[Log version] 1
[Session] 0A0870E7-683C-476D-82E9-402E
UTC time stamps
15:45:16.900 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460
15:45:16.900 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472
15:45:16.900 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475
15:45:16.900 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480
15:45:16.900 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483
15:45:16.901 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485
15:45:16.921 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489
15:45:16.983 [Window] Window => active
15:45:16.994 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510
15:45:16.997 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515
15:45:17.744 [EAC] Init client 110000102e6263a
15:45:17.744 [EAC] EAC client initialized
15:45:17.744 warning: [EAC] Failed to initialize localization
15:45:17.745 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535
15:45:17.756 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon (TM) R7 370 Series)
15:45:18.219 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538
15:45:18.298 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544
15:45:19.287 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546
15:45:19.290 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549
15:45:19.421 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551
15:45:19.421 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553
15:45:19.421 [Save] Save dir: `C:\Users\Argon\AppData\Roaming\fatshark\Vermintide 2`
15:45:19.422 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567
15:45:19.422 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586
15:45:19.526 [LightFX ] Loaded DLL.
15:45:19.526 [LightFX ] Init()
15:45:19.577 [LightFX ] LightFX failed to initialize
15:45:19.580 [Lua] boot.lua start, os clock: 4.5389999999999997
15:45:19.581 [Lua] Boot:setup() entered. time: 0 os-clock: 4.54
15:45:19.581 [Lua] --- CPU
CPU: AMD FX(tm)-8350 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000000 00001000 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16366MB
Available: 8469MB
Virtual Total: 134217727MB
Available: 134211593MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID b5554bc7-de15-4b64-afca-ef8ce26e36b9
--- Graphics
Graphics card: AMD Radeon (TM) R7 370 Series (DirectX 11.0, 2028MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): C-Media USB Headphone Set
Input device: Generic (17.0): Razer Naga
Input device: Generic (17.0): Razer Goliathus Chroma
15:45:19.582 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930
15:45:19.587 [SteamStats] RequestCurrentStats success: true
15:45:23.008 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.1688549292157404 os-clock: 7.9670000000000005
15:45:23.009 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:45:23.009 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:45:23.010 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:45:23.011 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:45:23.011 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
15:45:23.011 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:45:23.011 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
15:45:23.011 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:45:23.011 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:45:23.012 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
15:45:23.012 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
15:45:23.012 [Lua] *****************************************************************
15:45:23.012 [Lua] ** Initial contents of script_data **
15:45:23.012 [Lua] script_data.beta_level_progression = false
15:45:23.012 [Lua] script_data.build_identifier = e34c66069446
15:45:23.012 [Lua] script_data.debug_interactions = false
15:45:23.012 [Lua] script_data.debug_voip = true
15:45:23.012 [Lua] script_data.disable_debug_draw = true
15:45:23.012 [Lua] script_data.disable_intro_trailer = false
15:45:23.012 [Lua] script_data.disable_tutorial_at_start = false
15:45:23.012 [Lua] script_data.enable_detailed_tooltips = false
15:45:23.012 [Lua] script_data.enable_social_wheel = true
15:45:23.012 [Lua] script_data.force_debug_disabled = true
15:45:23.012 [Lua] script_data.force_steam = true
15:45:23.012 [Lua] script_data.hide_fps = true
15:45:23.012 [Lua] script_data.hide_version_info = true
15:45:23.012 [Lua] script_data.matchmaking_debug = true
15:45:23.012 [Lua] script_data.network_debug = true
15:45:23.012 [Lua] script_data.network_debug_connections = true
15:45:23.012 [Lua] script_data.network_log_messages = true
15:45:23.012 [Lua] script_data.package_debug = true
15:45:23.012 [Lua] script_data.packaged_build = true
15:45:23.012 [Lua] script_data.settings = { }
15:45:23.012 [Lua] script_data.show_fps = false
15:45:23.012 [Lua] script_data.spawn_empty_chest = true
15:45:23.012 [Lua] script_data.telemetry_log_interval = 600
15:45:23.012 [Lua] script_data.tobii_button = false
15:45:23.012 [Lua] script_data.use_beta_overlay = false
15:45:23.012 [Lua] script_data.use_local_backend = false
15:45:23.012 [Lua] script_data.use_tech_telemetry = true
15:45:23.012 [Lua] script_data.use_telemetry = true
15:45:23.012 [Lua] *****************************************************************
15:45:23.012 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:45:23.012 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
15:45:23.012 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
15:45:23.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:45:23.059 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:45:23.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
15:45:23.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
15:45:23.075 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
15:45:23.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
15:45:23.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
15:45:23.143 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
15:45:23.144 [Lua] valid level catacombs
15:45:23.144 [Lua] valid level fort
15:45:23.144 [Lua] valid level military
15:45:23.144 [Lua] valid level warcamp
15:45:23.144 [Lua] valid level skittergate
15:45:23.144 [Lua] valid level prologue
15:45:23.144 [Lua] valid level elven_ruins
15:45:23.144 [Lua] valid level dlc_bogenhafen_city
15:45:23.144 [Lua] valid level skaven_stronghold
15:45:23.144 [Lua] valid level ground_zero
15:45:23.144 [Lua] valid level bell
15:45:23.145 [Lua] valid level ussingen
15:45:23.145 [Lua] valid level nurgle
15:45:23.145 [Lua] valid level mines
15:45:23.145 [Lua] valid level dlc_bogenhafen_slum
15:45:23.145 [Lua] valid level farmlands
15:45:23.145 [Lua] nil
15:45:23.145 [Lua] table: 0000000007ED6618
15:45:23.202 [Lua] [1] = chaos_spawn (string)
15:45:23.202 [Lua] [2] = chaos_troll (string)
15:45:23.202 [Lua] [3] = chaos_dummy_sorcerer (string)
15:45:23.202 [Lua] [4] = critter_pig (string)
15:45:23.202 [Lua] [5] = pet_rat (string)
15:45:23.202 [Lua] [6] = skaven_storm_vermin_warlord (string)
15:45:23.202 [Lua] [7] = skaven_stormfiend (string)
15:45:23.202 [Lua] [8] = skaven_stormfiend_boss (string)
15:45:23.202 [Lua] [9] = chaos_vortex (string)
15:45:23.202 [Lua] [10] = skaven_storm_vermin_champion (string)
15:45:23.202 [Lua] [11] = skaven_rat_ogre (string)
15:45:23.202 [Lua] [12] = chaos_plague_wave_spawner (string)
15:45:23.202 [Lua] [13] = critter_rat (string)
15:45:23.202 [Lua] [14] = skaven_grey_seer (string)
15:45:23.202 [Lua] [15] = pet_pig (string)
15:45:23.202 [Lua] [16] = skaven_stormfiend_demo (string)
15:45:23.202 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
15:45:23.202 [Lua] [18] = chaos_dummy_troll (string)
15:45:23.202 [Lua] [19] = skaven_loot_rat (string)
15:45:23.202 [Lua] [20] = chaos_tentacle (string)
15:45:23.202 [Lua] [21] = chaos_corruptor_sorcerer (string)
15:45:23.202 [Lua] [22] = chaos_exalted_champion_warcamp (string)
15:45:23.202 [Lua] [23] = chaos_tentacle_sorcerer (string)
15:45:23.202 [Lua] [24] = chaos_exalted_champion_norsca (string)
15:45:23.202 [Lua] [25] = chaos_plague_sorcerer (string)
15:45:23.202 [Lua] [26] = skaven_ratling_gunner (string)
15:45:23.202 [Lua] [27] = skaven_pack_master (string)
15:45:23.202 [Lua] [28] = chaos_warrior (string)
15:45:23.202 [Lua] [29] = chaos_vortex_sorcerer (string)
15:45:23.202 [Lua] [30] = skaven_poison_wind_globadier (string)
15:45:23.202 [Lua] [31] = skaven_warpfire_thrower (string)
15:45:23.202 [Lua] [32] = skaven_gutter_runner (string)
15:45:23.202 [Lua] [33] = chaos_exalted_sorcerer (string)
15:45:23.202 [Lua] [34] = skaven_plague_monk (string)
15:45:23.202 [Lua] [35] = chaos_raider_tutorial (string)
15:45:23.202 [Lua] [36] = chaos_raider (string)
15:45:23.202 [Lua] [37] = skaven_storm_vermin_commander (string)
15:45:23.202 [Lua] [38] = skaven_storm_vermin_with_shield (string)
15:45:23.202 [Lua] [39] = chaos_berzerker (string)
15:45:23.202 [Lua] [40] = skaven_storm_vermin (string)
15:45:23.202 [Lua] [41] = skaven_dummy_clan_rat (string)
15:45:23.202 [Lua] [42] = chaos_marauder_tutorial (string)
15:45:23.202 [Lua] [43] = skaven_clan_rat (string)
15:45:23.202 [Lua] [44] = skaven_clan_rat_tutorial (string)
15:45:23.202 [Lua] [45] = skaven_clan_rat_with_shield (string)
15:45:23.202 [Lua] [46] = chaos_marauder_with_shield (string)
15:45:23.202 [Lua] [47] = chaos_fanatic (string)
15:45:23.202 [Lua] [48] = chaos_zombie (string)
15:45:23.202 [Lua] [49] = chaos_marauder (string)
15:45:23.202 [Lua] [50] = skaven_dummy_slave (string)
15:45:23.202 [Lua] [51] = skaven_slave (string)
15:45:23.262 [Lua] enemy_package_loader_policy: default
15:45:23.367 [Lua] valid level catacombs
15:45:23.367 [Lua] valid level fort
15:45:23.367 [Lua] valid level military
15:45:23.367 [Lua] valid level warcamp
15:45:23.367 [Lua] valid level skittergate
15:45:23.367 [Lua] valid level prologue
15:45:23.367 [Lua] valid level elven_ruins
15:45:23.367 [Lua] valid level dlc_bogenhafen_city
15:45:23.367 [Lua] valid level skaven_stronghold
15:45:23.367 [Lua] valid level ground_zero
15:45:23.367 [Lua] valid level bell
15:45:23.367 [Lua] valid level ussingen
15:45:23.367 [Lua] valid level nurgle
15:45:23.367 [Lua] valid level mines
15:45:23.367 [Lua] valid level dlc_bogenhafen_slum
15:45:23.367 [Lua] valid level farmlands
15:45:23.550 [Lua]
15:45:23.550 [Lua] [1] = table
15:45:23.550 [Lua] [download_pending] = false (boolean)
15:45:23.550 [Lua] [id] = 1369573612 (string)
15:45:23.550 [Lua] [banned] = false (boolean)
15:45:23.550 [Lua] [author_id] = 58813412 (number)
15:45:23.550 [Lua] [tags] = table
15:45:23.550 [Lua] [1] = Tools (string)
15:45:23.550 [Lua] [2] = applied (string)
15:45:23.550 [Lua] [3] = approved (string)
15:45:23.550 [Lua] [author] = bIbIbI(rus) (string)
15:45:23.550 [Lua] [sanctioned] = true (boolean)
15:45:23.550 [Lua] [out_of_date] = false (boolean)
15:45:23.550 [Lua] [downloading] = false (boolean)
15:45:23.550 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
15:45:23.550 [Lua] [num_children] = 0 (number)
15:45:23.550 [Lua] [ugc_status] = 3 (number)
15:45:23.550 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
15:45:23.551 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = true (boolean)
15:45:23.551 [Lua] [name] = Vermintide Mod Framework (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [2] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1374248490 (string)
15:45:23.551 [Lua] [children] = table
15:45:23.551 [Lua] [1] = 1369573612 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 45268594 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = approved (string)
15:45:23.551 [Lua] [author] = prop joe (string)
15:45:23.551 [Lua] [sanctioned] = true (boolean)
15:45:23.551 [Lua] [out_of_date] = false (boolean)
15:45:23.551 [Lua] [downloading] = false (boolean)
15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:45:23.551 [Lua] [num_children] = 1 (number)
15:45:23.551 [Lua] [ugc_status] = 3 (number)
15:45:23.551 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
15:45:23.551 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = true (boolean)
15:45:23.551 [Lua] [name] = Penlight Lua Libraries (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [3] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1402835022 (string)
15:45:23.551 [Lua] [children] = table
15:45:23.551 [Lua] [1] = 1369573612 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 33103900 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = QoL (string)
15:45:23.551 [Lua] [2] = applied (string)
15:45:23.551 [Lua] [3] = approved (string)
15:45:23.551 [Lua] [author] = Badwin (string)
15:45:23.551 [Lua] [sanctioned] = true (boolean)
15:45:23.551 [Lua] [out_of_date] = false (boolean)
15:45:23.551 [Lua] [downloading] = false (boolean)
15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
15:45:23.551 [Lua] [num_children] = 1 (number)
15:45:23.551 [Lua] [ugc_status] = 3 (number)
15:45:23.551 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
15:45:23.551 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = true (boolean)
15:45:23.551 [Lua] [name] = StickyGrim (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [4] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1391228174 (string)
15:45:23.551 [Lua] [children] = table
15:45:23.551 [Lua] [1] = 1369573612 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 4821406 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = approved (string)
15:45:23.551 [Lua] [2] = UI (string)
15:45:23.551 [Lua] [3] = QoL (string)
15:45:23.551 [Lua] [author] = grasmann (string)
15:45:23.551 [Lua] [sanctioned] = true (boolean)
15:45:23.551 [Lua] [out_of_date] = false (boolean)
15:45:23.551 [Lua] [downloading] = false (boolean)
15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
15:45:23.551 [Lua] [num_children] = 1 (number)
15:45:23.551 [Lua] [ugc_status] = 3 (number)
15:45:23.551 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.2
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
15:45:23.551 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = false (boolean)
15:45:23.551 [Lua] [name] = UI Improvements (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [5] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1431393962 (string)
15:45:23.551 [Lua] [children] = table
15:45:23.551 [Lua] [1] = 1369573612 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 14284923 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = UI (string)
15:45:23.551 [Lua] [2] = Misc (string)
15:45:23.551 [Lua] [3] = approved (string)
15:45:23.551 [Lua] [author] = Fracticality (string)
15:45:23.551 [Lua] [sanctioned] = true (boolean)
15:45:23.551 [Lua] [out_of_date] = false (boolean)
15:45:23.551 [Lua] [downloading] = false (boolean)
15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
15:45:23.551 [Lua] [num_children] = 1 (number)
15:45:23.551 [Lua] [ugc_status] = 3 (number)
15:45:23.551 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 1.2.1 (string)
15:45:23.551 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = true (boolean)
15:45:23.551 [Lua] [name] = Bestiary (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [6] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1393343095 (string)
15:45:23.551 [Lua] [children] = table
15:45:23.551 [Lua] [1] = 1369573612 (string)
15:45:23.551 [Lua] [2] = 1374248490 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 45268594 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = approved (string)
15:45:23.551 [Lua] [2] = UI (string)
15:45:23.551 [Lua] [author] = prop joe (string)
15:45:23.551 [Lua] [sanctioned] = true (boolean)
15:45:23.551 [Lua] [out_of_date] = false (boolean)
15:45:23.551 [Lua] [downloading] = false (boolean)
15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
15:45:23.551 [Lua] [num_children] = 2 (number)
15:45:23.551 [Lua] [ugc_status] = 3 (number)
15:45:23.551 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:45:23.551 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = true (boolean)
15:45:23.551 [Lua] [name] = Scoreboard Tweaks (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [7] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1383433646 (string)
15:45:23.551 [Lua] [children] = table
15:45:23.551 [Lua] [1] = 1369573612 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 45268594 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = approved (string)
15:45:23.551 [Lua] [2] = UI (string)
15:45:23.551 [Lua] [3] = QoL (string)
15:45:23.551 [Lua] [author] = prop joe (string)
15:45:23.551 [Lua] [sanctioned] = true (boolean)
15:45:23.551 [Lua] [out_of_date] = false (boolean)
15:45:23.551 [Lua] [downloading] = false (boolean)
15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
15:45:23.551 [Lua] [num_children] = 1 (number)
15:45:23.551 [Lua] [ugc_status] = 3 (number)
15:45:23.551 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
15:45:23.551 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = true (boolean)
15:45:23.551 [Lua] [name] = Persistent Ammo Counter (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [8] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1455893647 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 38895286 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = approved (string)
15:45:23.551 [Lua] [2] = UI (string)
15:45:23.551 [Lua] [3] = QoL (string)
15:45:23.551 [Lua] [author] = Squatting Bear (string)
15:45:23.551 [Lua] [sanctioned] = true (boolean)
15:45:23.551 [Lua] [out_of_date] = false (boolean)
15:45:23.551 [Lua] [downloading] = false (boolean)
15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
15:45:23.551 [Lua] [num_children] = 0 (number)
15:45:23.551 [Lua] [ugc_status] = 3 (number)
15:45:23.551 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
15:45:23.551 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = true (boolean)
15:45:23.551 [Lua] [name] = Player List Plus (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [9] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1383542440 (string)
15:45:23.551 [Lua] [children] = table
15:45:23.551 [Lua] [1] = 1369573612 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 45268594 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = approved (string)
15:45:23.551 [Lua] [2] = UI (string)
15:45:23.551 [Lua] [author] = prop joe (string)
15:45:23.551 [Lua] [sanctioned] = true (boolean)
15:45:23.551 [Lua] [out_of_date] = false (boolean)
15:45:23.551 [Lua] [downloading] = false (boolean)
15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
15:45:23.551 [Lua] [num_children] = 1 (number)
15:45:23.551 [Lua] [ugc_status] = 3 (number)
15:45:23.551 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:45:23.551 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = true (boolean)
15:45:23.551 [Lua] [name] = Weapon Kill Counter (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [10] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1397265260 (string)
15:45:23.551 [Lua] [children] = table
15:45:23.551 [Lua] [1] = 1369573612 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 26572404 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = UI (string)
15:45:23.551 [Lua] [2] = QoL (string)
15:45:23.551 [Lua] [3] = approved (string)
15:45:23.551 [Lua] [author] = Necrossin (string)
15:45:23.551 [Lua] [sanctioned] = true (boolean)
15:45:23.551 [Lua] [out_of_date] = false (boolean)
15:45:23.551 [Lua] [downloading] = false (boolean)
15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
15:45:23.551 [Lua] [num_children] = 1 (number)
15:45:23.551 [Lua] [ugc_status] = 3 (number)
15:45:23.551 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
15:45:23.551 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
15:45:23.551 [Lua] [installed] = true (boolean)
15:45:23.551 [Lua] [enabled] = true (boolean)
15:45:23.551 [Lua] [name] = Numeric UI (string)
15:45:23.551 [Lua] [dependency_error] = (string)
15:45:23.551 [Lua] [11] = table
15:45:23.551 [Lua] [download_pending] = false (boolean)
15:45:23.551 [Lua] [id] = 1464907434 (string)
15:45:23.551 [Lua] [children] = table
15:45:23.551 [Lua] [1] = 1369573612 (string)
15:45:23.551 [Lua] [banned] = false (boolean)
15:45:23.551 [Lua] [author_id] = 14284923 (number)
15:45:23.551 [Lua] [tags] = table
15:45:23.551 [Lua] [1] = UI (string)
15:45:23.551 [Lua] [2] = Misc (string)
15:45:23.551 [Lua] [3] = approved (string)
15:45:23.552 [Lua] [author] = Fracticality (string)
15:45:23.552 [Lua] [sanctioned] = true (boolean)
15:45:23.552 [Lua] [out_of_date] = false (boolean)
15:45:23.552 [Lua] [downloading] = false (boolean)
15:45:23.552 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
15:45:23.552 [Lua] [num_children] = 1 (number)
15:45:23.552 [Lua] [ugc_status] = 3 (number)
15:45:23.552 [Lua] [description] = Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------------------
Updated for game version 1.2.1 (string)
15:45:23.552 [Lua] [last_updated] = 10/17/2018 8:40:33 PM (string)
15:45:23.552 [Lua] [installed] = true (boolean)
15:45:23.552 [Lua] [enabled] = true (boolean)
15:45:23.552 [Lua] [name] = Armory (string)
15:45:23.552 [Lua] [dependency_error] = (string)
15:45:23.552 [Lua]
15:45:23.552 [Lua]
15:45:23.552 [Lua] [1464907434] = 5 (number)
15:45:23.552 [Lua] [1391228174] = 0 (number)
15:45:23.552 [Lua] [1374248490] = 6 (number)
15:45:23.552 [Lua] [1383433646] = 2 (number)
15:45:23.552 [Lua] [1393343095] = 1 (number)
15:45:23.552 [Lua] [1402835022] = 8 (number)
15:45:23.552 [Lua] [1369573612] = 9 (number)
15:45:23.552 [Lua] [1455893647] = 3 (number)
15:45:23.552 [Lua] [1397265260] = 7 (number)
15:45:23.552 [Lua] [1431393962] = 10 (number)
15:45:23.552 [Lua] [1383542440] = 4 (number)
15:45:23.552 [Lua]
15:45:23.557 [Lua]
15:45:23.557 [Lua] [1464907434] = 5 (number)
15:45:23.557 [Lua] [1391228174] = 0 (number)
15:45:23.557 [Lua] [1374248490] = 6 (number)
15:45:23.557 [Lua] [1383433646] = 2 (number)
15:45:23.557 [Lua] [1393343095] = 1 (number)
15:45:23.557 [Lua] [1402835022] = 8 (number)
15:45:23.557 [Lua] [1369573612] = 9 (number)
15:45:23.557 [Lua] [1455893647] = 3 (number)
15:45:23.557 [Lua] [1397265260] = 7 (number)
15:45:23.557 [Lua] [1431393962] = 10 (number)
15:45:23.557 [Lua] [1383542440] = 4 (number)
15:45:23.557 [Lua]
15:45:23.557 [Lua] <>modded = true<>
15:45:23.558 [Lua] <>mod = true<>
15:45:23.574 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
15:45:23.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a407ab8] (Origin: function: 0x0a407f38)
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a407ab8] (Origin: function: 0x0a408388)
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09ba8930] (Origin: function: 0x09ba8d68)
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09ba8930] (Origin: function: 0x09ba8ef0)
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a63ead8] (Origin: function: 0x0a811ae0)
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a63ead8] (Origin: function: 0x0a811cc8)
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x093d5f18] (Origin: function: 0x093d6100)
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x093d5f18] (Origin: function: 0x093d5fd8)
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x093d5f18] (Origin: function: 0x093d6200)
15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09ba2ae0)
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07f37a38] (Origin: function: 0x07f37b60)
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a8a1f60] (Origin: function: 0x0a8a20c8)
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a895c48] (Origin: function: 0x0a895d70)
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b2dbab8] (Origin: function: 0x0b2dbae0)
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a895c48] (Origin: function: 0x0a895d28)
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a895c48] (Origin: function: 0x0a895c70)
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:45:23.588 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c25efc0] (Origin: function: 0x0c25f418)
15:45:23.588 [Lua] <>modded = true<>
15:45:23.589 [Lua] <>mod = true<>
15:45:23.607 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
15:45:23.609 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
15:45:23.609 [Lua] <>modded = true<>
15:45:23.609 [Lua] <>mod = true<>
15:45:23.618 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
15:45:23.619 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
15:45:23.619 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions
15:45:23.619 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x091fa3f8] (Origin: function: 0x091fa4d8)
15:45:23.619 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
15:45:23.619 [Lua] <>modded = true<>
15:45:23.620 [Lua] <>mod = true<>
15:45:23.632 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
15:45:23.633 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
15:45:23.633 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions
15:45:23.634 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ac0b710] (Origin: function: 0x0ac0b7d0)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0b616490] (Origin: function: 0x0b616958)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x09e7e168] (Origin: function: 0x09ec6ed8)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x09e7e168] (Origin: function: 0x09ec5f28)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x09e7e168] (Origin: function: 0x09ec4fc0)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x0a38ac18] (Origin: function: 0x0a38c348)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x0a38ac18] (Origin: function: 0x0a38c3c8)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x08cea0e0] (Origin: function: 0x08cea808)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x08cffdc8] (Origin: function: 0x08cfffc8)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09e71828] (Origin: function: 0x09e71850)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09e71828] (Origin: function: 0x09e71928)
15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x0a3693f8] (Origin: function: 0x0a369628)
15:45:23.635 [Lua] <>modded = true<>
15:45:23.635 [Lua] <>mod = true<>
15:45:23.649 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
15:45:23.650 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
15:45:23.651 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x07f4c000)
15:45:23.651 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0c01dec0] (Origin: function: 0x0c01e240)
15:45:23.651 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08cffdc8] (Origin: function: 0x08d00050)
15:45:23.651 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0c01dec0] (Origin: function: 0x0c01e890)
15:45:23.651 [Lua] <>modded = true<>
15:45:23.651 [Lua] <>mod = true<>
15:45:23.660 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
15:45:23.661 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0aa28000] (Origin: function: 0x0aa28c98)
15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0aa4abb0] (Origin: function: 0x0aa4b798)
15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0aa28000] (Origin: function: 0x0aa28cf8)
15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0aa4abb0] (Origin: function: 0x0aa4b3e8)
15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
15:45:23.661 [Lua] <>modded = true<>
15:45:23.662 [Lua] <>mod = true<>
15:45:23.667 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
15:45:23.668 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0a99f430] (Origin: function: 0x0a99fe78)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0a99f430] (Origin: function: 0x0a99ff58)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0a99f430] (Origin: function: 0x0a9a01a8)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0a99f430] (Origin: function: 0x0a9a00c0)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08d67698] (Origin: function: 0x08d67758)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x08d67698] (Origin: function: 0x08d67f38)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08c2bc98] (Origin: function: 0x08c2bda0)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x08c2bc98] (Origin: function: 0x08c2ce40)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09aff7c8] (Origin: function: 0x09aff888)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x09aff7c8] (Origin: function: 0x09aff8a8)
15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
15:45:23.668 [Lua] <>modded = true<>
15:45:23.669 [Lua] <>mod = true<>
15:45:23.678 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
15:45:23.679 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
15:45:23.679 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09e71828] (Origin: function: 0x09e71850)
15:45:23.679 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x09c27658] (Origin: function: 0x09c27738)
15:45:23.679 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
15:45:23.679 [Lua] <>modded = true<>
15:45:23.680 [Lua] <>mod = true<>
15:45:23.694 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
15:45:23.696 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
15:45:23.696 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
15:45:23.696 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a9f38a0] (Origin: function: 0x0a9f3ad0)
15:45:23.696 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a9f38a0] (Origin: function: 0x0a9f3e08)
15:45:23.696 [Lua] <>modded = true<>
15:45:23.697 [Lua] <>mod = true<>
15:45:23.714 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
15:45:23.716 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
15:45:23.716 [Lua] [MOD][armory][INFO] (options): using legacy widget definitions
15:45:23.719 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ac0b710] (Origin: function: 0x0ac0b7d0)
15:45:23.719 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0b616490] (Origin: function: 0x0b616958)
15:45:23.719 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x0a3693f8] (Origin: function: 0x0a369628)
15:45:23.720 [Lua] <>project = vermintide 2<>
15:45:23.720 [Lua] <>build = release<>
15:45:23.720 [Lua] <>platform = win32<>
15:45:23.720 [Lua] <>title_id = 5107<>
15:45:23.720 [Lua] <>engine_revision = e34c66069446<>
15:45:23.720 [Lua] <>content_revision = 124175<>
15:45:23.720 [Lua] <>rendering_backend = dx11<>
15:45:23.720 [Lua] <>steam_id = 110000102e6263a<>
15:45:23.720 [Lua] <>steam_user_name = argonias<>
15:45:23.720 [Lua] <>machine_id = b5554bc7-de15-4b64-afca-ef8ce26e36b9<>
15:45:23.720 [Lua] [Boot] Application build: release
15:45:23.720 [Lua] [Boot] Engine revision: e34c66069446
15:45:23.720 [Lua] [Boot] Content revision: 124175
15:45:23.721 [Lua] [Boot] User ID: 110000102e6263a Argonias
15:45:23.728 [Lua] [SmokeTest] Disabled
15:45:23.728 [Save] Loading `telemetry`
15:45:23.728 [Lua] Game:setup() total time: 0.0079999999999991
15:45:23.728 [Lua] handle rev info: 0
15:45:23.728 [Lua] handle gfx quality: 0
15:45:23.728 [Lua] default settings: 0.00099999999999944578
15:45:23.728 [Lua] user settings: 0
15:45:23.728 [Lua] set frame times: 0
15:45:23.728 [Lua] init random: 0
15:45:23.728 [Lua] managers: 0.0069999999999996732
15:45:23.728 [Lua]
15:45:23.728 [Lua] unaccounted: 0
15:45:23.728 [Lua] [Boot] use baked enemy meshes: false
15:45:23.729 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:45:23.729 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:45:23.729 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:45:23.729 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:45:23.729 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:45:23.729 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:45:23.729 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
15:45:23.729 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
15:45:23.729 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:45:23.729 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:45:23.729 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:45:23.729 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
15:45:23.729 [Save] Load done
15:45:24.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:45:24.039 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:45:24.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:45:24.087 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
15:45:24.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:45:24.746 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:45:24.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:45:24.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:45:24.915 [Lua] [PackageManager] Force_load: resource_packages/menu
15:45:24.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:45:25.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:45:25.119 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:45:25.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:45:26.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:45:26.186 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:45:26.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:45:26.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:45:26.305 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:45:26.306 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:45:26.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:45:26.508 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:45:26.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:45:27.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:45:27.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:45:27.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:45:28.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:45:28.925 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:45:28.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:45:30.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:45:30.055 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:45:30.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:45:30.278 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
15:45:30.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:45:30.966 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:45:30.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:45:31.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:45:31.407 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:45:31.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:45:31.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:45:31.847 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:45:31.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:45:32.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:45:32.152 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:45:32.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:45:32.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:45:32.406 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:45:32.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:45:33.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:45:33.103 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:45:33.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:45:33.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:45:33.308 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:45:33.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:45:33.372 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
15:45:33.372 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
15:45:33.372 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x0a3f6798] (Origin: function: 0x08448598)
15:45:33.372 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x0afad218] (Origin: function: 0x08b77330)
15:45:33.372 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x0afad218] (Origin: function: 0x09dda0f8)
15:45:33.372 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x0a3f6798] (Origin: function: 0x07fa8c10)
15:45:33.373 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:45:33.373 [Lua] [Gamestate] Enter StateTitleScreen
15:45:33.375 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:45:33.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:45:33.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:45:33.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:45:33.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:45:33.377 warning: [Lua] CHAT FONT SIZE DISABLED
15:45:33.377 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
15:45:33.390 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:45:33.390 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:45:33.390 [Save] Loading `save_data`
15:45:33.391 [Save] Load done
15:45:33.407 [Lua] [BackendManagerPlayFab] Backend Enabled
15:45:33.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:45:33.457 [Lua] [PackageManager] Force_load: resource_packages/careers
15:45:33.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:45:33.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:45:33.508 [Lua] [PackageManager] Force_load: resource_packages/decals
15:45:33.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:45:33.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:45:33.661 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:45:33.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:45:35.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:45:35.926 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:45:35.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:45:37.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:45:37.365 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:45:37.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:45:38.126 [Lua] Populating data for character 1 15
15:45:38.278 [Lua] Requesting character data for index 2 15
15:45:38.278 [Lua] Populating data for character 2 15
15:45:38.445 [Lua] Requesting character data for index 3 15
15:45:38.445 [Lua] Populating data for character 3 15
15:45:38.629 [Lua] Requesting character data for index 4 15
15:45:38.629 [Lua] Populating data for character 4 15
15:45:38.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:45:38.663 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:45:38.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:45:38.765 [Lua] Requesting character data for index 5 15
15:45:38.765 [Lua] Populating data for character 5 15
15:45:38.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:45:38.899 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:45:38.950 [Lua] Requesting character data for index 6 15
15:45:38.950 [Lua] Populating data for character 6 15
15:45:39.186 [Lua] Requesting character data for index 7 15
15:45:39.186 [Lua] Populating data for character 7 15
15:45:39.337 [Lua] Requesting character data for index 8 15
15:45:39.337 [Lua] Populating data for character 8 15
15:45:39.472 [Lua] Requesting character data for index 9 15
15:45:39.472 [Lua] Populating data for character 9 15
15:45:39.625 [Lua] Requesting character data for index 10 15
15:45:39.625 [Lua] Populating data for character 10 15
15:45:39.981 [Lua] Requesting character data for index 11 15
15:45:39.982 [Lua] Populating data for character 11 15
15:45:40.126 [Lua] Requesting character data for index 12 15
15:45:40.126 [Lua] Populating data for character 12 15
15:45:40.270 [Lua] Requesting character data for index 13 15
15:45:40.270 [Lua] Populating data for character 13 15
15:45:40.424 [Lua] Requesting character data for index 14 15
15:45:40.424 [Lua] Populating data for character 14 15
15:45:40.576 [Lua] Requesting character data for index 15 15
15:45:40.576 [Lua] Populating data for character 15 15
15:45:40.952 [Lua] Player statistics loaded!
15:45:41.205 [Lua] Keep decoration player data loaded!
15:45:41.222 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
15:45:42.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
15:45:42.241 [Lua] [Managers] Destroying state managers...
15:45:42.241 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
15:45:42.241 [Lua] [Gamestate] Enter state StateLoading
15:45:42.244 [Lua] [StateLoading] Auto Skip: nil
15:45:42.245 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
15:45:42.245 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:45:42.246 [Lua] state_loading_restart_network JOIN VIA STEAM 0
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_heal
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ping
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_pong
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
15:45:42.246 [Lua] registering RPCs
15:45:42.246 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer
15:45:42.246 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:45:42.246 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
15:45:42.246 [Lua] [StateLoading] Need to unload nil and start load inn_level
15:45:42.246 [Lua] [LevelTransitionHandler] load_level inn_level
15:45:42.246 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:45:42.246 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
15:45:42.246 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:45:42.246 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:45:42.246 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:45:42.246 [Lua] [NetworkServer] Current level key inn_level
15:45:42.246 [Lua] [LevelTransitionHandler] Generated new level_seed: 513830
15:45:42.247 [Lua] [VOIP] Initializing Steam Voip
15:45:42.247 [Lua] [VOIP] Is server. Creating room / joining my own room.
15:45:42.251 [EAC] EAC server 110000102e6263a is initializing
15:45:42.262 [EAC] Server is also client 110000102e6263a
15:45:42.262 [EACServer] [SetLogCallback] Procedure: 000000014049E260 LogLevel: Info.
15:45:42.262 [Lua] ### Created peer state machine for 110000102e6263a
15:45:42.262 [Lua] [PeerSM] 110000102e6263a :: on_enter Connecting
15:45:42.263 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
15:45:42.263 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
15:45:42.263 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:45:42.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
15:45:42.265 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:45:42.265 [Lua] Set lobby begin:
15:45:42.265 [Lua] Set lobby end.
15:45:42.265 [Lua] [LOCAL RPC] rpc_notify_connected
15:45:42.265 [Lua] [PSM] Peer 110000102e6263a joined. Want to use profile index "4"
15:45:42.265 [Lua] [LobbyHost] Changed state from 0 to creating
15:45:42.265 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0
15:45:42.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:45:42.304 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:45:42.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:45:42.375 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
15:45:42.406 [Lua] [LobbyHost] Changed state from creating to joined
15:45:42.407 [Lua] [PartyManager] Leader is set to 110000102e6263a
15:45:42.407 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e6263a my_peer_id:110000102e6263a
15:45:42.407 [Lua] [ChatManager] Registering channel 1
15:45:42.407 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e6263a, own_peer_id=110000102e6263a)
15:45:42.408 [Lua] [NetworkServer] Changing num_players from nil to 1
15:45:42.408 [Lua] Players: 1
15:45:42.408 [Lua] Set lobby begin:
15:45:42.408 [Lua] Lobby data num_players = 1
15:45:42.408 [Lua] Lobby data level_key = inn_level
15:45:42.408 [Lua] Lobby data game_mode = adventure
15:45:42.408 [Lua] Lobby data matchmaking = false
15:45:42.408 [Lua] Set lobby end.
15:45:42.619 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:45:44.108 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
15:45:44.109 [Lua] [PeerSM] 110000102e6263a :: on_exit Connecting
15:45:44.109 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading
15:45:44.109 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a
15:45:44.110 [Lua] [LOCAL RPC] rpc_load_level 26 513830
15:45:53.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:45:53.125 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:45:53.130 [Lua] [LevelTransitionHandler] Level load completed!
15:45:53.130 [Lua] ### Sending rpc_level_loaded
15:45:53.130 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26
15:45:53.130 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
15:45:53.131 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading
15:45:53.131 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages
15:45:53.131 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102e6263a:1
15:45:53.132 [Lua] Set lobby begin:
15:45:53.132 [Lua] Lobby data level_key = inn_level
15:45:53.132 [Lua] Lobby data player_slot_1 = 0:0
15:45:53.132 [Lua] Lobby data player_slot_6 = 0:0
15:45:53.132 [Lua] Lobby data num_players = 1
15:45:53.132 [Lua] Lobby data matchmaking = false
15:45:53.132 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:53.132 [Lua] Lobby data game_mode = adventure
15:45:53.132 [Lua] Lobby data player_slot_5 = 0:0
15:45:53.132 [Lua] Lobby data player_slot_2 = 0:0
15:45:53.132 [Lua] Lobby data player_slot_3 = 0:0
15:45:53.132 [Lua] Set lobby end.
15:45:53.132 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:1, previous profile 0, profile 4]
15:45:53.133 [Lua] Set lobby begin:
15:45:53.133 [Lua] Lobby data level_key = inn_level
15:45:53.133 [Lua] Lobby data player_slot_1 = 0:0
15:45:53.133 [Lua] Lobby data player_slot_6 = 0:0
15:45:53.133 [Lua] Lobby data num_players = 1
15:45:53.133 [Lua] Lobby data matchmaking = false
15:45:53.133 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:53.133 [Lua] Lobby data game_mode = adventure
15:45:53.133 [Lua] Lobby data player_slot_5 = 0:0
15:45:53.133 [Lua] Lobby data player_slot_2 = 0:0
15:45:53.133 [Lua] Lobby data player_slot_3 = 0:0
15:45:53.133 [Lua] Set lobby end.
15:45:53.133 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
15:45:53.133 [Lua] Set lobby begin:
15:45:53.133 [Lua] Lobby data level_key = inn_level
15:45:53.133 [Lua] Lobby data player_slot_1 = 0:0
15:45:53.133 [Lua] Lobby data player_slot_6 = 0:0
15:45:53.133 [Lua] Lobby data num_players = 1
15:45:53.133 [Lua] Lobby data matchmaking = false
15:45:53.133 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:53.133 [Lua] Lobby data game_mode = adventure
15:45:53.133 [Lua] Lobby data player_slot_5 = 0:0
15:45:53.133 [Lua] Lobby data player_slot_2 = 0:0
15:45:53.133 [Lua] Lobby data player_slot_3 = 0:0
15:45:53.133 [Lua] Set lobby end.
15:45:53.133 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
15:45:53.133 [Lua] Set lobby begin:
15:45:53.133 [Lua] Lobby data level_key = inn_level
15:45:53.133 [Lua] Lobby data player_slot_1 = 0:0
15:45:53.133 [Lua] Lobby data player_slot_6 = 0:0
15:45:53.134 [Lua] Lobby data num_players = 1
15:45:53.134 [Lua] Lobby data matchmaking = false
15:45:53.134 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:53.134 [Lua] Lobby data game_mode = adventure
15:45:53.134 [Lua] Lobby data player_slot_5 = 0:0
15:45:53.134 [Lua] Lobby data player_slot_2 = 0:0
15:45:53.134 [Lua] Lobby data player_slot_3 = 0:0
15:45:53.134 [Lua] Set lobby end.
15:45:53.134 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
15:45:53.134 [Lua] Set lobby begin:
15:45:53.134 [Lua] Lobby data level_key = inn_level
15:45:53.134 [Lua] Lobby data player_slot_1 = 0:0
15:45:53.134 [Lua] Lobby data player_slot_6 = 0:0
15:45:53.134 [Lua] Lobby data num_players = 1
15:45:53.134 [Lua] Lobby data matchmaking = false
15:45:53.134 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:53.134 [Lua] Lobby data game_mode = adventure
15:45:53.134 [Lua] Lobby data player_slot_5 = 0:0
15:45:53.134 [Lua] Lobby data player_slot_2 = 0:0
15:45:53.134 [Lua] Lobby data player_slot_3 = 0:0
15:45:53.134 [Lua] Set lobby end.
15:45:53.134 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
15:45:53.134 [Lua] Set lobby begin:
15:45:53.134 [Lua] Lobby data level_key = inn_level
15:45:53.134 [Lua] Lobby data player_slot_1 = 0:0
15:45:53.134 [Lua] Lobby data player_slot_6 = 0:0
15:45:53.134 [Lua] Lobby data num_players = 1
15:45:53.134 [Lua] Lobby data matchmaking = false
15:45:53.135 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:53.135 [Lua] Lobby data game_mode = adventure
15:45:53.135 [Lua] Lobby data player_slot_5 = 0:0
15:45:53.135 [Lua] Lobby data player_slot_2 = 0:0
15:45:53.135 [Lua] Lobby data player_slot_3 = 0:0
15:45:53.135 [Lua] Set lobby end.
15:45:53.135 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
15:45:53.135 [Lua] ### Sending rpc_level_loaded
15:45:53.135 [Lua] #### Has state machine: false, sender: 110000102e6263a, level_id: 26
15:45:53.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a
15:45:53.135 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:45:53.137 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a
15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
15:45:53.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:45:53.207 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:45:53.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
15:45:53.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
15:45:53.368 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
15:45:53.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
15:45:53.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
15:45:53.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
15:45:53.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04
15:45:53.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04
15:45:53.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04
15:45:53.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:45:53.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:45:53.938 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
15:45:53.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
15:45:53.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
15:45:53.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
15:45:53.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
15:45:54.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
15:45:54.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
15:45:54.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:45:54.150 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:45:54.150 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:45:54.151 [Lua] Set lobby begin:
15:45:54.151 [Lua] Lobby data level_key = inn_level
15:45:54.151 [Lua] Lobby data player_slot_1 = 0:0
15:45:54.151 [Lua] Lobby data player_slot_6 = 0:0
15:45:54.151 [Lua] Lobby data num_players = 1
15:45:54.151 [Lua] Lobby data matchmaking = false
15:45:54.151 [Lua] Lobby data host = 110000102e6263a
15:45:54.151 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:54.151 [Lua] Lobby data game_mode = adventure
15:45:54.151 [Lua] Lobby data player_slot_5 = 0:0
15:45:54.151 [Lua] Lobby data player_slot_2 = 0:0
15:45:54.151 [Lua] Lobby data country_code = US
15:45:54.151 [Lua] Lobby data player_slot_3 = 0:0
15:45:54.151 [Lua] Lobby data unique_server_name = Argonias
15:45:54.151 [Lua] Set lobby end.
15:45:54.151 [Lua] [Managers] Destroying state managers...
15:45:54.152 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:45:54.152 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0
15:45:54.152 [Lua] [Gamestate] Enter StateIngame HOST
15:45:54.153 [Lua] Set lobby begin:
15:45:54.153 [Lua] Lobby data level_key = inn_level
15:45:54.153 [Lua] Lobby data player_slot_1 = 0:0
15:45:54.153 [Lua] Lobby data selected_level_key = inn_level
15:45:54.153 [Lua] Lobby data player_slot_6 = 0:0
15:45:54.153 [Lua] Lobby data num_players = 1
15:45:54.153 [Lua] Lobby data matchmaking = false
15:45:54.153 [Lua] Lobby data host = 110000102e6263a
15:45:54.153 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:54.153 [Lua] Lobby data game_mode = adventure
15:45:54.153 [Lua] Lobby data player_slot_5 = 0:0
15:45:54.153 [Lua] Lobby data player_slot_2 = 0:0
15:45:54.153 [Lua] Lobby data country_code = US
15:45:54.153 [Lua] Lobby data player_slot_3 = 0:0
15:45:54.153 [Lua] Lobby data unique_server_name = Argonias
15:45:54.153 [Lua] Set lobby end.
15:45:54.154 [Lua] [StateIngame] Server ingame
15:45:54.158 [Lua] Set lobby begin:
15:45:54.158 [Lua] Lobby data level_key = inn_level
15:45:54.158 [Lua] Lobby data player_slot_1 = 0:0
15:45:54.158 [Lua] Lobby data selected_level_key = inn_level
15:45:54.158 [Lua] Lobby data difficulty = normal
15:45:54.158 [Lua] Lobby data player_slot_6 = 0:0
15:45:54.158 [Lua] Lobby data num_players = 1
15:45:54.158 [Lua] Lobby data matchmaking = false
15:45:54.158 [Lua] Lobby data host = 110000102e6263a
15:45:54.158 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:54.158 [Lua] Lobby data game_mode = adventure
15:45:54.158 [Lua] Lobby data player_slot_5 = 0:0
15:45:54.158 [Lua] Lobby data player_slot_2 = 0:0
15:45:54.158 [Lua] Lobby data country_code = US
15:45:54.158 [Lua] Lobby data player_slot_3 = 0:0
15:45:54.158 [Lua] Lobby data unique_server_name = Argonias
15:45:54.158 [Lua] Set lobby end.
15:45:54.158 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer
15:45:54.159 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer
15:45:54.159 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:45:54.159 [Lua] [Matchmaking] initializing
15:45:54.159 [Lua] [Matchmaking] my_peer_id: 110000102e6263a, I am server
15:45:54.159 [Lua] [Matchmaking] register rpcs
15:45:54.159 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:45:54.159 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a
15:45:54.159 [Lua] [GameNetworkManager] self.is_server = true
15:45:54.159 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
15:45:54.159 [Network] Setting artificial MTU limit to 65536
15:45:54.160 [Lua] Switching ConflictSettings: to: disabled
15:45:54.160 [Lua] pacing=disabled
15:45:54.160 [Lua] roaming=nil
15:45:54.160 [Lua] disabled=true
15:45:54.160 [Lua] pack_spawning=disabled
15:45:54.160 [Lua] boss=disabled
15:45:54.160 [Lua] horde=disabled
15:45:54.160 [Lua] specials=disabled
15:45:54.160 [Lua] name=disabled
15:45:54.160 [Lua] intensity=disabled
15:45:54.160 [Lua] ---
15:45:54.166 [Lua] [AIInterestPointSystem] Level Seed: 513830
15:45:54.166 [Lua]
15:45:54.166 [Lua] [entity_system_bag] = table
15:45:54.166 [Lua] [entity_system_bag] = metatable
15:45:54.166 [Lua] [startup_data] = table
15:45:54.166 [Lua] [entity_manager] = table
15:45:54.166 [Lua] [entity_manager] = metatable
15:45:54.166 [Lua] [unit_spawner] = table
15:45:54.166 [Lua] [unit_spawner] = metatable
15:45:54.166 [Lua] [unit_storage] = table
15:45:54.166 [Lua] [unit_storage] = metatable
15:45:54.166 [Lua] [dice_keeper] = table
15:45:54.166 [Lua] [dice_keeper] = metatable
15:45:54.166 [Lua] [is_server] = true (boolean)
15:45:54.166 [Lua] [world] = [World]
15:45:54.166 [Lua] [system_api] = table
15:45:54.166 [Lua] [network_lobby] = table
15:45:54.166 [Lua] [network_lobby] = metatable
15:45:54.166 [Lua] [profile_synchronizer] = table
15:45:54.166 [Lua] [profile_synchronizer] = metatable
15:45:54.166 [Lua] [entity_system] = table
15:45:54.166 [Lua] [entity_system] = metatable
15:45:54.166 [Lua] [num_local_human_players] = 1 (number)
15:45:54.166 [Lua] [statistics_db] = table
15:45:54.166 [Lua] [statistics_db] = metatable
15:45:54.166 [Lua] [network_server] = table
15:45:54.166 [Lua] [network_server] = metatable
15:45:54.166 [Lua] [input_manager] = table
15:45:54.166 [Lua] [input_manager] = metatable
15:45:54.166 [Lua] [network_clock] = table
15:45:54.166 [Lua] [network_clock] = metatable
15:45:54.166 [Lua] [network_transmit] = table
15:45:54.166 [Lua] [network_transmit] = metatable
15:45:54.166 [Lua] [free_flight_manager] = table
15:45:54.166 [Lua] [free_flight_manager] = metatable
15:45:54.166 [Lua] [network_manager] = table
15:45:54.166 [Lua] [network_manager] = metatable
15:45:54.166 [Lua] [network_event_delegate] = table
15:45:54.166 [Lua] [network_event_delegate] = metatable
15:45:54.166 [Lua]
15:45:54.167 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:45:54.171 [Lua] [AchievementManager] Achievements using the steam platform
15:45:54.172 [Lua] [StateIngame] Level seed: 513830
15:45:54.172 [Umbra] Init version: 3.4.15 :: 16 threads
15:45:54.172 [Umbra] Tome with `11088` objects loaded.
15:45:54.173 [Umbra] UMBRA Tome loaded.
15:45:54.173 [World] Spawning level.
15:45:54.186 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
15:45:54.819 [Lua] [LevelAnalysis] set_random_seed( 86042792)
15:45:54.824 [Lua] PlayerManager:add_player player_1
15:45:54.827 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
15:45:54.827 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
15:45:54.827 [Lua] [IngameUI] init
15:45:54.898 [Lua] [Matchmaking] Cancelling matchmaking
15:45:54.898 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:45:54.898 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:45:54.898 [Lua] Set lobby begin:
15:45:54.898 [Lua] Lobby data power_level = 785
15:45:54.898 [Lua] Lobby data level_key = inn_level
15:45:54.898 [Lua] Lobby data player_slot_1 = 0:0
15:45:54.898 [Lua] Lobby data selected_level_key = inn_level
15:45:54.898 [Lua] Lobby data difficulty = normal
15:45:54.898 [Lua] Lobby data player_slot_6 = 0:0
15:45:54.898 [Lua] Lobby data num_players = 1
15:45:54.898 [Lua] Lobby data matchmaking = false
15:45:54.898 [Lua] Lobby data host = 110000102e6263a
15:45:54.898 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:45:54.898 [Lua] Lobby data game_mode = adventure
15:45:54.898 [Lua] Lobby data player_slot_5 = 0:0
15:45:54.898 [Lua] Lobby data player_slot_2 = 0:0
15:45:54.898 [Lua] Lobby data country_code = US
15:45:54.898 [Lua] Lobby data player_slot_3 = 0:0
15:45:54.898 [Lua] Lobby data unique_server_name = Argonias
15:45:54.899 [Lua] Set lobby end.
15:45:54.899 [Flow] Forge tier 4
15:45:54.900 [Flow] complete_skittergate_legend true
15:45:54.900 [Flow] complete_all_helmgart_levels_recruit true
15:45:54.901 [Flow] WitchHunterLevel:21
15:45:54.901 [Flow] LeaderYes
15:45:54.901 [Flow] ALL PC XP:231567
15:45:54.901 [Flow] WH XP:22569.9
15:45:54.901 [Flow] Number of crafted items:632
15:45:54.901 [Flow] Sum of Powe Levels:1500
15:45:54.901 [Flow] Has "bogenhafen" DLC:true
15:45:54.903 [Lua] CurrentConflictSettings disabled
15:45:54.903 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:45:54.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:45:54.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:45:54.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:45:54.906 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
15:45:54.906 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:45:54.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:45:54.935 [Lua] MUSIC: nil -> explore
15:45:54.976 [Flow] halloween_event_decorations_enabled
15:45:56.642 [Flow] DISABLE
15:45:56.980 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:45:56.980 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:45:56.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:45:57.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:45:57.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:45:57.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:45:57.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:45:57.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:45:57.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
15:45:57.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
15:45:57.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
15:45:57.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:45:57.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:45:57.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:45:57.855 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:45:58.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:45:58.660 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
15:45:58.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:45:58.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:45:58.938 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:45:58.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
15:45:59.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
15:45:59.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
15:45:59.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
15:45:59.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
15:45:59.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
15:45:59.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
15:45:59.442 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
15:45:59.455 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages
15:45:59.455 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame
15:45:59.461 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
15:45:59.461 [Lua] [LOCAL RPC] rpc_loading_synced
15:45:59.472 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame
15:45:59.472 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync
15:45:59.488 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync
15:45:59.488 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers
15:45:59.491 [Lua] [LOCAL RPC] rpc_game_started
15:45:59.505 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers
15:45:59.505 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer
15:45:59.524 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer
15:45:59.524 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame
15:45:59.530 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
15:45:59.530 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
15:45:59.530 [Lua] PlayerManager:rpc_to_client_spawn_player()
15:45:59.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:45:59.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:45:59.535 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1
15:45:59.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
15:45:59.948 [Lua] [IngameUI] menu view on_enter start_menu_view
15:45:59.948 [Lua] hero_fullscreen_menu_on_enter
15:45:59.951 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a490a88
15:45:59.952 [World] Spawning level.
15:45:59.954 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:45:59.954 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:45:59.954 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:45:59.954 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:45:59.956 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:45:59.977 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:45:59.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:45:59.978 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
15:45:59.978 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:45:59.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:46:00.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x80, position: 0
15:46:01.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x80, position: 27249
15:46:02.520 [Lua] [IngameUI] menu view on_exit start_menu_view
15:46:02.520 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:46:02.520 [Lua] hero_fullscreen_menu_on_exit
15:46:02.523 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a490a88
15:46:02.523 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:46:02.523 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:46:02.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:46:14.707 [Lua] [NetworkServer] Changing num_players from 1 to 2
15:46:14.707 [Lua] Players: 2
15:46:14.707 [Lua] Set lobby begin:
15:46:14.707 [Lua] Lobby data power_level = 785
15:46:14.707 [Lua] Lobby data level_key = inn_level
15:46:14.707 [Lua] Lobby data player_slot_1 = 0:0
15:46:14.707 [Lua] Lobby data selected_level_key = inn_level
15:46:14.708 [Lua] Lobby data difficulty = normal
15:46:14.708 [Lua] Lobby data player_slot_6 = 0:0
15:46:14.708 [Lua] Lobby data num_players = 2
15:46:14.708 [Lua] Lobby data matchmaking = false
15:46:14.708 [Lua] Lobby data host = 110000102e6263a
15:46:14.708 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:46:14.708 [Lua] Lobby data game_mode = adventure
15:46:14.708 [Lua] Lobby data player_slot_5 = 0:0
15:46:14.708 [Lua] Lobby data player_slot_2 = 0:0
15:46:14.708 [Lua] Lobby data country_code = US
15:46:14.708 [Lua] Lobby data player_slot_3 = 0:0
15:46:14.708 [Lua] Lobby data unique_server_name = Argonias
15:46:14.708 [Lua] Set lobby end.
15:46:14.709 [Lua] [LobbyMembers] Member joined 1100001031ca0fd
15:46:14.723 [Lua] [NetworkServer] Peer 1100001031ca0fd joined server lobby.
15:46:14.723 [Lua] [NetworkServer] Creating peer info.
15:46:14.723 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Connecting
15:46:14.724 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:46:14.724 [Lua] [ChatManager][1]System: dcdave75 is joining the game
15:46:14.739 [SteamAuthenticator] Sent ticket request to 1100001031ca0fd
15:46:14.739 [Lua] [ConnectionHandler] Peer state for "1100001031ca0fd": [nil] ==> [Connecting]
15:46:14.739 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001031ca0fd"
15:46:14.755 [Lua] [ConnectionHandler] Peer state for "1100001031ca0fd": [Connecting] ==> [Connected]
15:46:15.603 [Lua] [IngameUI] menu view on_enter hero_view
15:46:15.605 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a495408
15:46:15.605 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
15:46:18.994 [SteamAuthenticator] Got ticket from 1100001031ca0fd
15:46:18.994 [SteamAuthenticator] BeginAuthSession 1100001031ca0fd
15:46:18.994 [SteamAuthenticator] Authenticating 1100001031ca0fd
15:46:18.994 [SteamAuthenticator] Got ticket request from 1100001031ca0fd
15:46:18.994 [SteamAuthenticator] GetAuthSessionTicket 1100001031ca0fd
15:46:18.995 [SteamAuthenticator] Sent ticket to 1100001031ca0fd
15:46:19.217 [SteamAuthenticator] Steam validation for 1100001031ca0fd with response 0
15:46:19.361 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:46:19.361 [Lua] [Matchmaking] Got a handshake request from 1100001031ca0fd with user name 'dcdave75'
15:46:19.441 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000189529e from 1100001031ca0fd, replying lobby_ok
15:46:19.504 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001031ca0fd REPLY wh:0 | we:110000102e6263a | dr:0 | bw:0 | es:0
15:46:19.584 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001031ca0fd
15:46:19.584 [Lua] Set lobby begin:
15:46:19.584 [Lua] Lobby data power_level = 785
15:46:19.584 [Lua] Lobby data level_key = inn_level
15:46:19.584 [Lua] Lobby data player_slot_1 = 0:0
15:46:19.584 [Lua] Lobby data selected_level_key = inn_level
15:46:19.584 [Lua] Lobby data difficulty = normal
15:46:19.584 [Lua] Lobby data player_slot_6 = 0:0
15:46:19.584 [Lua] Lobby data num_players = 2
15:46:19.584 [Lua] Lobby data matchmaking = false
15:46:19.584 [Lua] Lobby data host = 110000102e6263a
15:46:19.584 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:46:19.585 [Lua] Lobby data game_mode = adventure
15:46:19.585 [Lua] Lobby data player_slot_5 = 0:0
15:46:19.585 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:46:19.585 [Lua] Lobby data country_code = US
15:46:19.585 [Lua] Lobby data player_slot_3 = 0:0
15:46:19.585 [Lua] Lobby data unique_server_name = Argonias
15:46:19.585 [Lua] Set lobby end.
15:46:19.585 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
15:46:22.008 [Lua] ### CLEARING PEER STATE FOR 1100001031ca0fd
15:46:22.008 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Connecting
15:46:22.008 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Connecting
15:46:22.073 [Lua] [NetworkServer] Peer 1100001031ca0fd has sent rpc_notify_lobby_joined
15:46:22.073 [Lua] [PSM] Peer 1100001031ca0fd joined. Want to use profile index "2"
15:46:22.073 [EAC] EAC server has client 1100001031ca0fd (and owner 1100001031ca0fd)
15:46:22.073 [EACServer] [RegisterClient] Client: 01100001031CA0FD PlayerGUID: 76561198012473597 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012473597 PlayerName: Argonias
15:46:22.073 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001031ca0fd, connection_key=0)
15:46:22.073 [Lua] [VOIP] Adding voip member: "1100001031ca0fd"
15:46:22.266 [EACServer] [QueueClientUpdate] Client: 01100001031CA0FD Session: 1 Status: Client Authenticated Message: Client authenticated.
15:46:22.269 [EAC] Peer 1100001031ca0fd switched EAC state to ClientAuthenticatedLocal
15:46:22.485 [EACServer] [Register Client] Success (1/2). Client: 01100001031CA0FD.
15:46:22.504 [EACServer] [Cerberus] [Backend] Connection established.
15:46:22.886 [EACServer] [Register Client] Success (2/2). Client: 01100001031CA0FD
15:46:22.886 [EACServer] [QueueClientUpdate] Client: 01100001031CA0FD Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:46:22.900 [EAC] Peer 1100001031ca0fd switched EAC state to ClientAuthenticatedRemote
15:46:24.080 [Lua] [NetworkServer] Peer 1100001031ca0fd has sent rpc_post_game_notified
15:46:24.080 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Connecting
15:46:24.080 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading
15:46:24.080 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd
15:46:24.145 [Lua] ### Sending rpc_level_loaded
15:46:24.145 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 26
15:46:24.145 [Lua] Peer 1100001031ca0fd has loaded the level but not all enemies, so we wait
15:46:24.145 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001031ca0fd, connection_key=0)
15:46:24.145 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading
15:46:24.145 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages
15:46:24.145 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 1100001031ca0fd:1
15:46:24.145 [Lua] Set lobby begin:
15:46:24.145 [Lua] Lobby data power_level = 785
15:46:24.145 [Lua] Lobby data level_key = inn_level
15:46:24.145 [Lua] Lobby data player_slot_1 = 0:0
15:46:24.145 [Lua] Lobby data selected_level_key = inn_level
15:46:24.145 [Lua] Lobby data difficulty = normal
15:46:24.145 [Lua] Lobby data player_slot_6 = 0:0
15:46:24.145 [Lua] Lobby data num_players = 2
15:46:24.145 [Lua] Lobby data matchmaking = false
15:46:24.146 [Lua] Lobby data host = 110000102e6263a
15:46:24.146 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:46:24.146 [Lua] Lobby data game_mode = adventure
15:46:24.146 [Lua] Lobby data player_slot_5 = 0:0
15:46:24.146 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:46:24.146 [Lua] Lobby data country_code = US
15:46:24.146 [Lua] Lobby data player_slot_3 = 0:0
15:46:24.146 [Lua] Lobby data unique_server_name = Argonias
15:46:24.146 [Lua] Set lobby end.
15:46:24.146 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001031ca0fd:1, previous profile 0, profile 2]
15:46:24.146 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
15:46:24.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:2 my_peer_id:110000102e6263a
15:46:24.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:2 my_peer_id:110000102e6263a
15:46:24.219 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:2 my_peer_id:110000102e6263a
15:46:24.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read,
15:46:24.219 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08, InventoryPackageSynchronizerClient, async-read,
15:46:24.219 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:46:24.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, InventoryPackageSynchronizerClient, async-read,
15:46:24.219 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
15:46:24.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
15:46:24.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
15:46:24.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
15:46:24.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08
15:46:24.988 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08
15:46:24.988 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08
15:46:24.989 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
15:46:25.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
15:46:25.930 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
15:46:25.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
15:46:26.466 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 2
15:46:26.475 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 2 1
15:46:26.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
15:46:26.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
15:46:26.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
15:46:26.632 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
15:46:26.632 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 2
15:46:26.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
15:46:26.836 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
15:46:26.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:46:26.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:46:26.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:46:26.998 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
15:46:27.007 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
15:46:27.106 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 2
15:46:27.106 [Save] Saving `save_data`
15:46:27.113 [Save] Save done
15:46:31.386 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 3
15:46:31.395 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 3 2
15:46:31.550 [Lua] [PlayFabRequestQueue] EAC Enabled! 3
15:46:31.550 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 3
15:46:31.990 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 3
15:46:31.990 [Save] Saving `save_data`
15:46:31.997 [Save] Save done
15:46:33.064 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages
15:46:33.064 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame
15:46:33.073 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2
15:46:34.740 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:46:34.740 [Lua] [Matchmaking] Got a handshake request from 1100001031ca0fd with user name 'dcdave75'
15:46:34.740 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame
15:46:34.740 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync
15:46:34.756 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd
15:46:34.757 [Lua] Set lobby begin:
15:46:34.757 [Lua] Lobby data power_level = 785
15:46:34.757 [Lua] Lobby data level_key = inn_level
15:46:34.758 [Lua] Lobby data player_slot_1 = 0:0
15:46:34.758 [Lua] Lobby data selected_level_key = inn_level
15:46:34.758 [Lua] Lobby data difficulty = normal
15:46:34.758 [Lua] Lobby data player_slot_6 = 0:0
15:46:34.758 [Lua] Lobby data num_players = 2
15:46:34.759 [Lua] Lobby data matchmaking = false
15:46:34.759 [Lua] Lobby data host = 110000102e6263a
15:46:34.759 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:46:34.759 [Lua] Lobby data game_mode = adventure
15:46:34.759 [Lua] Lobby data player_slot_5 = 0:0
15:46:34.759 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:46:34.759 [Lua] Lobby data country_code = US
15:46:34.759 [Lua] Lobby data player_slot_3 = 0:0
15:46:34.759 [Lua] Lobby data unique_server_name = Argonias
15:46:34.759 [Lua] Set lobby end.
15:46:34.759 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing
15:46:34.759 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync
15:46:34.759 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers
15:46:34.776 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers
15:46:34.776 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer
15:46:34.796 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd
15:46:34.796 [Lua] PlayerManager:add_remote_player 1100001031ca0fd
15:46:34.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
15:46:34.796 [Lua] RemotePlayer:create_game_object( ) 38
15:46:34.798 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer
15:46:34.798 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame
15:46:35.200 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list.
15:46:35.200 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:46:35.200 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1
15:46:35.200 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit
15:46:35.200 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player.
15:46:35.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
15:46:35.202 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1
15:46:35.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:35.205 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd
15:46:35.910 [Lua] Set lobby begin:
15:46:35.910 [Lua] Lobby data power_level = 392
15:46:35.910 [Lua] Lobby data level_key = inn_level
15:46:35.910 [Lua] Lobby data player_slot_1 = 0:0
15:46:35.910 [Lua] Lobby data selected_level_key = inn_level
15:46:35.910 [Lua] Lobby data difficulty = normal
15:46:35.910 [Lua] Lobby data player_slot_6 = 0:0
15:46:35.911 [Lua] Lobby data num_players = 2
15:46:35.911 [Lua] Lobby data matchmaking = false
15:46:35.911 [Lua] Lobby data host = 110000102e6263a
15:46:35.911 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:46:35.911 [Lua] Lobby data game_mode = adventure
15:46:35.911 [Lua] Lobby data player_slot_5 = 0:0
15:46:35.911 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:46:35.911 [Lua] Lobby data country_code = US
15:46:35.911 [Lua] Lobby data player_slot_3 = 0:0
15:46:35.911 [Lua] Lobby data unique_server_name = Argonias
15:46:35.911 [Lua] Set lobby end.
15:46:37.038 [Lua] [IngameUI] menu view on_exit hero_view
15:46:37.042 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a495408
15:46:37.042 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
15:46:38.409 [Lua] [IngameUI] menu view on_enter hero_view
15:46:38.412 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a495408
15:46:38.412 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
15:46:38.423 [World] Spawning level.
15:46:38.424 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:46:38.424 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
15:46:40.907 [Lua] Set lobby begin:
15:46:40.907 [Lua] Lobby data power_level = 738
15:46:40.907 [Lua] Lobby data level_key = inn_level
15:46:40.907 [Lua] Lobby data player_slot_1 = 0:0
15:46:40.907 [Lua] Lobby data selected_level_key = inn_level
15:46:40.907 [Lua] Lobby data difficulty = normal
15:46:40.907 [Lua] Lobby data player_slot_6 = 0:0
15:46:40.907 [Lua] Lobby data num_players = 2
15:46:40.907 [Lua] Lobby data matchmaking = false
15:46:40.907 [Lua] Lobby data host = 110000102e6263a
15:46:40.907 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:46:40.907 [Lua] Lobby data game_mode = adventure
15:46:40.907 [Lua] Lobby data player_slot_5 = 0:0
15:46:40.907 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:46:40.907 [Lua] Lobby data country_code = US
15:46:40.907 [Lua] Lobby data player_slot_3 = 0:0
15:46:40.907 [Lua] Lobby data unique_server_name = Argonias
15:46:40.907 [Lua] Set lobby end.
15:46:42.045 [Lua] PlayFabMirror:_commit_internal 1
15:46:42.046 [Lua] generate_backend_stats 110000102e6263a:1
15:46:42.048 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:46:42.055 [Lua] commit result success 1
15:46:46.281 [Lua] [IngameUI] menu view on_exit hero_view
15:46:46.285 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a495408
15:46:46.285 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
15:46:51.800 [Lua] [IngameUI] menu view on_enter start_game_view
15:46:51.803 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08bfbfe8
15:46:51.803 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:46:51.803 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:46:51.803 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:46:51.804 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:46:51.804 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:46:53.320 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
15:46:53.320 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:46:53.320 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
15:46:53.321 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:46:53.321 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:46:56.367 [Lua] PlayFabMirror:_commit_internal 2
15:46:56.368 [Lua] generate_backend_stats 110000102e6263a:1
15:46:56.371 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:46:56.384 [Lua] commit result success 2
15:47:04.004 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:47:04.004 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
15:47:04.004 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:47:04.005 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:47:04.005 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:47:11.321 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:47:11.321 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:47:11.321 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:47:11.321 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:47:11.321 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:47:13.677 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
15:47:13.677 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:47:13.677 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
15:47:13.677 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:47:13.677 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:47:15.866 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:47:15.866 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
15:47:15.866 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:47:15.867 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:47:15.867 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:47:19.382 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
15:47:19.382 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:47:19.382 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
15:47:19.449 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:47:19.449 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:47:20.960 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
15:47:20.960 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
15:47:20.977 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
15:47:24.979 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:47:24.979 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
15:47:24.979 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:47:24.980 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:47:24.980 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:47:28.447 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
15:47:28.447 [Lua] ............................................................................................................
15:47:28.447 [Lua] ............................................................................................................
15:47:28.447 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
15:47:28.447 [Lua] ............................................................................................................
15:47:28.447 [Lua] ............................................................................................................
15:47:28.448 [Lua] [Matchmaking] Cancelling matchmaking
15:47:28.448 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:47:28.548 [Lua] [IngameUI] menu view on_exit start_game_view
15:47:28.548 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:47:28.548 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:47:28.548 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:47:28.548 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:47:28.548 [Save] Saving `save_data`
15:47:28.553 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08bfbfe8
15:47:28.556 [Save] Save done
15:47:31.159 [Lua] LEVEL KEY: farmlands
15:47:31.159 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:47:31.159 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:47:31.161 [Lua] Set lobby begin:
15:47:31.161 [Lua] Lobby data power_level = 738
15:47:31.161 [Lua] Lobby data level_key = inn_level
15:47:31.161 [Lua] Lobby data player_slot_1 = 0:0
15:47:31.161 [Lua] Lobby data selected_level_key = inn_level
15:47:31.161 [Lua] Lobby data difficulty = hard
15:47:31.161 [Lua] Lobby data player_slot_6 = 0:0
15:47:31.161 [Lua] Lobby data num_players = 2
15:47:31.161 [Lua] Lobby data matchmaking = false
15:47:31.161 [Lua] Lobby data host = 110000102e6263a
15:47:31.161 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:47:31.161 [Lua] Lobby data game_mode = adventure
15:47:31.162 [Lua] Lobby data player_slot_5 = 0:0
15:47:31.162 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:47:31.162 [Lua] Lobby data country_code = US
15:47:31.162 [Lua] Lobby data player_slot_3 = 0:0
15:47:31.162 [Lua] Lobby data unique_server_name = Argonias
15:47:31.162 [Lua] Set lobby end.
15:47:31.162 [Lua] [PartyManager] Leader is set to 110000102e6263a
15:47:31.162 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
15:47:31.162 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
15:47:31.162 [Lua] Set lobby begin:
15:47:31.162 [Lua] Lobby data twitch_enabled = false
15:47:31.162 [Lua] Lobby data power_level = 738
15:47:31.162 [Lua] Lobby data player_slot_6 = 0:0
15:47:31.162 [Lua] Lobby data unique_server_name = Argonias
15:47:31.162 [Lua] Lobby data host = 110000102e6263a
15:47:31.162 [Lua] Lobby data level_key = inn_level
15:47:31.162 [Lua] Lobby data player_slot_1 = 0:0
15:47:31.162 [Lua] Lobby data selected_level_key = farmlands
15:47:31.163 [Lua] Lobby data quick_game = false
15:47:31.163 [Lua] Lobby data matchmaking = false
15:47:31.163 [Lua] Lobby data difficulty = hard
15:47:31.163 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:47:31.163 [Lua] Lobby data num_players = 2
15:47:31.163 [Lua] Lobby data player_slot_5 = 0:0
15:47:31.163 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:47:31.163 [Lua] Lobby data country_code = US
15:47:31.163 [Lua] Lobby data player_slot_3 = 0:0
15:47:31.163 [Lua] Lobby data eac_authorized = true
15:47:31.163 [Lua] Set lobby end.
15:47:31.163 [Lua] Set lobby begin:
15:47:31.163 [Lua] Lobby data twitch_enabled = false
15:47:31.163 [Lua] Lobby data power_level = 738
15:47:31.163 [Lua] Lobby data player_slot_6 = 0:0
15:47:31.163 [Lua] Lobby data unique_server_name = Argonias
15:47:31.163 [Lua] Lobby data host = 110000102e6263a
15:47:31.163 [Lua] Lobby data is_private = true
15:47:31.163 [Lua] Lobby data level_key = inn_level
15:47:31.163 [Lua] Lobby data player_slot_1 = 0:0
15:47:31.163 [Lua] Lobby data selected_level_key = farmlands
15:47:31.163 [Lua] Lobby data quick_game = false
15:47:31.163 [Lua] Lobby data matchmaking = false
15:47:31.163 [Lua] Lobby data difficulty = hard
15:47:31.163 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:47:31.163 [Lua] Lobby data num_players = 2
15:47:31.163 [Lua] Lobby data player_slot_5 = 0:0
15:47:31.163 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:47:31.164 [Lua] Lobby data country_code = US
15:47:31.164 [Lua] Lobby data player_slot_3 = 0:0
15:47:31.164 [Lua] Lobby data eac_authorized = true
15:47:31.164 [Lua] Set lobby end.
15:47:31.165 [Lua] [ChatManager][1]System: Starting hosted game...
15:47:31.165 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:47:31.165 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:47:31.172 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
15:47:31.765 [Lua] [IngameUI] menu view on_enter hero_view
15:47:31.767 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a495408
15:47:31.767 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:47:31.783 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:47:31.784 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:47:31.786 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:47:31.786 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:47:31.793 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:47:32.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:47:32.466 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:47:32.478 [World] Spawning level.
15:47:32.498 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:47:32.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read,
15:47:32.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:32.542 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
15:47:32.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:32.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read,
15:47:32.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:32.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
15:47:32.690 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:47:32.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:32.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:32.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:32.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:47:32.698 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:47:32.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:47:32.700 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:47:32.700 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:47:38.738 [Lua] [IngameUI] menu view on_exit hero_view
15:47:38.742 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a495408
15:47:38.742 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:47:38.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:47:38.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:47:44.212 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:47:44.214 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:47:44.214 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
15:47:44.214 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
15:47:44.214 [Lua] Set lobby begin:
15:47:44.214 [Lua] Lobby data twitch_enabled = false
15:47:44.214 [Lua] Lobby data power_level = 738
15:47:44.214 [Lua] Lobby data player_slot_6 = 0:0
15:47:44.214 [Lua] Lobby data unique_server_name = Argonias
15:47:44.214 [Lua] Lobby data host = 110000102e6263a
15:47:44.215 [Lua] Lobby data game_mode = adventure
15:47:44.215 [Lua] Lobby data is_private = true
15:47:44.215 [Lua] Lobby data level_key = inn_level
15:47:44.215 [Lua] Lobby data player_slot_1 = 0:0
15:47:44.215 [Lua] Lobby data selected_level_key = farmlands
15:47:44.215 [Lua] Lobby data quick_game = false
15:47:44.215 [Lua] Lobby data matchmaking = false
15:47:44.215 [Lua] Lobby data difficulty = hard
15:47:44.215 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:47:44.215 [Lua] Lobby data num_players = 2
15:47:44.215 [Lua] Lobby data player_slot_5 = 0:0
15:47:44.215 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:47:44.215 [Lua] Lobby data country_code = US
15:47:44.215 [Lua] Lobby data player_slot_3 = 0:0
15:47:44.215 [Lua] Lobby data eac_authorized = true
15:47:44.215 [Lua] Set lobby end.
15:47:44.217 [Lua] Set lobby begin:
15:47:44.217 [Lua] Lobby data twitch_enabled = false
15:47:44.217 [Lua] Lobby data power_level = 738
15:47:44.217 [Lua] Lobby data player_slot_6 = 0:0
15:47:44.217 [Lua] Lobby data unique_server_name = Argonias
15:47:44.217 [Lua] Lobby data host = 110000102e6263a
15:47:44.218 [Lua] Lobby data game_mode = adventure
15:47:44.218 [Lua] Lobby data is_private = true
15:47:44.218 [Lua] Lobby data level_key = inn_level
15:47:44.218 [Lua] Lobby data player_slot_1 = 0:0
15:47:44.218 [Lua] Lobby data selected_level_key = farmlands
15:47:44.218 [Lua] Lobby data quick_game = false
15:47:44.218 [Lua] Lobby data matchmaking = false
15:47:44.218 [Lua] Lobby data difficulty = hard
15:47:44.218 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:47:44.218 [Lua] Lobby data num_players = 2
15:47:44.218 [Lua] Lobby data player_slot_5 = 0:0
15:47:44.218 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:47:44.219 [Lua] Lobby data country_code = US
15:47:44.219 [Lua] Lobby data player_slot_3 = 0:0
15:47:44.219 [Lua] Lobby data eac_authorized = true
15:47:44.219 [Lua] Set lobby end.
15:47:44.219 [Lua] [NetworkServer] Entering post game
15:47:44.219 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame
15:47:44.219 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InPostGame
15:47:44.219 [Lua] [PeerSM] 110000102e6263a :: on_exit InGame
15:47:44.219 [Lua] [PeerSM] 110000102e6263a :: on_enter InPostGame
15:47:44.219 [Lua] Complete level triggered.
15:47:44.221 [Lua] [NetworkServer] Entering post game
15:47:44.221 [Lua] gm_event_end_conditions_met false false
15:47:44.221 [Save] Saving `save_data`
15:47:44.221 [Lua] FORCE COMMIT 3
15:47:44.221 [Lua] PlayFabMirror:_commit_internal 3
15:47:44.222 [Lua] generate_backend_stats 110000102e6263a:1
15:47:44.225 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:47:44.225 [Lua] TRANSITION nil nil farmlands
15:47:44.225 [Lua] Transition type "farmlands", is server: true
15:47:44.225 [Lua] [NetworkServer] Current level key farmlands
15:47:44.225 [Lua] [LevelTransitionHandler] Generated new level_seed: 1954620
15:47:44.225 [Lua] [GameNetworkManager] Leaving game...
15:47:44.225 [Lua] [GameNetworkManager] Shutting down game session host.
15:47:44.225 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:47:44.225 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:47:44.225 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=110.04
15:47:44.230 [Save] Save done
15:47:44.230 [Save] Saving `save_data`
15:47:44.233 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:47:44.233 [Lua] commit result success 3
15:47:44.242 [Save] Save done
15:47:46.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:47:46.217 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
15:47:46.217 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1
15:47:46.217 [Lua] Clearing all global lookup lists
15:47:46.218 [Lua] [EquipmentUI] - Destroy
15:47:46.218 [Lua] [GamePadEquipmentUI] - Destroy
15:47:46.218 [Lua] [AbilityUI] - Destroy
15:47:46.218 [Lua] [GamePadAbilityUI] - Destroy
15:47:46.218 [Lua] [IngamePlayerListUI] - Destroy
15:47:46.219 [Lua] [IngameUI] destroy
15:47:46.226 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list.
15:47:46.226 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1
15:47:46.230 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
15:47:46.318 [Lua] [Managers] Destroying state managers...
15:47:46.332 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
15:47:46.332 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InPostGame
15:47:46.332 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading
15:47:46.332 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd
15:47:46.332 [Lua] [PeerSM] 110000102e6263a :: on_exit InPostGame
15:47:46.332 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading
15:47:46.332 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a
15:47:46.332 [Lua] [Matchmaking] unregister rpcs
15:47:46.332 [Lua] [Gamestate] Enter state StateLoading
15:47:46.334 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:47:46.334 [Lua] [Matchmaking] register rpcs
15:47:46.335 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:47:46.335 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:47:46.335 [Lua] Set lobby begin:
15:47:46.335 [Lua] Lobby data twitch_enabled = false
15:47:46.335 [Lua] Lobby data power_level = 0
15:47:46.335 [Lua] Lobby data player_slot_6 = 0:0
15:47:46.335 [Lua] Lobby data unique_server_name = Argonias
15:47:46.335 [Lua] Lobby data host = 110000102e6263a
15:47:46.335 [Lua] Lobby data game_mode = adventure
15:47:46.335 [Lua] Lobby data is_private = true
15:47:46.335 [Lua] Lobby data level_key = inn_level
15:47:46.335 [Lua] Lobby data player_slot_1 = 0:0
15:47:46.335 [Lua] Lobby data selected_level_key = farmlands
15:47:46.335 [Lua] Lobby data quick_game = false
15:47:46.335 [Lua] Lobby data matchmaking = false
15:47:46.335 [Lua] Lobby data difficulty = hard
15:47:46.335 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:47:46.335 [Lua] Lobby data num_players = 2
15:47:46.335 [Lua] Lobby data player_slot_5 = 0:0
15:47:46.335 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:47:46.335 [Lua] Lobby data country_code = US
15:47:46.336 [Lua] Lobby data player_slot_3 = 0:0
15:47:46.337 [Lua] Lobby data eac_authorized = true
15:47:46.337 [Lua] Set lobby end.
15:47:46.338 [Lua] registering RPCs
15:47:46.338 [Lua] Set lobby begin:
15:47:46.338 [Lua] Lobby data twitch_enabled = false
15:47:46.339 [Lua] Lobby data power_level = 0
15:47:46.340 [Lua] Lobby data player_slot_6 = 0:0
15:47:46.340 [Lua] Lobby data unique_server_name = Argonias
15:47:46.340 [Lua] Lobby data host = 110000102e6263a
15:47:46.340 [Lua] Lobby data game_mode = adventure
15:47:46.340 [Lua] Lobby data is_private = true
15:47:46.340 [Lua] Lobby data level_key = farmlands
15:47:46.341 [Lua] Lobby data player_slot_1 = 0:0
15:47:46.341 [Lua] Lobby data selected_level_key = farmlands
15:47:46.341 [Lua] Lobby data quick_game = false
15:47:46.341 [Lua] Lobby data matchmaking = false
15:47:46.341 [Lua] Lobby data difficulty = hard
15:47:46.341 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:47:46.341 [Lua] Lobby data num_players = 2
15:47:46.341 [Lua] Lobby data player_slot_5 = 0:0
15:47:46.341 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:47:46.341 [Lua] Lobby data country_code = US
15:47:46.341 [Lua] Lobby data player_slot_3 = 0:0
15:47:46.341 [Lua] Lobby data eac_authorized = true
15:47:46.341 [Lua] Set lobby end.
15:47:46.341 [Lua] MUSIC MANAGER unmute_all_world_sounds 873 0
15:47:46.341 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 4
15:47:46.341 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:47:46.345 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 4
15:47:46.345 [Lua] ### Sending rpc_level_loaded
15:47:46.345 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26
15:47:46.345 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
15:47:46.345 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
15:47:46.345 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil]
15:47:46.345 [Lua] [LevelTransitionHandler] load_level farmlands
15:47:46.480 [Umbra] Unload tome
15:47:46.643 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:47:46.643 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
15:47:46.643 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands"
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
15:47:46.643 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:47:46.643 [Lua] [LOCAL RPC] rpc_load_level 46 1954620
15:47:46.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
15:47:46.901 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
15:47:46.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
15:47:46.988 [Lua] MUSIC MANAGER nik_loading_screen_farmland_01 874 0
15:47:46.998 [Lua] MUSIC MANAGER Play_loading_screen_music 875 0
15:47:47.174 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 4
15:47:47.232 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
15:47:54.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
15:47:54.643 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
15:47:54.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
15:47:54.660 [Lua] [LevelTransitionHandler] Level load completed!
15:47:54.660 [Lua] ### Sending rpc_level_loaded
15:47:54.660 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 46
15:47:54.660 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
15:47:54.676 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading
15:47:54.676 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages
15:47:54.694 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages
15:47:54.694 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame
15:47:54.695 [Lua] [LOCAL RPC] rpc_loading_synced
15:47:55.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:47:55.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:47:55.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:47:55.456 [Lua] ### Sending rpc_level_loaded
15:47:55.456 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 46
15:47:55.456 [Lua] Peer 1100001031ca0fd has loaded the level and all enemies are loaded
15:47:55.457 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading
15:47:55.457 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages
15:47:55.473 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages
15:47:55.473 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame
15:47:55.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:47:55.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:47:55.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:47:56.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:47:56.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:47:56.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:47:57.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:47:57.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:47:57.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:47:57.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:47:57.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:47:57.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:47:57.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:47:57.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:47:57.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:47:58.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:47:58.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:47:58.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:47:58.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:47:58.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:47:58.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:47:59.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:47:59.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:47:59.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:47:59.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:47:59.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:47:59.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:48:00.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:48:00.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:48:00.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:48:00.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:48:00.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:48:00.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:48:01.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:48:01.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:48:01.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:48:02.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:48:02.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:48:02.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:48:02.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:48:02.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:48:02.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:48:03.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:48:03.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:48:03.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:48:03.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:48:03.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:48:03.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:48:04.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:48:04.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:48:04.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:48:05.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:48:05.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:48:05.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:48:05.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:48:05.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:48:05.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:48:06.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:48:06.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:48:06.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:48:06.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:48:06.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:48:06.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:48:07.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:48:07.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:48:07.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:48:08.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:48:08.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:48:08.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:48:08.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:48:08.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:48:08.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:48:08.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:48:08.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:48:08.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:48:09.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:48:09.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:48:09.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:48:09.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:48:09.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:48:09.259 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:48:10.264 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:48:10.264 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:48:10.264 [Lua] [Matchmaking] unregister rpcs
15:48:10.264 [Lua] Set lobby begin:
15:48:10.264 [Lua] Lobby data twitch_enabled = false
15:48:10.264 [Lua] Lobby data power_level = 0
15:48:10.264 [Lua] Lobby data player_slot_6 = 0:0
15:48:10.264 [Lua] Lobby data unique_server_name = Argonias
15:48:10.265 [Lua] Lobby data host = 110000102e6263a
15:48:10.265 [Lua] Lobby data game_mode = adventure
15:48:10.265 [Lua] Lobby data is_private = true
15:48:10.265 [Lua] Lobby data level_key = farmlands
15:48:10.265 [Lua] Lobby data player_slot_1 = 0:0
15:48:10.265 [Lua] Lobby data selected_level_key = farmlands
15:48:10.265 [Lua] Lobby data quick_game = false
15:48:10.265 [Lua] Lobby data matchmaking = false
15:48:10.265 [Lua] Lobby data difficulty = hard
15:48:10.265 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:48:10.265 [Lua] Lobby data num_players = 2
15:48:10.265 [Lua] Lobby data player_slot_5 = 0:0
15:48:10.265 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:48:10.265 [Lua] Lobby data country_code = US
15:48:10.265 [Lua] Lobby data player_slot_3 = 0:0
15:48:10.265 [Lua] Lobby data eac_authorized = true
15:48:10.265 [Lua] Set lobby end.
15:48:10.265 [Lua] [Managers] Destroying state managers...
15:48:10.267 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
15:48:10.267 [Lua] MUSIC MANAGER Stop_loading_screen_music 876 0
15:48:10.267 [Lua] [Gamestate] Enter StateIngame HOST
15:48:10.267 [Lua] Set lobby begin:
15:48:10.267 [Lua] Lobby data twitch_enabled = false
15:48:10.267 [Lua] Lobby data power_level = 0
15:48:10.267 [Lua] Lobby data player_slot_6 = 0:0
15:48:10.267 [Lua] Lobby data unique_server_name = Argonias
15:48:10.267 [Lua] Lobby data host = 110000102e6263a
15:48:10.267 [Lua] Lobby data game_mode = adventure
15:48:10.267 [Lua] Lobby data is_private = true
15:48:10.267 [Lua] Lobby data level_key = farmlands
15:48:10.267 [Lua] Lobby data player_slot_1 = 0:0
15:48:10.267 [Lua] Lobby data selected_level_key = farmlands
15:48:10.267 [Lua] Lobby data quick_game = false
15:48:10.268 [Lua] Lobby data matchmaking = false
15:48:10.268 [Lua] Lobby data difficulty = hard
15:48:10.268 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:48:10.268 [Lua] Lobby data num_players = 2
15:48:10.268 [Lua] Lobby data player_slot_5 = 0:0
15:48:10.268 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:48:10.268 [Lua] Lobby data country_code = US
15:48:10.268 [Lua] Lobby data player_slot_3 = 0:0
15:48:10.268 [Lua] Lobby data eac_authorized = true
15:48:10.268 [Lua] Set lobby end.
15:48:10.269 [Lua] [StateIngame] Server ingame
15:48:10.271 [Lua] Set lobby begin:
15:48:10.271 [Lua] Lobby data twitch_enabled = false
15:48:10.272 [Lua] Lobby data power_level = 0
15:48:10.272 [Lua] Lobby data player_slot_6 = 0:0
15:48:10.272 [Lua] Lobby data unique_server_name = Argonias
15:48:10.272 [Lua] Lobby data host = 110000102e6263a
15:48:10.272 [Lua] Lobby data game_mode = adventure
15:48:10.272 [Lua] Lobby data is_private = true
15:48:10.272 [Lua] Lobby data level_key = farmlands
15:48:10.272 [Lua] Lobby data player_slot_1 = 0:0
15:48:10.272 [Lua] Lobby data selected_level_key = farmlands
15:48:10.272 [Lua] Lobby data quick_game = false
15:48:10.272 [Lua] Lobby data matchmaking = false
15:48:10.272 [Lua] Lobby data difficulty = hard
15:48:10.272 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:48:10.272 [Lua] Lobby data num_players = 2
15:48:10.272 [Lua] Lobby data player_slot_5 = 0:0
15:48:10.272 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:48:10.272 [Lua] Lobby data country_code = US
15:48:10.272 [Lua] Lobby data player_slot_3 = 0:0
15:48:10.272 [Lua] Lobby data eac_authorized = true
15:48:10.272 [Lua] Set lobby end.
15:48:10.272 [Lua] [Matchmaking] register rpcs
15:48:10.273 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:48:10.273 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a
15:48:10.273 [Lua] [GameNetworkManager] self.is_server = true
15:48:10.273 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
15:48:10.273 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:48:10.273 [Network] Setting artificial MTU limit to 65536
15:48:10.274 [Lua] Switching ConflictSettings: to: default
15:48:10.274 [Lua] pacing=default
15:48:10.274 [Lua] roaming=nil
15:48:10.274 [Lua] specials=default
15:48:10.274 [Lua] debug_color=maroon
15:48:10.274 [Lua] pack_spawning=default
15:48:10.274 [Lua] disabled=false
15:48:10.274 [Lua] boss=default
15:48:10.274 [Lua] horde=default
15:48:10.274 [Lua] name=default
15:48:10.274 [Lua] intensity=default
15:48:10.274 [Lua] ---
15:48:10.275 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:48:10.285 [Lua] [AIInterestPointSystem] Level Seed: 1954620
15:48:10.286 [Lua]
15:48:10.286 [Lua] [entity_system_bag] = table
15:48:10.286 [Lua] [entity_system_bag] = metatable
15:48:10.286 [Lua] [startup_data] = table
15:48:10.286 [Lua] [entity_manager] = table
15:48:10.286 [Lua] [entity_manager] = metatable
15:48:10.286 [Lua] [unit_spawner] = table
15:48:10.286 [Lua] [unit_spawner] = metatable
15:48:10.286 [Lua] [unit_storage] = table
15:48:10.286 [Lua] [unit_storage] = metatable
15:48:10.286 [Lua] [dice_keeper] = table
15:48:10.286 [Lua] [dice_keeper] = metatable
15:48:10.286 [Lua] [is_server] = true (boolean)
15:48:10.286 [Lua] [world] = [World]
15:48:10.286 [Lua] [system_api] = table
15:48:10.286 [Lua] [network_lobby] = table
15:48:10.286 [Lua] [network_lobby] = metatable
15:48:10.286 [Lua] [profile_synchronizer] = table
15:48:10.286 [Lua] [profile_synchronizer] = metatable
15:48:10.286 [Lua] [entity_system] = table
15:48:10.286 [Lua] [entity_system] = metatable
15:48:10.286 [Lua] [num_local_human_players] = 1 (number)
15:48:10.286 [Lua] [statistics_db] = table
15:48:10.286 [Lua] [statistics_db] = metatable
15:48:10.286 [Lua] [network_server] = table
15:48:10.286 [Lua] [network_server] = metatable
15:48:10.286 [Lua] [input_manager] = table
15:48:10.286 [Lua] [input_manager] = metatable
15:48:10.286 [Lua] [network_clock] = table
15:48:10.286 [Lua] [network_clock] = metatable
15:48:10.286 [Lua] [network_transmit] = table
15:48:10.286 [Lua] [network_transmit] = metatable
15:48:10.286 [Lua] [free_flight_manager] = table
15:48:10.286 [Lua] [free_flight_manager] = metatable
15:48:10.286 [Lua] [network_manager] = table
15:48:10.286 [Lua] [network_manager] = metatable
15:48:10.286 [Lua] [network_event_delegate] = table
15:48:10.286 [Lua] [network_event_delegate] = metatable
15:48:10.286 [Lua]
15:48:10.292 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:48:10.319 [Lua] [AchievementManager] Achievements using the steam platform
15:48:10.320 [Lua] [StateIngame] Level seed: 1954620
15:48:10.320 [Umbra] Init version: 3.4.15 :: 16 threads
15:48:10.320 [Umbra] Tome with `14593` objects loaded.
15:48:10.320 [Umbra] UMBRA Tome loaded.
15:48:10.320 [World] Spawning level.
15:48:10.972 [Lua] respawn_unit_spawned with group id: respawns_sawmill
15:48:10.972 [Lua] respawn_unit_spawned with group id: respawns_sawmill
15:48:10.972 [Lua] respawn_unit_spawned with group id: respawns_sawmill
15:48:11.046 [Lua] [LevelAnalysis] set_random_seed( 799809088)
15:48:11.052 [Lua] PlayerManager:add_player player_1
15:48:11.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:48:11.056 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:48:11.056 [Lua] [IngameUI] init
15:48:11.111 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:48:11.111 [Lua] Set lobby begin:
15:48:11.111 [Lua] Lobby data twitch_enabled = false
15:48:11.111 [Lua] Lobby data power_level = 785
15:48:11.111 [Lua] Lobby data player_slot_6 = 0:0
15:48:11.111 [Lua] Lobby data unique_server_name = Argonias
15:48:11.111 [Lua] Lobby data host = 110000102e6263a
15:48:11.111 [Lua] Lobby data game_mode = adventure
15:48:11.111 [Lua] Lobby data is_private = true
15:48:11.111 [Lua] Lobby data level_key = farmlands
15:48:11.111 [Lua] Lobby data player_slot_1 = 0:0
15:48:11.111 [Lua] Lobby data selected_level_key = farmlands
15:48:11.112 [Lua] Lobby data quick_game = false
15:48:11.112 [Lua] Lobby data matchmaking = false
15:48:11.112 [Lua] Lobby data difficulty = hard
15:48:11.112 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:48:11.112 [Lua] Lobby data num_players = 2
15:48:11.112 [Lua] Lobby data player_slot_5 = 0:0
15:48:11.112 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:48:11.112 [Lua] Lobby data country_code = US
15:48:11.112 [Lua] Lobby data player_slot_3 = 0:0
15:48:11.112 [Lua] Lobby data eac_authorized = true
15:48:11.112 [Lua] Set lobby end.
15:48:11.112 [Flow] Spawned:c_barrel_socket
15:48:11.113 [Lua] CurrentConflictSettings default
15:48:11.113 [Lua] [ConflictDirector] conflict_director is ai_ready
15:48:11.132 [Lua] This levels contains no crossroads
15:48:11.132 [Lua] [LevelAnalysis] Injecting travel distances
15:48:11.162 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:48:11.162 [Lua] Forming navigation groups in one frame
15:48:11.162 [Lua] Forming navigation groups
15:48:11.204 [Lua] NavigationGroupManager -> calulation time A: 0.042000000000001592
15:48:11.652 [Lua] NavigationGroupManager -> calulation time B: 0.44799999999997908
15:48:11.652 [Lua] number of nav groups: 396
15:48:11.658 [Lua] number of refined nav groups : 259
15:48:11.670 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000000682
15:48:11.671 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.059196810308142 Normalized coefficient: 1.1202631425183662
15:48:11.672 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.327731340275825 Normalized coefficient: 1.3903931446538424
15:48:11.672 [Lua] Warning: missing nodes! in zones
15:48:11.673 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.093704104819507 Normalized coefficient: 1.4197241833011951
15:48:11.673 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 6.715872832368504 Normalized coefficient: 1.4741196337555635
15:48:11.675 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:48:11.675 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:48:11.675 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
15:48:11.675 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
15:48:11.675 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
15:48:11.687 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
15:48:11.687 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.3297786712646 meters.
15:48:11.687 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:48:11.687 [Lua] [LevelAnalysis]
15:48:11.687 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:48:11.687 [Lua] [LevelAnalysis]
15:48:11.687 [Lua] [LevelAnalysis] Terror events added:
15:48:11.687 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:48:11.687 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
15:48:11.687 [Lua] ----> using boss gizmo!
15:48:11.687 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 2, forbidden-dist: -239.6 start-travel-dist: 249.6, end-travel-dist: 276.7 spawn_distance 0.0
15:48:11.687 [Lua] Adding main path event: Vector3Box(176, -147, 2.683) boss_event_rat_ogre 45 table: 000000000EEFBA48
15:48:11.687 [Lua] [LevelAnalysis] Level path distance: 1312.3297786712646
15:48:11.687 [Lua] [LevelAnalysis] num_event_places_f: 0.84155318578084315 , num_event_places: 0 , trailing_event_fraction: 0.84155318578084315 , num_events: 1
15:48:11.687 [Lua] [LevelAnalysis] Terror events added:
15:48:11.687 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:48:11.687 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.3297786712646 forbidden_dist: -1212.3297786712646
15:48:11.687 [Lua] [LevelAnalysis] wanted_distance: 446.23349702752705
15:48:11.687 [Lua] Adding main path event: Vector3Box(18.7691, -113.045, 5.9958) rare_event_loot_rat 45 table: 000000000EEFBDA8
15:48:11.687 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:48:11.694 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
15:48:11.697 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:48:11.701 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
15:48:11.701 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:48:11.701 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:48:11.734 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame
15:48:11.734 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync
15:48:11.736 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102e6263a:2
15:48:11.737 [Lua] Set lobby begin:
15:48:11.737 [Lua] Lobby data twitch_enabled = false
15:48:11.737 [Lua] Lobby data power_level = 785
15:48:11.737 [Lua] Lobby data player_slot_6 = 0:0
15:48:11.737 [Lua] Lobby data unique_server_name = Argonias
15:48:11.737 [Lua] Lobby data host = 110000102e6263a
15:48:11.737 [Lua] Lobby data game_mode = adventure
15:48:11.737 [Lua] Lobby data is_private = true
15:48:11.737 [Lua] Lobby data level_key = farmlands
15:48:11.737 [Lua] Lobby data player_slot_1 = 0:0
15:48:11.737 [Lua] Lobby data selected_level_key = farmlands
15:48:11.737 [Lua] Lobby data quick_game = false
15:48:11.737 [Lua] Lobby data matchmaking = false
15:48:11.737 [Lua] Lobby data difficulty = hard
15:48:11.737 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:48:11.737 [Lua] Lobby data num_players = 2
15:48:11.737 [Lua] Lobby data player_slot_5 = 0:0
15:48:11.737 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:48:11.737 [Lua] Lobby data country_code = US
15:48:11.737 [Lua] Lobby data player_slot_3 = 0:0
15:48:11.737 [Lua] Lobby data eac_authorized = true
15:48:11.737 [Lua] Set lobby end.
15:48:11.737 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:2, previous profile 0, profile 5]
15:48:11.737 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
15:48:11.738 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
15:48:11.740 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102e6263a:3
15:48:11.740 [Lua] Set lobby begin:
15:48:11.740 [Lua] Lobby data twitch_enabled = false
15:48:11.740 [Lua] Lobby data power_level = 785
15:48:11.741 [Lua] Lobby data player_slot_6 = 0:0
15:48:11.741 [Lua] Lobby data unique_server_name = Argonias
15:48:11.741 [Lua] Lobby data host = 110000102e6263a
15:48:11.741 [Lua] Lobby data game_mode = adventure
15:48:11.741 [Lua] Lobby data is_private = true
15:48:11.741 [Lua] Lobby data level_key = farmlands
15:48:11.741 [Lua] Lobby data player_slot_1 = 0:0
15:48:11.741 [Lua] Lobby data selected_level_key = farmlands
15:48:11.741 [Lua] Lobby data quick_game = false
15:48:11.741 [Lua] Lobby data matchmaking = false
15:48:11.741 [Lua] Lobby data difficulty = hard
15:48:11.741 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:48:11.741 [Lua] Lobby data num_players = 2
15:48:11.741 [Lua] Lobby data player_slot_5 = 0:0
15:48:11.741 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:48:11.741 [Lua] Lobby data country_code = US
15:48:11.741 [Lua] Lobby data player_slot_3 = 0:0
15:48:11.741 [Lua] Lobby data eac_authorized = true
15:48:11.741 [Lua] Set lobby end.
15:48:11.741 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:3, previous profile 0, profile 3]
15:48:11.741 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
15:48:11.742 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
15:48:11.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:3 my_peer_id:110000102e6263a
15:48:11.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:3 my_peer_id:110000102e6263a
15:48:11.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:4 my_peer_id:110000102e6263a
15:48:11.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:4 my_peer_id:110000102e6263a
15:48:12.587 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync
15:48:12.587 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers
15:48:12.598 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:3 my_peer_id:110000102e6263a
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:4 my_peer_id:110000102e6263a
15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:48:12.599 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:48:12.599 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
15:48:12.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:48:12.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
15:48:12.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
15:48:12.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read,
15:48:12.599 [Lua] [LOCAL RPC] rpc_game_started
15:48:12.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:48:12.975 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:48:12.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
15:48:13.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
15:48:13.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
15:48:13.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
15:48:13.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
15:48:13.701 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
15:48:13.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
15:48:14.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
15:48:14.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
15:48:14.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
15:48:14.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
15:48:14.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
15:48:14.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
15:48:14.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
15:48:14.767 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
15:48:14.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
15:48:14.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
15:48:14.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
15:48:14.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
15:48:15.069 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
15:48:15.069 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
15:48:15.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:48:15.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:48:15.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:48:15.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:48:15.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:48:15.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:48:15.590 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
15:48:16.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
15:48:16.741 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
15:48:16.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
15:48:17.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
15:48:17.575 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
15:48:17.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2
15:48:17.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2
15:48:17.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2
15:48:17.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
15:48:18.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
15:48:18.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
15:48:18.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
15:48:18.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
15:48:18.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
15:48:18.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:48:18.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:48:18.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:48:18.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:48:18.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:48:18.671 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:48:18.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
15:48:18.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
15:48:18.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
15:48:18.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
15:48:19.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
15:48:19.274 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
15:48:19.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
15:48:19.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
15:48:19.680 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
15:48:19.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
15:48:19.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
15:48:19.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
15:48:19.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
15:48:20.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
15:48:20.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
15:48:20.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
15:48:20.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
15:48:20.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
15:48:20.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
15:48:20.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
15:48:20.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
15:48:20.562 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
15:48:20.568 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
15:48:58.411 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame
15:48:58.411 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync
15:48:58.413 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102e6263a 2
15:48:58.416 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:48:58.417 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
15:48:58.417 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102e6263a 3
15:48:58.420 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:48:58.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
15:48:58.426 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
15:48:58.427 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd
15:48:58.429 [Lua] Set lobby begin:
15:48:58.429 [Lua] Lobby data twitch_enabled = false
15:48:58.429 [Lua] Lobby data power_level = 785
15:48:58.429 [Lua] Lobby data player_slot_6 = 0:0
15:48:58.429 [Lua] Lobby data unique_server_name = Argonias
15:48:58.429 [Lua] Lobby data host = 110000102e6263a
15:48:58.429 [Lua] Lobby data game_mode = adventure
15:48:58.429 [Lua] Lobby data is_private = true
15:48:58.429 [Lua] Lobby data level_key = farmlands
15:48:58.429 [Lua] Lobby data player_slot_1 = 0:0
15:48:58.429 [Lua] Lobby data selected_level_key = farmlands
15:48:58.429 [Lua] Lobby data quick_game = false
15:48:58.429 [Lua] Lobby data matchmaking = false
15:48:58.429 [Lua] Lobby data difficulty = hard
15:48:58.429 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:48:58.429 [Lua] Lobby data num_players = 2
15:48:58.430 [Lua] Lobby data player_slot_5 = 0:0
15:48:58.430 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:48:58.430 [Lua] Lobby data country_code = US
15:48:58.430 [Lua] Lobby data player_slot_3 = 0:0
15:48:58.430 [Lua] Lobby data eac_authorized = true
15:48:58.430 [Lua] Set lobby end.
15:48:58.430 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing
15:48:58.430 [Lua] Breedfreezer (server) starting a hot join sync
15:48:58.430 [Lua] packing 0 units of breed chaos_marauder
15:48:58.430 [Lua] packing 0 units of breed skaven_clan_rat
15:48:58.430 [Lua] packing 0 units of breed skaven_storm_vermin
15:48:58.430 [Lua] packing 0 units of breed skaven_slave
15:48:58.430 [Lua] packing 0 units of breed chaos_fanatic
15:48:58.430 [Lua] packing 0 units of breed chaos_berzerker
15:48:58.430 [Lua] packing 0 units of breed chaos_warrior
15:48:58.430 [Lua] packing 0 units of breed skaven_plague_monk
15:48:58.430 [Lua] packing 0 units of breed chaos_raider
15:48:58.430 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:48:58.430 [Lua]
15:48:58.430 [Lua] [1] = 1 (number)
15:48:58.430 [Lua] [2] = 0 (number)
15:48:58.430 [Lua] [3] = 1 (number)
15:48:58.430 [Lua] [4] = 0 (number)
15:48:58.430 [Lua] [5] = 1 (number)
15:48:58.430 [Lua] [6] = 0 (number)
15:48:58.430 [Lua] [7] = 1 (number)
15:48:58.430 [Lua] [8] = 0 (number)
15:48:58.430 [Lua] [9] = 1 (number)
15:48:58.430 [Lua] [10] = 0 (number)
15:48:58.430 [Lua] [11] = 1 (number)
15:48:58.430 [Lua] [12] = 0 (number)
15:48:58.430 [Lua] [13] = 1 (number)
15:48:58.430 [Lua] [14] = 0 (number)
15:48:58.430 [Lua] [15] = 1 (number)
15:48:58.430 [Lua] [16] = 0 (number)
15:48:58.430 [Lua] [17] = 1 (number)
15:48:58.430 [Lua] [18] = 0 (number)
15:48:58.430 [Lua]
15:48:58.430 [Lua]
15:48:58.430 [Lua]
15:48:58.430 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync
15:48:58.430 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers
15:48:58.430 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers
15:48:58.430 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer
15:48:58.431 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd
15:48:58.444 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers
15:48:58.444 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer
15:48:58.444 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer
15:48:58.444 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame
15:48:58.452 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(294.568, -320.861, 1.60737) Vector4(0.042133, 0.01129, -0.173482, -0.983871) true 100 100 1 1 1
15:48:58.452 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(294.568, -320.861, 1.60737), Vector4(0.042133, 0.01129, -0.173482, -0.983871))
15:48:58.452 [Lua] PlayerManager:rpc_to_client_spawn_player()
15:48:58.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:48:58.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:48:58.456 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1
15:48:58.456 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
15:48:58.458 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd
15:48:58.458 [Lua] PlayerManager:add_remote_player 1100001031ca0fd
15:48:58.458 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64
15:48:58.458 [Lua] RemotePlayer:create_game_object( ) 64
15:48:58.460 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer
15:48:58.460 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame
15:48:58.462 [Lua] Switching ConflictSettings: to: skaven
15:48:58.462 [Lua] pacing=default
15:48:58.462 [Lua] roaming=nil
15:48:58.462 [Lua] specials=skaven
15:48:58.462 [Lua] debug_color=orange
15:48:58.462 [Lua] pack_spawning=skaven
15:48:58.462 [Lua] disabled=false
15:48:58.462 [Lua] boss=skaven
15:48:58.462 [Lua] horde=default
15:48:58.462 [Lua] name=skaven
15:48:58.462 [Lua] intensity=default
15:48:58.462 [Lua] ---
15:48:58.510 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list.
15:48:58.510 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:48:58.510 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1
15:48:58.511 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit
15:48:58.511 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player.
15:48:58.512 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
15:48:58.512 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1
15:48:58.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:49:01.337 [Lua] Set lobby begin:
15:49:01.337 [Lua] Lobby data twitch_enabled = false
15:49:01.337 [Lua] Lobby data power_level = 392
15:49:01.337 [Lua] Lobby data player_slot_6 = 0:0
15:49:01.338 [Lua] Lobby data unique_server_name = Argonias
15:49:01.338 [Lua] Lobby data host = 110000102e6263a
15:49:01.338 [Lua] Lobby data game_mode = adventure
15:49:01.338 [Lua] Lobby data is_private = true
15:49:01.338 [Lua] Lobby data level_key = farmlands
15:49:01.338 [Lua] Lobby data player_slot_1 = 0:0
15:49:01.338 [Lua] Lobby data selected_level_key = farmlands
15:49:01.338 [Lua] Lobby data quick_game = false
15:49:01.338 [Lua] Lobby data matchmaking = false
15:49:01.338 [Lua] Lobby data difficulty = hard
15:49:01.338 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:49:01.338 [Lua] Lobby data num_players = 2
15:49:01.338 [Lua] Lobby data player_slot_5 = 0:0
15:49:01.338 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:49:01.338 [Lua] Lobby data country_code = US
15:49:01.338 [Lua] Lobby data player_slot_3 = 0:0
15:49:01.338 [Lua] Lobby data eac_authorized = true
15:49:01.338 [Lua] Set lobby end.
15:49:06.384 [Lua] Set lobby begin:
15:49:06.384 [Lua] Lobby data twitch_enabled = false
15:49:06.384 [Lua] Lobby data power_level = 738
15:49:06.384 [Lua] Lobby data player_slot_6 = 0:0
15:49:06.384 [Lua] Lobby data unique_server_name = Argonias
15:49:06.385 [Lua] Lobby data host = 110000102e6263a
15:49:06.385 [Lua] Lobby data game_mode = adventure
15:49:06.385 [Lua] Lobby data is_private = true
15:49:06.385 [Lua] Lobby data level_key = farmlands
15:49:06.385 [Lua] Lobby data player_slot_1 = 0:0
15:49:06.385 [Lua] Lobby data selected_level_key = farmlands
15:49:06.385 [Lua] Lobby data quick_game = false
15:49:06.385 [Lua] Lobby data matchmaking = false
15:49:06.385 [Lua] Lobby data difficulty = hard
15:49:06.385 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
15:49:06.385 [Lua] Lobby data num_players = 2
15:49:06.385 [Lua] Lobby data player_slot_5 = 0:0
15:49:06.385 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
15:49:06.385 [Lua] Lobby data country_code = US
15:49:06.385 [Lua] Lobby data player_slot_3 = 0:0
15:49:06.385 [Lua] Lobby data eac_authorized = true
15:49:06.386 [Lua] Set lobby end.
15:49:23.672 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:49:23.686 [Lua] Spline already found!
15:49:31.611 [Lua] Players are leaving the safe zone
15:49:42.143 [Lua] [LOCAL RPC] rpc_ping_unit 62 78 false
15:49:42.754 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:49:42.769 [Lua] Spline already found!
15:49:50.628 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:49:50.643 [Lua] Spline already found!
15:49:53.006 [Lua] Switching ConflictSettings: to: chaos
15:49:53.006 [Lua] pacing=chaos
15:49:53.006 [Lua] roaming=nil
15:49:53.006 [Lua] specials=chaos
15:49:53.006 [Lua] debug_color=purple
15:49:53.006 [Lua] pack_spawning=chaos
15:49:53.006 [Lua] disabled=false
15:49:53.006 [Lua] boss=chaos
15:49:53.006 [Lua] horde=chaos
15:49:53.006 [Lua] name=chaos
15:49:53.006 [Lua] intensity=default
15:49:53.006 [Lua] ---
15:49:55.422 [Lua] Switching ConflictSettings: to: skaven
15:49:55.422 [Lua] pacing=default
15:49:55.422 [Lua] roaming=nil
15:49:55.422 [Lua] specials=skaven
15:49:55.422 [Lua] debug_color=orange
15:49:55.422 [Lua] pack_spawning=skaven
15:49:55.422 [Lua] disabled=false
15:49:55.422 [Lua] boss=skaven
15:49:55.422 [Lua] horde=default
15:49:55.422 [Lua] name=skaven
15:49:55.422 [Lua] intensity=default
15:49:55.422 [Lua] ---
15:49:55.471 [Lua] Switching ConflictSettings: to: chaos
15:49:55.471 [Lua] pacing=chaos
15:49:55.471 [Lua] roaming=nil
15:49:55.471 [Lua] specials=chaos
15:49:55.471 [Lua] debug_color=purple
15:49:55.471 [Lua] pack_spawning=chaos
15:49:55.471 [Lua] disabled=false
15:49:55.471 [Lua] boss=chaos
15:49:55.471 [Lua] horde=chaos
15:49:55.471 [Lua] name=chaos
15:49:55.471 [Lua] intensity=default
15:49:55.471 [Lua] ---
15:50:04.779 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:06.741 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:50:06.762 [Lua] Spline already found!
15:50:13.975 [Lua] Time for new HOOORDE! multi_first_wave
15:50:13.975 [Lua] horde requested: vector_blob
15:50:13.975 [Lua] wants to spawn ahead within distance: 60
15:50:13.976 [Lua] managed to spawn 21/21 horde enemies
15:50:13.976 [Lua] vector blob horde has started
15:50:13.984 [Lua] MUSIC: explore -> pre_horde
15:50:14.850 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
15:50:24.236 [Lua] MUSIC: pre_horde -> horde
15:50:27.181 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:50:27.181 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:50:27.181 [Lua] horde requested: vector_blob
15:50:27.181 [Lua] wants to spawn ahead within distance: 60
15:50:27.181 [Lua] managed to spawn 21/21 horde enemies
15:50:27.181 [Lua] vector blob horde has started
15:50:31.166 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:50:31.657 [Lua] hit_unit == target_breed_unit [Actor '#ID[02bc0e2b]']
15:50:34.079 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:50:37.619 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]']
15:50:38.948 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:50:39.390 [Lua] HORDE: last wave, reset to standard horde delay
15:50:39.390 [Lua] Time for new HOOORDE! multi_last_wave
15:50:39.390 [Lua] horde requested: vector_blob
15:50:39.390 [Lua] wants to spawn ahead within distance: 60
15:50:39.390 [Lua] could not, tries to spawnbehind
15:50:39.390 [Lua] Horde spawn position is within line of sight of players, aborting
15:50:39.390 [Lua] Horde spawn position is within line of sight of players, aborting
15:50:39.390 [Lua]
o spawn position found at all, failing horde
15:50:46.577 [Lua] MUSIC: horde -> explore
15:50:47.374 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:47.936 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
15:50:48.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:50:48.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:50:48.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:50:48.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:50:51.431 [Lua] Horde killed: ?
15:50:51.901 [Lua] Horde killed: ?
15:50:55.167 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:50:56.417 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:50:56.654 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:51:07.582 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:51:12.687 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:51:21.728 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 23 25
15:51:22.296 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:51:24.304 [Lua] [LOCAL RPC] rpc_ping_unit 62 18 false
15:51:28.469 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:51:28.484 [Lua] Spline already found!
15:51:30.052 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:51:34.432 [Lua] main path terror event triggered: boss_event_rat_ogre
15:51:34.432 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
15:51:34.457 [Flow] Boss DoorStormfiend
15:51:34.457 [Flow] Boss DoorStormfiend
15:51:34.458 [Lua] Boss gave [Unit '#ID[d7ef44c12712be86]'] initial aggro
15:51:36.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:51:36.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:51:36.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:51:37.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:51:37.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:51:37.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:51:37.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:51:37.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:51:37.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:51:40.355 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 4 110000102e6263a 3
15:51:40.838 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
15:51:44.991 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:45.475 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
15:51:57.803 [Lua] Time for new HOOORDE! multi_first_wave
15:51:57.803 [Lua] horde requested: vector_blob
15:51:57.803 [Lua] wants to spawn behind within distance: 60
15:51:57.803 [Lua] managed to spawn 25/25 horde enemies
15:51:57.803 [Lua] vector blob horde has started
15:51:57.813 [Lua] MUSIC: explore -> pre_horde
15:52:01.292 [Lua] rat ogre died!
15:52:01.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:52:02.889 [Lua] [ChatManager][1]System: Argonias picked up a Loot Die
15:52:02.898 [Lua] [LOCAL RPC] rpc_request_mission 36
15:52:02.898 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
15:52:06.264 [Lua] Destroying unit - ai got stuck chaos_marauder 6 20 48
15:52:07.025 [Lua] MUSIC: pre_horde -> horde
15:52:09.007 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
15:52:09.007 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:52:09.007 [Lua] horde requested: vector_blob
15:52:09.007 [Lua] wants to spawn ahead within distance: 60
15:52:09.008 [Lua] managed to spawn 21/21 horde enemies
15:52:09.008 [Lua] vector blob horde has started
15:52:09.504 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
15:52:11.292 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:52:12.577 [Lua] rat ogre was despawned!
15:52:13.582 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:52:18.656 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:52:19.663 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001031ca0fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:20.033 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1
15:52:20.395 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
15:52:26.099 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:27.353 [Lua] MUSIC: horde -> explore
15:52:27.377 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
15:52:27.542 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:52:28.539 [Lua] HORDE: last wave, reset to standard horde delay
15:52:28.539 [Lua] Time for new HOOORDE! multi_last_wave
15:52:28.539 [Lua] horde requested: vector_blob
15:52:28.539 [Lua] wants to spawn ahead within distance: 60
15:52:28.539 [Lua] managed to spawn 21/21 horde enemies
15:52:28.539 [Lua] vector blob horde has started
15:52:28.547 [Lua] MUSIC: explore -> pre_horde
15:52:28.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:52:28.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:52:28.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:52:29.863 [Lua] MUSIC: pre_horde -> horde
15:52:32.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 71207
15:52:32.654 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 19434 0
15:52:32.835 [Lua] Horde killed: ?
15:52:33.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object 47.
15:52:37.306 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 279 stop_beam 1025
15:52:38.146 [Lua] [LOCAL RPC] rpc_increment_stat 26
15:52:38.146 [Lua] Incremented stat corruptor_killed_at_teleport_time
15:52:41.339 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bbbdde8]']
15:52:42.184 [Lua] Horde killed: ?
15:52:45.782 [Lua] MUSIC: horde -> explore
15:52:48.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:52:48.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:52:48.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:52:50.671 [Lua] Horde killed: ?
15:52:51.542 [Lua] Switching ConflictSettings: to: skaven
15:52:51.542 [Lua] pacing=default
15:52:51.542 [Lua] roaming=nil
15:52:51.542 [Lua] specials=skaven
15:52:51.542 [Lua] debug_color=orange
15:52:51.542 [Lua] pack_spawning=skaven
15:52:51.542 [Lua] disabled=false
15:52:51.542 [Lua] boss=skaven
15:52:51.542 [Lua] horde=default
15:52:51.542 [Lua] name=skaven
15:52:51.542 [Lua] intensity=default
15:52:51.542 [Lua] ---
15:52:57.257 [Lua] hit_unit == target_breed_unit [Actor '#ID[e7d97194]']
15:53:11.842 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:53:11.857 [Lua] Spline already found!
15:53:13.532 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 6
15:53:16.741 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:53:16.755 [Lua] Spline already found!
15:53:26.316 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 3
15:53:27.060 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:53:27.074 [Lua] Spline already found!
15:53:27.519 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:53:27.531 [Lua] Spline already found!
15:53:36.465 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:53:36.479 [Lua] Spline already found!
15:53:44.293 [Lua] main path terror event triggered: rare_event_loot_rat
15:53:44.293 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
15:53:46.763 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:53:46.776 [Lua] Spline already found!
15:53:51.573 [Lua] players are progressing too fast, leave relax
15:53:57.157 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:53:57.172 [Lua] Spline already found!
15:54:00.432 [Lua] [LOCAL RPC] rpc_ping_unit 62 20 false
15:54:10.996 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
15:54:28.800 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:54:28.818 [Lua] Spline already found!
15:54:30.231 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 7 15
15:54:32.036 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:36.915 [Lua] ready to jump failed
15:54:42.109 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
15:54:56.437 [Lua] Time for new HOOORDE! multi_first_wave
15:54:56.437 [Lua] horde requested: vector_blob
15:54:56.437 [Lua] wants to spawn ahead within distance: 60
15:54:56.437 [Lua] Horde spawn position is within line of sight of players, aborting
15:54:56.437 [Lua] could not, tries to spawnbehind
15:54:56.438 [Lua] Horde spawn position is within line of sight of players, aborting
15:54:56.438 [Lua] Horde spawn position is within line of sight of players, aborting
15:54:56.438 [Lua]
o spawn position found at all, failing horde
15:54:57.078 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:54:57.092 [Lua] Spline already found!
15:55:00.218 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:55:00.236 [Lua] Spline already found!
15:55:00.711 [Lua] Switching ConflictSettings: to: chaos
15:55:00.711 [Lua] pacing=chaos
15:55:00.711 [Lua] roaming=nil
15:55:00.711 [Lua] specials=chaos
15:55:00.711 [Lua] debug_color=purple
15:55:00.711 [Lua] pack_spawning=chaos
15:55:00.711 [Lua] disabled=false
15:55:00.711 [Lua] boss=chaos
15:55:00.711 [Lua] horde=chaos
15:55:00.711 [Lua] name=chaos
15:55:00.711 [Lua] intensity=default
15:55:00.711 [Lua] ---
15:55:06.535 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:55:06.535 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:55:06.535 [Lua] horde requested: vector_blob
15:55:06.535 [Lua] wants to spawn ahead within distance: 60
15:55:06.535 [Lua] Horde spawn position is within line of sight of players, aborting
15:55:06.535 [Lua] could not, tries to spawnbehind
15:55:06.535 [Lua] Horde spawn position is within line of sight of players, aborting
15:55:06.535 [Lua] managed to spawn 21/21 horde enemies
15:55:06.535 [Lua] vector blob horde has started
15:55:06.543 [Lua] MUSIC: explore -> pre_horde
15:55:09.412 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 41 41
15:55:14.670 [Lua] HORDE: last wave, reset to standard horde delay
15:55:14.670 [Lua] Time for new HOOORDE! multi_last_wave
15:55:14.670 [Lua] horde requested: vector_blob
15:55:14.670 [Lua] wants to spawn behind within distance: 60
15:55:14.671 [Lua] managed to spawn 21/21 horde enemies
15:55:14.671 [Lua] vector blob horde has started
15:55:23.098 [Lua] MUSIC: pre_horde -> horde
15:55:27.062 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:55:31.677 [Lua] Destroying unit - ai got stuck chaos_marauder 2 27 42
15:55:31.798 [Lua] Destroying unit - ai got stuck chaos_marauder 4 30 41
15:55:33.845 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:55:35.607 [Lua] Horde killed: ?
15:55:36.709 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:55:37.875 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:55:38.058 [Lua] MUSIC: horde -> explore
15:55:38.328 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
15:55:39.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:55:39.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:55:39.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:55:39.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:55:43.436 [Lua] Horde killed: ?
15:56:26.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:56:26.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:56:33.925 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:56:38.402 [Lua] TerrorEventMixer.start_event: farmlands_rat_ogre
15:56:38.422 [Lua] Boss gave [Unit '#ID[d3ef2c15bd0a2d8f]'] initial aggro
15:56:38.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:56:38.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:56:38.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:56:39.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:56:39.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:56:39.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:56:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:56:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:56:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
15:56:43.967 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
15:56:54.029 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 39531 0
15:56:56.229 [Lua] [LOCAL RPC] rpc_increment_stat 21
15:56:56.229 [Lua] Incremented stat pack_master_kill_abducting_ally
15:56:58.101 [Lua] [LOCAL RPC] rpc_increment_stat 33
15:56:58.101 [Lua] Incremented stat ratling_gunner_killed_while_shooting
15:57:02.608 [Lua] [LOCAL RPC] rpc_give_equipment 58 62 9 337 Vector3(-119.267, -44.9032, 1.3042)
15:57:23.402 [Lua] rat ogre died!
15:57:25.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 67921
15:57:25.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 70482
15:57:25.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 74067
15:57:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 75604
15:57:28.772 [Lua] [ChatManager][1]System: dcdave75 picked up a Loot Die
15:57:53.111 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 11 110000102e6263a 3
15:57:55.038 [Lua] going to make a rush intervention, since loneliness_value= 30.464297050406245 and dist= 570.1998291015625
15:57:55.038 [Lua] rush intervention - ambush horde!
15:57:55.038 [Lua] setting up ambush-horde
15:57:55.038 [Lua] Composing horde 'chaos_medium' .. using variant 'plain'
15:57:55.038 [Lua] -> spawning: 21
15:57:55.038 [Lua] ambush horde has started
15:57:55.039 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
15:57:55.046 [Lua] MUSIC: explore -> pre_ambush
15:57:56.412 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:57:57.613 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 1 3 8
15:57:59.353 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:57:59.641 [Lua] MUSIC: pre_ambush -> explore
15:58:00.242 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
15:58:02.367 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
15:58:09.178 [Lua] rat ogre was despawned!
15:58:09.197 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:58:09.313 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:58:17.926 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:58:23.070 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
15:58:27.801 [Lua] Horde killed: ?
15:58:38.708 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000EA78948 table: 000000000C7776A0 table: 000000000EC44B28 table: 000000000EC289C0 27 0 0 6 630 5
15:58:38.778 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
15:58:38.778 [Flow] Socket 1 occupied
15:58:38.778 [Lua] [flow:Sockets occupied:] float=1.000000
15:58:38.778 [Flow] Objective unit hit socket:true
15:58:41.320 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:58:41.844 [Flow] Destroyed:c_barrel_socket
15:58:43.178 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 564 projectile 1025
15:58:43.330 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 45376 0
15:58:43.338 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 564 start_beam 1025
15:58:44.542 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 564 stop_beam 1025
15:58:51.340 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
15:58:51.394 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 5 110000102e6263a 2
15:59:01.161 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire
15:59:24.326 [Lua] [ChatManager][1]System: Argonias picked up a Tome
15:59:24.733 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:59:24.744 [Lua] Spline already found!
15:59:46.727 [Lua] Time for new HOOORDE! multi_first_wave
15:59:46.727 [Lua] horde requested: vector_blob
15:59:46.727 [Lua] wants to spawn ahead within distance: 60
15:59:46.727 [Lua] Horde spawn position is within line of sight of players, aborting
15:59:46.727 [Lua] could not, tries to spawnbehind
15:59:46.727 [Lua] managed to spawn 23/23 horde enemies
15:59:46.727 [Lua] vector blob horde has started
15:59:46.734 [Lua] MUSIC: explore -> pre_horde
15:59:46.747 [Lua] MUSIC: pre_horde -> horde
15:59:52.681 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:59:52.696 [Lua] Spline already found!
15:59:57.914 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
16:00:02.056 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 31
16:00:06.989 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:00:07.007 [Lua] Spline already found!
16:00:13.980 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:00:13.995 [Lua] Spline already found!
16:00:14.499 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 27 33
16:00:14.905 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
16:00:14.905 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:00:14.905 [Lua] horde requested: vector_blob
16:00:14.905 [Lua] wants to spawn behind within distance: 60
16:00:14.905 [Lua] managed to spawn 22/22 horde enemies
16:00:14.905 [Lua] vector blob horde has started
16:00:18.113 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 37 54
16:00:18.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 42 53
16:00:18.151 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 52
16:00:20.075 [Lua] simple los failed
16:00:22.344 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:23.421 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:00:24.098 [Lua] [LOCAL RPC] rpc_ping_unit 62 588 false
16:00:29.125 [Lua] HORDE: last wave, reset to standard horde delay
16:00:29.125 [Lua] Time for new HOOORDE! multi_last_wave
16:00:29.125 [Lua] horde requested: vector_blob
16:00:29.125 [Lua] wants to spawn behind within distance: 60
16:00:29.125 [Lua] managed to spawn 26/26 horde enemies
16:00:29.125 [Lua] vector blob horde has started
16:00:38.544 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]']
16:00:38.988 [Lua] Destroying unit - ai got stuck chaos_marauder 6 3 56
16:00:39.287 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]']
16:00:40.323 [Lua] hit_unit == target_breed_unit [Actor '#ID[0ad7e292]']
16:00:41.475 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]']
16:00:42.148 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]']
16:00:45.650 [Lua] Horde killed: ?
16:00:48.640 [Lua] hit_unit == target_breed_unit [Actor '#ID[f6c42514]']
16:00:53.988 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]']
16:00:54.937 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:54.949 [Lua] MUSIC: horde -> explore
16:00:55.041 [Lua] Horde killed: ?
16:00:55.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
16:00:55.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
16:00:55.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
16:00:55.673 [Lua] Horde killed: ?
16:01:04.921 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:01:07.073 [Lua] Destroying unit - ai got stuck chaos_berzerker 1 1 5
16:01:15.162 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 2 110000102e6263a 2
16:01:20.886 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
16:01:20.892 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(-196.213, 124.452, -7.64685) Vector4(0.031411, 0.164724, -0.146783, -0.974851) 4
16:01:22.169 [Lua] [ChatManager][1]System: Argonias discarded a Tome
16:01:22.175 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-196.213, 124.452, -7.64685) Vector4(0.031411, 0.164724, -0.146783, -0.974851) 4
16:01:24.480 [Lua] [LOCAL RPC] rpc_ping_unit 62 620 false
16:01:25.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
16:01:26.331 [Lua] [ChatManager][1]System: dcdave75 picked up a Tome
16:01:37.400 [Lua] [LOCAL RPC] rpc_increment_stat 17
16:01:37.400 [Lua] Incremented stat warpfire_kill_before_shooting
16:01:42.960 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:01:42.971 [Lua] Spline already found!
16:01:52.206 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:01:52.219 [Lua] Spline already found!
16:01:57.022 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:57.409 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:02:06.147 [Lua] hit_unit == target_breed_unit [Actor '#ID[0ad7e292]']
16:02:07.498 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:02:17.341 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards
16:02:38.449 [Lua] [ChatManager][1]System: dcdave75 discarded a Tome
16:02:39.633 [Lua] [ChatManager][1]System: Argonias picked up a Tome
16:02:40.607 [Lua] [ChatManager][1]System: Argonias discarded a Tome
16:02:40.613 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-97.5509, 176.327, 12.797) Vector4(0, 0, -0.541174, -0.840911) 4
16:02:41.678 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 67202 0
16:02:42.279 [Lua] [ChatManager][1]System: dcdave75 picked up a Tome
16:02:49.427 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:50.311 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:02:52.760 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 4
16:02:54.468 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:02:54.482 [Lua] Spline already found!
16:02:55.968 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:02:55.987 [Lua] Spline already found!
16:02:58.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
16:03:04.761 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01
16:03:04.907 [Lua] MUSIC: explore -> pre_horde
16:03:27.538 [Lua] MUSIC: pre_horde -> horde
16:03:29.142 [Lua] event horde ends!
16:03:29.239 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:29.397 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:03:30.638 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:03:33.206 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:03:34.236 [Lua] event horde ends!
16:03:44.223 [Lua] event horde ends!
16:03:47.918 [Lua] Switching ConflictSettings: to: chaos_light
16:03:47.918 [Lua] pacing=chaos
16:03:47.918 [Lua] roaming=nil
16:03:47.918 [Lua] specials=chaos_light
16:03:47.918 [Lua] debug_color=purple
16:03:47.918 [Lua] pack_spawning=chaos_light
16:03:47.918 [Lua] disabled=false
16:03:47.918 [Lua] boss=chaos_light
16:03:47.918 [Lua] horde=chaos_light
16:03:47.918 [Lua] name=chaos_light
16:03:47.918 [Lua] intensity=default
16:03:47.918 [Lua] ---
16:03:51.554 [Flow] Level Flow Prisoner Event:Square Done
16:03:52.586 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards
16:03:54.419 [Lua] event horde ends!
16:03:55.464 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]']
16:03:59.728 [Lua] hit_unit == target_breed_unit [Actor '#ID[1a85718b]']
16:04:02.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
16:04:02.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 3064913
16:04:02.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 3064918
16:04:04.225 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:04:04.561 [Lua] event horde ends!
16:04:04.588 [Lua] MUSIC: horde -> explore
16:04:12.629 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
16:04:12.633 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn
16:04:12.784 [Lua] MUSIC: explore -> pre_horde
16:04:13.876 [Lua] Destroying unit - ai got stuck chaos_marauder 3 54 69
16:04:21.837 [Lua] MUSIC: pre_horde -> horde
16:04:37.011 [Lua] event horde ends!
16:04:44.103 [Lua] hit_unit == target_breed_unit [Actor '#ID[a0258166]']
16:04:45.166 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:04:46.609 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:47.172 [Lua] event horde ends!
16:04:48.246 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:04:53.408 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 84
16:04:57.275 [Lua] event horde ends!
16:04:57.782 [Lua] Override Player Respawning respawns_sawmill false
16:04:57.783 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
16:04:57.783 [Flow] Level Flow Prisoner Event:Hay Barn Done
16:04:57.799 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square
16:05:06.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
16:05:06.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 3064913
16:05:06.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 3064918
16:05:09.337 [Lua] event horde ends!
16:05:10.028 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:05:10.461 [Lua] main_path_player_far_away_check started
16:05:13.556 [Lua] main_path_player_far_away_check started
16:05:22.214 [Lua] event horde ends!
16:05:26.838 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:27.240 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:05:27.249 [Lua] event horde ends!
16:05:27.863 [Lua] hit_unit == target_breed_unit [Actor '#ID[ff49805b]']
16:05:31.412 [Lua] main_path_player_far_away_check started
16:05:31.533 [Lua] main_path_player_far_away_check started
16:05:32.259 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:05:33.857 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:05:34.662 [Lua] main_path_player_far_away_check started
16:05:37.015 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:05:37.404 [Lua] event horde ends!
16:05:40.657 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:05:42.895 [Lua] main_path_player_far_away_check started
16:05:44.539 [Lua] main_path_player_far_away_check started
16:05:47.111 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:05:47.570 [Lua] event horde ends!
16:05:47.887 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]']
16:05:49.157 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:05:54.309 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:05:55.166 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:05:57.871 [Lua] event horde ends!
16:05:57.903 [Lua] MUSIC: horde -> explore
16:05:59.832 [Lua] main_path_player_far_away_check started
16:05:59.922 [Lua] main_path_player_far_away_check started
16:06:00.457 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards
16:06:00.539 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door
16:06:00.644 [Lua] MUSIC: explore -> pre_horde
16:06:01.571 [Lua] main_path_player_far_away_check started
16:06:03.792 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:06:03.877 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:06:04.289 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:05.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0
16:06:05.080 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 2827659
16:06:05.138 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:06:09.981 [Lua] Destroying unit - ai got stuck chaos_marauder 5 42 83
16:06:11.461 [Lua] Destroying unit - ai got stuck chaos_marauder 1 10 83
16:06:12.177 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:06:12.712 [Lua] Destroying unit - ai got stuck chaos_marauder 1 14 81
16:06:18.483 [Lua] MUSIC: pre_horde -> horde
16:06:25.022 [Lua] event horde ends!
16:06:25.026 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]']
16:06:25.054 [Lua] MUSIC: horde -> explore
16:06:33.880 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
16:06:33.890 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill
16:06:33.998 [Lua] MUSIC: explore -> pre_horde
16:06:34.015 [Lua] MUSIC: pre_horde -> horde
16:06:35.083 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 16 36
16:06:35.216 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 34
16:06:35.359 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 17 33
16:06:35.392 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 32
16:06:35.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 8 31
16:06:35.523 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 14 30
16:06:35.612 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 15 29
16:06:36.808 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 22 28
16:06:36.908 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 27
16:06:36.949 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 26
16:06:37.276 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 25
16:06:37.417 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 24
16:06:37.532 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 23
16:06:38.923 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 13 28
16:06:39.205 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 30
16:06:41.160 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 16 34
16:06:41.201 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 33
16:06:41.901 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 19 33
16:06:42.885 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 22 33
16:06:44.583 [Lua] hit_unit == target_breed_unit [Actor '#ID[c4ce46d2]']
16:06:45.543 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:06:46.192 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 24
16:06:47.938 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]']
16:06:53.312 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:06:53.485 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bbbdde8]']
16:06:54.503 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:06:56.181 [Lua] hit_unit == target_breed_unit [Actor '#ID[879c1a75]']
16:06:56.739 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:06:58.307 [Lua] event horde ends!
16:07:01.332 [Lua] event horde ends!
16:07:02.184 [Flow] Level Flow Prisoner Event:Sawmill Done
16:07:02.194 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event
16:07:09.365 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 18 38
16:07:09.529 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 39
16:07:09.838 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 38
16:07:09.929 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 38
16:07:10.084 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 38
16:07:10.171 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 37
16:07:10.273 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 36
16:07:10.433 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 35
16:07:10.590 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 14 36
16:07:10.891 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 35
16:07:10.904 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 9 34
16:07:11.262 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:07:11.437 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 35
16:07:11.509 [Lua] event horde ends!
16:07:14.016 [Lua] Destroying unit - ai got stuck skaven_slave 1 16 44
16:07:14.988 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
16:07:15.489 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:07:16.232 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:17.553 [Lua] Destroying unit - ai got stuck skaven_slave 4 22 42
16:07:19.547 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:07:22.954 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:07:26.620 [Lua] event horde ends!
16:07:26.646 [Lua] MUSIC: horde -> explore
16:07:31.137 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 13
16:07:31.607 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:07:31.623 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:07:32.351 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 12 12
16:07:32.941 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:07:33.890 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:07:34.815 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:07:35.479 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:07:36.874 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:07:41.160 [Lua] Complete level triggered.
16:07:41.160 [Lua] [NetworkServer] Entering post game
16:07:41.160 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame
16:07:41.160 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InPostGame
16:07:41.160 [Lua] [PeerSM] 110000102e6263a :: on_exit InGame
16:07:41.160 [Lua] [PeerSM] 110000102e6263a :: on_enter InPostGame
16:07:41.160 [Lua] gm_event_end_conditions_met true false
16:07:41.160 [Save] Saving `save_data`
16:07:41.167 [Save] Save done
16:07:41.167 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:07:41.167 [Lua] Game won
16:07:41.168 [Lua] generate_backend_stats 110000102e6263a:1
16:07:41.170 [Lua] PlayFabMirror:_commit_internal nil
16:07:41.170 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 5
16:07:41.170 [Save] Saving `save_data`
16:07:41.170 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:07:41.173 [Lua] MUSIC: explore -> won
16:07:41.177 [Save] Save done
16:07:41.178 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 5 3
16:07:41.182 [Lua] Complete level triggered.
16:07:41.195 [Lua] Complete level triggered.
16:07:41.209 [Lua] Complete level triggered.
16:07:41.224 [Lua] Complete level triggered.
16:07:41.240 [Lua] Complete level triggered.
16:07:41.253 [Lua] Complete level triggered.
16:07:41.267 [Lua] Complete level triggered.
16:07:41.282 [Lua] Complete level triggered.
16:07:41.296 [Lua] Complete level triggered.
16:07:41.313 [Lua] Complete level triggered.
16:07:41.328 [Lua] Complete level triggered.
16:07:41.330 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:07:41.343 [Lua] Complete level triggered.
16:07:41.359 [Lua] Complete level triggered.
16:07:41.373 [Lua] Complete level triggered.
16:07:41.674 [Lua] [PlayFabRequestQueue] EAC Enabled! 5
16:07:41.674 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 5
16:07:42.298 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 5
16:07:42.306 [Lua] commit result success 4
16:07:42.306 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 6
16:07:42.306 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
16:07:42.627 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 6 4
16:07:42.782 [Lua] [PlayFabRequestQueue] EAC Enabled! 6
16:07:42.782 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 6
16:07:43.298 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 6
16:07:43.299 [Save] Saving `save_data`
16:07:43.306 [Save] Save done
16:07:43.306 [Save] Saving `save_data`
16:07:43.314 [Save] Save done
16:07:49.509 [Lua] ConflictDirector - destroy all units
16:07:49.515 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
16:07:49.523 [Lua] TRANSITION nil nil inn_level
16:07:49.523 [Lua] Transition type "inn_level", is server: true
16:07:49.523 [Lua] [NetworkServer] Current level key inn_level
16:07:49.523 [Lua] [LevelTransitionHandler] Generated new level_seed: 14509700
16:07:49.523 [Lua] [GameNetworkManager] Leaving game...
16:07:49.523 [Lua] [GameNetworkManager] Shutting down game session host.
16:07:49.523 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:07:49.523 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:07:49.523 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1166.58
16:07:49.538 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:07:51.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:07:51.535 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1
16:07:51.535 [Lua] Clearing all global lookup lists
16:07:51.535 [Lua] [EquipmentUI] - Destroy
16:07:51.535 [Lua] [GamePadEquipmentUI] - Destroy
16:07:51.535 [Lua] [AbilityUI] - Destroy
16:07:51.535 [Lua] [GamePadAbilityUI] - Destroy
16:07:51.535 [Lua] [IngamePlayerListUI] - Destroy
16:07:51.537 [Lua] [IngameUI] destroy
16:07:51.586 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list.
16:07:51.586 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1
16:07:51.989 [Lua] [Managers] Destroying state managers...
16:07:51.989 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 2
16:07:51.989 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102e6263a:2
16:07:51.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:5 my_peer_id:110000102e6263a
16:07:51.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:5 my_peer_id:110000102e6263a
16:07:51.989 [Lua] Set lobby begin:
16:07:51.989 [Lua] Lobby data twitch_enabled = false
16:07:51.989 [Lua] Lobby data power_level = 738
16:07:51.989 [Lua] Lobby data player_slot_6 = 0:0
16:07:51.989 [Lua] Lobby data unique_server_name = Argonias
16:07:51.989 [Lua] Lobby data host = 110000102e6263a
16:07:51.989 [Lua] Lobby data game_mode = adventure
16:07:51.989 [Lua] Lobby data is_private = true
16:07:51.989 [Lua] Lobby data level_key = farmlands
16:07:51.989 [Lua] Lobby data player_slot_1 = 0:0
16:07:51.989 [Lua] Lobby data selected_level_key = farmlands
16:07:51.989 [Lua] Lobby data quick_game = false
16:07:51.989 [Lua] Lobby data matchmaking = false
16:07:51.989 [Lua] Lobby data difficulty = hard
16:07:51.989 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:07:51.989 [Lua] Lobby data num_players = 2
16:07:51.989 [Lua] Lobby data player_slot_5 = 0:0
16:07:51.990 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:07:51.990 [Lua] Lobby data country_code = US
16:07:51.990 [Lua] Lobby data player_slot_3 = 0:0
16:07:51.990 [Lua] Lobby data eac_authorized = true
16:07:51.990 [Lua] Set lobby end.
16:07:51.990 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
16:07:51.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
16:07:51.990 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 3
16:07:51.990 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102e6263a:3
16:07:51.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:6 my_peer_id:110000102e6263a
16:07:51.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:6 my_peer_id:110000102e6263a
16:07:51.990 [Lua] Set lobby begin:
16:07:51.990 [Lua] Lobby data twitch_enabled = false
16:07:51.990 [Lua] Lobby data power_level = 738
16:07:51.990 [Lua] Lobby data player_slot_6 = 0:0
16:07:51.990 [Lua] Lobby data unique_server_name = Argonias
16:07:51.990 [Lua] Lobby data host = 110000102e6263a
16:07:51.990 [Lua] Lobby data game_mode = adventure
16:07:51.990 [Lua] Lobby data is_private = true
16:07:51.990 [Lua] Lobby data level_key = farmlands
16:07:51.990 [Lua] Lobby data player_slot_1 = 0:0
16:07:51.990 [Lua] Lobby data selected_level_key = farmlands
16:07:51.990 [Lua] Lobby data quick_game = false
16:07:51.990 [Lua] Lobby data matchmaking = false
16:07:51.990 [Lua] Lobby data difficulty = hard
16:07:51.990 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:07:51.991 [Lua] Lobby data num_players = 2
16:07:51.991 [Lua] Lobby data player_slot_5 = 0:0
16:07:51.991 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:07:51.991 [Lua] Lobby data country_code = US
16:07:51.991 [Lua] Lobby data player_slot_3 = 0:0
16:07:51.991 [Lua] Lobby data eac_authorized = true
16:07:51.991 [Lua] Set lobby end.
16:07:51.991 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
16:07:51.991 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
16:07:52.030 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:07:52.030 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InPostGame
16:07:52.030 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading
16:07:52.030 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd
16:07:52.030 [Lua] [PeerSM] 110000102e6263a :: on_exit InPostGame
16:07:52.030 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading
16:07:52.031 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a
16:07:52.031 [Lua] [Matchmaking] unregister rpcs
16:07:52.031 [Lua] [Gamestate] Enter state StateLoading
16:07:52.036 [World] Spawning level.
16:07:52.037 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:07:52.037 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:07:52.039 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] Found camera: end_screen_camera
16:07:52.051 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:07:52.051 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:07:52.051 [Lua] [Matchmaking] register rpcs
16:07:52.051 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:07:52.051 [Lua] Set lobby begin:
16:07:52.051 [Lua] Lobby data twitch_enabled = false
16:07:52.052 [Lua] Lobby data power_level = 0
16:07:52.052 [Lua] Lobby data player_slot_6 = 0:0
16:07:52.052 [Lua] Lobby data unique_server_name = Argonias
16:07:52.052 [Lua] Lobby data host = 110000102e6263a
16:07:52.052 [Lua] Lobby data game_mode = adventure
16:07:52.052 [Lua] Lobby data is_private = true
16:07:52.052 [Lua] Lobby data level_key = farmlands
16:07:52.052 [Lua] Lobby data player_slot_1 = 0:0
16:07:52.052 [Lua] Lobby data selected_level_key = farmlands
16:07:52.052 [Lua] Lobby data quick_game = false
16:07:52.052 [Lua] Lobby data matchmaking = false
16:07:52.052 [Lua] Lobby data difficulty = hard
16:07:52.052 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:07:52.052 [Lua] Lobby data num_players = 2
16:07:52.052 [Lua] Lobby data player_slot_5 = 0:0
16:07:52.052 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:07:52.052 [Lua] Lobby data country_code = US
16:07:52.052 [Lua] Lobby data player_slot_3 = 0:0
16:07:52.052 [Lua] Lobby data eac_authorized = true
16:07:52.052 [Lua] Set lobby end.
16:07:52.052 [Lua] registering RPCs
16:07:52.052 [Lua] Set lobby begin:
16:07:52.052 [Lua] Lobby data twitch_enabled = false
16:07:52.052 [Lua] Lobby data power_level = 0
16:07:52.053 [Lua] Lobby data player_slot_6 = 0:0
16:07:52.053 [Lua] Lobby data unique_server_name = Argonias
16:07:52.053 [Lua] Lobby data host = 110000102e6263a
16:07:52.053 [Lua] Lobby data game_mode = adventure
16:07:52.053 [Lua] Lobby data is_private = true
16:07:52.053 [Lua] Lobby data level_key = inn_level
16:07:52.053 [Lua] Lobby data player_slot_1 = 0:0
16:07:52.053 [Lua] Lobby data selected_level_key = farmlands
16:07:52.053 [Lua] Lobby data quick_game = false
16:07:52.053 [Lua] Lobby data matchmaking = false
16:07:52.053 [Lua] Lobby data difficulty = hard
16:07:52.053 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:07:52.053 [Lua] Lobby data num_players = 2
16:07:52.053 [Lua] Lobby data player_slot_5 = 0:0
16:07:52.053 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:07:52.053 [Lua] Lobby data country_code = US
16:07:52.053 [Lua] Lobby data player_slot_3 = 0:0
16:07:52.053 [Lua] Lobby data eac_authorized = true
16:07:52.053 [Lua] Set lobby end.
16:07:52.053 [Lua] MUSIC MANAGER unmute_all_world_sounds 107210 0
16:07:52.053 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 7
16:07:52.053 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:07:52.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 7
16:07:52.057 [Lua] ### Sending rpc_level_loaded
16:07:52.057 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 46
16:07:52.057 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
16:07:52.057 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:07:52.057 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
16:07:52.057 [Lua] [LevelTransitionHandler] load_level inn_level
16:07:52.424 [Umbra] Unload tome
16:07:52.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1a2cb, position: 0
16:07:52.536 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
16:07:52.536 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:07:52.536 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:07:52.536 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:07:52.537 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:5 my_peer_id:110000102e6263a
16:07:52.537 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:6 my_peer_id:110000102e6263a
16:07:52.537 [Lua] [LOCAL RPC] rpc_load_level 26 14509700
16:07:52.551 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
16:07:52.552 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6
16:07:52.661 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 7
16:07:52.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient
16:07:52.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient
16:07:52.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient
16:07:52.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient
16:07:52.682 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
16:07:52.682 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
16:07:52.682 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
16:07:52.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2, InventoryPackageSynchronizerClient
16:07:52.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient
16:07:52.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
16:07:52.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient
16:07:52.683 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:07:52.683 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:07:52.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient
16:07:52.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
16:07:52.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
16:07:52.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient
16:07:52.695 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:07:52.707 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
16:07:52.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient
16:07:52.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
16:07:52.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient
16:07:52.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:07:52.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:07:52.728 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:07:52.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:07:53.113 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:07:53.185 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6
16:07:55.120 [Save] Saving `telemetry`
16:07:55.127 [Save] Save done
16:08:03.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:08:03.023 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:08:03.039 [Lua] [LevelTransitionHandler] Level load completed!
16:08:03.041 [Lua] ### Sending rpc_level_loaded
16:08:03.041 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26
16:08:03.041 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
16:08:03.056 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading
16:08:03.056 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages
16:08:03.072 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages
16:08:03.072 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame
16:08:03.074 [Lua] [LOCAL RPC] rpc_loading_synced
16:08:04.684 [Lua] ### Sending rpc_level_loaded
16:08:04.684 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 26
16:08:04.684 [Lua] Peer 1100001031ca0fd has loaded the level and all enemies are loaded
16:08:04.684 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading
16:08:04.684 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages
16:08:04.701 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages
16:08:04.701 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame
16:08:07.894 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:08:07.894 [Lua] [PlayState] Enter Substate EndViewStateChest
16:08:38.197 [Lua] [PlayState] Exit Substate EndViewStateChest
16:08:38.197 [Lua] [PlayState] Enter Substate EndViewStateScore
16:08:50.226 [Lua] [PlayState] Exit Substate EndViewStateScore
16:08:50.229 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:08:51.238 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:08:51.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:08:51.238 [Lua] [Matchmaking] unregister rpcs
16:08:51.238 [Lua] Set lobby begin:
16:08:51.238 [Lua] Lobby data twitch_enabled = false
16:08:51.238 [Lua] Lobby data power_level = 0
16:08:51.238 [Lua] Lobby data player_slot_6 = 0:0
16:08:51.238 [Lua] Lobby data unique_server_name = Argonias
16:08:51.238 [Lua] Lobby data host = 110000102e6263a
16:08:51.238 [Lua] Lobby data game_mode = adventure
16:08:51.238 [Lua] Lobby data is_private = true
16:08:51.238 [Lua] Lobby data level_key = inn_level
16:08:51.238 [Lua] Lobby data player_slot_1 = 0:0
16:08:51.238 [Lua] Lobby data selected_level_key = farmlands
16:08:51.238 [Lua] Lobby data quick_game = false
16:08:51.238 [Lua] Lobby data matchmaking = false
16:08:51.239 [Lua] Lobby data difficulty = hard
16:08:51.239 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:08:51.239 [Lua] Lobby data num_players = 2
16:08:51.239 [Lua] Lobby data player_slot_5 = 0:0
16:08:51.239 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:08:51.239 [Lua] Lobby data country_code = US
16:08:51.239 [Lua] Lobby data player_slot_3 = 0:0
16:08:51.239 [Lua] Lobby data eac_authorized = true
16:08:51.239 [Lua] Set lobby end.
16:08:51.239 [Lua] [Managers] Destroying state managers...
16:08:51.241 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:08:51.241 [Lua] MUSIC MANAGER Stop_loading_screen_music 107393 0
16:08:51.241 [Lua] [Gamestate] Enter StateIngame HOST
16:08:51.241 [Lua] Set lobby begin:
16:08:51.241 [Lua] Lobby data twitch_enabled = false
16:08:51.241 [Lua] Lobby data power_level = 0
16:08:51.242 [Lua] Lobby data player_slot_6 = 0:0
16:08:51.242 [Lua] Lobby data unique_server_name = Argonias
16:08:51.242 [Lua] Lobby data host = 110000102e6263a
16:08:51.242 [Lua] Lobby data game_mode = adventure
16:08:51.242 [Lua] Lobby data is_private = true
16:08:51.242 [Lua] Lobby data level_key = inn_level
16:08:51.242 [Lua] Lobby data player_slot_1 = 0:0
16:08:51.242 [Lua] Lobby data selected_level_key = inn_level
16:08:51.242 [Lua] Lobby data quick_game = false
16:08:51.242 [Lua] Lobby data matchmaking = false
16:08:51.242 [Lua] Lobby data difficulty = hard
16:08:51.242 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:08:51.242 [Lua] Lobby data num_players = 2
16:08:51.242 [Lua] Lobby data player_slot_5 = 0:0
16:08:51.242 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:08:51.242 [Lua] Lobby data country_code = US
16:08:51.242 [Lua] Lobby data player_slot_3 = 0:0
16:08:51.242 [Lua] Lobby data eac_authorized = true
16:08:51.242 [Lua] Set lobby end.
16:08:51.243 [Lua] [StateIngame] Server ingame
16:08:51.246 [Lua] Set lobby begin:
16:08:51.246 [Lua] Lobby data twitch_enabled = false
16:08:51.246 [Lua] Lobby data power_level = 0
16:08:51.246 [Lua] Lobby data player_slot_6 = 0:0
16:08:51.246 [Lua] Lobby data unique_server_name = Argonias
16:08:51.246 [Lua] Lobby data host = 110000102e6263a
16:08:51.246 [Lua] Lobby data game_mode = adventure
16:08:51.246 [Lua] Lobby data is_private = true
16:08:51.246 [Lua] Lobby data level_key = inn_level
16:08:51.246 [Lua] Lobby data player_slot_1 = 0:0
16:08:51.246 [Lua] Lobby data selected_level_key = inn_level
16:08:51.246 [Lua] Lobby data quick_game = false
16:08:51.246 [Lua] Lobby data matchmaking = false
16:08:51.246 [Lua] Lobby data difficulty = hard
16:08:51.246 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:08:51.246 [Lua] Lobby data num_players = 2
16:08:51.246 [Lua] Lobby data player_slot_5 = 0:0
16:08:51.247 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:08:51.247 [Lua] Lobby data country_code = US
16:08:51.247 [Lua] Lobby data player_slot_3 = 0:0
16:08:51.247 [Lua] Lobby data eac_authorized = true
16:08:51.247 [Lua] Set lobby end.
16:08:51.247 [Lua] [Matchmaking] register rpcs
16:08:51.247 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:08:51.247 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a
16:08:51.247 [Lua] [GameNetworkManager] self.is_server = true
16:08:51.247 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:08:51.247 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:08:51.247 [Network] Setting artificial MTU limit to 65536
16:08:51.248 [Lua] Switching ConflictSettings: to: disabled
16:08:51.248 [Lua] pacing=disabled
16:08:51.248 [Lua] roaming=nil
16:08:51.248 [Lua] disabled=true
16:08:51.248 [Lua] pack_spawning=disabled
16:08:51.248 [Lua] boss=disabled
16:08:51.248 [Lua] horde=disabled
16:08:51.248 [Lua] specials=disabled
16:08:51.248 [Lua] name=disabled
16:08:51.248 [Lua] intensity=disabled
16:08:51.248 [Lua] ---
16:08:51.252 [Lua] [AIInterestPointSystem] Level Seed: 14509700
16:08:51.252 [Lua]
16:08:51.252 [Lua] [entity_system_bag] = table
16:08:51.252 [Lua] [entity_system_bag] = metatable
16:08:51.252 [Lua] [startup_data] = table
16:08:51.252 [Lua] [entity_manager] = table
16:08:51.252 [Lua] [entity_manager] = metatable
16:08:51.252 [Lua] [unit_spawner] = table
16:08:51.252 [Lua] [unit_spawner] = metatable
16:08:51.252 [Lua] [unit_storage] = table
16:08:51.252 [Lua] [unit_storage] = metatable
16:08:51.252 [Lua] [dice_keeper] = table
16:08:51.252 [Lua] [dice_keeper] = metatable
16:08:51.252 [Lua] [is_server] = true (boolean)
16:08:51.254 [Lua] [world] = [World]
16:08:51.254 [Lua] [system_api] = table
16:08:51.254 [Lua] [network_lobby] = table
16:08:51.254 [Lua] [network_lobby] = metatable
16:08:51.254 [Lua] [profile_synchronizer] = table
16:08:51.254 [Lua] [profile_synchronizer] = metatable
16:08:51.254 [Lua] [entity_system] = table
16:08:51.254 [Lua] [entity_system] = metatable
16:08:51.254 [Lua] [num_local_human_players] = 1 (number)
16:08:51.254 [Lua] [statistics_db] = table
16:08:51.254 [Lua] [statistics_db] = metatable
16:08:51.254 [Lua] [network_server] = table
16:08:51.254 [Lua] [network_server] = metatable
16:08:51.254 [Lua] [input_manager] = table
16:08:51.254 [Lua] [input_manager] = metatable
16:08:51.254 [Lua] [network_clock] = table
16:08:51.254 [Lua] [network_clock] = metatable
16:08:51.254 [Lua] [network_transmit] = table
16:08:51.254 [Lua] [network_transmit] = metatable
16:08:51.254 [Lua] [free_flight_manager] = table
16:08:51.254 [Lua] [free_flight_manager] = metatable
16:08:51.254 [Lua] [network_manager] = table
16:08:51.254 [Lua] [network_manager] = metatable
16:08:51.254 [Lua] [network_event_delegate] = table
16:08:51.254 [Lua] [network_event_delegate] = metatable
16:08:51.254 [Lua]
16:08:51.256 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:08:51.259 [Lua] [AchievementManager] Achievements using the steam platform
16:08:51.260 [Lua] [StateIngame] Level seed: 14509700
16:08:51.260 [Umbra] Init version: 3.4.15 :: 16 threads
16:08:51.260 [Umbra] Tome with `11088` objects loaded.
16:08:51.260 [Umbra] UMBRA Tome loaded.
16:08:51.260 [World] Spawning level.
16:08:51.271 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:08:51.584 [Lua] [LevelAnalysis] set_random_seed( 1560540544)
16:08:51.587 [Lua] PlayerManager:add_player player_1
16:08:51.590 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
16:08:51.590 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
16:08:51.591 [Lua] [IngameUI] init
16:08:51.646 [Lua] [Matchmaking] Cancelling matchmaking
16:08:51.646 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:08:51.646 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:08:51.646 [Lua] Set lobby begin:
16:08:51.646 [Lua] Lobby data twitch_enabled = false
16:08:51.646 [Lua] Lobby data power_level = 785
16:08:51.646 [Lua] Lobby data player_slot_6 = 0:0
16:08:51.646 [Lua] Lobby data unique_server_name = Argonias
16:08:51.646 [Lua] Lobby data host = 110000102e6263a
16:08:51.646 [Lua] Lobby data game_mode = adventure
16:08:51.646 [Lua] Lobby data is_private = true
16:08:51.646 [Lua] Lobby data level_key = inn_level
16:08:51.646 [Lua] Lobby data player_slot_1 = 0:0
16:08:51.646 [Lua] Lobby data selected_level_key = inn_level
16:08:51.646 [Lua] Lobby data quick_game = false
16:08:51.646 [Lua] Lobby data matchmaking = false
16:08:51.646 [Lua] Lobby data difficulty = hard
16:08:51.646 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:08:51.646 [Lua] Lobby data num_players = 2
16:08:51.646 [Lua] Lobby data player_slot_5 = 0:0
16:08:51.647 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:08:51.647 [Lua] Lobby data country_code = US
16:08:51.647 [Lua] Lobby data player_slot_3 = 0:0
16:08:51.647 [Lua] Lobby data eac_authorized = true
16:08:51.647 [Lua] Set lobby end.
16:08:51.647 [Flow] Forge tier 4
16:08:51.648 [Flow] complete_skittergate_legend true
16:08:51.648 [Flow] complete_all_helmgart_levels_recruit true
16:08:51.649 [Flow] WitchHunterLevel:21
16:08:51.649 [Flow] LeaderYes
16:08:51.649 [Flow] ALL PC XP:232392
16:08:51.649 [Flow] WH XP:22569.9
16:08:51.649 [Flow] Number of crafted items:632
16:08:51.649 [Flow] Sum of Powe Levels:1500
16:08:51.649 [Flow] Has "bogenhafen" DLC:true
16:08:51.650 [Lua] CurrentConflictSettings disabled
16:08:51.650 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
16:08:51.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:08:51.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:08:51.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:08:51.653 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
16:08:51.653 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:08:51.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:08:51.671 [Lua] MUSIC: won -> explore
16:08:51.803 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame
16:08:51.803 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync
16:08:51.806 [Flow] halloween_event_decorations_enabled
16:08:52.274 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame
16:08:52.274 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync
16:08:52.274 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync
16:08:52.274 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers
16:08:52.280 [Lua] [LOCAL RPC] rpc_game_started
16:08:52.289 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd
16:08:52.290 [Lua] Set lobby begin:
16:08:52.290 [Lua] Lobby data twitch_enabled = false
16:08:52.290 [Lua] Lobby data power_level = 785
16:08:52.291 [Lua] Lobby data player_slot_6 = 0:0
16:08:52.291 [Lua] Lobby data unique_server_name = Argonias
16:08:52.291 [Lua] Lobby data host = 110000102e6263a
16:08:52.291 [Lua] Lobby data game_mode = adventure
16:08:52.291 [Lua] Lobby data is_private = true
16:08:52.291 [Lua] Lobby data level_key = inn_level
16:08:52.291 [Lua] Lobby data player_slot_1 = 0:0
16:08:52.291 [Lua] Lobby data selected_level_key = inn_level
16:08:52.291 [Lua] Lobby data quick_game = false
16:08:52.291 [Lua] Lobby data matchmaking = false
16:08:52.291 [Lua] Lobby data difficulty = hard
16:08:52.292 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:08:52.292 [Lua] Lobby data num_players = 2
16:08:52.292 [Lua] Lobby data player_slot_5 = 0:0
16:08:52.292 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:08:52.292 [Lua] Lobby data country_code = US
16:08:52.292 [Lua] Lobby data player_slot_3 = 0:0
16:08:52.292 [Lua] Lobby data eac_authorized = true
16:08:52.292 [Lua] Set lobby end.
16:08:52.292 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing
16:08:52.292 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync
16:08:52.292 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers
16:08:52.292 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers
16:08:52.292 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer
16:08:52.293 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd
16:08:52.343 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers
16:08:52.343 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer
16:08:52.343 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer
16:08:52.343 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame
16:08:52.352 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
16:08:52.352 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
16:08:52.352 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:08:52.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:52.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:52.356 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1
16:08:52.356 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
16:08:52.367 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd
16:08:52.367 [Lua] PlayerManager:add_remote_player 1100001031ca0fd
16:08:52.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
16:08:52.367 [Lua] RemotePlayer:create_game_object( ) 38
16:08:52.370 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer
16:08:52.370 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame
16:08:52.379 [Flow] DISABLE
16:08:52.461 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list.
16:08:52.461 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:08:52.461 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1
16:08:52.462 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit
16:08:52.462 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player.
16:08:52.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
16:08:52.464 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1
16:08:52.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:08:56.440 [Lua] Set lobby begin:
16:08:56.440 [Lua] Lobby data twitch_enabled = false
16:08:56.440 [Lua] Lobby data power_level = 392
16:08:56.440 [Lua] Lobby data player_slot_6 = 0:0
16:08:56.440 [Lua] Lobby data unique_server_name = Argonias
16:08:56.440 [Lua] Lobby data host = 110000102e6263a
16:08:56.440 [Lua] Lobby data game_mode = adventure
16:08:56.441 [Lua] Lobby data is_private = true
16:08:56.442 [Lua] Lobby data level_key = inn_level
16:08:56.442 [Lua] Lobby data player_slot_1 = 0:0
16:08:56.442 [Lua] Lobby data selected_level_key = inn_level
16:08:56.442 [Lua] Lobby data quick_game = false
16:08:56.442 [Lua] Lobby data matchmaking = false
16:08:56.442 [Lua] Lobby data difficulty = hard
16:08:56.442 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:08:56.442 [Lua] Lobby data num_players = 2
16:08:56.442 [Lua] Lobby data player_slot_5 = 0:0
16:08:56.442 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:08:56.442 [Lua] Lobby data country_code = US
16:08:56.442 [Lua] Lobby data player_slot_3 = 0:0
16:08:56.442 [Lua] Lobby data eac_authorized = true
16:08:56.442 [Lua] Set lobby end.
16:08:59.782 [Lua] [IngameUI] menu view on_enter start_game_view
16:08:59.785 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cfec410
16:08:59.785 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:08:59.786 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:08:59.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:08:59.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:08:59.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:09:01.445 [Lua] Set lobby begin:
16:09:01.445 [Lua] Lobby data twitch_enabled = false
16:09:01.445 [Lua] Lobby data power_level = 738
16:09:01.445 [Lua] Lobby data player_slot_6 = 0:0
16:09:01.445 [Lua] Lobby data unique_server_name = Argonias
16:09:01.445 [Lua] Lobby data host = 110000102e6263a
16:09:01.445 [Lua] Lobby data game_mode = adventure
16:09:01.445 [Lua] Lobby data is_private = true
16:09:01.445 [Lua] Lobby data level_key = inn_level
16:09:01.445 [Lua] Lobby data player_slot_1 = 0:0
16:09:01.446 [Lua] Lobby data selected_level_key = inn_level
16:09:01.446 [Lua] Lobby data quick_game = false
16:09:01.446 [Lua] Lobby data matchmaking = false
16:09:01.446 [Lua] Lobby data difficulty = hard
16:09:01.446 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:01.446 [Lua] Lobby data num_players = 2
16:09:01.446 [Lua] Lobby data player_slot_5 = 0:0
16:09:01.446 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:01.446 [Lua] Lobby data country_code = US
16:09:01.446 [Lua] Lobby data player_slot_3 = 0:0
16:09:01.446 [Lua] Lobby data eac_authorized = true
16:09:01.446 [Lua] Set lobby end.
16:09:02.012 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
16:09:02.012 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:09:02.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
16:09:02.012 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:09:02.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:09:03.390 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:09:03.390 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
16:09:03.390 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:09:03.391 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:09:03.391 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:09:11.536 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:09:11.536 [Lua] ............................................................................................................
16:09:11.536 [Lua] ............................................................................................................
16:09:11.536 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
16:09:11.536 [Lua] ............................................................................................................
16:09:11.536 [Lua] ............................................................................................................
16:09:11.536 [Lua] [Matchmaking] Cancelling matchmaking
16:09:11.536 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:09:11.636 [Lua] [IngameUI] menu view on_exit start_game_view
16:09:11.636 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:09:11.636 [Save] Saving `save_data`
16:09:11.636 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:09:11.636 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:09:11.636 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:09:11.641 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cfec410
16:09:11.644 [Save] Save done
16:09:28.023 [Lua] LEVEL KEY: farmlands
16:09:28.023 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:09:28.023 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:09:28.025 [Lua] Set lobby begin:
16:09:28.025 [Lua] Lobby data twitch_enabled = false
16:09:28.025 [Lua] Lobby data power_level = 738
16:09:28.025 [Lua] Lobby data player_slot_6 = 0:0
16:09:28.025 [Lua] Lobby data unique_server_name = Argonias
16:09:28.025 [Lua] Lobby data host = 110000102e6263a
16:09:28.025 [Lua] Lobby data game_mode = adventure
16:09:28.025 [Lua] Lobby data is_private = true
16:09:28.025 [Lua] Lobby data level_key = inn_level
16:09:28.025 [Lua] Lobby data player_slot_1 = 0:0
16:09:28.026 [Lua] Lobby data selected_level_key = inn_level
16:09:28.026 [Lua] Lobby data quick_game = false
16:09:28.026 [Lua] Lobby data matchmaking = false
16:09:28.026 [Lua] Lobby data difficulty = normal
16:09:28.026 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:28.026 [Lua] Lobby data num_players = 2
16:09:28.026 [Lua] Lobby data player_slot_5 = 0:0
16:09:28.026 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:28.026 [Lua] Lobby data country_code = US
16:09:28.026 [Lua] Lobby data player_slot_3 = 0:0
16:09:28.026 [Lua] Lobby data eac_authorized = true
16:09:28.027 [Lua] Set lobby end.
16:09:28.027 [Lua] [PartyManager] Leader is set to 110000102e6263a
16:09:28.027 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
16:09:28.027 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
16:09:28.027 [Lua] Set lobby begin:
16:09:28.027 [Lua] Lobby data twitch_enabled = false
16:09:28.027 [Lua] Lobby data power_level = 738
16:09:28.027 [Lua] Lobby data player_slot_6 = 0:0
16:09:28.027 [Lua] Lobby data unique_server_name = Argonias
16:09:28.027 [Lua] Lobby data host = 110000102e6263a
16:09:28.027 [Lua] Lobby data is_private = true
16:09:28.027 [Lua] Lobby data level_key = inn_level
16:09:28.027 [Lua] Lobby data player_slot_1 = 0:0
16:09:28.027 [Lua] Lobby data selected_level_key = farmlands
16:09:28.027 [Lua] Lobby data quick_game = false
16:09:28.027 [Lua] Lobby data matchmaking = false
16:09:28.027 [Lua] Lobby data difficulty = normal
16:09:28.027 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:28.028 [Lua] Lobby data num_players = 2
16:09:28.028 [Lua] Lobby data player_slot_5 = 0:0
16:09:28.028 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:28.028 [Lua] Lobby data country_code = US
16:09:28.028 [Lua] Lobby data player_slot_3 = 0:0
16:09:28.028 [Lua] Lobby data eac_authorized = true
16:09:28.028 [Lua] Set lobby end.
16:09:28.028 [Lua] Set lobby begin:
16:09:28.028 [Lua] Lobby data twitch_enabled = false
16:09:28.028 [Lua] Lobby data power_level = 738
16:09:28.028 [Lua] Lobby data player_slot_6 = 0:0
16:09:28.028 [Lua] Lobby data unique_server_name = Argonias
16:09:28.028 [Lua] Lobby data host = 110000102e6263a
16:09:28.028 [Lua] Lobby data is_private = true
16:09:28.028 [Lua] Lobby data level_key = inn_level
16:09:28.028 [Lua] Lobby data player_slot_1 = 0:0
16:09:28.028 [Lua] Lobby data selected_level_key = farmlands
16:09:28.028 [Lua] Lobby data quick_game = false
16:09:28.028 [Lua] Lobby data matchmaking = false
16:09:28.028 [Lua] Lobby data difficulty = normal
16:09:28.028 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:28.028 [Lua] Lobby data num_players = 2
16:09:28.028 [Lua] Lobby data player_slot_5 = 0:0
16:09:28.028 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:28.028 [Lua] Lobby data country_code = US
16:09:28.029 [Lua] Lobby data player_slot_3 = 0:0
16:09:28.029 [Lua] Lobby data eac_authorized = true
16:09:28.029 [Lua] Set lobby end.
16:09:28.030 [Lua] [ChatManager][1]System: Starting hosted game...
16:09:28.030 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:09:28.030 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:09:28.043 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
16:09:36.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:7 my_peer_id:110000102e6263a
16:09:36.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:7 my_peer_id:110000102e6263a
16:09:36.211 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:7 my_peer_id:110000102e6263a
16:09:36.224 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
16:09:36.230 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
16:09:36.289 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
16:09:43.237 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:09:43.239 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:09:43.239 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
16:09:43.239 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
16:09:43.239 [Lua] Set lobby begin:
16:09:43.239 [Lua] Lobby data twitch_enabled = false
16:09:43.239 [Lua] Lobby data power_level = 738
16:09:43.239 [Lua] Lobby data player_slot_6 = 0:0
16:09:43.239 [Lua] Lobby data unique_server_name = Argonias
16:09:43.239 [Lua] Lobby data host = 110000102e6263a
16:09:43.239 [Lua] Lobby data game_mode = adventure
16:09:43.240 [Lua] Lobby data is_private = true
16:09:43.240 [Lua] Lobby data level_key = inn_level
16:09:43.240 [Lua] Lobby data player_slot_1 = 0:0
16:09:43.240 [Lua] Lobby data selected_level_key = farmlands
16:09:43.240 [Lua] Lobby data quick_game = false
16:09:43.240 [Lua] Lobby data matchmaking = false
16:09:43.240 [Lua] Lobby data difficulty = normal
16:09:43.240 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:43.240 [Lua] Lobby data num_players = 2
16:09:43.240 [Lua] Lobby data player_slot_5 = 0:0
16:09:43.240 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:43.240 [Lua] Lobby data country_code = US
16:09:43.240 [Lua] Lobby data player_slot_3 = 0:0
16:09:43.240 [Lua] Lobby data eac_authorized = true
16:09:43.241 [Lua] Set lobby end.
16:09:43.243 [Lua] Set lobby begin:
16:09:43.243 [Lua] Lobby data twitch_enabled = false
16:09:43.243 [Lua] Lobby data power_level = 738
16:09:43.243 [Lua] Lobby data player_slot_6 = 0:0
16:09:43.243 [Lua] Lobby data unique_server_name = Argonias
16:09:43.243 [Lua] Lobby data host = 110000102e6263a
16:09:43.243 [Lua] Lobby data game_mode = adventure
16:09:43.243 [Lua] Lobby data is_private = true
16:09:43.243 [Lua] Lobby data level_key = inn_level
16:09:43.243 [Lua] Lobby data player_slot_1 = 0:0
16:09:43.243 [Lua] Lobby data selected_level_key = farmlands
16:09:43.243 [Lua] Lobby data quick_game = false
16:09:43.243 [Lua] Lobby data matchmaking = false
16:09:43.243 [Lua] Lobby data difficulty = normal
16:09:43.243 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:43.243 [Lua] Lobby data num_players = 2
16:09:43.243 [Lua] Lobby data player_slot_5 = 0:0
16:09:43.243 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:43.243 [Lua] Lobby data country_code = US
16:09:43.243 [Lua] Lobby data player_slot_3 = 0:0
16:09:43.244 [Lua] Lobby data eac_authorized = true
16:09:43.244 [Lua] Set lobby end.
16:09:43.244 [Lua] [NetworkServer] Entering post game
16:09:43.244 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame
16:09:43.244 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InPostGame
16:09:43.244 [Lua] [PeerSM] 110000102e6263a :: on_exit InGame
16:09:43.244 [Lua] [PeerSM] 110000102e6263a :: on_enter InPostGame
16:09:43.244 [Lua] Complete level triggered.
16:09:43.245 [Lua] [NetworkServer] Entering post game
16:09:43.245 [Lua] gm_event_end_conditions_met false false
16:09:43.245 [Save] Saving `save_data`
16:09:43.245 [Lua] PlayFabMirror:_commit_internal nil
16:09:43.246 [Lua] generate_backend_stats 110000102e6263a:1
16:09:43.248 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:09:43.249 [Lua] TRANSITION nil nil farmlands
16:09:43.249 [Lua] Transition type "farmlands", is server: true
16:09:43.249 [Lua] [NetworkServer] Current level key farmlands
16:09:43.249 [Lua] [LevelTransitionHandler] Generated new level_seed: 15067960
16:09:43.249 [Lua] [GameNetworkManager] Leaving game...
16:09:43.249 [Lua] [GameNetworkManager] Shutting down game session host.
16:09:43.249 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:09:43.249 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:09:43.249 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=53.98
16:09:43.252 [Save] Save done
16:09:43.252 [Save] Saving `save_data`
16:09:43.258 [Save] Save done
16:09:43.264 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:09:43.264 [Lua] commit result success 5
16:09:45.247 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:09:45.247 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:09:45.247 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1
16:09:45.247 [Lua] Clearing all global lookup lists
16:09:45.247 [Lua] [EquipmentUI] - Destroy
16:09:45.248 [Lua] [GamePadEquipmentUI] - Destroy
16:09:45.248 [Lua] [AbilityUI] - Destroy
16:09:45.248 [Lua] [GamePadAbilityUI] - Destroy
16:09:45.248 [Lua] [IngamePlayerListUI] - Destroy
16:09:45.250 [Lua] [IngameUI] destroy
16:09:45.257 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list.
16:09:45.257 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1
16:09:45.261 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:09:45.352 [Lua] [Managers] Destroying state managers...
16:09:45.368 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:09:45.368 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InPostGame
16:09:45.368 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading
16:09:45.368 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd
16:09:45.368 [Lua] [PeerSM] 110000102e6263a :: on_exit InPostGame
16:09:45.368 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading
16:09:45.368 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a
16:09:45.369 [Lua] [Matchmaking] unregister rpcs
16:09:45.369 [Lua] [Gamestate] Enter state StateLoading
16:09:45.372 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:09:45.372 [Lua] [Matchmaking] register rpcs
16:09:45.372 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:09:45.372 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:09:45.372 [Lua] Set lobby begin:
16:09:45.372 [Lua] Lobby data twitch_enabled = false
16:09:45.372 [Lua] Lobby data power_level = 0
16:09:45.372 [Lua] Lobby data player_slot_6 = 0:0
16:09:45.372 [Lua] Lobby data unique_server_name = Argonias
16:09:45.372 [Lua] Lobby data host = 110000102e6263a
16:09:45.372 [Lua] Lobby data game_mode = adventure
16:09:45.372 [Lua] Lobby data is_private = true
16:09:45.372 [Lua] Lobby data level_key = inn_level
16:09:45.372 [Lua] Lobby data player_slot_1 = 0:0
16:09:45.372 [Lua] Lobby data selected_level_key = farmlands
16:09:45.372 [Lua] Lobby data quick_game = false
16:09:45.372 [Lua] Lobby data matchmaking = false
16:09:45.372 [Lua] Lobby data difficulty = normal
16:09:45.373 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:45.373 [Lua] Lobby data num_players = 2
16:09:45.373 [Lua] Lobby data player_slot_5 = 0:0
16:09:45.373 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:45.373 [Lua] Lobby data country_code = US
16:09:45.373 [Lua] Lobby data player_slot_3 = 0:0
16:09:45.373 [Lua] Lobby data eac_authorized = true
16:09:45.373 [Lua] Set lobby end.
16:09:45.373 [Lua] registering RPCs
16:09:45.373 [Lua] Set lobby begin:
16:09:45.373 [Lua] Lobby data twitch_enabled = false
16:09:45.373 [Lua] Lobby data power_level = 0
16:09:45.373 [Lua] Lobby data player_slot_6 = 0:0
16:09:45.373 [Lua] Lobby data unique_server_name = Argonias
16:09:45.373 [Lua] Lobby data host = 110000102e6263a
16:09:45.373 [Lua] Lobby data game_mode = adventure
16:09:45.373 [Lua] Lobby data is_private = true
16:09:45.373 [Lua] Lobby data level_key = farmlands
16:09:45.373 [Lua] Lobby data player_slot_1 = 0:0
16:09:45.373 [Lua] Lobby data selected_level_key = farmlands
16:09:45.373 [Lua] Lobby data quick_game = false
16:09:45.373 [Lua] Lobby data matchmaking = false
16:09:45.373 [Lua] Lobby data difficulty = normal
16:09:45.374 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:45.374 [Lua] Lobby data num_players = 2
16:09:45.374 [Lua] Lobby data player_slot_5 = 0:0
16:09:45.374 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:45.374 [Lua] Lobby data country_code = US
16:09:45.374 [Lua] Lobby data player_slot_3 = 0:0
16:09:45.374 [Lua] Lobby data eac_authorized = true
16:09:45.374 [Lua] Set lobby end.
16:09:45.374 [Lua] MUSIC MANAGER unmute_all_world_sounds 107940 0
16:09:45.374 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 8
16:09:45.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:09:45.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 8
16:09:45.377 [Lua] ### Sending rpc_level_loaded
16:09:45.377 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26
16:09:45.377 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
16:09:45.377 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
16:09:45.377 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil]
16:09:45.377 [Lua] [LevelTransitionHandler] load_level farmlands
16:09:45.542 [Umbra] Unload tome
16:09:45.690 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:09:45.690 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
16:09:45.690 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands"
16:09:45.690 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
16:09:45.690 [Lua] [LOCAL RPC] rpc_load_level 46 15067960
16:09:45.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
16:09:45.821 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
16:09:45.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
16:09:45.857 [Lua] MUSIC MANAGER nik_loading_screen_farmland_01 107941 0
16:09:45.869 [Lua] MUSIC MANAGER Play_loading_screen_music 107942 0
16:09:46.003 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
16:09:46.229 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 8
16:09:53.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
16:09:53.154 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
16:09:53.171 [Lua] [LevelTransitionHandler] Level load completed!
16:09:53.171 [Lua] ### Sending rpc_level_loaded
16:09:53.171 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 46
16:09:53.171 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
16:09:53.171 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:09:53.188 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading
16:09:53.188 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages
16:09:53.205 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages
16:09:53.205 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame
16:09:53.205 [Lua] [LOCAL RPC] rpc_loading_synced
16:09:53.952 [Lua] ### Sending rpc_level_loaded
16:09:53.952 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 46
16:09:53.952 [Lua] Peer 1100001031ca0fd has loaded the level and all enemies are loaded
16:09:53.952 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading
16:09:53.952 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages
16:09:53.969 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages
16:09:53.969 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame
16:09:54.174 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:09:54.174 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:09:54.174 [Lua] [Matchmaking] unregister rpcs
16:09:54.174 [Lua] Set lobby begin:
16:09:54.174 [Lua] Lobby data twitch_enabled = false
16:09:54.175 [Lua] Lobby data power_level = 0
16:09:54.175 [Lua] Lobby data player_slot_6 = 0:0
16:09:54.175 [Lua] Lobby data unique_server_name = Argonias
16:09:54.175 [Lua] Lobby data host = 110000102e6263a
16:09:54.175 [Lua] Lobby data game_mode = adventure
16:09:54.175 [Lua] Lobby data is_private = true
16:09:54.175 [Lua] Lobby data level_key = farmlands
16:09:54.175 [Lua] Lobby data player_slot_1 = 0:0
16:09:54.175 [Lua] Lobby data selected_level_key = farmlands
16:09:54.175 [Lua] Lobby data quick_game = false
16:09:54.175 [Lua] Lobby data matchmaking = false
16:09:54.175 [Lua] Lobby data difficulty = normal
16:09:54.175 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:54.175 [Lua] Lobby data num_players = 2
16:09:54.175 [Lua] Lobby data player_slot_5 = 0:0
16:09:54.175 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:54.175 [Lua] Lobby data country_code = US
16:09:54.175 [Lua] Lobby data player_slot_3 = 0:0
16:09:54.175 [Lua] Lobby data eac_authorized = true
16:09:54.175 [Lua] Set lobby end.
16:09:54.175 [Lua] [Managers] Destroying state managers...
16:09:54.177 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
16:09:54.177 [Lua] MUSIC MANAGER Stop_loading_screen_music 107943 0
16:09:54.177 [Lua] [Gamestate] Enter StateIngame HOST
16:09:54.178 [Lua] Set lobby begin:
16:09:54.178 [Lua] Lobby data twitch_enabled = false
16:09:54.178 [Lua] Lobby data power_level = 0
16:09:54.178 [Lua] Lobby data player_slot_6 = 0:0
16:09:54.178 [Lua] Lobby data unique_server_name = Argonias
16:09:54.178 [Lua] Lobby data host = 110000102e6263a
16:09:54.178 [Lua] Lobby data game_mode = adventure
16:09:54.178 [Lua] Lobby data is_private = true
16:09:54.178 [Lua] Lobby data level_key = farmlands
16:09:54.178 [Lua] Lobby data player_slot_1 = 0:0
16:09:54.178 [Lua] Lobby data selected_level_key = farmlands
16:09:54.178 [Lua] Lobby data quick_game = false
16:09:54.178 [Lua] Lobby data matchmaking = false
16:09:54.178 [Lua] Lobby data difficulty = normal
16:09:54.178 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:54.178 [Lua] Lobby data num_players = 2
16:09:54.178 [Lua] Lobby data player_slot_5 = 0:0
16:09:54.178 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:54.178 [Lua] Lobby data country_code = US
16:09:54.178 [Lua] Lobby data player_slot_3 = 0:0
16:09:54.178 [Lua] Lobby data eac_authorized = true
16:09:54.178 [Lua] Set lobby end.
16:09:54.179 [Lua] [StateIngame] Server ingame
16:09:54.182 [Lua] Set lobby begin:
16:09:54.182 [Lua] Lobby data twitch_enabled = false
16:09:54.182 [Lua] Lobby data power_level = 0
16:09:54.182 [Lua] Lobby data player_slot_6 = 0:0
16:09:54.182 [Lua] Lobby data unique_server_name = Argonias
16:09:54.182 [Lua] Lobby data host = 110000102e6263a
16:09:54.182 [Lua] Lobby data game_mode = adventure
16:09:54.182 [Lua] Lobby data is_private = true
16:09:54.182 [Lua] Lobby data level_key = farmlands
16:09:54.182 [Lua] Lobby data player_slot_1 = 0:0
16:09:54.183 [Lua] Lobby data selected_level_key = farmlands
16:09:54.183 [Lua] Lobby data quick_game = false
16:09:54.183 [Lua] Lobby data matchmaking = false
16:09:54.183 [Lua] Lobby data difficulty = normal
16:09:54.183 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:54.183 [Lua] Lobby data num_players = 2
16:09:54.183 [Lua] Lobby data player_slot_5 = 0:0
16:09:54.183 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:54.183 [Lua] Lobby data country_code = US
16:09:54.183 [Lua] Lobby data player_slot_3 = 0:0
16:09:54.183 [Lua] Lobby data eac_authorized = true
16:09:54.183 [Lua] Set lobby end.
16:09:54.183 [Lua] [Matchmaking] register rpcs
16:09:54.183 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:09:54.183 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a
16:09:54.183 [Lua] [GameNetworkManager] self.is_server = true
16:09:54.183 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:09:54.183 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:09:54.183 [Network] Setting artificial MTU limit to 65536
16:09:54.185 [Lua] Switching ConflictSettings: to: default
16:09:54.185 [Lua] pacing=default
16:09:54.185 [Lua] roaming=nil
16:09:54.185 [Lua] specials=default
16:09:54.185 [Lua] debug_color=maroon
16:09:54.185 [Lua] pack_spawning=default
16:09:54.185 [Lua] disabled=false
16:09:54.185 [Lua] boss=default
16:09:54.185 [Lua] horde=default
16:09:54.185 [Lua] name=default
16:09:54.185 [Lua] intensity=default
16:09:54.185 [Lua] ---
16:09:54.185 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:09:54.195 [Lua] [AIInterestPointSystem] Level Seed: 15067960
16:09:54.195 [Lua]
16:09:54.195 [Lua] [entity_system_bag] = table
16:09:54.195 [Lua] [entity_system_bag] = metatable
16:09:54.195 [Lua] [startup_data] = table
16:09:54.195 [Lua] [entity_manager] = table
16:09:54.195 [Lua] [entity_manager] = metatable
16:09:54.195 [Lua] [unit_spawner] = table
16:09:54.195 [Lua] [unit_spawner] = metatable
16:09:54.195 [Lua] [unit_storage] = table
16:09:54.195 [Lua] [unit_storage] = metatable
16:09:54.195 [Lua] [dice_keeper] = table
16:09:54.195 [Lua] [dice_keeper] = metatable
16:09:54.195 [Lua] [is_server] = true (boolean)
16:09:54.198 [Lua] [world] = [World]
16:09:54.198 [Lua] [system_api] = table
16:09:54.198 [Lua] [network_lobby] = table
16:09:54.198 [Lua] [network_lobby] = metatable
16:09:54.198 [Lua] [profile_synchronizer] = table
16:09:54.198 [Lua] [profile_synchronizer] = metatable
16:09:54.198 [Lua] [entity_system] = table
16:09:54.198 [Lua] [entity_system] = metatable
16:09:54.198 [Lua] [num_local_human_players] = 1 (number)
16:09:54.198 [Lua] [statistics_db] = table
16:09:54.198 [Lua] [statistics_db] = metatable
16:09:54.198 [Lua] [network_server] = table
16:09:54.198 [Lua] [network_server] = metatable
16:09:54.198 [Lua] [input_manager] = table
16:09:54.198 [Lua] [input_manager] = metatable
16:09:54.198 [Lua] [network_clock] = table
16:09:54.198 [Lua] [network_clock] = metatable
16:09:54.198 [Lua] [network_transmit] = table
16:09:54.198 [Lua] [network_transmit] = metatable
16:09:54.198 [Lua] [free_flight_manager] = table
16:09:54.198 [Lua] [free_flight_manager] = metatable
16:09:54.198 [Lua] [network_manager] = table
16:09:54.198 [Lua] [network_manager] = metatable
16:09:54.198 [Lua] [network_event_delegate] = table
16:09:54.198 [Lua] [network_event_delegate] = metatable
16:09:54.198 [Lua]
16:09:54.204 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:09:54.227 [Lua] [AchievementManager] Achievements using the steam platform
16:09:54.227 [Lua] [StateIngame] Level seed: 15067960
16:09:54.228 [Umbra] Init version: 3.4.15 :: 16 threads
16:09:54.228 [Umbra] Tome with `14593` objects loaded.
16:09:54.228 [Umbra] UMBRA Tome loaded.
16:09:54.228 [World] Spawning level.
16:09:54.874 [Lua] respawn_unit_spawned with group id: respawns_sawmill
16:09:54.874 [Lua] respawn_unit_spawned with group id: respawns_sawmill
16:09:54.874 [Lua] respawn_unit_spawned with group id: respawns_sawmill
16:09:54.949 [Lua] [LevelAnalysis] set_random_seed( 946474688)
16:09:54.955 [Lua] PlayerManager:add_player player_1
16:09:54.957 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:09:54.957 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:09:54.958 [Lua] [IngameUI] init
16:09:55.003 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:09:55.003 [Lua] Set lobby begin:
16:09:55.003 [Lua] Lobby data twitch_enabled = false
16:09:55.003 [Lua] Lobby data power_level = 785
16:09:55.003 [Lua] Lobby data player_slot_6 = 0:0
16:09:55.003 [Lua] Lobby data unique_server_name = Argonias
16:09:55.003 [Lua] Lobby data host = 110000102e6263a
16:09:55.003 [Lua] Lobby data game_mode = adventure
16:09:55.004 [Lua] Lobby data is_private = true
16:09:55.004 [Lua] Lobby data level_key = farmlands
16:09:55.004 [Lua] Lobby data player_slot_1 = 0:0
16:09:55.004 [Lua] Lobby data selected_level_key = farmlands
16:09:55.004 [Lua] Lobby data quick_game = false
16:09:55.004 [Lua] Lobby data matchmaking = false
16:09:55.004 [Lua] Lobby data difficulty = normal
16:09:55.004 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:55.004 [Lua] Lobby data num_players = 2
16:09:55.004 [Lua] Lobby data player_slot_5 = 0:0
16:09:55.004 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:55.004 [Lua] Lobby data country_code = US
16:09:55.004 [Lua] Lobby data player_slot_3 = 0:0
16:09:55.004 [Lua] Lobby data eac_authorized = true
16:09:55.004 [Lua] Set lobby end.
16:09:55.004 [Flow] Spawned:c_barrel_socket
16:09:55.005 [Lua] CurrentConflictSettings default
16:09:55.005 [Lua] [ConflictDirector] conflict_director is ai_ready
16:09:55.022 [Lua] This levels contains no crossroads
16:09:55.022 [Lua] [LevelAnalysis] Injecting travel distances
16:09:55.050 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:09:55.050 [Lua] Forming navigation groups in one frame
16:09:55.050 [Lua] Forming navigation groups
16:09:55.092 [Lua] NavigationGroupManager -> calulation time A: 0.041999999999916326
16:09:55.547 [Lua] NavigationGroupManager -> calulation time B: 0.45500000000015461
16:09:55.547 [Lua] number of nav groups: 396
16:09:55.552 [Lua] number of refined nav groups : 259
16:09:55.566 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104
16:09:55.566 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.168775634217608 Normalized coefficient: 1.4101814304288605
16:09:55.567 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.981408580818542 Normalized coefficient: 1.2132735752014112
16:09:55.568 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.324646432650457 Normalized coefficient: 1.3907718968241385
16:09:55.568 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 6.5345741503874066 Normalized coefficient: 1.5150183886754227
16:09:55.569 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:09:55.569 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:09:55.569 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
16:09:55.569 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
16:09:55.569 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
16:09:55.580 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
16:09:55.580 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.3297786712646 meters.
16:09:55.580 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:09:55.580 [Lua] [LevelAnalysis]
16:09:55.580 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:09:55.580 [Lua] [LevelAnalysis]
16:09:55.580 [Lua] [LevelAnalysis] Terror events added:
16:09:55.580 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
16:09:55.580 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
16:09:55.580 [Lua] ----> using boss gizmo!
16:09:55.580 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -135.8 start-travel-dist: 395.4, end-travel-dist: 509.3 spawn_distance 249.6
16:09:55.582 [Lua] Adding main path event: Vector3Box(36.238, -95.3133, 1.48324) boss_event_chaos_spawn 45 table: 0000000010853BD0
16:09:55.582 [Lua] [LevelAnalysis] Level path distance: 1312.3297786712646
16:09:55.582 [Lua] [LevelAnalysis] num_event_places_f: 0.84155318578084315 , num_event_places: 0 , trailing_event_fraction: 0.84155318578084315 , num_events: 1
16:09:55.582 [Lua] [LevelAnalysis] Terror events added:
16:09:55.582 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:09:55.582 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.3297786712646 forbidden_dist: -1212.3297786712646
16:09:55.582 [Lua] [LevelAnalysis] wanted_distance: 380.27782217067198
16:09:55.585 [Lua] Adding main path event: Vector3Box(78.1033, -121.48, -7.64577) rare_event_loot_rat 45 table: 0000000010853F58
16:09:55.585 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:09:55.599 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:09:55.604 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=86
16:09:55.604 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:09:55.604 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:09:55.634 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame
16:09:55.634 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync
16:09:55.637 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102e6263a:2
16:09:55.637 [Lua] Set lobby begin:
16:09:55.637 [Lua] Lobby data twitch_enabled = false
16:09:55.637 [Lua] Lobby data power_level = 785
16:09:55.637 [Lua] Lobby data player_slot_6 = 0:0
16:09:55.637 [Lua] Lobby data unique_server_name = Argonias
16:09:55.637 [Lua] Lobby data host = 110000102e6263a
16:09:55.637 [Lua] Lobby data game_mode = adventure
16:09:55.637 [Lua] Lobby data is_private = true
16:09:55.637 [Lua] Lobby data level_key = farmlands
16:09:55.637 [Lua] Lobby data player_slot_1 = 0:0
16:09:55.637 [Lua] Lobby data selected_level_key = farmlands
16:09:55.637 [Lua] Lobby data quick_game = false
16:09:55.637 [Lua] Lobby data matchmaking = false
16:09:55.637 [Lua] Lobby data difficulty = normal
16:09:55.637 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:55.637 [Lua] Lobby data num_players = 2
16:09:55.637 [Lua] Lobby data player_slot_5 = 0:0
16:09:55.637 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:55.637 [Lua] Lobby data country_code = US
16:09:55.637 [Lua] Lobby data player_slot_3 = 0:0
16:09:55.637 [Lua] Lobby data eac_authorized = true
16:09:55.637 [Lua] Set lobby end.
16:09:55.637 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:2, previous profile 0, profile 5]
16:09:55.637 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
16:09:55.638 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=87
16:09:55.640 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102e6263a:3
16:09:55.640 [Lua] Set lobby begin:
16:09:55.640 [Lua] Lobby data twitch_enabled = false
16:09:55.640 [Lua] Lobby data power_level = 785
16:09:55.641 [Lua] Lobby data player_slot_6 = 0:0
16:09:55.641 [Lua] Lobby data unique_server_name = Argonias
16:09:55.641 [Lua] Lobby data host = 110000102e6263a
16:09:55.641 [Lua] Lobby data game_mode = adventure
16:09:55.641 [Lua] Lobby data is_private = true
16:09:55.641 [Lua] Lobby data level_key = farmlands
16:09:55.641 [Lua] Lobby data player_slot_1 = 0:0
16:09:55.641 [Lua] Lobby data selected_level_key = farmlands
16:09:55.641 [Lua] Lobby data quick_game = false
16:09:55.641 [Lua] Lobby data matchmaking = false
16:09:55.641 [Lua] Lobby data difficulty = normal
16:09:55.641 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:09:55.641 [Lua] Lobby data num_players = 2
16:09:55.641 [Lua] Lobby data player_slot_5 = 0:0
16:09:55.641 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:09:55.641 [Lua] Lobby data country_code = US
16:09:55.641 [Lua] Lobby data player_slot_3 = 0:0
16:09:55.641 [Lua] Lobby data eac_authorized = true
16:09:55.641 [Lua] Set lobby end.
16:09:55.641 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:3, previous profile 0, profile 3]
16:09:55.641 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
16:09:55.642 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=88
16:09:55.656 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:8 my_peer_id:110000102e6263a
16:09:55.656 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:8 my_peer_id:110000102e6263a
16:09:55.656 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:9 my_peer_id:110000102e6263a
16:09:55.656 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:9 my_peer_id:110000102e6263a
16:09:56.038 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync
16:09:56.038 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers
16:09:56.049 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:8 my_peer_id:110000102e6263a
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:9 my_peer_id:110000102e6263a
16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read,
16:09:56.049 [Lua] [LOCAL RPC] rpc_game_started
16:09:56.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:09:56.383 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:09:56.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
16:09:56.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
16:09:56.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
16:09:56.823 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
16:09:56.908 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
16:09:56.908 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
16:09:56.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
16:09:57.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
16:09:57.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
16:09:57.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
16:09:57.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
16:09:57.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
16:09:57.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
16:09:57.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
16:09:57.531 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
16:09:57.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
16:09:57.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
16:09:57.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2
16:09:57.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
16:09:58.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
16:09:58.847 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
16:09:58.848 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
16:09:59.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
16:09:59.092 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
16:09:59.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
16:09:59.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
16:09:59.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
16:09:59.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
16:09:59.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
16:09:59.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
16:09:59.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
16:10:00.402 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
16:10:00.402 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
16:10:00.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2
16:10:00.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2
16:10:00.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2
16:10:00.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
16:10:00.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
16:10:00.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
16:10:00.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:10:01.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:10:01.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:10:01.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:10:01.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:10:01.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:10:01.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
16:10:01.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
16:10:01.307 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
16:10:01.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
16:10:01.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
16:10:01.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
16:10:01.494 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
16:10:01.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
16:10:01.739 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
16:10:01.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
16:10:02.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
16:10:02.109 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
16:10:02.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
16:10:02.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
16:10:02.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
16:10:02.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
16:10:02.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
16:10:02.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
16:10:02.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
16:10:02.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
16:10:02.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
16:10:02.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
16:10:02.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
16:10:02.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
16:10:02.870 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
16:10:02.876 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
16:10:04.866 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame
16:10:04.866 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync
16:10:04.867 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102e6263a 2
16:10:04.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:04.871 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90
16:10:04.872 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102e6263a 3
16:10:04.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:04.875 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92
16:10:04.880 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9
16:10:04.881 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd
16:10:04.883 [Lua] Set lobby begin:
16:10:04.883 [Lua] Lobby data twitch_enabled = false
16:10:04.883 [Lua] Lobby data power_level = 785
16:10:04.883 [Lua] Lobby data player_slot_6 = 0:0
16:10:04.883 [Lua] Lobby data unique_server_name = Argonias
16:10:04.883 [Lua] Lobby data host = 110000102e6263a
16:10:04.883 [Lua] Lobby data game_mode = adventure
16:10:04.884 [Lua] Lobby data is_private = true
16:10:04.884 [Lua] Lobby data level_key = farmlands
16:10:04.884 [Lua] Lobby data player_slot_1 = 0:0
16:10:04.884 [Lua] Lobby data selected_level_key = farmlands
16:10:04.884 [Lua] Lobby data quick_game = false
16:10:04.884 [Lua] Lobby data matchmaking = false
16:10:04.884 [Lua] Lobby data difficulty = normal
16:10:04.884 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:10:04.884 [Lua] Lobby data num_players = 2
16:10:04.884 [Lua] Lobby data player_slot_5 = 0:0
16:10:04.884 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:10:04.884 [Lua] Lobby data country_code = US
16:10:04.884 [Lua] Lobby data player_slot_3 = 0:0
16:10:04.884 [Lua] Lobby data eac_authorized = true
16:10:04.884 [Lua] Set lobby end.
16:10:04.884 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing
16:10:04.884 [Lua] Breedfreezer (server) starting a hot join sync
16:10:04.884 [Lua] packing 0 units of breed chaos_marauder
16:10:04.884 [Lua] packing 0 units of breed skaven_clan_rat
16:10:04.884 [Lua] packing 0 units of breed skaven_storm_vermin
16:10:04.884 [Lua] packing 0 units of breed skaven_slave
16:10:04.884 [Lua] packing 0 units of breed chaos_fanatic
16:10:04.884 [Lua] packing 0 units of breed chaos_berzerker
16:10:04.884 [Lua] packing 0 units of breed chaos_warrior
16:10:04.884 [Lua] packing 0 units of breed skaven_plague_monk
16:10:04.884 [Lua] packing 0 units of breed chaos_raider
16:10:04.884 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:10:04.884 [Lua]
16:10:04.884 [Lua] [1] = 1 (number)
16:10:04.884 [Lua] [2] = 0 (number)
16:10:04.884 [Lua] [3] = 1 (number)
16:10:04.884 [Lua] [4] = 0 (number)
16:10:04.884 [Lua] [5] = 1 (number)
16:10:04.884 [Lua] [6] = 0 (number)
16:10:04.884 [Lua] [7] = 1 (number)
16:10:04.884 [Lua] [8] = 0 (number)
16:10:04.884 [Lua] [9] = 1 (number)
16:10:04.884 [Lua] [10] = 0 (number)
16:10:04.884 [Lua] [11] = 1 (number)
16:10:04.884 [Lua] [12] = 0 (number)
16:10:04.884 [Lua] [13] = 1 (number)
16:10:04.884 [Lua] [14] = 0 (number)
16:10:04.884 [Lua] [15] = 1 (number)
16:10:04.884 [Lua] [16] = 0 (number)
16:10:04.884 [Lua] [17] = 1 (number)
16:10:04.884 [Lua] [18] = 0 (number)
16:10:04.884 [Lua]
16:10:04.884 [Lua]
16:10:04.884 [Lua]
16:10:04.885 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync
16:10:04.885 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers
16:10:04.885 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers
16:10:04.885 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer
16:10:04.885 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd
16:10:04.901 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers
16:10:04.901 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer
16:10:04.901 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer
16:10:04.901 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame
16:10:04.908 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(294.568, -320.861, 1.60737) Vector4(0.042133, 0.01129, -0.173482, -0.983871) true 100 100 337 1 1
16:10:04.908 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(294.568, -320.861, 1.60737), Vector4(0.042133, 0.01129, -0.173482, -0.983871))
16:10:04.908 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:10:04.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:04.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:04.912 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1
16:10:04.912 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94
16:10:04.914 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd
16:10:04.914 [Lua] PlayerManager:add_remote_player 1100001031ca0fd
16:10:04.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=95
16:10:04.914 [Lua] RemotePlayer:create_game_object( ) 95
16:10:04.917 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer
16:10:04.917 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame
16:10:04.919 [Lua] Switching ConflictSettings: to: skaven
16:10:04.919 [Lua] pacing=default
16:10:04.919 [Lua] roaming=nil
16:10:04.919 [Lua] specials=skaven
16:10:04.919 [Lua] debug_color=orange
16:10:04.919 [Lua] pack_spawning=skaven
16:10:04.919 [Lua] disabled=false
16:10:04.919 [Lua] boss=skaven
16:10:04.919 [Lua] horde=default
16:10:04.919 [Lua] name=skaven
16:10:04.919 [Lua] intensity=default
16:10:04.919 [Lua] ---
16:10:05.035 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list.
16:10:05.035 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:10:05.035 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1
16:10:05.035 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit
16:10:05.035 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player.
16:10:05.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96
16:10:05.036 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1
16:10:05.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:10.026 [Lua] Set lobby begin:
16:10:10.026 [Lua] Lobby data twitch_enabled = false
16:10:10.026 [Lua] Lobby data power_level = 738
16:10:10.026 [Lua] Lobby data player_slot_6 = 0:0
16:10:10.026 [Lua] Lobby data unique_server_name = Argonias
16:10:10.026 [Lua] Lobby data host = 110000102e6263a
16:10:10.026 [Lua] Lobby data game_mode = adventure
16:10:10.026 [Lua] Lobby data is_private = true
16:10:10.026 [Lua] Lobby data level_key = farmlands
16:10:10.026 [Lua] Lobby data player_slot_1 = 0:0
16:10:10.026 [Lua] Lobby data selected_level_key = farmlands
16:10:10.026 [Lua] Lobby data quick_game = false
16:10:10.026 [Lua] Lobby data matchmaking = false
16:10:10.026 [Lua] Lobby data difficulty = normal
16:10:10.026 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:10:10.026 [Lua] Lobby data num_players = 2
16:10:10.026 [Lua] Lobby data player_slot_5 = 0:0
16:10:10.027 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:10:10.027 [Lua] Lobby data country_code = US
16:10:10.027 [Lua] Lobby data player_slot_3 = 0:0
16:10:10.027 [Lua] Lobby data eac_authorized = true
16:10:10.027 [Lua] Set lobby end.
16:10:24.847 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:24.859 [Lua] Spline already found!
16:10:36.128 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:36.148 [Lua] Spline already found!
16:10:37.794 [Lua] Players are leaving the safe zone
16:11:00.248 [Lua] Switching ConflictSettings: to: chaos
16:11:00.248 [Lua] pacing=chaos
16:11:00.248 [Lua] roaming=nil
16:11:00.248 [Lua] specials=chaos
16:11:00.248 [Lua] debug_color=purple
16:11:00.248 [Lua] pack_spawning=chaos
16:11:00.248 [Lua] disabled=false
16:11:00.248 [Lua] boss=chaos
16:11:00.248 [Lua] horde=chaos
16:11:00.248 [Lua] name=chaos
16:11:00.248 [Lua] intensity=default
16:11:00.248 [Lua] ---
16:11:01.586 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:11:01.603 [Lua] Spline already found!
16:11:20.239 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:11:21.484 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 24 24
16:11:21.562 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 18 23
16:11:21.573 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 4 22
16:11:21.585 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 9 21
16:11:21.585 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 10 20
16:11:24.367 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source.
16:11:27.842 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:11:27.854 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:11:33.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:11:37.231 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:11:46.593 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:52.388 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 93 4 110000102e6263a 3
16:11:53.352 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
16:11:53.360 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(188.061, -186.69, 10.4154) Vector4(0, 0, 0.819153, -0.573576) 4
16:11:56.588 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:12:00.634 [Lua] Time for new HOOORDE! multi_first_wave
16:12:00.635 [Lua] horde requested: vector_blob
16:12:00.635 [Lua] wants to spawn ahead within distance: 60
16:12:00.635 [Lua] managed to spawn 25/25 horde enemies
16:12:00.635 [Lua] vector blob horde has started
16:12:00.642 [Lua] MUSIC: explore -> pre_horde
16:12:01.981 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:12:01.995 [Lua] Spline already found!
16:12:09.323 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1
16:12:10.513 [Lua] MUSIC: pre_horde -> horde
16:12:13.353 [Lua] HORDE: last wave, reset to standard horde delay
16:12:13.353 [Lua] Time for new HOOORDE! multi_last_wave
16:12:13.353 [Lua] horde requested: vector_blob
16:12:13.353 [Lua] wants to spawn ahead within distance: 60
16:12:13.353 [Lua] Horde spawn position is within line of sight of players, aborting
16:12:13.353 [Lua] could not, tries to spawnbehind
16:12:13.354 [Lua] managed to spawn 21/21 horde enemies
16:12:13.354 [Lua] vector blob horde has started
16:12:13.520 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]']
16:12:14.889 [Lua] hit_unit == target_breed_unit [Actor '#ID[8b626dd5]']
16:12:17.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:12:19.988 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:12:20.294 [Lua] Horde killed: ?
16:12:22.839 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:12:22.858 [Lua] Spline already found!
16:12:23.280 [Lua] Destroying unit - ai got stuck chaos_marauder 2 19 25
16:12:28.458 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]']
16:12:29.713 [Lua] hit_unit == target_breed_unit [Actor '#ID[02bc0e2b]']
16:12:30.572 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]']
16:12:31.719 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:12:31.734 [Lua] Spline already found!
16:12:34.094 [Lua] hit_unit == target_breed_unit [Actor '#ID[ff49805b]']
16:12:35.179 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 118264 0
16:12:37.108 [Lua] MUSIC: horde -> explore
16:12:39.334 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:42.060 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:12:47.004 [Lua] Horde killed: ?
16:12:49.649 [Lua] hit_unit == target_breed_unit [Actor '#ID[ff49805b]']
16:12:49.880 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:12:53.312 [Lua] hit_unit == target_breed_unit [Actor '#ID[0ad7e292]']
16:12:54.349 [Lua] hit_unit == target_breed_unit [Actor '#ID[a0258166]']
16:13:11.583 [Lua] main path terror event triggered: rare_event_loot_rat
16:13:11.583 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
16:13:11.595 [Lua] main path terror event triggered: boss_event_chaos_spawn
16:13:11.595 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
16:13:11.623 [Flow] Boss DoorStormfiend
16:13:12.832 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:13:12.845 [Lua] Spline already found!
16:13:13.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:13.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:15.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:15.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:15.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:16.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:16.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:16.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:17.671 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:19.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:19.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:19.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:20.705 [Lua] [LOCAL RPC] rpc_ping_unit 93 295 false
16:13:27.809 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:13:52.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:52.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:52.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:13:53.868 [Lua] [LOCAL RPC] rpc_give_equipment 89 93 9 337 Vector3(91.1944, -106.898, -4.92257)
16:13:55.338 [Lua] [ChatManager][1]System: Argonias picked up a Loot Die
16:13:55.345 [Lua] [LOCAL RPC] rpc_request_mission 36
16:13:55.345 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
16:14:17.352 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:14:17.370 [Lua] Spline already found!
16:14:17.495 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source.
16:14:18.164 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:14:18.178 [Lua] Spline already found!
16:14:19.844 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:30.036 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:14:40.686 [Lua] Time for new HOOORDE! multi_first_wave
16:14:40.686 [Lua] horde requested: vector_blob
16:14:40.686 [Lua] wants to spawn ahead within distance: 60
16:14:40.686 [Lua] managed to spawn 21/21 horde enemies
16:14:40.686 [Lua] vector blob horde has started
16:14:40.694 [Lua] MUSIC: explore -> pre_horde
16:14:41.677 [Lua] hit_unit == target_breed_unit [Actor '#ID[a0258166]']
16:14:50.444 [Lua] MUSIC: pre_horde -> horde
16:14:50.897 [Lua] HORDE: last wave, reset to standard horde delay
16:14:50.897 [Lua] Time for new HOOORDE! multi_last_wave
16:14:50.897 [Lua] horde requested: vector_blob
16:14:50.897 [Lua] wants to spawn ahead within distance: 60
16:14:50.897 [Lua] managed to spawn 21/21 horde enemies
16:14:50.897 [Lua] vector blob horde has started
16:14:54.098 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:14:58.433 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]']
16:14:59.092 [Lua] Horde killed: ?
16:15:07.433 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
16:15:09.903 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]']
16:15:09.908 [Lua] MUSIC: horde -> explore
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:15:12.801 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:15:12.817 [Lua] Spline already found!
16:15:14.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 104720
16:15:21.909 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 24
16:15:24.790 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
16:15:37.604 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:15:39.013 [Lua] Destroying unit - ai got stuck chaos_marauder 3 13 14
16:15:39.016 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[bfb0722e33496c95]']"
16:15:39.331 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:15:41.097 [Lua] Horde killed: ?
16:15:41.749 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
16:15:47.035 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:15:47.048 [Lua] Spline already found!
16:15:58.402 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:16:07.780 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:16:07.780 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
16:16:19.142 [Lua] TerrorEventMixer.start_event: farmlands_rat_ogre
16:16:26.898 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:27.477 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:16:46.181 [Lua] chaos troll died!
16:16:47.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:16:47.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:16:47.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:16:50.483 [Lua] [ChatManager][1]System: Argonias picked up a Loot Die
16:16:50.489 [Lua] [LOCAL RPC] rpc_request_mission 36
16:16:50.489 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
16:17:12.589 [Lua] fence jumping
16:17:13.473 [Lua] ready to jump failed
16:17:17.738 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:18.278 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 93 11 110000102e6263a 3
16:17:27.779 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:17:29.164 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire
16:17:40.289 [Lua] Time for new HOOORDE! multi_first_wave
16:17:40.289 [Lua] horde requested: vector_blob
16:17:40.289 [Lua] wants to spawn ahead within distance: 60
16:17:40.289 [Lua] managed to spawn 26/26 horde enemies
16:17:40.289 [Lua] vector blob horde has started
16:17:40.296 [Lua] MUSIC: explore -> pre_horde
16:17:40.993 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:17:41.008 [Lua] Spline already found!
16:17:51.226 [Lua] Destroying unit - ai got stuck chaos_marauder 1 3 37
16:17:51.226 [Lua] Destroying unit - ai got stuck chaos_marauder 2 4 36
16:17:53.630 [Lua] MUSIC: pre_horde -> horde
16:17:55.388 [Lua] chaos troll was despawned!
16:17:55.737 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]']
16:17:56.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 71207
16:17:58.403 [Lua] HORDE: last wave, reset to standard horde delay
16:17:58.403 [Lua] Time for new HOOORDE! multi_last_wave
16:17:58.403 [Lua] horde requested: vector_blob
16:17:58.403 [Lua] wants to spawn behind within distance: 60
16:17:58.403 [Lua] managed to spawn 21/21 horde enemies
16:17:58.403 [Lua] vector blob horde has started
16:18:00.205 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
16:18:00.871 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:01.876 [Lua] Horde killed: ?
16:18:10.790 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:18:15.880 [Lua] hit_unit == target_breed_unit [Actor '#ID[8b626dd5]']
16:18:22.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 71207
16:18:23.769 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
16:18:33.549 [Lua] [LOCAL RPC] rpc_increment_stat 17
16:18:33.549 [Lua] Incremented stat warpfire_kill_before_shooting
16:18:39.430 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]']
16:18:45.430 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]']
16:18:46.364 [Lua] hit_unit == target_breed_unit [Actor '#ID[b2709b6d]']
16:18:46.370 [Lua] MUSIC: horde -> explore
16:18:47.086 [Lua] Destroying unit - ai got stuck chaos_marauder 3 2 12
16:18:47.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 71207
16:18:49.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:18:49.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:18:49.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:19:00.552 [Lua] Horde killed: ?
16:19:11.232 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:19:11.247 [Lua] Spline already found!
16:19:16.891 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:19:16.907 [Lua] Spline already found!
16:19:30.998 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards
16:19:31.274 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:19:34.053 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:19:35.368 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:19:39.469 [Lua] [LOCAL RPC] rpc_ping_unit 93 555 false
16:20:11.827 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(-98.2206, 176.33, 12.797) Vector4(0, 0, 0.941256, 0.337694) 4
16:20:22.454 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:20:22.471 [Lua] Spline already found!
16:20:23.252 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:20:23.269 [Lua] Spline already found!
16:20:27.143 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:20:27.157 [Lua] Spline already found!
16:20:29.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:20:39.150 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01
16:20:39.269 [Lua] MUSIC: explore -> pre_horde
16:20:41.051 [Lua] main_path_player_far_away_check started
16:20:41.069 [Lua] Destroying unit - ai got stuck chaos_marauder 6 16 24
16:20:44.207 [Lua] main_path_player_far_away_check started
16:20:44.229 [Lua] Destroying unit - ai got stuck chaos_marauder 4 15 36
16:20:47.163 [Lua] Switching ConflictSettings: to: chaos_light
16:20:47.163 [Lua] pacing=chaos
16:20:47.163 [Lua] roaming=nil
16:20:47.163 [Lua] specials=chaos_light
16:20:47.163 [Lua] debug_color=purple
16:20:47.163 [Lua] pack_spawning=chaos_light
16:20:47.163 [Lua] disabled=false
16:20:47.163 [Lua] boss=chaos_light
16:20:47.163 [Lua] horde=chaos_light
16:20:47.163 [Lua] name=chaos_light
16:20:47.163 [Lua] intensity=default
16:20:47.163 [Lua] ---
16:20:47.753 [Lua] main_path_player_far_away_check started
16:20:50.914 [Lua] main_path_player_far_away_check started
16:20:50.958 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:20:54.114 [Lua] main_path_player_far_away_check started
16:20:57.279 [Lua] main_path_player_far_away_check started
16:20:58.375 [Lua] MUSIC: pre_horde -> horde
16:21:02.188 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:03.607 [Lua] event horde ends!
16:21:03.757 [Lua] main_path_player_far_away_check started
16:21:06.977 [Lua] main_path_player_far_away_check started
16:21:08.772 [Lua] event horde ends!
16:21:11.067 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]']
16:21:12.274 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:21:14.216 [Flow] Level Flow Prisoner Event:Square Done
16:21:15.285 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards
16:21:17.358 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 29 41
16:21:18.762 [Lua] event horde ends!
16:21:21.207 [Lua] main_path_player_far_away_check started
16:21:28.127 [Lua] main_path_player_far_away_check started
16:21:28.914 [Lua] event horde ends!
16:21:31.300 [Lua] main_path_player_far_away_check started
16:21:32.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:21:32.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064913
16:21:32.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064918
16:21:38.959 [Lua] event horde ends!
16:21:38.981 [Lua] MUSIC: horde -> explore
16:21:39.725 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
16:21:39.730 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn
16:21:39.855 [Lua] MUSIC: explore -> pre_horde
16:21:48.137 [Lua] MUSIC: pre_horde -> horde
16:21:50.295 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:21:54.038 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:21:56.325 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:22:01.414 [Lua] hit_unit == target_breed_unit [Actor '#ID[62845b78]']
16:22:02.632 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:22:04.090 [Lua] event horde ends!
16:22:10.553 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:22:11.660 [Lua] [LOCAL RPC] rpc_increment_stat 14
16:22:11.660 [Lua] Incremented stat globadier_kill_before_throwing
16:22:14.184 [Lua] event horde ends!
16:22:14.625 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]']
16:22:17.405 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 30
16:22:19.742 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:22:20.163 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:22:24.006 [Lua] hit_unit == target_breed_unit [Actor '#ID[879c1a75]']
16:22:24.404 [Lua] event horde ends!
16:22:25.770 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:22:25.770 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:22:28.399 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]']
16:22:30.440 [Lua] main_path_player_far_away_check started
16:22:34.523 [Lua] event horde ends!
16:22:36.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:22:36.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064913
16:22:36.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064918
16:22:50.453 [Lua] Override Player Respawning respawns_sawmill false
16:22:50.453 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
16:22:50.453 [Flow] Level Flow Prisoner Event:Hay Barn Done
16:22:50.465 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square
16:22:57.454 [Lua] event horde ends!
16:23:00.473 [Lua] hit_unit == target_breed_unit [Actor '#ID[424807c3]']
16:23:09.895 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:23:10.613 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:23:12.456 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:23:14.871 [Lua] event horde ends!
16:23:16.012 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards
16:23:16.114 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door
16:23:19.907 [Lua] event horde ends!
16:23:30.128 [Lua] event horde ends!
16:23:33.220 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]']
16:23:34.091 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:23:35.148 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:23:40.335 [Lua] event horde ends!
16:23:40.559 [Lua] event horde ends!
16:23:40.588 [Lua] MUSIC: horde -> explore
16:23:40.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0
16:23:40.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064913
16:23:40.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064918
16:23:42.450 [Lua] MUSIC: explore -> pre_horde
16:23:42.466 [Lua] MUSIC: pre_horde -> horde
16:23:45.932 [Lua] hit_unit == target_breed_unit [Actor '#ID[b9f2faf2]']
16:23:45.981 [Lua] Missing blackboard.action in anim_cb_damage() callback
16:23:49.297 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
16:23:49.301 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill
16:23:49.350 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:23:56.719 [Lua] Destroying unit since outside mesh or world
16:24:06.296 [Lua] hit_unit == target_breed_unit [Actor '#ID[0ad7e292]']
16:24:06.802 [Lua] event horde ends!
16:24:06.920 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:08.171 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:24:09.018 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:24:09.653 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]']
16:24:12.703 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]']
16:24:13.677 [Lua] event horde ends!
16:24:14.538 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:24:16.712 [Lua] event horde ends!
16:24:17.290 [Flow] Level Flow Prisoner Event:Sawmill Done
16:24:17.302 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event
16:24:18.118 [Lua] hit_unit == target_breed_unit [Actor '#ID[b9f2faf2]']
16:24:19.396 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]']
16:24:22.452 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:24:36.500 [Lua] event horde ends!
16:24:37.924 [Lua] going to make a rush intervention, since loneliness_value= 30.845773802493746 and dist= 1298.0711669921875
16:24:37.924 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner
16:24:37.925 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
16:24:41.741 [Lua] event horde ends!
16:24:41.766 [Lua] MUSIC: horde -> explore
16:24:43.237 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:24:45.109 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:24:53.007 [Lua] [LOCAL RPC] rpc_increment_stat 26
16:24:53.007 [Lua] Incremented stat corruptor_killed_at_teleport_time
16:24:53.007 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 766 stop_beam 93
16:24:54.883 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]']
16:24:55.128 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd
16:24:56.898 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]']
16:24:57.023 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 3 18
16:24:59.156 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:25:00.111 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 14
16:25:04.663 [Lua] MUSIC: explore -> pre_horde
16:25:04.684 [Lua] MUSIC: pre_horde -> horde
16:25:14.274 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:25:15.294 [Lua] Destroying unit - ai got stuck skaven_slave 2 6 28
16:25:18.558 [Lua] Missing damage in action stagger in anim_cb_damage() callback
16:25:21.708 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 30
16:25:22.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 29
16:25:23.517 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 26
16:25:26.090 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:25:26.559 [Lua] Complete level triggered.
16:25:26.559 [Lua] [NetworkServer] Entering post game
16:25:26.559 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame
16:25:26.559 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InPostGame
16:25:26.559 [Lua] [PeerSM] 110000102e6263a :: on_exit InGame
16:25:26.559 [Lua] [PeerSM] 110000102e6263a :: on_enter InPostGame
16:25:26.559 [Lua] gm_event_end_conditions_met true false
16:25:26.560 [Save] Saving `save_data`
16:25:26.567 [Save] Save done
16:25:26.571 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:25:26.571 [Lua] Game won
16:25:26.572 [Lua] generate_backend_stats 110000102e6263a:1
16:25:26.574 [Lua] PlayFabMirror:_commit_internal nil
16:25:26.574 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 9
16:25:26.574 [Save] Saving `save_data`
16:25:26.574 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:25:26.577 [Lua] MUSIC: horde -> won
16:25:26.582 [Save] Save done
16:25:26.584 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 5
16:25:26.588 [Lua] Complete level triggered.
16:25:26.604 [Lua] Complete level triggered.
16:25:26.621 [Lua] Complete level triggered.
16:25:26.637 [Lua] Complete level triggered.
16:25:26.655 [Lua] Complete level triggered.
16:25:26.672 [Lua] Complete level triggered.
16:25:26.689 [Lua] Complete level triggered.
16:25:26.705 [Lua] Complete level triggered.
16:25:26.723 [Lua] Complete level triggered.
16:25:26.740 [Lua] Complete level triggered.
16:25:26.755 [Lua] Complete level triggered.
16:25:26.773 [Lua] Complete level triggered.
16:25:26.791 [Lua] Complete level triggered.
16:25:27.087 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
16:25:27.087 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
16:25:27.527 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 9
16:25:27.533 [Lua] commit result success 6
16:25:27.533 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 10
16:25:27.534 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read,
16:25:27.803 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 10 6
16:25:28.005 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
16:25:28.005 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 10
16:25:28.597 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 10
16:25:28.597 [Save] Saving `save_data`
16:25:28.604 [Save] Save done
16:25:34.753 [Lua] ConflictDirector - destroy all units
16:25:34.759 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
16:25:34.846 [Lua] TRANSITION nil nil inn_level
16:25:34.846 [Lua] Transition type "inn_level", is server: true
16:25:34.846 [Lua] [NetworkServer] Current level key inn_level
16:25:34.846 [Lua] [LevelTransitionHandler] Generated new level_seed: 9148163
16:25:34.846 [Lua] [GameNetworkManager] Leaving game...
16:25:34.846 [Lua] [GameNetworkManager] Shutting down game session host.
16:25:34.846 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:25:34.846 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:25:34.846 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=931.53
16:25:34.861 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:25:36.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:25:36.852 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1
16:25:36.852 [Lua] Clearing all global lookup lists
16:25:36.852 [Lua] [EquipmentUI] - Destroy
16:25:36.852 [Lua] [GamePadEquipmentUI] - Destroy
16:25:36.852 [Lua] [AbilityUI] - Destroy
16:25:36.852 [Lua] [GamePadAbilityUI] - Destroy
16:25:36.852 [Lua] [IngamePlayerListUI] - Destroy
16:25:36.854 [Lua] [IngameUI] destroy
16:25:36.905 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list.
16:25:36.905 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1
16:25:37.305 [Lua] [Managers] Destroying state managers...
16:25:37.305 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 2
16:25:37.305 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102e6263a:2
16:25:37.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:10 my_peer_id:110000102e6263a
16:25:37.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:10 my_peer_id:110000102e6263a
16:25:37.305 [Lua] Set lobby begin:
16:25:37.305 [Lua] Lobby data twitch_enabled = false
16:25:37.305 [Lua] Lobby data power_level = 738
16:25:37.305 [Lua] Lobby data player_slot_6 = 0:0
16:25:37.305 [Lua] Lobby data unique_server_name = Argonias
16:25:37.305 [Lua] Lobby data host = 110000102e6263a
16:25:37.305 [Lua] Lobby data game_mode = adventure
16:25:37.305 [Lua] Lobby data is_private = true
16:25:37.305 [Lua] Lobby data level_key = farmlands
16:25:37.305 [Lua] Lobby data player_slot_1 = 0:0
16:25:37.305 [Lua] Lobby data selected_level_key = farmlands
16:25:37.305 [Lua] Lobby data quick_game = false
16:25:37.305 [Lua] Lobby data matchmaking = false
16:25:37.306 [Lua] Lobby data difficulty = normal
16:25:37.306 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:25:37.306 [Lua] Lobby data num_players = 2
16:25:37.306 [Lua] Lobby data player_slot_5 = 0:0
16:25:37.306 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:25:37.306 [Lua] Lobby data country_code = US
16:25:37.306 [Lua] Lobby data player_slot_3 = 0:0
16:25:37.306 [Lua] Lobby data eac_authorized = true
16:25:37.306 [Lua] Set lobby end.
16:25:37.306 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0]
16:25:37.306 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
16:25:37.306 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 3
16:25:37.306 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102e6263a:3
16:25:37.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:11 my_peer_id:110000102e6263a
16:25:37.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:11 my_peer_id:110000102e6263a
16:25:37.306 [Lua] Set lobby begin:
16:25:37.306 [Lua] Lobby data twitch_enabled = false
16:25:37.306 [Lua] Lobby data power_level = 738
16:25:37.306 [Lua] Lobby data player_slot_6 = 0:0
16:25:37.306 [Lua] Lobby data unique_server_name = Argonias
16:25:37.306 [Lua] Lobby data host = 110000102e6263a
16:25:37.306 [Lua] Lobby data game_mode = adventure
16:25:37.306 [Lua] Lobby data is_private = true
16:25:37.306 [Lua] Lobby data level_key = farmlands
16:25:37.306 [Lua] Lobby data player_slot_1 = 0:0
16:25:37.306 [Lua] Lobby data selected_level_key = farmlands
16:25:37.307 [Lua] Lobby data quick_game = false
16:25:37.307 [Lua] Lobby data matchmaking = false
16:25:37.307 [Lua] Lobby data difficulty = normal
16:25:37.307 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:25:37.307 [Lua] Lobby data num_players = 2
16:25:37.307 [Lua] Lobby data player_slot_5 = 0:0
16:25:37.307 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:25:37.307 [Lua] Lobby data country_code = US
16:25:37.307 [Lua] Lobby data player_slot_3 = 0:0
16:25:37.307 [Lua] Lobby data eac_authorized = true
16:25:37.307 [Lua] Set lobby end.
16:25:37.307 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0]
16:25:37.307 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0
16:25:37.340 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
16:25:37.340 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InPostGame
16:25:37.340 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading
16:25:37.340 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd
16:25:37.340 [Lua] [PeerSM] 110000102e6263a :: on_exit InPostGame
16:25:37.340 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading
16:25:37.340 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a
16:25:37.340 [Lua] [Matchmaking] unregister rpcs
16:25:37.340 [Lua] [Gamestate] Enter state StateLoading
16:25:37.344 [World] Spawning level.
16:25:37.345 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:37.345 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] Found camera: end_screen_camera
16:25:37.361 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:25:37.362 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:25:37.362 [Lua] [Matchmaking] register rpcs
16:25:37.362 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:25:37.362 [Lua] Set lobby begin:
16:25:37.362 [Lua] Lobby data twitch_enabled = false
16:25:37.362 [Lua] Lobby data power_level = 0
16:25:37.362 [Lua] Lobby data player_slot_6 = 0:0
16:25:37.362 [Lua] Lobby data unique_server_name = Argonias
16:25:37.362 [Lua] Lobby data host = 110000102e6263a
16:25:37.362 [Lua] Lobby data game_mode = adventure
16:25:37.362 [Lua] Lobby data is_private = true
16:25:37.362 [Lua] Lobby data level_key = farmlands
16:25:37.362 [Lua] Lobby data player_slot_1 = 0:0
16:25:37.362 [Lua] Lobby data selected_level_key = farmlands
16:25:37.362 [Lua] Lobby data quick_game = false
16:25:37.362 [Lua] Lobby data matchmaking = false
16:25:37.362 [Lua] Lobby data difficulty = normal
16:25:37.362 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:25:37.362 [Lua] Lobby data num_players = 2
16:25:37.363 [Lua] Lobby data player_slot_5 = 0:0
16:25:37.363 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:25:37.363 [Lua] Lobby data country_code = US
16:25:37.363 [Lua] Lobby data player_slot_3 = 0:0
16:25:37.363 [Lua] Lobby data eac_authorized = true
16:25:37.363 [Lua] Set lobby end.
16:25:37.363 [Lua] registering RPCs
16:25:37.363 [Lua] Set lobby begin:
16:25:37.363 [Lua] Lobby data twitch_enabled = false
16:25:37.363 [Lua] Lobby data power_level = 0
16:25:37.363 [Lua] Lobby data player_slot_6 = 0:0
16:25:37.363 [Lua] Lobby data unique_server_name = Argonias
16:25:37.363 [Lua] Lobby data host = 110000102e6263a
16:25:37.363 [Lua] Lobby data game_mode = adventure
16:25:37.363 [Lua] Lobby data is_private = true
16:25:37.363 [Lua] Lobby data level_key = inn_level
16:25:37.363 [Lua] Lobby data player_slot_1 = 0:0
16:25:37.363 [Lua] Lobby data selected_level_key = farmlands
16:25:37.363 [Lua] Lobby data quick_game = false
16:25:37.363 [Lua] Lobby data matchmaking = false
16:25:37.363 [Lua] Lobby data difficulty = normal
16:25:37.363 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:25:37.363 [Lua] Lobby data num_players = 2
16:25:37.363 [Lua] Lobby data player_slot_5 = 0:0
16:25:37.363 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:25:37.363 [Lua] Lobby data country_code = US
16:25:37.363 [Lua] Lobby data player_slot_3 = 0:0
16:25:37.363 [Lua] Lobby data eac_authorized = true
16:25:37.364 [Lua] Set lobby end.
16:25:37.364 [Lua] MUSIC MANAGER unmute_all_world_sounds 185944 0
16:25:37.364 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 11
16:25:37.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:25:37.367 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 11
16:25:37.368 [Lua] ### Sending rpc_level_loaded
16:25:37.368 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 46
16:25:37.368 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
16:25:37.368 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:25:37.368 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
16:25:37.368 [Lua] [LevelTransitionHandler] load_level inn_level
16:25:37.732 [Umbra] Unload tome
16:25:37.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x2d659, position: 0
16:25:37.844 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
16:25:37.844 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:25:37.844 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:25:37.845 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:25:37.845 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:10 my_peer_id:110000102e6263a
16:25:37.845 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:11 my_peer_id:110000102e6263a
16:25:37.845 [Lua] [LOCAL RPC] rpc_load_level 26 9148163
16:25:37.863 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
16:25:37.864 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11
16:25:37.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient
16:25:37.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient
16:25:37.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient
16:25:37.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient
16:25:37.983 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
16:25:37.983 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
16:25:37.983 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
16:25:37.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2, InventoryPackageSynchronizerClient
16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient
16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient
16:25:37.984 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:25:37.984 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient
16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
16:25:37.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
16:25:37.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient
16:25:37.997 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:25:38.009 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
16:25:38.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient
16:25:38.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
16:25:38.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient
16:25:38.028 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:25:38.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:25:38.032 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:25:38.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:25:38.036 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 11
16:25:38.402 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:25:38.439 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11
16:25:40.461 [Save] Saving `telemetry`
16:25:40.467 [Save] Save done
16:25:47.533 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:25:47.533 [Lua] [PlayState] Enter Substate EndViewStateChest
16:25:48.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:25:48.322 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:25:48.338 [Lua] [LevelTransitionHandler] Level load completed!
16:25:48.340 [Lua] ### Sending rpc_level_loaded
16:25:48.340 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26
16:25:48.340 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
16:25:48.355 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading
16:25:48.355 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages
16:25:48.372 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages
16:25:48.372 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame
16:25:48.373 [Lua] [LOCAL RPC] rpc_loading_synced
16:25:48.676 [Lua] ### Sending rpc_level_loaded
16:25:48.676 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 26
16:25:48.676 [Lua] Peer 1100001031ca0fd has loaded the level and all enemies are loaded
16:25:48.676 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading
16:25:48.676 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages
16:25:48.693 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages
16:25:48.693 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame
16:26:08.915 [Lua] [PlayState] Exit Substate EndViewStateChest
16:26:08.915 [Lua] [PlayState] Enter Substate EndViewStateScore
16:26:18.571 [Lua] [PlayState] Exit Substate EndViewStateScore
16:26:18.574 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:26:19.568 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:26:19.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:26:19.568 [Lua] [Matchmaking] unregister rpcs
16:26:19.568 [Lua] Set lobby begin:
16:26:19.568 [Lua] Lobby data twitch_enabled = false
16:26:19.568 [Lua] Lobby data power_level = 0
16:26:19.568 [Lua] Lobby data player_slot_6 = 0:0
16:26:19.568 [Lua] Lobby data unique_server_name = Argonias
16:26:19.568 [Lua] Lobby data host = 110000102e6263a
16:26:19.568 [Lua] Lobby data game_mode = adventure
16:26:19.568 [Lua] Lobby data is_private = true
16:26:19.568 [Lua] Lobby data level_key = inn_level
16:26:19.569 [Lua] Lobby data player_slot_1 = 0:0
16:26:19.569 [Lua] Lobby data selected_level_key = farmlands
16:26:19.569 [Lua] Lobby data quick_game = false
16:26:19.569 [Lua] Lobby data matchmaking = false
16:26:19.569 [Lua] Lobby data difficulty = normal
16:26:19.569 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:26:19.569 [Lua] Lobby data num_players = 2
16:26:19.569 [Lua] Lobby data player_slot_5 = 0:0
16:26:19.569 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:26:19.569 [Lua] Lobby data country_code = US
16:26:19.569 [Lua] Lobby data player_slot_3 = 0:0
16:26:19.569 [Lua] Lobby data eac_authorized = true
16:26:19.569 [Lua] Set lobby end.
16:26:19.569 [Lua] [Managers] Destroying state managers...
16:26:19.571 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:26:19.571 [Lua] MUSIC MANAGER Stop_loading_screen_music 186110 0
16:26:19.571 [Lua] [Gamestate] Enter StateIngame HOST
16:26:19.572 [Lua] Set lobby begin:
16:26:19.572 [Lua] Lobby data twitch_enabled = false
16:26:19.572 [Lua] Lobby data power_level = 0
16:26:19.572 [Lua] Lobby data player_slot_6 = 0:0
16:26:19.572 [Lua] Lobby data unique_server_name = Argonias
16:26:19.572 [Lua] Lobby data host = 110000102e6263a
16:26:19.572 [Lua] Lobby data game_mode = adventure
16:26:19.572 [Lua] Lobby data is_private = true
16:26:19.572 [Lua] Lobby data level_key = inn_level
16:26:19.573 [Lua] Lobby data player_slot_1 = 0:0
16:26:19.573 [Lua] Lobby data selected_level_key = inn_level
16:26:19.573 [Lua] Lobby data quick_game = false
16:26:19.573 [Lua] Lobby data matchmaking = false
16:26:19.573 [Lua] Lobby data difficulty = normal
16:26:19.573 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:26:19.573 [Lua] Lobby data num_players = 2
16:26:19.573 [Lua] Lobby data player_slot_5 = 0:0
16:26:19.573 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:26:19.573 [Lua] Lobby data country_code = US
16:26:19.573 [Lua] Lobby data player_slot_3 = 0:0
16:26:19.573 [Lua] Lobby data eac_authorized = true
16:26:19.573 [Lua] Set lobby end.
16:26:19.573 [Lua] [StateIngame] Server ingame
16:26:19.577 [Lua] Set lobby begin:
16:26:19.577 [Lua] Lobby data twitch_enabled = false
16:26:19.577 [Lua] Lobby data power_level = 0
16:26:19.577 [Lua] Lobby data player_slot_6 = 0:0
16:26:19.577 [Lua] Lobby data unique_server_name = Argonias
16:26:19.577 [Lua] Lobby data host = 110000102e6263a
16:26:19.577 [Lua] Lobby data game_mode = adventure
16:26:19.577 [Lua] Lobby data is_private = true
16:26:19.577 [Lua] Lobby data level_key = inn_level
16:26:19.577 [Lua] Lobby data player_slot_1 = 0:0
16:26:19.577 [Lua] Lobby data selected_level_key = inn_level
16:26:19.577 [Lua] Lobby data quick_game = false
16:26:19.577 [Lua] Lobby data matchmaking = false
16:26:19.577 [Lua] Lobby data difficulty = normal
16:26:19.577 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:26:19.577 [Lua] Lobby data num_players = 2
16:26:19.577 [Lua] Lobby data player_slot_5 = 0:0
16:26:19.577 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:26:19.577 [Lua] Lobby data country_code = US
16:26:19.577 [Lua] Lobby data player_slot_3 = 0:0
16:26:19.577 [Lua] Lobby data eac_authorized = true
16:26:19.577 [Lua] Set lobby end.
16:26:19.577 [Lua] [Matchmaking] register rpcs
16:26:19.578 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:26:19.578 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a
16:26:19.578 [Lua] [GameNetworkManager] self.is_server = true
16:26:19.578 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:26:19.578 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:26:19.578 [Network] Setting artificial MTU limit to 65536
16:26:19.579 [Lua] Switching ConflictSettings: to: disabled
16:26:19.579 [Lua] pacing=disabled
16:26:19.579 [Lua] roaming=nil
16:26:19.579 [Lua] disabled=true
16:26:19.579 [Lua] pack_spawning=disabled
16:26:19.579 [Lua] boss=disabled
16:26:19.579 [Lua] horde=disabled
16:26:19.579 [Lua] specials=disabled
16:26:19.579 [Lua] name=disabled
16:26:19.579 [Lua] intensity=disabled
16:26:19.579 [Lua] ---
16:26:19.583 [Lua] [AIInterestPointSystem] Level Seed: 9148163
16:26:19.583 [Lua]
16:26:19.583 [Lua] [entity_system_bag] = table
16:26:19.583 [Lua] [entity_system_bag] = metatable
16:26:19.583 [Lua] [startup_data] = table
16:26:19.583 [Lua] [entity_manager] = table
16:26:19.583 [Lua] [entity_manager] = metatable
16:26:19.583 [Lua] [unit_spawner] = table
16:26:19.583 [Lua] [unit_spawner] = metatable
16:26:19.583 [Lua] [unit_storage] = table
16:26:19.583 [Lua] [unit_storage] = metatable
16:26:19.583 [Lua] [dice_keeper] = table
16:26:19.583 [Lua] [dice_keeper] = metatable
16:26:19.583 [Lua] [is_server] = true (boolean)
16:26:19.587 [Lua] [world] = [World]
16:26:19.587 [Lua] [system_api] = table
16:26:19.587 [Lua] [network_lobby] = table
16:26:19.587 [Lua] [network_lobby] = metatable
16:26:19.587 [Lua] [profile_synchronizer] = table
16:26:19.587 [Lua] [profile_synchronizer] = metatable
16:26:19.587 [Lua] [entity_system] = table
16:26:19.587 [Lua] [entity_system] = metatable
16:26:19.587 [Lua] [num_local_human_players] = 1 (number)
16:26:19.587 [Lua] [statistics_db] = table
16:26:19.587 [Lua] [statistics_db] = metatable
16:26:19.587 [Lua] [network_server] = table
16:26:19.587 [Lua] [network_server] = metatable
16:26:19.587 [Lua] [input_manager] = table
16:26:19.587 [Lua] [input_manager] = metatable
16:26:19.587 [Lua] [network_clock] = table
16:26:19.587 [Lua] [network_clock] = metatable
16:26:19.587 [Lua] [network_transmit] = table
16:26:19.587 [Lua] [network_transmit] = metatable
16:26:19.587 [Lua] [free_flight_manager] = table
16:26:19.587 [Lua] [free_flight_manager] = metatable
16:26:19.587 [Lua] [network_manager] = table
16:26:19.587 [Lua] [network_manager] = metatable
16:26:19.587 [Lua] [network_event_delegate] = table
16:26:19.587 [Lua] [network_event_delegate] = metatable
16:26:19.587 [Lua]
16:26:19.589 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:26:19.592 [Lua] [AchievementManager] Achievements using the steam platform
16:26:19.593 [Lua] [StateIngame] Level seed: 9148163
16:26:19.593 [Umbra] Init version: 3.4.15 :: 16 threads
16:26:19.593 [Umbra] Tome with `11088` objects loaded.
16:26:19.593 [Umbra] UMBRA Tome loaded.
16:26:19.593 [World] Spawning level.
16:26:19.605 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:26:19.911 [Lua] [LevelAnalysis] set_random_seed( 570782272)
16:26:19.915 [Lua] PlayerManager:add_player player_1
16:26:19.918 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
16:26:19.918 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
16:26:19.918 [Lua] [IngameUI] init
16:26:19.972 [Lua] [Matchmaking] Cancelling matchmaking
16:26:19.972 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:26:19.972 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:26:19.972 [Lua] Set lobby begin:
16:26:19.972 [Lua] Lobby data twitch_enabled = false
16:26:19.972 [Lua] Lobby data power_level = 785
16:26:19.972 [Lua] Lobby data player_slot_6 = 0:0
16:26:19.972 [Lua] Lobby data unique_server_name = Argonias
16:26:19.973 [Lua] Lobby data host = 110000102e6263a
16:26:19.973 [Lua] Lobby data game_mode = adventure
16:26:19.973 [Lua] Lobby data is_private = true
16:26:19.973 [Lua] Lobby data level_key = inn_level
16:26:19.973 [Lua] Lobby data player_slot_1 = 0:0
16:26:19.973 [Lua] Lobby data selected_level_key = inn_level
16:26:19.973 [Lua] Lobby data quick_game = false
16:26:19.973 [Lua] Lobby data matchmaking = false
16:26:19.973 [Lua] Lobby data difficulty = normal
16:26:19.973 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:26:19.973 [Lua] Lobby data num_players = 2
16:26:19.973 [Lua] Lobby data player_slot_5 = 0:0
16:26:19.973 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:26:19.973 [Lua] Lobby data country_code = US
16:26:19.973 [Lua] Lobby data player_slot_3 = 0:0
16:26:19.973 [Lua] Lobby data eac_authorized = true
16:26:19.973 [Lua] Set lobby end.
16:26:19.974 [Flow] Forge tier 4
16:26:19.974 [Flow] complete_skittergate_legend true
16:26:19.974 [Flow] complete_all_helmgart_levels_recruit true
16:26:19.975 [Flow] WitchHunterLevel:21
16:26:19.975 [Flow] LeaderYes
16:26:19.975 [Flow] ALL PC XP:232962
16:26:19.975 [Flow] WH XP:22569.9
16:26:19.975 [Flow] Number of crafted items:632
16:26:19.975 [Flow] Sum of Powe Levels:1500
16:26:19.975 [Flow] Has "bogenhafen" DLC:true
16:26:19.976 [Lua] CurrentConflictSettings disabled
16:26:19.976 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:26:19.979 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:26:19.979 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:26:19.979 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:26:19.979 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
16:26:19.979 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:26:19.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:26:19.996 [Lua] MUSIC: won -> explore
16:26:20.145 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame
16:26:20.145 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync
16:26:20.149 [Flow] halloween_event_decorations_enabled
16:26:20.609 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame
16:26:20.609 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync
16:26:20.609 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync
16:26:20.609 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers
16:26:20.616 [Lua] [LOCAL RPC] rpc_game_started
16:26:20.634 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd
16:26:20.638 [Lua] Set lobby begin:
16:26:20.638 [Lua] Lobby data twitch_enabled = false
16:26:20.638 [Lua] Lobby data power_level = 785
16:26:20.639 [Lua] Lobby data player_slot_6 = 0:0
16:26:20.639 [Lua] Lobby data unique_server_name = Argonias
16:26:20.639 [Lua] Lobby data host = 110000102e6263a
16:26:20.639 [Lua] Lobby data game_mode = adventure
16:26:20.639 [Lua] Lobby data is_private = true
16:26:20.639 [Lua] Lobby data level_key = inn_level
16:26:20.639 [Lua] Lobby data player_slot_1 = 0:0
16:26:20.639 [Lua] Lobby data selected_level_key = inn_level
16:26:20.639 [Lua] Lobby data quick_game = false
16:26:20.639 [Lua] Lobby data matchmaking = false
16:26:20.639 [Lua] Lobby data difficulty = normal
16:26:20.639 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:26:20.639 [Lua] Lobby data num_players = 2
16:26:20.639 [Lua] Lobby data player_slot_5 = 0:0
16:26:20.639 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:26:20.639 [Lua] Lobby data country_code = US
16:26:20.639 [Lua] Lobby data player_slot_3 = 0:0
16:26:20.640 [Lua] Lobby data eac_authorized = true
16:26:20.640 [Lua] Set lobby end.
16:26:20.640 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing
16:26:20.640 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync
16:26:20.640 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers
16:26:20.640 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers
16:26:20.640 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer
16:26:20.641 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd
16:26:20.693 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers
16:26:20.693 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer
16:26:20.693 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer
16:26:20.693 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame
16:26:20.701 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
16:26:20.701 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
16:26:20.701 [Lua] PlayerManager:rpc_to_client_spawn_player()
16:26:20.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:20.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:20.705 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1
16:26:20.705 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
16:26:20.716 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd
16:26:20.716 [Lua] PlayerManager:add_remote_player 1100001031ca0fd
16:26:20.716 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38
16:26:20.716 [Lua] RemotePlayer:create_game_object( ) 38
16:26:20.719 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer
16:26:20.719 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame
16:26:20.727 [Flow] DISABLE
16:26:20.805 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list.
16:26:20.805 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:26:20.805 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1
16:26:20.805 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit
16:26:20.805 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player.
16:26:20.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
16:26:20.807 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1
16:26:20.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:26:23.491 [Lua] [IngameUI] menu view on_enter hero_view
16:26:23.494 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e5dbbd0
16:26:23.494 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:26:23.516 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:26:23.517 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:26:23.518 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:26:23.518 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:26:23.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:26:24.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:26:24.152 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:26:24.164 [World] Spawning level.
16:26:24.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
16:26:24.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read,
16:26:24.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:26:24.244 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read,
16:26:24.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:26:24.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read,
16:26:24.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:26:24.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read,
16:26:25.023 [Lua] Set lobby begin:
16:26:25.023 [Lua] Lobby data twitch_enabled = false
16:26:25.023 [Lua] Lobby data power_level = 738
16:26:25.023 [Lua] Lobby data player_slot_6 = 0:0
16:26:25.023 [Lua] Lobby data unique_server_name = Argonias
16:26:25.023 [Lua] Lobby data host = 110000102e6263a
16:26:25.024 [Lua] Lobby data game_mode = adventure
16:26:25.024 [Lua] Lobby data is_private = true
16:26:25.024 [Lua] Lobby data level_key = inn_level
16:26:25.024 [Lua] Lobby data player_slot_1 = 0:0
16:26:25.024 [Lua] Lobby data selected_level_key = inn_level
16:26:25.024 [Lua] Lobby data quick_game = false
16:26:25.024 [Lua] Lobby data matchmaking = false
16:26:25.024 [Lua] Lobby data difficulty = normal
16:26:25.024 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:26:25.024 [Lua] Lobby data num_players = 2
16:26:25.024 [Lua] Lobby data player_slot_5 = 0:0
16:26:25.024 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:26:25.024 [Lua] Lobby data country_code = US
16:26:25.024 [Lua] Lobby data player_slot_3 = 0:0
16:26:25.024 [Lua] Lobby data eac_authorized = true
16:26:25.024 [Lua] Set lobby end.
16:26:25.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:26:25.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:26:25.839 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:26:25.839 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:26:25.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:26:25.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
16:26:25.857 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:26:25.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:26:25.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:26:25.862 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:26:25.862 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:26:25.874 [World] Spawning level.
16:26:25.875 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:26:25.875 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
16:26:28.229 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 12
16:26:28.233 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 12 7
16:26:33.142 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001031ca0fd
16:26:33.306 [SteamAuthenticator] Steam validation for 1100001031ca0fd with response 6
16:26:33.306 [SteamAuthenticator] Ignoring error when already accepted
16:26:33.338 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:26:33.338 [Lua] Players: 1
16:26:33.338 [Lua] Set lobby begin:
16:26:33.338 [Lua] Lobby data twitch_enabled = false
16:26:33.338 [Lua] Lobby data power_level = 738
16:26:33.338 [Lua] Lobby data player_slot_6 = 0:0
16:26:33.338 [Lua] Lobby data unique_server_name = Argonias
16:26:33.338 [Lua] Lobby data host = 110000102e6263a
16:26:33.338 [Lua] Lobby data game_mode = adventure
16:26:33.338 [Lua] Lobby data is_private = true
16:26:33.338 [Lua] Lobby data level_key = inn_level
16:26:33.338 [Lua] Lobby data player_slot_1 = 0:0
16:26:33.338 [Lua] Lobby data selected_level_key = inn_level
16:26:33.338 [Lua] Lobby data quick_game = false
16:26:33.339 [Lua] Lobby data matchmaking = false
16:26:33.339 [Lua] Lobby data difficulty = normal
16:26:33.339 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:26:33.339 [Lua] Lobby data num_players = 1
16:26:33.339 [Lua] Lobby data player_slot_5 = 0:0
16:26:33.339 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1
16:26:33.339 [Lua] Lobby data country_code = US
16:26:33.339 [Lua] Lobby data player_slot_3 = 0:0
16:26:33.339 [Lua] Lobby data eac_authorized = true
16:26:33.339 [Lua] Set lobby end.
16:26:33.339 [Lua] [LobbyMembers] Member left 1100001031ca0fd
16:26:33.346 [Lua] [NetworkServer] Peer 1100001031ca0fd left server lobby.
16:26:33.346 [Lua] [ChatManager][1]System: dcdave75 has left the game
16:26:33.346 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031ca0fd)
16:26:33.346 [Lua] [NetworkServer] Disconnecting peer.
16:26:33.346 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame
16:26:33.346 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Disconnecting
16:26:33.346 [Lua] [PSM] Disconnected peer 1100001031ca0fd is being removed from session.
16:26:33.346 [Lua] [NetworkServer] Peer 1100001031ca0fd despawned player.
16:26:33.346 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001031ca0fd
16:26:33.346 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list.
16:26:33.346 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1
16:26:33.346 [Lua] [GameNetworkManager] destroying game object with go_id=38
16:26:33.346 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Disconnecting
16:26:33.346 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Disconnected
16:26:33.346 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 1100001031ca0fd:1
16:26:33.346 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:12 my_peer_id:110000102e6263a
16:26:33.346 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:12 my_peer_id:110000102e6263a
16:26:33.346 [Lua] Set lobby begin:
16:26:33.346 [Lua] Lobby data twitch_enabled = false
16:26:33.346 [Lua] Lobby data power_level = 738
16:26:33.346 [Lua] Lobby data player_slot_6 = 0:0
16:26:33.346 [Lua] Lobby data unique_server_name = Argonias
16:26:33.346 [Lua] Lobby data host = 110000102e6263a
16:26:33.346 [Lua] Lobby data game_mode = adventure
16:26:33.346 [Lua] Lobby data is_private = true
16:26:33.346 [Lua] Lobby data level_key = inn_level
16:26:33.346 [Lua] Lobby data player_slot_1 = 0:0
16:26:33.346 [Lua] Lobby data selected_level_key = inn_level
16:26:33.347 [Lua] Lobby data quick_game = false
16:26:33.347 [Lua] Lobby data matchmaking = false
16:26:33.347 [Lua] Lobby data difficulty = normal
16:26:33.347 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:26:33.347 [Lua] Lobby data num_players = 1
16:26:33.347 [Lua] Lobby data player_slot_5 = 0:0
16:26:33.347 [Lua] Lobby data player_slot_2 = 0:0
16:26:33.347 [Lua] Lobby data country_code = US
16:26:33.347 [Lua] Lobby data player_slot_3 = 0:0
16:26:33.347 [Lua] Lobby data eac_authorized = true
16:26:33.347 [Lua] Set lobby end.
16:26:33.347 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
16:26:33.347 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:0 | es:0
16:26:33.347 [Lua] [ConnectionHandler] Disconnecting 1 peers
16:26:33.347 [Lua] [ConnectionHandler] Peer state for "1100001031ca0fd": [Connected] ==> [Disconnecting]
16:26:33.347 [EAC] EAC server lost client 1100001031ca0fd
16:26:33.347 [EACServer] [UnregisterClient] Client: 01100001031CA0FD PlayerGUID: 76561198012473597
16:26:33.347 [EACServer] [Cerberus] [Backend] Disconnected.
16:26:33.348 [Lua] [GameNetworkManager] destroying game object with go_id=39
16:26:33.353 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:12 my_peer_id:110000102e6263a
16:26:33.355 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
16:26:33.358 [SteamAuthenticator] CancelAuthTicket 1100001031ca0fd
16:26:33.358 [SteamAuthenticator] EndAuthSession 1100001031ca0fd
16:26:33.358 [Lua] [ConnectionHandler] Peer state for "1100001031ca0fd": [Disconnecting] ==> [Disconnected]
16:26:33.358 [Lua] [VOIP] Removing voip member due to not having a connection to it: "1100001031ca0fd"
16:26:33.363 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12
16:26:33.370 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 12
16:26:33.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient
16:26:33.381 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08, InventoryPackageSynchronizerClient
16:26:33.400 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:26:33.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, InventoryPackageSynchronizerClient
16:26:33.407 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
16:26:33.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
16:26:34.886 [Lua] Set lobby begin:
16:26:34.886 [Lua] Lobby data twitch_enabled = false
16:26:34.886 [Lua] Lobby data power_level = 785
16:26:34.886 [Lua] Lobby data player_slot_6 = 0:0
16:26:34.886 [Lua] Lobby data unique_server_name = Argonias
16:26:34.886 [Lua] Lobby data host = 110000102e6263a
16:26:34.886 [Lua] Lobby data game_mode = adventure
16:26:34.886 [Lua] Lobby data is_private = true
16:26:34.887 [Lua] Lobby data level_key = inn_level
16:26:34.887 [Lua] Lobby data player_slot_1 = 0:0
16:26:34.887 [Lua] Lobby data selected_level_key = inn_level
16:26:34.887 [Lua] Lobby data quick_game = false
16:26:34.887 [Lua] Lobby data matchmaking = false
16:26:34.887 [Lua] Lobby data difficulty = normal
16:26:34.887 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
16:26:34.887 [Lua] Lobby data num_players = 1
16:26:34.887 [Lua] Lobby data player_slot_5 = 0:0
16:26:34.887 [Lua] Lobby data player_slot_2 = 0:0
16:26:34.887 [Lua] Lobby data country_code = US
16:26:34.887 [Lua] Lobby data player_slot_3 = 0:0
16:26:34.887 [Lua] Lobby data eac_authorized = true
16:26:34.887 [Lua] Set lobby end.
16:26:34.970 [Lua] [Matchmaking] Handshake host removing client 1100001031ca0fd
16:26:35.356 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
16:26:35.356 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 12
16:26:35.656 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 48 1342
16:26:35.656 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:26:35.664 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x08dfcdd8", Num ocurrencies: 1, User: 110000102e6263a "Argonias"
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] scripts/managers/backend/playfab_https_curl.lua:52: in function on_error
[3] scripts/managers/backend/playfab_https_curl.lua:68: in function cb
[4] scripts/managers/curl/curl_manager.lua:74: in function update
[5] scripts/boot.lua:701: in function game_update
[6] scripts/boot.lua:481:in function
[1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x08dfcdd8"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x08dfcdd8\", Num ocurrencies: 1, User: 110000102e6263a \"Argonias\""
[2] request_data = table: 0000000008DFCDD8; result = table: 0000000009204C70; error_override = nil; error_code = 1342; url = "https://5107.playfabapi.com//Client/ExecuteCloudScript"; body = "{\"FunctionName\":\"generateLootChestRewards\",\"FunctionParameter\":{\"response\":{\"4\":123,\"40\":242,\"31\":234,\"5\":250,\"94\":22,\"41\":83,\"22\":98,\"32\":194,\"11\":146,\"12\":251,\"62\":173,\"7\":205,\"33\":253,\"63\":119,\"13\":61,\"14\":82,\"64\":156,\"8\":169,\"45\":237,\"75\":46,\"24\":109,\"6\":183,\"16\":135,\"35\":231,\"25\":140,\"46\":164,\"67\":61,\"26\":2,\"36\":47,\"77\":39,\"27\":228,\"88\":84,\"58\":93,\"55\":210,\"56\":234,\"89\":243,\"98\":45,\"86\":37,\"59\":72,\"57\":109,\"87\":97,\"28\":233,\"78\":16,\"48\":28,\"18\":46,\"29\":130,\"84\":153,\"49\":119,\"79\":38,\"69\":73,\"19\":145,\"125\":136,\"52\":153,\"123\":133,\"122\":244,\"124\":127,\"38\":140,\"119\":96,\"118\":74,\"117\":79,\"116\":3,\"93\":12,\"95\":15,\"113\":114,\"65\":189,\"111\":3,\"110\":6,\"109\":233,\"108\":51,\"107\":204,\"106\":4,\"101\":103,\"99\":112,\"73\":142,\"17\":112,\"105\":254,\"100\":19,\"104\":182,\"97\":215,\"96\":80,\"114\":203,\"127\":173,\"115\":45,\"92\":157,\"91\":174,\"90\":153,\"85\":148,\"126\":167,\"83\":184,\"82\":178,\"81\":12,\"80\":194,\"76\":230,\"74\":90,\"103\":220,\"72\":243,\"71\":57,\"70\":145,\"68\":111,\"66\":207,\"112\":211,\"121\":224,\"21\":185,\"9\":43,\"30\":171,\"23\":94,\"54\":130,\"15\":50,\"102\":52,\"50\":232,\"10\":87,\"0\":1,\"34\":199,\"39\":127,\"1\":0,\"42\":185,\"43\":122,\"44\":141,\"47\":3,\"120\":235,\"51\":237,\"53\":138,\"3\":0,\"37\":53,\"2\":0,\"60\":9,\"61\":74,\"20\":107},\"playfab_id\":\"5678763DE5C9ED0B\",\"hero_name\":\"wood_elf\",\"id\":5}}"; headers = table: 0000000008D08C08; request_cb = [function]; id = 48; options = table: 0000000009290840
[3] success = true; code = 200; headers = table: 000000000CFD32C8; data = "{\"code\":400,\"status\":\"BadRequest\",\"error\":\"APIConcurrentRequestLimitExceeded\",\"errorCode\":1342,\"errorMessage\":\"There are too many concurrent requests to this API being processed\"}"; user_data = 48; request_data = table: 0000000008DFCDD8; _ = true; response = table: 0000000009204C70
[4] self = table: 00000000083760A0; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000FEF0658; code = 200
[5] self = table: 0000000007E93560; real_world_dt = 0.0081389155238866806; dt = 0.0081389155238866806; t = 2443.6757996856468
[6] dt = 0.0081389155238866806
[4] _requests = table: 000000000A57C418; _multi = [unknown]; _curl = table: 000000000B652390;
[5] startup_package_handles = table: 0000000007F027B8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007F02730; flow_return_table = table: 0000000007E935F8; _machine = table: 000000000A57DDF0; startup_timer = 5.5553610524511896; has_booted = true; loading_context = table: 000000000981A5E0;
<>
16:26:36.085 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 48 1342
16:26:36.085 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:26:36.085 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x08dfcdd8", Num ocurrencies: 2, User: 110000102e6263a "Argonias"
<>
16:26:36.503 [Lua] [error] = APIConcurrentRequestLimitExceeded (string)
16:26:36.503 [Lua] [errorCode] = 1342 (number)
16:26:36.503 [Lua] [code] = 400 (number)
16:26:36.503 [Lua] [status] = BadRequest (string)
16:26:36.503 [Lua] [errorMessage] = There are too many concurrent requests to this API being processed (string)
16:26:36.503 warning: [Lua] Following data will be uploaded to Crashify:
<>
16:26:36.512 warning: [Lua] "[Backend_Error] ERROR: 1342", Num ocurrencies: 1, User: 110000102e6263a "Argonias"
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] ...pts/managers/backend_playfab/backend_manager_playfab.lua:548: in function _post_error
[3] ...pts/managers/backend_playfab/backend_manager_playfab.lua:480: in function playfab_api_error
[4] scripts/managers/backend/playfab_https_curl.lua:54: in function on_error
[5] scripts/managers/backend/playfab_https_curl.lua:68: in function cb
[6] scripts/managers/curl/curl_manager.lua:74: in function update
[7] scripts/boot.lua:701: in function game_update
[8] scripts/boot.lua:481:in function
[1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: 1342"; body = "\"[Backend_Error] ERROR: 1342\", Num ocurrencies: 1, User: 110000102e6263a \"Argonias\""
[2] self = table: 000000000B6523E8; error_data = table: 000000000E8F60E0; crashify_override = nil
[3] self = table: 000000000B6523E8; result = table: 000000000D06CA00; error_code = 1342; error_data = table: 000000000E8F60E0
[4] request_data = table: 0000000008DFCDD8; result = table: 000000000D06CA00; error_override = nil; error_code = 1342
[5] success = true; code = 200; headers = table: 000000000E685BE8; data = "{\"code\":400,\"status\":\"BadRequest\",\"error\":\"APIConcurrentRequestLimitExceeded\",\"errorCode\":1342,\"errorMessage\":\"There are too many concurrent requests to this API being processed\"}"; user_data = 48; request_data = table: 0000000008DFCDD8; _ = true; response = table: 000000000D06CA00
[6] self = table: 00000000083760A0; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000D03B950; code = 200
[7] self = table: 0000000007E93560; real_world_dt = 0.0079675531014800072; dt = 0.0079675531014800072; t = 2444.516059304704
[8] dt = 0.0079675531014800072
[2] _button_ok = "button_ok"; _server_queue = table: 00000000082304F0; _in_error_state = false; _interfaces = table: 000000000B6F52C0; _backend_implementation = "playfab"; _mirror = table: 0000000008C215C0; _signin = table: 0000000008C29DD8; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1541087153; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000009933528; _backend_signin = table: 000000000803C188; _backend_mirror = table: 000000000A0A4750; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 000000000B6F52E8;
[3] _button_ok = "button_ok"; _server_queue = table: 00000000082304F0; _in_error_state = false; _interfaces = table: 000000000B6F52C0; _backend_implementation = "playfab"; _mirror = table: 0000000008C215C0; _signin = table: 0000000008C29DD8; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1541087153; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000009933528; _backend_signin = table: 000000000803C188; _backend_mirror = table: 000000000A0A4750; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 000000000B6F52E8;
[6] _requests = table: 000000000A57C418; _multi = [unknown]; _curl = table: 000000000B652390;
[7] startup_package_handles = table: 0000000007F027B8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007F02730; flow_return_table = table: 0000000007E935F8; _machine = table: 000000000A57DDF0; startup_timer = 5.5553610524511896; has_booted = true; loading_context = table: 000000000981A5E0;
<>
16:26:36.512 [Lua] [BackendManagerPlayFab] adding error: 510 1342
16:26:36.514 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "1342"
16:26:36.514 [Lua] PopupManager:queue_default_popup: Backend Error : 1342 Server Error button_quit Quit Game
16:26:38.802 [Lua] PopupManager:query_result returned result: button_quit
16:26:38.802 [Application] Lua signals application exit.
16:26:38.836 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:26:38.836 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:26:38.836 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1
16:26:38.836 [Lua] [GameNetworkManager] destroying game object with go_id=16
16:26:38.836 [Lua] [GameNetworkManager] destroying game object with go_id=15
16:26:38.836 [Lua] Clearing all global lookup lists
16:26:38.836 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:26:38.840 [Lua] [EquipmentUI] - Destroy
16:26:38.840 [Lua] [GamePadEquipmentUI] - Destroy
16:26:38.840 [Lua] [AbilityUI] - Destroy
16:26:38.840 [Lua] [GamePadAbilityUI] - Destroy
16:26:38.840 [Lua] [IngamePlayerListUI] - Destroy
16:26:38.842 [Lua] [IngameUI] destroy
16:26:38.844 [Lua] [GameNetworkManager] destroying game object with go_id=37
16:26:38.852 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
16:26:38.947 [Lua] [Managers] Destroying state managers...
16:26:38.948 [Lua] [GameNetworkManager] Shutting down game session
16:26:38.964 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:26:39.127 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:26:39.127 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:26:39.131 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:26:39.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:26:39.139 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:26:39.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:26:39.149 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:26:39.149 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:26:39.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:26:39.157 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:26:39.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:26:39.159 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:26:39.164 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:26:39.164 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:26:39.167 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:26:39.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:26:39.175 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:26:39.185 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:26:39.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:26:39.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:26:39.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:26:39.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:26:39.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:26:39.202 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:26:39.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:26:39.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:26:39.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:26:39.231 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:26:39.231 [Lua] [Matchmaking] unregister rpcs
16:26:39.231 [Lua] [Matchmaking] destroying
16:26:39.231 [Lua] [ChatManager] Unregistering channel 1
16:26:39.231 [Lua] [EnemyPackageLoader] network_context_destroyed
16:26:39.231 [EACServer] [Destroy] Called
16:26:39.235 [Lua] [VOIP] Destroying VOIP.
16:26:39.236 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
16:26:39.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
16:26:39.245 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:26:39.245 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
16:26:39.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
16:26:39.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
16:26:39.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient
16:26:39.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
16:26:39.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
16:26:39.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
16:26:39.247 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
16:26:39.250 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:26:39.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04, InventoryPackageSynchronizerClient
16:26:39.266 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
16:26:39.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
16:26:39.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
16:26:39.266 [Lua] [LobbyHost] Destroying
16:26:39.276 [Umbra] Unload tome
16:26:39.480 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:26:39.480 [Lua] [Managers] Destroying state managers...
16:26:39.480 [Lua] [Managers] Destroying global managers...
16:26:39.494 [Lua] VMF:ON_UNLOAD()
16:26:39.501 [Lua] [PackageManager] Destroy()
16:26:39.503 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
16:26:39.550 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
16:26:39.550 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
16:26:39.563 [Lua] [PackageManager] Unload: resource_packages/inventory, global
16:26:39.569 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
16:26:39.576 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
16:26:39.577 [Lua] [PackageManager] Unload: resource_packages/careers, global
16:26:39.577 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
16:26:39.578 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global
16:26:39.588 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
16:26:39.588 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
16:26:39.588 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
16:26:39.589 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
16:26:39.589 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
16:26:39.590 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
16:26:39.590 [Lua] [PackageManager] Unload: resource_packages/decals, global
16:26:39.599 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
16:26:39.607 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
16:26:39.616 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
16:26:39.620 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
16:26:39.631 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
16:26:39.678 [Lua] [PackageManager] Unload: resource_packages/ingame, global
16:26:39.682 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global
16:26:39.687 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
16:26:39.688 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
16:26:39.688 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
16:26:39.730 [Lua] [PackageManager] Unload: resource_packages/pickups, global
16:26:39.730 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
16:26:39.732 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
16:26:40.910 [EAC] Shutdown
[Log end]