[Log version] 1 [Session] 0A0870E7-683C-476D-82E9-402E UTC time stamps 15:45:16.900 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460 15:45:16.900 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472 15:45:16.900 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475 15:45:16.900 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480 15:45:16.900 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483 15:45:16.901 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485 15:45:16.921 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489 15:45:16.983 [Window] Window => active 15:45:16.994 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510 15:45:16.997 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515 15:45:17.744 [EAC] Init client 110000102e6263a 15:45:17.744 [EAC] EAC client initialized 15:45:17.744 warning: [EAC] Failed to initialize localization 15:45:17.745 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535 15:45:17.756 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon (TM) R7 370 Series) 15:45:18.219 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538 15:45:18.298 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544 15:45:19.287 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546 15:45:19.290 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549 15:45:19.421 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551 15:45:19.421 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553 15:45:19.421 [Save] Save dir: `C:\Users\Argon\AppData\Roaming\fatshark\Vermintide 2` 15:45:19.422 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567 15:45:19.422 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586 15:45:19.526 [LightFX ] Loaded DLL. 15:45:19.526 [LightFX ] Init() 15:45:19.577 [LightFX ] LightFX failed to initialize 15:45:19.580 [Lua] boot.lua start, os clock: 4.5389999999999997 15:45:19.581 [Lua] Boot:setup() entered. time: 0 os-clock: 4.54 15:45:19.581 [Lua] --- CPU CPU: AMD FX(tm)-8350 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000000 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16366MB Available: 8469MB Virtual Total: 134217727MB Available: 134211593MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID b5554bc7-de15-4b64-afca-ef8ce26e36b9 --- Graphics Graphics card: AMD Radeon (TM) R7 370 Series (DirectX 11.0, 2028MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): C-Media USB Headphone Set Input device: Generic (17.0): Razer Naga Input device: Generic (17.0): Razer Goliathus Chroma 15:45:19.582 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930 15:45:19.587 [SteamStats] RequestCurrentStats success: true 15:45:23.008 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.1688549292157404 os-clock: 7.9670000000000005 15:45:23.009 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:45:23.009 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:45:23.010 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:45:23.011 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:45:23.011 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:45:23.011 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:45:23.011 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:45:23.011 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:45:23.011 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:45:23.012 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 15:45:23.012 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 15:45:23.012 [Lua] ***************************************************************** 15:45:23.012 [Lua] ** Initial contents of script_data ** 15:45:23.012 [Lua] script_data.beta_level_progression = false 15:45:23.012 [Lua] script_data.build_identifier = e34c66069446 15:45:23.012 [Lua] script_data.debug_interactions = false 15:45:23.012 [Lua] script_data.debug_voip = true 15:45:23.012 [Lua] script_data.disable_debug_draw = true 15:45:23.012 [Lua] script_data.disable_intro_trailer = false 15:45:23.012 [Lua] script_data.disable_tutorial_at_start = false 15:45:23.012 [Lua] script_data.enable_detailed_tooltips = false 15:45:23.012 [Lua] script_data.enable_social_wheel = true 15:45:23.012 [Lua] script_data.force_debug_disabled = true 15:45:23.012 [Lua] script_data.force_steam = true 15:45:23.012 [Lua] script_data.hide_fps = true 15:45:23.012 [Lua] script_data.hide_version_info = true 15:45:23.012 [Lua] script_data.matchmaking_debug = true 15:45:23.012 [Lua] script_data.network_debug = true 15:45:23.012 [Lua] script_data.network_debug_connections = true 15:45:23.012 [Lua] script_data.network_log_messages = true 15:45:23.012 [Lua] script_data.package_debug = true 15:45:23.012 [Lua] script_data.packaged_build = true 15:45:23.012 [Lua] script_data.settings = { } 15:45:23.012 [Lua] script_data.show_fps = false 15:45:23.012 [Lua] script_data.spawn_empty_chest = true 15:45:23.012 [Lua] script_data.telemetry_log_interval = 600 15:45:23.012 [Lua] script_data.tobii_button = false 15:45:23.012 [Lua] script_data.use_beta_overlay = false 15:45:23.012 [Lua] script_data.use_local_backend = false 15:45:23.012 [Lua] script_data.use_tech_telemetry = true 15:45:23.012 [Lua] script_data.use_telemetry = true 15:45:23.012 [Lua] ***************************************************************** 15:45:23.012 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:45:23.012 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 15:45:23.012 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 15:45:23.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:45:23.059 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:45:23.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 15:45:23.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 15:45:23.075 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 15:45:23.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 15:45:23.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 15:45:23.143 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 15:45:23.144 [Lua] valid level catacombs 15:45:23.144 [Lua] valid level fort 15:45:23.144 [Lua] valid level military 15:45:23.144 [Lua] valid level warcamp 15:45:23.144 [Lua] valid level skittergate 15:45:23.144 [Lua] valid level prologue 15:45:23.144 [Lua] valid level elven_ruins 15:45:23.144 [Lua] valid level dlc_bogenhafen_city 15:45:23.144 [Lua] valid level skaven_stronghold 15:45:23.144 [Lua] valid level ground_zero 15:45:23.144 [Lua] valid level bell 15:45:23.145 [Lua] valid level ussingen 15:45:23.145 [Lua] valid level nurgle 15:45:23.145 [Lua] valid level mines 15:45:23.145 [Lua] valid level dlc_bogenhafen_slum 15:45:23.145 [Lua] valid level farmlands 15:45:23.145 [Lua] nil 15:45:23.145 [Lua] table: 0000000007ED6618 15:45:23.202 [Lua] [1] = chaos_spawn (string) 15:45:23.202 [Lua] [2] = chaos_troll (string) 15:45:23.202 [Lua] [3] = chaos_dummy_sorcerer (string) 15:45:23.202 [Lua] [4] = critter_pig (string) 15:45:23.202 [Lua] [5] = pet_rat (string) 15:45:23.202 [Lua] [6] = skaven_storm_vermin_warlord (string) 15:45:23.202 [Lua] [7] = skaven_stormfiend (string) 15:45:23.202 [Lua] [8] = skaven_stormfiend_boss (string) 15:45:23.202 [Lua] [9] = chaos_vortex (string) 15:45:23.202 [Lua] [10] = skaven_storm_vermin_champion (string) 15:45:23.202 [Lua] [11] = skaven_rat_ogre (string) 15:45:23.202 [Lua] [12] = chaos_plague_wave_spawner (string) 15:45:23.202 [Lua] [13] = critter_rat (string) 15:45:23.202 [Lua] [14] = skaven_grey_seer (string) 15:45:23.202 [Lua] [15] = pet_pig (string) 15:45:23.202 [Lua] [16] = skaven_stormfiend_demo (string) 15:45:23.202 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 15:45:23.202 [Lua] [18] = chaos_dummy_troll (string) 15:45:23.202 [Lua] [19] = skaven_loot_rat (string) 15:45:23.202 [Lua] [20] = chaos_tentacle (string) 15:45:23.202 [Lua] [21] = chaos_corruptor_sorcerer (string) 15:45:23.202 [Lua] [22] = chaos_exalted_champion_warcamp (string) 15:45:23.202 [Lua] [23] = chaos_tentacle_sorcerer (string) 15:45:23.202 [Lua] [24] = chaos_exalted_champion_norsca (string) 15:45:23.202 [Lua] [25] = chaos_plague_sorcerer (string) 15:45:23.202 [Lua] [26] = skaven_ratling_gunner (string) 15:45:23.202 [Lua] [27] = skaven_pack_master (string) 15:45:23.202 [Lua] [28] = chaos_warrior (string) 15:45:23.202 [Lua] [29] = chaos_vortex_sorcerer (string) 15:45:23.202 [Lua] [30] = skaven_poison_wind_globadier (string) 15:45:23.202 [Lua] [31] = skaven_warpfire_thrower (string) 15:45:23.202 [Lua] [32] = skaven_gutter_runner (string) 15:45:23.202 [Lua] [33] = chaos_exalted_sorcerer (string) 15:45:23.202 [Lua] [34] = skaven_plague_monk (string) 15:45:23.202 [Lua] [35] = chaos_raider_tutorial (string) 15:45:23.202 [Lua] [36] = chaos_raider (string) 15:45:23.202 [Lua] [37] = skaven_storm_vermin_commander (string) 15:45:23.202 [Lua] [38] = skaven_storm_vermin_with_shield (string) 15:45:23.202 [Lua] [39] = chaos_berzerker (string) 15:45:23.202 [Lua] [40] = skaven_storm_vermin (string) 15:45:23.202 [Lua] [41] = skaven_dummy_clan_rat (string) 15:45:23.202 [Lua] [42] = chaos_marauder_tutorial (string) 15:45:23.202 [Lua] [43] = skaven_clan_rat (string) 15:45:23.202 [Lua] [44] = skaven_clan_rat_tutorial (string) 15:45:23.202 [Lua] [45] = skaven_clan_rat_with_shield (string) 15:45:23.202 [Lua] [46] = chaos_marauder_with_shield (string) 15:45:23.202 [Lua] [47] = chaos_fanatic (string) 15:45:23.202 [Lua] [48] = chaos_zombie (string) 15:45:23.202 [Lua] [49] = chaos_marauder (string) 15:45:23.202 [Lua] [50] = skaven_dummy_slave (string) 15:45:23.202 [Lua] [51] = skaven_slave (string) 15:45:23.262 [Lua] enemy_package_loader_policy: default 15:45:23.367 [Lua] valid level catacombs 15:45:23.367 [Lua] valid level fort 15:45:23.367 [Lua] valid level military 15:45:23.367 [Lua] valid level warcamp 15:45:23.367 [Lua] valid level skittergate 15:45:23.367 [Lua] valid level prologue 15:45:23.367 [Lua] valid level elven_ruins 15:45:23.367 [Lua] valid level dlc_bogenhafen_city 15:45:23.367 [Lua] valid level skaven_stronghold 15:45:23.367 [Lua] valid level ground_zero 15:45:23.367 [Lua] valid level bell 15:45:23.367 [Lua] valid level ussingen 15:45:23.367 [Lua] valid level nurgle 15:45:23.367 [Lua] valid level mines 15:45:23.367 [Lua] valid level dlc_bogenhafen_slum 15:45:23.367 [Lua] valid level farmlands 15:45:23.550 [Lua] 15:45:23.550 [Lua] [1] = table 15:45:23.550 [Lua] [download_pending] = false (boolean) 15:45:23.550 [Lua] [id] = 1369573612 (string) 15:45:23.550 [Lua] [banned] = false (boolean) 15:45:23.550 [Lua] [author_id] = 58813412 (number) 15:45:23.550 [Lua] [tags] = table 15:45:23.550 [Lua] [1] = Tools (string) 15:45:23.550 [Lua] [2] = applied (string) 15:45:23.550 [Lua] [3] = approved (string) 15:45:23.550 [Lua] [author] = bIbIbI(rus) (string) 15:45:23.550 [Lua] [sanctioned] = true (boolean) 15:45:23.550 [Lua] [out_of_date] = false (boolean) 15:45:23.550 [Lua] [downloading] = false (boolean) 15:45:23.550 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 15:45:23.550 [Lua] [num_children] = 0 (number) 15:45:23.550 [Lua] [ugc_status] = 3 (number) 15:45:23.550 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 15:45:23.551 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = true (boolean) 15:45:23.551 [Lua] [name] = Vermintide Mod Framework (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [2] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1374248490 (string) 15:45:23.551 [Lua] [children] = table 15:45:23.551 [Lua] [1] = 1369573612 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 45268594 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = approved (string) 15:45:23.551 [Lua] [author] = prop joe (string) 15:45:23.551 [Lua] [sanctioned] = true (boolean) 15:45:23.551 [Lua] [out_of_date] = false (boolean) 15:45:23.551 [Lua] [downloading] = false (boolean) 15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:45:23.551 [Lua] [num_children] = 1 (number) 15:45:23.551 [Lua] [ugc_status] = 3 (number) 15:45:23.551 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 15:45:23.551 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = true (boolean) 15:45:23.551 [Lua] [name] = Penlight Lua Libraries (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [3] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1402835022 (string) 15:45:23.551 [Lua] [children] = table 15:45:23.551 [Lua] [1] = 1369573612 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 33103900 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = QoL (string) 15:45:23.551 [Lua] [2] = applied (string) 15:45:23.551 [Lua] [3] = approved (string) 15:45:23.551 [Lua] [author] = Badwin (string) 15:45:23.551 [Lua] [sanctioned] = true (boolean) 15:45:23.551 [Lua] [out_of_date] = false (boolean) 15:45:23.551 [Lua] [downloading] = false (boolean) 15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 15:45:23.551 [Lua] [num_children] = 1 (number) 15:45:23.551 [Lua] [ugc_status] = 3 (number) 15:45:23.551 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 15:45:23.551 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = true (boolean) 15:45:23.551 [Lua] [name] = StickyGrim (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [4] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1391228174 (string) 15:45:23.551 [Lua] [children] = table 15:45:23.551 [Lua] [1] = 1369573612 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 4821406 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = approved (string) 15:45:23.551 [Lua] [2] = UI (string) 15:45:23.551 [Lua] [3] = QoL (string) 15:45:23.551 [Lua] [author] = grasmann (string) 15:45:23.551 [Lua] [sanctioned] = true (boolean) 15:45:23.551 [Lua] [out_of_date] = false (boolean) 15:45:23.551 [Lua] [downloading] = false (boolean) 15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 15:45:23.551 [Lua] [num_children] = 1 (number) 15:45:23.551 [Lua] [ugc_status] = 3 (number) 15:45:23.551 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.2 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 15:45:23.551 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = false (boolean) 15:45:23.551 [Lua] [name] = UI Improvements (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [5] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1431393962 (string) 15:45:23.551 [Lua] [children] = table 15:45:23.551 [Lua] [1] = 1369573612 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 14284923 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = UI (string) 15:45:23.551 [Lua] [2] = Misc (string) 15:45:23.551 [Lua] [3] = approved (string) 15:45:23.551 [Lua] [author] = Fracticality (string) 15:45:23.551 [Lua] [sanctioned] = true (boolean) 15:45:23.551 [Lua] [out_of_date] = false (boolean) 15:45:23.551 [Lua] [downloading] = false (boolean) 15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 15:45:23.551 [Lua] [num_children] = 1 (number) 15:45:23.551 [Lua] [ugc_status] = 3 (number) 15:45:23.551 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 1.2.1 (string) 15:45:23.551 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = true (boolean) 15:45:23.551 [Lua] [name] = Bestiary (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [6] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1393343095 (string) 15:45:23.551 [Lua] [children] = table 15:45:23.551 [Lua] [1] = 1369573612 (string) 15:45:23.551 [Lua] [2] = 1374248490 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 45268594 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = approved (string) 15:45:23.551 [Lua] [2] = UI (string) 15:45:23.551 [Lua] [author] = prop joe (string) 15:45:23.551 [Lua] [sanctioned] = true (boolean) 15:45:23.551 [Lua] [out_of_date] = false (boolean) 15:45:23.551 [Lua] [downloading] = false (boolean) 15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 15:45:23.551 [Lua] [num_children] = 2 (number) 15:45:23.551 [Lua] [ugc_status] = 3 (number) 15:45:23.551 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:45:23.551 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = true (boolean) 15:45:23.551 [Lua] [name] = Scoreboard Tweaks (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [7] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1383433646 (string) 15:45:23.551 [Lua] [children] = table 15:45:23.551 [Lua] [1] = 1369573612 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 45268594 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = approved (string) 15:45:23.551 [Lua] [2] = UI (string) 15:45:23.551 [Lua] [3] = QoL (string) 15:45:23.551 [Lua] [author] = prop joe (string) 15:45:23.551 [Lua] [sanctioned] = true (boolean) 15:45:23.551 [Lua] [out_of_date] = false (boolean) 15:45:23.551 [Lua] [downloading] = false (boolean) 15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:45:23.551 [Lua] [num_children] = 1 (number) 15:45:23.551 [Lua] [ugc_status] = 3 (number) 15:45:23.551 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 15:45:23.551 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = true (boolean) 15:45:23.551 [Lua] [name] = Persistent Ammo Counter (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [8] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1455893647 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 38895286 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = approved (string) 15:45:23.551 [Lua] [2] = UI (string) 15:45:23.551 [Lua] [3] = QoL (string) 15:45:23.551 [Lua] [author] = Squatting Bear (string) 15:45:23.551 [Lua] [sanctioned] = true (boolean) 15:45:23.551 [Lua] [out_of_date] = false (boolean) 15:45:23.551 [Lua] [downloading] = false (boolean) 15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 15:45:23.551 [Lua] [num_children] = 0 (number) 15:45:23.551 [Lua] [ugc_status] = 3 (number) 15:45:23.551 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 15:45:23.551 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = true (boolean) 15:45:23.551 [Lua] [name] = Player List Plus (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [9] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1383542440 (string) 15:45:23.551 [Lua] [children] = table 15:45:23.551 [Lua] [1] = 1369573612 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 45268594 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = approved (string) 15:45:23.551 [Lua] [2] = UI (string) 15:45:23.551 [Lua] [author] = prop joe (string) 15:45:23.551 [Lua] [sanctioned] = true (boolean) 15:45:23.551 [Lua] [out_of_date] = false (boolean) 15:45:23.551 [Lua] [downloading] = false (boolean) 15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 15:45:23.551 [Lua] [num_children] = 1 (number) 15:45:23.551 [Lua] [ugc_status] = 3 (number) 15:45:23.551 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:45:23.551 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = true (boolean) 15:45:23.551 [Lua] [name] = Weapon Kill Counter (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [10] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1397265260 (string) 15:45:23.551 [Lua] [children] = table 15:45:23.551 [Lua] [1] = 1369573612 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 26572404 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = UI (string) 15:45:23.551 [Lua] [2] = QoL (string) 15:45:23.551 [Lua] [3] = approved (string) 15:45:23.551 [Lua] [author] = Necrossin (string) 15:45:23.551 [Lua] [sanctioned] = true (boolean) 15:45:23.551 [Lua] [out_of_date] = false (boolean) 15:45:23.551 [Lua] [downloading] = false (boolean) 15:45:23.551 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 15:45:23.551 [Lua] [num_children] = 1 (number) 15:45:23.551 [Lua] [ugc_status] = 3 (number) 15:45:23.551 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 15:45:23.551 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 15:45:23.551 [Lua] [installed] = true (boolean) 15:45:23.551 [Lua] [enabled] = true (boolean) 15:45:23.551 [Lua] [name] = Numeric UI (string) 15:45:23.551 [Lua] [dependency_error] = (string) 15:45:23.551 [Lua] [11] = table 15:45:23.551 [Lua] [download_pending] = false (boolean) 15:45:23.551 [Lua] [id] = 1464907434 (string) 15:45:23.551 [Lua] [children] = table 15:45:23.551 [Lua] [1] = 1369573612 (string) 15:45:23.551 [Lua] [banned] = false (boolean) 15:45:23.551 [Lua] [author_id] = 14284923 (number) 15:45:23.551 [Lua] [tags] = table 15:45:23.551 [Lua] [1] = UI (string) 15:45:23.551 [Lua] [2] = Misc (string) 15:45:23.551 [Lua] [3] = approved (string) 15:45:23.552 [Lua] [author] = Fracticality (string) 15:45:23.552 [Lua] [sanctioned] = true (boolean) 15:45:23.552 [Lua] [out_of_date] = false (boolean) 15:45:23.552 [Lua] [downloading] = false (boolean) 15:45:23.552 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 15:45:23.552 [Lua] [num_children] = 1 (number) 15:45:23.552 [Lua] [ugc_status] = 3 (number) 15:45:23.552 [Lua] [description] = Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------------------ Updated for game version 1.2.1 (string) 15:45:23.552 [Lua] [last_updated] = 10/17/2018 8:40:33 PM (string) 15:45:23.552 [Lua] [installed] = true (boolean) 15:45:23.552 [Lua] [enabled] = true (boolean) 15:45:23.552 [Lua] [name] = Armory (string) 15:45:23.552 [Lua] [dependency_error] = (string) 15:45:23.552 [Lua] 15:45:23.552 [Lua] 15:45:23.552 [Lua] [1464907434] = 5 (number) 15:45:23.552 [Lua] [1391228174] = 0 (number) 15:45:23.552 [Lua] [1374248490] = 6 (number) 15:45:23.552 [Lua] [1383433646] = 2 (number) 15:45:23.552 [Lua] [1393343095] = 1 (number) 15:45:23.552 [Lua] [1402835022] = 8 (number) 15:45:23.552 [Lua] [1369573612] = 9 (number) 15:45:23.552 [Lua] [1455893647] = 3 (number) 15:45:23.552 [Lua] [1397265260] = 7 (number) 15:45:23.552 [Lua] [1431393962] = 10 (number) 15:45:23.552 [Lua] [1383542440] = 4 (number) 15:45:23.552 [Lua] 15:45:23.557 [Lua] 15:45:23.557 [Lua] [1464907434] = 5 (number) 15:45:23.557 [Lua] [1391228174] = 0 (number) 15:45:23.557 [Lua] [1374248490] = 6 (number) 15:45:23.557 [Lua] [1383433646] = 2 (number) 15:45:23.557 [Lua] [1393343095] = 1 (number) 15:45:23.557 [Lua] [1402835022] = 8 (number) 15:45:23.557 [Lua] [1369573612] = 9 (number) 15:45:23.557 [Lua] [1455893647] = 3 (number) 15:45:23.557 [Lua] [1397265260] = 7 (number) 15:45:23.557 [Lua] [1431393962] = 10 (number) 15:45:23.557 [Lua] [1383542440] = 4 (number) 15:45:23.557 [Lua] 15:45:23.557 [Lua] <>modded = true<> 15:45:23.558 [Lua] <>mod = true<> 15:45:23.574 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 15:45:23.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a407ab8] (Origin: function: 0x0a407f38) 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a407ab8] (Origin: function: 0x0a408388) 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09ba8930] (Origin: function: 0x09ba8d68) 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09ba8930] (Origin: function: 0x09ba8ef0) 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a63ead8] (Origin: function: 0x0a811ae0) 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a63ead8] (Origin: function: 0x0a811cc8) 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x093d5f18] (Origin: function: 0x093d6100) 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x093d5f18] (Origin: function: 0x093d5fd8) 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x093d5f18] (Origin: function: 0x093d6200) 15:45:23.587 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09ba2ae0) 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07f37a38] (Origin: function: 0x07f37b60) 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a8a1f60] (Origin: function: 0x0a8a20c8) 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a895c48] (Origin: function: 0x0a895d70) 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b2dbab8] (Origin: function: 0x0b2dbae0) 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a895c48] (Origin: function: 0x0a895d28) 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a895c48] (Origin: function: 0x0a895c70) 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:45:23.588 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c25efc0] (Origin: function: 0x0c25f418) 15:45:23.588 [Lua] <>modded = true<> 15:45:23.589 [Lua] <>mod = true<> 15:45:23.607 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 15:45:23.609 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 15:45:23.609 [Lua] <>modded = true<> 15:45:23.609 [Lua] <>mod = true<> 15:45:23.618 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 15:45:23.619 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 15:45:23.619 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions 15:45:23.619 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x091fa3f8] (Origin: function: 0x091fa4d8) 15:45:23.619 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 15:45:23.619 [Lua] <>modded = true<> 15:45:23.620 [Lua] <>mod = true<> 15:45:23.632 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 15:45:23.633 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 15:45:23.633 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions 15:45:23.634 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ac0b710] (Origin: function: 0x0ac0b7d0) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0b616490] (Origin: function: 0x0b616958) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x09e7e168] (Origin: function: 0x09ec6ed8) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x09e7e168] (Origin: function: 0x09ec5f28) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x09e7e168] (Origin: function: 0x09ec4fc0) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x0a38ac18] (Origin: function: 0x0a38c348) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x0a38ac18] (Origin: function: 0x0a38c3c8) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x08cea0e0] (Origin: function: 0x08cea808) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x08cffdc8] (Origin: function: 0x08cfffc8) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09e71828] (Origin: function: 0x09e71850) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09e71828] (Origin: function: 0x09e71928) 15:45:23.635 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x0a3693f8] (Origin: function: 0x0a369628) 15:45:23.635 [Lua] <>modded = true<> 15:45:23.635 [Lua] <>mod = true<> 15:45:23.649 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 15:45:23.650 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 15:45:23.651 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x07f4c000) 15:45:23.651 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0c01dec0] (Origin: function: 0x0c01e240) 15:45:23.651 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08cffdc8] (Origin: function: 0x08d00050) 15:45:23.651 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0c01dec0] (Origin: function: 0x0c01e890) 15:45:23.651 [Lua] <>modded = true<> 15:45:23.651 [Lua] <>mod = true<> 15:45:23.660 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 15:45:23.661 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0aa28000] (Origin: function: 0x0aa28c98) 15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0aa4abb0] (Origin: function: 0x0aa4b798) 15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0aa28000] (Origin: function: 0x0aa28cf8) 15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0aa4abb0] (Origin: function: 0x0aa4b3e8) 15:45:23.661 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 15:45:23.661 [Lua] <>modded = true<> 15:45:23.662 [Lua] <>mod = true<> 15:45:23.667 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 15:45:23.668 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0a99f430] (Origin: function: 0x0a99fe78) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0a99f430] (Origin: function: 0x0a99ff58) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0a99f430] (Origin: function: 0x0a9a01a8) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0a99f430] (Origin: function: 0x0a9a00c0) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08d67698] (Origin: function: 0x08d67758) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x08d67698] (Origin: function: 0x08d67f38) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08c2bc98] (Origin: function: 0x08c2bda0) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x08c2bc98] (Origin: function: 0x08c2ce40) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09aff7c8] (Origin: function: 0x09aff888) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x09aff7c8] (Origin: function: 0x09aff8a8) 15:45:23.668 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 15:45:23.668 [Lua] <>modded = true<> 15:45:23.669 [Lua] <>mod = true<> 15:45:23.678 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 15:45:23.679 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 15:45:23.679 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09e71828] (Origin: function: 0x09e71850) 15:45:23.679 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x09c27658] (Origin: function: 0x09c27738) 15:45:23.679 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 15:45:23.679 [Lua] <>modded = true<> 15:45:23.680 [Lua] <>mod = true<> 15:45:23.694 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 15:45:23.696 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 15:45:23.696 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions 15:45:23.696 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a9f38a0] (Origin: function: 0x0a9f3ad0) 15:45:23.696 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a9f38a0] (Origin: function: 0x0a9f3e08) 15:45:23.696 [Lua] <>modded = true<> 15:45:23.697 [Lua] <>mod = true<> 15:45:23.714 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 15:45:23.716 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 15:45:23.716 [Lua] [MOD][armory][INFO] (options): using legacy widget definitions 15:45:23.719 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ac0b710] (Origin: function: 0x0ac0b7d0) 15:45:23.719 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0b616490] (Origin: function: 0x0b616958) 15:45:23.719 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x0a3693f8] (Origin: function: 0x0a369628) 15:45:23.720 [Lua] <>project = vermintide 2<> 15:45:23.720 [Lua] <>build = release<> 15:45:23.720 [Lua] <>platform = win32<> 15:45:23.720 [Lua] <>title_id = 5107<> 15:45:23.720 [Lua] <>engine_revision = e34c66069446<> 15:45:23.720 [Lua] <>content_revision = 124175<> 15:45:23.720 [Lua] <>rendering_backend = dx11<> 15:45:23.720 [Lua] <>steam_id = 110000102e6263a<> 15:45:23.720 [Lua] <>steam_user_name = argonias<> 15:45:23.720 [Lua] <>machine_id = b5554bc7-de15-4b64-afca-ef8ce26e36b9<> 15:45:23.720 [Lua] [Boot] Application build: release 15:45:23.720 [Lua] [Boot] Engine revision: e34c66069446 15:45:23.720 [Lua] [Boot] Content revision: 124175 15:45:23.721 [Lua] [Boot] User ID: 110000102e6263a Argonias 15:45:23.728 [Lua] [SmokeTest] Disabled 15:45:23.728 [Save] Loading `telemetry` 15:45:23.728 [Lua] Game:setup() total time: 0.0079999999999991 15:45:23.728 [Lua] handle rev info: 0 15:45:23.728 [Lua] handle gfx quality: 0 15:45:23.728 [Lua] default settings: 0.00099999999999944578 15:45:23.728 [Lua] user settings: 0 15:45:23.728 [Lua] set frame times: 0 15:45:23.728 [Lua] init random: 0 15:45:23.728 [Lua] managers: 0.0069999999999996732 15:45:23.728 [Lua] 15:45:23.728 [Lua] unaccounted: 0 15:45:23.728 [Lua] [Boot] use baked enemy meshes: false 15:45:23.729 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:45:23.729 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:45:23.729 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:45:23.729 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:45:23.729 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:45:23.729 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:45:23.729 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 15:45:23.729 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 15:45:23.729 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:45:23.729 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:45:23.729 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:45:23.729 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:45:23.729 [Save] Load done 15:45:24.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:45:24.039 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:45:24.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:45:24.087 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 15:45:24.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:45:24.746 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:45:24.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:45:24.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:45:24.915 [Lua] [PackageManager] Force_load: resource_packages/menu 15:45:24.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:45:25.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:45:25.119 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:45:25.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:45:26.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:45:26.186 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:45:26.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:45:26.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:45:26.305 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:45:26.306 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:45:26.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:45:26.508 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:45:26.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:45:27.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:45:27.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:45:27.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:45:28.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:45:28.925 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:45:28.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:45:30.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:45:30.055 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:45:30.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:45:30.278 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 15:45:30.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:45:30.966 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:45:30.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:45:31.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:45:31.407 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:45:31.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:45:31.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:45:31.847 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:45:31.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:45:32.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:45:32.152 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:45:32.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:45:32.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:45:32.406 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:45:32.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:45:33.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:45:33.103 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:45:33.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:45:33.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:45:33.308 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:45:33.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:45:33.372 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 15:45:33.372 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 15:45:33.372 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x0a3f6798] (Origin: function: 0x08448598) 15:45:33.372 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x0afad218] (Origin: function: 0x08b77330) 15:45:33.372 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x0afad218] (Origin: function: 0x09dda0f8) 15:45:33.372 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x0a3f6798] (Origin: function: 0x07fa8c10) 15:45:33.373 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:45:33.373 [Lua] [Gamestate] Enter StateTitleScreen 15:45:33.375 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:45:33.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:45:33.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:45:33.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:45:33.375 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:45:33.377 warning: [Lua] CHAT FONT SIZE DISABLED 15:45:33.377 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 15:45:33.390 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:45:33.390 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:45:33.390 [Save] Loading `save_data` 15:45:33.391 [Save] Load done 15:45:33.407 [Lua] [BackendManagerPlayFab] Backend Enabled 15:45:33.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:45:33.457 [Lua] [PackageManager] Force_load: resource_packages/careers 15:45:33.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:45:33.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:45:33.508 [Lua] [PackageManager] Force_load: resource_packages/decals 15:45:33.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:45:33.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:45:33.661 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:45:33.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:45:35.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:45:35.926 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:45:35.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:45:37.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:45:37.365 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:45:37.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:45:38.126 [Lua] Populating data for character 1 15 15:45:38.278 [Lua] Requesting character data for index 2 15 15:45:38.278 [Lua] Populating data for character 2 15 15:45:38.445 [Lua] Requesting character data for index 3 15 15:45:38.445 [Lua] Populating data for character 3 15 15:45:38.629 [Lua] Requesting character data for index 4 15 15:45:38.629 [Lua] Populating data for character 4 15 15:45:38.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:45:38.663 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:45:38.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:45:38.765 [Lua] Requesting character data for index 5 15 15:45:38.765 [Lua] Populating data for character 5 15 15:45:38.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:45:38.899 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:45:38.950 [Lua] Requesting character data for index 6 15 15:45:38.950 [Lua] Populating data for character 6 15 15:45:39.186 [Lua] Requesting character data for index 7 15 15:45:39.186 [Lua] Populating data for character 7 15 15:45:39.337 [Lua] Requesting character data for index 8 15 15:45:39.337 [Lua] Populating data for character 8 15 15:45:39.472 [Lua] Requesting character data for index 9 15 15:45:39.472 [Lua] Populating data for character 9 15 15:45:39.625 [Lua] Requesting character data for index 10 15 15:45:39.625 [Lua] Populating data for character 10 15 15:45:39.981 [Lua] Requesting character data for index 11 15 15:45:39.982 [Lua] Populating data for character 11 15 15:45:40.126 [Lua] Requesting character data for index 12 15 15:45:40.126 [Lua] Populating data for character 12 15 15:45:40.270 [Lua] Requesting character data for index 13 15 15:45:40.270 [Lua] Populating data for character 13 15 15:45:40.424 [Lua] Requesting character data for index 14 15 15:45:40.424 [Lua] Populating data for character 14 15 15:45:40.576 [Lua] Requesting character data for index 15 15 15:45:40.576 [Lua] Populating data for character 15 15 15:45:40.952 [Lua] Player statistics loaded! 15:45:41.205 [Lua] Keep decoration player data loaded! 15:45:41.222 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:45:42.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 15:45:42.241 [Lua] [Managers] Destroying state managers... 15:45:42.241 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 15:45:42.241 [Lua] [Gamestate] Enter state StateLoading 15:45:42.244 [Lua] [StateLoading] Auto Skip: nil 15:45:42.245 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 15:45:42.245 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:45:42.246 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_heal 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_ping 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_pong 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 15:45:42.246 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 15:45:42.246 [Lua] registering RPCs 15:45:42.246 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer 15:45:42.246 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:45:42.246 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:45:42.246 [Lua] [StateLoading] Need to unload nil and start load inn_level 15:45:42.246 [Lua] [LevelTransitionHandler] load_level inn_level 15:45:42.246 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 15:45:42.246 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 15:45:42.246 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 15:45:42.246 [Lua] [EnemyPackageLoader] setup_startup_enemies 15:45:42.246 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:45:42.246 [Lua] [NetworkServer] Current level key inn_level 15:45:42.246 [Lua] [LevelTransitionHandler] Generated new level_seed: 513830 15:45:42.247 [Lua] [VOIP] Initializing Steam Voip 15:45:42.247 [Lua] [VOIP] Is server. Creating room / joining my own room. 15:45:42.251 [EAC] EAC server 110000102e6263a is initializing 15:45:42.262 [EAC] Server is also client 110000102e6263a 15:45:42.262 [EACServer] [SetLogCallback] Procedure: 000000014049E260 LogLevel: Info. 15:45:42.262 [Lua] ### Created peer state machine for 110000102e6263a 15:45:42.262 [Lua] [PeerSM] 110000102e6263a :: on_enter Connecting 15:45:42.263 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 15:45:42.263 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 15:45:42.263 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:45:42.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 15:45:42.265 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:45:42.265 [Lua] Set lobby begin: 15:45:42.265 [Lua] Set lobby end. 15:45:42.265 [Lua] [LOCAL RPC] rpc_notify_connected 15:45:42.265 [Lua] [PSM] Peer 110000102e6263a joined. Want to use profile index "4" 15:45:42.265 [Lua] [LobbyHost] Changed state from 0 to creating 15:45:42.265 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 15:45:42.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:45:42.304 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:45:42.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:45:42.375 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 15:45:42.406 [Lua] [LobbyHost] Changed state from creating to joined 15:45:42.407 [Lua] [PartyManager] Leader is set to 110000102e6263a 15:45:42.407 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e6263a my_peer_id:110000102e6263a 15:45:42.407 [Lua] [ChatManager] Registering channel 1 15:45:42.407 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e6263a, own_peer_id=110000102e6263a) 15:45:42.408 [Lua] [NetworkServer] Changing num_players from nil to 1 15:45:42.408 [Lua] Players: 1 15:45:42.408 [Lua] Set lobby begin: 15:45:42.408 [Lua] Lobby data num_players = 1 15:45:42.408 [Lua] Lobby data level_key = inn_level 15:45:42.408 [Lua] Lobby data game_mode = adventure 15:45:42.408 [Lua] Lobby data matchmaking = false 15:45:42.408 [Lua] Set lobby end. 15:45:42.619 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:45:44.108 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 15:45:44.109 [Lua] [PeerSM] 110000102e6263a :: on_exit Connecting 15:45:44.109 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading 15:45:44.109 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a 15:45:44.110 [Lua] [LOCAL RPC] rpc_load_level 26 513830 15:45:53.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:45:53.125 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:45:53.130 [Lua] [LevelTransitionHandler] Level load completed! 15:45:53.130 [Lua] ### Sending rpc_level_loaded 15:45:53.130 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26 15:45:53.130 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 15:45:53.131 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading 15:45:53.131 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages 15:45:53.131 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102e6263a:1 15:45:53.132 [Lua] Set lobby begin: 15:45:53.132 [Lua] Lobby data level_key = inn_level 15:45:53.132 [Lua] Lobby data player_slot_1 = 0:0 15:45:53.132 [Lua] Lobby data player_slot_6 = 0:0 15:45:53.132 [Lua] Lobby data num_players = 1 15:45:53.132 [Lua] Lobby data matchmaking = false 15:45:53.132 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:53.132 [Lua] Lobby data game_mode = adventure 15:45:53.132 [Lua] Lobby data player_slot_5 = 0:0 15:45:53.132 [Lua] Lobby data player_slot_2 = 0:0 15:45:53.132 [Lua] Lobby data player_slot_3 = 0:0 15:45:53.132 [Lua] Set lobby end. 15:45:53.132 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:1, previous profile 0, profile 4] 15:45:53.133 [Lua] Set lobby begin: 15:45:53.133 [Lua] Lobby data level_key = inn_level 15:45:53.133 [Lua] Lobby data player_slot_1 = 0:0 15:45:53.133 [Lua] Lobby data player_slot_6 = 0:0 15:45:53.133 [Lua] Lobby data num_players = 1 15:45:53.133 [Lua] Lobby data matchmaking = false 15:45:53.133 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:53.133 [Lua] Lobby data game_mode = adventure 15:45:53.133 [Lua] Lobby data player_slot_5 = 0:0 15:45:53.133 [Lua] Lobby data player_slot_2 = 0:0 15:45:53.133 [Lua] Lobby data player_slot_3 = 0:0 15:45:53.133 [Lua] Set lobby end. 15:45:53.133 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 15:45:53.133 [Lua] Set lobby begin: 15:45:53.133 [Lua] Lobby data level_key = inn_level 15:45:53.133 [Lua] Lobby data player_slot_1 = 0:0 15:45:53.133 [Lua] Lobby data player_slot_6 = 0:0 15:45:53.133 [Lua] Lobby data num_players = 1 15:45:53.133 [Lua] Lobby data matchmaking = false 15:45:53.133 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:53.133 [Lua] Lobby data game_mode = adventure 15:45:53.133 [Lua] Lobby data player_slot_5 = 0:0 15:45:53.133 [Lua] Lobby data player_slot_2 = 0:0 15:45:53.133 [Lua] Lobby data player_slot_3 = 0:0 15:45:53.133 [Lua] Set lobby end. 15:45:53.133 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 15:45:53.133 [Lua] Set lobby begin: 15:45:53.133 [Lua] Lobby data level_key = inn_level 15:45:53.133 [Lua] Lobby data player_slot_1 = 0:0 15:45:53.133 [Lua] Lobby data player_slot_6 = 0:0 15:45:53.134 [Lua] Lobby data num_players = 1 15:45:53.134 [Lua] Lobby data matchmaking = false 15:45:53.134 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:53.134 [Lua] Lobby data game_mode = adventure 15:45:53.134 [Lua] Lobby data player_slot_5 = 0:0 15:45:53.134 [Lua] Lobby data player_slot_2 = 0:0 15:45:53.134 [Lua] Lobby data player_slot_3 = 0:0 15:45:53.134 [Lua] Set lobby end. 15:45:53.134 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 15:45:53.134 [Lua] Set lobby begin: 15:45:53.134 [Lua] Lobby data level_key = inn_level 15:45:53.134 [Lua] Lobby data player_slot_1 = 0:0 15:45:53.134 [Lua] Lobby data player_slot_6 = 0:0 15:45:53.134 [Lua] Lobby data num_players = 1 15:45:53.134 [Lua] Lobby data matchmaking = false 15:45:53.134 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:53.134 [Lua] Lobby data game_mode = adventure 15:45:53.134 [Lua] Lobby data player_slot_5 = 0:0 15:45:53.134 [Lua] Lobby data player_slot_2 = 0:0 15:45:53.134 [Lua] Lobby data player_slot_3 = 0:0 15:45:53.134 [Lua] Set lobby end. 15:45:53.134 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 15:45:53.134 [Lua] Set lobby begin: 15:45:53.134 [Lua] Lobby data level_key = inn_level 15:45:53.134 [Lua] Lobby data player_slot_1 = 0:0 15:45:53.134 [Lua] Lobby data player_slot_6 = 0:0 15:45:53.134 [Lua] Lobby data num_players = 1 15:45:53.134 [Lua] Lobby data matchmaking = false 15:45:53.135 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:53.135 [Lua] Lobby data game_mode = adventure 15:45:53.135 [Lua] Lobby data player_slot_5 = 0:0 15:45:53.135 [Lua] Lobby data player_slot_2 = 0:0 15:45:53.135 [Lua] Lobby data player_slot_3 = 0:0 15:45:53.135 [Lua] Set lobby end. 15:45:53.135 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 15:45:53.135 [Lua] ### Sending rpc_level_loaded 15:45:53.135 [Lua] #### Has state machine: false, sender: 110000102e6263a, level_id: 26 15:45:53.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a 15:45:53.135 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:45:53.137 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a 15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 15:45:53.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 15:45:53.207 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:45:53.207 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:45:53.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 15:45:53.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 15:45:53.368 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 15:45:53.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 15:45:53.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 15:45:53.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 15:45:53.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04 15:45:53.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04 15:45:53.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04 15:45:53.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 15:45:53.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 15:45:53.938 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 15:45:53.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 15:45:53.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 15:45:53.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 15:45:53.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 15:45:54.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 15:45:54.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 15:45:54.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:45:54.150 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:45:54.150 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:45:54.151 [Lua] Set lobby begin: 15:45:54.151 [Lua] Lobby data level_key = inn_level 15:45:54.151 [Lua] Lobby data player_slot_1 = 0:0 15:45:54.151 [Lua] Lobby data player_slot_6 = 0:0 15:45:54.151 [Lua] Lobby data num_players = 1 15:45:54.151 [Lua] Lobby data matchmaking = false 15:45:54.151 [Lua] Lobby data host = 110000102e6263a 15:45:54.151 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:54.151 [Lua] Lobby data game_mode = adventure 15:45:54.151 [Lua] Lobby data player_slot_5 = 0:0 15:45:54.151 [Lua] Lobby data player_slot_2 = 0:0 15:45:54.151 [Lua] Lobby data country_code = US 15:45:54.151 [Lua] Lobby data player_slot_3 = 0:0 15:45:54.151 [Lua] Lobby data unique_server_name = Argonias 15:45:54.151 [Lua] Set lobby end. 15:45:54.151 [Lua] [Managers] Destroying state managers... 15:45:54.152 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:45:54.152 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 15:45:54.152 [Lua] [Gamestate] Enter StateIngame HOST 15:45:54.153 [Lua] Set lobby begin: 15:45:54.153 [Lua] Lobby data level_key = inn_level 15:45:54.153 [Lua] Lobby data player_slot_1 = 0:0 15:45:54.153 [Lua] Lobby data selected_level_key = inn_level 15:45:54.153 [Lua] Lobby data player_slot_6 = 0:0 15:45:54.153 [Lua] Lobby data num_players = 1 15:45:54.153 [Lua] Lobby data matchmaking = false 15:45:54.153 [Lua] Lobby data host = 110000102e6263a 15:45:54.153 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:54.153 [Lua] Lobby data game_mode = adventure 15:45:54.153 [Lua] Lobby data player_slot_5 = 0:0 15:45:54.153 [Lua] Lobby data player_slot_2 = 0:0 15:45:54.153 [Lua] Lobby data country_code = US 15:45:54.153 [Lua] Lobby data player_slot_3 = 0:0 15:45:54.153 [Lua] Lobby data unique_server_name = Argonias 15:45:54.153 [Lua] Set lobby end. 15:45:54.154 [Lua] [StateIngame] Server ingame 15:45:54.158 [Lua] Set lobby begin: 15:45:54.158 [Lua] Lobby data level_key = inn_level 15:45:54.158 [Lua] Lobby data player_slot_1 = 0:0 15:45:54.158 [Lua] Lobby data selected_level_key = inn_level 15:45:54.158 [Lua] Lobby data difficulty = normal 15:45:54.158 [Lua] Lobby data player_slot_6 = 0:0 15:45:54.158 [Lua] Lobby data num_players = 1 15:45:54.158 [Lua] Lobby data matchmaking = false 15:45:54.158 [Lua] Lobby data host = 110000102e6263a 15:45:54.158 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:54.158 [Lua] Lobby data game_mode = adventure 15:45:54.158 [Lua] Lobby data player_slot_5 = 0:0 15:45:54.158 [Lua] Lobby data player_slot_2 = 0:0 15:45:54.158 [Lua] Lobby data country_code = US 15:45:54.158 [Lua] Lobby data player_slot_3 = 0:0 15:45:54.158 [Lua] Lobby data unique_server_name = Argonias 15:45:54.158 [Lua] Set lobby end. 15:45:54.158 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer 15:45:54.159 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer 15:45:54.159 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:45:54.159 [Lua] [Matchmaking] initializing 15:45:54.159 [Lua] [Matchmaking] my_peer_id: 110000102e6263a, I am server 15:45:54.159 [Lua] [Matchmaking] register rpcs 15:45:54.159 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:45:54.159 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a 15:45:54.159 [Lua] [GameNetworkManager] self.is_server = true 15:45:54.159 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 15:45:54.159 [Network] Setting artificial MTU limit to 65536 15:45:54.160 [Lua] Switching ConflictSettings: to: disabled 15:45:54.160 [Lua] pacing=disabled 15:45:54.160 [Lua] roaming=nil 15:45:54.160 [Lua] disabled=true 15:45:54.160 [Lua] pack_spawning=disabled 15:45:54.160 [Lua] boss=disabled 15:45:54.160 [Lua] horde=disabled 15:45:54.160 [Lua] specials=disabled 15:45:54.160 [Lua] name=disabled 15:45:54.160 [Lua] intensity=disabled 15:45:54.160 [Lua] --- 15:45:54.166 [Lua] [AIInterestPointSystem] Level Seed: 513830 15:45:54.166 [Lua] 15:45:54.166 [Lua] [entity_system_bag] = table 15:45:54.166 [Lua] [entity_system_bag] = metatable 15:45:54.166 [Lua] [startup_data] = table 15:45:54.166 [Lua] [entity_manager] = table 15:45:54.166 [Lua] [entity_manager] = metatable 15:45:54.166 [Lua] [unit_spawner] = table 15:45:54.166 [Lua] [unit_spawner] = metatable 15:45:54.166 [Lua] [unit_storage] = table 15:45:54.166 [Lua] [unit_storage] = metatable 15:45:54.166 [Lua] [dice_keeper] = table 15:45:54.166 [Lua] [dice_keeper] = metatable 15:45:54.166 [Lua] [is_server] = true (boolean) 15:45:54.166 [Lua] [world] = [World] 15:45:54.166 [Lua] [system_api] = table 15:45:54.166 [Lua] [network_lobby] = table 15:45:54.166 [Lua] [network_lobby] = metatable 15:45:54.166 [Lua] [profile_synchronizer] = table 15:45:54.166 [Lua] [profile_synchronizer] = metatable 15:45:54.166 [Lua] [entity_system] = table 15:45:54.166 [Lua] [entity_system] = metatable 15:45:54.166 [Lua] [num_local_human_players] = 1 (number) 15:45:54.166 [Lua] [statistics_db] = table 15:45:54.166 [Lua] [statistics_db] = metatable 15:45:54.166 [Lua] [network_server] = table 15:45:54.166 [Lua] [network_server] = metatable 15:45:54.166 [Lua] [input_manager] = table 15:45:54.166 [Lua] [input_manager] = metatable 15:45:54.166 [Lua] [network_clock] = table 15:45:54.166 [Lua] [network_clock] = metatable 15:45:54.166 [Lua] [network_transmit] = table 15:45:54.166 [Lua] [network_transmit] = metatable 15:45:54.166 [Lua] [free_flight_manager] = table 15:45:54.166 [Lua] [free_flight_manager] = metatable 15:45:54.166 [Lua] [network_manager] = table 15:45:54.166 [Lua] [network_manager] = metatable 15:45:54.166 [Lua] [network_event_delegate] = table 15:45:54.166 [Lua] [network_event_delegate] = metatable 15:45:54.166 [Lua] 15:45:54.167 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:45:54.171 [Lua] [AchievementManager] Achievements using the steam platform 15:45:54.172 [Lua] [StateIngame] Level seed: 513830 15:45:54.172 [Umbra] Init version: 3.4.15 :: 16 threads 15:45:54.172 [Umbra] Tome with `11088` objects loaded. 15:45:54.173 [Umbra] UMBRA Tome loaded. 15:45:54.173 [World] Spawning level. 15:45:54.186 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 15:45:54.815 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 15:45:54.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 15:45:54.819 [Lua] [LevelAnalysis] set_random_seed( 86042792) 15:45:54.824 [Lua] PlayerManager:add_player player_1 15:45:54.827 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 15:45:54.827 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 15:45:54.827 [Lua] [IngameUI] init 15:45:54.898 [Lua] [Matchmaking] Cancelling matchmaking 15:45:54.898 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:45:54.898 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:45:54.898 [Lua] Set lobby begin: 15:45:54.898 [Lua] Lobby data power_level = 785 15:45:54.898 [Lua] Lobby data level_key = inn_level 15:45:54.898 [Lua] Lobby data player_slot_1 = 0:0 15:45:54.898 [Lua] Lobby data selected_level_key = inn_level 15:45:54.898 [Lua] Lobby data difficulty = normal 15:45:54.898 [Lua] Lobby data player_slot_6 = 0:0 15:45:54.898 [Lua] Lobby data num_players = 1 15:45:54.898 [Lua] Lobby data matchmaking = false 15:45:54.898 [Lua] Lobby data host = 110000102e6263a 15:45:54.898 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:45:54.898 [Lua] Lobby data game_mode = adventure 15:45:54.898 [Lua] Lobby data player_slot_5 = 0:0 15:45:54.898 [Lua] Lobby data player_slot_2 = 0:0 15:45:54.898 [Lua] Lobby data country_code = US 15:45:54.898 [Lua] Lobby data player_slot_3 = 0:0 15:45:54.898 [Lua] Lobby data unique_server_name = Argonias 15:45:54.899 [Lua] Set lobby end. 15:45:54.899 [Flow] Forge tier 4 15:45:54.900 [Flow] complete_skittergate_legend true 15:45:54.900 [Flow] complete_all_helmgart_levels_recruit true 15:45:54.901 [Flow] WitchHunterLevel:21 15:45:54.901 [Flow] LeaderYes 15:45:54.901 [Flow] ALL PC XP:231567 15:45:54.901 [Flow] WH XP:22569.9 15:45:54.901 [Flow] Number of crafted items:632 15:45:54.901 [Flow] Sum of Powe Levels:1500 15:45:54.901 [Flow] Has "bogenhafen" DLC:true 15:45:54.903 [Lua] CurrentConflictSettings disabled 15:45:54.903 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:45:54.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:45:54.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:45:54.906 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:45:54.906 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 15:45:54.906 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:45:54.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:45:54.935 [Lua] MUSIC: nil -> explore 15:45:54.976 [Flow] halloween_event_decorations_enabled 15:45:56.642 [Flow] DISABLE 15:45:56.980 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:45:56.980 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:45:56.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:45:57.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:45:57.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:45:57.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:45:57.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:45:57.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:45:57.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 15:45:57.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 15:45:57.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 15:45:57.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:45:57.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:45:57.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:45:57.855 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:45:58.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:45:58.660 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 15:45:58.661 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:45:58.938 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:45:58.938 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:45:58.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 15:45:59.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 15:45:59.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 15:45:59.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:45:59.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:45:59.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 15:45:59.438 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 15:45:59.442 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 15:45:59.455 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages 15:45:59.455 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame 15:45:59.461 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 15:45:59.461 [Lua] [LOCAL RPC] rpc_loading_synced 15:45:59.472 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame 15:45:59.472 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync 15:45:59.488 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync 15:45:59.488 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers 15:45:59.491 [Lua] [LOCAL RPC] rpc_game_started 15:45:59.505 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers 15:45:59.505 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer 15:45:59.524 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer 15:45:59.524 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame 15:45:59.530 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 15:45:59.530 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 15:45:59.530 [Lua] PlayerManager:rpc_to_client_spawn_player() 15:45:59.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:45:59.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:45:59.535 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1 15:45:59.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 15:45:59.948 [Lua] [IngameUI] menu view on_enter start_menu_view 15:45:59.948 [Lua] hero_fullscreen_menu_on_enter 15:45:59.951 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a490a88 15:45:59.952 [World] Spawning level. 15:45:59.954 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:45:59.954 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:45:59.954 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:45:59.954 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:45:59.956 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:45:59.977 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:45:59.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:45:59.978 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 15:45:59.978 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:45:59.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:46:00.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x80, position: 0 15:46:01.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x80, position: 27249 15:46:02.520 [Lua] [IngameUI] menu view on_exit start_menu_view 15:46:02.520 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:46:02.520 [Lua] hero_fullscreen_menu_on_exit 15:46:02.523 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a490a88 15:46:02.523 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:46:02.523 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:46:02.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:46:14.707 [Lua] [NetworkServer] Changing num_players from 1 to 2 15:46:14.707 [Lua] Players: 2 15:46:14.707 [Lua] Set lobby begin: 15:46:14.707 [Lua] Lobby data power_level = 785 15:46:14.707 [Lua] Lobby data level_key = inn_level 15:46:14.707 [Lua] Lobby data player_slot_1 = 0:0 15:46:14.707 [Lua] Lobby data selected_level_key = inn_level 15:46:14.708 [Lua] Lobby data difficulty = normal 15:46:14.708 [Lua] Lobby data player_slot_6 = 0:0 15:46:14.708 [Lua] Lobby data num_players = 2 15:46:14.708 [Lua] Lobby data matchmaking = false 15:46:14.708 [Lua] Lobby data host = 110000102e6263a 15:46:14.708 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:46:14.708 [Lua] Lobby data game_mode = adventure 15:46:14.708 [Lua] Lobby data player_slot_5 = 0:0 15:46:14.708 [Lua] Lobby data player_slot_2 = 0:0 15:46:14.708 [Lua] Lobby data country_code = US 15:46:14.708 [Lua] Lobby data player_slot_3 = 0:0 15:46:14.708 [Lua] Lobby data unique_server_name = Argonias 15:46:14.708 [Lua] Set lobby end. 15:46:14.709 [Lua] [LobbyMembers] Member joined 1100001031ca0fd 15:46:14.723 [Lua] [NetworkServer] Peer 1100001031ca0fd joined server lobby. 15:46:14.723 [Lua] [NetworkServer] Creating peer info. 15:46:14.723 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Connecting 15:46:14.724 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:46:14.724 [Lua] [ChatManager][1]System: dcdave75 is joining the game 15:46:14.739 [SteamAuthenticator] Sent ticket request to 1100001031ca0fd 15:46:14.739 [Lua] [ConnectionHandler] Peer state for "1100001031ca0fd": [nil] ==> [Connecting] 15:46:14.739 [Lua] [NetworkServer] New connection detected in NetworkServer from "1100001031ca0fd" 15:46:14.755 [Lua] [ConnectionHandler] Peer state for "1100001031ca0fd": [Connecting] ==> [Connected] 15:46:15.603 [Lua] [IngameUI] menu view on_enter hero_view 15:46:15.605 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a495408 15:46:15.605 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 15:46:18.994 [SteamAuthenticator] Got ticket from 1100001031ca0fd 15:46:18.994 [SteamAuthenticator] BeginAuthSession 1100001031ca0fd 15:46:18.994 [SteamAuthenticator] Authenticating 1100001031ca0fd 15:46:18.994 [SteamAuthenticator] Got ticket request from 1100001031ca0fd 15:46:18.994 [SteamAuthenticator] GetAuthSessionTicket 1100001031ca0fd 15:46:18.995 [SteamAuthenticator] Sent ticket to 1100001031ca0fd 15:46:19.217 [SteamAuthenticator] Steam validation for 1100001031ca0fd with response 0 15:46:19.361 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:46:19.361 [Lua] [Matchmaking] Got a handshake request from 1100001031ca0fd with user name 'dcdave75' 15:46:19.441 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000189529e from 1100001031ca0fd, replying lobby_ok 15:46:19.504 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001031ca0fd REPLY wh:0 | we:110000102e6263a | dr:0 | bw:0 | es:0 15:46:19.584 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001031ca0fd 15:46:19.584 [Lua] Set lobby begin: 15:46:19.584 [Lua] Lobby data power_level = 785 15:46:19.584 [Lua] Lobby data level_key = inn_level 15:46:19.584 [Lua] Lobby data player_slot_1 = 0:0 15:46:19.584 [Lua] Lobby data selected_level_key = inn_level 15:46:19.584 [Lua] Lobby data difficulty = normal 15:46:19.584 [Lua] Lobby data player_slot_6 = 0:0 15:46:19.584 [Lua] Lobby data num_players = 2 15:46:19.584 [Lua] Lobby data matchmaking = false 15:46:19.584 [Lua] Lobby data host = 110000102e6263a 15:46:19.584 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:46:19.585 [Lua] Lobby data game_mode = adventure 15:46:19.585 [Lua] Lobby data player_slot_5 = 0:0 15:46:19.585 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:46:19.585 [Lua] Lobby data country_code = US 15:46:19.585 [Lua] Lobby data player_slot_3 = 0:0 15:46:19.585 [Lua] Lobby data unique_server_name = Argonias 15:46:19.585 [Lua] Set lobby end. 15:46:19.585 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 15:46:22.008 [Lua] ### CLEARING PEER STATE FOR 1100001031ca0fd 15:46:22.008 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Connecting 15:46:22.008 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Connecting 15:46:22.073 [Lua] [NetworkServer] Peer 1100001031ca0fd has sent rpc_notify_lobby_joined 15:46:22.073 [Lua] [PSM] Peer 1100001031ca0fd joined. Want to use profile index "2" 15:46:22.073 [EAC] EAC server has client 1100001031ca0fd (and owner 1100001031ca0fd) 15:46:22.073 [EACServer] [RegisterClient] Client: 01100001031CA0FD PlayerGUID: 76561198012473597 PlayerIP: 0.0.0.0 OwnerGUID: 76561198012473597 PlayerName: Argonias 15:46:22.073 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001031ca0fd, connection_key=0) 15:46:22.073 [Lua] [VOIP] Adding voip member: "1100001031ca0fd" 15:46:22.266 [EACServer] [QueueClientUpdate] Client: 01100001031CA0FD Session: 1 Status: Client Authenticated Message: Client authenticated. 15:46:22.269 [EAC] Peer 1100001031ca0fd switched EAC state to ClientAuthenticatedLocal 15:46:22.485 [EACServer] [Register Client] Success (1/2). Client: 01100001031CA0FD. 15:46:22.504 [EACServer] [Cerberus] [Backend] Connection established. 15:46:22.886 [EACServer] [Register Client] Success (2/2). Client: 01100001031CA0FD 15:46:22.886 [EACServer] [QueueClientUpdate] Client: 01100001031CA0FD Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:46:22.900 [EAC] Peer 1100001031ca0fd switched EAC state to ClientAuthenticatedRemote 15:46:24.080 [Lua] [NetworkServer] Peer 1100001031ca0fd has sent rpc_post_game_notified 15:46:24.080 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Connecting 15:46:24.080 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading 15:46:24.080 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd 15:46:24.145 [Lua] ### Sending rpc_level_loaded 15:46:24.145 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 26 15:46:24.145 [Lua] Peer 1100001031ca0fd has loaded the level but not all enemies, so we wait 15:46:24.145 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001031ca0fd, connection_key=0) 15:46:24.145 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading 15:46:24.145 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages 15:46:24.145 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 1100001031ca0fd:1 15:46:24.145 [Lua] Set lobby begin: 15:46:24.145 [Lua] Lobby data power_level = 785 15:46:24.145 [Lua] Lobby data level_key = inn_level 15:46:24.145 [Lua] Lobby data player_slot_1 = 0:0 15:46:24.145 [Lua] Lobby data selected_level_key = inn_level 15:46:24.145 [Lua] Lobby data difficulty = normal 15:46:24.145 [Lua] Lobby data player_slot_6 = 0:0 15:46:24.145 [Lua] Lobby data num_players = 2 15:46:24.145 [Lua] Lobby data matchmaking = false 15:46:24.146 [Lua] Lobby data host = 110000102e6263a 15:46:24.146 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:46:24.146 [Lua] Lobby data game_mode = adventure 15:46:24.146 [Lua] Lobby data player_slot_5 = 0:0 15:46:24.146 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:46:24.146 [Lua] Lobby data country_code = US 15:46:24.146 [Lua] Lobby data player_slot_3 = 0:0 15:46:24.146 [Lua] Lobby data unique_server_name = Argonias 15:46:24.146 [Lua] Set lobby end. 15:46:24.146 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001031ca0fd:1, previous profile 0, profile 2] 15:46:24.146 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 15:46:24.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:2 my_peer_id:110000102e6263a 15:46:24.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:2 my_peer_id:110000102e6263a 15:46:24.219 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:2 my_peer_id:110000102e6263a 15:46:24.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 15:46:24.219 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08, InventoryPackageSynchronizerClient, async-read, 15:46:24.219 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:46:24.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, InventoryPackageSynchronizerClient, async-read, 15:46:24.219 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 15:46:24.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 15:46:24.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 15:46:24.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 15:46:24.812 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08 15:46:24.988 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08 15:46:24.988 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08 15:46:24.989 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 15:46:25.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 15:46:25.930 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 15:46:25.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 15:46:26.466 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 2 15:46:26.475 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 2 1 15:46:26.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 15:46:26.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 15:46:26.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 15:46:26.632 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 15:46:26.632 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 2 15:46:26.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 15:46:26.836 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 15:46:26.836 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:46:26.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:46:26.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:46:26.998 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 15:46:27.007 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 15:46:27.106 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 2 15:46:27.106 [Save] Saving `save_data` 15:46:27.113 [Save] Save done 15:46:31.386 [Lua] [PlayFabRequestQueue] Enqueuing request generateAchievementRewards 3 15:46:31.395 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 3 2 15:46:31.550 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 15:46:31.550 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 3 15:46:31.990 [Lua] [PlayFabRequestQueue] Request Success generateAchievementRewards 3 15:46:31.990 [Save] Saving `save_data` 15:46:31.997 [Save] Save done 15:46:33.064 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages 15:46:33.064 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame 15:46:33.073 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 15:46:34.740 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:46:34.740 [Lua] [Matchmaking] Got a handshake request from 1100001031ca0fd with user name 'dcdave75' 15:46:34.740 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame 15:46:34.740 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync 15:46:34.756 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd 15:46:34.757 [Lua] Set lobby begin: 15:46:34.757 [Lua] Lobby data power_level = 785 15:46:34.757 [Lua] Lobby data level_key = inn_level 15:46:34.758 [Lua] Lobby data player_slot_1 = 0:0 15:46:34.758 [Lua] Lobby data selected_level_key = inn_level 15:46:34.758 [Lua] Lobby data difficulty = normal 15:46:34.758 [Lua] Lobby data player_slot_6 = 0:0 15:46:34.758 [Lua] Lobby data num_players = 2 15:46:34.759 [Lua] Lobby data matchmaking = false 15:46:34.759 [Lua] Lobby data host = 110000102e6263a 15:46:34.759 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:46:34.759 [Lua] Lobby data game_mode = adventure 15:46:34.759 [Lua] Lobby data player_slot_5 = 0:0 15:46:34.759 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:46:34.759 [Lua] Lobby data country_code = US 15:46:34.759 [Lua] Lobby data player_slot_3 = 0:0 15:46:34.759 [Lua] Lobby data unique_server_name = Argonias 15:46:34.759 [Lua] Set lobby end. 15:46:34.759 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing 15:46:34.759 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync 15:46:34.759 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers 15:46:34.776 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers 15:46:34.776 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer 15:46:34.796 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd 15:46:34.796 [Lua] PlayerManager:add_remote_player 1100001031ca0fd 15:46:34.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 15:46:34.796 [Lua] RemotePlayer:create_game_object( ) 38 15:46:34.798 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer 15:46:34.798 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame 15:46:35.200 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list. 15:46:35.200 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:46:35.200 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1 15:46:35.200 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit 15:46:35.200 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player. 15:46:35.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 15:46:35.202 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1 15:46:35.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:35.205 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd 15:46:35.910 [Lua] Set lobby begin: 15:46:35.910 [Lua] Lobby data power_level = 392 15:46:35.910 [Lua] Lobby data level_key = inn_level 15:46:35.910 [Lua] Lobby data player_slot_1 = 0:0 15:46:35.910 [Lua] Lobby data selected_level_key = inn_level 15:46:35.910 [Lua] Lobby data difficulty = normal 15:46:35.910 [Lua] Lobby data player_slot_6 = 0:0 15:46:35.911 [Lua] Lobby data num_players = 2 15:46:35.911 [Lua] Lobby data matchmaking = false 15:46:35.911 [Lua] Lobby data host = 110000102e6263a 15:46:35.911 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:46:35.911 [Lua] Lobby data game_mode = adventure 15:46:35.911 [Lua] Lobby data player_slot_5 = 0:0 15:46:35.911 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:46:35.911 [Lua] Lobby data country_code = US 15:46:35.911 [Lua] Lobby data player_slot_3 = 0:0 15:46:35.911 [Lua] Lobby data unique_server_name = Argonias 15:46:35.911 [Lua] Set lobby end. 15:46:37.038 [Lua] [IngameUI] menu view on_exit hero_view 15:46:37.042 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a495408 15:46:37.042 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 15:46:38.409 [Lua] [IngameUI] menu view on_enter hero_view 15:46:38.412 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a495408 15:46:38.412 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:46:38.423 [World] Spawning level. 15:46:38.424 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:46:38.424 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:46:38.425 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 15:46:40.907 [Lua] Set lobby begin: 15:46:40.907 [Lua] Lobby data power_level = 738 15:46:40.907 [Lua] Lobby data level_key = inn_level 15:46:40.907 [Lua] Lobby data player_slot_1 = 0:0 15:46:40.907 [Lua] Lobby data selected_level_key = inn_level 15:46:40.907 [Lua] Lobby data difficulty = normal 15:46:40.907 [Lua] Lobby data player_slot_6 = 0:0 15:46:40.907 [Lua] Lobby data num_players = 2 15:46:40.907 [Lua] Lobby data matchmaking = false 15:46:40.907 [Lua] Lobby data host = 110000102e6263a 15:46:40.907 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:46:40.907 [Lua] Lobby data game_mode = adventure 15:46:40.907 [Lua] Lobby data player_slot_5 = 0:0 15:46:40.907 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:46:40.907 [Lua] Lobby data country_code = US 15:46:40.907 [Lua] Lobby data player_slot_3 = 0:0 15:46:40.907 [Lua] Lobby data unique_server_name = Argonias 15:46:40.907 [Lua] Set lobby end. 15:46:42.045 [Lua] PlayFabMirror:_commit_internal 1 15:46:42.046 [Lua] generate_backend_stats 110000102e6263a:1 15:46:42.048 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:46:42.055 [Lua] commit result success 1 15:46:46.281 [Lua] [IngameUI] menu view on_exit hero_view 15:46:46.285 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a495408 15:46:46.285 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:46:51.800 [Lua] [IngameUI] menu view on_enter start_game_view 15:46:51.803 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08bfbfe8 15:46:51.803 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:46:51.803 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 15:46:51.803 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:46:51.804 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 15:46:51.804 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 15:46:53.320 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 15:46:53.320 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:46:53.320 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 15:46:53.321 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 15:46:53.321 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 15:46:56.367 [Lua] PlayFabMirror:_commit_internal 2 15:46:56.368 [Lua] generate_backend_stats 110000102e6263a:1 15:46:56.371 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:46:56.384 [Lua] commit result success 2 15:47:04.004 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 15:47:04.004 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 15:47:04.004 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:47:04.005 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 15:47:04.005 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 15:47:11.321 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:47:11.321 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 15:47:11.321 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:47:11.321 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 15:47:11.321 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:47:13.677 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 15:47:13.677 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:47:13.677 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 15:47:13.677 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:47:13.677 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:47:15.866 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:47:15.866 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 15:47:15.866 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:47:15.867 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:47:15.867 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:47:19.382 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 15:47:19.382 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:47:19.382 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 15:47:19.449 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:47:19.449 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:47:20.960 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 15:47:20.960 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 15:47:20.977 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 15:47:24.979 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:47:24.979 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 15:47:24.979 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:47:24.980 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:47:24.980 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:47:28.447 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 15:47:28.447 [Lua] ............................................................................................................ 15:47:28.447 [Lua] ............................................................................................................ 15:47:28.447 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no 15:47:28.447 [Lua] ............................................................................................................ 15:47:28.447 [Lua] ............................................................................................................ 15:47:28.448 [Lua] [Matchmaking] Cancelling matchmaking 15:47:28.448 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:47:28.548 [Lua] [IngameUI] menu view on_exit start_game_view 15:47:28.548 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:47:28.548 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:47:28.548 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:47:28.548 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:47:28.548 [Save] Saving `save_data` 15:47:28.553 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08bfbfe8 15:47:28.556 [Save] Save done 15:47:31.159 [Lua] LEVEL KEY: farmlands 15:47:31.159 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:47:31.159 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:47:31.161 [Lua] Set lobby begin: 15:47:31.161 [Lua] Lobby data power_level = 738 15:47:31.161 [Lua] Lobby data level_key = inn_level 15:47:31.161 [Lua] Lobby data player_slot_1 = 0:0 15:47:31.161 [Lua] Lobby data selected_level_key = inn_level 15:47:31.161 [Lua] Lobby data difficulty = hard 15:47:31.161 [Lua] Lobby data player_slot_6 = 0:0 15:47:31.161 [Lua] Lobby data num_players = 2 15:47:31.161 [Lua] Lobby data matchmaking = false 15:47:31.161 [Lua] Lobby data host = 110000102e6263a 15:47:31.161 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:47:31.161 [Lua] Lobby data game_mode = adventure 15:47:31.162 [Lua] Lobby data player_slot_5 = 0:0 15:47:31.162 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:47:31.162 [Lua] Lobby data country_code = US 15:47:31.162 [Lua] Lobby data player_slot_3 = 0:0 15:47:31.162 [Lua] Lobby data unique_server_name = Argonias 15:47:31.162 [Lua] Set lobby end. 15:47:31.162 [Lua] [PartyManager] Leader is set to 110000102e6263a 15:47:31.162 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 15:47:31.162 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 15:47:31.162 [Lua] Set lobby begin: 15:47:31.162 [Lua] Lobby data twitch_enabled = false 15:47:31.162 [Lua] Lobby data power_level = 738 15:47:31.162 [Lua] Lobby data player_slot_6 = 0:0 15:47:31.162 [Lua] Lobby data unique_server_name = Argonias 15:47:31.162 [Lua] Lobby data host = 110000102e6263a 15:47:31.162 [Lua] Lobby data level_key = inn_level 15:47:31.162 [Lua] Lobby data player_slot_1 = 0:0 15:47:31.162 [Lua] Lobby data selected_level_key = farmlands 15:47:31.163 [Lua] Lobby data quick_game = false 15:47:31.163 [Lua] Lobby data matchmaking = false 15:47:31.163 [Lua] Lobby data difficulty = hard 15:47:31.163 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:47:31.163 [Lua] Lobby data num_players = 2 15:47:31.163 [Lua] Lobby data player_slot_5 = 0:0 15:47:31.163 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:47:31.163 [Lua] Lobby data country_code = US 15:47:31.163 [Lua] Lobby data player_slot_3 = 0:0 15:47:31.163 [Lua] Lobby data eac_authorized = true 15:47:31.163 [Lua] Set lobby end. 15:47:31.163 [Lua] Set lobby begin: 15:47:31.163 [Lua] Lobby data twitch_enabled = false 15:47:31.163 [Lua] Lobby data power_level = 738 15:47:31.163 [Lua] Lobby data player_slot_6 = 0:0 15:47:31.163 [Lua] Lobby data unique_server_name = Argonias 15:47:31.163 [Lua] Lobby data host = 110000102e6263a 15:47:31.163 [Lua] Lobby data is_private = true 15:47:31.163 [Lua] Lobby data level_key = inn_level 15:47:31.163 [Lua] Lobby data player_slot_1 = 0:0 15:47:31.163 [Lua] Lobby data selected_level_key = farmlands 15:47:31.163 [Lua] Lobby data quick_game = false 15:47:31.163 [Lua] Lobby data matchmaking = false 15:47:31.163 [Lua] Lobby data difficulty = hard 15:47:31.163 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:47:31.163 [Lua] Lobby data num_players = 2 15:47:31.163 [Lua] Lobby data player_slot_5 = 0:0 15:47:31.163 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:47:31.164 [Lua] Lobby data country_code = US 15:47:31.164 [Lua] Lobby data player_slot_3 = 0:0 15:47:31.164 [Lua] Lobby data eac_authorized = true 15:47:31.164 [Lua] Set lobby end. 15:47:31.165 [Lua] [ChatManager][1]System: Starting hosted game... 15:47:31.165 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:47:31.165 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:47:31.172 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 15:47:31.765 [Lua] [IngameUI] menu view on_enter hero_view 15:47:31.767 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a495408 15:47:31.767 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:47:31.783 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:47:31.784 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:47:31.786 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:47:31.786 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:47:31.793 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:47:32.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:47:32.466 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:47:32.478 [World] Spawning level. 15:47:32.498 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 15:47:32.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read, 15:47:32.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:47:32.542 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 15:47:32.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:47:32.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read, 15:47:32.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:47:32.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 15:47:32.690 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:47:32.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:47:32.690 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:47:32.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:47:32.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 15:47:32.698 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:47:32.698 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:47:32.700 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:47:32.700 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:47:38.738 [Lua] [IngameUI] menu view on_exit hero_view 15:47:38.742 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a495408 15:47:38.742 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:47:38.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:47:38.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:47:44.212 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:47:44.214 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:47:44.214 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 15:47:44.214 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 15:47:44.214 [Lua] Set lobby begin: 15:47:44.214 [Lua] Lobby data twitch_enabled = false 15:47:44.214 [Lua] Lobby data power_level = 738 15:47:44.214 [Lua] Lobby data player_slot_6 = 0:0 15:47:44.214 [Lua] Lobby data unique_server_name = Argonias 15:47:44.214 [Lua] Lobby data host = 110000102e6263a 15:47:44.215 [Lua] Lobby data game_mode = adventure 15:47:44.215 [Lua] Lobby data is_private = true 15:47:44.215 [Lua] Lobby data level_key = inn_level 15:47:44.215 [Lua] Lobby data player_slot_1 = 0:0 15:47:44.215 [Lua] Lobby data selected_level_key = farmlands 15:47:44.215 [Lua] Lobby data quick_game = false 15:47:44.215 [Lua] Lobby data matchmaking = false 15:47:44.215 [Lua] Lobby data difficulty = hard 15:47:44.215 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:47:44.215 [Lua] Lobby data num_players = 2 15:47:44.215 [Lua] Lobby data player_slot_5 = 0:0 15:47:44.215 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:47:44.215 [Lua] Lobby data country_code = US 15:47:44.215 [Lua] Lobby data player_slot_3 = 0:0 15:47:44.215 [Lua] Lobby data eac_authorized = true 15:47:44.215 [Lua] Set lobby end. 15:47:44.217 [Lua] Set lobby begin: 15:47:44.217 [Lua] Lobby data twitch_enabled = false 15:47:44.217 [Lua] Lobby data power_level = 738 15:47:44.217 [Lua] Lobby data player_slot_6 = 0:0 15:47:44.217 [Lua] Lobby data unique_server_name = Argonias 15:47:44.217 [Lua] Lobby data host = 110000102e6263a 15:47:44.218 [Lua] Lobby data game_mode = adventure 15:47:44.218 [Lua] Lobby data is_private = true 15:47:44.218 [Lua] Lobby data level_key = inn_level 15:47:44.218 [Lua] Lobby data player_slot_1 = 0:0 15:47:44.218 [Lua] Lobby data selected_level_key = farmlands 15:47:44.218 [Lua] Lobby data quick_game = false 15:47:44.218 [Lua] Lobby data matchmaking = false 15:47:44.218 [Lua] Lobby data difficulty = hard 15:47:44.218 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:47:44.218 [Lua] Lobby data num_players = 2 15:47:44.218 [Lua] Lobby data player_slot_5 = 0:0 15:47:44.218 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:47:44.219 [Lua] Lobby data country_code = US 15:47:44.219 [Lua] Lobby data player_slot_3 = 0:0 15:47:44.219 [Lua] Lobby data eac_authorized = true 15:47:44.219 [Lua] Set lobby end. 15:47:44.219 [Lua] [NetworkServer] Entering post game 15:47:44.219 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame 15:47:44.219 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InPostGame 15:47:44.219 [Lua] [PeerSM] 110000102e6263a :: on_exit InGame 15:47:44.219 [Lua] [PeerSM] 110000102e6263a :: on_enter InPostGame 15:47:44.219 [Lua] Complete level triggered. 15:47:44.221 [Lua] [NetworkServer] Entering post game 15:47:44.221 [Lua] gm_event_end_conditions_met false false 15:47:44.221 [Save] Saving `save_data` 15:47:44.221 [Lua] FORCE COMMIT 3 15:47:44.221 [Lua] PlayFabMirror:_commit_internal 3 15:47:44.222 [Lua] generate_backend_stats 110000102e6263a:1 15:47:44.225 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:47:44.225 [Lua] TRANSITION nil nil farmlands 15:47:44.225 [Lua] Transition type "farmlands", is server: true 15:47:44.225 [Lua] [NetworkServer] Current level key farmlands 15:47:44.225 [Lua] [LevelTransitionHandler] Generated new level_seed: 1954620 15:47:44.225 [Lua] [GameNetworkManager] Leaving game... 15:47:44.225 [Lua] [GameNetworkManager] Shutting down game session host. 15:47:44.225 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:47:44.225 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:47:44.225 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=110.04 15:47:44.230 [Save] Save done 15:47:44.230 [Save] Saving `save_data` 15:47:44.233 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:47:44.233 [Lua] commit result success 3 15:47:44.242 [Save] Save done 15:47:46.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:47:46.217 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 15:47:46.217 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1 15:47:46.217 [Lua] Clearing all global lookup lists 15:47:46.218 [Lua] [EquipmentUI] - Destroy 15:47:46.218 [Lua] [GamePadEquipmentUI] - Destroy 15:47:46.218 [Lua] [AbilityUI] - Destroy 15:47:46.218 [Lua] [GamePadAbilityUI] - Destroy 15:47:46.218 [Lua] [IngamePlayerListUI] - Destroy 15:47:46.219 [Lua] [IngameUI] destroy 15:47:46.226 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list. 15:47:46.226 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1 15:47:46.230 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 15:47:46.318 [Lua] [Managers] Destroying state managers... 15:47:46.332 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 15:47:46.332 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InPostGame 15:47:46.332 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading 15:47:46.332 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd 15:47:46.332 [Lua] [PeerSM] 110000102e6263a :: on_exit InPostGame 15:47:46.332 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading 15:47:46.332 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a 15:47:46.332 [Lua] [Matchmaking] unregister rpcs 15:47:46.332 [Lua] [Gamestate] Enter state StateLoading 15:47:46.334 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:47:46.334 [Lua] [Matchmaking] register rpcs 15:47:46.335 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:47:46.335 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:47:46.335 [Lua] Set lobby begin: 15:47:46.335 [Lua] Lobby data twitch_enabled = false 15:47:46.335 [Lua] Lobby data power_level = 0 15:47:46.335 [Lua] Lobby data player_slot_6 = 0:0 15:47:46.335 [Lua] Lobby data unique_server_name = Argonias 15:47:46.335 [Lua] Lobby data host = 110000102e6263a 15:47:46.335 [Lua] Lobby data game_mode = adventure 15:47:46.335 [Lua] Lobby data is_private = true 15:47:46.335 [Lua] Lobby data level_key = inn_level 15:47:46.335 [Lua] Lobby data player_slot_1 = 0:0 15:47:46.335 [Lua] Lobby data selected_level_key = farmlands 15:47:46.335 [Lua] Lobby data quick_game = false 15:47:46.335 [Lua] Lobby data matchmaking = false 15:47:46.335 [Lua] Lobby data difficulty = hard 15:47:46.335 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:47:46.335 [Lua] Lobby data num_players = 2 15:47:46.335 [Lua] Lobby data player_slot_5 = 0:0 15:47:46.335 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:47:46.335 [Lua] Lobby data country_code = US 15:47:46.336 [Lua] Lobby data player_slot_3 = 0:0 15:47:46.337 [Lua] Lobby data eac_authorized = true 15:47:46.337 [Lua] Set lobby end. 15:47:46.338 [Lua] registering RPCs 15:47:46.338 [Lua] Set lobby begin: 15:47:46.338 [Lua] Lobby data twitch_enabled = false 15:47:46.339 [Lua] Lobby data power_level = 0 15:47:46.340 [Lua] Lobby data player_slot_6 = 0:0 15:47:46.340 [Lua] Lobby data unique_server_name = Argonias 15:47:46.340 [Lua] Lobby data host = 110000102e6263a 15:47:46.340 [Lua] Lobby data game_mode = adventure 15:47:46.340 [Lua] Lobby data is_private = true 15:47:46.340 [Lua] Lobby data level_key = farmlands 15:47:46.341 [Lua] Lobby data player_slot_1 = 0:0 15:47:46.341 [Lua] Lobby data selected_level_key = farmlands 15:47:46.341 [Lua] Lobby data quick_game = false 15:47:46.341 [Lua] Lobby data matchmaking = false 15:47:46.341 [Lua] Lobby data difficulty = hard 15:47:46.341 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:47:46.341 [Lua] Lobby data num_players = 2 15:47:46.341 [Lua] Lobby data player_slot_5 = 0:0 15:47:46.341 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:47:46.341 [Lua] Lobby data country_code = US 15:47:46.341 [Lua] Lobby data player_slot_3 = 0:0 15:47:46.341 [Lua] Lobby data eac_authorized = true 15:47:46.341 [Lua] Set lobby end. 15:47:46.341 [Lua] MUSIC MANAGER unmute_all_world_sounds 873 0 15:47:46.341 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 4 15:47:46.341 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:47:46.345 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 4 15:47:46.345 [Lua] ### Sending rpc_level_loaded 15:47:46.345 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26 15:47:46.345 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 15:47:46.345 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 15:47:46.345 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] 15:47:46.345 [Lua] [LevelTransitionHandler] load_level farmlands 15:47:46.480 [Umbra] Unload tome 15:47:46.643 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 15:47:46.643 [Lua] [LevelTransitionHandler] Loading level: "farmlands" 15:47:46.643 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands" 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read, 15:47:46.643 [Lua] [EnemyPackageLoader] setup_startup_enemies 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:47:46.643 [Lua] [LOCAL RPC] rpc_load_level 46 1954620 15:47:46.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 15:47:46.901 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 15:47:46.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 15:47:46.988 [Lua] MUSIC MANAGER nik_loading_screen_farmland_01 874 0 15:47:46.998 [Lua] MUSIC MANAGER Play_loading_screen_music 875 0 15:47:47.174 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 4 15:47:47.232 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 15:47:54.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 15:47:54.643 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 15:47:54.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 15:47:54.660 [Lua] [LevelTransitionHandler] Level load completed! 15:47:54.660 [Lua] ### Sending rpc_level_loaded 15:47:54.660 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 46 15:47:54.660 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 15:47:54.676 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading 15:47:54.676 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages 15:47:54.694 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages 15:47:54.694 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame 15:47:54.695 [Lua] [LOCAL RPC] rpc_loading_synced 15:47:55.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:47:55.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:47:55.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:47:55.456 [Lua] ### Sending rpc_level_loaded 15:47:55.456 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 46 15:47:55.456 [Lua] Peer 1100001031ca0fd has loaded the level and all enemies are loaded 15:47:55.457 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading 15:47:55.457 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages 15:47:55.473 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages 15:47:55.473 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame 15:47:55.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:47:55.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:47:55.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:47:56.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:47:56.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:47:56.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:47:57.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:47:57.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:47:57.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:47:57.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:47:57.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:47:57.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:47:57.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:47:57.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:47:57.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:47:58.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:47:58.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:47:58.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:47:58.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:47:58.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:47:58.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:47:59.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:47:59.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:47:59.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:47:59.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:47:59.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:47:59.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:48:00.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:48:00.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:48:00.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:48:00.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:48:00.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:48:00.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:48:01.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:48:01.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:48:01.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:48:02.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:48:02.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:48:02.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:48:02.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:48:02.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:48:02.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:48:03.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:48:03.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:48:03.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:48:03.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:48:03.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:48:03.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:48:04.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:48:04.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:48:04.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:48:05.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:48:05.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:48:05.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:48:05.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:48:05.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:48:05.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:48:06.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:48:06.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:48:06.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:48:06.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:48:06.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:48:06.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:48:07.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:48:07.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:48:07.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:48:08.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:48:08.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:48:08.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:48:08.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:48:08.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:48:08.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:48:08.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:48:08.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:48:08.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:48:09.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:48:09.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:48:09.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:48:09.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:48:09.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:48:09.259 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:48:10.264 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:48:10.264 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:48:10.264 [Lua] [Matchmaking] unregister rpcs 15:48:10.264 [Lua] Set lobby begin: 15:48:10.264 [Lua] Lobby data twitch_enabled = false 15:48:10.264 [Lua] Lobby data power_level = 0 15:48:10.264 [Lua] Lobby data player_slot_6 = 0:0 15:48:10.264 [Lua] Lobby data unique_server_name = Argonias 15:48:10.265 [Lua] Lobby data host = 110000102e6263a 15:48:10.265 [Lua] Lobby data game_mode = adventure 15:48:10.265 [Lua] Lobby data is_private = true 15:48:10.265 [Lua] Lobby data level_key = farmlands 15:48:10.265 [Lua] Lobby data player_slot_1 = 0:0 15:48:10.265 [Lua] Lobby data selected_level_key = farmlands 15:48:10.265 [Lua] Lobby data quick_game = false 15:48:10.265 [Lua] Lobby data matchmaking = false 15:48:10.265 [Lua] Lobby data difficulty = hard 15:48:10.265 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:48:10.265 [Lua] Lobby data num_players = 2 15:48:10.265 [Lua] Lobby data player_slot_5 = 0:0 15:48:10.265 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:48:10.265 [Lua] Lobby data country_code = US 15:48:10.265 [Lua] Lobby data player_slot_3 = 0:0 15:48:10.265 [Lua] Lobby data eac_authorized = true 15:48:10.265 [Lua] Set lobby end. 15:48:10.265 [Lua] [Managers] Destroying state managers... 15:48:10.267 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 15:48:10.267 [Lua] MUSIC MANAGER Stop_loading_screen_music 876 0 15:48:10.267 [Lua] [Gamestate] Enter StateIngame HOST 15:48:10.267 [Lua] Set lobby begin: 15:48:10.267 [Lua] Lobby data twitch_enabled = false 15:48:10.267 [Lua] Lobby data power_level = 0 15:48:10.267 [Lua] Lobby data player_slot_6 = 0:0 15:48:10.267 [Lua] Lobby data unique_server_name = Argonias 15:48:10.267 [Lua] Lobby data host = 110000102e6263a 15:48:10.267 [Lua] Lobby data game_mode = adventure 15:48:10.267 [Lua] Lobby data is_private = true 15:48:10.267 [Lua] Lobby data level_key = farmlands 15:48:10.267 [Lua] Lobby data player_slot_1 = 0:0 15:48:10.267 [Lua] Lobby data selected_level_key = farmlands 15:48:10.267 [Lua] Lobby data quick_game = false 15:48:10.268 [Lua] Lobby data matchmaking = false 15:48:10.268 [Lua] Lobby data difficulty = hard 15:48:10.268 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:48:10.268 [Lua] Lobby data num_players = 2 15:48:10.268 [Lua] Lobby data player_slot_5 = 0:0 15:48:10.268 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:48:10.268 [Lua] Lobby data country_code = US 15:48:10.268 [Lua] Lobby data player_slot_3 = 0:0 15:48:10.268 [Lua] Lobby data eac_authorized = true 15:48:10.268 [Lua] Set lobby end. 15:48:10.269 [Lua] [StateIngame] Server ingame 15:48:10.271 [Lua] Set lobby begin: 15:48:10.271 [Lua] Lobby data twitch_enabled = false 15:48:10.272 [Lua] Lobby data power_level = 0 15:48:10.272 [Lua] Lobby data player_slot_6 = 0:0 15:48:10.272 [Lua] Lobby data unique_server_name = Argonias 15:48:10.272 [Lua] Lobby data host = 110000102e6263a 15:48:10.272 [Lua] Lobby data game_mode = adventure 15:48:10.272 [Lua] Lobby data is_private = true 15:48:10.272 [Lua] Lobby data level_key = farmlands 15:48:10.272 [Lua] Lobby data player_slot_1 = 0:0 15:48:10.272 [Lua] Lobby data selected_level_key = farmlands 15:48:10.272 [Lua] Lobby data quick_game = false 15:48:10.272 [Lua] Lobby data matchmaking = false 15:48:10.272 [Lua] Lobby data difficulty = hard 15:48:10.272 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:48:10.272 [Lua] Lobby data num_players = 2 15:48:10.272 [Lua] Lobby data player_slot_5 = 0:0 15:48:10.272 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:48:10.272 [Lua] Lobby data country_code = US 15:48:10.272 [Lua] Lobby data player_slot_3 = 0:0 15:48:10.272 [Lua] Lobby data eac_authorized = true 15:48:10.272 [Lua] Set lobby end. 15:48:10.272 [Lua] [Matchmaking] register rpcs 15:48:10.273 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:48:10.273 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a 15:48:10.273 [Lua] [GameNetworkManager] self.is_server = true 15:48:10.273 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 15:48:10.273 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:48:10.273 [Network] Setting artificial MTU limit to 65536 15:48:10.274 [Lua] Switching ConflictSettings: to: default 15:48:10.274 [Lua] pacing=default 15:48:10.274 [Lua] roaming=nil 15:48:10.274 [Lua] specials=default 15:48:10.274 [Lua] debug_color=maroon 15:48:10.274 [Lua] pack_spawning=default 15:48:10.274 [Lua] disabled=false 15:48:10.274 [Lua] boss=default 15:48:10.274 [Lua] horde=default 15:48:10.274 [Lua] name=default 15:48:10.274 [Lua] intensity=default 15:48:10.274 [Lua] --- 15:48:10.275 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 15:48:10.285 [Lua] [AIInterestPointSystem] Level Seed: 1954620 15:48:10.286 [Lua] 15:48:10.286 [Lua] [entity_system_bag] = table 15:48:10.286 [Lua] [entity_system_bag] = metatable 15:48:10.286 [Lua] [startup_data] = table 15:48:10.286 [Lua] [entity_manager] = table 15:48:10.286 [Lua] [entity_manager] = metatable 15:48:10.286 [Lua] [unit_spawner] = table 15:48:10.286 [Lua] [unit_spawner] = metatable 15:48:10.286 [Lua] [unit_storage] = table 15:48:10.286 [Lua] [unit_storage] = metatable 15:48:10.286 [Lua] [dice_keeper] = table 15:48:10.286 [Lua] [dice_keeper] = metatable 15:48:10.286 [Lua] [is_server] = true (boolean) 15:48:10.286 [Lua] [world] = [World] 15:48:10.286 [Lua] [system_api] = table 15:48:10.286 [Lua] [network_lobby] = table 15:48:10.286 [Lua] [network_lobby] = metatable 15:48:10.286 [Lua] [profile_synchronizer] = table 15:48:10.286 [Lua] [profile_synchronizer] = metatable 15:48:10.286 [Lua] [entity_system] = table 15:48:10.286 [Lua] [entity_system] = metatable 15:48:10.286 [Lua] [num_local_human_players] = 1 (number) 15:48:10.286 [Lua] [statistics_db] = table 15:48:10.286 [Lua] [statistics_db] = metatable 15:48:10.286 [Lua] [network_server] = table 15:48:10.286 [Lua] [network_server] = metatable 15:48:10.286 [Lua] [input_manager] = table 15:48:10.286 [Lua] [input_manager] = metatable 15:48:10.286 [Lua] [network_clock] = table 15:48:10.286 [Lua] [network_clock] = metatable 15:48:10.286 [Lua] [network_transmit] = table 15:48:10.286 [Lua] [network_transmit] = metatable 15:48:10.286 [Lua] [free_flight_manager] = table 15:48:10.286 [Lua] [free_flight_manager] = metatable 15:48:10.286 [Lua] [network_manager] = table 15:48:10.286 [Lua] [network_manager] = metatable 15:48:10.286 [Lua] [network_event_delegate] = table 15:48:10.286 [Lua] [network_event_delegate] = metatable 15:48:10.286 [Lua] 15:48:10.292 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:48:10.319 [Lua] [AchievementManager] Achievements using the steam platform 15:48:10.320 [Lua] [StateIngame] Level seed: 1954620 15:48:10.320 [Umbra] Init version: 3.4.15 :: 16 threads 15:48:10.320 [Umbra] Tome with `14593` objects loaded. 15:48:10.320 [Umbra] UMBRA Tome loaded. 15:48:10.320 [World] Spawning level. 15:48:10.972 [Lua] respawn_unit_spawned with group id: respawns_sawmill 15:48:10.972 [Lua] respawn_unit_spawned with group id: respawns_sawmill 15:48:10.972 [Lua] respawn_unit_spawned with group id: respawns_sawmill 15:48:11.046 [Lua] [LevelAnalysis] set_random_seed( 799809088) 15:48:11.052 [Lua] PlayerManager:add_player player_1 15:48:11.056 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:48:11.056 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:48:11.056 [Lua] [IngameUI] init 15:48:11.111 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:48:11.111 [Lua] Set lobby begin: 15:48:11.111 [Lua] Lobby data twitch_enabled = false 15:48:11.111 [Lua] Lobby data power_level = 785 15:48:11.111 [Lua] Lobby data player_slot_6 = 0:0 15:48:11.111 [Lua] Lobby data unique_server_name = Argonias 15:48:11.111 [Lua] Lobby data host = 110000102e6263a 15:48:11.111 [Lua] Lobby data game_mode = adventure 15:48:11.111 [Lua] Lobby data is_private = true 15:48:11.111 [Lua] Lobby data level_key = farmlands 15:48:11.111 [Lua] Lobby data player_slot_1 = 0:0 15:48:11.111 [Lua] Lobby data selected_level_key = farmlands 15:48:11.112 [Lua] Lobby data quick_game = false 15:48:11.112 [Lua] Lobby data matchmaking = false 15:48:11.112 [Lua] Lobby data difficulty = hard 15:48:11.112 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:48:11.112 [Lua] Lobby data num_players = 2 15:48:11.112 [Lua] Lobby data player_slot_5 = 0:0 15:48:11.112 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:48:11.112 [Lua] Lobby data country_code = US 15:48:11.112 [Lua] Lobby data player_slot_3 = 0:0 15:48:11.112 [Lua] Lobby data eac_authorized = true 15:48:11.112 [Lua] Set lobby end. 15:48:11.112 [Flow] Spawned:c_barrel_socket 15:48:11.113 [Lua] CurrentConflictSettings default 15:48:11.113 [Lua] [ConflictDirector] conflict_director is ai_ready 15:48:11.132 [Lua] This levels contains no crossroads 15:48:11.132 [Lua] [LevelAnalysis] Injecting travel distances 15:48:11.162 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:48:11.162 [Lua] Forming navigation groups in one frame 15:48:11.162 [Lua] Forming navigation groups 15:48:11.204 [Lua] NavigationGroupManager -> calulation time A: 0.042000000000001592 15:48:11.652 [Lua] NavigationGroupManager -> calulation time B: 0.44799999999997908 15:48:11.652 [Lua] number of nav groups: 396 15:48:11.658 [Lua] number of refined nav groups : 259 15:48:11.670 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000000682 15:48:11.671 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.059196810308142 Normalized coefficient: 1.1202631425183662 15:48:11.672 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.327731340275825 Normalized coefficient: 1.3903931446538424 15:48:11.672 [Lua] Warning: missing nodes! in zones 15:48:11.673 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.093704104819507 Normalized coefficient: 1.4197241833011951 15:48:11.673 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 6.715872832368504 Normalized coefficient: 1.4741196337555635 15:48:11.675 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:48:11.675 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 15:48:11.675 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 15:48:11.675 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 15:48:11.675 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 15:48:11.687 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 15:48:11.687 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.3297786712646 meters. 15:48:11.687 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:48:11.687 [Lua] [LevelAnalysis] 15:48:11.687 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:48:11.687 [Lua] [LevelAnalysis] 15:48:11.687 [Lua] [LevelAnalysis] Terror events added: 15:48:11.687 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:48:11.687 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 15:48:11.687 [Lua] ----> using boss gizmo! 15:48:11.687 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 2, forbidden-dist: -239.6 start-travel-dist: 249.6, end-travel-dist: 276.7 spawn_distance 0.0 15:48:11.687 [Lua] Adding main path event: Vector3Box(176, -147, 2.683) boss_event_rat_ogre 45 table: 000000000EEFBA48 15:48:11.687 [Lua] [LevelAnalysis] Level path distance: 1312.3297786712646 15:48:11.687 [Lua] [LevelAnalysis] num_event_places_f: 0.84155318578084315 , num_event_places: 0 , trailing_event_fraction: 0.84155318578084315 , num_events: 1 15:48:11.687 [Lua] [LevelAnalysis] Terror events added: 15:48:11.687 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:48:11.687 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.3297786712646 forbidden_dist: -1212.3297786712646 15:48:11.687 [Lua] [LevelAnalysis] wanted_distance: 446.23349702752705 15:48:11.687 [Lua] Adding main path event: Vector3Box(18.7691, -113.045, 5.9958) rare_event_loot_rat 45 table: 000000000EEFBDA8 15:48:11.687 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:48:11.694 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 15:48:11.697 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:48:11.701 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 15:48:11.701 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:48:11.701 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:48:11.734 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame 15:48:11.734 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync 15:48:11.736 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102e6263a:2 15:48:11.737 [Lua] Set lobby begin: 15:48:11.737 [Lua] Lobby data twitch_enabled = false 15:48:11.737 [Lua] Lobby data power_level = 785 15:48:11.737 [Lua] Lobby data player_slot_6 = 0:0 15:48:11.737 [Lua] Lobby data unique_server_name = Argonias 15:48:11.737 [Lua] Lobby data host = 110000102e6263a 15:48:11.737 [Lua] Lobby data game_mode = adventure 15:48:11.737 [Lua] Lobby data is_private = true 15:48:11.737 [Lua] Lobby data level_key = farmlands 15:48:11.737 [Lua] Lobby data player_slot_1 = 0:0 15:48:11.737 [Lua] Lobby data selected_level_key = farmlands 15:48:11.737 [Lua] Lobby data quick_game = false 15:48:11.737 [Lua] Lobby data matchmaking = false 15:48:11.737 [Lua] Lobby data difficulty = hard 15:48:11.737 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:48:11.737 [Lua] Lobby data num_players = 2 15:48:11.737 [Lua] Lobby data player_slot_5 = 0:0 15:48:11.737 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:48:11.737 [Lua] Lobby data country_code = US 15:48:11.737 [Lua] Lobby data player_slot_3 = 0:0 15:48:11.737 [Lua] Lobby data eac_authorized = true 15:48:11.737 [Lua] Set lobby end. 15:48:11.737 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:2, previous profile 0, profile 5] 15:48:11.737 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 15:48:11.738 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 15:48:11.740 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102e6263a:3 15:48:11.740 [Lua] Set lobby begin: 15:48:11.740 [Lua] Lobby data twitch_enabled = false 15:48:11.740 [Lua] Lobby data power_level = 785 15:48:11.741 [Lua] Lobby data player_slot_6 = 0:0 15:48:11.741 [Lua] Lobby data unique_server_name = Argonias 15:48:11.741 [Lua] Lobby data host = 110000102e6263a 15:48:11.741 [Lua] Lobby data game_mode = adventure 15:48:11.741 [Lua] Lobby data is_private = true 15:48:11.741 [Lua] Lobby data level_key = farmlands 15:48:11.741 [Lua] Lobby data player_slot_1 = 0:0 15:48:11.741 [Lua] Lobby data selected_level_key = farmlands 15:48:11.741 [Lua] Lobby data quick_game = false 15:48:11.741 [Lua] Lobby data matchmaking = false 15:48:11.741 [Lua] Lobby data difficulty = hard 15:48:11.741 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:48:11.741 [Lua] Lobby data num_players = 2 15:48:11.741 [Lua] Lobby data player_slot_5 = 0:0 15:48:11.741 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:48:11.741 [Lua] Lobby data country_code = US 15:48:11.741 [Lua] Lobby data player_slot_3 = 0:0 15:48:11.741 [Lua] Lobby data eac_authorized = true 15:48:11.741 [Lua] Set lobby end. 15:48:11.741 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:3, previous profile 0, profile 3] 15:48:11.741 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 15:48:11.742 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 15:48:11.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:3 my_peer_id:110000102e6263a 15:48:11.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:3 my_peer_id:110000102e6263a 15:48:11.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:4 my_peer_id:110000102e6263a 15:48:11.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:4 my_peer_id:110000102e6263a 15:48:12.587 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync 15:48:12.587 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers 15:48:12.598 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:3 my_peer_id:110000102e6263a 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:4 my_peer_id:110000102e6263a 15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 15:48:12.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:48:12.599 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:48:12.599 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 15:48:12.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:48:12.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 15:48:12.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 15:48:12.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read, 15:48:12.599 [Lua] [LOCAL RPC] rpc_game_started 15:48:12.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 15:48:12.975 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 15:48:12.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 15:48:13.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 15:48:13.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 15:48:13.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 15:48:13.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 15:48:13.701 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 15:48:13.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 15:48:14.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 15:48:14.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 15:48:14.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2 15:48:14.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2 15:48:14.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2 15:48:14.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:48:14.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:48:14.767 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 15:48:14.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 15:48:14.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 15:48:14.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 15:48:14.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 15:48:15.069 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 15:48:15.069 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 15:48:15.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:48:15.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:48:15.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:48:15.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:48:15.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:48:15.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:48:15.590 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:48:16.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:48:16.741 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 15:48:16.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 15:48:17.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 15:48:17.575 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 15:48:17.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2 15:48:17.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2 15:48:17.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2 15:48:17.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 15:48:18.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 15:48:18.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 15:48:18.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 15:48:18.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 15:48:18.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 15:48:18.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:48:18.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:48:18.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:48:18.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 15:48:18.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 15:48:18.671 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 15:48:18.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 15:48:18.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 15:48:18.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 15:48:18.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:48:19.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:48:19.274 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:48:19.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:48:19.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:48:19.680 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:48:19.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 15:48:19.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 15:48:19.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 15:48:19.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 15:48:20.002 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 15:48:20.002 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 15:48:20.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 15:48:20.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 15:48:20.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 15:48:20.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 15:48:20.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 15:48:20.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 15:48:20.562 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 15:48:20.568 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 15:48:58.411 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame 15:48:58.411 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync 15:48:58.413 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102e6263a 2 15:48:58.416 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:48:58.417 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 15:48:58.417 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102e6263a 3 15:48:58.420 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:48:58.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 15:48:58.426 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 15:48:58.427 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd 15:48:58.429 [Lua] Set lobby begin: 15:48:58.429 [Lua] Lobby data twitch_enabled = false 15:48:58.429 [Lua] Lobby data power_level = 785 15:48:58.429 [Lua] Lobby data player_slot_6 = 0:0 15:48:58.429 [Lua] Lobby data unique_server_name = Argonias 15:48:58.429 [Lua] Lobby data host = 110000102e6263a 15:48:58.429 [Lua] Lobby data game_mode = adventure 15:48:58.429 [Lua] Lobby data is_private = true 15:48:58.429 [Lua] Lobby data level_key = farmlands 15:48:58.429 [Lua] Lobby data player_slot_1 = 0:0 15:48:58.429 [Lua] Lobby data selected_level_key = farmlands 15:48:58.429 [Lua] Lobby data quick_game = false 15:48:58.429 [Lua] Lobby data matchmaking = false 15:48:58.429 [Lua] Lobby data difficulty = hard 15:48:58.429 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:48:58.429 [Lua] Lobby data num_players = 2 15:48:58.430 [Lua] Lobby data player_slot_5 = 0:0 15:48:58.430 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:48:58.430 [Lua] Lobby data country_code = US 15:48:58.430 [Lua] Lobby data player_slot_3 = 0:0 15:48:58.430 [Lua] Lobby data eac_authorized = true 15:48:58.430 [Lua] Set lobby end. 15:48:58.430 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing 15:48:58.430 [Lua] Breedfreezer (server) starting a hot join sync 15:48:58.430 [Lua] packing 0 units of breed chaos_marauder 15:48:58.430 [Lua] packing 0 units of breed skaven_clan_rat 15:48:58.430 [Lua] packing 0 units of breed skaven_storm_vermin 15:48:58.430 [Lua] packing 0 units of breed skaven_slave 15:48:58.430 [Lua] packing 0 units of breed chaos_fanatic 15:48:58.430 [Lua] packing 0 units of breed chaos_berzerker 15:48:58.430 [Lua] packing 0 units of breed chaos_warrior 15:48:58.430 [Lua] packing 0 units of breed skaven_plague_monk 15:48:58.430 [Lua] packing 0 units of breed chaos_raider 15:48:58.430 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:48:58.430 [Lua] 15:48:58.430 [Lua] [1] = 1 (number) 15:48:58.430 [Lua] [2] = 0 (number) 15:48:58.430 [Lua] [3] = 1 (number) 15:48:58.430 [Lua] [4] = 0 (number) 15:48:58.430 [Lua] [5] = 1 (number) 15:48:58.430 [Lua] [6] = 0 (number) 15:48:58.430 [Lua] [7] = 1 (number) 15:48:58.430 [Lua] [8] = 0 (number) 15:48:58.430 [Lua] [9] = 1 (number) 15:48:58.430 [Lua] [10] = 0 (number) 15:48:58.430 [Lua] [11] = 1 (number) 15:48:58.430 [Lua] [12] = 0 (number) 15:48:58.430 [Lua] [13] = 1 (number) 15:48:58.430 [Lua] [14] = 0 (number) 15:48:58.430 [Lua] [15] = 1 (number) 15:48:58.430 [Lua] [16] = 0 (number) 15:48:58.430 [Lua] [17] = 1 (number) 15:48:58.430 [Lua] [18] = 0 (number) 15:48:58.430 [Lua] 15:48:58.430 [Lua] 15:48:58.430 [Lua] 15:48:58.430 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync 15:48:58.430 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers 15:48:58.430 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers 15:48:58.430 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer 15:48:58.431 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd 15:48:58.444 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers 15:48:58.444 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer 15:48:58.444 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer 15:48:58.444 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame 15:48:58.452 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(294.568, -320.861, 1.60737) Vector4(0.042133, 0.01129, -0.173482, -0.983871) true 100 100 1 1 1 15:48:58.452 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(294.568, -320.861, 1.60737), Vector4(0.042133, 0.01129, -0.173482, -0.983871)) 15:48:58.452 [Lua] PlayerManager:rpc_to_client_spawn_player() 15:48:58.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:48:58.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:48:58.456 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1 15:48:58.456 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 15:48:58.458 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd 15:48:58.458 [Lua] PlayerManager:add_remote_player 1100001031ca0fd 15:48:58.458 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64 15:48:58.458 [Lua] RemotePlayer:create_game_object( ) 64 15:48:58.460 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer 15:48:58.460 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame 15:48:58.462 [Lua] Switching ConflictSettings: to: skaven 15:48:58.462 [Lua] pacing=default 15:48:58.462 [Lua] roaming=nil 15:48:58.462 [Lua] specials=skaven 15:48:58.462 [Lua] debug_color=orange 15:48:58.462 [Lua] pack_spawning=skaven 15:48:58.462 [Lua] disabled=false 15:48:58.462 [Lua] boss=skaven 15:48:58.462 [Lua] horde=default 15:48:58.462 [Lua] name=skaven 15:48:58.462 [Lua] intensity=default 15:48:58.462 [Lua] --- 15:48:58.510 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list. 15:48:58.510 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:48:58.510 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1 15:48:58.511 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit 15:48:58.511 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player. 15:48:58.512 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 15:48:58.512 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1 15:48:58.513 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:49:01.337 [Lua] Set lobby begin: 15:49:01.337 [Lua] Lobby data twitch_enabled = false 15:49:01.337 [Lua] Lobby data power_level = 392 15:49:01.337 [Lua] Lobby data player_slot_6 = 0:0 15:49:01.338 [Lua] Lobby data unique_server_name = Argonias 15:49:01.338 [Lua] Lobby data host = 110000102e6263a 15:49:01.338 [Lua] Lobby data game_mode = adventure 15:49:01.338 [Lua] Lobby data is_private = true 15:49:01.338 [Lua] Lobby data level_key = farmlands 15:49:01.338 [Lua] Lobby data player_slot_1 = 0:0 15:49:01.338 [Lua] Lobby data selected_level_key = farmlands 15:49:01.338 [Lua] Lobby data quick_game = false 15:49:01.338 [Lua] Lobby data matchmaking = false 15:49:01.338 [Lua] Lobby data difficulty = hard 15:49:01.338 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:49:01.338 [Lua] Lobby data num_players = 2 15:49:01.338 [Lua] Lobby data player_slot_5 = 0:0 15:49:01.338 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:49:01.338 [Lua] Lobby data country_code = US 15:49:01.338 [Lua] Lobby data player_slot_3 = 0:0 15:49:01.338 [Lua] Lobby data eac_authorized = true 15:49:01.338 [Lua] Set lobby end. 15:49:06.384 [Lua] Set lobby begin: 15:49:06.384 [Lua] Lobby data twitch_enabled = false 15:49:06.384 [Lua] Lobby data power_level = 738 15:49:06.384 [Lua] Lobby data player_slot_6 = 0:0 15:49:06.384 [Lua] Lobby data unique_server_name = Argonias 15:49:06.385 [Lua] Lobby data host = 110000102e6263a 15:49:06.385 [Lua] Lobby data game_mode = adventure 15:49:06.385 [Lua] Lobby data is_private = true 15:49:06.385 [Lua] Lobby data level_key = farmlands 15:49:06.385 [Lua] Lobby data player_slot_1 = 0:0 15:49:06.385 [Lua] Lobby data selected_level_key = farmlands 15:49:06.385 [Lua] Lobby data quick_game = false 15:49:06.385 [Lua] Lobby data matchmaking = false 15:49:06.385 [Lua] Lobby data difficulty = hard 15:49:06.385 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 15:49:06.385 [Lua] Lobby data num_players = 2 15:49:06.385 [Lua] Lobby data player_slot_5 = 0:0 15:49:06.385 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 15:49:06.385 [Lua] Lobby data country_code = US 15:49:06.385 [Lua] Lobby data player_slot_3 = 0:0 15:49:06.385 [Lua] Lobby data eac_authorized = true 15:49:06.386 [Lua] Set lobby end. 15:49:23.672 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:49:23.686 [Lua] Spline already found! 15:49:31.611 [Lua] Players are leaving the safe zone 15:49:42.143 [Lua] [LOCAL RPC] rpc_ping_unit 62 78 false 15:49:42.754 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:49:42.769 [Lua] Spline already found! 15:49:50.628 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:49:50.643 [Lua] Spline already found! 15:49:53.006 [Lua] Switching ConflictSettings: to: chaos 15:49:53.006 [Lua] pacing=chaos 15:49:53.006 [Lua] roaming=nil 15:49:53.006 [Lua] specials=chaos 15:49:53.006 [Lua] debug_color=purple 15:49:53.006 [Lua] pack_spawning=chaos 15:49:53.006 [Lua] disabled=false 15:49:53.006 [Lua] boss=chaos 15:49:53.006 [Lua] horde=chaos 15:49:53.006 [Lua] name=chaos 15:49:53.006 [Lua] intensity=default 15:49:53.006 [Lua] --- 15:49:55.422 [Lua] Switching ConflictSettings: to: skaven 15:49:55.422 [Lua] pacing=default 15:49:55.422 [Lua] roaming=nil 15:49:55.422 [Lua] specials=skaven 15:49:55.422 [Lua] debug_color=orange 15:49:55.422 [Lua] pack_spawning=skaven 15:49:55.422 [Lua] disabled=false 15:49:55.422 [Lua] boss=skaven 15:49:55.422 [Lua] horde=default 15:49:55.422 [Lua] name=skaven 15:49:55.422 [Lua] intensity=default 15:49:55.422 [Lua] --- 15:49:55.471 [Lua] Switching ConflictSettings: to: chaos 15:49:55.471 [Lua] pacing=chaos 15:49:55.471 [Lua] roaming=nil 15:49:55.471 [Lua] specials=chaos 15:49:55.471 [Lua] debug_color=purple 15:49:55.471 [Lua] pack_spawning=chaos 15:49:55.471 [Lua] disabled=false 15:49:55.471 [Lua] boss=chaos 15:49:55.471 [Lua] horde=chaos 15:49:55.471 [Lua] name=chaos 15:49:55.471 [Lua] intensity=default 15:49:55.471 [Lua] --- 15:50:04.779 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:06.741 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:50:06.762 [Lua] Spline already found! 15:50:13.975 [Lua] Time for new HOOORDE! multi_first_wave 15:50:13.975 [Lua] horde requested: vector_blob 15:50:13.975 [Lua] wants to spawn ahead within distance: 60 15:50:13.976 [Lua] managed to spawn 21/21 horde enemies 15:50:13.976 [Lua] vector blob horde has started 15:50:13.984 [Lua] MUSIC: explore -> pre_horde 15:50:14.850 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 15:50:24.236 [Lua] MUSIC: pre_horde -> horde 15:50:27.181 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:50:27.181 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:50:27.181 [Lua] horde requested: vector_blob 15:50:27.181 [Lua] wants to spawn ahead within distance: 60 15:50:27.181 [Lua] managed to spawn 21/21 horde enemies 15:50:27.181 [Lua] vector blob horde has started 15:50:31.166 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:50:31.657 [Lua] hit_unit == target_breed_unit [Actor '#ID[02bc0e2b]'] 15:50:34.079 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:50:37.619 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]'] 15:50:38.948 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:50:39.390 [Lua] HORDE: last wave, reset to standard horde delay 15:50:39.390 [Lua] Time for new HOOORDE! multi_last_wave 15:50:39.390 [Lua] horde requested: vector_blob 15:50:39.390 [Lua] wants to spawn ahead within distance: 60 15:50:39.390 [Lua] could not, tries to spawnbehind 15:50:39.390 [Lua] Horde spawn position is within line of sight of players, aborting 15:50:39.390 [Lua] Horde spawn position is within line of sight of players, aborting 15:50:39.390 [Lua] o spawn position found at all, failing horde 15:50:46.577 [Lua] MUSIC: horde -> explore 15:50:47.374 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:47.936 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 15:50:48.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:50:48.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:50:48.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:50:48.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:50:51.431 [Lua] Horde killed: ? 15:50:51.901 [Lua] Horde killed: ? 15:50:55.167 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:50:56.417 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:50:56.654 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:51:07.582 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:51:12.687 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:51:21.728 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 23 25 15:51:22.296 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:51:24.304 [Lua] [LOCAL RPC] rpc_ping_unit 62 18 false 15:51:28.469 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:51:28.484 [Lua] Spline already found! 15:51:30.052 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:51:34.432 [Lua] main path terror event triggered: boss_event_rat_ogre 15:51:34.432 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 15:51:34.457 [Flow] Boss DoorStormfiend 15:51:34.457 [Flow] Boss DoorStormfiend 15:51:34.458 [Lua] Boss gave [Unit '#ID[d7ef44c12712be86]'] initial aggro 15:51:36.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:51:36.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:51:36.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:51:37.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:51:37.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:51:37.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:51:37.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:51:37.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:51:37.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:51:40.355 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 4 110000102e6263a 3 15:51:40.838 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 15:51:44.991 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:45.475 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 15:51:57.803 [Lua] Time for new HOOORDE! multi_first_wave 15:51:57.803 [Lua] horde requested: vector_blob 15:51:57.803 [Lua] wants to spawn behind within distance: 60 15:51:57.803 [Lua] managed to spawn 25/25 horde enemies 15:51:57.803 [Lua] vector blob horde has started 15:51:57.813 [Lua] MUSIC: explore -> pre_horde 15:52:01.292 [Lua] rat ogre died! 15:52:01.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:52:02.889 [Lua] [ChatManager][1]System: Argonias picked up a Loot Die 15:52:02.898 [Lua] [LOCAL RPC] rpc_request_mission 36 15:52:02.898 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 15:52:06.264 [Lua] Destroying unit - ai got stuck chaos_marauder 6 20 48 15:52:07.025 [Lua] MUSIC: pre_horde -> horde 15:52:09.007 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 15:52:09.007 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:52:09.007 [Lua] horde requested: vector_blob 15:52:09.007 [Lua] wants to spawn ahead within distance: 60 15:52:09.008 [Lua] managed to spawn 21/21 horde enemies 15:52:09.008 [Lua] vector blob horde has started 15:52:09.504 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 15:52:11.292 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:52:12.577 [Lua] rat ogre was despawned! 15:52:13.582 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:52:18.656 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:52:19.663 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001031ca0fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:20.033 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1 15:52:20.395 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 15:52:26.099 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:27.353 [Lua] MUSIC: horde -> explore 15:52:27.377 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 15:52:27.542 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:52:28.539 [Lua] HORDE: last wave, reset to standard horde delay 15:52:28.539 [Lua] Time for new HOOORDE! multi_last_wave 15:52:28.539 [Lua] horde requested: vector_blob 15:52:28.539 [Lua] wants to spawn ahead within distance: 60 15:52:28.539 [Lua] managed to spawn 21/21 horde enemies 15:52:28.539 [Lua] vector blob horde has started 15:52:28.547 [Lua] MUSIC: explore -> pre_horde 15:52:28.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:52:28.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:52:28.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:52:29.863 [Lua] MUSIC: pre_horde -> horde 15:52:32.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 71207 15:52:32.654 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 19434 0 15:52:32.835 [Lua] Horde killed: ? 15:52:33.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object 47. 15:52:37.306 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 279 stop_beam 1025 15:52:38.146 [Lua] [LOCAL RPC] rpc_increment_stat 26 15:52:38.146 [Lua] Incremented stat corruptor_killed_at_teleport_time 15:52:41.339 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bbbdde8]'] 15:52:42.184 [Lua] Horde killed: ? 15:52:45.782 [Lua] MUSIC: horde -> explore 15:52:48.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:52:48.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:52:48.606 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:52:50.671 [Lua] Horde killed: ? 15:52:51.542 [Lua] Switching ConflictSettings: to: skaven 15:52:51.542 [Lua] pacing=default 15:52:51.542 [Lua] roaming=nil 15:52:51.542 [Lua] specials=skaven 15:52:51.542 [Lua] debug_color=orange 15:52:51.542 [Lua] pack_spawning=skaven 15:52:51.542 [Lua] disabled=false 15:52:51.542 [Lua] boss=skaven 15:52:51.542 [Lua] horde=default 15:52:51.542 [Lua] name=skaven 15:52:51.542 [Lua] intensity=default 15:52:51.542 [Lua] --- 15:52:57.257 [Lua] hit_unit == target_breed_unit [Actor '#ID[e7d97194]'] 15:53:11.842 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:53:11.857 [Lua] Spline already found! 15:53:13.532 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 6 15:53:16.741 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:53:16.755 [Lua] Spline already found! 15:53:26.316 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 3 15:53:27.060 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:53:27.074 [Lua] Spline already found! 15:53:27.519 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:53:27.531 [Lua] Spline already found! 15:53:36.465 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:53:36.479 [Lua] Spline already found! 15:53:44.293 [Lua] main path terror event triggered: rare_event_loot_rat 15:53:44.293 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 15:53:46.763 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:53:46.776 [Lua] Spline already found! 15:53:51.573 [Lua] players are progressing too fast, leave relax 15:53:57.157 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:53:57.172 [Lua] Spline already found! 15:54:00.432 [Lua] [LOCAL RPC] rpc_ping_unit 62 20 false 15:54:10.996 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 15:54:28.800 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:54:28.818 [Lua] Spline already found! 15:54:30.231 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 7 15 15:54:32.036 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:36.915 [Lua] ready to jump failed 15:54:42.109 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 15:54:56.437 [Lua] Time for new HOOORDE! multi_first_wave 15:54:56.437 [Lua] horde requested: vector_blob 15:54:56.437 [Lua] wants to spawn ahead within distance: 60 15:54:56.437 [Lua] Horde spawn position is within line of sight of players, aborting 15:54:56.437 [Lua] could not, tries to spawnbehind 15:54:56.438 [Lua] Horde spawn position is within line of sight of players, aborting 15:54:56.438 [Lua] Horde spawn position is within line of sight of players, aborting 15:54:56.438 [Lua] o spawn position found at all, failing horde 15:54:57.078 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:54:57.092 [Lua] Spline already found! 15:55:00.218 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:55:00.236 [Lua] Spline already found! 15:55:00.711 [Lua] Switching ConflictSettings: to: chaos 15:55:00.711 [Lua] pacing=chaos 15:55:00.711 [Lua] roaming=nil 15:55:00.711 [Lua] specials=chaos 15:55:00.711 [Lua] debug_color=purple 15:55:00.711 [Lua] pack_spawning=chaos 15:55:00.711 [Lua] disabled=false 15:55:00.711 [Lua] boss=chaos 15:55:00.711 [Lua] horde=chaos 15:55:00.711 [Lua] name=chaos 15:55:00.711 [Lua] intensity=default 15:55:00.711 [Lua] --- 15:55:06.535 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:55:06.535 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:55:06.535 [Lua] horde requested: vector_blob 15:55:06.535 [Lua] wants to spawn ahead within distance: 60 15:55:06.535 [Lua] Horde spawn position is within line of sight of players, aborting 15:55:06.535 [Lua] could not, tries to spawnbehind 15:55:06.535 [Lua] Horde spawn position is within line of sight of players, aborting 15:55:06.535 [Lua] managed to spawn 21/21 horde enemies 15:55:06.535 [Lua] vector blob horde has started 15:55:06.543 [Lua] MUSIC: explore -> pre_horde 15:55:09.412 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 41 41 15:55:14.670 [Lua] HORDE: last wave, reset to standard horde delay 15:55:14.670 [Lua] Time for new HOOORDE! multi_last_wave 15:55:14.670 [Lua] horde requested: vector_blob 15:55:14.670 [Lua] wants to spawn behind within distance: 60 15:55:14.671 [Lua] managed to spawn 21/21 horde enemies 15:55:14.671 [Lua] vector blob horde has started 15:55:23.098 [Lua] MUSIC: pre_horde -> horde 15:55:27.062 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:55:31.677 [Lua] Destroying unit - ai got stuck chaos_marauder 2 27 42 15:55:31.798 [Lua] Destroying unit - ai got stuck chaos_marauder 4 30 41 15:55:33.845 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:55:35.607 [Lua] Horde killed: ? 15:55:36.709 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:37.875 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:55:38.058 [Lua] MUSIC: horde -> explore 15:55:38.328 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 15:55:39.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:55:39.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:55:39.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:55:39.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:55:43.436 [Lua] Horde killed: ? 15:56:26.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:56:26.033 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:56:33.925 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:38.402 [Lua] TerrorEventMixer.start_event: farmlands_rat_ogre 15:56:38.422 [Lua] Boss gave [Unit '#ID[d3ef2c15bd0a2d8f]'] initial aggro 15:56:38.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:56:38.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:56:38.718 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:56:39.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:56:39.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:56:39.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:56:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:56:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:56:40.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 15:56:43.967 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 15:56:54.029 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 39531 0 15:56:56.229 [Lua] [LOCAL RPC] rpc_increment_stat 21 15:56:56.229 [Lua] Incremented stat pack_master_kill_abducting_ally 15:56:58.101 [Lua] [LOCAL RPC] rpc_increment_stat 33 15:56:58.101 [Lua] Incremented stat ratling_gunner_killed_while_shooting 15:57:02.608 [Lua] [LOCAL RPC] rpc_give_equipment 58 62 9 337 Vector3(-119.267, -44.9032, 1.3042) 15:57:23.402 [Lua] rat ogre died! 15:57:25.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 67921 15:57:25.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 70482 15:57:25.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 74067 15:57:25.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 75604 15:57:28.772 [Lua] [ChatManager][1]System: dcdave75 picked up a Loot Die 15:57:53.111 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 11 110000102e6263a 3 15:57:55.038 [Lua] going to make a rush intervention, since loneliness_value= 30.464297050406245 and dist= 570.1998291015625 15:57:55.038 [Lua] rush intervention - ambush horde! 15:57:55.038 [Lua] setting up ambush-horde 15:57:55.038 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 15:57:55.038 [Lua] -> spawning: 21 15:57:55.038 [Lua] ambush horde has started 15:57:55.039 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 15:57:55.046 [Lua] MUSIC: explore -> pre_ambush 15:57:56.412 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:57:57.613 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 1 3 8 15:57:59.353 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:57:59.641 [Lua] MUSIC: pre_ambush -> explore 15:58:00.242 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 15:58:02.367 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 15:58:09.178 [Lua] rat ogre was despawned! 15:58:09.197 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:58:09.313 [Lua] Missing damage in action stagger in anim_cb_damage() callback 15:58:17.926 [Lua] Missing blackboard.action in anim_cb_damage() callback 15:58:23.070 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 15:58:27.801 [Lua] Horde killed: ? 15:58:38.708 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000EA78948 table: 000000000C7776A0 table: 000000000EC44B28 table: 000000000EC289C0 27 0 0 6 630 5 15:58:38.778 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 15:58:38.778 [Flow] Socket 1 occupied 15:58:38.778 [Lua] [flow:Sockets occupied:] float=1.000000 15:58:38.778 [Flow] Objective unit hit socket:true 15:58:41.320 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:41.844 [Flow] Destroyed:c_barrel_socket 15:58:43.178 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 564 projectile 1025 15:58:43.330 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 45376 0 15:58:43.338 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 564 start_beam 1025 15:58:44.542 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 564 stop_beam 1025 15:58:51.340 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 15:58:51.394 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 5 110000102e6263a 2 15:59:01.161 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire 15:59:24.326 [Lua] [ChatManager][1]System: Argonias picked up a Tome 15:59:24.733 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:59:24.744 [Lua] Spline already found! 15:59:46.727 [Lua] Time for new HOOORDE! multi_first_wave 15:59:46.727 [Lua] horde requested: vector_blob 15:59:46.727 [Lua] wants to spawn ahead within distance: 60 15:59:46.727 [Lua] Horde spawn position is within line of sight of players, aborting 15:59:46.727 [Lua] could not, tries to spawnbehind 15:59:46.727 [Lua] managed to spawn 23/23 horde enemies 15:59:46.727 [Lua] vector blob horde has started 15:59:46.734 [Lua] MUSIC: explore -> pre_horde 15:59:46.747 [Lua] MUSIC: pre_horde -> horde 15:59:52.681 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:59:52.696 [Lua] Spline already found! 15:59:57.914 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 16:00:02.056 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 18 31 16:00:06.989 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:00:07.007 [Lua] Spline already found! 16:00:13.980 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:00:13.995 [Lua] Spline already found! 16:00:14.499 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 27 33 16:00:14.905 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:00:14.905 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:00:14.905 [Lua] horde requested: vector_blob 16:00:14.905 [Lua] wants to spawn behind within distance: 60 16:00:14.905 [Lua] managed to spawn 22/22 horde enemies 16:00:14.905 [Lua] vector blob horde has started 16:00:18.113 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 37 54 16:00:18.131 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 42 53 16:00:18.151 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 52 16:00:20.075 [Lua] simple los failed 16:00:22.344 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:23.421 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:00:24.098 [Lua] [LOCAL RPC] rpc_ping_unit 62 588 false 16:00:29.125 [Lua] HORDE: last wave, reset to standard horde delay 16:00:29.125 [Lua] Time for new HOOORDE! multi_last_wave 16:00:29.125 [Lua] horde requested: vector_blob 16:00:29.125 [Lua] wants to spawn behind within distance: 60 16:00:29.125 [Lua] managed to spawn 26/26 horde enemies 16:00:29.125 [Lua] vector blob horde has started 16:00:38.544 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]'] 16:00:38.988 [Lua] Destroying unit - ai got stuck chaos_marauder 6 3 56 16:00:39.287 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]'] 16:00:40.323 [Lua] hit_unit == target_breed_unit [Actor '#ID[0ad7e292]'] 16:00:41.475 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]'] 16:00:42.148 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]'] 16:00:45.650 [Lua] Horde killed: ? 16:00:48.640 [Lua] hit_unit == target_breed_unit [Actor '#ID[f6c42514]'] 16:00:53.988 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]'] 16:00:54.937 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:54.949 [Lua] MUSIC: horde -> explore 16:00:55.041 [Lua] Horde killed: ? 16:00:55.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 16:00:55.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 16:00:55.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 16:00:55.673 [Lua] Horde killed: ? 16:01:04.921 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:01:07.073 [Lua] Destroying unit - ai got stuck chaos_berzerker 1 1 5 16:01:15.162 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 62 2 110000102e6263a 2 16:01:20.886 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 16:01:20.892 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(-196.213, 124.452, -7.64685) Vector4(0.031411, 0.164724, -0.146783, -0.974851) 4 16:01:22.169 [Lua] [ChatManager][1]System: Argonias discarded a Tome 16:01:22.175 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-196.213, 124.452, -7.64685) Vector4(0.031411, 0.164724, -0.146783, -0.974851) 4 16:01:24.480 [Lua] [LOCAL RPC] rpc_ping_unit 62 620 false 16:01:25.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 16:01:26.331 [Lua] [ChatManager][1]System: dcdave75 picked up a Tome 16:01:37.400 [Lua] [LOCAL RPC] rpc_increment_stat 17 16:01:37.400 [Lua] Incremented stat warpfire_kill_before_shooting 16:01:42.960 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:01:42.971 [Lua] Spline already found! 16:01:52.206 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:01:52.219 [Lua] Spline already found! 16:01:57.022 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:57.409 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:02:06.147 [Lua] hit_unit == target_breed_unit [Actor '#ID[0ad7e292]'] 16:02:07.498 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:02:17.341 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards 16:02:38.449 [Lua] [ChatManager][1]System: dcdave75 discarded a Tome 16:02:39.633 [Lua] [ChatManager][1]System: Argonias picked up a Tome 16:02:40.607 [Lua] [ChatManager][1]System: Argonias discarded a Tome 16:02:40.613 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-97.5509, 176.327, 12.797) Vector4(0, 0, -0.541174, -0.840911) 4 16:02:41.678 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 67202 0 16:02:42.279 [Lua] [ChatManager][1]System: dcdave75 picked up a Tome 16:02:49.427 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:50.311 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:02:52.760 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 4 16:02:54.468 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:02:54.482 [Lua] Spline already found! 16:02:55.968 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:02:55.987 [Lua] Spline already found! 16:02:58.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 16:03:04.761 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 16:03:04.907 [Lua] MUSIC: explore -> pre_horde 16:03:27.538 [Lua] MUSIC: pre_horde -> horde 16:03:29.142 [Lua] event horde ends! 16:03:29.239 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:29.397 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:03:30.638 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:03:33.206 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:03:34.236 [Lua] event horde ends! 16:03:44.223 [Lua] event horde ends! 16:03:47.918 [Lua] Switching ConflictSettings: to: chaos_light 16:03:47.918 [Lua] pacing=chaos 16:03:47.918 [Lua] roaming=nil 16:03:47.918 [Lua] specials=chaos_light 16:03:47.918 [Lua] debug_color=purple 16:03:47.918 [Lua] pack_spawning=chaos_light 16:03:47.918 [Lua] disabled=false 16:03:47.918 [Lua] boss=chaos_light 16:03:47.918 [Lua] horde=chaos_light 16:03:47.918 [Lua] name=chaos_light 16:03:47.918 [Lua] intensity=default 16:03:47.918 [Lua] --- 16:03:51.554 [Flow] Level Flow Prisoner Event:Square Done 16:03:52.586 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards 16:03:54.419 [Lua] event horde ends! 16:03:55.464 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]'] 16:03:59.728 [Lua] hit_unit == target_breed_unit [Actor '#ID[1a85718b]'] 16:04:02.313 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 16:04:02.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 3064913 16:04:02.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 3064918 16:04:04.225 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:04:04.561 [Lua] event horde ends! 16:04:04.588 [Lua] MUSIC: horde -> explore 16:04:12.629 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01 16:04:12.633 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn 16:04:12.784 [Lua] MUSIC: explore -> pre_horde 16:04:13.876 [Lua] Destroying unit - ai got stuck chaos_marauder 3 54 69 16:04:21.837 [Lua] MUSIC: pre_horde -> horde 16:04:37.011 [Lua] event horde ends! 16:04:44.103 [Lua] hit_unit == target_breed_unit [Actor '#ID[a0258166]'] 16:04:45.166 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:04:46.609 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:47.172 [Lua] event horde ends! 16:04:48.246 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:04:53.408 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 84 16:04:57.275 [Lua] event horde ends! 16:04:57.782 [Lua] Override Player Respawning respawns_sawmill false 16:04:57.783 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn 16:04:57.783 [Flow] Level Flow Prisoner Event:Hay Barn Done 16:04:57.799 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square 16:05:06.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 16:05:06.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 3064913 16:05:06.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 3064918 16:05:09.337 [Lua] event horde ends! 16:05:10.028 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:10.461 [Lua] main_path_player_far_away_check started 16:05:13.556 [Lua] main_path_player_far_away_check started 16:05:22.214 [Lua] event horde ends! 16:05:26.838 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:27.240 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:27.249 [Lua] event horde ends! 16:05:27.863 [Lua] hit_unit == target_breed_unit [Actor '#ID[ff49805b]'] 16:05:31.412 [Lua] main_path_player_far_away_check started 16:05:31.533 [Lua] main_path_player_far_away_check started 16:05:32.259 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:05:33.857 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:34.662 [Lua] main_path_player_far_away_check started 16:05:37.015 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:05:37.404 [Lua] event horde ends! 16:05:40.657 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:42.895 [Lua] main_path_player_far_away_check started 16:05:44.539 [Lua] main_path_player_far_away_check started 16:05:47.111 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:47.570 [Lua] event horde ends! 16:05:47.887 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]'] 16:05:49.157 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:54.309 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:55.166 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:05:57.871 [Lua] event horde ends! 16:05:57.903 [Lua] MUSIC: horde -> explore 16:05:59.832 [Lua] main_path_player_far_away_check started 16:05:59.922 [Lua] main_path_player_far_away_check started 16:06:00.457 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards 16:06:00.539 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door 16:06:00.644 [Lua] MUSIC: explore -> pre_horde 16:06:01.571 [Lua] main_path_player_far_away_check started 16:06:03.792 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:03.877 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:04.289 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:05.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 0 16:06:05.080 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x36f, position: 2827659 16:06:05.138 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:06:09.981 [Lua] Destroying unit - ai got stuck chaos_marauder 5 42 83 16:06:11.461 [Lua] Destroying unit - ai got stuck chaos_marauder 1 10 83 16:06:12.177 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:06:12.712 [Lua] Destroying unit - ai got stuck chaos_marauder 1 14 81 16:06:18.483 [Lua] MUSIC: pre_horde -> horde 16:06:25.022 [Lua] event horde ends! 16:06:25.026 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]'] 16:06:25.054 [Lua] MUSIC: horde -> explore 16:06:33.880 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square 16:06:33.890 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill 16:06:33.998 [Lua] MUSIC: explore -> pre_horde 16:06:34.015 [Lua] MUSIC: pre_horde -> horde 16:06:35.083 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 16 36 16:06:35.216 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 34 16:06:35.359 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 17 33 16:06:35.392 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 32 16:06:35.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 8 31 16:06:35.523 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 14 30 16:06:35.612 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 15 29 16:06:36.808 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 22 28 16:06:36.908 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 27 16:06:36.949 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 26 16:06:37.276 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 25 16:06:37.417 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 24 16:06:37.532 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 23 16:06:38.923 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 13 28 16:06:39.205 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 30 16:06:41.160 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 16 34 16:06:41.201 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 33 16:06:41.901 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 19 33 16:06:42.885 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 22 33 16:06:44.583 [Lua] hit_unit == target_breed_unit [Actor '#ID[c4ce46d2]'] 16:06:45.543 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:06:46.192 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 24 16:06:47.938 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]'] 16:06:53.312 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:06:53.485 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bbbdde8]'] 16:06:54.503 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:06:56.181 [Lua] hit_unit == target_breed_unit [Actor '#ID[879c1a75]'] 16:06:56.739 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:06:58.307 [Lua] event horde ends! 16:07:01.332 [Lua] event horde ends! 16:07:02.184 [Flow] Level Flow Prisoner Event:Sawmill Done 16:07:02.194 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event 16:07:09.365 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 18 38 16:07:09.529 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 39 16:07:09.838 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 38 16:07:09.929 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 38 16:07:10.084 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 38 16:07:10.171 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 37 16:07:10.273 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 36 16:07:10.433 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 35 16:07:10.590 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 14 36 16:07:10.891 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 7 35 16:07:10.904 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 9 34 16:07:11.262 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:11.437 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 35 16:07:11.509 [Lua] event horde ends! 16:07:14.016 [Lua] Destroying unit - ai got stuck skaven_slave 1 16 44 16:07:14.988 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 16:07:15.489 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:16.232 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:17.553 [Lua] Destroying unit - ai got stuck skaven_slave 4 22 42 16:07:19.547 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:07:22.954 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:26.620 [Lua] event horde ends! 16:07:26.646 [Lua] MUSIC: horde -> explore 16:07:31.137 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 4 13 16:07:31.607 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:31.623 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:32.351 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 12 12 16:07:32.941 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:07:33.890 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:34.815 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:35.479 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:36.874 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:41.160 [Lua] Complete level triggered. 16:07:41.160 [Lua] [NetworkServer] Entering post game 16:07:41.160 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame 16:07:41.160 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InPostGame 16:07:41.160 [Lua] [PeerSM] 110000102e6263a :: on_exit InGame 16:07:41.160 [Lua] [PeerSM] 110000102e6263a :: on_enter InPostGame 16:07:41.160 [Lua] gm_event_end_conditions_met true false 16:07:41.160 [Save] Saving `save_data` 16:07:41.167 [Save] Save done 16:07:41.167 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:07:41.167 [Lua] Game won 16:07:41.168 [Lua] generate_backend_stats 110000102e6263a:1 16:07:41.170 [Lua] PlayFabMirror:_commit_internal nil 16:07:41.170 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 5 16:07:41.170 [Save] Saving `save_data` 16:07:41.170 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:07:41.173 [Lua] MUSIC: explore -> won 16:07:41.177 [Save] Save done 16:07:41.178 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 5 3 16:07:41.182 [Lua] Complete level triggered. 16:07:41.195 [Lua] Complete level triggered. 16:07:41.209 [Lua] Complete level triggered. 16:07:41.224 [Lua] Complete level triggered. 16:07:41.240 [Lua] Complete level triggered. 16:07:41.253 [Lua] Complete level triggered. 16:07:41.267 [Lua] Complete level triggered. 16:07:41.282 [Lua] Complete level triggered. 16:07:41.296 [Lua] Complete level triggered. 16:07:41.313 [Lua] Complete level triggered. 16:07:41.328 [Lua] Complete level triggered. 16:07:41.330 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:07:41.343 [Lua] Complete level triggered. 16:07:41.359 [Lua] Complete level triggered. 16:07:41.373 [Lua] Complete level triggered. 16:07:41.674 [Lua] [PlayFabRequestQueue] EAC Enabled! 5 16:07:41.674 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 5 16:07:42.298 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 5 16:07:42.306 [Lua] commit result success 4 16:07:42.306 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 6 16:07:42.306 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 16:07:42.627 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 6 4 16:07:42.782 [Lua] [PlayFabRequestQueue] EAC Enabled! 6 16:07:42.782 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 6 16:07:43.298 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 6 16:07:43.299 [Save] Saving `save_data` 16:07:43.306 [Save] Save done 16:07:43.306 [Save] Saving `save_data` 16:07:43.314 [Save] Save done 16:07:49.509 [Lua] ConflictDirector - destroy all units 16:07:49.515 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 16:07:49.523 [Lua] TRANSITION nil nil inn_level 16:07:49.523 [Lua] Transition type "inn_level", is server: true 16:07:49.523 [Lua] [NetworkServer] Current level key inn_level 16:07:49.523 [Lua] [LevelTransitionHandler] Generated new level_seed: 14509700 16:07:49.523 [Lua] [GameNetworkManager] Leaving game... 16:07:49.523 [Lua] [GameNetworkManager] Shutting down game session host. 16:07:49.523 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:07:49.523 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:07:49.523 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1166.58 16:07:49.538 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:07:51.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:07:51.535 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1 16:07:51.535 [Lua] Clearing all global lookup lists 16:07:51.535 [Lua] [EquipmentUI] - Destroy 16:07:51.535 [Lua] [GamePadEquipmentUI] - Destroy 16:07:51.535 [Lua] [AbilityUI] - Destroy 16:07:51.535 [Lua] [GamePadAbilityUI] - Destroy 16:07:51.535 [Lua] [IngamePlayerListUI] - Destroy 16:07:51.537 [Lua] [IngameUI] destroy 16:07:51.586 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list. 16:07:51.586 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1 16:07:51.989 [Lua] [Managers] Destroying state managers... 16:07:51.989 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 2 16:07:51.989 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102e6263a:2 16:07:51.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:5 my_peer_id:110000102e6263a 16:07:51.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:5 my_peer_id:110000102e6263a 16:07:51.989 [Lua] Set lobby begin: 16:07:51.989 [Lua] Lobby data twitch_enabled = false 16:07:51.989 [Lua] Lobby data power_level = 738 16:07:51.989 [Lua] Lobby data player_slot_6 = 0:0 16:07:51.989 [Lua] Lobby data unique_server_name = Argonias 16:07:51.989 [Lua] Lobby data host = 110000102e6263a 16:07:51.989 [Lua] Lobby data game_mode = adventure 16:07:51.989 [Lua] Lobby data is_private = true 16:07:51.989 [Lua] Lobby data level_key = farmlands 16:07:51.989 [Lua] Lobby data player_slot_1 = 0:0 16:07:51.989 [Lua] Lobby data selected_level_key = farmlands 16:07:51.989 [Lua] Lobby data quick_game = false 16:07:51.989 [Lua] Lobby data matchmaking = false 16:07:51.989 [Lua] Lobby data difficulty = hard 16:07:51.989 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:07:51.989 [Lua] Lobby data num_players = 2 16:07:51.989 [Lua] Lobby data player_slot_5 = 0:0 16:07:51.990 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:07:51.990 [Lua] Lobby data country_code = US 16:07:51.990 [Lua] Lobby data player_slot_3 = 0:0 16:07:51.990 [Lua] Lobby data eac_authorized = true 16:07:51.990 [Lua] Set lobby end. 16:07:51.990 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 16:07:51.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 16:07:51.990 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 3 16:07:51.990 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102e6263a:3 16:07:51.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:6 my_peer_id:110000102e6263a 16:07:51.990 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:6 my_peer_id:110000102e6263a 16:07:51.990 [Lua] Set lobby begin: 16:07:51.990 [Lua] Lobby data twitch_enabled = false 16:07:51.990 [Lua] Lobby data power_level = 738 16:07:51.990 [Lua] Lobby data player_slot_6 = 0:0 16:07:51.990 [Lua] Lobby data unique_server_name = Argonias 16:07:51.990 [Lua] Lobby data host = 110000102e6263a 16:07:51.990 [Lua] Lobby data game_mode = adventure 16:07:51.990 [Lua] Lobby data is_private = true 16:07:51.990 [Lua] Lobby data level_key = farmlands 16:07:51.990 [Lua] Lobby data player_slot_1 = 0:0 16:07:51.990 [Lua] Lobby data selected_level_key = farmlands 16:07:51.990 [Lua] Lobby data quick_game = false 16:07:51.990 [Lua] Lobby data matchmaking = false 16:07:51.990 [Lua] Lobby data difficulty = hard 16:07:51.990 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:07:51.991 [Lua] Lobby data num_players = 2 16:07:51.991 [Lua] Lobby data player_slot_5 = 0:0 16:07:51.991 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:07:51.991 [Lua] Lobby data country_code = US 16:07:51.991 [Lua] Lobby data player_slot_3 = 0:0 16:07:51.991 [Lua] Lobby data eac_authorized = true 16:07:51.991 [Lua] Set lobby end. 16:07:51.991 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 16:07:51.991 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 16:07:52.030 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 16:07:52.030 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InPostGame 16:07:52.030 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading 16:07:52.030 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd 16:07:52.030 [Lua] [PeerSM] 110000102e6263a :: on_exit InPostGame 16:07:52.030 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading 16:07:52.031 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a 16:07:52.031 [Lua] [Matchmaking] unregister rpcs 16:07:52.031 [Lua] [Gamestate] Enter state StateLoading 16:07:52.036 [World] Spawning level. 16:07:52.037 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:07:52.037 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:07:52.039 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:07:52.040 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] Found camera: end_screen_camera 16:07:52.051 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:07:52.051 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:07:52.051 [Lua] [Matchmaking] register rpcs 16:07:52.051 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:07:52.051 [Lua] Set lobby begin: 16:07:52.051 [Lua] Lobby data twitch_enabled = false 16:07:52.052 [Lua] Lobby data power_level = 0 16:07:52.052 [Lua] Lobby data player_slot_6 = 0:0 16:07:52.052 [Lua] Lobby data unique_server_name = Argonias 16:07:52.052 [Lua] Lobby data host = 110000102e6263a 16:07:52.052 [Lua] Lobby data game_mode = adventure 16:07:52.052 [Lua] Lobby data is_private = true 16:07:52.052 [Lua] Lobby data level_key = farmlands 16:07:52.052 [Lua] Lobby data player_slot_1 = 0:0 16:07:52.052 [Lua] Lobby data selected_level_key = farmlands 16:07:52.052 [Lua] Lobby data quick_game = false 16:07:52.052 [Lua] Lobby data matchmaking = false 16:07:52.052 [Lua] Lobby data difficulty = hard 16:07:52.052 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:07:52.052 [Lua] Lobby data num_players = 2 16:07:52.052 [Lua] Lobby data player_slot_5 = 0:0 16:07:52.052 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:07:52.052 [Lua] Lobby data country_code = US 16:07:52.052 [Lua] Lobby data player_slot_3 = 0:0 16:07:52.052 [Lua] Lobby data eac_authorized = true 16:07:52.052 [Lua] Set lobby end. 16:07:52.052 [Lua] registering RPCs 16:07:52.052 [Lua] Set lobby begin: 16:07:52.052 [Lua] Lobby data twitch_enabled = false 16:07:52.052 [Lua] Lobby data power_level = 0 16:07:52.053 [Lua] Lobby data player_slot_6 = 0:0 16:07:52.053 [Lua] Lobby data unique_server_name = Argonias 16:07:52.053 [Lua] Lobby data host = 110000102e6263a 16:07:52.053 [Lua] Lobby data game_mode = adventure 16:07:52.053 [Lua] Lobby data is_private = true 16:07:52.053 [Lua] Lobby data level_key = inn_level 16:07:52.053 [Lua] Lobby data player_slot_1 = 0:0 16:07:52.053 [Lua] Lobby data selected_level_key = farmlands 16:07:52.053 [Lua] Lobby data quick_game = false 16:07:52.053 [Lua] Lobby data matchmaking = false 16:07:52.053 [Lua] Lobby data difficulty = hard 16:07:52.053 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:07:52.053 [Lua] Lobby data num_players = 2 16:07:52.053 [Lua] Lobby data player_slot_5 = 0:0 16:07:52.053 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:07:52.053 [Lua] Lobby data country_code = US 16:07:52.053 [Lua] Lobby data player_slot_3 = 0:0 16:07:52.053 [Lua] Lobby data eac_authorized = true 16:07:52.053 [Lua] Set lobby end. 16:07:52.053 [Lua] MUSIC MANAGER unmute_all_world_sounds 107210 0 16:07:52.053 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 7 16:07:52.053 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:07:52.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 7 16:07:52.057 [Lua] ### Sending rpc_level_loaded 16:07:52.057 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 46 16:07:52.057 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 16:07:52.057 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:07:52.057 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:07:52.057 [Lua] [LevelTransitionHandler] load_level inn_level 16:07:52.424 [Umbra] Unload tome 16:07:52.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x1a2cb, position: 0 16:07:52.536 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler 16:07:52.536 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:07:52.536 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:07:52.536 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:07:52.537 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:5 my_peer_id:110000102e6263a 16:07:52.537 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:6 my_peer_id:110000102e6263a 16:07:52.537 [Lua] [LOCAL RPC] rpc_load_level 26 14509700 16:07:52.551 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 16:07:52.552 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6 16:07:52.661 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 7 16:07:52.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient 16:07:52.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient 16:07:52.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient 16:07:52.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient 16:07:52.682 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 16:07:52.682 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 16:07:52.682 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 16:07:52.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2, InventoryPackageSynchronizerClient 16:07:52.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient 16:07:52.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 16:07:52.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient 16:07:52.683 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:07:52.683 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:07:52.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient 16:07:52.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 16:07:52.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient 16:07:52.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient 16:07:52.695 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:07:52.707 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 16:07:52.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient 16:07:52.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 16:07:52.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient 16:07:52.725 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:07:52.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:07:52.728 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:07:52.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:07:53.113 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:07:53.185 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6 16:07:55.120 [Save] Saving `telemetry` 16:07:55.127 [Save] Save done 16:08:03.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:08:03.023 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:08:03.039 [Lua] [LevelTransitionHandler] Level load completed! 16:08:03.041 [Lua] ### Sending rpc_level_loaded 16:08:03.041 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26 16:08:03.041 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 16:08:03.056 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading 16:08:03.056 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages 16:08:03.072 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages 16:08:03.072 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame 16:08:03.074 [Lua] [LOCAL RPC] rpc_loading_synced 16:08:04.684 [Lua] ### Sending rpc_level_loaded 16:08:04.684 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 26 16:08:04.684 [Lua] Peer 1100001031ca0fd has loaded the level and all enemies are loaded 16:08:04.684 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading 16:08:04.684 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages 16:08:04.701 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages 16:08:04.701 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame 16:08:07.894 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:08:07.894 [Lua] [PlayState] Enter Substate EndViewStateChest 16:08:38.197 [Lua] [PlayState] Exit Substate EndViewStateChest 16:08:38.197 [Lua] [PlayState] Enter Substate EndViewStateScore 16:08:50.226 [Lua] [PlayState] Exit Substate EndViewStateScore 16:08:50.229 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:08:51.238 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:08:51.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:08:51.238 [Lua] [Matchmaking] unregister rpcs 16:08:51.238 [Lua] Set lobby begin: 16:08:51.238 [Lua] Lobby data twitch_enabled = false 16:08:51.238 [Lua] Lobby data power_level = 0 16:08:51.238 [Lua] Lobby data player_slot_6 = 0:0 16:08:51.238 [Lua] Lobby data unique_server_name = Argonias 16:08:51.238 [Lua] Lobby data host = 110000102e6263a 16:08:51.238 [Lua] Lobby data game_mode = adventure 16:08:51.238 [Lua] Lobby data is_private = true 16:08:51.238 [Lua] Lobby data level_key = inn_level 16:08:51.238 [Lua] Lobby data player_slot_1 = 0:0 16:08:51.238 [Lua] Lobby data selected_level_key = farmlands 16:08:51.238 [Lua] Lobby data quick_game = false 16:08:51.238 [Lua] Lobby data matchmaking = false 16:08:51.239 [Lua] Lobby data difficulty = hard 16:08:51.239 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:08:51.239 [Lua] Lobby data num_players = 2 16:08:51.239 [Lua] Lobby data player_slot_5 = 0:0 16:08:51.239 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:08:51.239 [Lua] Lobby data country_code = US 16:08:51.239 [Lua] Lobby data player_slot_3 = 0:0 16:08:51.239 [Lua] Lobby data eac_authorized = true 16:08:51.239 [Lua] Set lobby end. 16:08:51.239 [Lua] [Managers] Destroying state managers... 16:08:51.241 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:08:51.241 [Lua] MUSIC MANAGER Stop_loading_screen_music 107393 0 16:08:51.241 [Lua] [Gamestate] Enter StateIngame HOST 16:08:51.241 [Lua] Set lobby begin: 16:08:51.241 [Lua] Lobby data twitch_enabled = false 16:08:51.241 [Lua] Lobby data power_level = 0 16:08:51.242 [Lua] Lobby data player_slot_6 = 0:0 16:08:51.242 [Lua] Lobby data unique_server_name = Argonias 16:08:51.242 [Lua] Lobby data host = 110000102e6263a 16:08:51.242 [Lua] Lobby data game_mode = adventure 16:08:51.242 [Lua] Lobby data is_private = true 16:08:51.242 [Lua] Lobby data level_key = inn_level 16:08:51.242 [Lua] Lobby data player_slot_1 = 0:0 16:08:51.242 [Lua] Lobby data selected_level_key = inn_level 16:08:51.242 [Lua] Lobby data quick_game = false 16:08:51.242 [Lua] Lobby data matchmaking = false 16:08:51.242 [Lua] Lobby data difficulty = hard 16:08:51.242 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:08:51.242 [Lua] Lobby data num_players = 2 16:08:51.242 [Lua] Lobby data player_slot_5 = 0:0 16:08:51.242 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:08:51.242 [Lua] Lobby data country_code = US 16:08:51.242 [Lua] Lobby data player_slot_3 = 0:0 16:08:51.242 [Lua] Lobby data eac_authorized = true 16:08:51.242 [Lua] Set lobby end. 16:08:51.243 [Lua] [StateIngame] Server ingame 16:08:51.246 [Lua] Set lobby begin: 16:08:51.246 [Lua] Lobby data twitch_enabled = false 16:08:51.246 [Lua] Lobby data power_level = 0 16:08:51.246 [Lua] Lobby data player_slot_6 = 0:0 16:08:51.246 [Lua] Lobby data unique_server_name = Argonias 16:08:51.246 [Lua] Lobby data host = 110000102e6263a 16:08:51.246 [Lua] Lobby data game_mode = adventure 16:08:51.246 [Lua] Lobby data is_private = true 16:08:51.246 [Lua] Lobby data level_key = inn_level 16:08:51.246 [Lua] Lobby data player_slot_1 = 0:0 16:08:51.246 [Lua] Lobby data selected_level_key = inn_level 16:08:51.246 [Lua] Lobby data quick_game = false 16:08:51.246 [Lua] Lobby data matchmaking = false 16:08:51.246 [Lua] Lobby data difficulty = hard 16:08:51.246 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:08:51.246 [Lua] Lobby data num_players = 2 16:08:51.246 [Lua] Lobby data player_slot_5 = 0:0 16:08:51.247 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:08:51.247 [Lua] Lobby data country_code = US 16:08:51.247 [Lua] Lobby data player_slot_3 = 0:0 16:08:51.247 [Lua] Lobby data eac_authorized = true 16:08:51.247 [Lua] Set lobby end. 16:08:51.247 [Lua] [Matchmaking] register rpcs 16:08:51.247 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:08:51.247 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a 16:08:51.247 [Lua] [GameNetworkManager] self.is_server = true 16:08:51.247 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:08:51.247 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:08:51.247 [Network] Setting artificial MTU limit to 65536 16:08:51.248 [Lua] Switching ConflictSettings: to: disabled 16:08:51.248 [Lua] pacing=disabled 16:08:51.248 [Lua] roaming=nil 16:08:51.248 [Lua] disabled=true 16:08:51.248 [Lua] pack_spawning=disabled 16:08:51.248 [Lua] boss=disabled 16:08:51.248 [Lua] horde=disabled 16:08:51.248 [Lua] specials=disabled 16:08:51.248 [Lua] name=disabled 16:08:51.248 [Lua] intensity=disabled 16:08:51.248 [Lua] --- 16:08:51.252 [Lua] [AIInterestPointSystem] Level Seed: 14509700 16:08:51.252 [Lua] 16:08:51.252 [Lua] [entity_system_bag] = table 16:08:51.252 [Lua] [entity_system_bag] = metatable 16:08:51.252 [Lua] [startup_data] = table 16:08:51.252 [Lua] [entity_manager] = table 16:08:51.252 [Lua] [entity_manager] = metatable 16:08:51.252 [Lua] [unit_spawner] = table 16:08:51.252 [Lua] [unit_spawner] = metatable 16:08:51.252 [Lua] [unit_storage] = table 16:08:51.252 [Lua] [unit_storage] = metatable 16:08:51.252 [Lua] [dice_keeper] = table 16:08:51.252 [Lua] [dice_keeper] = metatable 16:08:51.252 [Lua] [is_server] = true (boolean) 16:08:51.254 [Lua] [world] = [World] 16:08:51.254 [Lua] [system_api] = table 16:08:51.254 [Lua] [network_lobby] = table 16:08:51.254 [Lua] [network_lobby] = metatable 16:08:51.254 [Lua] [profile_synchronizer] = table 16:08:51.254 [Lua] [profile_synchronizer] = metatable 16:08:51.254 [Lua] [entity_system] = table 16:08:51.254 [Lua] [entity_system] = metatable 16:08:51.254 [Lua] [num_local_human_players] = 1 (number) 16:08:51.254 [Lua] [statistics_db] = table 16:08:51.254 [Lua] [statistics_db] = metatable 16:08:51.254 [Lua] [network_server] = table 16:08:51.254 [Lua] [network_server] = metatable 16:08:51.254 [Lua] [input_manager] = table 16:08:51.254 [Lua] [input_manager] = metatable 16:08:51.254 [Lua] [network_clock] = table 16:08:51.254 [Lua] [network_clock] = metatable 16:08:51.254 [Lua] [network_transmit] = table 16:08:51.254 [Lua] [network_transmit] = metatable 16:08:51.254 [Lua] [free_flight_manager] = table 16:08:51.254 [Lua] [free_flight_manager] = metatable 16:08:51.254 [Lua] [network_manager] = table 16:08:51.254 [Lua] [network_manager] = metatable 16:08:51.254 [Lua] [network_event_delegate] = table 16:08:51.254 [Lua] [network_event_delegate] = metatable 16:08:51.254 [Lua] 16:08:51.256 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:08:51.259 [Lua] [AchievementManager] Achievements using the steam platform 16:08:51.260 [Lua] [StateIngame] Level seed: 14509700 16:08:51.260 [Umbra] Init version: 3.4.15 :: 16 threads 16:08:51.260 [Umbra] Tome with `11088` objects loaded. 16:08:51.260 [Umbra] UMBRA Tome loaded. 16:08:51.260 [World] Spawning level. 16:08:51.271 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:08:51.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 16:08:51.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 16:08:51.584 [Lua] [LevelAnalysis] set_random_seed( 1560540544) 16:08:51.587 [Lua] PlayerManager:add_player player_1 16:08:51.590 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 16:08:51.590 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 16:08:51.591 [Lua] [IngameUI] init 16:08:51.646 [Lua] [Matchmaking] Cancelling matchmaking 16:08:51.646 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:08:51.646 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:08:51.646 [Lua] Set lobby begin: 16:08:51.646 [Lua] Lobby data twitch_enabled = false 16:08:51.646 [Lua] Lobby data power_level = 785 16:08:51.646 [Lua] Lobby data player_slot_6 = 0:0 16:08:51.646 [Lua] Lobby data unique_server_name = Argonias 16:08:51.646 [Lua] Lobby data host = 110000102e6263a 16:08:51.646 [Lua] Lobby data game_mode = adventure 16:08:51.646 [Lua] Lobby data is_private = true 16:08:51.646 [Lua] Lobby data level_key = inn_level 16:08:51.646 [Lua] Lobby data player_slot_1 = 0:0 16:08:51.646 [Lua] Lobby data selected_level_key = inn_level 16:08:51.646 [Lua] Lobby data quick_game = false 16:08:51.646 [Lua] Lobby data matchmaking = false 16:08:51.646 [Lua] Lobby data difficulty = hard 16:08:51.646 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:08:51.646 [Lua] Lobby data num_players = 2 16:08:51.646 [Lua] Lobby data player_slot_5 = 0:0 16:08:51.647 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:08:51.647 [Lua] Lobby data country_code = US 16:08:51.647 [Lua] Lobby data player_slot_3 = 0:0 16:08:51.647 [Lua] Lobby data eac_authorized = true 16:08:51.647 [Lua] Set lobby end. 16:08:51.647 [Flow] Forge tier 4 16:08:51.648 [Flow] complete_skittergate_legend true 16:08:51.648 [Flow] complete_all_helmgart_levels_recruit true 16:08:51.649 [Flow] WitchHunterLevel:21 16:08:51.649 [Flow] LeaderYes 16:08:51.649 [Flow] ALL PC XP:232392 16:08:51.649 [Flow] WH XP:22569.9 16:08:51.649 [Flow] Number of crafted items:632 16:08:51.649 [Flow] Sum of Powe Levels:1500 16:08:51.649 [Flow] Has "bogenhafen" DLC:true 16:08:51.650 [Lua] CurrentConflictSettings disabled 16:08:51.650 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 16:08:51.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:08:51.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:08:51.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:08:51.653 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 16:08:51.653 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:08:51.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:08:51.671 [Lua] MUSIC: won -> explore 16:08:51.803 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame 16:08:51.803 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync 16:08:51.806 [Flow] halloween_event_decorations_enabled 16:08:52.274 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame 16:08:52.274 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync 16:08:52.274 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync 16:08:52.274 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers 16:08:52.280 [Lua] [LOCAL RPC] rpc_game_started 16:08:52.289 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd 16:08:52.290 [Lua] Set lobby begin: 16:08:52.290 [Lua] Lobby data twitch_enabled = false 16:08:52.290 [Lua] Lobby data power_level = 785 16:08:52.291 [Lua] Lobby data player_slot_6 = 0:0 16:08:52.291 [Lua] Lobby data unique_server_name = Argonias 16:08:52.291 [Lua] Lobby data host = 110000102e6263a 16:08:52.291 [Lua] Lobby data game_mode = adventure 16:08:52.291 [Lua] Lobby data is_private = true 16:08:52.291 [Lua] Lobby data level_key = inn_level 16:08:52.291 [Lua] Lobby data player_slot_1 = 0:0 16:08:52.291 [Lua] Lobby data selected_level_key = inn_level 16:08:52.291 [Lua] Lobby data quick_game = false 16:08:52.291 [Lua] Lobby data matchmaking = false 16:08:52.291 [Lua] Lobby data difficulty = hard 16:08:52.292 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:08:52.292 [Lua] Lobby data num_players = 2 16:08:52.292 [Lua] Lobby data player_slot_5 = 0:0 16:08:52.292 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:08:52.292 [Lua] Lobby data country_code = US 16:08:52.292 [Lua] Lobby data player_slot_3 = 0:0 16:08:52.292 [Lua] Lobby data eac_authorized = true 16:08:52.292 [Lua] Set lobby end. 16:08:52.292 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing 16:08:52.292 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync 16:08:52.292 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers 16:08:52.292 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers 16:08:52.292 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer 16:08:52.293 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd 16:08:52.343 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers 16:08:52.343 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer 16:08:52.343 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer 16:08:52.343 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame 16:08:52.352 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 16:08:52.352 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 16:08:52.352 [Lua] PlayerManager:rpc_to_client_spawn_player() 16:08:52.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:08:52.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:08:52.356 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1 16:08:52.356 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 16:08:52.367 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd 16:08:52.367 [Lua] PlayerManager:add_remote_player 1100001031ca0fd 16:08:52.367 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 16:08:52.367 [Lua] RemotePlayer:create_game_object( ) 38 16:08:52.370 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer 16:08:52.370 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame 16:08:52.379 [Flow] DISABLE 16:08:52.461 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list. 16:08:52.461 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:08:52.461 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1 16:08:52.462 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit 16:08:52.462 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player. 16:08:52.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 16:08:52.464 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1 16:08:52.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:08:56.440 [Lua] Set lobby begin: 16:08:56.440 [Lua] Lobby data twitch_enabled = false 16:08:56.440 [Lua] Lobby data power_level = 392 16:08:56.440 [Lua] Lobby data player_slot_6 = 0:0 16:08:56.440 [Lua] Lobby data unique_server_name = Argonias 16:08:56.440 [Lua] Lobby data host = 110000102e6263a 16:08:56.440 [Lua] Lobby data game_mode = adventure 16:08:56.441 [Lua] Lobby data is_private = true 16:08:56.442 [Lua] Lobby data level_key = inn_level 16:08:56.442 [Lua] Lobby data player_slot_1 = 0:0 16:08:56.442 [Lua] Lobby data selected_level_key = inn_level 16:08:56.442 [Lua] Lobby data quick_game = false 16:08:56.442 [Lua] Lobby data matchmaking = false 16:08:56.442 [Lua] Lobby data difficulty = hard 16:08:56.442 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:08:56.442 [Lua] Lobby data num_players = 2 16:08:56.442 [Lua] Lobby data player_slot_5 = 0:0 16:08:56.442 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:08:56.442 [Lua] Lobby data country_code = US 16:08:56.442 [Lua] Lobby data player_slot_3 = 0:0 16:08:56.442 [Lua] Lobby data eac_authorized = true 16:08:56.442 [Lua] Set lobby end. 16:08:59.782 [Lua] [IngameUI] menu view on_enter start_game_view 16:08:59.785 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cfec410 16:08:59.785 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:08:59.786 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:08:59.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:08:59.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:08:59.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:09:01.445 [Lua] Set lobby begin: 16:09:01.445 [Lua] Lobby data twitch_enabled = false 16:09:01.445 [Lua] Lobby data power_level = 738 16:09:01.445 [Lua] Lobby data player_slot_6 = 0:0 16:09:01.445 [Lua] Lobby data unique_server_name = Argonias 16:09:01.445 [Lua] Lobby data host = 110000102e6263a 16:09:01.445 [Lua] Lobby data game_mode = adventure 16:09:01.445 [Lua] Lobby data is_private = true 16:09:01.445 [Lua] Lobby data level_key = inn_level 16:09:01.445 [Lua] Lobby data player_slot_1 = 0:0 16:09:01.446 [Lua] Lobby data selected_level_key = inn_level 16:09:01.446 [Lua] Lobby data quick_game = false 16:09:01.446 [Lua] Lobby data matchmaking = false 16:09:01.446 [Lua] Lobby data difficulty = hard 16:09:01.446 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:01.446 [Lua] Lobby data num_players = 2 16:09:01.446 [Lua] Lobby data player_slot_5 = 0:0 16:09:01.446 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:01.446 [Lua] Lobby data country_code = US 16:09:01.446 [Lua] Lobby data player_slot_3 = 0:0 16:09:01.446 [Lua] Lobby data eac_authorized = true 16:09:01.446 [Lua] Set lobby end. 16:09:02.012 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 16:09:02.012 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:09:02.012 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 16:09:02.012 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:09:02.013 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:09:03.390 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:09:03.390 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 16:09:03.390 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:09:03.391 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:09:03.391 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:09:11.536 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:09:11.536 [Lua] ............................................................................................................ 16:09:11.536 [Lua] ............................................................................................................ 16:09:11.536 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no 16:09:11.536 [Lua] ............................................................................................................ 16:09:11.536 [Lua] ............................................................................................................ 16:09:11.536 [Lua] [Matchmaking] Cancelling matchmaking 16:09:11.536 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:09:11.636 [Lua] [IngameUI] menu view on_exit start_game_view 16:09:11.636 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:09:11.636 [Save] Saving `save_data` 16:09:11.636 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:09:11.636 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:09:11.636 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:09:11.641 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cfec410 16:09:11.644 [Save] Save done 16:09:28.023 [Lua] LEVEL KEY: farmlands 16:09:28.023 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:09:28.023 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:09:28.025 [Lua] Set lobby begin: 16:09:28.025 [Lua] Lobby data twitch_enabled = false 16:09:28.025 [Lua] Lobby data power_level = 738 16:09:28.025 [Lua] Lobby data player_slot_6 = 0:0 16:09:28.025 [Lua] Lobby data unique_server_name = Argonias 16:09:28.025 [Lua] Lobby data host = 110000102e6263a 16:09:28.025 [Lua] Lobby data game_mode = adventure 16:09:28.025 [Lua] Lobby data is_private = true 16:09:28.025 [Lua] Lobby data level_key = inn_level 16:09:28.025 [Lua] Lobby data player_slot_1 = 0:0 16:09:28.026 [Lua] Lobby data selected_level_key = inn_level 16:09:28.026 [Lua] Lobby data quick_game = false 16:09:28.026 [Lua] Lobby data matchmaking = false 16:09:28.026 [Lua] Lobby data difficulty = normal 16:09:28.026 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:28.026 [Lua] Lobby data num_players = 2 16:09:28.026 [Lua] Lobby data player_slot_5 = 0:0 16:09:28.026 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:28.026 [Lua] Lobby data country_code = US 16:09:28.026 [Lua] Lobby data player_slot_3 = 0:0 16:09:28.026 [Lua] Lobby data eac_authorized = true 16:09:28.027 [Lua] Set lobby end. 16:09:28.027 [Lua] [PartyManager] Leader is set to 110000102e6263a 16:09:28.027 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 16:09:28.027 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 16:09:28.027 [Lua] Set lobby begin: 16:09:28.027 [Lua] Lobby data twitch_enabled = false 16:09:28.027 [Lua] Lobby data power_level = 738 16:09:28.027 [Lua] Lobby data player_slot_6 = 0:0 16:09:28.027 [Lua] Lobby data unique_server_name = Argonias 16:09:28.027 [Lua] Lobby data host = 110000102e6263a 16:09:28.027 [Lua] Lobby data is_private = true 16:09:28.027 [Lua] Lobby data level_key = inn_level 16:09:28.027 [Lua] Lobby data player_slot_1 = 0:0 16:09:28.027 [Lua] Lobby data selected_level_key = farmlands 16:09:28.027 [Lua] Lobby data quick_game = false 16:09:28.027 [Lua] Lobby data matchmaking = false 16:09:28.027 [Lua] Lobby data difficulty = normal 16:09:28.027 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:28.028 [Lua] Lobby data num_players = 2 16:09:28.028 [Lua] Lobby data player_slot_5 = 0:0 16:09:28.028 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:28.028 [Lua] Lobby data country_code = US 16:09:28.028 [Lua] Lobby data player_slot_3 = 0:0 16:09:28.028 [Lua] Lobby data eac_authorized = true 16:09:28.028 [Lua] Set lobby end. 16:09:28.028 [Lua] Set lobby begin: 16:09:28.028 [Lua] Lobby data twitch_enabled = false 16:09:28.028 [Lua] Lobby data power_level = 738 16:09:28.028 [Lua] Lobby data player_slot_6 = 0:0 16:09:28.028 [Lua] Lobby data unique_server_name = Argonias 16:09:28.028 [Lua] Lobby data host = 110000102e6263a 16:09:28.028 [Lua] Lobby data is_private = true 16:09:28.028 [Lua] Lobby data level_key = inn_level 16:09:28.028 [Lua] Lobby data player_slot_1 = 0:0 16:09:28.028 [Lua] Lobby data selected_level_key = farmlands 16:09:28.028 [Lua] Lobby data quick_game = false 16:09:28.028 [Lua] Lobby data matchmaking = false 16:09:28.028 [Lua] Lobby data difficulty = normal 16:09:28.028 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:28.028 [Lua] Lobby data num_players = 2 16:09:28.028 [Lua] Lobby data player_slot_5 = 0:0 16:09:28.028 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:28.028 [Lua] Lobby data country_code = US 16:09:28.029 [Lua] Lobby data player_slot_3 = 0:0 16:09:28.029 [Lua] Lobby data eac_authorized = true 16:09:28.029 [Lua] Set lobby end. 16:09:28.030 [Lua] [ChatManager][1]System: Starting hosted game... 16:09:28.030 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:09:28.030 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:09:28.043 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 16:09:36.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:7 my_peer_id:110000102e6263a 16:09:36.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:7 my_peer_id:110000102e6263a 16:09:36.211 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:7 my_peer_id:110000102e6263a 16:09:36.224 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 16:09:36.230 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7 16:09:36.289 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7 16:09:43.237 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:09:43.239 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:09:43.239 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 16:09:43.239 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 16:09:43.239 [Lua] Set lobby begin: 16:09:43.239 [Lua] Lobby data twitch_enabled = false 16:09:43.239 [Lua] Lobby data power_level = 738 16:09:43.239 [Lua] Lobby data player_slot_6 = 0:0 16:09:43.239 [Lua] Lobby data unique_server_name = Argonias 16:09:43.239 [Lua] Lobby data host = 110000102e6263a 16:09:43.239 [Lua] Lobby data game_mode = adventure 16:09:43.240 [Lua] Lobby data is_private = true 16:09:43.240 [Lua] Lobby data level_key = inn_level 16:09:43.240 [Lua] Lobby data player_slot_1 = 0:0 16:09:43.240 [Lua] Lobby data selected_level_key = farmlands 16:09:43.240 [Lua] Lobby data quick_game = false 16:09:43.240 [Lua] Lobby data matchmaking = false 16:09:43.240 [Lua] Lobby data difficulty = normal 16:09:43.240 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:43.240 [Lua] Lobby data num_players = 2 16:09:43.240 [Lua] Lobby data player_slot_5 = 0:0 16:09:43.240 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:43.240 [Lua] Lobby data country_code = US 16:09:43.240 [Lua] Lobby data player_slot_3 = 0:0 16:09:43.240 [Lua] Lobby data eac_authorized = true 16:09:43.241 [Lua] Set lobby end. 16:09:43.243 [Lua] Set lobby begin: 16:09:43.243 [Lua] Lobby data twitch_enabled = false 16:09:43.243 [Lua] Lobby data power_level = 738 16:09:43.243 [Lua] Lobby data player_slot_6 = 0:0 16:09:43.243 [Lua] Lobby data unique_server_name = Argonias 16:09:43.243 [Lua] Lobby data host = 110000102e6263a 16:09:43.243 [Lua] Lobby data game_mode = adventure 16:09:43.243 [Lua] Lobby data is_private = true 16:09:43.243 [Lua] Lobby data level_key = inn_level 16:09:43.243 [Lua] Lobby data player_slot_1 = 0:0 16:09:43.243 [Lua] Lobby data selected_level_key = farmlands 16:09:43.243 [Lua] Lobby data quick_game = false 16:09:43.243 [Lua] Lobby data matchmaking = false 16:09:43.243 [Lua] Lobby data difficulty = normal 16:09:43.243 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:43.243 [Lua] Lobby data num_players = 2 16:09:43.243 [Lua] Lobby data player_slot_5 = 0:0 16:09:43.243 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:43.243 [Lua] Lobby data country_code = US 16:09:43.243 [Lua] Lobby data player_slot_3 = 0:0 16:09:43.244 [Lua] Lobby data eac_authorized = true 16:09:43.244 [Lua] Set lobby end. 16:09:43.244 [Lua] [NetworkServer] Entering post game 16:09:43.244 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame 16:09:43.244 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InPostGame 16:09:43.244 [Lua] [PeerSM] 110000102e6263a :: on_exit InGame 16:09:43.244 [Lua] [PeerSM] 110000102e6263a :: on_enter InPostGame 16:09:43.244 [Lua] Complete level triggered. 16:09:43.245 [Lua] [NetworkServer] Entering post game 16:09:43.245 [Lua] gm_event_end_conditions_met false false 16:09:43.245 [Save] Saving `save_data` 16:09:43.245 [Lua] PlayFabMirror:_commit_internal nil 16:09:43.246 [Lua] generate_backend_stats 110000102e6263a:1 16:09:43.248 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:09:43.249 [Lua] TRANSITION nil nil farmlands 16:09:43.249 [Lua] Transition type "farmlands", is server: true 16:09:43.249 [Lua] [NetworkServer] Current level key farmlands 16:09:43.249 [Lua] [LevelTransitionHandler] Generated new level_seed: 15067960 16:09:43.249 [Lua] [GameNetworkManager] Leaving game... 16:09:43.249 [Lua] [GameNetworkManager] Shutting down game session host. 16:09:43.249 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:09:43.249 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:09:43.249 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=53.98 16:09:43.252 [Save] Save done 16:09:43.252 [Save] Saving `save_data` 16:09:43.258 [Save] Save done 16:09:43.264 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:09:43.264 [Lua] commit result success 5 16:09:45.247 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:09:45.247 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:09:45.247 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1 16:09:45.247 [Lua] Clearing all global lookup lists 16:09:45.247 [Lua] [EquipmentUI] - Destroy 16:09:45.248 [Lua] [GamePadEquipmentUI] - Destroy 16:09:45.248 [Lua] [AbilityUI] - Destroy 16:09:45.248 [Lua] [GamePadAbilityUI] - Destroy 16:09:45.248 [Lua] [IngamePlayerListUI] - Destroy 16:09:45.250 [Lua] [IngameUI] destroy 16:09:45.257 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list. 16:09:45.257 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1 16:09:45.261 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:09:45.352 [Lua] [Managers] Destroying state managers... 16:09:45.368 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 16:09:45.368 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InPostGame 16:09:45.368 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading 16:09:45.368 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd 16:09:45.368 [Lua] [PeerSM] 110000102e6263a :: on_exit InPostGame 16:09:45.368 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading 16:09:45.368 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a 16:09:45.369 [Lua] [Matchmaking] unregister rpcs 16:09:45.369 [Lua] [Gamestate] Enter state StateLoading 16:09:45.372 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:09:45.372 [Lua] [Matchmaking] register rpcs 16:09:45.372 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:09:45.372 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:09:45.372 [Lua] Set lobby begin: 16:09:45.372 [Lua] Lobby data twitch_enabled = false 16:09:45.372 [Lua] Lobby data power_level = 0 16:09:45.372 [Lua] Lobby data player_slot_6 = 0:0 16:09:45.372 [Lua] Lobby data unique_server_name = Argonias 16:09:45.372 [Lua] Lobby data host = 110000102e6263a 16:09:45.372 [Lua] Lobby data game_mode = adventure 16:09:45.372 [Lua] Lobby data is_private = true 16:09:45.372 [Lua] Lobby data level_key = inn_level 16:09:45.372 [Lua] Lobby data player_slot_1 = 0:0 16:09:45.372 [Lua] Lobby data selected_level_key = farmlands 16:09:45.372 [Lua] Lobby data quick_game = false 16:09:45.372 [Lua] Lobby data matchmaking = false 16:09:45.372 [Lua] Lobby data difficulty = normal 16:09:45.373 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:45.373 [Lua] Lobby data num_players = 2 16:09:45.373 [Lua] Lobby data player_slot_5 = 0:0 16:09:45.373 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:45.373 [Lua] Lobby data country_code = US 16:09:45.373 [Lua] Lobby data player_slot_3 = 0:0 16:09:45.373 [Lua] Lobby data eac_authorized = true 16:09:45.373 [Lua] Set lobby end. 16:09:45.373 [Lua] registering RPCs 16:09:45.373 [Lua] Set lobby begin: 16:09:45.373 [Lua] Lobby data twitch_enabled = false 16:09:45.373 [Lua] Lobby data power_level = 0 16:09:45.373 [Lua] Lobby data player_slot_6 = 0:0 16:09:45.373 [Lua] Lobby data unique_server_name = Argonias 16:09:45.373 [Lua] Lobby data host = 110000102e6263a 16:09:45.373 [Lua] Lobby data game_mode = adventure 16:09:45.373 [Lua] Lobby data is_private = true 16:09:45.373 [Lua] Lobby data level_key = farmlands 16:09:45.373 [Lua] Lobby data player_slot_1 = 0:0 16:09:45.373 [Lua] Lobby data selected_level_key = farmlands 16:09:45.373 [Lua] Lobby data quick_game = false 16:09:45.373 [Lua] Lobby data matchmaking = false 16:09:45.373 [Lua] Lobby data difficulty = normal 16:09:45.374 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:45.374 [Lua] Lobby data num_players = 2 16:09:45.374 [Lua] Lobby data player_slot_5 = 0:0 16:09:45.374 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:45.374 [Lua] Lobby data country_code = US 16:09:45.374 [Lua] Lobby data player_slot_3 = 0:0 16:09:45.374 [Lua] Lobby data eac_authorized = true 16:09:45.374 [Lua] Set lobby end. 16:09:45.374 [Lua] MUSIC MANAGER unmute_all_world_sounds 107940 0 16:09:45.374 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 8 16:09:45.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:09:45.376 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 8 16:09:45.377 [Lua] ### Sending rpc_level_loaded 16:09:45.377 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26 16:09:45.377 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 16:09:45.377 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 16:09:45.377 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] 16:09:45.377 [Lua] [LevelTransitionHandler] load_level farmlands 16:09:45.542 [Umbra] Unload tome 16:09:45.690 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:09:45.690 [Lua] [LevelTransitionHandler] Loading level: "farmlands" 16:09:45.690 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands" 16:09:45.690 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read, 16:09:45.690 [Lua] [LOCAL RPC] rpc_load_level 46 15067960 16:09:45.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 16:09:45.821 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 16:09:45.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 16:09:45.857 [Lua] MUSIC MANAGER nik_loading_screen_farmland_01 107941 0 16:09:45.869 [Lua] MUSIC MANAGER Play_loading_screen_music 107942 0 16:09:46.003 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 16:09:46.229 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 8 16:09:53.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 16:09:53.154 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 16:09:53.171 [Lua] [LevelTransitionHandler] Level load completed! 16:09:53.171 [Lua] ### Sending rpc_level_loaded 16:09:53.171 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 46 16:09:53.171 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 16:09:53.171 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:09:53.188 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading 16:09:53.188 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages 16:09:53.205 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages 16:09:53.205 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame 16:09:53.205 [Lua] [LOCAL RPC] rpc_loading_synced 16:09:53.952 [Lua] ### Sending rpc_level_loaded 16:09:53.952 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 46 16:09:53.952 [Lua] Peer 1100001031ca0fd has loaded the level and all enemies are loaded 16:09:53.952 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading 16:09:53.952 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages 16:09:53.969 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages 16:09:53.969 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame 16:09:54.174 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:09:54.174 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:09:54.174 [Lua] [Matchmaking] unregister rpcs 16:09:54.174 [Lua] Set lobby begin: 16:09:54.174 [Lua] Lobby data twitch_enabled = false 16:09:54.175 [Lua] Lobby data power_level = 0 16:09:54.175 [Lua] Lobby data player_slot_6 = 0:0 16:09:54.175 [Lua] Lobby data unique_server_name = Argonias 16:09:54.175 [Lua] Lobby data host = 110000102e6263a 16:09:54.175 [Lua] Lobby data game_mode = adventure 16:09:54.175 [Lua] Lobby data is_private = true 16:09:54.175 [Lua] Lobby data level_key = farmlands 16:09:54.175 [Lua] Lobby data player_slot_1 = 0:0 16:09:54.175 [Lua] Lobby data selected_level_key = farmlands 16:09:54.175 [Lua] Lobby data quick_game = false 16:09:54.175 [Lua] Lobby data matchmaking = false 16:09:54.175 [Lua] Lobby data difficulty = normal 16:09:54.175 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:54.175 [Lua] Lobby data num_players = 2 16:09:54.175 [Lua] Lobby data player_slot_5 = 0:0 16:09:54.175 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:54.175 [Lua] Lobby data country_code = US 16:09:54.175 [Lua] Lobby data player_slot_3 = 0:0 16:09:54.175 [Lua] Lobby data eac_authorized = true 16:09:54.175 [Lua] Set lobby end. 16:09:54.175 [Lua] [Managers] Destroying state managers... 16:09:54.177 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 16:09:54.177 [Lua] MUSIC MANAGER Stop_loading_screen_music 107943 0 16:09:54.177 [Lua] [Gamestate] Enter StateIngame HOST 16:09:54.178 [Lua] Set lobby begin: 16:09:54.178 [Lua] Lobby data twitch_enabled = false 16:09:54.178 [Lua] Lobby data power_level = 0 16:09:54.178 [Lua] Lobby data player_slot_6 = 0:0 16:09:54.178 [Lua] Lobby data unique_server_name = Argonias 16:09:54.178 [Lua] Lobby data host = 110000102e6263a 16:09:54.178 [Lua] Lobby data game_mode = adventure 16:09:54.178 [Lua] Lobby data is_private = true 16:09:54.178 [Lua] Lobby data level_key = farmlands 16:09:54.178 [Lua] Lobby data player_slot_1 = 0:0 16:09:54.178 [Lua] Lobby data selected_level_key = farmlands 16:09:54.178 [Lua] Lobby data quick_game = false 16:09:54.178 [Lua] Lobby data matchmaking = false 16:09:54.178 [Lua] Lobby data difficulty = normal 16:09:54.178 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:54.178 [Lua] Lobby data num_players = 2 16:09:54.178 [Lua] Lobby data player_slot_5 = 0:0 16:09:54.178 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:54.178 [Lua] Lobby data country_code = US 16:09:54.178 [Lua] Lobby data player_slot_3 = 0:0 16:09:54.178 [Lua] Lobby data eac_authorized = true 16:09:54.178 [Lua] Set lobby end. 16:09:54.179 [Lua] [StateIngame] Server ingame 16:09:54.182 [Lua] Set lobby begin: 16:09:54.182 [Lua] Lobby data twitch_enabled = false 16:09:54.182 [Lua] Lobby data power_level = 0 16:09:54.182 [Lua] Lobby data player_slot_6 = 0:0 16:09:54.182 [Lua] Lobby data unique_server_name = Argonias 16:09:54.182 [Lua] Lobby data host = 110000102e6263a 16:09:54.182 [Lua] Lobby data game_mode = adventure 16:09:54.182 [Lua] Lobby data is_private = true 16:09:54.182 [Lua] Lobby data level_key = farmlands 16:09:54.182 [Lua] Lobby data player_slot_1 = 0:0 16:09:54.183 [Lua] Lobby data selected_level_key = farmlands 16:09:54.183 [Lua] Lobby data quick_game = false 16:09:54.183 [Lua] Lobby data matchmaking = false 16:09:54.183 [Lua] Lobby data difficulty = normal 16:09:54.183 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:54.183 [Lua] Lobby data num_players = 2 16:09:54.183 [Lua] Lobby data player_slot_5 = 0:0 16:09:54.183 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:54.183 [Lua] Lobby data country_code = US 16:09:54.183 [Lua] Lobby data player_slot_3 = 0:0 16:09:54.183 [Lua] Lobby data eac_authorized = true 16:09:54.183 [Lua] Set lobby end. 16:09:54.183 [Lua] [Matchmaking] register rpcs 16:09:54.183 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:09:54.183 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a 16:09:54.183 [Lua] [GameNetworkManager] self.is_server = true 16:09:54.183 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:09:54.183 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:09:54.183 [Network] Setting artificial MTU limit to 65536 16:09:54.185 [Lua] Switching ConflictSettings: to: default 16:09:54.185 [Lua] pacing=default 16:09:54.185 [Lua] roaming=nil 16:09:54.185 [Lua] specials=default 16:09:54.185 [Lua] debug_color=maroon 16:09:54.185 [Lua] pack_spawning=default 16:09:54.185 [Lua] disabled=false 16:09:54.185 [Lua] boss=default 16:09:54.185 [Lua] horde=default 16:09:54.185 [Lua] name=default 16:09:54.185 [Lua] intensity=default 16:09:54.185 [Lua] --- 16:09:54.185 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:09:54.195 [Lua] [AIInterestPointSystem] Level Seed: 15067960 16:09:54.195 [Lua] 16:09:54.195 [Lua] [entity_system_bag] = table 16:09:54.195 [Lua] [entity_system_bag] = metatable 16:09:54.195 [Lua] [startup_data] = table 16:09:54.195 [Lua] [entity_manager] = table 16:09:54.195 [Lua] [entity_manager] = metatable 16:09:54.195 [Lua] [unit_spawner] = table 16:09:54.195 [Lua] [unit_spawner] = metatable 16:09:54.195 [Lua] [unit_storage] = table 16:09:54.195 [Lua] [unit_storage] = metatable 16:09:54.195 [Lua] [dice_keeper] = table 16:09:54.195 [Lua] [dice_keeper] = metatable 16:09:54.195 [Lua] [is_server] = true (boolean) 16:09:54.198 [Lua] [world] = [World] 16:09:54.198 [Lua] [system_api] = table 16:09:54.198 [Lua] [network_lobby] = table 16:09:54.198 [Lua] [network_lobby] = metatable 16:09:54.198 [Lua] [profile_synchronizer] = table 16:09:54.198 [Lua] [profile_synchronizer] = metatable 16:09:54.198 [Lua] [entity_system] = table 16:09:54.198 [Lua] [entity_system] = metatable 16:09:54.198 [Lua] [num_local_human_players] = 1 (number) 16:09:54.198 [Lua] [statistics_db] = table 16:09:54.198 [Lua] [statistics_db] = metatable 16:09:54.198 [Lua] [network_server] = table 16:09:54.198 [Lua] [network_server] = metatable 16:09:54.198 [Lua] [input_manager] = table 16:09:54.198 [Lua] [input_manager] = metatable 16:09:54.198 [Lua] [network_clock] = table 16:09:54.198 [Lua] [network_clock] = metatable 16:09:54.198 [Lua] [network_transmit] = table 16:09:54.198 [Lua] [network_transmit] = metatable 16:09:54.198 [Lua] [free_flight_manager] = table 16:09:54.198 [Lua] [free_flight_manager] = metatable 16:09:54.198 [Lua] [network_manager] = table 16:09:54.198 [Lua] [network_manager] = metatable 16:09:54.198 [Lua] [network_event_delegate] = table 16:09:54.198 [Lua] [network_event_delegate] = metatable 16:09:54.198 [Lua] 16:09:54.204 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:09:54.227 [Lua] [AchievementManager] Achievements using the steam platform 16:09:54.227 [Lua] [StateIngame] Level seed: 15067960 16:09:54.228 [Umbra] Init version: 3.4.15 :: 16 threads 16:09:54.228 [Umbra] Tome with `14593` objects loaded. 16:09:54.228 [Umbra] UMBRA Tome loaded. 16:09:54.228 [World] Spawning level. 16:09:54.874 [Lua] respawn_unit_spawned with group id: respawns_sawmill 16:09:54.874 [Lua] respawn_unit_spawned with group id: respawns_sawmill 16:09:54.874 [Lua] respawn_unit_spawned with group id: respawns_sawmill 16:09:54.949 [Lua] [LevelAnalysis] set_random_seed( 946474688) 16:09:54.955 [Lua] PlayerManager:add_player player_1 16:09:54.957 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:09:54.957 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:09:54.958 [Lua] [IngameUI] init 16:09:55.003 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:09:55.003 [Lua] Set lobby begin: 16:09:55.003 [Lua] Lobby data twitch_enabled = false 16:09:55.003 [Lua] Lobby data power_level = 785 16:09:55.003 [Lua] Lobby data player_slot_6 = 0:0 16:09:55.003 [Lua] Lobby data unique_server_name = Argonias 16:09:55.003 [Lua] Lobby data host = 110000102e6263a 16:09:55.003 [Lua] Lobby data game_mode = adventure 16:09:55.004 [Lua] Lobby data is_private = true 16:09:55.004 [Lua] Lobby data level_key = farmlands 16:09:55.004 [Lua] Lobby data player_slot_1 = 0:0 16:09:55.004 [Lua] Lobby data selected_level_key = farmlands 16:09:55.004 [Lua] Lobby data quick_game = false 16:09:55.004 [Lua] Lobby data matchmaking = false 16:09:55.004 [Lua] Lobby data difficulty = normal 16:09:55.004 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:55.004 [Lua] Lobby data num_players = 2 16:09:55.004 [Lua] Lobby data player_slot_5 = 0:0 16:09:55.004 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:55.004 [Lua] Lobby data country_code = US 16:09:55.004 [Lua] Lobby data player_slot_3 = 0:0 16:09:55.004 [Lua] Lobby data eac_authorized = true 16:09:55.004 [Lua] Set lobby end. 16:09:55.004 [Flow] Spawned:c_barrel_socket 16:09:55.005 [Lua] CurrentConflictSettings default 16:09:55.005 [Lua] [ConflictDirector] conflict_director is ai_ready 16:09:55.022 [Lua] This levels contains no crossroads 16:09:55.022 [Lua] [LevelAnalysis] Injecting travel distances 16:09:55.050 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:09:55.050 [Lua] Forming navigation groups in one frame 16:09:55.050 [Lua] Forming navigation groups 16:09:55.092 [Lua] NavigationGroupManager -> calulation time A: 0.041999999999916326 16:09:55.547 [Lua] NavigationGroupManager -> calulation time B: 0.45500000000015461 16:09:55.547 [Lua] number of nav groups: 396 16:09:55.552 [Lua] number of refined nav groups : 259 16:09:55.566 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 16:09:55.566 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.168775634217608 Normalized coefficient: 1.4101814304288605 16:09:55.567 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.981408580818542 Normalized coefficient: 1.2132735752014112 16:09:55.568 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.324646432650457 Normalized coefficient: 1.3907718968241385 16:09:55.568 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 6.5345741503874066 Normalized coefficient: 1.5150183886754227 16:09:55.569 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:09:55.569 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:09:55.569 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 16:09:55.569 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:09:55.569 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 16:09:55.580 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 16:09:55.580 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.3297786712646 meters. 16:09:55.580 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:09:55.580 [Lua] [LevelAnalysis] 16:09:55.580 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:09:55.580 [Lua] [LevelAnalysis] 16:09:55.580 [Lua] [LevelAnalysis] Terror events added: 16:09:55.580 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 16:09:55.580 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 16:09:55.580 [Lua] ----> using boss gizmo! 16:09:55.580 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -135.8 start-travel-dist: 395.4, end-travel-dist: 509.3 spawn_distance 249.6 16:09:55.582 [Lua] Adding main path event: Vector3Box(36.238, -95.3133, 1.48324) boss_event_chaos_spawn 45 table: 0000000010853BD0 16:09:55.582 [Lua] [LevelAnalysis] Level path distance: 1312.3297786712646 16:09:55.582 [Lua] [LevelAnalysis] num_event_places_f: 0.84155318578084315 , num_event_places: 0 , trailing_event_fraction: 0.84155318578084315 , num_events: 1 16:09:55.582 [Lua] [LevelAnalysis] Terror events added: 16:09:55.582 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:09:55.582 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.3297786712646 forbidden_dist: -1212.3297786712646 16:09:55.582 [Lua] [LevelAnalysis] wanted_distance: 380.27782217067198 16:09:55.585 [Lua] Adding main path event: Vector3Box(78.1033, -121.48, -7.64577) rare_event_loot_rat 45 table: 0000000010853F58 16:09:55.585 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:09:55.599 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:09:55.604 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=86 16:09:55.604 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:09:55.604 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:09:55.634 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame 16:09:55.634 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync 16:09:55.637 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000102e6263a:2 16:09:55.637 [Lua] Set lobby begin: 16:09:55.637 [Lua] Lobby data twitch_enabled = false 16:09:55.637 [Lua] Lobby data power_level = 785 16:09:55.637 [Lua] Lobby data player_slot_6 = 0:0 16:09:55.637 [Lua] Lobby data unique_server_name = Argonias 16:09:55.637 [Lua] Lobby data host = 110000102e6263a 16:09:55.637 [Lua] Lobby data game_mode = adventure 16:09:55.637 [Lua] Lobby data is_private = true 16:09:55.637 [Lua] Lobby data level_key = farmlands 16:09:55.637 [Lua] Lobby data player_slot_1 = 0:0 16:09:55.637 [Lua] Lobby data selected_level_key = farmlands 16:09:55.637 [Lua] Lobby data quick_game = false 16:09:55.637 [Lua] Lobby data matchmaking = false 16:09:55.637 [Lua] Lobby data difficulty = normal 16:09:55.637 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:55.637 [Lua] Lobby data num_players = 2 16:09:55.637 [Lua] Lobby data player_slot_5 = 0:0 16:09:55.637 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:55.637 [Lua] Lobby data country_code = US 16:09:55.637 [Lua] Lobby data player_slot_3 = 0:0 16:09:55.637 [Lua] Lobby data eac_authorized = true 16:09:55.637 [Lua] Set lobby end. 16:09:55.637 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:2, previous profile 0, profile 5] 16:09:55.637 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 16:09:55.638 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=87 16:09:55.640 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000102e6263a:3 16:09:55.640 [Lua] Set lobby begin: 16:09:55.640 [Lua] Lobby data twitch_enabled = false 16:09:55.640 [Lua] Lobby data power_level = 785 16:09:55.641 [Lua] Lobby data player_slot_6 = 0:0 16:09:55.641 [Lua] Lobby data unique_server_name = Argonias 16:09:55.641 [Lua] Lobby data host = 110000102e6263a 16:09:55.641 [Lua] Lobby data game_mode = adventure 16:09:55.641 [Lua] Lobby data is_private = true 16:09:55.641 [Lua] Lobby data level_key = farmlands 16:09:55.641 [Lua] Lobby data player_slot_1 = 0:0 16:09:55.641 [Lua] Lobby data selected_level_key = farmlands 16:09:55.641 [Lua] Lobby data quick_game = false 16:09:55.641 [Lua] Lobby data matchmaking = false 16:09:55.641 [Lua] Lobby data difficulty = normal 16:09:55.641 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:09:55.641 [Lua] Lobby data num_players = 2 16:09:55.641 [Lua] Lobby data player_slot_5 = 0:0 16:09:55.641 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:09:55.641 [Lua] Lobby data country_code = US 16:09:55.641 [Lua] Lobby data player_slot_3 = 0:0 16:09:55.641 [Lua] Lobby data eac_authorized = true 16:09:55.641 [Lua] Set lobby end. 16:09:55.641 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:3, previous profile 0, profile 3] 16:09:55.641 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 16:09:55.642 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=88 16:09:55.656 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:8 my_peer_id:110000102e6263a 16:09:55.656 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:8 my_peer_id:110000102e6263a 16:09:55.656 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:9 my_peer_id:110000102e6263a 16:09:55.656 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:9 my_peer_id:110000102e6263a 16:09:56.038 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync 16:09:56.038 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers 16:09:56.049 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:8 my_peer_id:110000102e6263a 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:9 my_peer_id:110000102e6263a 16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read, 16:09:56.049 [Lua] [LOCAL RPC] rpc_game_started 16:09:56.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:09:56.383 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:09:56.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 16:09:56.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 16:09:56.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 16:09:56.823 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 16:09:56.908 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 16:09:56.908 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 16:09:56.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 16:09:57.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 16:09:57.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 16:09:57.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 16:09:57.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 16:09:57.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 16:09:57.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 16:09:57.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 16:09:57.531 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 16:09:57.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2 16:09:57.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2 16:09:57.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2 16:09:57.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:09:58.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:09:58.847 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 16:09:58.848 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:09:59.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:09:59.092 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 16:09:59.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 16:09:59.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 16:09:59.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 16:09:59.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 16:09:59.594 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 16:09:59.594 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 16:09:59.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:10:00.402 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:10:00.402 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:10:00.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2 16:10:00.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2 16:10:00.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2 16:10:00.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 16:10:00.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 16:10:00.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 16:10:00.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:10:01.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:10:01.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:10:01.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:10:01.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:10:01.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:10:01.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 16:10:01.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 16:10:01.307 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 16:10:01.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 16:10:01.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 16:10:01.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 16:10:01.494 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:10:01.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:10:01.739 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:10:01.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 16:10:02.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 16:10:02.109 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 16:10:02.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 16:10:02.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 16:10:02.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 16:10:02.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 16:10:02.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 16:10:02.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 16:10:02.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 16:10:02.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 16:10:02.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 16:10:02.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 16:10:02.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 16:10:02.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 16:10:02.870 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 16:10:02.876 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9 16:10:04.866 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame 16:10:04.866 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync 16:10:04.867 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102e6263a 2 16:10:04.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:04.871 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 16:10:04.872 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000102e6263a 3 16:10:04.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:04.875 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92 16:10:04.880 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9 16:10:04.881 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd 16:10:04.883 [Lua] Set lobby begin: 16:10:04.883 [Lua] Lobby data twitch_enabled = false 16:10:04.883 [Lua] Lobby data power_level = 785 16:10:04.883 [Lua] Lobby data player_slot_6 = 0:0 16:10:04.883 [Lua] Lobby data unique_server_name = Argonias 16:10:04.883 [Lua] Lobby data host = 110000102e6263a 16:10:04.883 [Lua] Lobby data game_mode = adventure 16:10:04.884 [Lua] Lobby data is_private = true 16:10:04.884 [Lua] Lobby data level_key = farmlands 16:10:04.884 [Lua] Lobby data player_slot_1 = 0:0 16:10:04.884 [Lua] Lobby data selected_level_key = farmlands 16:10:04.884 [Lua] Lobby data quick_game = false 16:10:04.884 [Lua] Lobby data matchmaking = false 16:10:04.884 [Lua] Lobby data difficulty = normal 16:10:04.884 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:10:04.884 [Lua] Lobby data num_players = 2 16:10:04.884 [Lua] Lobby data player_slot_5 = 0:0 16:10:04.884 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:10:04.884 [Lua] Lobby data country_code = US 16:10:04.884 [Lua] Lobby data player_slot_3 = 0:0 16:10:04.884 [Lua] Lobby data eac_authorized = true 16:10:04.884 [Lua] Set lobby end. 16:10:04.884 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing 16:10:04.884 [Lua] Breedfreezer (server) starting a hot join sync 16:10:04.884 [Lua] packing 0 units of breed chaos_marauder 16:10:04.884 [Lua] packing 0 units of breed skaven_clan_rat 16:10:04.884 [Lua] packing 0 units of breed skaven_storm_vermin 16:10:04.884 [Lua] packing 0 units of breed skaven_slave 16:10:04.884 [Lua] packing 0 units of breed chaos_fanatic 16:10:04.884 [Lua] packing 0 units of breed chaos_berzerker 16:10:04.884 [Lua] packing 0 units of breed chaos_warrior 16:10:04.884 [Lua] packing 0 units of breed skaven_plague_monk 16:10:04.884 [Lua] packing 0 units of breed chaos_raider 16:10:04.884 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:10:04.884 [Lua] 16:10:04.884 [Lua] [1] = 1 (number) 16:10:04.884 [Lua] [2] = 0 (number) 16:10:04.884 [Lua] [3] = 1 (number) 16:10:04.884 [Lua] [4] = 0 (number) 16:10:04.884 [Lua] [5] = 1 (number) 16:10:04.884 [Lua] [6] = 0 (number) 16:10:04.884 [Lua] [7] = 1 (number) 16:10:04.884 [Lua] [8] = 0 (number) 16:10:04.884 [Lua] [9] = 1 (number) 16:10:04.884 [Lua] [10] = 0 (number) 16:10:04.884 [Lua] [11] = 1 (number) 16:10:04.884 [Lua] [12] = 0 (number) 16:10:04.884 [Lua] [13] = 1 (number) 16:10:04.884 [Lua] [14] = 0 (number) 16:10:04.884 [Lua] [15] = 1 (number) 16:10:04.884 [Lua] [16] = 0 (number) 16:10:04.884 [Lua] [17] = 1 (number) 16:10:04.884 [Lua] [18] = 0 (number) 16:10:04.884 [Lua] 16:10:04.884 [Lua] 16:10:04.884 [Lua] 16:10:04.885 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync 16:10:04.885 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers 16:10:04.885 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers 16:10:04.885 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer 16:10:04.885 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd 16:10:04.901 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers 16:10:04.901 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer 16:10:04.901 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer 16:10:04.901 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame 16:10:04.908 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(294.568, -320.861, 1.60737) Vector4(0.042133, 0.01129, -0.173482, -0.983871) true 100 100 337 1 1 16:10:04.908 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(294.568, -320.861, 1.60737), Vector4(0.042133, 0.01129, -0.173482, -0.983871)) 16:10:04.908 [Lua] PlayerManager:rpc_to_client_spawn_player() 16:10:04.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:04.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:04.912 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1 16:10:04.912 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=94 16:10:04.914 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd 16:10:04.914 [Lua] PlayerManager:add_remote_player 1100001031ca0fd 16:10:04.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=95 16:10:04.914 [Lua] RemotePlayer:create_game_object( ) 95 16:10:04.917 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer 16:10:04.917 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame 16:10:04.919 [Lua] Switching ConflictSettings: to: skaven 16:10:04.919 [Lua] pacing=default 16:10:04.919 [Lua] roaming=nil 16:10:04.919 [Lua] specials=skaven 16:10:04.919 [Lua] debug_color=orange 16:10:04.919 [Lua] pack_spawning=skaven 16:10:04.919 [Lua] disabled=false 16:10:04.919 [Lua] boss=skaven 16:10:04.919 [Lua] horde=default 16:10:04.919 [Lua] name=skaven 16:10:04.919 [Lua] intensity=default 16:10:04.919 [Lua] --- 16:10:05.035 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list. 16:10:05.035 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:10:05.035 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1 16:10:05.035 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit 16:10:05.035 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player. 16:10:05.036 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96 16:10:05.036 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1 16:10:05.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:10.026 [Lua] Set lobby begin: 16:10:10.026 [Lua] Lobby data twitch_enabled = false 16:10:10.026 [Lua] Lobby data power_level = 738 16:10:10.026 [Lua] Lobby data player_slot_6 = 0:0 16:10:10.026 [Lua] Lobby data unique_server_name = Argonias 16:10:10.026 [Lua] Lobby data host = 110000102e6263a 16:10:10.026 [Lua] Lobby data game_mode = adventure 16:10:10.026 [Lua] Lobby data is_private = true 16:10:10.026 [Lua] Lobby data level_key = farmlands 16:10:10.026 [Lua] Lobby data player_slot_1 = 0:0 16:10:10.026 [Lua] Lobby data selected_level_key = farmlands 16:10:10.026 [Lua] Lobby data quick_game = false 16:10:10.026 [Lua] Lobby data matchmaking = false 16:10:10.026 [Lua] Lobby data difficulty = normal 16:10:10.026 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:10:10.026 [Lua] Lobby data num_players = 2 16:10:10.026 [Lua] Lobby data player_slot_5 = 0:0 16:10:10.027 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:10:10.027 [Lua] Lobby data country_code = US 16:10:10.027 [Lua] Lobby data player_slot_3 = 0:0 16:10:10.027 [Lua] Lobby data eac_authorized = true 16:10:10.027 [Lua] Set lobby end. 16:10:24.847 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:24.859 [Lua] Spline already found! 16:10:36.128 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:36.148 [Lua] Spline already found! 16:10:37.794 [Lua] Players are leaving the safe zone 16:11:00.248 [Lua] Switching ConflictSettings: to: chaos 16:11:00.248 [Lua] pacing=chaos 16:11:00.248 [Lua] roaming=nil 16:11:00.248 [Lua] specials=chaos 16:11:00.248 [Lua] debug_color=purple 16:11:00.248 [Lua] pack_spawning=chaos 16:11:00.248 [Lua] disabled=false 16:11:00.248 [Lua] boss=chaos 16:11:00.248 [Lua] horde=chaos 16:11:00.248 [Lua] name=chaos 16:11:00.248 [Lua] intensity=default 16:11:00.248 [Lua] --- 16:11:01.586 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:11:01.603 [Lua] Spline already found! 16:11:20.239 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:11:21.484 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 24 24 16:11:21.562 [Lua] Destroying unit - ai got stuck skaven_clan_rat 3 18 23 16:11:21.573 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 4 22 16:11:21.585 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 9 21 16:11:21.585 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 10 20 16:11:24.367 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source. 16:11:27.842 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:11:27.854 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:11:33.040 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:11:37.231 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:11:46.593 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:52.388 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 93 4 110000102e6263a 3 16:11:53.352 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 16:11:53.360 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(188.061, -186.69, 10.4154) Vector4(0, 0, 0.819153, -0.573576) 4 16:11:56.588 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:12:00.634 [Lua] Time for new HOOORDE! multi_first_wave 16:12:00.635 [Lua] horde requested: vector_blob 16:12:00.635 [Lua] wants to spawn ahead within distance: 60 16:12:00.635 [Lua] managed to spawn 25/25 horde enemies 16:12:00.635 [Lua] vector blob horde has started 16:12:00.642 [Lua] MUSIC: explore -> pre_horde 16:12:01.981 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:12:01.995 [Lua] Spline already found! 16:12:09.323 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1 16:12:10.513 [Lua] MUSIC: pre_horde -> horde 16:12:13.353 [Lua] HORDE: last wave, reset to standard horde delay 16:12:13.353 [Lua] Time for new HOOORDE! multi_last_wave 16:12:13.353 [Lua] horde requested: vector_blob 16:12:13.353 [Lua] wants to spawn ahead within distance: 60 16:12:13.353 [Lua] Horde spawn position is within line of sight of players, aborting 16:12:13.353 [Lua] could not, tries to spawnbehind 16:12:13.354 [Lua] managed to spawn 21/21 horde enemies 16:12:13.354 [Lua] vector blob horde has started 16:12:13.520 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]'] 16:12:14.889 [Lua] hit_unit == target_breed_unit [Actor '#ID[8b626dd5]'] 16:12:17.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:12:19.988 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:12:20.294 [Lua] Horde killed: ? 16:12:22.839 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:12:22.858 [Lua] Spline already found! 16:12:23.280 [Lua] Destroying unit - ai got stuck chaos_marauder 2 19 25 16:12:28.458 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]'] 16:12:29.713 [Lua] hit_unit == target_breed_unit [Actor '#ID[02bc0e2b]'] 16:12:30.572 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]'] 16:12:31.719 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:12:31.734 [Lua] Spline already found! 16:12:34.094 [Lua] hit_unit == target_breed_unit [Actor '#ID[ff49805b]'] 16:12:35.179 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 118264 0 16:12:37.108 [Lua] MUSIC: horde -> explore 16:12:39.334 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:42.060 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:12:47.004 [Lua] Horde killed: ? 16:12:49.649 [Lua] hit_unit == target_breed_unit [Actor '#ID[ff49805b]'] 16:12:49.880 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:12:53.312 [Lua] hit_unit == target_breed_unit [Actor '#ID[0ad7e292]'] 16:12:54.349 [Lua] hit_unit == target_breed_unit [Actor '#ID[a0258166]'] 16:13:11.583 [Lua] main path terror event triggered: rare_event_loot_rat 16:13:11.583 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 16:13:11.595 [Lua] main path terror event triggered: boss_event_chaos_spawn 16:13:11.595 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 16:13:11.623 [Flow] Boss DoorStormfiend 16:13:12.832 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:13:12.845 [Lua] Spline already found! 16:13:13.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:13.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:15.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:15.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:15.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:16.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:16.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:16.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:17.671 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:19.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:19.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:19.874 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:20.705 [Lua] [LOCAL RPC] rpc_ping_unit 93 295 false 16:13:27.809 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:13:52.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:52.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:52.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:13:53.868 [Lua] [LOCAL RPC] rpc_give_equipment 89 93 9 337 Vector3(91.1944, -106.898, -4.92257) 16:13:55.338 [Lua] [ChatManager][1]System: Argonias picked up a Loot Die 16:13:55.345 [Lua] [LOCAL RPC] rpc_request_mission 36 16:13:55.345 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 16:14:17.352 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:14:17.370 [Lua] Spline already found! 16:14:17.495 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 16:14:18.164 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:14:18.178 [Lua] Spline already found! 16:14:19.844 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:30.036 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:14:40.686 [Lua] Time for new HOOORDE! multi_first_wave 16:14:40.686 [Lua] horde requested: vector_blob 16:14:40.686 [Lua] wants to spawn ahead within distance: 60 16:14:40.686 [Lua] managed to spawn 21/21 horde enemies 16:14:40.686 [Lua] vector blob horde has started 16:14:40.694 [Lua] MUSIC: explore -> pre_horde 16:14:41.677 [Lua] hit_unit == target_breed_unit [Actor '#ID[a0258166]'] 16:14:50.444 [Lua] MUSIC: pre_horde -> horde 16:14:50.897 [Lua] HORDE: last wave, reset to standard horde delay 16:14:50.897 [Lua] Time for new HOOORDE! multi_last_wave 16:14:50.897 [Lua] horde requested: vector_blob 16:14:50.897 [Lua] wants to spawn ahead within distance: 60 16:14:50.897 [Lua] managed to spawn 21/21 horde enemies 16:14:50.897 [Lua] vector blob horde has started 16:14:54.098 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:14:58.433 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]'] 16:14:59.092 [Lua] Horde killed: ? 16:15:07.433 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 16:15:09.903 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]'] 16:15:09.908 [Lua] MUSIC: horde -> explore 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.070 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:15:12.801 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:15:12.817 [Lua] Spline already found! 16:15:14.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 104720 16:15:21.909 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 24 16:15:24.790 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 16:15:37.604 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:39.013 [Lua] Destroying unit - ai got stuck chaos_marauder 3 13 14 16:15:39.016 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[bfb0722e33496c95]']" 16:15:39.331 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:15:41.097 [Lua] Horde killed: ? 16:15:41.749 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 16:15:47.035 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:15:47.048 [Lua] Spline already found! 16:15:58.402 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:16:07.780 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:16:07.780 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:16:19.142 [Lua] TerrorEventMixer.start_event: farmlands_rat_ogre 16:16:26.898 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:27.477 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:16:46.181 [Lua] chaos troll died! 16:16:47.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:16:47.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:16:47.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:16:50.483 [Lua] [ChatManager][1]System: Argonias picked up a Loot Die 16:16:50.489 [Lua] [LOCAL RPC] rpc_request_mission 36 16:16:50.489 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true 16:17:12.589 [Lua] fence jumping 16:17:13.473 [Lua] ready to jump failed 16:17:17.738 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:18.278 [Lua] [LOCAL RPC] rpc_ping_unit_exclusive_flash 93 11 110000102e6263a 3 16:17:27.779 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:17:29.164 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Grimoire 16:17:40.289 [Lua] Time for new HOOORDE! multi_first_wave 16:17:40.289 [Lua] horde requested: vector_blob 16:17:40.289 [Lua] wants to spawn ahead within distance: 60 16:17:40.289 [Lua] managed to spawn 26/26 horde enemies 16:17:40.289 [Lua] vector blob horde has started 16:17:40.296 [Lua] MUSIC: explore -> pre_horde 16:17:40.993 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:17:41.008 [Lua] Spline already found! 16:17:51.226 [Lua] Destroying unit - ai got stuck chaos_marauder 1 3 37 16:17:51.226 [Lua] Destroying unit - ai got stuck chaos_marauder 2 4 36 16:17:53.630 [Lua] MUSIC: pre_horde -> horde 16:17:55.388 [Lua] chaos troll was despawned! 16:17:55.737 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]'] 16:17:56.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 71207 16:17:58.403 [Lua] HORDE: last wave, reset to standard horde delay 16:17:58.403 [Lua] Time for new HOOORDE! multi_last_wave 16:17:58.403 [Lua] horde requested: vector_blob 16:17:58.403 [Lua] wants to spawn behind within distance: 60 16:17:58.403 [Lua] managed to spawn 21/21 horde enemies 16:17:58.403 [Lua] vector blob horde has started 16:18:00.205 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 16:18:00.871 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:01.876 [Lua] Horde killed: ? 16:18:10.790 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:18:15.880 [Lua] hit_unit == target_breed_unit [Actor '#ID[8b626dd5]'] 16:18:22.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 71207 16:18:23.769 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 16:18:33.549 [Lua] [LOCAL RPC] rpc_increment_stat 17 16:18:33.549 [Lua] Incremented stat warpfire_kill_before_shooting 16:18:39.430 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]'] 16:18:45.430 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]'] 16:18:46.364 [Lua] hit_unit == target_breed_unit [Actor '#ID[b2709b6d]'] 16:18:46.370 [Lua] MUSIC: horde -> explore 16:18:47.086 [Lua] Destroying unit - ai got stuck chaos_marauder 3 2 12 16:18:47.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 71207 16:18:49.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:18:49.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:18:49.493 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:19:00.552 [Lua] Horde killed: ? 16:19:11.232 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:19:11.247 [Lua] Spline already found! 16:19:16.891 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:19:16.907 [Lua] Spline already found! 16:19:30.998 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards 16:19:31.274 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:19:34.053 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:35.368 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:19:39.469 [Lua] [LOCAL RPC] rpc_ping_unit 93 555 false 16:20:11.827 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(-98.2206, 176.33, 12.797) Vector4(0, 0, 0.941256, 0.337694) 4 16:20:22.454 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:20:22.471 [Lua] Spline already found! 16:20:23.252 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:20:23.269 [Lua] Spline already found! 16:20:27.143 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:20:27.157 [Lua] Spline already found! 16:20:29.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:20:39.150 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 16:20:39.269 [Lua] MUSIC: explore -> pre_horde 16:20:41.051 [Lua] main_path_player_far_away_check started 16:20:41.069 [Lua] Destroying unit - ai got stuck chaos_marauder 6 16 24 16:20:44.207 [Lua] main_path_player_far_away_check started 16:20:44.229 [Lua] Destroying unit - ai got stuck chaos_marauder 4 15 36 16:20:47.163 [Lua] Switching ConflictSettings: to: chaos_light 16:20:47.163 [Lua] pacing=chaos 16:20:47.163 [Lua] roaming=nil 16:20:47.163 [Lua] specials=chaos_light 16:20:47.163 [Lua] debug_color=purple 16:20:47.163 [Lua] pack_spawning=chaos_light 16:20:47.163 [Lua] disabled=false 16:20:47.163 [Lua] boss=chaos_light 16:20:47.163 [Lua] horde=chaos_light 16:20:47.163 [Lua] name=chaos_light 16:20:47.163 [Lua] intensity=default 16:20:47.163 [Lua] --- 16:20:47.753 [Lua] main_path_player_far_away_check started 16:20:50.914 [Lua] main_path_player_far_away_check started 16:20:50.958 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:20:54.114 [Lua] main_path_player_far_away_check started 16:20:57.279 [Lua] main_path_player_far_away_check started 16:20:58.375 [Lua] MUSIC: pre_horde -> horde 16:21:02.188 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:03.607 [Lua] event horde ends! 16:21:03.757 [Lua] main_path_player_far_away_check started 16:21:06.977 [Lua] main_path_player_far_away_check started 16:21:08.772 [Lua] event horde ends! 16:21:11.067 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]'] 16:21:12.274 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:21:14.216 [Flow] Level Flow Prisoner Event:Square Done 16:21:15.285 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards 16:21:17.358 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 29 41 16:21:18.762 [Lua] event horde ends! 16:21:21.207 [Lua] main_path_player_far_away_check started 16:21:28.127 [Lua] main_path_player_far_away_check started 16:21:28.914 [Lua] event horde ends! 16:21:31.300 [Lua] main_path_player_far_away_check started 16:21:32.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:21:32.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064913 16:21:32.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064918 16:21:38.959 [Lua] event horde ends! 16:21:38.981 [Lua] MUSIC: horde -> explore 16:21:39.725 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01 16:21:39.730 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn 16:21:39.855 [Lua] MUSIC: explore -> pre_horde 16:21:48.137 [Lua] MUSIC: pre_horde -> horde 16:21:50.295 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:21:54.038 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:56.325 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:22:01.414 [Lua] hit_unit == target_breed_unit [Actor '#ID[62845b78]'] 16:22:02.632 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:22:04.090 [Lua] event horde ends! 16:22:10.553 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:22:11.660 [Lua] [LOCAL RPC] rpc_increment_stat 14 16:22:11.660 [Lua] Incremented stat globadier_kill_before_throwing 16:22:14.184 [Lua] event horde ends! 16:22:14.625 [Lua] hit_unit == target_breed_unit [Actor '#ID[b7ff9cb7]'] 16:22:17.405 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 17 30 16:22:19.742 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:22:20.163 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:22:24.006 [Lua] hit_unit == target_breed_unit [Actor '#ID[879c1a75]'] 16:22:24.404 [Lua] event horde ends! 16:22:25.770 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:22:25.770 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:22:28.399 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]'] 16:22:30.440 [Lua] main_path_player_far_away_check started 16:22:34.523 [Lua] event horde ends! 16:22:36.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:22:36.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064913 16:22:36.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064918 16:22:50.453 [Lua] Override Player Respawning respawns_sawmill false 16:22:50.453 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn 16:22:50.453 [Flow] Level Flow Prisoner Event:Hay Barn Done 16:22:50.465 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square 16:22:57.454 [Lua] event horde ends! 16:23:00.473 [Lua] hit_unit == target_breed_unit [Actor '#ID[424807c3]'] 16:23:09.895 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:23:10.613 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:23:12.456 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:23:14.871 [Lua] event horde ends! 16:23:16.012 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards 16:23:16.114 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door 16:23:19.907 [Lua] event horde ends! 16:23:30.128 [Lua] event horde ends! 16:23:33.220 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]'] 16:23:34.091 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:35.148 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:23:40.335 [Lua] event horde ends! 16:23:40.559 [Lua] event horde ends! 16:23:40.588 [Lua] MUSIC: horde -> explore 16:23:40.633 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 0 16:23:40.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064913 16:23:40.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1a5aa, position: 3064918 16:23:42.450 [Lua] MUSIC: explore -> pre_horde 16:23:42.466 [Lua] MUSIC: pre_horde -> horde 16:23:45.932 [Lua] hit_unit == target_breed_unit [Actor '#ID[b9f2faf2]'] 16:23:45.981 [Lua] Missing blackboard.action in anim_cb_damage() callback 16:23:49.297 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square 16:23:49.301 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill 16:23:49.350 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:23:56.719 [Lua] Destroying unit since outside mesh or world 16:24:06.296 [Lua] hit_unit == target_breed_unit [Actor '#ID[0ad7e292]'] 16:24:06.802 [Lua] event horde ends! 16:24:06.920 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:08.171 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:24:09.018 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:24:09.653 [Lua] hit_unit == target_breed_unit [Actor '#ID[a657a07e]'] 16:24:12.703 [Lua] hit_unit == target_breed_unit [Actor '#ID[8d27a5cd]'] 16:24:13.677 [Lua] event horde ends! 16:24:14.538 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:24:16.712 [Lua] event horde ends! 16:24:17.290 [Flow] Level Flow Prisoner Event:Sawmill Done 16:24:17.302 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event 16:24:18.118 [Lua] hit_unit == target_breed_unit [Actor '#ID[b9f2faf2]'] 16:24:19.396 [Lua] hit_unit == target_breed_unit [Actor '#ID[9bcf5a90]'] 16:24:22.452 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:24:36.500 [Lua] event horde ends! 16:24:37.924 [Lua] going to make a rush intervention, since loneliness_value= 30.845773802493746 and dist= 1298.0711669921875 16:24:37.924 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 16:24:37.925 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 16:24:41.741 [Lua] event horde ends! 16:24:41.766 [Lua] MUSIC: horde -> explore 16:24:43.237 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:24:45.109 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:53.007 [Lua] [LOCAL RPC] rpc_increment_stat 26 16:24:53.007 [Lua] Incremented stat corruptor_killed_at_teleport_time 16:24:53.007 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 766 stop_beam 93 16:24:54.883 [Lua] hit_unit == target_breed_unit [Actor '#ID[5809bdd1]'] 16:24:55.128 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001031ca0fd 16:24:56.898 [Lua] hit_unit == target_breed_unit [Actor '#ID[11b15aaf]'] 16:24:57.023 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 3 18 16:24:59.156 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:25:00.111 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 14 16:25:04.663 [Lua] MUSIC: explore -> pre_horde 16:25:04.684 [Lua] MUSIC: pre_horde -> horde 16:25:14.274 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:25:15.294 [Lua] Destroying unit - ai got stuck skaven_slave 2 6 28 16:25:18.558 [Lua] Missing damage in action stagger in anim_cb_damage() callback 16:25:21.708 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 30 16:25:22.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 15 29 16:25:23.517 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 19 26 16:25:26.090 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001031ca0fd go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:26.559 [Lua] Complete level triggered. 16:25:26.559 [Lua] [NetworkServer] Entering post game 16:25:26.559 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame 16:25:26.559 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InPostGame 16:25:26.559 [Lua] [PeerSM] 110000102e6263a :: on_exit InGame 16:25:26.559 [Lua] [PeerSM] 110000102e6263a :: on_enter InPostGame 16:25:26.559 [Lua] gm_event_end_conditions_met true false 16:25:26.560 [Save] Saving `save_data` 16:25:26.567 [Save] Save done 16:25:26.571 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:25:26.571 [Lua] Game won 16:25:26.572 [Lua] generate_backend_stats 110000102e6263a:1 16:25:26.574 [Lua] PlayFabMirror:_commit_internal nil 16:25:26.574 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3 9 16:25:26.574 [Save] Saving `save_data` 16:25:26.574 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:25:26.577 [Lua] MUSIC: horde -> won 16:25:26.582 [Save] Save done 16:25:26.584 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 5 16:25:26.588 [Lua] Complete level triggered. 16:25:26.604 [Lua] Complete level triggered. 16:25:26.621 [Lua] Complete level triggered. 16:25:26.637 [Lua] Complete level triggered. 16:25:26.655 [Lua] Complete level triggered. 16:25:26.672 [Lua] Complete level triggered. 16:25:26.689 [Lua] Complete level triggered. 16:25:26.705 [Lua] Complete level triggered. 16:25:26.723 [Lua] Complete level triggered. 16:25:26.740 [Lua] Complete level triggered. 16:25:26.755 [Lua] Complete level triggered. 16:25:26.773 [Lua] Complete level triggered. 16:25:26.791 [Lua] Complete level triggered. 16:25:27.087 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 16:25:27.087 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 16:25:27.527 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3 9 16:25:27.533 [Lua] commit result success 6 16:25:27.533 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot 10 16:25:27.534 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 16:25:27.803 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 10 6 16:25:28.005 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 16:25:28.005 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 10 16:25:28.597 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot 10 16:25:28.597 [Save] Saving `save_data` 16:25:28.604 [Save] Save done 16:25:34.753 [Lua] ConflictDirector - destroy all units 16:25:34.759 [Lua] [LOCAL RPC] rpc_is_ready_for_transition 16:25:34.846 [Lua] TRANSITION nil nil inn_level 16:25:34.846 [Lua] Transition type "inn_level", is server: true 16:25:34.846 [Lua] [NetworkServer] Current level key inn_level 16:25:34.846 [Lua] [LevelTransitionHandler] Generated new level_seed: 9148163 16:25:34.846 [Lua] [GameNetworkManager] Leaving game... 16:25:34.846 [Lua] [GameNetworkManager] Shutting down game session host. 16:25:34.846 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:25:34.846 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:25:34.846 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=931.53 16:25:34.861 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:25:36.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:25:36.852 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1 16:25:36.852 [Lua] Clearing all global lookup lists 16:25:36.852 [Lua] [EquipmentUI] - Destroy 16:25:36.852 [Lua] [GamePadEquipmentUI] - Destroy 16:25:36.852 [Lua] [AbilityUI] - Destroy 16:25:36.852 [Lua] [GamePadAbilityUI] - Destroy 16:25:36.852 [Lua] [IngamePlayerListUI] - Destroy 16:25:36.854 [Lua] [IngameUI] destroy 16:25:36.905 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list. 16:25:36.905 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1 16:25:37.305 [Lua] [Managers] Destroying state managers... 16:25:37.305 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 2 16:25:37.305 [Lua] [ProfileSynchronizer] set_profile_peer_id 5 is no longer owned by 110000102e6263a:2 16:25:37.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:10 my_peer_id:110000102e6263a 16:25:37.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:10 my_peer_id:110000102e6263a 16:25:37.305 [Lua] Set lobby begin: 16:25:37.305 [Lua] Lobby data twitch_enabled = false 16:25:37.305 [Lua] Lobby data power_level = 738 16:25:37.305 [Lua] Lobby data player_slot_6 = 0:0 16:25:37.305 [Lua] Lobby data unique_server_name = Argonias 16:25:37.305 [Lua] Lobby data host = 110000102e6263a 16:25:37.305 [Lua] Lobby data game_mode = adventure 16:25:37.305 [Lua] Lobby data is_private = true 16:25:37.305 [Lua] Lobby data level_key = farmlands 16:25:37.305 [Lua] Lobby data player_slot_1 = 0:0 16:25:37.305 [Lua] Lobby data selected_level_key = farmlands 16:25:37.305 [Lua] Lobby data quick_game = false 16:25:37.305 [Lua] Lobby data matchmaking = false 16:25:37.306 [Lua] Lobby data difficulty = normal 16:25:37.306 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:25:37.306 [Lua] Lobby data num_players = 2 16:25:37.306 [Lua] Lobby data player_slot_5 = 0:0 16:25:37.306 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:25:37.306 [Lua] Lobby data country_code = US 16:25:37.306 [Lua] Lobby data player_slot_3 = 0:0 16:25:37.306 [Lua] Lobby data eac_authorized = true 16:25:37.306 [Lua] Set lobby end. 16:25:37.306 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 5, profile 0] 16:25:37.306 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 16:25:37.306 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 3 16:25:37.306 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 110000102e6263a:3 16:25:37.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:11 my_peer_id:110000102e6263a 16:25:37.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:11 my_peer_id:110000102e6263a 16:25:37.306 [Lua] Set lobby begin: 16:25:37.306 [Lua] Lobby data twitch_enabled = false 16:25:37.306 [Lua] Lobby data power_level = 738 16:25:37.306 [Lua] Lobby data player_slot_6 = 0:0 16:25:37.306 [Lua] Lobby data unique_server_name = Argonias 16:25:37.306 [Lua] Lobby data host = 110000102e6263a 16:25:37.306 [Lua] Lobby data game_mode = adventure 16:25:37.306 [Lua] Lobby data is_private = true 16:25:37.306 [Lua] Lobby data level_key = farmlands 16:25:37.306 [Lua] Lobby data player_slot_1 = 0:0 16:25:37.306 [Lua] Lobby data selected_level_key = farmlands 16:25:37.307 [Lua] Lobby data quick_game = false 16:25:37.307 [Lua] Lobby data matchmaking = false 16:25:37.307 [Lua] Lobby data difficulty = normal 16:25:37.307 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:25:37.307 [Lua] Lobby data num_players = 2 16:25:37.307 [Lua] Lobby data player_slot_5 = 0:0 16:25:37.307 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:25:37.307 [Lua] Lobby data country_code = US 16:25:37.307 [Lua] Lobby data player_slot_3 = 0:0 16:25:37.307 [Lua] Lobby data eac_authorized = true 16:25:37.307 [Lua] Set lobby end. 16:25:37.307 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 16:25:37.307 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:1100001031ca0fd | es:0 16:25:37.340 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 16:25:37.340 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InPostGame 16:25:37.340 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Loading 16:25:37.340 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ca0fd 16:25:37.340 [Lua] [PeerSM] 110000102e6263a :: on_exit InPostGame 16:25:37.340 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading 16:25:37.340 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a 16:25:37.340 [Lua] [Matchmaking] unregister rpcs 16:25:37.340 [Lua] [Gamestate] Enter state StateLoading 16:25:37.344 [World] Spawning level. 16:25:37.345 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:25:37.345 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:25:37.347 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] Found camera: end_screen_camera 16:25:37.361 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:25:37.362 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:25:37.362 [Lua] [Matchmaking] register rpcs 16:25:37.362 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:25:37.362 [Lua] Set lobby begin: 16:25:37.362 [Lua] Lobby data twitch_enabled = false 16:25:37.362 [Lua] Lobby data power_level = 0 16:25:37.362 [Lua] Lobby data player_slot_6 = 0:0 16:25:37.362 [Lua] Lobby data unique_server_name = Argonias 16:25:37.362 [Lua] Lobby data host = 110000102e6263a 16:25:37.362 [Lua] Lobby data game_mode = adventure 16:25:37.362 [Lua] Lobby data is_private = true 16:25:37.362 [Lua] Lobby data level_key = farmlands 16:25:37.362 [Lua] Lobby data player_slot_1 = 0:0 16:25:37.362 [Lua] Lobby data selected_level_key = farmlands 16:25:37.362 [Lua] Lobby data quick_game = false 16:25:37.362 [Lua] Lobby data matchmaking = false 16:25:37.362 [Lua] Lobby data difficulty = normal 16:25:37.362 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:25:37.362 [Lua] Lobby data num_players = 2 16:25:37.363 [Lua] Lobby data player_slot_5 = 0:0 16:25:37.363 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:25:37.363 [Lua] Lobby data country_code = US 16:25:37.363 [Lua] Lobby data player_slot_3 = 0:0 16:25:37.363 [Lua] Lobby data eac_authorized = true 16:25:37.363 [Lua] Set lobby end. 16:25:37.363 [Lua] registering RPCs 16:25:37.363 [Lua] Set lobby begin: 16:25:37.363 [Lua] Lobby data twitch_enabled = false 16:25:37.363 [Lua] Lobby data power_level = 0 16:25:37.363 [Lua] Lobby data player_slot_6 = 0:0 16:25:37.363 [Lua] Lobby data unique_server_name = Argonias 16:25:37.363 [Lua] Lobby data host = 110000102e6263a 16:25:37.363 [Lua] Lobby data game_mode = adventure 16:25:37.363 [Lua] Lobby data is_private = true 16:25:37.363 [Lua] Lobby data level_key = inn_level 16:25:37.363 [Lua] Lobby data player_slot_1 = 0:0 16:25:37.363 [Lua] Lobby data selected_level_key = farmlands 16:25:37.363 [Lua] Lobby data quick_game = false 16:25:37.363 [Lua] Lobby data matchmaking = false 16:25:37.363 [Lua] Lobby data difficulty = normal 16:25:37.363 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:25:37.363 [Lua] Lobby data num_players = 2 16:25:37.363 [Lua] Lobby data player_slot_5 = 0:0 16:25:37.363 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:25:37.363 [Lua] Lobby data country_code = US 16:25:37.363 [Lua] Lobby data player_slot_3 = 0:0 16:25:37.363 [Lua] Lobby data eac_authorized = true 16:25:37.364 [Lua] Set lobby end. 16:25:37.364 [Lua] MUSIC MANAGER unmute_all_world_sounds 185944 0 16:25:37.364 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 11 16:25:37.364 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:25:37.367 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 11 16:25:37.368 [Lua] ### Sending rpc_level_loaded 16:25:37.368 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 46 16:25:37.368 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 16:25:37.368 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:25:37.368 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:25:37.368 [Lua] [LevelTransitionHandler] load_level inn_level 16:25:37.732 [Umbra] Unload tome 16:25:37.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x2d659, position: 0 16:25:37.844 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler 16:25:37.844 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:25:37.844 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:25:37.845 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:25:37.845 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:10 my_peer_id:110000102e6263a 16:25:37.845 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:11 my_peer_id:110000102e6263a 16:25:37.845 [Lua] [LOCAL RPC] rpc_load_level 26 9148163 16:25:37.863 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 16:25:37.864 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 11 16:25:37.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, InventoryPackageSynchronizerClient 16:25:37.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, InventoryPackageSynchronizerClient 16:25:37.980 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2, InventoryPackageSynchronizerClient 16:25:37.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient 16:25:37.983 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 16:25:37.983 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 16:25:37.983 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient 16:25:37.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2, InventoryPackageSynchronizerClient 16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, InventoryPackageSynchronizerClient 16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient 16:25:37.984 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:25:37.984 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient 16:25:37.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 16:25:37.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient 16:25:37.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient 16:25:37.997 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:25:38.009 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 16:25:38.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient 16:25:38.011 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 16:25:38.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient 16:25:38.028 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:25:38.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:25:38.032 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:25:38.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:25:38.036 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 11 16:25:38.402 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:25:38.439 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 11 16:25:40.461 [Save] Saving `telemetry` 16:25:40.467 [Save] Save done 16:25:47.533 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:25:47.533 [Lua] [PlayState] Enter Substate EndViewStateChest 16:25:48.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:25:48.322 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:25:48.338 [Lua] [LevelTransitionHandler] Level load completed! 16:25:48.340 [Lua] ### Sending rpc_level_loaded 16:25:48.340 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26 16:25:48.340 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 16:25:48.355 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading 16:25:48.355 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages 16:25:48.372 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages 16:25:48.372 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame 16:25:48.373 [Lua] [LOCAL RPC] rpc_loading_synced 16:25:48.676 [Lua] ### Sending rpc_level_loaded 16:25:48.676 [Lua] #### Has state machine: true, sender: 1100001031ca0fd, level_id: 26 16:25:48.676 [Lua] Peer 1100001031ca0fd has loaded the level and all enemies are loaded 16:25:48.676 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Loading 16:25:48.676 [Lua] [PeerSM] 1100001031ca0fd :: on_enter LoadingProfilePackages 16:25:48.693 [Lua] [PeerSM] 1100001031ca0fd :: on_exit LoadingProfilePackages 16:25:48.693 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForEnterGame 16:26:08.915 [Lua] [PlayState] Exit Substate EndViewStateChest 16:26:08.915 [Lua] [PlayState] Enter Substate EndViewStateScore 16:26:18.571 [Lua] [PlayState] Exit Substate EndViewStateScore 16:26:18.574 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:26:19.568 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:26:19.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:26:19.568 [Lua] [Matchmaking] unregister rpcs 16:26:19.568 [Lua] Set lobby begin: 16:26:19.568 [Lua] Lobby data twitch_enabled = false 16:26:19.568 [Lua] Lobby data power_level = 0 16:26:19.568 [Lua] Lobby data player_slot_6 = 0:0 16:26:19.568 [Lua] Lobby data unique_server_name = Argonias 16:26:19.568 [Lua] Lobby data host = 110000102e6263a 16:26:19.568 [Lua] Lobby data game_mode = adventure 16:26:19.568 [Lua] Lobby data is_private = true 16:26:19.568 [Lua] Lobby data level_key = inn_level 16:26:19.569 [Lua] Lobby data player_slot_1 = 0:0 16:26:19.569 [Lua] Lobby data selected_level_key = farmlands 16:26:19.569 [Lua] Lobby data quick_game = false 16:26:19.569 [Lua] Lobby data matchmaking = false 16:26:19.569 [Lua] Lobby data difficulty = normal 16:26:19.569 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:26:19.569 [Lua] Lobby data num_players = 2 16:26:19.569 [Lua] Lobby data player_slot_5 = 0:0 16:26:19.569 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:26:19.569 [Lua] Lobby data country_code = US 16:26:19.569 [Lua] Lobby data player_slot_3 = 0:0 16:26:19.569 [Lua] Lobby data eac_authorized = true 16:26:19.569 [Lua] Set lobby end. 16:26:19.569 [Lua] [Managers] Destroying state managers... 16:26:19.571 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:26:19.571 [Lua] MUSIC MANAGER Stop_loading_screen_music 186110 0 16:26:19.571 [Lua] [Gamestate] Enter StateIngame HOST 16:26:19.572 [Lua] Set lobby begin: 16:26:19.572 [Lua] Lobby data twitch_enabled = false 16:26:19.572 [Lua] Lobby data power_level = 0 16:26:19.572 [Lua] Lobby data player_slot_6 = 0:0 16:26:19.572 [Lua] Lobby data unique_server_name = Argonias 16:26:19.572 [Lua] Lobby data host = 110000102e6263a 16:26:19.572 [Lua] Lobby data game_mode = adventure 16:26:19.572 [Lua] Lobby data is_private = true 16:26:19.572 [Lua] Lobby data level_key = inn_level 16:26:19.573 [Lua] Lobby data player_slot_1 = 0:0 16:26:19.573 [Lua] Lobby data selected_level_key = inn_level 16:26:19.573 [Lua] Lobby data quick_game = false 16:26:19.573 [Lua] Lobby data matchmaking = false 16:26:19.573 [Lua] Lobby data difficulty = normal 16:26:19.573 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:26:19.573 [Lua] Lobby data num_players = 2 16:26:19.573 [Lua] Lobby data player_slot_5 = 0:0 16:26:19.573 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:26:19.573 [Lua] Lobby data country_code = US 16:26:19.573 [Lua] Lobby data player_slot_3 = 0:0 16:26:19.573 [Lua] Lobby data eac_authorized = true 16:26:19.573 [Lua] Set lobby end. 16:26:19.573 [Lua] [StateIngame] Server ingame 16:26:19.577 [Lua] Set lobby begin: 16:26:19.577 [Lua] Lobby data twitch_enabled = false 16:26:19.577 [Lua] Lobby data power_level = 0 16:26:19.577 [Lua] Lobby data player_slot_6 = 0:0 16:26:19.577 [Lua] Lobby data unique_server_name = Argonias 16:26:19.577 [Lua] Lobby data host = 110000102e6263a 16:26:19.577 [Lua] Lobby data game_mode = adventure 16:26:19.577 [Lua] Lobby data is_private = true 16:26:19.577 [Lua] Lobby data level_key = inn_level 16:26:19.577 [Lua] Lobby data player_slot_1 = 0:0 16:26:19.577 [Lua] Lobby data selected_level_key = inn_level 16:26:19.577 [Lua] Lobby data quick_game = false 16:26:19.577 [Lua] Lobby data matchmaking = false 16:26:19.577 [Lua] Lobby data difficulty = normal 16:26:19.577 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:26:19.577 [Lua] Lobby data num_players = 2 16:26:19.577 [Lua] Lobby data player_slot_5 = 0:0 16:26:19.577 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:26:19.577 [Lua] Lobby data country_code = US 16:26:19.577 [Lua] Lobby data player_slot_3 = 0:0 16:26:19.577 [Lua] Lobby data eac_authorized = true 16:26:19.577 [Lua] Set lobby end. 16:26:19.577 [Lua] [Matchmaking] register rpcs 16:26:19.578 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:26:19.578 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a 16:26:19.578 [Lua] [GameNetworkManager] self.is_server = true 16:26:19.578 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:26:19.578 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:26:19.578 [Network] Setting artificial MTU limit to 65536 16:26:19.579 [Lua] Switching ConflictSettings: to: disabled 16:26:19.579 [Lua] pacing=disabled 16:26:19.579 [Lua] roaming=nil 16:26:19.579 [Lua] disabled=true 16:26:19.579 [Lua] pack_spawning=disabled 16:26:19.579 [Lua] boss=disabled 16:26:19.579 [Lua] horde=disabled 16:26:19.579 [Lua] specials=disabled 16:26:19.579 [Lua] name=disabled 16:26:19.579 [Lua] intensity=disabled 16:26:19.579 [Lua] --- 16:26:19.583 [Lua] [AIInterestPointSystem] Level Seed: 9148163 16:26:19.583 [Lua] 16:26:19.583 [Lua] [entity_system_bag] = table 16:26:19.583 [Lua] [entity_system_bag] = metatable 16:26:19.583 [Lua] [startup_data] = table 16:26:19.583 [Lua] [entity_manager] = table 16:26:19.583 [Lua] [entity_manager] = metatable 16:26:19.583 [Lua] [unit_spawner] = table 16:26:19.583 [Lua] [unit_spawner] = metatable 16:26:19.583 [Lua] [unit_storage] = table 16:26:19.583 [Lua] [unit_storage] = metatable 16:26:19.583 [Lua] [dice_keeper] = table 16:26:19.583 [Lua] [dice_keeper] = metatable 16:26:19.583 [Lua] [is_server] = true (boolean) 16:26:19.587 [Lua] [world] = [World] 16:26:19.587 [Lua] [system_api] = table 16:26:19.587 [Lua] [network_lobby] = table 16:26:19.587 [Lua] [network_lobby] = metatable 16:26:19.587 [Lua] [profile_synchronizer] = table 16:26:19.587 [Lua] [profile_synchronizer] = metatable 16:26:19.587 [Lua] [entity_system] = table 16:26:19.587 [Lua] [entity_system] = metatable 16:26:19.587 [Lua] [num_local_human_players] = 1 (number) 16:26:19.587 [Lua] [statistics_db] = table 16:26:19.587 [Lua] [statistics_db] = metatable 16:26:19.587 [Lua] [network_server] = table 16:26:19.587 [Lua] [network_server] = metatable 16:26:19.587 [Lua] [input_manager] = table 16:26:19.587 [Lua] [input_manager] = metatable 16:26:19.587 [Lua] [network_clock] = table 16:26:19.587 [Lua] [network_clock] = metatable 16:26:19.587 [Lua] [network_transmit] = table 16:26:19.587 [Lua] [network_transmit] = metatable 16:26:19.587 [Lua] [free_flight_manager] = table 16:26:19.587 [Lua] [free_flight_manager] = metatable 16:26:19.587 [Lua] [network_manager] = table 16:26:19.587 [Lua] [network_manager] = metatable 16:26:19.587 [Lua] [network_event_delegate] = table 16:26:19.587 [Lua] [network_event_delegate] = metatable 16:26:19.587 [Lua] 16:26:19.589 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:26:19.592 [Lua] [AchievementManager] Achievements using the steam platform 16:26:19.593 [Lua] [StateIngame] Level seed: 9148163 16:26:19.593 [Umbra] Init version: 3.4.15 :: 16 threads 16:26:19.593 [Umbra] Tome with `11088` objects loaded. 16:26:19.593 [Umbra] UMBRA Tome loaded. 16:26:19.593 [World] Spawning level. 16:26:19.605 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:26:19.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 16:26:19.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 16:26:19.911 [Lua] [LevelAnalysis] set_random_seed( 570782272) 16:26:19.915 [Lua] PlayerManager:add_player player_1 16:26:19.918 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 16:26:19.918 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 16:26:19.918 [Lua] [IngameUI] init 16:26:19.972 [Lua] [Matchmaking] Cancelling matchmaking 16:26:19.972 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:26:19.972 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:26:19.972 [Lua] Set lobby begin: 16:26:19.972 [Lua] Lobby data twitch_enabled = false 16:26:19.972 [Lua] Lobby data power_level = 785 16:26:19.972 [Lua] Lobby data player_slot_6 = 0:0 16:26:19.972 [Lua] Lobby data unique_server_name = Argonias 16:26:19.973 [Lua] Lobby data host = 110000102e6263a 16:26:19.973 [Lua] Lobby data game_mode = adventure 16:26:19.973 [Lua] Lobby data is_private = true 16:26:19.973 [Lua] Lobby data level_key = inn_level 16:26:19.973 [Lua] Lobby data player_slot_1 = 0:0 16:26:19.973 [Lua] Lobby data selected_level_key = inn_level 16:26:19.973 [Lua] Lobby data quick_game = false 16:26:19.973 [Lua] Lobby data matchmaking = false 16:26:19.973 [Lua] Lobby data difficulty = normal 16:26:19.973 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:26:19.973 [Lua] Lobby data num_players = 2 16:26:19.973 [Lua] Lobby data player_slot_5 = 0:0 16:26:19.973 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:26:19.973 [Lua] Lobby data country_code = US 16:26:19.973 [Lua] Lobby data player_slot_3 = 0:0 16:26:19.973 [Lua] Lobby data eac_authorized = true 16:26:19.973 [Lua] Set lobby end. 16:26:19.974 [Flow] Forge tier 4 16:26:19.974 [Flow] complete_skittergate_legend true 16:26:19.974 [Flow] complete_all_helmgart_levels_recruit true 16:26:19.975 [Flow] WitchHunterLevel:21 16:26:19.975 [Flow] LeaderYes 16:26:19.975 [Flow] ALL PC XP:232962 16:26:19.975 [Flow] WH XP:22569.9 16:26:19.975 [Flow] Number of crafted items:632 16:26:19.975 [Flow] Sum of Powe Levels:1500 16:26:19.975 [Flow] Has "bogenhafen" DLC:true 16:26:19.976 [Lua] CurrentConflictSettings disabled 16:26:19.976 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:26:19.979 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:26:19.979 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:26:19.979 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:26:19.979 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 16:26:19.979 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:26:19.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:26:19.996 [Lua] MUSIC: won -> explore 16:26:20.145 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame 16:26:20.145 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync 16:26:20.149 [Flow] halloween_event_decorations_enabled 16:26:20.609 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForEnterGame 16:26:20.609 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForGameObjectSync 16:26:20.609 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync 16:26:20.609 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers 16:26:20.616 [Lua] [LOCAL RPC] rpc_game_started 16:26:20.634 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001031ca0fd 16:26:20.638 [Lua] Set lobby begin: 16:26:20.638 [Lua] Lobby data twitch_enabled = false 16:26:20.638 [Lua] Lobby data power_level = 785 16:26:20.639 [Lua] Lobby data player_slot_6 = 0:0 16:26:20.639 [Lua] Lobby data unique_server_name = Argonias 16:26:20.639 [Lua] Lobby data host = 110000102e6263a 16:26:20.639 [Lua] Lobby data game_mode = adventure 16:26:20.639 [Lua] Lobby data is_private = true 16:26:20.639 [Lua] Lobby data level_key = inn_level 16:26:20.639 [Lua] Lobby data player_slot_1 = 0:0 16:26:20.639 [Lua] Lobby data selected_level_key = inn_level 16:26:20.639 [Lua] Lobby data quick_game = false 16:26:20.639 [Lua] Lobby data matchmaking = false 16:26:20.639 [Lua] Lobby data difficulty = normal 16:26:20.639 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:26:20.639 [Lua] Lobby data num_players = 2 16:26:20.639 [Lua] Lobby data player_slot_5 = 0:0 16:26:20.639 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:26:20.639 [Lua] Lobby data country_code = US 16:26:20.639 [Lua] Lobby data player_slot_3 = 0:0 16:26:20.640 [Lua] Lobby data eac_authorized = true 16:26:20.640 [Lua] Set lobby end. 16:26:20.640 [Lua] [Matchmaking] Assigned player 1100001031ca0fd to slot 2 when hot join syncing 16:26:20.640 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForGameObjectSync 16:26:20.640 [Lua] [PeerSM] 1100001031ca0fd :: on_enter WaitingForPlayers 16:26:20.640 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers 16:26:20.640 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer 16:26:20.641 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001031ca0fd 16:26:20.693 [Lua] [PeerSM] 1100001031ca0fd :: on_exit WaitingForPlayers 16:26:20.693 [Lua] [PeerSM] 1100001031ca0fd :: on_enter SpawningPlayer 16:26:20.693 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer 16:26:20.693 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame 16:26:20.701 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 16:26:20.701 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 16:26:20.701 [Lua] PlayerManager:rpc_to_client_spawn_player() 16:26:20.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:26:20.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:26:20.705 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1 16:26:20.705 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 16:26:20.716 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001031ca0fd 16:26:20.716 [Lua] PlayerManager:add_remote_player 1100001031ca0fd 16:26:20.716 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 16:26:20.716 [Lua] RemotePlayer:create_game_object( ) 38 16:26:20.719 [Lua] [PeerSM] 1100001031ca0fd :: on_exit SpawningPlayer 16:26:20.719 [Lua] [PeerSM] 1100001031ca0fd :: on_enter InGame 16:26:20.727 [Flow] DISABLE 16:26:20.805 [Lua] [MOD][VMF][INFO] Added 1100001031ca0fd to the VMF users list. 16:26:20.805 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001031ca0fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:26:20.805 [Lua] Adding player sync data to peer=1100001031ca0fd local_player_id=1 16:26:20.805 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001031ca0fd go_type=player_unit go_created_func_name=game_object_created_player_unit 16:26:20.805 [Lua] [NetworkServer] Peer 1100001031ca0fd spawned player. 16:26:20.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 16:26:20.807 [Lua] PlayerManager:assign_unit_ownership dcdave75 1100001031ca0fd 1 16:26:20.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:26:23.491 [Lua] [IngameUI] menu view on_enter hero_view 16:26:23.494 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e5dbbd0 16:26:23.494 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:26:23.516 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:26:23.517 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:26:23.518 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:26:23.518 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:26:23.528 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:26:24.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:26:24.152 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:26:24.164 [World] Spawning level. 16:26:24.186 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 16:26:24.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read, 16:26:24.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:26:24.244 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer, async-read, 16:26:24.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:26:24.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer, async-read, 16:26:24.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:26:24.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 16:26:25.023 [Lua] Set lobby begin: 16:26:25.023 [Lua] Lobby data twitch_enabled = false 16:26:25.023 [Lua] Lobby data power_level = 738 16:26:25.023 [Lua] Lobby data player_slot_6 = 0:0 16:26:25.023 [Lua] Lobby data unique_server_name = Argonias 16:26:25.023 [Lua] Lobby data host = 110000102e6263a 16:26:25.024 [Lua] Lobby data game_mode = adventure 16:26:25.024 [Lua] Lobby data is_private = true 16:26:25.024 [Lua] Lobby data level_key = inn_level 16:26:25.024 [Lua] Lobby data player_slot_1 = 0:0 16:26:25.024 [Lua] Lobby data selected_level_key = inn_level 16:26:25.024 [Lua] Lobby data quick_game = false 16:26:25.024 [Lua] Lobby data matchmaking = false 16:26:25.024 [Lua] Lobby data difficulty = normal 16:26:25.024 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:26:25.024 [Lua] Lobby data num_players = 2 16:26:25.024 [Lua] Lobby data player_slot_5 = 0:0 16:26:25.024 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:26:25.024 [Lua] Lobby data country_code = US 16:26:25.024 [Lua] Lobby data player_slot_3 = 0:0 16:26:25.024 [Lua] Lobby data eac_authorized = true 16:26:25.024 [Lua] Set lobby end. 16:26:25.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:26:25.838 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:26:25.839 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:26:25.839 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:26:25.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:26:25.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 16:26:25.857 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:26:25.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:26:25.857 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:26:25.862 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:26:25.862 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 16:26:25.874 [World] Spawning level. 16:26:25.875 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:26:25.875 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:26:25.876 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 16:26:28.229 [Lua] [PlayFabRequestQueue] Enqueuing request generateLootChestRewards 12 16:26:28.233 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 12 7 16:26:33.142 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001031ca0fd 16:26:33.306 [SteamAuthenticator] Steam validation for 1100001031ca0fd with response 6 16:26:33.306 [SteamAuthenticator] Ignoring error when already accepted 16:26:33.338 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:26:33.338 [Lua] Players: 1 16:26:33.338 [Lua] Set lobby begin: 16:26:33.338 [Lua] Lobby data twitch_enabled = false 16:26:33.338 [Lua] Lobby data power_level = 738 16:26:33.338 [Lua] Lobby data player_slot_6 = 0:0 16:26:33.338 [Lua] Lobby data unique_server_name = Argonias 16:26:33.338 [Lua] Lobby data host = 110000102e6263a 16:26:33.338 [Lua] Lobby data game_mode = adventure 16:26:33.338 [Lua] Lobby data is_private = true 16:26:33.338 [Lua] Lobby data level_key = inn_level 16:26:33.338 [Lua] Lobby data player_slot_1 = 0:0 16:26:33.338 [Lua] Lobby data selected_level_key = inn_level 16:26:33.338 [Lua] Lobby data quick_game = false 16:26:33.339 [Lua] Lobby data matchmaking = false 16:26:33.339 [Lua] Lobby data difficulty = normal 16:26:33.339 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:26:33.339 [Lua] Lobby data num_players = 1 16:26:33.339 [Lua] Lobby data player_slot_5 = 0:0 16:26:33.339 [Lua] Lobby data player_slot_2 = 1100001031ca0fd:1 16:26:33.339 [Lua] Lobby data country_code = US 16:26:33.339 [Lua] Lobby data player_slot_3 = 0:0 16:26:33.339 [Lua] Lobby data eac_authorized = true 16:26:33.339 [Lua] Set lobby end. 16:26:33.339 [Lua] [LobbyMembers] Member left 1100001031ca0fd 16:26:33.346 [Lua] [NetworkServer] Peer 1100001031ca0fd left server lobby. 16:26:33.346 [Lua] [ChatManager][1]System: dcdave75 has left the game 16:26:33.346 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001031ca0fd) 16:26:33.346 [Lua] [NetworkServer] Disconnecting peer. 16:26:33.346 [Lua] [PeerSM] 1100001031ca0fd :: on_exit InGame 16:26:33.346 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Disconnecting 16:26:33.346 [Lua] [PSM] Disconnected peer 1100001031ca0fd is being removed from session. 16:26:33.346 [Lua] [NetworkServer] Peer 1100001031ca0fd despawned player. 16:26:33.346 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001031ca0fd 16:26:33.346 [Lua] [MOD][VMF][INFO] Removed 1100001031ca0fd from the VMF users list. 16:26:33.346 [Lua] PlayerManager:remove_player peer_id=1100001031ca0fd 1 16:26:33.346 [Lua] [GameNetworkManager] destroying game object with go_id=38 16:26:33.346 [Lua] [PeerSM] 1100001031ca0fd :: on_exit Disconnecting 16:26:33.346 [Lua] [PeerSM] 1100001031ca0fd :: on_enter Disconnected 16:26:33.346 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 1100001031ca0fd:1 16:26:33.346 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:12 my_peer_id:110000102e6263a 16:26:33.346 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001031ca0fd inventory_sync_id:12 my_peer_id:110000102e6263a 16:26:33.346 [Lua] Set lobby begin: 16:26:33.346 [Lua] Lobby data twitch_enabled = false 16:26:33.346 [Lua] Lobby data power_level = 738 16:26:33.346 [Lua] Lobby data player_slot_6 = 0:0 16:26:33.346 [Lua] Lobby data unique_server_name = Argonias 16:26:33.346 [Lua] Lobby data host = 110000102e6263a 16:26:33.346 [Lua] Lobby data game_mode = adventure 16:26:33.346 [Lua] Lobby data is_private = true 16:26:33.346 [Lua] Lobby data level_key = inn_level 16:26:33.346 [Lua] Lobby data player_slot_1 = 0:0 16:26:33.346 [Lua] Lobby data selected_level_key = inn_level 16:26:33.347 [Lua] Lobby data quick_game = false 16:26:33.347 [Lua] Lobby data matchmaking = false 16:26:33.347 [Lua] Lobby data difficulty = normal 16:26:33.347 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:26:33.347 [Lua] Lobby data num_players = 1 16:26:33.347 [Lua] Lobby data player_slot_5 = 0:0 16:26:33.347 [Lua] Lobby data player_slot_2 = 0:0 16:26:33.347 [Lua] Lobby data country_code = US 16:26:33.347 [Lua] Lobby data player_slot_3 = 0:0 16:26:33.347 [Lua] Lobby data eac_authorized = true 16:26:33.347 [Lua] Set lobby end. 16:26:33.347 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0] 16:26:33.347 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102e6263a | dr:0 | bw:0 | es:0 16:26:33.347 [Lua] [ConnectionHandler] Disconnecting 1 peers 16:26:33.347 [Lua] [ConnectionHandler] Peer state for "1100001031ca0fd": [Connected] ==> [Disconnecting] 16:26:33.347 [EAC] EAC server lost client 1100001031ca0fd 16:26:33.347 [EACServer] [UnregisterClient] Client: 01100001031CA0FD PlayerGUID: 76561198012473597 16:26:33.347 [EACServer] [Cerberus] [Backend] Disconnected. 16:26:33.348 [Lua] [GameNetworkManager] destroying game object with go_id=39 16:26:33.353 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:12 my_peer_id:110000102e6263a 16:26:33.355 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 16:26:33.358 [SteamAuthenticator] CancelAuthTicket 1100001031ca0fd 16:26:33.358 [SteamAuthenticator] EndAuthSession 1100001031ca0fd 16:26:33.358 [Lua] [ConnectionHandler] Peer state for "1100001031ca0fd": [Disconnecting] ==> [Disconnected] 16:26:33.358 [Lua] [VOIP] Removing voip member due to not having a connection to it: "1100001031ca0fd" 16:26:33.363 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12 16:26:33.370 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 12 16:26:33.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient 16:26:33.381 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08, InventoryPackageSynchronizerClient 16:26:33.400 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:26:33.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, InventoryPackageSynchronizerClient 16:26:33.407 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 16:26:33.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 16:26:34.886 [Lua] Set lobby begin: 16:26:34.886 [Lua] Lobby data twitch_enabled = false 16:26:34.886 [Lua] Lobby data power_level = 785 16:26:34.886 [Lua] Lobby data player_slot_6 = 0:0 16:26:34.886 [Lua] Lobby data unique_server_name = Argonias 16:26:34.886 [Lua] Lobby data host = 110000102e6263a 16:26:34.886 [Lua] Lobby data game_mode = adventure 16:26:34.886 [Lua] Lobby data is_private = true 16:26:34.887 [Lua] Lobby data level_key = inn_level 16:26:34.887 [Lua] Lobby data player_slot_1 = 0:0 16:26:34.887 [Lua] Lobby data selected_level_key = inn_level 16:26:34.887 [Lua] Lobby data quick_game = false 16:26:34.887 [Lua] Lobby data matchmaking = false 16:26:34.887 [Lua] Lobby data difficulty = normal 16:26:34.887 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 16:26:34.887 [Lua] Lobby data num_players = 1 16:26:34.887 [Lua] Lobby data player_slot_5 = 0:0 16:26:34.887 [Lua] Lobby data player_slot_2 = 0:0 16:26:34.887 [Lua] Lobby data country_code = US 16:26:34.887 [Lua] Lobby data player_slot_3 = 0:0 16:26:34.887 [Lua] Lobby data eac_authorized = true 16:26:34.887 [Lua] Set lobby end. 16:26:34.970 [Lua] [Matchmaking] Handshake host removing client 1100001031ca0fd 16:26:35.356 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 16:26:35.356 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 12 16:26:35.656 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 48 1342 16:26:35.656 warning: [Lua] Following data will be uploaded to Crashify: <> 16:26:35.664 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x08dfcdd8", Num ocurrencies: 1, User: 110000102e6263a "Argonias" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/managers/backend/playfab_https_curl.lua:52: in function on_error [3] scripts/managers/backend/playfab_https_curl.lua:68: in function cb [4] scripts/managers/curl/curl_manager.lua:74: in function update [5] scripts/boot.lua:701: in function game_update [6] scripts/boot.lua:481:in function [1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x08dfcdd8"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x08dfcdd8\", Num ocurrencies: 1, User: 110000102e6263a \"Argonias\"" [2] request_data = table: 0000000008DFCDD8; result = table: 0000000009204C70; error_override = nil; error_code = 1342; url = "https://5107.playfabapi.com//Client/ExecuteCloudScript"; body = "{\"FunctionName\":\"generateLootChestRewards\",\"FunctionParameter\":{\"response\":{\"4\":123,\"40\":242,\"31\":234,\"5\":250,\"94\":22,\"41\":83,\"22\":98,\"32\":194,\"11\":146,\"12\":251,\"62\":173,\"7\":205,\"33\":253,\"63\":119,\"13\":61,\"14\":82,\"64\":156,\"8\":169,\"45\":237,\"75\":46,\"24\":109,\"6\":183,\"16\":135,\"35\":231,\"25\":140,\"46\":164,\"67\":61,\"26\":2,\"36\":47,\"77\":39,\"27\":228,\"88\":84,\"58\":93,\"55\":210,\"56\":234,\"89\":243,\"98\":45,\"86\":37,\"59\":72,\"57\":109,\"87\":97,\"28\":233,\"78\":16,\"48\":28,\"18\":46,\"29\":130,\"84\":153,\"49\":119,\"79\":38,\"69\":73,\"19\":145,\"125\":136,\"52\":153,\"123\":133,\"122\":244,\"124\":127,\"38\":140,\"119\":96,\"118\":74,\"117\":79,\"116\":3,\"93\":12,\"95\":15,\"113\":114,\"65\":189,\"111\":3,\"110\":6,\"109\":233,\"108\":51,\"107\":204,\"106\":4,\"101\":103,\"99\":112,\"73\":142,\"17\":112,\"105\":254,\"100\":19,\"104\":182,\"97\":215,\"96\":80,\"114\":203,\"127\":173,\"115\":45,\"92\":157,\"91\":174,\"90\":153,\"85\":148,\"126\":167,\"83\":184,\"82\":178,\"81\":12,\"80\":194,\"76\":230,\"74\":90,\"103\":220,\"72\":243,\"71\":57,\"70\":145,\"68\":111,\"66\":207,\"112\":211,\"121\":224,\"21\":185,\"9\":43,\"30\":171,\"23\":94,\"54\":130,\"15\":50,\"102\":52,\"50\":232,\"10\":87,\"0\":1,\"34\":199,\"39\":127,\"1\":0,\"42\":185,\"43\":122,\"44\":141,\"47\":3,\"120\":235,\"51\":237,\"53\":138,\"3\":0,\"37\":53,\"2\":0,\"60\":9,\"61\":74,\"20\":107},\"playfab_id\":\"5678763DE5C9ED0B\",\"hero_name\":\"wood_elf\",\"id\":5}}"; headers = table: 0000000008D08C08; request_cb = [function]; id = 48; options = table: 0000000009290840 [3] success = true; code = 200; headers = table: 000000000CFD32C8; data = "{\"code\":400,\"status\":\"BadRequest\",\"error\":\"APIConcurrentRequestLimitExceeded\",\"errorCode\":1342,\"errorMessage\":\"There are too many concurrent requests to this API being processed\"}"; user_data = 48; request_data = table: 0000000008DFCDD8; _ = true; response = table: 0000000009204C70 [4] self = table: 00000000083760A0; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000FEF0658; code = 200 [5] self = table: 0000000007E93560; real_world_dt = 0.0081389155238866806; dt = 0.0081389155238866806; t = 2443.6757996856468 [6] dt = 0.0081389155238866806 [4] _requests = table: 000000000A57C418; _multi = [unknown]; _curl = table: 000000000B652390; [5] startup_package_handles = table: 0000000007F027B8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007F02730; flow_return_table = table: 0000000007E935F8; _machine = table: 000000000A57DDF0; startup_timer = 5.5553610524511896; has_booted = true; loading_context = table: 000000000981A5E0; <> 16:26:36.085 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 48 1342 16:26:36.085 warning: [Lua] Following data will be uploaded to Crashify: <> 16:26:36.085 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x08dfcdd8", Num ocurrencies: 2, User: 110000102e6263a "Argonias" <> 16:26:36.503 [Lua] [error] = APIConcurrentRequestLimitExceeded (string) 16:26:36.503 [Lua] [errorCode] = 1342 (number) 16:26:36.503 [Lua] [code] = 400 (number) 16:26:36.503 [Lua] [status] = BadRequest (string) 16:26:36.503 [Lua] [errorMessage] = There are too many concurrent requests to this API being processed (string) 16:26:36.503 warning: [Lua] Following data will be uploaded to Crashify: <> 16:26:36.512 warning: [Lua] "[Backend_Error] ERROR: 1342", Num ocurrencies: 1, User: 110000102e6263a "Argonias" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] ...pts/managers/backend_playfab/backend_manager_playfab.lua:548: in function _post_error [3] ...pts/managers/backend_playfab/backend_manager_playfab.lua:480: in function playfab_api_error [4] scripts/managers/backend/playfab_https_curl.lua:54: in function on_error [5] scripts/managers/backend/playfab_https_curl.lua:68: in function cb [6] scripts/managers/curl/curl_manager.lua:74: in function update [7] scripts/boot.lua:701: in function game_update [8] scripts/boot.lua:481:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: 1342"; body = "\"[Backend_Error] ERROR: 1342\", Num ocurrencies: 1, User: 110000102e6263a \"Argonias\"" [2] self = table: 000000000B6523E8; error_data = table: 000000000E8F60E0; crashify_override = nil [3] self = table: 000000000B6523E8; result = table: 000000000D06CA00; error_code = 1342; error_data = table: 000000000E8F60E0 [4] request_data = table: 0000000008DFCDD8; result = table: 000000000D06CA00; error_override = nil; error_code = 1342 [5] success = true; code = 200; headers = table: 000000000E685BE8; data = "{\"code\":400,\"status\":\"BadRequest\",\"error\":\"APIConcurrentRequestLimitExceeded\",\"errorCode\":1342,\"errorMessage\":\"There are too many concurrent requests to this API being processed\"}"; user_data = 48; request_data = table: 0000000008DFCDD8; _ = true; response = table: 000000000D06CA00 [6] self = table: 00000000083760A0; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000D03B950; code = 200 [7] self = table: 0000000007E93560; real_world_dt = 0.0079675531014800072; dt = 0.0079675531014800072; t = 2444.516059304704 [8] dt = 0.0079675531014800072 [2] _button_ok = "button_ok"; _server_queue = table: 00000000082304F0; _in_error_state = false; _interfaces = table: 000000000B6F52C0; _backend_implementation = "playfab"; _mirror = table: 0000000008C215C0; _signin = table: 0000000008C29DD8; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1541087153; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000009933528; _backend_signin = table: 000000000803C188; _backend_mirror = table: 000000000A0A4750; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 000000000B6F52E8; [3] _button_ok = "button_ok"; _server_queue = table: 00000000082304F0; _in_error_state = false; _interfaces = table: 000000000B6F52C0; _backend_implementation = "playfab"; _mirror = table: 0000000008C215C0; _signin = table: 0000000008C29DD8; _button_disconnected = "button_disconnected"; _button_retry = "button_retry"; _signin_timeout = 1541087153; _interfaces_created = true; _need_signin = false; _data_server_queue = table: 0000000009933528; _backend_signin = table: 000000000803C188; _backend_mirror = table: 000000000A0A4750; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _is_tutorial_backend = false; _errors = table: 000000000B6F52E8; [6] _requests = table: 000000000A57C418; _multi = [unknown]; _curl = table: 000000000B652390; [7] startup_package_handles = table: 0000000007F027B8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000007F02730; flow_return_table = table: 0000000007E935F8; _machine = table: 000000000A57DDF0; startup_timer = 5.5553610524511896; has_booted = true; loading_context = table: 000000000981A5E0; <> 16:26:36.512 [Lua] [BackendManagerPlayFab] adding error: 510 1342 16:26:36.514 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "1342" 16:26:36.514 [Lua] PopupManager:queue_default_popup: Backend Error : 1342 Server Error button_quit Quit Game 16:26:38.802 [Lua] PopupManager:query_result returned result: button_quit 16:26:38.802 [Application] Lua signals application exit. 16:26:38.836 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:26:38.836 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:26:38.836 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1 16:26:38.836 [Lua] [GameNetworkManager] destroying game object with go_id=16 16:26:38.836 [Lua] [GameNetworkManager] destroying game object with go_id=15 16:26:38.836 [Lua] Clearing all global lookup lists 16:26:38.836 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 16:26:38.840 [Lua] [EquipmentUI] - Destroy 16:26:38.840 [Lua] [GamePadEquipmentUI] - Destroy 16:26:38.840 [Lua] [AbilityUI] - Destroy 16:26:38.840 [Lua] [GamePadAbilityUI] - Destroy 16:26:38.840 [Lua] [IngamePlayerListUI] - Destroy 16:26:38.842 [Lua] [IngameUI] destroy 16:26:38.844 [Lua] [GameNetworkManager] destroying game object with go_id=37 16:26:38.852 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 16:26:38.947 [Lua] [Managers] Destroying state managers... 16:26:38.948 [Lua] [GameNetworkManager] Shutting down game session 16:26:38.964 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:26:39.127 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:26:39.127 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:26:39.131 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:26:39.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:26:39.139 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:26:39.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:26:39.149 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:26:39.149 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:26:39.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:26:39.157 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:26:39.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:26:39.159 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:26:39.164 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:26:39.164 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:26:39.167 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:26:39.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:26:39.175 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:26:39.185 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:26:39.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:26:39.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:26:39.192 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:26:39.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:26:39.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:26:39.202 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:26:39.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:26:39.213 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:26:39.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:26:39.231 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:26:39.231 [Lua] [Matchmaking] unregister rpcs 16:26:39.231 [Lua] [Matchmaking] destroying 16:26:39.231 [Lua] [ChatManager] Unregistering channel 1 16:26:39.231 [Lua] [EnemyPackageLoader] network_context_destroyed 16:26:39.231 [EACServer] [Destroy] Called 16:26:39.235 [Lua] [VOIP] Destroying VOIP. 16:26:39.236 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 16:26:39.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 16:26:39.245 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:26:39.245 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 16:26:39.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 16:26:39.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 16:26:39.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient 16:26:39.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 16:26:39.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 16:26:39.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 16:26:39.247 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:26:39.250 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:26:39.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04, InventoryPackageSynchronizerClient 16:26:39.266 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:26:39.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 16:26:39.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 16:26:39.266 [Lua] [LobbyHost] Destroying 16:26:39.276 [Umbra] Unload tome 16:26:39.480 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:26:39.480 [Lua] [Managers] Destroying state managers... 16:26:39.480 [Lua] [Managers] Destroying global managers... 16:26:39.494 [Lua] VMF:ON_UNLOAD() 16:26:39.501 [Lua] [PackageManager] Destroy() 16:26:39.503 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 16:26:39.550 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 16:26:39.550 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 16:26:39.563 [Lua] [PackageManager] Unload: resource_packages/inventory, global 16:26:39.569 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 16:26:39.576 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 16:26:39.577 [Lua] [PackageManager] Unload: resource_packages/careers, global 16:26:39.577 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 16:26:39.578 [Lua] [PackageManager] Unload: resource_packages/chests_d1, global 16:26:39.588 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 16:26:39.588 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 16:26:39.588 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 16:26:39.589 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 16:26:39.589 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 16:26:39.590 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 16:26:39.590 [Lua] [PackageManager] Unload: resource_packages/decals, global 16:26:39.599 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 16:26:39.607 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 16:26:39.616 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 16:26:39.620 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 16:26:39.631 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 16:26:39.678 [Lua] [PackageManager] Unload: resource_packages/ingame, global 16:26:39.682 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global 16:26:39.687 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 16:26:39.688 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 16:26:39.688 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 16:26:39.730 [Lua] [PackageManager] Unload: resource_packages/pickups, global 16:26:39.730 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 16:26:39.732 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 16:26:40.910 [EAC] Shutdown [Log end]