[Log version] 1
[Session] 09039ADA-DF53-4119-94D7-9175
UTC time stamps
04:03:18.935 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476
04:03:18.935 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488
04:03:18.935 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491
04:03:18.935 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496
04:03:18.935 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499
04:03:18.935 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501
04:03:18.957 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509
04:03:18.960 [Window] Window => active
04:03:18.963 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530
04:03:18.965 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535
04:03:19.480 [EAC] Init client 11000010048928b
04:03:19.480 [EAC] EAC client initialized
04:03:19.480 warning: [EAC] Failed to initialize localization
04:03:19.480 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555
04:03:19.589 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
04:03:20.324 [AFTERMATH] Initialized Aftermath
04:03:20.604 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560
04:03:20.635 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566
04:03:21.967 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568
04:03:21.969 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571
04:03:22.219 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573
04:03:22.219 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575
04:03:22.219 [Save] Save dir: `C:\Users\Themis\AppData\Roaming\fatshark\Vermintide 2`
04:03:22.220 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589
04:03:22.220 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608
04:03:22.305 [LightFX ] Loaded DLL.
04:03:22.305 [LightFX ] Init()
04:03:22.331 [Lua] boot.lua start, os clock: 5.2170000000000005
04:03:22.331 [Lua] Boot:setup() entered. time: 0 os-clock: 5.2170000000000005
04:03:22.331 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16286MB
Available: 11009MB
Virtual Total: 8388607MB
Available: 8381305MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID a22f7f54-50a0-4d4d-804d-0f018692c4c9
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 41735
--- Network
Network interface: NETGEAR A6100 WiFi Adapter (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection I217-V (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
Network interface: Microsoft ISATAP Adapter #2 (IPv6)
Network interface: Microsoft ISATAP Adapter #3 (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Programmable Hotkeys
Input device: Generic (17.0): NaturalĀ® Ergonomic Keyboard 4000
Input device: Generic (17.0): Gaming Mouse
04:03:22.331 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951
04:03:22.332 [LightFX ] LightFX failed to initialize
04:03:22.333 [SteamStats] RequestCurrentStats success: true
04:03:28.831 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 8.3161563389003277 os-clock: 11.717000000000001
04:03:28.832 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
04:03:28.832 [Lua] Flushing: resource_packages/strings [ResourcePackage]
04:03:28.832 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
04:03:28.833 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
04:03:28.833 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
04:03:28.833 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
04:03:28.833 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
04:03:28.833 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
04:03:28.834 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
04:03:28.834 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
04:03:28.835 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
04:03:28.835 [Lua] *****************************************************************
04:03:28.835 [Lua] ** Initial contents of script_data **
04:03:28.835 [Lua] script_data.beta_level_progression = false
04:03:28.835 [Lua] script_data.build_identifier = 7532aa5bf750
04:03:28.835 [Lua] script_data.debug_interactions = false
04:03:28.835 [Lua] script_data.debug_voip = true
04:03:28.835 [Lua] script_data.disable_debug_draw = true
04:03:28.835 [Lua] script_data.disable_intro_trailer = false
04:03:28.835 [Lua] script_data.disable_tutorial_at_start = false
04:03:28.835 [Lua] script_data.enable_detailed_tooltips = false
04:03:28.835 [Lua] script_data.enable_social_wheel = true
04:03:28.835 [Lua] script_data.force_debug_disabled = true
04:03:28.835 [Lua] script_data.force_steam = true
04:03:28.835 [Lua] script_data.hide_fps = true
04:03:28.835 [Lua] script_data.hide_version_info = true
04:03:28.835 [Lua] script_data.matchmaking_debug = true
04:03:28.835 [Lua] script_data.network_debug = true
04:03:28.835 [Lua] script_data.network_debug_connections = true
04:03:28.835 [Lua] script_data.network_log_messages = true
04:03:28.835 [Lua] script_data.package_debug = true
04:03:28.835 [Lua] script_data.packaged_build = true
04:03:28.835 [Lua] script_data.settings = { }
04:03:28.835 [Lua] script_data.show_fps = false
04:03:28.835 [Lua] script_data.spawn_empty_chest = true
04:03:28.835 [Lua] script_data.telemetry_log_interval = 600
04:03:28.835 [Lua] script_data.test_backend = stage_steam_playfab
04:03:28.835 [Lua] script_data.tobii_button = false
04:03:28.835 [Lua] script_data.use_beta_overlay = false
04:03:28.835 [Lua] script_data.use_local_backend = false
04:03:28.835 [Lua] script_data.use_tech_telemetry = true
04:03:28.835 [Lua] script_data.use_telemetry = true
04:03:28.835 [Lua] *****************************************************************
04:03:28.835 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
04:03:28.835 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
04:03:28.835 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
04:03:28.835 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
04:03:28.835 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
04:03:29.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
04:03:29.114 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
04:03:29.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
04:03:29.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
04:03:29.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
04:03:29.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
04:03:29.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
04:03:29.464 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
04:03:29.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
04:03:29.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
04:03:29.798 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
04:03:29.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
04:03:29.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
04:03:29.947 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
04:03:29.948 [Lua] valid level catacombs
04:03:29.948 [Lua] valid level fort
04:03:29.948 [Lua] valid level military
04:03:29.948 [Lua] valid level warcamp
04:03:29.948 [Lua] valid level skittergate
04:03:29.948 [Lua] valid level prologue
04:03:29.948 [Lua] valid level cemetery
04:03:29.948 [Lua] valid level plaza
04:03:29.948 [Lua] valid level dlc_bogenhafen_city
04:03:29.948 [Lua] valid level skaven_stronghold
04:03:29.948 [Lua] valid level ground_zero
04:03:29.948 [Lua] valid level forest_ambush
04:03:29.948 [Lua] valid level bell
04:03:29.948 [Lua] valid level elven_ruins
04:03:29.948 [Lua] valid level ussingen
04:03:29.948 [Lua] valid level nurgle
04:03:29.948 [Lua] valid level mines
04:03:29.948 [Lua] valid level dlc_bogenhafen_slum
04:03:29.948 [Lua] valid level farmlands
04:03:29.948 [Lua] valid level magnus
04:03:29.949 [Lua] nil
04:03:29.949 [Lua] table: 000000000573B2F0
04:03:29.982 [Lua] [1] = chaos_spawn (string)
04:03:29.982 [Lua] [2] = chaos_troll (string)
04:03:29.982 [Lua] [3] = chaos_dummy_sorcerer (string)
04:03:29.982 [Lua] [4] = critter_pig (string)
04:03:29.982 [Lua] [5] = pet_rat (string)
04:03:29.982 [Lua] [6] = skaven_storm_vermin_warlord (string)
04:03:29.982 [Lua] [7] = skaven_stormfiend (string)
04:03:29.982 [Lua] [8] = skaven_stormfiend_boss (string)
04:03:29.982 [Lua] [9] = chaos_vortex (string)
04:03:29.982 [Lua] [10] = skaven_storm_vermin_champion (string)
04:03:29.982 [Lua] [11] = skaven_rat_ogre (string)
04:03:29.982 [Lua] [12] = chaos_plague_wave_spawner (string)
04:03:29.982 [Lua] [13] = critter_rat (string)
04:03:29.982 [Lua] [14] = skaven_grey_seer (string)
04:03:29.982 [Lua] [15] = pet_pig (string)
04:03:29.982 [Lua] [16] = skaven_stormfiend_demo (string)
04:03:29.982 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
04:03:29.982 [Lua] [18] = chaos_dummy_troll (string)
04:03:29.982 [Lua] [19] = skaven_loot_rat (string)
04:03:29.982 [Lua] [20] = chaos_tentacle (string)
04:03:29.982 [Lua] [21] = chaos_corruptor_sorcerer (string)
04:03:29.982 [Lua] [22] = chaos_exalted_champion_warcamp (string)
04:03:29.982 [Lua] [23] = chaos_tentacle_sorcerer (string)
04:03:29.982 [Lua] [24] = chaos_exalted_champion_norsca (string)
04:03:29.982 [Lua] [25] = chaos_plague_sorcerer (string)
04:03:29.982 [Lua] [26] = skaven_ratling_gunner (string)
04:03:29.982 [Lua] [27] = skaven_pack_master (string)
04:03:29.982 [Lua] [28] = chaos_warrior (string)
04:03:29.982 [Lua] [29] = chaos_vortex_sorcerer (string)
04:03:29.982 [Lua] [30] = skaven_poison_wind_globadier (string)
04:03:29.982 [Lua] [31] = skaven_warpfire_thrower (string)
04:03:29.982 [Lua] [32] = skaven_gutter_runner (string)
04:03:29.982 [Lua] [33] = chaos_exalted_sorcerer (string)
04:03:29.982 [Lua] [34] = skaven_plague_monk (string)
04:03:29.982 [Lua] [35] = chaos_raider_tutorial (string)
04:03:29.982 [Lua] [36] = chaos_raider (string)
04:03:29.982 [Lua] [37] = skaven_storm_vermin_commander (string)
04:03:29.982 [Lua] [38] = skaven_storm_vermin_with_shield (string)
04:03:29.982 [Lua] [39] = chaos_berzerker (string)
04:03:29.982 [Lua] [40] = skaven_storm_vermin (string)
04:03:29.982 [Lua] [41] = skaven_dummy_clan_rat (string)
04:03:29.982 [Lua] [42] = chaos_marauder_tutorial (string)
04:03:29.982 [Lua] [43] = skaven_clan_rat (string)
04:03:29.982 [Lua] [44] = skaven_clan_rat_tutorial (string)
04:03:29.982 [Lua] [45] = skaven_clan_rat_with_shield (string)
04:03:29.982 [Lua] [46] = chaos_marauder_with_shield (string)
04:03:29.982 [Lua] [47] = chaos_fanatic (string)
04:03:29.982 [Lua] [48] = chaos_zombie (string)
04:03:29.982 [Lua] [49] = chaos_marauder (string)
04:03:29.982 [Lua] [50] = skaven_dummy_slave (string)
04:03:29.982 [Lua] [51] = skaven_slave (string)
04:03:30.012 [Lua] enemy_package_loader_policy: default
04:03:30.023 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch!
04:03:30.026 [Lua] [type] = achievements (string)
04:03:30.026 [Lua] [name] = achv_menu_achievements_category_title (string)
04:03:30.026 [Lua] [categories] = table
04:03:30.026 [Lua] [1] = table
04:03:30.026 [Lua] [type] = achievements (string)
04:03:30.026 [Lua] [entries] = table
04:03:30.026 [Lua] [1] = complete_all_helmgart_levels_recruit (string)
04:03:30.026 [Lua] [2] = complete_all_helmgart_levels_veteran (string)
04:03:30.026 [Lua] [3] = complete_all_helmgart_levels_champion (string)
04:03:30.026 [Lua] [4] = complete_all_helmgart_levels_legend (string)
04:03:30.026 [Lua] [5] = complete_bogenhafen_recruit (string)
04:03:30.026 [Lua] [6] = complete_bogenhafen_veteran (string)
04:03:30.026 [Lua] [7] = complete_bogenhafen_champion (string)
04:03:30.026 [Lua] [8] = complete_bogenhafen_legend (string)
04:03:30.026 [Lua] [9] = holly_complete_recruit (string)
04:03:30.026 [Lua] [10] = holly_complete_veteran (string)
04:03:30.026 [Lua] [11] = holly_complete_champion (string)
04:03:30.026 [Lua] [12] = holly_complete_legend (string)
04:03:30.026 [Lua] [13] = holly_complete_plaza_recruit (string)
04:03:30.026 [Lua] [14] = holly_complete_plaza_veteran (string)
04:03:30.026 [Lua] [15] = holly_complete_plaza_champion (string)
04:03:30.026 [Lua] [16] = holly_complete_plaza_legend (string)
04:03:30.026 [Lua] [name] = achv_menu_levels_category_title (string)
04:03:30.026 [Lua] [categories] = table
04:03:30.026 [Lua] [1] = table
04:03:30.026 [Lua] [type] = achievements (string)
04:03:30.026 [Lua] [name] = achv_menu_levels_helmgart_category_title (string)
04:03:30.026 [Lua] [entries] = table
04:03:30.026 [Lua] [1] = complete_tutorial (string)
04:03:30.026 [Lua] [2] = complete_act_one (string)
04:03:30.026 [Lua] [3] = complete_act_two (string)
04:03:30.026 [Lua] [4] = complete_act_three (string)
04:03:30.026 [Lua] [5] = complete_skittergate_recruit (string)
04:03:30.026 [Lua] [6] = complete_skittergate_veteran (string)
04:03:30.026 [Lua] [7] = complete_skittergate_champion (string)
04:03:30.026 [Lua] [8] = complete_skittergate_legend (string)
04:03:30.026 [Lua] [9] = kill_bodvarr_burblespew_recruit (string)
04:03:30.026 [Lua] [10] = kill_bodvarr_burblespew_veteran (string)
04:03:30.026 [Lua] [11] = kill_bodvarr_burblespew_champion (string)
04:03:30.026 [Lua] [12] = kill_bodvarr_burblespew_legend (string)
04:03:30.026 [Lua] [13] = kill_skarrik_rasknitt_recruit (string)
04:03:30.026 [Lua] [14] = kill_skarrik_rasknitt_veteran (string)
04:03:30.026 [Lua] [15] = kill_skarrik_rasknitt_champion (string)
04:03:30.026 [Lua] [16] = kill_skarrik_rasknitt_legend (string)
04:03:30.026 [Lua] [17] = elven_ruins_align_leylines_timed (string)
04:03:30.026 [Lua] [18] = farmlands_rescue_prisoners_timed (string)
04:03:30.026 [Lua] [19] = military_kill_chaos_warriors_in_event (string)
04:03:30.026 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string)
04:03:30.026 [Lua] [21] = fort_kill_enemies_cannonball (string)
04:03:30.026 [Lua] [22] = nurgle_player_showered_in_pus (string)
04:03:30.026 [Lua] [23] = bell_destroy_bell_flee_timed (string)
04:03:30.026 [Lua] [24] = catacombs_stay_inside_ritual_pool (string)
04:03:30.026 [Lua] [25] = mines_kill_final_troll_timed (string)
04:03:30.026 [Lua] [26] = warcamp_bodvarr_charge_warriors (string)
04:03:30.026 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string)
04:03:30.026 [Lua] [28] = ussingen_no_event_barrels (string)
04:03:30.026 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string)
04:03:30.026 [Lua] [30] = complete_all_helmgart_level_achievements (string)
04:03:30.026 [Lua] [2] = table
04:03:30.026 [Lua] [type] = achievements (string)
04:03:30.026 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string)
04:03:30.026 [Lua] [entries] = table
04:03:30.026 [Lua] [1] = complete_bogenhafen_slum_recruit (string)
04:03:30.026 [Lua] [2] = complete_bogenhafen_slum_veteran (string)
04:03:30.026 [Lua] [3] = complete_bogenhafen_slum_champion (string)
04:03:30.026 [Lua] [4] = complete_bogenhafen_slum_legend (string)
04:03:30.026 [Lua] [5] = complete_bogenhafen_city_recruit (string)
04:03:30.026 [Lua] [6] = complete_bogenhafen_city_veteran (string)
04:03:30.026 [Lua] [7] = complete_bogenhafen_city_champion (string)
04:03:30.026 [Lua] [8] = complete_bogenhafen_city_legend (string)
04:03:30.026 [Lua] [9] = bogenhafen_city_all_wine_collected (string)
04:03:30.026 [Lua] [10] = bogenhafen_city_jumping_puzzle (string)
04:03:30.026 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string)
04:03:30.026 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string)
04:03:30.026 [Lua] [13] = bogenhafen_city_no_braziers_lit (string)
04:03:30.026 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string)
04:03:30.026 [Lua] [15] = bogenhafen_city_fast_switches (string)
04:03:30.026 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string)
04:03:30.026 [Lua] [17] = bogenhafen_slum_no_windows_broken (string)
04:03:30.026 [Lua] [18] = bogenhafen_slum_event_speedrun (string)
04:03:30.026 [Lua] [3] = table
04:03:30.026 [Lua] [type] = achievements (string)
04:03:30.026 [Lua] [name] = achv_menu_levels_holly_category_title (string)
04:03:30.026 [Lua] [entries] = table
04:03:30.026 [Lua] [1] = holly_find_all_runes (string)
04:03:30.026 [Lua] [2] = holly_magnus_barrel_relay_race (string)
04:03:30.026 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string)
04:03:30.026 [Lua] [4] = holly_magnus_secret_room (string)
04:03:30.026 [Lua] [5] = holly_magnus_gutter_runner_treasure (string)
04:03:30.026 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string)
04:03:30.026 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string)
04:03:30.026 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string)
04:03:30.026 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string)
04:03:30.026 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string)
04:03:30.026 [Lua] [11] = holly_cemetery_sleep (string)
04:03:30.026 [Lua] [12] = holly_cemetery_synchronized_chains (string)
04:03:30.026 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string)
04:03:30.026 [Lua] [14] = holly_cemetery_bones (string)
04:03:30.026 [Lua] [2] = table
04:03:30.026 [Lua] [type] = achievements (string)
04:03:30.026 [Lua] [entries] = table
04:03:30.026 [Lua] [1] = unlock_first_talent_point (string)
04:03:30.026 [Lua] [2] = unlock_all_talent_points (string)
04:03:30.026 [Lua] [3] = complete_level_all (string)
04:03:30.026 [Lua] [4] = level_thirty_all (string)
04:03:30.026 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string)
04:03:30.026 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string)
04:03:30.026 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string)
04:03:30.026 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string)
04:03:30.026 [Lua] [name] = achv_menu_heroes_category_title (string)
04:03:30.026 [Lua] [categories] = table
04:03:30.026 [Lua] [1] = table
04:03:30.026 [Lua] [type] = achievements (string)
04:03:30.026 [Lua] [name] = inventory_name_empire_soldier (string)
04:03:30.026 [Lua] [entries] = table
04:03:30.026 [Lua] [1] = achievement_markus_level_1 (string)
04:03:30.026 [Lua] [2] = achievement_markus_level_2 (string)
04:03:30.026 [Lua] [3] = achievement_markus_level_3 (string)
04:03:30.026 [Lua] [4] = level_thirty_empire_soldier (string)
04:03:30.026 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string)
04:03:30.026 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string)
04:03:30.026 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string)
04:03:30.026 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string)
04:03:30.026 [Lua] [9] = complete_100_missions_champion_es_mercenary (string)
04:03:30.026 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string)
04:03:30.026 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string)
04:03:30.026 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string)
04:03:30.026 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string)
04:03:30.026 [Lua] [14] = complete_100_missions_champion_es_huntsman (string)
04:03:30.026 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string)
04:03:30.026 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string)
04:03:30.026 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string)
04:03:30.026 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string)
04:03:30.026 [Lua] [19] = complete_100_missions_champion_es_knight (string)
04:03:30.026 [Lua] [20] = holly_kruber_complete_all_levels (string)
04:03:30.026 [Lua] [21] = holly_kruber_weapon_skin_2 (string)
04:03:30.026 [Lua] [22] = holly_kruber_weapon_skin_3 (string)
04:03:30.026 [Lua] [2] = table
04:03:30.026 [Lua] [type] = achievements (string)
04:03:30.026 [Lua] [name] = inventory_name_dwarf_ranger (string)
04:03:30.026 [Lua] [entries] = table
04:03:30.026 [Lua] [1] = achievement_bardin_level_1 (string)
04:03:30.026 [Lua] [2] = achievement_bardin_level_2 (string)
04:03:30.026 [Lua] [3] = achievement_bardin_level_3 (string)
04:03:30.026 [Lua] [4] = level_thirty_dwarf_ranger (string)
04:03:30.026 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string)
04:03:30.026 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string)
04:03:30.026 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string)
04:03:30.026 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string)
04:03:30.026 [Lua] [9] = complete_100_missions_champion_dr_ranger (string)
04:03:30.026 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string)
04:03:30.026 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string)
04:03:30.026 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string)
04:03:30.026 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string)
04:03:30.026 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string)
04:03:30.026 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string)
04:03:30.026 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string)
04:03:30.026 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string)
04:03:30.026 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string)
04:03:30.026 [Lua] [19] = complete_100_missions_champion_dr_slayer (string)
04:03:30.026 [Lua] [20] = holly_bardin_complete_all_levels (string)
04:03:30.026 [Lua] [21] = holly_bardin_weapon_skin_2 (string)
04:03:30.026 [Lua] [22] = holly_bardin_weapon_skin_3 (string)
04:03:30.026 [Lua] [3] = table
04:03:30.026 [Lua] [type] = achievements (string)
04:03:30.026 [Lua] [name] = inventory_name_wood_elf (string)
04:03:30.026 [Lua] [entries] = table
04:03:30.026 [Lua] [1] = achievement_kerillian_level_1 (string)
04:03:30.026 [Lua] [2] = achievement_kerillian_level_2 (string)
04:03:30.026 [Lua] [3] = achievement_kerillian_level_3 (string)
04:03:30.026 [Lua] [4] = level_thirty_wood_elf (string)
04:03:30.026 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string)
04:03:30.026 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string)
04:03:30.026 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string)
04:03:30.026 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string)
04:03:30.026 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string)
04:03:30.026 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string)
04:03:30.026 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string)
04:03:30.026 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string)
04:03:30.026 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string)
04:03:30.026 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string)
04:03:30.026 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string)
04:03:30.027 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string)
04:03:30.027 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string)
04:03:30.027 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string)
04:03:30.027 [Lua] [19] = complete_100_missions_champion_we_shade (string)
04:03:30.027 [Lua] [20] = holly_kerillian_complete_all_levels (string)
04:03:30.027 [Lua] [21] = holly_kerillian_weapon_skin_2 (string)
04:03:30.027 [Lua] [22] = holly_kerillian_weapon_skin_3 (string)
04:03:30.027 [Lua] [4] = table
04:03:30.027 [Lua] [type] = achievements (string)
04:03:30.027 [Lua] [name] = inventory_name_witch_hunter (string)
04:03:30.027 [Lua] [entries] = table
04:03:30.027 [Lua] [1] = achievement_victor_level_1 (string)
04:03:30.027 [Lua] [2] = achievement_victor_level_2 (string)
04:03:30.027 [Lua] [3] = achievement_victor_level_3 (string)
04:03:30.027 [Lua] [4] = level_thirty_witch_hunter (string)
04:03:30.027 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string)
04:03:30.027 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string)
04:03:30.027 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string)
04:03:30.027 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string)
04:03:30.027 [Lua] [9] = complete_100_missions_champion_wh_captain (string)
04:03:30.027 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string)
04:03:30.027 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string)
04:03:30.027 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string)
04:03:30.027 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string)
04:03:30.027 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string)
04:03:30.027 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string)
04:03:30.027 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string)
04:03:30.027 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string)
04:03:30.027 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string)
04:03:30.027 [Lua] [19] = complete_100_missions_champion_wh_zealot (string)
04:03:30.027 [Lua] [20] = holly_saltzpyre_complete_all_levels (string)
04:03:30.027 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string)
04:03:30.027 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string)
04:03:30.027 [Lua] [5] = table
04:03:30.027 [Lua] [type] = achievements (string)
04:03:30.027 [Lua] [name] = inventory_name_bright_wizard (string)
04:03:30.027 [Lua] [entries] = table
04:03:30.027 [Lua] [1] = achievement_sienna_level_1 (string)
04:03:30.027 [Lua] [2] = achievement_sienna_level_2 (string)
04:03:30.027 [Lua] [3] = achievement_sienna_level_3 (string)
04:03:30.027 [Lua] [4] = level_thirty_bright_wizard (string)
04:03:30.027 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string)
04:03:30.027 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string)
04:03:30.027 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string)
04:03:30.027 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string)
04:03:30.027 [Lua] [9] = complete_100_missions_champion_bw_adept (string)
04:03:30.027 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string)
04:03:30.027 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string)
04:03:30.027 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string)
04:03:30.027 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string)
04:03:30.027 [Lua] [14] = complete_100_missions_champion_bw_scholar (string)
04:03:30.027 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string)
04:03:30.027 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string)
04:03:30.027 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string)
04:03:30.027 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string)
04:03:30.027 [Lua] [19] = complete_100_missions_champion_bw_unchained (string)
04:03:30.027 [Lua] [20] = holly_sienna_complete_all_levels (string)
04:03:30.027 [Lua] [21] = holly_sienna_weapon_skin_2 (string)
04:03:30.027 [Lua] [22] = holly_sienna_weapon_skin_3 (string)
04:03:30.027 [Lua] [3] = table
04:03:30.027 [Lua] [type] = achievements (string)
04:03:30.027 [Lua] [name] = achv_menu_enemies_category_title (string)
04:03:30.027 [Lua] [entries] = table
04:03:30.027 [Lua] [1] = skaven_warpfire_thrower_1 (string)
04:03:30.027 [Lua] [2] = skaven_warpfire_thrower_2 (string)
04:03:30.027 [Lua] [3] = skaven_warpfire_thrower_3 (string)
04:03:30.027 [Lua] [4] = skaven_pack_master_1 (string)
04:03:30.027 [Lua] [5] = skaven_pack_master_2 (string)
04:03:30.027 [Lua] [6] = skaven_pack_master_3 (string)
04:03:30.027 [Lua] [7] = skaven_gutter_runner_1 (string)
04:03:30.027 [Lua] [8] = skaven_gutter_runner_2 (string)
04:03:30.027 [Lua] [9] = skaven_gutter_runner_3 (string)
04:03:30.027 [Lua] [10] = skaven_poison_wind_globardier_1 (string)
04:03:30.027 [Lua] [11] = skaven_poison_wind_globardier_2 (string)
04:03:30.027 [Lua] [12] = skaven_poison_wind_globardier_3 (string)
04:03:30.027 [Lua] [13] = skaven_ratling_gunner_1 (string)
04:03:30.027 [Lua] [14] = skaven_ratling_gunner_2 (string)
04:03:30.027 [Lua] [15] = skaven_ratling_gunner_3 (string)
04:03:30.027 [Lua] [16] = chaos_corruptor_sorcerer_1 (string)
04:03:30.027 [Lua] [17] = chaos_corruptor_sorcerer_2 (string)
04:03:30.027 [Lua] [18] = chaos_corruptor_sorcerer_3 (string)
04:03:30.027 [Lua] [19] = chaos_vortex_sorcerer_1 (string)
04:03:30.027 [Lua] [20] = chaos_vortex_sorcerer_2 (string)
04:03:30.027 [Lua] [21] = chaos_vortex_sorcerer_3 (string)
04:03:30.027 [Lua] [22] = chaos_spawn_1 (string)
04:03:30.027 [Lua] [23] = chaos_spawn_2 (string)
04:03:30.027 [Lua] [24] = chaos_troll_1 (string)
04:03:30.027 [Lua] [25] = chaos_troll_2 (string)
04:03:30.027 [Lua] [26] = skaven_rat_ogre_1 (string)
04:03:30.027 [Lua] [27] = skaven_rat_ogre_2 (string)
04:03:30.027 [Lua] [28] = skaven_stormfiend_1 (string)
04:03:30.027 [Lua] [29] = skaven_stormfiend_2 (string)
04:03:30.027 [Lua] [30] = helmgart_lord_1 (string)
04:03:30.027 [Lua] [4] = table
04:03:30.027 [Lua] [type] = achievements (string)
04:03:30.027 [Lua] [name] = achv_menu_items_category_title (string)
04:03:30.027 [Lua] [entries] = table
04:03:30.027 [Lua] [1] = equip_common_quality (string)
04:03:30.027 [Lua] [2] = equip_rare_quality (string)
04:03:30.027 [Lua] [3] = equip_exotic_quality (string)
04:03:30.027 [Lua] [4] = equip_all_exotic_quality (string)
04:03:30.027 [Lua] [5] = equip_veteran_quality (string)
04:03:30.027 [Lua] [6] = equip_all_veteran_quality (string)
04:03:30.027 [Lua] [5] = table
04:03:30.027 [Lua] [type] = achievements (string)
04:03:30.027 [Lua] [name] = achv_menu_crafting_category_title (string)
04:03:30.027 [Lua] [entries] = table
04:03:30.027 [Lua] [1] = craft_item (string)
04:03:30.027 [Lua] [2] = craft_fifty_items (string)
04:03:30.027 [Lua] [3] = salvage_item (string)
04:03:30.027 [Lua] [4] = salvage_hundred_items (string)
04:03:30.027 [Lua] [6] = table
04:03:30.027 [Lua] [type] = achievements (string)
04:03:30.027 [Lua] [name] = achv_menu_deeds_category_title (string)
04:03:30.027 [Lua] [entries] = table
04:03:30.027 [Lua] [1] = complete_deeds_1 (string)
04:03:30.027 [Lua] [2] = complete_deeds_2 (string)
04:03:30.027 [Lua] [3] = complete_deeds_3 (string)
04:03:30.027 [Lua] [4] = complete_deeds_4 (string)
04:03:30.027 [Lua] [5] = complete_deeds_5 (string)
04:03:30.027 [Lua] [6] = complete_deeds_6 (string)
04:03:30.027 [Lua] [7] = complete_deeds_7 (string)
04:03:30.027 [Lua] [8] = complete_deeds_8 (string)
04:03:30.079 [Lua] valid level catacombs
04:03:30.079 [Lua] valid level fort
04:03:30.079 [Lua] valid level military
04:03:30.079 [Lua] valid level warcamp
04:03:30.079 [Lua] valid level skittergate
04:03:30.079 [Lua] valid level prologue
04:03:30.079 [Lua] valid level cemetery
04:03:30.079 [Lua] valid level plaza
04:03:30.079 [Lua] valid level dlc_bogenhafen_city
04:03:30.079 [Lua] valid level skaven_stronghold
04:03:30.079 [Lua] valid level ground_zero
04:03:30.079 [Lua] valid level forest_ambush
04:03:30.079 [Lua] valid level bell
04:03:30.079 [Lua] valid level elven_ruins
04:03:30.079 [Lua] valid level ussingen
04:03:30.079 [Lua] valid level nurgle
04:03:30.079 [Lua] valid level mines
04:03:30.079 [Lua] valid level dlc_bogenhafen_slum
04:03:30.079 [Lua] valid level farmlands
04:03:30.079 [Lua] valid level magnus
04:03:30.200 [Lua] <>project = vermintide 2<>
04:03:30.200 [Lua] <>build = release<>
04:03:30.200 [Lua] <>platform = win32<>
04:03:30.200 [Lua] <>title_id = 5107<>
04:03:30.200 [Lua] <>engine_revision = 7532aa5bf750<>
04:03:30.200 [Lua] <>content_revision = 127097<>
04:03:30.200 [Lua] <>rendering_backend = dx11<>
04:03:30.200 [Lua] <>teamcity_build_id = 37545<>
04:03:30.200 [Lua] <>steam_id = 11000010048928b<>
04:03:30.200 [Lua] <>steam_user_name = R3DSKULL<>
04:03:30.200 [Lua] <>machine_id = a22f7f54-50a0-4d4d-804d-0f018692c4c9<>
04:03:30.201 [Lua] [Boot] Application build: release
04:03:30.201 [Lua] [Boot] Engine revision: 7532aa5bf750
04:03:30.201 [Lua] [Boot] Content revision: 127097
04:03:30.201 [Lua] [Boot] User ID: 11000010048928b R3DSKULL
04:03:30.204 [Lua] [SmokeTest] Disabled
04:03:30.204 [Save] Loading `telemetry`
04:03:30.205 [Lua] Game:setup() total time: 0.0040000000000013
04:03:30.205 [Lua] handle rev info: 0
04:03:30.205 [Lua] handle gfx quality: 0
04:03:30.205 [Lua] default settings: 0
04:03:30.205 [Lua] user settings: 0
04:03:30.205 [Lua] set frame times: 0
04:03:30.205 [Lua] init random: 0
04:03:30.205 [Lua] managers: 0.0040000000000013358
04:03:30.205 [Lua]
04:03:30.205 [Lua] unaccounted: 0
04:03:30.205 [Lua] [Boot] use baked enemy meshes: false
04:03:30.205 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
04:03:30.205 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
04:03:30.205 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
04:03:30.205 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
04:03:30.205 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
04:03:30.205 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
04:03:30.205 [Save] Load done
04:03:30.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
04:03:30.689 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
04:03:30.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
04:03:30.745 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
04:03:31.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
04:03:31.511 [Lua] [PackageManager] Force_load: resource_packages/title_screen
04:03:31.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
04:03:31.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
04:03:31.751 [Lua] [PackageManager] Force_load: resource_packages/menu
04:03:31.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
04:03:31.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
04:03:31.967 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
04:03:31.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
04:03:33.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
04:03:33.051 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
04:03:33.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
04:03:33.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
04:03:33.167 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
04:03:33.167 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
04:03:33.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
04:03:33.434 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
04:03:33.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
04:03:34.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
04:03:34.251 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
04:03:34.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
04:03:35.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
04:03:35.784 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
04:03:35.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
04:03:36.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
04:03:36.818 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
04:03:36.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
04:03:37.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
04:03:37.821 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
04:03:37.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:03:38.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:03:38.404 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
04:03:38.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
04:03:39.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
04:03:39.005 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
04:03:39.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
04:03:39.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
04:03:39.633 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
04:03:39.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
04:03:40.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
04:03:40.000 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
04:03:40.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
04:03:40.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
04:03:40.646 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
04:03:40.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
04:03:40.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
04:03:40.996 [Lua] [PackageManager] Force_load: resource_packages/inventory
04:03:40.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
04:03:41.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
04:03:41.246 [Lua] [PackageManager] Force_load: resource_packages/careers
04:03:41.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
04:03:41.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
04:03:41.295 [Lua] [PackageManager] Force_load: resource_packages/decals
04:03:41.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
04:03:41.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
04:03:41.512 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
04:03:41.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
04:03:42.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
04:03:42.580 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
04:03:42.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
04:03:43.663 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
04:03:44.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
04:03:44.163 [Lua] [PackageManager] Force_load: resource_packages/ingame
04:03:44.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
04:03:45.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
04:03:45.863 [Lua] [PackageManager] Force_load: resource_packages/pickups
04:03:45.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
04:03:46.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
04:03:46.246 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
04:03:51.664 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
04:03:51.664 [Lua] [Gamestate] Enter StateTitleScreen
04:03:51.665 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
04:03:51.665 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
04:03:51.665 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
04:03:51.665 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
04:03:51.665 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
04:03:51.666 warning: [Lua] CHAT FONT SIZE DISABLED
04:03:51.680 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
04:03:51.680 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
04:03:51.680 [Save] Loading `save_data`
04:03:51.684 [Save] Load done
04:03:51.697 [Lua] [BackendManagerPlayFab] Backend Enabled
04:03:56.316 [Lua] Populating data for character 1 15
04:03:56.466 [Lua] Requesting character data for index 2 15
04:03:56.466 [Lua] Populating data for character 2 15
04:03:56.616 [Lua] Requesting character data for index 3 15
04:03:56.616 [Lua] Populating data for character 3 15
04:03:56.766 [Lua] Requesting character data for index 4 15
04:03:56.766 [Lua] Populating data for character 4 15
04:03:57.166 [Lua] Requesting character data for index 5 15
04:03:57.166 [Lua] Populating data for character 5 15
04:03:57.316 [Lua] Requesting character data for index 6 15
04:03:57.316 [Lua] Populating data for character 6 15
04:03:57.466 [Lua] Requesting character data for index 7 15
04:03:57.466 [Lua] Populating data for character 7 15
04:03:57.616 [Lua] Requesting character data for index 8 15
04:03:57.616 [Lua] Populating data for character 8 15
04:03:57.767 [Lua] Requesting character data for index 9 15
04:03:57.767 [Lua] Populating data for character 9 15
04:03:57.916 [Lua] Requesting character data for index 10 15
04:03:57.916 [Lua] Populating data for character 10 15
04:03:58.066 [Lua] Requesting character data for index 11 15
04:03:58.066 [Lua] Populating data for character 11 15
04:03:58.466 [Lua] Requesting character data for index 12 15
04:03:58.466 [Lua] Populating data for character 12 15
04:03:58.616 [Lua] Requesting character data for index 13 15
04:03:58.616 [Lua] Populating data for character 13 15
04:03:58.766 [Lua] Requesting character data for index 14 15
04:03:58.766 [Lua] Populating data for character 14 15
04:03:58.933 [Lua] Requesting character data for index 15 15
04:03:58.933 [Lua] Populating data for character 15 15
04:03:59.250 [Lua] Player statistics loaded!
04:03:59.566 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
04:04:00.583 [Lua] [Managers] Destroying state managers...
04:04:00.583 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
04:04:00.583 [Lua] [Gamestate] Enter state StateLoading
04:04:00.584 [Lua] [StateLoading] Auto Skip: nil
04:04:00.585 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
04:04:00.585 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
04:04:00.585 [Lua] state_loading_restart_network JOIN VIA STEAM 0
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_heal
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_ping
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_pong
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
04:04:00.585 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
04:04:00.585 [Lua] registering RPCs
04:04:00.585 [Lua] [LobbyAux] Making combined_hash: 90c08be7c9c27fdb from network_hash=da57de3d6d9d35d5, trunk_revision=127097, engine_revision=7532aa5bf750, project_hash=bulldozer
04:04:00.585 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:04:00.585 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
04:04:00.585 [Lua] [StateLoading] Need to unload nil and start load inn_level
04:04:00.585 [Lua] [LevelTransitionHandler] load_level inn_level
04:04:00.585 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:04:00.585 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
04:04:00.585 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:04:00.585 [Lua] [EnemyPackageLoader] setup_startup_enemies
04:04:00.585 [Lua] [EnemyPackageLoader] Load no enemies on this level
04:04:00.585 [Lua] [NetworkServer] Current level key inn_level
04:04:00.585 [Lua] [LevelTransitionHandler] Generated new level_seed: 480951
04:04:00.586 [Lua] [VOIP] Initializing Steam Voip
04:04:00.586 [Lua] [VOIP] Is server. Creating room / joining my own room.
04:04:00.588 [EAC] EAC server 11000010048928b is initializing
04:04:00.593 [EAC] Server is also client 11000010048928b
04:04:00.593 [EACServer] [SetLogCallback] Procedure: 000000014049E930 LogLevel: Info.
04:04:00.593 [Lua] ### Created peer state machine for 11000010048928b
04:04:00.593 [Lua] [PeerSM] 11000010048928b :: on_enter Connecting
04:04:00.593 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
04:04:00.593 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
04:04:00.600 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
04:04:00.633 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:04:00.633 [Lua] Set lobby begin:
04:04:00.633 [Lua] Set lobby end.
04:04:00.633 [Lua] [LOCAL RPC] rpc_notify_connected
04:04:00.633 [Lua] [PSM] Peer 11000010048928b joined. Want to use profile index "4"
04:04:00.633 [Lua] [LobbyHost] Changed state from 0 to creating
04:04:00.638 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0
04:04:00.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:04:00.754 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:04:00.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:04:00.756 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
04:04:00.837 [SteamLobby] Detected added member 11000010048928b
04:04:00.838 [Lua] [LobbyHost] Changed state from creating to joined
04:04:00.838 [Lua] [PartyManager] Leader is set to 11000010048928b
04:04:00.838 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010048928b my_peer_id:11000010048928b
04:04:00.838 [Lua] [ChatManager] Registering channel 1
04:04:00.838 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010048928b, own_peer_id=11000010048928b)
04:04:00.854 [Lua] [NetworkServer] Changing num_players from nil to 1
04:04:00.854 [Lua] Players: 1
04:04:00.854 [Lua] Set lobby begin:
04:04:00.854 [Lua] Lobby data level_key = inn_level
04:04:00.855 [Lua] Lobby data num_players = 1
04:04:00.855 [Lua] Lobby data matchmaking = false
04:04:00.855 [Lua] Set lobby end.
04:04:01.319 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:04:02.589 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
04:04:02.605 [Lua] [PeerSM] 11000010048928b :: on_exit Connecting
04:04:02.605 [Lua] [PeerSM] 11000010048928b :: on_enter Loading
04:04:02.605 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b
04:04:02.606 [Lua] [LOCAL RPC] rpc_load_level 26 480951
04:04:10.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:04:10.841 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:04:10.857 [Lua] [LevelTransitionHandler] Level load completed!
04:04:10.858 [Lua] ### Sending rpc_level_loaded
04:04:10.858 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26
04:04:10.858 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
04:04:10.874 [Lua] [PeerSM] 11000010048928b :: on_exit Loading
04:04:10.874 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages
04:04:10.874 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 11000010048928b:1
04:04:10.874 [Lua] Set lobby begin:
04:04:10.874 [Lua] Lobby data level_key = inn_level
04:04:10.874 [Lua] Lobby data player_slot_1 = 0:0
04:04:10.874 [Lua] Lobby data player_slot_6 = 0:0
04:04:10.874 [Lua] Lobby data num_players = 1
04:04:10.874 [Lua] Lobby data matchmaking = false
04:04:10.874 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:10.874 [Lua] Lobby data player_slot_5 = 0:0
04:04:10.874 [Lua] Lobby data player_slot_2 = 0:0
04:04:10.874 [Lua] Lobby data player_slot_3 = 0:0
04:04:10.874 [Lua] Set lobby end.
04:04:10.874 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:1, previous profile 0, profile 4]
04:04:10.874 [Lua] Set lobby begin:
04:04:10.874 [Lua] Lobby data level_key = inn_level
04:04:10.874 [Lua] Lobby data player_slot_1 = 0:0
04:04:10.874 [Lua] Lobby data player_slot_6 = 0:0
04:04:10.874 [Lua] Lobby data num_players = 1
04:04:10.874 [Lua] Lobby data matchmaking = false
04:04:10.874 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:10.874 [Lua] Lobby data player_slot_5 = 0:0
04:04:10.874 [Lua] Lobby data player_slot_2 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_3 = 0:0
04:04:10.875 [Lua] Set lobby end.
04:04:10.875 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
04:04:10.875 [Lua] Set lobby begin:
04:04:10.875 [Lua] Lobby data level_key = inn_level
04:04:10.875 [Lua] Lobby data player_slot_1 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_6 = 0:0
04:04:10.875 [Lua] Lobby data num_players = 1
04:04:10.875 [Lua] Lobby data matchmaking = false
04:04:10.875 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:10.875 [Lua] Lobby data player_slot_5 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_2 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_3 = 0:0
04:04:10.875 [Lua] Set lobby end.
04:04:10.875 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
04:04:10.875 [Lua] Set lobby begin:
04:04:10.875 [Lua] Lobby data level_key = inn_level
04:04:10.875 [Lua] Lobby data player_slot_1 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_6 = 0:0
04:04:10.875 [Lua] Lobby data num_players = 1
04:04:10.875 [Lua] Lobby data matchmaking = false
04:04:10.875 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:10.875 [Lua] Lobby data player_slot_5 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_2 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_3 = 0:0
04:04:10.875 [Lua] Set lobby end.
04:04:10.875 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
04:04:10.875 [Lua] Set lobby begin:
04:04:10.875 [Lua] Lobby data level_key = inn_level
04:04:10.875 [Lua] Lobby data player_slot_1 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_6 = 0:0
04:04:10.875 [Lua] Lobby data num_players = 1
04:04:10.875 [Lua] Lobby data matchmaking = false
04:04:10.875 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:10.875 [Lua] Lobby data player_slot_5 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_2 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_3 = 0:0
04:04:10.875 [Lua] Set lobby end.
04:04:10.875 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
04:04:10.875 [Lua] Set lobby begin:
04:04:10.875 [Lua] Lobby data level_key = inn_level
04:04:10.875 [Lua] Lobby data player_slot_1 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_6 = 0:0
04:04:10.875 [Lua] Lobby data num_players = 1
04:04:10.875 [Lua] Lobby data matchmaking = false
04:04:10.875 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:10.875 [Lua] Lobby data player_slot_5 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_2 = 0:0
04:04:10.875 [Lua] Lobby data player_slot_3 = 0:0
04:04:10.875 [Lua] Set lobby end.
04:04:10.875 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
04:04:10.876 [Lua] ### Sending rpc_level_loaded
04:04:10.876 [Lua] #### Has state machine: false, sender: 11000010048928b, level_id: 26
04:04:10.876 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:1 my_peer_id:11000010048928b
04:04:10.891 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:1 my_peer_id:11000010048928b
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
04:04:10.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
04:04:11.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
04:04:11.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
04:04:11.358 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
04:04:11.481 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0
04:04:11.482 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:04:11.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
04:04:11.580 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
04:04:11.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
04:04:11.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
04:04:11.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
04:04:11.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
04:04:12.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
04:04:12.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
04:04:12.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
04:04:12.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
04:04:12.231 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
04:04:12.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
04:04:12.482 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:04:12.482 [Lua] Set lobby begin:
04:04:12.482 [Lua] Lobby data level_key = inn_level
04:04:12.482 [Lua] Lobby data player_slot_1 = 0:0
04:04:12.482 [Lua] Lobby data player_slot_6 = 0:0
04:04:12.482 [Lua] Lobby data num_players = 1
04:04:12.482 [Lua] Lobby data matchmaking = false
04:04:12.482 [Lua] Lobby data host = 11000010048928b
04:04:12.482 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:12.482 [Lua] Lobby data player_slot_5 = 0:0
04:04:12.482 [Lua] Lobby data player_slot_2 = 0:0
04:04:12.482 [Lua] Lobby data country_code = US
04:04:12.482 [Lua] Lobby data player_slot_3 = 0:0
04:04:12.482 [Lua] Lobby data unique_server_name = R3DSKULL
04:04:12.482 [Lua] Set lobby end.
04:04:12.482 [Lua] [Managers] Destroying state managers...
04:04:12.527 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:04:12.527 [Lua] MUSIC MANAGER Stop_loading_screen_music 7 0
04:04:12.527 [Lua] [Gamestate] Enter StateIngame HOST
04:04:12.527 [Lua] Set lobby begin:
04:04:12.527 [Lua] Lobby data level_key = inn_level
04:04:12.527 [Lua] Lobby data player_slot_1 = 0:0
04:04:12.527 [Lua] Lobby data selected_level_key = inn_level
04:04:12.527 [Lua] Lobby data player_slot_6 = 0:0
04:04:12.527 [Lua] Lobby data num_players = 1
04:04:12.527 [Lua] Lobby data matchmaking = false
04:04:12.527 [Lua] Lobby data host = 11000010048928b
04:04:12.527 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:12.528 [Lua] Lobby data player_slot_5 = 0:0
04:04:12.528 [Lua] Lobby data player_slot_2 = 0:0
04:04:12.528 [Lua] Lobby data country_code = US
04:04:12.528 [Lua] Lobby data player_slot_3 = 0:0
04:04:12.528 [Lua] Lobby data unique_server_name = R3DSKULL
04:04:12.528 [Lua] Set lobby end.
04:04:12.528 [Lua] [StateIngame] Server ingame
04:04:12.531 [Lua] Set lobby begin:
04:04:12.531 [Lua] Lobby data level_key = inn_level
04:04:12.531 [Lua] Lobby data player_slot_1 = 0:0
04:04:12.531 [Lua] Lobby data selected_level_key = inn_level
04:04:12.531 [Lua] Lobby data player_slot_6 = 0:0
04:04:12.531 [Lua] Lobby data num_players = 1
04:04:12.531 [Lua] Lobby data matchmaking = false
04:04:12.531 [Lua] Lobby data host = 11000010048928b
04:04:12.531 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:12.531 [Lua] Lobby data difficulty = normal
04:04:12.531 [Lua] Lobby data player_slot_5 = 0:0
04:04:12.532 [Lua] Lobby data player_slot_2 = 0:0
04:04:12.532 [Lua] Lobby data country_code = US
04:04:12.532 [Lua] Lobby data player_slot_3 = 0:0
04:04:12.532 [Lua] Lobby data unique_server_name = R3DSKULL
04:04:12.532 [Lua] Set lobby end.
04:04:12.532 [Lua] [LobbyAux] Making combined_hash: 90c08be7c9c27fdb from network_hash=da57de3d6d9d35d5, trunk_revision=127097, engine_revision=7532aa5bf750, project_hash=bulldozer
04:04:12.532 [Lua] [LobbyAux] Making combined_hash: 90c08be7c9c27fdb from network_hash=da57de3d6d9d35d5, trunk_revision=127097, engine_revision=7532aa5bf750, project_hash=bulldozer
04:04:12.532 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:04:12.532 [Lua] [Matchmaking] initializing
04:04:12.532 [Lua] [Matchmaking] my_peer_id: 11000010048928b, I am server
04:04:12.532 [Lua] [Matchmaking] register rpcs
04:04:12.532 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:04:12.532 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b
04:04:12.532 [Lua] [GameNetworkManager] self.is_server = true
04:04:12.532 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
04:04:12.532 [Network] Setting artificial MTU limit to 65536
04:04:12.534 [Lua] Switching ConflictSettings: to: disabled
04:04:12.534 [Lua] pacing=disabled
04:04:12.534 [Lua] roaming=nil
04:04:12.534 [Lua] disabled=true
04:04:12.534 [Lua] pack_spawning=disabled
04:04:12.534 [Lua] boss=disabled
04:04:12.534 [Lua] horde=disabled
04:04:12.534 [Lua] specials=disabled
04:04:12.534 [Lua] name=disabled
04:04:12.534 [Lua] intensity=disabled
04:04:12.534 [Lua] ---
04:04:12.537 [Lua] [AIInterestPointSystem] Level Seed: 480951
04:04:12.537 [Lua]
04:04:12.537 [Lua] [entity_system_bag] = table
04:04:12.537 [Lua] [entity_system_bag] = metatable
04:04:12.537 [Lua] [startup_data] = table
04:04:12.537 [Lua] [entity_manager] = table
04:04:12.537 [Lua] [entity_manager] = metatable
04:04:12.537 [Lua] [unit_spawner] = table
04:04:12.537 [Lua] [unit_spawner] = metatable
04:04:12.537 [Lua] [unit_storage] = table
04:04:12.537 [Lua] [unit_storage] = metatable
04:04:12.537 [Lua] [dice_keeper] = table
04:04:12.537 [Lua] [dice_keeper] = metatable
04:04:12.537 [Lua] [is_server] = true (boolean)
04:04:12.537 [Lua] [world] = [World]
04:04:12.537 [Lua] [system_api] = table
04:04:12.537 [Lua] [network_lobby] = table
04:04:12.537 [Lua] [network_lobby] = metatable
04:04:12.537 [Lua] [profile_synchronizer] = table
04:04:12.537 [Lua] [profile_synchronizer] = metatable
04:04:12.537 [Lua] [entity_system] = table
04:04:12.537 [Lua] [entity_system] = metatable
04:04:12.538 [Lua] [num_local_human_players] = 1 (number)
04:04:12.538 [Lua] [statistics_db] = table
04:04:12.538 [Lua] [statistics_db] = metatable
04:04:12.538 [Lua] [network_server] = table
04:04:12.538 [Lua] [network_server] = metatable
04:04:12.538 [Lua] [input_manager] = table
04:04:12.538 [Lua] [input_manager] = metatable
04:04:12.538 [Lua] [network_clock] = table
04:04:12.538 [Lua] [network_clock] = metatable
04:04:12.538 [Lua] [network_transmit] = table
04:04:12.538 [Lua] [network_transmit] = metatable
04:04:12.538 [Lua] [free_flight_manager] = table
04:04:12.538 [Lua] [free_flight_manager] = metatable
04:04:12.538 [Lua] [network_manager] = table
04:04:12.538 [Lua] [network_manager] = metatable
04:04:12.538 [Lua] [network_event_delegate] = table
04:04:12.538 [Lua] [network_event_delegate] = metatable
04:04:12.538 [Lua]
04:04:12.538 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:04:12.541 [Lua] [AchievementManager] Achievements using the steam platform
04:04:12.541 [Lua] [StateIngame] Level seed: 480951
04:04:12.541 [Umbra] Init version: 3.4.15 :: 16 threads
04:04:12.542 [Umbra] Tome with `11601` objects loaded.
04:04:12.542 [Umbra] UMBRA Tome loaded.
04:04:12.542 [World] Spawning level.
04:04:12.547 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:04:12.718 [Lua] [LevelAnalysis] set_random_seed( 1810575744)
04:04:12.722 [Lua] PlayerManager:add_player player_1
04:04:12.724 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:04:12.724 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:04:12.725 [Lua] [IngameUI] init
04:04:12.755 [Lua] [Matchmaking] Cancelling matchmaking
04:04:12.755 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:04:12.755 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:04:12.755 [Lua] Set lobby begin:
04:04:12.755 [Lua] Lobby data level_key = inn_level
04:04:12.755 [Lua] Lobby data player_slot_1 = 0:0
04:04:12.755 [Lua] Lobby data selected_level_key = inn_level
04:04:12.755 [Lua] Lobby data power_level = 406
04:04:12.755 [Lua] Lobby data player_slot_6 = 0:0
04:04:12.755 [Lua] Lobby data num_players = 1
04:04:12.755 [Lua] Lobby data matchmaking = false
04:04:12.755 [Lua] Lobby data host = 11000010048928b
04:04:12.755 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:04:12.755 [Lua] Lobby data difficulty = normal
04:04:12.755 [Lua] Lobby data player_slot_5 = 0:0
04:04:12.755 [Lua] Lobby data player_slot_2 = 0:0
04:04:12.756 [Lua] Lobby data country_code = US
04:04:12.756 [Lua] Lobby data player_slot_3 = 0:0
04:04:12.756 [Lua] Lobby data unique_server_name = R3DSKULL
04:04:12.756 [Lua] Set lobby end.
04:04:12.756 [Flow] Forge tier 1
04:04:12.756 [Flow] complete_skittergate_legend false
04:04:12.756 [Flow] complete_all_helmgart_levels_recruit true
04:04:12.757 [Flow] WitchHunterLevel:12
04:04:12.757 [Flow] LeaderYes
04:04:12.757 [Flow] ALL PC XP:41461.6
04:04:12.757 [Flow] WH XP:8237.38
04:04:12.757 [Flow] Number of crafted items:0
04:04:12.757 [Flow] Sum of Powe Levels:542
04:04:12.757 [Flow] lodestone diff 1:false
04:04:12.757 [Lua] CurrentConflictSettings disabled
04:04:12.757 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
04:04:12.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:04:12.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:04:12.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:04:12.759 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
04:04:12.759 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:04:12.785 [Lua] MUSIC: nil -> explore
04:04:13.418 [Flow] DISABLE
04:04:16.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
04:04:16.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
04:04:16.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
04:04:16.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
04:04:16.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
04:04:16.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
04:04:17.316 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
04:04:17.316 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
04:04:17.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
04:04:17.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
04:04:17.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
04:04:17.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
04:04:18.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
04:04:18.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
04:04:18.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
04:04:18.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
04:04:18.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
04:04:18.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
04:04:18.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
04:04:18.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
04:04:18.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:04:19.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:04:19.582 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:04:19.583 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
04:04:19.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
04:04:19.972 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
04:04:19.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
04:04:20.433 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
04:04:20.433 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
04:04:20.434 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
04:04:21.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
04:04:21.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
04:04:21.049 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
04:04:21.052 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
04:04:21.065 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages
04:04:21.065 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame
04:04:21.070 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
04:04:21.070 [Lua] [LOCAL RPC] rpc_loading_synced
04:04:21.083 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame
04:04:21.083 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync
04:04:21.099 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync
04:04:21.099 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers
04:04:21.104 [Lua] [LOCAL RPC] rpc_game_started
04:04:21.116 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers
04:04:21.116 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer
04:04:21.132 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer
04:04:21.132 [Lua] [PeerSM] 11000010048928b :: on_enter InGame
04:04:21.136 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
04:04:21.136 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
04:04:21.136 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:04:21.139 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:04:21.139 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:04:21.139 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
04:04:21.139 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
04:04:21.483 [Lua] [IngameUI] menu view on_enter start_menu_view
04:04:21.484 [Lua] hero_fullscreen_menu_on_enter
04:04:21.487 [Lua] [IngameUI] menu view post_update_on_enter table: 0x064ee6b0
04:04:21.488 [World] Spawning level.
04:04:21.488 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:04:21.488 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:04:21.488 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:04:21.488 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:04:21.489 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
04:04:21.504 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:04:21.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
04:04:21.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
04:04:21.504 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
04:04:21.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
04:04:21.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
04:04:21.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
04:04:21.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
04:04:21.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
04:04:22.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
04:04:22.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
04:04:22.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
04:04:22.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x59f, position: 0
04:04:22.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
04:04:22.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
04:04:23.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x59f, position: 27249
04:04:23.371 [Window] Window => inactive
04:05:04.129 [Window] Window => active
04:05:10.871 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
04:05:10.871 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
04:05:17.918 [Network] Setting artificial MTU limit to 65536
04:05:17.919 [Application] apply_user_settings
04:05:17.919 [Save] Saving `save_data`
04:05:17.921 [Save] Save done
04:05:18.348 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
04:05:20.020 [Lua] PopupManager:query_result returned result: keep_changes
04:05:23.052 [Network] Setting artificial MTU limit to 65536
04:05:23.053 [Save] Saving `save_data`
04:05:23.053 [Application] apply_user_settings
04:05:23.055 [Save] Save done
04:05:24.086 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
04:05:26.471 [Lua] PopupManager:query_result returned result: keep_changes
04:05:28.104 warning: [Lua] Following data will be uploaded to Crashify:
<>
04:05:28.106 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 11000010048928b "R3DSKULL"
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] scripts/ui/views/options_view.lua:1420: in function on_exit
[3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view
[4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit
[5] scripts/ui/views/options_view.lua:2380: in function on_exit_pressed
[6] scripts/ui/views/options_view.lua:2345: in function update
[7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update
[8] foundation/scripts/util/state_machine.lua:145: in function update
[9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update
[10] scripts/ui/views/ingame_ui.lua:520: in function update
[11] scripts/game_state/state_ingame_running.lua:820: in function update_ui
[12] scripts/game_state/state_ingame.lua:580:in function
[13] [C]: in function update_animations_with_callback
[14] foundation/scripts/util/script_world.lua:358: in function update
[15] foundation/scripts/managers/world/world_manager.lua:102: in function update
[16] scripts/boot.lua:712: in function game_update
[17] scripts/boot.lua:507:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 11000010048928b \"R3DSKULL\""
[2] self = table: 0000000007308CB0
[3] self = table: 0000000007F96690; active_view = "options_view"; views = table: 00000000097819F0
[5] self = table: 0000000007308CB0
[6] self = table: 0000000007308CB0; dt = 0.016776241362094879; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 000000000916E290; ui_scenegraph = table: 00000000058081B0; input_manager = table: 0000000007517220; input_service = table: 0000000009173130; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 0000000007F1DD80
[7] self = table: 0000000007F96690; dt = 0.016776241362094879; t = 129.16226860653842; active_view = "options_view"
[8] self = table: 0000000007C37690; dt = 0.016776241362094879; t = 129.16226860653842
[9] self = table: 00000000064EE6B0; dt = 0.016776241362094879; t = 129.16226860653842; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 0000000007517220; gamepad_active = false; input_blocked = nil; input_service = table: 0000000006022600; transitioning = false
[10] self = table: 000000000916E260; dt = 0.016776241362094879; t = 129.16226860653842; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000009965A70; is_in_inn = true; input_service = table: 000000000866B1C0; end_screen_active = nil; ingame_hud = table: 0000000008206100; transition_manager = table: 00000000074799A0; countdown_ui = table: 00000000094E61B0; end_screen = table: 0000000007093FB0; respawning = nil; in_score_screen = false; current_view = "start_menu_view"
[11] self = table: 00000000062D7B70; time_manager = table: 00000000056F2B60; t = 129.16226860653842; dt = 0.016776241362094879; disable_ingame_ui = nil; ingame_ui = table: 000000000916E260; level_end_view_wrapper = nil; level_end_view = nil
[12] i = 1; machine = table: 0000000006163320
[14] world = [World]; dt = 0.016742076724767685; anim_callback = [function]; scene_callback = [function]
[15] self = table: 00000000056F4260; dt = 0.016742076724767685; t = 115.11578506883234; _ = 2; world = [World]
[16] self = table: 00000000056F2010; real_world_dt = 0.016742076724767685; dt = 0.016742076724767685; t = 115.11578506883234
[17] dt = 0.016742076724767685
[2] active = true; original_keymaps = table: 00000000074CF260; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000006E61F00; voip = table: 0000000009F4AA20; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000916E290; apply_button = table: 0000000007F22040; ui_animations = table: 0000000009F28200; input_manager = table: 0000000007517220; controller_cooldown = 0; changed_user_settings = table: 0000000006DB4720; render_settings = table: 00000000062AA770; original_user_settings = table: 000000000883F790; scroll_field_widget = table: 0000000007D1E990; exit_button = table: 0000000007F1FE20; disable_all_input = false; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 0000000007F27D90; selected_settings_list = table: 000000000A005AC0; original_render_settings = table: 0000000007FC6BC0; session_keymaps = table: 0000000006AF7FE0; original_bot_spawn_priority = table: 0000000005E91050; _input_functions = table: 00000000076F7BD0; ui_top_renderer = table: 000000000916DEE0; menu_input_description = table: 000000000874F4D0; ui_calibration_view = table: 000000000A11EF90; selected_title = 2; ingame_ui = table: 000000000916E260; reset_to_default = table: 0000000007F24900; settings_lists = table: 0000000007D50920; safe_rect_widget = table: 0000000007D503A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000062C3E90; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000007D1DF00; session_bot_spawn_priority = table: 0000000007D0EDE0; title_buttons = table: 0000000007F07CB0; level_transition_handler = table: 0000000007DA7190; ui_scenegraph = table: 00000000058081B0; background_widgets = table: 0000000007D0EE90;
[3] _ui_animations = table: 00000000076F7230; _widgets_by_name = table: 0000000007B2A0B0; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 000000000886CD50; parent = table: 00000000064EE6B0; ui_scenegraph = table: 00000000078CBE90; _animations = table: 00000000063EA550; _stats_id = "11000010048928b:1"; is_server = true; _console_cursor = table: 00000000071DB900; _available_profiles = table: 000000000692F840; ui_top_renderer = table: 000000000916DEE0; ingame_ui_context = table: 0000000005EC5030; peer_id = "11000010048928b"; _views = table: 00000000097819F0; ui_renderer = table: 000000000916E290; ui_animator = table: 00000000071DBB80; player_manager = table: 000000000583F0A0; input_manager = table: 0000000007517220; profile_synchronizer = table: 0000000007E0EF90; wwise_world = [WwiseWorld]; _widgets = table: 00000000078C22F0; menu_input_description = table: 00000000074BDC00; render_settings = table: 0000000006A9A080; _hero_name = "wood_elf"; world_previewer = table: 00000000060D4AB0; platform = "win32"; _player_portrait_widget = table: 0000000005981760; career_index = 3; local_player = table: 0000000006EAE2A0;
[5] active = true; original_keymaps = table: 00000000074CF260; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000006E61F00; voip = table: 0000000009F4AA20; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000916E290; apply_button = table: 0000000007F22040; ui_animations = table: 0000000009F28200; input_manager = table: 0000000007517220; controller_cooldown = 0; changed_user_settings = table: 0000000006DB4720; render_settings = table: 00000000062AA770; original_user_settings = table: 000000000883F790; scroll_field_widget = table: 0000000007D1E990; exit_button = table: 0000000007F1FE20; disable_all_input = false; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 0000000007F27D90; selected_settings_list = table: 000000000A005AC0; original_render_settings = table: 0000000007FC6BC0; session_keymaps = table: 0000000006AF7FE0; original_bot_spawn_priority = table: 0000000005E91050; _input_functions = table: 00000000076F7BD0; ui_top_renderer = table: 000000000916DEE0; menu_input_description = table: 000000000874F4D0; ui_calibration_view = table: 000000000A11EF90; selected_title = 2; ingame_ui = table: 000000000916E260; reset_to_default = table: 0000000007F24900; settings_lists = table: 0000000007D50920; safe_rect_widget = table: 0000000007D503A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000062C3E90; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000007D1DF00; session_bot_spawn_priority = table: 0000000007D0EDE0; title_buttons = table: 0000000007F07CB0; level_transition_handler = table: 0000000007DA7190; ui_scenegraph = table: 00000000058081B0; background_widgets = table: 0000000007D0EE90;
[6] active = true; original_keymaps = table: 00000000074CF260; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000006E61F00; voip = table: 0000000009F4AA20; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000916E290; apply_button = table: 0000000007F22040; ui_animations = table: 0000000009F28200; input_manager = table: 0000000007517220; controller_cooldown = 0; changed_user_settings = table: 0000000006DB4720; render_settings = table: 00000000062AA770; original_user_settings = table: 000000000883F790; scroll_field_widget = table: 0000000007D1E990; exit_button = table: 0000000007F1FE20; disable_all_input = false; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 0000000007F27D90; selected_settings_list = table: 000000000A005AC0; original_render_settings = table: 0000000007FC6BC0; session_keymaps = table: 0000000006AF7FE0; original_bot_spawn_priority = table: 0000000005E91050; _input_functions = table: 00000000076F7BD0; ui_top_renderer = table: 000000000916DEE0; menu_input_description = table: 000000000874F4D0; ui_calibration_view = table: 000000000A11EF90; selected_title = 2; ingame_ui = table: 000000000916E260; reset_to_default = table: 0000000007F24900; settings_lists = table: 0000000007D50920; safe_rect_widget = table: 0000000007D503A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000062C3E90; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 0000000007D1DF00; session_bot_spawn_priority = table: 0000000007D0EDE0; title_buttons = table: 0000000007F07CB0; level_transition_handler = table: 0000000007DA7190; ui_scenegraph = table: 00000000058081B0; background_widgets = table: 0000000007D0EE90;
[7] _ui_animations = table: 00000000076F7230; _widgets_by_name = table: 0000000007B2A0B0; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 000000000886CD50; parent = table: 00000000064EE6B0; ui_scenegraph = table: 00000000078CBE90; _animations = table: 00000000063EA550; _stats_id = "11000010048928b:1"; is_server = true; _console_cursor = table: 00000000071DB900; _available_profiles = table: 000000000692F840; ui_top_renderer = table: 000000000916DEE0; ingame_ui_context = table: 0000000005EC5030; peer_id = "11000010048928b"; _views = table: 00000000097819F0; ui_renderer = table: 000000000916E290; ui_animator = table: 00000000071DBB80; player_manager = table: 000000000583F0A0; input_manager = table: 0000000007517220; profile_synchronizer = table: 0000000007E0EF90; wwise_world = [WwiseWorld]; _widgets = table: 00000000078C22F0; menu_input_description = table: 00000000074BDC00; render_settings = table: 0000000006A9A080; _hero_name = "wood_elf"; world_previewer = table: 00000000060D4AB0; platform = "win32"; _player_portrait_widget = table: 0000000005981760; career_index = 3; local_player = table: 0000000006EAE2A0;
[8] _params = table: 00000000060D5A10; _profiling_debugging_enabled = false; _parent = table: 00000000064EE6B0; _state = table: 0000000007F96690;
[9] _draw_menu_world = true; _machine = table: 0000000007C37690; _exit_button_widget = table: 000000000583AB90; local_player_id = 1; viewport_widget = table: 0000000007FFA860; profile_synchronizer = table: 0000000007E0EF90; world_manager = table: 00000000056F4260; _hero_name = "wood_elf"; units = table: 00000000060D5A40; ui_animator = table: 0000000007F993F0; _console_cursor_widget = table: 0000000006CFA2B0; ui_top_renderer = table: 000000000916DEE0; ingame_ui_context = table: 0000000005EC5030; peer_id = "11000010048928b"; _static_widgets = table: 0000000009FC2440; ui_renderer = table: 000000000916E290; ingame_ui = table: 000000000916E260; ui_animations = table: 00000000060D5DE0; _state_machine_params = table: 00000000060D5A10; attachment_units = table: 00000000060D5A70; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 000000000583F0A0; input_manager = table: 0000000007517220; unit_states = table: 00000000060D5AA0; world_previewer = table: 00000000060D4AB0; ui_scenegraph = table: 0000000007ADB3B0;
[10] matchmaking_ui = table: 0000000007EF8C70; fps = 0; world_manager = table: 00000000056F4260; ingame_hud = table: 0000000008206100; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 000000000916E290; telemetry_time_view_enter = 0; input_manager = table: 0000000007517220; profile_synchronizer = table: 0000000007E0EF90; blocked_transitions = table: 0000000009E12BF0; countdown_ui = table: 00000000094E61B0; motd_ui = table: 0000000006F666C0; cutscene_system = table: 0000000005A54110; _previous_transition = "initial_start_menu_view_force"; text_popup_ui = table: 0000000006F6A000; local_player_id = 1; cutscene_ui = table: 0000000007F05240; mission_voting_ui = table: 00000000072CFFB0; motd_backend = table: 0000000007433550; last_resolution_y = 1080; unlock_manager = table: 0000000009E11A10; current_view = "start_menu_view"; motd_loading = false; end_screen = table: 0000000007093FB0; world = [World]; peer_id = "11000010048928b"; hud_visible = false; ingame_ui_context = table: 0000000005EC5030; dlc_uis_hud_update_list = table: 00000000066009A0; dlc_uis = table: 0000000006600970; views = table: 0000000009965A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; is_in_inn = true; camera_manager = table: 0000000009216250; hotkey_mapping = table: 0000000009E120E0; voting_manager = table: 0000000007CF55A0; ui_top_renderer = table: 000000000916DEE0; ingame_voting_ui = table: 00000000072C89C0; network_event_delegate = table: 00000000073FB970;
[11] world_name = "level_world"; network_server = table: 0000000007E06C30; _t = 129.14549236517632; parent = table: 0000000007F2A580; statistics_db = table: 000000000886CD50; _is_initial_spawn = true; _network_options = table: 0000000006EAE190; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 00000000064E4C00; profile_synchronizer = table: 0000000007E0EF90; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 00000000064E4B30; _spawn_initialized = true; player = table: 0000000006EAE2A0; _lobby_host = table: 0000000007DFFCE0; world = [World]; ingame_ui = table: 000000000916E260; is_server = true; level_transition_handler = table: 0000000007DA7190; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 0000000007517220; game_mode_key = "inn"; ingame_ui_context = table: 0000000005EC5030; free_flight_manager = table: 0000000005D443E0; level_end_view_context = table: 00000000064E4BD0; network_event_delegate = table: 00000000073FB970;
[15] locked = true; _scene_update_callbacks = table: 00000000056F7CE0; _worlds = table: 00000000056F5920; _update_queue = table: 00000000089DC550; _disabled_worlds = table: 00000000056F65B0; _wwise_worlds = table: 00000000056F7D80; _queued_worlds_to_release = table: 00000000056F7D30; _anim_update_callbacks = table: 00000000056F7C40;
[16] startup_package_handles = table: 0000000005772140; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000057720B0; flow_return_table = table: 00000000057700E0; _machine = table: 000000000583D900; startup_timer = 9.4656404927372932; has_booted = true; loading_context = table: 00000000074F5CB0;
<>
04:05:29.702 [Lua] [IngameUI] menu view on_exit start_menu_view
04:05:29.702 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
04:05:29.702 [Lua] hero_fullscreen_menu_on_exit
04:05:29.704 [Lua] [IngameUI] menu view post_update_on_exit table: 0x064ee6b0
04:05:29.704 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:05:29.704 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:05:29.716 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
04:05:29.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
04:05:38.989 [Lua] [IngameUI] menu view on_enter hero_view
04:05:38.992 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06021310
04:05:38.992 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
04:05:38.998 [World] Spawning level.
04:05:38.998 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:05:38.998 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:05:38.999 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:05:38.999 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:05:38.999 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:05:38.999 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:05:38.999 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:05:38.999 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:05:38.999 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:05:40.484 [Lua] [IngameUI] menu view on_exit hero_view
04:05:40.486 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06021310
04:05:40.486 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
04:05:44.121 [Lua] [IngameUI] menu view on_enter start_game_view
04:05:44.124 [Lua] [IngameUI] menu view post_update_on_enter table: 0x060d5e10
04:05:44.124 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
04:05:44.124 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
04:05:44.124 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:05:44.124 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
04:05:44.124 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
04:05:45.537 [Lua] PlayFabMirror:_commit_internal 1
04:05:45.537 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:05:45.538 [Lua] generate_backend_stats 11000010048928b:1
04:05:45.540 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:05:45.553 [Lua] commit result success 1
04:05:50.138 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
04:05:50.138 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
04:05:50.138 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
04:05:50.138 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
04:05:50.138 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
04:05:53.908 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
04:05:53.908 [Lua] ............................................................................................................
04:05:53.908 [Lua] ............................................................................................................
04:05:53.908 [Lua] GAME START SETTINGS -> Level: catacombs | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
04:05:53.908 [Lua] ............................................................................................................
04:05:53.908 [Lua] ............................................................................................................
04:05:53.908 [Lua] [Matchmaking] Cancelling matchmaking
04:05:53.908 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:05:53.920 [Lua] LEVEL KEY: catacombs
04:05:53.920 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
04:05:53.920 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
04:05:53.921 [Lua] Set lobby begin:
04:05:53.921 [Lua] Lobby data level_key = inn_level
04:05:53.921 [Lua] Lobby data player_slot_1 = 0:0
04:05:53.921 [Lua] Lobby data selected_level_key = inn_level
04:05:53.921 [Lua] Lobby data power_level = 406
04:05:53.921 [Lua] Lobby data player_slot_6 = 0:0
04:05:53.921 [Lua] Lobby data num_players = 1
04:05:53.921 [Lua] Lobby data matchmaking = false
04:05:53.922 [Lua] Lobby data host = 11000010048928b
04:05:53.922 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:05:53.922 [Lua] Lobby data difficulty = hard
04:05:53.922 [Lua] Lobby data player_slot_5 = 0:0
04:05:53.922 [Lua] Lobby data player_slot_2 = 0:0
04:05:53.922 [Lua] Lobby data country_code = US
04:05:53.922 [Lua] Lobby data player_slot_3 = 0:0
04:05:53.922 [Lua] Lobby data unique_server_name = R3DSKULL
04:05:53.922 [Lua] Set lobby end.
04:05:53.922 [Lua] [PartyManager] Leader is set to 11000010048928b
04:05:53.922 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs
04:05:53.922 [Lua] [LevelTransitionHandler] set_next_level( catacombs )
04:05:53.922 [Lua] Set lobby begin:
04:05:53.922 [Lua] Lobby data twitch_enabled = false
04:05:53.922 [Lua] Lobby data power_level = 406
04:05:53.922 [Lua] Lobby data player_slot_6 = 0:0
04:05:53.922 [Lua] Lobby data num_players = 1
04:05:53.922 [Lua] Lobby data host = 11000010048928b
04:05:53.922 [Lua] Lobby data game_mode = custom
04:05:53.922 [Lua] Lobby data difficulty = hard
04:05:53.922 [Lua] Lobby data player_slot_1 = 0:0
04:05:53.922 [Lua] Lobby data selected_level_key = catacombs
04:05:53.922 [Lua] Lobby data quick_game = false
04:05:53.922 [Lua] Lobby data matchmaking = false
04:05:53.922 [Lua] Lobby data level_key = inn_level
04:05:53.922 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:05:53.922 [Lua] Lobby data unique_server_name = R3DSKULL
04:05:53.922 [Lua] Lobby data player_slot_5 = 0:0
04:05:53.922 [Lua] Lobby data player_slot_2 = 0:0
04:05:53.922 [Lua] Lobby data country_code = US
04:05:53.922 [Lua] Lobby data player_slot_3 = 0:0
04:05:53.922 [Lua] Lobby data eac_authorized = true
04:05:53.922 [Lua] Set lobby end.
04:05:53.922 [Lua] Set lobby begin:
04:05:53.922 [Lua] Lobby data twitch_enabled = false
04:05:53.922 [Lua] Lobby data power_level = 406
04:05:53.923 [Lua] Lobby data player_slot_6 = 0:0
04:05:53.923 [Lua] Lobby data num_players = 1
04:05:53.923 [Lua] Lobby data host = 11000010048928b
04:05:53.923 [Lua] Lobby data game_mode = custom
04:05:53.923 [Lua] Lobby data is_private = true
04:05:53.923 [Lua] Lobby data difficulty = hard
04:05:53.923 [Lua] Lobby data player_slot_1 = 0:0
04:05:53.923 [Lua] Lobby data selected_level_key = catacombs
04:05:53.923 [Lua] Lobby data quick_game = false
04:05:53.923 [Lua] Lobby data matchmaking = false
04:05:53.923 [Lua] Lobby data level_key = inn_level
04:05:53.923 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:05:53.923 [Lua] Lobby data unique_server_name = R3DSKULL
04:05:53.923 [Lua] Lobby data player_slot_5 = 0:0
04:05:53.923 [Lua] Lobby data player_slot_2 = 0:0
04:05:53.924 [Lua] Lobby data country_code = US
04:05:53.924 [Lua] Lobby data player_slot_3 = 0:0
04:05:53.924 [Lua] Lobby data eac_authorized = true
04:05:53.924 [Lua] Set lobby end.
04:05:53.926 [Lua] [ChatManager][1]System: Starting hosted game...
04:05:53.926 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
04:05:53.926 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
04:05:53.930 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
04:05:54.006 [Lua] [IngameUI] menu view on_exit start_game_view
04:05:54.006 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
04:05:54.006 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:05:54.006 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
04:05:54.006 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
04:05:54.006 [Save] Saving `save_data`
04:05:54.008 [Save] Save done
04:05:54.008 [Lua] [IngameUI] menu view post_update_on_exit table: 0x060d5e10
04:06:01.193 [EACServer] [Cerberus] [Backend] Connection established.
04:06:02.235 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
04:06:02.237 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
04:06:02.238 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs
04:06:02.238 [Lua] [LevelTransitionHandler] set_next_level( catacombs )
04:06:02.238 [Lua] Set lobby begin:
04:06:02.238 [Lua] Lobby data twitch_enabled = false
04:06:02.238 [Lua] Lobby data power_level = 406
04:06:02.238 [Lua] Lobby data player_slot_6 = 0:0
04:06:02.238 [Lua] Lobby data num_players = 1
04:06:02.238 [Lua] Lobby data host = 11000010048928b
04:06:02.238 [Lua] Lobby data game_mode = custom
04:06:02.238 [Lua] Lobby data is_private = true
04:06:02.238 [Lua] Lobby data difficulty = hard
04:06:02.238 [Lua] Lobby data player_slot_1 = 0:0
04:06:02.238 [Lua] Lobby data selected_level_key = catacombs
04:06:02.238 [Lua] Lobby data quick_game = false
04:06:02.238 [Lua] Lobby data matchmaking = false
04:06:02.238 [Lua] Lobby data level_key = inn_level
04:06:02.238 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:02.238 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:02.238 [Lua] Lobby data player_slot_5 = 0:0
04:06:02.238 [Lua] Lobby data player_slot_2 = 0:0
04:06:02.238 [Lua] Lobby data country_code = US
04:06:02.238 [Lua] Lobby data player_slot_3 = 0:0
04:06:02.238 [Lua] Lobby data eac_authorized = true
04:06:02.238 [Lua] Set lobby end.
04:06:02.240 [Lua] Set lobby begin:
04:06:02.240 [Lua] Lobby data twitch_enabled = false
04:06:02.240 [Lua] Lobby data power_level = 406
04:06:02.240 [Lua] Lobby data player_slot_6 = 0:0
04:06:02.240 [Lua] Lobby data num_players = 1
04:06:02.240 [Lua] Lobby data host = 11000010048928b
04:06:02.240 [Lua] Lobby data game_mode = custom
04:06:02.240 [Lua] Lobby data is_private = true
04:06:02.240 [Lua] Lobby data difficulty = hard
04:06:02.240 [Lua] Lobby data player_slot_1 = 0:0
04:06:02.240 [Lua] Lobby data selected_level_key = catacombs
04:06:02.240 [Lua] Lobby data quick_game = false
04:06:02.240 [Lua] Lobby data matchmaking = false
04:06:02.240 [Lua] Lobby data level_key = inn_level
04:06:02.240 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:02.240 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:02.240 [Lua] Lobby data player_slot_5 = 0:0
04:06:02.240 [Lua] Lobby data player_slot_2 = 0:0
04:06:02.240 [Lua] Lobby data country_code = US
04:06:02.240 [Lua] Lobby data player_slot_3 = 0:0
04:06:02.240 [Lua] Lobby data eac_authorized = true
04:06:02.240 [Lua] Set lobby end.
04:06:02.240 [Lua] [NetworkServer] Entering post game
04:06:02.240 [Lua] [PeerSM] 11000010048928b :: on_exit InGame
04:06:02.240 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame
04:06:02.240 [Lua] Complete level triggered.
04:06:02.241 [Lua] [NetworkServer] Entering post game
04:06:02.241 [Lua] gm_event_end_conditions_met false false
04:06:02.242 [Lua] PlayFabMirror:_commit_internal nil
04:06:02.242 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:06:02.242 [Save] Saving `save_data`
04:06:02.242 [Lua] generate_backend_stats 11000010048928b:1
04:06:02.243 [Save] Save done
04:06:02.245 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:06:02.245 [Save] Saving `save_data`
04:06:02.245 [Lua] TRANSITION nil nil catacombs
04:06:02.245 [Lua] Transition type "catacombs", is server: true
04:06:02.245 [Lua] [NetworkServer] Current level key catacombs
04:06:02.245 [Lua] [LevelTransitionHandler] Generated new level_seed: 1918531
04:06:02.245 [Lua] [GameNetworkManager] Leaving game...
04:06:02.245 [Lua] [GameNetworkManager] Shutting down game session host.
04:06:02.245 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:06:02.245 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:06:02.245 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=108.87
04:06:02.246 [Save] Save done
04:06:02.252 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:06:02.252 [Lua] commit result success 2
04:06:04.269 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
04:06:04.269 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1
04:06:04.269 [Lua] Clearing all global lookup lists
04:06:04.269 [Lua] [EquipmentUI] - Destroy
04:06:04.269 [Lua] [GamePadEquipmentUI] - Destroy
04:06:04.269 [Lua] [AbilityUI] - Destroy
04:06:04.269 [Lua] [GamePadAbilityUI] - Destroy
04:06:04.269 [Lua] [IngamePlayerListUI] - Destroy
04:06:04.270 [Lua] [IngameUI] destroy
04:06:04.276 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:06:04.321 [Lua] [Managers] Destroying state managers...
04:06:04.329 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
04:06:04.329 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame
04:06:04.329 [Lua] [PeerSM] 11000010048928b :: on_enter Loading
04:06:04.329 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b
04:06:04.329 [Lua] [Matchmaking] unregister rpcs
04:06:04.329 [Lua] [Gamestate] Enter state StateLoading
04:06:04.330 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:06:04.330 [Lua] [Matchmaking] register rpcs
04:06:04.330 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
04:06:04.330 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:06:04.330 [Lua] Set lobby begin:
04:06:04.330 [Lua] Lobby data twitch_enabled = false
04:06:04.331 [Lua] Lobby data power_level = 0
04:06:04.331 [Lua] Lobby data player_slot_6 = 0:0
04:06:04.331 [Lua] Lobby data num_players = 1
04:06:04.331 [Lua] Lobby data host = 11000010048928b
04:06:04.331 [Lua] Lobby data game_mode = custom
04:06:04.331 [Lua] Lobby data is_private = true
04:06:04.331 [Lua] Lobby data difficulty = hard
04:06:04.331 [Lua] Lobby data player_slot_1 = 0:0
04:06:04.331 [Lua] Lobby data selected_level_key = catacombs
04:06:04.331 [Lua] Lobby data quick_game = false
04:06:04.331 [Lua] Lobby data matchmaking = false
04:06:04.331 [Lua] Lobby data level_key = inn_level
04:06:04.331 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:04.331 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:04.331 [Lua] Lobby data player_slot_5 = 0:0
04:06:04.331 [Lua] Lobby data player_slot_2 = 0:0
04:06:04.331 [Lua] Lobby data country_code = US
04:06:04.331 [Lua] Lobby data player_slot_3 = 0:0
04:06:04.331 [Lua] Lobby data eac_authorized = true
04:06:04.331 [Lua] Set lobby end.
04:06:04.331 [Lua] registering RPCs
04:06:04.331 [Lua] Set lobby begin:
04:06:04.331 [Lua] Lobby data twitch_enabled = false
04:06:04.331 [Lua] Lobby data power_level = 0
04:06:04.331 [Lua] Lobby data player_slot_6 = 0:0
04:06:04.331 [Lua] Lobby data num_players = 1
04:06:04.331 [Lua] Lobby data host = 11000010048928b
04:06:04.331 [Lua] Lobby data game_mode = custom
04:06:04.331 [Lua] Lobby data is_private = true
04:06:04.331 [Lua] Lobby data difficulty = hard
04:06:04.331 [Lua] Lobby data player_slot_1 = 0:0
04:06:04.331 [Lua] Lobby data selected_level_key = catacombs
04:06:04.331 [Lua] Lobby data quick_game = false
04:06:04.331 [Lua] Lobby data matchmaking = false
04:06:04.331 [Lua] Lobby data level_key = catacombs
04:06:04.331 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:04.331 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:04.331 [Lua] Lobby data player_slot_5 = 0:0
04:06:04.331 [Lua] Lobby data player_slot_2 = 0:0
04:06:04.331 [Lua] Lobby data country_code = US
04:06:04.331 [Lua] Lobby data player_slot_3 = 0:0
04:06:04.331 [Lua] Lobby data eac_authorized = true
04:06:04.331 [Lua] Set lobby end.
04:06:04.331 [Lua] MUSIC MANAGER unmute_all_world_sounds 13948 0
04:06:04.331 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 2
04:06:04.333 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 2
04:06:04.333 [Lua] ### Sending rpc_level_loaded
04:06:04.333 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26
04:06:04.333 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
04:06:04.333 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized
04:06:04.333 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil]
04:06:04.333 [Lua] [LevelTransitionHandler] load_level catacombs
04:06:04.394 [Umbra] Unload tome
04:06:04.481 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
04:06:04.481 [Lua] [LevelTransitionHandler] Loading level: "catacombs"
04:06:04.481 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs"
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read,
04:06:04.481 [Lua] [EnemyPackageLoader] setup_startup_enemies
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
04:06:04.481 [Lua] [LOCAL RPC] rpc_load_level 4 1918531
04:06:04.830 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 2
04:06:04.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4
04:06:04.854 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4
04:06:04.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs
04:06:04.887 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_01 13949 0
04:06:04.889 [Lua] MUSIC MANAGER Play_loading_screen_music 13950 0
04:06:05.205 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]'
04:06:11.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs
04:06:11.854 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs
04:06:11.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
04:06:11.871 [Lua] [LevelTransitionHandler] Level load completed!
04:06:11.871 [Lua] ### Sending rpc_level_loaded
04:06:11.871 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4
04:06:11.871 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
04:06:11.887 [Lua] [PeerSM] 11000010048928b :: on_exit Loading
04:06:11.887 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages
04:06:11.904 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages
04:06:11.904 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame
04:06:11.904 [Lua] [LOCAL RPC] rpc_loading_synced
04:06:12.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
04:06:12.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
04:06:12.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
04:06:13.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
04:06:13.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
04:06:13.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
04:06:13.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
04:06:13.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
04:06:13.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
04:06:14.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
04:06:14.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
04:06:14.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
04:06:15.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
04:06:15.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
04:06:15.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
04:06:15.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
04:06:15.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
04:06:15.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
04:06:16.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
04:06:16.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
04:06:16.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
04:06:16.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
04:06:16.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
04:06:16.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
04:06:17.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
04:06:17.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
04:06:17.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
04:06:17.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
04:06:17.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
04:06:17.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
04:06:18.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
04:06:18.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
04:06:18.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
04:06:19.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
04:06:19.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
04:06:19.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
04:06:20.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
04:06:20.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
04:06:20.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
04:06:21.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
04:06:21.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
04:06:21.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
04:06:21.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
04:06:21.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
04:06:21.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
04:06:22.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
04:06:22.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
04:06:22.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
04:06:23.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
04:06:23.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
04:06:23.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
04:06:24.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
04:06:24.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
04:06:24.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
04:06:24.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
04:06:24.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
04:06:24.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
04:06:25.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
04:06:25.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
04:06:25.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
04:06:26.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
04:06:26.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
04:06:26.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
04:06:27.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
04:06:27.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
04:06:27.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
04:06:27.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
04:06:27.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
04:06:27.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
04:06:28.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
04:06:28.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
04:06:28.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
04:06:29.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
04:06:29.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
04:06:29.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
04:06:29.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
04:06:29.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
04:06:29.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
04:06:29.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
04:06:29.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
04:06:29.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
04:06:30.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
04:06:30.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
04:06:30.075 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:06:31.075 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:06:31.075 [Lua] [Matchmaking] unregister rpcs
04:06:31.075 [Lua] Set lobby begin:
04:06:31.075 [Lua] Lobby data twitch_enabled = false
04:06:31.075 [Lua] Lobby data power_level = 0
04:06:31.075 [Lua] Lobby data player_slot_6 = 0:0
04:06:31.075 [Lua] Lobby data num_players = 1
04:06:31.075 [Lua] Lobby data host = 11000010048928b
04:06:31.075 [Lua] Lobby data game_mode = custom
04:06:31.075 [Lua] Lobby data is_private = true
04:06:31.075 [Lua] Lobby data difficulty = hard
04:06:31.075 [Lua] Lobby data player_slot_1 = 0:0
04:06:31.075 [Lua] Lobby data selected_level_key = catacombs
04:06:31.075 [Lua] Lobby data quick_game = false
04:06:31.075 [Lua] Lobby data matchmaking = false
04:06:31.075 [Lua] Lobby data level_key = catacombs
04:06:31.075 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:31.075 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:31.075 [Lua] Lobby data player_slot_5 = 0:0
04:06:31.075 [Lua] Lobby data player_slot_2 = 0:0
04:06:31.075 [Lua] Lobby data country_code = US
04:06:31.075 [Lua] Lobby data player_slot_3 = 0:0
04:06:31.075 [Lua] Lobby data eac_authorized = true
04:06:31.075 [Lua] Set lobby end.
04:06:31.076 [Lua] [Managers] Destroying state managers...
04:06:31.076 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens
04:06:31.076 [Lua] MUSIC MANAGER Stop_loading_screen_music 13951 0
04:06:31.076 [Lua] [Gamestate] Enter StateIngame HOST
04:06:31.076 [Lua] Set lobby begin:
04:06:31.076 [Lua] Lobby data twitch_enabled = false
04:06:31.077 [Lua] Lobby data power_level = 0
04:06:31.077 [Lua] Lobby data player_slot_6 = 0:0
04:06:31.077 [Lua] Lobby data num_players = 1
04:06:31.077 [Lua] Lobby data host = 11000010048928b
04:06:31.077 [Lua] Lobby data game_mode = custom
04:06:31.077 [Lua] Lobby data is_private = true
04:06:31.077 [Lua] Lobby data difficulty = hard
04:06:31.077 [Lua] Lobby data player_slot_1 = 0:0
04:06:31.077 [Lua] Lobby data selected_level_key = catacombs
04:06:31.077 [Lua] Lobby data quick_game = false
04:06:31.077 [Lua] Lobby data matchmaking = false
04:06:31.077 [Lua] Lobby data level_key = catacombs
04:06:31.077 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:31.077 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:31.077 [Lua] Lobby data player_slot_5 = 0:0
04:06:31.077 [Lua] Lobby data player_slot_2 = 0:0
04:06:31.077 [Lua] Lobby data country_code = US
04:06:31.077 [Lua] Lobby data player_slot_3 = 0:0
04:06:31.077 [Lua] Lobby data eac_authorized = true
04:06:31.077 [Lua] Set lobby end.
04:06:31.077 [Lua] [StateIngame] Server ingame
04:06:31.079 [Lua] Set lobby begin:
04:06:31.079 [Lua] Lobby data twitch_enabled = false
04:06:31.079 [Lua] Lobby data power_level = 0
04:06:31.079 [Lua] Lobby data player_slot_6 = 0:0
04:06:31.079 [Lua] Lobby data num_players = 1
04:06:31.079 [Lua] Lobby data host = 11000010048928b
04:06:31.079 [Lua] Lobby data game_mode = custom
04:06:31.080 [Lua] Lobby data is_private = true
04:06:31.080 [Lua] Lobby data difficulty = hard
04:06:31.080 [Lua] Lobby data player_slot_1 = 0:0
04:06:31.080 [Lua] Lobby data selected_level_key = catacombs
04:06:31.080 [Lua] Lobby data quick_game = false
04:06:31.080 [Lua] Lobby data matchmaking = false
04:06:31.080 [Lua] Lobby data level_key = catacombs
04:06:31.080 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:31.080 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:31.080 [Lua] Lobby data player_slot_5 = 0:0
04:06:31.080 [Lua] Lobby data player_slot_2 = 0:0
04:06:31.080 [Lua] Lobby data country_code = US
04:06:31.080 [Lua] Lobby data player_slot_3 = 0:0
04:06:31.080 [Lua] Lobby data eac_authorized = true
04:06:31.080 [Lua] Set lobby end.
04:06:31.080 [Lua] [Matchmaking] register rpcs
04:06:31.080 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:06:31.080 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b
04:06:31.080 [Lua] [GameNetworkManager] self.is_server = true
04:06:31.080 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
04:06:31.080 [Network] Setting artificial MTU limit to 65536
04:06:31.082 [Lua] Switching ConflictSettings: to: default
04:06:31.082 [Lua] pacing=default
04:06:31.082 [Lua] roaming=nil
04:06:31.082 [Lua] specials=default
04:06:31.082 [Lua] debug_color=maroon
04:06:31.082 [Lua] pack_spawning=default
04:06:31.082 [Lua] disabled=false
04:06:31.082 [Lua] boss=default
04:06:31.082 [Lua] horde=default
04:06:31.082 [Lua] name=default
04:06:31.082 [Lua] intensity=default
04:06:31.082 [Lua] ---
04:06:31.083 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
04:06:31.090 [Lua] [AIInterestPointSystem] Level Seed: 1918531
04:06:31.090 [Lua]
04:06:31.090 [Lua] [entity_system_bag] = table
04:06:31.090 [Lua] [entity_system_bag] = metatable
04:06:31.090 [Lua] [startup_data] = table
04:06:31.090 [Lua] [entity_manager] = table
04:06:31.090 [Lua] [entity_manager] = metatable
04:06:31.090 [Lua] [unit_spawner] = table
04:06:31.090 [Lua] [unit_spawner] = metatable
04:06:31.090 [Lua] [unit_storage] = table
04:06:31.090 [Lua] [unit_storage] = metatable
04:06:31.090 [Lua] [dice_keeper] = table
04:06:31.090 [Lua] [dice_keeper] = metatable
04:06:31.090 [Lua] [is_server] = true (boolean)
04:06:31.090 [Lua] [world] = [World]
04:06:31.090 [Lua] [system_api] = table
04:06:31.090 [Lua] [network_lobby] = table
04:06:31.090 [Lua] [network_lobby] = metatable
04:06:31.090 [Lua] [profile_synchronizer] = table
04:06:31.090 [Lua] [profile_synchronizer] = metatable
04:06:31.090 [Lua] [entity_system] = table
04:06:31.090 [Lua] [entity_system] = metatable
04:06:31.090 [Lua] [num_local_human_players] = 1 (number)
04:06:31.090 [Lua] [statistics_db] = table
04:06:31.090 [Lua] [statistics_db] = metatable
04:06:31.090 [Lua] [network_server] = table
04:06:31.090 [Lua] [network_server] = metatable
04:06:31.090 [Lua] [input_manager] = table
04:06:31.090 [Lua] [input_manager] = metatable
04:06:31.090 [Lua] [network_clock] = table
04:06:31.090 [Lua] [network_clock] = metatable
04:06:31.090 [Lua] [network_transmit] = table
04:06:31.090 [Lua] [network_transmit] = metatable
04:06:31.090 [Lua] [free_flight_manager] = table
04:06:31.090 [Lua] [free_flight_manager] = metatable
04:06:31.090 [Lua] [network_manager] = table
04:06:31.090 [Lua] [network_manager] = metatable
04:06:31.090 [Lua] [network_event_delegate] = table
04:06:31.090 [Lua] [network_event_delegate] = metatable
04:06:31.090 [Lua]
04:06:31.094 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:06:31.110 [Lua] [AchievementManager] Achievements using the steam platform
04:06:31.110 [Lua] [StateIngame] Level seed: 1918531
04:06:31.110 [Umbra] Init version: 3.4.15 :: 16 threads
04:06:31.110 [Umbra] Tome with `17703` objects loaded.
04:06:31.110 [Umbra] UMBRA Tome loaded.
04:06:31.110 [World] Spawning level.
04:06:31.140 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.140 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.140 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.140 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.142 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.142 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.142 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.142 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.143 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.143 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.156 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.205 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.205 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.205 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.205 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.206 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.206 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.206 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.206 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.207 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.208 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.209 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.223 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.230 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.230 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.230 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.230 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.231 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.231 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.231 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.232 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.290 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.291 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.292 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.398 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:06:31.415 [Lua] respawn_unit_spawned with group id: end_event
04:06:31.415 [Lua] respawn_unit_spawned with group id: end_event
04:06:31.415 [Lua] respawn_unit_spawned with group id: end_event
04:06:31.415 [Lua] respawn_unit_spawned with group id: middle_event
04:06:31.415 [Lua] respawn_unit_spawned with group id: middle_event
04:06:31.415 [Lua] respawn_unit_spawned with group id: middle_event
04:06:31.492 [Lua] [LevelAnalysis] set_random_seed( 706754752)
04:06:31.499 [Lua] PlayerManager:add_player player_1
04:06:31.502 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:06:31.502 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:06:31.502 [Lua] [IngameUI] init
04:06:31.532 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:06:31.532 [Lua] Set lobby begin:
04:06:31.532 [Lua] Lobby data twitch_enabled = false
04:06:31.532 [Lua] Lobby data power_level = 406
04:06:31.532 [Lua] Lobby data player_slot_6 = 0:0
04:06:31.532 [Lua] Lobby data num_players = 1
04:06:31.532 [Lua] Lobby data host = 11000010048928b
04:06:31.532 [Lua] Lobby data game_mode = custom
04:06:31.532 [Lua] Lobby data is_private = true
04:06:31.532 [Lua] Lobby data difficulty = hard
04:06:31.532 [Lua] Lobby data player_slot_1 = 0:0
04:06:31.532 [Lua] Lobby data selected_level_key = catacombs
04:06:31.532 [Lua] Lobby data quick_game = false
04:06:31.532 [Lua] Lobby data matchmaking = false
04:06:31.532 [Lua] Lobby data level_key = catacombs
04:06:31.532 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:31.532 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:31.532 [Lua] Lobby data player_slot_5 = 0:0
04:06:31.532 [Lua] Lobby data player_slot_2 = 0:0
04:06:31.532 [Lua] Lobby data country_code = US
04:06:31.532 [Lua] Lobby data player_slot_3 = 0:0
04:06:31.532 [Lua] Lobby data eac_authorized = true
04:06:31.532 [Lua] Set lobby end.
04:06:31.533 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:06:31.533 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:06:31.533 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:06:31.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:06:31.534 [Lua] CurrentConflictSettings default
04:06:31.534 [Lua] [ConflictDirector] conflict_director is ai_ready
04:06:31.549 [Lua] This levels contains no crossroads
04:06:31.549 [Lua] [LevelAnalysis] Injecting travel distances
04:06:31.563 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:06:31.563 [Lua] Forming navigation groups in one frame
04:06:31.563 [Lua] Forming navigation groups
04:06:31.582 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
04:06:31.745 [Lua] NavigationGroupManager -> calulation time B: 0.16399999999998727
04:06:31.745 [Lua] number of nav groups: 264
04:06:31.746 [Lua] Increasing frame table size to 512
04:06:31.747 [Lua] number of refined nav groups : 216
04:06:31.753 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000097771
04:06:31.754 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.264649989059469 Normalized coefficient: 1.2841785141891195
04:06:31.754 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.140466179682806 Normalized coefficient: 1.2973142684057533
04:06:31.754 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.642474347837833 Normalized coefficient: 1.4799190005282767
04:06:31.754 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.3076126531694721 Normalized coefficient: 1.7206930466344994
04:06:31.755 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
04:06:31.755 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
04:06:31.755 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
04:06:31.755 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
04:06:31.755 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
04:06:31.755 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
04:06:31.755 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
04:06:31.755 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
04:06:31.764 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs
04:06:31.764 [Lua] [LevelAnalysis] This level has a total main-path length of 1158.663388967514 meters.
04:06:31.764 [Lua] [LevelAnalysis] grouping spawners for event_patrol
04:06:31.764 [Lua] [LevelAnalysis]
04:06:31.764 [Lua] [LevelAnalysis] grouping spawners for event_boss
04:06:31.764 [Lua] [LevelAnalysis]
04:06:31.764 [Lua] [LevelAnalysis] Terror events added:
04:06:31.764 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
04:06:31.764 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
04:06:31.764 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
04:06:31.764 [Lua] ----> using boss gizmo!
04:06:31.764 [Lua] [LevelAnalysis] section: 2, start-index: 14, end-index: 21, forbidden-dist: -278.8 start-travel-dist: 595.1, end-travel-dist: 747.1 spawn_distance 306.3
04:06:31.765 [Lua] Adding main path event: Vector3Box(-78, 0.637502, 2.01543) boss_event_chaos_troll 45 table: 000000000CAC13B0
04:06:31.765 [Lua] [LevelAnalysis] Level path distance: 1158.663388967514
04:06:31.765 [Lua] [LevelAnalysis] num_event_places_f: 0.73910892597834266 , num_event_places: 0 , trailing_event_fraction: 0.73910892597834266 , num_events: 1
04:06:31.765 [Lua] [LevelAnalysis] Terror events added:
04:06:31.765 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
04:06:31.765 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1158.663388967514 forbidden_dist: -1058.663388967514
04:06:31.765 [Lua] [LevelAnalysis] wanted_distance: 1091.3188199410297
04:06:31.765 [Lua] Adding main path event: Vector3Box(-255.082, -152.691, -67.3788) rare_event_loot_rat 45 table: 000000000CAC17E0
04:06:31.765 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:06:31.769 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
04:06:31.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:06:31.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:06:31.774 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51
04:06:31.774 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:06:31.796 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame
04:06:31.796 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync
04:06:31.798 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010048928b:2
04:06:31.798 [Lua] Set lobby begin:
04:06:31.798 [Lua] Lobby data twitch_enabled = false
04:06:31.798 [Lua] Lobby data power_level = 406
04:06:31.798 [Lua] Lobby data player_slot_6 = 0:0
04:06:31.799 [Lua] Lobby data num_players = 1
04:06:31.799 [Lua] Lobby data host = 11000010048928b
04:06:31.799 [Lua] Lobby data game_mode = custom
04:06:31.799 [Lua] Lobby data is_private = true
04:06:31.799 [Lua] Lobby data difficulty = hard
04:06:31.799 [Lua] Lobby data player_slot_1 = 0:0
04:06:31.799 [Lua] Lobby data selected_level_key = catacombs
04:06:31.799 [Lua] Lobby data quick_game = false
04:06:31.799 [Lua] Lobby data matchmaking = false
04:06:31.799 [Lua] Lobby data level_key = catacombs
04:06:31.799 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:31.799 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:31.799 [Lua] Lobby data player_slot_5 = 0:0
04:06:31.799 [Lua] Lobby data player_slot_2 = 0:0
04:06:31.799 [Lua] Lobby data country_code = US
04:06:31.799 [Lua] Lobby data player_slot_3 = 0:0
04:06:31.799 [Lua] Lobby data eac_authorized = true
04:06:31.799 [Lua] Set lobby end.
04:06:31.799 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:2, previous profile 0, profile 5]
04:06:31.799 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0
04:06:31.799 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
04:06:31.801 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010048928b:3
04:06:31.801 [Lua] Set lobby begin:
04:06:31.801 [Lua] Lobby data twitch_enabled = false
04:06:31.801 [Lua] Lobby data power_level = 406
04:06:31.801 [Lua] Lobby data player_slot_6 = 0:0
04:06:31.801 [Lua] Lobby data num_players = 1
04:06:31.801 [Lua] Lobby data host = 11000010048928b
04:06:31.801 [Lua] Lobby data game_mode = custom
04:06:31.801 [Lua] Lobby data is_private = true
04:06:31.801 [Lua] Lobby data difficulty = hard
04:06:31.801 [Lua] Lobby data player_slot_1 = 0:0
04:06:31.801 [Lua] Lobby data selected_level_key = catacombs
04:06:31.801 [Lua] Lobby data quick_game = false
04:06:31.801 [Lua] Lobby data matchmaking = false
04:06:31.801 [Lua] Lobby data level_key = catacombs
04:06:31.801 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:31.801 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:31.801 [Lua] Lobby data player_slot_5 = 0:0
04:06:31.801 [Lua] Lobby data player_slot_2 = 0:0
04:06:31.801 [Lua] Lobby data country_code = US
04:06:31.801 [Lua] Lobby data player_slot_3 = 0:0
04:06:31.801 [Lua] Lobby data eac_authorized = true
04:06:31.801 [Lua] Set lobby end.
04:06:31.801 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:3, previous profile 0, profile 3]
04:06:31.801 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0
04:06:31.801 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
04:06:31.803 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010048928b:4
04:06:31.803 [Lua] Set lobby begin:
04:06:31.803 [Lua] Lobby data twitch_enabled = false
04:06:31.803 [Lua] Lobby data power_level = 406
04:06:31.803 [Lua] Lobby data player_slot_6 = 0:0
04:06:31.803 [Lua] Lobby data num_players = 1
04:06:31.803 [Lua] Lobby data host = 11000010048928b
04:06:31.803 [Lua] Lobby data game_mode = custom
04:06:31.803 [Lua] Lobby data is_private = true
04:06:31.803 [Lua] Lobby data difficulty = hard
04:06:31.803 [Lua] Lobby data player_slot_1 = 0:0
04:06:31.803 [Lua] Lobby data selected_level_key = catacombs
04:06:31.803 [Lua] Lobby data quick_game = false
04:06:31.803 [Lua] Lobby data matchmaking = false
04:06:31.803 [Lua] Lobby data level_key = catacombs
04:06:31.803 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:06:31.804 [Lua] Lobby data unique_server_name = R3DSKULL
04:06:31.804 [Lua] Lobby data player_slot_5 = 0:0
04:06:31.804 [Lua] Lobby data player_slot_2 = 0:0
04:06:31.804 [Lua] Lobby data country_code = US
04:06:31.804 [Lua] Lobby data player_slot_3 = 0:0
04:06:31.804 [Lua] Lobby data eac_authorized = true
04:06:31.804 [Lua] Set lobby end.
04:06:31.804 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:4, previous profile 0, profile 1]
04:06:31.804 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0
04:06:31.804 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
04:06:31.811 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:2 my_peer_id:11000010048928b
04:06:31.811 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:3 my_peer_id:11000010048928b
04:06:31.811 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:4 my_peer_id:11000010048928b
04:06:32.058 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync
04:06:32.058 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers
04:06:32.065 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:2 my_peer_id:11000010048928b
04:06:32.065 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
04:06:32.065 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:06:32.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
04:06:32.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:06:32.065 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
04:06:32.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:06:32.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
04:06:32.065 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:06:32.065 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:3 my_peer_id:11000010048928b
04:06:32.065 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:06:32.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:4 my_peer_id:11000010048928b
04:06:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:06:32.066 [Lua] [LOCAL RPC] rpc_game_started
04:06:32.068 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers
04:06:32.068 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer
04:06:32.220 [Flow] DISABLE
04:06:32.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
04:06:32.571 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
04:06:32.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
04:06:32.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
04:06:32.819 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
04:06:32.819 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:06:33.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:06:33.150 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:06:33.150 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
04:06:33.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
04:06:33.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
04:06:33.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
04:06:33.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
04:06:33.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
04:06:33.903 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
04:06:34.087 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
04:06:34.087 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
04:06:34.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
04:06:34.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
04:06:34.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
04:06:34.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
04:06:35.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
04:06:35.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
04:06:35.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:06:36.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:06:36.270 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:06:36.270 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
04:06:37.387 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
04:06:37.387 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
04:06:37.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
04:06:37.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
04:06:37.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
04:06:37.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
04:06:38.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
04:06:38.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
04:06:38.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1
04:06:38.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1
04:06:38.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1
04:06:38.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:06:39.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:06:39.121 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:06:39.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
04:06:39.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
04:06:39.501 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
04:06:39.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
04:06:39.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
04:06:39.754 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
04:06:39.754 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
04:06:40.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
04:06:40.039 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
04:06:40.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
04:06:40.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
04:06:40.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
04:06:40.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:06:41.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:06:41.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:06:41.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
04:06:41.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
04:06:41.537 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
04:06:41.537 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
04:06:41.703 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
04:06:41.703 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
04:06:41.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
04:06:41.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
04:06:41.770 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
04:06:41.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
04:06:42.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
04:06:42.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
04:06:42.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:06:42.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:06:42.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:06:42.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
04:06:43.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
04:06:43.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
04:06:43.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
04:06:43.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
04:06:43.877 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
04:06:43.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
04:06:44.821 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
04:06:44.821 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
04:06:44.838 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
04:06:44.840 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
04:06:44.855 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer
04:06:44.855 [Lua] [PeerSM] 11000010048928b :: on_enter InGame
04:06:44.856 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010048928b 2
04:06:44.857 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:06:44.857 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
04:06:44.858 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010048928b 3
04:06:44.860 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:06:44.860 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
04:06:44.860 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 4
04:06:44.861 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:06:44.862 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
04:06:44.865 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
04:06:44.865 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(120, 214.572, 44) Vector4(0, 0, 1, -0) true 100 100 1 1 1
04:06:44.865 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(120, 214.572, 44), Vector4(0, 0, 1, -0))
04:06:44.865 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:06:44.868 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:06:44.869 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:06:44.869 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
04:06:44.869 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
04:06:44.874 [Lua] Switching ConflictSettings: to: skaven
04:06:44.874 [Lua] pacing=default
04:06:44.874 [Lua] roaming=nil
04:06:44.874 [Lua] specials=skaven
04:06:44.874 [Lua] debug_color=orange
04:06:44.874 [Lua] pack_spawning=skaven
04:06:44.874 [Lua] disabled=false
04:06:44.874 [Lua] boss=skaven
04:06:44.874 [Lua] horde=default
04:06:44.874 [Lua] name=skaven
04:06:44.874 [Lua] intensity=default
04:06:44.874 [Lua] ---
04:07:23.206 [Lua] Players are leaving the safe zone
04:07:48.139 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:07:48.155 [Lua] Spline already found!
04:07:53.826 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 61 7 11000010048928b 3
04:07:56.807 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
04:07:59.388 [Lua] fence jumping
04:07:59.989 [Lua] simple los failed
04:08:01.273 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
04:08:01.324 [EACServer] [Cerberus] [Backend] Disconnected.
04:08:23.693 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
04:08:44.360 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:08:48.890 [Lua] Time for new HOOORDE! multi_first_wave
04:08:48.890 [Lua] horde requested: ambush
04:08:48.890 [Lua] setting up ambush-horde
04:08:48.890 [Lua] Composing horde 'medium' .. using variant 'plain'
04:08:48.890 [Lua] -> spawning: 41
04:08:48.890 [Lua] ambush horde has started
04:08:48.894 [Lua] MUSIC: explore -> pre_ambush
04:08:52.373 [Lua] replace_hidden_spawners -> first try found: 0 cover points
04:08:52.373 [Lua] replace_hidden_spawners -> second try try found: 16 cover points
04:08:52.373 [Lua] replace_hidden_spawners -> replacing hidden spawners!
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:52.373 [Lua] ->moving spawner
04:08:53.946 [Lua] MUSIC: pre_ambush -> horde
04:08:57.058 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
04:08:57.058 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:08:57.058 [Lua] horde requested: ambush
04:08:57.058 [Lua] setting up ambush-horde
04:08:57.058 [Lua] Composing horde 'medium' .. using variant 'plain'
04:08:57.058 [Lua] -> spawning: 40
04:08:57.058 [Lua] ambush horde has started
04:08:57.383 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:09:03.813 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:09:03.828 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
04:09:05.428 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:09:09.326 [Lua] HORDE: last wave, reset to standard horde delay
04:09:09.326 [Lua] Time for new HOOORDE! multi_last_wave
04:09:09.326 [Lua] horde requested: ambush
04:09:09.326 [Lua] setting up ambush-horde
04:09:09.326 [Lua] Composing horde 'medium' .. using variant 'plain'
04:09:09.326 [Lua] -> spawning: 36
04:09:09.327 [Lua] ambush horde has started
04:09:15.838 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:09:18.327 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:09:20.173 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
04:09:25.561 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:09:25.628 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:09:28.863 [Lua] MUSIC: horde -> explore
04:09:30.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:09:30.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:09:30.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:09:30.142 [Lua] Horde killed: ?
04:09:32.393 [Lua] Horde killed: ?
04:09:33.676 [Lua] Horde killed: ?
04:09:57.137 [Window] Window => inactive
04:10:01.717 [Window] Window => active
04:10:02.023 [EACServer] [Cerberus] [Backend] Connection established.
04:10:48.391 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 28203 0
04:11:10.708 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:11:10.725 [Lua] Spline already found!
04:11:39.675 [Lua] Time for new HOOORDE! multi_first_wave
04:11:39.675 [Lua] horde requested: vector
04:11:39.675 [Lua] setting up vector-horde
04:11:39.675 [Lua] Composing horde 'medium' .. using variant 'plain'
04:11:39.675 [Lua] --> horde wants to spawn ahead of players (0.44978977507763/0.67
04:11:39.676 [Lua] -> spawning: 37
04:11:39.676 [Lua] vector horde has started
04:11:39.679 [Lua] MUSIC: explore -> pre_horde
04:11:48.677 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
04:11:48.677 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:11:48.677 [Lua] horde requested: vector
04:11:48.677 [Lua] setting up vector-horde
04:11:48.677 [Lua] Composing horde 'medium' .. using variant 'plain'
04:11:48.677 [Lua] --> horde wants to spawn ahead of players (0.016600236803009/0.67
04:11:48.677 [Lua] -> spawning: 38
04:11:48.677 [Lua] vector horde has started
04:11:50.859 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 4 1 42
04:11:54.181 [Lua] MUSIC: pre_horde -> horde
04:11:57.675 [Lua] HORDE: last wave, reset to standard horde delay
04:11:57.675 [Lua] Time for new HOOORDE! multi_last_wave
04:11:57.675 [Lua] horde requested: vector
04:11:57.675 [Lua] setting up vector-horde
04:11:57.675 [Lua] Composing horde 'medium' .. using variant 'plain'
04:11:57.675 [Lua] --> horde wants to spawn ahead of players (0.31835006916009/0.67
04:11:57.675 [Lua] -> spawning: 40
04:11:57.675 [Lua] vector horde has started
04:12:02.153 [EACServer] [Cerberus] [Backend] Disconnected.
04:12:04.683 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:12:06.548 [Lua] Horde killed: ?
04:12:16.929 [Lua] Horde killed: ?
04:12:22.131 [Lua] MUSIC: horde -> explore
04:12:23.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:12:23.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:12:23.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:12:23.660 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 1 9 16
04:12:23.777 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 3 8 15
04:12:28.014 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:12:29.960 [Lua] fence jumping
04:12:30.564 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:12:32.011 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 38253 0
04:12:32.247 [Lua] Switching ConflictSettings: to: chaos
04:12:32.247 [Lua] pacing=chaos
04:12:32.247 [Lua] roaming=nil
04:12:32.247 [Lua] specials=chaos
04:12:32.247 [Lua] debug_color=purple
04:12:32.247 [Lua] pack_spawning=chaos
04:12:32.247 [Lua] disabled=false
04:12:32.247 [Lua] boss=chaos
04:12:32.247 [Lua] horde=chaos
04:12:32.247 [Lua] name=chaos
04:12:32.247 [Lua] intensity=default
04:12:32.247 [Lua] ---
04:12:32.978 [Lua] Switching ConflictSettings: to: skaven
04:12:32.978 [Lua] pacing=default
04:12:32.978 [Lua] roaming=nil
04:12:32.978 [Lua] specials=skaven
04:12:32.978 [Lua] debug_color=orange
04:12:32.978 [Lua] pack_spawning=skaven
04:12:32.978 [Lua] disabled=false
04:12:32.978 [Lua] boss=skaven
04:12:32.978 [Lua] horde=default
04:12:32.978 [Lua] name=skaven
04:12:32.978 [Lua] intensity=default
04:12:32.978 [Lua] ---
04:12:34.767 [Lua] [LOCAL RPC] rpc_disable_locomotion 57 false 1
04:12:35.045 [Lua] Switching ConflictSettings: to: chaos
04:12:35.045 [Lua] pacing=chaos
04:12:35.045 [Lua] roaming=nil
04:12:35.045 [Lua] specials=chaos
04:12:35.045 [Lua] debug_color=purple
04:12:35.045 [Lua] pack_spawning=chaos
04:12:35.045 [Lua] disabled=false
04:12:35.045 [Lua] boss=chaos
04:12:35.045 [Lua] horde=chaos
04:12:35.045 [Lua] name=chaos
04:12:35.045 [Lua] intensity=default
04:12:35.045 [Lua] ---
04:12:35.944 [Lua] Horde killed: ?
04:12:48.828 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:12:48.844 [Lua] Spline already found!
04:13:01.593 [Lua] Destroying unit - ai got stuck chaos_marauder 5 3 11
04:13:05.885 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:13:18.611 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:13:18.627 [Lua] Spline already found!
04:13:40.882 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
04:13:47.177 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:13:47.194 [Lua] Spline already found!
04:13:50.887 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 341 stop_beam 61
04:13:53.978 [SteamLobby] Detected added member 11000010284dd8f
04:13:53.978 [Lua] [NetworkServer] Changing num_players from 1 to 2
04:13:53.978 [Lua] Players: 2
04:13:53.978 [Lua] Set lobby begin:
04:13:53.978 [Lua] Lobby data twitch_enabled = false
04:13:53.978 [Lua] Lobby data power_level = 406
04:13:53.978 [Lua] Lobby data player_slot_6 = 0:0
04:13:53.978 [Lua] Lobby data num_players = 2
04:13:53.978 [Lua] Lobby data host = 11000010048928b
04:13:53.978 [Lua] Lobby data game_mode = custom
04:13:53.978 [Lua] Lobby data is_private = true
04:13:53.978 [Lua] Lobby data difficulty = hard
04:13:53.978 [Lua] Lobby data player_slot_1 = 0:0
04:13:53.978 [Lua] Lobby data selected_level_key = catacombs
04:13:53.979 [Lua] Lobby data quick_game = false
04:13:53.979 [Lua] Lobby data matchmaking = false
04:13:53.979 [Lua] Lobby data level_key = catacombs
04:13:53.979 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:13:53.979 [Lua] Lobby data unique_server_name = R3DSKULL
04:13:53.979 [Lua] Lobby data player_slot_5 = 0:0
04:13:53.979 [Lua] Lobby data player_slot_2 = 0:0
04:13:53.979 [Lua] Lobby data country_code = US
04:13:53.979 [Lua] Lobby data player_slot_3 = 0:0
04:13:53.979 [Lua] Lobby data eac_authorized = true
04:13:53.979 [Lua] Set lobby end.
04:13:53.979 [Lua] [LobbyMembers] Member joined 11000010284dd8f
04:13:53.995 [Lua] [NetworkServer] Peer 11000010284dd8f joined server lobby.
04:13:53.995 [Lua] [NetworkServer] Creating peer info.
04:13:53.995 [Lua] [PeerSM] 11000010284dd8f :: on_enter Connecting
04:13:53.995 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
04:13:53.995 [Lua] [ChatManager][1]System: crazymaton is joining the game
04:13:54.011 [SteamAuthenticator] Sent ticket request to 11000010284dd8f
04:13:54.011 [Lua] [ConnectionHandler] Peer state for "11000010284dd8f": [nil] ==> [Connecting]
04:13:54.011 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010284dd8f"
04:13:54.029 [Lua] [ConnectionHandler] Peer state for "11000010284dd8f": [Connecting] ==> [Connected]
04:13:55.095 [SteamAuthenticator] Got ticket from 11000010284dd8f
04:13:55.095 [SteamAuthenticator] BeginAuthSession 11000010284dd8f
04:13:55.095 [SteamAuthenticator] Authenticating 11000010284dd8f
04:13:55.112 [SteamAuthenticator] Got ticket request from 11000010284dd8f
04:13:55.112 [SteamAuthenticator] GetAuthSessionTicket 11000010284dd8f
04:13:55.112 [SteamAuthenticator] Sent ticket to 11000010284dd8f
04:13:55.328 [SteamAuthenticator] Steam validation for 11000010284dd8f with response 0
04:13:55.513 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
04:13:55.513 [Lua] [Matchmaking] Got a handshake request from 11000010284dd8f with user name 'crazymaton'
04:13:55.661 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f509e2 from 11000010284dd8f, replying lobby_ok
04:13:55.796 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010284dd8f REPLY wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0
04:13:55.945 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010284dd8f
04:13:55.945 [Lua] Set lobby begin:
04:13:55.945 [Lua] Lobby data twitch_enabled = false
04:13:55.946 [Lua] Lobby data power_level = 406
04:13:55.946 [Lua] Lobby data player_slot_6 = 0:0
04:13:55.946 [Lua] Lobby data num_players = 2
04:13:55.946 [Lua] Lobby data host = 11000010048928b
04:13:55.946 [Lua] Lobby data game_mode = custom
04:13:55.946 [Lua] Lobby data is_private = true
04:13:55.946 [Lua] Lobby data difficulty = hard
04:13:55.946 [Lua] Lobby data player_slot_1 = 0:0
04:13:55.946 [Lua] Lobby data selected_level_key = catacombs
04:13:55.946 [Lua] Lobby data quick_game = false
04:13:55.946 [Lua] Lobby data matchmaking = false
04:13:55.946 [Lua] Lobby data level_key = catacombs
04:13:55.946 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:13:55.946 [Lua] Lobby data unique_server_name = R3DSKULL
04:13:55.946 [Lua] Lobby data player_slot_5 = 0:0
04:13:55.946 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:13:55.946 [Lua] Lobby data country_code = US
04:13:55.946 [Lua] Lobby data player_slot_3 = 0:0
04:13:55.946 [Lua] Lobby data eac_authorized = true
04:13:55.946 [Lua] Set lobby end.
04:13:55.946 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:11000010284dd8f | es:0
04:13:58.355 [Lua] ### CLEARING PEER STATE FOR 11000010284dd8f
04:13:58.355 [Lua] [PeerSM] 11000010284dd8f :: on_exit Connecting
04:13:58.355 [Lua] [PeerSM] 11000010284dd8f :: on_enter Connecting
04:13:58.478 [Lua] [NetworkServer] Peer 11000010284dd8f has sent rpc_notify_lobby_joined
04:13:58.478 [Lua] [PSM] Peer 11000010284dd8f joined. Want to use profile index "2"
04:13:58.478 [EAC] EAC server has client 11000010284dd8f (and owner 11000010284dd8f)
04:13:58.478 [EACServer] [RegisterClient] Client: 011000010284DD8F PlayerGUID: 76561198002527631 PlayerIP: 0.0.0.0 OwnerGUID: 76561198002527631 PlayerName: R3DSKULL
04:13:58.478 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010284dd8f, connection_key=0)
04:13:58.478 [Lua] [VOIP] Adding voip member: "11000010284dd8f"
04:13:58.860 [EACServer] [QueueClientUpdate] Client: 011000010284DD8F Session: 1 Status: Client Authenticated Message: Client authenticated.
04:13:58.861 [EAC] Peer 11000010284dd8f switched EAC state to ClientAuthenticatedLocal
04:13:59.042 [EACServer] [Cerberus] [Backend] Connection established.
04:13:59.149 [EACServer] [Register Client] Success (1/2). Client: 011000010284DD8F.
04:13:59.551 [EACServer] [Register Client] Success (2/2). Client: 011000010284DD8F
04:13:59.551 [EACServer] [QueueClientUpdate] Client: 011000010284DD8F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
04:13:59.563 [EAC] Peer 11000010284dd8f switched EAC state to ClientAuthenticatedRemote
04:13:59.819 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 341 stop_beam 57
04:14:00.494 [Lua] [NetworkServer] Peer 11000010284dd8f has sent rpc_post_game_notified
04:14:00.494 [Lua] [PeerSM] 11000010284dd8f :: on_exit Connecting
04:14:00.494 [Lua] [PeerSM] 11000010284dd8f :: on_enter Loading
04:14:00.494 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010284dd8f
04:14:02.478 [Lua] [VOIP] Peer 11000010284dd8f joined room 40e38f92387369c9 (my room id "40e38f92387369c9")
04:14:02.520 [Lua] [VOIP] Unmuting voip member: "11000010284dd8f"
04:14:02.520 [Lua] [VOIP] Muting voip out for "11000010284dd8f" due to push_to_talk
04:14:06.753 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 341 projectile 59
04:14:06.945 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 45036 0
04:14:06.954 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 341 start_beam 59
04:14:08.557 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 341 stop_beam 59
04:14:10.161 [Lua] ### Sending rpc_level_loaded
04:14:10.161 [Lua] #### Has state machine: true, sender: 11000010284dd8f, level_id: 4
04:14:10.161 [Lua] Peer 11000010284dd8f has loaded the level but not all enemies, so we wait
04:14:23.713 [Lua] Time for new HOOORDE! multi_first_wave
04:14:23.713 [Lua] horde requested: vector_blob
04:14:23.713 [Lua] wants to spawn ahead within distance: 60
04:14:23.713 [Lua] Horde spawn position is within line of sight of players, aborting
04:14:23.713 [Lua] could not, tries to spawnbehind
04:14:23.714 [Lua] managed to spawn 25/25 horde enemies
04:14:23.714 [Lua] vector blob horde has started
04:14:23.719 [Lua] MUSIC: explore -> pre_horde
04:14:26.896 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:14:26.914 [Lua] Spline already found!
04:14:28.312 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:14:28.329 [Lua] Spline already found!
04:14:30.028 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010284dd8f, connection_key=0)
04:14:30.028 [Lua] [PeerSM] 11000010284dd8f :: on_exit Loading
04:14:30.028 [Lua] [PeerSM] 11000010284dd8f :: on_enter LoadingProfilePackages
04:14:30.028 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 11000010284dd8f:1
04:14:30.028 [Lua] Set lobby begin:
04:14:30.028 [Lua] Lobby data twitch_enabled = false
04:14:30.028 [Lua] Lobby data power_level = 406
04:14:30.028 [Lua] Lobby data player_slot_6 = 0:0
04:14:30.028 [Lua] Lobby data num_players = 2
04:14:30.028 [Lua] Lobby data host = 11000010048928b
04:14:30.029 [Lua] Lobby data game_mode = custom
04:14:30.029 [Lua] Lobby data is_private = true
04:14:30.029 [Lua] Lobby data difficulty = hard
04:14:30.029 [Lua] Lobby data player_slot_1 = 0:0
04:14:30.029 [Lua] Lobby data selected_level_key = catacombs
04:14:30.029 [Lua] Lobby data quick_game = false
04:14:30.029 [Lua] Lobby data matchmaking = false
04:14:30.029 [Lua] Lobby data level_key = catacombs
04:14:30.029 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:14:30.029 [Lua] Lobby data unique_server_name = R3DSKULL
04:14:30.029 [Lua] Lobby data player_slot_5 = 0:0
04:14:30.029 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:14:30.029 [Lua] Lobby data country_code = US
04:14:30.029 [Lua] Lobby data player_slot_3 = 0:0
04:14:30.029 [Lua] Lobby data eac_authorized = true
04:14:30.029 [Lua] Set lobby end.
04:14:30.029 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010284dd8f:1, previous profile 0, profile 2]
04:14:30.029 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:11000010284dd8f | es:0
04:14:30.029 [Lua] PlayerManager:remove_player peer_id=11000010048928b 2
04:14:30.029 [Lua] [GameNetworkManager] destroying game object with go_id=52
04:14:30.029 [Lua] [GameNetworkManager] destroying game object with go_id=56
04:14:30.037 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010048928b:2
04:14:30.037 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:5 my_peer_id:11000010048928b
04:14:30.037 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:5 my_peer_id:11000010048928b
04:14:30.037 [Lua] Set lobby begin:
04:14:30.037 [Lua] Lobby data twitch_enabled = false
04:14:30.037 [Lua] Lobby data power_level = 406
04:14:30.037 [Lua] Lobby data player_slot_6 = 0:0
04:14:30.037 [Lua] Lobby data num_players = 2
04:14:30.037 [Lua] Lobby data host = 11000010048928b
04:14:30.037 [Lua] Lobby data game_mode = custom
04:14:30.037 [Lua] Lobby data is_private = true
04:14:30.038 [Lua] Lobby data difficulty = hard
04:14:30.038 [Lua] Lobby data player_slot_1 = 0:0
04:14:30.038 [Lua] Lobby data selected_level_key = catacombs
04:14:30.038 [Lua] Lobby data quick_game = false
04:14:30.038 [Lua] Lobby data matchmaking = false
04:14:30.038 [Lua] Lobby data level_key = catacombs
04:14:30.038 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:14:30.038 [Lua] Lobby data unique_server_name = R3DSKULL
04:14:30.038 [Lua] Lobby data player_slot_5 = 0:0
04:14:30.038 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:14:30.038 [Lua] Lobby data country_code = US
04:14:30.038 [Lua] Lobby data player_slot_3 = 0:0
04:14:30.038 [Lua] Lobby data eac_authorized = true
04:14:30.038 [Lua] Set lobby end.
04:14:30.038 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
04:14:30.038 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:11000010284dd8f | es:0
04:14:30.058 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:5 my_peer_id:11000010048928b
04:14:30.062 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
04:14:30.069 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5
04:14:30.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
04:14:30.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
04:14:30.115 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
04:14:30.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
04:14:30.116 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient
04:14:30.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
04:14:30.116 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:14:30.126 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:14:30.162 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:6 my_peer_id:11000010048928b
04:14:30.162 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:6 my_peer_id:11000010048928b
04:14:30.170 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:6 my_peer_id:11000010048928b
04:14:30.170 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
04:14:30.170 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient, async-read,
04:14:30.170 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
04:14:30.170 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
04:14:30.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient, async-read,
04:14:30.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:14:30.170 [Lua] [PackageManager] Load: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient, async-read,
04:14:30.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
04:14:30.346 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
04:14:30.346 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
04:14:30.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spark_3ps
04:14:30.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spark_3ps
04:14:30.546 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spark_3ps
04:14:30.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
04:14:31.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
04:14:31.529 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
04:14:31.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
04:14:31.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
04:14:31.879 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
04:14:31.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
04:14:32.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
04:14:32.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
04:14:32.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
04:14:32.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
04:14:32.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
04:14:32.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/spear_projectile/spear_3ps
04:14:33.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/spear_projectile/spear_3ps
04:14:33.147 [Lua] [PackageManager] Force_load: units/weapons/player/spear_projectile/spear_3ps
04:14:33.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
04:14:33.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
04:14:33.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
04:14:33.362 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
04:14:33.369 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6
04:14:36.084 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:14:36.334 [Lua] MUSIC: pre_horde -> horde
04:14:38.249 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:14:39.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 71207
04:14:40.629 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
04:14:40.629 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:14:40.629 [Lua] horde requested: vector_blob
04:14:40.629 [Lua] wants to spawn ahead within distance: 60
04:14:40.629 [Lua] managed to spawn 21/21 horde enemies
04:14:40.629 [Lua] vector blob horde has started
04:14:41.067 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:14:43.680 [Lua] [PeerSM] 11000010284dd8f :: on_exit LoadingProfilePackages
04:14:43.680 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForEnterGame
04:14:43.689 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6
04:14:46.412 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
04:14:46.412 [Lua] [Matchmaking] Got a handshake request from 11000010284dd8f with user name 'crazymaton'
04:14:46.412 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForEnterGame
04:14:46.412 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForGameObjectSync
04:14:46.429 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010284dd8f
04:14:46.431 [Lua] Set lobby begin:
04:14:46.431 [Lua] Lobby data twitch_enabled = false
04:14:46.431 [Lua] Lobby data power_level = 406
04:14:46.431 [Lua] Lobby data player_slot_6 = 0:0
04:14:46.431 [Lua] Lobby data num_players = 2
04:14:46.431 [Lua] Lobby data host = 11000010048928b
04:14:46.431 [Lua] Lobby data game_mode = custom
04:14:46.431 [Lua] Lobby data is_private = true
04:14:46.431 [Lua] Lobby data difficulty = hard
04:14:46.431 [Lua] Lobby data player_slot_1 = 0:0
04:14:46.431 [Lua] Lobby data selected_level_key = catacombs
04:14:46.431 [Lua] Lobby data quick_game = false
04:14:46.431 [Lua] Lobby data matchmaking = false
04:14:46.431 [Lua] Lobby data level_key = catacombs
04:14:46.431 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:14:46.431 [Lua] Lobby data unique_server_name = R3DSKULL
04:14:46.431 [Lua] Lobby data player_slot_5 = 0:0
04:14:46.431 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:14:46.431 [Lua] Lobby data country_code = US
04:14:46.431 [Lua] Lobby data player_slot_3 = 0:0
04:14:46.431 [Lua] Lobby data eac_authorized = true
04:14:46.431 [Lua] Set lobby end.
04:14:46.431 [Lua] [Matchmaking] Assigned player 11000010284dd8f to slot 2 when hot join syncing
04:14:46.431 [Lua] Breedfreezer (server) starting a hot join sync
04:14:46.431 [Lua] packing 5 units of breed chaos_marauder
04:14:46.431 [Lua] packing 8 units of breed skaven_clan_rat
04:14:46.431 [Lua] packing 0 units of breed skaven_storm_vermin
04:14:46.431 [Lua] packing 50 units of breed skaven_slave
04:14:46.431 [Lua] packing 5 units of breed chaos_fanatic
04:14:46.431 [Lua] packing 0 units of breed chaos_berzerker
04:14:46.431 [Lua] packing 0 units of breed chaos_warrior
04:14:46.431 [Lua] packing 0 units of breed skaven_plague_monk
04:14:46.431 [Lua] packing 5 units of breed chaos_raider
04:14:46.431 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:14:46.431 [Lua]
04:14:46.431 [Lua] [1] = 9 (number)
04:14:46.431 [Lua] [2] = 5 (number)
04:14:46.431 [Lua] [3] = 22 (number)
04:14:46.431 [Lua] [4] = 8 (number)
04:14:46.431 [Lua] [5] = 1 (number)
04:14:46.431 [Lua] [6] = 0 (number)
04:14:46.431 [Lua] [7] = 27 (number)
04:14:46.431 [Lua] [8] = 50 (number)
04:14:46.431 [Lua] [9] = 23 (number)
04:14:46.431 [Lua] [10] = 5 (number)
04:14:46.431 [Lua] [11] = 1 (number)
04:14:46.431 [Lua] [12] = 0 (number)
04:14:46.431 [Lua] [13] = 1 (number)
04:14:46.431 [Lua] [14] = 0 (number)
04:14:46.431 [Lua] [15] = 1 (number)
04:14:46.431 [Lua] [16] = 0 (number)
04:14:46.431 [Lua] [17] = 3 (number)
04:14:46.432 [Lua] [18] = 5 (number)
04:14:46.432 [Lua]
04:14:46.432 [Lua]
04:14:46.432 [Lua] [1] = 375 (number)
04:14:46.432 [Lua] [2] = 313 (number)
04:14:46.432 [Lua] [3] = 332 (number)
04:14:46.432 [Lua] [4] = 252 (number)
04:14:46.432 [Lua] [5] = 324 (number)
04:14:46.432 [Lua] [6] = 64 (number)
04:14:46.432 [Lua] [7] = 75 (number)
04:14:46.432 [Lua] [8] = 91 (number)
04:14:46.432 [Lua] [9] = 93 (number)
04:14:46.432 [Lua] [10] = 70 (number)
04:14:46.432 [Lua] [11] = 83 (number)
04:14:46.432 [Lua] [12] = 65 (number)
04:14:46.432 [Lua] [13] = 73 (number)
04:14:46.432 [Lua] [14] = 164 (number)
04:14:46.432 [Lua] [15] = 116 (number)
04:14:46.432 [Lua] [16] = 175 (number)
04:14:46.432 [Lua] [17] = 179 (number)
04:14:46.432 [Lua] [18] = 132 (number)
04:14:46.432 [Lua] [19] = 187 (number)
04:14:46.432 [Lua] [20] = 199 (number)
04:14:46.432 [Lua] [21] = 161 (number)
04:14:46.432 [Lua] [22] = 195 (number)
04:14:46.432 [Lua] [23] = 143 (number)
04:14:46.432 [Lua] [24] = 174 (number)
04:14:46.432 [Lua] [25] = 134 (number)
04:14:46.432 [Lua] [26] = 172 (number)
04:14:46.432 [Lua] [27] = 178 (number)
04:14:46.432 [Lua] [28] = 150 (number)
04:14:46.432 [Lua] [29] = 127 (number)
04:14:46.432 [Lua] [30] = 125 (number)
04:14:46.432 [Lua] [31] = 142 (number)
04:14:46.432 [Lua] [32] = 124 (number)
04:14:46.432 [Lua] [33] = 133 (number)
04:14:46.432 [Lua] [34] = 162 (number)
04:14:46.432 [Lua] [35] = 276 (number)
04:14:46.432 [Lua] [36] = 154 (number)
04:14:46.432 [Lua] [37] = 155 (number)
04:14:46.432 [Lua] [38] = 279 (number)
04:14:46.432 [Lua] [39] = 274 (number)
04:14:46.432 [Lua] [40] = 156 (number)
04:14:46.432 [Lua] [41] = 193 (number)
04:14:46.432 [Lua] [42] = 185 (number)
04:14:46.432 [Lua] [43] = 146 (number)
04:14:46.432 [Lua] [44] = 169 (number)
04:14:46.432 [Lua] [45] = 128 (number)
04:14:46.432 [Lua] [46] = 145 (number)
04:14:46.432 [Lua] [47] = 141 (number)
04:14:46.432 [Lua] [48] = 113 (number)
04:14:46.432 [Lua] [49] = 281 (number)
04:14:46.432 [Lua] [50] = 153 (number)
04:14:46.432 [Lua] [51] = 265 (number)
04:14:46.432 [Lua] [52] = 270 (number)
04:14:46.432 [Lua] [53] = 168 (number)
04:14:46.432 [Lua] [54] = 176 (number)
04:14:46.432 [Lua] [55] = 129 (number)
04:14:46.432 [Lua] [56] = 167 (number)
04:14:46.432 [Lua] [57] = 121 (number)
04:14:46.432 [Lua] [58] = 173 (number)
04:14:46.432 [Lua] [59] = 280 (number)
04:14:46.432 [Lua] [60] = 157 (number)
04:14:46.432 [Lua] [61] = 136 (number)
04:14:46.432 [Lua] [62] = 269 (number)
04:14:46.432 [Lua] [63] = 170 (number)
04:14:46.432 [Lua] [64] = 318 (number)
04:14:46.432 [Lua] [65] = 326 (number)
04:14:46.432 [Lua] [66] = 327 (number)
04:14:46.432 [Lua] [67] = 263 (number)
04:14:46.432 [Lua] [68] = 325 (number)
04:14:46.432 [Lua] [69] = 262 (number)
04:14:46.432 [Lua] [70] = 235 (number)
04:14:46.432 [Lua] [71] = 310 (number)
04:14:46.432 [Lua] [72] = 234 (number)
04:14:46.432 [Lua] [73] = 343 (number)
04:14:46.432 [Lua]
04:14:46.432 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForGameObjectSync
04:14:46.432 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForPlayers
04:14:46.447 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForPlayers
04:14:46.447 [Lua] [PeerSM] 11000010284dd8f :: on_enter SpawningPlayer
04:14:46.463 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010284dd8f
04:14:46.463 [Lua] PlayerManager:add_remote_player 11000010284dd8f
04:14:46.463 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=412
04:14:46.463 [Lua] RemotePlayer:create_game_object( ) 412
04:14:46.467 [Lua] [PeerSM] 11000010284dd8f :: on_exit SpawningPlayer
04:14:46.467 [Lua] [PeerSM] 11000010284dd8f :: on_enter InGame
04:14:47.329 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010284dd8f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:14:47.329 [Lua] Adding player sync data to peer=11000010284dd8f local_player_id=1
04:14:47.330 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010284dd8f go_type=player_unit go_created_func_name=game_object_created_player_unit
04:14:47.330 [Lua] [NetworkServer] Peer 11000010284dd8f spawned player.
04:14:47.331 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=413
04:14:47.331 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
04:14:47.331 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.66833333333333333) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:14:47.332 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010284dd8f
04:14:50.996 [Lua] Set lobby begin:
04:14:50.996 [Lua] Lobby data twitch_enabled = false
04:14:50.996 [Lua] Lobby data power_level = 203
04:14:50.996 [Lua] Lobby data player_slot_6 = 0:0
04:14:50.996 [Lua] Lobby data num_players = 2
04:14:50.996 [Lua] Lobby data host = 11000010048928b
04:14:50.996 [Lua] Lobby data game_mode = custom
04:14:50.996 [Lua] Lobby data is_private = true
04:14:50.996 [Lua] Lobby data difficulty = hard
04:14:50.996 [Lua] Lobby data player_slot_1 = 0:0
04:14:50.996 [Lua] Lobby data selected_level_key = catacombs
04:14:50.996 [Lua] Lobby data quick_game = false
04:14:50.996 [Lua] Lobby data matchmaking = false
04:14:50.996 [Lua] Lobby data level_key = catacombs
04:14:50.996 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:14:50.996 [Lua] Lobby data unique_server_name = R3DSKULL
04:14:50.996 [Lua] Lobby data player_slot_5 = 0:0
04:14:50.996 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:14:50.996 [Lua] Lobby data country_code = US
04:14:50.996 [Lua] Lobby data player_slot_3 = 0:0
04:14:50.996 [Lua] Lobby data eac_authorized = true
04:14:50.996 [Lua] Set lobby end.
04:14:54.365 [Lua] Horde killed: ?
04:14:55.996 [Lua] Set lobby begin:
04:14:55.996 [Lua] Lobby data twitch_enabled = false
04:14:55.996 [Lua] Lobby data power_level = 400
04:14:55.996 [Lua] Lobby data player_slot_6 = 0:0
04:14:55.996 [Lua] Lobby data num_players = 2
04:14:55.996 [Lua] Lobby data host = 11000010048928b
04:14:55.996 [Lua] Lobby data game_mode = custom
04:14:55.996 [Lua] Lobby data is_private = true
04:14:55.996 [Lua] Lobby data difficulty = hard
04:14:55.996 [Lua] Lobby data player_slot_1 = 0:0
04:14:55.996 [Lua] Lobby data selected_level_key = catacombs
04:14:55.996 [Lua] Lobby data quick_game = false
04:14:55.997 [Lua] Lobby data matchmaking = false
04:14:55.997 [Lua] Lobby data level_key = catacombs
04:14:55.997 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:14:55.997 [Lua] Lobby data unique_server_name = R3DSKULL
04:14:55.997 [Lua] Lobby data player_slot_5 = 0:0
04:14:55.997 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:14:55.997 [Lua] Lobby data country_code = US
04:14:55.997 [Lua] Lobby data player_slot_3 = 0:0
04:14:55.997 [Lua] Lobby data eac_authorized = true
04:14:55.997 [Lua] Set lobby end.
04:14:57.568 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:14:59.386 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:14:59.812 [Lua] HORDE: last wave, reset to standard horde delay
04:14:59.812 [Lua] Time for new HOOORDE! multi_last_wave
04:14:59.812 [Lua] horde requested: vector_blob
04:14:59.812 [Lua] wants to spawn ahead within distance: 60
04:14:59.812 [Lua] managed to spawn 21/21 horde enemies
04:14:59.812 [Lua] vector blob horde has started
04:15:02.086 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:15:05.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 71207
04:15:08.898 [Lua] Horde killed: ?
04:15:13.162 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:13.312 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:13.512 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:13.695 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:14.012 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:14.145 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:14.428 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:14.563 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:14.778 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:14.929 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:15.145 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:15.205 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:15.328 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:15.461 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:16.245 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:16.403 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:16.518 [Lua] MUSIC: horde -> explore
04:15:16.612 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:16.728 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:16.778 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:16.811 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:17.079 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:17.245 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:18.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:15:18.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:15:18.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:15:20.479 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:20.612 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:20.796 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:20.946 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:20.946 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:20.996 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:21.179 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:21.330 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:21.363 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:21.446 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:21.546 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:21.546 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:21.679 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:21.679 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:21.863 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:21.916 [Lua] Horde killed: ?
04:15:22.000 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:22.045 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:22.079 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:22.412 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:22.562 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:34.330 [Lua] fence jumping
04:15:35.163 [Lua] ready to jump failed
04:15:37.866 [Lua] ready to jump failed
04:15:41.412 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:42.113 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:42.696 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:42.829 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:43.046 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:43.179 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:43.180 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:43.346 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:43.379 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:43.513 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:43.563 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:43.646 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:43.747 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:43.898 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:43.898 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:43.929 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:44.146 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:44.479 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:44.747 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:44.880 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:45.081 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:45.148 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:45.213 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:45.280 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:45.414 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:45.479 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:45.579 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:45.613 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:45.846 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:45.980 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:48.395 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:48.529 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:48.763 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:48.896 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:49.946 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:50.096 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:50.296 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:50.412 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:51.629 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:51.763 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:51.995 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:51.996 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:52.129 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:52.346 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:52.713 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:52.945 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:53.080 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:53.113 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:53.297 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:53.297 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:53.446 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:53.480 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:53.613 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:53.813 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:55.647 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:55.780 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:55.980 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:56.013 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:56.179 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:56.180 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:56.418 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:56.418 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:56.547 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:56.596 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:56.780 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:56.780 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:56.930 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:56.963 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:57.263 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:57.363 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:57.680 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:57.830 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:58.047 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:58.098 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:58.197 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:58.230 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:58.397 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:15:58.464 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:58.599 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:58.832 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:15:59.963 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:16:00.131 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:16:00.313 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:16:00.463 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:16:00.613 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:16:00.746 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:16:02.714 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:16:02.731 [Lua] Spline already found!
04:16:02.886 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 469 stop_beam 57
04:16:09.336 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 469 stop_beam 57
04:16:16.615 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:16:16.930 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:16:35.014 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:16:35.920 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:16:58.031 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:16:58.497 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:17:06.031 [Lua] Time for new HOOORDE! multi_first_wave
04:17:06.031 [Lua] horde requested: vector_blob
04:17:06.031 [Lua] wants to spawn ahead within distance: 60
04:17:06.031 [Lua] managed to spawn 21/21 horde enemies
04:17:06.031 [Lua] vector blob horde has started
04:17:06.036 [Lua] MUSIC: explore -> pre_horde
04:17:15.506 [Lua] MUSIC: pre_horde -> horde
04:17:16.131 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 7 23
04:17:16.149 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 10 22
04:17:16.215 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 13 21
04:17:16.283 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 17 20
04:17:16.283 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 19 19
04:17:16.350 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 7 18
04:17:16.365 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 10 17
04:17:18.081 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
04:17:18.081 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:17:18.081 [Lua] horde requested: vector_blob
04:17:18.081 [Lua] wants to spawn ahead within distance: 60
04:17:18.081 [Lua] managed to spawn 22/22 horde enemies
04:17:18.081 [Lua] vector blob horde has started
04:17:20.601 [Lua] Horde killed: ?
04:17:20.616 [Lua] HORDE: last wave, reset to standard horde delay
04:17:20.616 [Lua] Time for new HOOORDE! multi_last_wave
04:17:20.616 [Lua] horde requested: vector_blob
04:17:20.616 [Lua] wants to spawn ahead within distance: 60
04:17:20.616 [Lua] managed to spawn 23/23 horde enemies
04:17:20.616 [Lua] vector blob horde has started
04:17:28.083 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 11 47
04:17:28.199 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 12 46
04:17:28.216 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 13 45
04:17:28.216 [Lua] Destroying unit - ai got stuck chaos_marauder 2 14 44
04:17:28.216 [Lua] Destroying unit - ai got stuck chaos_marauder 3 15 43
04:17:28.216 [Lua] Destroying unit - ai got stuck chaos_marauder 4 16 42
04:17:28.216 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 17 41
04:17:28.216 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 18 40
04:17:28.233 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 19 39
04:17:28.233 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 20 38
04:17:28.332 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 21 37
04:17:28.332 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 22 36
04:17:28.332 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 23 35
04:17:28.349 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 24 34
04:17:28.365 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 2 33
04:17:28.382 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 5 32
04:17:28.382 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 7 31
04:17:28.382 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 8 30
04:17:28.399 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 9 29
04:17:28.448 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 1 28
04:17:28.465 [Lua] Destroying unit - ai got stuck chaos_marauder 2 6 27
04:17:28.465 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 10 26
04:17:28.472 [Lua] Horde killed: ?
04:17:30.631 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 10 25
04:17:30.665 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 1 24
04:17:30.681 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 6 23
04:17:30.681 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 9 22
04:17:30.699 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 10 21
04:17:30.733 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 5 20
04:17:30.733 [Lua] Destroying unit - ai got stuck chaos_marauder 6 7 19
04:17:30.748 [Lua] Destroying unit - ai got stuck chaos_marauder 1 8 18
04:17:30.751 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:17:30.766 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 1 17
04:17:30.766 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 2 16
04:17:30.782 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 6 15
04:17:30.798 [Lua] Destroying unit - ai got stuck chaos_marauder 1 9 14
04:17:30.831 [Lua] Destroying unit - ai got stuck chaos_marauder 3 10 13
04:17:30.849 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 5 12
04:17:30.849 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 7 11
04:17:30.866 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 8 10
04:17:30.882 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 1 9
04:17:30.887 [Lua] MUSIC: horde -> explore
04:17:30.899 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 2 8
04:17:30.916 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 6 7
04:17:30.931 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 1 6
04:17:30.949 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 2 5
04:17:30.965 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 2 4
04:17:30.986 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 1 3
04:17:30.991 [Lua] Horde killed: ?
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:31.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:17:33.666 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 104720
04:17:34.450 [Lua] ready to jump failed
04:17:36.131 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:36.549 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:17:37.117 [Lua] ready to jump failed
04:17:37.864 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:17:38.265 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:17:39.617 [Lua] ready to jump failed
04:17:40.667 [Lua] fence jumping
04:17:41.884 [Lua] ready to jump failed
04:17:46.234 [Lua] Override Player Respawning middle_event true
04:17:46.249 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start
04:17:50.099 [Lua] simple los failed
04:17:50.516 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 1 1 1
04:18:02.982 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:18:03.037 [Lua] MUSIC: explore -> pre_horde
04:18:03.739 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:03.739 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:03.739 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:06.434 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:06.434 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:06.434 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:11.991 [Lua] MUSIC: pre_horde -> horde
04:18:13.283 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:13.699 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:14.100 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:14.333 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:14.533 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:14.566 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:14.734 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:14.783 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:14.968 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:15.000 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:15.116 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:15.232 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:15.366 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:15.505 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:15.616 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:15.916 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:16.083 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:16.422 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:18:16.451 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:16.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:16.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:16.461 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:17.320 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:18:24.585 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:24.585 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:24.585 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:24.599 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_b
04:18:24.599 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a
04:18:27.183 [Lua] event horde ends!
04:18:27.199 [Lua] event horde ends!
04:18:30.901 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:18:35.649 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:35.816 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:36.217 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:36.217 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:36.217 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:36.217 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:36.349 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:36.349 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:36.466 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:36.500 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:36.699 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:36.699 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:36.866 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:37.066 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:37.333 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:37.499 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:37.666 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:37.666 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:37.899 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:37.900 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:38.016 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:38.066 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:38.249 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:38.282 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:38.416 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:38.416 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:38.572 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:18:38.633 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:38.633 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:38.782 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:38.866 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:39.050 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:39.116 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:39.199 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:39.200 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:39.432 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:18:39.532 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:39.682 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:39.866 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:18:42.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x11015, position: 0
04:18:48.668 [Lua] event horde ends!
04:18:54.623 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:54.623 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:54.623 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:54.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 41.
04:18:54.967 [Lua] event horde ends!
04:18:54.984 [Lua] event horde ends!
04:18:55.004 [Lua] MUSIC: horde -> explore
04:18:55.285 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:55.285 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:55.285 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:18:55.301 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_a
04:18:55.301 [Lua] TerrorEventMixer.start_event: catacombs_special_event_b
04:18:55.371 [Lua] MUSIC: explore -> pre_horde
04:18:59.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 87.
04:18:59.684 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:19:06.419 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:06.839 [Lua] MUSIC: pre_horde -> horde
04:19:06.918 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:06.919 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:06.919 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:07.283 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:07.284 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:07.284 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:07.284 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:07.317 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:07.617 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:07.684 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:07.917 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:08.052 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:08.052 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:08.400 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:08.504 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:08.950 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:09.083 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:09.300 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:09.434 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:10.186 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:10.533 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:13.336 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:13.483 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:14.100 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:14.100 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:14.100 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:14.150 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:14.583 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:14.802 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:15.033 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:15.268 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:15.717 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:16.237 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:19.451 [Lua] event horde ends!
04:19:19.699 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:20.133 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:20.950 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:21.383 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:23.834 [Lua] event horde ends!
04:19:23.851 [Lua] event horde ends!
04:19:23.873 [Lua] MUSIC: horde -> explore
04:19:25.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:25.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:25.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:25.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 84.
04:19:27.803 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:27.803 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:27.803 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:27.818 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_c
04:19:27.818 [Lua] TerrorEventMixer.start_event: catacombs_special_event_c
04:19:27.818 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
04:19:27.889 [Lua] MUSIC: explore -> pre_horde
04:19:30.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 27.
04:19:31.335 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:19:36.534 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:36.683 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:36.854 [Lua] MUSIC: pre_horde -> horde
04:19:36.900 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:37.034 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:37.450 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:37.621 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:37.817 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:37.933 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:38.317 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:38.434 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:38.683 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:38.683 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:38.817 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:38.817 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:39.017 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:39.017 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:39.183 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:39.417 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:41.918 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:42.051 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:42.268 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:42.434 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:42.434 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:42.551 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:42.751 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:42.851 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:43.084 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:43.234 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:43.417 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:43.568 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:43.687 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:43.701 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:43.934 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:50.151 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:50.301 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:50.484 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:50.534 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:50.684 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:50.705 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:19:50.918 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:51.885 [Lua] event horde ends!
04:19:53.089 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:19:53.586 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:19:54.051 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:19:55.402 [Lua] event horde ends!
04:19:55.419 [Lua] event horde ends!
04:19:55.441 [Lua] MUSIC: horde -> explore
04:19:57.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:57.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:57.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:19:57.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 6.
04:19:59.228 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 61 15 11000010048928b 3
04:20:02.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 36.
04:20:16.438 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:20:16.490 [Lua] MUSIC: explore -> pre_horde
04:20:20.042 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 61 15 11000010048928b 3
04:20:33.538 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
04:20:33.735 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:33.902 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:34.090 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:34.136 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:34.253 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:34.337 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:34.502 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:34.619 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:34.652 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:34.770 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:35.002 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:35.151 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:35.701 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:35.818 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:36.101 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:36.140 [Lua] MUSIC: pre_horde -> horde
04:20:36.252 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:36.453 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:36.572 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:36.820 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:36.854 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:37.069 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:37.268 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:37.385 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:37.635 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:37.687 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:37.768 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:37.970 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:38.020 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:38.186 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:38.436 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:38.718 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:38.935 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:39.118 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:39.351 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:40.019 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:40.186 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:40.552 [Lua] event horde ends!
04:20:40.570 [Lua] event horde ends!
04:20:40.591 [Lua] MUSIC: horde -> explore
04:20:40.618 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:40.618 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:40.618 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:40.619 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:40.735 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:40.885 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:40.885 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:40.935 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:41.085 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:41.218 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:41.285 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:41.318 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:41.385 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:41.435 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:41.535 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:41.568 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:41.737 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:41.835 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:41.852 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:41.951 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:42.318 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:42.318 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:42.704 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:42.835 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:43.118 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:43.285 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:20:50.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:20:50.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:20:50.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:20:50.919 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:20:50.975 [Lua] MUSIC: explore -> pre_horde
04:20:59.552 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:59.552 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:20:59.719 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:00.236 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:00.236 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:00.236 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:00.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:00.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:00.411 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:01.656 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:01.786 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:01.957 [Lua] MUSIC: pre_horde -> horde
04:21:02.019 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:02.052 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:02.136 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:02.169 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:02.368 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:02.418 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:02.486 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:02.535 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:02.785 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:02.901 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:03.675 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:03.786 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:04.007 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:04.085 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:04.170 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:04.218 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:04.401 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:04.518 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:04.568 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:04.685 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:04.718 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:04.884 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:04.918 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:04.918 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:05.085 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:05.085 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:05.235 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:05.235 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:05.468 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:05.635 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:05.668 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:05.787 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:06.035 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:06.068 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:06.151 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:06.235 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:06.352 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:06.801 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:06.802 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:06.802 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:06.834 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:06.968 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:07.101 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:07.268 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:07.501 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:07.635 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:08.753 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:08.886 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:09.203 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:09.287 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:13.088 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:13.088 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:13.088 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:15.019 [Lua] event horde ends!
04:21:15.036 [Lua] event horde ends!
04:21:15.057 [Lua] MUSIC: horde -> explore
04:21:16.869 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:21:16.925 [Lua] MUSIC: explore -> pre_horde
04:21:21.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:21.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:21.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:21.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:21.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:21.140 [Lua] Override Player Respawning middle_event false
04:21:21.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:21:21.153 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end
04:21:22.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
04:21:24.135 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:24.268 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:24.469 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:24.535 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:24.639 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:24.852 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:25.641 [Lua] MUSIC: pre_horde -> horde
04:21:29.991 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:21:31.401 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:21:35.386 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:35.935 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:40.936 [Lua] event horde ends!
04:21:40.953 [Lua] event horde ends!
04:21:40.973 [Lua] MUSIC: horde -> explore
04:21:42.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:21:42.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:21:42.454 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:21:48.170 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:21:48.187 [Lua] Spline already found!
04:21:50.220 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:21:50.237 [Lua] Spline already found!
04:21:50.519 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:51.469 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:51.753 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:52.053 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:52.319 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:21:52.421 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:52.653 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:21:52.969 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:06.920 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:07.020 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:07.270 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:07.320 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:07.386 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:07.387 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:07.603 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:07.603 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:07.721 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:07.770 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:07.969 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:07.970 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:08.105 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:08.136 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:08.287 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:08.370 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:08.570 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:08.636 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:09.838 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:10.271 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:21.987 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:23.104 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:24.788 [Lua] Destroying unit - ai got stuck chaos_raider 4 2 9
04:22:25.203 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:25.520 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:25.553 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:25.887 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:26.455 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:26.837 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:32.505 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:22:33.137 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:22:36.456 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 4 4
04:22:43.656 [Lua] [ChatManager][1]System: crazymaton picked up a Tome
04:22:53.412 [Lua] [LOCAL RPC] rpc_give_equipment 57 1025 11 271 Vector3(1.82899, -6.1089, 2.25924)
04:22:58.390 [Lua] Time for new HOOORDE! multi_first_wave
04:22:58.390 [Lua] horde requested: vector_blob
04:22:58.390 [Lua] wants to spawn ahead within distance: 60
04:22:58.390 [Lua] managed to spawn 23/23 horde enemies
04:22:58.390 [Lua] vector blob horde has started
04:22:58.395 [Lua] MUSIC: explore -> pre_horde
04:23:08.429 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 571 stop_beam 57
04:23:09.138 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:09.139 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:09.172 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:09.172 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:09.304 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:09.304 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:09.522 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:09.523 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:09.690 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:09.690 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:09.889 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:09.889 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:10.055 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:10.316 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:12.130 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:23:13.679 [Lua] MUSIC: pre_horde -> horde
04:23:16.289 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
04:23:16.289 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:23:16.289 [Lua] horde requested: vector_blob
04:23:16.289 [Lua] wants to spawn ahead within distance: 60
04:23:16.289 [Lua] managed to spawn 24/24 horde enemies
04:23:16.289 [Lua] vector blob horde has started
04:23:18.755 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:18.888 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:19.089 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:19.141 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:19.222 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:19.255 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:19.438 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:19.488 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:19.571 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:19.605 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:19.805 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:19.921 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:19.955 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:20.138 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:20.375 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:20.522 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:20.522 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:20.640 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:20.690 [Lua] Horde killed: ?
04:23:20.906 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:21.021 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:27.005 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:27.187 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:27.405 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:27.405 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:27.472 [Lua] HORDE: last wave, reset to standard horde delay
04:23:27.472 [Lua] Time for new HOOORDE! multi_last_wave
04:23:27.472 [Lua] horde requested: vector_blob
04:23:27.472 [Lua] wants to spawn ahead within distance: 60
04:23:27.473 [Lua] managed to spawn 21/21 horde enemies
04:23:27.473 [Lua] vector blob horde has started
04:23:27.582 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:27.806 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:33.340 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:23:33.340 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:23:33.356 [Lua] Spline already found!
04:23:33.359 [Lua] Spline already found!
04:23:37.775 [Lua] Horde killed: ?
04:23:43.271 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:43.404 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:43.588 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:43.638 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:43.721 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:43.788 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:43.955 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:43.955 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:44.061 [Lua] MUSIC: horde -> explore
04:23:44.106 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:44.106 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:44.271 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:44.355 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:44.388 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:44.421 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:44.590 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:44.705 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:44.829 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:45.038 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:45.407 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:45.605 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:45.740 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:45.855 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:45.957 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:46.074 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:46.116 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:46.172 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:46.322 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:46.359 [Lua] Horde killed: ?
04:23:46.390 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:46.472 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:46.472 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 0
04:23:46.672 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:46.907 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:23:48.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x3681, position: 104720
04:23:48.856 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:23:48.872 [Lua] Spline already found!
04:23:59.971 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:00.138 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:00.371 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:00.505 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:00.621 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:00.860 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:01.288 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:01.312 [Lua] [LOCAL RPC] rpc_increment_stat 14
04:24:01.312 [Lua] Incremented stat globadier_kill_before_throwing
04:24:01.921 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:03.456 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:04.195 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:04.540 [Lua] main path terror event triggered: boss_event_chaos_troll
04:24:04.540 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
04:24:04.573 [Flow] Boss DoorTroll
04:24:09.907 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
04:24:11.972 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:12.505 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:16.789 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:17.322 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:18.438 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:18.872 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:20.206 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:20.790 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:21.706 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:22.239 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:31.541 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
04:24:35.073 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:24:36.089 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:24:37.380 [Lua] [LOCAL RPC] rpc_increment_stat 17
04:24:37.380 [Lua] Incremented stat warpfire_kill_before_shooting
04:24:44.811 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:25:36.463 [Lua] MUSIC: explore -> lost
04:25:39.147 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 29 Vector3(-51.2214, -12.0882, -0.487613) Vector4(-0.5, -0.5, -0, 0.707107) 4
04:25:43.242 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 1.1615825891494751 [Unit '#ID[7cd7a7adbeeab338]']
04:25:43.258 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 1.1615825891494751 [Unit '#ID[7cd7a7adbeeab338]']
04:25:43.609 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 0.039724972099065781 [Unit '#ID[7cd7a7adbeeab338]']
04:25:44.174 [Lua] [GameNetworkManager] destroying game object with go_id=62
04:25:46.493 [Lua] [NetworkServer] Entering post game
04:25:46.493 [Lua] [PeerSM] 11000010048928b :: on_exit InGame
04:25:46.493 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame
04:25:46.493 [Lua] [PeerSM] 11000010284dd8f :: on_exit InGame
04:25:46.493 [Lua] [PeerSM] 11000010284dd8f :: on_enter InPostGame
04:25:46.493 [Lua] gm_event_end_conditions_met false true
04:25:46.493 [Save] Saving `save_data`
04:25:46.495 [Save] Save done
04:25:46.506 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
04:25:46.506 [Lua] Game lost
04:25:46.506 [Lua] PlayFabMirror:_commit_internal nil
04:25:46.506 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:25:46.506 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
04:25:46.506 [Save] Saving `save_data`
04:25:46.508 [Save] Save done
04:25:46.511 [Lua] commit result success 3
04:25:46.511 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 3
04:25:46.511 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
04:25:46.754 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 3 1
04:25:47.244 [Lua] [PlayFabRequestQueue] EAC Enabled! 3
04:25:47.244 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 3
04:25:47.745 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 3
04:25:47.745 [Save] Saving `save_data`
04:25:47.746 [Save] Save done
04:25:48.892 [Lua] Set lobby begin:
04:25:48.892 [Lua] Lobby data twitch_enabled = false
04:25:48.892 [Lua] Lobby data power_level = 405
04:25:48.892 [Lua] Lobby data player_slot_6 = 0:0
04:25:48.892 [Lua] Lobby data num_players = 2
04:25:48.892 [Lua] Lobby data host = 11000010048928b
04:25:48.892 [Lua] Lobby data game_mode = custom
04:25:48.892 [Lua] Lobby data is_private = true
04:25:48.892 [Lua] Lobby data difficulty = hard
04:25:48.892 [Lua] Lobby data player_slot_1 = 0:0
04:25:48.893 [Lua] Lobby data selected_level_key = catacombs
04:25:48.893 [Lua] Lobby data quick_game = false
04:25:48.893 [Lua] Lobby data matchmaking = false
04:25:48.893 [Lua] Lobby data level_key = catacombs
04:25:48.893 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:25:48.893 [Lua] Lobby data unique_server_name = R3DSKULL
04:25:48.893 [Lua] Lobby data player_slot_5 = 0:0
04:25:48.893 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:25:48.893 [Lua] Lobby data country_code = US
04:25:48.893 [Lua] Lobby data player_slot_3 = 0:0
04:25:48.893 [Lua] Lobby data eac_authorized = true
04:25:48.893 [Lua] Set lobby end.
04:25:54.275 [Lua] ConflictDirector - destroy all units
04:25:54.275 [Lua] chaos troll was despawned!
04:25:54.278 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
04:25:54.775 [Lua] TRANSITION nil nil inn_level
04:25:54.775 [Lua] Transition type "inn_level", is server: true
04:25:54.775 [Lua] [NetworkServer] Current level key inn_level
04:25:54.775 [Lua] [LevelTransitionHandler] Generated new level_seed: 14035781
04:25:54.775 [Lua] [GameNetworkManager] Leaving game...
04:25:54.775 [Lua] [GameNetworkManager] Shutting down game session host.
04:25:54.775 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:25:54.775 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:25:54.775 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1160.24
04:25:54.791 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:25:54.807 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session c929 or from non-session peer 11000010284dd8f
04:25:56.792 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1
04:25:56.792 [Lua] Clearing all global lookup lists
04:25:56.792 [Lua] [EquipmentUI] - Destroy
04:25:56.792 [Lua] [GamePadEquipmentUI] - Destroy
04:25:56.792 [Lua] [AbilityUI] - Destroy
04:25:56.792 [Lua] [GamePadAbilityUI] - Destroy
04:25:56.792 [Lua] [IngamePlayerListUI] - Destroy
04:25:56.792 [Lua] [IngameUI] destroy
04:25:56.818 [Lua] PlayerManager:remove_player peer_id=11000010284dd8f 1
04:25:56.934 [Lua] [Managers] Destroying state managers...
04:25:56.934 [Lua] PlayerManager:remove_player peer_id=11000010048928b 3
04:25:56.935 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010048928b:3
04:25:56.935 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:7 my_peer_id:11000010048928b
04:25:56.935 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:7 my_peer_id:11000010048928b
04:25:56.935 [Lua] Set lobby begin:
04:25:56.935 [Lua] Lobby data twitch_enabled = false
04:25:56.935 [Lua] Lobby data power_level = 405
04:25:56.935 [Lua] Lobby data player_slot_6 = 0:0
04:25:56.935 [Lua] Lobby data num_players = 2
04:25:56.935 [Lua] Lobby data host = 11000010048928b
04:25:56.935 [Lua] Lobby data game_mode = custom
04:25:56.935 [Lua] Lobby data is_private = true
04:25:56.935 [Lua] Lobby data difficulty = hard
04:25:56.935 [Lua] Lobby data player_slot_1 = 0:0
04:25:56.935 [Lua] Lobby data selected_level_key = catacombs
04:25:56.935 [Lua] Lobby data quick_game = false
04:25:56.935 [Lua] Lobby data matchmaking = false
04:25:56.935 [Lua] Lobby data level_key = catacombs
04:25:56.935 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:25:56.935 [Lua] Lobby data unique_server_name = R3DSKULL
04:25:56.935 [Lua] Lobby data player_slot_5 = 0:0
04:25:56.935 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:25:56.935 [Lua] Lobby data country_code = US
04:25:56.935 [Lua] Lobby data player_slot_3 = 0:0
04:25:56.935 [Lua] Lobby data eac_authorized = true
04:25:56.935 [Lua] Set lobby end.
04:25:56.935 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
04:25:56.935 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:11000010284dd8f | es:0
04:25:56.935 [Lua] PlayerManager:remove_player peer_id=11000010048928b 4
04:25:56.935 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010048928b:4
04:25:56.935 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:8 my_peer_id:11000010048928b
04:25:56.935 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:8 my_peer_id:11000010048928b
04:25:56.935 [Lua] Set lobby begin:
04:25:56.935 [Lua] Lobby data twitch_enabled = false
04:25:56.935 [Lua] Lobby data power_level = 405
04:25:56.935 [Lua] Lobby data player_slot_6 = 0:0
04:25:56.935 [Lua] Lobby data num_players = 2
04:25:56.935 [Lua] Lobby data host = 11000010048928b
04:25:56.935 [Lua] Lobby data game_mode = custom
04:25:56.935 [Lua] Lobby data is_private = true
04:25:56.935 [Lua] Lobby data difficulty = hard
04:25:56.935 [Lua] Lobby data player_slot_1 = 0:0
04:25:56.935 [Lua] Lobby data selected_level_key = catacombs
04:25:56.935 [Lua] Lobby data quick_game = false
04:25:56.935 [Lua] Lobby data matchmaking = false
04:25:56.935 [Lua] Lobby data level_key = catacombs
04:25:56.935 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:25:56.935 [Lua] Lobby data unique_server_name = R3DSKULL
04:25:56.935 [Lua] Lobby data player_slot_5 = 0:0
04:25:56.935 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:25:56.935 [Lua] Lobby data country_code = US
04:25:56.935 [Lua] Lobby data player_slot_3 = 0:0
04:25:56.935 [Lua] Lobby data eac_authorized = true
04:25:56.935 [Lua] Set lobby end.
04:25:56.936 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
04:25:56.936 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:11000010284dd8f | es:0
04:25:56.954 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
04:25:56.955 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame
04:25:56.955 [Lua] [PeerSM] 11000010048928b :: on_enter Loading
04:25:56.955 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b
04:25:56.955 [Lua] [PeerSM] 11000010284dd8f :: on_exit InPostGame
04:25:56.955 [Lua] [PeerSM] 11000010284dd8f :: on_enter Loading
04:25:56.955 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010284dd8f
04:25:56.955 [Lua] [Matchmaking] unregister rpcs
04:25:56.955 [Lua] [Gamestate] Enter state StateLoading
04:25:56.958 [World] Spawning level.
04:25:56.959 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:25:56.959 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:25:56.959 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] Found camera: end_screen_camera
04:25:56.963 [Lua] [EndViewState] Enter Substate EndViewStateSummary
04:25:56.964 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:25:56.964 [Lua] [Matchmaking] register rpcs
04:25:56.965 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:25:56.965 [Lua] Set lobby begin:
04:25:56.965 [Lua] Lobby data twitch_enabled = false
04:25:56.965 [Lua] Lobby data power_level = 0
04:25:56.965 [Lua] Lobby data player_slot_6 = 0:0
04:25:56.965 [Lua] Lobby data num_players = 2
04:25:56.965 [Lua] Lobby data host = 11000010048928b
04:25:56.965 [Lua] Lobby data game_mode = custom
04:25:56.965 [Lua] Lobby data is_private = true
04:25:56.965 [Lua] Lobby data difficulty = hard
04:25:56.965 [Lua] Lobby data player_slot_1 = 0:0
04:25:56.965 [Lua] Lobby data selected_level_key = catacombs
04:25:56.965 [Lua] Lobby data quick_game = false
04:25:56.965 [Lua] Lobby data matchmaking = false
04:25:56.965 [Lua] Lobby data level_key = catacombs
04:25:56.965 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:25:56.966 [Lua] Lobby data unique_server_name = R3DSKULL
04:25:56.966 [Lua] Lobby data player_slot_5 = 0:0
04:25:56.966 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:25:56.966 [Lua] Lobby data country_code = US
04:25:56.966 [Lua] Lobby data player_slot_3 = 0:0
04:25:56.966 [Lua] Lobby data eac_authorized = true
04:25:56.966 [Lua] Set lobby end.
04:25:56.966 [Lua] registering RPCs
04:25:56.966 [Lua] Set lobby begin:
04:25:56.966 [Lua] Lobby data twitch_enabled = false
04:25:56.966 [Lua] Lobby data power_level = 0
04:25:56.966 [Lua] Lobby data player_slot_6 = 0:0
04:25:56.966 [Lua] Lobby data num_players = 2
04:25:56.966 [Lua] Lobby data host = 11000010048928b
04:25:56.966 [Lua] Lobby data game_mode = custom
04:25:56.966 [Lua] Lobby data is_private = true
04:25:56.966 [Lua] Lobby data difficulty = hard
04:25:56.966 [Lua] Lobby data player_slot_1 = 0:0
04:25:56.966 [Lua] Lobby data selected_level_key = catacombs
04:25:56.966 [Lua] Lobby data quick_game = false
04:25:56.966 [Lua] Lobby data matchmaking = false
04:25:56.966 [Lua] Lobby data level_key = inn_level
04:25:56.966 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:25:56.966 [Lua] Lobby data unique_server_name = R3DSKULL
04:25:56.966 [Lua] Lobby data player_slot_5 = 0:0
04:25:56.966 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:25:56.966 [Lua] Lobby data country_code = US
04:25:56.966 [Lua] Lobby data player_slot_3 = 0:0
04:25:56.966 [Lua] Lobby data eac_authorized = true
04:25:56.966 [Lua] Set lobby end.
04:25:56.966 [Lua] MUSIC MANAGER unmute_all_world_sounds 105287 0
04:25:56.966 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 4
04:25:56.969 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 4
04:25:56.970 [Lua] ### Sending rpc_level_loaded
04:25:56.970 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4
04:25:56.970 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
04:25:56.970 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
04:25:56.970 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
04:25:56.970 [Lua] [LevelTransitionHandler] load_level inn_level
04:25:57.097 [Umbra] Unload tome
04:25:57.150 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler
04:25:57.150 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
04:25:57.150 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
04:25:57.150 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
04:25:57.150 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:7 my_peer_id:11000010048928b
04:25:57.150 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:8 my_peer_id:11000010048928b
04:25:57.150 [Lua] [LOCAL RPC] rpc_load_level 26 14035781
04:25:57.158 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
04:25:57.159 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8
04:25:57.537 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 4
04:25:57.573 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:25:57.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient
04:25:57.574 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient
04:25:57.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
04:25:57.577 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
04:25:57.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
04:25:57.578 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient
04:25:57.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
04:25:57.579 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
04:25:57.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
04:25:57.580 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:25:57.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
04:25:57.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient
04:25:57.588 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:25:57.588 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:25:57.588 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
04:25:57.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
04:25:57.588 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient
04:25:57.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
04:25:57.591 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
04:25:57.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
04:25:57.731 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 8
04:25:58.088 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
04:25:58.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x19b48, position: 4813914
04:26:07.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
04:26:07.095 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
04:26:07.112 [Lua] [LevelTransitionHandler] Level load completed!
04:26:07.112 [Lua] ### Sending rpc_level_loaded
04:26:07.112 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26
04:26:07.112 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
04:26:07.128 [Lua] [PeerSM] 11000010048928b :: on_exit Loading
04:26:07.128 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages
04:26:07.145 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages
04:26:07.145 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame
04:26:07.145 [Lua] [LOCAL RPC] rpc_loading_synced
04:26:09.079 [Lua] [EndViewState] Exit Substate EndViewStateSummary
04:26:09.079 [Lua] [PlayState] Enter Substate EndViewStateScore
04:26:10.361 [Lua] ### Sending rpc_level_loaded
04:26:10.361 [Lua] #### Has state machine: true, sender: 11000010284dd8f, level_id: 26
04:26:10.361 [Lua] Peer 11000010284dd8f has loaded the level and all enemies are loaded
04:26:10.361 [Lua] [PeerSM] 11000010284dd8f :: on_exit Loading
04:26:10.361 [Lua] [PeerSM] 11000010284dd8f :: on_enter LoadingProfilePackages
04:26:10.601 [Save] Saving `telemetry`
04:26:10.602 [Lua] [PeerSM] 11000010284dd8f :: on_exit LoadingProfilePackages
04:26:10.602 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForEnterGame
04:26:10.602 [Save] Save done
04:26:20.024 [Lua] [PlayState] Exit Substate EndViewStateScore
04:26:20.025 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:26:21.022 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:26:21.022 [Lua] [Matchmaking] unregister rpcs
04:26:21.022 [Lua] Set lobby begin:
04:26:21.022 [Lua] Lobby data twitch_enabled = false
04:26:21.022 [Lua] Lobby data power_level = 0
04:26:21.022 [Lua] Lobby data player_slot_6 = 0:0
04:26:21.022 [Lua] Lobby data num_players = 2
04:26:21.022 [Lua] Lobby data host = 11000010048928b
04:26:21.022 [Lua] Lobby data game_mode = custom
04:26:21.022 [Lua] Lobby data is_private = true
04:26:21.022 [Lua] Lobby data difficulty = hard
04:26:21.022 [Lua] Lobby data player_slot_1 = 0:0
04:26:21.022 [Lua] Lobby data selected_level_key = catacombs
04:26:21.022 [Lua] Lobby data quick_game = false
04:26:21.022 [Lua] Lobby data matchmaking = false
04:26:21.022 [Lua] Lobby data level_key = inn_level
04:26:21.022 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:21.022 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:21.022 [Lua] Lobby data player_slot_5 = 0:0
04:26:21.022 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:26:21.022 [Lua] Lobby data country_code = US
04:26:21.022 [Lua] Lobby data player_slot_3 = 0:0
04:26:21.022 [Lua] Lobby data eac_authorized = true
04:26:21.022 [Lua] Set lobby end.
04:26:21.023 [Lua] [Managers] Destroying state managers...
04:26:21.023 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
04:26:21.024 [Lua] MUSIC MANAGER Stop_loading_screen_music 105336 0
04:26:21.024 [Lua] [Gamestate] Enter StateIngame HOST
04:26:21.024 [Lua] Set lobby begin:
04:26:21.024 [Lua] Lobby data twitch_enabled = false
04:26:21.024 [Lua] Lobby data power_level = 0
04:26:21.024 [Lua] Lobby data player_slot_6 = 0:0
04:26:21.024 [Lua] Lobby data num_players = 2
04:26:21.024 [Lua] Lobby data host = 11000010048928b
04:26:21.024 [Lua] Lobby data game_mode = custom
04:26:21.024 [Lua] Lobby data is_private = true
04:26:21.024 [Lua] Lobby data difficulty = hard
04:26:21.024 [Lua] Lobby data player_slot_1 = 0:0
04:26:21.024 [Lua] Lobby data selected_level_key = inn_level
04:26:21.024 [Lua] Lobby data quick_game = false
04:26:21.024 [Lua] Lobby data matchmaking = false
04:26:21.024 [Lua] Lobby data level_key = inn_level
04:26:21.024 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:21.024 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:21.024 [Lua] Lobby data player_slot_5 = 0:0
04:26:21.024 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:26:21.024 [Lua] Lobby data country_code = US
04:26:21.024 [Lua] Lobby data player_slot_3 = 0:0
04:26:21.024 [Lua] Lobby data eac_authorized = true
04:26:21.024 [Lua] Set lobby end.
04:26:21.025 [Lua] [StateIngame] Server ingame
04:26:21.027 [Lua] Set lobby begin:
04:26:21.027 [Lua] Lobby data twitch_enabled = false
04:26:21.027 [Lua] Lobby data power_level = 0
04:26:21.027 [Lua] Lobby data player_slot_6 = 0:0
04:26:21.027 [Lua] Lobby data num_players = 2
04:26:21.027 [Lua] Lobby data host = 11000010048928b
04:26:21.027 [Lua] Lobby data game_mode = custom
04:26:21.027 [Lua] Lobby data is_private = true
04:26:21.027 [Lua] Lobby data difficulty = hard
04:26:21.027 [Lua] Lobby data player_slot_1 = 0:0
04:26:21.027 [Lua] Lobby data selected_level_key = inn_level
04:26:21.027 [Lua] Lobby data quick_game = false
04:26:21.027 [Lua] Lobby data matchmaking = false
04:26:21.027 [Lua] Lobby data level_key = inn_level
04:26:21.027 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:21.027 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:21.027 [Lua] Lobby data player_slot_5 = 0:0
04:26:21.027 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:26:21.027 [Lua] Lobby data country_code = US
04:26:21.027 [Lua] Lobby data player_slot_3 = 0:0
04:26:21.027 [Lua] Lobby data eac_authorized = true
04:26:21.027 [Lua] Set lobby end.
04:26:21.027 [Lua] [Matchmaking] register rpcs
04:26:21.027 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:26:21.027 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b
04:26:21.027 [Lua] [GameNetworkManager] self.is_server = true
04:26:21.027 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
04:26:21.027 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
04:26:21.027 [Network] Setting artificial MTU limit to 65536
04:26:21.029 [Lua] Switching ConflictSettings: to: disabled
04:26:21.029 [Lua] pacing=disabled
04:26:21.029 [Lua] roaming=nil
04:26:21.029 [Lua] disabled=true
04:26:21.029 [Lua] pack_spawning=disabled
04:26:21.029 [Lua] boss=disabled
04:26:21.029 [Lua] horde=disabled
04:26:21.029 [Lua] specials=disabled
04:26:21.029 [Lua] name=disabled
04:26:21.029 [Lua] intensity=disabled
04:26:21.029 [Lua] ---
04:26:21.032 [Lua] [AIInterestPointSystem] Level Seed: 14035781
04:26:21.032 [Lua]
04:26:21.032 [Lua] [entity_system_bag] = table
04:26:21.032 [Lua] [entity_system_bag] = metatable
04:26:21.032 [Lua] [startup_data] = table
04:26:21.032 [Lua] [entity_manager] = table
04:26:21.032 [Lua] [entity_manager] = metatable
04:26:21.032 [Lua] [unit_spawner] = table
04:26:21.032 [Lua] [unit_spawner] = metatable
04:26:21.032 [Lua] [unit_storage] = table
04:26:21.032 [Lua] [unit_storage] = metatable
04:26:21.032 [Lua] [dice_keeper] = table
04:26:21.032 [Lua] [dice_keeper] = metatable
04:26:21.032 [Lua] [is_server] = true (boolean)
04:26:21.033 [Lua] [world] = [World]
04:26:21.033 [Lua] [system_api] = table
04:26:21.033 [Lua] [network_lobby] = table
04:26:21.033 [Lua] [network_lobby] = metatable
04:26:21.033 [Lua] [profile_synchronizer] = table
04:26:21.033 [Lua] [profile_synchronizer] = metatable
04:26:21.033 [Lua] [entity_system] = table
04:26:21.033 [Lua] [entity_system] = metatable
04:26:21.033 [Lua] [num_local_human_players] = 1 (number)
04:26:21.033 [Lua] [statistics_db] = table
04:26:21.033 [Lua] [statistics_db] = metatable
04:26:21.033 [Lua] [network_server] = table
04:26:21.033 [Lua] [network_server] = metatable
04:26:21.033 [Lua] [input_manager] = table
04:26:21.033 [Lua] [input_manager] = metatable
04:26:21.033 [Lua] [network_clock] = table
04:26:21.033 [Lua] [network_clock] = metatable
04:26:21.033 [Lua] [network_transmit] = table
04:26:21.033 [Lua] [network_transmit] = metatable
04:26:21.033 [Lua] [free_flight_manager] = table
04:26:21.033 [Lua] [free_flight_manager] = metatable
04:26:21.033 [Lua] [network_manager] = table
04:26:21.033 [Lua] [network_manager] = metatable
04:26:21.033 [Lua] [network_event_delegate] = table
04:26:21.033 [Lua] [network_event_delegate] = metatable
04:26:21.033 [Lua]
04:26:21.034 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:26:21.036 [Lua] [AchievementManager] Achievements using the steam platform
04:26:21.037 [Lua] [StateIngame] Level seed: 14035781
04:26:21.037 [Umbra] Init version: 3.4.15 :: 16 threads
04:26:21.037 [Umbra] Tome with `11601` objects loaded.
04:26:21.037 [Umbra] UMBRA Tome loaded.
04:26:21.037 [World] Spawning level.
04:26:21.042 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:26:21.207 [Lua] [LevelAnalysis] set_random_seed( 2071105536)
04:26:21.210 [Lua] PlayerManager:add_player player_1
04:26:21.213 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:26:21.213 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:26:21.214 [Lua] [IngameUI] init
04:26:21.245 [Lua] [Matchmaking] Cancelling matchmaking
04:26:21.245 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:26:21.245 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:26:21.245 [Lua] Set lobby begin:
04:26:21.245 [Lua] Lobby data twitch_enabled = false
04:26:21.245 [Lua] Lobby data power_level = 416
04:26:21.245 [Lua] Lobby data player_slot_6 = 0:0
04:26:21.245 [Lua] Lobby data num_players = 2
04:26:21.246 [Lua] Lobby data host = 11000010048928b
04:26:21.246 [Lua] Lobby data game_mode = custom
04:26:21.246 [Lua] Lobby data is_private = true
04:26:21.246 [Lua] Lobby data difficulty = hard
04:26:21.246 [Lua] Lobby data player_slot_1 = 0:0
04:26:21.246 [Lua] Lobby data selected_level_key = inn_level
04:26:21.246 [Lua] Lobby data quick_game = false
04:26:21.246 [Lua] Lobby data matchmaking = false
04:26:21.246 [Lua] Lobby data level_key = inn_level
04:26:21.246 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:21.246 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:21.246 [Lua] Lobby data player_slot_5 = 0:0
04:26:21.246 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:26:21.246 [Lua] Lobby data country_code = US
04:26:21.246 [Lua] Lobby data player_slot_3 = 0:0
04:26:21.246 [Lua] Lobby data eac_authorized = true
04:26:21.246 [Lua] Set lobby end.
04:26:21.247 [Flow] Forge tier 1
04:26:21.247 [Flow] complete_skittergate_legend false
04:26:21.247 [Flow] complete_all_helmgart_levels_recruit true
04:26:21.247 [Flow] WitchHunterLevel:12
04:26:21.247 [Flow] LeaderYes
04:26:21.247 [Flow] ALL PC XP:41733.2
04:26:21.247 [Flow] WH XP:8237.38
04:26:21.247 [Flow] Number of crafted items:0
04:26:21.247 [Flow] Sum of Powe Levels:542
04:26:21.247 [Flow] lodestone diff 1:false
04:26:21.248 [Lua] CurrentConflictSettings disabled
04:26:21.248 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
04:26:21.250 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:26:21.250 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:26:21.250 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
04:26:21.250 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
04:26:21.250 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:26:21.268 [Lua] MUSIC: lost -> explore
04:26:21.287 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame
04:26:21.287 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync
04:26:21.627 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync
04:26:21.627 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers
04:26:21.633 [Lua] [LOCAL RPC] rpc_game_started
04:26:21.958 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForEnterGame
04:26:21.958 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForGameObjectSync
04:26:21.974 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010284dd8f
04:26:21.975 [Lua] Set lobby begin:
04:26:21.975 [Lua] Lobby data twitch_enabled = false
04:26:21.975 [Lua] Lobby data power_level = 416
04:26:21.975 [Lua] Lobby data player_slot_6 = 0:0
04:26:21.975 [Lua] Lobby data num_players = 2
04:26:21.975 [Lua] Lobby data host = 11000010048928b
04:26:21.975 [Lua] Lobby data game_mode = custom
04:26:21.975 [Lua] Lobby data is_private = true
04:26:21.975 [Lua] Lobby data difficulty = hard
04:26:21.975 [Lua] Lobby data player_slot_1 = 0:0
04:26:21.975 [Lua] Lobby data selected_level_key = inn_level
04:26:21.975 [Lua] Lobby data quick_game = false
04:26:21.975 [Lua] Lobby data matchmaking = false
04:26:21.975 [Lua] Lobby data level_key = inn_level
04:26:21.975 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:21.975 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:21.975 [Lua] Lobby data player_slot_5 = 0:0
04:26:21.976 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:26:21.976 [Lua] Lobby data country_code = US
04:26:21.976 [Lua] Lobby data player_slot_3 = 0:0
04:26:21.976 [Lua] Lobby data eac_authorized = true
04:26:21.976 [Lua] Set lobby end.
04:26:21.976 [Lua] [Matchmaking] Assigned player 11000010284dd8f to slot 2 when hot join syncing
04:26:21.976 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForGameObjectSync
04:26:21.976 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForPlayers
04:26:21.976 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010284dd8f
04:26:21.992 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers
04:26:21.992 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer
04:26:21.992 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForPlayers
04:26:21.992 [Lua] [PeerSM] 11000010284dd8f :: on_enter SpawningPlayer
04:26:22.008 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer
04:26:22.008 [Lua] [PeerSM] 11000010048928b :: on_enter InGame
04:26:22.008 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010284dd8f
04:26:22.008 [Lua] PlayerManager:add_remote_player 11000010284dd8f
04:26:22.009 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
04:26:22.009 [Lua] RemotePlayer:create_game_object( ) 21
04:26:22.010 [Lua] [PeerSM] 11000010284dd8f :: on_exit SpawningPlayer
04:26:22.010 [Lua] [PeerSM] 11000010284dd8f :: on_enter InGame
04:26:22.014 [Flow] DISABLE
04:26:22.015 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
04:26:22.015 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
04:26:22.015 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:26:22.017 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:26:22.017 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:26:22.017 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
04:26:22.017 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
04:26:22.343 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010284dd8f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:26:22.343 [Lua] Adding player sync data to peer=11000010284dd8f local_player_id=1
04:26:22.343 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010284dd8f go_type=player_unit go_created_func_name=game_object_created_player_unit
04:26:22.343 [Lua] [NetworkServer] Peer 11000010284dd8f spawned player.
04:26:22.345 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
04:26:22.345 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
04:26:22.346 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:26:26.209 [Lua] Set lobby begin:
04:26:26.209 [Lua] Lobby data twitch_enabled = false
04:26:26.209 [Lua] Lobby data power_level = 208
04:26:26.209 [Lua] Lobby data player_slot_6 = 0:0
04:26:26.209 [Lua] Lobby data num_players = 2
04:26:26.209 [Lua] Lobby data host = 11000010048928b
04:26:26.209 [Lua] Lobby data game_mode = custom
04:26:26.209 [Lua] Lobby data is_private = true
04:26:26.209 [Lua] Lobby data difficulty = hard
04:26:26.209 [Lua] Lobby data player_slot_1 = 0:0
04:26:26.209 [Lua] Lobby data selected_level_key = inn_level
04:26:26.209 [Lua] Lobby data quick_game = false
04:26:26.209 [Lua] Lobby data matchmaking = false
04:26:26.209 [Lua] Lobby data level_key = inn_level
04:26:26.209 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:26.209 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:26.209 [Lua] Lobby data player_slot_5 = 0:0
04:26:26.209 [Lua] Lobby data player_slot_2 = 11000010284dd8f:1
04:26:26.209 [Lua] Lobby data country_code = US
04:26:26.209 [Lua] Lobby data player_slot_3 = 0:0
04:26:26.209 [Lua] Lobby data eac_authorized = true
04:26:26.209 [Lua] Set lobby end.
04:26:30.375 [Lua] [NetworkServer] Peer 11000010284dd8f despawned player.
04:26:30.375 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010284dd8f
04:26:30.375 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 2 to 3 for peer id 11000010284dd8f:1
04:26:30.375 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:9 my_peer_id:11000010048928b
04:26:30.375 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:9 my_peer_id:11000010048928b
04:26:30.375 [Lua] Set lobby begin:
04:26:30.375 [Lua] Lobby data twitch_enabled = false
04:26:30.375 [Lua] Lobby data power_level = 208
04:26:30.375 [Lua] Lobby data player_slot_6 = 0:0
04:26:30.375 [Lua] Lobby data num_players = 2
04:26:30.375 [Lua] Lobby data host = 11000010048928b
04:26:30.375 [Lua] Lobby data game_mode = custom
04:26:30.375 [Lua] Lobby data is_private = true
04:26:30.375 [Lua] Lobby data difficulty = hard
04:26:30.375 [Lua] Lobby data player_slot_1 = 0:0
04:26:30.375 [Lua] Lobby data selected_level_key = inn_level
04:26:30.375 [Lua] Lobby data quick_game = false
04:26:30.375 [Lua] Lobby data matchmaking = false
04:26:30.375 [Lua] Lobby data level_key = inn_level
04:26:30.375 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:30.375 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:30.375 [Lua] Lobby data player_slot_5 = 0:0
04:26:30.375 [Lua] Lobby data player_slot_2 = 0:0
04:26:30.375 [Lua] Lobby data country_code = US
04:26:30.375 [Lua] Lobby data player_slot_3 = 0:0
04:26:30.375 [Lua] Lobby data eac_authorized = true
04:26:30.375 [Lua] Set lobby end.
04:26:30.375 [Lua] Set lobby begin:
04:26:30.375 [Lua] Lobby data twitch_enabled = false
04:26:30.375 [Lua] Lobby data power_level = 208
04:26:30.376 [Lua] Lobby data player_slot_6 = 0:0
04:26:30.376 [Lua] Lobby data num_players = 2
04:26:30.376 [Lua] Lobby data host = 11000010048928b
04:26:30.376 [Lua] Lobby data game_mode = custom
04:26:30.376 [Lua] Lobby data is_private = true
04:26:30.376 [Lua] Lobby data difficulty = hard
04:26:30.376 [Lua] Lobby data player_slot_1 = 0:0
04:26:30.376 [Lua] Lobby data selected_level_key = inn_level
04:26:30.376 [Lua] Lobby data quick_game = false
04:26:30.376 [Lua] Lobby data matchmaking = false
04:26:30.376 [Lua] Lobby data level_key = inn_level
04:26:30.376 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:30.376 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:30.376 [Lua] Lobby data player_slot_5 = 0:0
04:26:30.376 [Lua] Lobby data player_slot_2 = 0:0
04:26:30.376 [Lua] Lobby data country_code = US
04:26:30.376 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:26:30.376 [Lua] Lobby data eac_authorized = true
04:26:30.376 [Lua] Set lobby end.
04:26:30.376 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010284dd8f:1, previous profile 2, profile 3]
04:26:30.376 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
04:26:30.376 [Lua] [PeerSM] 11000010284dd8f :: on_exit InGame
04:26:30.376 [Lua] [PeerSM] 11000010284dd8f :: on_enter LoadingProfilePackages
04:26:30.376 [Lua] [GameNetworkManager] destroying game object with go_id=24
04:26:30.382 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:9 my_peer_id:11000010048928b
04:26:30.391 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
04:26:30.395 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
04:26:30.451 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
04:26:30.453 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
04:26:30.453 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spark_3ps, InventoryPackageSynchronizerClient
04:26:30.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
04:26:30.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, InventoryPackageSynchronizerClient
04:26:30.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, InventoryPackageSynchronizerClient
04:26:30.455 [Lua] [PackageManager] Unload: units/weapons/player/spear_projectile/spear_3ps, InventoryPackageSynchronizerClient
04:26:30.455 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient
04:26:30.492 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:10 my_peer_id:11000010048928b
04:26:30.493 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:10 my_peer_id:11000010048928b
04:26:30.499 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:10 my_peer_id:11000010048928b
04:26:30.499 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
04:26:30.499 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
04:26:30.499 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
04:26:30.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:26:30.499 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
04:26:30.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:26:31.258 [Lua] Set lobby begin:
04:26:31.258 [Lua] Lobby data twitch_enabled = false
04:26:31.258 [Lua] Lobby data power_level = 405
04:26:31.258 [Lua] Lobby data player_slot_6 = 0:0
04:26:31.258 [Lua] Lobby data num_players = 2
04:26:31.258 [Lua] Lobby data host = 11000010048928b
04:26:31.258 [Lua] Lobby data game_mode = custom
04:26:31.258 [Lua] Lobby data is_private = true
04:26:31.258 [Lua] Lobby data difficulty = hard
04:26:31.258 [Lua] Lobby data player_slot_1 = 0:0
04:26:31.258 [Lua] Lobby data selected_level_key = inn_level
04:26:31.258 [Lua] Lobby data quick_game = false
04:26:31.259 [Lua] Lobby data matchmaking = false
04:26:31.259 [Lua] Lobby data level_key = inn_level
04:26:31.259 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:31.259 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:31.259 [Lua] Lobby data player_slot_5 = 0:0
04:26:31.259 [Lua] Lobby data player_slot_2 = 0:0
04:26:31.259 [Lua] Lobby data country_code = US
04:26:31.259 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:26:31.259 [Lua] Lobby data eac_authorized = true
04:26:31.259 [Lua] Set lobby end.
04:26:31.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
04:26:31.425 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
04:26:31.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:26:31.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:26:31.742 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
04:26:31.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
04:26:32.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
04:26:32.093 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
04:26:32.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
04:26:32.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
04:26:32.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
04:26:32.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
04:26:32.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
04:26:32.675 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
04:26:32.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
04:26:32.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
04:26:32.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
04:26:33.008 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
04:26:33.012 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10
04:26:33.808 [Lua] [PeerSM] 11000010284dd8f :: on_exit LoadingProfilePackages
04:26:33.808 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForEnterGame
04:26:33.813 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 10
04:26:33.825 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForEnterGame
04:26:33.825 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForGameObjectSync
04:26:33.841 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForGameObjectSync
04:26:33.841 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForPlayers
04:26:33.858 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForPlayers
04:26:33.858 [Lua] [PeerSM] 11000010284dd8f :: on_enter SpawningPlayer
04:26:33.875 [Lua] [PeerSM] 11000010284dd8f :: on_exit SpawningPlayer
04:26:33.875 [Lua] [PeerSM] 11000010284dd8f :: on_enter InGame
04:26:34.008 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010284dd8f go_type=player_unit go_created_func_name=game_object_created_player_unit
04:26:34.008 [Lua] [NetworkServer] Peer 11000010284dd8f spawned player.
04:26:34.009 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=25
04:26:34.009 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
04:26:34.009 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:26:36.282 [Lua] Set lobby begin:
04:26:36.282 [Lua] Lobby data twitch_enabled = false
04:26:36.283 [Lua] Lobby data power_level = 489
04:26:36.283 [Lua] Lobby data player_slot_6 = 0:0
04:26:36.283 [Lua] Lobby data num_players = 2
04:26:36.283 [Lua] Lobby data host = 11000010048928b
04:26:36.283 [Lua] Lobby data game_mode = custom
04:26:36.283 [Lua] Lobby data is_private = true
04:26:36.283 [Lua] Lobby data difficulty = hard
04:26:36.283 [Lua] Lobby data player_slot_1 = 0:0
04:26:36.283 [Lua] Lobby data selected_level_key = inn_level
04:26:36.283 [Lua] Lobby data quick_game = false
04:26:36.283 [Lua] Lobby data matchmaking = false
04:26:36.283 [Lua] Lobby data level_key = inn_level
04:26:36.283 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:26:36.283 [Lua] Lobby data unique_server_name = R3DSKULL
04:26:36.283 [Lua] Lobby data player_slot_5 = 0:0
04:26:36.283 [Lua] Lobby data player_slot_2 = 0:0
04:26:36.283 [Lua] Lobby data country_code = US
04:26:36.283 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:26:36.283 [Lua] Lobby data eac_authorized = true
04:26:36.283 [Lua] Set lobby end.
04:26:59.477 [Lua] [IngameUI] menu view on_enter hero_view
04:26:59.480 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c90a6e0
04:26:59.480 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
04:26:59.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
04:26:59.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
04:26:59.494 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
04:26:59.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
04:26:59.499 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
04:27:00.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
04:27:00.176 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
04:27:00.183 [World] Spawning level.
04:27:00.199 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
04:27:00.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
04:27:00.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
04:27:00.236 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
04:27:00.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:27:00.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
04:27:00.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:27:00.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
04:27:01.266 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
04:27:01.266 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:27:01.266 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:27:01.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:27:01.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
04:27:01.276 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
04:27:01.276 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
04:27:01.278 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
04:27:01.278 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
04:27:02.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:11 my_peer_id:11000010048928b
04:27:02.808 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:11 my_peer_id:11000010048928b
04:27:02.815 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:11 my_peer_id:11000010048928b
04:27:02.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
04:27:02.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:27:02.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient
04:27:03.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
04:27:03.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
04:27:03.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
04:27:03.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
04:27:03.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
04:27:03.642 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
04:27:03.648 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11
04:27:04.716 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11
04:27:11.426 [Lua] Set lobby begin:
04:27:11.426 [Lua] Lobby data twitch_enabled = false
04:27:11.426 [Lua] Lobby data power_level = 490
04:27:11.426 [Lua] Lobby data player_slot_6 = 0:0
04:27:11.426 [Lua] Lobby data num_players = 2
04:27:11.426 [Lua] Lobby data host = 11000010048928b
04:27:11.426 [Lua] Lobby data game_mode = custom
04:27:11.426 [Lua] Lobby data is_private = true
04:27:11.426 [Lua] Lobby data difficulty = hard
04:27:11.426 [Lua] Lobby data player_slot_1 = 0:0
04:27:11.426 [Lua] Lobby data selected_level_key = inn_level
04:27:11.426 [Lua] Lobby data quick_game = false
04:27:11.426 [Lua] Lobby data matchmaking = false
04:27:11.426 [Lua] Lobby data level_key = inn_level
04:27:11.426 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:11.426 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:11.426 [Lua] Lobby data player_slot_5 = 0:0
04:27:11.426 [Lua] Lobby data player_slot_2 = 0:0
04:27:11.426 [Lua] Lobby data country_code = US
04:27:11.426 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:11.426 [Lua] Lobby data eac_authorized = true
04:27:11.426 [Lua] Set lobby end.
04:27:17.684 [Lua] [IngameUI] menu view on_exit hero_view
04:27:17.687 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c90a6e0
04:27:17.687 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
04:27:17.687 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
04:27:17.687 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
04:27:22.693 [Lua] PlayFabMirror:_commit_internal 4
04:27:22.693 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:27:22.695 [Lua] generate_backend_stats 11000010048928b:1
04:27:22.698 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:27:22.710 [Lua] commit result success 4
04:27:24.695 [Lua] [IngameUI] menu view on_enter start_game_view
04:27:24.699 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c41bd20
04:27:24.699 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
04:27:24.699 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
04:27:24.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:27:24.700 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
04:27:24.700 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
04:27:28.196 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
04:27:28.196 [Lua] ............................................................................................................
04:27:28.196 [Lua] ............................................................................................................
04:27:28.196 [Lua] GAME START SETTINGS -> Level: catacombs | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
04:27:28.196 [Lua] ............................................................................................................
04:27:28.196 [Lua] ............................................................................................................
04:27:28.196 [Lua] [Matchmaking] Cancelling matchmaking
04:27:28.196 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:27:28.295 [Lua] [IngameUI] menu view on_exit start_game_view
04:27:28.295 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
04:27:28.295 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:27:28.295 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
04:27:28.295 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
04:27:28.295 [Save] Saving `save_data`
04:27:28.297 [Save] Save done
04:27:28.299 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c41bd20
04:27:30.927 [Lua] LEVEL KEY: catacombs
04:27:30.927 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
04:27:30.927 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
04:27:30.928 [Lua] Set lobby begin:
04:27:30.928 [Lua] Lobby data twitch_enabled = false
04:27:30.929 [Lua] Lobby data power_level = 490
04:27:30.929 [Lua] Lobby data player_slot_6 = 0:0
04:27:30.929 [Lua] Lobby data num_players = 2
04:27:30.929 [Lua] Lobby data host = 11000010048928b
04:27:30.929 [Lua] Lobby data game_mode = custom
04:27:30.929 [Lua] Lobby data is_private = true
04:27:30.929 [Lua] Lobby data difficulty = hard
04:27:30.929 [Lua] Lobby data player_slot_1 = 0:0
04:27:30.929 [Lua] Lobby data selected_level_key = inn_level
04:27:30.929 [Lua] Lobby data quick_game = false
04:27:30.929 [Lua] Lobby data matchmaking = false
04:27:30.929 [Lua] Lobby data level_key = inn_level
04:27:30.929 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:30.929 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:30.929 [Lua] Lobby data player_slot_5 = 0:0
04:27:30.929 [Lua] Lobby data player_slot_2 = 0:0
04:27:30.929 [Lua] Lobby data country_code = US
04:27:30.929 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:30.929 [Lua] Lobby data eac_authorized = true
04:27:30.929 [Lua] Set lobby end.
04:27:30.929 [Lua] [PartyManager] Leader is set to 11000010048928b
04:27:30.930 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs
04:27:30.930 [Lua] [LevelTransitionHandler] set_next_level( catacombs )
04:27:30.930 [Lua] Set lobby begin:
04:27:30.930 [Lua] Lobby data twitch_enabled = false
04:27:30.930 [Lua] Lobby data power_level = 490
04:27:30.930 [Lua] Lobby data player_slot_6 = 0:0
04:27:30.930 [Lua] Lobby data num_players = 2
04:27:30.930 [Lua] Lobby data host = 11000010048928b
04:27:30.930 [Lua] Lobby data game_mode = custom
04:27:30.930 [Lua] Lobby data is_private = true
04:27:30.930 [Lua] Lobby data difficulty = hard
04:27:30.930 [Lua] Lobby data player_slot_1 = 0:0
04:27:30.930 [Lua] Lobby data selected_level_key = catacombs
04:27:30.930 [Lua] Lobby data quick_game = false
04:27:30.930 [Lua] Lobby data matchmaking = false
04:27:30.930 [Lua] Lobby data level_key = inn_level
04:27:30.930 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:30.930 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:30.930 [Lua] Lobby data player_slot_5 = 0:0
04:27:30.930 [Lua] Lobby data player_slot_2 = 0:0
04:27:30.930 [Lua] Lobby data country_code = US
04:27:30.930 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:30.930 [Lua] Lobby data eac_authorized = true
04:27:30.930 [Lua] Set lobby end.
04:27:30.930 [Lua] Set lobby begin:
04:27:30.930 [Lua] Lobby data twitch_enabled = false
04:27:30.930 [Lua] Lobby data power_level = 490
04:27:30.930 [Lua] Lobby data player_slot_6 = 0:0
04:27:30.930 [Lua] Lobby data num_players = 2
04:27:30.930 [Lua] Lobby data host = 11000010048928b
04:27:30.931 [Lua] Lobby data game_mode = custom
04:27:30.931 [Lua] Lobby data is_private = true
04:27:30.931 [Lua] Lobby data difficulty = hard
04:27:30.931 [Lua] Lobby data player_slot_1 = 0:0
04:27:30.931 [Lua] Lobby data selected_level_key = catacombs
04:27:30.931 [Lua] Lobby data quick_game = false
04:27:30.931 [Lua] Lobby data matchmaking = false
04:27:30.931 [Lua] Lobby data level_key = inn_level
04:27:30.931 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:30.931 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:30.931 [Lua] Lobby data player_slot_5 = 0:0
04:27:30.931 [Lua] Lobby data player_slot_2 = 0:0
04:27:30.931 [Lua] Lobby data country_code = US
04:27:30.931 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:30.931 [Lua] Lobby data eac_authorized = true
04:27:30.931 [Lua] Set lobby end.
04:27:30.933 [Lua] [ChatManager][1]System: Starting hosted game...
04:27:30.933 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
04:27:30.933 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
04:27:30.939 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
04:27:44.294 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
04:27:44.296 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
04:27:44.296 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs
04:27:44.296 [Lua] [LevelTransitionHandler] set_next_level( catacombs )
04:27:44.296 [Lua] Set lobby begin:
04:27:44.296 [Lua] Lobby data twitch_enabled = false
04:27:44.296 [Lua] Lobby data power_level = 490
04:27:44.296 [Lua] Lobby data player_slot_6 = 0:0
04:27:44.297 [Lua] Lobby data num_players = 2
04:27:44.297 [Lua] Lobby data host = 11000010048928b
04:27:44.297 [Lua] Lobby data game_mode = custom
04:27:44.297 [Lua] Lobby data is_private = true
04:27:44.297 [Lua] Lobby data difficulty = hard
04:27:44.297 [Lua] Lobby data player_slot_1 = 0:0
04:27:44.297 [Lua] Lobby data selected_level_key = catacombs
04:27:44.297 [Lua] Lobby data quick_game = false
04:27:44.297 [Lua] Lobby data matchmaking = false
04:27:44.297 [Lua] Lobby data level_key = inn_level
04:27:44.297 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:44.297 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:44.297 [Lua] Lobby data player_slot_5 = 0:0
04:27:44.297 [Lua] Lobby data player_slot_2 = 0:0
04:27:44.297 [Lua] Lobby data country_code = US
04:27:44.297 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:44.297 [Lua] Lobby data eac_authorized = true
04:27:44.297 [Lua] Set lobby end.
04:27:44.298 [Lua] Set lobby begin:
04:27:44.298 [Lua] Lobby data twitch_enabled = false
04:27:44.299 [Lua] Lobby data power_level = 490
04:27:44.299 [Lua] Lobby data player_slot_6 = 0:0
04:27:44.299 [Lua] Lobby data num_players = 2
04:27:44.299 [Lua] Lobby data host = 11000010048928b
04:27:44.299 [Lua] Lobby data game_mode = custom
04:27:44.299 [Lua] Lobby data is_private = true
04:27:44.299 [Lua] Lobby data difficulty = hard
04:27:44.299 [Lua] Lobby data player_slot_1 = 0:0
04:27:44.299 [Lua] Lobby data selected_level_key = catacombs
04:27:44.299 [Lua] Lobby data quick_game = false
04:27:44.299 [Lua] Lobby data matchmaking = false
04:27:44.299 [Lua] Lobby data level_key = inn_level
04:27:44.299 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:44.299 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:44.299 [Lua] Lobby data player_slot_5 = 0:0
04:27:44.299 [Lua] Lobby data player_slot_2 = 0:0
04:27:44.299 [Lua] Lobby data country_code = US
04:27:44.299 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:44.299 [Lua] Lobby data eac_authorized = true
04:27:44.299 [Lua] Set lobby end.
04:27:44.299 [Lua] [NetworkServer] Entering post game
04:27:44.299 [Lua] [PeerSM] 11000010048928b :: on_exit InGame
04:27:44.299 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame
04:27:44.299 [Lua] [PeerSM] 11000010284dd8f :: on_exit InGame
04:27:44.299 [Lua] [PeerSM] 11000010284dd8f :: on_enter InPostGame
04:27:44.299 [Lua] Complete level triggered.
04:27:44.300 [Lua] [NetworkServer] Entering post game
04:27:44.300 [Lua] gm_event_end_conditions_met false false
04:27:44.301 [Save] Saving `save_data`
04:27:44.301 [Lua] PlayFabMirror:_commit_internal nil
04:27:44.301 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:27:44.302 [Lua] generate_backend_stats 11000010048928b:1
04:27:44.302 [Save] Save done
04:27:44.304 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:27:44.304 [Save] Saving `save_data`
04:27:44.304 [Lua] TRANSITION nil nil catacombs
04:27:44.304 [Lua] Transition type "catacombs", is server: true
04:27:44.304 [Lua] [NetworkServer] Current level key catacombs
04:27:44.304 [Lua] [LevelTransitionHandler] Generated new level_seed: 15132161
04:27:44.304 [Lua] [GameNetworkManager] Leaving game...
04:27:44.304 [Lua] [GameNetworkManager] Shutting down game session host.
04:27:44.304 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:27:44.304 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:27:44.304 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=84.95
04:27:44.305 [Save] Save done
04:27:44.311 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:27:44.311 [Lua] commit result success 5
04:27:46.292 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
04:27:46.292 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1
04:27:46.293 [Lua] Clearing all global lookup lists
04:27:46.293 [Lua] [EquipmentUI] - Destroy
04:27:46.293 [Lua] [GamePadEquipmentUI] - Destroy
04:27:46.293 [Lua] [AbilityUI] - Destroy
04:27:46.293 [Lua] [GamePadAbilityUI] - Destroy
04:27:46.293 [Lua] [IngamePlayerListUI] - Destroy
04:27:46.293 [Lua] [IngameUI] destroy
04:27:46.297 [Lua] PlayerManager:remove_player peer_id=11000010284dd8f 1
04:27:46.299 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
04:27:46.353 [Lua] [Managers] Destroying state managers...
04:27:46.361 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
04:27:46.361 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame
04:27:46.361 [Lua] [PeerSM] 11000010048928b :: on_enter Loading
04:27:46.361 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b
04:27:46.361 [Lua] [PeerSM] 11000010284dd8f :: on_exit InPostGame
04:27:46.361 [Lua] [PeerSM] 11000010284dd8f :: on_enter Loading
04:27:46.361 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010284dd8f
04:27:46.361 [Lua] [Matchmaking] unregister rpcs
04:27:46.361 [Lua] [Gamestate] Enter state StateLoading
04:27:46.362 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:27:46.362 [Lua] [Matchmaking] register rpcs
04:27:46.363 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
04:27:46.363 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:27:46.363 [Lua] Set lobby begin:
04:27:46.363 [Lua] Lobby data twitch_enabled = false
04:27:46.363 [Lua] Lobby data power_level = 0
04:27:46.363 [Lua] Lobby data player_slot_6 = 0:0
04:27:46.363 [Lua] Lobby data num_players = 2
04:27:46.363 [Lua] Lobby data host = 11000010048928b
04:27:46.363 [Lua] Lobby data game_mode = custom
04:27:46.363 [Lua] Lobby data is_private = true
04:27:46.363 [Lua] Lobby data difficulty = hard
04:27:46.363 [Lua] Lobby data player_slot_1 = 0:0
04:27:46.363 [Lua] Lobby data selected_level_key = catacombs
04:27:46.363 [Lua] Lobby data quick_game = false
04:27:46.363 [Lua] Lobby data matchmaking = false
04:27:46.363 [Lua] Lobby data level_key = inn_level
04:27:46.363 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:46.363 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:46.363 [Lua] Lobby data player_slot_5 = 0:0
04:27:46.363 [Lua] Lobby data player_slot_2 = 0:0
04:27:46.363 [Lua] Lobby data country_code = US
04:27:46.363 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:46.363 [Lua] Lobby data eac_authorized = true
04:27:46.363 [Lua] Set lobby end.
04:27:46.363 [Lua] registering RPCs
04:27:46.363 [Lua] Set lobby begin:
04:27:46.363 [Lua] Lobby data twitch_enabled = false
04:27:46.363 [Lua] Lobby data power_level = 0
04:27:46.363 [Lua] Lobby data player_slot_6 = 0:0
04:27:46.363 [Lua] Lobby data num_players = 2
04:27:46.363 [Lua] Lobby data host = 11000010048928b
04:27:46.363 [Lua] Lobby data game_mode = custom
04:27:46.363 [Lua] Lobby data is_private = true
04:27:46.363 [Lua] Lobby data difficulty = hard
04:27:46.363 [Lua] Lobby data player_slot_1 = 0:0
04:27:46.363 [Lua] Lobby data selected_level_key = catacombs
04:27:46.363 [Lua] Lobby data quick_game = false
04:27:46.363 [Lua] Lobby data matchmaking = false
04:27:46.363 [Lua] Lobby data level_key = catacombs
04:27:46.363 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:46.363 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:46.363 [Lua] Lobby data player_slot_5 = 0:0
04:27:46.363 [Lua] Lobby data player_slot_2 = 0:0
04:27:46.363 [Lua] Lobby data country_code = US
04:27:46.363 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:46.363 [Lua] Lobby data eac_authorized = true
04:27:46.364 [Lua] Set lobby end.
04:27:46.364 [Lua] MUSIC MANAGER unmute_all_world_sounds 116729 0
04:27:46.364 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 5
04:27:46.365 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 5
04:27:46.365 [Lua] ### Sending rpc_level_loaded
04:27:46.365 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26
04:27:46.365 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
04:27:46.365 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized
04:27:46.365 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil]
04:27:46.365 [Lua] [LevelTransitionHandler] load_level catacombs
04:27:46.436 [Umbra] Unload tome
04:27:46.516 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
04:27:46.516 [Lua] [LevelTransitionHandler] Loading level: "catacombs"
04:27:46.516 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs"
04:27:46.516 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read,
04:27:46.516 [Lua] [LOCAL RPC] rpc_load_level 4 15132161
04:27:46.986 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 5
04:27:47.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4
04:27:47.031 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4
04:27:47.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs
04:27:47.046 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_02 116730 0
04:27:47.048 [Lua] MUSIC MANAGER Play_loading_screen_music 116731 0
04:27:47.309 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]'
04:27:54.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs
04:27:54.760 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs
04:27:54.776 [Lua] [LevelTransitionHandler] Level load completed!
04:27:54.776 [Lua] ### Sending rpc_level_loaded
04:27:54.776 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4
04:27:54.777 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
04:27:54.777 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:27:54.793 [Lua] [PeerSM] 11000010048928b :: on_exit Loading
04:27:54.793 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages
04:27:54.810 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages
04:27:54.810 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame
04:27:54.810 [Lua] [LOCAL RPC] rpc_loading_synced
04:27:55.577 [Lua] ### Sending rpc_level_loaded
04:27:55.577 [Lua] #### Has state machine: true, sender: 11000010284dd8f, level_id: 4
04:27:55.577 [Lua] Peer 11000010284dd8f has loaded the level and all enemies are loaded
04:27:55.577 [Lua] [PeerSM] 11000010284dd8f :: on_exit Loading
04:27:55.577 [Lua] [PeerSM] 11000010284dd8f :: on_enter LoadingProfilePackages
04:27:55.593 [Lua] [PeerSM] 11000010284dd8f :: on_exit LoadingProfilePackages
04:27:55.593 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForEnterGame
04:27:55.777 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:27:55.777 [Lua] [Matchmaking] unregister rpcs
04:27:55.777 [Lua] Set lobby begin:
04:27:55.777 [Lua] Lobby data twitch_enabled = false
04:27:55.777 [Lua] Lobby data power_level = 0
04:27:55.777 [Lua] Lobby data player_slot_6 = 0:0
04:27:55.777 [Lua] Lobby data num_players = 2
04:27:55.777 [Lua] Lobby data host = 11000010048928b
04:27:55.778 [Lua] Lobby data game_mode = custom
04:27:55.778 [Lua] Lobby data is_private = true
04:27:55.778 [Lua] Lobby data difficulty = hard
04:27:55.778 [Lua] Lobby data player_slot_1 = 0:0
04:27:55.778 [Lua] Lobby data selected_level_key = catacombs
04:27:55.778 [Lua] Lobby data quick_game = false
04:27:55.778 [Lua] Lobby data matchmaking = false
04:27:55.778 [Lua] Lobby data level_key = catacombs
04:27:55.778 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:55.778 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:55.778 [Lua] Lobby data player_slot_5 = 0:0
04:27:55.778 [Lua] Lobby data player_slot_2 = 0:0
04:27:55.778 [Lua] Lobby data country_code = US
04:27:55.778 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:55.778 [Lua] Lobby data eac_authorized = true
04:27:55.778 [Lua] Set lobby end.
04:27:55.778 [Lua] [Managers] Destroying state managers...
04:27:55.792 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens
04:27:55.792 [Lua] MUSIC MANAGER Stop_loading_screen_music 116732 0
04:27:55.792 [Lua] [Gamestate] Enter StateIngame HOST
04:27:55.793 [Lua] Set lobby begin:
04:27:55.793 [Lua] Lobby data twitch_enabled = false
04:27:55.793 [Lua] Lobby data power_level = 0
04:27:55.793 [Lua] Lobby data player_slot_6 = 0:0
04:27:55.793 [Lua] Lobby data num_players = 2
04:27:55.793 [Lua] Lobby data host = 11000010048928b
04:27:55.793 [Lua] Lobby data game_mode = custom
04:27:55.793 [Lua] Lobby data is_private = true
04:27:55.793 [Lua] Lobby data difficulty = hard
04:27:55.794 [Lua] Lobby data player_slot_1 = 0:0
04:27:55.794 [Lua] Lobby data selected_level_key = catacombs
04:27:55.794 [Lua] Lobby data quick_game = false
04:27:55.794 [Lua] Lobby data matchmaking = false
04:27:55.794 [Lua] Lobby data level_key = catacombs
04:27:55.794 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:55.794 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:55.794 [Lua] Lobby data player_slot_5 = 0:0
04:27:55.794 [Lua] Lobby data player_slot_2 = 0:0
04:27:55.794 [Lua] Lobby data country_code = US
04:27:55.794 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:55.794 [Lua] Lobby data eac_authorized = true
04:27:55.794 [Lua] Set lobby end.
04:27:55.794 [Lua] [StateIngame] Server ingame
04:27:55.797 [Lua] Set lobby begin:
04:27:55.797 [Lua] Lobby data twitch_enabled = false
04:27:55.797 [Lua] Lobby data power_level = 0
04:27:55.797 [Lua] Lobby data player_slot_6 = 0:0
04:27:55.797 [Lua] Lobby data num_players = 2
04:27:55.797 [Lua] Lobby data host = 11000010048928b
04:27:55.797 [Lua] Lobby data game_mode = custom
04:27:55.797 [Lua] Lobby data is_private = true
04:27:55.797 [Lua] Lobby data difficulty = hard
04:27:55.797 [Lua] Lobby data player_slot_1 = 0:0
04:27:55.797 [Lua] Lobby data selected_level_key = catacombs
04:27:55.797 [Lua] Lobby data quick_game = false
04:27:55.797 [Lua] Lobby data matchmaking = false
04:27:55.797 [Lua] Lobby data level_key = catacombs
04:27:55.797 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:55.797 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:55.797 [Lua] Lobby data player_slot_5 = 0:0
04:27:55.797 [Lua] Lobby data player_slot_2 = 0:0
04:27:55.797 [Lua] Lobby data country_code = US
04:27:55.797 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:55.797 [Lua] Lobby data eac_authorized = true
04:27:55.797 [Lua] Set lobby end.
04:27:55.797 [Lua] [Matchmaking] register rpcs
04:27:55.797 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:27:55.797 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b
04:27:55.797 [Lua] [GameNetworkManager] self.is_server = true
04:27:55.797 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
04:27:55.797 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
04:27:55.798 [Network] Setting artificial MTU limit to 65536
04:27:55.800 [Lua] Switching ConflictSettings: to: default
04:27:55.800 [Lua] pacing=default
04:27:55.800 [Lua] roaming=nil
04:27:55.800 [Lua] specials=default
04:27:55.800 [Lua] debug_color=maroon
04:27:55.800 [Lua] pack_spawning=default
04:27:55.800 [Lua] disabled=false
04:27:55.800 [Lua] boss=default
04:27:55.800 [Lua] horde=default
04:27:55.800 [Lua] name=default
04:27:55.800 [Lua] intensity=default
04:27:55.800 [Lua] ---
04:27:55.800 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
04:27:55.808 [Lua] [AIInterestPointSystem] Level Seed: 15132161
04:27:55.808 [Lua]
04:27:55.808 [Lua] [entity_system_bag] = table
04:27:55.808 [Lua] [entity_system_bag] = metatable
04:27:55.808 [Lua] [startup_data] = table
04:27:55.808 [Lua] [entity_manager] = table
04:27:55.808 [Lua] [entity_manager] = metatable
04:27:55.808 [Lua] [unit_spawner] = table
04:27:55.808 [Lua] [unit_spawner] = metatable
04:27:55.808 [Lua] [unit_storage] = table
04:27:55.808 [Lua] [unit_storage] = metatable
04:27:55.808 [Lua] [dice_keeper] = table
04:27:55.808 [Lua] [dice_keeper] = metatable
04:27:55.808 [Lua] [is_server] = true (boolean)
04:27:55.809 [Lua] [world] = [World]
04:27:55.809 [Lua] [system_api] = table
04:27:55.809 [Lua] [network_lobby] = table
04:27:55.809 [Lua] [network_lobby] = metatable
04:27:55.809 [Lua] [profile_synchronizer] = table
04:27:55.810 [Lua] [profile_synchronizer] = metatable
04:27:55.810 [Lua] [entity_system] = table
04:27:55.810 [Lua] [entity_system] = metatable
04:27:55.810 [Lua] [num_local_human_players] = 1 (number)
04:27:55.810 [Lua] [statistics_db] = table
04:27:55.810 [Lua] [statistics_db] = metatable
04:27:55.810 [Lua] [network_server] = table
04:27:55.810 [Lua] [network_server] = metatable
04:27:55.810 [Lua] [input_manager] = table
04:27:55.810 [Lua] [input_manager] = metatable
04:27:55.810 [Lua] [network_clock] = table
04:27:55.810 [Lua] [network_clock] = metatable
04:27:55.810 [Lua] [network_transmit] = table
04:27:55.810 [Lua] [network_transmit] = metatable
04:27:55.810 [Lua] [free_flight_manager] = table
04:27:55.810 [Lua] [free_flight_manager] = metatable
04:27:55.810 [Lua] [network_manager] = table
04:27:55.810 [Lua] [network_manager] = metatable
04:27:55.810 [Lua] [network_event_delegate] = table
04:27:55.810 [Lua] [network_event_delegate] = metatable
04:27:55.810 [Lua]
04:27:55.814 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:27:55.828 [Lua] [AchievementManager] Achievements using the steam platform
04:27:55.828 [Lua] [StateIngame] Level seed: 15132161
04:27:55.828 [Umbra] Init version: 3.4.15 :: 16 threads
04:27:55.828 [Umbra] Tome with `17703` objects loaded.
04:27:55.828 [Umbra] UMBRA Tome loaded.
04:27:55.828 [World] Spawning level.
04:27:55.859 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.859 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.859 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.859 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.862 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.869 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.873 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.918 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.918 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.918 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.919 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.919 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.919 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.919 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.919 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.920 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.921 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.922 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.936 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.943 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.943 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.944 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.944 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.944 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.944 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.945 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:55.945 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:56.000 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:56.001 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:56.001 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:56.107 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
04:27:56.120 [Lua] respawn_unit_spawned with group id: end_event
04:27:56.120 [Lua] respawn_unit_spawned with group id: end_event
04:27:56.120 [Lua] respawn_unit_spawned with group id: end_event
04:27:56.120 [Lua] respawn_unit_spawned with group id: middle_event
04:27:56.120 [Lua] respawn_unit_spawned with group id: middle_event
04:27:56.120 [Lua] respawn_unit_spawned with group id: middle_event
04:27:56.200 [Lua] [LevelAnalysis] set_random_seed( 1928981504)
04:27:56.207 [Lua] PlayerManager:add_player player_1
04:27:56.209 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:27:56.209 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:27:56.210 [Lua] [IngameUI] init
04:27:56.233 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:27:56.233 [Lua] Set lobby begin:
04:27:56.233 [Lua] Lobby data twitch_enabled = false
04:27:56.234 [Lua] Lobby data power_level = 416
04:27:56.234 [Lua] Lobby data player_slot_6 = 0:0
04:27:56.234 [Lua] Lobby data num_players = 2
04:27:56.234 [Lua] Lobby data host = 11000010048928b
04:27:56.234 [Lua] Lobby data game_mode = custom
04:27:56.234 [Lua] Lobby data is_private = true
04:27:56.234 [Lua] Lobby data difficulty = hard
04:27:56.234 [Lua] Lobby data player_slot_1 = 0:0
04:27:56.234 [Lua] Lobby data selected_level_key = catacombs
04:27:56.234 [Lua] Lobby data quick_game = false
04:27:56.234 [Lua] Lobby data matchmaking = false
04:27:56.234 [Lua] Lobby data level_key = catacombs
04:27:56.234 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:56.234 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:56.234 [Lua] Lobby data player_slot_5 = 0:0
04:27:56.234 [Lua] Lobby data player_slot_2 = 0:0
04:27:56.234 [Lua] Lobby data country_code = US
04:27:56.234 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:56.234 [Lua] Lobby data eac_authorized = true
04:27:56.234 [Lua] Set lobby end.
04:27:56.235 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:27:56.235 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:27:56.235 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:27:56.236 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:27:56.236 [Lua] CurrentConflictSettings default
04:27:56.236 [Lua] [ConflictDirector] conflict_director is ai_ready
04:27:56.244 [Lua] This levels contains no crossroads
04:27:56.244 [Lua] [LevelAnalysis] Injecting travel distances
04:27:56.254 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:27:56.254 [Lua] Forming navigation groups in one frame
04:27:56.254 [Lua] Forming navigation groups
04:27:56.270 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999849024
04:27:56.414 [Lua] NavigationGroupManager -> calulation time B: 0.14400000000000546
04:27:56.414 [Lua] number of nav groups: 264
04:27:56.416 [Lua] number of refined nav groups : 216
04:27:56.422 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
04:27:56.423 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 16.033455682082213 Normalized coefficient: 0.98232098633615261
04:27:56.423 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.204450344726911 Normalized coefficient: 1.5434442295207706
04:27:56.423 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.569941692964909 Normalized coefficient: 1.0115644817807146
04:27:56.424 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.394603915518704 Normalized coefficient: 1.6133613099480959
04:27:56.424 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
04:27:56.424 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
04:27:56.424 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
04:27:56.424 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
04:27:56.424 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
04:27:56.424 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
04:27:56.424 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
04:27:56.424 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
04:27:56.434 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs
04:27:56.434 [Lua] [LevelAnalysis] This level has a total main-path length of 1158.663388967514 meters.
04:27:56.434 [Lua] [LevelAnalysis] grouping spawners for event_patrol
04:27:56.434 [Lua] [LevelAnalysis]
04:27:56.434 [Lua] [LevelAnalysis] grouping spawners for event_boss
04:27:56.434 [Lua] [LevelAnalysis]
04:27:56.434 [Lua] [LevelAnalysis] Terror events added:
04:27:56.434 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
04:27:56.434 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
04:27:56.434 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
04:27:56.434 [Lua] NORMAL PATROL MAIN PATH 747.137451171875
04:27:56.434 [Lua] [waypoints] = table
04:27:56.434 [Lua] [astar_points] = table
04:27:56.434 [Lua] [travel_dist] = 747.13750614225864 (number)
04:27:56.434 [Lua] [one_directional] = true (boolean)
04:27:56.434 [Lua] [id] = boss15 (string)
04:27:56.434 [Lua] ----> using boss spline path!
04:27:56.435 [Lua] Adding main path event: Vector3Box(-82, 19, -0.021) boss_event_spline_patrol 45 table: 000000000CDCB060
04:27:56.435 [Lua] [LevelAnalysis] Level path distance: 1158.663388967514
04:27:56.435 [Lua] [LevelAnalysis] num_event_places_f: 0.73910892597834266 , num_event_places: 0 , trailing_event_fraction: 0.73910892597834266 , num_events: 1
04:27:56.435 [Lua] [LevelAnalysis] Terror events added:
04:27:56.435 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
04:27:56.435 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1158.663388967514 forbidden_dist: -1058.663388967514
04:27:56.435 [Lua] [LevelAnalysis] wanted_distance: 213.56121375491952
04:27:56.436 [Lua] Adding main path event: Vector3Box(195.778, 61.3599, 29.2193) rare_event_loot_rat 45 table: 000000000CDCB7E0
04:27:56.436 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:27:56.440 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
04:27:56.444 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:27:56.445 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51
04:27:56.445 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
04:27:56.468 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame
04:27:56.468 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync
04:27:56.470 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010048928b:2
04:27:56.470 [Lua] Set lobby begin:
04:27:56.470 [Lua] Lobby data twitch_enabled = false
04:27:56.471 [Lua] Lobby data power_level = 416
04:27:56.471 [Lua] Lobby data player_slot_6 = 0:0
04:27:56.471 [Lua] Lobby data num_players = 2
04:27:56.471 [Lua] Lobby data host = 11000010048928b
04:27:56.471 [Lua] Lobby data game_mode = custom
04:27:56.471 [Lua] Lobby data is_private = true
04:27:56.471 [Lua] Lobby data difficulty = hard
04:27:56.471 [Lua] Lobby data player_slot_1 = 0:0
04:27:56.471 [Lua] Lobby data selected_level_key = catacombs
04:27:56.471 [Lua] Lobby data quick_game = false
04:27:56.471 [Lua] Lobby data matchmaking = false
04:27:56.471 [Lua] Lobby data level_key = catacombs
04:27:56.471 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:56.471 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:56.471 [Lua] Lobby data player_slot_5 = 0:0
04:27:56.471 [Lua] Lobby data player_slot_2 = 0:0
04:27:56.471 [Lua] Lobby data country_code = US
04:27:56.471 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:56.471 [Lua] Lobby data eac_authorized = true
04:27:56.471 [Lua] Set lobby end.
04:27:56.471 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:2, previous profile 0, profile 5]
04:27:56.471 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
04:27:56.471 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
04:27:56.473 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010048928b:3
04:27:56.473 [Lua] Set lobby begin:
04:27:56.473 [Lua] Lobby data twitch_enabled = false
04:27:56.473 [Lua] Lobby data power_level = 416
04:27:56.473 [Lua] Lobby data player_slot_6 = 0:0
04:27:56.473 [Lua] Lobby data num_players = 2
04:27:56.473 [Lua] Lobby data host = 11000010048928b
04:27:56.473 [Lua] Lobby data game_mode = custom
04:27:56.473 [Lua] Lobby data is_private = true
04:27:56.473 [Lua] Lobby data difficulty = hard
04:27:56.473 [Lua] Lobby data player_slot_1 = 0:0
04:27:56.473 [Lua] Lobby data selected_level_key = catacombs
04:27:56.473 [Lua] Lobby data quick_game = false
04:27:56.473 [Lua] Lobby data matchmaking = false
04:27:56.473 [Lua] Lobby data level_key = catacombs
04:27:56.473 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:27:56.473 [Lua] Lobby data unique_server_name = R3DSKULL
04:27:56.474 [Lua] Lobby data player_slot_5 = 0:0
04:27:56.474 [Lua] Lobby data player_slot_2 = 0:0
04:27:56.474 [Lua] Lobby data country_code = US
04:27:56.474 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:27:56.474 [Lua] Lobby data eac_authorized = true
04:27:56.474 [Lua] Set lobby end.
04:27:56.474 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:3, previous profile 0, profile 1]
04:27:56.474 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
04:27:56.474 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
04:27:56.481 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:12 my_peer_id:11000010048928b
04:27:56.481 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:12 my_peer_id:11000010048928b
04:27:56.481 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:13 my_peer_id:11000010048928b
04:27:56.481 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:13 my_peer_id:11000010048928b
04:27:56.706 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync
04:27:56.706 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers
04:27:56.713 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:12 my_peer_id:11000010048928b
04:27:56.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:13 my_peer_id:11000010048928b
04:27:56.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:27:56.713 [Lua] [LOCAL RPC] rpc_game_started
04:27:56.817 [Flow] DISABLE
04:27:56.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
04:27:56.978 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
04:27:56.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
04:27:57.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
04:27:57.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
04:27:57.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:27:57.585 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:27:57.585 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
04:27:57.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
04:27:57.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
04:27:57.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
04:27:57.894 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
04:27:58.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
04:27:58.027 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
04:27:58.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
04:27:58.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
04:27:58.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
04:27:58.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
04:27:58.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
04:27:58.610 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
04:27:58.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
04:27:58.976 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
04:27:58.976 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
04:27:58.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:27:59.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:27:59.794 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
04:27:59.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:28:00.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:28:00.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:28:00.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
04:28:00.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
04:28:00.477 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
04:28:00.477 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
04:28:00.610 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
04:28:00.610 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
04:28:00.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
04:28:00.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
04:28:00.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
04:28:00.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
04:28:00.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
04:28:00.976 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
04:28:00.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
04:28:01.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
04:28:01.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
04:28:01.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:28:01.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:28:01.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:28:01.880 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
04:28:02.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
04:28:02.144 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
04:28:02.145 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
04:28:02.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
04:28:02.876 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
04:28:02.893 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
04:28:02.896 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13
04:28:02.909 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForEnterGame
04:28:02.909 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForGameObjectSync
04:28:02.910 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010048928b 2
04:28:02.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:28:02.912 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
04:28:02.912 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 3
04:28:02.914 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:28:02.914 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
04:28:02.917 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 13
04:28:02.926 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010284dd8f
04:28:02.927 [Lua] Set lobby begin:
04:28:02.927 [Lua] Lobby data twitch_enabled = false
04:28:02.928 [Lua] Lobby data power_level = 416
04:28:02.928 [Lua] Lobby data player_slot_6 = 0:0
04:28:02.928 [Lua] Lobby data num_players = 2
04:28:02.928 [Lua] Lobby data host = 11000010048928b
04:28:02.928 [Lua] Lobby data game_mode = custom
04:28:02.928 [Lua] Lobby data is_private = true
04:28:02.928 [Lua] Lobby data difficulty = hard
04:28:02.928 [Lua] Lobby data player_slot_1 = 0:0
04:28:02.928 [Lua] Lobby data selected_level_key = catacombs
04:28:02.928 [Lua] Lobby data quick_game = false
04:28:02.928 [Lua] Lobby data matchmaking = false
04:28:02.928 [Lua] Lobby data level_key = catacombs
04:28:02.928 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:28:02.928 [Lua] Lobby data unique_server_name = R3DSKULL
04:28:02.928 [Lua] Lobby data player_slot_5 = 0:0
04:28:02.928 [Lua] Lobby data player_slot_2 = 0:0
04:28:02.928 [Lua] Lobby data country_code = US
04:28:02.928 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:28:02.928 [Lua] Lobby data eac_authorized = true
04:28:02.928 [Lua] Set lobby end.
04:28:02.928 [Lua] [Matchmaking] Assigned player 11000010284dd8f to slot 3 when hot join syncing
04:28:02.928 [Lua] Breedfreezer (server) starting a hot join sync
04:28:02.928 [Lua] packing 0 units of breed chaos_marauder
04:28:02.928 [Lua] packing 0 units of breed skaven_clan_rat
04:28:02.928 [Lua] packing 0 units of breed skaven_storm_vermin
04:28:02.928 [Lua] packing 0 units of breed skaven_slave
04:28:02.928 [Lua] packing 0 units of breed chaos_fanatic
04:28:02.928 [Lua] packing 0 units of breed chaos_berzerker
04:28:02.928 [Lua] packing 0 units of breed chaos_warrior
04:28:02.928 [Lua] packing 0 units of breed skaven_plague_monk
04:28:02.928 [Lua] packing 0 units of breed chaos_raider
04:28:02.928 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:28:02.928 [Lua]
04:28:02.928 [Lua] [1] = 1 (number)
04:28:02.928 [Lua] [2] = 0 (number)
04:28:02.928 [Lua] [3] = 1 (number)
04:28:02.928 [Lua] [4] = 0 (number)
04:28:02.928 [Lua] [5] = 1 (number)
04:28:02.928 [Lua] [6] = 0 (number)
04:28:02.928 [Lua] [7] = 1 (number)
04:28:02.929 [Lua] [8] = 0 (number)
04:28:02.929 [Lua] [9] = 1 (number)
04:28:02.929 [Lua] [10] = 0 (number)
04:28:02.929 [Lua] [11] = 1 (number)
04:28:02.929 [Lua] [12] = 0 (number)
04:28:02.929 [Lua] [13] = 1 (number)
04:28:02.929 [Lua] [14] = 0 (number)
04:28:02.929 [Lua] [15] = 1 (number)
04:28:02.929 [Lua] [16] = 0 (number)
04:28:02.929 [Lua] [17] = 1 (number)
04:28:02.929 [Lua] [18] = 0 (number)
04:28:02.929 [Lua]
04:28:02.929 [Lua]
04:28:02.929 [Lua]
04:28:02.929 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForGameObjectSync
04:28:02.929 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForPlayers
04:28:02.930 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010284dd8f
04:28:02.943 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers
04:28:02.943 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer
04:28:02.943 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForPlayers
04:28:02.943 [Lua] [PeerSM] 11000010284dd8f :: on_enter SpawningPlayer
04:28:02.960 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer
04:28:02.960 [Lua] [PeerSM] 11000010048928b :: on_enter InGame
04:28:02.960 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010284dd8f
04:28:02.960 [Lua] PlayerManager:add_remote_player 11000010284dd8f
04:28:02.960 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
04:28:02.960 [Lua] RemotePlayer:create_game_object( ) 58
04:28:02.963 [Lua] [PeerSM] 11000010284dd8f :: on_exit SpawningPlayer
04:28:02.963 [Lua] [PeerSM] 11000010284dd8f :: on_enter InGame
04:28:02.966 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(122, 214.572, 44) Vector4(0, 0, 1, -0) true 100 100 1 1 1
04:28:02.966 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(122, 214.572, 44), Vector4(0, 0, 1, -0))
04:28:02.966 [Lua] PlayerManager:rpc_to_client_spawn_player()
04:28:02.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:28:02.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:28:02.968 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
04:28:02.968 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
04:28:02.980 [Lua] Switching ConflictSettings: to: skaven
04:28:02.980 [Lua] pacing=default
04:28:02.980 [Lua] roaming=nil
04:28:02.980 [Lua] specials=skaven
04:28:02.980 [Lua] debug_color=orange
04:28:02.980 [Lua] pack_spawning=skaven
04:28:02.980 [Lua] disabled=false
04:28:02.980 [Lua] boss=skaven
04:28:02.980 [Lua] horde=default
04:28:02.980 [Lua] name=skaven
04:28:02.980 [Lua] intensity=default
04:28:02.980 [Lua] ---
04:28:03.109 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010284dd8f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:28:03.109 [Lua] Adding player sync data to peer=11000010284dd8f local_player_id=1
04:28:03.109 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010284dd8f go_type=player_unit go_created_func_name=game_object_created_player_unit
04:28:03.109 [Lua] [NetworkServer] Peer 11000010284dd8f spawned player.
04:28:03.110 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
04:28:03.110 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
04:28:03.111 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:28:06.160 [Lua] Set lobby begin:
04:28:06.160 [Lua] Lobby data twitch_enabled = false
04:28:06.160 [Lua] Lobby data power_level = 208
04:28:06.160 [Lua] Lobby data player_slot_6 = 0:0
04:28:06.160 [Lua] Lobby data num_players = 2
04:28:06.160 [Lua] Lobby data host = 11000010048928b
04:28:06.160 [Lua] Lobby data game_mode = custom
04:28:06.160 [Lua] Lobby data is_private = true
04:28:06.160 [Lua] Lobby data difficulty = hard
04:28:06.160 [Lua] Lobby data player_slot_1 = 0:0
04:28:06.160 [Lua] Lobby data selected_level_key = catacombs
04:28:06.160 [Lua] Lobby data quick_game = false
04:28:06.160 [Lua] Lobby data matchmaking = false
04:28:06.160 [Lua] Lobby data level_key = catacombs
04:28:06.160 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:28:06.160 [Lua] Lobby data unique_server_name = R3DSKULL
04:28:06.160 [Lua] Lobby data player_slot_5 = 0:0
04:28:06.160 [Lua] Lobby data player_slot_2 = 0:0
04:28:06.160 [Lua] Lobby data country_code = US
04:28:06.160 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:28:06.160 [Lua] Lobby data eac_authorized = true
04:28:06.160 [Lua] Set lobby end.
04:28:11.177 [Lua] Set lobby begin:
04:28:11.177 [Lua] Lobby data twitch_enabled = false
04:28:11.177 [Lua] Lobby data power_level = 490
04:28:11.177 [Lua] Lobby data player_slot_6 = 0:0
04:28:11.177 [Lua] Lobby data num_players = 2
04:28:11.177 [Lua] Lobby data host = 11000010048928b
04:28:11.177 [Lua] Lobby data game_mode = custom
04:28:11.177 [Lua] Lobby data is_private = true
04:28:11.177 [Lua] Lobby data difficulty = hard
04:28:11.177 [Lua] Lobby data player_slot_1 = 0:0
04:28:11.177 [Lua] Lobby data selected_level_key = catacombs
04:28:11.178 [Lua] Lobby data quick_game = false
04:28:11.178 [Lua] Lobby data matchmaking = false
04:28:11.178 [Lua] Lobby data level_key = catacombs
04:28:11.178 [Lua] Lobby data player_slot_4 = 11000010048928b:1
04:28:11.178 [Lua] Lobby data unique_server_name = R3DSKULL
04:28:11.178 [Lua] Lobby data player_slot_5 = 0:0
04:28:11.178 [Lua] Lobby data player_slot_2 = 0:0
04:28:11.178 [Lua] Lobby data country_code = US
04:28:11.178 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
04:28:11.178 [Lua] Lobby data eac_authorized = true
04:28:11.178 [Lua] Set lobby end.
04:28:31.260 [Lua] Players are leaving the safe zone
04:28:45.662 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:28:45.678 [Lua] Spline already found!
04:28:49.681 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:28:49.696 [Lua] Spline already found!
04:29:01.813 [Lua] [ChatManager][1]System: crazymaton picked up a Tome
04:29:06.629 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source.
04:29:10.028 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1d0a4, position: 0
04:29:10.139 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1d0b0, position: 0
04:29:10.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1d0d8, position: 0
04:29:19.280 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
04:29:31.896 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
04:29:34.448 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:29:43.664 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
04:29:44.447 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
04:29:49.345 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:29:49.363 [Lua] Spline already found!
04:30:02.413 [Lua] Time for new HOOORDE! multi_first_wave
04:30:02.413 [Lua] horde requested: ambush
04:30:02.413 [Lua] setting up ambush-horde
04:30:02.413 [Lua] Composing horde 'medium' .. using variant 'plain'
04:30:02.413 [Lua] -> spawning: 37
04:30:02.413 [Lua] ambush horde has started
04:30:02.417 [Lua] MUSIC: explore -> pre_ambush
04:30:07.367 [Lua] MUSIC: pre_ambush -> horde
04:30:10.131 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 6 3 43
04:30:10.413 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
04:30:10.413 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:30:10.413 [Lua] horde requested: ambush
04:30:10.413 [Lua] setting up ambush-horde
04:30:10.413 [Lua] Composing horde 'medium' .. using variant 'plain'
04:30:10.414 [Lua] -> spawning: 40
04:30:10.414 [Lua] ambush horde has started
04:30:13.830 [Lua] Destroying unit - ai got stuck chaos_marauder 3 4 35
04:30:18.668 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:30:22.479 [Lua] HORDE: last wave, reset to standard horde delay
04:30:22.479 [Lua] Time for new HOOORDE! multi_last_wave
04:30:22.479 [Lua] horde requested: ambush
04:30:22.479 [Lua] setting up ambush-horde
04:30:22.479 [Lua] Composing horde 'medium' .. using variant 'plain'
04:30:22.479 [Lua] -> spawning: 40
04:30:22.479 [Lua] ambush horde has started
04:30:22.801 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:30:23.036 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:30:24.466 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:30:32.298 [Lua] Destroying unit - ai got stuck chaos_raider 2 2 45
04:30:34.036 [Lua] Horde killed: ?
04:30:40.903 [Lua] MUSIC: horde -> explore
04:30:41.367 [Lua] Horde killed: ?
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:41.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:30:45.699 [Lua] Horde killed: ?
04:30:54.682 [Lua] Switching ConflictSettings: to: chaos
04:30:54.682 [Lua] pacing=chaos
04:30:54.682 [Lua] roaming=nil
04:30:54.682 [Lua] specials=chaos
04:30:54.682 [Lua] debug_color=purple
04:30:54.682 [Lua] pack_spawning=chaos
04:30:54.682 [Lua] disabled=false
04:30:54.682 [Lua] boss=chaos
04:30:54.682 [Lua] horde=chaos
04:30:54.682 [Lua] name=chaos
04:30:54.682 [Lua] intensity=default
04:30:54.682 [Lua] ---
04:30:59.680 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:30:59.696 [Lua] Spline already found!
04:31:04.880 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:05.547 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:05.630 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:31:06.064 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:06.087 [Lua] [LOCAL RPC] rpc_increment_stat 15
04:31:06.087 [Lua] Incremented stat globadier_kill_during_suicide
04:31:06.463 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:31:07.381 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:31:09.997 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:10.480 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:31:10.514 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:11.013 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:31:29.397 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:29.682 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:31:29.699 [Lua] Spline already found!
04:31:29.899 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:29.899 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:31:30.397 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:31:30.531 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:31:30.998 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:31:45.881 [Lua] Time for new HOOORDE! multi_first_wave
04:31:45.881 [Lua] horde requested: vector_blob
04:31:45.881 [Lua] wants to spawn behind within distance: 60
04:31:45.882 [Lua] managed to spawn 21/21 horde enemies
04:31:45.882 [Lua] vector blob horde has started
04:31:45.886 [Lua] MUSIC: explore -> pre_horde
04:31:53.898 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
04:31:53.898 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:31:53.898 [Lua] horde requested: vector_blob
04:31:53.898 [Lua] wants to spawn ahead within distance: 60
04:31:53.898 [Lua] managed to spawn 24/24 horde enemies
04:31:53.898 [Lua] vector blob horde has started
04:31:55.824 [Lua] MUSIC: pre_horde -> horde
04:31:59.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 71207
04:32:00.022 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:32:01.755 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:32:11.475 [Lua] HORDE: last wave, reset to standard horde delay
04:32:11.475 [Lua] Time for new HOOORDE! multi_last_wave
04:32:11.475 [Lua] horde requested: vector_blob
04:32:11.475 [Lua] wants to spawn behind within distance: 60
04:32:11.475 [Lua] managed to spawn 17/21 horde enemies
04:32:11.475 [Lua] vector blob horde has started
04:32:12.186 [Lua] Horde killed: ?
04:32:12.472 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:32:14.638 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:32:15.522 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:32:17.772 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:32:21.635 [Lua] Horde killed: ?
04:32:24.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 71207
04:32:29.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source.
04:32:31.343 [Lua] MUSIC: horde -> explore
04:32:32.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:32:32.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:32:32.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:32:37.832 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:38.465 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:38.498 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:32:39.183 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:32:44.498 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:44.571 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 277 stop_beam 1025
04:32:44.898 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:32:45.031 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:45.382 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:32:45.517 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:45.700 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
04:32:45.881 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:32:46.081 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:46.432 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:32:56.374 [Lua] [LOCAL RPC] rpc_increment_stat 17
04:32:56.374 [Lua] Incremented stat warpfire_kill_before_shooting
04:32:57.565 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:32:58.198 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:33:39.357 [Lua] [LOCAL RPC] rpc_increment_stat 14
04:33:39.357 [Lua] Incremented stat globadier_kill_before_throwing
04:33:39.357 [Lua] [LOCAL RPC] rpc_increment_stat 15
04:33:39.357 [Lua] Incremented stat globadier_kill_during_suicide
04:34:00.800 [Lua] Time for new HOOORDE! multi_first_wave
04:34:00.800 [Lua] horde requested: vector_blob
04:34:00.800 [Lua] wants to spawn behind within distance: 60
04:34:00.800 [Lua] managed to spawn 19/20 horde enemies
04:34:00.800 [Lua] vector blob horde has started
04:34:00.805 [Lua] MUSIC: explore -> pre_horde
04:34:02.588 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
04:34:09.834 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
04:34:09.834 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:34:09.834 [Lua] horde requested: vector_blob
04:34:09.834 [Lua] wants to spawn behind within distance: 60
04:34:09.834 [Lua] managed to spawn 23/24 horde enemies
04:34:09.834 [Lua] vector blob horde has started
04:34:14.576 [Lua] MUSIC: pre_horde -> horde
04:34:16.089 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:34:16.125 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:34:19.817 [Lua] HORDE: last wave, reset to standard horde delay
04:34:19.817 [Lua] Time for new HOOORDE! multi_last_wave
04:34:19.817 [Lua] horde requested: vector_blob
04:34:19.817 [Lua] wants to spawn ahead within distance: 60
04:34:19.817 [Lua] Horde spawn position is within line of sight of players, aborting
04:34:19.817 [Lua] could not, tries to spawnbehind
04:34:19.818 [Lua] managed to spawn 20/21 horde enemies
04:34:19.818 [Lua] vector blob horde has started
04:34:27.824 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:34:29.323 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:34:30.122 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:34:33.576 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:34:35.709 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:34:41.973 [Lua] MUSIC: horde -> explore
04:34:47.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:34:47.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:34:47.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:34:53.444 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 325 stop_beam 54
04:35:16.752 [Lua] fence jumping
04:35:17.602 [Lua] ready to jump failed
04:35:19.402 [Lua] fence jumping
04:35:20.453 [Lua] ready to jump failed
04:35:21.352 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
04:35:26.223 [Lua] [LOCAL RPC] rpc_increment_stat 17
04:35:26.223 [Lua] Incremented stat warpfire_kill_before_shooting
04:35:26.903 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 152501 0
04:35:28.909 [Lua] [LOCAL RPC] rpc_disable_locomotion 56 false 1
04:36:19.986 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:20.853 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:21.036 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:21.719 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:21.869 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:22.836 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:22.869 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:24.019 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:26.202 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:26.869 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:27.069 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:27.620 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:28.152 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:28.686 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:37.208 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
04:36:48.469 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:49.053 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:49.219 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:49.753 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:49.920 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:50.469 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:50.669 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:50.953 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:51.120 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:51.638 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:51.755 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:52.237 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:56.494 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 355 projectile 59
04:36:56.706 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 155342 0
04:36:56.713 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 355 start_beam 59
04:36:58.987 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:59.304 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:36:59.453 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:36:59.870 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:37:00.020 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:00.320 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:37:00.520 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:00.853 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:37:01.403 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:01.753 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:37:01.920 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:02.144 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 355 stop_beam 59
04:37:02.421 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:02.470 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:37:02.904 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:37:02.904 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:03.404 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:37:03.437 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:03.904 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:37:03.953 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:37:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:37:33.321 [Lua] Time for new HOOORDE! multi_first_wave
04:37:33.321 [Lua] horde requested: vector_blob
04:37:33.321 [Lua] wants to spawn ahead within distance: 60
04:37:33.322 [Lua] managed to spawn 21/21 horde enemies
04:37:33.322 [Lua] vector blob horde has started
04:37:33.326 [Lua] MUSIC: explore -> pre_horde
04:37:43.876 [Lua] MUSIC: pre_horde -> horde
04:37:45.145 [Lua] MUSIC: horde -> explore
04:37:45.339 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
04:37:45.339 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:37:45.339 [Lua] horde requested: vector_blob
04:37:45.339 [Lua] wants to spawn ahead within distance: 60
04:37:45.339 [Lua] managed to spawn 24/24 horde enemies
04:37:45.339 [Lua] vector blob horde has started
04:37:45.345 [Lua] MUSIC: explore -> pre_horde
04:37:45.711 [Lua] MUSIC: pre_horde -> horde
04:37:50.524 [Lua] Horde killed: ?
04:37:51.073 [Lua] HORDE: last wave, reset to standard horde delay
04:37:51.073 [Lua] Time for new HOOORDE! multi_last_wave
04:37:51.073 [Lua] horde requested: vector_blob
04:37:51.073 [Lua] wants to spawn behind within distance: 60
04:37:51.073 [Lua] managed to spawn 25/25 horde enemies
04:37:51.073 [Lua] vector blob horde has started
04:37:55.413 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(106.762, -20.0818, 29.9905) Vector4(-0.005829, -0.037545, -0.059323, -0.997515) 4
04:37:55.455 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 6 50
04:37:55.455 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 9 49
04:37:55.604 [Lua] Destroying unit - ai got stuck chaos_marauder 1 11 48
04:37:55.622 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 17 47
04:37:55.622 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 18 46
04:37:55.622 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 19 45
04:37:55.755 [Lua] Destroying unit - ai got stuck chaos_marauder 3 23 43
04:37:55.755 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 24 42
04:37:55.755 [Lua] Destroying unit - ai got stuck chaos_marauder 5 25 41
04:37:55.805 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 1 40
04:37:57.092 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:38:04.891 [Lua] Horde killed: ?
04:38:11.147 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
04:38:11.343 [Lua] MUSIC: horde -> explore
04:38:12.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:38:12.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:38:12.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:38:12.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:38:14.441 [Lua] Horde killed: ?
04:38:14.559 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:38:32.755 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:38:33.106 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:38:33.305 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:38:33.671 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:38:37.142 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:01.125 [Lua] Override Player Respawning middle_event true
04:39:01.139 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start
04:39:18.091 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:39:18.145 [Lua] MUSIC: explore -> pre_horde
04:39:18.895 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:18.895 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:18.895 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:20.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:20.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:20.524 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:24.907 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:39:25.306 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:39:25.422 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:39:25.889 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:39:26.789 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:39:27.239 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:39:27.306 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:39:27.656 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:39:27.711 [Lua] MUSIC: pre_horde -> horde
04:39:28.022 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:39:28.507 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:39:28.524 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:39:29.024 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:39:30.206 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:39:30.514 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:30.514 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:30.514 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:30.640 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:39:39.959 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:39.959 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:39.959 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:39:39.973 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_a
04:39:39.973 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a
04:39:42.141 [Lua] event horde ends!
04:39:42.157 [Lua] event horde ends!
04:39:48.709 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:39:51.316 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:39:51.412 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:39:59.590 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:40:00.057 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:40:00.661 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:40:03.110 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:40:04.073 [Lua] event horde ends!
04:40:10.015 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:40:10.015 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:40:10.015 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:40:10.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 73.
04:40:12.791 [Lua] event horde ends!
04:40:12.809 [Lua] event horde ends!
04:40:12.829 [Lua] MUSIC: horde -> explore
04:40:15.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 51.
04:40:24.209 [Lua] [ChatManager][1]System: crazymaton picked up a Grimoire
04:40:28.042 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:40:28.097 [Lua] MUSIC: explore -> pre_horde
04:40:39.096 [Lua] MUSIC: pre_horde -> horde
04:40:41.780 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:40:41.798 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:40:52.159 [Lua] event horde ends!
04:40:52.175 [Lua] event horde ends!
04:40:52.197 [Lua] MUSIC: horde -> explore
04:41:01.526 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:41:01.583 [Lua] MUSIC: explore -> pre_horde
04:41:02.043 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:02.043 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:02.043 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:09.564 [Lua] MUSIC: pre_horde -> horde
04:41:12.107 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:12.107 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:12.107 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:13.263 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:41:15.280 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:41:17.939 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:41:25.726 [Lua] event horde ends!
04:41:25.742 [Lua] event horde ends!
04:41:25.762 [Lua] MUSIC: horde -> explore
04:41:27.794 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:27.794 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:27.794 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:29.792 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
04:41:29.846 [Lua] MUSIC: explore -> pre_horde
04:41:35.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:35.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:35.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:35.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:35.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:35.817 [Lua] Override Player Respawning middle_event false
04:41:35.817 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
04:41:35.827 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end
04:41:36.581 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
04:41:39.264 [Lua] MUSIC: pre_horde -> horde
04:41:41.914 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:41:43.715 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:41:46.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:41:50.218 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 398 stop_beam 56
04:41:51.114 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:41:51.475 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:41:51.577 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:41:52.078 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:41:53.909 [Lua] event horde ends!
04:41:53.927 [Lua] event horde ends!
04:41:53.947 [Lua] MUSIC: horde -> explore
04:41:53.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:41:53.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:41:53.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:41:53.996 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:42:13.042 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:42:13.626 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:42:13.676 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:42:14.144 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:42:14.294 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:42:14.825 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:43:32.161 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 6
04:43:33.112 [Lua] Time for new HOOORDE! multi_first_wave
04:43:33.112 [Lua] horde requested: vector_blob
04:43:33.112 [Lua] wants to spawn behind within distance: 60
04:43:33.112 [Lua] managed to spawn 25/25 horde enemies
04:43:33.112 [Lua] vector blob horde has started
04:43:33.119 [Lua] MUSIC: explore -> pre_horde
04:43:40.461 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:43:41.128 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:43:41.311 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:43:41.761 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:43:42.511 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:43:42.827 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:43:42.977 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:43:43.031 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 4 32
04:43:43.327 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:43:44.961 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:43:45.402 [Lua] [LOCAL RPC] rpc_spawn_pickup 6 Vector3(-0.923235, 10.6641, 0.822745) Vector4(0, 0, -0.849926, -0.526903) 4
04:43:45.494 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:43:55.302 [Lua] MUSIC: pre_horde -> horde
04:43:58.512 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
04:43:58.512 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:43:58.512 [Lua] horde requested: vector_blob
04:43:58.512 [Lua] wants to spawn ahead within distance: 60
04:43:58.512 [Lua] managed to spawn 21/21 horde enemies
04:43:58.512 [Lua] vector blob horde has started
04:44:05.766 [Lua] Horde killed: ?
04:44:12.664 [Lua] HORDE: last wave, reset to standard horde delay
04:44:12.664 [Lua] Time for new HOOORDE! multi_last_wave
04:44:12.664 [Lua] horde requested: vector_blob
04:44:12.664 [Lua] wants to spawn ahead within distance: 60
04:44:12.664 [Lua] managed to spawn 23/24 horde enemies
04:44:12.664 [Lua] vector blob horde has started
04:44:32.235 [Lua] MUSIC: horde -> explore
04:44:33.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:44:33.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:44:33.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:44:33.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:44:33.923 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:44:34.383 [Lua] Horde killed: ?
04:44:45.813 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 1 1
04:44:46.986 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 59 5 11000010048928b 2
04:44:51.166 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
04:44:51.170 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(-11.2792, -12.6691, 1.42079) Vector4(0, 0, -0.271517, -0.962434) 4
04:45:16.547 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:45:16.564 [Lua] Spline already found!
04:45:18.729 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:45:18.746 [Lua] Spline already found!
04:45:25.664 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:26.130 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:26.798 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:27.247 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:27.346 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:27.780 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:28.299 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
04:45:35.546 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:36.096 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:36.514 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:37.047 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:37.297 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:37.847 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:38.497 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:38.614 [Lua] Time for new HOOORDE! multi_first_wave
04:45:38.614 [Lua] horde requested: vector_blob
04:45:38.614 [Lua] wants to spawn behind within distance: 60
04:45:38.614 [Lua] Horde spawn position is within line of sight of players, aborting
04:45:38.614 [Lua] could not, tries to spawnahead
04:45:38.615 [Lua] managed to spawn 21/21 horde enemies
04:45:38.615 [Lua] vector blob horde has started
04:45:38.620 [Lua] MUSIC: explore -> pre_horde
04:45:39.101 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:40.634 [Lua] [IngameUI] menu view on_enter ingame_menu
04:45:41.236 [Lua] [IngameUI] menu view on_exit ingame_menu
04:45:50.431 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:50.440 [Lua] MUSIC: pre_horde -> horde
04:45:50.914 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:50.996 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:51.348 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:51.481 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:51.681 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
04:45:51.681 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:45:51.681 [Lua] horde requested: vector_blob
04:45:51.681 [Lua] wants to spawn behind within distance: 60
04:45:51.681 [Lua] managed to spawn 21/21 horde enemies
04:45:51.681 [Lua] vector blob horde has started
04:45:51.797 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:51.984 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:52.380 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:52.580 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:52.913 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:53.066 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:53.580 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:45:53.580 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:45:53.898 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:01.748 [Lua] HORDE: last wave, reset to standard horde delay
04:46:01.748 [Lua] Time for new HOOORDE! multi_last_wave
04:46:01.748 [Lua] horde requested: vector_blob
04:46:01.748 [Lua] wants to spawn behind within distance: 60
04:46:01.748 [Lua] Horde spawn position is within line of sight of players, aborting
04:46:01.748 [Lua] could not, tries to spawnahead
04:46:01.748 [Lua] managed to spawn 21/21 horde enemies
04:46:01.748 [Lua] vector blob horde has started
04:46:04.028 [Lua] Horde killed: ?
04:46:08.667 [Lua] Horde killed: ?
04:46:19.355 [Lua] MUSIC: horde -> explore
04:46:20.853 [Lua] Horde killed: ?
04:46:23.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:46:23.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:46:23.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:46:23.355 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:46:35.848 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:36.381 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:36.731 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:37.265 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:37.632 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:38.132 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:38.448 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:38.981 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:40.347 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:40.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
04:46:41.464 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:48.615 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:49.115 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:49.150 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:49.598 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:54.082 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:54.648 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:55.031 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:55.531 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:46:57.017 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:46:57.398 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:04.033 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:04.499 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:04.500 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:47:04.518 [Lua] Spline already found!
04:47:04.533 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:04.998 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:05.031 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:05.565 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:05.815 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:06.081 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:06.115 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:06.600 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:06.649 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:07.010 [Lua] [LOCAL RPC] rpc_increment_stat 14
04:47:07.010 [Lua] Incremented stat globadier_kill_before_throwing
04:47:07.010 [Lua] [LOCAL RPC] rpc_increment_stat 15
04:47:07.010 [Lua] Incremented stat globadier_kill_during_suicide
04:47:07.165 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:07.615 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:07.698 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:07.981 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:08.532 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:14.937 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source.
04:47:29.649 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:30.166 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:30.832 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:31.349 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:31.349 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:31.832 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:42.166 [Lua] Time for new HOOORDE! multi_first_wave
04:47:42.166 [Lua] horde requested: vector_blob
04:47:42.166 [Lua] wants to spawn behind within distance: 60
04:47:42.166 [Lua] managed to spawn 21/21 horde enemies
04:47:42.166 [Lua] vector blob horde has started
04:47:42.171 [Lua] MUSIC: explore -> pre_horde
04:47:44.132 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:44.932 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:45.049 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:45.705 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:46.016 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:46.467 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:46.516 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:46.999 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:47.615 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:48.266 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:48.299 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:48.799 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:48.950 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:47:49.483 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:47:53.089 [Lua] MUSIC: pre_horde -> horde
04:47:53.200 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
04:47:53.200 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:47:53.200 [Lua] horde requested: vector_blob
04:47:53.200 [Lua] wants to spawn behind within distance: 60
04:47:53.200 [Lua] managed to spawn 25/25 horde enemies
04:47:53.200 [Lua] vector blob horde has started
04:47:56.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 71207
04:48:04.817 [Lua] HORDE: last wave, reset to standard horde delay
04:48:04.817 [Lua] Time for new HOOORDE! multi_last_wave
04:48:04.817 [Lua] horde requested: vector_blob
04:48:04.817 [Lua] wants to spawn ahead within distance: 60
04:48:04.817 [Lua] managed to spawn 21/21 horde enemies
04:48:04.817 [Lua] vector blob horde has started
04:48:12.554 [Lua] Horde killed: ?
04:48:15.254 [Lua] Horde killed: ?
04:48:21.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 71207
04:48:24.175 [Lua] MUSIC: horde -> explore
04:48:25.342 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 500 projectile 59
04:48:25.717 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 216639 0
04:48:25.725 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 500 start_beam 59
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:26.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:48:27.260 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 500 stop_beam 59
04:48:32.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 282899
04:48:32.383 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:48:32.734 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:48:33.483 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:48:33.554 [Lua] Horde killed: ?
04:48:33.917 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:48:35.118 [Lua] main path terror event triggered: rare_event_loot_rat
04:48:35.118 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
04:48:35.135 [Lua] main path terror event triggered: boss_event_spline_patrol
04:48:35.135 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
04:48:35.136 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 8 8
04:48:35.152 [Lua] > starting new spline, using new navbot: standard , id: boss15
04:48:35.169 [Lua] > continuing spline boss15 index: 2
04:48:35.219 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss15
04:48:35.219 [Lua] > continuing spline boss15 index: 3
04:48:35.237 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss15
04:48:35.237 [Lua] > continuing spline boss15 index: 4
04:48:35.252 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss15
04:48:35.252 [Lua] > continuing spline boss15 index: 5
04:48:35.269 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss15
04:48:35.269 [Lua] > continuing spline boss15 index: 6
04:48:35.303 [Lua] > spline completed boss15
04:48:35.303 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss15
04:48:36.634 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:48:36.652 [Lua] Spline already found!
04:48:38.118 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source.
04:48:47.019 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:48:47.550 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:48:48.533 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:48:49.000 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:48:49.785 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:48:50.485 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:48:50.486 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:48:50.502 [Lua] Spline already found!
04:48:50.751 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:48:51.434 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:48:51.934 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:48:52.369 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:48:52.586 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:48:52.967 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:49:06.606 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:49:21.158 [Lua] [LOCAL RPC] rpc_give_equipment 54 59 11 128 Vector3(-109.61, -5.14388, 1.77225)
04:49:35.753 [Lua] Time for new HOOORDE! multi_first_wave
04:49:35.753 [Lua] horde requested: vector_blob
04:49:35.753 [Lua] wants to spawn behind within distance: 60
04:49:35.753 [Lua] managed to spawn 22/22 horde enemies
04:49:35.753 [Lua] vector blob horde has started
04:49:35.761 [Lua] MUSIC: explore -> pre_horde
04:49:48.292 [Lua] MUSIC: pre_horde -> horde
04:49:52.286 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
04:49:52.286 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:49:52.286 [Lua] horde requested: vector_blob
04:49:52.286 [Lua] wants to spawn ahead within distance: 60
04:49:52.286 [Lua] managed to spawn 21/21 horde enemies
04:49:52.286 [Lua] vector blob horde has started
04:49:58.157 [Lua] Horde killed: ?
04:49:58.169 [Lua] HORDE: last wave, reset to standard horde delay
04:49:58.169 [Lua] Time for new HOOORDE! multi_last_wave
04:49:58.169 [Lua] horde requested: vector_blob
04:49:58.169 [Lua] wants to spawn behind within distance: 60
04:49:58.170 [Lua] managed to spawn 21/21 horde enemies
04:49:58.170 [Lua] vector blob horde has started
04:50:11.303 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:11.852 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:16.443 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:50:16.459 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:50:21.095 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:50:22.755 [Lua] Horde killed: ?
04:50:23.210 [Lua] MUSIC: horde -> explore
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:50:24.522 [Lua] Horde killed: ?
04:50:26.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 104720
04:50:30.718 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:31.418 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:31.485 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:31.751 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:31.891 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source.
04:50:32.235 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:32.768 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:32.851 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:33.368 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:36.235 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:36.953 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:44.919 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers
04:50:44.919 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized
04:50:45.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer
04:50:45.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer
04:50:45.536 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010284dd8f, connection_key=0, breed_name=chaos_dummy_sorcerer)
04:50:46.102 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:50:46.119 [Lua] Spline already found!
04:50:47.255 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:50:47.270 [Lua] Spline already found!
04:50:47.868 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:48.288 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:49.352 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:49.718 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:50.418 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:50.854 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:51.022 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:50:51.387 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:50:51.455 [Lua] Destroying unit - ai got stuck chaos_marauder 3 16 39
04:50:58.791 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:50:59.708 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:00.236 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:01.775 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:51:09.777 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:51:15.619 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:16.752 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:16.753 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:17.102 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:17.252 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:17.553 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:21.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
04:51:22.460 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(-102.117, 2.97617, -15.9532) Vector4(-0.005225, 0.012176, 0.835023, -0.550056) 4
04:51:25.853 [Lua] Time for new HOOORDE! multi_first_wave
04:51:25.853 [Lua] horde requested: vector_blob
04:51:25.853 [Lua] wants to spawn behind within distance: 60
04:51:25.853 [Lua] managed to spawn 24/24 horde enemies
04:51:25.853 [Lua] vector blob horde has started
04:51:25.859 [Lua] MUSIC: explore -> pre_horde
04:51:30.770 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:31.370 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:31.570 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:32.103 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:32.615 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:32.772 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:33.187 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:33.237 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:33.687 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:33.687 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:33.762 [Lua] MUSIC: pre_horde -> horde
04:51:34.303 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:36.291 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:51:37.097 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 71207
04:51:48.303 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:48.803 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:49.236 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:49.336 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:49.370 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:49.803 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:49.853 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:49.872 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
04:51:49.872 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:51:49.872 [Lua] horde requested: vector_blob
04:51:49.872 [Lua] wants to spawn ahead within distance: 60
04:51:49.872 [Lua] managed to spawn 22/22 horde enemies
04:51:49.872 [Lua] vector blob horde has started
04:51:50.387 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:50.470 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:50.889 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:51.188 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:51.437 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:51:51.686 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:51.970 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:51:55.190 [Flow] ENABLE
04:52:02.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 71207
04:52:07.344 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:52:08.674 [Lua] Horde killed: ?
04:52:09.158 [Lua] HORDE: last wave, reset to standard horde delay
04:52:09.158 [Lua] Time for new HOOORDE! multi_last_wave
04:52:09.158 [Lua] horde requested: vector_blob
04:52:09.158 [Lua] wants to spawn ahead within distance: 60
04:52:09.158 [Lua] managed to spawn 21/21 horde enemies
04:52:09.158 [Lua] vector blob horde has started
04:52:17.362 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 249063 0
04:52:18.473 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:52:18.873 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:52:19.007 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:52:19.388 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:52:19.465 [Lua] [LOCAL RPC] rpc_disable_locomotion 56 false 1
04:52:19.712 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:52:22.133 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:52:23.879 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:52:25.498 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 615 projectile 1025
04:52:25.811 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 251138 0
04:52:25.817 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 615 start_beam 1025
04:52:27.366 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 615 stop_beam 1025
04:52:28.115 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 71207
04:52:29.229 [Lua] Horde killed: ?
04:52:32.730 [Lua] MUSIC: horde -> explore
04:52:33.956 [Lua] Horde killed: ?
04:52:35.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:52:35.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:52:35.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:52:49.855 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:52:49.872 [Lua] Spline already found!
04:52:50.271 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:52:50.804 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:52:51.437 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:52:52.271 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:52:52.587 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:52:53.104 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:52:58.623 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:52:58.639 [Lua] Spline already found!
04:52:58.788 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:52:59.205 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:53:00.271 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:53:00.688 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:53:34.539 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:53:34.905 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:53:35.038 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:53:35.609 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:53:35.609 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:53:36.022 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:53:36.172 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:53:36.608 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:53:47.828 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source.
04:53:54.307 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
04:54:00.075 [Flow] DISABLE
04:54:00.941 [Lua] [ChatManager][1]System: R3DSKULL picked up a Grimoire
04:54:00.945 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(-155.339, -18.9823, -9.82718) Vector4(0.266518, 0.708494, 0.603476, 0.250642) 4
04:54:13.539 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:13.973 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:54:14.040 [Lua] Time for new HOOORDE! multi_first_wave
04:54:14.040 [Lua] horde requested: vector_blob
04:54:14.040 [Lua] wants to spawn ahead within distance: 60
04:54:14.041 [Lua] managed to spawn 21/21 horde enemies
04:54:14.041 [Lua] vector blob horde has started
04:54:14.046 [Lua] MUSIC: explore -> pre_horde
04:54:14.056 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:14.522 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:54:14.622 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:15.039 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:54:15.189 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:15.690 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:54:23.232 [Lua] MUSIC: pre_horde -> horde
04:54:23.523 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:23.857 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:54:24.307 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:24.873 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:54:25.124 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
04:54:25.124 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:54:25.124 [Lua] horde requested: vector_blob
04:54:25.124 [Lua] wants to spawn ahead within distance: 60
04:54:25.124 [Lua] managed to spawn 21/21 horde enemies
04:54:25.124 [Lua] vector blob horde has started
04:54:26.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 71207
04:54:27.313 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:54:27.395 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:54:34.785 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:54:37.824 [Lua] HORDE: last wave, reset to standard horde delay
04:54:37.824 [Lua] Time for new HOOORDE! multi_last_wave
04:54:37.824 [Lua] horde requested: vector_blob
04:54:37.824 [Lua] wants to spawn ahead within distance: 60
04:54:37.825 [Lua] managed to spawn 21/21 horde enemies
04:54:37.825 [Lua] vector blob horde has started
04:54:39.192 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:39.245 [Lua] Horde killed: ?
04:54:39.574 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:54:47.630 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:54:50.563 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:54:50.628 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:54:51.065 [Lua] MUSIC: horde -> explore
04:54:52.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 71207
04:54:52.178 [Lua] Horde killed: ?
04:54:53.461 [Lua] Horde killed: ?
04:54:53.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:54:53.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:54:53.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:54:57.632 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 641 stop_beam 59
04:54:58.198 [Lua] [LOCAL RPC] rpc_increment_stat 26
04:54:58.198 [Lua] Incremented stat corruptor_killed_at_teleport_time
04:54:58.940 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:54:59.441 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:55:13.123 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:55:13.564 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:55:13.574 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:55:13.659 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:55:13.991 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:55:14.561 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:55:14.580 [Lua] Spline already found!
04:55:16.646 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:55:27.057 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:55:27.658 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:55:31.960 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:55:32.392 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:55:32.458 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:55:32.497 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:55:32.808 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:55:32.991 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:55:33.324 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:55:33.491 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:55:33.858 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:55:50.029 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:55:52.579 [Lua] fence jumping
04:55:53.810 [Lua] ready to jump failed
04:56:00.425 [Lua] simple los failed
04:56:02.776 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:56:03.292 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:56:03.642 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:56:04.108 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:56:04.176 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:56:04.724 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:56:04.725 [Lua] simple los failed
04:56:04.757 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:56:05.274 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:56:05.658 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:56:06.109 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:56:23.612 [Lua] Switching ConflictSettings: to: skaven
04:56:23.612 [Lua] pacing=default
04:56:23.612 [Lua] roaming=nil
04:56:23.612 [Lua] specials=skaven
04:56:23.612 [Lua] debug_color=orange
04:56:23.612 [Lua] pack_spawning=skaven
04:56:23.612 [Lua] disabled=false
04:56:23.612 [Lua] boss=skaven
04:56:23.612 [Lua] horde=default
04:56:23.612 [Lua] name=skaven
04:56:23.612 [Lua] intensity=default
04:56:23.612 [Lua] ---
04:56:28.825 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:56:29.425 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:56:32.843 [Lua] Time for new HOOORDE! multi_first_wave
04:56:32.843 [Lua] horde requested: vector
04:56:32.843 [Lua] setting up vector-horde
04:56:32.843 [Lua] Composing horde 'medium' .. using variant 'plain'
04:56:32.843 [Lua] --> horde wants to spawn ahead of players (0.66512082428599/0.67
04:56:32.843 [Lua] -> spawning: 39
04:56:32.843 [Lua] vector horde has started
04:56:32.847 [Lua] MUSIC: explore -> pre_horde
04:56:34.259 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:56:34.276 [Lua] Spline already found!
04:56:38.493 [Lua] [ChatManager][1]System: R3DSKULL picked up a Tome
04:56:40.844 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
04:56:40.844 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:56:40.844 [Lua] horde requested: vector
04:56:40.844 [Lua] setting up vector-horde
04:56:40.844 [Lua] Composing horde 'medium' .. using variant 'plain'
04:56:40.844 [Lua] --> horde wants to spawn ahead of players (0.43101449143496/0.67
04:56:40.844 [Lua] -> spawning: 37
04:56:40.844 [Lua] vector horde has started
04:56:41.748 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
04:56:48.616 [Lua] [LOCAL RPC] rpc_increment_stat 29
04:56:48.616 [Lua] Incremented stat vortex_sorcerer_killed_while_summoning
04:56:49.861 [Lua] HORDE: last wave, reset to standard horde delay
04:56:49.861 [Lua] Time for new HOOORDE! multi_last_wave
04:56:49.861 [Lua] horde requested: vector
04:56:49.861 [Lua] setting up vector-horde
04:56:49.861 [Lua] Composing horde 'medium' .. using variant 'plain'
04:56:49.861 [Lua] --> horde wants to spawn ahead of players (0.14675682116637/0.67
04:56:49.861 [Lua] -> spawning: 40
04:56:49.861 [Lua] vector horde has started
04:56:51.698 [Lua] MUSIC: pre_horde -> horde
04:56:52.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:56:58.369 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:57:04.120 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 694 projectile 54
04:57:04.444 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 274195 0
04:57:04.453 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 694 start_beam 54
04:57:05.922 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 694 stop_beam 54
04:57:06.599 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:57:12.536 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 694 stop_beam 54
04:57:12.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x28a2559, playing_id: 0x41e81, position: 2193363
04:57:15.882 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:57:18.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:57:18.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 1212304
04:57:18.414 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:57:20.015 [Lua] Missing damage in action stagger in anim_cb_damage() callback
04:57:20.429 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
04:57:26.614 [Lua] Horde killed: ?
04:57:26.614 [Lua] Horde killed: ?
04:57:28.917 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:57:32.035 [Lua] Missing blackboard.action in anim_cb_damage() callback
04:57:41.601 [Lua] MUSIC: horde -> explore
04:57:41.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:57:41.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:57:41.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:57:49.597 [Lua] Horde killed: ?
04:57:54.244 [Lua] TerrorEventMixer.start_event: roaming_patrol
04:57:54.261 [Lua] Spline already found!
04:57:54.862 [Lua] [ChatManager][1]System: R3DSKULL discarded a Tome
04:57:54.868 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-223, -68, -51.6136) Vector4(0.017722, -0.030306, -0.504479, -0.86271) 4
04:57:55.910 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers
04:57:59.052 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 59 712 11000010048928b 3
04:58:02.296 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
04:58:06.851 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(-229.892, -74.209, -52.011) Vector4(0, 0, 0.0990811, -0.995079) 4
04:58:08.235 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(-229.892, -74.209, -52.011) Vector4(0, 0, 0.0990811, -0.995079) 4
04:58:22.646 [Lua] [ChatManager][1]System: crazymaton discarded a Tome
04:58:27.546 [Lua] [ChatManager][1]System: crazymaton picked up a Tome
04:58:31.111 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:58:31.511 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:58:31.644 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:58:31.994 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:58:32.145 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:58:32.577 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:58:32.677 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:58:33.178 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:58:33.378 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:58:33.861 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:58:37.510 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:58:38.228 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:58:39.211 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:58:39.877 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:58:40.194 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:58:41.011 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:58:52.667 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(-232.25, -79.58, -52) Vector4(-0.0232258, 0.0232258, 0.116129, -0.992691) 4
04:59:09.445 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:59:09.945 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:59:09.995 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:59:10.428 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:59:10.478 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:59:10.978 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:59:12.648 [Lua] Destroying unit since outside mesh or world
04:59:14.945 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
04:59:23.429 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
04:59:23.762 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
04:59:25.647 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start
04:59:30.135 [Lua] Override Player Respawning end_event true
04:59:30.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
04:59:36.086 [Flow] Overcharge unit cooled off
04:59:43.298 [Flow] current health: 8
04:59:43.298 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
04:59:43.313 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge
04:59:44.352 [Flow] 0/12
04:59:44.352 [Flow] current health: 9
04:59:45.419 [Flow] current health: 10
04:59:46.469 [Flow] current health: 11
04:59:47.518 [Flow] current health: 12
04:59:48.585 [Flow] 1/12
04:59:48.585 [Flow] current health: 13
04:59:48.585 [Flow] current health: 13
04:59:49.639 [Flow] current health: 14
04:59:49.640 [Flow] current health: 14
04:59:50.685 [Flow] current health: 15
04:59:50.685 [Flow] current health: 15
04:59:51.753 [Flow] current health: 16
04:59:51.753 [Flow] current health: 16
04:59:52.821 [Flow] current health: 17
04:59:52.822 [Flow] current health: 17
04:59:53.297 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01
04:59:53.373 [Lua] MUSIC: explore -> pre_horde
04:59:53.872 [Flow] current health: 18
04:59:53.872 [Flow] current health: 18
04:59:54.920 [Flow] current health: 19
04:59:54.921 [Flow] current health: 19
04:59:55.985 [Flow] current health: 20
04:59:55.985 [Flow] current health: 20
04:59:57.038 [Flow] current health: 21
04:59:57.038 [Flow] current health: 21
04:59:58.138 [Flow] current health: 22
04:59:58.138 [Flow] current health: 22
04:59:59.203 [Flow] current health: 23
04:59:59.203 [Flow] current health: 23
05:00:00.256 [Flow] current health: 24
05:00:00.256 [Flow] current health: 24
05:00:00.983 warning: [Lua] Trying to alert enemies outside of safe network position
05:00:01.322 [Flow] 2/12
05:00:01.322 [Flow] current health: 25
05:00:01.322 [Flow] current health: 25
05:00:02.372 [Flow] current health: 26
05:00:02.372 [Flow] current health: 26
05:00:03.420 [Flow] current health: 27
05:00:03.420 [Flow] current health: 27
05:00:04.470 [Flow] current health: 28
05:00:04.470 [Flow] current health: 28
05:00:05.539 [Flow] current health: 29
05:00:05.539 [Flow] current health: 29
05:00:06.256 [Lua] MUSIC: pre_horde -> horde
05:00:06.612 [Flow] current health: 30
05:00:06.612 [Flow] current health: 30
05:00:07.689 [Flow] current health: 31
05:00:07.689 [Flow] current health: 31
05:00:07.869 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:00:08.357 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02
05:00:08.364 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02
05:00:08.400 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02
05:00:08.414 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source.
05:00:08.453 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:00:08.756 [Flow] current health: 32
05:00:08.756 [Flow] current health: 32
05:00:09.480 [Lua] fence jumping
05:00:09.805 [Flow] current health: 33
05:00:09.805 [Flow] current health: 33
05:00:10.066 [Lua] ready to jump failed
05:00:10.890 [Flow] current health: 34
05:00:10.890 [Flow] current health: 34
05:00:11.198 [Lua] fence jumping
05:00:11.286 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:00:11.591 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:00:11.601 [Lua] ready to jump failed
05:00:11.967 [Flow] current health: 35
05:00:11.967 [Flow] current health: 35
05:00:13.044 [Flow] current health: 36
05:00:13.044 [Flow] current health: 36
05:00:14.126 [Flow] current health: 37
05:00:14.126 [Flow] current health: 37
05:00:15.209 [Flow] 3/12
05:00:15.209 [Flow] current health: 38
05:00:15.209 [Flow] current health: 38
05:00:16.272 [Flow] current health: 39
05:00:16.272 [Flow] current health: 39
05:00:17.341 [Flow] current health: 40
05:00:17.341 [Flow] current health: 40
05:00:17.532 [Lua] event horde ends!
05:00:17.549 [Lua] event horde ends!
05:00:18.422 [Flow] current health: 41
05:00:18.422 [Flow] current health: 41
05:00:19.489 [Flow] current health: 42
05:00:19.489 [Flow] current health: 42
05:00:19.965 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 289084 0
05:00:20.564 [Flow] current health: 43
05:00:20.564 [Flow] current health: 43
05:00:21.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
05:00:21.639 [Flow] current health: 44
05:00:21.639 [Flow] current health: 44
05:00:22.305 [Lua] [LOCAL RPC] rpc_disable_locomotion 59 false 1
05:00:22.709 [Flow] current health: 45
05:00:22.709 [Flow] current health: 45
05:00:23.004 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:00:23.714 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:00:23.778 [Flow] current health: 46
05:00:23.778 [Flow] current health: 46
05:00:24.053 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:00:24.197 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:00:24.230 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:00:24.749 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:00:24.749 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:00:24.840 [Flow] current health: 47
05:00:24.840 [Flow] current health: 47
05:00:25.279 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:00:25.580 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:00:25.781 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:00:25.888 [Flow] current health: 48
05:00:25.888 [Flow] current health: 48
05:00:26.062 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:00:26.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x46cd1, position: 0
05:00:26.596 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:00:26.958 [Flow] current health: 49
05:00:26.958 [Flow] current health: 49
05:00:28.022 [Flow] 4/12
05:00:28.022 [Flow] current health: 50
05:00:28.022 [Flow] current health: 50
05:00:29.093 [Flow] current health: 51
05:00:29.093 [Flow] current health: 51
05:00:30.155 [Flow] current health: 52
05:00:30.155 [Flow] current health: 52
05:00:31.227 [Flow] current health: 53
05:00:31.227 [Flow] current health: 53
05:00:32.291 [Flow] current health: 54
05:00:32.291 [Flow] current health: 54
05:00:32.682 [Lua] event horde ends!
05:00:33.355 [Flow] current health: 55
05:00:33.356 [Flow] current health: 55
05:00:34.421 [Flow] current health: 56
05:00:34.421 [Flow] current health: 56
05:00:35.347 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:00:35.473 [Flow] current health: 57
05:00:35.473 [Flow] current health: 57
05:00:35.846 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:00:35.879 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:00:36.330 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:00:36.524 [Flow] current health: 58
05:00:36.524 [Flow] current health: 58
05:00:37.576 [Flow] current health: 59
05:00:37.576 [Flow] current health: 59
05:00:37.699 [Lua] event horde ends!
05:00:38.641 [Flow] current health: 60
05:00:38.641 [Flow] current health: 60
05:00:39.692 [Flow] current health: 61
05:00:39.692 [Flow] current health: 61
05:00:40.755 [Flow] current health: 62
05:00:40.755 [Flow] current health: 62
05:00:41.822 [Flow] current health: 63
05:00:41.822 [Flow] current health: 63
05:00:42.874 [Flow] current health: 64
05:00:42.874 [Flow] current health: 64
05:00:43.939 [Flow] current health: 65
05:00:43.939 [Flow] current health: 65
05:00:45.006 [Flow] current health: 66
05:00:45.006 [Flow] current health: 66
05:00:46.081 [Flow] current health: 67
05:00:46.081 [Flow] current health: 67
05:00:47.142 [Flow] current health: 68
05:00:47.142 [Flow] current health: 68
05:00:48.215 [Flow] current health: 69
05:00:48.215 [Flow] current health: 69
05:00:49.276 [Flow] current health: 70
05:00:49.276 [Flow] current health: 70
05:00:50.090 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02
05:00:50.099 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02
05:00:50.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
05:00:50.339 [Flow] current health: 71
05:00:50.339 [Flow] current health: 71
05:00:51.407 [Flow] current health: 72
05:00:51.407 [Flow] current health: 72
05:00:52.477 [Flow] current health: 73
05:00:52.477 [Flow] current health: 73
05:00:53.541 [Flow] current health: 74
05:00:53.541 [Flow] current health: 74
05:00:54.640 [Flow] current health: 75
05:00:54.640 [Flow] current health: 75
05:00:55.708 [Flow] current health: 76
05:00:55.708 [Flow] current health: 76
05:00:55.765 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 293433 0
05:00:56.684 [Lua] event horde ends!
05:00:56.692 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:00:56.790 [Flow] current health: 77
05:00:56.790 [Flow] current health: 77
05:00:57.874 [Flow] current health: 78
05:00:57.874 [Flow] current health: 78
05:00:58.723 [Lua] [LOCAL RPC] rpc_disable_locomotion 54 false 1
05:00:58.990 [Flow] current health: 79
05:00:58.990 [Flow] current health: 79
05:01:00.056 [Flow] current health: 80
05:01:00.056 [Flow] current health: 80
05:01:01.160 [Flow] current health: 81
05:01:01.160 [Flow] current health: 81
05:01:01.814 [Lua] event horde ends!
05:01:01.847 [Lua] event horde ends!
05:01:02.205 [Flow] current health: 82
05:01:02.206 [Flow] current health: 82
05:01:03.314 [Flow] current health: 83
05:01:03.314 [Flow] current health: 83
05:01:04.359 [Flow] current health: 84
05:01:04.359 [Flow] current health: 84
05:01:05.439 [Flow] current health: 85
05:01:05.439 [Flow] current health: 85
05:01:06.121 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:01:06.507 [Flow] current health: 86
05:01:06.507 [Flow] current health: 86
05:01:06.964 [Lua] event horde ends!
05:01:07.572 [Flow] current health: 87
05:01:07.572 [Flow] current health: 87
05:01:07.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
05:01:08.642 [Flow] current health: 88
05:01:08.642 [Flow] current health: 88
05:01:09.705 [Flow] current health: 89
05:01:09.705 [Flow] current health: 89
05:01:10.773 [Flow] current health: 90
05:01:10.773 [Flow] current health: 90
05:01:11.860 [Flow] current health: 91
05:01:11.860 [Flow] current health: 91
05:01:12.925 [Flow] current health: 92
05:01:12.925 [Flow] current health: 92
05:01:14.008 [Flow] current health: 93
05:01:14.008 [Flow] current health: 93
05:01:15.089 [Flow] current health: 94
05:01:15.089 [Flow] current health: 94
05:01:16.157 [Flow] current health: 95
05:01:16.157 [Flow] current health: 95
05:01:17.097 [Lua] event horde ends!
05:01:17.205 [Flow] current health: 96
05:01:17.205 [Flow] current health: 96
05:01:18.288 [Flow] current health: 97
05:01:18.288 [Flow] current health: 97
05:01:19.375 [Flow] current health: 98
05:01:19.375 [Flow] current health: 98
05:01:20.456 [Flow] current health: 99
05:01:20.456 [Flow] current health: 99
05:01:21.560 [Flow] current health: 100
05:01:21.560 [Flow] current health: 100
05:01:22.234 [Lua] event horde ends!
05:01:22.607 [Flow] current health: 101
05:01:22.608 [Flow] current health: 101
05:01:22.847 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:23.364 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:23.689 [Flow] current health: 102
05:01:23.689 [Flow] current health: 102
05:01:24.738 [Flow] current health: 103
05:01:24.738 [Flow] current health: 103
05:01:25.805 [Flow] current health: 104
05:01:25.805 [Flow] current health: 104
05:01:26.859 [Flow] current health: 105
05:01:26.859 [Flow] current health: 105
05:01:27.923 [Flow] current health: 106
05:01:27.923 [Flow] current health: 106
05:01:28.993 [Flow] current health: 107
05:01:28.993 [Flow] current health: 107
05:01:29.862 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03
05:01:29.870 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03
05:01:30.055 [Flow] current health: 108
05:01:30.055 [Flow] current health: 108
05:01:31.122 [Flow] current health: 109
05:01:31.122 [Flow] current health: 109
05:01:31.797 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:32.189 [Flow] current health: 110
05:01:32.189 [Flow] current health: 110
05:01:32.297 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:33.255 [Flow] current health: 111
05:01:33.255 [Flow] current health: 111
05:01:34.305 [Flow] current health: 112
05:01:34.305 [Flow] current health: 112
05:01:34.480 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:34.863 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:34.996 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:35.365 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02
05:01:35.374 [Flow] current health: 113
05:01:35.374 [Flow] current health: 113
05:01:35.430 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:36.438 [Flow] current health: 114
05:01:36.438 [Flow] current health: 114
05:01:37.486 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:01:37.506 [Flow] current health: 115
05:01:37.506 [Flow] current health: 115
05:01:38.072 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:01:38.141 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:01:38.558 [Flow] current health: 116
05:01:38.558 [Flow] current health: 116
05:01:39.607 [Flow] current health: 117
05:01:39.607 [Flow] current health: 117
05:01:40.657 [Flow] current health: 118
05:01:40.657 [Flow] current health: 118
05:01:41.724 [Flow] current health: 119
05:01:41.724 [Flow] current health: 119
05:01:42.841 [Flow] current health: 120
05:01:42.841 [Flow] current health: 120
05:01:43.348 [Lua] event horde ends!
05:01:43.927 [Flow] current health: 121
05:01:43.927 [Flow] current health: 121
05:01:44.991 [Flow] current health: 122
05:01:44.991 [Flow] current health: 122
05:01:46.057 [Flow] current health: 123
05:01:46.057 [Flow] current health: 123
05:01:47.122 [Flow] current health: 124
05:01:47.122 [Flow] current health: 124
05:01:48.191 [Flow] current health: 125
05:01:48.191 [Flow] current health: 125
05:01:49.257 [Flow] current health: 126
05:01:49.257 [Flow] current health: 126
05:01:50.324 [Flow] current health: 127
05:01:50.324 [Flow] current health: 127
05:01:50.701 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:01:51.373 [Flow] current health: 128
05:01:51.373 [Flow] current health: 128
05:01:52.423 [Flow] current health: 129
05:01:52.423 [Flow] current health: 129
05:01:53.287 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:01:53.493 [Flow] current health: 130
05:01:53.493 [Flow] current health: 130
05:01:54.558 [Flow] current health: 131
05:01:54.558 [Flow] current health: 131
05:01:55.080 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:55.641 [Flow] current health: 132
05:01:55.641 [Flow] current health: 132
05:01:55.647 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:56.148 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:56.382 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:56.382 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:56.554 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:01:56.681 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:56.706 [Flow] current health: 133
05:01:56.706 [Flow] current health: 133
05:01:57.142 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 3 Vector3(-261.255, -178.897, -67.1486) Vector4(0.5, -0, -0.5, 0.707107) 4
05:01:57.198 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:57.499 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:57.773 [Flow] current health: 134
05:01:57.773 [Flow] current health: 134
05:01:57.933 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:57.982 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:58.017 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:58.664 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:01:58.838 [Flow] current health: 135
05:01:58.838 [Flow] current health: 135
05:01:59.498 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:01:59.553 [Lua] event horde ends!
05:01:59.889 [Flow] current health: 136
05:01:59.889 [Flow] current health: 136
05:01:59.983 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:02:00.167 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:02:00.498 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:02:00.689 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:02:00.958 [Flow] current health: 137
05:02:00.958 [Flow] current health: 137
05:02:01.315 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:02:02.023 [Flow] current health: 138
05:02:02.023 [Flow] current health: 138
05:02:02.148 [Lua] [GameNetworkManager] destroying game object with go_id=57
05:02:02.719 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:02:03.090 [Flow] current health: 139
05:02:03.090 [Flow] current health: 139
05:02:04.174 [Flow] current health: 140
05:02:04.174 [Flow] current health: 140
05:02:04.615 [Lua] event horde ends!
05:02:04.637 [Lua] MUSIC: horde -> explore
05:02:05.140 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03
05:02:05.149 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03
05:02:05.205 [Lua] MUSIC: explore -> pre_horde
05:02:05.223 [Lua] MUSIC: pre_horde -> horde
05:02:05.226 [Flow] current health: 141
05:02:05.226 [Flow] current health: 141
05:02:06.290 [Flow] current health: 142
05:02:06.290 [Flow] current health: 142
05:02:07.356 [Flow] current health: 143
05:02:07.356 [Flow] current health: 143
05:02:08.422 [Flow] current health: 144
05:02:08.422 [Flow] current health: 144
05:02:09.490 [Flow] current health: 145
05:02:09.490 [Flow] current health: 145
05:02:10.571 [Flow] current health: 146
05:02:10.571 [Flow] current health: 146
05:02:11.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 0
05:02:11.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 3064913
05:02:11.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c7fe, position: 3064918
05:02:11.656 [Flow] current health: 147
05:02:11.656 [Flow] current health: 147
05:02:12.205 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 3 Vector3(-250.152, -178.475, -69.9732) Vector4(-0.707107, -0, -0, 0.707107) 4
05:02:12.206 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 14 Vector3(-249.752, -178.275, -69.9732) Vector4(-0.67082, -0.223607, -0, 0.707107) 4
05:02:12.722 [Flow] current health: 148
05:02:12.722 [Flow] current health: 148
05:02:13.806 [Flow] current health: 149
05:02:13.806 [Flow] current health: 149
05:02:14.878 [Flow] current health: 150
05:02:14.878 [Flow] current health: 150
05:02:17.265 [Lua] [GameNetworkManager] destroying game object with go_id=55
05:02:17.923 [Flow] Overcharge unit overheated
05:02:18.862 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_02
05:02:18.862 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_pool_challenge
05:02:21.265 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 304413 0
05:02:21.287 [Lua] MUSIC: horde -> lost
05:02:22.454 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:02:27.405 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 3 1 6573 1 1 1
05:02:27.405 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010048928b, 1)
05:02:27.406 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 3
05:02:27.408 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:02:27.408 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=771
05:02:27.423 [Lua] [LOCAL RPC] rpc_respawn_confirmed 3
05:02:28.982 [Lua] TerrorEventMixer.start_event: catacombs_end_event_escape
05:02:29.448 [Lua] event horde ends!
05:02:31.066 [Lua] [GameNetworkManager] destroying game object with go_id=60
05:02:31.418 [Lua] [NetworkServer] Entering post game
05:02:31.418 [Lua] [PeerSM] 11000010048928b :: on_exit InGame
05:02:31.418 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame
05:02:31.418 [Lua] [PeerSM] 11000010284dd8f :: on_exit InGame
05:02:31.418 [Lua] [PeerSM] 11000010284dd8f :: on_enter InPostGame
05:02:31.418 [Lua] gm_event_end_conditions_met false true
05:02:31.419 [Save] Saving `save_data`
05:02:31.420 [Save] Save done
05:02:31.431 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
05:02:31.431 [Lua] Game lost
05:02:31.431 [Lua] PlayFabMirror:_commit_internal nil
05:02:31.431 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:02:31.431 [Save] Saving `save_data`
05:02:31.431 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
05:02:31.433 [Save] Save done
05:02:31.436 [Lua] commit result success 6
05:02:31.437 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 6
05:02:31.437 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
05:02:31.449 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 6 2
05:02:31.923 [Lua] [PlayFabRequestQueue] EAC Enabled! 6
05:02:31.923 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 6
05:02:32.304 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 6
05:02:39.149 [Lua] ConflictDirector - destroy all units
05:02:39.155 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
05:02:39.299 [Lua] TRANSITION nil nil inn_level
05:02:39.299 [Lua] Transition type "inn_level", is server: true
05:02:39.299 [Lua] [NetworkServer] Current level key inn_level
05:02:39.299 [Lua] [LevelTransitionHandler] Generated new level_seed: 5601297
05:02:39.299 [Lua] [GameNetworkManager] Leaving game...
05:02:39.299 [Lua] [GameNetworkManager] Shutting down game session host.
05:02:39.299 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
05:02:39.299 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
05:02:39.299 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2077.93
05:02:39.315 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
05:02:41.317 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1
05:02:41.317 [Lua] Clearing all global lookup lists
05:02:41.317 [Lua] [EquipmentUI] - Destroy
05:02:41.317 [Lua] [GamePadEquipmentUI] - Destroy
05:02:41.317 [Lua] [AbilityUI] - Destroy
05:02:41.317 [Lua] [GamePadAbilityUI] - Destroy
05:02:41.317 [Lua] [IngamePlayerListUI] - Destroy
05:02:41.317 [Lua] [IngameUI] destroy
05:02:41.348 [Lua] PlayerManager:remove_player peer_id=11000010284dd8f 1
05:02:41.471 [Lua] [Managers] Destroying state managers...
05:02:41.471 [Lua] PlayerManager:remove_player peer_id=11000010048928b 2
05:02:41.471 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010048928b:2
05:02:41.471 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:14 my_peer_id:11000010048928b
05:02:41.471 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:14 my_peer_id:11000010048928b
05:02:41.471 [Lua] Set lobby begin:
05:02:41.471 [Lua] Lobby data twitch_enabled = false
05:02:41.471 [Lua] Lobby data power_level = 490
05:02:41.471 [Lua] Lobby data player_slot_6 = 0:0
05:02:41.472 [Lua] Lobby data num_players = 2
05:02:41.472 [Lua] Lobby data host = 11000010048928b
05:02:41.472 [Lua] Lobby data game_mode = custom
05:02:41.472 [Lua] Lobby data is_private = true
05:02:41.472 [Lua] Lobby data difficulty = hard
05:02:41.472 [Lua] Lobby data player_slot_1 = 0:0
05:02:41.472 [Lua] Lobby data selected_level_key = catacombs
05:02:41.472 [Lua] Lobby data quick_game = false
05:02:41.472 [Lua] Lobby data matchmaking = false
05:02:41.472 [Lua] Lobby data level_key = catacombs
05:02:41.472 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:02:41.472 [Lua] Lobby data unique_server_name = R3DSKULL
05:02:41.472 [Lua] Lobby data player_slot_5 = 0:0
05:02:41.472 [Lua] Lobby data player_slot_2 = 0:0
05:02:41.472 [Lua] Lobby data country_code = US
05:02:41.472 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:02:41.472 [Lua] Lobby data eac_authorized = true
05:02:41.472 [Lua] Set lobby end.
05:02:41.472 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
05:02:41.472 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
05:02:41.472 [Lua] PlayerManager:remove_player peer_id=11000010048928b 3
05:02:41.472 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010048928b:3
05:02:41.472 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:15 my_peer_id:11000010048928b
05:02:41.472 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:15 my_peer_id:11000010048928b
05:02:41.472 [Lua] Set lobby begin:
05:02:41.472 [Lua] Lobby data twitch_enabled = false
05:02:41.472 [Lua] Lobby data power_level = 490
05:02:41.472 [Lua] Lobby data player_slot_6 = 0:0
05:02:41.472 [Lua] Lobby data num_players = 2
05:02:41.472 [Lua] Lobby data host = 11000010048928b
05:02:41.472 [Lua] Lobby data game_mode = custom
05:02:41.472 [Lua] Lobby data is_private = true
05:02:41.472 [Lua] Lobby data difficulty = hard
05:02:41.472 [Lua] Lobby data player_slot_1 = 0:0
05:02:41.472 [Lua] Lobby data selected_level_key = catacombs
05:02:41.472 [Lua] Lobby data quick_game = false
05:02:41.472 [Lua] Lobby data matchmaking = false
05:02:41.472 [Lua] Lobby data level_key = catacombs
05:02:41.472 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:02:41.472 [Lua] Lobby data unique_server_name = R3DSKULL
05:02:41.472 [Lua] Lobby data player_slot_5 = 0:0
05:02:41.472 [Lua] Lobby data player_slot_2 = 0:0
05:02:41.472 [Lua] Lobby data country_code = US
05:02:41.472 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:02:41.472 [Lua] Lobby data eac_authorized = true
05:02:41.472 [Lua] Set lobby end.
05:02:41.472 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
05:02:41.472 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
05:02:41.492 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
05:02:41.610 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader
05:02:41.610 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame
05:02:41.610 [Lua] [PeerSM] 11000010048928b :: on_enter Loading
05:02:41.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b
05:02:41.610 [Lua] [PeerSM] 11000010284dd8f :: on_exit InPostGame
05:02:41.610 [Lua] [PeerSM] 11000010284dd8f :: on_enter Loading
05:02:41.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010284dd8f
05:02:41.610 [Lua] [Matchmaking] unregister rpcs
05:02:41.610 [Lua] [Gamestate] Enter state StateLoading
05:02:41.611 [World] Spawning level.
05:02:41.612 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:02:41.612 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:02:41.612 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] Found camera: end_screen_camera
05:02:41.615 [Lua] [EndViewState] Enter Substate EndViewStateSummary
05:02:41.615 [Lua] [Gamestate] Enter Substate StateLoadingRunning
05:02:41.615 [Lua] [Matchmaking] register rpcs
05:02:41.615 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:02:41.615 [Lua] Set lobby begin:
05:02:41.615 [Lua] Lobby data twitch_enabled = false
05:02:41.615 [Lua] Lobby data power_level = 0
05:02:41.615 [Lua] Lobby data player_slot_6 = 0:0
05:02:41.616 [Lua] Lobby data num_players = 2
05:02:41.616 [Lua] Lobby data host = 11000010048928b
05:02:41.616 [Lua] Lobby data game_mode = custom
05:02:41.616 [Lua] Lobby data is_private = true
05:02:41.616 [Lua] Lobby data difficulty = hard
05:02:41.616 [Lua] Lobby data player_slot_1 = 0:0
05:02:41.616 [Lua] Lobby data selected_level_key = catacombs
05:02:41.616 [Lua] Lobby data quick_game = false
05:02:41.616 [Lua] Lobby data matchmaking = false
05:02:41.616 [Lua] Lobby data level_key = catacombs
05:02:41.616 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:02:41.616 [Lua] Lobby data unique_server_name = R3DSKULL
05:02:41.616 [Lua] Lobby data player_slot_5 = 0:0
05:02:41.616 [Lua] Lobby data player_slot_2 = 0:0
05:02:41.616 [Lua] Lobby data country_code = US
05:02:41.616 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:02:41.616 [Lua] Lobby data eac_authorized = true
05:02:41.616 [Lua] Set lobby end.
05:02:41.616 [Lua] registering RPCs
05:02:41.616 [Lua] Set lobby begin:
05:02:41.616 [Lua] Lobby data twitch_enabled = false
05:02:41.617 [Lua] Lobby data power_level = 0
05:02:41.617 [Lua] Lobby data player_slot_6 = 0:0
05:02:41.617 [Lua] Lobby data num_players = 2
05:02:41.617 [Lua] Lobby data host = 11000010048928b
05:02:41.617 [Lua] Lobby data game_mode = custom
05:02:41.617 [Lua] Lobby data is_private = true
05:02:41.617 [Lua] Lobby data difficulty = hard
05:02:41.617 [Lua] Lobby data player_slot_1 = 0:0
05:02:41.617 [Lua] Lobby data selected_level_key = catacombs
05:02:41.617 [Lua] Lobby data quick_game = false
05:02:41.617 [Lua] Lobby data matchmaking = false
05:02:41.617 [Lua] Lobby data level_key = inn_level
05:02:41.617 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:02:41.617 [Lua] Lobby data unique_server_name = R3DSKULL
05:02:41.617 [Lua] Lobby data player_slot_5 = 0:0
05:02:41.617 [Lua] Lobby data player_slot_2 = 0:0
05:02:41.617 [Lua] Lobby data country_code = US
05:02:41.617 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:02:41.617 [Lua] Lobby data eac_authorized = true
05:02:41.617 [Lua] Set lobby end.
05:02:41.617 [Lua] MUSIC MANAGER unmute_all_world_sounds 305536 0
05:02:41.617 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 7
05:02:41.619 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 7
05:02:41.620 [Lua] ### Sending rpc_level_loaded
05:02:41.620 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4
05:02:41.620 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
05:02:41.620 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
05:02:41.620 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
05:02:41.620 [Lua] [LevelTransitionHandler] load_level inn_level
05:02:41.654 [Umbra] Unload tome
05:02:41.706 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler
05:02:41.706 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
05:02:41.706 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
05:02:41.706 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
05:02:41.706 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:14 my_peer_id:11000010048928b
05:02:41.706 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:15 my_peer_id:11000010048928b
05:02:41.706 [Lua] [LOCAL RPC] rpc_load_level 26 5601297
05:02:41.717 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
05:02:41.718 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 15
05:02:42.191 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 7
05:02:42.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
05:02:42.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
05:02:42.233 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
05:02:42.233 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient
05:02:42.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
05:02:42.233 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
05:02:42.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
05:02:42.236 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
05:02:42.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
05:02:42.236 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
05:02:42.236 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient
05:02:42.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
05:02:42.244 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
05:02:42.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
05:02:42.245 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
05:02:42.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
05:02:42.255 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
05:02:42.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
05:02:42.258 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
05:02:42.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
05:02:42.259 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 15
05:02:42.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x4a981, position: 4813914
05:02:42.694 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
05:02:48.731 [Lua] [EndViewState] Exit Substate EndViewStateSummary
05:02:48.731 [Lua] [PlayState] Enter Substate EndViewStateScore
05:02:51.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
05:02:51.347 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
05:02:51.363 [Lua] [LevelTransitionHandler] Level load completed!
05:02:51.366 [Lua] ### Sending rpc_level_loaded
05:02:51.366 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26
05:02:51.366 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
05:02:51.380 [Lua] [PeerSM] 11000010048928b :: on_exit Loading
05:02:51.380 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages
05:02:51.396 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages
05:02:51.396 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame
05:02:51.399 [Lua] [LOCAL RPC] rpc_loading_synced
05:02:54.513 [Lua] ### Sending rpc_level_loaded
05:02:54.513 [Lua] #### Has state machine: true, sender: 11000010284dd8f, level_id: 26
05:02:54.513 [Lua] Peer 11000010284dd8f has loaded the level and all enemies are loaded
05:02:54.513 [Lua] [PeerSM] 11000010284dd8f :: on_exit Loading
05:02:54.513 [Lua] [PeerSM] 11000010284dd8f :: on_enter LoadingProfilePackages
05:02:54.530 [Lua] [PeerSM] 11000010284dd8f :: on_exit LoadingProfilePackages
05:02:54.530 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForEnterGame
05:02:57.860 [Save] Saving `telemetry`
05:02:57.862 [Save] Save done
05:03:23.035 [Lua] [PlayState] Exit Substate EndViewStateScore
05:03:23.036 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
05:03:24.033 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
05:03:24.033 [Lua] [Matchmaking] unregister rpcs
05:03:24.034 [Lua] Set lobby begin:
05:03:24.034 [Lua] Lobby data twitch_enabled = false
05:03:24.034 [Lua] Lobby data power_level = 0
05:03:24.034 [Lua] Lobby data player_slot_6 = 0:0
05:03:24.034 [Lua] Lobby data num_players = 2
05:03:24.034 [Lua] Lobby data host = 11000010048928b
05:03:24.034 [Lua] Lobby data game_mode = custom
05:03:24.034 [Lua] Lobby data is_private = true
05:03:24.034 [Lua] Lobby data difficulty = hard
05:03:24.034 [Lua] Lobby data player_slot_1 = 0:0
05:03:24.034 [Lua] Lobby data selected_level_key = catacombs
05:03:24.034 [Lua] Lobby data quick_game = false
05:03:24.034 [Lua] Lobby data matchmaking = false
05:03:24.034 [Lua] Lobby data level_key = inn_level
05:03:24.034 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:03:24.034 [Lua] Lobby data unique_server_name = R3DSKULL
05:03:24.034 [Lua] Lobby data player_slot_5 = 0:0
05:03:24.034 [Lua] Lobby data player_slot_2 = 0:0
05:03:24.034 [Lua] Lobby data country_code = US
05:03:24.034 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:03:24.034 [Lua] Lobby data eac_authorized = true
05:03:24.034 [Lua] Set lobby end.
05:03:24.034 [Lua] [Managers] Destroying state managers...
05:03:24.035 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
05:03:24.035 [Lua] MUSIC MANAGER Stop_loading_screen_music 305579 0
05:03:24.035 [Lua] [Gamestate] Enter StateIngame HOST
05:03:24.035 [Lua] Set lobby begin:
05:03:24.035 [Lua] Lobby data twitch_enabled = false
05:03:24.035 [Lua] Lobby data power_level = 0
05:03:24.035 [Lua] Lobby data player_slot_6 = 0:0
05:03:24.035 [Lua] Lobby data num_players = 2
05:03:24.035 [Lua] Lobby data host = 11000010048928b
05:03:24.035 [Lua] Lobby data game_mode = custom
05:03:24.035 [Lua] Lobby data is_private = true
05:03:24.035 [Lua] Lobby data difficulty = hard
05:03:24.035 [Lua] Lobby data player_slot_1 = 0:0
05:03:24.035 [Lua] Lobby data selected_level_key = inn_level
05:03:24.035 [Lua] Lobby data quick_game = false
05:03:24.035 [Lua] Lobby data matchmaking = false
05:03:24.035 [Lua] Lobby data level_key = inn_level
05:03:24.035 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:03:24.035 [Lua] Lobby data unique_server_name = R3DSKULL
05:03:24.035 [Lua] Lobby data player_slot_5 = 0:0
05:03:24.035 [Lua] Lobby data player_slot_2 = 0:0
05:03:24.035 [Lua] Lobby data country_code = US
05:03:24.035 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:03:24.035 [Lua] Lobby data eac_authorized = true
05:03:24.035 [Lua] Set lobby end.
05:03:24.036 [Lua] [StateIngame] Server ingame
05:03:24.038 [Lua] Set lobby begin:
05:03:24.038 [Lua] Lobby data twitch_enabled = false
05:03:24.038 [Lua] Lobby data power_level = 0
05:03:24.038 [Lua] Lobby data player_slot_6 = 0:0
05:03:24.038 [Lua] Lobby data num_players = 2
05:03:24.038 [Lua] Lobby data host = 11000010048928b
05:03:24.038 [Lua] Lobby data game_mode = custom
05:03:24.038 [Lua] Lobby data is_private = true
05:03:24.038 [Lua] Lobby data difficulty = hard
05:03:24.038 [Lua] Lobby data player_slot_1 = 0:0
05:03:24.038 [Lua] Lobby data selected_level_key = inn_level
05:03:24.038 [Lua] Lobby data quick_game = false
05:03:24.038 [Lua] Lobby data matchmaking = false
05:03:24.038 [Lua] Lobby data level_key = inn_level
05:03:24.038 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:03:24.038 [Lua] Lobby data unique_server_name = R3DSKULL
05:03:24.038 [Lua] Lobby data player_slot_5 = 0:0
05:03:24.038 [Lua] Lobby data player_slot_2 = 0:0
05:03:24.038 [Lua] Lobby data country_code = US
05:03:24.038 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:03:24.038 [Lua] Lobby data eac_authorized = true
05:03:24.038 [Lua] Set lobby end.
05:03:24.038 [Lua] [Matchmaking] register rpcs
05:03:24.038 [Lua] [GameNetworkManager] Setting pong timeout to 60
05:03:24.038 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b
05:03:24.038 [Lua] [GameNetworkManager] self.is_server = true
05:03:24.038 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
05:03:24.038 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
05:03:24.038 [Network] Setting artificial MTU limit to 65536
05:03:24.040 [Lua] Switching ConflictSettings: to: disabled
05:03:24.040 [Lua] pacing=disabled
05:03:24.040 [Lua] roaming=nil
05:03:24.040 [Lua] disabled=true
05:03:24.040 [Lua] pack_spawning=disabled
05:03:24.040 [Lua] boss=disabled
05:03:24.040 [Lua] horde=disabled
05:03:24.040 [Lua] specials=disabled
05:03:24.040 [Lua] name=disabled
05:03:24.040 [Lua] intensity=disabled
05:03:24.040 [Lua] ---
05:03:24.043 [Lua] [AIInterestPointSystem] Level Seed: 5601297
05:03:24.043 [Lua]
05:03:24.043 [Lua] [entity_system_bag] = table
05:03:24.043 [Lua] [entity_system_bag] = metatable
05:03:24.043 [Lua] [startup_data] = table
05:03:24.043 [Lua] [entity_manager] = table
05:03:24.043 [Lua] [entity_manager] = metatable
05:03:24.043 [Lua] [unit_spawner] = table
05:03:24.043 [Lua] [unit_spawner] = metatable
05:03:24.043 [Lua] [unit_storage] = table
05:03:24.043 [Lua] [unit_storage] = metatable
05:03:24.043 [Lua] [dice_keeper] = table
05:03:24.043 [Lua] [dice_keeper] = metatable
05:03:24.043 [Lua] [is_server] = true (boolean)
05:03:24.046 [Lua] [world] = [World]
05:03:24.046 [Lua] [system_api] = table
05:03:24.046 [Lua] [network_lobby] = table
05:03:24.046 [Lua] [network_lobby] = metatable
05:03:24.046 [Lua] [profile_synchronizer] = table
05:03:24.046 [Lua] [profile_synchronizer] = metatable
05:03:24.046 [Lua] [entity_system] = table
05:03:24.046 [Lua] [entity_system] = metatable
05:03:24.046 [Lua] [num_local_human_players] = 1 (number)
05:03:24.046 [Lua] [statistics_db] = table
05:03:24.046 [Lua] [statistics_db] = metatable
05:03:24.046 [Lua] [network_server] = table
05:03:24.046 [Lua] [network_server] = metatable
05:03:24.046 [Lua] [input_manager] = table
05:03:24.046 [Lua] [input_manager] = metatable
05:03:24.046 [Lua] [network_clock] = table
05:03:24.046 [Lua] [network_clock] = metatable
05:03:24.046 [Lua] [network_transmit] = table
05:03:24.046 [Lua] [network_transmit] = metatable
05:03:24.046 [Lua] [free_flight_manager] = table
05:03:24.046 [Lua] [free_flight_manager] = metatable
05:03:24.046 [Lua] [network_manager] = table
05:03:24.046 [Lua] [network_manager] = metatable
05:03:24.046 [Lua] [network_event_delegate] = table
05:03:24.047 [Lua] [network_event_delegate] = metatable
05:03:24.047 [Lua]
05:03:24.047 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
05:03:24.050 [Lua] [AchievementManager] Achievements using the steam platform
05:03:24.051 [Lua] [StateIngame] Level seed: 5601297
05:03:24.051 [Umbra] Init version: 3.4.15 :: 16 threads
05:03:24.051 [Umbra] Tome with `11601` objects loaded.
05:03:24.051 [Umbra] UMBRA Tome loaded.
05:03:24.051 [World] Spawning level.
05:03:24.056 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
05:03:24.221 [Lua] [LevelAnalysis] set_random_seed( 2063335168)
05:03:24.225 [Lua] PlayerManager:add_player player_1
05:03:24.228 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
05:03:24.228 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
05:03:24.228 [Lua] [IngameUI] init
05:03:24.263 [Lua] [Matchmaking] Cancelling matchmaking
05:03:24.263 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:03:24.263 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:03:24.263 [Lua] Set lobby begin:
05:03:24.263 [Lua] Lobby data twitch_enabled = false
05:03:24.263 [Lua] Lobby data power_level = 416
05:03:24.263 [Lua] Lobby data player_slot_6 = 0:0
05:03:24.263 [Lua] Lobby data num_players = 2
05:03:24.263 [Lua] Lobby data host = 11000010048928b
05:03:24.263 [Lua] Lobby data game_mode = custom
05:03:24.263 [Lua] Lobby data is_private = true
05:03:24.263 [Lua] Lobby data difficulty = hard
05:03:24.263 [Lua] Lobby data player_slot_1 = 0:0
05:03:24.263 [Lua] Lobby data selected_level_key = inn_level
05:03:24.263 [Lua] Lobby data quick_game = false
05:03:24.263 [Lua] Lobby data matchmaking = false
05:03:24.263 [Lua] Lobby data level_key = inn_level
05:03:24.263 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:03:24.263 [Lua] Lobby data unique_server_name = R3DSKULL
05:03:24.263 [Lua] Lobby data player_slot_5 = 0:0
05:03:24.263 [Lua] Lobby data player_slot_2 = 0:0
05:03:24.263 [Lua] Lobby data country_code = US
05:03:24.263 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:03:24.263 [Lua] Lobby data eac_authorized = true
05:03:24.263 [Lua] Set lobby end.
05:03:24.264 [Flow] Forge tier 1
05:03:24.264 [Flow] complete_skittergate_legend false
05:03:24.264 [Flow] complete_all_helmgart_levels_recruit true
05:03:24.265 [Flow] WitchHunterLevel:12
05:03:24.265 [Flow] LeaderYes
05:03:24.265 [Flow] ALL PC XP:42196.5
05:03:24.265 [Flow] WH XP:8237.38
05:03:24.265 [Flow] Number of crafted items:0
05:03:24.265 [Flow] Sum of Powe Levels:542
05:03:24.265 [Flow] lodestone diff 1:false
05:03:24.265 [Lua] CurrentConflictSettings disabled
05:03:24.265 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
05:03:24.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
05:03:24.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
05:03:24.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
05:03:24.268 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
05:03:24.268 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
05:03:24.286 [Lua] MUSIC: lost -> explore
05:03:24.305 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame
05:03:24.305 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync
05:03:24.637 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync
05:03:24.637 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers
05:03:24.642 [Lua] [LOCAL RPC] rpc_game_started
05:03:24.951 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForEnterGame
05:03:24.951 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForGameObjectSync
05:03:24.966 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010284dd8f
05:03:24.968 [Lua] Set lobby begin:
05:03:24.968 [Lua] Lobby data twitch_enabled = false
05:03:24.968 [Lua] Lobby data power_level = 416
05:03:24.968 [Lua] Lobby data player_slot_6 = 0:0
05:03:24.968 [Lua] Lobby data num_players = 2
05:03:24.968 [Lua] Lobby data host = 11000010048928b
05:03:24.968 [Lua] Lobby data game_mode = custom
05:03:24.968 [Lua] Lobby data is_private = true
05:03:24.968 [Lua] Lobby data difficulty = hard
05:03:24.968 [Lua] Lobby data player_slot_1 = 0:0
05:03:24.968 [Lua] Lobby data selected_level_key = inn_level
05:03:24.968 [Lua] Lobby data quick_game = false
05:03:24.968 [Lua] Lobby data matchmaking = false
05:03:24.968 [Lua] Lobby data level_key = inn_level
05:03:24.968 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:03:24.968 [Lua] Lobby data unique_server_name = R3DSKULL
05:03:24.968 [Lua] Lobby data player_slot_5 = 0:0
05:03:24.968 [Lua] Lobby data player_slot_2 = 0:0
05:03:24.968 [Lua] Lobby data country_code = US
05:03:24.968 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:03:24.968 [Lua] Lobby data eac_authorized = true
05:03:24.968 [Lua] Set lobby end.
05:03:24.968 [Lua] [Matchmaking] Assigned player 11000010284dd8f to slot 3 when hot join syncing
05:03:24.968 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForGameObjectSync
05:03:24.968 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForPlayers
05:03:24.968 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010284dd8f
05:03:24.986 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers
05:03:24.986 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer
05:03:24.986 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForPlayers
05:03:24.986 [Lua] [PeerSM] 11000010284dd8f :: on_enter SpawningPlayer
05:03:25.001 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer
05:03:25.001 [Lua] [PeerSM] 11000010048928b :: on_enter InGame
05:03:25.001 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010284dd8f
05:03:25.001 [Lua] PlayerManager:add_remote_player 11000010284dd8f
05:03:25.001 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
05:03:25.001 [Lua] RemotePlayer:create_game_object( ) 21
05:03:25.003 [Lua] [PeerSM] 11000010284dd8f :: on_exit SpawningPlayer
05:03:25.003 [Lua] [PeerSM] 11000010284dd8f :: on_enter InGame
05:03:25.007 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
05:03:25.007 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
05:03:25.007 [Lua] PlayerManager:rpc_to_client_spawn_player()
05:03:25.010 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:03:25.011 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:03:25.011 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
05:03:25.011 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
05:03:25.041 [Flow] DISABLE
05:03:25.268 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010284dd8f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
05:03:25.268 [Lua] Adding player sync data to peer=11000010284dd8f local_player_id=1
05:03:25.268 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010284dd8f go_type=player_unit go_created_func_name=game_object_created_player_unit
05:03:25.268 [Lua] [NetworkServer] Peer 11000010284dd8f spawned player.
05:03:25.269 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
05:03:25.269 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
05:03:25.270 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:03:29.233 [Lua] Set lobby begin:
05:03:29.233 [Lua] Lobby data twitch_enabled = false
05:03:29.233 [Lua] Lobby data power_level = 208
05:03:29.233 [Lua] Lobby data player_slot_6 = 0:0
05:03:29.233 [Lua] Lobby data num_players = 2
05:03:29.233 [Lua] Lobby data host = 11000010048928b
05:03:29.233 [Lua] Lobby data game_mode = custom
05:03:29.233 [Lua] Lobby data is_private = true
05:03:29.233 [Lua] Lobby data difficulty = hard
05:03:29.233 [Lua] Lobby data player_slot_1 = 0:0
05:03:29.233 [Lua] Lobby data selected_level_key = inn_level
05:03:29.233 [Lua] Lobby data quick_game = false
05:03:29.233 [Lua] Lobby data matchmaking = false
05:03:29.233 [Lua] Lobby data level_key = inn_level
05:03:29.233 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:03:29.233 [Lua] Lobby data unique_server_name = R3DSKULL
05:03:29.233 [Lua] Lobby data player_slot_5 = 0:0
05:03:29.233 [Lua] Lobby data player_slot_2 = 0:0
05:03:29.233 [Lua] Lobby data country_code = US
05:03:29.233 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:03:29.233 [Lua] Lobby data eac_authorized = true
05:03:29.233 [Lua] Set lobby end.
05:03:34.249 [Lua] Set lobby begin:
05:03:34.249 [Lua] Lobby data twitch_enabled = false
05:03:34.250 [Lua] Lobby data power_level = 490
05:03:34.250 [Lua] Lobby data player_slot_6 = 0:0
05:03:34.250 [Lua] Lobby data num_players = 2
05:03:34.250 [Lua] Lobby data host = 11000010048928b
05:03:34.250 [Lua] Lobby data game_mode = custom
05:03:34.250 [Lua] Lobby data is_private = true
05:03:34.250 [Lua] Lobby data difficulty = hard
05:03:34.250 [Lua] Lobby data player_slot_1 = 0:0
05:03:34.250 [Lua] Lobby data selected_level_key = inn_level
05:03:34.250 [Lua] Lobby data quick_game = false
05:03:34.250 [Lua] Lobby data matchmaking = false
05:03:34.250 [Lua] Lobby data level_key = inn_level
05:03:34.250 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:03:34.250 [Lua] Lobby data unique_server_name = R3DSKULL
05:03:34.250 [Lua] Lobby data player_slot_5 = 0:0
05:03:34.250 [Lua] Lobby data player_slot_2 = 0:0
05:03:34.250 [Lua] Lobby data country_code = US
05:03:34.250 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:03:34.250 [Lua] Lobby data eac_authorized = true
05:03:34.250 [Lua] Set lobby end.
05:03:54.233 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:03:55.033 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:03:55.116 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:03:55.700 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:03:56.116 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:03:56.632 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:03:56.749 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:03:57.166 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:03:57.399 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:03:57.716 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:03:57.716 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:03:58.253 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:03:58.400 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:03:58.784 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:03:58.784 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:03:59.154 [Lua] [IngameUI] menu view on_enter hero_view
05:03:59.156 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a9d8cd0
05:03:59.156 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
05:03:59.165 [World] Spawning level.
05:03:59.165 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:03:59.165 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:03:59.166 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:03:59.166 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:03:59.166 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:03:59.166 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:03:59.166 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:03:59.166 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:03:59.166 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:03:59.234 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:03:59.272 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:03:59.716 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:03:59.783 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:00.200 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:00.299 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:00.716 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:00.816 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:01.200 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:01.333 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:01.716 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:01.816 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:02.233 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:02.333 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:02.750 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:02.916 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:03.333 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:03.433 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:03.816 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:03.917 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:04.333 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:04.435 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:05.016 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:05.016 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:05.416 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:05.633 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:06.016 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:06.199 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:06.633 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:06.800 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:04:07.216 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:04:07.837 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 8
05:04:07.850 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 8 3
05:04:08.421 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
05:04:08.421 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 8
05:04:09.004 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 8
05:04:09.004 [Save] Saving `save_data`
05:04:09.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1, async-read,
05:04:09.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2, async-read,
05:04:09.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, LootItemUnitPreviewer3, async-read,
05:04:09.006 [Save] Save done
05:04:09.006 [Save] Saving `save_data`
05:04:09.007 [Save] Save done
05:04:09.007 [Save] Saving `save_data`
05:04:09.008 [Save] Save done
05:04:09.020 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:04:09.020 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:04:09.020 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:04:09.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
05:04:09.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
05:04:09.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
05:04:09.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
05:04:09.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
05:04:11.485 [Lua] ENABLING LOOT PREVIEW VIEWPORT
05:04:12.853 [Lua] ENABLING LOOT PREVIEW VIEWPORT
05:04:14.786 [Lua] ENABLING LOOT PREVIEW VIEWPORT
05:04:37.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
05:04:37.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2
05:04:37.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, LootItemUnitPreviewer3
05:04:37.258 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:04:37.258 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:04:37.258 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:04:38.385 [Lua] [IngameUI] menu view on_exit hero_view
05:04:38.388 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a9d8cd0
05:04:38.388 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
05:04:39.218 [Lua] [IngameUI] menu view on_enter hero_view
05:04:39.222 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a9d8cd0
05:04:39.222 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
05:04:39.233 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
05:04:39.234 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:04:39.235 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:04:39.235 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:04:39.239 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:04:39.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:04:39.734 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:04:39.741 [World] Spawning level.
05:04:39.757 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:04:39.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:04:39.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:04:39.792 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:04:39.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:39.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:04:39.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:39.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:04:42.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:42.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:04:42.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:42.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:04:43.441 [Lua] PlayFabMirror:_commit_internal 7
05:04:43.441 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:04:43.442 [Lua] generate_backend_stats 11000010048928b:1
05:04:43.444 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:04:43.459 [Lua] commit result success 7
05:04:45.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:45.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:04:45.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:45.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:04:45.910 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:16 my_peer_id:11000010048928b
05:04:45.910 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:16 my_peer_id:11000010048928b
05:04:45.926 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 16
05:04:45.926 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:16 my_peer_id:11000010048928b
05:04:45.934 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
05:04:45.942 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 16
05:04:46.076 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 16
05:04:49.517 [Lua] Set lobby begin:
05:04:49.517 [Lua] Lobby data twitch_enabled = false
05:04:49.517 [Lua] Lobby data power_level = 492
05:04:49.517 [Lua] Lobby data player_slot_6 = 0:0
05:04:49.517 [Lua] Lobby data num_players = 2
05:04:49.517 [Lua] Lobby data host = 11000010048928b
05:04:49.517 [Lua] Lobby data game_mode = custom
05:04:49.517 [Lua] Lobby data is_private = true
05:04:49.517 [Lua] Lobby data difficulty = hard
05:04:49.517 [Lua] Lobby data player_slot_1 = 0:0
05:04:49.517 [Lua] Lobby data selected_level_key = inn_level
05:04:49.517 [Lua] Lobby data quick_game = false
05:04:49.517 [Lua] Lobby data matchmaking = false
05:04:49.517 [Lua] Lobby data level_key = inn_level
05:04:49.517 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:04:49.518 [Lua] Lobby data unique_server_name = R3DSKULL
05:04:49.518 [Lua] Lobby data player_slot_5 = 0:0
05:04:49.518 [Lua] Lobby data player_slot_2 = 0:0
05:04:49.518 [Lua] Lobby data country_code = US
05:04:49.518 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:04:49.518 [Lua] Lobby data eac_authorized = true
05:04:49.518 [Lua] Set lobby end.
05:04:51.419 [Lua] [IngameUI] menu view on_exit hero_view
05:04:51.423 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a9d8cd0
05:04:51.423 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
05:04:51.423 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
05:04:51.423 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:04:51.423 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:51.423 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:51.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:04:51.434 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:04:51.434 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:04:51.434 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:05:01.434 [Lua] PlayFabMirror:_commit_internal 8
05:05:01.434 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 9
05:05:01.434 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:05:01.436 [Lua] generate_backend_stats 11000010048928b:1
05:05:01.438 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:05:01.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 9
05:05:01.905 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 9
05:05:01.918 [Lua] commit result success 8
05:05:08.770 [Lua] [IngameUI] menu view on_enter hero_view
05:05:08.773 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a9d8cd0
05:05:08.773 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
05:05:08.786 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
05:05:08.787 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:05:08.788 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:05:08.788 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:05:08.793 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:05:09.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:05:09.268 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:05:09.275 [World] Spawning level.
05:05:09.291 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:05:09.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:05:09.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:09.318 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:05:09.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:09.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:05:09.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:09.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:16.001 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:16.574 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:05:16.574 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:16.574 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:16.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:16.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:16.584 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:05:16.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
05:05:16.585 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
05:05:16.586 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:05:16.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
05:05:16.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:05:16.651 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:16.918 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:17.667 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:21.884 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:22.234 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:23.167 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:23.501 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:24.150 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:24.517 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:25.285 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:25.651 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:26.402 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:26.768 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:27.568 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:27.918 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:28.625 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
05:05:28.625 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
05:05:28.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:05:28.627 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:05:28.627 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
05:05:28.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:05:28.632 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:05:28.718 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:29.068 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:29.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:05:29.135 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:05:29.142 [World] Spawning level.
05:05:29.158 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:05:29.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:05:29.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:29.184 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:05:29.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:29.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:05:29.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:29.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:29.901 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:29.969 [Lua] [IngameUI] menu view on_exit hero_view
05:05:29.972 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a9d8cd0
05:05:29.972 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
05:05:29.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
05:05:29.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:05:29.972 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:29.972 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:29.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:29.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:29.985 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:05:29.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:05:29.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:05:30.251 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:30.553 [Lua] [IngameUI] menu view on_enter ingame_menu
05:05:31.168 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:31.534 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:32.004 [Lua] [IngameUI] menu view on_exit ingame_menu
05:05:32.004 [Lua] [IngameUI] menu view on_enter character_selection
05:05:32.005 [Lua] hero_fullscreen_menu_on_enter
05:05:32.008 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cafa6f0
05:05:32.008 [World] Spawning level.
05:05:32.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:05:32.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:05:32.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:05:32.009 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:05:32.010 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
05:05:32.022 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:05:32.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:32.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:32.022 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:05:32.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:05:32.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
05:05:32.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
05:05:32.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:32.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:32.302 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:32.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
05:05:32.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
05:05:32.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:05:32.635 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:32.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:05:32.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:05:33.501 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:33.526 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:33.526 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:33.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
05:05:33.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
05:05:33.534 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:05:33.868 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:34.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
05:05:34.401 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
05:05:34.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:34.406 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
05:05:34.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:34.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:34.656 [Save] Saving `save_data`
05:05:34.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:17 my_peer_id:11000010048928b
05:05:34.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:17 my_peer_id:11000010048928b
05:05:34.657 [Save] Save done
05:05:34.669 [Lua] [GameNetworkManager] destroying game object with go_id=23
05:05:34.673 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 2 17
05:05:34.673 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:17 my_peer_id:11000010048928b
05:05:34.673 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
05:05:34.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
05:05:34.673 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
05:05:34.673 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
05:05:34.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
05:05:34.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
05:05:34.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
05:05:34.673 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
05:05:34.702 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:34.734 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
05:05:34.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient
05:05:34.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient
05:05:34.738 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
05:05:34.742 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
05:05:34.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
05:05:34.743 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
05:05:34.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
05:05:34.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
05:05:34.751 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
05:05:34.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
05:05:34.770 [Lua] Set lobby begin:
05:05:34.770 [Lua] Lobby data twitch_enabled = false
05:05:34.771 [Lua] Lobby data power_level = 442
05:05:34.771 [Lua] Lobby data player_slot_6 = 0:0
05:05:34.771 [Lua] Lobby data num_players = 2
05:05:34.771 [Lua] Lobby data host = 11000010048928b
05:05:34.771 [Lua] Lobby data game_mode = custom
05:05:34.771 [Lua] Lobby data is_private = true
05:05:34.771 [Lua] Lobby data difficulty = hard
05:05:34.771 [Lua] Lobby data player_slot_1 = 0:0
05:05:34.771 [Lua] Lobby data selected_level_key = inn_level
05:05:34.771 [Lua] Lobby data quick_game = false
05:05:34.771 [Lua] Lobby data matchmaking = false
05:05:34.771 [Lua] Lobby data level_key = inn_level
05:05:34.771 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:05:34.771 [Lua] Lobby data unique_server_name = R3DSKULL
05:05:34.771 [Lua] Lobby data player_slot_5 = 0:0
05:05:34.771 [Lua] Lobby data player_slot_2 = 0:0
05:05:34.771 [Lua] Lobby data country_code = US
05:05:34.771 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:05:34.771 [Lua] Lobby data eac_authorized = true
05:05:34.771 [Lua] Set lobby end.
05:05:35.086 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:35.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
05:05:35.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
05:05:35.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
05:05:35.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
05:05:35.435 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
05:05:35.436 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
05:05:35.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
05:05:35.804 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
05:05:35.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1
05:05:36.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1
05:05:36.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1
05:05:36.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
05:05:36.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
05:05:36.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
05:05:36.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
05:05:37.034 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:37.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
05:05:37.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
05:05:37.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
05:05:37.401 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:37.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
05:05:37.885 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
05:05:37.901 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
05:05:37.905 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 17
05:05:37.922 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 17
05:05:37.941 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:05:37.941 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:05:37.941 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
05:05:37.941 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27
05:05:37.984 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:38.069 [Lua] [IngameUI] menu view on_exit character_selection
05:05:38.084 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
05:05:38.084 [Lua] hero_fullscreen_menu_on_exit
05:05:38.086 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cafa6f0
05:05:38.088 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer
05:05:38.088 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:38.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
05:05:38.368 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:38.968 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:39.335 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:39.934 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:40.169 [Lua] PlayFabMirror:_commit_internal 9
05:05:40.169 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:05:40.170 [Lua] generate_backend_stats 11000010048928b:1
05:05:40.173 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:05:40.173 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 10
05:05:40.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 10
05:05:40.301 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:40.327 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 10
05:05:40.335 [Lua] commit result success 9
05:05:40.853 [Lua] [IngameUI] menu view on_enter hero_view
05:05:40.855 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a9d8cd0
05:05:40.855 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
05:05:40.869 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
05:05:40.870 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:05:40.871 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:05:40.871 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:05:40.876 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:05:40.878 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:41.267 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:41.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:05:41.368 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:05:41.375 [World] Spawning level.
05:05:41.391 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:05:41.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:41.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
05:05:41.419 [Lua] [MenuWorldPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it
05:05:41.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:41.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:41.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:41.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
05:05:41.868 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:42.251 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:42.868 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:43.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:43.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:43.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:43.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer, async-read,
05:05:43.252 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:44.054 [Lua] [IngameUI] menu view on_exit hero_view
05:05:44.060 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a9d8cd0
05:05:44.060 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
05:05:44.060 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
05:05:44.060 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:05:44.060 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:44.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:44.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:44.070 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:05:44.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:05:44.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:05:44.420 [Lua] [IngameUI] menu view on_enter ingame_menu
05:05:45.537 [Lua] [IngameUI] menu view on_exit ingame_menu
05:05:45.537 [Lua] [IngameUI] menu view on_enter character_selection
05:05:45.538 [Lua] hero_fullscreen_menu_on_enter
05:05:45.541 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cafa6f0
05:05:45.541 [World] Spawning level.
05:05:45.541 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:05:45.541 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:05:45.541 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:05:45.541 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:05:45.542 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
05:05:45.557 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:05:46.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
05:05:46.236 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
05:05:46.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:46.241 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
05:05:46.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
05:05:46.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:46.436 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer
05:05:46.436 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:46.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer
05:05:46.456 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:05:47.172 [Save] Saving `save_data`
05:05:47.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:18 my_peer_id:11000010048928b
05:05:47.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:18 my_peer_id:11000010048928b
05:05:47.174 [Save] Save done
05:05:47.186 [Lua] [GameNetworkManager] destroying game object with go_id=27
05:05:47.190 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 3 18
05:05:47.190 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:18 my_peer_id:11000010048928b
05:05:47.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
05:05:47.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
05:05:47.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
05:05:47.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
05:05:47.190 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
05:05:47.190 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
05:05:47.190 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
05:05:47.190 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
05:05:47.220 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
05:05:47.220 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
05:05:47.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
05:05:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:05:47.225 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
05:05:47.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:05:47.250 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
05:05:47.251 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
05:05:47.252 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
05:05:47.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1, InventoryPackageSynchronizerClient
05:05:47.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
05:05:47.255 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
05:05:47.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
05:05:47.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
05:05:47.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
05:05:47.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
05:05:47.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
05:05:48.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
05:05:48.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
05:05:48.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
05:05:48.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
05:05:48.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
05:05:48.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
05:05:48.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
05:05:48.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
05:05:48.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
05:05:49.036 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
05:05:49.036 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
05:05:49.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
05:05:49.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
05:05:49.454 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
05:05:49.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
05:05:49.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
05:05:49.802 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
05:05:49.819 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
05:05:49.823 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 18
05:05:49.839 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 18
05:05:49.857 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:05:49.857 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:05:49.857 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
05:05:49.857 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
05:05:49.985 [Lua] Set lobby begin:
05:05:49.985 [Lua] Lobby data twitch_enabled = false
05:05:49.985 [Lua] Lobby data power_level = 489
05:05:49.986 [Lua] Lobby data player_slot_6 = 0:0
05:05:49.986 [Lua] Lobby data num_players = 2
05:05:49.986 [Lua] Lobby data host = 11000010048928b
05:05:49.986 [Lua] Lobby data game_mode = custom
05:05:49.986 [Lua] Lobby data is_private = true
05:05:49.986 [Lua] Lobby data difficulty = hard
05:05:49.986 [Lua] Lobby data player_slot_1 = 0:0
05:05:49.986 [Lua] Lobby data selected_level_key = inn_level
05:05:49.986 [Lua] Lobby data quick_game = false
05:05:49.986 [Lua] Lobby data matchmaking = false
05:05:49.986 [Lua] Lobby data level_key = inn_level
05:05:49.986 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:05:49.986 [Lua] Lobby data unique_server_name = R3DSKULL
05:05:49.986 [Lua] Lobby data player_slot_5 = 0:0
05:05:49.986 [Lua] Lobby data player_slot_2 = 0:0
05:05:49.987 [Lua] Lobby data country_code = US
05:05:49.987 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:05:49.987 [Lua] Lobby data eac_authorized = true
05:05:49.987 [Lua] Set lobby end.
05:05:49.988 [Lua] [IngameUI] menu view on_exit character_selection
05:05:50.001 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
05:05:50.001 [Lua] hero_fullscreen_menu_on_exit
05:05:50.003 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cafa6f0
05:05:50.004 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:50.004 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:50.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:52.204 [Lua] [IngameUI] menu view on_enter hero_view
05:05:52.207 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a9d8cd0
05:05:52.207 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
05:05:52.220 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
05:05:52.220 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:05:52.221 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:05:52.221 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:05:52.226 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:05:52.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:05:52.719 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:05:52.727 [World] Spawning level.
05:05:52.742 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:05:52.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:05:52.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:52.769 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
05:05:52.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:52.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:05:52.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:52.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:53.468 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:53.834 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:54.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:54.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:05:54.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:54.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:05:55.768 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:56.122 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:56.734 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:57.101 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:57.551 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:57.951 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:58.070 [Lua] [IngameUI] menu view on_exit hero_view
05:05:58.074 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a9d8cd0
05:05:58.074 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
05:05:58.074 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
05:05:58.074 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:05:58.074 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:58.074 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:58.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:58.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:05:58.085 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:05:58.085 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:05:58.085 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:05:58.418 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:58.785 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:05:59.251 [Lua] PlayFabMirror:_commit_internal 10
05:05:59.251 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:05:59.253 [Lua] generate_backend_stats 11000010048928b:1
05:05:59.255 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:05:59.255 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 11
05:05:59.269 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 11
05:05:59.423 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 11
05:05:59.435 [Lua] commit result success 10
05:05:59.701 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:05:59.953 [Lua] [IngameUI] menu view on_enter hero_view
05:05:59.955 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a9d8cd0
05:05:59.955 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
05:05:59.968 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
05:05:59.968 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:05:59.969 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:05:59.969 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:05:59.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:06:00.068 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:00.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:06:00.452 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:06:00.461 [World] Spawning level.
05:06:00.475 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:06:00.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:06:00.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:00.502 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
05:06:00.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:00.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:06:00.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:00.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:00.552 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:00.920 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:01.052 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:01.419 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:01.585 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:01.902 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:02.069 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:02.452 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:02.585 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:02.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:02.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:06:02.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:02.795 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:02.973 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:03.085 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:03.469 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:04.011 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:06:04.012 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:04.012 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:04.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:04.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:04.020 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:06:04.020 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
05:06:04.020 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
05:06:04.022 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:06:04.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
05:06:04.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:06:04.042 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:04.419 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:04.552 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:04.921 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:05.070 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:05.439 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:05.568 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:05.969 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:08.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
05:06:08.641 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
05:06:08.641 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:06:08.643 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:06:08.643 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
05:06:08.643 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:06:08.647 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:06:09.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:06:09.152 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:06:09.160 [World] Spawning level.
05:06:09.175 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:06:09.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:06:09.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:09.201 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
05:06:09.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:09.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:06:09.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:09.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:09.935 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:10.601 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:10.851 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:11.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:11.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:06:11.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:11.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:11.093 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:19 my_peer_id:11000010048928b
05:06:11.093 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:19 my_peer_id:11000010048928b
05:06:11.108 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 4 19
05:06:11.108 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:19 my_peer_id:11000010048928b
05:06:11.118 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
05:06:11.125 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 19
05:06:11.242 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 19
05:06:11.485 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:11.585 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:11.887 [Lua] [IngameUI] menu view on_exit hero_view
05:06:11.891 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a9d8cd0
05:06:11.891 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
05:06:11.891 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
05:06:11.891 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:06:11.891 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:11.891 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:11.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:11.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:11.902 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:06:11.902 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:06:11.902 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:06:12.135 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:12.235 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:12.718 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:12.785 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:13.218 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:13.335 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:13.735 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:13.885 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:14.351 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:14.353 [Lua] [IngameUI] menu view on_enter ingame_menu
05:06:14.602 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:15.119 [Lua] Set lobby begin:
05:06:15.119 [Lua] Lobby data twitch_enabled = false
05:06:15.119 [Lua] Lobby data power_level = 480
05:06:15.119 [Lua] Lobby data player_slot_6 = 0:0
05:06:15.119 [Lua] Lobby data num_players = 2
05:06:15.119 [Lua] Lobby data host = 11000010048928b
05:06:15.119 [Lua] Lobby data game_mode = custom
05:06:15.119 [Lua] Lobby data is_private = true
05:06:15.119 [Lua] Lobby data difficulty = hard
05:06:15.119 [Lua] Lobby data player_slot_1 = 0:0
05:06:15.119 [Lua] Lobby data selected_level_key = inn_level
05:06:15.119 [Lua] Lobby data quick_game = false
05:06:15.119 [Lua] Lobby data matchmaking = false
05:06:15.119 [Lua] Lobby data level_key = inn_level
05:06:15.119 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:06:15.119 [Lua] Lobby data unique_server_name = R3DSKULL
05:06:15.119 [Lua] Lobby data player_slot_5 = 0:0
05:06:15.119 [Lua] Lobby data player_slot_2 = 0:0
05:06:15.119 [Lua] Lobby data country_code = US
05:06:15.119 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:06:15.119 [Lua] Lobby data eac_authorized = true
05:06:15.119 [Lua] Set lobby end.
05:06:15.135 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:15.285 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:15.785 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:15.819 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:16.288 [Lua] [IngameUI] menu view on_exit ingame_menu
05:06:16.288 [Lua] [IngameUI] menu view on_enter character_selection
05:06:16.288 [Lua] hero_fullscreen_menu_on_enter
05:06:16.289 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cafa6f0
05:06:16.290 [World] Spawning level.
05:06:16.290 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:06:16.290 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:06:16.290 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:06:16.290 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:06:16.291 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
05:06:16.307 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:06:16.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:06:16.307 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read,
05:06:16.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:16.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read,
05:06:16.351 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:16.418 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:17.035 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:17.319 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:17.977 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:17.977 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:17.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:17.977 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:06:18.002 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:18.386 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:18.653 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
05:06:18.653 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
05:06:18.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:18.659 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:18.660 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:06:18.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:06:18.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
05:06:18.726 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
05:06:18.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
05:06:18.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:18.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:18.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
05:06:18.836 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
05:06:18.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
05:06:19.053 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:19.055 [Save] Saving `save_data`
05:06:19.057 [Save] Save done
05:06:19.058 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:20 my_peer_id:11000010048928b
05:06:19.058 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:20 my_peer_id:11000010048928b
05:06:19.071 [Lua] [GameNetworkManager] destroying game object with go_id=29
05:06:19.075 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 5 20
05:06:19.075 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:20 my_peer_id:11000010048928b
05:06:19.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
05:06:19.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
05:06:19.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
05:06:19.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
05:06:19.075 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
05:06:19.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
05:06:19.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
05:06:19.136 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
05:06:19.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
05:06:19.138 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
05:06:19.138 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
05:06:19.140 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
05:06:19.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
05:06:19.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
05:06:19.146 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:06:19.269 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:19.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:06:19.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:06:19.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
05:06:19.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
05:06:19.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
05:06:19.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
05:06:19.986 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:20.135 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:20.203 [Lua] Set lobby begin:
05:06:20.203 [Lua] Lobby data twitch_enabled = false
05:06:20.203 [Lua] Lobby data power_level = 492
05:06:20.203 [Lua] Lobby data player_slot_6 = 0:0
05:06:20.203 [Lua] Lobby data num_players = 2
05:06:20.203 [Lua] Lobby data host = 11000010048928b
05:06:20.203 [Lua] Lobby data game_mode = custom
05:06:20.203 [Lua] Lobby data is_private = true
05:06:20.203 [Lua] Lobby data difficulty = hard
05:06:20.203 [Lua] Lobby data player_slot_1 = 0:0
05:06:20.203 [Lua] Lobby data selected_level_key = inn_level
05:06:20.203 [Lua] Lobby data quick_game = false
05:06:20.203 [Lua] Lobby data matchmaking = false
05:06:20.203 [Lua] Lobby data level_key = inn_level
05:06:20.203 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:06:20.203 [Lua] Lobby data unique_server_name = R3DSKULL
05:06:20.203 [Lua] Lobby data player_slot_5 = 0:0
05:06:20.203 [Lua] Lobby data player_slot_2 = 0:0
05:06:20.203 [Lua] Lobby data country_code = US
05:06:20.203 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:06:20.203 [Lua] Lobby data eac_authorized = true
05:06:20.203 [Lua] Set lobby end.
05:06:20.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
05:06:20.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
05:06:20.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
05:06:20.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
05:06:20.403 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
05:06:20.403 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
05:06:20.769 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:20.772 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
05:06:20.772 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
05:06:20.785 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
05:06:20.789 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 20
05:06:20.806 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 20
05:06:20.825 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:06:20.825 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:06:20.825 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
05:06:20.825 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
05:06:20.939 [Lua] [IngameUI] menu view on_exit character_selection
05:06:20.952 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
05:06:20.952 [Lua] hero_fullscreen_menu_on_exit
05:06:20.955 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cafa6f0
05:06:20.955 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:20.955 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:20.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
05:06:20.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
05:06:21.236 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:21.852 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:22.219 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:22.869 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:22.921 [Lua] [IngameUI] menu view on_enter hero_view
05:06:22.923 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a9d8cd0
05:06:22.923 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
05:06:22.936 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
05:06:22.936 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:06:22.937 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:06:22.937 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:06:22.942 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:06:23.285 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:23.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:06:23.419 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:06:23.426 [World] Spawning level.
05:06:23.442 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:06:23.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:06:23.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:23.467 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:06:23.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:23.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:06:23.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:23.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:23.952 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:24.302 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:24.935 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:25.302 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:25.935 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:26.425 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:06:26.425 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:26.425 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:26.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:26.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:26.436 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:06:26.436 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
05:06:26.436 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
05:06:26.438 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:06:26.438 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
05:06:26.443 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:06:29.621 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 12
05:06:29.636 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 12 4
05:06:29.735 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:29.793 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
05:06:29.793 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 12
05:06:30.376 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 12
05:06:30.377 [Save] Saving `save_data`
05:06:30.378 [Save] Save done
05:06:30.378 [Save] Saving `save_data`
05:06:30.379 [Save] Save done
05:06:30.568 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:31.069 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:31.385 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:31.869 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:32.086 [Lua] PlayFabMirror:_commit_internal 11
05:06:32.086 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData 13
05:06:32.086 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:06:32.087 [Lua] generate_backend_stats 11000010048928b:1
05:06:32.090 [Lua] [1] = table
05:06:32.090 [Lua] [persistent_value] = 47 (number)
05:06:32.090 [Lua] [default_value] = 0 (number)
05:06:32.090 [Lua] [value] = 1 (number)
05:06:32.090 [Lua] [dirty] = true (boolean)
05:06:32.090 [Lua] [database_name] = dynamic_objects_destroyed (string)
05:06:32.090 [Lua] [name] = dynamic_objects_destroyed (string)
05:06:32.090 [Lua] [2] = table
05:06:32.090 [Lua] [persistent_value] = 119 (number)
05:06:32.090 [Lua] [default_value] = 0 (number)
05:06:32.090 [Lua] [value] = 119 (number)
05:06:32.090 [Lua] [dirty] = true (boolean)
05:06:32.090 [Lua] [database_name] = salvaged_items (string)
05:06:32.090 [Lua] [name] = salvaged_items (string)
05:06:32.090 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 14
05:06:32.090 [Lua] [PlayFabRequestQueue] Enqueuing request updateHeroAttributes 15
05:06:32.102 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData 13
05:06:32.275 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData 13
05:06:32.286 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 14 5
05:06:32.368 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:32.443 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
05:06:32.443 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 14
05:06:32.685 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:32.759 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 14
05:06:32.769 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateHeroAttributes 15
05:06:32.925 [Lua] [PlayFabRequestQueue] Request Success updateHeroAttributes 15
05:06:32.936 [Lua] commit result success 11
05:06:33.702 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:34.052 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:34.685 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:35.018 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:35.124 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
05:06:35.124 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
05:06:35.124 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:06:35.125 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:06:35.125 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
05:06:35.125 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:06:35.130 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:06:35.652 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:35.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:06:35.653 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:06:35.661 [World] Spawning level.
05:06:35.676 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:06:35.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:06:35.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:35.706 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:06:35.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:35.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:06:35.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:35.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:36.086 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:36.538 [Lua] [IngameUI] menu view on_exit hero_view
05:06:36.542 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a9d8cd0
05:06:36.542 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
05:06:36.542 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
05:06:36.542 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:06:36.542 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:36.542 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:36.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:36.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:36.554 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:06:36.554 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:06:36.554 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:06:36.736 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:36.921 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:37.570 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:37.987 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:38.654 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:38.820 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:39.453 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:39.602 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:40.237 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:41.137 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:41.503 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:41.636 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:42.003 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:42.136 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:42.736 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:42.869 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:43.102 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:43.353 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:43.736 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:43.935 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:44.319 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:44.519 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:06:44.902 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:06:46.388 [Lua] [IngameUI] menu view on_enter hero_view
05:06:46.391 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a9d8cd0
05:06:46.391 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
05:06:46.403 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
05:06:46.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:06:46.405 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:06:46.405 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:06:46.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:06:46.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:06:46.886 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:06:46.893 [World] Spawning level.
05:06:46.909 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:06:46.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:06:46.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:06:46.935 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:06:46.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:46.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:06:46.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:06:46.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:07:01.570 [Lua] PlayFabMirror:_commit_internal 12
05:07:01.570 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:07:01.571 [Lua] generate_backend_stats 11000010048928b:1
05:07:01.574 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:07:01.587 [Lua] commit result success 12
05:07:07.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:07:07.645 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:07:07.645 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:07:07.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:07:07.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:07:07.653 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:07:07.653 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
05:07:07.654 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:07:07.654 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:07:59.023 [Lua] [IngameUI] menu view on_exit hero_view
05:07:59.025 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a9d8cd0
05:07:59.025 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
05:07:59.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
05:07:59.025 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
05:08:06.012 [Window] Window => inactive
05:08:24.072 [Lua] PlayFabMirror:_commit_internal 13
05:08:24.072 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:08:24.074 [Lua] generate_backend_stats 11000010048928b:1
05:08:24.077 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:08:24.089 [Lua] commit result success 13
05:08:45.767 [Window] Window => active
05:09:01.268 [Window] Window => inactive
05:10:15.333 [Window] Window => active
05:10:34.220 [Window] Window => inactive
05:11:15.933 [Window] Window => active
05:11:19.420 [Window] Window => inactive
05:13:22.949 [Window] Window => active
05:13:38.993 [SteamLobby] Detected removed member 11000010284dd8f
05:13:38.993 [Lua] [NetworkServer] Changing num_players from 2 to 1
05:13:38.993 [Lua] Players: 1
05:13:38.993 [Lua] Set lobby begin:
05:13:38.993 [Lua] Lobby data twitch_enabled = false
05:13:38.993 [Lua] Lobby data power_level = 492
05:13:38.993 [Lua] Lobby data player_slot_6 = 0:0
05:13:38.993 [Lua] Lobby data num_players = 1
05:13:38.993 [Lua] Lobby data host = 11000010048928b
05:13:38.993 [Lua] Lobby data game_mode = custom
05:13:38.993 [Lua] Lobby data is_private = true
05:13:38.993 [Lua] Lobby data difficulty = hard
05:13:38.993 [Lua] Lobby data player_slot_1 = 0:0
05:13:38.993 [Lua] Lobby data selected_level_key = inn_level
05:13:38.993 [Lua] Lobby data quick_game = false
05:13:38.993 [Lua] Lobby data matchmaking = false
05:13:38.993 [Lua] Lobby data level_key = inn_level
05:13:38.993 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:13:38.993 [Lua] Lobby data unique_server_name = R3DSKULL
05:13:38.994 [Lua] Lobby data player_slot_5 = 0:0
05:13:38.994 [Lua] Lobby data player_slot_2 = 0:0
05:13:38.994 [Lua] Lobby data country_code = US
05:13:38.994 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:13:38.994 [Lua] Lobby data eac_authorized = true
05:13:38.994 [Lua] Set lobby end.
05:13:38.994 [Lua] [LobbyMembers] Member left 11000010284dd8f
05:13:39.010 [Lua] [NetworkServer] Peer 11000010284dd8f left server lobby.
05:13:39.010 [Lua] [ChatManager][1]System: crazymaton has left the game
05:13:39.010 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010284dd8f)
05:13:39.010 [Lua] [NetworkServer] Disconnecting peer.
05:13:39.010 [Lua] [PeerSM] 11000010284dd8f :: on_exit InGame
05:13:39.010 [Lua] [PeerSM] 11000010284dd8f :: on_enter Disconnecting
05:13:39.010 [Lua] [PSM] Disconnected peer 11000010284dd8f is being removed from session.
05:13:39.010 [Lua] [NetworkServer] Peer 11000010284dd8f despawned player.
05:13:39.010 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010284dd8f
05:13:39.010 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010284dd8f
05:13:39.010 [Lua] PlayerManager:remove_player peer_id=11000010284dd8f 1
05:13:39.010 [Lua] [GameNetworkManager] destroying game object with go_id=21
05:13:39.010 [Lua] [PeerSM] 11000010284dd8f :: on_exit Disconnecting
05:13:39.010 [Lua] [PeerSM] 11000010284dd8f :: on_enter Disconnected
05:13:39.010 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 11000010284dd8f:1
05:13:39.010 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:21 my_peer_id:11000010048928b
05:13:39.010 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:21 my_peer_id:11000010048928b
05:13:39.010 [Lua] Set lobby begin:
05:13:39.010 [Lua] Lobby data twitch_enabled = false
05:13:39.010 [Lua] Lobby data power_level = 492
05:13:39.010 [Lua] Lobby data player_slot_6 = 0:0
05:13:39.010 [Lua] Lobby data num_players = 1
05:13:39.010 [Lua] Lobby data host = 11000010048928b
05:13:39.010 [Lua] Lobby data game_mode = custom
05:13:39.010 [Lua] Lobby data is_private = true
05:13:39.010 [Lua] Lobby data difficulty = hard
05:13:39.010 [Lua] Lobby data player_slot_1 = 0:0
05:13:39.010 [Lua] Lobby data selected_level_key = inn_level
05:13:39.010 [Lua] Lobby data quick_game = false
05:13:39.010 [Lua] Lobby data matchmaking = false
05:13:39.010 [Lua] Lobby data level_key = inn_level
05:13:39.010 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:13:39.010 [Lua] Lobby data unique_server_name = R3DSKULL
05:13:39.010 [Lua] Lobby data player_slot_5 = 0:0
05:13:39.010 [Lua] Lobby data player_slot_2 = 0:0
05:13:39.010 [Lua] Lobby data country_code = US
05:13:39.010 [Lua] Lobby data player_slot_3 = 0:0
05:13:39.010 [Lua] Lobby data eac_authorized = true
05:13:39.011 [Lua] Set lobby end.
05:13:39.011 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
05:13:39.011 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0
05:13:39.011 [Lua] [ConnectionHandler] Disconnecting 1 peers
05:13:39.011 [Lua] [ConnectionHandler] Peer state for "11000010284dd8f": [Connected] ==> [Disconnecting]
05:13:39.011 [EAC] EAC server lost client 11000010284dd8f
05:13:39.011 [EACServer] [UnregisterClient] Client: 011000010284DD8F PlayerGUID: 76561198002527631
05:13:39.011 [EACServer] [Cerberus] [Backend] Disconnected.
05:13:39.011 [Lua] [GameNetworkManager] destroying game object with go_id=24
05:13:39.015 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:21 my_peer_id:11000010048928b
05:13:39.026 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
05:13:39.027 [SteamAuthenticator] CancelAuthTicket 11000010284dd8f
05:13:39.027 [SteamAuthenticator] EndAuthSession 11000010284dd8f
05:13:39.027 [Lua] [ConnectionHandler] Peer state for "11000010284dd8f": [Disconnecting] ==> [Disconnected]
05:13:39.027 [Lua] [VOIP] Removing voip member due to not having a connection to it: "11000010284dd8f"
05:13:39.031 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 21
05:13:39.048 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 21
05:13:39.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient
05:13:39.077 [Lua] [PackageManager] Unload: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient
05:13:39.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
05:13:39.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
05:13:39.085 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
05:13:39.092 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
05:13:39.092 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient
05:13:39.092 [Lua] [VOIP] Removed member: "11000010284dd8f"
05:13:40.810 [Lua] [Matchmaking] Handshake host removing client 11000010284dd8f
05:13:41.543 [Lua] Set lobby begin:
05:13:41.543 [Lua] Lobby data twitch_enabled = false
05:13:41.543 [Lua] Lobby data power_level = 420
05:13:41.543 [Lua] Lobby data player_slot_6 = 0:0
05:13:41.543 [Lua] Lobby data num_players = 1
05:13:41.543 [Lua] Lobby data host = 11000010048928b
05:13:41.543 [Lua] Lobby data game_mode = custom
05:13:41.543 [Lua] Lobby data is_private = true
05:13:41.543 [Lua] Lobby data difficulty = hard
05:13:41.543 [Lua] Lobby data player_slot_1 = 0:0
05:13:41.543 [Lua] Lobby data selected_level_key = inn_level
05:13:41.543 [Lua] Lobby data quick_game = false
05:13:41.543 [Lua] Lobby data matchmaking = false
05:13:41.543 [Lua] Lobby data level_key = inn_level
05:13:41.543 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:13:41.543 [Lua] Lobby data unique_server_name = R3DSKULL
05:13:41.544 [Lua] Lobby data player_slot_5 = 0:0
05:13:41.544 [Lua] Lobby data player_slot_2 = 0:0
05:13:41.544 [Lua] Lobby data country_code = US
05:13:41.544 [Lua] Lobby data player_slot_3 = 0:0
05:13:41.544 [Lua] Lobby data eac_authorized = true
05:13:41.544 [Lua] Set lobby end.
05:14:06.987 [EACServer] [Cerberus] [Backend] Connection established.
05:15:24.896 [SteamLobby] Detected added member 11000010284dd8f
05:15:24.896 [Lua] [NetworkServer] Changing num_players from 1 to 2
05:15:24.896 [Lua] Players: 2
05:15:24.896 [Lua] Set lobby begin:
05:15:24.896 [Lua] Lobby data twitch_enabled = false
05:15:24.896 [Lua] Lobby data power_level = 420
05:15:24.896 [Lua] Lobby data player_slot_6 = 0:0
05:15:24.896 [Lua] Lobby data num_players = 2
05:15:24.896 [Lua] Lobby data host = 11000010048928b
05:15:24.896 [Lua] Lobby data game_mode = custom
05:15:24.896 [Lua] Lobby data is_private = true
05:15:24.896 [Lua] Lobby data difficulty = hard
05:15:24.896 [Lua] Lobby data player_slot_1 = 0:0
05:15:24.896 [Lua] Lobby data selected_level_key = inn_level
05:15:24.896 [Lua] Lobby data quick_game = false
05:15:24.896 [Lua] Lobby data matchmaking = false
05:15:24.896 [Lua] Lobby data level_key = inn_level
05:15:24.896 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:15:24.896 [Lua] Lobby data unique_server_name = R3DSKULL
05:15:24.896 [Lua] Lobby data player_slot_5 = 0:0
05:15:24.897 [Lua] Lobby data player_slot_2 = 0:0
05:15:24.897 [Lua] Lobby data country_code = US
05:15:24.897 [Lua] Lobby data player_slot_3 = 0:0
05:15:24.897 [Lua] Lobby data eac_authorized = true
05:15:24.897 [Lua] Set lobby end.
05:15:24.897 [Lua] [LobbyMembers] Member joined 11000010284dd8f
05:15:24.916 [Lua] [NetworkServer] Peer 11000010284dd8f joined server lobby.
05:15:24.916 [Lua] [NetworkServer] Creating peer info.
05:15:24.916 [Lua] [PeerSM] 11000010284dd8f :: on_enter Connecting
05:15:24.916 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
05:15:24.917 [Lua] [ChatManager][1]System: crazymaton is joining the game
05:15:24.929 [SteamAuthenticator] Sent ticket request to 11000010284dd8f
05:15:24.929 [Lua] [ConnectionHandler] Peer state for "11000010284dd8f": [Disconnected] ==> [Connecting]
05:15:24.929 [Lua] [NetworkServer] New connection detected in NetworkServer from "11000010284dd8f"
05:15:24.945 [Lua] [ConnectionHandler] Peer state for "11000010284dd8f": [Connecting] ==> [Connected]
05:15:26.078 [SteamAuthenticator] Got ticket from 11000010284dd8f
05:15:26.078 [SteamAuthenticator] BeginAuthSession 11000010284dd8f
05:15:26.078 [SteamAuthenticator] Authenticating 11000010284dd8f
05:15:26.095 [SteamAuthenticator] Got ticket request from 11000010284dd8f
05:15:26.095 [SteamAuthenticator] GetAuthSessionTicket 11000010284dd8f
05:15:26.095 [SteamAuthenticator] Sent ticket to 11000010284dd8f
05:15:29.394 [SteamAuthenticator] Steam validation for 11000010284dd8f with response 0
05:15:29.544 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
05:15:29.544 [Lua] [Matchmaking] Got a handshake request from 11000010284dd8f with user name 'crazymaton'
05:15:29.694 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f509e2 from 11000010284dd8f, replying lobby_ok
05:15:29.796 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
05:15:29.845 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010284dd8f REPLY wh:0 | we:11000010048928b | dr:0 | bw:0 | es:0
05:15:29.978 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010284dd8f
05:15:29.978 [Lua] Set lobby begin:
05:15:29.978 [Lua] Lobby data twitch_enabled = false
05:15:29.978 [Lua] Lobby data power_level = 420
05:15:29.978 [Lua] Lobby data player_slot_6 = 0:0
05:15:29.978 [Lua] Lobby data num_players = 2
05:15:29.978 [Lua] Lobby data host = 11000010048928b
05:15:29.979 [Lua] Lobby data game_mode = custom
05:15:29.979 [Lua] Lobby data is_private = true
05:15:29.979 [Lua] Lobby data difficulty = hard
05:15:29.979 [Lua] Lobby data player_slot_1 = 0:0
05:15:29.979 [Lua] Lobby data selected_level_key = inn_level
05:15:29.980 [Lua] Lobby data quick_game = false
05:15:29.980 [Lua] Lobby data matchmaking = false
05:15:29.980 [Lua] Lobby data level_key = inn_level
05:15:29.980 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:15:29.980 [Lua] Lobby data unique_server_name = R3DSKULL
05:15:29.980 [Lua] Lobby data player_slot_5 = 0:0
05:15:29.980 [Lua] Lobby data player_slot_2 = 0:0
05:15:29.980 [Lua] Lobby data country_code = US
05:15:29.980 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:15:29.980 [Lua] Lobby data eac_authorized = true
05:15:29.980 [Lua] Set lobby end.
05:15:29.980 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
05:15:32.361 [Lua] ### CLEARING PEER STATE FOR 11000010284dd8f
05:15:32.361 [Lua] [PeerSM] 11000010284dd8f :: on_exit Connecting
05:15:32.361 [Lua] [PeerSM] 11000010284dd8f :: on_enter Connecting
05:15:32.495 [Lua] [NetworkServer] Peer 11000010284dd8f has sent rpc_notify_lobby_joined
05:15:32.495 [Lua] [PSM] Peer 11000010284dd8f joined. Want to use profile index "3"
05:15:32.495 [EAC] EAC server has client 11000010284dd8f (and owner 11000010284dd8f)
05:15:32.495 [EACServer] [RegisterClient] Client: 011000010284DD8F PlayerGUID: 76561198002527631 PlayerIP: 0.0.0.0 OwnerGUID: 76561198002527631 PlayerName: R3DSKULL
05:15:32.495 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010284dd8f, connection_key=1)
05:15:32.495 [Lua] [VOIP] Adding voip member: "11000010284dd8f"
05:15:32.928 [EACServer] [QueueClientUpdate] Client: 011000010284DD8F Session: 2 Status: Client Authenticated Message: Client authenticated.
05:15:32.929 [EAC] Peer 11000010284dd8f switched EAC state to ClientAuthenticatedLocal
05:15:33.160 [EACServer] [Register Client] Success (1/2). Client: 011000010284DD8F.
05:15:33.560 [EACServer] [Register Client] Success (2/2). Client: 011000010284DD8F
05:15:33.560 [EACServer] [QueueClientUpdate] Client: 011000010284DD8F Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
05:15:33.562 [EAC] Peer 11000010284dd8f switched EAC state to ClientAuthenticatedRemote
05:15:34.494 [Lua] [NetworkServer] Peer 11000010284dd8f has sent rpc_post_game_notified
05:15:34.495 [Lua] [PeerSM] 11000010284dd8f :: on_exit Connecting
05:15:34.495 [Lua] [PeerSM] 11000010284dd8f :: on_enter Loading
05:15:34.495 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010284dd8f
05:15:34.628 [Lua] ### Sending rpc_level_loaded
05:15:34.628 [Lua] #### Has state machine: true, sender: 11000010284dd8f, level_id: 26
05:15:34.628 [Lua] Peer 11000010284dd8f has loaded the level but not all enemies, so we wait
05:15:34.628 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010284dd8f, connection_key=1)
05:15:34.628 [Lua] [PeerSM] 11000010284dd8f :: on_exit Loading
05:15:34.628 [Lua] [PeerSM] 11000010284dd8f :: on_enter LoadingProfilePackages
05:15:34.628 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 11000010284dd8f:1
05:15:34.628 [Lua] Set lobby begin:
05:15:34.628 [Lua] Lobby data twitch_enabled = false
05:15:34.628 [Lua] Lobby data power_level = 420
05:15:34.628 [Lua] Lobby data player_slot_6 = 0:0
05:15:34.628 [Lua] Lobby data num_players = 2
05:15:34.628 [Lua] Lobby data host = 11000010048928b
05:15:34.628 [Lua] Lobby data game_mode = custom
05:15:34.628 [Lua] Lobby data is_private = true
05:15:34.628 [Lua] Lobby data difficulty = hard
05:15:34.628 [Lua] Lobby data player_slot_1 = 0:0
05:15:34.629 [Lua] Lobby data selected_level_key = inn_level
05:15:34.629 [Lua] Lobby data quick_game = false
05:15:34.629 [Lua] Lobby data matchmaking = false
05:15:34.629 [Lua] Lobby data level_key = inn_level
05:15:34.629 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:15:34.629 [Lua] Lobby data unique_server_name = R3DSKULL
05:15:34.629 [Lua] Lobby data player_slot_5 = 0:0
05:15:34.629 [Lua] Lobby data player_slot_2 = 0:0
05:15:34.629 [Lua] Lobby data country_code = US
05:15:34.629 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:15:34.629 [Lua] Lobby data eac_authorized = true
05:15:34.629 [Lua] Set lobby end.
05:15:34.629 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010284dd8f:1, previous profile 0, profile 3]
05:15:34.629 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
05:15:34.778 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:22 my_peer_id:11000010048928b
05:15:34.778 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:22 my_peer_id:11000010048928b
05:15:34.784 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:22 my_peer_id:11000010048928b
05:15:34.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
05:15:34.784 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
05:15:34.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
05:15:34.784 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
05:15:34.784 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
05:15:34.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
05:15:34.784 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
05:15:35.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
05:15:35.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
05:15:35.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
05:15:35.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
05:15:35.861 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
05:15:35.862 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
05:15:36.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
05:15:36.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
05:15:36.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
05:15:36.394 [Lua] [VOIP] Peer 11000010284dd8f joined room 40e38f92387369c9 (my room id "40e38f92387369c9")
05:15:36.395 [Lua] [VOIP] Unmuting voip member: "11000010284dd8f"
05:15:36.395 [Lua] [VOIP] Muting voip out for "11000010284dd8f" due to push_to_talk
05:15:36.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
05:15:36.495 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
05:15:36.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
05:15:36.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
05:15:36.662 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
05:15:36.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
05:15:37.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
05:15:37.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
05:15:37.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
05:15:37.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
05:15:37.313 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
05:15:37.330 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
05:15:37.335 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 22
05:15:42.448 [Lua] [PeerSM] 11000010284dd8f :: on_exit LoadingProfilePackages
05:15:42.448 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForEnterGame
05:15:42.452 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 22
05:15:44.429 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
05:15:44.429 [Lua] [Matchmaking] Got a handshake request from 11000010284dd8f with user name 'crazymaton'
05:15:44.429 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForEnterGame
05:15:44.429 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForGameObjectSync
05:15:44.445 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010284dd8f
05:15:44.446 [Lua] Set lobby begin:
05:15:44.446 [Lua] Lobby data twitch_enabled = false
05:15:44.446 [Lua] Lobby data power_level = 420
05:15:44.446 [Lua] Lobby data player_slot_6 = 0:0
05:15:44.446 [Lua] Lobby data num_players = 2
05:15:44.447 [Lua] Lobby data host = 11000010048928b
05:15:44.447 [Lua] Lobby data game_mode = custom
05:15:44.447 [Lua] Lobby data is_private = true
05:15:44.447 [Lua] Lobby data difficulty = hard
05:15:44.447 [Lua] Lobby data player_slot_1 = 0:0
05:15:44.447 [Lua] Lobby data selected_level_key = inn_level
05:15:44.447 [Lua] Lobby data quick_game = false
05:15:44.447 [Lua] Lobby data matchmaking = false
05:15:44.447 [Lua] Lobby data level_key = inn_level
05:15:44.447 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:15:44.447 [Lua] Lobby data unique_server_name = R3DSKULL
05:15:44.447 [Lua] Lobby data player_slot_5 = 0:0
05:15:44.447 [Lua] Lobby data player_slot_2 = 0:0
05:15:44.447 [Lua] Lobby data country_code = US
05:15:44.447 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:15:44.447 [Lua] Lobby data eac_authorized = true
05:15:44.447 [Lua] Set lobby end.
05:15:44.447 [Lua] [Matchmaking] Assigned player 11000010284dd8f to slot 3 when hot join syncing
05:15:44.447 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForGameObjectSync
05:15:44.447 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForPlayers
05:15:44.462 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForPlayers
05:15:44.462 [Lua] [PeerSM] 11000010284dd8f :: on_enter SpawningPlayer
05:15:44.479 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010284dd8f
05:15:44.479 [Lua] PlayerManager:add_remote_player 11000010284dd8f
05:15:44.479 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
05:15:44.479 [Lua] RemotePlayer:create_game_object( ) 41
05:15:44.483 [Lua] [PeerSM] 11000010284dd8f :: on_exit SpawningPlayer
05:15:44.483 [Lua] [PeerSM] 11000010284dd8f :: on_enter InGame
05:15:44.811 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010284dd8f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
05:15:44.811 [Lua] Adding player sync data to peer=11000010284dd8f local_player_id=1
05:15:44.811 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010284dd8f go_type=player_unit go_created_func_name=game_object_created_player_unit
05:15:44.811 [Lua] [NetworkServer] Peer 11000010284dd8f spawned player.
05:15:44.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
05:15:44.812 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
05:15:44.813 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:15:44.814 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010284dd8f
05:15:46.879 [Lua] Set lobby begin:
05:15:46.879 [Lua] Lobby data twitch_enabled = false
05:15:46.879 [Lua] Lobby data power_level = 210
05:15:46.879 [Lua] Lobby data player_slot_6 = 0:0
05:15:46.879 [Lua] Lobby data num_players = 2
05:15:46.879 [Lua] Lobby data host = 11000010048928b
05:15:46.879 [Lua] Lobby data game_mode = custom
05:15:46.879 [Lua] Lobby data is_private = true
05:15:46.879 [Lua] Lobby data difficulty = hard
05:15:46.879 [Lua] Lobby data player_slot_1 = 0:0
05:15:46.879 [Lua] Lobby data selected_level_key = inn_level
05:15:46.879 [Lua] Lobby data quick_game = false
05:15:46.879 [Lua] Lobby data matchmaking = false
05:15:46.880 [Lua] Lobby data level_key = inn_level
05:15:46.880 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:15:46.880 [Lua] Lobby data unique_server_name = R3DSKULL
05:15:46.880 [Lua] Lobby data player_slot_5 = 0:0
05:15:46.880 [Lua] Lobby data player_slot_2 = 0:0
05:15:46.880 [Lua] Lobby data country_code = US
05:15:46.880 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:15:46.880 [Lua] Lobby data eac_authorized = true
05:15:46.880 [Lua] Set lobby end.
05:15:51.912 [Lua] Set lobby begin:
05:15:51.912 [Lua] Lobby data twitch_enabled = false
05:15:51.912 [Lua] Lobby data power_level = 492
05:15:51.912 [Lua] Lobby data player_slot_6 = 0:0
05:15:51.912 [Lua] Lobby data num_players = 2
05:15:51.912 [Lua] Lobby data host = 11000010048928b
05:15:51.912 [Lua] Lobby data game_mode = custom
05:15:51.912 [Lua] Lobby data is_private = true
05:15:51.912 [Lua] Lobby data difficulty = hard
05:15:51.912 [Lua] Lobby data player_slot_1 = 0:0
05:15:51.912 [Lua] Lobby data selected_level_key = inn_level
05:15:51.912 [Lua] Lobby data quick_game = false
05:15:51.912 [Lua] Lobby data matchmaking = false
05:15:51.912 [Lua] Lobby data level_key = inn_level
05:15:51.912 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:15:51.912 [Lua] Lobby data unique_server_name = R3DSKULL
05:15:51.912 [Lua] Lobby data player_slot_5 = 0:0
05:15:51.912 [Lua] Lobby data player_slot_2 = 0:0
05:15:51.912 [Lua] Lobby data country_code = US
05:15:51.912 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:15:51.912 [Lua] Lobby data eac_authorized = true
05:15:51.912 [Lua] Set lobby end.
05:15:54.594 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:15:55.479 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:08.164 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:09.198 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:10.229 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:11.061 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:11.461 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:12.496 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:12.779 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:13.896 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:14.029 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:15.046 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:15.763 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:16.812 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:17.696 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:18.579 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:19.179 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:20.245 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:21.229 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:22.249 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:22.529 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:23.395 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:23.812 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:24.712 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:25.097 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:26.128 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:31.713 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:32.496 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:32.712 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:33.312 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:33.929 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:34.512 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:34.913 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:35.512 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:37.112 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:37.862 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:38.329 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:38.962 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:39.296 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:39.879 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:40.412 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:41.029 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:41.479 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:42.029 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:42.345 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:42.945 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:43.329 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:43.912 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:44.229 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:44.845 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:45.163 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:45.779 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:46.245 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:46.962 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:47.230 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:47.846 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:48.280 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:49.030 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:49.363 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:49.946 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:53.996 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:54.496 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:54.763 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:55.513 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:55.796 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:56.279 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:56.762 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:57.229 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:57.713 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:58.196 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:58.679 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:16:59.181 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:16:59.646 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:00.129 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:00.612 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:01.246 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:01.479 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:01.946 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:02.397 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:02.862 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:16.729 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:17.346 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:17.430 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:17.931 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:18.029 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:18.429 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:18.596 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:18.946 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:19.046 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:19.446 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:19.529 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:19.963 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:20.229 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:20.479 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:20.596 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:20.979 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:21.079 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:21.479 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:21.579 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:21.996 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:22.280 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:22.513 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:22.664 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:23.113 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:23.213 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:23.714 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:23.714 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:24.331 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:24.331 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:24.913 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:24.914 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:25.530 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:25.597 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:26.214 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:26.263 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:17:26.863 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:17:36.344 [Window] Window => inactive
05:17:49.630 [Window] Window => active
05:17:58.816 [Lua] [IngameUI] menu view on_enter hero_view
05:17:58.819 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a9d8cd0
05:17:58.819 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
05:18:03.416 [Lua] [IngameUI] menu view on_exit hero_view
05:18:03.419 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a9d8cd0
05:18:03.419 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
05:18:05.616 [Lua] [IngameUI] menu view on_enter start_game_view
05:18:05.618 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bed17a0
05:18:05.618 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
05:18:05.619 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
05:18:05.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
05:18:05.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
05:18:05.619 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
05:18:07.201 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
05:18:07.201 [Lua] ............................................................................................................
05:18:07.201 [Lua] ............................................................................................................
05:18:07.201 [Lua] GAME START SETTINGS -> Level: catacombs | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
05:18:07.201 [Lua] ............................................................................................................
05:18:07.201 [Lua] ............................................................................................................
05:18:07.201 [Lua] [Matchmaking] Cancelling matchmaking
05:18:07.201 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:18:07.300 [Lua] [IngameUI] menu view on_exit start_game_view
05:18:07.300 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
05:18:07.300 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
05:18:07.300 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
05:18:07.300 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
05:18:07.301 [Save] Saving `save_data`
05:18:07.302 [Save] Save done
05:18:07.303 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bed17a0
05:18:08.447 [Lua] PlayFabMirror:_commit_internal 14
05:18:08.447 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:18:08.449 [Lua] generate_backend_stats 11000010048928b:1
05:18:08.451 [Lua] [1] = table
05:18:08.451 [Lua] [persistent_value] = 48 (number)
05:18:08.451 [Lua] [default_value] = 0 (number)
05:18:08.451 [Lua] [value] = 2 (number)
05:18:08.451 [Lua] [dirty] = true (boolean)
05:18:08.451 [Lua] [database_name] = dynamic_objects_destroyed (string)
05:18:08.451 [Lua] [name] = dynamic_objects_destroyed (string)
05:18:08.451 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 16
05:18:08.464 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 6
05:18:09.036 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
05:18:09.036 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16
05:18:09.335 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 16
05:18:09.347 [Lua] commit result success 14
05:18:14.731 [Lua] LEVEL KEY: catacombs
05:18:14.731 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
05:18:14.731 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
05:18:14.733 [Lua] Set lobby begin:
05:18:14.733 [Lua] Lobby data twitch_enabled = false
05:18:14.733 [Lua] Lobby data power_level = 492
05:18:14.733 [Lua] Lobby data player_slot_6 = 0:0
05:18:14.733 [Lua] Lobby data num_players = 2
05:18:14.733 [Lua] Lobby data host = 11000010048928b
05:18:14.733 [Lua] Lobby data game_mode = custom
05:18:14.733 [Lua] Lobby data is_private = true
05:18:14.733 [Lua] Lobby data difficulty = hard
05:18:14.733 [Lua] Lobby data player_slot_1 = 0:0
05:18:14.733 [Lua] Lobby data selected_level_key = inn_level
05:18:14.733 [Lua] Lobby data quick_game = false
05:18:14.733 [Lua] Lobby data matchmaking = false
05:18:14.733 [Lua] Lobby data level_key = inn_level
05:18:14.733 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:14.733 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:14.733 [Lua] Lobby data player_slot_5 = 0:0
05:18:14.733 [Lua] Lobby data player_slot_2 = 0:0
05:18:14.733 [Lua] Lobby data country_code = US
05:18:14.733 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:14.733 [Lua] Lobby data eac_authorized = true
05:18:14.733 [Lua] Set lobby end.
05:18:14.733 [Lua] [PartyManager] Leader is set to 11000010048928b
05:18:14.733 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs
05:18:14.733 [Lua] [LevelTransitionHandler] set_next_level( catacombs )
05:18:14.733 [Lua] Set lobby begin:
05:18:14.733 [Lua] Lobby data twitch_enabled = false
05:18:14.733 [Lua] Lobby data power_level = 492
05:18:14.733 [Lua] Lobby data player_slot_6 = 0:0
05:18:14.733 [Lua] Lobby data num_players = 2
05:18:14.733 [Lua] Lobby data host = 11000010048928b
05:18:14.733 [Lua] Lobby data game_mode = custom
05:18:14.733 [Lua] Lobby data is_private = true
05:18:14.733 [Lua] Lobby data difficulty = hard
05:18:14.733 [Lua] Lobby data player_slot_1 = 0:0
05:18:14.733 [Lua] Lobby data selected_level_key = catacombs
05:18:14.733 [Lua] Lobby data quick_game = false
05:18:14.733 [Lua] Lobby data matchmaking = false
05:18:14.733 [Lua] Lobby data level_key = inn_level
05:18:14.733 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:14.733 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:14.733 [Lua] Lobby data player_slot_5 = 0:0
05:18:14.733 [Lua] Lobby data player_slot_2 = 0:0
05:18:14.733 [Lua] Lobby data country_code = US
05:18:14.734 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:14.734 [Lua] Lobby data eac_authorized = true
05:18:14.734 [Lua] Set lobby end.
05:18:14.734 [Lua] Set lobby begin:
05:18:14.734 [Lua] Lobby data twitch_enabled = false
05:18:14.734 [Lua] Lobby data power_level = 492
05:18:14.734 [Lua] Lobby data player_slot_6 = 0:0
05:18:14.734 [Lua] Lobby data num_players = 2
05:18:14.734 [Lua] Lobby data host = 11000010048928b
05:18:14.734 [Lua] Lobby data game_mode = custom
05:18:14.734 [Lua] Lobby data is_private = true
05:18:14.734 [Lua] Lobby data difficulty = hard
05:18:14.734 [Lua] Lobby data player_slot_1 = 0:0
05:18:14.734 [Lua] Lobby data selected_level_key = catacombs
05:18:14.734 [Lua] Lobby data quick_game = false
05:18:14.734 [Lua] Lobby data matchmaking = false
05:18:14.734 [Lua] Lobby data level_key = inn_level
05:18:14.734 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:14.734 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:14.734 [Lua] Lobby data player_slot_5 = 0:0
05:18:14.734 [Lua] Lobby data player_slot_2 = 0:0
05:18:14.734 [Lua] Lobby data country_code = US
05:18:14.734 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:14.734 [Lua] Lobby data eac_authorized = true
05:18:14.734 [Lua] Set lobby end.
05:18:14.736 [Lua] [ChatManager][1]System: Starting hosted game...
05:18:14.736 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
05:18:14.736 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
05:18:14.741 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
05:18:40.348 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
05:18:40.350 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
05:18:40.351 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs
05:18:40.351 [Lua] [LevelTransitionHandler] set_next_level( catacombs )
05:18:40.351 [Lua] Set lobby begin:
05:18:40.351 [Lua] Lobby data twitch_enabled = false
05:18:40.351 [Lua] Lobby data power_level = 492
05:18:40.351 [Lua] Lobby data player_slot_6 = 0:0
05:18:40.351 [Lua] Lobby data num_players = 2
05:18:40.351 [Lua] Lobby data host = 11000010048928b
05:18:40.351 [Lua] Lobby data game_mode = custom
05:18:40.351 [Lua] Lobby data is_private = true
05:18:40.351 [Lua] Lobby data difficulty = hard
05:18:40.351 [Lua] Lobby data player_slot_1 = 0:0
05:18:40.351 [Lua] Lobby data selected_level_key = catacombs
05:18:40.351 [Lua] Lobby data quick_game = false
05:18:40.351 [Lua] Lobby data matchmaking = false
05:18:40.351 [Lua] Lobby data level_key = inn_level
05:18:40.351 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:40.351 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:40.351 [Lua] Lobby data player_slot_5 = 0:0
05:18:40.351 [Lua] Lobby data player_slot_2 = 0:0
05:18:40.351 [Lua] Lobby data country_code = US
05:18:40.351 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:40.351 [Lua] Lobby data eac_authorized = true
05:18:40.351 [Lua] Set lobby end.
05:18:40.353 [Lua] Set lobby begin:
05:18:40.353 [Lua] Lobby data twitch_enabled = false
05:18:40.353 [Lua] Lobby data power_level = 492
05:18:40.353 [Lua] Lobby data player_slot_6 = 0:0
05:18:40.353 [Lua] Lobby data num_players = 2
05:18:40.353 [Lua] Lobby data host = 11000010048928b
05:18:40.353 [Lua] Lobby data game_mode = custom
05:18:40.353 [Lua] Lobby data is_private = true
05:18:40.353 [Lua] Lobby data difficulty = hard
05:18:40.353 [Lua] Lobby data player_slot_1 = 0:0
05:18:40.353 [Lua] Lobby data selected_level_key = catacombs
05:18:40.353 [Lua] Lobby data quick_game = false
05:18:40.353 [Lua] Lobby data matchmaking = false
05:18:40.353 [Lua] Lobby data level_key = inn_level
05:18:40.353 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:40.353 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:40.353 [Lua] Lobby data player_slot_5 = 0:0
05:18:40.353 [Lua] Lobby data player_slot_2 = 0:0
05:18:40.353 [Lua] Lobby data country_code = US
05:18:40.353 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:40.353 [Lua] Lobby data eac_authorized = true
05:18:40.353 [Lua] Set lobby end.
05:18:40.353 [Lua] [NetworkServer] Entering post game
05:18:40.353 [Lua] [PeerSM] 11000010048928b :: on_exit InGame
05:18:40.353 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame
05:18:40.353 [Lua] [PeerSM] 11000010284dd8f :: on_exit InGame
05:18:40.353 [Lua] [PeerSM] 11000010284dd8f :: on_enter InPostGame
05:18:40.353 [Lua] Complete level triggered.
05:18:40.355 [Lua] [NetworkServer] Entering post game
05:18:40.355 [Lua] gm_event_end_conditions_met false false
05:18:40.355 [Lua] PlayFabMirror:_commit_internal nil
05:18:40.355 [Save] Saving `save_data`
05:18:40.355 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:18:40.356 [Lua] generate_backend_stats 11000010048928b:1
05:18:40.356 [Save] Save done
05:18:40.358 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:18:40.358 [Save] Saving `save_data`
05:18:40.358 [Lua] TRANSITION nil nil catacombs
05:18:40.358 [Lua] Transition type "catacombs", is server: true
05:18:40.358 [Lua] [NetworkServer] Current level key catacombs
05:18:40.358 [Lua] [LevelTransitionHandler] Generated new level_seed: 14281857
05:18:40.358 [Lua] [GameNetworkManager] Leaving game...
05:18:40.358 [Lua] [GameNetworkManager] Shutting down game session host.
05:18:40.358 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
05:18:40.358 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
05:18:40.358 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=916.52
05:18:40.359 [Save] Save done
05:18:40.365 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
05:18:40.365 [Lua] commit result success 15
05:18:42.348 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
05:18:42.348 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1
05:18:42.348 [Lua] Clearing all global lookup lists
05:18:42.348 [Lua] [EquipmentUI] - Destroy
05:18:42.348 [Lua] [GamePadEquipmentUI] - Destroy
05:18:42.348 [Lua] [AbilityUI] - Destroy
05:18:42.348 [Lua] [GamePadAbilityUI] - Destroy
05:18:42.348 [Lua] [IngamePlayerListUI] - Destroy
05:18:42.349 [Lua] [IngameUI] destroy
05:18:42.354 [Lua] PlayerManager:remove_player peer_id=11000010284dd8f 1
05:18:42.357 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
05:18:42.404 [Lua] [Managers] Destroying state managers...
05:18:42.412 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
05:18:42.412 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame
05:18:42.412 [Lua] [PeerSM] 11000010048928b :: on_enter Loading
05:18:42.412 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b
05:18:42.412 [Lua] [PeerSM] 11000010284dd8f :: on_exit InPostGame
05:18:42.412 [Lua] [PeerSM] 11000010284dd8f :: on_enter Loading
05:18:42.412 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010284dd8f
05:18:42.412 [Lua] [Matchmaking] unregister rpcs
05:18:42.412 [Lua] [Gamestate] Enter state StateLoading
05:18:42.414 [Lua] [Gamestate] Enter Substate StateLoadingRunning
05:18:42.414 [Lua] [Matchmaking] register rpcs
05:18:42.414 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
05:18:42.414 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
05:18:42.414 [Lua] Set lobby begin:
05:18:42.414 [Lua] Lobby data twitch_enabled = false
05:18:42.414 [Lua] Lobby data power_level = 0
05:18:42.414 [Lua] Lobby data player_slot_6 = 0:0
05:18:42.414 [Lua] Lobby data num_players = 2
05:18:42.414 [Lua] Lobby data host = 11000010048928b
05:18:42.414 [Lua] Lobby data game_mode = custom
05:18:42.414 [Lua] Lobby data is_private = true
05:18:42.414 [Lua] Lobby data difficulty = hard
05:18:42.414 [Lua] Lobby data player_slot_1 = 0:0
05:18:42.414 [Lua] Lobby data selected_level_key = catacombs
05:18:42.414 [Lua] Lobby data quick_game = false
05:18:42.414 [Lua] Lobby data matchmaking = false
05:18:42.414 [Lua] Lobby data level_key = inn_level
05:18:42.414 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:42.414 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:42.414 [Lua] Lobby data player_slot_5 = 0:0
05:18:42.414 [Lua] Lobby data player_slot_2 = 0:0
05:18:42.414 [Lua] Lobby data country_code = US
05:18:42.414 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:42.414 [Lua] Lobby data eac_authorized = true
05:18:42.414 [Lua] Set lobby end.
05:18:42.414 [Lua] registering RPCs
05:18:42.414 [Lua] Set lobby begin:
05:18:42.414 [Lua] Lobby data twitch_enabled = false
05:18:42.414 [Lua] Lobby data power_level = 0
05:18:42.414 [Lua] Lobby data player_slot_6 = 0:0
05:18:42.414 [Lua] Lobby data num_players = 2
05:18:42.414 [Lua] Lobby data host = 11000010048928b
05:18:42.414 [Lua] Lobby data game_mode = custom
05:18:42.414 [Lua] Lobby data is_private = true
05:18:42.414 [Lua] Lobby data difficulty = hard
05:18:42.414 [Lua] Lobby data player_slot_1 = 0:0
05:18:42.414 [Lua] Lobby data selected_level_key = catacombs
05:18:42.414 [Lua] Lobby data quick_game = false
05:18:42.414 [Lua] Lobby data matchmaking = false
05:18:42.414 [Lua] Lobby data level_key = catacombs
05:18:42.414 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:42.414 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:42.415 [Lua] Lobby data player_slot_5 = 0:0
05:18:42.415 [Lua] Lobby data player_slot_2 = 0:0
05:18:42.415 [Lua] Lobby data country_code = US
05:18:42.415 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:42.415 [Lua] Lobby data eac_authorized = true
05:18:42.415 [Lua] Set lobby end.
05:18:42.415 [Lua] MUSIC MANAGER unmute_all_world_sounds 428170 0
05:18:42.415 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 17
05:18:42.416 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 17
05:18:42.417 [Lua] ### Sending rpc_level_loaded
05:18:42.417 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26
05:18:42.417 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
05:18:42.417 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized
05:18:42.417 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil]
05:18:42.417 [Lua] [LevelTransitionHandler] load_level catacombs
05:18:42.481 [Umbra] Unload tome
05:18:42.559 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
05:18:42.559 [Lua] [LevelTransitionHandler] Loading level: "catacombs"
05:18:42.559 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs"
05:18:42.559 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read,
05:18:42.559 [Lua] [LOCAL RPC] rpc_load_level 4 14281857
05:18:43.128 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 17
05:18:43.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4
05:18:43.163 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4
05:18:43.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs
05:18:43.185 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_02 428171 0
05:18:43.188 [Lua] MUSIC MANAGER Play_loading_screen_music 428172 0
05:18:43.364 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]'
05:18:50.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs
05:18:50.566 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs
05:18:50.582 [Lua] [LevelTransitionHandler] Level load completed!
05:18:50.582 [Lua] ### Sending rpc_level_loaded
05:18:50.582 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4
05:18:50.582 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
05:18:50.582 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
05:18:50.599 [Lua] [PeerSM] 11000010048928b :: on_exit Loading
05:18:50.599 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages
05:18:50.615 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages
05:18:50.615 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame
05:18:50.616 [Lua] [LOCAL RPC] rpc_loading_synced
05:18:51.582 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
05:18:51.582 [Lua] [Matchmaking] unregister rpcs
05:18:51.582 [Lua] Set lobby begin:
05:18:51.582 [Lua] Lobby data twitch_enabled = false
05:18:51.582 [Lua] Lobby data power_level = 0
05:18:51.582 [Lua] Lobby data player_slot_6 = 0:0
05:18:51.582 [Lua] Lobby data num_players = 2
05:18:51.582 [Lua] Lobby data host = 11000010048928b
05:18:51.582 [Lua] Lobby data game_mode = custom
05:18:51.582 [Lua] Lobby data is_private = true
05:18:51.582 [Lua] Lobby data difficulty = hard
05:18:51.582 [Lua] Lobby data player_slot_1 = 0:0
05:18:51.582 [Lua] Lobby data selected_level_key = catacombs
05:18:51.582 [Lua] Lobby data quick_game = false
05:18:51.582 [Lua] Lobby data matchmaking = false
05:18:51.582 [Lua] Lobby data level_key = catacombs
05:18:51.582 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:51.582 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:51.582 [Lua] Lobby data player_slot_5 = 0:0
05:18:51.582 [Lua] Lobby data player_slot_2 = 0:0
05:18:51.582 [Lua] Lobby data country_code = US
05:18:51.582 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:51.582 [Lua] Lobby data eac_authorized = true
05:18:51.582 [Lua] Set lobby end.
05:18:51.582 [Lua] [Managers] Destroying state managers...
05:18:51.598 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens
05:18:51.598 [Lua] MUSIC MANAGER Stop_loading_screen_music 428173 0
05:18:51.598 [Lua] [Gamestate] Enter StateIngame HOST
05:18:51.598 [Lua] Set lobby begin:
05:18:51.598 [Lua] Lobby data twitch_enabled = false
05:18:51.599 [Lua] Lobby data power_level = 0
05:18:51.599 [Lua] Lobby data player_slot_6 = 0:0
05:18:51.599 [Lua] Lobby data num_players = 2
05:18:51.599 [Lua] Lobby data host = 11000010048928b
05:18:51.599 [Lua] Lobby data game_mode = custom
05:18:51.599 [Lua] Lobby data is_private = true
05:18:51.599 [Lua] Lobby data difficulty = hard
05:18:51.599 [Lua] Lobby data player_slot_1 = 0:0
05:18:51.599 [Lua] Lobby data selected_level_key = catacombs
05:18:51.599 [Lua] Lobby data quick_game = false
05:18:51.599 [Lua] Lobby data matchmaking = false
05:18:51.599 [Lua] Lobby data level_key = catacombs
05:18:51.599 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:51.599 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:51.599 [Lua] Lobby data player_slot_5 = 0:0
05:18:51.599 [Lua] Lobby data player_slot_2 = 0:0
05:18:51.599 [Lua] Lobby data country_code = US
05:18:51.599 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:51.599 [Lua] Lobby data eac_authorized = true
05:18:51.599 [Lua] Set lobby end.
05:18:51.600 [Lua] [StateIngame] Server ingame
05:18:51.602 [Lua] Set lobby begin:
05:18:51.602 [Lua] Lobby data twitch_enabled = false
05:18:51.602 [Lua] Lobby data power_level = 0
05:18:51.603 [Lua] Lobby data player_slot_6 = 0:0
05:18:51.603 [Lua] Lobby data num_players = 2
05:18:51.603 [Lua] Lobby data host = 11000010048928b
05:18:51.603 [Lua] Lobby data game_mode = custom
05:18:51.603 [Lua] Lobby data is_private = true
05:18:51.603 [Lua] Lobby data difficulty = hard
05:18:51.603 [Lua] Lobby data player_slot_1 = 0:0
05:18:51.603 [Lua] Lobby data selected_level_key = catacombs
05:18:51.603 [Lua] Lobby data quick_game = false
05:18:51.603 [Lua] Lobby data matchmaking = false
05:18:51.603 [Lua] Lobby data level_key = catacombs
05:18:51.603 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:51.603 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:51.603 [Lua] Lobby data player_slot_5 = 0:0
05:18:51.603 [Lua] Lobby data player_slot_2 = 0:0
05:18:51.603 [Lua] Lobby data country_code = US
05:18:51.603 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:51.603 [Lua] Lobby data eac_authorized = true
05:18:51.603 [Lua] Set lobby end.
05:18:51.603 [Lua] [Matchmaking] register rpcs
05:18:51.604 [Lua] [GameNetworkManager] Setting pong timeout to 60
05:18:51.604 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b
05:18:51.604 [Lua] [GameNetworkManager] self.is_server = true
05:18:51.604 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
05:18:51.604 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
05:18:51.604 [Network] Setting artificial MTU limit to 65536
05:18:51.606 [Lua] Switching ConflictSettings: to: default
05:18:51.606 [Lua] pacing=default
05:18:51.606 [Lua] roaming=nil
05:18:51.606 [Lua] specials=default
05:18:51.606 [Lua] debug_color=maroon
05:18:51.606 [Lua] pack_spawning=default
05:18:51.606 [Lua] disabled=false
05:18:51.606 [Lua] boss=default
05:18:51.606 [Lua] horde=default
05:18:51.606 [Lua] name=default
05:18:51.606 [Lua] intensity=default
05:18:51.606 [Lua] ---
05:18:51.607 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
05:18:51.617 [Lua] [AIInterestPointSystem] Level Seed: 14281857
05:18:51.617 [Lua]
05:18:51.617 [Lua] [entity_system_bag] = table
05:18:51.617 [Lua] [entity_system_bag] = metatable
05:18:51.617 [Lua] [startup_data] = table
05:18:51.617 [Lua] [entity_manager] = table
05:18:51.617 [Lua] [entity_manager] = metatable
05:18:51.617 [Lua] [unit_spawner] = table
05:18:51.617 [Lua] [unit_spawner] = metatable
05:18:51.617 [Lua] [unit_storage] = table
05:18:51.617 [Lua] [unit_storage] = metatable
05:18:51.617 [Lua] [dice_keeper] = table
05:18:51.617 [Lua] [dice_keeper] = metatable
05:18:51.617 [Lua] [is_server] = true (boolean)
05:18:51.622 [Lua] [world] = [World]
05:18:51.622 [Lua] [system_api] = table
05:18:51.622 [Lua] [network_lobby] = table
05:18:51.622 [Lua] [network_lobby] = metatable
05:18:51.622 [Lua] [profile_synchronizer] = table
05:18:51.622 [Lua] [profile_synchronizer] = metatable
05:18:51.622 [Lua] [entity_system] = table
05:18:51.622 [Lua] [entity_system] = metatable
05:18:51.622 [Lua] [num_local_human_players] = 1 (number)
05:18:51.622 [Lua] [statistics_db] = table
05:18:51.622 [Lua] [statistics_db] = metatable
05:18:51.622 [Lua] [network_server] = table
05:18:51.622 [Lua] [network_server] = metatable
05:18:51.622 [Lua] [input_manager] = table
05:18:51.622 [Lua] [input_manager] = metatable
05:18:51.622 [Lua] [network_clock] = table
05:18:51.622 [Lua] [network_clock] = metatable
05:18:51.622 [Lua] [network_transmit] = table
05:18:51.622 [Lua] [network_transmit] = metatable
05:18:51.622 [Lua] [free_flight_manager] = table
05:18:51.622 [Lua] [free_flight_manager] = metatable
05:18:51.622 [Lua] [network_manager] = table
05:18:51.622 [Lua] [network_manager] = metatable
05:18:51.622 [Lua] [network_event_delegate] = table
05:18:51.622 [Lua] [network_event_delegate] = metatable
05:18:51.622 [Lua]
05:18:51.626 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
05:18:51.639 [Lua] [AchievementManager] Achievements using the steam platform
05:18:51.640 [Lua] [StateIngame] Level seed: 14281857
05:18:51.640 [Umbra] Init version: 3.4.15 :: 16 threads
05:18:51.640 [Umbra] Tome with `17703` objects loaded.
05:18:51.640 [Umbra] UMBRA Tome loaded.
05:18:51.640 [World] Spawning level.
05:18:51.670 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.670 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.670 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.670 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.672 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.672 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.672 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.672 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.673 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.673 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.727 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.728 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.728 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.729 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.743 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.750 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.750 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.751 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.751 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.751 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.751 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.752 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.752 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.807 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.808 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.808 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.910 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
05:18:51.923 [Lua] respawn_unit_spawned with group id: end_event
05:18:51.923 [Lua] respawn_unit_spawned with group id: end_event
05:18:51.923 [Lua] respawn_unit_spawned with group id: end_event
05:18:51.923 [Lua] respawn_unit_spawned with group id: middle_event
05:18:51.923 [Lua] respawn_unit_spawned with group id: middle_event
05:18:51.923 [Lua] respawn_unit_spawned with group id: middle_event
05:18:52.001 [Lua] [LevelAnalysis] set_random_seed( 1817196160)
05:18:52.008 [Lua] PlayerManager:add_player player_1
05:18:52.010 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
05:18:52.010 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
05:18:52.010 [Lua] [IngameUI] init
05:18:52.034 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:18:52.034 [Lua] Set lobby begin:
05:18:52.034 [Lua] Lobby data twitch_enabled = false
05:18:52.034 [Lua] Lobby data power_level = 420
05:18:52.034 [Lua] Lobby data player_slot_6 = 0:0
05:18:52.034 [Lua] Lobby data num_players = 2
05:18:52.034 [Lua] Lobby data host = 11000010048928b
05:18:52.034 [Lua] Lobby data game_mode = custom
05:18:52.035 [Lua] Lobby data is_private = true
05:18:52.035 [Lua] Lobby data difficulty = hard
05:18:52.035 [Lua] Lobby data player_slot_1 = 0:0
05:18:52.035 [Lua] Lobby data selected_level_key = catacombs
05:18:52.035 [Lua] Lobby data quick_game = false
05:18:52.035 [Lua] Lobby data matchmaking = false
05:18:52.035 [Lua] Lobby data level_key = catacombs
05:18:52.035 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:52.035 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:52.035 [Lua] Lobby data player_slot_5 = 0:0
05:18:52.035 [Lua] Lobby data player_slot_2 = 0:0
05:18:52.035 [Lua] Lobby data country_code = US
05:18:52.035 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:52.035 [Lua] Lobby data eac_authorized = true
05:18:52.035 [Lua] Set lobby end.
05:18:52.036 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:18:52.036 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:18:52.036 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:18:52.036 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:18:52.037 [Lua] CurrentConflictSettings default
05:18:52.037 [Lua] [ConflictDirector] conflict_director is ai_ready
05:18:52.045 [Lua] This levels contains no crossroads
05:18:52.045 [Lua] [LevelAnalysis] Injecting travel distances
05:18:52.054 [Lua] SpecialsPacing:remove_unwanted_breeds:
05:18:52.054 [Lua] Forming navigation groups in one frame
05:18:52.054 [Lua] Forming navigation groups
05:18:52.072 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104
05:18:52.219 [Lua] NavigationGroupManager -> calulation time B: 0.14699999999993452
05:18:52.219 [Lua] number of nav groups: 264
05:18:52.220 [Lua] number of refined nav groups : 216
05:18:52.227 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251
05:18:52.227 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.563938416850238 Normalized coefficient: 1.3619927253374238
05:18:52.227 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.76220128930361 Normalized coefficient: 1.2341131159873293
05:18:52.228 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.784255528006769 Normalized coefficient: 1.2319841359159394
05:18:52.228 [Lua] -------------> JOW Perfect-density 2.25 Sum density 2.5100275608918254 Normalized coefficient: 0.89640449971814795
05:18:52.228 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
05:18:52.228 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
05:18:52.228 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
05:18:52.228 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
05:18:52.228 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
05:18:52.228 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
05:18:52.228 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
05:18:52.228 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
05:18:52.237 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs
05:18:52.237 [Lua] [LevelAnalysis] This level has a total main-path length of 1158.663388967514 meters.
05:18:52.237 [Lua] [LevelAnalysis] grouping spawners for event_patrol
05:18:52.237 [Lua] [LevelAnalysis]
05:18:52.237 [Lua] [LevelAnalysis] grouping spawners for event_boss
05:18:52.237 [Lua] [LevelAnalysis]
05:18:52.237 [Lua] [LevelAnalysis] Terror events added:
05:18:52.237 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
05:18:52.237 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
05:18:52.237 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
05:18:52.237 [Lua] ----> using boss gizmo!
05:18:52.237 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 13, forbidden-dist: -191.0 start-travel-dist: 201.0, end-travel-dist: 421.9 spawn_distance 0.0
05:18:52.241 [Lua] Adding main path event: Vector3Box(211.163, 56.9889, 31.6461) boss_event_rat_ogre 45 table: 000000000BAD6400
05:18:52.241 [Lua] NORMAL PATROL MAIN PATH 639.4774169921875
05:18:52.241 [Lua] [waypoints] = table
05:18:52.241 [Lua] [astar_points] = table
05:18:52.241 [Lua] [travel_dist] = 639.47746302187443 (number)
05:18:52.241 [Lua] [one_directional] = true (boolean)
05:18:52.241 [Lua] [id] = boss14 (string)
05:18:52.241 [Lua] ----> using boss spline path!
05:18:52.245 [Lua] Adding main path event: Vector3Box(-79, -56, 2.002) boss_event_spline_patrol 45 table: 000000000BAD6880
05:18:52.245 [Lua] [LevelAnalysis] Level path distance: 1158.663388967514
05:18:52.245 [Lua] [LevelAnalysis] num_event_places_f: 0.73910892597834266 , num_event_places: 0 , trailing_event_fraction: 0.73910892597834266 , num_events: 0
05:18:52.245 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
05:18:52.249 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
05:18:52.254 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52
05:18:52.254 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
05:18:52.276 [Lua] ### Sending rpc_level_loaded
05:18:52.276 [Lua] #### Has state machine: true, sender: 11000010284dd8f, level_id: 4
05:18:52.276 [Lua] Peer 11000010284dd8f has loaded the level and all enemies are loaded
05:18:52.276 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame
05:18:52.276 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync
05:18:52.276 [Lua] [PeerSM] 11000010284dd8f :: on_exit Loading
05:18:52.276 [Lua] [PeerSM] 11000010284dd8f :: on_enter LoadingProfilePackages
05:18:52.278 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010048928b:2
05:18:52.278 [Lua] Set lobby begin:
05:18:52.278 [Lua] Lobby data twitch_enabled = false
05:18:52.278 [Lua] Lobby data power_level = 420
05:18:52.278 [Lua] Lobby data player_slot_6 = 0:0
05:18:52.278 [Lua] Lobby data num_players = 2
05:18:52.278 [Lua] Lobby data host = 11000010048928b
05:18:52.278 [Lua] Lobby data game_mode = custom
05:18:52.278 [Lua] Lobby data is_private = true
05:18:52.278 [Lua] Lobby data difficulty = hard
05:18:52.278 [Lua] Lobby data player_slot_1 = 0:0
05:18:52.279 [Lua] Lobby data selected_level_key = catacombs
05:18:52.279 [Lua] Lobby data quick_game = false
05:18:52.279 [Lua] Lobby data matchmaking = false
05:18:52.279 [Lua] Lobby data level_key = catacombs
05:18:52.279 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:52.279 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:52.279 [Lua] Lobby data player_slot_5 = 0:0
05:18:52.279 [Lua] Lobby data player_slot_2 = 0:0
05:18:52.279 [Lua] Lobby data country_code = US
05:18:52.279 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:52.279 [Lua] Lobby data eac_authorized = true
05:18:52.279 [Lua] Set lobby end.
05:18:52.279 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:2, previous profile 0, profile 5]
05:18:52.279 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
05:18:52.279 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
05:18:52.281 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010048928b:3
05:18:52.281 [Lua] Set lobby begin:
05:18:52.281 [Lua] Lobby data twitch_enabled = false
05:18:52.281 [Lua] Lobby data power_level = 420
05:18:52.281 [Lua] Lobby data player_slot_6 = 0:0
05:18:52.281 [Lua] Lobby data num_players = 2
05:18:52.281 [Lua] Lobby data host = 11000010048928b
05:18:52.281 [Lua] Lobby data game_mode = custom
05:18:52.281 [Lua] Lobby data is_private = true
05:18:52.281 [Lua] Lobby data difficulty = hard
05:18:52.281 [Lua] Lobby data player_slot_1 = 0:0
05:18:52.281 [Lua] Lobby data selected_level_key = catacombs
05:18:52.281 [Lua] Lobby data quick_game = false
05:18:52.281 [Lua] Lobby data matchmaking = false
05:18:52.281 [Lua] Lobby data level_key = catacombs
05:18:52.281 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:18:52.281 [Lua] Lobby data unique_server_name = R3DSKULL
05:18:52.281 [Lua] Lobby data player_slot_5 = 0:0
05:18:52.281 [Lua] Lobby data player_slot_2 = 0:0
05:18:52.282 [Lua] Lobby data country_code = US
05:18:52.282 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:18:52.282 [Lua] Lobby data eac_authorized = true
05:18:52.282 [Lua] Set lobby end.
05:18:52.282 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:3, previous profile 0, profile 1]
05:18:52.282 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
05:18:52.282 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
05:18:52.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:23 my_peer_id:11000010048928b
05:18:52.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:23 my_peer_id:11000010048928b
05:18:52.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:24 my_peer_id:11000010048928b
05:18:52.289 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:24 my_peer_id:11000010048928b
05:18:52.518 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync
05:18:52.518 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers
05:18:52.524 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:23 my_peer_id:11000010048928b
05:18:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:24 my_peer_id:11000010048928b
05:18:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
05:18:52.524 [Lua] [LOCAL RPC] rpc_game_started
05:18:52.679 [Flow] DISABLE
05:18:52.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
05:18:52.784 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
05:18:52.784 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
05:18:53.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
05:18:53.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
05:18:53.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
05:18:53.368 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
05:18:53.368 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
05:18:53.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
05:18:53.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
05:18:53.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
05:18:53.684 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
05:18:53.822 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
05:18:53.822 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
05:18:53.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
05:18:54.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
05:18:54.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
05:18:54.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
05:18:54.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
05:18:54.416 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
05:18:54.416 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
05:18:54.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
05:18:54.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
05:18:54.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
05:18:55.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
05:18:55.616 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
05:18:55.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
05:18:56.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
05:18:56.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
05:18:56.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
05:18:56.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
05:18:56.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
05:18:56.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
05:18:56.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
05:18:56.699 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
05:18:56.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
05:18:56.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
05:18:56.832 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
05:18:56.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
05:18:57.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
05:18:57.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
05:18:57.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
05:18:57.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
05:18:57.231 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
05:18:57.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
05:18:57.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
05:18:57.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
05:18:57.716 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
05:18:57.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
05:18:57.999 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
05:18:58.000 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
05:18:58.849 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
05:18:58.849 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
05:18:58.865 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
05:18:58.867 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 24
05:19:12.315 [Lua] [PeerSM] 11000010284dd8f :: on_exit LoadingProfilePackages
05:19:12.315 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForEnterGame
05:19:12.316 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010048928b 2
05:19:12.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:19:12.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
05:19:12.319 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 3
05:19:12.320 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:19:12.320 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
05:19:12.323 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 24
05:19:14.998 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForEnterGame
05:19:14.999 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForGameObjectSync
05:19:15.015 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010284dd8f
05:19:15.017 [Lua] Set lobby begin:
05:19:15.017 [Lua] Lobby data twitch_enabled = false
05:19:15.017 [Lua] Lobby data power_level = 420
05:19:15.017 [Lua] Lobby data player_slot_6 = 0:0
05:19:15.017 [Lua] Lobby data num_players = 2
05:19:15.017 [Lua] Lobby data host = 11000010048928b
05:19:15.017 [Lua] Lobby data game_mode = custom
05:19:15.017 [Lua] Lobby data is_private = true
05:19:15.017 [Lua] Lobby data difficulty = hard
05:19:15.017 [Lua] Lobby data player_slot_1 = 0:0
05:19:15.017 [Lua] Lobby data selected_level_key = catacombs
05:19:15.017 [Lua] Lobby data quick_game = false
05:19:15.017 [Lua] Lobby data matchmaking = false
05:19:15.017 [Lua] Lobby data level_key = catacombs
05:19:15.017 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:19:15.017 [Lua] Lobby data unique_server_name = R3DSKULL
05:19:15.017 [Lua] Lobby data player_slot_5 = 0:0
05:19:15.017 [Lua] Lobby data player_slot_2 = 0:0
05:19:15.017 [Lua] Lobby data country_code = US
05:19:15.017 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:19:15.017 [Lua] Lobby data eac_authorized = true
05:19:15.017 [Lua] Set lobby end.
05:19:15.017 [Lua] [Matchmaking] Assigned player 11000010284dd8f to slot 3 when hot join syncing
05:19:15.018 [Lua] Breedfreezer (server) starting a hot join sync
05:19:15.018 [Lua] packing 0 units of breed chaos_marauder
05:19:15.018 [Lua] packing 0 units of breed skaven_clan_rat
05:19:15.018 [Lua] packing 0 units of breed skaven_storm_vermin
05:19:15.018 [Lua] packing 0 units of breed skaven_slave
05:19:15.018 [Lua] packing 0 units of breed chaos_fanatic
05:19:15.018 [Lua] packing 0 units of breed chaos_berzerker
05:19:15.018 [Lua] packing 0 units of breed chaos_warrior
05:19:15.018 [Lua] packing 0 units of breed skaven_plague_monk
05:19:15.018 [Lua] packing 0 units of breed chaos_raider
05:19:15.018 [Lua] --> rpc-package size reached, sending rpc now (last package)
05:19:15.018 [Lua]
05:19:15.018 [Lua] [1] = 1 (number)
05:19:15.018 [Lua] [2] = 0 (number)
05:19:15.018 [Lua] [3] = 1 (number)
05:19:15.018 [Lua] [4] = 0 (number)
05:19:15.018 [Lua] [5] = 1 (number)
05:19:15.018 [Lua] [6] = 0 (number)
05:19:15.018 [Lua] [7] = 1 (number)
05:19:15.018 [Lua] [8] = 0 (number)
05:19:15.018 [Lua] [9] = 1 (number)
05:19:15.018 [Lua] [10] = 0 (number)
05:19:15.018 [Lua] [11] = 1 (number)
05:19:15.018 [Lua] [12] = 0 (number)
05:19:15.018 [Lua] [13] = 1 (number)
05:19:15.018 [Lua] [14] = 0 (number)
05:19:15.018 [Lua] [15] = 1 (number)
05:19:15.018 [Lua] [16] = 0 (number)
05:19:15.018 [Lua] [17] = 1 (number)
05:19:15.018 [Lua] [18] = 0 (number)
05:19:15.018 [Lua]
05:19:15.018 [Lua]
05:19:15.018 [Lua]
05:19:15.018 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForGameObjectSync
05:19:15.018 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForPlayers
05:19:15.019 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010284dd8f
05:19:15.036 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers
05:19:15.036 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer
05:19:15.036 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForPlayers
05:19:15.036 [Lua] [PeerSM] 11000010284dd8f :: on_enter SpawningPlayer
05:19:15.049 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer
05:19:15.049 [Lua] [PeerSM] 11000010048928b :: on_enter InGame
05:19:15.049 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010284dd8f
05:19:15.049 [Lua] PlayerManager:add_remote_player 11000010284dd8f
05:19:15.049 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
05:19:15.049 [Lua] RemotePlayer:create_game_object( ) 59
05:19:15.051 [Lua] [PeerSM] 11000010284dd8f :: on_exit SpawningPlayer
05:19:15.051 [Lua] [PeerSM] 11000010284dd8f :: on_enter InGame
05:19:15.054 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(122, 214.572, 44) Vector4(0, 0, 1, -0) true 100 100 1 1 1
05:19:15.054 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(122, 214.572, 44), Vector4(0, 0, 1, -0))
05:19:15.054 [Lua] PlayerManager:rpc_to_client_spawn_player()
05:19:15.057 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:19:15.057 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:19:15.057 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
05:19:15.057 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
05:19:15.069 [Lua] Switching ConflictSettings: to: chaos
05:19:15.069 [Lua] pacing=chaos
05:19:15.069 [Lua] roaming=nil
05:19:15.069 [Lua] specials=chaos
05:19:15.069 [Lua] debug_color=purple
05:19:15.069 [Lua] pack_spawning=chaos
05:19:15.069 [Lua] disabled=false
05:19:15.069 [Lua] boss=chaos
05:19:15.069 [Lua] horde=chaos
05:19:15.069 [Lua] name=chaos
05:19:15.069 [Lua] intensity=default
05:19:15.069 [Lua] ---
05:19:15.882 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010284dd8f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
05:19:15.882 [Lua] Adding player sync data to peer=11000010284dd8f local_player_id=1
05:19:15.882 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010284dd8f go_type=player_unit go_created_func_name=game_object_created_player_unit
05:19:15.882 [Lua] [NetworkServer] Peer 11000010284dd8f spawned player.
05:19:15.882 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
05:19:15.882 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
05:19:15.883 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:19:16.916 [Lua] Set lobby begin:
05:19:16.916 [Lua] Lobby data twitch_enabled = false
05:19:16.917 [Lua] Lobby data power_level = 210
05:19:16.917 [Lua] Lobby data player_slot_6 = 0:0
05:19:16.917 [Lua] Lobby data num_players = 2
05:19:16.917 [Lua] Lobby data host = 11000010048928b
05:19:16.917 [Lua] Lobby data game_mode = custom
05:19:16.917 [Lua] Lobby data is_private = true
05:19:16.917 [Lua] Lobby data difficulty = hard
05:19:16.917 [Lua] Lobby data player_slot_1 = 0:0
05:19:16.917 [Lua] Lobby data selected_level_key = catacombs
05:19:16.917 [Lua] Lobby data quick_game = false
05:19:16.917 [Lua] Lobby data matchmaking = false
05:19:16.917 [Lua] Lobby data level_key = catacombs
05:19:16.917 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:19:16.917 [Lua] Lobby data unique_server_name = R3DSKULL
05:19:16.918 [Lua] Lobby data player_slot_5 = 0:0
05:19:16.918 [Lua] Lobby data player_slot_2 = 0:0
05:19:16.918 [Lua] Lobby data country_code = US
05:19:16.918 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:19:16.918 [Lua] Lobby data eac_authorized = true
05:19:16.918 [Lua] Set lobby end.
05:19:16.938 [Window] Window => inactive
05:19:21.949 [Lua] Set lobby begin:
05:19:21.949 [Lua] Lobby data twitch_enabled = false
05:19:21.949 [Lua] Lobby data power_level = 492
05:19:21.949 [Lua] Lobby data player_slot_6 = 0:0
05:19:21.949 [Lua] Lobby data num_players = 2
05:19:21.949 [Lua] Lobby data host = 11000010048928b
05:19:21.949 [Lua] Lobby data game_mode = custom
05:19:21.949 [Lua] Lobby data is_private = true
05:19:21.949 [Lua] Lobby data difficulty = hard
05:19:21.949 [Lua] Lobby data player_slot_1 = 0:0
05:19:21.949 [Lua] Lobby data selected_level_key = catacombs
05:19:21.949 [Lua] Lobby data quick_game = false
05:19:21.949 [Lua] Lobby data matchmaking = false
05:19:21.949 [Lua] Lobby data level_key = catacombs
05:19:21.949 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:19:21.949 [Lua] Lobby data unique_server_name = R3DSKULL
05:19:21.949 [Lua] Lobby data player_slot_5 = 0:0
05:19:21.949 [Lua] Lobby data player_slot_2 = 0:0
05:19:21.949 [Lua] Lobby data country_code = US
05:19:21.950 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:19:21.950 [Lua] Lobby data eac_authorized = true
05:19:21.950 [Lua] Set lobby end.
05:19:24.607 [Window] Window => active
05:19:25.855 [Window] Window => inactive
05:19:27.372 [Window] Window => active
05:19:40.599 [Lua] Players are leaving the safe zone
05:19:48.383 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:19:48.833 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:19:53.634 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:19:53.651 [Lua] Spline already found!
05:19:54.116 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:19:54.517 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:20:01.019 [Lua] [ChatManager][1]System: crazymaton picked up a Tome
05:20:09.623 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:20:13.053 [Lua] fence jumping
05:20:13.718 [Lua] ready to jump failed
05:20:17.607 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:20:18.819 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 430788 0
05:20:30.320 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
05:20:33.067 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:20:33.084 [Lua] Spline already found!
05:20:44.186 [Lua] main path terror event triggered: boss_event_rat_ogre
05:20:44.186 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
05:20:44.220 [Flow] Boss DoorStormfiend
05:20:44.221 [Lua] Boss gave [Unit '#ID[a517234b54b4bc4a]'] initial aggro
05:20:44.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:20:44.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:20:44.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:20:45.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:20:45.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:20:45.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:20:46.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:20:46.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:20:46.136 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:20:48.954 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
05:20:49.070 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:20:49.085 [Lua] Spline already found!
05:20:53.422 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:20:53.835 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:20:53.953 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:20:54.401 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:20:54.569 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:20:54.968 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:22:00.090 [Lua] rat ogre died!
05:22:00.785 [Lua] Time for new HOOORDE! multi_first_wave
05:22:00.785 [Lua] horde requested: vector_blob
05:22:00.785 [Lua] wants to spawn behind within distance: 60
05:22:00.786 [Lua] managed to spawn 19/21 horde enemies
05:22:00.786 [Lua] vector blob horde has started
05:22:00.791 [Lua] MUSIC: explore -> pre_horde
05:22:02.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:22:02.690 [Lua] [ChatManager][1]System: R3DSKULL picked up a Loot Die
05:22:02.695 [Lua] [LOCAL RPC] rpc_request_mission 37
05:22:02.695 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
05:22:12.486 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:22:12.525 [Lua] MUSIC: pre_horde -> horde
05:22:12.935 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:22:13.937 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
05:22:13.937 [Lua] Time for new HOOORDE! multi_consecutive_wave
05:22:13.937 [Lua] horde requested: vector_blob
05:22:13.937 [Lua] wants to spawn ahead within distance: 60
05:22:13.937 [Lua] managed to spawn 21/21 horde enemies
05:22:13.937 [Lua] vector blob horde has started
05:22:13.956 [Lua] rat ogre was despawned!
05:22:28.419 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:22:28.871 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:22:33.203 [Lua] HORDE: last wave, reset to standard horde delay
05:22:33.203 [Lua] Time for new HOOORDE! multi_last_wave
05:22:33.203 [Lua] horde requested: vector_blob
05:22:33.203 [Lua] wants to spawn ahead within distance: 60
05:22:33.203 [Lua] managed to spawn 23/23 horde enemies
05:22:33.203 [Lua] vector blob horde has started
05:22:38.890 [Lua] Horde killed: ?
05:22:48.461 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(206.729, 79.582, 28.7184) Vector4(0, 0, 0.901746, 0.432267) 4
05:22:49.836 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:22:50.203 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:22:50.692 [Lua] MUSIC: horde -> explore
05:22:51.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:22:51.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:22:51.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:22:52.541 [Lua] Horde killed: ?
05:23:03.788 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:23:03.805 [Lua] Spline already found!
05:23:04.804 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:23:05.320 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:23:11.170 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:23:11.670 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:23:11.703 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:23:12.087 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:23:14.587 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:23:15.073 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:23:20.624 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:23:20.638 [Lua] Spline already found!
05:23:20.871 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:23:21.354 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:23:21.604 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:23:22.054 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:23:22.820 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:23:23.237 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:23:28.804 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:23:28.821 [Lua] Spline already found!
05:23:52.222 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
05:23:52.688 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:23:53.155 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:23:53.488 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:23:53.755 [Lua] Time for new HOOORDE! multi_first_wave
05:23:53.755 [Lua] horde requested: vector_blob
05:23:53.755 [Lua] wants to spawn ahead within distance: 60
05:23:53.755 [Lua] managed to spawn 21/21 horde enemies
05:23:53.755 [Lua] vector blob horde has started
05:23:53.761 [Lua] MUSIC: explore -> pre_horde
05:23:54.004 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:23:57.822 [Lua] Destroying unit - ai got stuck chaos_marauder 2 11 28
05:24:02.756 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
05:24:02.756 [Lua] Time for new HOOORDE! multi_consecutive_wave
05:24:02.756 [Lua] horde requested: vector_blob
05:24:02.756 [Lua] wants to spawn behind within distance: 60
05:24:02.756 [Lua] managed to spawn 25/25 horde enemies
05:24:02.756 [Lua] vector blob horde has started
05:24:07.198 [Lua] MUSIC: pre_horde -> horde
05:24:10.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 71207
05:24:15.812 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:24:17.114 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:24:19.050 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:24:19.506 [Lua] HORDE: last wave, reset to standard horde delay
05:24:19.506 [Lua] Time for new HOOORDE! multi_last_wave
05:24:19.506 [Lua] horde requested: vector_blob
05:24:19.506 [Lua] wants to spawn behind within distance: 60
05:24:19.506 [Lua] managed to spawn 21/21 horde enemies
05:24:19.506 [Lua] vector blob horde has started
05:24:22.547 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:24:22.914 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:24:27.293 [Lua] Horde killed: ?
05:24:29.093 [Lua] Horde killed: ?
05:24:32.429 [Lua] MUSIC: horde -> explore
05:24:33.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:24:33.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:24:33.063 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:24:35.892 [Lua] Horde killed: ?
05:24:40.889 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:24:41.029 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 197 stop_beam 60
05:24:41.322 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:24:41.389 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:24:41.805 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:21.289 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:21.989 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:22.056 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:22.589 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:23.422 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:24.172 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:24.739 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:25.205 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:25.856 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:26.290 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:40.806 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:41.173 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:45.944 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
05:25:46.172 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:46.656 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:49.924 [Lua] Time for new HOOORDE! multi_first_wave
05:25:49.924 [Lua] horde requested: vector_blob
05:25:49.924 [Lua] wants to spawn ahead within distance: 60
05:25:49.924 [Lua] managed to spawn 21/21 horde enemies
05:25:49.924 [Lua] vector blob horde has started
05:25:49.929 [Lua] MUSIC: explore -> pre_horde
05:25:50.557 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:25:50.574 [Lua] Spline already found!
05:25:53.374 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:53.940 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:54.425 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:54.891 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:25:57.098 [Lua] MUSIC: pre_horde -> horde
05:25:57.142 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:25:57.623 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:26:00.174 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 16 30
05:26:00.175 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 17 29
05:26:00.261 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 21 25
05:26:00.325 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
05:26:00.325 [Lua] Time for new HOOORDE! multi_consecutive_wave
05:26:00.325 [Lua] horde requested: vector_blob
05:26:00.325 [Lua] wants to spawn ahead within distance: 60
05:26:00.325 [Lua] managed to spawn 26/26 horde enemies
05:26:00.325 [Lua] vector blob horde has started
05:26:03.257 [Lua] fence jumping
05:26:04.257 [Lua] ready to jump failed
05:26:04.493 [Lua] Horde killed: ?
05:26:09.909 [Lua] fence jumping
05:26:10.475 [Lua] ready to jump failed
05:26:10.509 [Lua] Destroying unit - ai got stuck chaos_marauder 4 27 36
05:26:10.624 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 33 35
05:26:10.691 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 21 34
05:26:10.775 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 22 33
05:26:10.841 [Lua] Destroying unit - ai got stuck chaos_marauder 6 15 32
05:26:11.715 [Lua] [LOCAL RPC] rpc_increment_stat 23
05:26:11.715 [Lua] Incremented stat gutter_runner_killed_on_pounce
05:26:15.880 [Lua] MUSIC: horde -> explore
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:15.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:16.474 [Lua] HORDE: last wave, reset to standard horde delay
05:26:16.474 [Lua] Time for new HOOORDE! multi_last_wave
05:26:16.474 [Lua] horde requested: vector_blob
05:26:16.474 [Lua] wants to spawn ahead within distance: 60
05:26:16.474 [Lua] managed to spawn 21/21 horde enemies
05:26:16.474 [Lua] vector blob horde has started
05:26:16.479 [Lua] MUSIC: explore -> pre_horde
05:26:17.914 [Lua] MUSIC: pre_horde -> horde
05:26:20.560 [Lua] Horde killed: ?
05:26:21.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 71207
05:26:26.518 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 12 25
05:26:26.527 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 13 24
05:26:26.592 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 14 23
05:26:26.592 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 15 22
05:26:26.592 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 16 21
05:26:26.592 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 17 20
05:26:26.642 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 18 19
05:26:26.676 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 10 18
05:26:26.676 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 11 17
05:26:26.725 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 10 16
05:26:26.725 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 11 15
05:26:26.759 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 8 14
05:26:26.759 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 10 13
05:26:26.759 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 11 12
05:26:26.775 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 2 11
05:26:26.780 [Lua] MUSIC: horde -> explore
05:26:26.792 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 8 10
05:26:26.808 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 8 9
05:26:26.825 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 4 8
05:26:26.847 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 2 7
05:26:26.847 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 4 6
05:26:26.859 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 4 5
05:26:26.865 [Lua] Horde killed: ?
05:26:28.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:26:28.809 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:26:34.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 282899
05:26:42.860 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 2
05:26:43.624 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:26:44.058 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:26:49.776 [Lua] Override Player Respawning middle_event true
05:26:49.792 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start
05:27:06.575 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
05:27:06.629 [Lua] MUSIC: explore -> pre_horde
05:27:07.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:07.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:07.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:09.960 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:09.960 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:09.960 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:09.976 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_b
05:27:09.976 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a
05:27:15.446 [Lua] MUSIC: pre_horde -> horde
05:27:19.949 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:19.949 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:19.949 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:27.331 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:27:30.709 [Lua] event horde ends!
05:27:30.726 [Lua] event horde ends!
05:27:34.142 [Lua] event horde ends!
05:27:34.164 [Lua] MUSIC: horde -> explore
05:27:35.162 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
05:27:35.214 [Lua] MUSIC: explore -> pre_horde
05:27:37.295 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:27:37.661 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:27:38.410 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:27:38.808 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:27:38.909 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:27:39.325 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:27:40.082 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:40.082 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:40.082 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:27:40.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 70.
05:27:43.546 [Lua] MUSIC: pre_horde -> horde
05:27:45.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 130.
05:27:47.664 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:27:54.610 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:27:55.110 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:27:55.642 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:27:56.092 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:27:56.392 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:27:56.760 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:27:59.260 [Lua] event horde ends!
05:27:59.277 [Lua] event horde ends!
05:27:59.297 [Lua] MUSIC: horde -> explore
05:28:06.162 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
05:28:06.214 [Lua] MUSIC: explore -> pre_horde
05:28:06.944 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:06.944 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:06.944 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:06.959 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_c
05:28:06.959 [Lua] TerrorEventMixer.start_event: catacombs_special_event_b
05:28:14.815 [Lua] MUSIC: pre_horde -> horde
05:28:16.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:16.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:16.933 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:24.634 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:28:30.278 [Lua] event horde ends!
05:28:30.294 [Lua] event horde ends!
05:28:31.094 [Lua] event horde ends!
05:28:31.114 [Lua] MUSIC: horde -> explore
05:28:35.910 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
05:28:35.965 [Lua] MUSIC: explore -> pre_horde
05:28:36.712 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:37.016 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:37.016 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:37.016 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:28:37.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 11.
05:28:42.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 99.
05:28:45.096 [Lua] [ChatManager][1]System: crazymaton picked up a Grimoire
05:28:49.050 [Lua] MUSIC: pre_horde -> horde
05:28:51.593 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:52.128 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:52.577 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:52.643 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:52.944 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:53.149 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:53.411 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:53.643 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:54.010 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:54.143 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:54.643 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:54.876 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:54.944 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:55.143 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:55.231 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:28:55.460 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:55.677 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:55.927 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:56.143 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:56.393 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:56.660 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:56.726 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:57.322 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:28:58.862 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:28:59.459 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:29:00.010 [Lua] event horde ends!
05:29:00.027 [Lua] event horde ends!
05:29:00.048 [Lua] MUSIC: horde -> explore
05:29:02.263 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:02.263 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:02.263 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:02.278 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_a
05:29:02.278 [Lua] TerrorEventMixer.start_event: catacombs_special_event_c
05:29:02.278 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
05:29:02.349 [Lua] MUSIC: explore -> pre_horde
05:29:03.645 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
05:29:10.928 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:29:11.443 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:29:11.777 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:29:11.985 [Lua] MUSIC: pre_horde -> horde
05:29:12.107 [Lua] [LOCAL RPC] rpc_increment_stat 17
05:29:12.107 [Lua] Incremented stat warpfire_kill_before_shooting
05:29:12.210 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:29:12.280 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:29:12.926 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:29:13.015 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:29:15.002 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:29:15.685 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:29:17.002 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:29:26.379 [Lua] event horde ends!
05:29:27.730 [Lua] event horde ends!
05:29:27.744 [Lua] event horde ends!
05:29:27.766 [Lua] MUSIC: horde -> explore
05:29:31.362 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
05:29:31.418 [Lua] MUSIC: explore -> pre_horde
05:29:32.300 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:32.300 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:32.301 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:32.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object 20.
05:29:34.897 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:34.897 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:34.897 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:37.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object 131.
05:29:41.084 [Lua] MUSIC: pre_horde -> horde
05:29:44.957 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:44.957 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:44.957 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:49.630 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:49.630 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:49.630 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:55.495 [Lua] event horde ends!
05:29:55.512 [Lua] event horde ends!
05:29:55.533 [Lua] MUSIC: horde -> explore
05:29:57.611 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
05:29:57.666 [Lua] MUSIC: explore -> pre_horde
05:29:59.619 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:59.620 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:29:59.620 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:01.348 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:01.348 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:01.348 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:04.252 [Lua] MUSIC: pre_horde -> horde
05:30:09.350 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:09.350 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:09.350 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:09.350 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:09.350 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:09.350 [Lua] Override Player Respawning middle_event false
05:30:09.350 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
05:30:09.362 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end
05:30:09.534 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:30:09.895 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
05:30:11.385 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:30:17.895 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:30:18.302 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:30:18.428 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:30:18.812 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:30:19.000 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:30:19.428 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:30:19.462 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:30:19.845 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:30:21.664 [Lua] event horde ends!
05:30:21.678 [Lua] event horde ends!
05:30:21.700 [Lua] MUSIC: horde -> explore
05:30:23.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:30:23.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:30:23.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:31:15.780 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:16.130 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:31:18.147 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source.
05:31:29.263 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:30.096 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:31:30.180 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:30.713 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:31:30.830 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:31.295 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:31:31.348 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:31.796 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:31:31.829 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:32.296 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:31:32.380 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:33.129 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:31:45.666 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
05:31:48.135 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
05:31:53.730 [Lua] Time for new HOOORDE! multi_first_wave
05:31:53.730 [Lua] horde requested: vector_blob
05:31:53.730 [Lua] wants to spawn ahead within distance: 60
05:31:53.730 [Lua] managed to spawn 25/25 horde enemies
05:31:53.730 [Lua] vector blob horde has started
05:31:53.735 [Lua] MUSIC: explore -> pre_horde
05:31:56.163 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:56.647 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:31:56.765 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:57.281 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:31:57.314 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:31:57.831 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:32:00.815 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:32:01.447 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:32:01.481 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:32:01.914 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:32:04.690 [Lua] MUSIC: pre_horde -> horde
05:32:05.782 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
05:32:05.782 [Lua] Time for new HOOORDE! multi_consecutive_wave
05:32:05.782 [Lua] horde requested: vector_blob
05:32:05.782 [Lua] wants to spawn ahead within distance: 60
05:32:05.782 [Lua] managed to spawn 21/21 horde enemies
05:32:05.782 [Lua] vector blob horde has started
05:32:08.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 71207
05:32:15.865 [Lua] HORDE: last wave, reset to standard horde delay
05:32:15.865 [Lua] Time for new HOOORDE! multi_last_wave
05:32:15.865 [Lua] horde requested: vector_blob
05:32:15.865 [Lua] wants to spawn behind within distance: 60
05:32:15.865 [Lua] Horde spawn position is within line of sight of players, aborting
05:32:15.865 [Lua] could not, tries to spawnahead
05:32:15.865 [Lua] managed to spawn 20/21 horde enemies
05:32:15.865 [Lua] vector blob horde has started
05:32:19.769 [Lua] Horde killed: ?
05:32:32.536 [Lua] Horde killed: ?
05:32:33.552 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 71207
05:32:35.475 [Lua] MUSIC: horde -> explore
05:32:38.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:32:38.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:32:38.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:32:49.971 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 324 stop_beam 60
05:33:01.232 [Lua] main path terror event triggered: boss_event_spline_patrol
05:33:01.232 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
05:33:01.251 [Lua] > starting new spline, using new navbot: standard , id: boss14
05:33:01.268 [Lua] > continuing spline boss14 index: 2
05:33:01.300 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.300 [Lua] > continuing spline boss14 index: 3
05:33:01.334 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.334 [Lua] > continuing spline boss14 index: 4
05:33:01.366 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.366 [Lua] > continuing spline boss14 index: 5
05:33:01.400 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.400 [Lua] > continuing spline boss14 index: 6
05:33:01.417 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.417 [Lua] > continuing spline boss14 index: 7
05:33:01.434 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.434 [Lua] > continuing spline boss14 index: 8
05:33:01.451 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.451 [Lua] > continuing spline boss14 index: 9
05:33:01.468 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.468 [Lua] > continuing spline boss14 index: 10
05:33:01.483 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.483 [Lua] > continuing spline boss14 index: 11
05:33:01.500 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.500 [Lua] > continuing spline boss14 index: 12
05:33:01.517 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.517 [Lua] > continuing spline boss14 index: 13
05:33:01.534 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.534 [Lua] > continuing spline boss14 index: 14
05:33:01.550 [Lua] > spline completed boss14
05:33:01.550 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss14
05:33:01.882 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:33:01.899 [Lua] Spline already found!
05:33:09.716 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:33:10.315 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:33:10.649 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:33:11.115 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:33:11.831 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:33:12.598 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:33:48.973 [Window] Window => inactive
05:33:50.457 [Window] Window => active
05:33:57.616 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:33:57.623 [Lua] [LOCAL RPC] rpc_increment_stat 14
05:33:57.623 [Lua] Incremented stat globadier_kill_before_throwing
05:33:58.332 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:33:58.399 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:33:58.783 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:33:58.850 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:33:59.266 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:34:00.216 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:34:00.567 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:34:02.701 [Lua] Time for new HOOORDE! multi_first_wave
05:34:02.701 [Lua] horde requested: vector_blob
05:34:02.701 [Lua] wants to spawn ahead within distance: 60
05:34:02.701 [Lua] managed to spawn 21/21 horde enemies
05:34:02.701 [Lua] vector blob horde has started
05:34:02.706 [Lua] MUSIC: explore -> pre_horde
05:34:09.267 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:34:09.284 [Lua] Spline already found!
05:34:11.733 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
05:34:11.733 [Lua] Time for new HOOORDE! multi_consecutive_wave
05:34:11.733 [Lua] horde requested: vector_blob
05:34:11.733 [Lua] wants to spawn ahead within distance: 60
05:34:11.733 [Lua] managed to spawn 21/21 horde enemies
05:34:11.733 [Lua] vector blob horde has started
05:34:11.933 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:34:11.950 [Lua] Spline already found!
05:34:13.206 [Lua] MUSIC: pre_horde -> horde
05:34:16.552 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 71207
05:34:18.841 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:34:19.170 [Lua] Horde killed: ?
05:34:30.203 [Lua] HORDE: last wave, reset to standard horde delay
05:34:30.203 [Lua] Time for new HOOORDE! multi_last_wave
05:34:30.203 [Lua] horde requested: vector_blob
05:34:30.203 [Lua] wants to spawn behind within distance: 60
05:34:30.203 [Lua] managed to spawn 25/25 horde enemies
05:34:30.203 [Lua] vector blob horde has started
05:34:31.153 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome
05:34:31.161 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-77.5613, -3.75367, 2.12109) Vector4(-0.018469, 0.034086, -0.773283, -0.632874) 4
05:34:32.609 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:34:32.934 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:34:40.440 [Lua] Horde killed: ?
05:34:40.889 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source.
05:34:42.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 71207
05:34:45.208 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:34:48.258 [Lua] MUSIC: horde -> explore
05:34:49.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:34:49.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:34:49.576 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:34:52.205 [Lua] Horde killed: ?
05:35:23.440 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 60 351 11000010048928b 2
05:35:25.226 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
05:35:25.231 [Lua] [LOCAL RPC] rpc_spawn_pickup 23 Vector3(-77.5613, -3.75367, 2.12109) Vector4(-0.018469, 0.034086, -0.773283, -0.632874) 4
05:35:36.502 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:35:36.519 [Lua] Spline already found!
05:35:36.535 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:35:36.551 [Lua] Spline already found!
05:35:38.235 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:35:38.251 [Lua] Spline already found!
05:35:41.634 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:35:42.056 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:14.519 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:14.560 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 366 stop_beam 60
05:36:14.868 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:15.035 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:15.368 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:15.535 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:16.002 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:16.073 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:16.535 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:36.320 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers
05:36:36.320 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized
05:36:36.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer
05:36:36.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer
05:36:36.721 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010284dd8f, connection_key=1, breed_name=chaos_dummy_sorcerer)
05:36:37.154 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:36:37.170 [Lua] Spline already found!
05:36:42.152 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:42.769 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:42.920 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:43.419 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:43.685 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:44.103 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:44.253 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:44.703 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:45.470 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:45.835 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:46.253 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:46.602 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:47.686 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:48.035 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:48.752 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:49.153 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:53.570 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:53.758 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:36:53.936 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:54.870 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:55.326 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:36:55.369 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:36:55.370 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:55.870 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:36:57.239 [Flow] ENABLE
05:36:59.039 [Lua] Switching ConflictSettings: to: skaven
05:36:59.039 [Lua] pacing=default
05:36:59.039 [Lua] roaming=nil
05:36:59.039 [Lua] specials=skaven
05:36:59.039 [Lua] debug_color=orange
05:36:59.039 [Lua] pack_spawning=skaven
05:36:59.039 [Lua] disabled=false
05:36:59.039 [Lua] boss=skaven
05:36:59.039 [Lua] horde=default
05:36:59.039 [Lua] name=skaven
05:36:59.039 [Lua] intensity=default
05:36:59.039 [Lua] ---
05:36:59.571 [Lua] Switching ConflictSettings: to: chaos
05:36:59.571 [Lua] pacing=chaos
05:36:59.571 [Lua] roaming=nil
05:36:59.571 [Lua] specials=chaos
05:36:59.571 [Lua] debug_color=purple
05:36:59.571 [Lua] pack_spawning=chaos
05:36:59.572 [Lua] disabled=false
05:36:59.572 [Lua] boss=chaos
05:36:59.572 [Lua] horde=chaos
05:36:59.572 [Lua] name=chaos
05:36:59.572 [Lua] intensity=default
05:36:59.572 [Lua] ---
05:37:01.953 [Lua] Time for new HOOORDE! multi_first_wave
05:37:01.953 [Lua] horde requested: vector_blob
05:37:01.953 [Lua] wants to spawn behind within distance: 60
05:37:01.953 [Lua] managed to spawn 21/21 horde enemies
05:37:01.953 [Lua] vector blob horde has started
05:37:01.959 [Lua] MUSIC: explore -> pre_horde
05:37:02.324 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:37:13.336 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:37:14.469 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:37:21.994 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
05:37:22.836 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:37:23.352 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:37:26.004 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
05:37:26.004 [Lua] Time for new HOOORDE! multi_consecutive_wave
05:37:26.004 [Lua] horde requested: vector_blob
05:37:26.004 [Lua] wants to spawn ahead within distance: 60
05:37:26.004 [Lua] managed to spawn 21/21 horde enemies
05:37:26.004 [Lua] vector blob horde has started
05:37:28.295 [Lua] MUSIC: pre_horde -> horde
05:37:30.003 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:37:30.620 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:37:30.670 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:37:31.287 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:37:33.825 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:37:35.121 [Lua] HORDE: last wave, reset to standard horde delay
05:37:35.121 [Lua] Time for new HOOORDE! multi_last_wave
05:37:35.121 [Lua] horde requested: vector_blob
05:37:35.121 [Lua] wants to spawn ahead within distance: 60
05:37:35.121 [Lua] managed to spawn 21/21 horde enemies
05:37:35.121 [Lua] vector blob horde has started
05:37:38.808 [Lua] Horde killed: ?
05:37:46.405 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:37:46.804 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:37:50.295 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:37:50.992 [Lua] Horde killed: ?
05:37:54.371 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 527724 0
05:37:55.528 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:37:55.571 [Lua] Destroying unit - ai got stuck skaven_clan_rat_with_shield 2 19 25
05:37:58.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 71207
05:37:58.754 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 5 18
05:38:03.664 [Lua] MUSIC: horde -> explore
05:38:05.442 [Lua] Horde killed: ?
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:06.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:38:12.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 282899
05:38:12.591 [Lua] Switching ConflictSettings: to: skaven
05:38:12.592 [Lua] pacing=default
05:38:12.592 [Lua] roaming=nil
05:38:12.592 [Lua] specials=skaven
05:38:12.592 [Lua] debug_color=orange
05:38:12.592 [Lua] pack_spawning=skaven
05:38:12.592 [Lua] disabled=false
05:38:12.592 [Lua] boss=skaven
05:38:12.592 [Lua] horde=default
05:38:12.592 [Lua] name=skaven
05:38:12.592 [Lua] intensity=default
05:38:12.592 [Lua] ---
05:38:19.628 [Lua] [LOCAL RPC] rpc_give_equipment 55 60 11 271 Vector3(-128.921, 11.7022, -13.5518)
05:38:25.390 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 2 11 13
05:38:26.954 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:38:27.639 [Lua] simple los failed
05:38:27.677 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:38:31.504 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:38:31.922 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:38:34.225 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 531021 0
05:38:36.587 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:38:36.937 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:38:37.088 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:38:37.438 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:38:37.604 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:38:37.897 [Lua] [LOCAL RPC] rpc_disable_locomotion 60 false 1
05:38:38.037 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:39:01.239 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:39:01.255 [Lua] Spline already found!
05:39:20.739 [Lua] Time for new HOOORDE! multi_first_wave
05:39:20.739 [Lua] horde requested: vector
05:39:20.739 [Lua] setting up vector-horde
05:39:20.739 [Lua] Composing horde 'medium' .. using variant 'plain'
05:39:20.739 [Lua] --> horde wants to spawn behind players (0.77208776895522/0.67
05:39:20.739 [Lua] -> spawning: 37
05:39:20.739 [Lua] vector horde has started
05:39:20.743 [Lua] MUSIC: explore -> pre_horde
05:39:21.942 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
05:39:30.756 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
05:39:30.756 [Lua] Time for new HOOORDE! multi_consecutive_wave
05:39:30.756 [Lua] horde requested: vector
05:39:30.756 [Lua] setting up vector-horde
05:39:30.756 [Lua] Composing horde 'medium' .. using variant 'plain'
05:39:30.756 [Lua] --> horde wants to spawn ahead of players (0.18034653689116/0.67
05:39:30.756 [Lua] -> spawning: 40
05:39:30.756 [Lua] vector horde has started
05:39:33.726 [Flow] DISABLE
05:39:34.041 [Lua] [ChatManager][1]System: R3DSKULL picked up a Grimoire
05:39:39.481 [Lua] MUSIC: pre_horde -> horde
05:39:40.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:39:47.248 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:39:47.831 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:39:47.931 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:39:50.450 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:39:51.280 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:40:05.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:40:05.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 1212304
05:40:19.373 [Lua] HORDE: last wave, reset to standard horde delay
05:40:19.373 [Lua] Time for new HOOORDE! multi_last_wave
05:40:19.373 [Lua] horde requested: vector
05:40:19.373 [Lua] setting up vector-horde
05:40:19.373 [Lua] Composing horde 'medium' .. using variant 'plain'
05:40:19.373 [Lua] --> horde wants to spawn ahead of players (0.58121169416376/0.67
05:40:19.373 [Lua] -> spawning: 40
05:40:19.373 [Lua] vector horde has started
05:40:25.245 [Lua] Horde killed: ?
05:40:25.677 [Lua] Horde killed: ?
05:40:29.874 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 539668 0
05:40:30.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:40:43.728 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:40:45.595 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:40:46.698 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:40:48.684 [Lua] MUSIC: horde -> explore
05:40:49.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:40:49.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:40:49.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:40:49.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:40:50.460 [Lua] Horde killed: ?
05:40:50.611 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:42:04.475 [Lua] fence jumping
05:42:05.042 [Lua] ready to jump failed
05:42:05.877 [Lua] fence jumping
05:42:06.292 [Lua] simple los failed
05:42:17.559 [Lua] Time for new HOOORDE! multi_first_wave
05:42:17.559 [Lua] horde requested: ambush
05:42:17.559 [Lua] setting up ambush-horde
05:42:17.559 [Lua] Composing horde 'medium' .. using variant 'plain'
05:42:17.560 [Lua] -> spawning: 40
05:42:17.560 [Lua] ambush horde has started
05:42:17.564 [Lua] MUSIC: explore -> pre_ambush
05:42:21.027 [Lua] replace_hidden_spawners -> first try found: 8 cover points
05:42:21.027 [Lua] replace_hidden_spawners -> replacing hidden spawners!
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:21.027 [Lua] ->moving spawner
05:42:22.532 [Lua] MUSIC: pre_ambush -> horde
05:42:26.333 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:42:28.498 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:42:28.826 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
05:42:28.826 [Lua] Time for new HOOORDE! multi_consecutive_wave
05:42:28.826 [Lua] horde requested: ambush
05:42:28.826 [Lua] setting up ambush-horde
05:42:28.826 [Lua] Composing horde 'medium' .. using variant 'plain'
05:42:28.827 [Lua] -> spawning: 38
05:42:28.827 [Lua] ambush horde has started
05:42:31.381 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:42:37.899 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:42:41.449 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:42:42.126 [Lua] HORDE: last wave, reset to standard horde delay
05:42:42.126 [Lua] Time for new HOOORDE! multi_last_wave
05:42:42.126 [Lua] horde requested: ambush
05:42:42.126 [Lua] setting up ambush-horde
05:42:42.126 [Lua] Composing horde 'medium' .. using variant 'plain'
05:42:42.126 [Lua] -> spawning: 36
05:42:42.126 [Lua] ambush horde has started
05:42:44.935 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:42:46.466 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:42:51.299 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:42:58.797 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:42:59.332 [Lua] Horde killed: ?
05:42:59.332 [Lua] Horde killed: ?
05:42:59.684 [Lua] MUSIC: horde -> explore
05:43:00.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:43:00.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:43:00.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:43:04.065 [Lua] Horde killed: ?
05:43:04.771 [Lua] [LOCAL RPC] rpc_give_equipment 57 60 11 251 Vector3(-166.232, 3.12653, -14.0048)
05:43:34.776 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:43:35.209 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:43:36.261 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:43:36.777 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:43:36.777 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:43:37.177 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:43:40.926 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:43:41.327 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:43:42.596 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
05:43:57.511 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:43:57.528 [Lua] Spline already found!
05:44:02.427 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:44:02.928 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:44:03.044 [Lua] simple los failed
05:44:03.944 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:44:04.426 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:44:04.611 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:44:05.276 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:44:05.828 [Lua] ready to jump failed
05:44:07.594 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
05:44:19.177 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:44:19.435 [Lua] [LOCAL RPC] rpc_increment_stat 17
05:44:19.435 [Lua] Incremented stat warpfire_kill_before_shooting
05:44:19.610 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:44:21.644 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:44:22.161 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:44:27.744 [Lua] TerrorEventMixer.start_event: roaming_patrol
05:44:27.761 [Lua] Spline already found!
05:44:33.946 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
05:45:02.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x28a2559, playing_id: 0x873c9, position: 2193363
05:45:06.611 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:07.311 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:07.946 [Lua] Time for new HOOORDE! multi_first_wave
05:45:07.946 [Lua] horde requested: vector_blob
05:45:07.946 [Lua] wants to spawn ahead within distance: 60
05:45:07.946 [Lua] managed to spawn 41/41 horde enemies
05:45:07.946 [Lua] vector blob horde has started
05:45:07.951 [Lua] MUSIC: explore -> pre_horde
05:45:10.079 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:10.978 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:11.178 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:11.912 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:12.144 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:12.961 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:13.128 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:13.879 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:15.478 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:15.977 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:16.195 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:16.494 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:16.679 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
05:45:16.679 [Lua] Time for new HOOORDE! multi_consecutive_wave
05:45:16.679 [Lua] horde requested: vector_blob
05:45:16.679 [Lua] wants to spawn ahead within distance: 60
05:45:16.679 [Lua] managed to spawn 37/37 horde enemies
05:45:16.679 [Lua] vector blob horde has started
05:45:16.811 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:17.113 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:17.346 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:17.661 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:17.861 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:18.249 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:18.311 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:18.929 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:21.212 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:21.868 [Lua] Horde killed: ?
05:45:22.179 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:22.730 [Lua] HORDE: last wave, reset to standard horde delay
05:45:22.730 [Lua] Time for new HOOORDE! multi_last_wave
05:45:22.730 [Lua] horde requested: vector_blob
05:45:22.730 [Lua] wants to spawn ahead within distance: 60
05:45:22.730 [Lua] managed to spawn 36/36 horde enemies
05:45:22.730 [Lua] vector blob horde has started
05:45:28.022 [Lua] MUSIC: pre_horde -> horde
05:45:30.553 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:45:30.553 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:45:30.597 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:30.608 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:45:31.011 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:32.033 [Lua] Horde killed: ?
05:45:32.662 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers
05:45:34.713 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source.
05:45:37.602 [Lua] MUSIC: horde -> explore
05:45:39.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:45:39.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:45:39.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:45:40.115 [Lua] [ChatManager][1]System: Victor Saltzpyre discarded a Tome
05:45:40.123 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-232.247, -79.583, -52.0033) Vector4(-0.004908, 0.000489, 0.09908, -0.995067) 4
05:45:43.146 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:43.662 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:44.146 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:44.612 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:53.801 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:45:56.220 [Lua] Horde killed: ?
05:45:57.346 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:57.779 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:57.896 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:58.430 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:45:58.496 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:45:59.187 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:46:28.280 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start
05:46:32.404 [Lua] Override Player Respawning end_event true
05:46:32.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:46:40.621 [Flow] Overcharge unit cooled off
05:46:46.500 [Flow] current health: 8
05:46:46.500 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
05:46:46.517 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge
05:46:47.555 [Flow] 0/12
05:46:47.556 [Flow] current health: 9
05:46:48.623 [Flow] current health: 10
05:46:49.688 [Flow] current health: 11
05:46:50.754 [Flow] current health: 12
05:46:51.823 [Flow] 1/12
05:46:51.823 [Flow] current health: 13
05:46:51.823 [Flow] current health: 13
05:46:52.889 [Flow] current health: 14
05:46:52.889 [Flow] current health: 14
05:46:53.939 [Flow] current health: 15
05:46:53.939 [Flow] current health: 15
05:46:54.989 [Flow] current health: 16
05:46:54.989 [Flow] current health: 16
05:46:56.055 [Flow] current health: 17
05:46:56.055 [Flow] current health: 17
05:46:56.531 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01
05:46:56.603 [Lua] MUSIC: explore -> pre_horde
05:46:57.106 [Flow] current health: 18
05:46:57.106 [Flow] current health: 18
05:46:58.184 [Flow] current health: 19
05:46:58.184 [Flow] current health: 19
05:46:59.238 [Flow] current health: 20
05:46:59.238 [Flow] current health: 20
05:47:00.288 [Flow] current health: 21
05:47:00.288 [Flow] current health: 21
05:47:01.355 [Flow] current health: 22
05:47:01.355 [Flow] current health: 22
05:47:02.423 [Flow] current health: 23
05:47:02.423 [Flow] current health: 23
05:47:03.472 [Flow] current health: 24
05:47:03.472 [Flow] current health: 24
05:47:04.539 [Flow] 2/12
05:47:04.539 [Flow] current health: 25
05:47:04.539 [Flow] current health: 25
05:47:05.607 [Flow] current health: 26
05:47:05.607 [Flow] current health: 26
05:47:06.674 [Flow] current health: 27
05:47:06.674 [Flow] current health: 27
05:47:07.743 [Flow] current health: 28
05:47:07.743 [Flow] current health: 28
05:47:08.806 [Flow] current health: 29
05:47:08.806 [Flow] current health: 29
05:47:08.822 [Lua] MUSIC: pre_horde -> horde
05:47:09.873 [Flow] current health: 30
05:47:09.873 [Flow] current health: 30
05:47:10.959 [Flow] current health: 31
05:47:10.959 [Flow] current health: 31
05:47:11.115 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:47:11.341 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:47:11.608 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_01
05:47:11.615 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_01
05:47:11.650 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02
05:47:12.025 [Flow] current health: 32
05:47:12.025 [Flow] current health: 32
05:47:13.093 [Flow] current health: 33
05:47:13.093 [Flow] current health: 33
05:47:14.142 [Flow] current health: 34
05:47:14.142 [Flow] current health: 34
05:47:14.638 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:47:15.207 [Flow] current health: 35
05:47:15.207 [Flow] current health: 35
05:47:16.315 [Flow] current health: 36
05:47:16.315 [Flow] current health: 36
05:47:17.369 [Flow] current health: 37
05:47:17.369 [Flow] current health: 37
05:47:18.293 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:47:18.442 [Flow] 3/12
05:47:18.442 [Flow] current health: 38
05:47:18.442 [Flow] current health: 38
05:47:19.510 [Flow] current health: 39
05:47:19.510 [Flow] current health: 39
05:47:20.592 [Flow] current health: 40
05:47:20.592 [Flow] current health: 40
05:47:20.780 [Lua] event horde ends!
05:47:20.797 [Lua] event horde ends!
05:47:21.677 [Flow] current health: 41
05:47:21.677 [Flow] current health: 41
05:47:22.742 [Flow] current health: 42
05:47:22.742 [Flow] current health: 42
05:47:23.824 [Flow] current health: 43
05:47:23.824 [Flow] current health: 43
05:47:24.890 [Flow] current health: 44
05:47:24.890 [Flow] current health: 44
05:47:25.804 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:47:25.941 [Flow] current health: 45
05:47:25.941 [Flow] current health: 45
05:47:27.007 [Flow] current health: 46
05:47:27.007 [Flow] current health: 46
05:47:28.074 [Flow] current health: 47
05:47:28.074 [Flow] current health: 47
05:47:29.143 [Flow] current health: 48
05:47:29.143 [Flow] current health: 48
05:47:30.209 [Flow] current health: 49
05:47:30.209 [Flow] current health: 49
05:47:31.276 [Flow] 4/12
05:47:31.276 [Flow] current health: 50
05:47:31.276 [Flow] current health: 50
05:47:32.341 [Flow] current health: 51
05:47:32.341 [Flow] current health: 51
05:47:33.409 [Flow] current health: 52
05:47:33.409 [Flow] current health: 52
05:47:34.473 [Flow] current health: 53
05:47:34.473 [Flow] current health: 53
05:47:35.524 [Flow] current health: 54
05:47:35.524 [Flow] current health: 54
05:47:35.931 [Lua] event horde ends!
05:47:36.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:47:36.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 3064913
05:47:36.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 3064918
05:47:36.589 [Flow] current health: 55
05:47:36.589 [Flow] current health: 55
05:47:37.657 [Flow] current health: 56
05:47:37.657 [Flow] current health: 56
05:47:38.721 [Flow] current health: 57
05:47:38.721 [Flow] current health: 57
05:47:39.787 [Flow] current health: 58
05:47:39.787 [Flow] current health: 58
05:47:40.855 [Flow] current health: 59
05:47:40.855 [Flow] current health: 59
05:47:40.966 [Lua] event horde ends!
05:47:40.998 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:47:41.922 [Flow] current health: 60
05:47:41.922 [Flow] current health: 60
05:47:42.397 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:47:42.993 [Flow] current health: 61
05:47:42.993 [Flow] current health: 61
05:47:44.062 [Flow] current health: 62
05:47:44.062 [Flow] current health: 62
05:47:45.125 [Flow] current health: 63
05:47:45.125 [Flow] current health: 63
05:47:46.189 [Flow] current health: 64
05:47:46.189 [Flow] current health: 64
05:47:47.007 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03
05:47:47.020 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03
05:47:47.258 [Flow] current health: 65
05:47:47.258 [Flow] current health: 65
05:47:48.326 [Flow] current health: 66
05:47:48.326 [Flow] current health: 66
05:47:49.391 [Flow] current health: 67
05:47:49.391 [Flow] current health: 67
05:47:49.988 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:47:50.473 [Flow] current health: 68
05:47:50.473 [Flow] current health: 68
05:47:51.541 [Flow] current health: 69
05:47:51.541 [Flow] current health: 69
05:47:52.608 [Flow] current health: 70
05:47:52.608 [Flow] current health: 70
05:47:52.941 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:47:53.674 [Flow] current health: 71
05:47:53.674 [Flow] current health: 71
05:47:54.498 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:47:54.741 [Flow] current health: 72
05:47:54.741 [Flow] current health: 72
05:47:54.998 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:47:55.202 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:47:55.220 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:47:55.288 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:47:55.806 [Flow] current health: 73
05:47:55.806 [Flow] current health: 73
05:47:56.286 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:47:56.857 [Flow] current health: 74
05:47:56.857 [Flow] current health: 74
05:47:57.315 [Lua] event horde ends!
05:47:57.893 [Lua] [LOCAL RPC] rpc_increment_stat 33
05:47:57.893 [Lua] Incremented stat ratling_gunner_killed_while_shooting
05:47:57.925 [Flow] current health: 75
05:47:57.925 [Flow] current health: 75
05:47:58.997 [Flow] current health: 76
05:47:58.998 [Flow] current health: 76
05:48:00.076 [Flow] current health: 77
05:48:00.076 [Flow] current health: 77
05:48:01.145 [Flow] current health: 78
05:48:01.145 [Flow] current health: 78
05:48:02.224 [Flow] current health: 79
05:48:02.224 [Flow] current health: 79
05:48:02.432 [Lua] event horde ends!
05:48:02.465 [Lua] event horde ends!
05:48:03.296 [Flow] current health: 80
05:48:03.296 [Flow] current health: 80
05:48:03.788 [Lua] Missing blackboard.action in anim_cb_damage() callback
05:48:04.343 [Flow] current health: 81
05:48:04.343 [Flow] current health: 81
05:48:05.408 [Flow] current health: 82
05:48:05.408 [Flow] current health: 82
05:48:06.480 [Flow] current health: 83
05:48:06.480 [Flow] current health: 83
05:48:07.532 [Lua] event horde ends!
05:48:07.539 [Flow] current health: 84
05:48:07.539 [Flow] current health: 84
05:48:08.624 [Flow] current health: 85
05:48:08.624 [Flow] current health: 85
05:48:09.689 [Flow] current health: 86
05:48:09.689 [Flow] current health: 86
05:48:10.757 [Flow] current health: 87
05:48:10.757 [Flow] current health: 87
05:48:11.841 [Flow] current health: 88
05:48:11.841 [Flow] current health: 88
05:48:12.906 [Flow] current health: 89
05:48:12.906 [Flow] current health: 89
05:48:13.998 [Flow] current health: 90
05:48:13.998 [Flow] current health: 90
05:48:15.058 [Flow] current health: 91
05:48:15.058 [Flow] current health: 91
05:48:16.124 [Flow] current health: 92
05:48:16.124 [Flow] current health: 92
05:48:17.175 [Flow] current health: 93
05:48:17.175 [Flow] current health: 93
05:48:18.241 [Flow] current health: 94
05:48:18.241 [Flow] current health: 94
05:48:19.307 [Flow] current health: 95
05:48:19.307 [Flow] current health: 95
05:48:20.358 [Flow] current health: 96
05:48:20.358 [Flow] current health: 96
05:48:21.425 [Flow] current health: 97
05:48:21.425 [Flow] current health: 97
05:48:22.489 [Flow] current health: 98
05:48:22.489 [Flow] current health: 98
05:48:23.559 [Flow] current health: 99
05:48:23.559 [Flow] current health: 99
05:48:24.625 [Flow] current health: 100
05:48:24.625 [Flow] current health: 100
05:48:25.693 [Flow] current health: 101
05:48:25.693 [Flow] current health: 101
05:48:26.750 [Flow] current health: 102
05:48:26.750 [Flow] current health: 102
05:48:27.063 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02
05:48:27.067 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02
05:48:27.117 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
05:48:27.829 [Flow] current health: 103
05:48:27.829 [Flow] current health: 103
05:48:28.891 [Flow] current health: 104
05:48:28.891 [Flow] current health: 104
05:48:29.649 [Lua] event horde ends!
05:48:29.958 [Flow] current health: 105
05:48:29.958 [Flow] current health: 105
05:48:30.982 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:48:31.025 [Flow] current health: 106
05:48:31.025 [Flow] current health: 106
05:48:31.531 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:48:31.681 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:48:32.081 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:48:32.089 [Flow] current health: 107
05:48:32.089 [Flow] current health: 107
05:48:32.148 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:48:32.648 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:48:32.648 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:48:33.170 [Flow] current health: 108
05:48:33.170 [Flow] current health: 108
05:48:33.268 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:48:34.242 [Flow] current health: 109
05:48:34.242 [Flow] current health: 109
05:48:34.718 [Lua] event horde ends!
05:48:35.310 [Flow] current health: 110
05:48:35.310 [Flow] current health: 110
05:48:36.378 [Flow] current health: 111
05:48:36.378 [Flow] current health: 111
05:48:37.085 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02
05:48:37.447 [Flow] current health: 112
05:48:37.447 [Flow] current health: 112
05:48:38.522 [Flow] current health: 113
05:48:38.522 [Flow] current health: 113
05:48:39.435 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 577085 0
05:48:39.611 [Flow] current health: 114
05:48:39.611 [Flow] current health: 114
05:48:40.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 0
05:48:40.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 3064913
05:48:40.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6888f, position: 3064918
05:48:40.659 [Flow] current health: 115
05:48:40.659 [Flow] current health: 115
05:48:41.726 [Flow] current health: 116
05:48:41.726 [Flow] current health: 116
05:48:42.779 [Flow] current health: 117
05:48:42.779 [Flow] current health: 117
05:48:43.844 [Flow] current health: 118
05:48:43.844 [Flow] current health: 118
05:48:44.833 [Lua] event horde ends!
05:48:44.908 [Flow] current health: 119
05:48:44.908 [Flow] current health: 119
05:48:45.979 [Flow] current health: 120
05:48:45.979 [Flow] current health: 120
05:48:47.026 [Flow] current health: 121
05:48:47.026 [Flow] current health: 121
05:48:48.091 [Flow] current health: 122
05:48:48.091 [Flow] current health: 122
05:48:49.176 [Flow] current health: 123
05:48:49.176 [Flow] current health: 123
05:48:50.225 [Flow] current health: 124
05:48:50.225 [Flow] current health: 124
05:48:51.293 [Flow] current health: 125
05:48:51.293 [Flow] current health: 125
05:48:52.358 [Flow] current health: 126
05:48:52.358 [Flow] current health: 126
05:48:53.142 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:48:53.425 [Flow] current health: 127
05:48:53.425 [Flow] current health: 127
05:48:54.494 [Flow] current health: 128
05:48:54.494 [Flow] current health: 128
05:48:55.393 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x8d718, position: 0
05:48:55.559 [Flow] current health: 129
05:48:55.559 [Flow] current health: 129
05:48:56.642 [Flow] current health: 130
05:48:56.642 [Flow] current health: 130
05:48:57.708 [Flow] current health: 131
05:48:57.708 [Flow] current health: 131
05:48:58.775 [Flow] current health: 132
05:48:58.775 [Flow] current health: 132
05:48:59.841 [Flow] current health: 133
05:48:59.841 [Flow] current health: 133
05:49:00.907 [Flow] current health: 134
05:49:00.907 [Flow] current health: 134
05:49:01.268 [Lua] event horde ends!
05:49:01.978 [Flow] current health: 135
05:49:01.978 [Flow] current health: 135
05:49:02.373 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02
05:49:02.383 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02
05:49:02.435 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
05:49:03.057 [Flow] current health: 136
05:49:03.057 [Flow] current health: 136
05:49:04.109 [Flow] current health: 137
05:49:04.109 [Flow] current health: 137
05:49:04.485 [Lua] fence jumping
05:49:04.900 [Lua] ready to jump failed
05:49:05.171 [Flow] current health: 138
05:49:05.171 [Flow] current health: 138
05:49:05.448 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:06.033 [Lua] ready to jump failed
05:49:06.049 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:49:06.231 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:06.239 [Flow] current health: 139
05:49:06.239 [Flow] current health: 139
05:49:06.333 [Lua] event horde ends!
05:49:06.734 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:06.884 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:49:07.248 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:07.291 [Flow] current health: 140
05:49:07.291 [Flow] current health: 140
05:49:07.315 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:49:07.782 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:07.916 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:49:08.316 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:08.340 [Flow] current health: 141
05:49:08.340 [Flow] current health: 141
05:49:08.416 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:49:08.684 [Lua] fence jumping
05:49:08.916 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:49:09.391 [Flow] current health: 142
05:49:09.391 [Flow] current health: 142
05:49:10.474 [Flow] current health: 143
05:49:10.474 [Flow] current health: 143
05:49:11.541 [Flow] current health: 144
05:49:11.541 [Flow] current health: 144
05:49:12.608 [Flow] current health: 145
05:49:12.608 [Flow] current health: 145
05:49:13.693 [Flow] current health: 146
05:49:13.693 [Flow] current health: 146
05:49:14.760 [Flow] current health: 147
05:49:14.760 [Flow] current health: 147
05:49:15.333 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:15.782 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:49:15.826 [Flow] current health: 148
05:49:15.826 [Flow] current health: 148
05:49:15.866 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:16.382 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:49:16.894 [Flow] current health: 149
05:49:16.894 [Flow] current health: 149
05:49:17.977 [Flow] current health: 150
05:49:17.977 [Flow] current health: 150
05:49:18.925 [Lua] Missing damage in action stagger in anim_cb_damage() callback
05:49:21.045 [Flow] Overcharge unit overheated
05:49:21.386 [Lua] event horde ends!
05:49:21.995 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_02
05:49:21.995 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_pool_challenge
05:49:24.370 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 582649 0
05:49:26.450 [Lua] event horde ends!
05:49:26.651 [Lua] event horde ends!
05:49:27.078 [Lua] [LOCAL RPC] rpc_disable_locomotion 57 false 1
05:49:30.470 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 583257 0
05:49:30.495 [Lua] [LOCAL RPC] rpc_disable_locomotion 57 false 1
05:49:31.718 [Lua] event horde ends!
05:49:31.739 [Lua] MUSIC: horde -> explore
05:49:32.086 [Lua] TerrorEventMixer.start_event: catacombs_end_event_escape
05:49:32.168 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:32.533 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:49:32.701 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:49:33.066 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:50:08.003 [Lua] Complete level triggered.
05:50:08.003 [Lua] [NetworkServer] Entering post game
05:50:08.003 [Lua] [PeerSM] 11000010048928b :: on_exit InGame
05:50:08.003 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame
05:50:08.003 [Lua] [PeerSM] 11000010284dd8f :: on_exit InGame
05:50:08.003 [Lua] [PeerSM] 11000010284dd8f :: on_enter InPostGame
05:50:08.003 [Lua] gm_event_end_conditions_met true false
05:50:08.003 [Save] Saving `save_data`
05:50:08.005 [Save] Save done
05:50:08.015 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
05:50:08.015 [Lua] Game won
05:50:08.015 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:50:08.016 [Lua] generate_backend_stats 11000010048928b:1
05:50:08.018 [Lua] [1] = table
05:50:08.018 [Lua] [persistent_value] = 44 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [source] = player_data (string)
05:50:08.018 [Lua] [value] = 2 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = warpfire_kill_before_shooting (string)
05:50:08.018 [Lua] [name] = warpfire_kill_before_shooting (string)
05:50:08.018 [Lua] [2] = table
05:50:08.018 [Lua] [persistent_value] = 67 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [value] = 2 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = total_collected_tomes (string)
05:50:08.018 [Lua] [name] = total_collected_tomes (string)
05:50:08.018 [Lua] [3] = table
05:50:08.018 [Lua] [persistent_value] = 25 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [source] = player_data (string)
05:50:08.018 [Lua] [value] = 1 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = globadier_kill_before_throwing (string)
05:50:08.018 [Lua] [name] = globadier_kill_before_throwing (string)
05:50:08.018 [Lua] [4] = table
05:50:08.018 [Lua] [persistent_value] = 4 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [value] = 1 (number)
05:50:08.018 [Lua] [sync_to_host] = true (boolean)
05:50:08.018 [Lua] [sync_on_hot_join] = true (boolean)
05:50:08.018 [Lua] [database_name] = completed_levels_catacombs (string)
05:50:08.018 [Lua] [name] = catacombs (string)
05:50:08.018 [Lua] [5] = table
05:50:08.018 [Lua] [persistent_value] = 2 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [value] = 2 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [sync_on_hot_join] = true (boolean)
05:50:08.018 [Lua] [database_name] = catacombs_difficulty_completed (string)
05:50:08.018 [Lua] [name] = catacombs_difficulty_completed (string)
05:50:08.018 [Lua] [6] = table
05:50:08.018 [Lua] [persistent_value] = 53 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [value] = 5 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = dynamic_objects_destroyed (string)
05:50:08.018 [Lua] [name] = dynamic_objects_destroyed (string)
05:50:08.018 [Lua] [7] = table
05:50:08.018 [Lua] [persistent_value] = 2 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [value] = 1 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = completed_levels_wood_elf_catacombs (string)
05:50:08.018 [Lua] [name] = catacombs (string)
05:50:08.018 [Lua] [8] = table
05:50:08.018 [Lua] [persistent_value] = 5 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [source] = player_data (string)
05:50:08.018 [Lua] [value] = 1 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = played_difficulty_hard (string)
05:50:08.018 [Lua] [name] = hard (string)
05:50:08.018 [Lua] [9] = table
05:50:08.018 [Lua] [persistent_value] = 1 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [source] = player_data (string)
05:50:08.018 [Lua] [value] = 1 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = completed_career_levels_we_shade_catacombs_hard (string)
05:50:08.018 [Lua] [name] = hard (string)
05:50:08.018 [Lua] [10] = table
05:50:08.018 [Lua] [persistent_value] = 12 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [source] = player_data (string)
05:50:08.018 [Lua] [value] = 1 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = ratling_gunner_killed_while_shooting (string)
05:50:08.018 [Lua] [name] = ratling_gunner_killed_while_shooting (string)
05:50:08.018 [Lua] [11] = table
05:50:08.018 [Lua] [persistent_value] = 2 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [source] = player_data (string)
05:50:08.018 [Lua] [value] = 2 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = quest_statistics_daily_quest_1_stat_1 (string)
05:50:08.018 [Lua] [name] = daily_quest_1_stat_1 (string)
05:50:08.018 [Lua] [12] = table
05:50:08.018 [Lua] [persistent_value] = 42 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [value] = 2 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = total_collected_grimoires (string)
05:50:08.018 [Lua] [name] = total_collected_grimoires (string)
05:50:08.018 [Lua] [13] = table
05:50:08.018 [Lua] [persistent_value] = 6 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [source] = player_data (string)
05:50:08.018 [Lua] [value] = 1 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = gutter_runner_killed_on_pounce (string)
05:50:08.018 [Lua] [name] = gutter_runner_killed_on_pounce (string)
05:50:08.018 [Lua] [14] = table
05:50:08.018 [Lua] [persistent_value] = 5 (number)
05:50:08.018 [Lua] [default_value] = 0 (number)
05:50:08.018 [Lua] [value] = 2 (number)
05:50:08.018 [Lua] [dirty] = true (boolean)
05:50:08.018 [Lua] [database_name] = times_friend_healed (string)
05:50:08.018 [Lua] [name] = times_friend_healed (string)
05:50:08.018 [Lua] PlayFabMirror:_commit_internal nil
05:50:08.018 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 18
05:50:08.018 [Save] Saving `save_data`
05:50:08.018 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
05:50:08.019 [Save] Save done
05:50:08.020 [Lua] MUSIC: explore -> won
05:50:08.023 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 7
05:50:08.025 [Lua] Complete level triggered.
05:50:08.035 [Lua] Complete level triggered.
05:50:08.052 [Lua] Complete level triggered.
05:50:08.069 [Lua] Complete level triggered.
05:50:08.085 [Lua] Complete level triggered.
05:50:08.102 [Lua] Complete level triggered.
05:50:08.118 [Lua] Complete level triggered.
05:50:08.135 [Lua] Complete level triggered.
05:50:08.153 [Lua] Complete level triggered.
05:50:08.169 [Lua] Complete level triggered.
05:50:08.187 [Lua] Complete level triggered.
05:50:08.201 [Lua] Complete level triggered.
05:50:08.218 [Lua] Complete level triggered.
05:50:08.706 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
05:50:08.706 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18
05:50:09.105 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 18
05:50:09.117 [Lua] commit result success 16
05:50:09.117 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 19
05:50:09.117 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
05:50:09.133 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 19 8
05:50:09.605 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
05:50:09.605 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 19
05:50:10.090 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 19
05:50:10.091 [Save] Saving `save_data`
05:50:10.092 [Save] Save done
05:50:10.092 [Save] Saving `save_data`
05:50:10.093 [Save] Save done
05:50:10.867 [Lua] Set lobby begin:
05:50:10.867 [Lua] Lobby data twitch_enabled = false
05:50:10.867 [Lua] Lobby data power_level = 497
05:50:10.867 [Lua] Lobby data player_slot_6 = 0:0
05:50:10.867 [Lua] Lobby data num_players = 2
05:50:10.867 [Lua] Lobby data host = 11000010048928b
05:50:10.867 [Lua] Lobby data game_mode = custom
05:50:10.867 [Lua] Lobby data is_private = true
05:50:10.867 [Lua] Lobby data difficulty = hard
05:50:10.867 [Lua] Lobby data player_slot_1 = 0:0
05:50:10.867 [Lua] Lobby data selected_level_key = catacombs
05:50:10.867 [Lua] Lobby data quick_game = false
05:50:10.867 [Lua] Lobby data matchmaking = false
05:50:10.867 [Lua] Lobby data level_key = catacombs
05:50:10.867 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:50:10.867 [Lua] Lobby data unique_server_name = R3DSKULL
05:50:10.867 [Lua] Lobby data player_slot_5 = 0:0
05:50:10.867 [Lua] Lobby data player_slot_2 = 0:0
05:50:10.867 [Lua] Lobby data country_code = US
05:50:10.869 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:50:10.869 [Lua] Lobby data eac_authorized = true
05:50:10.869 [Lua] Set lobby end.
05:50:16.500 [Lua] ConflictDirector - destroy all units
05:50:16.504 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
05:50:16.517 [Lua] TRANSITION nil nil inn_level
05:50:16.517 [Lua] Transition type "inn_level", is server: true
05:50:16.517 [Lua] [NetworkServer] Current level key inn_level
05:50:16.517 [Lua] [LevelTransitionHandler] Generated new level_seed: 2860673
05:50:16.517 [Lua] [GameNetworkManager] Leaving game...
05:50:16.517 [Lua] [GameNetworkManager] Shutting down game session host.
05:50:16.517 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
05:50:16.517 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
05:50:16.517 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1881.14
05:50:16.532 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
05:50:18.520 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1
05:50:18.520 [Lua] Clearing all global lookup lists
05:50:18.521 [Lua] [EquipmentUI] - Destroy
05:50:18.521 [Lua] [GamePadEquipmentUI] - Destroy
05:50:18.521 [Lua] [AbilityUI] - Destroy
05:50:18.521 [Lua] [GamePadAbilityUI] - Destroy
05:50:18.521 [Lua] [IngamePlayerListUI] - Destroy
05:50:18.521 [Lua] [IngameUI] destroy
05:50:18.552 [Lua] PlayerManager:remove_player peer_id=11000010284dd8f 1
05:50:18.673 [Lua] [Managers] Destroying state managers...
05:50:18.673 [Lua] PlayerManager:remove_player peer_id=11000010048928b 2
05:50:18.673 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 11000010048928b:2
05:50:18.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:25 my_peer_id:11000010048928b
05:50:18.673 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:25 my_peer_id:11000010048928b
05:50:18.673 [Lua] Set lobby begin:
05:50:18.673 [Lua] Lobby data twitch_enabled = false
05:50:18.674 [Lua] Lobby data power_level = 497
05:50:18.674 [Lua] Lobby data player_slot_6 = 0:0
05:50:18.674 [Lua] Lobby data num_players = 2
05:50:18.674 [Lua] Lobby data host = 11000010048928b
05:50:18.674 [Lua] Lobby data game_mode = custom
05:50:18.674 [Lua] Lobby data is_private = true
05:50:18.674 [Lua] Lobby data difficulty = hard
05:50:18.674 [Lua] Lobby data player_slot_1 = 0:0
05:50:18.674 [Lua] Lobby data selected_level_key = catacombs
05:50:18.674 [Lua] Lobby data quick_game = false
05:50:18.674 [Lua] Lobby data matchmaking = false
05:50:18.674 [Lua] Lobby data level_key = catacombs
05:50:18.674 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:50:18.674 [Lua] Lobby data unique_server_name = R3DSKULL
05:50:18.674 [Lua] Lobby data player_slot_5 = 0:0
05:50:18.674 [Lua] Lobby data player_slot_2 = 0:0
05:50:18.674 [Lua] Lobby data country_code = US
05:50:18.674 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:50:18.674 [Lua] Lobby data eac_authorized = true
05:50:18.674 [Lua] Set lobby end.
05:50:18.674 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
05:50:18.674 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
05:50:18.674 [Lua] PlayerManager:remove_player peer_id=11000010048928b 3
05:50:18.674 [Lua] [ProfileSynchronizer] set_profile_peer_id 1 is no longer owned by 11000010048928b:3
05:50:18.674 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:26 my_peer_id:11000010048928b
05:50:18.674 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:26 my_peer_id:11000010048928b
05:50:18.674 [Lua] Set lobby begin:
05:50:18.674 [Lua] Lobby data twitch_enabled = false
05:50:18.674 [Lua] Lobby data power_level = 497
05:50:18.674 [Lua] Lobby data player_slot_6 = 0:0
05:50:18.674 [Lua] Lobby data num_players = 2
05:50:18.674 [Lua] Lobby data host = 11000010048928b
05:50:18.674 [Lua] Lobby data game_mode = custom
05:50:18.674 [Lua] Lobby data is_private = true
05:50:18.674 [Lua] Lobby data difficulty = hard
05:50:18.674 [Lua] Lobby data player_slot_1 = 0:0
05:50:18.674 [Lua] Lobby data selected_level_key = catacombs
05:50:18.674 [Lua] Lobby data quick_game = false
05:50:18.674 [Lua] Lobby data matchmaking = false
05:50:18.674 [Lua] Lobby data level_key = catacombs
05:50:18.674 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:50:18.674 [Lua] Lobby data unique_server_name = R3DSKULL
05:50:18.674 [Lua] Lobby data player_slot_5 = 0:0
05:50:18.674 [Lua] Lobby data player_slot_2 = 0:0
05:50:18.674 [Lua] Lobby data country_code = US
05:50:18.675 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:50:18.675 [Lua] Lobby data eac_authorized = true
05:50:18.675 [Lua] Set lobby end.
05:50:18.675 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 1, profile 0]
05:50:18.675 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
05:50:18.695 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
05:50:18.812 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader
05:50:18.812 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame
05:50:18.812 [Lua] [PeerSM] 11000010048928b :: on_enter Loading
05:50:18.812 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b
05:50:18.812 [Lua] [PeerSM] 11000010284dd8f :: on_exit InPostGame
05:50:18.812 [Lua] [PeerSM] 11000010284dd8f :: on_enter Loading
05:50:18.812 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010284dd8f
05:50:18.812 [Lua] [Matchmaking] unregister rpcs
05:50:18.812 [Lua] [Gamestate] Enter state StateLoading
05:50:18.814 [World] Spawning level.
05:50:18.814 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:50:18.814 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:50:18.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:50:18.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:50:18.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:50:18.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:50:18.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:50:18.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:50:18.815 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] Found camera: end_screen_camera
05:50:18.817 [Lua] [EndViewState] Enter Substate EndViewStateSummary
05:50:18.818 [Lua] [Gamestate] Enter Substate StateLoadingRunning
05:50:18.818 [Lua] [Matchmaking] register rpcs
05:50:18.818 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:50:18.818 [Lua] Set lobby begin:
05:50:18.818 [Lua] Lobby data twitch_enabled = false
05:50:18.818 [Lua] Lobby data power_level = 0
05:50:18.818 [Lua] Lobby data player_slot_6 = 0:0
05:50:18.818 [Lua] Lobby data num_players = 2
05:50:18.818 [Lua] Lobby data host = 11000010048928b
05:50:18.818 [Lua] Lobby data game_mode = custom
05:50:18.818 [Lua] Lobby data is_private = true
05:50:18.818 [Lua] Lobby data difficulty = hard
05:50:18.818 [Lua] Lobby data player_slot_1 = 0:0
05:50:18.818 [Lua] Lobby data selected_level_key = catacombs
05:50:18.818 [Lua] Lobby data quick_game = false
05:50:18.818 [Lua] Lobby data matchmaking = false
05:50:18.818 [Lua] Lobby data level_key = catacombs
05:50:18.818 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:50:18.818 [Lua] Lobby data unique_server_name = R3DSKULL
05:50:18.818 [Lua] Lobby data player_slot_5 = 0:0
05:50:18.818 [Lua] Lobby data player_slot_2 = 0:0
05:50:18.818 [Lua] Lobby data country_code = US
05:50:18.818 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:50:18.818 [Lua] Lobby data eac_authorized = true
05:50:18.818 [Lua] Set lobby end.
05:50:18.818 [Lua] registering RPCs
05:50:18.819 [Lua] Set lobby begin:
05:50:18.819 [Lua] Lobby data twitch_enabled = false
05:50:18.819 [Lua] Lobby data power_level = 0
05:50:18.819 [Lua] Lobby data player_slot_6 = 0:0
05:50:18.819 [Lua] Lobby data num_players = 2
05:50:18.819 [Lua] Lobby data host = 11000010048928b
05:50:18.819 [Lua] Lobby data game_mode = custom
05:50:18.819 [Lua] Lobby data is_private = true
05:50:18.819 [Lua] Lobby data difficulty = hard
05:50:18.819 [Lua] Lobby data player_slot_1 = 0:0
05:50:18.819 [Lua] Lobby data selected_level_key = catacombs
05:50:18.819 [Lua] Lobby data quick_game = false
05:50:18.819 [Lua] Lobby data matchmaking = false
05:50:18.819 [Lua] Lobby data level_key = inn_level
05:50:18.819 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:50:18.819 [Lua] Lobby data unique_server_name = R3DSKULL
05:50:18.819 [Lua] Lobby data player_slot_5 = 0:0
05:50:18.819 [Lua] Lobby data player_slot_2 = 0:0
05:50:18.819 [Lua] Lobby data country_code = US
05:50:18.819 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:50:18.819 [Lua] Lobby data eac_authorized = true
05:50:18.819 [Lua] Set lobby end.
05:50:18.819 [Lua] MUSIC MANAGER unmute_all_world_sounds 584669 0
05:50:18.819 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 20
05:50:18.821 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 20
05:50:18.823 [Lua] ### Sending rpc_level_loaded
05:50:18.823 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 4
05:50:18.823 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
05:50:18.823 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
05:50:18.823 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
05:50:18.823 [Lua] [LevelTransitionHandler] load_level inn_level
05:50:18.859 [Umbra] Unload tome
05:50:18.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x8ebde, position: 0
05:50:18.909 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler
05:50:18.909 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
05:50:18.909 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
05:50:18.909 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
05:50:18.909 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:25 my_peer_id:11000010048928b
05:50:18.909 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:26 my_peer_id:11000010048928b
05:50:18.909 [Lua] [LOCAL RPC] rpc_load_level 26 2860673
05:50:18.926 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
05:50:18.927 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 26
05:50:19.441 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 26
05:50:19.442 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 20
05:50:19.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
05:50:19.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient
05:50:19.481 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
05:50:19.481 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient
05:50:19.481 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
05:50:19.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient
05:50:19.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
05:50:19.484 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
05:50:19.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
05:50:19.484 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
05:50:19.484 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient
05:50:19.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
05:50:19.491 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
05:50:19.500 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
05:50:19.500 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
05:50:19.500 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
05:50:19.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
05:50:19.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
05:50:19.504 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
05:50:19.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
05:50:20.093 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
05:50:29.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
05:50:29.678 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
05:50:29.695 [Lua] [LevelTransitionHandler] Level load completed!
05:50:29.696 [Lua] ### Sending rpc_level_loaded
05:50:29.696 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26
05:50:29.696 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
05:50:29.711 [Lua] [PeerSM] 11000010048928b :: on_exit Loading
05:50:29.711 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages
05:50:29.728 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages
05:50:29.728 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame
05:50:29.729 [Lua] [LOCAL RPC] rpc_loading_synced
05:50:31.944 [Lua] ### Sending rpc_level_loaded
05:50:31.944 [Lua] #### Has state machine: true, sender: 11000010284dd8f, level_id: 26
05:50:31.944 [Lua] Peer 11000010284dd8f has loaded the level and all enemies are loaded
05:50:31.945 [Lua] [PeerSM] 11000010284dd8f :: on_exit Loading
05:50:31.945 [Lua] [PeerSM] 11000010284dd8f :: on_enter LoadingProfilePackages
05:50:31.962 [Lua] [PeerSM] 11000010284dd8f :: on_exit LoadingProfilePackages
05:50:31.962 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForEnterGame
05:50:35.814 [Lua] [EndViewState] Exit Substate EndViewStateSummary
05:50:35.814 [Lua] [PlayState] Enter Substate EndViewStateChest
05:50:37.026 [Save] Saving `telemetry`
05:50:37.028 [Save] Save done
05:50:58.982 [Lua] [PlayState] Exit Substate EndViewStateChest
05:50:58.982 [Lua] [PlayState] Enter Substate EndViewStateScore
05:51:17.432 [Window] Window => inactive
05:51:22.117 [Window] Window => active
05:51:26.038 [Lua] [PlayState] Exit Substate EndViewStateScore
05:51:26.039 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
05:51:27.036 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
05:51:27.036 [Lua] [Matchmaking] unregister rpcs
05:51:27.036 [Lua] Set lobby begin:
05:51:27.036 [Lua] Lobby data twitch_enabled = false
05:51:27.036 [Lua] Lobby data power_level = 0
05:51:27.036 [Lua] Lobby data player_slot_6 = 0:0
05:51:27.036 [Lua] Lobby data num_players = 2
05:51:27.036 [Lua] Lobby data host = 11000010048928b
05:51:27.036 [Lua] Lobby data game_mode = custom
05:51:27.036 [Lua] Lobby data is_private = true
05:51:27.036 [Lua] Lobby data difficulty = hard
05:51:27.036 [Lua] Lobby data player_slot_1 = 0:0
05:51:27.036 [Lua] Lobby data selected_level_key = catacombs
05:51:27.036 [Lua] Lobby data quick_game = false
05:51:27.036 [Lua] Lobby data matchmaking = false
05:51:27.036 [Lua] Lobby data level_key = inn_level
05:51:27.036 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:51:27.036 [Lua] Lobby data unique_server_name = R3DSKULL
05:51:27.036 [Lua] Lobby data player_slot_5 = 0:0
05:51:27.036 [Lua] Lobby data player_slot_2 = 0:0
05:51:27.036 [Lua] Lobby data country_code = US
05:51:27.036 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:51:27.036 [Lua] Lobby data eac_authorized = true
05:51:27.036 [Lua] Set lobby end.
05:51:27.036 [Lua] [Managers] Destroying state managers...
05:51:27.037 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
05:51:27.037 [Lua] MUSIC MANAGER Stop_loading_screen_music 584861 0
05:51:27.037 [Lua] [Gamestate] Enter StateIngame HOST
05:51:27.037 [Lua] Set lobby begin:
05:51:27.037 [Lua] Lobby data twitch_enabled = false
05:51:27.037 [Lua] Lobby data power_level = 0
05:51:27.037 [Lua] Lobby data player_slot_6 = 0:0
05:51:27.037 [Lua] Lobby data num_players = 2
05:51:27.037 [Lua] Lobby data host = 11000010048928b
05:51:27.037 [Lua] Lobby data game_mode = custom
05:51:27.037 [Lua] Lobby data is_private = true
05:51:27.037 [Lua] Lobby data difficulty = hard
05:51:27.037 [Lua] Lobby data player_slot_1 = 0:0
05:51:27.037 [Lua] Lobby data selected_level_key = inn_level
05:51:27.037 [Lua] Lobby data quick_game = false
05:51:27.037 [Lua] Lobby data matchmaking = false
05:51:27.037 [Lua] Lobby data level_key = inn_level
05:51:27.037 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:51:27.038 [Lua] Lobby data unique_server_name = R3DSKULL
05:51:27.038 [Lua] Lobby data player_slot_5 = 0:0
05:51:27.038 [Lua] Lobby data player_slot_2 = 0:0
05:51:27.038 [Lua] Lobby data country_code = US
05:51:27.038 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:51:27.038 [Lua] Lobby data eac_authorized = true
05:51:27.038 [Lua] Set lobby end.
05:51:27.038 [Lua] [StateIngame] Server ingame
05:51:27.040 [Lua] Set lobby begin:
05:51:27.040 [Lua] Lobby data twitch_enabled = false
05:51:27.040 [Lua] Lobby data power_level = 0
05:51:27.040 [Lua] Lobby data player_slot_6 = 0:0
05:51:27.040 [Lua] Lobby data num_players = 2
05:51:27.040 [Lua] Lobby data host = 11000010048928b
05:51:27.040 [Lua] Lobby data game_mode = custom
05:51:27.040 [Lua] Lobby data is_private = true
05:51:27.040 [Lua] Lobby data difficulty = hard
05:51:27.040 [Lua] Lobby data player_slot_1 = 0:0
05:51:27.040 [Lua] Lobby data selected_level_key = inn_level
05:51:27.040 [Lua] Lobby data quick_game = false
05:51:27.041 [Lua] Lobby data matchmaking = false
05:51:27.041 [Lua] Lobby data level_key = inn_level
05:51:27.041 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:51:27.041 [Lua] Lobby data unique_server_name = R3DSKULL
05:51:27.041 [Lua] Lobby data player_slot_5 = 0:0
05:51:27.041 [Lua] Lobby data player_slot_2 = 0:0
05:51:27.041 [Lua] Lobby data country_code = US
05:51:27.041 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:51:27.041 [Lua] Lobby data eac_authorized = true
05:51:27.041 [Lua] Set lobby end.
05:51:27.041 [Lua] [Matchmaking] register rpcs
05:51:27.041 [Lua] [GameNetworkManager] Setting pong timeout to 60
05:51:27.041 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b
05:51:27.041 [Lua] [GameNetworkManager] self.is_server = true
05:51:27.041 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
05:51:27.041 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
05:51:27.041 [Network] Setting artificial MTU limit to 65536
05:51:27.043 [Lua] Switching ConflictSettings: to: disabled
05:51:27.043 [Lua] pacing=disabled
05:51:27.043 [Lua] roaming=nil
05:51:27.043 [Lua] disabled=true
05:51:27.043 [Lua] pack_spawning=disabled
05:51:27.043 [Lua] boss=disabled
05:51:27.043 [Lua] horde=disabled
05:51:27.043 [Lua] specials=disabled
05:51:27.043 [Lua] name=disabled
05:51:27.043 [Lua] intensity=disabled
05:51:27.043 [Lua] ---
05:51:27.046 [Lua] [AIInterestPointSystem] Level Seed: 2860673
05:51:27.046 [Lua]
05:51:27.046 [Lua] [entity_system_bag] = table
05:51:27.046 [Lua] [entity_system_bag] = metatable
05:51:27.046 [Lua] [startup_data] = table
05:51:27.046 [Lua] [entity_manager] = table
05:51:27.046 [Lua] [entity_manager] = metatable
05:51:27.046 [Lua] [unit_spawner] = table
05:51:27.046 [Lua] [unit_spawner] = metatable
05:51:27.046 [Lua] [unit_storage] = table
05:51:27.046 [Lua] [unit_storage] = metatable
05:51:27.046 [Lua] [dice_keeper] = table
05:51:27.046 [Lua] [dice_keeper] = metatable
05:51:27.046 [Lua] [is_server] = true (boolean)
05:51:27.051 [Lua] [world] = [World]
05:51:27.051 [Lua] [system_api] = table
05:51:27.051 [Lua] [network_lobby] = table
05:51:27.051 [Lua] [network_lobby] = metatable
05:51:27.051 [Lua] [profile_synchronizer] = table
05:51:27.051 [Lua] [profile_synchronizer] = metatable
05:51:27.051 [Lua] [entity_system] = table
05:51:27.051 [Lua] [entity_system] = metatable
05:51:27.051 [Lua] [num_local_human_players] = 1 (number)
05:51:27.051 [Lua] [statistics_db] = table
05:51:27.051 [Lua] [statistics_db] = metatable
05:51:27.051 [Lua] [network_server] = table
05:51:27.051 [Lua] [network_server] = metatable
05:51:27.051 [Lua] [input_manager] = table
05:51:27.051 [Lua] [input_manager] = metatable
05:51:27.051 [Lua] [network_clock] = table
05:51:27.051 [Lua] [network_clock] = metatable
05:51:27.051 [Lua] [network_transmit] = table
05:51:27.051 [Lua] [network_transmit] = metatable
05:51:27.051 [Lua] [free_flight_manager] = table
05:51:27.051 [Lua] [free_flight_manager] = metatable
05:51:27.051 [Lua] [network_manager] = table
05:51:27.051 [Lua] [network_manager] = metatable
05:51:27.051 [Lua] [network_event_delegate] = table
05:51:27.051 [Lua] [network_event_delegate] = metatable
05:51:27.051 [Lua]
05:51:27.052 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
05:51:27.055 [Lua] [AchievementManager] Achievements using the steam platform
05:51:27.055 [Lua] [StateIngame] Level seed: 2860673
05:51:27.055 [Umbra] Init version: 3.4.15 :: 16 threads
05:51:27.055 [Umbra] Tome with `11601` objects loaded.
05:51:27.056 [Umbra] UMBRA Tome loaded.
05:51:27.056 [World] Spawning level.
05:51:27.062 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
05:51:27.300 [Lua] [LevelAnalysis] set_random_seed( 760057664)
05:51:27.303 [Lua] PlayerManager:add_player player_1
05:51:27.306 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
05:51:27.306 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
05:51:27.307 [Lua] [IngameUI] init
05:51:27.345 [Lua] [Matchmaking] Cancelling matchmaking
05:51:27.345 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:51:27.345 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
05:51:27.345 [Lua] Set lobby begin:
05:51:27.345 [Lua] Lobby data twitch_enabled = false
05:51:27.345 [Lua] Lobby data power_level = 430
05:51:27.345 [Lua] Lobby data player_slot_6 = 0:0
05:51:27.345 [Lua] Lobby data num_players = 2
05:51:27.345 [Lua] Lobby data host = 11000010048928b
05:51:27.345 [Lua] Lobby data game_mode = custom
05:51:27.345 [Lua] Lobby data is_private = true
05:51:27.346 [Lua] Lobby data difficulty = hard
05:51:27.346 [Lua] Lobby data player_slot_1 = 0:0
05:51:27.346 [Lua] Lobby data selected_level_key = inn_level
05:51:27.346 [Lua] Lobby data quick_game = false
05:51:27.346 [Lua] Lobby data matchmaking = false
05:51:27.346 [Lua] Lobby data level_key = inn_level
05:51:27.346 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:51:27.346 [Lua] Lobby data unique_server_name = R3DSKULL
05:51:27.346 [Lua] Lobby data player_slot_5 = 0:0
05:51:27.346 [Lua] Lobby data player_slot_2 = 0:0
05:51:27.346 [Lua] Lobby data country_code = US
05:51:27.346 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:51:27.346 [Lua] Lobby data eac_authorized = true
05:51:27.346 [Lua] Set lobby end.
05:51:27.347 [Flow] Forge tier 1
05:51:27.347 [Flow] complete_skittergate_legend false
05:51:27.347 [Flow] complete_all_helmgart_levels_recruit true
05:51:27.347 [Flow] WitchHunterLevel:12
05:51:27.347 [Flow] LeaderYes
05:51:27.347 [Flow] ALL PC XP:43002.7
05:51:27.347 [Flow] WH XP:8237.38
05:51:27.347 [Flow] Number of crafted items:0
05:51:27.347 [Flow] Sum of Powe Levels:544
05:51:27.347 [Flow] lodestone diff 1:false
05:51:27.348 [Lua] CurrentConflictSettings disabled
05:51:27.348 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
05:51:27.351 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
05:51:27.351 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
05:51:27.351 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
05:51:27.351 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
05:51:27.351 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
05:51:27.368 [Lua] MUSIC: won -> explore
05:51:27.457 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame
05:51:27.457 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync
05:51:27.635 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync
05:51:27.635 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers
05:51:27.642 [Lua] [LOCAL RPC] rpc_game_started
05:51:27.891 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForEnterGame
05:51:27.891 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForGameObjectSync
05:51:27.912 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010284dd8f
05:51:27.913 [Lua] Set lobby begin:
05:51:27.913 [Lua] Lobby data twitch_enabled = false
05:51:27.913 [Lua] Lobby data power_level = 430
05:51:27.913 [Lua] Lobby data player_slot_6 = 0:0
05:51:27.913 [Lua] Lobby data num_players = 2
05:51:27.914 [Lua] Lobby data host = 11000010048928b
05:51:27.914 [Lua] Lobby data game_mode = custom
05:51:27.914 [Lua] Lobby data is_private = true
05:51:27.914 [Lua] Lobby data difficulty = hard
05:51:27.914 [Lua] Lobby data player_slot_1 = 0:0
05:51:27.914 [Lua] Lobby data selected_level_key = inn_level
05:51:27.914 [Lua] Lobby data quick_game = false
05:51:27.914 [Lua] Lobby data matchmaking = false
05:51:27.914 [Lua] Lobby data level_key = inn_level
05:51:27.914 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:51:27.914 [Lua] Lobby data unique_server_name = R3DSKULL
05:51:27.914 [Lua] Lobby data player_slot_5 = 0:0
05:51:27.914 [Lua] Lobby data player_slot_2 = 0:0
05:51:27.914 [Lua] Lobby data country_code = US
05:51:27.914 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:51:27.914 [Lua] Lobby data eac_authorized = true
05:51:27.914 [Lua] Set lobby end.
05:51:27.914 [Lua] [Matchmaking] Assigned player 11000010284dd8f to slot 3 when hot join syncing
05:51:27.914 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForGameObjectSync
05:51:27.914 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForPlayers
05:51:27.914 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010284dd8f
05:51:27.936 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers
05:51:27.936 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer
05:51:27.936 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForPlayers
05:51:27.936 [Lua] [PeerSM] 11000010284dd8f :: on_enter SpawningPlayer
05:51:27.955 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer
05:51:27.955 [Lua] [PeerSM] 11000010048928b :: on_enter InGame
05:51:27.955 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010284dd8f
05:51:27.955 [Lua] PlayerManager:add_remote_player 11000010284dd8f
05:51:27.955 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21
05:51:27.955 [Lua] RemotePlayer:create_game_object( ) 21
05:51:27.957 [Lua] [PeerSM] 11000010284dd8f :: on_exit SpawningPlayer
05:51:27.957 [Lua] [PeerSM] 11000010284dd8f :: on_enter InGame
05:51:27.962 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
05:51:27.962 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
05:51:27.962 [Lua] PlayerManager:rpc_to_client_spawn_player()
05:51:27.964 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:51:27.964 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:51:27.964 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
05:51:27.964 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=23
05:51:27.998 [Flow] DISABLE
05:51:28.220 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010284dd8f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
05:51:28.220 [Lua] Adding player sync data to peer=11000010284dd8f local_player_id=1
05:51:28.220 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010284dd8f go_type=player_unit go_created_func_name=game_object_created_player_unit
05:51:28.220 [Lua] [NetworkServer] Peer 11000010284dd8f spawned player.
05:51:28.221 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
05:51:28.221 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
05:51:28.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
05:51:32.152 [Lua] Set lobby begin:
05:51:32.152 [Lua] Lobby data twitch_enabled = false
05:51:32.152 [Lua] Lobby data power_level = 215
05:51:32.152 [Lua] Lobby data player_slot_6 = 0:0
05:51:32.152 [Lua] Lobby data num_players = 2
05:51:32.152 [Lua] Lobby data host = 11000010048928b
05:51:32.152 [Lua] Lobby data game_mode = custom
05:51:32.152 [Lua] Lobby data is_private = true
05:51:32.152 [Lua] Lobby data difficulty = hard
05:51:32.152 [Lua] Lobby data player_slot_1 = 0:0
05:51:32.152 [Lua] Lobby data selected_level_key = inn_level
05:51:32.152 [Lua] Lobby data quick_game = false
05:51:32.152 [Lua] Lobby data matchmaking = false
05:51:32.152 [Lua] Lobby data level_key = inn_level
05:51:32.152 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:51:32.152 [Lua] Lobby data unique_server_name = R3DSKULL
05:51:32.154 [Lua] Lobby data player_slot_5 = 0:0
05:51:32.154 [Lua] Lobby data player_slot_2 = 0:0
05:51:32.154 [Lua] Lobby data country_code = US
05:51:32.154 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:51:32.154 [Lua] Lobby data eac_authorized = true
05:51:32.154 [Lua] Set lobby end.
05:51:37.152 [Lua] Set lobby begin:
05:51:37.152 [Lua] Lobby data twitch_enabled = false
05:51:37.152 [Lua] Lobby data power_level = 497
05:51:37.152 [Lua] Lobby data player_slot_6 = 0:0
05:51:37.152 [Lua] Lobby data num_players = 2
05:51:37.152 [Lua] Lobby data host = 11000010048928b
05:51:37.152 [Lua] Lobby data game_mode = custom
05:51:37.152 [Lua] Lobby data is_private = true
05:51:37.152 [Lua] Lobby data difficulty = hard
05:51:37.152 [Lua] Lobby data player_slot_1 = 0:0
05:51:37.152 [Lua] Lobby data selected_level_key = inn_level
05:51:37.152 [Lua] Lobby data quick_game = false
05:51:37.152 [Lua] Lobby data matchmaking = false
05:51:37.152 [Lua] Lobby data level_key = inn_level
05:51:37.152 [Lua] Lobby data player_slot_4 = 11000010048928b:1
05:51:37.154 [Lua] Lobby data unique_server_name = R3DSKULL
05:51:37.154 [Lua] Lobby data player_slot_5 = 0:0
05:51:37.154 [Lua] Lobby data player_slot_2 = 0:0
05:51:37.154 [Lua] Lobby data country_code = US
05:51:37.154 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
05:51:37.154 [Lua] Lobby data eac_authorized = true
05:51:37.154 [Lua] Set lobby end.
05:51:40.669 [Lua] [IngameUI] menu view on_enter hero_view
05:51:40.672 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b792590
05:51:40.672 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
05:51:40.680 [World] Spawning level.
05:51:40.681 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:51:40.681 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:51:40.681 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:51:40.681 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:51:40.681 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:51:40.681 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:51:40.681 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:51:40.681 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:51:40.681 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:51:43.622 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 21
05:51:43.635 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 21 9
05:51:44.172 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
05:51:44.172 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 21
05:51:44.755 [Lua] [PlayFabRequestQueue] Request Success generateLootChestRewards 21
05:51:44.755 [Save] Saving `save_data`
05:51:44.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, LootItemUnitPreviewer1, async-read,
05:51:44.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2, async-read,
05:51:44.756 [Save] Save done
05:51:44.756 [Save] Saving `save_data`
05:51:44.758 [Save] Save done
05:51:44.758 [Save] Saving `save_data`
05:51:44.759 [Save] Save done
05:51:44.770 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:51:44.770 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:51:44.770 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:51:45.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
05:51:45.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
05:51:45.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
05:51:45.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
05:51:45.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
05:51:46.871 [Lua] ENABLING LOOT PREVIEW VIEWPORT
05:51:48.654 [Lua] ENABLING LOOT PREVIEW VIEWPORT
05:51:51.938 [Lua] ENABLING LOOT PREVIEW VIEWPORT
05:51:58.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, LootItemUnitPreviewer1
05:51:58.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2
05:51:58.042 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:51:58.042 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:51:58.042 [Lua] DISABLING LOOT PREVIEW VIEWPORT
05:52:00.636 [Lua] [IngameUI] menu view on_exit hero_view
05:52:00.639 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b792590
05:52:00.639 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
05:52:05.702 [Lua] PlayFabMirror:_commit_internal 17
05:52:05.702 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:52:05.704 [Lua] generate_backend_stats 11000010048928b:1
05:52:05.706 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:52:05.720 [Lua] commit result success 17
05:52:11.053 [Lua] [IngameUI] menu view on_enter hero_view
05:52:11.057 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b792590
05:52:11.057 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
05:52:11.070 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
05:52:11.071 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:52:11.072 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:52:11.072 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:52:11.077 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:52:11.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:52:11.635 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:52:11.643 [World] Spawning level.
05:52:11.658 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:52:11.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:52:11.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:52:11.684 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:52:11.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:11.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:52:11.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:11.684 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:52:14.543 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:52:14.543 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:14.543 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:14.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:14.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:14.552 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:52:14.552 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
05:52:14.552 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
05:52:14.553 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:52:14.553 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
05:52:14.558 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:52:31.724 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
05:52:31.724 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
05:52:31.724 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:52:31.725 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:52:31.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
05:52:31.725 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:52:31.731 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:52:32.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:52:32.268 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:52:32.275 [World] Spawning level.
05:52:32.290 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:52:32.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:52:32.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:52:32.319 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:52:32.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:32.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:52:32.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:32.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:52:58.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:58.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:52:58.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:52:58.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:53:00.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:53:00.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:00.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:00.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:00.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:00.353 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:53:00.353 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
05:53:00.353 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
05:53:00.355 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:53:00.355 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
05:53:00.360 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:53:04.688 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 22
05:53:04.702 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 22 10
05:53:04.843 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
05:53:04.843 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 22
05:53:05.343 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 22
05:53:05.343 [Save] Saving `save_data`
05:53:05.345 [Save] Save done
05:53:08.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
05:53:08.126 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
05:53:08.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:53:08.127 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:53:08.127 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
05:53:08.127 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:53:08.132 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:53:08.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:53:08.636 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:53:08.643 [World] Spawning level.
05:53:08.659 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:53:08.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:53:08.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:53:08.687 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:53:08.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:08.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:53:08.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:08.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:53:09.719 [Lua] PlayFabMirror:_commit_internal 18
05:53:09.719 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:53:09.720 [Lua] generate_backend_stats 11000010048928b:1
05:53:09.722 [Lua] [1] = table
05:53:09.722 [Lua] [persistent_value] = 120 (number)
05:53:09.722 [Lua] [default_value] = 0 (number)
05:53:09.722 [Lua] [value] = 120 (number)
05:53:09.722 [Lua] [dirty] = true (boolean)
05:53:09.722 [Lua] [database_name] = salvaged_items (string)
05:53:09.722 [Lua] [name] = salvaged_items (string)
05:53:09.722 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 23
05:53:09.736 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 23 11
05:53:09.876 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
05:53:09.876 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 23
05:53:10.178 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 23
05:53:10.185 [Lua] commit result success 18
05:53:16.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:16.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:53:16.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:16.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:53:17.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:17.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:53:17.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:17.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:53:23.809 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:53:23.809 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:23.809 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:23.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:23.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:53:23.820 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:53:23.820 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
05:53:23.820 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
05:53:23.821 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:53:23.821 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
05:53:23.827 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:53:44.856 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 24
05:53:44.870 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 24 12
05:53:45.827 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
05:53:45.827 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 24
05:53:46.492 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 24
05:53:46.492 [Save] Saving `save_data`
05:53:46.494 [Save] Save done
05:53:46.494 [Save] Saving `save_data`
05:53:46.495 [Save] Save done
05:53:46.495 [Save] Saving `save_data`
05:53:46.496 [Save] Save done
05:53:49.871 [Lua] PlayFabMirror:_commit_internal 19
05:53:49.871 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:53:49.872 [Lua] generate_backend_stats 11000010048928b:1
05:53:49.874 [Lua] [1] = table
05:53:49.874 [Lua] [persistent_value] = 122 (number)
05:53:49.874 [Lua] [default_value] = 0 (number)
05:53:49.874 [Lua] [value] = 122 (number)
05:53:49.874 [Lua] [dirty] = true (boolean)
05:53:49.874 [Lua] [database_name] = salvaged_items (string)
05:53:49.874 [Lua] [name] = salvaged_items (string)
05:53:49.874 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 25
05:53:49.887 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 25 13
05:53:50.028 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
05:53:50.028 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 25
05:53:50.828 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 25
05:53:50.837 [Lua] commit result success 19
05:54:02.543 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
05:54:02.543 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
05:54:02.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:54:02.544 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:54:02.544 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
05:54:02.545 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:54:02.550 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:54:03.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:54:03.070 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:54:03.079 [World] Spawning level.
05:54:03.093 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:54:03.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:54:03.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:03.120 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:54:03.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:03.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:54:03.120 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:03.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:07.446 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:54:07.447 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:07.447 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:07.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:07.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:07.454 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:54:07.454 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
05:54:07.454 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
05:54:07.456 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:54:07.456 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
05:54:07.461 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:54:12.908 [Lua] [PlayFabRequestQueue] Enqueuing request craftingSalvage 26
05:54:12.920 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 26 14
05:54:13.077 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
05:54:13.077 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 26
05:54:13.626 [Lua] [PlayFabRequestQueue] Request Success craftingSalvage 26
05:54:13.626 [Save] Saving `save_data`
05:54:13.628 [Save] Save done
05:54:13.628 [Save] Saving `save_data`
05:54:13.629 [Save] Save done
05:54:16.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
05:54:16.762 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
05:54:16.762 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:54:16.763 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:54:16.763 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
05:54:16.763 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:54:16.768 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:54:17.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:54:17.287 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:54:17.296 [World] Spawning level.
05:54:17.310 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:54:17.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:54:17.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:17.340 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:54:17.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:17.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:54:17.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:17.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:22.922 [Lua] PlayFabMirror:_commit_internal 20
05:54:22.922 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:54:22.923 [Lua] generate_backend_stats 11000010048928b:1
05:54:22.925 [Lua] [1] = table
05:54:22.925 [Lua] [persistent_value] = 123 (number)
05:54:22.925 [Lua] [default_value] = 0 (number)
05:54:22.925 [Lua] [value] = 123 (number)
05:54:22.925 [Lua] [dirty] = true (boolean)
05:54:22.925 [Lua] [database_name] = salvaged_items (string)
05:54:22.925 [Lua] [name] = salvaged_items (string)
05:54:22.925 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 27
05:54:22.938 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 27 15
05:54:23.080 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
05:54:23.080 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 27
05:54:23.380 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 27
05:54:23.388 [Lua] commit result success 20
05:54:30.605 [Lua] [IngameUI] menu view on_exit hero_view
05:54:30.610 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b792590
05:54:30.610 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
05:54:30.610 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
05:54:30.610 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:54:30.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:30.610 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:30.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:30.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:30.621 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:54:30.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:54:30.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:54:31.673 [Lua] [IngameUI] menu view on_enter ingame_menu
05:54:33.423 [Lua] [IngameUI] menu view on_exit ingame_menu
05:54:33.423 [Lua] [IngameUI] menu view on_enter character_selection
05:54:33.423 [Lua] hero_fullscreen_menu_on_enter
05:54:33.426 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a3fa0d0
05:54:33.426 [World] Spawning level.
05:54:33.427 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:54:33.427 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:54:33.427 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:54:33.427 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:54:33.428 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
05:54:33.442 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:54:33.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:33.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:33.442 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:54:33.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:54:33.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
05:54:33.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
05:54:33.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:33.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:33.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
05:54:33.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
05:54:33.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:54:34.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:54:34.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
05:54:38.539 [Lua] [IngameUI] menu view on_exit character_selection
05:54:38.553 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
05:54:38.553 [Lua] hero_fullscreen_menu_on_exit
05:54:38.556 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a3fa0d0
05:54:38.556 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:38.556 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:38.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
05:54:38.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
05:54:41.173 [Lua] [IngameUI] menu view on_enter hero_view
05:54:41.176 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b792590
05:54:41.176 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
05:54:41.189 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
05:54:41.190 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
05:54:41.191 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
05:54:41.191 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
05:54:41.196 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
05:54:41.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
05:54:41.688 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
05:54:41.696 [World] Spawning level.
05:54:41.711 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
05:54:41.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:54:41.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:41.739 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
05:54:41.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:41.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
05:54:41.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:41.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
05:54:45.722 [Lua] PlayFabMirror:_commit_internal 21
05:54:45.722 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:54:45.723 [Lua] generate_backend_stats 11000010048928b:1
05:54:45.728 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:54:45.738 [Lua] commit result success 21
05:54:46.474 [Lua] [IngameUI] menu view on_exit hero_view
05:54:46.477 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b792590
05:54:46.477 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
05:54:46.477 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
05:54:46.477 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
05:54:46.477 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:46.477 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:46.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:46.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
05:54:46.488 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
05:54:46.488 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
05:54:46.488 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
05:55:06.505 [Lua] PlayFabMirror:_commit_internal 22
05:55:06.505 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:55:06.506 [Lua] generate_backend_stats 11000010048928b:1
05:55:06.508 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:55:06.521 [Lua] commit result success 22
05:55:15.288 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
05:55:15.738 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
05:55:48.726 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 133 57 table: 000000000B47E050 table: 000000000BF876E0 table: 000000000A3D8670 table: 000000000B27CAB0 30 5
05:55:52.026 [Lua] [LOCAL RPC] rpc_spawn_pickup_projectile 133 57 table: 000000000C6FDFD0 table: 000000000A734930 table: 000000000BF0E920 table: 0000000007972940 30 5
05:55:58.859 [Lua] [IngameUI] menu view on_enter ingame_menu
05:56:00.258 [Lua] [IngameUI] menu view on_exit ingame_menu
05:56:00.258 [Lua] [IngameUI] menu view on_enter options_view
05:56:01.876 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
05:56:01.876 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
05:56:28.526 [Network] Setting artificial MTU limit to 65536
05:56:28.526 [Application] apply_user_settings
05:56:28.526 [Save] Saving `save_data`
05:56:28.528 [Save] Save done
05:56:29.664 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
05:56:32.095 [Lua] PopupManager:query_result returned result: keep_changes
05:56:32.659 [Lua] [IngameUI] menu view on_exit options_view
05:56:32.659 [Lua] [IngameUI] menu view on_enter ingame_menu
05:56:33.960 [Lua] [IngameUI] menu view on_exit ingame_menu
05:56:44.394 [Lua] [IngameUI] menu view on_enter ingame_menu
05:56:45.642 [Lua] [IngameUI] menu view on_exit ingame_menu
05:56:45.642 [Lua] [IngameUI] menu view on_enter options_view
05:56:52.711 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
05:56:52.711 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
05:57:00.593 [Network] Setting artificial MTU limit to 65536
05:57:00.593 [Application] apply_user_settings
05:57:00.593 [Save] Saving `save_data`
05:57:00.595 [Save] Save done
05:57:01.166 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
05:57:02.345 [Lua] PopupManager:query_result returned result: keep_changes
05:57:02.593 [Lua] [IngameUI] menu view on_exit options_view
05:57:02.593 [Lua] [IngameUI] menu view on_enter ingame_menu
05:57:03.360 [Lua] [IngameUI] menu view on_exit ingame_menu
05:57:10.350 [Window] Window => inactive
05:57:14.314 [Window] Window => active
05:57:21.398 [Window] Window => inactive
05:57:43.900 [Window] Window => active
05:57:44.974 [Window] Window => inactive
05:57:57.500 [Window] Window => active
05:58:08.376 [Lua] [IngameUI] menu view on_enter hero_view
05:58:08.379 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b792590
05:58:08.379 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
05:58:08.388 [World] Spawning level.
05:58:08.388 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:58:08.388 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:58:08.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:58:08.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:58:08.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:58:08.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:58:08.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:58:08.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:58:08.389 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
05:58:10.178 [Lua] [IngameUI] menu view on_exit hero_view
05:58:10.181 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b792590
05:58:10.181 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
05:58:13.327 [Lua] [IngameUI] menu view on_enter hero_view
05:58:13.329 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b792590
05:58:13.329 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
05:58:16.344 [Lua] [IngameUI] menu view on_exit hero_view
05:58:16.346 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b792590
05:58:16.346 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
05:58:18.344 [Lua] [IngameUI] menu view on_enter start_game_view
05:58:18.346 [Lua] [IngameUI] menu view post_update_on_enter table: 0x073898f0
05:58:18.346 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
05:58:18.347 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
05:58:18.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
05:58:18.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
05:58:18.347 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
05:58:20.192 [Lua] PlayFabMirror:_commit_internal 23
05:58:20.193 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
05:58:20.194 [Lua] generate_backend_stats 11000010048928b:1
05:58:20.196 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
05:58:20.208 [Lua] commit result success 23
05:58:20.429 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
05:58:20.429 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
05:58:20.429 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
05:58:20.496 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
05:58:20.496 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
05:58:22.827 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
05:58:22.827 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
05:58:22.843 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
05:58:25.446 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
05:58:25.446 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
05:58:25.446 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
05:58:25.447 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
05:58:25.447 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
05:58:28.396 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
05:58:28.396 [Lua] ............................................................................................................
05:58:28.396 [Lua] ............................................................................................................
05:58:28.396 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
05:58:28.396 [Lua] ............................................................................................................
05:58:28.396 [Lua] ............................................................................................................
05:58:28.396 [Lua] [Matchmaking] Cancelling matchmaking
05:58:28.396 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
05:58:28.511 [Lua] [IngameUI] menu view on_exit start_game_view
05:58:28.511 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
05:58:28.511 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
05:58:28.511 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
05:58:28.511 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
05:58:28.512 [Save] Saving `save_data`
05:58:28.514 [Save] Save done
05:58:28.515 [Lua] [IngameUI] menu view post_update_on_exit table: 0x073898f0
05:58:58.464 [Lua] [LOCAL RPC] rpc_client_complete_vote 0
05:58:59.533 [Window] Window => inactive
05:59:06.166 [Window] Window => active
05:59:14.070 [Window] Window => inactive
05:59:19.841 [Window] Window => active
06:03:36.896 [Window] Window => inactive
06:04:31.201 [Window] Window => active
06:07:51.946 [Lua] [IngameUI] menu view on_enter hero_view
06:07:51.948 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b792590
06:07:51.948 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
06:07:51.963 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
06:07:51.964 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
06:07:51.965 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
06:07:51.965 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
06:07:51.970 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
06:07:52.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
06:07:52.444 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
06:07:52.452 [World] Spawning level.
06:07:52.467 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
06:07:52.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
06:07:52.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
06:07:52.501 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
06:07:52.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
06:07:52.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer, async-read,
06:07:52.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
06:07:52.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
06:08:05.299 [Lua] [IngameUI] menu view on_exit hero_view
06:08:05.303 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b792590
06:08:05.303 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
06:08:05.303 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
06:08:05.303 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
06:08:05.303 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
06:08:05.303 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
06:08:05.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
06:08:05.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
06:08:05.312 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
06:08:05.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
06:08:05.312 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
06:08:10.310 [Lua] PlayFabMirror:_commit_internal 24
06:08:10.310 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
06:08:10.312 [Lua] generate_backend_stats 11000010048928b:1
06:08:10.315 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
06:08:10.328 [Lua] commit result success 24
06:08:12.560 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:08:13.077 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:08:13.610 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:08:13.893 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:08:14.160 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:08:14.413 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:08:14.710 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:08:14.943 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:08:15.244 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:08:15.462 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:08:15.994 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:08:16.544 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:09.880 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:10.295 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:36.113 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:36.779 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:37.045 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:37.516 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:48.629 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:48.962 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:49.279 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:49.646 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:49.912 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:50.296 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:50.546 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:50.929 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:51.096 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:51.479 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:51.613 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:51.979 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:52.146 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:52.496 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:52.629 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:52.996 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:53.145 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:53.479 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:53.663 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:54.012 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:54.162 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:54.529 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:54.679 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:55.046 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:55.829 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:56.162 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:57.496 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:57.929 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:58.146 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:58.630 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:09:59.362 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:09:59.996 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:00.212 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:00.697 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:00.880 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:01.330 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:05.363 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:05.914 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:06.063 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:06.563 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:06.729 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:07.279 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:07.463 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:07.996 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:08.129 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:08.696 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:08.996 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:09.513 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:09.646 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:10.213 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:10.313 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:10.438 [Window] Window => inactive
06:10:10.846 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:10.980 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:11.513 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:11.580 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:12.113 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:12.215 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:12.762 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:13.080 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:13.630 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:13.729 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:14.262 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:14.363 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:14.913 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:15.046 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:15.563 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:22.354 [Window] Window => active
06:10:28.746 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:29.129 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:29.263 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:29.646 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:29.779 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:30.146 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:30.298 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:30.646 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:30.796 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:31.162 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:31.313 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:31.663 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:31.813 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:32.179 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:32.330 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:32.679 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:32.829 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:33.179 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:33.330 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:33.696 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:33.846 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:34.212 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:34.365 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:34.746 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:50.863 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:51.213 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:51.396 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:51.747 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:51.879 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:52.229 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:52.413 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:52.764 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:52.913 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:53.280 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:53.414 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:53.763 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:53.913 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:54.263 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:54.447 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:54.763 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:54.947 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:55.297 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:55.447 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:55.814 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:55.964 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:56.314 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:56.464 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:56.830 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:56.963 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:57.330 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:57.480 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:57.830 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:57.997 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:58.369 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:58.498 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:58.863 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:59.047 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:59.364 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:10:59.616 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:10:59.947 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:00.213 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:00.580 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:00.831 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:01.150 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:01.413 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:01.781 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:02.113 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:02.481 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:02.813 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:03.147 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:03.497 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:03.831 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:04.152 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:04.513 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:04.846 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:05.180 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:05.496 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:05.863 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:08.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `emitter_dwarf_bomb_explosion` for object 78.
06:11:40.597 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:40.997 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:41.231 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:41.631 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:41.814 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:42.397 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:42.580 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:42.981 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:43.449 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:43.863 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:44.347 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:44.747 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:45.331 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:45.931 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:46.264 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:46.681 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:47.248 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:47.698 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:47.998 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:48.598 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:49.514 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:50.014 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:50.082 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:50.714 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:51.381 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:51.815 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:52.064 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:52.698 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:52.998 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:53.397 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:53.797 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:11:54.214 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:11:58.966 [Lua] [IngameUI] menu view on_enter hero_view
06:11:58.968 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b792590
06:11:58.968 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
06:11:58.981 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
06:11:58.981 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
06:11:59.982 [Lua] [IngameUI] menu view on_exit hero_view
06:11:59.985 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b792590
06:11:59.985 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
06:11:59.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
06:11:59.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
06:12:04.999 [Lua] PlayFabMirror:_commit_internal 25
06:12:04.999 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
06:12:05.001 [Lua] generate_backend_stats 11000010048928b:1
06:12:05.003 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
06:12:05.015 [Lua] commit result success 25
06:13:09.016 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:27 my_peer_id:11000010048928b
06:13:09.016 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:27 my_peer_id:11000010048928b
06:13:09.020 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:27 my_peer_id:11000010048928b
06:13:09.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
06:13:09.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
06:13:09.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
06:13:09.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
06:13:09.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
06:13:09.565 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27
06:13:09.569 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 27
06:13:09.586 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 27
06:13:11.034 [Lua] Set lobby begin:
06:13:11.034 [Lua] Lobby data twitch_enabled = false
06:13:11.035 [Lua] Lobby data power_level = 496
06:13:11.035 [Lua] Lobby data player_slot_6 = 0:0
06:13:11.035 [Lua] Lobby data num_players = 2
06:13:11.035 [Lua] Lobby data host = 11000010048928b
06:13:11.035 [Lua] Lobby data game_mode = custom
06:13:11.035 [Lua] Lobby data is_private = true
06:13:11.035 [Lua] Lobby data difficulty = hard
06:13:11.035 [Lua] Lobby data player_slot_1 = 0:0
06:13:11.035 [Lua] Lobby data selected_level_key = inn_level
06:13:11.035 [Lua] Lobby data quick_game = false
06:13:11.035 [Lua] Lobby data matchmaking = false
06:13:11.035 [Lua] Lobby data level_key = inn_level
06:13:11.035 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:13:11.035 [Lua] Lobby data unique_server_name = R3DSKULL
06:13:11.035 [Lua] Lobby data player_slot_5 = 0:0
06:13:11.035 [Lua] Lobby data player_slot_2 = 0:0
06:13:11.035 [Lua] Lobby data country_code = US
06:13:11.035 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:13:11.035 [Lua] Lobby data eac_authorized = true
06:13:11.035 [Lua] Set lobby end.
06:13:48.301 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:13:49.419 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:13:49.584 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:13:50.601 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:13:51.569 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:13:52.100 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:13:52.100 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:13:52.583 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:13:52.583 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:13:53.083 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:13:53.118 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:13:53.586 [Lua] [IngameUI] menu view on_enter start_game_view
06:13:53.588 [Lua] [IngameUI] menu view post_update_on_enter table: 0x073898f0
06:13:53.588 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
06:13:53.588 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
06:13:53.588 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
06:13:53.589 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
06:13:53.589 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
06:13:53.600 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:13:53.650 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:13:54.083 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:13:54.183 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:13:54.533 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:13:54.651 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:13:55.050 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:13:55.355 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
06:13:55.355 [Lua] ............................................................................................................
06:13:55.355 [Lua] ............................................................................................................
06:13:55.355 [Lua] GAME START SETTINGS -> Level: mines | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
06:13:55.355 [Lua] ............................................................................................................
06:13:55.355 [Lua] ............................................................................................................
06:13:55.355 [Lua] [Matchmaking] Cancelling matchmaking
06:13:55.355 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
06:13:55.452 [Lua] [IngameUI] menu view on_exit start_game_view
06:13:55.452 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
06:13:55.452 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
06:13:55.452 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
06:13:55.452 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
06:13:55.452 [Save] Saving `save_data`
06:13:55.454 [Save] Save done
06:13:55.456 [Lua] [IngameUI] menu view post_update_on_exit table: 0x073898f0
06:13:57.350 [Lua] LEVEL KEY: mines
06:13:57.350 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
06:13:57.350 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
06:13:57.352 [Lua] Set lobby begin:
06:13:57.352 [Lua] Lobby data twitch_enabled = false
06:13:57.352 [Lua] Lobby data power_level = 496
06:13:57.352 [Lua] Lobby data player_slot_6 = 0:0
06:13:57.352 [Lua] Lobby data num_players = 2
06:13:57.352 [Lua] Lobby data host = 11000010048928b
06:13:57.352 [Lua] Lobby data game_mode = custom
06:13:57.352 [Lua] Lobby data is_private = true
06:13:57.352 [Lua] Lobby data difficulty = hard
06:13:57.352 [Lua] Lobby data player_slot_1 = 0:0
06:13:57.353 [Lua] Lobby data selected_level_key = inn_level
06:13:57.353 [Lua] Lobby data quick_game = false
06:13:57.353 [Lua] Lobby data matchmaking = false
06:13:57.353 [Lua] Lobby data level_key = inn_level
06:13:57.353 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:13:57.353 [Lua] Lobby data unique_server_name = R3DSKULL
06:13:57.353 [Lua] Lobby data player_slot_5 = 0:0
06:13:57.353 [Lua] Lobby data player_slot_2 = 0:0
06:13:57.353 [Lua] Lobby data country_code = US
06:13:57.353 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:13:57.353 [Lua] Lobby data eac_authorized = true
06:13:57.353 [Lua] Set lobby end.
06:13:57.353 [Lua] [PartyManager] Leader is set to 11000010048928b
06:13:57.353 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines
06:13:57.353 [Lua] [LevelTransitionHandler] set_next_level( mines )
06:13:57.353 [Lua] Set lobby begin:
06:13:57.353 [Lua] Lobby data twitch_enabled = false
06:13:57.353 [Lua] Lobby data power_level = 496
06:13:57.353 [Lua] Lobby data player_slot_6 = 0:0
06:13:57.353 [Lua] Lobby data num_players = 2
06:13:57.353 [Lua] Lobby data host = 11000010048928b
06:13:57.353 [Lua] Lobby data game_mode = custom
06:13:57.353 [Lua] Lobby data is_private = true
06:13:57.353 [Lua] Lobby data difficulty = hard
06:13:57.353 [Lua] Lobby data player_slot_1 = 0:0
06:13:57.353 [Lua] Lobby data selected_level_key = mines
06:13:57.353 [Lua] Lobby data quick_game = false
06:13:57.353 [Lua] Lobby data matchmaking = false
06:13:57.353 [Lua] Lobby data level_key = inn_level
06:13:57.353 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:13:57.353 [Lua] Lobby data unique_server_name = R3DSKULL
06:13:57.353 [Lua] Lobby data player_slot_5 = 0:0
06:13:57.353 [Lua] Lobby data player_slot_2 = 0:0
06:13:57.353 [Lua] Lobby data country_code = US
06:13:57.353 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:13:57.353 [Lua] Lobby data eac_authorized = true
06:13:57.353 [Lua] Set lobby end.
06:13:57.353 [Lua] Set lobby begin:
06:13:57.353 [Lua] Lobby data twitch_enabled = false
06:13:57.353 [Lua] Lobby data power_level = 496
06:13:57.353 [Lua] Lobby data player_slot_6 = 0:0
06:13:57.353 [Lua] Lobby data num_players = 2
06:13:57.353 [Lua] Lobby data host = 11000010048928b
06:13:57.353 [Lua] Lobby data game_mode = custom
06:13:57.353 [Lua] Lobby data is_private = true
06:13:57.353 [Lua] Lobby data difficulty = hard
06:13:57.353 [Lua] Lobby data player_slot_1 = 0:0
06:13:57.353 [Lua] Lobby data selected_level_key = mines
06:13:57.354 [Lua] Lobby data quick_game = false
06:13:57.354 [Lua] Lobby data matchmaking = false
06:13:57.354 [Lua] Lobby data level_key = inn_level
06:13:57.354 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:13:57.354 [Lua] Lobby data unique_server_name = R3DSKULL
06:13:57.354 [Lua] Lobby data player_slot_5 = 0:0
06:13:57.354 [Lua] Lobby data player_slot_2 = 0:0
06:13:57.354 [Lua] Lobby data country_code = US
06:13:57.354 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:13:57.354 [Lua] Lobby data eac_authorized = true
06:13:57.354 [Lua] Set lobby end.
06:13:57.356 [Lua] [ChatManager][1]System: Starting hosted game...
06:13:57.356 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
06:13:57.356 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
06:13:57.363 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
06:14:02.073 [Window] Window => inactive
06:14:04.743 [Window] Window => active
06:14:05.418 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:14:05.801 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:14:05.935 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:14:06.317 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:14:06.484 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:14:06.867 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:14:07.000 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:14:07.400 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:14:07.567 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:14:07.884 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:14:08.067 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:14:08.434 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:14:08.617 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:14:08.933 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:14:09.185 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
06:14:09.187 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
06:14:09.187 [Lua] [MATCHMAKING] - Hosting game on level: inn_level mines
06:14:09.187 [Lua] [LevelTransitionHandler] set_next_level( mines )
06:14:09.187 [Lua] Set lobby begin:
06:14:09.187 [Lua] Lobby data twitch_enabled = false
06:14:09.187 [Lua] Lobby data power_level = 496
06:14:09.187 [Lua] Lobby data player_slot_6 = 0:0
06:14:09.187 [Lua] Lobby data num_players = 2
06:14:09.187 [Lua] Lobby data host = 11000010048928b
06:14:09.187 [Lua] Lobby data game_mode = custom
06:14:09.187 [Lua] Lobby data is_private = true
06:14:09.187 [Lua] Lobby data difficulty = hard
06:14:09.187 [Lua] Lobby data player_slot_1 = 0:0
06:14:09.187 [Lua] Lobby data selected_level_key = mines
06:14:09.187 [Lua] Lobby data quick_game = false
06:14:09.187 [Lua] Lobby data matchmaking = false
06:14:09.187 [Lua] Lobby data level_key = inn_level
06:14:09.187 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:09.187 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:09.187 [Lua] Lobby data player_slot_5 = 0:0
06:14:09.187 [Lua] Lobby data player_slot_2 = 0:0
06:14:09.188 [Lua] Lobby data country_code = US
06:14:09.188 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:09.188 [Lua] Lobby data eac_authorized = true
06:14:09.188 [Lua] Set lobby end.
06:14:09.189 [Lua] Set lobby begin:
06:14:09.189 [Lua] Lobby data twitch_enabled = false
06:14:09.189 [Lua] Lobby data power_level = 496
06:14:09.189 [Lua] Lobby data player_slot_6 = 0:0
06:14:09.189 [Lua] Lobby data num_players = 2
06:14:09.189 [Lua] Lobby data host = 11000010048928b
06:14:09.189 [Lua] Lobby data game_mode = custom
06:14:09.189 [Lua] Lobby data is_private = true
06:14:09.189 [Lua] Lobby data difficulty = hard
06:14:09.189 [Lua] Lobby data player_slot_1 = 0:0
06:14:09.189 [Lua] Lobby data selected_level_key = mines
06:14:09.189 [Lua] Lobby data quick_game = false
06:14:09.189 [Lua] Lobby data matchmaking = false
06:14:09.189 [Lua] Lobby data level_key = inn_level
06:14:09.189 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:09.189 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:09.189 [Lua] Lobby data player_slot_5 = 0:0
06:14:09.189 [Lua] Lobby data player_slot_2 = 0:0
06:14:09.190 [Lua] Lobby data country_code = US
06:14:09.191 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:09.191 [Lua] Lobby data eac_authorized = true
06:14:09.191 [Lua] Set lobby end.
06:14:09.191 [Lua] [NetworkServer] Entering post game
06:14:09.191 [Lua] [PeerSM] 11000010048928b :: on_exit InGame
06:14:09.191 [Lua] [PeerSM] 11000010048928b :: on_enter InPostGame
06:14:09.191 [Lua] [PeerSM] 11000010284dd8f :: on_exit InGame
06:14:09.191 [Lua] [PeerSM] 11000010284dd8f :: on_enter InPostGame
06:14:09.191 [Lua] Complete level triggered.
06:14:09.192 [Lua] [NetworkServer] Entering post game
06:14:09.192 [Lua] gm_event_end_conditions_met false false
06:14:09.192 [Lua] PlayFabMirror:_commit_internal nil
06:14:09.192 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
06:14:09.193 [Save] Saving `save_data`
06:14:09.194 [Lua] generate_backend_stats 11000010048928b:1
06:14:09.194 [Save] Save done
06:14:09.196 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
06:14:09.196 [Save] Saving `save_data`
06:14:09.196 [Lua] TRANSITION nil nil mines
06:14:09.196 [Lua] Transition type "mines", is server: true
06:14:09.196 [Lua] [NetworkServer] Current level key mines
06:14:09.196 [Lua] [LevelTransitionHandler] Generated new level_seed: 1971606
06:14:09.196 [Lua] [GameNetworkManager] Leaving game...
06:14:09.196 [Lua] [GameNetworkManager] Shutting down game session host.
06:14:09.196 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
06:14:09.196 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
06:14:09.196 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1352.33
06:14:09.197 [Save] Save done
06:14:09.204 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
06:14:09.204 [Lua] commit result success 26
06:14:11.217 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
06:14:11.217 [Lua] PlayerManager:remove_player peer_id=11000010048928b 1
06:14:11.217 [Lua] Clearing all global lookup lists
06:14:11.218 [Lua] [EquipmentUI] - Destroy
06:14:11.218 [Lua] [GamePadEquipmentUI] - Destroy
06:14:11.218 [Lua] [AbilityUI] - Destroy
06:14:11.218 [Lua] [GamePadAbilityUI] - Destroy
06:14:11.218 [Lua] [IngamePlayerListUI] - Destroy
06:14:11.218 [Lua] [IngameUI] destroy
06:14:11.224 [Lua] PlayerManager:remove_player peer_id=11000010284dd8f 1
06:14:11.227 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
06:14:11.274 [Lua] [Managers] Destroying state managers...
06:14:11.282 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
06:14:11.282 [Lua] [PeerSM] 11000010048928b :: on_exit InPostGame
06:14:11.282 [Lua] [PeerSM] 11000010048928b :: on_enter Loading
06:14:11.282 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010048928b
06:14:11.282 [Lua] [PeerSM] 11000010284dd8f :: on_exit InPostGame
06:14:11.282 [Lua] [PeerSM] 11000010284dd8f :: on_enter Loading
06:14:11.282 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010284dd8f
06:14:11.282 [Lua] [Matchmaking] unregister rpcs
06:14:11.282 [Lua] [Gamestate] Enter state StateLoading
06:14:11.284 [Lua] [Gamestate] Enter Substate StateLoadingRunning
06:14:11.284 [Lua] [Matchmaking] register rpcs
06:14:11.284 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
06:14:11.284 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
06:14:11.284 [Lua] Set lobby begin:
06:14:11.284 [Lua] Lobby data twitch_enabled = false
06:14:11.284 [Lua] Lobby data power_level = 0
06:14:11.284 [Lua] Lobby data player_slot_6 = 0:0
06:14:11.284 [Lua] Lobby data num_players = 2
06:14:11.284 [Lua] Lobby data host = 11000010048928b
06:14:11.284 [Lua] Lobby data game_mode = custom
06:14:11.284 [Lua] Lobby data is_private = true
06:14:11.284 [Lua] Lobby data difficulty = hard
06:14:11.284 [Lua] Lobby data player_slot_1 = 0:0
06:14:11.284 [Lua] Lobby data selected_level_key = mines
06:14:11.284 [Lua] Lobby data quick_game = false
06:14:11.284 [Lua] Lobby data matchmaking = false
06:14:11.284 [Lua] Lobby data level_key = inn_level
06:14:11.285 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:11.285 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:11.285 [Lua] Lobby data player_slot_5 = 0:0
06:14:11.285 [Lua] Lobby data player_slot_2 = 0:0
06:14:11.285 [Lua] Lobby data country_code = US
06:14:11.285 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:11.285 [Lua] Lobby data eac_authorized = true
06:14:11.285 [Lua] Set lobby end.
06:14:11.285 [Lua] registering RPCs
06:14:11.285 [Lua] Set lobby begin:
06:14:11.285 [Lua] Lobby data twitch_enabled = false
06:14:11.285 [Lua] Lobby data power_level = 0
06:14:11.285 [Lua] Lobby data player_slot_6 = 0:0
06:14:11.285 [Lua] Lobby data num_players = 2
06:14:11.285 [Lua] Lobby data host = 11000010048928b
06:14:11.285 [Lua] Lobby data game_mode = custom
06:14:11.285 [Lua] Lobby data is_private = true
06:14:11.285 [Lua] Lobby data difficulty = hard
06:14:11.285 [Lua] Lobby data player_slot_1 = 0:0
06:14:11.285 [Lua] Lobby data selected_level_key = mines
06:14:11.285 [Lua] Lobby data quick_game = false
06:14:11.285 [Lua] Lobby data matchmaking = false
06:14:11.285 [Lua] Lobby data level_key = mines
06:14:11.285 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:11.285 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:11.285 [Lua] Lobby data player_slot_5 = 0:0
06:14:11.285 [Lua] Lobby data player_slot_2 = 0:0
06:14:11.285 [Lua] Lobby data country_code = US
06:14:11.285 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:11.285 [Lua] Lobby data eac_authorized = true
06:14:11.285 [Lua] Set lobby end.
06:14:11.285 [Lua] MUSIC MANAGER unmute_all_world_sounds 696505 0
06:14:11.285 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 28
06:14:11.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 28
06:14:11.288 [Lua] ### Sending rpc_level_loaded
06:14:11.288 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 26
06:14:11.288 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
06:14:11.288 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized
06:14:11.288 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[mines] self.picked_level_key=[nil]
06:14:11.288 [Lua] [LevelTransitionHandler] load_level mines
06:14:11.363 [Umbra] Unload tome
06:14:11.441 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
06:14:11.441 [Lua] [LevelTransitionHandler] Loading level: "mines"
06:14:11.441 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/mines"
06:14:11.441 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, LevelTransitionHandler, async-read,
06:14:11.441 [Lua] [LOCAL RPC] rpc_load_level 42 1971606
06:14:12.061 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 28
06:14:12.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2
06:14:12.106 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2
06:14:12.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines
06:14:12.138 [Lua] MUSIC MANAGER nik_loading_screen_mines_01 696506 0
06:14:12.143 [Lua] MUSIC MANAGER Play_loading_screen_music 696507 0
06:14:12.476 [Umbra] Loading umbra tome '#ID[2a0ba92d5d07518c]'
06:14:17.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines
06:14:17.171 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines
06:14:17.187 [Lua] [LevelTransitionHandler] Level load completed!
06:14:17.188 [Lua] ### Sending rpc_level_loaded
06:14:17.188 [Lua] #### Has state machine: true, sender: 11000010048928b, level_id: 42
06:14:17.188 [Lua] Peer 11000010048928b has loaded the level and all enemies are loaded
06:14:17.188 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
06:14:17.204 [Lua] [PeerSM] 11000010048928b :: on_exit Loading
06:14:17.204 [Lua] [PeerSM] 11000010048928b :: on_enter LoadingProfilePackages
06:14:17.220 [Lua] [PeerSM] 11000010048928b :: on_exit LoadingProfilePackages
06:14:17.220 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForEnterGame
06:14:17.221 [Lua] [LOCAL RPC] rpc_loading_synced
06:14:17.820 [Lua] ### Sending rpc_level_loaded
06:14:17.820 [Lua] #### Has state machine: true, sender: 11000010284dd8f, level_id: 42
06:14:17.820 [Lua] Peer 11000010284dd8f has loaded the level and all enemies are loaded
06:14:17.821 [Lua] [PeerSM] 11000010284dd8f :: on_exit Loading
06:14:17.821 [Lua] [PeerSM] 11000010284dd8f :: on_enter LoadingProfilePackages
06:14:17.837 [Lua] [PeerSM] 11000010284dd8f :: on_exit LoadingProfilePackages
06:14:17.837 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForEnterGame
06:14:18.188 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
06:14:18.188 [Lua] [Matchmaking] unregister rpcs
06:14:18.188 [Lua] Set lobby begin:
06:14:18.188 [Lua] Lobby data twitch_enabled = false
06:14:18.188 [Lua] Lobby data power_level = 0
06:14:18.188 [Lua] Lobby data player_slot_6 = 0:0
06:14:18.188 [Lua] Lobby data num_players = 2
06:14:18.188 [Lua] Lobby data host = 11000010048928b
06:14:18.188 [Lua] Lobby data game_mode = custom
06:14:18.188 [Lua] Lobby data is_private = true
06:14:18.188 [Lua] Lobby data difficulty = hard
06:14:18.188 [Lua] Lobby data player_slot_1 = 0:0
06:14:18.188 [Lua] Lobby data selected_level_key = mines
06:14:18.188 [Lua] Lobby data quick_game = false
06:14:18.188 [Lua] Lobby data matchmaking = false
06:14:18.188 [Lua] Lobby data level_key = mines
06:14:18.188 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:18.188 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:18.188 [Lua] Lobby data player_slot_5 = 0:0
06:14:18.188 [Lua] Lobby data player_slot_2 = 0:0
06:14:18.188 [Lua] Lobby data country_code = US
06:14:18.188 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:18.188 [Lua] Lobby data eac_authorized = true
06:14:18.188 [Lua] Set lobby end.
06:14:18.188 [Lua] [Managers] Destroying state managers...
06:14:18.199 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens
06:14:18.199 [Lua] MUSIC MANAGER Stop_loading_screen_music 696508 0
06:14:18.199 [Lua] [Gamestate] Enter StateIngame HOST
06:14:18.200 [Lua] Set lobby begin:
06:14:18.200 [Lua] Lobby data twitch_enabled = false
06:14:18.200 [Lua] Lobby data power_level = 0
06:14:18.200 [Lua] Lobby data player_slot_6 = 0:0
06:14:18.200 [Lua] Lobby data num_players = 2
06:14:18.200 [Lua] Lobby data host = 11000010048928b
06:14:18.200 [Lua] Lobby data game_mode = custom
06:14:18.200 [Lua] Lobby data is_private = true
06:14:18.200 [Lua] Lobby data difficulty = hard
06:14:18.200 [Lua] Lobby data player_slot_1 = 0:0
06:14:18.200 [Lua] Lobby data selected_level_key = mines
06:14:18.200 [Lua] Lobby data quick_game = false
06:14:18.201 [Lua] Lobby data matchmaking = false
06:14:18.201 [Lua] Lobby data level_key = mines
06:14:18.201 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:18.201 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:18.201 [Lua] Lobby data player_slot_5 = 0:0
06:14:18.201 [Lua] Lobby data player_slot_2 = 0:0
06:14:18.201 [Lua] Lobby data country_code = US
06:14:18.201 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:18.201 [Lua] Lobby data eac_authorized = true
06:14:18.201 [Lua] Set lobby end.
06:14:18.201 [Lua] [StateIngame] Server ingame
06:14:18.204 [Lua] Set lobby begin:
06:14:18.204 [Lua] Lobby data twitch_enabled = false
06:14:18.204 [Lua] Lobby data power_level = 0
06:14:18.204 [Lua] Lobby data player_slot_6 = 0:0
06:14:18.204 [Lua] Lobby data num_players = 2
06:14:18.204 [Lua] Lobby data host = 11000010048928b
06:14:18.204 [Lua] Lobby data game_mode = custom
06:14:18.204 [Lua] Lobby data is_private = true
06:14:18.204 [Lua] Lobby data difficulty = hard
06:14:18.204 [Lua] Lobby data player_slot_1 = 0:0
06:14:18.205 [Lua] Lobby data selected_level_key = mines
06:14:18.205 [Lua] Lobby data quick_game = false
06:14:18.205 [Lua] Lobby data matchmaking = false
06:14:18.205 [Lua] Lobby data level_key = mines
06:14:18.205 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:18.205 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:18.205 [Lua] Lobby data player_slot_5 = 0:0
06:14:18.205 [Lua] Lobby data player_slot_2 = 0:0
06:14:18.205 [Lua] Lobby data country_code = US
06:14:18.205 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:18.205 [Lua] Lobby data eac_authorized = true
06:14:18.205 [Lua] Set lobby end.
06:14:18.205 [Lua] [Matchmaking] register rpcs
06:14:18.205 [Lua] [GameNetworkManager] Setting pong timeout to 60
06:14:18.205 [Lua] [GameNetworkManager] My own peer_id = 11000010048928b
06:14:18.205 [Lua] [GameNetworkManager] self.is_server = true
06:14:18.205 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
06:14:18.205 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
06:14:18.205 [Network] Setting artificial MTU limit to 65536
06:14:18.208 [Lua] Switching ConflictSettings: to: default
06:14:18.208 [Lua] pacing=default
06:14:18.208 [Lua] roaming=nil
06:14:18.208 [Lua] specials=default
06:14:18.208 [Lua] debug_color=maroon
06:14:18.208 [Lua] pack_spawning=default
06:14:18.208 [Lua] disabled=false
06:14:18.208 [Lua] boss=default
06:14:18.208 [Lua] horde=default
06:14:18.208 [Lua] name=default
06:14:18.208 [Lua] intensity=default
06:14:18.208 [Lua] ---
06:14:18.209 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
06:14:18.217 [Lua] [AIInterestPointSystem] Level Seed: 1971606
06:14:18.217 [Lua]
06:14:18.217 [Lua] [entity_system_bag] = table
06:14:18.217 [Lua] [entity_system_bag] = metatable
06:14:18.217 [Lua] [startup_data] = table
06:14:18.217 [Lua] [entity_manager] = table
06:14:18.217 [Lua] [entity_manager] = metatable
06:14:18.217 [Lua] [unit_spawner] = table
06:14:18.217 [Lua] [unit_spawner] = metatable
06:14:18.217 [Lua] [unit_storage] = table
06:14:18.217 [Lua] [unit_storage] = metatable
06:14:18.217 [Lua] [dice_keeper] = table
06:14:18.217 [Lua] [dice_keeper] = metatable
06:14:18.217 [Lua] [is_server] = true (boolean)
06:14:18.224 [Lua] [world] = [World]
06:14:18.224 [Lua] [system_api] = table
06:14:18.224 [Lua] [network_lobby] = table
06:14:18.224 [Lua] [network_lobby] = metatable
06:14:18.224 [Lua] [profile_synchronizer] = table
06:14:18.224 [Lua] [profile_synchronizer] = metatable
06:14:18.224 [Lua] [entity_system] = table
06:14:18.224 [Lua] [entity_system] = metatable
06:14:18.224 [Lua] [num_local_human_players] = 1 (number)
06:14:18.224 [Lua] [statistics_db] = table
06:14:18.224 [Lua] [statistics_db] = metatable
06:14:18.224 [Lua] [network_server] = table
06:14:18.224 [Lua] [network_server] = metatable
06:14:18.224 [Lua] [input_manager] = table
06:14:18.224 [Lua] [input_manager] = metatable
06:14:18.224 [Lua] [network_clock] = table
06:14:18.224 [Lua] [network_clock] = metatable
06:14:18.224 [Lua] [network_transmit] = table
06:14:18.224 [Lua] [network_transmit] = metatable
06:14:18.224 [Lua] [free_flight_manager] = table
06:14:18.224 [Lua] [free_flight_manager] = metatable
06:14:18.224 [Lua] [network_manager] = table
06:14:18.224 [Lua] [network_manager] = metatable
06:14:18.224 [Lua] [network_event_delegate] = table
06:14:18.224 [Lua] [network_event_delegate] = metatable
06:14:18.224 [Lua]
06:14:18.227 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
06:14:18.241 [Lua] [AchievementManager] Achievements using the steam platform
06:14:18.241 [Lua] [StateIngame] Level seed: 1971606
06:14:18.241 [Umbra] Init version: 3.4.15 :: 16 threads
06:14:18.241 [Umbra] Tome with `12382` objects loaded.
06:14:18.242 [Umbra] UMBRA Tome loaded.
06:14:18.242 [World] Spawning level.
06:14:18.452 [Lua] respawn_unit_spawned with group id: end_event_altar
06:14:18.452 [Lua] respawn_unit_spawned with group id: end_event_altar
06:14:18.452 [Lua] respawn_unit_spawned with group id: end_event_altar
06:14:18.452 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
06:14:18.452 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
06:14:18.452 [Lua] respawn_unit_spawned with group id: end_event_after_bridge
06:14:18.507 [Flow] interaction enabled
06:14:18.509 [Lua] [LevelAnalysis] set_random_seed( 1237220992)
06:14:18.513 [Lua] PlayerManager:add_player player_1
06:14:18.516 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
06:14:18.516 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
06:14:18.517 [Lua] [IngameUI] init
06:14:18.542 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
06:14:18.542 [Lua] Set lobby begin:
06:14:18.542 [Lua] Lobby data twitch_enabled = false
06:14:18.542 [Lua] Lobby data power_level = 430
06:14:18.542 [Lua] Lobby data player_slot_6 = 0:0
06:14:18.542 [Lua] Lobby data num_players = 2
06:14:18.542 [Lua] Lobby data host = 11000010048928b
06:14:18.543 [Lua] Lobby data game_mode = custom
06:14:18.543 [Lua] Lobby data is_private = true
06:14:18.543 [Lua] Lobby data difficulty = hard
06:14:18.543 [Lua] Lobby data player_slot_1 = 0:0
06:14:18.543 [Lua] Lobby data selected_level_key = mines
06:14:18.543 [Lua] Lobby data quick_game = false
06:14:18.543 [Lua] Lobby data matchmaking = false
06:14:18.543 [Lua] Lobby data level_key = mines
06:14:18.543 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:18.543 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:18.543 [Lua] Lobby data player_slot_5 = 0:0
06:14:18.543 [Lua] Lobby data player_slot_2 = 0:0
06:14:18.543 [Lua] Lobby data country_code = US
06:14:18.543 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:18.543 [Lua] Lobby data eac_authorized = true
06:14:18.543 [Lua] Set lobby end.
06:14:18.543 [Flow] Socket 2 occupied
06:14:18.543 [Lua] [flow:Sockets occupied:] float=0.000000
06:14:18.543 [Flow] Socket 1 occupied
06:14:18.543 [Lua] [flow:Sockets occupied:] float=0.000000
06:14:18.543 [Lua] [flow:Sockets occupied:] float=0.000000
06:14:18.543 [Flow] Socket 3 occupied
06:14:18.543 [Flow] Socket 1 occupied
06:14:18.543 [Lua] [flow:Sockets occupied:] float=0.000000
06:14:18.543 [Lua] [flow:Sockets occupied:] float=0.000000
06:14:18.543 [Flow] Socket 3 occupied
06:14:18.543 [Flow] Socket 2 occupied
06:14:18.543 [Lua] [flow:Sockets occupied:] float=0.000000
06:14:18.544 [Flow] Spawned:c_barrel_socket
06:14:18.544 [Flow] Socket 2 occupied
06:14:18.544 [Lua] [flow:Sockets occupied:] float=0.000000
06:14:18.544 [Lua] [flow:Sockets occupied:] float=0.000000
06:14:18.544 [Flow] Socket 3 occupied
06:14:18.544 [Flow] Socket 1 occupied
06:14:18.544 [Lua] [flow:Sockets occupied:] float=0.000000
06:14:18.544 [Lua] CurrentConflictSettings default
06:14:18.544 [Lua] [ConflictDirector] conflict_director is ai_ready
06:14:18.553 [Lua] This levels contains no crossroads
06:14:18.553 [Lua] [LevelAnalysis] Injecting travel distances
06:14:18.562 [Lua] SpecialsPacing:remove_unwanted_breeds:
06:14:18.562 [Lua] Forming navigation groups in one frame
06:14:18.562 [Lua] Forming navigation groups
06:14:18.569 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983
06:14:18.726 [Lua] NavigationGroupManager -> calulation time B: 0.15800000000035652
06:14:18.726 [Lua] number of nav groups: 235
06:14:18.728 [Lua] number of refined nav groups : 170
06:14:18.731 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
06:14:18.732 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7367231670037739 Normalized coefficient: 1.6175873268508101
06:14:18.732 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.648504116720643 Normalized coefficient: 1.352104943448655
06:14:18.732 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.294622654998552 Normalized coefficient: 1.1846895100913795
06:14:18.732 [Lua] -------------> JOW Perfect-density 9 Sum density 4.8267065959044801 Normalized coefficient: 1.8646254586173956
06:14:18.733 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
06:14:18.733 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
06:14:18.733 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
06:14:18.733 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
06:14:18.733 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
06:14:18.733 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
06:14:18.733 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
06:14:18.740 [Lua] [LevelAnalysis] Generating boss paths for level: mines
06:14:18.740 [Lua] [LevelAnalysis] This level has a total main-path length of 1276.9356999397278 meters.
06:14:18.740 [Lua] [LevelAnalysis] grouping spawners for event_patrol
06:14:18.741 [Lua] [LevelAnalysis]
06:14:18.741 [Lua] [LevelAnalysis] grouping spawners for event_boss
06:14:18.741 [Lua] [LevelAnalysis]
06:14:18.741 [Lua] [LevelAnalysis] Terror events added:
06:14:18.741 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
06:14:18.741 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
06:14:18.741 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
06:14:18.741 [Lua] ----> using boss gizmo!
06:14:18.741 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 19, forbidden-dist: -219.7 start-travel-dist: 229.7, end-travel-dist: 351.3 spawn_distance 0.0
06:14:18.748 [Lua] Adding main path event: Vector3Box(-60, 136, 23.3703) boss_event_chaos_spawn 45 table: 000000000A160A30
06:14:18.748 [Lua] NORMAL PATROL MAIN PATH 612.590576171875
06:14:18.748 [Lua] [waypoints] = table
06:14:18.748 [Lua] [astar_points] = table
06:14:18.748 [Lua] [travel_dist] = 612.59061026573181 (number)
06:14:18.748 [Lua] [one_directional] = true (boolean)
06:14:18.748 [Lua] [id] = boss12 (string)
06:14:18.748 [Lua] ----> using boss spline path!
06:14:18.755 [Lua] Adding main path event: Vector3Box(66.9001, -62.9507, 5.25842) boss_event_spline_patrol 45 table: 000000000A160CF0
06:14:18.755 [Lua] [LevelAnalysis] Level path distance: 1276.9356999397278
06:14:18.755 [Lua] [LevelAnalysis] num_event_places_f: 0.81795713329315189 , num_event_places: 0 , trailing_event_fraction: 0.81795713329315189 , num_events: 1
06:14:18.755 [Lua] [LevelAnalysis] Terror events added:
06:14:18.755 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
06:14:18.755 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1276.9356999397278 forbidden_dist: -1176.9356999397278
06:14:18.755 [Lua] [LevelAnalysis] wanted_distance: 1084.7716828037605
06:14:18.761 [Lua] Adding main path event: Vector3Box(252.643, -333.221, -27.8769) rare_event_loot_rat 45 table: 000000000A161500
06:14:18.761 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
06:14:18.765 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
06:14:18.770 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52
06:14:18.771 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=53
06:14:18.777 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54
06:14:18.780 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=55
06:14:18.780 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
06:14:18.780 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
06:14:18.804 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForEnterGame
06:14:18.804 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForGameObjectSync
06:14:18.806 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 11000010048928b:2
06:14:18.806 [Lua] Set lobby begin:
06:14:18.806 [Lua] Lobby data twitch_enabled = false
06:14:18.806 [Lua] Lobby data power_level = 430
06:14:18.806 [Lua] Lobby data player_slot_6 = 0:0
06:14:18.806 [Lua] Lobby data num_players = 2
06:14:18.806 [Lua] Lobby data host = 11000010048928b
06:14:18.806 [Lua] Lobby data game_mode = custom
06:14:18.806 [Lua] Lobby data is_private = true
06:14:18.806 [Lua] Lobby data difficulty = hard
06:14:18.806 [Lua] Lobby data player_slot_1 = 0:0
06:14:18.806 [Lua] Lobby data selected_level_key = mines
06:14:18.806 [Lua] Lobby data quick_game = false
06:14:18.806 [Lua] Lobby data matchmaking = false
06:14:18.807 [Lua] Lobby data level_key = mines
06:14:18.807 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:18.807 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:18.807 [Lua] Lobby data player_slot_5 = 0:0
06:14:18.807 [Lua] Lobby data player_slot_2 = 0:0
06:14:18.807 [Lua] Lobby data country_code = US
06:14:18.807 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:18.807 [Lua] Lobby data eac_authorized = true
06:14:18.807 [Lua] Set lobby end.
06:14:18.807 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:2, previous profile 0, profile 5]
06:14:18.807 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
06:14:18.807 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
06:14:18.808 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 11000010048928b:3
06:14:18.808 [Lua] Set lobby begin:
06:14:18.808 [Lua] Lobby data twitch_enabled = false
06:14:18.808 [Lua] Lobby data power_level = 430
06:14:18.809 [Lua] Lobby data player_slot_6 = 0:0
06:14:18.809 [Lua] Lobby data num_players = 2
06:14:18.809 [Lua] Lobby data host = 11000010048928b
06:14:18.809 [Lua] Lobby data game_mode = custom
06:14:18.809 [Lua] Lobby data is_private = true
06:14:18.809 [Lua] Lobby data difficulty = hard
06:14:18.809 [Lua] Lobby data player_slot_1 = 0:0
06:14:18.809 [Lua] Lobby data selected_level_key = mines
06:14:18.809 [Lua] Lobby data quick_game = false
06:14:18.809 [Lua] Lobby data matchmaking = false
06:14:18.809 [Lua] Lobby data level_key = mines
06:14:18.809 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:18.809 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:18.809 [Lua] Lobby data player_slot_5 = 0:0
06:14:18.809 [Lua] Lobby data player_slot_2 = 0:0
06:14:18.809 [Lua] Lobby data country_code = US
06:14:18.809 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:18.809 [Lua] Lobby data eac_authorized = true
06:14:18.809 [Lua] Set lobby end.
06:14:18.809 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 11000010048928b:3, previous profile 0, profile 1]
06:14:18.809 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010048928b | dr:11000010284dd8f | bw:0 | es:0
06:14:18.809 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
06:14:18.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:28 my_peer_id:11000010048928b
06:14:18.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:28 my_peer_id:11000010048928b
06:14:18.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010048928b inventory_sync_id:29 my_peer_id:11000010048928b
06:14:18.816 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:11000010284dd8f inventory_sync_id:29 my_peer_id:11000010048928b
06:14:19.203 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForGameObjectSync
06:14:19.203 [Lua] [PeerSM] 11000010048928b :: on_enter WaitingForPlayers
06:14:19.208 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:28 my_peer_id:11000010048928b
06:14:19.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010048928b inventory_sync_id:29 my_peer_id:11000010048928b
06:14:19.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
06:14:19.208 [Lua] [LOCAL RPC] rpc_game_started
06:14:19.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
06:14:19.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
06:14:19.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
06:14:19.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
06:14:19.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1
06:14:19.745 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
06:14:19.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
06:14:19.986 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
06:14:19.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
06:14:20.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
06:14:20.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
06:14:20.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
06:14:20.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
06:14:20.401 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01
06:14:20.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
06:14:20.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
06:14:20.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
06:14:20.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
06:14:20.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
06:14:20.950 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
06:14:20.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
06:14:21.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
06:14:21.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
06:14:21.301 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
06:14:22.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
06:14:22.117 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
06:14:22.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
06:14:22.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
06:14:22.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
06:14:22.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
06:14:22.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
06:14:22.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
06:14:22.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
06:14:23.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
06:14:23.085 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
06:14:23.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
06:14:23.219 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
06:14:23.219 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
06:14:23.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
06:14:23.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
06:14:23.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
06:14:23.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
06:14:23.584 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
06:14:23.584 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
06:14:23.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
06:14:24.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
06:14:24.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
06:14:24.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
06:14:24.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
06:14:24.302 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
06:14:24.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
06:14:24.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
06:14:24.985 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
06:14:25.001 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
06:14:25.003 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 29
06:14:25.017 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForEnterGame
06:14:25.017 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForGameObjectSync
06:14:25.018 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010048928b 2
06:14:25.020 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
06:14:25.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
06:14:25.021 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010048928b 3
06:14:25.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
06:14:25.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
06:14:25.026 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 29
06:14:25.034 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010284dd8f
06:14:25.036 [Lua] Set lobby begin:
06:14:25.036 [Lua] Lobby data twitch_enabled = false
06:14:25.036 [Lua] Lobby data power_level = 430
06:14:25.036 [Lua] Lobby data player_slot_6 = 0:0
06:14:25.036 [Lua] Lobby data num_players = 2
06:14:25.036 [Lua] Lobby data host = 11000010048928b
06:14:25.036 [Lua] Lobby data game_mode = custom
06:14:25.036 [Lua] Lobby data is_private = true
06:14:25.036 [Lua] Lobby data difficulty = hard
06:14:25.036 [Lua] Lobby data player_slot_1 = 0:0
06:14:25.036 [Lua] Lobby data selected_level_key = mines
06:14:25.036 [Lua] Lobby data quick_game = false
06:14:25.036 [Lua] Lobby data matchmaking = false
06:14:25.036 [Lua] Lobby data level_key = mines
06:14:25.036 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:25.036 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:25.036 [Lua] Lobby data player_slot_5 = 0:0
06:14:25.036 [Lua] Lobby data player_slot_2 = 0:0
06:14:25.036 [Lua] Lobby data country_code = US
06:14:25.036 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:25.036 [Lua] Lobby data eac_authorized = true
06:14:25.036 [Lua] Set lobby end.
06:14:25.036 [Lua] [Matchmaking] Assigned player 11000010284dd8f to slot 3 when hot join syncing
06:14:25.036 [Lua] Breedfreezer (server) starting a hot join sync
06:14:25.036 [Lua] packing 0 units of breed chaos_marauder
06:14:25.036 [Lua] packing 0 units of breed skaven_clan_rat
06:14:25.036 [Lua] packing 0 units of breed skaven_storm_vermin
06:14:25.036 [Lua] packing 0 units of breed skaven_slave
06:14:25.036 [Lua] packing 0 units of breed chaos_fanatic
06:14:25.036 [Lua] packing 0 units of breed chaos_berzerker
06:14:25.036 [Lua] packing 0 units of breed chaos_warrior
06:14:25.036 [Lua] packing 0 units of breed skaven_plague_monk
06:14:25.036 [Lua] packing 0 units of breed chaos_raider
06:14:25.036 [Lua] --> rpc-package size reached, sending rpc now (last package)
06:14:25.036 [Lua]
06:14:25.036 [Lua] [1] = 1 (number)
06:14:25.036 [Lua] [2] = 0 (number)
06:14:25.036 [Lua] [3] = 1 (number)
06:14:25.036 [Lua] [4] = 0 (number)
06:14:25.036 [Lua] [5] = 1 (number)
06:14:25.036 [Lua] [6] = 0 (number)
06:14:25.036 [Lua] [7] = 1 (number)
06:14:25.036 [Lua] [8] = 0 (number)
06:14:25.036 [Lua] [9] = 1 (number)
06:14:25.036 [Lua] [10] = 0 (number)
06:14:25.036 [Lua] [11] = 1 (number)
06:14:25.036 [Lua] [12] = 0 (number)
06:14:25.036 [Lua] [13] = 1 (number)
06:14:25.036 [Lua] [14] = 0 (number)
06:14:25.036 [Lua] [15] = 1 (number)
06:14:25.036 [Lua] [16] = 0 (number)
06:14:25.036 [Lua] [17] = 1 (number)
06:14:25.036 [Lua] [18] = 0 (number)
06:14:25.036 [Lua]
06:14:25.036 [Lua]
06:14:25.036 [Lua]
06:14:25.036 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForGameObjectSync
06:14:25.036 [Lua] [PeerSM] 11000010284dd8f :: on_enter WaitingForPlayers
06:14:25.037 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010284dd8f
06:14:25.052 [Lua] [PeerSM] 11000010048928b :: on_exit WaitingForPlayers
06:14:25.052 [Lua] [PeerSM] 11000010048928b :: on_enter SpawningPlayer
06:14:25.052 [Lua] [PeerSM] 11000010284dd8f :: on_exit WaitingForPlayers
06:14:25.052 [Lua] [PeerSM] 11000010284dd8f :: on_enter SpawningPlayer
06:14:25.068 [Lua] [PeerSM] 11000010048928b :: on_exit SpawningPlayer
06:14:25.068 [Lua] [PeerSM] 11000010048928b :: on_enter InGame
06:14:25.068 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010284dd8f
06:14:25.068 [Lua] PlayerManager:add_remote_player 11000010284dd8f
06:14:25.068 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
06:14:25.068 [Lua] RemotePlayer:create_game_object( ) 63
06:14:25.071 [Lua] [PeerSM] 11000010284dd8f :: on_exit SpawningPlayer
06:14:25.071 [Lua] [PeerSM] 11000010284dd8f :: on_enter InGame
06:14:25.075 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-107.298, 251.763, 60.9075) Vector4(0, 0, -0.097312, -0.995254) true 100 100 1 1 1
06:14:25.075 [Lua] PlayerManager:rpc_to_client_spawn_player(11000010048928b, 4, Vector3(-107.298, 251.763, 60.9075), Vector4(0, 0, -0.097312, -0.995254))
06:14:25.075 [Lua] PlayerManager:rpc_to_client_spawn_player()
06:14:25.077 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
06:14:25.077 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
06:14:25.077 [Lua] PlayerManager:assign_unit_ownership R3DSKULL 11000010048928b 1
06:14:25.077 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
06:14:25.087 [Lua] Switching ConflictSettings: to: skaven
06:14:25.087 [Lua] pacing=default
06:14:25.087 [Lua] roaming=nil
06:14:25.087 [Lua] specials=skaven
06:14:25.087 [Lua] debug_color=orange
06:14:25.087 [Lua] pack_spawning=skaven
06:14:25.087 [Lua] disabled=false
06:14:25.087 [Lua] boss=skaven
06:14:25.087 [Lua] horde=default
06:14:25.087 [Lua] name=skaven
06:14:25.087 [Lua] intensity=default
06:14:25.087 [Lua] ---
06:14:25.203 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010284dd8f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
06:14:25.203 [Lua] Adding player sync data to peer=11000010284dd8f local_player_id=1
06:14:25.203 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010284dd8f go_type=player_unit go_created_func_name=game_object_created_player_unit
06:14:25.203 [Lua] [NetworkServer] Peer 11000010284dd8f spawned player.
06:14:25.204 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
06:14:25.204 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
06:14:25.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
06:14:28.552 [Lua] Set lobby begin:
06:14:28.552 [Lua] Lobby data twitch_enabled = false
06:14:28.552 [Lua] Lobby data power_level = 215
06:14:28.552 [Lua] Lobby data player_slot_6 = 0:0
06:14:28.552 [Lua] Lobby data num_players = 2
06:14:28.552 [Lua] Lobby data host = 11000010048928b
06:14:28.552 [Lua] Lobby data game_mode = custom
06:14:28.552 [Lua] Lobby data is_private = true
06:14:28.552 [Lua] Lobby data difficulty = hard
06:14:28.552 [Lua] Lobby data player_slot_1 = 0:0
06:14:28.552 [Lua] Lobby data selected_level_key = mines
06:14:28.552 [Lua] Lobby data quick_game = false
06:14:28.552 [Lua] Lobby data matchmaking = false
06:14:28.552 [Lua] Lobby data level_key = mines
06:14:28.552 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:28.552 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:28.552 [Lua] Lobby data player_slot_5 = 0:0
06:14:28.552 [Lua] Lobby data player_slot_2 = 0:0
06:14:28.552 [Lua] Lobby data country_code = US
06:14:28.552 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:28.552 [Lua] Lobby data eac_authorized = true
06:14:28.552 [Lua] Set lobby end.
06:14:33.568 [Lua] Set lobby begin:
06:14:33.568 [Lua] Lobby data twitch_enabled = false
06:14:33.568 [Lua] Lobby data power_level = 496
06:14:33.568 [Lua] Lobby data player_slot_6 = 0:0
06:14:33.568 [Lua] Lobby data num_players = 2
06:14:33.568 [Lua] Lobby data host = 11000010048928b
06:14:33.568 [Lua] Lobby data game_mode = custom
06:14:33.568 [Lua] Lobby data is_private = true
06:14:33.568 [Lua] Lobby data difficulty = hard
06:14:33.568 [Lua] Lobby data player_slot_1 = 0:0
06:14:33.569 [Lua] Lobby data selected_level_key = mines
06:14:33.569 [Lua] Lobby data quick_game = false
06:14:33.569 [Lua] Lobby data matchmaking = false
06:14:33.569 [Lua] Lobby data level_key = mines
06:14:33.569 [Lua] Lobby data player_slot_4 = 11000010048928b:1
06:14:33.569 [Lua] Lobby data unique_server_name = R3DSKULL
06:14:33.569 [Lua] Lobby data player_slot_5 = 0:0
06:14:33.569 [Lua] Lobby data player_slot_2 = 0:0
06:14:33.569 [Lua] Lobby data country_code = US
06:14:33.569 [Lua] Lobby data player_slot_3 = 11000010284dd8f:1
06:14:33.569 [Lua] Lobby data eac_authorized = true
06:14:33.569 [Lua] Set lobby end.
06:15:01.969 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:15:01.985 [Lua] Spline already found!
06:15:04.586 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:15:04.602 [Lua] Spline already found!
06:15:05.401 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:05.968 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:06.268 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:06.802 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:06.951 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:07.518 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:07.851 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:08.501 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:16.303 [Lua] Players are leaving the safe zone
06:15:27.435 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:28.002 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:33.552 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:33.985 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:34.303 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:34.785 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:34.869 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:35.435 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:35.435 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:35.986 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:38.870 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:39.369 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:40.002 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:40.635 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:57.319 [Lua] Time for new HOOORDE! multi_first_wave
06:15:57.319 [Lua] horde requested: ambush
06:15:57.319 [Lua] setting up ambush-horde
06:15:57.319 [Lua] Composing horde 'medium' .. using variant 'plain'
06:15:57.319 [Lua] -> spawning: 41
06:15:57.319 [Lua] ambush horde has started
06:15:57.324 [Lua] MUSIC: explore -> pre_ambush
06:15:57.986 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:58.453 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:58.485 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:15:58.871 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:15:59.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xaab6c, position: 0
06:16:01.360 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:16:02.310 [Lua] MUSIC: pre_ambush -> horde
06:16:03.253 [Lua] Destroying unit - ai got stuck skaven_clan_rat 2 7 42
06:16:04.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:16:06.843 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:16:08.356 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
06:16:08.356 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:16:08.356 [Lua] horde requested: ambush
06:16:08.356 [Lua] setting up ambush-horde
06:16:08.356 [Lua] Composing horde 'medium' .. using variant 'plain'
06:16:08.356 [Lua] -> spawning: 36
06:16:08.356 [Lua] ambush horde has started
06:16:11.678 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:16:15.175 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:16:20.237 [Lua] HORDE: last wave, reset to standard horde delay
06:16:20.237 [Lua] Time for new HOOORDE! multi_last_wave
06:16:20.237 [Lua] horde requested: ambush
06:16:20.237 [Lua] setting up ambush-horde
06:16:20.237 [Lua] Composing horde 'medium' .. using variant 'plain'
06:16:20.237 [Lua] -> spawning: 40
06:16:20.237 [Lua] ambush horde has started
06:16:21.278 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:16:21.791 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:16:21.821 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:16:21.853 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:16:22.269 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:16:23.737 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:23.737 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.737 [Lua] ->moving spawner
06:16:23.753 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:23.753 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.753 [Lua] ->moving spawner
06:16:23.770 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:23.770 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.770 [Lua] ->moving spawner
06:16:23.787 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:23.787 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.787 [Lua] ->moving spawner
06:16:23.787 [Lua] ->moving spawner
06:16:23.787 [Lua] ->moving spawner
06:16:23.787 [Lua] ->moving spawner
06:16:23.787 [Lua] ->moving spawner
06:16:23.787 [Lua] ->moving spawner
06:16:23.787 [Lua] ->moving spawner
06:16:23.787 [Lua] ->moving spawner
06:16:23.787 [Lua] ->moving spawner
06:16:23.787 [Lua] ->moving spawner
06:16:23.804 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:23.804 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.804 [Lua] ->moving spawner
06:16:23.804 [Lua] ->moving spawner
06:16:23.804 [Lua] ->moving spawner
06:16:23.804 [Lua] ->moving spawner
06:16:23.804 [Lua] ->moving spawner
06:16:23.804 [Lua] ->moving spawner
06:16:23.804 [Lua] ->moving spawner
06:16:23.804 [Lua] ->moving spawner
06:16:23.804 [Lua] ->moving spawner
06:16:23.804 [Lua] ->moving spawner
06:16:23.820 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:23.820 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.820 [Lua] ->moving spawner
06:16:23.820 [Lua] ->moving spawner
06:16:23.820 [Lua] ->moving spawner
06:16:23.820 [Lua] ->moving spawner
06:16:23.820 [Lua] ->moving spawner
06:16:23.820 [Lua] ->moving spawner
06:16:23.820 [Lua] ->moving spawner
06:16:23.820 [Lua] ->moving spawner
06:16:23.820 [Lua] ->moving spawner
06:16:23.838 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:23.838 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.838 [Lua] ->moving spawner
06:16:23.838 [Lua] ->moving spawner
06:16:23.838 [Lua] ->moving spawner
06:16:23.838 [Lua] ->moving spawner
06:16:23.838 [Lua] ->moving spawner
06:16:23.838 [Lua] ->moving spawner
06:16:23.838 [Lua] ->moving spawner
06:16:23.838 [Lua] ->moving spawner
06:16:23.838 [Lua] ->moving spawner
06:16:23.854 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:23.854 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.854 [Lua] ->moving spawner
06:16:23.854 [Lua] ->moving spawner
06:16:23.854 [Lua] ->moving spawner
06:16:23.854 [Lua] ->moving spawner
06:16:23.854 [Lua] ->moving spawner
06:16:23.854 [Lua] ->moving spawner
06:16:23.854 [Lua] ->moving spawner
06:16:23.854 [Lua] ->moving spawner
06:16:23.871 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:23.871 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.871 [Lua] ->moving spawner
06:16:23.871 [Lua] ->moving spawner
06:16:23.871 [Lua] ->moving spawner
06:16:23.871 [Lua] ->moving spawner
06:16:23.871 [Lua] ->moving spawner
06:16:23.871 [Lua] ->moving spawner
06:16:23.871 [Lua] ->moving spawner
06:16:23.871 [Lua] ->moving spawner
06:16:23.889 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:23.889 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.889 [Lua] ->moving spawner
06:16:23.889 [Lua] ->moving spawner
06:16:23.889 [Lua] ->moving spawner
06:16:23.889 [Lua] ->moving spawner
06:16:23.889 [Lua] ->moving spawner
06:16:23.889 [Lua] ->moving spawner
06:16:23.889 [Lua] ->moving spawner
06:16:23.905 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:23.905 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.905 [Lua] ->moving spawner
06:16:23.905 [Lua] ->moving spawner
06:16:23.905 [Lua] ->moving spawner
06:16:23.905 [Lua] ->moving spawner
06:16:23.905 [Lua] ->moving spawner
06:16:23.905 [Lua] ->moving spawner
06:16:23.905 [Lua] ->moving spawner
06:16:23.923 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:23.923 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.923 [Lua] ->moving spawner
06:16:23.923 [Lua] ->moving spawner
06:16:23.923 [Lua] ->moving spawner
06:16:23.923 [Lua] ->moving spawner
06:16:23.923 [Lua] ->moving spawner
06:16:23.923 [Lua] ->moving spawner
06:16:23.940 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:23.940 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.940 [Lua] ->moving spawner
06:16:23.940 [Lua] ->moving spawner
06:16:23.940 [Lua] ->moving spawner
06:16:23.940 [Lua] ->moving spawner
06:16:23.940 [Lua] ->moving spawner
06:16:23.940 [Lua] ->moving spawner
06:16:23.955 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:23.955 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.955 [Lua] ->moving spawner
06:16:23.955 [Lua] ->moving spawner
06:16:23.955 [Lua] ->moving spawner
06:16:23.955 [Lua] ->moving spawner
06:16:23.955 [Lua] ->moving spawner
06:16:23.972 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:23.972 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.972 [Lua] ->moving spawner
06:16:23.972 [Lua] ->moving spawner
06:16:23.972 [Lua] ->moving spawner
06:16:23.972 [Lua] ->moving spawner
06:16:23.972 [Lua] ->moving spawner
06:16:23.988 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:23.988 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:23.988 [Lua] ->moving spawner
06:16:23.988 [Lua] ->moving spawner
06:16:23.988 [Lua] ->moving spawner
06:16:23.988 [Lua] ->moving spawner
06:16:24.004 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:24.004 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:24.004 [Lua] ->moving spawner
06:16:24.004 [Lua] ->moving spawner
06:16:24.004 [Lua] ->moving spawner
06:16:24.004 [Lua] ->moving spawner
06:16:24.021 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:24.021 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:24.021 [Lua] ->moving spawner
06:16:24.021 [Lua] ->moving spawner
06:16:24.021 [Lua] ->moving spawner
06:16:24.037 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:24.037 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:24.037 [Lua] ->moving spawner
06:16:24.037 [Lua] ->moving spawner
06:16:24.037 [Lua] ->moving spawner
06:16:24.054 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:24.054 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:24.054 [Lua] ->moving spawner
06:16:24.054 [Lua] ->moving spawner
06:16:24.070 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:24.070 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:24.070 [Lua] ->moving spawner
06:16:24.070 [Lua] ->moving spawner
06:16:24.087 [Lua] replace_hidden_spawners -> first try found: 4 cover points
06:16:24.087 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:24.087 [Lua] ->moving spawner
06:16:24.105 [Lua] replace_hidden_spawners -> first try found: 7 cover points
06:16:24.105 [Lua] replace_hidden_spawners -> replacing hidden spawners!
06:16:24.105 [Lua] ->moving spawner
06:16:27.860 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:16:29.625 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:16:29.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 1212304
06:16:30.910 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:16:30.925 [Lua] Horde killed: ?
06:16:33.558 [Lua] Horde killed: ?
06:16:35.392 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:16:36.425 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:16:37.560 [Lua] MUSIC: horde -> explore
06:16:39.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:16:39.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:16:39.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:16:43.390 [Lua] Horde killed: ?
06:17:24.655 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:17:24.672 [Lua] Spline already found!
06:17:51.221 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:17:51.238 [Lua] Spline already found!
06:17:51.305 [Lua] main path terror event triggered: boss_event_chaos_spawn
06:17:51.305 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
06:17:51.338 [Flow] Boss DoorStormfiend
06:17:51.340 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro
06:17:53.038 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:17:53.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:53.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:53.621 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:17:54.404 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:17:54.939 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:17:55.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:55.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:55.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:56.171 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:17:56.603 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:56.603 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:56.603 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:56.705 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:17:57.472 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:17:57.856 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 709493 0
06:17:57.872 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:17:57.972 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:17:58.338 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:17:58.654 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:17:59.105 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:17:59.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:59.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:17:59.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:18:02.271 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:02.725 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:02.754 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:03.188 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:03.254 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:03.687 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:03.770 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:04.171 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:09.354 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:09.787 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:09.905 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:10.288 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:10.388 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:10.772 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:10.839 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:11.189 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:11.372 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:11.688 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:12.913 [Lua] [LOCAL RPC] rpc_increment_stat 14
06:18:12.913 [Lua] Incremented stat globadier_kill_before_throwing
06:18:14.585 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 2447835
06:18:14.585 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:18:22.205 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:18:22.538 [Lua] PlayerManager:assign_unit_ownership crazymaton 11000010284dd8f 1
06:18:22.742 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:18:22.854 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:18:50.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:18:50.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:18:50.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:18:50.658 [Lua] [ChatManager][1]System: R3DSKULL picked up a Loot Die
06:18:50.663 [Lua] [LOCAL RPC] rpc_request_mission 37
06:18:50.663 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
06:19:26.526 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:19:26.941 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:19:27.389 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:19:27.809 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:19:37.690 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:19:38.206 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:19:43.673 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:19:44.006 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:19:44.074 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
06:19:56.408 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:19:56.873 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:19:56.924 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:19:57.342 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:19:57.407 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:19:57.940 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:19:57.940 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:19:58.440 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:20:00.792 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:20:01.290 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:20:01.324 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:20:01.890 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:20:01.923 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:20:01.925 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 715044 0
06:20:02.423 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:20:02.590 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:20:03.041 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:20:03.075 [Lua] fence jumping
06:20:03.156 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:20:03.544 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:20:03.641 [Lua] ready to jump failed
06:20:03.964 [Lua] [LOCAL RPC] rpc_disable_locomotion 61 false 1
06:20:04.373 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:20:04.391 [Lua] Spline already found!
06:20:07.624 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:20:08.126 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 715273 0
06:20:08.157 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:20:08.440 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:20:08.657 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:20:13.244 [Lua] Switching ConflictSettings: to: chaos
06:20:13.244 [Lua] pacing=chaos
06:20:13.244 [Lua] roaming=nil
06:20:13.244 [Lua] specials=chaos
06:20:13.244 [Lua] debug_color=purple
06:20:13.244 [Lua] pack_spawning=chaos
06:20:13.244 [Lua] disabled=false
06:20:13.244 [Lua] boss=chaos
06:20:13.244 [Lua] horde=chaos
06:20:13.244 [Lua] name=chaos
06:20:13.244 [Lua] intensity=default
06:20:13.244 [Lua] ---
06:20:14.777 [Lua] Switching ConflictSettings: to: skaven
06:20:14.777 [Lua] pacing=default
06:20:14.777 [Lua] roaming=nil
06:20:14.777 [Lua] specials=skaven
06:20:14.777 [Lua] debug_color=orange
06:20:14.777 [Lua] pack_spawning=skaven
06:20:14.777 [Lua] disabled=false
06:20:14.777 [Lua] boss=skaven
06:20:14.777 [Lua] horde=default
06:20:14.777 [Lua] name=skaven
06:20:14.777 [Lua] intensity=default
06:20:14.777 [Lua] ---
06:20:14.793 [Lua] Switching ConflictSettings: to: chaos
06:20:14.793 [Lua] pacing=chaos
06:20:14.793 [Lua] roaming=nil
06:20:14.793 [Lua] specials=chaos
06:20:14.793 [Lua] debug_color=purple
06:20:14.793 [Lua] pack_spawning=chaos
06:20:14.793 [Lua] disabled=false
06:20:14.793 [Lua] boss=chaos
06:20:14.793 [Lua] horde=chaos
06:20:14.793 [Lua] name=chaos
06:20:14.793 [Lua] intensity=default
06:20:14.793 [Lua] ---
06:20:19.960 [Lua] Switching ConflictSettings: to: skaven
06:20:19.960 [Lua] pacing=default
06:20:19.960 [Lua] roaming=nil
06:20:19.960 [Lua] specials=skaven
06:20:19.960 [Lua] debug_color=orange
06:20:19.960 [Lua] pack_spawning=skaven
06:20:19.960 [Lua] disabled=false
06:20:19.960 [Lua] boss=skaven
06:20:19.960 [Lua] horde=default
06:20:19.960 [Lua] name=skaven
06:20:19.960 [Lua] intensity=default
06:20:19.960 [Lua] ---
06:20:26.928 [Lua] Switching ConflictSettings: to: chaos
06:20:26.928 [Lua] pacing=chaos
06:20:26.928 [Lua] roaming=nil
06:20:26.928 [Lua] specials=chaos
06:20:26.928 [Lua] debug_color=purple
06:20:26.928 [Lua] pack_spawning=chaos
06:20:26.928 [Lua] disabled=false
06:20:26.928 [Lua] boss=chaos
06:20:26.928 [Lua] horde=chaos
06:20:26.928 [Lua] name=chaos
06:20:26.928 [Lua] intensity=default
06:20:26.928 [Lua] ---
06:20:38.246 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:20:41.581 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:20:41.959 [Lua] Time for new HOOORDE! multi_first_wave
06:20:41.959 [Lua] horde requested: vector_blob
06:20:41.959 [Lua] wants to spawn ahead within distance: 60
06:20:41.959 [Lua] managed to spawn 21/21 horde enemies
06:20:41.959 [Lua] vector blob horde has started
06:20:41.964 [Lua] MUSIC: explore -> pre_horde
06:20:43.848 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:20:43.892 [Lua] Destroying unit - ai got stuck chaos_marauder 4 2 40
06:20:44.698 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:20:50.691 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:20:51.077 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:20:52.015 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
06:20:52.015 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:20:52.015 [Lua] horde requested: vector_blob
06:20:52.015 [Lua] wants to spawn behind within distance: 60
06:20:52.015 [Lua] managed to spawn 20/21 horde enemies
06:20:52.015 [Lua] vector blob horde has started
06:20:53.383 [Lua] MUSIC: pre_horde -> horde
06:20:56.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:21:05.896 [Lua] HORDE: last wave, reset to standard horde delay
06:21:05.896 [Lua] Time for new HOOORDE! multi_last_wave
06:21:05.896 [Lua] horde requested: vector_blob
06:21:05.896 [Lua] wants to spawn ahead within distance: 60
06:21:05.896 [Lua] managed to spawn 23/23 horde enemies
06:21:05.896 [Lua] vector blob horde has started
06:21:09.216 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:21:15.966 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:21:16.925 [Lua] Destroying unit - ai got stuck chaos_marauder 1 8 31
06:21:17.764 [Lua] Horde killed: ?
06:21:20.443 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
06:21:22.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:21:23.168 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:21:23.434 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:21:23.449 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:21:25.415 [Lua] MUSIC: horde -> explore
06:21:26.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:21:26.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:21:26.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:21:27.131 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:21:27.161 [Lua] Horde killed: ?
06:21:28.441 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:21:28.942 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:21:29.029 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:21:29.558 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:21:29.658 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:21:30.143 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:21:36.191 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:21:36.675 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:21:37.391 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:21:37.908 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:21:46.535 [Window] Window => inactive
06:21:48.988 [Window] Window => active
06:22:01.354 [Window] Window => inactive
06:22:02.734 [Window] Window => active
06:22:11.261 [Lua] [ChatManager][1]System: crazymaton picked up a Tome
06:22:12.531 [Lua] [LOCAL RPC] rpc_give_equipment 59 61 9 354 Vector3(-53.4982, 111.629, 20.723)
06:22:17.793 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:22:18.142 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:22:18.309 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:22:18.726 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:22:18.825 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:22:19.242 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:22:35.393 [Lua] Time for new HOOORDE! multi_first_wave
06:22:35.393 [Lua] horde requested: vector_blob
06:22:35.394 [Lua] wants to spawn ahead within distance: 60
06:22:35.394 [Lua] managed to spawn 21/21 horde enemies
06:22:35.394 [Lua] vector blob horde has started
06:22:35.399 [Lua] MUSIC: explore -> pre_horde
06:22:46.469 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 329 stop_beam 1025
06:22:48.259 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
06:22:48.259 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:22:48.259 [Lua] horde requested: vector_blob
06:22:48.259 [Lua] wants to spawn ahead within distance: 60
06:22:48.260 [Lua] managed to spawn 21/21 horde enemies
06:22:48.260 [Lua] vector blob horde has started
06:22:51.718 [Lua] MUSIC: pre_horde -> horde
06:22:55.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:22:57.514 [Lua] Horde killed: ?
06:22:57.527 [Lua] HORDE: last wave, reset to standard horde delay
06:22:57.527 [Lua] Time for new HOOORDE! multi_last_wave
06:22:57.527 [Lua] horde requested: vector_blob
06:22:57.527 [Lua] wants to spawn behind within distance: 60
06:22:57.527 [Lua] managed to spawn 21/21 horde enemies
06:22:57.527 [Lua] vector blob horde has started
06:23:08.032 [Lua] Horde killed: ?
06:23:13.282 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:23:13.316 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:23:14.868 [Lua] MUSIC: horde -> explore
06:23:17.278 [Lua] Horde killed: ?
06:23:17.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:23:17.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:23:17.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:23:19.114 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source.
06:23:23.793 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:23:24.426 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:23:24.627 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:23:25.243 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:23:25.660 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:23:26.378 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:23:42.561 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:23:43.110 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:23:46.352 [Lua] [LOCAL RPC] rpc_give_equipment 61 1025 10 443 Vector3(-73.34, 85.3199, 19.82)
06:23:49.278 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 152 will change to a manual source.
06:24:03.577 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:24:04.227 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:24:04.377 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:24:04.793 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:24:04.827 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:24:05.343 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:24:05.493 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:24:06.027 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:24:34.812 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots
06:24:41.729 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:24:41.745 [Lua] Spline already found!
06:24:45.094 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:24:45.877 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:24:46.777 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:24:47.511 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:24:47.528 [Lua] Spline already found!
06:24:47.578 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:24:49.994 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:24:50.011 [Lua] Spline already found!
06:24:50.128 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:24:50.144 [Lua] Spline already found!
06:24:58.447 [Lua] Destroying unit - ai got stuck chaos_marauder 3 2 20
06:24:58.795 [Lua] Time for new HOOORDE! multi_first_wave
06:24:58.795 [Lua] horde requested: vector_blob
06:24:58.795 [Lua] wants to spawn behind within distance: 60
06:24:58.795 [Lua] managed to spawn 22/22 horde enemies
06:24:58.795 [Lua] vector blob horde has started
06:24:58.802 [Lua] MUSIC: explore -> pre_horde
06:25:05.272 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 365 projectile 59
06:25:05.530 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 745689 0
06:25:05.539 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 365 start_beam 59
06:25:05.928 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:25:05.945 [Lua] Spline already found!
06:25:06.123 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 365 stop_beam 59
06:25:06.986 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:25:07.916 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
06:25:07.916 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:25:07.916 [Lua] horde requested: vector_blob
06:25:07.916 [Lua] wants to spawn behind within distance: 60
06:25:07.916 [Lua] managed to spawn 21/21 horde enemies
06:25:07.916 [Lua] vector blob horde has started
06:25:16.337 [Lua] MUSIC: pre_horde -> horde
06:25:19.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:25:24.179 [Lua] HORDE: last wave, reset to standard horde delay
06:25:24.179 [Lua] Time for new HOOORDE! multi_last_wave
06:25:24.179 [Lua] horde requested: vector_blob
06:25:24.179 [Lua] wants to spawn ahead within distance: 60
06:25:24.179 [Lua] managed to spawn 21/21 horde enemies
06:25:24.179 [Lua] vector blob horde has started
06:25:27.103 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:25:30.866 [Lua] Horde killed: ?
06:25:33.420 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:25:37.984 [Lua] Horde killed: ?
06:25:41.835 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source.
06:25:42.335 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:25:44.334 [Lua] MUSIC: horde -> explore
06:25:45.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:25:46.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:25:46.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:25:46.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:25:48.612 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:25:49.179 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:25:49.351 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:25:49.929 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:25:50.145 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:25:50.712 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:26:11.366 [Lua] Horde killed: ?
06:26:36.896 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:26:37.298 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:26:37.981 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:26:38.379 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:26:42.647 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots
06:26:45.880 [Lua] Destroying unit - ai got stuck chaos_marauder 5 6 11
06:26:47.905 [Window] Window => inactive
06:26:48.586 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
06:26:48.586 [Lua] [flow:Sockets occupied:] float=1.000000
06:26:48.586 [Flow] Socket 3 occupied
06:26:50.713 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:26:51.496 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:26:51.579 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:26:51.896 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:26:52.980 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:26:53.363 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:27:18.868 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
06:27:24.482 [Lua] Time for new HOOORDE! multi_first_wave
06:27:24.482 [Lua] horde requested: vector_blob
06:27:24.482 [Lua] wants to spawn ahead within distance: 60
06:27:24.482 [Lua] managed to spawn 21/21 horde enemies
06:27:24.482 [Lua] vector blob horde has started
06:27:24.488 [Lua] MUSIC: explore -> pre_horde
06:27:35.483 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
06:27:35.483 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:27:35.483 [Lua] horde requested: vector_blob
06:27:35.483 [Lua] wants to spawn behind within distance: 60
06:27:35.483 [Lua] managed to spawn 21/21 horde enemies
06:27:35.483 [Lua] vector blob horde has started
06:27:37.299 [Lua] Destroying unit - ai got stuck chaos_marauder 5 2 47
06:27:37.870 [Lua] MUSIC: pre_horde -> horde
06:27:39.172 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:27:39.692 [Window] Window => active
06:27:41.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:27:46.154 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:27:49.832 [Lua] HORDE: last wave, reset to standard horde delay
06:27:49.832 [Lua] Time for new HOOORDE! multi_last_wave
06:27:49.832 [Lua] horde requested: vector_blob
06:27:49.833 [Lua] wants to spawn behind within distance: 60
06:27:49.833 [Lua] managed to spawn 21/21 horde enemies
06:27:49.833 [Lua] vector blob horde has started
06:27:51.040 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:27:54.087 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:27:54.606 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:27:57.854 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:27:58.534 [Lua] Horde killed: ?
06:27:58.901 [Lua] Horde killed: ?
06:28:02.869 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:28:06.410 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
06:28:06.410 [Flow] Socket 2 occupied
06:28:06.410 [Lua] [flow:Sockets occupied:] float=2.000000
06:28:06.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:28:07.488 [Lua] MUSIC: horde -> explore
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:28:08.743 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]']
06:28:08.743 [Flow] Socket 1 occupied
06:28:08.743 [Lua] [flow:Sockets occupied:] float=3.000000
06:28:09.502 [Lua] Horde killed: ?
06:28:12.514 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:13.031 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:13.214 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:13.664 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:13.697 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:14.099 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:14.112 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 282899
06:28:14.547 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:15.080 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:23.475 [Window] Window => inactive
06:28:29.298 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:29.798 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:29.932 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:30.548 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:30.814 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:31.381 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:31.614 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:32.248 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:32.481 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:32.576 [Window] Window => active
06:28:33.031 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:33.170 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:33.681 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:28:33.715 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:34.231 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:28:38.549 [Lua] ready to jump failed
06:28:40.058 [Window] Window => inactive
06:28:43.523 [Window] Window => active
06:29:17.666 [Lua] Time for new HOOORDE! multi_first_wave
06:29:17.666 [Lua] horde requested: vector_blob
06:29:17.666 [Lua] wants to spawn ahead within distance: 60
06:29:17.666 [Lua] managed to spawn 21/21 horde enemies
06:29:17.666 [Lua] vector blob horde has started
06:29:17.671 [Lua] MUSIC: explore -> pre_horde
06:29:20.650 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
06:29:25.232 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:25.716 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
06:29:25.716 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:29:25.716 [Lua] horde requested: vector_blob
06:29:25.716 [Lua] wants to spawn ahead within distance: 60
06:29:25.716 [Lua] managed to spawn 24/24 horde enemies
06:29:25.716 [Lua] vector blob horde has started
06:29:25.848 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:26.716 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:27.418 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:28.448 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:29.149 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:29.748 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:30.448 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:30.498 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:31.281 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:31.799 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:32.282 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:33.032 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:33.533 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:33.649 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:33.839 [Lua] MUSIC: pre_horde -> horde
06:29:34.249 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:34.449 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:34.583 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:29:34.600 [Lua] Spline already found!
06:29:34.982 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:35.050 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:35.632 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:35.682 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:29:36.200 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:29:38.083 [Lua] HORDE: last wave, reset to standard horde delay
06:29:38.083 [Lua] Time for new HOOORDE! multi_last_wave
06:29:38.083 [Lua] horde requested: vector_blob
06:29:38.083 [Lua] wants to spawn ahead within distance: 60
06:29:38.083 [Lua] managed to spawn 21/21 horde enemies
06:29:38.083 [Lua] vector blob horde has started
06:29:40.719 [Lua] Horde killed: ?
06:29:40.750 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:29:40.766 [Lua] Spline already found!
06:29:44.103 [Lua] Horde killed: ?
06:29:54.506 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
06:29:57.305 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:29:58.321 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:30:02.157 [Lua] MUSIC: horde -> explore
06:30:06.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:30:06.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:30:06.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:30:06.753 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:30:10.790 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000C94B160 table: 000000000CA88710 table: 00000000069C4660 table: 000000000BD68CF0 34 5214 1 0 0 6 786 5
06:30:10.821 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:30:12.288 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:30:13.752 [Lua] Horde killed: ?
06:30:13.940 [Lua] [LOCAL RPC] rpc_increment_stat 31
06:30:13.940 [Lua] Incremented stat vortex_sorcerer_killed_by_melee
06:30:28.677 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 426 projectile 1025
06:30:28.936 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 781930 0
06:30:28.941 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 426 start_beam 1025
06:30:29.557 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 426 stop_beam 1025
06:31:06.200 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:31:06.734 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:31:06.917 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:31:07.267 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:31:07.300 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:31:07.867 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:31:07.868 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:31:08.533 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:31:25.834 [Lua] Time for new HOOORDE! multi_first_wave
06:31:25.834 [Lua] horde requested: vector_blob
06:31:25.834 [Lua] wants to spawn ahead within distance: 60
06:31:25.835 [Lua] managed to spawn 21/21 horde enemies
06:31:25.835 [Lua] vector blob horde has started
06:31:25.841 [Lua] MUSIC: explore -> pre_horde
06:31:26.535 [Lua] fence jumping
06:31:27.569 [Lua] simple los failed
06:31:32.834 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:31:33.285 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:31:33.402 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:31:33.800 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:31:33.917 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:31:34.318 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:31:35.485 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:31:35.575 [Lua] MUSIC: pre_horde -> horde
06:31:35.886 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
06:31:35.886 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:31:35.886 [Lua] horde requested: vector_blob
06:31:35.886 [Lua] wants to spawn behind within distance: 60
06:31:35.886 [Lua] managed to spawn 23/23 horde enemies
06:31:35.886 [Lua] vector blob horde has started
06:31:35.947 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 0000000008AC99F0 table: 000000000C5D6110 table: 000000000AFE2CE0 table: 000000000C4BA140 34 5214 1 0 0 6 786 5
06:31:36.051 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:31:38.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:31:44.855 [Lua] Horde killed: ?
06:31:52.369 [Lua] HORDE: last wave, reset to standard horde delay
06:31:52.369 [Lua] Time for new HOOORDE! multi_last_wave
06:31:52.369 [Lua] horde requested: vector_blob
06:31:52.369 [Lua] wants to spawn ahead within distance: 60
06:31:52.369 [Lua] managed to spawn 21/21 horde enemies
06:31:52.369 [Lua] vector blob horde has started
06:31:53.860 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:32:04.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:32:07.938 [Lua] Horde killed: ?
06:32:09.499 [Window] Window => inactive
06:32:10.465 [Window] Window => active
06:32:11.844 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:32:11.960 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 0000000007F76530 table: 00000000070E7BB0 table: 000000000AB3E2E0 table: 0000000005D35330 34 5214 1 0 0 6 786 5
06:32:12.992 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:32:17.142 [Lua] MUSIC: horde -> explore
06:32:17.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:32:17.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:32:17.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:32:21.670 [Lua] Horde killed: ?
06:32:24.318 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:32:24.984 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:32:25.535 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:32:26.118 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:32:26.118 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:32:26.238 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
06:32:26.752 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:32:26.835 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:32:27.352 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:32:27.435 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:32:27.935 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:32:30.643 [Window] Window => inactive
06:32:32.882 [Window] Window => active
06:32:45.042 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000C0B89B0 table: 000000000C5E0620 table: 0000000007438EF0 table: 000000000AAE0DC0 34 5214 1 0 0 6 786 5
06:33:26.888 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source.
06:34:10.020 [Lua] Time for new HOOORDE! multi_first_wave
06:34:10.020 [Lua] horde requested: vector_blob
06:34:10.020 [Lua] wants to spawn behind within distance: 60
06:34:10.020 [Lua] managed to spawn 21/21 horde enemies
06:34:10.020 [Lua] vector blob horde has started
06:34:10.025 [Lua] MUSIC: explore -> pre_horde
06:34:19.054 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
06:34:19.054 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:34:19.054 [Lua] horde requested: vector_blob
06:34:19.054 [Lua] wants to spawn ahead within distance: 60
06:34:19.054 [Lua] managed to spawn 24/24 horde enemies
06:34:19.054 [Lua] vector blob horde has started
06:34:20.494 [Lua] MUSIC: pre_horde -> horde
06:34:21.945 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:34:21.960 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:34:23.478 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:34:25.292 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:34:30.312 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:34:30.384 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 00000000069C49A0 table: 00000000069C49F0 table: 0000000006ACBB10 table: 0000000006ACBB60 34 5214 1 0 0 6 786 5
06:34:38.535 [Lua] HORDE: last wave, reset to standard horde delay
06:34:38.535 [Lua] Time for new HOOORDE! multi_last_wave
06:34:38.535 [Lua] horde requested: vector_blob
06:34:38.535 [Lua] wants to spawn ahead within distance: 60
06:34:38.535 [Lua] managed to spawn 22/22 horde enemies
06:34:38.535 [Lua] vector blob horde has started
06:34:46.442 [Lua] Horde killed: ?
06:34:46.774 [Lua] Horde killed: ?
06:34:46.860 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:34:50.338 [Lua] simple los failed
06:34:51.906 [Lua] ready to jump failed
06:34:54.378 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:34:55.127 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
06:34:56.029 [Lua] MUSIC: horde -> explore
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:56.206 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:34:57.375 [Lua] Horde killed: ?
06:34:58.380 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 104720
06:35:11.237 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:11.329 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 444 stop_beam 1025
06:35:11.620 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:11.738 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:12.038 [Lua] going to make a rush intervention, since loneliness_value= 30.041069910168915 and dist= 427.98770141601563
06:35:12.038 [Lua] rush intervention - ambush horde!
06:35:12.038 [Lua] setting up ambush-horde
06:35:12.038 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
06:35:12.038 [Lua] -> spawning: 21
06:35:12.038 [Lua] ambush horde has started
06:35:12.039 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
06:35:12.046 [Lua] MUSIC: explore -> pre_ambush
06:35:12.071 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:12.171 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:35:12.189 [Lua] Spline already found!
06:35:12.281 warning: [Physics] Create Actor: Shape density varies. Using average.
06:35:12.281 warning: [Physics] Create Actor: Shape density varies. Using average.
06:35:12.281 warning: [Physics] Create Actor: Shape density varies. Using average.
06:35:12.281 warning: [Physics] Create Actor: Shape density varies. Using average.
06:35:12.354 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:12.854 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:15.609 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000ACE9290 table: 000000000B615E10 table: 000000000CF07600 table: 000000000AF2C720 34 5214 1 0 0 6 786 5
06:35:16.705 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:17.039 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:17.063 [Lua] MUSIC: pre_ambush -> horde
06:35:17.207 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:17.554 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:20.403 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 71207
06:35:24.567 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 450 stop_beam 64
06:35:25.344 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:35:29.928 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:35:30.954 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:31.582 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 450 projectile 64
06:35:31.628 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:35:31.738 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:31.738 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:31.839 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 812658 0
06:35:31.848 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 450 start_beam 64
06:35:32.337 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:32.454 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:32.955 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:33.105 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:33.621 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:33.621 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:33.836 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 450 stop_beam 64
06:35:34.140 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:34.140 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:34.672 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:34.705 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:35.204 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:35.204 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:35.378 [Lua] MUSIC: horde -> explore
06:35:35.687 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:35.687 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:36.237 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:36.287 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:36.721 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:36.721 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:36.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:35:37.238 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:42.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 282899
06:35:49.555 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:35:49.658 [Lua] Horde killed: ?
06:35:50.354 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:35:51.544 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000A4DF4B0 table: 000000000C5B1700 table: 00000000086B8150 table: 000000000671CC90 34 5214 1 0 0 6 786 5
06:35:55.494 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000A43F2C0 table: 000000000C0ACE80 table: 000000000C26E640 table: 000000000AB1F690 34 5214 1 0 0 6 786 5
06:36:08.144 warning: [Physics] Create Actor: Shape density varies. Using average.
06:36:08.144 warning: [Physics] Create Actor: Shape density varies. Using average.
06:36:08.144 warning: [Physics] Create Actor: Shape density varies. Using average.
06:36:08.144 warning: [Physics] Create Actor: Shape density varies. Using average.
06:36:15.738 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:16.188 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:17.555 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:17.573 [Lua] main path terror event triggered: boss_event_spline_patrol
06:36:17.573 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
06:36:17.592 [Lua] > starting new spline, using new navbot: standard , id: boss12
06:36:17.625 [Lua] > continuing spline boss12 index: 2
06:36:17.641 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss12
06:36:17.641 [Lua] > continuing spline boss12 index: 3
06:36:17.657 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss12
06:36:17.657 [Lua] > continuing spline boss12 index: 4
06:36:17.692 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss12
06:36:17.692 [Lua] > continuing spline boss12 index: 5
06:36:17.725 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss12
06:36:17.726 [Lua] > continuing spline boss12 index: 6
06:36:17.758 [Lua] > spline completed boss12
06:36:17.758 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss12
06:36:17.966 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:17.991 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
06:36:19.005 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:19.109 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:36:19.405 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:24.522 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:25.039 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:26.988 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:27.388 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:46.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
06:36:50.556 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:51.256 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:51.306 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:51.939 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:52.056 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:52.774 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:52.774 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:53.289 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:53.490 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:53.989 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:54.689 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:55.339 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:55.639 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:56.073 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:56.139 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:56.430 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000B101F40 table: 000000000660ECC0 table: 000000000C3BDEA0 table: 000000000AE3D870 34 5214 1 0 0 6 786 5
06:36:56.539 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:36:56.656 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:36:57.024 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:02.825 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:03.222 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:03.288 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:03.639 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:03.789 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:04.272 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:04.323 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:04.755 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:04.774 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:04.778 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:37:05.156 [Lua] Time for new HOOORDE! multi_first_wave
06:37:05.156 [Lua] horde requested: vector_blob
06:37:05.156 [Lua] wants to spawn behind within distance: 60
06:37:05.156 [Lua] managed to spawn 21/21 horde enemies
06:37:05.156 [Lua] vector blob horde has started
06:37:05.161 [Lua] MUSIC: explore -> pre_horde
06:37:05.305 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:05.306 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:05.788 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:08.349 [Lua] [LOCAL RPC] rpc_increment_stat 14
06:37:08.349 [Lua] Incremented stat globadier_kill_before_throwing
06:37:08.349 [Lua] [LOCAL RPC] rpc_increment_stat 15
06:37:08.349 [Lua] Incremented stat globadier_kill_during_suicide
06:37:14.273 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
06:37:14.273 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:37:14.273 [Lua] horde requested: vector_blob
06:37:14.273 [Lua] wants to spawn ahead within distance: 60
06:37:14.273 [Lua] managed to spawn 21/21 horde enemies
06:37:14.273 [Lua] vector blob horde has started
06:37:19.131 [Lua] MUSIC: pre_horde -> horde
06:37:20.147 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:37:22.514 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:37:24.661 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 15 33
06:37:26.374 [Lua] HORDE: last wave, reset to standard horde delay
06:37:26.374 [Lua] Time for new HOOORDE! multi_last_wave
06:37:26.374 [Lua] horde requested: vector_blob
06:37:26.374 [Lua] wants to spawn behind within distance: 60
06:37:26.374 [Lua] managed to spawn 20/21 horde enemies
06:37:26.374 [Lua] vector blob horde has started
06:37:28.696 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:37:35.563 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:37:36.828 [Lua] Horde killed: ?
06:37:37.828 [Lua] Horde killed: ?
06:37:41.979 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:37:42.047 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:37:44.938 [Lua] MUSIC: horde -> explore
06:37:46.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:37:46.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:37:46.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:37:46.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:37:48.607 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:48.649 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 502 stop_beam 61
06:37:49.025 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:49.057 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:49.491 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:49.574 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:49.990 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:50.073 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:37:50.457 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:37:59.651 [Window] Window => inactive
06:38:13.782 [Window] Window => active
06:38:34.564 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile_limited 110 34 table: 000000000CC19AA0 table: 000000000CC19AF0 table: 000000000B27F490 table: 000000000B27F4E0 34 5214 1 0 0 6 786 5
06:38:34.714 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
06:38:34.714 [Flow] Socket 1 occupied
06:38:34.714 [Lua] [flow:Sockets occupied:] float=1.000000
06:38:34.714 [Flow] Objective unit hit socket:true
06:38:35.242 [Lua] simple los failed
06:38:37.732 warning: [Physics] Create Actor: Shape density varies. Using average.
06:38:37.732 warning: [Physics] Create Actor: Shape density varies. Using average.
06:38:37.732 warning: [Physics] Create Actor: Shape density varies. Using average.
06:38:37.732 warning: [Physics] Create Actor: Shape density varies. Using average.
06:38:37.732 [Flow] Destroyed:c_barrel_socket
06:38:37.792 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:38:38.294 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:38:38.507 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:38:38.825 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:38:39.024 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:38:39.341 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:38:39.524 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:38:39.758 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:38:39.824 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:38:40.329 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:38:40.357 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:38:40.874 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:38:41.091 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:38:41.591 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:38:43.674 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:38:44.207 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:38:44.690 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:38:45.441 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:38:49.064 [Lua] [LOCAL RPC] rpc_ping_unit 64 2 false
06:38:57.527 [Lua] [ChatManager][1]System: crazymaton picked up a Grimoire
06:39:01.508 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:39:01.842 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:39:02.010 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:39:02.326 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:39:02.624 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:39:03.008 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:39:08.282 [Window] Window => inactive
06:39:09.043 [Lua] Time for new HOOORDE! multi_first_wave
06:39:09.043 [Lua] horde requested: vector_blob
06:39:09.043 [Lua] wants to spawn ahead within distance: 60
06:39:09.043 [Lua] managed to spawn 20/20 horde enemies
06:39:09.043 [Lua] vector blob horde has started
06:39:09.048 [Lua] MUSIC: explore -> pre_horde
06:39:14.442 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:39:15.008 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:39:19.076 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
06:39:19.076 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:39:19.076 [Lua] horde requested: vector_blob
06:39:19.076 [Lua] wants to spawn ahead within distance: 60
06:39:19.076 [Lua] managed to spawn 21/21 horde enemies
06:39:19.076 [Lua] vector blob horde has started
06:39:26.819 [Window] Window => active
06:39:32.649 [Lua] MUSIC: pre_horde -> horde
06:39:45.210 [Lua] HORDE: last wave, reset to standard horde delay
06:39:45.210 [Lua] Time for new HOOORDE! multi_last_wave
06:39:45.210 [Lua] horde requested: vector_blob
06:39:45.210 [Lua] wants to spawn ahead within distance: 60
06:39:45.210 [Lua] managed to spawn 21/21 horde enemies
06:39:45.210 [Lua] vector blob horde has started
06:39:51.846 [Lua] Horde killed: ?
06:39:53.676 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:39:54.159 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:39:54.242 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:39:54.693 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:39:57.029 [Lua] Horde killed: ?
06:40:08.600 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
06:40:14.633 [Lua] MUSIC: horde -> explore
06:40:16.847 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:40:16.847 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:40:16.847 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:40:16.847 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:40:18.361 [Lua] Horde killed: ?
06:40:21.527 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:40:22.226 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:40:22.343 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:40:23.259 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:40:23.426 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:40:24.026 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:40:24.426 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:40:24.860 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:40:24.909 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:40:26.026 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:40:41.168 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 528 projectile 61
06:40:41.396 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 843022 0
06:40:41.402 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 528 start_beam 61
06:40:41.705 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 528 stop_beam 61
06:40:42.227 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:40:42.610 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:40:43.393 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:40:44.194 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:40:49.926 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:40:50.360 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:40:51.210 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:40:51.693 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:40:56.094 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots
06:41:05.227 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:41:05.244 [Lua] Spline already found!
06:41:10.359 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:10.726 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:10.860 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:11.377 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:11.410 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:11.944 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:16.611 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:17.061 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:17.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source.
06:41:17.194 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:17.748 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:20.910 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:41:20.928 [Lua] Spline already found!
06:41:21.778 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:41:21.794 [Lua] Spline already found!
06:41:23.060 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:23.677 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:26.744 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:27.277 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:27.277 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:27.798 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:27.843 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:28.326 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:28.360 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:28.894 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:32.914 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:33.280 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:33.446 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:33.795 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:33.977 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:34.344 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:34.527 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:34.928 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:35.044 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:35.462 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:35.652 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:36.080 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:36.212 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:36.544 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:36.645 [Lua] Time for new HOOORDE! multi_first_wave
06:41:36.645 [Lua] horde requested: vector_blob
06:41:36.645 [Lua] wants to spawn ahead within distance: 60
06:41:36.646 [Lua] managed to spawn 21/21 horde enemies
06:41:36.646 [Lua] vector blob horde has started
06:41:36.652 [Lua] MUSIC: explore -> pre_horde
06:41:36.727 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:36.869 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:41:37.128 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:37.265 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:41:38.462 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:41:47.586 [Lua] MUSIC: pre_horde -> horde
06:41:49.194 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:41:51.107 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
06:41:52.999 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
06:41:52.999 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:41:52.999 [Lua] horde requested: vector_blob
06:41:52.999 [Lua] wants to spawn ahead within distance: 60
06:41:53.000 [Lua] managed to spawn 21/21 horde enemies
06:41:53.000 [Lua] vector blob horde has started
06:42:02.862 [Lua] Destroying unit - ai got stuck chaos_marauder 2 11 51
06:42:09.195 [Lua] HORDE: last wave, reset to standard horde delay
06:42:09.195 [Lua] Time for new HOOORDE! multi_last_wave
06:42:09.195 [Lua] horde requested: vector_blob
06:42:09.195 [Lua] wants to spawn ahead within distance: 60
06:42:09.195 [Lua] managed to spawn 21/21 horde enemies
06:42:09.195 [Lua] vector blob horde has started
06:42:09.320 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:42:10.350 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:42:11.101 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:42:11.577 [Lua] Horde killed: ?
06:42:12.668 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:42:15.829 [Lua] Destroying unit - ai got stuck chaos_marauder 1 24 47
06:42:16.362 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 38 46
06:42:18.778 [Lua] Destroying unit - ai got stuck chaos_marauder 4 23 43
06:42:20.818 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:42:22.355 [Lua] Horde killed: ?
06:42:23.636 [Lua] MUSIC: horde -> explore
06:42:24.049 [Lua] [IngameUI] menu view on_enter ingame_menu
06:42:25.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd0f60, position: 0
06:42:25.616 [Lua] [IngameUI] menu view on_exit ingame_menu
06:42:25.616 [Lua] [IngameUI] menu view on_enter options_view
06:42:26.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:42:26.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:42:26.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:42:26.126 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:42:26.903 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
06:42:26.903 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
06:42:27.761 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:42:28.128 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:42:29.117 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:42:32.318 [Lua] PopupManager:queue_default_popup: You have unsaved changes! Warning! revert_changes Discard Changes cancel Cancel
06:42:34.384 [Lua] PopupManager:query_result returned result: cancel
06:42:35.282 [Network] Setting artificial MTU limit to 65536
06:42:35.283 [Application] apply_user_settings
06:42:35.283 [Save] Saving `save_data`
06:42:35.284 [Save] Save done
06:42:36.467 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
06:42:36.684 [Lua] Horde killed: ?
06:42:36.889 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 588 projectile 59
06:42:37.098 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 856657 0
06:42:37.106 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 588 start_beam 59
06:42:38.720 [Lua] PopupManager:query_result returned result: keep_changes
06:42:38.970 [Lua] [IngameUI] menu view on_exit options_view
06:42:38.970 [Lua] [IngameUI] menu view on_enter ingame_menu
06:42:39.284 [Lua] [IngameUI] menu view on_exit ingame_menu
06:42:41.598 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:42:41.858 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 588 stop_beam 59
06:42:42.146 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:42:42.179 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:42:42.698 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:42:45.048 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:42:45.059 [Window] Window => inactive
06:42:45.959 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:42:46.595 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:42:46.955 [Window] Window => active
06:42:47.495 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:42:48.412 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:42:48.796 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:42:49.279 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:42:49.728 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:08.378 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:08.403 [Window] Window => inactive
06:43:08.729 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:11.229 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:11.662 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:12.928 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:13.664 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
06:43:13.763 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:13.875 [Window] Window => active
06:43:14.546 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:14.946 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:17.495 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:17.946 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:19.995 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:20.446 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:20.679 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:21.146 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:21.371 [Lua] [LOCAL RPC] rpc_ping_unit 64 4 false
06:43:23.963 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:24.414 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:24.529 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:25.212 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:27.679 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:28.196 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:28.379 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:28.546 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:36.371 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 64 4 11000010048928b 2
06:43:37.516 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
06:43:37.521 [Lua] [LOCAL RPC] rpc_spawn_pickup 29 Vector3(108.71, -105.279, -3.6532) Vector4(0, 0, 0.991259, 0.131934) 4
06:43:45.096 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:45.481 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:45.616 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:46.046 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:47.913 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:43:48.397 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:43:50.189 [Window] Window => inactive
06:43:59.691 [Window] Window => active
06:44:06.750 [Lua] [ChatManager][1]System: crazymaton discarded a Tome
06:44:09.499 [Lua] [ChatManager][1]System: crazymaton picked up a Tome
06:44:10.081 [Lua] Time for new HOOORDE! multi_first_wave
06:44:10.081 [Lua] horde requested: vector_blob
06:44:10.081 [Lua] wants to spawn behind within distance: 60
06:44:10.081 [Lua] managed to spawn 21/21 horde enemies
06:44:10.081 [Lua] vector blob horde has started
06:44:10.087 [Lua] MUSIC: explore -> pre_horde
06:44:14.464 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:44:14.963 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:44:15.480 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:44:15.731 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:44:19.767 [Lua] [ChatManager][1]System: R3DSKULL picked up a Loot Die
06:44:19.772 [Lua] [LOCAL RPC] rpc_request_mission 37
06:44:19.772 [Lua] [LOCAL RPC] rpc_request_mission_update 37 true
06:44:20.915 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:44:21.123 [Lua] MUSIC: pre_horde -> horde
06:44:21.231 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:44:25.097 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
06:44:25.097 [Lua] Time for new HOOORDE! multi_consecutive_wave
06:44:25.097 [Lua] horde requested: vector_blob
06:44:25.097 [Lua] wants to spawn ahead within distance: 60
06:44:25.098 [Lua] managed to spawn 19/21 horde enemies
06:44:25.098 [Lua] vector blob horde has started
06:44:26.986 [Lua] Horde killed: ?
06:44:32.742 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 602 projectile 1025
06:44:33.033 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 864473 0
06:44:33.042 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 602 start_beam 1025
06:44:33.993 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 602 stop_beam 1025
06:44:36.198 [Lua] HORDE: last wave, reset to standard horde delay
06:44:36.198 [Lua] Time for new HOOORDE! multi_last_wave
06:44:36.198 [Lua] horde requested: vector_blob
06:44:36.198 [Lua] wants to spawn ahead within distance: 60
06:44:36.198 [Lua] could not, tries to spawnbehind
06:44:36.198 [Lua] managed to spawn 21/21 horde enemies
06:44:36.198 [Lua] vector blob horde has started
06:44:36.286 [Lua] Missing damage in action stagger in anim_cb_damage() callback
06:44:40.769 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:44:41.907 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 602 projectile 1025
06:44:42.103 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 866344 0
06:44:42.111 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 602 start_beam 1025
06:44:43.509 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 602 stop_beam 1025
06:44:46.453 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:44:48.724 [Lua] MUSIC: horde -> explore
06:44:50.269 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:44:50.285 [Lua] Missing blackboard.action in anim_cb_damage() callback
06:44:51.068 [Lua] Horde killed: ?
06:44:54.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:44:54.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:44:54.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:44:54.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaa0d4, position: 0
06:45:16.981 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:45:17.581 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:45:17.998 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:45:18.418 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:45:18.616 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:45:19.247 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:45:19.733 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:45:20.397 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:45:21.014 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:45:21.681 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:45:21.831 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:45:22.397 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:45:36.449 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source.
06:45:38.918 [Lua] Switching ConflictSettings: to: skaven
06:45:38.918 [Lua] pacing=default
06:45:38.918 [Lua] roaming=nil
06:45:38.918 [Lua] specials=skaven
06:45:38.918 [Lua] debug_color=orange
06:45:38.918 [Lua] pack_spawning=skaven
06:45:38.918 [Lua] disabled=false
06:45:38.918 [Lua] boss=skaven
06:45:38.918 [Lua] horde=default
06:45:38.918 [Lua] name=skaven
06:45:38.918 [Lua] intensity=default
06:45:38.918 [Lua] ---
06:45:39.265 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:45:40.048 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=11000010284dd8f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
06:45:40.131 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:45:40.714 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010284dd8f
06:45:53.133 [Lua] fence jumping
06:45:54.349 [Lua] simple los failed
06:45:54.499 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:45:54.516 [Lua] Spline already found!
06:45:55.466 [Lua] fence jumping
06:45:56.666 [Lua] ready to jump failed
06:45:57.832 [Lua] TerrorEventMixer.start_event: roaming_patrol
06:45:57.850 [Lua] Spline already found!
06:45:59.200 [Lua] Time for new HOOORDE! multi_first_wave
06:45:59.200 [Lua] horde requested: vector_blob
06:45:59.200 [Lua] wants to spawn ahead within distance: 60
06:45:59.200 [Lua] managed to spawn 39/39 horde enemies
06:45:59.200 [Lua] vector blob horde has started
06:45:59.206 [Lua] MUSIC: explore -> pre_horde
06:46:04.365 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 6 56
06:46:11.136 [AFTERMATH] Device status: GFSDK_Aftermath_Device_Status_Active
06:46:11.136 [AFTERMATH] Page fault information:
06:46:11.136 [AFTERMATH] Faulting GpuVA: 0x0
06:46:11.136 [AFTERMATH] Resource desc:
size: 0
width: 0
height: 0
depth: 0
mip levels: 0
format: DXGI_FORMAT_UNKNOWN
Buffer Heap: false
Static Texture Heap: false
RtvDsv Texture Heap: false
Placed Resource: false
Was destroyed: false
06:46:11.136 [AFTERMATH] Commandlist was executing, last marker: Apply non shadow casting lights
06:46:11.496 <>HRESULT: 2147942414 = E_OUTOFMEMORY
At `D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\d3d11_render_device\d3d_performance.cpp:587` in function `stingray::aftermath::ensure`
<>
<>
{0000000140000000, 00a98000, 5c1920c4, 6d10b78f-6f4e-4945-bd30-4dd74f87c150, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64\release\vermintide2.pdb}
{0000000077580000, 0019f000, 5be8601e, 8d1051cb-670c-4579-b3bb-1f4a3cc9bc44, 00000001, ntdll.pdb}
{0000000077360000, 0011f000, 5be86051, 799cc5e6-28ed-41df-8a12-67277325e477, 00000002, kernel32.pdb}
0x0000000140000000:0x00000000003a32e2
0x0000000140000000:0x00000000003a35ab
0x0000000140000000:0x000000000039fa88
0x0000000140000000:0x000000000040d250
0x0000000140000000:0x000000000042079d
0x0000000140000000:0x0000000000411354
0x0000000140000000:0x000000000041208d
0x0000000140000000:0x000000000040298c
0x0000000140000000:0x0000000000159c3b
0x0000000140000000:0x000000000015b396
0x0000000140000000:0x00000000003c21e2
0x0000000077360000:0x00000000000159cd BaseThreadInitThunk
0x0000000077580000:0x000000000005385d RtlUserThreadStart
<>
<>1<>
<>renderer<>
<>win32<>
<>7532aa5bf750<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>09039ADA-DF53-4119-94D7-9175<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16286MB
Available: 11009MB
Virtual Total: 8388607MB
Available: 8381305MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID a22f7f54-50a0-4d4d-804d-0f018692c4c9
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 41735
--- Network
Network interface: NETGEAR A6100 WiFi Adapter (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection I217-V (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
Network interface: Microsoft ISATAP Adapter #2 (IPv6)
Network interface: Microsoft ISATAP Adapter #3 (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Programmable Hotkeys
Input device: Generic (17.0): NaturalĀ® Ergonomic Keyboard 4000
Input device: Generic (17.0): Gaming Mouse
<>
<>C:\Users\Themis\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-12-30-04.03.18-09039ADA-DF53-4119-94D7-9175.log<>
<>C:\Users\Themis\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-12-30-04.03.18-09039ADA-DF53-4119-94D7-9175.dmp<>
<>
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
texture #ID[68deb44df6719acc]
Width: 0x800
Height: 0x400
MipLevels: 0xc
ArraySize: 0x1
Format: 0x46
Type: IMAGE2D
MipData: 0
<>
[Log end]