[Log version] 1 [Session] 9efe7031-6412-41f3-908c-e3a467ac96a9 UTC time stamps 19:35:17.748 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2514 19:35:17.748 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2526 19:35:17.748 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2529 19:35:17.748 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2534 19:35:17.748 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2537 19:35:17.749 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2539 19:35:17.868 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2547 19:35:17.915 [Window] Window => active 19:35:17.977 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2566 19:35:18.018 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2571 19:35:18.505 [EAC] Init client 110000104e0d96d 19:35:18.505 [EAC] EAC client initialized 19:35:18.505 warning: [EAC] Failed to initialize localization 19:35:18.505 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2591 19:35:18.575 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 19:35:19.003 [AFTERMATH] Initialized Aftermath 19:35:19.191 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2596 19:35:19.265 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2602 19:35:20.269 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2604 19:35:20.272 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2607 19:35:20.324 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2609 19:35:20.324 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2611 19:35:20.324 [Save] Save dir: `C:\Users\User\AppData\Roaming\fatshark\Vermintide 2` 19:35:20.325 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2625 19:35:20.325 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2644 19:35:20.409 [LightFX ] Loaded DLL. 19:35:20.409 [LightFX ] Init() 19:35:20.414 [LightFX ] LightFX failed to initialize 19:35:20.416 [Lua] boot.lua start, os clock: 4.3849999999999998 19:35:20.417 [Lua] Boot:setup() entered. time: 0 os-clock: 4.3849999999999998 19:35:20.417 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:10 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32655MB Available: 28441MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 4b326c5e-e6e4-4b47-a81a-1bf2b0102ad9 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 41935 Graphics card: Intel(R) HD Graphics 4000 (DirectX 11.0, 32MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) 82574L Gigabit Network Connection (IPv4, IPv6) Network interface: Intel(R) 82574L Gigabit Network Connection #2 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: Linksys AE6000 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Blackweb Gaming Keyboard Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): Blue Snowball 19:35:20.417 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_celebrate_2019_02_25\runtime\application\application.cpp, Line: 2995 19:35:20.428 [SteamStats] RequestCurrentStats success: true 19:35:23.117 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.5289680342539214 os-clock: 7.085 19:35:23.120 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:35:23.123 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:35:23.124 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:35:23.127 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:35:23.127 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 19:35:23.127 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:35:23.127 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 19:35:23.127 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:35:23.129 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:35:23.131 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 19:35:23.132 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 19:35:23.133 [Lua] ***************************************************************** 19:35:23.133 [Lua] ** Initial contents of script_data ** 19:35:23.133 [Lua] script_data.beta_level_progression = false 19:35:23.133 [Lua] script_data.build_identifier = 4bec153dd73f 19:35:23.133 [Lua] script_data.debug_interactions = false 19:35:23.133 [Lua] script_data.debug_voip = true 19:35:23.133 [Lua] script_data.disable_debug_draw = true 19:35:23.133 [Lua] script_data.disable_intro_trailer = false 19:35:23.133 [Lua] script_data.disable_tutorial_at_start = false 19:35:23.133 [Lua] script_data.enable_detailed_tooltips = false 19:35:23.133 [Lua] script_data.force_debug_disabled = true 19:35:23.133 [Lua] script_data.force_steam = true 19:35:23.133 [Lua] script_data.hide_fps = true 19:35:23.133 [Lua] script_data.hide_version_info = true 19:35:23.133 [Lua] script_data.matchmaking_debug = true 19:35:23.133 [Lua] script_data.network_debug = true 19:35:23.133 [Lua] script_data.network_debug_connections = true 19:35:23.133 [Lua] script_data.network_log_messages = true 19:35:23.133 [Lua] script_data.package_debug = true 19:35:23.133 [Lua] script_data.packaged_build = true 19:35:23.133 [Lua] script_data.settings = { } 19:35:23.133 [Lua] script_data.show_fps = false 19:35:23.133 [Lua] script_data.spawn_empty_chest = true 19:35:23.133 [Lua] script_data.telemetry-disable = true 19:35:23.133 [Lua] script_data.telemetry_log_interval = 600 19:35:23.133 [Lua] script_data.test_backend = stage_steam_playfab 19:35:23.133 [Lua] script_data.tobii_button = false 19:35:23.133 [Lua] script_data.use_beta_overlay = false 19:35:23.133 [Lua] script_data.use_local_backend = false 19:35:23.133 [Lua] script_data.use_tech_telemetry = true 19:35:23.133 [Lua] script_data.use_telemetry = true 19:35:23.133 [Lua] ***************************************************************** 19:35:23.133 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:35:23.133 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 19:35:23.133 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 19:35:23.133 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:35:23.133 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:35:23.133 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:35:23.133 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:35:23.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:35:23.142 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:35:23.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 19:35:23.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 19:35:23.148 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 19:35:23.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 19:35:23.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 19:35:23.195 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 19:35:23.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:35:23.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:35:23.202 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:35:23.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:35:23.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:35:23.334 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:35:23.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:35:23.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:35:23.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:35:23.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:35:23.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:35:23.464 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:35:23.466 [Lua] Using test backend: stage_steam_playfab 19:35:23.466 [Lua] nil 19:35:23.466 [Lua] table: 000000000005E670 19:35:23.502 [Lua] [1] = chaos_spawn (string) 19:35:23.502 [Lua] [2] = chaos_dummy_sorcerer (string) 19:35:23.502 [Lua] [3] = chaos_vortex (string) 19:35:23.502 [Lua] [4] = critter_rat (string) 19:35:23.502 [Lua] [5] = pet_rat (string) 19:35:23.502 [Lua] [6] = skaven_storm_vermin_champion (string) 19:35:23.502 [Lua] [7] = chaos_troll (string) 19:35:23.502 [Lua] [8] = skaven_stormfiend_boss (string) 19:35:23.502 [Lua] [9] = skaven_stormfiend (string) 19:35:23.502 [Lua] [10] = skaven_rat_ogre (string) 19:35:23.502 [Lua] [11] = chaos_plague_wave_spawner (string) 19:35:23.502 [Lua] [12] = critter_pig (string) 19:35:23.502 [Lua] [13] = skaven_storm_vermin_warlord (string) 19:35:23.502 [Lua] [14] = chaos_dummy_troll (string) 19:35:23.502 [Lua] [15] = pet_pig (string) 19:35:23.502 [Lua] [16] = skaven_grey_seer (string) 19:35:23.502 [Lua] [17] = skaven_stormfiend_demo (string) 19:35:23.502 [Lua] [18] = chaos_spawn_exalted_champion_norsca (string) 19:35:23.502 [Lua] [19] = skaven_loot_rat (string) 19:35:23.502 [Lua] [20] = chaos_tentacle (string) 19:35:23.502 [Lua] [21] = chaos_exalted_champion_warcamp (string) 19:35:23.502 [Lua] [22] = chaos_warrior (string) 19:35:23.502 [Lua] [23] = skaven_poison_wind_globadier (string) 19:35:23.502 [Lua] [24] = chaos_tentacle_sorcerer (string) 19:35:23.502 [Lua] [25] = chaos_exalted_sorcerer (string) 19:35:23.502 [Lua] [26] = skaven_ratling_gunner (string) 19:35:23.502 [Lua] [27] = chaos_exalted_champion_norsca (string) 19:35:23.502 [Lua] [28] = chaos_vortex_sorcerer (string) 19:35:23.502 [Lua] [29] = skaven_gutter_runner (string) 19:35:23.502 [Lua] [30] = skaven_warpfire_thrower (string) 19:35:23.502 [Lua] [31] = chaos_corruptor_sorcerer (string) 19:35:23.502 [Lua] [32] = skaven_pack_master (string) 19:35:23.502 [Lua] [33] = chaos_plague_sorcerer (string) 19:35:23.502 [Lua] [34] = skaven_plague_monk (string) 19:35:23.502 [Lua] [35] = skaven_storm_vermin_with_shield (string) 19:35:23.502 [Lua] [36] = chaos_raider_tutorial (string) 19:35:23.502 [Lua] [37] = chaos_berzerker (string) 19:35:23.502 [Lua] [38] = chaos_raider (string) 19:35:23.502 [Lua] [39] = skaven_storm_vermin (string) 19:35:23.502 [Lua] [40] = skaven_storm_vermin_commander (string) 19:35:23.502 [Lua] [41] = chaos_marauder_tutorial (string) 19:35:23.502 [Lua] [42] = skaven_clan_rat_tutorial (string) 19:35:23.502 [Lua] [43] = chaos_marauder_with_shield (string) 19:35:23.502 [Lua] [44] = skaven_clan_rat_with_shield (string) 19:35:23.502 [Lua] [45] = skaven_clan_rat (string) 19:35:23.502 [Lua] [46] = chaos_zombie (string) 19:35:23.502 [Lua] [47] = chaos_marauder (string) 19:35:23.502 [Lua] [48] = chaos_fanatic (string) 19:35:23.502 [Lua] [49] = skaven_dummy_clan_rat (string) 19:35:23.502 [Lua] [50] = skaven_dummy_slave (string) 19:35:23.502 [Lua] [51] = skaven_slave (string) 19:35:23.543 [Lua] enemy_package_loader_policy: default 19:35:23.783 [Lua] <>project = vermintide 2<> 19:35:23.792 [Lua] <>build = release<> 19:35:23.796 [Lua] <>platform = win32<> 19:35:23.796 [Lua] <>title_id = 5107<> 19:35:23.796 [Lua] <>content_revision = 130339<> 19:35:23.796 [Lua] <>engine_revision = 4bec153dd73f<> 19:35:23.796 [Lua] <>release_version = 1.6.0<> 19:35:23.796 [Lua] <>rendering_backend = dx11<> 19:35:23.796 [Lua] <>teamcity_build_id = 40356<> 19:35:23.797 [Lua] <>steam_id = 110000104e0d96d<> 19:35:23.797 [Lua] <>steam_user_name = Alaric Shinrog™<> 19:35:23.797 [Lua] <>machine_id = 4b326c5e-e6e4-4b47-a81a-1bf2b0102ad9<> 19:35:23.797 [Lua] [Boot] Application build: release 19:35:23.797 [Lua] [Boot] Content revision: 130339 19:35:23.797 [Lua] [Boot] Engine revision: 4bec153dd73f 19:35:23.797 [Lua] [Boot] Release version: 1.6.0 19:35:23.798 [Lua] Game:_handle_win32_graphics_quality() total time: 0 19:35:23.798 [Lua] save: 0 19:35:23.798 [Lua] 19:35:23.798 [Lua] unaccounted: 0 19:35:23.798 [Lua] [Boot] User ID: 110000104e0d96d Alaric Shinrog™ 19:35:23.801 [Lua] [SmokeTest] Disabled 19:35:23.801 [Save] Loading `telemetry` 19:35:23.801 [Lua] Game:setup() total time: 0.0040000000000004 19:35:23.801 [Lua] handle rev info: 0 19:35:23.801 [Lua] handle gfx quality: 0 19:35:23.801 [Lua] default settings: 0 19:35:23.801 [Lua] user settings: 0 19:35:23.801 [Lua] set frame times: 0 19:35:23.801 [Lua] init random: 0 19:35:23.801 [Lua] managers: 0.0030000000000001137 19:35:23.801 [Lua] 19:35:23.801 [Lua] unaccounted: 0.001000000000000334 19:35:23.801 [Lua] [Boot] use baked enemy meshes: false 19:35:23.802 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:35:23.802 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:35:23.802 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:35:23.802 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:35:23.802 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:35:23.802 [Save] Load done 19:35:23.802 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:35:23.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:35:23.940 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:35:23.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:35:23.977 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 19:35:24.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:35:24.325 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:35:24.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:35:24.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:35:24.375 [Lua] [PackageManager] Force_load: resource_packages/menu 19:35:24.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:35:24.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:35:24.463 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:35:24.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:35:25.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:35:25.187 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:35:25.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:35:25.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:35:25.256 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:35:25.257 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:35:25.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:35:25.306 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:35:25.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:35:25.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:35:25.694 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:35:25.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:35:26.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:35:26.101 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:35:26.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:35:26.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:35:26.693 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:35:26.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:35:27.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:35:27.235 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:35:27.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:35:27.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:35:27.402 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:35:27.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:35:27.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:35:27.606 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:35:27.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:35:27.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:35:27.708 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:35:27.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:35:27.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:35:27.776 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:35:27.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:35:28.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:35:28.142 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:35:28.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:35:28.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:35:28.193 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:35:28.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:35:28.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:35:28.237 [Lua] [PackageManager] Force_load: resource_packages/careers 19:35:28.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:35:28.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:35:28.271 [Lua] [PackageManager] Force_load: resource_packages/decals 19:35:28.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:35:28.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:35:28.357 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:35:28.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:35:29.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:35:29.103 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:35:29.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:35:30.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:35:30.099 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:35:30.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:35:30.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:35:30.963 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:35:30.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:35:31.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:35:31.028 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:35:36.936 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 19:35:44.946 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:35:44.946 [Lua] [Gamestate] Enter StateTitleScreen 19:35:44.947 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:35:44.947 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:35:44.947 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:35:44.947 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:35:44.947 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:35:44.949 warning: [Lua] CHAT FONT SIZE DISABLED 19:35:44.962 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:35:44.962 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:35:44.962 [Save] Loading `save_data` 19:35:44.963 [Save] Load done 19:35:44.979 [Lua] [BackendManagerPlayFab] Backend Enabled 19:35:48.743 [Lua] Populating data for character 1 15 19:35:48.896 [Lua] Requesting character data for index 2 15 19:35:48.896 [Lua] Populating data for character 2 15 19:35:49.100 [Lua] Requesting character data for index 3 15 19:35:49.100 [Lua] Populating data for character 3 15 19:35:49.287 [Lua] Requesting character data for index 4 15 19:35:49.287 [Lua] Populating data for character 4 15 19:35:49.440 [Lua] Requesting character data for index 5 15 19:35:49.440 [Lua] Populating data for character 5 15 19:35:49.610 [Lua] Requesting character data for index 6 15 19:35:49.610 [Lua] Populating data for character 6 15 19:35:49.780 [Lua] Requesting character data for index 7 15 19:35:49.780 [Lua] Populating data for character 7 15 19:35:49.933 [Lua] Requesting character data for index 8 15 19:35:49.933 [Lua] Populating data for character 8 15 19:35:50.103 [Lua] Requesting character data for index 9 15 19:35:50.103 [Lua] Populating data for character 9 15 19:35:50.255 [Lua] Requesting character data for index 10 15 19:35:50.255 [Lua] Populating data for character 10 15 19:35:50.425 [Lua] Requesting character data for index 11 15 19:35:50.425 [Lua] Populating data for character 11 15 19:35:50.595 [Lua] Requesting character data for index 12 15 19:35:50.595 [Lua] Populating data for character 12 15 19:35:50.748 [Lua] Requesting character data for index 13 15 19:35:50.748 [Lua] Populating data for character 13 15 19:35:50.918 [Lua] Requesting character data for index 14 15 19:35:50.918 [Lua] Populating data for character 14 15 19:35:51.071 [Lua] Requesting character data for index 15 15 19:35:51.071 [Lua] Populating data for character 15 15 19:35:51.394 [Lua] Player statistics loaded! 19:35:51.411 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:35:52.430 [Lua] [Managers] Destroying state managers... 19:35:52.430 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 19:35:52.430 [Lua] [Gamestate] Enter state StateLoading 19:35:52.432 [Lua] [StateLoading] Auto Skip: nil 19:35:52.432 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:35:52.432 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:35:52.432 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_heal 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 19:35:52.432 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 19:35:52.433 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_ping 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_pong 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 19:35:52.434 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 19:35:52.434 [Lua] registering RPCs 19:35:52.434 [Lua] [LobbyAux] Making combined_hash: 6f7e003c432c1c11 from network_hash=6bf4eafdfd6104db, trunk_revision=130339, engine_revision=4bec153dd73f, project_hash=bulldozer 19:35:52.434 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:35:52.434 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:35:52.434 [Lua] [StateLoading] Need to unload nil and start load inn_level 19:35:52.434 [Lua] [LevelTransitionHandler] load_level inn_level 19:35:52.434 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:35:52.434 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:35:52.434 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:35:52.434 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:35:52.434 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:35:52.434 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:35:52.434 [Lua] [NetworkServer] Current level key inn_level 19:35:52.434 [Lua] [LevelTransitionHandler] Generated new level_seed: 615091 19:35:52.434 [Lua] [VOIP] Initializing Steam Voip 19:35:52.434 [Lua] [VOIP] Is server. Creating room / joining my own room. 19:35:52.438 [EAC] EAC server 110000104e0d96d is initializing 19:35:52.448 [EAC] Server is also client 110000104e0d96d 19:35:52.448 [EACServer] [SetLogCallback] Procedure: 00007FF618C12D40 LogLevel: Info. 19:35:52.448 [Lua] ### Created peer state machine for 110000104e0d96d 19:35:52.448 [Lua] [PeerSM] 110000104e0d96d :: on_enter Connecting 19:35:52.448 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 19:35:52.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 19:35:52.448 warning: [Application] Application.update_render_world is deprecated. 19:35:52.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 19:35:52.458 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:35:52.458 [Lua] Set lobby begin: 19:35:52.458 [Lua] Set lobby end. 19:35:52.458 [Lua] [LOCAL RPC] rpc_notify_connected 19:35:52.458 [Lua] [PSM] Peer 110000104e0d96d joined. Want to use profile index "5" 19:35:52.458 [Lua] [LobbyHost] Changed state from 0 to creating 19:35:52.466 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0 19:35:52.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:35:52.484 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:35:52.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:35:52.522 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:35:52.589 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 19:35:52.623 [SteamLobby] Detected added member 110000104e0d96d 19:35:52.624 [Lua] [LobbyHost] Changed state from creating to joined 19:35:52.624 [Lua] [PartyManager] Leader is set to 110000104e0d96d 19:35:52.624 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104e0d96d my_peer_id:110000104e0d96d 19:35:52.624 [Lua] [ChatManager] Registering channel 1 19:35:52.624 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104e0d96d, own_peer_id=110000104e0d96d) 19:35:52.640 [Lua] [NetworkServer] Changing num_players from nil to 1 19:35:52.640 [Lua] Players: 1 19:35:52.640 [Lua] Set lobby begin: 19:35:52.640 [Lua] Lobby data num_players = 1 19:35:52.640 [Lua] Lobby data level_key = inn_level 19:35:52.640 [Lua] Lobby data game_mode = n/a 19:35:52.640 [Lua] Lobby data matchmaking = false 19:35:52.640 [Lua] Set lobby end. 19:35:54.445 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 19:35:54.462 [Lua] [PeerSM] 110000104e0d96d :: on_exit Connecting 19:35:54.462 [Lua] [PeerSM] 110000104e0d96d :: on_enter Loading 19:35:54.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e0d96d 19:35:54.462 [Lua] [LOCAL RPC] rpc_load_level 33 615091 19:35:55.556 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0 19:35:55.556 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 19:36:17.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:36:17.669 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:36:17.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:36:17.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:36:17.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:36:17.786 [Lua] [LevelTransitionHandler] Level load completed! 19:36:17.787 [Lua] ### Sending rpc_level_loaded 19:36:17.787 [Lua] #### Has state machine: true, sender: 110000104e0d96d, level_id: 33 19:36:17.787 [Lua] Peer 110000104e0d96d has loaded the level and all enemies are loaded 19:36:17.788 [Lua] [PeerSM] 110000104e0d96d :: on_exit Loading 19:36:17.788 [Lua] [PeerSM] 110000104e0d96d :: on_enter LoadingProfilePackages 19:36:17.788 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000104e0d96d:1 19:36:17.788 [Lua] Set lobby begin: 19:36:17.788 [Lua] Lobby data level_key = inn_level 19:36:17.788 [Lua] Lobby data player_slot_1 = 0:0 19:36:17.788 [Lua] Lobby data player_slot_6 = 0:0 19:36:17.788 [Lua] Lobby data num_players = 1 19:36:17.788 [Lua] Lobby data matchmaking = false 19:36:17.788 [Lua] Lobby data player_slot_4 = 0:0 19:36:17.788 [Lua] Lobby data game_mode = n/a 19:36:17.788 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:17.789 [Lua] Lobby data player_slot_2 = 0:0 19:36:17.789 [Lua] Lobby data player_slot_3 = 0:0 19:36:17.789 [Lua] Set lobby end. 19:36:17.789 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000104e0d96d:1, previous profile 0, profile 5] 19:36:17.789 [Lua] Set lobby begin: 19:36:17.789 [Lua] Lobby data level_key = inn_level 19:36:17.789 [Lua] Lobby data player_slot_1 = 0:0 19:36:17.789 [Lua] Lobby data player_slot_6 = 0:0 19:36:17.789 [Lua] Lobby data num_players = 1 19:36:17.789 [Lua] Lobby data matchmaking = false 19:36:17.789 [Lua] Lobby data player_slot_4 = 0:0 19:36:17.789 [Lua] Lobby data game_mode = n/a 19:36:17.789 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:17.789 [Lua] Lobby data player_slot_2 = 0:0 19:36:17.789 [Lua] Lobby data player_slot_3 = 0:0 19:36:17.789 [Lua] Set lobby end. 19:36:17.789 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 19:36:17.789 [Lua] Set lobby begin: 19:36:17.789 [Lua] Lobby data level_key = inn_level 19:36:17.789 [Lua] Lobby data player_slot_1 = 0:0 19:36:17.789 [Lua] Lobby data player_slot_6 = 0:0 19:36:17.789 [Lua] Lobby data num_players = 1 19:36:17.790 [Lua] Lobby data matchmaking = false 19:36:17.790 [Lua] Lobby data player_slot_4 = 0:0 19:36:17.790 [Lua] Lobby data game_mode = n/a 19:36:17.790 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:17.790 [Lua] Lobby data player_slot_2 = 0:0 19:36:17.790 [Lua] Lobby data player_slot_3 = 0:0 19:36:17.790 [Lua] Set lobby end. 19:36:17.790 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 19:36:17.790 [Lua] Set lobby begin: 19:36:17.790 [Lua] Lobby data level_key = inn_level 19:36:17.790 [Lua] Lobby data player_slot_1 = 0:0 19:36:17.790 [Lua] Lobby data player_slot_6 = 0:0 19:36:17.790 [Lua] Lobby data num_players = 1 19:36:17.790 [Lua] Lobby data matchmaking = false 19:36:17.790 [Lua] Lobby data player_slot_4 = 0:0 19:36:17.790 [Lua] Lobby data game_mode = n/a 19:36:17.790 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:17.790 [Lua] Lobby data player_slot_2 = 0:0 19:36:17.790 [Lua] Lobby data player_slot_3 = 0:0 19:36:17.790 [Lua] Set lobby end. 19:36:17.790 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 19:36:17.790 [Lua] Set lobby begin: 19:36:17.790 [Lua] Lobby data level_key = inn_level 19:36:17.790 [Lua] Lobby data player_slot_1 = 0:0 19:36:17.790 [Lua] Lobby data player_slot_6 = 0:0 19:36:17.791 [Lua] Lobby data num_players = 1 19:36:17.791 [Lua] Lobby data matchmaking = false 19:36:17.791 [Lua] Lobby data player_slot_4 = 0:0 19:36:17.791 [Lua] Lobby data game_mode = n/a 19:36:17.791 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:17.791 [Lua] Lobby data player_slot_2 = 0:0 19:36:17.791 [Lua] Lobby data player_slot_3 = 0:0 19:36:17.791 [Lua] Set lobby end. 19:36:17.791 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 19:36:17.791 [Lua] Set lobby begin: 19:36:17.791 [Lua] Lobby data level_key = inn_level 19:36:17.791 [Lua] Lobby data player_slot_1 = 0:0 19:36:17.791 [Lua] Lobby data player_slot_6 = 0:0 19:36:17.791 [Lua] Lobby data num_players = 1 19:36:17.791 [Lua] Lobby data matchmaking = false 19:36:17.791 [Lua] Lobby data player_slot_4 = 0:0 19:36:17.791 [Lua] Lobby data game_mode = n/a 19:36:17.791 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:17.791 [Lua] Lobby data player_slot_2 = 0:0 19:36:17.791 [Lua] Lobby data player_slot_3 = 0:0 19:36:17.791 [Lua] Set lobby end. 19:36:17.791 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 19:36:17.792 [Lua] ### Sending rpc_level_loaded 19:36:17.792 [Lua] #### Has state machine: false, sender: 110000104e0d96d, level_id: 33 19:36:17.792 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104e0d96d inventory_sync_id:1 my_peer_id:110000104e0d96d 19:36:17.792 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:36:17.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104e0d96d inventory_sync_id:1 my_peer_id:110000104e0d96d 19:36:17.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read, 19:36:17.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:36:18.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:36:18.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:36:18.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:36:18.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:36:18.568 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:36:18.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:36:18.808 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:36:18.808 [Lua] Set lobby begin: 19:36:18.808 [Lua] Lobby data level_key = inn_level 19:36:18.808 [Lua] Lobby data player_slot_1 = 0:0 19:36:18.808 [Lua] Lobby data player_slot_6 = 0:0 19:36:18.809 [Lua] Lobby data num_players = 1 19:36:18.809 [Lua] Lobby data matchmaking = false 19:36:18.809 [Lua] Lobby data host = 110000104e0d96d 19:36:18.809 [Lua] Lobby data player_slot_4 = 0:0 19:36:18.809 [Lua] Lobby data game_mode = n/a 19:36:18.809 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:18.809 [Lua] Lobby data player_slot_2 = 0:0 19:36:18.809 [Lua] Lobby data country_code = US 19:36:18.809 [Lua] Lobby data player_slot_3 = 0:0 19:36:18.809 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:18.809 [Lua] Set lobby end. 19:36:18.809 [Lua] [Managers] Destroying state managers... 19:36:18.810 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:36:18.810 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 19:36:18.810 [Lua] [Gamestate] Enter StateIngame HOST 19:36:18.810 [Lua] <>level = inn_level<> 19:36:18.810 [Lua] Set lobby begin: 19:36:18.810 [Lua] Lobby data level_key = inn_level 19:36:18.810 [Lua] Lobby data player_slot_1 = 0:0 19:36:18.810 [Lua] Lobby data selected_level_key = inn_level 19:36:18.810 [Lua] Lobby data player_slot_6 = 0:0 19:36:18.810 [Lua] Lobby data num_players = 1 19:36:18.810 [Lua] Lobby data matchmaking = false 19:36:18.811 [Lua] Lobby data host = 110000104e0d96d 19:36:18.811 [Lua] Lobby data player_slot_4 = 0:0 19:36:18.811 [Lua] Lobby data game_mode = n/a 19:36:18.811 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:18.811 [Lua] Lobby data player_slot_2 = 0:0 19:36:18.811 [Lua] Lobby data country_code = US 19:36:18.811 [Lua] Lobby data player_slot_3 = 0:0 19:36:18.811 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:18.811 [Lua] Set lobby end. 19:36:18.811 [Umbra] Init version: 3.4.15 :: 16 threads 19:36:18.811 [Lua] [StateIngame] Server ingame 19:36:18.814 [Lua] Set lobby begin: 19:36:18.814 [Lua] Lobby data level_key = inn_level 19:36:18.814 [Lua] Lobby data player_slot_1 = 0:0 19:36:18.814 [Lua] Lobby data selected_level_key = inn_level 19:36:18.814 [Lua] Lobby data difficulty = normal 19:36:18.814 [Lua] Lobby data player_slot_6 = 0:0 19:36:18.814 [Lua] Lobby data num_players = 1 19:36:18.814 [Lua] Lobby data matchmaking = false 19:36:18.814 [Lua] Lobby data host = 110000104e0d96d 19:36:18.814 [Lua] Lobby data player_slot_4 = 0:0 19:36:18.814 [Lua] Lobby data game_mode = n/a 19:36:18.814 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:18.815 [Lua] Lobby data player_slot_2 = 0:0 19:36:18.815 [Lua] Lobby data country_code = US 19:36:18.815 [Lua] Lobby data player_slot_3 = 0:0 19:36:18.815 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:18.815 [Lua] Set lobby end. 19:36:18.815 [Lua] [LobbyAux] Making combined_hash: 6f7e003c432c1c11 from network_hash=6bf4eafdfd6104db, trunk_revision=130339, engine_revision=4bec153dd73f, project_hash=bulldozer 19:36:18.815 [Lua] [LobbyAux] Making combined_hash: 6f7e003c432c1c11 from network_hash=6bf4eafdfd6104db, trunk_revision=130339, engine_revision=4bec153dd73f, project_hash=bulldozer 19:36:18.815 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:36:18.815 [Lua] [Matchmaking] initializing 19:36:18.815 [Lua] [Matchmaking] my_peer_id: 110000104e0d96d, I am server 19:36:18.815 [Lua] [Matchmaking] register rpcs 19:36:18.815 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:36:18.815 [Lua] [GameNetworkManager] My own peer_id = 110000104e0d96d 19:36:18.815 [Lua] [GameNetworkManager] self.is_server = true 19:36:18.815 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:36:18.815 [Network] Setting artificial MTU limit to 65536 19:36:18.817 [Lua] Switching ConflictSettings: to: disabled 19:36:18.817 [Lua] pacing=disabled 19:36:18.817 [Lua] roaming=nil 19:36:18.817 [Lua] disabled=true 19:36:18.817 [Lua] pack_spawning=disabled 19:36:18.817 [Lua] boss=disabled 19:36:18.817 [Lua] horde=disabled 19:36:18.817 [Lua] specials=disabled 19:36:18.817 [Lua] name=disabled 19:36:18.817 [Lua] intensity=disabled 19:36:18.817 [Lua] --- 19:36:18.821 [Lua] [AIInterestPointSystem] Level Seed: 615091 19:36:18.821 [Lua] 19:36:18.821 [Lua] [entity_system_bag] = table 19:36:18.821 [Lua] [entity_system_bag] = metatable 19:36:18.821 [Lua] [startup_data] = table 19:36:18.821 [Lua] [entity_manager] = table 19:36:18.821 [Lua] [entity_manager] = metatable 19:36:18.821 [Lua] [unit_spawner] = table 19:36:18.821 [Lua] [unit_spawner] = metatable 19:36:18.821 [Lua] [unit_storage] = table 19:36:18.821 [Lua] [unit_storage] = metatable 19:36:18.821 [Lua] [dice_keeper] = table 19:36:18.821 [Lua] [dice_keeper] = metatable 19:36:18.821 [Lua] [is_server] = true (boolean) 19:36:18.821 [Lua] [world] = [World] 19:36:18.821 [Lua] [system_api] = table 19:36:18.821 [Lua] [network_lobby] = table 19:36:18.821 [Lua] [network_lobby] = metatable 19:36:18.821 [Lua] [profile_synchronizer] = table 19:36:18.821 [Lua] [profile_synchronizer] = metatable 19:36:18.821 [Lua] [entity_system] = table 19:36:18.821 [Lua] [entity_system] = metatable 19:36:18.821 [Lua] [num_local_human_players] = 1 (number) 19:36:18.821 [Lua] [statistics_db] = table 19:36:18.821 [Lua] [statistics_db] = metatable 19:36:18.821 [Lua] [network_server] = table 19:36:18.821 [Lua] [network_server] = metatable 19:36:18.821 [Lua] [input_manager] = table 19:36:18.821 [Lua] [input_manager] = metatable 19:36:18.821 [Lua] [network_clock] = table 19:36:18.821 [Lua] [network_clock] = metatable 19:36:18.821 [Lua] [network_transmit] = table 19:36:18.821 [Lua] [network_transmit] = metatable 19:36:18.821 [Lua] [free_flight_manager] = table 19:36:18.821 [Lua] [free_flight_manager] = metatable 19:36:18.821 [Lua] [network_manager] = table 19:36:18.821 [Lua] [network_manager] = metatable 19:36:18.821 [Lua] [network_event_delegate] = table 19:36:18.821 [Lua] [network_event_delegate] = metatable 19:36:18.821 [Lua] 19:36:18.821 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:36:18.824 [Lua] [AchievementManager] Achievements using the steam platform 19:36:18.825 [Lua] [StateIngame] Level seed: 615091 19:36:18.825 [World] Spawning level. 19:36:18.832 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 19:36:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:36:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:36:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:36:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:36:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 19:36:19.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 19:36:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5, async-read, 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 19:36:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 19:36:19.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1, async-read, 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 19:36:19.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 19:36:19.035 [Lua] [LevelAnalysis] set_random_seed( 1257460736) 19:36:19.038 [Lua] PlayerManager:add_player player_1 19:36:19.040 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16 19:36:19.040 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=17 19:36:19.041 [Lua] [IngameUI] init 19:36:19.077 [Lua] [Matchmaking] Cancelling matchmaking 19:36:19.077 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:36:19.077 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:36:19.077 [Lua] Set lobby begin: 19:36:19.077 [Lua] Lobby data power_level = 261 19:36:19.077 [Lua] Lobby data level_key = inn_level 19:36:19.077 [Lua] Lobby data player_slot_1 = 0:0 19:36:19.077 [Lua] Lobby data selected_level_key = inn_level 19:36:19.077 [Lua] Lobby data difficulty = normal 19:36:19.077 [Lua] Lobby data player_slot_6 = 0:0 19:36:19.077 [Lua] Lobby data num_players = 1 19:36:19.077 [Lua] Lobby data matchmaking = false 19:36:19.077 [Lua] Lobby data host = 110000104e0d96d 19:36:19.077 [Lua] Lobby data player_slot_4 = 0:0 19:36:19.077 [Lua] Lobby data game_mode = n/a 19:36:19.077 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:19.077 [Lua] Lobby data player_slot_2 = 0:0 19:36:19.077 [Lua] Lobby data country_code = US 19:36:19.078 [Lua] Lobby data player_slot_3 = 0:0 19:36:19.078 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:19.078 [Lua] Set lobby end. 19:36:19.078 [Flow] Forge tier 1 19:36:19.078 [Flow] complete_skittergate_legend false 19:36:19.078 [Flow] complete_all_helmgart_levels_recruit false 19:36:19.078 [Flow] WitchHunterLevel:1 19:36:19.078 [Flow] LeaderYes 19:36:19.078 [Flow] ALL PC XP:2030 19:36:19.078 [Flow] WH XP:0 19:36:19.078 [Flow] Number of crafted items:0 19:36:19.078 [Flow] Has "pre_order" DLC:true 19:36:19.078 [Flow] Sum of Powe Levels:133 19:36:19.078 [Flow] lodestone diff 1:false 19:36:19.079 [Lua] CurrentConflictSettings disabled 19:36:19.079 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:36:19.082 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:36:19.082 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:36:19.082 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:36:19.082 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 19:36:19.082 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:36:19.111 [Lua] MUSIC: nil -> explore 19:36:19.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:36:19.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:36:19.693 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:36:20.786 [Flow] DISABLE 19:36:23.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:36:23.351 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:36:23.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 19:36:23.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 19:36:23.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 19:36:23.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:36:24.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:36:24.523 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:36:24.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 19:36:24.671 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 19:36:24.671 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 19:36:24.672 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:36:24.778 [Lua] PlayFabMirror:_commit_internal 1 19:36:24.778 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:36:24.780 [Lua] generate_backend_stats 110000104e0d96d:1 19:36:24.782 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:36:24.782 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 19:36:24.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 19:36:26.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:36:26.326 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:36:26.329 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:36:26.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:36:26.629 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:36:26.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:36:26.737 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 19:36:26.752 [Lua] commit result success 1 19:36:26.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:36:26.878 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 19:36:26.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 19:36:27.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 19:36:27.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 19:36:27.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 19:36:27.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 19:36:27.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 19:36:27.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 19:36:28.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 19:36:28.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 19:36:28.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 19:36:28.288 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:36:28.293 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 19:36:28.309 [Lua] [PeerSM] 110000104e0d96d :: on_exit LoadingProfilePackages 19:36:28.309 [Lua] [PeerSM] 110000104e0d96d :: on_enter WaitingForEnterGame 19:36:28.314 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 19:36:28.314 [Lua] [LOCAL RPC] rpc_loading_synced 19:36:28.330 [Lua] [PeerSM] 110000104e0d96d :: on_exit WaitingForEnterGame 19:36:28.330 [Lua] [PeerSM] 110000104e0d96d :: on_enter WaitingForGameObjectSync 19:36:28.351 [Lua] [PeerSM] 110000104e0d96d :: on_exit WaitingForGameObjectSync 19:36:28.351 [Lua] [PeerSM] 110000104e0d96d :: on_enter WaitingForPlayers 19:36:28.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 19:36:28.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 19:36:28.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:36:28.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:36:28.356 [Lua] [LOCAL RPC] rpc_game_started 19:36:28.372 [Lua] [PeerSM] 110000104e0d96d :: on_exit WaitingForPlayers 19:36:28.372 [Lua] [PeerSM] 110000104e0d96d :: on_enter SpawningPlayer 19:36:28.393 [Lua] [PeerSM] 110000104e0d96d :: on_exit SpawningPlayer 19:36:28.393 [Lua] [PeerSM] 110000104e0d96d :: on_enter InGame 19:36:28.399 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 19:36:28.399 [Lua] PlayerManager:rpc_to_client_spawn_player(110000104e0d96d, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 19:36:28.399 [Lua] PlayerManager:rpc_to_client_spawn_player() 19:36:28.402 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:36:28.402 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:36:28.402 [Lua] PlayerManager:assign_unit_ownership Alaric Shinrog™ 110000104e0d96d 1 19:36:28.402 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 19:36:28.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:36:28.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:36:28.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 19:36:28.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:36:28.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:36:28.619 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:36:28.619 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 19:36:28.841 [Lua] ################################################################################################################# 19:36:28.841 [Lua] [Loading Time]: 00:00:35 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:36:28.841 [Lua] ################################################################################################################# 19:36:28.841 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 19:36:28.861 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 19:36:28.863 [Lua] [IngameUI] menu view on_enter start_menu_view 19:36:28.863 [Lua] hero_fullscreen_menu_on_enter 19:36:28.866 [Lua] [IngameUI] menu view post_update_on_enter table: 0x037d6900 19:36:28.867 [World] Spawning level. 19:36:28.875 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:36:28.899 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 19:36:28.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 19:36:28.900 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 19:36:29.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 19:36:29.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 19:36:29.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 19:36:29.353 [Lua] Commit load time data 19:36:29.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x745, position: 0 19:36:30.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 19:36:30.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 19:36:30.463 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x745, position: 27249 19:36:33.723 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 19:36:33.723 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 19:36:36.494 [Network] Setting artificial MTU limit to 65536 19:36:36.494 [Save] Saving `save_data` 19:36:36.495 [Application] apply_user_settings 19:36:36.498 [Save] Save done 19:36:38.255 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 19:36:39.501 [Lua] PopupManager:query_result returned result: keep_changes 19:36:40.065 warning: [Lua] Following data will be uploaded to Crashify: <> 19:36:40.066 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000104e0d96d "Alaric Shinrog™" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/ui/views/options_view.lua:1421: in function on_exit [3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view [4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit [5] scripts/ui/views/options_view.lua:2448: in function on_exit_pressed [6] scripts/ui/views/options_view.lua:2413: in function update [7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update [8] foundation/scripts/util/state_machine.lua:145: in function update [9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update [10] scripts/ui/views/ingame_ui.lua:448: in function update [11] scripts/game_state/state_ingame_running.lua:818: in function update_ui [12] scripts/game_state/state_ingame.lua:587:in function [13] [C]: in function update_animations_with_callback [14] foundation/scripts/util/script_world.lua:358: in function update [15] foundation/scripts/managers/world/world_manager.lua:102: in function update [16] scripts/boot.lua:738: in function game_update [17] scripts/boot.lua:526:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000104e0d96d \"Alaric Shinrog™\"" [2] self = table: 00000000024579E0 [3] self = table: 0000000002453FF0; active_view = "options_view"; views = table: 0000000002454360 [5] self = table: 00000000024579E0 [6] self = table: 00000000024579E0; dt = 0.023530775681138039; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 0000000000990F20; ui_scenegraph = table: 00000000016AC520; input_manager = table: 00000000000CC4C0; input_service = table: 0000000002458600; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000231F070 [7] self = table: 0000000002453FF0; dt = 0.023530775681138039; t = 82.312319570279215; active_view = "options_view" [8] self = table: 0000000002453E90; dt = 0.023530775681138039; t = 82.312319570279215 [9] self = table: 00000000037D6900; dt = 0.023530775681138039; t = 82.312319570279215; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000000CC4C0; gamepad_active = false; input_blocked = nil; input_service = table: 00000000037D6930; transitioning = false [10] self = table: 0000000000990E20; dt = 0.023530775681138039; t = 82.312319570279215; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000002EE2330; is_in_inn = true; input_service = table: 0000000000C65B00; end_screen_active = nil; ingame_hud = table: 0000000000C83100; transition_manager = table: 0000000001B95160; end_screen = table: 0000000001FB6A80; respawning = nil; current_view = "start_menu_view" [11] self = table: 0000000001427B40; time_manager = table: 00000000000A81E0; t = 82.312319570279215; dt = 0.023530775681138039; disable_ingame_ui = nil; ingame_ui = table: 0000000000990E20; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 0000000000C1F180 [14] world = [World]; dt = 0.023554980754852295; anim_callback = [function]; scene_callback = [function] [15] self = table: 00000000000B30C0; dt = 0.023554980754852295; t = 72.45101801736746; _ = 2; world = [World] [16] self = table: 0000000000038360; real_world_dt = 0.023554980754852295; dt = 0.023554980754852295; t = 72.45101801736746 [17] dt = 0.023554980754852295 [2] active = true; original_keymaps = table: 0000000001424B40; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000019B9B10; voip = table: 0000000002519850; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000000990F20; apply_button = table: 000000000084AEE0; ui_animations = table: 00000000024597C0; input_manager = table: 00000000000CC4C0; controller_cooldown = 0; changed_user_settings = table: 0000000003BB88D0; render_settings = table: 0000000002457A90; original_user_settings = table: 0000000003479550; scroll_field_widget = table: 00000000006E0960; exit_button = table: 0000000004915D70; disable_all_input = false; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 00000000002B2390; selected_settings_list = table: 0000000002816020; original_render_settings = table: 0000000001397520; session_keymaps = table: 00000000032180C0; original_bot_spawn_priority = table: 00000000046646D0; _input_functions = table: 00000000012AE640; ui_top_renderer = table: 00000000047021C0; menu_input_description = table: 00000000040B4080; ui_calibration_view = table: 000000000171CAC0; selected_title = 2; ingame_ui = table: 0000000000990E20; reset_to_default = table: 00000000024E4960; settings_lists = table: 00000000022F0D50; safe_rect_widget = table: 00000000022EF0A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000001257270; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 00000000002B85C0; session_bot_spawn_priority = table: 0000000001497280; title_buttons = table: 00000000004660D0; level_transition_handler = table: 0000000002502400; ui_scenegraph = table: 00000000016AC520; background_widgets = table: 00000000014A44C0; [3] _ui_animations = table: 0000000002454230; _widgets_by_name = table: 00000000006E3270; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 00000000013F4070; parent = table: 00000000037D6900; ui_scenegraph = table: 000000000206D460; _animations = table: 0000000002454180; _stats_id = "110000104e0d96d:1"; is_server = true; _console_cursor = table: 0000000000987500; _available_profiles = table: 00000000024542B0; ui_top_renderer = table: 00000000047021C0; ingame_ui_context = table: 0000000004702260; peer_id = "110000104e0d96d"; _views = table: 0000000002454360; ui_renderer = table: 0000000000990F20; ui_animator = table: 0000000000987780; player_manager = table: 0000000001AD5510; input_manager = table: 00000000000CC4C0; profile_synchronizer = table: 0000000002515AD0; wwise_world = [WwiseWorld]; _widgets = table: 00000000006E3240; menu_input_description = table: 0000000003EBA230; render_settings = table: 0000000002453F40; _hero_name = "empire_soldier"; world_previewer = table: 00000000037D6E00; platform = "win32"; _player_portrait_widget = table: 00000000037BF720; career_index = 1; local_player = table: 00000000040B5B80; [5] active = true; original_keymaps = table: 0000000001424B40; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000019B9B10; voip = table: 0000000002519850; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000000990F20; apply_button = table: 000000000084AEE0; ui_animations = table: 00000000024597C0; input_manager = table: 00000000000CC4C0; controller_cooldown = 0; changed_user_settings = table: 0000000003BB88D0; render_settings = table: 0000000002457A90; original_user_settings = table: 0000000003479550; scroll_field_widget = table: 00000000006E0960; exit_button = table: 0000000004915D70; disable_all_input = false; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 00000000002B2390; selected_settings_list = table: 0000000002816020; original_render_settings = table: 0000000001397520; session_keymaps = table: 00000000032180C0; original_bot_spawn_priority = table: 00000000046646D0; _input_functions = table: 00000000012AE640; ui_top_renderer = table: 00000000047021C0; menu_input_description = table: 00000000040B4080; ui_calibration_view = table: 000000000171CAC0; selected_title = 2; ingame_ui = table: 0000000000990E20; reset_to_default = table: 00000000024E4960; settings_lists = table: 00000000022F0D50; safe_rect_widget = table: 00000000022EF0A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000001257270; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 00000000002B85C0; session_bot_spawn_priority = table: 0000000001497280; title_buttons = table: 00000000004660D0; level_transition_handler = table: 0000000002502400; ui_scenegraph = table: 00000000016AC520; background_widgets = table: 00000000014A44C0; [6] active = true; original_keymaps = table: 0000000001424B40; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000019B9B10; voip = table: 0000000002519850; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 0000000000990F20; apply_button = table: 000000000084AEE0; ui_animations = table: 00000000024597C0; input_manager = table: 00000000000CC4C0; controller_cooldown = 0; changed_user_settings = table: 0000000003BB88D0; render_settings = table: 0000000002457A90; original_user_settings = table: 0000000003479550; scroll_field_widget = table: 00000000006E0960; exit_button = table: 0000000004915D70; disable_all_input = false; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 00000000002B2390; selected_settings_list = table: 0000000002816020; original_render_settings = table: 0000000001397520; session_keymaps = table: 00000000032180C0; original_bot_spawn_priority = table: 00000000046646D0; _input_functions = table: 00000000012AE640; ui_top_renderer = table: 00000000047021C0; menu_input_description = table: 00000000040B4080; ui_calibration_view = table: 000000000171CAC0; selected_title = 2; ingame_ui = table: 0000000000990E20; reset_to_default = table: 00000000024E4960; settings_lists = table: 00000000022F0D50; safe_rect_widget = table: 00000000022EF0A0; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000001257270; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 00000000002B85C0; session_bot_spawn_priority = table: 0000000001497280; title_buttons = table: 00000000004660D0; level_transition_handler = table: 0000000002502400; ui_scenegraph = table: 00000000016AC520; background_widgets = table: 00000000014A44C0; [7] _ui_animations = table: 0000000002454230; _widgets_by_name = table: 00000000006E3270; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 00000000013F4070; parent = table: 00000000037D6900; ui_scenegraph = table: 000000000206D460; _animations = table: 0000000002454180; _stats_id = "110000104e0d96d:1"; is_server = true; _console_cursor = table: 0000000000987500; _available_profiles = table: 00000000024542B0; ui_top_renderer = table: 00000000047021C0; ingame_ui_context = table: 0000000004702260; peer_id = "110000104e0d96d"; _views = table: 0000000002454360; ui_renderer = table: 0000000000990F20; ui_animator = table: 0000000000987780; player_manager = table: 0000000001AD5510; input_manager = table: 00000000000CC4C0; profile_synchronizer = table: 0000000002515AD0; wwise_world = [WwiseWorld]; _widgets = table: 00000000006E3240; menu_input_description = table: 0000000003EBA230; render_settings = table: 0000000002453F40; _hero_name = "empire_soldier"; world_previewer = table: 00000000037D6E00; platform = "win32"; _player_portrait_widget = table: 00000000037BF720; career_index = 1; local_player = table: 00000000040B5B80; [8] _params = table: 00000000037D7D60; _profiling_debugging_enabled = false; _parent = table: 00000000037D6900; _state = table: 0000000002453FF0; [9] _draw_menu_world = true; _machine = table: 0000000002453E90; _exit_button_widget = table: 0000000002693E90; local_player_id = 1; viewport_widget = table: 00000000026966C0; profile_synchronizer = table: 0000000002515AD0; world_manager = table: 00000000000B30C0; _hero_name = "empire_soldier"; units = table: 00000000037D7D90; ui_animator = table: 00000000026960B0; _console_cursor_widget = table: 0000000002695B80; ui_top_renderer = table: 00000000047021C0; ingame_ui_context = table: 0000000004702260; peer_id = "110000104e0d96d"; _static_widgets = table: 0000000002693670; ui_renderer = table: 0000000000990F20; ingame_ui = table: 0000000000990E20; ui_animations = table: 00000000037D8130; _state_machine_params = table: 00000000037D7D60; attachment_units = table: 00000000037D7DC0; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 0000000001AD5510; input_manager = table: 00000000000CC4C0; unit_states = table: 00000000037D7DF0; world_previewer = table: 00000000037D6E00; ui_scenegraph = table: 000000000268E5B0; [10] motd_backend = table: 000000000310B670; world_manager = table: 00000000000B30C0; ingame_hud = table: 0000000000C83100; is_server = true; ingame_ui_context = table: 0000000004702260; initial_profile_view = true; top_world = [World]; ui_renderer = table: 0000000000990F20; telemetry_time_view_enter = 0; input_manager = table: 00000000000CC4C0; profile_synchronizer = table: 0000000002515AD0; blocked_transitions = table: 0000000004528470; motd_ui = table: 00000000005934F0; _fps_cooldown = 0; text_popup_ui = table: 0000000001FC0B00; local_player_id = 1; unlock_manager = table: 0000000001ACCD80; last_resolution_y = 2160; motd_loading = false; end_screen = table: 0000000001FB6A80; ui_top_renderer = table: 00000000047021C0; camera_manager = table: 0000000003C97E90; _previous_transition = "initial_start_menu_view_force"; cutscene_system = table: 00000000022DF0C0; current_view = "start_menu_view"; views = table: 0000000002EE2330; wwise_world = [WwiseWorld]; fps = 0; is_in_inn = true; world = [World]; hotkey_mapping = table: 0000000004527960; last_resolution_x = 3840; peer_id = "110000104e0d96d"; network_event_delegate = table: 00000000013F45A0; [11] world_name = "level_world"; network_server = table: 00000000025140D0; _t = 82.288788794598076; parent = table: 00000000000A3650; statistics_db = table: 00000000013F4070; _is_initial_spawn = true; _network_options = table: 00000000040B5A70; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000000599000; profile_synchronizer = table: 0000000002515AD0; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 0000000000598F30; _spawn_initialized = true; player = table: 00000000040B5B80; _lobby_host = table: 0000000002511820; world = [World]; ingame_ui = table: 0000000000990E20; is_server = true; level_transition_handler = table: 0000000002502400; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 00000000000CC4C0; game_mode_key = "inn"; ingame_ui_context = table: 0000000004702260; free_flight_manager = table: 0000000001AD8300; level_end_view_context = table: 0000000000598FD0; network_event_delegate = table: 00000000013F45A0; [15] locked = true; _scene_update_callbacks = table: 0000000000075670; _worlds = table: 000000000009B900; _update_queue = table: 000000000268CB30; _disabled_worlds = table: 00000000000BF7C0; _wwise_worlds = table: 0000000000092540; _queued_worlds_to_release = table: 00000000000CA210; _anim_update_callbacks = table: 00000000000CAD10; [16] startup_package_handles = table: 0000000000015930; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000089410; flow_return_table = table: 0000000000038390; _machine = table: 0000000001AE8CF0; startup_timer = 4.7963044834905304; has_booted = true; loading_context = table: 000000000247B990; <> 19:36:41.116 [Lua] [IngameUI] menu view on_exit start_menu_view 19:36:41.116 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:36:41.116 [Lua] hero_fullscreen_menu_on_exit 19:36:41.120 [Lua] [IngameUI] menu view post_update_on_exit table: 0x037d6900 19:36:41.120 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:36:41.120 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 19:36:41.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 19:36:48.149 [Lua] [IngameUI] menu view on_enter start_game_view 19:36:48.151 [Lua] [IngameUI] menu view post_update_on_enter table: 0x037d8160 19:36:48.151 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:36:48.151 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 19:36:48.151 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:36:48.152 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 19:36:48.152 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 19:36:49.090 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 19:36:49.090 [Lua] ............................................................................................................ 19:36:49.090 [Lua] ............................................................................................................ 19:36:49.090 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 19:36:49.090 [Lua] ............................................................................................................ 19:36:49.090 [Lua] ............................................................................................................ 19:36:49.090 [Lua] [Matchmaking] Cancelling matchmaking 19:36:49.090 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:36:49.108 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:36:49.108 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:36:49.110 [Lua] Set lobby begin: 19:36:49.110 [Lua] Lobby data power_level = 261 19:36:49.110 [Lua] Lobby data level_key = inn_level 19:36:49.110 [Lua] Lobby data player_slot_1 = 0:0 19:36:49.110 [Lua] Lobby data selected_level_key = inn_level 19:36:49.111 [Lua] Lobby data difficulty = normal 19:36:49.111 [Lua] Lobby data player_slot_6 = 0:0 19:36:49.111 [Lua] Lobby data num_players = 1 19:36:49.111 [Lua] Lobby data matchmaking = false 19:36:49.111 [Lua] Lobby data host = 110000104e0d96d 19:36:49.111 [Lua] Lobby data player_slot_4 = 0:0 19:36:49.111 [Lua] Lobby data game_mode = n/a 19:36:49.111 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:49.111 [Lua] Lobby data player_slot_2 = 0:0 19:36:49.111 [Lua] Lobby data country_code = US 19:36:49.111 [Lua] Lobby data player_slot_3 = 0:0 19:36:49.111 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:49.111 [Lua] Set lobby end. 19:36:49.111 [Lua] [PartyManager] Leader is set to 110000104e0d96d 19:36:49.112 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 19:36:49.112 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 19:36:49.112 [Lua] Set lobby begin: 19:36:49.112 [Lua] Lobby data twitch_enabled = false 19:36:49.112 [Lua] Lobby data power_level = 261 19:36:49.112 [Lua] Lobby data player_slot_6 = 0:0 19:36:49.112 [Lua] Lobby data num_players = 1 19:36:49.112 [Lua] Lobby data host = 110000104e0d96d 19:36:49.112 [Lua] Lobby data game_mode = custom 19:36:49.112 [Lua] Lobby data level_key = inn_level 19:36:49.112 [Lua] Lobby data player_slot_1 = 0:0 19:36:49.112 [Lua] Lobby data selected_level_key = farmlands 19:36:49.112 [Lua] Lobby data quick_game = false 19:36:49.112 [Lua] Lobby data matchmaking = false 19:36:49.112 [Lua] Lobby data difficulty = normal 19:36:49.112 [Lua] Lobby data player_slot_4 = 0:0 19:36:49.113 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:49.113 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:49.113 [Lua] Lobby data player_slot_2 = 0:0 19:36:49.113 [Lua] Lobby data country_code = US 19:36:49.113 [Lua] Lobby data player_slot_3 = 0:0 19:36:49.113 [Lua] Lobby data eac_authorized = true 19:36:49.113 [Lua] Set lobby end. 19:36:49.113 [Lua] Set lobby begin: 19:36:49.113 [Lua] Lobby data twitch_enabled = false 19:36:49.113 [Lua] Lobby data power_level = 261 19:36:49.113 [Lua] Lobby data player_slot_6 = 0:0 19:36:49.113 [Lua] Lobby data num_players = 1 19:36:49.113 [Lua] Lobby data host = 110000104e0d96d 19:36:49.113 [Lua] Lobby data game_mode = custom 19:36:49.113 [Lua] Lobby data is_private = true 19:36:49.114 [Lua] Lobby data level_key = inn_level 19:36:49.114 [Lua] Lobby data player_slot_1 = 0:0 19:36:49.114 [Lua] Lobby data selected_level_key = farmlands 19:36:49.114 [Lua] Lobby data quick_game = false 19:36:49.114 [Lua] Lobby data matchmaking = false 19:36:49.114 [Lua] Lobby data difficulty = normal 19:36:49.114 [Lua] Lobby data player_slot_4 = 0:0 19:36:49.114 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:49.114 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:49.114 [Lua] Lobby data player_slot_2 = 0:0 19:36:49.114 [Lua] Lobby data country_code = US 19:36:49.114 [Lua] Lobby data player_slot_3 = 0:0 19:36:49.114 [Lua] Lobby data eac_authorized = true 19:36:49.114 [Lua] Set lobby end. 19:36:49.116 [Lua] [ChatManager][1]System: Starting hosted game... 19:36:49.116 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:36:49.116 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:36:49.126 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 19:36:49.193 [Lua] [IngameUI] menu view on_exit start_game_view 19:36:49.194 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:36:49.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:36:49.194 [Save] Saving `save_data` 19:36:49.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 19:36:49.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 19:36:49.197 [Save] Save done 19:36:49.199 [Lua] [IngameUI] menu view post_update_on_exit table: 0x037d8160 19:36:56.624 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:36:56.625 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:36:56.626 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 19:36:56.626 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 19:36:56.626 [Lua] Set lobby begin: 19:36:56.626 [Lua] Lobby data twitch_enabled = false 19:36:56.626 [Lua] Lobby data power_level = 261 19:36:56.626 [Lua] Lobby data player_slot_6 = 0:0 19:36:56.626 [Lua] Lobby data num_players = 1 19:36:56.626 [Lua] Lobby data host = 110000104e0d96d 19:36:56.626 [Lua] Lobby data game_mode = custom 19:36:56.626 [Lua] Lobby data is_private = true 19:36:56.626 [Lua] Lobby data level_key = inn_level 19:36:56.626 [Lua] Lobby data player_slot_1 = 0:0 19:36:56.626 [Lua] Lobby data selected_level_key = farmlands 19:36:56.626 [Lua] Lobby data quick_game = false 19:36:56.626 [Lua] Lobby data matchmaking = false 19:36:56.626 [Lua] Lobby data difficulty = normal 19:36:56.626 [Lua] Lobby data player_slot_4 = 0:0 19:36:56.626 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:56.626 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:56.627 [Lua] Lobby data player_slot_2 = 0:0 19:36:56.627 [Lua] Lobby data country_code = US 19:36:56.627 [Lua] Lobby data player_slot_3 = 0:0 19:36:56.627 [Lua] Lobby data eac_authorized = true 19:36:56.627 [Lua] Set lobby end. 19:36:56.628 [Lua] Set lobby begin: 19:36:56.628 [Lua] Lobby data twitch_enabled = false 19:36:56.628 [Lua] Lobby data power_level = 261 19:36:56.628 [Lua] Lobby data player_slot_6 = 0:0 19:36:56.628 [Lua] Lobby data num_players = 1 19:36:56.628 [Lua] Lobby data host = 110000104e0d96d 19:36:56.628 [Lua] Lobby data game_mode = custom 19:36:56.628 [Lua] Lobby data is_private = true 19:36:56.628 [Lua] Lobby data level_key = inn_level 19:36:56.628 [Lua] Lobby data player_slot_1 = 0:0 19:36:56.629 [Lua] Lobby data selected_level_key = farmlands 19:36:56.629 [Lua] Lobby data quick_game = false 19:36:56.629 [Lua] Lobby data matchmaking = false 19:36:56.629 [Lua] Lobby data difficulty = normal 19:36:56.629 [Lua] Lobby data player_slot_4 = 0:0 19:36:56.629 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:56.629 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:56.629 [Lua] Lobby data player_slot_2 = 0:0 19:36:56.629 [Lua] Lobby data country_code = US 19:36:56.629 [Lua] Lobby data player_slot_3 = 0:0 19:36:56.629 [Lua] Lobby data eac_authorized = true 19:36:56.629 [Lua] Set lobby end. 19:36:56.629 [Lua] [NetworkServer] Entering post game 19:36:56.629 [Lua] [PeerSM] 110000104e0d96d :: on_exit InGame 19:36:56.629 [Lua] [PeerSM] 110000104e0d96d :: on_enter InPostGame 19:36:56.629 [Lua] Complete level triggered. 19:36:56.630 [Lua] [NetworkServer] Entering post game 19:36:56.630 [Lua] gm_event_end_conditions_met false false 19:36:56.630 [Save] Saving `save_data` 19:36:56.630 [Lua] PlayFabMirror:_commit_internal nil 19:36:56.630 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:36:56.631 [Lua] generate_backend_stats 110000104e0d96d:1 19:36:56.633 [Save] Save done 19:36:56.633 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:36:56.633 [Save] Saving `save_data` 19:36:56.633 [Lua] TRANSITION nil nil farmlands 19:36:56.633 [Lua] Transition type "farmlands", is server: true 19:36:56.633 [Lua] [NetworkServer] Current level key farmlands 19:36:56.633 [Lua] [LevelTransitionHandler] Generated new level_seed: 1618081 19:36:56.633 [Lua] [GameNetworkManager] Leaving game... 19:36:56.633 [Lua] [GameNetworkManager] Shutting down game session host. 19:36:56.633 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:36:56.633 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:36:56.633 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=36.43 19:36:56.635 [Save] Save done 19:36:56.641 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:36:56.641 [Lua] commit result success 2 19:36:57.274 [Lua] Set lobby begin: 19:36:57.274 [Lua] Lobby data twitch_enabled = false 19:36:57.274 [Lua] Lobby data power_level = 0 19:36:57.274 [Lua] Lobby data player_slot_6 = 0:0 19:36:57.274 [Lua] Lobby data num_players = 1 19:36:57.274 [Lua] Lobby data host = 110000104e0d96d 19:36:57.274 [Lua] Lobby data game_mode = custom 19:36:57.274 [Lua] Lobby data is_private = true 19:36:57.274 [Lua] Lobby data level_key = inn_level 19:36:57.274 [Lua] Lobby data player_slot_1 = 0:0 19:36:57.275 [Lua] Lobby data selected_level_key = farmlands 19:36:57.275 [Lua] Lobby data quick_game = false 19:36:57.275 [Lua] Lobby data matchmaking = false 19:36:57.275 [Lua] Lobby data difficulty = normal 19:36:57.275 [Lua] Lobby data player_slot_4 = 0:0 19:36:57.275 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:57.275 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:57.275 [Lua] Lobby data player_slot_2 = 0:0 19:36:57.275 [Lua] Lobby data country_code = US 19:36:57.275 [Lua] Lobby data player_slot_3 = 0:0 19:36:57.275 [Lua] Lobby data eac_authorized = true 19:36:57.275 [Lua] Set lobby end. 19:36:58.629 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 19:36:58.630 [Lua] PlayerManager:remove_player peer_id=110000104e0d96d 1 19:36:58.630 [Lua] Clearing all global lookup lists 19:36:58.630 [Lua] [IngamePlayerListUI] - Destroy 19:36:58.630 [Lua] [GamePadEquipmentUI] - Destroy 19:36:58.630 [Lua] [EquipmentUI] - Destroy 19:36:58.630 [Lua] [AbilityUI] - Destroy 19:36:58.630 [Lua] [GamePadAbilityUI] - Destroy 19:36:58.630 [Lua] [IngameUI] destroy 19:36:58.644 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_5 19:36:58.644 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 19:36:58.644 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_1 19:36:58.653 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 19:36:58.698 [Lua] [Managers] Destroying state managers... 19:36:58.706 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 19:36:58.706 [Lua] [PeerSM] 110000104e0d96d :: on_exit InPostGame 19:36:58.706 [Lua] [PeerSM] 110000104e0d96d :: on_enter Loading 19:36:58.706 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e0d96d 19:36:58.706 [Lua] [Matchmaking] unregister rpcs 19:36:58.706 [Lua] ############### UNLOADING PACKAGES ############### 19:36:58.706 [Lua] [Gamestate] Enter state StateLoading 19:36:58.708 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:36:58.708 [Lua] [Matchmaking] register rpcs 19:36:58.708 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:36:58.708 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:36:58.708 [Lua] registering RPCs 19:36:58.708 [Lua] Set lobby begin: 19:36:58.708 [Lua] Lobby data twitch_enabled = false 19:36:58.708 [Lua] Lobby data power_level = 0 19:36:58.708 [Lua] Lobby data player_slot_6 = 0:0 19:36:58.708 [Lua] Lobby data num_players = 1 19:36:58.708 [Lua] Lobby data host = 110000104e0d96d 19:36:58.708 [Lua] Lobby data game_mode = custom 19:36:58.708 [Lua] Lobby data is_private = true 19:36:58.708 [Lua] Lobby data level_key = farmlands 19:36:58.708 [Lua] Lobby data player_slot_1 = 0:0 19:36:58.708 [Lua] Lobby data selected_level_key = farmlands 19:36:58.708 [Lua] Lobby data quick_game = false 19:36:58.708 [Lua] Lobby data matchmaking = false 19:36:58.708 [Lua] Lobby data difficulty = normal 19:36:58.708 [Lua] Lobby data player_slot_4 = 0:0 19:36:58.709 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:36:58.709 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:36:58.709 [Lua] Lobby data player_slot_2 = 0:0 19:36:58.709 [Lua] Lobby data country_code = US 19:36:58.709 [Lua] Lobby data player_slot_3 = 0:0 19:36:58.709 [Lua] Lobby data eac_authorized = true 19:36:58.709 [Lua] Set lobby end. 19:36:58.709 [Lua] MUSIC MANAGER unmute_all_world_sounds 5315 0 19:36:58.709 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 4 19:36:58.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 4 19:36:58.711 [Lua] ### Sending rpc_level_loaded 19:36:58.711 [Lua] #### Has state machine: true, sender: 110000104e0d96d, level_id: 33 19:36:58.711 [Lua] Peer 110000104e0d96d has loaded the level and all enemies are loaded 19:36:58.711 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 19:36:58.711 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] 19:36:58.711 [Lua] [LevelTransitionHandler] load_level farmlands 19:36:58.777 [Umbra] Unload tome 19:36:58.912 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:36:58.913 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:36:58.913 [Lua] [LevelTransitionHandler] Loading level: "farmlands" 19:36:58.913 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands" 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read, 19:36:58.913 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:36:58.913 [Lua] [LOCAL RPC] rpc_load_level 49 1618081 19:36:59.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 19:36:59.249 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 19:36:59.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 19:36:59.254 [Lua] MUSIC MANAGER nik_loading_screen_farmland_01 5316 0 19:36:59.261 [Lua] MUSIC MANAGER Play_loading_screen_music 5317 0 19:36:59.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 4 19:36:59.536 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 19:37:20.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 19:37:20.324 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 19:37:20.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 19:37:20.339 [Lua] [LevelTransitionHandler] Level load completed! 19:37:20.339 [Lua] ### Sending rpc_level_loaded 19:37:20.339 [Lua] #### Has state machine: true, sender: 110000104e0d96d, level_id: 49 19:37:20.339 [Lua] Peer 110000104e0d96d has loaded the level and all enemies are loaded 19:37:20.356 [Lua] [PeerSM] 110000104e0d96d :: on_exit Loading 19:37:20.356 [Lua] [PeerSM] 110000104e0d96d :: on_enter LoadingProfilePackages 19:37:20.373 [Lua] [PeerSM] 110000104e0d96d :: on_exit LoadingProfilePackages 19:37:20.373 [Lua] [PeerSM] 110000104e0d96d :: on_enter WaitingForEnterGame 19:37:20.373 [Lua] [LOCAL RPC] rpc_loading_synced 19:37:21.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:37:21.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:37:21.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:37:22.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:37:22.656 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:37:22.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:37:23.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:37:23.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:37:23.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:37:24.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:37:24.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:37:24.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:37:25.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:37:25.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:37:25.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:37:26.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:37:26.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:37:26.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:37:26.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:37:26.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:37:26.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:37:27.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:37:27.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:37:27.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:37:29.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:37:29.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:37:29.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:37:29.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:37:29.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:37:29.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:37:30.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:37:30.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:37:30.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:37:31.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:37:31.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:37:31.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:37:32.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:37:32.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:37:32.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:37:34.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:37:34.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:37:34.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:37:35.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:37:35.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:37:35.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:37:35.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:37:35.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:37:35.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:37:37.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:37:37.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:37:37.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:37:38.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:37:38.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:37:38.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:37:39.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:37:39.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:37:39.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:37:40.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:37:40.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:37:40.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:37:41.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:37:41.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:37:41.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:37:42.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:37:42.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:37:42.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:37:43.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:37:43.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:37:43.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:37:44.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:37:44.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:37:44.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:37:45.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:37:45.522 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:37:45.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:37:45.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:37:45.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:37:45.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:37:45.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:37:45.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:37:45.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:37:46.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:37:46.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:37:46.045 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:37:47.054 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:37:47.054 [Lua] [Matchmaking] unregister rpcs 19:37:47.054 [Lua] Set lobby begin: 19:37:47.054 [Lua] Lobby data twitch_enabled = false 19:37:47.054 [Lua] Lobby data power_level = 0 19:37:47.054 [Lua] Lobby data player_slot_6 = 0:0 19:37:47.054 [Lua] Lobby data num_players = 1 19:37:47.054 [Lua] Lobby data host = 110000104e0d96d 19:37:47.054 [Lua] Lobby data game_mode = custom 19:37:47.054 [Lua] Lobby data is_private = true 19:37:47.054 [Lua] Lobby data level_key = farmlands 19:37:47.054 [Lua] Lobby data player_slot_1 = 0:0 19:37:47.054 [Lua] Lobby data selected_level_key = farmlands 19:37:47.055 [Lua] Lobby data quick_game = false 19:37:47.055 [Lua] Lobby data matchmaking = false 19:37:47.055 [Lua] Lobby data difficulty = normal 19:37:47.055 [Lua] Lobby data player_slot_4 = 0:0 19:37:47.055 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:37:47.055 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:37:47.055 [Lua] Lobby data player_slot_2 = 0:0 19:37:47.055 [Lua] Lobby data country_code = US 19:37:47.055 [Lua] Lobby data player_slot_3 = 0:0 19:37:47.055 [Lua] Lobby data eac_authorized = true 19:37:47.055 [Lua] Set lobby end. 19:37:47.055 [Lua] [Managers] Destroying state managers... 19:37:47.056 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 19:37:47.056 [Lua] MUSIC MANAGER Stop_loading_screen_music 5318 0 19:37:47.056 [Lua] [Gamestate] Enter StateIngame HOST 19:37:47.056 [Lua] <>level = farmlands<> 19:37:47.056 [Lua] Set lobby begin: 19:37:47.056 [Lua] Lobby data twitch_enabled = false 19:37:47.057 [Lua] Lobby data power_level = 0 19:37:47.057 [Lua] Lobby data player_slot_6 = 0:0 19:37:47.057 [Lua] Lobby data num_players = 1 19:37:47.057 [Lua] Lobby data host = 110000104e0d96d 19:37:47.057 [Lua] Lobby data game_mode = custom 19:37:47.057 [Lua] Lobby data is_private = true 19:37:47.057 [Lua] Lobby data level_key = farmlands 19:37:47.057 [Lua] Lobby data player_slot_1 = 0:0 19:37:47.057 [Lua] Lobby data selected_level_key = farmlands 19:37:47.057 [Lua] Lobby data quick_game = false 19:37:47.057 [Lua] Lobby data matchmaking = false 19:37:47.057 [Lua] Lobby data difficulty = normal 19:37:47.057 [Lua] Lobby data player_slot_4 = 0:0 19:37:47.057 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:37:47.057 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:37:47.057 [Lua] Lobby data player_slot_2 = 0:0 19:37:47.057 [Lua] Lobby data country_code = US 19:37:47.058 [Lua] Lobby data player_slot_3 = 0:0 19:37:47.058 [Lua] Lobby data eac_authorized = true 19:37:47.058 [Lua] Set lobby end. 19:37:47.058 [Umbra] Init version: 3.4.15 :: 16 threads 19:37:47.058 [Lua] [StateIngame] Server ingame 19:37:47.060 [Lua] Set lobby begin: 19:37:47.060 [Lua] Lobby data twitch_enabled = false 19:37:47.060 [Lua] Lobby data power_level = 0 19:37:47.060 [Lua] Lobby data player_slot_6 = 0:0 19:37:47.060 [Lua] Lobby data num_players = 1 19:37:47.060 [Lua] Lobby data host = 110000104e0d96d 19:37:47.061 [Lua] Lobby data game_mode = custom 19:37:47.061 [Lua] Lobby data is_private = true 19:37:47.061 [Lua] Lobby data level_key = farmlands 19:37:47.061 [Lua] Lobby data player_slot_1 = 0:0 19:37:47.061 [Lua] Lobby data selected_level_key = farmlands 19:37:47.061 [Lua] Lobby data quick_game = false 19:37:47.061 [Lua] Lobby data matchmaking = false 19:37:47.061 [Lua] Lobby data difficulty = normal 19:37:47.061 [Lua] Lobby data player_slot_4 = 0:0 19:37:47.061 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:37:47.061 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:37:47.061 [Lua] Lobby data player_slot_2 = 0:0 19:37:47.061 [Lua] Lobby data country_code = US 19:37:47.061 [Lua] Lobby data player_slot_3 = 0:0 19:37:47.061 [Lua] Lobby data eac_authorized = true 19:37:47.061 [Lua] Set lobby end. 19:37:47.061 [Lua] [Matchmaking] register rpcs 19:37:47.061 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:37:47.062 [Lua] [GameNetworkManager] My own peer_id = 110000104e0d96d 19:37:47.062 [Lua] [GameNetworkManager] self.is_server = true 19:37:47.062 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 19:37:47.062 [Network] Setting artificial MTU limit to 65536 19:37:47.064 [Lua] Switching ConflictSettings: to: default 19:37:47.064 [Lua] pacing=default 19:37:47.064 [Lua] roaming=nil 19:37:47.064 [Lua] specials=default 19:37:47.064 [Lua] debug_color=maroon 19:37:47.064 [Lua] pack_spawning=default 19:37:47.064 [Lua] disabled=false 19:37:47.064 [Lua] boss=default 19:37:47.064 [Lua] horde=default 19:37:47.064 [Lua] name=default 19:37:47.064 [Lua] intensity=default 19:37:47.064 [Lua] --- 19:37:47.071 [Lua] [AIInterestPointSystem] Level Seed: 1618081 19:37:47.071 [Lua] 19:37:47.071 [Lua] [entity_system_bag] = table 19:37:47.071 [Lua] [entity_system_bag] = metatable 19:37:47.071 [Lua] [startup_data] = table 19:37:47.071 [Lua] [entity_manager] = table 19:37:47.071 [Lua] [entity_manager] = metatable 19:37:47.071 [Lua] [unit_spawner] = table 19:37:47.071 [Lua] [unit_spawner] = metatable 19:37:47.071 [Lua] [unit_storage] = table 19:37:47.071 [Lua] [unit_storage] = metatable 19:37:47.071 [Lua] [dice_keeper] = table 19:37:47.071 [Lua] [dice_keeper] = metatable 19:37:47.071 [Lua] [is_server] = true (boolean) 19:37:47.071 [Lua] [world] = [World] 19:37:47.071 [Lua] [system_api] = table 19:37:47.071 [Lua] [network_lobby] = table 19:37:47.071 [Lua] [network_lobby] = metatable 19:37:47.071 [Lua] [profile_synchronizer] = table 19:37:47.071 [Lua] [profile_synchronizer] = metatable 19:37:47.071 [Lua] [entity_system] = table 19:37:47.071 [Lua] [entity_system] = metatable 19:37:47.071 [Lua] [num_local_human_players] = 1 (number) 19:37:47.071 [Lua] [statistics_db] = table 19:37:47.071 [Lua] [statistics_db] = metatable 19:37:47.071 [Lua] [network_server] = table 19:37:47.071 [Lua] [network_server] = metatable 19:37:47.071 [Lua] [input_manager] = table 19:37:47.071 [Lua] [input_manager] = metatable 19:37:47.071 [Lua] [network_clock] = table 19:37:47.071 [Lua] [network_clock] = metatable 19:37:47.071 [Lua] [network_transmit] = table 19:37:47.071 [Lua] [network_transmit] = metatable 19:37:47.071 [Lua] [free_flight_manager] = table 19:37:47.071 [Lua] [free_flight_manager] = metatable 19:37:47.071 [Lua] [network_manager] = table 19:37:47.071 [Lua] [network_manager] = metatable 19:37:47.071 [Lua] [network_event_delegate] = table 19:37:47.071 [Lua] [network_event_delegate] = metatable 19:37:47.071 [Lua] 19:37:47.075 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:37:47.093 [Lua] [AchievementManager] Achievements using the steam platform 19:37:47.093 [Lua] [StateIngame] Level seed: 1618081 19:37:47.093 [World] Spawning level. 19:37:47.407 [Lua] respawn_unit_spawned with group id: respawns_sawmill 19:37:47.407 [Lua] respawn_unit_spawned with group id: respawns_sawmill 19:37:47.407 [Lua] respawn_unit_spawned with group id: respawns_sawmill 19:37:47.415 [Lua] respawn_unit_spawned with group id: barn_event_respawn 19:37:47.415 [Lua] respawn_unit_spawned with group id: barn_event_respawn 19:37:47.415 [Lua] respawn_unit_spawned with group id: barn_event_respawn 19:37:47.467 [Lua] [LevelAnalysis] set_random_seed( 948397632) 19:37:47.472 [Lua] PlayerManager:add_player player_1 19:37:47.475 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:37:47.475 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:37:47.475 [Lua] [IngameUI] init 19:37:47.511 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:37:47.511 [Lua] Set lobby begin: 19:37:47.511 [Lua] Lobby data twitch_enabled = false 19:37:47.511 [Lua] Lobby data power_level = 261 19:37:47.512 [Lua] Lobby data player_slot_6 = 0:0 19:37:47.512 [Lua] Lobby data num_players = 1 19:37:47.512 [Lua] Lobby data host = 110000104e0d96d 19:37:47.512 [Lua] Lobby data game_mode = custom 19:37:47.512 [Lua] Lobby data is_private = true 19:37:47.512 [Lua] Lobby data level_key = farmlands 19:37:47.512 [Lua] Lobby data player_slot_1 = 0:0 19:37:47.512 [Lua] Lobby data selected_level_key = farmlands 19:37:47.512 [Lua] Lobby data quick_game = false 19:37:47.512 [Lua] Lobby data matchmaking = false 19:37:47.512 [Lua] Lobby data difficulty = normal 19:37:47.512 [Lua] Lobby data player_slot_4 = 0:0 19:37:47.512 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:37:47.512 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:37:47.512 [Lua] Lobby data player_slot_2 = 0:0 19:37:47.512 [Lua] Lobby data country_code = US 19:37:47.512 [Lua] Lobby data player_slot_3 = 0:0 19:37:47.512 [Lua] Lobby data eac_authorized = true 19:37:47.512 [Lua] Set lobby end. 19:37:47.513 [Flow] Spawned:c_barrel_socket 19:37:47.513 [Lua] CurrentConflictSettings default 19:37:47.513 [Lua] [ConflictDirector] conflict_director is ai_ready 19:37:47.526 [Lua] This levels contains no crossroads 19:37:47.526 [Lua] [LevelAnalysis] Injecting travel distances 19:37:47.551 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:37:47.551 [Lua] Forming navigation groups in one frame 19:37:47.551 [Lua] Forming navigation groups 19:37:47.580 [Lua] NavigationGroupManager -> calulation time A: 0.027999999999991587 19:37:47.903 [Lua] NavigationGroupManager -> calulation time B: 0.32400000000001228 19:37:47.903 [Lua] number of nav groups: 389 19:37:47.907 [Lua] number of refined nav groups : 261 19:37:47.917 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999981583 19:37:47.919 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.971259803158576 Normalized coefficient: 1.7556062744336947 19:37:47.919 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.413536008407025 Normalized coefficient: 1.2687762769071886 19:37:47.920 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.1850764888119 Normalized coefficient: 1.5463801393441714 19:37:47.920 [Lua] Warning: missing nodes! in zones 19:37:47.920 [Lua] -------------> JOW Perfect-density 12.149999999999995 Sum density 8.0408899498527031 Normalized coefficient: 1.5110267738737755 19:37:47.921 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 19:37:47.921 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:37:47.921 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 19:37:47.921 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 19:37:47.921 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 19:37:47.928 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 19:37:47.928 [Lua] [LevelAnalysis] This level has a total main-path length of 1369.1119575500488 meters. 19:37:47.928 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:37:47.928 [Lua] [LevelAnalysis] 19:37:47.928 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:37:47.928 [Lua] [LevelAnalysis] 19:37:47.928 [Lua] [LevelAnalysis] Terror events added: 19:37:47.928 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:37:47.928 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 19:37:47.928 [Lua] ----> using boss gizmo! 19:37:47.928 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 2, forbidden-dist: -239.6 start-travel-dist: 249.6, end-travel-dist: 276.7 spawn_distance 0.0 19:37:47.928 [Lua] Adding main path event: Vector3Box(176, -147, 2.683) boss_event_rat_ogre 45 table: 000000000407ADB0 19:37:47.928 [Lua] NORMAL PATROL MAIN PATH 382.73385620117188 19:37:47.928 [Lua] [waypoints] = table 19:37:47.928 [Lua] [astar_points] = table 19:37:47.928 [Lua] [travel_dist] = 382.73385190963745 (number) 19:37:47.928 [Lua] [one_directional] = true (boolean) 19:37:47.928 [Lua] [id] = boss_7 (string) 19:37:47.928 [Lua] ----> using boss spline path! 19:37:47.928 [Lua] Adding main path event: Vector3Box(75, -121, -7.487) boss_event_spline_patrol 45 table: 00000000074A88D0 19:37:47.928 [Lua] [LevelAnalysis] num_event_places_f: 0.8794079717000326 , num_event_places: 0 , trailing_event_fraction: 0.8794079717000326 , num_events: 1 19:37:47.928 [Lua] [LevelAnalysis] Level path distance: 1369.1119575500488 19:37:47.928 [Lua] [LevelAnalysis] Terror events added: 19:37:47.928 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:37:47.928 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1369.1119575500488 forbidden_dist: -1269.1119575500488 19:37:47.928 [Lua] [LevelAnalysis] wanted_distance: 130.10991369223285 19:37:47.928 [Lua] Adding main path event: Vector3Box(226.142, -217.661, 6.04126) rare_event_loot_rat 45 table: 00000000074A8FD0 19:37:47.929 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:37:47.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:37:47.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:37:47.942 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=88 19:37:47.942 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:37:47.975 [Lua] [PeerSM] 110000104e0d96d :: on_exit WaitingForEnterGame 19:37:47.975 [Lua] [PeerSM] 110000104e0d96d :: on_enter WaitingForGameObjectSync 19:37:47.977 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000104e0d96d:2 19:37:47.977 [Lua] Set lobby begin: 19:37:47.977 [Lua] Lobby data twitch_enabled = false 19:37:47.977 [Lua] Lobby data power_level = 261 19:37:47.977 [Lua] Lobby data player_slot_6 = 0:0 19:37:47.977 [Lua] Lobby data num_players = 1 19:37:47.977 [Lua] Lobby data host = 110000104e0d96d 19:37:47.977 [Lua] Lobby data game_mode = custom 19:37:47.977 [Lua] Lobby data is_private = true 19:37:47.977 [Lua] Lobby data level_key = farmlands 19:37:47.977 [Lua] Lobby data player_slot_1 = 0:0 19:37:47.977 [Lua] Lobby data selected_level_key = farmlands 19:37:47.977 [Lua] Lobby data quick_game = false 19:37:47.977 [Lua] Lobby data matchmaking = false 19:37:47.978 [Lua] Lobby data difficulty = normal 19:37:47.978 [Lua] Lobby data player_slot_4 = 0:0 19:37:47.978 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:37:47.978 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:37:47.978 [Lua] Lobby data player_slot_2 = 0:0 19:37:47.978 [Lua] Lobby data country_code = US 19:37:47.978 [Lua] Lobby data player_slot_3 = 0:0 19:37:47.978 [Lua] Lobby data eac_authorized = true 19:37:47.978 [Lua] Set lobby end. 19:37:47.978 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000104e0d96d:2, previous profile 0, profile 3] 19:37:47.978 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104e0d96d 19:37:47.978 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=89 19:37:47.980 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000104e0d96d:3 19:37:47.980 [Lua] Set lobby begin: 19:37:47.980 [Lua] Lobby data twitch_enabled = false 19:37:47.980 [Lua] Lobby data power_level = 261 19:37:47.980 [Lua] Lobby data player_slot_6 = 0:0 19:37:47.980 [Lua] Lobby data num_players = 1 19:37:47.980 [Lua] Lobby data host = 110000104e0d96d 19:37:47.980 [Lua] Lobby data game_mode = custom 19:37:47.980 [Lua] Lobby data is_private = true 19:37:47.980 [Lua] Lobby data level_key = farmlands 19:37:47.980 [Lua] Lobby data player_slot_1 = 0:0 19:37:47.980 [Lua] Lobby data selected_level_key = farmlands 19:37:47.981 [Lua] Lobby data quick_game = false 19:37:47.981 [Lua] Lobby data matchmaking = false 19:37:47.981 [Lua] Lobby data difficulty = normal 19:37:47.981 [Lua] Lobby data player_slot_4 = 0:0 19:37:47.981 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:37:47.981 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:37:47.981 [Lua] Lobby data player_slot_2 = 0:0 19:37:47.981 [Lua] Lobby data country_code = US 19:37:47.981 [Lua] Lobby data player_slot_3 = 0:0 19:37:47.981 [Lua] Lobby data eac_authorized = true 19:37:47.981 [Lua] Set lobby end. 19:37:47.981 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000104e0d96d:3, previous profile 0, profile 4] 19:37:47.981 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104e0d96d 19:37:47.981 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=90 19:37:47.983 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000104e0d96d:4 19:37:47.983 [Lua] Set lobby begin: 19:37:47.983 [Lua] Lobby data twitch_enabled = false 19:37:47.983 [Lua] Lobby data power_level = 261 19:37:47.983 [Lua] Lobby data player_slot_6 = 0:0 19:37:47.983 [Lua] Lobby data num_players = 1 19:37:47.983 [Lua] Lobby data host = 110000104e0d96d 19:37:47.983 [Lua] Lobby data game_mode = custom 19:37:47.983 [Lua] Lobby data is_private = true 19:37:47.983 [Lua] Lobby data level_key = farmlands 19:37:47.984 [Lua] Lobby data player_slot_1 = 0:0 19:37:47.984 [Lua] Lobby data selected_level_key = farmlands 19:37:47.984 [Lua] Lobby data quick_game = false 19:37:47.984 [Lua] Lobby data matchmaking = false 19:37:47.984 [Lua] Lobby data difficulty = normal 19:37:47.984 [Lua] Lobby data player_slot_4 = 0:0 19:37:47.984 [Lua] Lobby data unique_server_name = Alaric Shinrog™ 19:37:47.984 [Lua] Lobby data player_slot_5 = 110000104e0d96d:1 19:37:47.984 [Lua] Lobby data player_slot_2 = 0:0 19:37:47.984 [Lua] Lobby data country_code = US 19:37:47.984 [Lua] Lobby data player_slot_3 = 0:0 19:37:47.984 [Lua] Lobby data eac_authorized = true 19:37:47.984 [Lua] Set lobby end. 19:37:47.984 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000104e0d96d:4, previous profile 0, profile 1] 19:37:47.984 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000104e0d96d 19:37:47.984 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=91 19:37:47.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104e0d96d inventory_sync_id:2 my_peer_id:110000104e0d96d 19:37:47.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104e0d96d inventory_sync_id:3 my_peer_id:110000104e0d96d 19:37:47.994 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000104e0d96d inventory_sync_id:4 my_peer_id:110000104e0d96d 19:37:48.342 [Lua] [PeerSM] 110000104e0d96d :: on_exit WaitingForGameObjectSync 19:37:48.342 [Lua] [PeerSM] 110000104e0d96d :: on_enter WaitingForPlayers 19:37:48.349 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104e0d96d inventory_sync_id:2 my_peer_id:110000104e0d96d 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104e0d96d inventory_sync_id:3 my_peer_id:110000104e0d96d 19:37:48.349 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000104e0d96d inventory_sync_id:4 my_peer_id:110000104e0d96d 19:37:48.349 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:37:48.349 [Lua] [LOCAL RPC] rpc_game_started 19:37:48.354 [Lua] [PeerSM] 110000104e0d96d :: on_exit WaitingForPlayers 19:37:48.354 [Lua] [PeerSM] 110000104e0d96d :: on_enter SpawningPlayer 19:37:49.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 19:37:49.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 19:37:49.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:37:50.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:37:50.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:37:50.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:37:50.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:37:50.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:37:50.378 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:37:51.689 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:37:51.689 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:37:51.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:37:51.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:37:51.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:37:51.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:37:52.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:37:52.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:37:52.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:37:52.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:37:52.625 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:37:52.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:37:52.851 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:37:52.851 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:37:52.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:37:53.008 [EACServer] [Cerberus] [Backend] Connection established. 19:37:53.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:37:53.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:37:53.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 19:37:53.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 19:37:53.371 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 19:37:53.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:37:53.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:37:53.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:37:53.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:37:53.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:37:53.994 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 19:37:53.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:37:54.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:37:54.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:37:54.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 19:37:55.498 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 19:37:55.498 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 19:37:55.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 19:37:55.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 19:37:55.769 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 19:37:55.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 19:37:56.247 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 19:37:56.247 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 19:37:56.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 19:37:56.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 19:37:56.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 19:37:56.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:37:57.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:37:57.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:37:57.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 19:37:57.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 19:37:57.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 19:37:57.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 19:37:57.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 19:37:57.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 19:37:57.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 19:37:57.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 19:37:57.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 19:37:57.723 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 19:37:58.076 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 19:37:58.076 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 19:37:58.077 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 19:37:58.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 19:37:58.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 19:37:58.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:37:58.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:37:58.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:37:58.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 19:37:58.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 19:37:58.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 19:37:58.722 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 19:37:58.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 19:37:58.888 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 19:37:58.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:38:00.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:38:00.123 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:38:00.127 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:38:00.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:38:00.499 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:38:00.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 19:38:00.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 19:38:00.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bullet_temp/wpn_bullet_temp_3ps 19:38:00.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 19:38:01.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 19:38:01.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 19:38:01.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:38:01.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:38:01.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:38:01.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:38:02.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:38:02.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:38:02.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 19:38:02.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 19:38:02.603 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 19:38:02.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:38:02.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:38:02.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:38:03.020 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:38:03.026 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 19:38:03.040 [Lua] [PeerSM] 110000104e0d96d :: on_exit SpawningPlayer 19:38:03.040 [Lua] [PeerSM] 110000104e0d96d :: on_enter InGame 19:38:03.042 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104e0d96d 2 19:38:03.046 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:03.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=93 19:38:03.047 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000104e0d96d 3 19:38:03.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:03.050 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=95 19:38:03.050 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000104e0d96d 4 19:38:03.052 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:03.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=97 19:38:03.058 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 19:38:03.058 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(293.711, -321.175, 1.60056) Vector4(0.042133, 0.01129, -0.173482, -0.983871) true 100 100 357 1 1 19:38:03.058 [Lua] PlayerManager:rpc_to_client_spawn_player(110000104e0d96d, 5, Vector3(293.711, -321.175, 1.60056), Vector4(0.042133, 0.01129, -0.173482, -0.983871)) 19:38:03.058 [Lua] PlayerManager:rpc_to_client_spawn_player() 19:38:03.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:03.061 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:03.061 [Lua] PlayerManager:assign_unit_ownership Alaric Shinrog™ 110000104e0d96d 1 19:38:03.061 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99 19:38:03.066 [Lua] Switching ConflictSettings: to: skaven 19:38:03.066 [Lua] pacing=default 19:38:03.066 [Lua] roaming=nil 19:38:03.066 [Lua] specials=skaven 19:38:03.066 [Lua] debug_color=orange 19:38:03.066 [Lua] pack_spawning=skaven 19:38:03.066 [Lua] disabled=false 19:38:03.066 [Lua] boss=skaven 19:38:03.066 [Lua] horde=default 19:38:03.066 [Lua] name=skaven 19:38:03.066 [Lua] intensity=default 19:38:03.066 [Lua] --- 19:38:03.445 [Lua] ################################################################################################################# 19:38:03.445 [Lua] [Loading Time]: 00:01:05 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:38:03.445 [Lua] ################################################################################################################# 19:38:03.445 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 19:38:03.446 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:38:03.464 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 19:38:04.020 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 19:38:04.020 [Lua] Commit load time data 19:38:04.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:38:04.736 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:38:21.359 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:38:21.378 [Lua] Spline already found! 19:38:27.571 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:38:27.591 [Lua] Spline already found! 19:38:28.955 <>Access violation (0xc0000005) in build 4bec153dd73f accessing address 0000000000000003 from 00007FF618AA9D3F<> <> {00007ff618860000, 009cc000, 5c7d6913, f9ae4236-0b30-465a-a745-10e863f2af09, 00000001, E:\agent-work\tmp-builds\engine_release_celebrate_2019_02_25\engine\win64\release\vermintide2.pdb} {00007ff9a8f50000, 001e1000, 74bed8b0, 95927c40-b68e-505c-d227-42795247114c, 00000001, ntdll.pdb} {00007ff9a8b20000, 000b2000, 80e62f4a, f219a01c-b33f-405a-2ad0-2310284cbb69, 00000001, kernel32.pdb} 0x00007ff618860000:0x0000000000249d3f 0x00007ff618860000:0x000000000022fc9c 0x00007ff618860000:0x0000000000247846 0x00007ff618860000:0x00000000000926a1 0x00007ff618860000:0x00000000002d25d6 0x00007ff618860000:0x00000000002dc13b 0x00007ff618860000:0x00000000002d39e2 0x00007ff9a8b20000:0x0000000000013dc4 BaseThreadInitThunk 0x00007ff9a8f50000:0x0000000000073691 RtlUserThreadStart <> <>1<> <>wt_2<> <>win32<> <>4bec153dd73f<> <>release<> <>Developer Build (1.3.0.0)<> <>9efe7031-6412-41f3-908c-e3a467ac96a9<> <>--- CPU CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:10 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 10011010 11100011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32655MB Available: 28441MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 4b326c5e-e6e4-4b47-a81a-1bf2b0102ad9 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 41935 Graphics card: Intel(R) HD Graphics 4000 (DirectX 11.0, 32MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) 82574L Gigabit Network Connection (IPv4, IPv6) Network interface: Intel(R) 82574L Gigabit Network Connection #2 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: Linksys AE6000 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Blackweb Gaming Keyboard Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): Blue Snowball <> <>C:\Users\User\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-03-09-19.35.17-9efe7031-6412-41f3-908c-e3a467ac96a9.log<> <>C:\Users\User\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-03-09-19.35.17-9efe7031-6412-41f3-908c-e3a467ac96a9.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> When rendering resource #ID[0000000000000000] and mesh #ID[9632db85] with material #ID[e2a3b56e] <> [Log end]