=music_states go_created_func_name=game_object_created_music_states 21:23:56.487 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player 21:23:56.487 [Lua] [GameNetworkManager] game_object_created_player, go_id=66, owner_peer_id=1100001005349f2 peer_id=1100001005349f2 21:23:56.487 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 66, peer_id = 1100001005349f2, self.peer_id = 11000010548d5bb 21:23:56.487 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001005349f2 21:23:56.487 [Lua] PlayerManager:add_remote_player 1100001005349f2 21:23:56.489 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player 21:23:56.489 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=1100001005349f2 peer_id=1100001005349f2 21:23:56.489 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 1100001005349f2, self.peer_id = 11000010548d5bb 21:23:56.489 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001005349f2 21:23:56.489 [Lua] PlayerManager:add_remote_player 1100001005349f2 21:23:56.491 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001005349f2 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 21:23:56.492 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001005349f2 2 21:23:56.493 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:23:56.493 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001005349f2 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 21:23:56.494 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001005349f2 3 21:23:56.494 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:23:56.501 error: [Lua] SETTING ROUND ID 21:23:56.501 [Lua] [NetworkClient] rpc_game_started 21:23:56.501 [Lua] [NetworkClient] New State game_started (old state is_ingame) 21:23:56.501 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 21:23:56.501 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 21:23:56.561 [Flow] fireworks_1 21:23:56.561 [Flow] fireworks_2 21:24:03.499 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=66 owner_peer_id=1100001005349f2 peer_id=1100001005349f2 21:24:03.499 [Lua] PlayerManager:remove_player peer_id=1100001005349f2 2 21:24:03.499 [Lua] [GameNetworkManager] removing peer_id=1100001005349f2 local_player_id=2 21:24:03.499 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001005349f2 21:24:03.499 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001005349f2 21:24:03.499 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:24:03.499 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:5 my_peer_id:11000010548d5bb 21:24:03.499 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:24:03.499 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 21:24:03.499 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:24:03.499 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001024af7f8:1, previous profile 0, profile 5] 21:24:03.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 21:24:03.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:24:03.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient 21:24:03.554 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:24:03.554 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 21:24:03.555 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 21:24:03.555 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_06, InventoryPackageSynchronizerClient 21:24:03.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:24:03.595 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:6 my_peer_id:11000010548d5bb 21:24:03.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:24:03.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient, async-read, 21:24:03.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:24:03.596 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 21:24:03.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:24:03.596 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:24:03.663 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:24:03.664 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:24:03.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 21:24:03.815 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 21:24:03.815 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 21:24:03.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 21:24:04.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 21:24:04.578 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 21:24:04.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:24:04.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:24:04.628 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:24:04.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:24:04.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:24:04.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 21:24:04.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 21:24:05.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 21:24:05.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 21:24:05.135 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 21:24:11.561 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player 21:24:11.561 [Lua] [GameNetworkManager] game_object_created_player, go_id=72, owner_peer_id=1100001005349f2 peer_id=11000010548d5bb 21:24:11.561 [Lua] [GameNetworkManager] PLAYER is local player 21:24:11.561 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 21:24:11.561 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 21:24:11.561 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001005349f2, 1, Vector3(167.42, 11.69, 3.02997), Vector4(0.0232258, 0.0232258, -0.0232258, 0.999191)) 21:24:11.561 [Lua] PlayerManager:rpc_to_client_spawn_player() 21:24:11.565 [Lua] PlayerManager:assign_unit_ownership Haxorzist 11000010548d5bb 1 21:24:11.565 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001005349f2 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:24:11.567 [Lua] PlayerManager:assign_unit_ownership Soul Glo 1100001005349f2 1 21:24:11.567 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:24:11.567 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player 21:24:11.567 [Lua] [GameNetworkManager] game_object_created_player, go_id=75, owner_peer_id=1100001005349f2 peer_id=1100001024af7f8 21:24:11.567 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 75, peer_id = 1100001024af7f8, self.peer_id = 11000010548d5bb 21:24:11.567 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001024af7f8 21:24:11.568 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s 21:24:11.568 [Lua] PlayerManager:add_remote_player 1100001024af7f8 21:24:11.571 [Lua] [ConnectionHandler] Peer state for "1100001024af7f8": [nil] ==> [Connecting] 21:24:11.578 [SteamAuthenticator] Sent ticket request to 1100001024af7f8 21:24:11.578 [Lua] [ConnectionHandler] Peer state for "1100001024af7f8": [Connecting] ==> [Connected] 21:24:11.690 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:24:12.178 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001024af7f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:24:12.178 [Lua] Adding player sync data to peer=1100001024af7f8 local_player_id=1 21:24:12.193 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001024af7f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:24:12.195 [Lua] PlayerManager:assign_unit_ownership lexx 1100001024af7f8 1 21:24:12.195 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:24:12.731 [SteamAuthenticator] Got ticket request from 1100001024af7f8 21:24:12.732 [SteamAuthenticator] GetAuthSessionTicket 1100001024af7f8 21:24:12.732 [SteamAuthenticator] Sent ticket to 1100001024af7f8 21:24:12.782 [SteamAuthenticator] Got ticket from 1100001024af7f8 21:24:12.782 [SteamAuthenticator] BeginAuthSession 1100001024af7f8 21:24:12.782 [SteamAuthenticator] Authenticating 1100001024af7f8 21:24:13.085 [SteamAuthenticator] Steam validation for 1100001024af7f8 with response 0 21:24:13.237 [Lua] [MOD][VMF][INFO] Added 1100001024af7f8 to the VMF users list. 21:24:46.293 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:46.293 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:46.327 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:46.518 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:46.546 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:47.063 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:47.097 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:47.299 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:47.299 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:49.412 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:49.446 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:49.447 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:49.480 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:49.514 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:49.515 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:49.868 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:49.869 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:49.901 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:24:50.087 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:50.121 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:50.255 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:50.256 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:50.257 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 21:24:50.781 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:50.781 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:51.862 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:51.896 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:52.661 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:52.712 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:53.133 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:53.133 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:53.134 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:53.862 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:53.862 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:53.863 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:55.986 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:56.020 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:56.021 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:56.932 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:24:56.966 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:24:58.677 [Flow] fireworks_1_stop 21:24:58.677 [Flow] fireworks_2_stop 21:24:58.981 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:00.661 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:01.344 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:25:01.575 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:05.998 [Flow] fireworks_1 21:25:05.998 [Flow] fireworks_2 21:25:06.388 [Flow] fireworks_1_stop 21:25:06.388 [Flow] fireworks_2_stop 21:25:07.004 [Flow] fireworks_1 21:25:07.004 [Flow] fireworks_2 21:25:08.255 [Flow] fireworks_1_stop 21:25:08.255 [Flow] fireworks_2_stop 21:25:08.582 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:09.108 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:09.833 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:09.833 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:09.834 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:10.273 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:10.273 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:10.273 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:10.435 [Flow] fireworks_1 21:25:10.435 [Flow] fireworks_2 21:25:11.471 [Flow] fireworks_1_stop 21:25:11.471 [Flow] fireworks_2_stop 21:25:11.653 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001005349f2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:25:11.653 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001005349f2 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:25:13.720 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:25:14.574 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:25:14.574 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:14.670 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:17.519 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:17.519 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:17.587 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:25:17.637 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:17.639 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:17.807 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:25:17.807 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:18.091 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:18.164 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:25:21.332 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:21.918 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:24.877 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:25:25.759 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:25:26.314 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001005349f2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:26.728 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:26.945 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001005349f2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:27.320 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:30.518 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:34.428 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.429 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.430 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.431 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.463 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.465 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.466 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.467 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.502 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.503 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.504 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.506 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.540 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.542 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.543 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.546 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.580 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.581 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.582 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.583 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.621 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.622 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.624 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.625 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.660 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.662 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:34.663 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001005349f2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:25:37.605 [Flow] interaction disable 21:25:37.605 [Flow] a brazier has been lit 21:25:44.917 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 21:25:45.031 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.064 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.066 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.067 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.068 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.103 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.105 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.139 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.140 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.141 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.143 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.177 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.180 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.212 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.214 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.215 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.216 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.254 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.256 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.257 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.258 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.293 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.295 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.296 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.297 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.333 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.335 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:45.336 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001005349f2 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 21:25:50.473 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:25:53.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 71207 21:25:56.386 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:56.386 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:56.386 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:56.798 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:56.799 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:25:56.900 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:11.735 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001005349f2 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 21:26:12.215 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001005349f2 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 21:26:16.173 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:17.723 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001005349f2 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:26:17.723 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001005349f2 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:26:18.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 71207 21:26:19.710 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:23.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 0 21:26:27.915 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:27.915 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:28.405 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:26:28.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1876, position: 282899 21:26:29.590 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001005349f2 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 21:26:30.775 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:32.386 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:34.610 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:34.985 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:35.373 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:26:35.744 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:26:35.896 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:36.521 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:26:36.640 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:36.743 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:38.118 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:41.052 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:26:45.784 [Flow] interaction disable 21:26:45.784 [Flow] a brazier has been lit 21:26:48.913 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:26:52.184 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:26:59.442 [Lua] [LobbyMembers] Member joined 1100001000510d0 21:26:59.492 [Lua] [ChatManager][1]System: ArneZeeHappyElf is joining the game 21:26:59.776 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:00.233 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:00.486 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:03.020 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:03.208 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:04.400 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:04.436 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:27:06.939 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:07.429 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:27:07.769 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:08.221 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:08.856 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:27:13.272 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:14.557 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:15.207 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:16.231 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:16.467 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:16.890 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=67 owner_peer_id=1100001005349f2 peer_id=1100001005349f2 21:27:16.890 [Lua] PlayerManager:remove_player peer_id=1100001005349f2 3 21:27:16.890 [Lua] [GameNetworkManager] removing peer_id=1100001005349f2 local_player_id=3 21:27:16.890 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001005349f2 21:27:16.890 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001005349f2 21:27:16.890 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:16.890 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:7 my_peer_id:11000010548d5bb 21:27:16.890 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:27:16.890 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 21:27:16.890 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 21:27:16.890 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001000510d0:1, previous profile 0, profile 3] 21:27:16.891 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 21:27:16.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 21:27:16.943 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient 21:27:16.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:27:16.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 21:27:16.946 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 21:27:16.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:27:16.969 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:27:16.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 21:27:16.998 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001005349f2 inventory_sync_id:8 my_peer_id:11000010548d5bb 21:27:16.998 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 21:27:16.998 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 21:27:16.998 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient, async-read, 21:27:16.998 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, InventoryPackageSynchronizerClient, async-read, 21:27:16.998 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:27:16.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:27:16.998 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:27:17.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 21:27:17.033 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 21:27:17.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 21:27:17.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 21:27:17.181 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 21:27:17.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 21:27:17.358 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:17.477 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:17.553 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 21:27:17.553 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 21:27:17.553 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 21:27:17.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 21:27:17.671 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 21:27:17.671 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 21:27:18.176 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:27:18.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 21:27:18.369 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 21:27:18.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 21:27:18.616 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:18.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 21:27:18.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 21:27:18.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:27:18.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:27:18.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:27:18.843 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 21:27:19.489 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:19.893 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:21.489 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:23.438 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:23.759 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:27:24.851 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:25.715 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001005349f2 go_type=player go_created_func_name=game_object_created_player 21:27:25.715 [Lua] [GameNetworkManager] game_object_created_player, go_id=217, owner_peer_id=1100001005349f2 peer_id=1100001000510d0 21:27:25.715 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 217, peer_id = 1100001000510d0, self.peer_id = 11000010548d5bb 21:27:25.715 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001000510d0 21:27:25.716 [Connection] Setting transport socket buffer size to 19200 for 1024.0 kbps, this may cause a buffer latency of 0.150 s 21:27:25.716 [Lua] PlayerManager:add_remote_player 1100001000510d0 21:27:25.718 [Lua] [ConnectionHandler] Peer state for "1100001000510d0": [nil] ==> [Connecting] 21:27:25.740 [SteamAuthenticator] Sent ticket request to 1100001000510d0 21:27:25.741 [Lua] [ConnectionHandler] Peer state for "1100001000510d0": [Connecting] ==> [Connected] 21:27:25.954 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:26.361 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:27:26.458 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001000510d0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:27:26.458 [Lua] Adding player sync data to peer=1100001000510d0 local_player_id=1 21:27:26.459 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001000510d0 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:27:26.460 [Lua] PlayerManager:assign_unit_ownership ArneZeeHappyElf 1100001000510d0 1 21:27:26.461 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001005349f2 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 21:27:26.735 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:30.092 [SteamAuthenticator] Got ticket from 1100001000510d0 21:27:30.092 [SteamAuthenticator] BeginAuthSession 1100001000510d0 21:27:30.092 [SteamAuthenticator] Authenticating 1100001000510d0 21:27:30.118 [SteamAuthenticator] Got ticket request from 1100001000510d0 21:27:30.118 [SteamAuthenticator] GetAuthSessionTicket 1100001000510d0 21:27:30.118 [SteamAuthenticator] Sent ticket to 1100001000510d0 21:27:30.397 [SteamAuthenticator] Steam validation for 1100001000510d0 with response 0 21:27:30.399 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:27:31.316 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:31.770 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:31.770 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:31.770 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001005349f2 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:32.126 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001005349f2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 21:27:32.127 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source. 21:27:32.127 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:32.170 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:32.193 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:32.263 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:32.313 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001005349f2 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 21:27:32.313 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source. 21:27:32.610 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:34.941 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:34.941 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:38.431 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:38.627 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:39.398 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:27:39.440 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:27:40.336 [Lua] 1 4 21:27:42.263 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:42.859 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:27:42.958 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:27:43.254 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:43.933 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:44.037 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:44.699 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:45.019 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:45.187 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:45.356 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:27:45.372 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:27:45.439 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:46.210 [Lua] 1 4 21:27:46.210 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:46.211 [Lua] 1 4 21:27:46.307 [Lua] 1 4 21:27:46.307 [Lua] 1 4 21:27:46.443 [Lua] 1 4 21:27:46.493 [Lua] 1 4 21:27:46.606 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:46.938 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:47.003 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:47.135 [Lua] 1 4 21:27:47.272 [Lua] 1 4 21:27:47.373 [Lua] 1 4 21:27:47.680 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:47.870 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:47.998 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:48.591 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:49.792 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:27:49.955 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:27:50.242 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:50.356 [Lua] 1 4 21:27:50.429 [Lua] 1 4 21:27:51.592 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:52.514 [Lua] Incremented stat warpfire_kill_on_power_cell 21:27:52.514 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001005349f2 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 21:27:53.054 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:55.498 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:56.437 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001005349f2 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 21:27:57.140 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001005349f2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:57.542 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:57.580 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:27:59.758 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:28:00.195 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:28:00.331 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=pickup_torch_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:28:01.228 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:28:01.262 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001005349f2 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 21:28:01.568 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:28:01.838 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001005349f2 21:28:04.134 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001005349f2 go_type=pickup_torch_unit go_created_func_name=game_object_created_network_unit 21:28:07.790 [Lua Error] scripts/network/network_transmit.lua:104: Failed to pack parameter 6 (65) as integer [1..64] <> main<> <> win32<> <> 3dca7e947c1a<> <> Release<> <> Developer Build (1.3.0.0)<> <> 05F861CB-D070-4877-B451-E2B1<> <> --- CPU CPU: AMD FX(tm)-8320 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000110 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32668MB Available: 23360MB Virtual Total: 134217727MB Available: 134211847MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 08a8ea6d-25aa-4d6a-8172-df5ae6a59a1c --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8086MB) Driver version: 38831 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Sound Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels) Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right Sound card: H277HK-4 (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: LogMeIn Hamachi Virtual Ethernet Adapter (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Corsair M95 Gaming Mouse Input device: Generic (17.0): wired keyboard Input device: Generic (17.0): HID-compliant consumer control device <> <> C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-08-25-21.21.38-05F861CB-D070-4877-B451-E2B1.log<> <> C:\Users\Andreas\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-08-25-21.21.38-05F861CB-D070-4877-B451-E2B1.dmp<> <> ---------------------------------------- CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> ---------------------------------------- 0x40000000 0x48adf000 <> <> ---------------------------------------- 0x403bf984 0x403bc41e 0x404086e4 0x401edaea 0x401eddbd 0x40408507 0x40129ac9 0x4012969b 0x4011bab6 0x4011c129 0x4011c232 0x404ca917 BaseThreadInitThunk 0x333c3034 RtlUserThreadStart 0x33bf1431 <> <> scripts/network/network_transmit.lua:104: Failed to pack parameter 6 (65) as integer [1..64]<> <> [1] [C]: in function rpc [2] scripts/network/network_transmit.lua:104: in function send_rpc_server [3] scripts/helpers/damage_utils.lua:1458: in function buff_on_attack [4] scripts/unit_extensions/weapons/actions/action_sweep.lua:709: in function _do_overlap [5] scripts/unit_extensions/weapons/actions/action_sweep.lua:236: in function client_owner_post_update [6] scripts/unit_extensions/weapons/weapon_unit_extension.lua:576: in function update [7] scripts/entity_system/systems/extension_system_base.lua:111: in function update [8] scripts/entity_system/systems/weapon/weapon_system.lua:191:in function [9] scripts/entity_system/entity_system_bag.lua:56: in function update [10] scripts/entity_system/entity_system.lua:409: in function system_update [11] scripts/entity_system/entity_system.lua:373: in function update [12] scripts/game_state/state_ingame.lua:870: in function update [13] foundation/scripts/util/state_machine.lua:145: in function update [14] scripts/boot.lua:655: in function game_update [15] scripts/boot.lua:458:in function <> <> [2] self = table: 0000000009DEDF18; rpc_name = "rpc_buff_on_attack"; rpc = [function] [3] unit = [Unit \'#ID[603456073f7ec0ee]\']; hit_unit = [Unit \'#ID[bfb0722e33496c95]\']; attack_type = "heavy_attack"; is_critical = false; hit_zone_name = "right_arm"; target_number = 65; send_to_server = true; network_manager = table: 00000000080CE460; buff_extension = table: 000000000B8AF588; health_extension = table: 000000000883CD30; inventory_extension = table: 000000000B5D12E8; hit_unit_health_extension = table: 00000000082F46B8; network_manager = table: 00000000080CE460; attacker_unit_id = 1025; hit_unit_id = 104; attack_type_id = 4; hit_zone_id = 5; is_dummy_unit = nil; invalid_dummy_target = nil [4] self = table: 000000000D1F9328; dt = 0.016666666666666666; t = 248.56201858259737; unit = [Unit \'#ID[ee0c488704de10f0]\']; owner_unit = [Unit \'#ID[603456073f7ec0ee]\']; current_action = table: 0000000008932AC8; physics_world = [PhysicsWorld]; can_damage = true; current_position = Vector3(47.4254, 163.93, -0.199758); current_rotation = Vector4(0.0592707, 0.731553, 0.162181, -0.659557); drawer = table: 000000000C557070; current_time_in_action = 0.34916219860315323; current_rot_up = Vector3(-0.945776, 0.315472, -0.0773652); hit_environment_rumble = false; weapon_system = table: 0000000009F9F898; weapon_up_dir = Vector3(-0.945776, 0.315472, -0.0773652); weapon_up_offset_mod = 0; weapon_up_offset = Vector3(-0, 0, -0); final_frame = false; position_previous = Vector3(47.3852, 163.817, -0.258596); rotation_previous = Vector4(-0.0392812, 0.738186, 0.0842696, -0.668159); weapon_up_dir_previous = Vector3(-0.993072, 0.0719211, -0.0929241); actual_position_current = Vector3(47.4254, 163.93, -0.199758); position_current = Vector3(47.4254, 163.93, -0.299758); rotation_current = Vector4(0.0592707, 0.731553, 0.162181, -0.659557); weapon_half_extents = Vector3(0.156403, 0.200012, 0.959686); weapon_half_length = 1.0556549072265626; range_mod = 1.1000000000000001; width_mod = 31.25; height_mod = 4; weapon_rot = Vector4(0.0592707, 0.731553, 0.162181, -0.659557); middle_rot = Vector4(0.0100147, 0.736335, 0.123471, -0.665181); position_start = Vector3(46.3369, 163.893, -0.356692); position_end = Vector3(46.4367, 164.407, -0.323842); max_num_hits = 5; attack_direction = Vector3(0.300654, 0.940369, 0.159103); owner_player = table: 000000000C7F0540; weapon_cross_section = Vector3(0.156403, 0.200012, 0.0001); difficulty_settings = table: 000000000795E6C0; difficulty_rank = 5; collision_filter = "filter_melee_sweep_no_player"; sweep_results1 = table: 000000000A4AB038; sweep_results2 = table: 000000000979EAD8; sweep_results3 = table: 000000000B348F98; num_results1 = 5; num_results2 = 2; num_results3 = 1; first_person_extension = table: 0000000008E90820; sound_effect_extension = table: 00000000084235B0; owner_unit_direction = Vector3(-0.943427, -0.331581, -0); owner_unit_pos = Vector3(48.0093, 163.59, -1.5845); damage_profile = table: 0000000007DA4C40; hit_units = table: 000000000ABC5EF8; environment_unit_hit = false; i = 8; has_hit_precision_target_and_has_last_hit_result = true; result = table: 00000000088C7068; hit_actor = [Actor \'#ID[ff49805b]\']; hit_unit = [Unit \'#ID[bfb0722e33496c95]\']; hit_position = Vector3(47.4572, 163.231, -0.441596); hit_normal = Vector3(0.0122246, -0.412785, 0.910746); hit_armor = false; breed = table: 0000000008F20B80; is_dodging = false; is_server = false; in_view = true; is_player = false; is_character = table: 0000000008F20B80; hit_self = false; shield_blocked = false; network_manager = table: 00000000080CE460; target_health_extension = table: 00000000082F46B8; can_damage = true; can_stagger = true; hit_unit_id = 104; actual_hit_target_index = 65; target_settings = table: 0000000007DA50B8; buff_extension = table: 000000000B8AF588; damage_profile_id = 72; hit_zone_name = "right_arm"; abort_attack = false; armor_type = 1; damage_source = "torch"; damage_source_id = 541; attacker_unit_id = 1025; hit_zone_id = 5; is_server = false; backstab_multiplier = 1; headshot_multiplier = nil; has_melee_boost = false; melee_boos<> <> [2] server_peer_id = "1100001005349f2"; local_rpc_buffer_index = 1; local_rpc_queue_n = table: 0000000007CC4418; game_session = [GameSession]; local_rpc_queue = table: 00000000093FCA80; is_server = false; peer_ignore_list = table: 0000000007CCF398; connection_handler = table: 00000000087398A8; network_event_delegate = table: 00000000083B2EA0; peer_id = "11000010548d5bb"; [4] network_manager = table: 00000000080CE460; power_level = 785; max_targets = 2828.125; _starting_melee_boost_curve_multiplier = 0; owner_career_extension = table: 0000000008086C38; _started_damage_window = false; owner_buff_extension = table: 000000000B8AF588; weapon_system = table: 0000000009F9F898; stored_half_extents = Vector3Box(0.00500488, 0.0500031, 0.959686); amount_of_mass_hit = 294; precision_target_unit = [Unit '#ID[bfb0722e33496c95]']; ignore_mass_and_armour = false; attack_aborted = false; auto_aim_reset = false; damage_profile = table: 0000000007DA4C40; hit_units = table: 000000000ABC5EF8; down_offset = 0.10000000000000001; max_targets_impact = 2828.125; item_name = "torch"; last_potential_hit_result = table: 0000000008088990; max_targets_attack = 2828.125; current_action = table: 0000000008932AC8; status_extension = table: 000000000CCAF330; is_server = false; world = [World]; stored_position = Vector3Box(47.4254, 163.93, -0.299758); _drawer = table: 000000000C557070; owner_unit = [Unit '#ID[603456073f7ec0ee]']; number_of_hit_enemies = 65; action_buff_data = table: 000000000D186CF8; damage_profile_id = 72; action_time_started = 248.21285638399422; stored_rotation = QuaternionBox(0.0592707, 0.731553, 0.162181, -0.659557); anim_time_scale = 0.78000000000000003; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; owner = table: 000000000C7F0540; _is_critical_strike = false; could_damage_last_update = true; _has_starting_melee_boost = false; has_hit_precision_target = true; weapon_unit = [Unit '#ID[ee0c488704de10f0]']; has_played_rumble_effect = false; has_hit_environment = false; [5] network_manager = table: 00000000080CE460; power_level = 785; max_targets = 2828.125; _starting_melee_boost_curve_multiplier = 0; owner_career_extension = table: 0000000008086C38; _started_damage_window = false; owner_buff_extension = table: 000000000B8AF588; weapon_system = table: 0000000009F9F898; stored_half_extents = Vector3Box(0.00500488, 0.0500031, 0.959686); amount_of_mass_hit = 294; precision_target_unit = [Unit '#ID[bfb0722e33496c95]']; ignore_mass_and_armour = false; attack_aborted = false; auto_aim_reset = false; damage_profile = table: 0000000007DA4C40; hit_units = table: 000000000ABC5EF8; down_offset = 0.10000000000000001; max_targets_impact = 2828.125; item_name = "torch"; last_potential_hit_result = table: 0000000008088990; max_targets_attack = 2828.125; current_action = table: 0000000008932AC8; status_extension = table: 000000000CCAF330; is_server = false; world = [World]; stored_position = Vector3Box(47.4254, 163.93, -0.299758); _drawer = table: 000000000C557070; owner_unit = [Unit '#ID[603456073f7ec0ee]']; number_of_hit_enemies = 65; action_buff_data = table: 000000000D186CF8; damage_profile_id = 72; action_time_started = 248.21285638399422; stored_rotation = QuaternionBox(0.0592707, 0.731553, 0.162181, -0.659557); anim_time_scale = 0.78000000000000003; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; owner = table: 000000000C7F0540; _is_critical_strike = false; could_damage_last_update = true; _has_starting_melee_boost = false; has_hit_precision_target = true; weapon_unit = [Unit '#ID[ee0c488704de10f0]']; has_played_rumble_effect = false; has_hit_environment = false; [6] current_action_settings = table: 0000000008932AC8; item_name = "torch"; buff_data = table: 0000000008932E18; action_time_done = 249.41285638399421; action_buff_data = table: 0000000007F0D0F0; weapon_system = table: 0000000009F9F898; owner_unit = [Unit '#ID[603456073f7ec0ee]']; unit = [Unit '#ID[ee0c488704de10f0]']; action_time_started = 248.21285638399422; first_person_unit = [Unit '#ID[e0a0ef3f48d26344]']; actions = table: 0000000007F0D0C8; world = [World]; act<> [Log end]