[Log version] 1 [Session] 96367955-8A76-4344-AB8E-AC0E UTC time stamps 20:17:50.826 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476 20:17:50.826 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488 20:17:50.826 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491 20:17:50.826 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496 20:17:50.826 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499 20:17:50.827 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501 20:17:50.841 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509 20:17:50.886 [Window] Window => active 20:17:50.941 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530 20:17:50.943 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535 20:17:51.666 [EAC] Init client 1100001013a739c 20:17:51.666 [EAC] EAC client initialized 20:17:51.666 warning: [EAC] Failed to initialize localization 20:17:51.668 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555 20:17:51.748 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 20:17:52.033 [AFTERMATH] Initialized Aftermath 20:17:52.172 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560 20:17:52.632 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566 20:17:53.355 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568 20:17:53.358 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571 20:17:53.416 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573 20:17:53.416 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575 20:17:53.416 [Save] Save dir: `C:\Users\AfriHolioo\AppData\Roaming\fatshark\Vermintide 2` 20:17:53.417 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589 20:17:53.417 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608 20:17:53.501 [LightFX ] Loaded DLL. 20:17:53.501 [LightFX ] Init() 20:17:53.507 [LightFX ] LightFX failed to initialize 20:17:53.510 [Lua] boot.lua start, os clock: 4.6619999999999999 20:17:53.511 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6630000000000003 20:17:53.511 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 24518MB Available: 17212MB Virtual Total: 134217727MB Available: 134206278MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 3480ae98-39a7-4e61-b274-d8a8502738dd --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4058MB) Driver version: 38813 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): Corsair VOID PRO Surround USB Adapter 20:17:53.511 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951 20:17:53.520 [SteamStats] RequestCurrentStats success: true 20:17:56.788 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.103802929574158 os-clock: 7.9400000000000004 20:17:56.789 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:17:56.791 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:17:56.792 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:17:56.794 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:17:56.794 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:17:56.794 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:17:56.794 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:17:56.794 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:17:56.795 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:17:56.796 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 20:17:56.797 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 20:17:56.797 [Lua] ***************************************************************** 20:17:56.797 [Lua] ** Initial contents of script_data ** 20:17:56.797 [Lua] script_data.beta_level_progression = false 20:17:56.797 [Lua] script_data.build_identifier = 36e28bdddf4e 20:17:56.797 [Lua] script_data.debug_interactions = false 20:17:56.797 [Lua] script_data.debug_voip = true 20:17:56.797 [Lua] script_data.disable_debug_draw = true 20:17:56.797 [Lua] script_data.disable_intro_trailer = false 20:17:56.797 [Lua] script_data.disable_tutorial_at_start = false 20:17:56.797 [Lua] script_data.enable_detailed_tooltips = false 20:17:56.797 [Lua] script_data.enable_social_wheel = true 20:17:56.797 [Lua] script_data.force_debug_disabled = true 20:17:56.797 [Lua] script_data.force_steam = true 20:17:56.797 [Lua] script_data.hide_fps = true 20:17:56.797 [Lua] script_data.hide_version_info = true 20:17:56.797 [Lua] script_data.matchmaking_debug = true 20:17:56.797 [Lua] script_data.network_debug = true 20:17:56.797 [Lua] script_data.network_debug_connections = true 20:17:56.797 [Lua] script_data.network_log_messages = true 20:17:56.797 [Lua] script_data.package_debug = true 20:17:56.797 [Lua] script_data.packaged_build = true 20:17:56.797 [Lua] script_data.settings = { } 20:17:56.797 [Lua] script_data.show_fps = false 20:17:56.797 [Lua] script_data.spawn_empty_chest = true 20:17:56.797 [Lua] script_data.telemetry_log_interval = 600 20:17:56.797 [Lua] script_data.test_backend = stage_steam_playfab 20:17:56.797 [Lua] script_data.tobii_button = false 20:17:56.797 [Lua] script_data.use_beta_overlay = false 20:17:56.797 [Lua] script_data.use_local_backend = false 20:17:56.797 [Lua] script_data.use_tech_telemetry = true 20:17:56.797 [Lua] script_data.use_telemetry = true 20:17:56.797 [Lua] ***************************************************************** 20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 20:17:56.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:17:56.810 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:17:56.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:17:56.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:17:56.816 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:17:56.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:17:56.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:17:56.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:17:56.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 20:17:56.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 20:17:56.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 20:17:56.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 20:17:56.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 20:17:56.844 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 20:17:56.845 [Lua] valid level catacombs 20:17:56.845 [Lua] valid level fort 20:17:56.845 [Lua] valid level military 20:17:56.845 [Lua] valid level warcamp 20:17:56.845 [Lua] valid level skittergate 20:17:56.845 [Lua] valid level prologue 20:17:56.845 [Lua] valid level cemetery 20:17:56.845 [Lua] valid level plaza 20:17:56.845 [Lua] valid level dlc_bogenhafen_city 20:17:56.845 [Lua] valid level skaven_stronghold 20:17:56.845 [Lua] valid level ground_zero 20:17:56.845 [Lua] valid level forest_ambush 20:17:56.845 [Lua] valid level bell 20:17:56.845 [Lua] valid level elven_ruins 20:17:56.845 [Lua] valid level ussingen 20:17:56.845 [Lua] valid level nurgle 20:17:56.845 [Lua] valid level mines 20:17:56.845 [Lua] valid level dlc_bogenhafen_slum 20:17:56.845 [Lua] valid level farmlands 20:17:56.845 [Lua] valid level magnus 20:17:56.845 [Lua] nil 20:17:56.845 [Lua] table: 000000000564B2F0 20:17:56.890 [Lua] [1] = chaos_spawn (string) 20:17:56.890 [Lua] [2] = chaos_troll (string) 20:17:56.890 [Lua] [3] = chaos_dummy_sorcerer (string) 20:17:56.890 [Lua] [4] = critter_pig (string) 20:17:56.890 [Lua] [5] = pet_rat (string) 20:17:56.890 [Lua] [6] = skaven_storm_vermin_warlord (string) 20:17:56.890 [Lua] [7] = skaven_stormfiend (string) 20:17:56.890 [Lua] [8] = skaven_stormfiend_boss (string) 20:17:56.890 [Lua] [9] = chaos_vortex (string) 20:17:56.890 [Lua] [10] = skaven_storm_vermin_champion (string) 20:17:56.890 [Lua] [11] = skaven_rat_ogre (string) 20:17:56.890 [Lua] [12] = chaos_plague_wave_spawner (string) 20:17:56.890 [Lua] [13] = critter_rat (string) 20:17:56.890 [Lua] [14] = skaven_grey_seer (string) 20:17:56.890 [Lua] [15] = pet_pig (string) 20:17:56.890 [Lua] [16] = skaven_stormfiend_demo (string) 20:17:56.890 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 20:17:56.890 [Lua] [18] = chaos_dummy_troll (string) 20:17:56.890 [Lua] [19] = skaven_loot_rat (string) 20:17:56.890 [Lua] [20] = chaos_tentacle (string) 20:17:56.890 [Lua] [21] = chaos_corruptor_sorcerer (string) 20:17:56.890 [Lua] [22] = chaos_exalted_champion_warcamp (string) 20:17:56.890 [Lua] [23] = chaos_tentacle_sorcerer (string) 20:17:56.890 [Lua] [24] = chaos_exalted_champion_norsca (string) 20:17:56.890 [Lua] [25] = chaos_plague_sorcerer (string) 20:17:56.890 [Lua] [26] = skaven_ratling_gunner (string) 20:17:56.890 [Lua] [27] = skaven_pack_master (string) 20:17:56.890 [Lua] [28] = chaos_warrior (string) 20:17:56.890 [Lua] [29] = chaos_vortex_sorcerer (string) 20:17:56.890 [Lua] [30] = skaven_poison_wind_globadier (string) 20:17:56.890 [Lua] [31] = skaven_warpfire_thrower (string) 20:17:56.890 [Lua] [32] = skaven_gutter_runner (string) 20:17:56.890 [Lua] [33] = chaos_exalted_sorcerer (string) 20:17:56.890 [Lua] [34] = skaven_plague_monk (string) 20:17:56.890 [Lua] [35] = chaos_raider_tutorial (string) 20:17:56.890 [Lua] [36] = chaos_raider (string) 20:17:56.890 [Lua] [37] = skaven_storm_vermin_commander (string) 20:17:56.890 [Lua] [38] = skaven_storm_vermin_with_shield (string) 20:17:56.890 [Lua] [39] = chaos_berzerker (string) 20:17:56.890 [Lua] [40] = skaven_storm_vermin (string) 20:17:56.890 [Lua] [41] = skaven_dummy_clan_rat (string) 20:17:56.890 [Lua] [42] = chaos_marauder_tutorial (string) 20:17:56.890 [Lua] [43] = skaven_clan_rat (string) 20:17:56.890 [Lua] [44] = skaven_clan_rat_tutorial (string) 20:17:56.890 [Lua] [45] = skaven_clan_rat_with_shield (string) 20:17:56.890 [Lua] [46] = chaos_marauder_with_shield (string) 20:17:56.890 [Lua] [47] = chaos_fanatic (string) 20:17:56.890 [Lua] [48] = chaos_zombie (string) 20:17:56.890 [Lua] [49] = chaos_marauder (string) 20:17:56.890 [Lua] [50] = skaven_dummy_slave (string) 20:17:56.890 [Lua] [51] = skaven_slave (string) 20:17:56.928 [Lua] enemy_package_loader_policy: default 20:17:56.943 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch! 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = achv_menu_achievements_category_title (string) 20:17:56.948 [Lua] [categories] = table 20:17:56.948 [Lua] [1] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = complete_all_helmgart_levels_recruit (string) 20:17:56.948 [Lua] [2] = complete_all_helmgart_levels_veteran (string) 20:17:56.948 [Lua] [3] = complete_all_helmgart_levels_champion (string) 20:17:56.948 [Lua] [4] = complete_all_helmgart_levels_legend (string) 20:17:56.948 [Lua] [5] = complete_bogenhafen_recruit (string) 20:17:56.948 [Lua] [6] = complete_bogenhafen_veteran (string) 20:17:56.948 [Lua] [7] = complete_bogenhafen_champion (string) 20:17:56.948 [Lua] [8] = complete_bogenhafen_legend (string) 20:17:56.948 [Lua] [9] = holly_complete_recruit (string) 20:17:56.948 [Lua] [10] = holly_complete_veteran (string) 20:17:56.948 [Lua] [11] = holly_complete_champion (string) 20:17:56.948 [Lua] [12] = holly_complete_legend (string) 20:17:56.948 [Lua] [13] = holly_complete_plaza_recruit (string) 20:17:56.948 [Lua] [14] = holly_complete_plaza_veteran (string) 20:17:56.948 [Lua] [15] = holly_complete_plaza_champion (string) 20:17:56.948 [Lua] [16] = holly_complete_plaza_legend (string) 20:17:56.948 [Lua] [name] = achv_menu_levels_category_title (string) 20:17:56.948 [Lua] [categories] = table 20:17:56.948 [Lua] [1] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = achv_menu_levels_helmgart_category_title (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = complete_tutorial (string) 20:17:56.948 [Lua] [2] = complete_act_one (string) 20:17:56.948 [Lua] [3] = complete_act_two (string) 20:17:56.948 [Lua] [4] = complete_act_three (string) 20:17:56.948 [Lua] [5] = complete_skittergate_recruit (string) 20:17:56.948 [Lua] [6] = complete_skittergate_veteran (string) 20:17:56.948 [Lua] [7] = complete_skittergate_champion (string) 20:17:56.948 [Lua] [8] = complete_skittergate_legend (string) 20:17:56.948 [Lua] [9] = kill_bodvarr_burblespew_recruit (string) 20:17:56.948 [Lua] [10] = kill_bodvarr_burblespew_veteran (string) 20:17:56.948 [Lua] [11] = kill_bodvarr_burblespew_champion (string) 20:17:56.948 [Lua] [12] = kill_bodvarr_burblespew_legend (string) 20:17:56.948 [Lua] [13] = kill_skarrik_rasknitt_recruit (string) 20:17:56.948 [Lua] [14] = kill_skarrik_rasknitt_veteran (string) 20:17:56.948 [Lua] [15] = kill_skarrik_rasknitt_champion (string) 20:17:56.948 [Lua] [16] = kill_skarrik_rasknitt_legend (string) 20:17:56.948 [Lua] [17] = elven_ruins_align_leylines_timed (string) 20:17:56.948 [Lua] [18] = farmlands_rescue_prisoners_timed (string) 20:17:56.948 [Lua] [19] = military_kill_chaos_warriors_in_event (string) 20:17:56.948 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string) 20:17:56.948 [Lua] [21] = fort_kill_enemies_cannonball (string) 20:17:56.948 [Lua] [22] = nurgle_player_showered_in_pus (string) 20:17:56.948 [Lua] [23] = bell_destroy_bell_flee_timed (string) 20:17:56.948 [Lua] [24] = catacombs_stay_inside_ritual_pool (string) 20:17:56.948 [Lua] [25] = mines_kill_final_troll_timed (string) 20:17:56.948 [Lua] [26] = warcamp_bodvarr_charge_warriors (string) 20:17:56.948 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string) 20:17:56.948 [Lua] [28] = ussingen_no_event_barrels (string) 20:17:56.948 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string) 20:17:56.948 [Lua] [30] = complete_all_helmgart_level_achievements (string) 20:17:56.948 [Lua] [2] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = complete_bogenhafen_slum_recruit (string) 20:17:56.948 [Lua] [2] = complete_bogenhafen_slum_veteran (string) 20:17:56.948 [Lua] [3] = complete_bogenhafen_slum_champion (string) 20:17:56.948 [Lua] [4] = complete_bogenhafen_slum_legend (string) 20:17:56.948 [Lua] [5] = complete_bogenhafen_city_recruit (string) 20:17:56.948 [Lua] [6] = complete_bogenhafen_city_veteran (string) 20:17:56.948 [Lua] [7] = complete_bogenhafen_city_champion (string) 20:17:56.948 [Lua] [8] = complete_bogenhafen_city_legend (string) 20:17:56.948 [Lua] [9] = bogenhafen_city_all_wine_collected (string) 20:17:56.948 [Lua] [10] = bogenhafen_city_jumping_puzzle (string) 20:17:56.948 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string) 20:17:56.948 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string) 20:17:56.948 [Lua] [13] = bogenhafen_city_no_braziers_lit (string) 20:17:56.948 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string) 20:17:56.948 [Lua] [15] = bogenhafen_city_fast_switches (string) 20:17:56.948 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string) 20:17:56.948 [Lua] [17] = bogenhafen_slum_no_windows_broken (string) 20:17:56.948 [Lua] [18] = bogenhafen_slum_event_speedrun (string) 20:17:56.948 [Lua] [3] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = achv_menu_levels_holly_category_title (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = holly_find_all_runes (string) 20:17:56.948 [Lua] [2] = holly_magnus_barrel_relay_race (string) 20:17:56.948 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string) 20:17:56.948 [Lua] [4] = holly_magnus_secret_room (string) 20:17:56.948 [Lua] [5] = holly_magnus_gutter_runner_treasure (string) 20:17:56.948 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string) 20:17:56.948 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string) 20:17:56.948 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string) 20:17:56.948 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string) 20:17:56.948 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string) 20:17:56.948 [Lua] [11] = holly_cemetery_sleep (string) 20:17:56.948 [Lua] [12] = holly_cemetery_synchronized_chains (string) 20:17:56.948 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string) 20:17:56.948 [Lua] [14] = holly_cemetery_bones (string) 20:17:56.948 [Lua] [2] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = unlock_first_talent_point (string) 20:17:56.948 [Lua] [2] = unlock_all_talent_points (string) 20:17:56.948 [Lua] [3] = complete_level_all (string) 20:17:56.948 [Lua] [4] = level_thirty_all (string) 20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string) 20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string) 20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string) 20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string) 20:17:56.948 [Lua] [name] = achv_menu_heroes_category_title (string) 20:17:56.948 [Lua] [categories] = table 20:17:56.948 [Lua] [1] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = inventory_name_empire_soldier (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = achievement_markus_level_1 (string) 20:17:56.948 [Lua] [2] = achievement_markus_level_2 (string) 20:17:56.948 [Lua] [3] = achievement_markus_level_3 (string) 20:17:56.948 [Lua] [4] = level_thirty_empire_soldier (string) 20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string) 20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string) 20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string) 20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string) 20:17:56.948 [Lua] [9] = complete_100_missions_champion_es_mercenary (string) 20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string) 20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string) 20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string) 20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string) 20:17:56.948 [Lua] [14] = complete_100_missions_champion_es_huntsman (string) 20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string) 20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string) 20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string) 20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string) 20:17:56.948 [Lua] [19] = complete_100_missions_champion_es_knight (string) 20:17:56.948 [Lua] [20] = holly_kruber_complete_all_levels (string) 20:17:56.948 [Lua] [21] = holly_kruber_weapon_skin_2 (string) 20:17:56.948 [Lua] [22] = holly_kruber_weapon_skin_3 (string) 20:17:56.948 [Lua] [2] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = inventory_name_dwarf_ranger (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = achievement_bardin_level_1 (string) 20:17:56.948 [Lua] [2] = achievement_bardin_level_2 (string) 20:17:56.948 [Lua] [3] = achievement_bardin_level_3 (string) 20:17:56.948 [Lua] [4] = level_thirty_dwarf_ranger (string) 20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string) 20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string) 20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string) 20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string) 20:17:56.948 [Lua] [9] = complete_100_missions_champion_dr_ranger (string) 20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string) 20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string) 20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string) 20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string) 20:17:56.948 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string) 20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string) 20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string) 20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string) 20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string) 20:17:56.948 [Lua] [19] = complete_100_missions_champion_dr_slayer (string) 20:17:56.948 [Lua] [20] = holly_bardin_complete_all_levels (string) 20:17:56.948 [Lua] [21] = holly_bardin_weapon_skin_2 (string) 20:17:56.948 [Lua] [22] = holly_bardin_weapon_skin_3 (string) 20:17:56.948 [Lua] [3] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = inventory_name_wood_elf (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = achievement_kerillian_level_1 (string) 20:17:56.948 [Lua] [2] = achievement_kerillian_level_2 (string) 20:17:56.948 [Lua] [3] = achievement_kerillian_level_3 (string) 20:17:56.948 [Lua] [4] = level_thirty_wood_elf (string) 20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string) 20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string) 20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string) 20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string) 20:17:56.948 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string) 20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string) 20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string) 20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string) 20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string) 20:17:56.948 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string) 20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string) 20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string) 20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string) 20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string) 20:17:56.948 [Lua] [19] = complete_100_missions_champion_we_shade (string) 20:17:56.948 [Lua] [20] = holly_kerillian_complete_all_levels (string) 20:17:56.948 [Lua] [21] = holly_kerillian_weapon_skin_2 (string) 20:17:56.948 [Lua] [22] = holly_kerillian_weapon_skin_3 (string) 20:17:56.948 [Lua] [4] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = inventory_name_witch_hunter (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = achievement_victor_level_1 (string) 20:17:56.948 [Lua] [2] = achievement_victor_level_2 (string) 20:17:56.948 [Lua] [3] = achievement_victor_level_3 (string) 20:17:56.948 [Lua] [4] = level_thirty_witch_hunter (string) 20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string) 20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string) 20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string) 20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string) 20:17:56.948 [Lua] [9] = complete_100_missions_champion_wh_captain (string) 20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string) 20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string) 20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string) 20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string) 20:17:56.948 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string) 20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string) 20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string) 20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string) 20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string) 20:17:56.948 [Lua] [19] = complete_100_missions_champion_wh_zealot (string) 20:17:56.948 [Lua] [20] = holly_saltzpyre_complete_all_levels (string) 20:17:56.948 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string) 20:17:56.948 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string) 20:17:56.948 [Lua] [5] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = inventory_name_bright_wizard (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = achievement_sienna_level_1 (string) 20:17:56.948 [Lua] [2] = achievement_sienna_level_2 (string) 20:17:56.948 [Lua] [3] = achievement_sienna_level_3 (string) 20:17:56.948 [Lua] [4] = level_thirty_bright_wizard (string) 20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string) 20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string) 20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string) 20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string) 20:17:56.948 [Lua] [9] = complete_100_missions_champion_bw_adept (string) 20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string) 20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string) 20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string) 20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string) 20:17:56.948 [Lua] [14] = complete_100_missions_champion_bw_scholar (string) 20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string) 20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string) 20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string) 20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string) 20:17:56.948 [Lua] [19] = complete_100_missions_champion_bw_unchained (string) 20:17:56.948 [Lua] [20] = holly_sienna_complete_all_levels (string) 20:17:56.948 [Lua] [21] = holly_sienna_weapon_skin_2 (string) 20:17:56.948 [Lua] [22] = holly_sienna_weapon_skin_3 (string) 20:17:56.948 [Lua] [3] = table 20:17:56.948 [Lua] [type] = achievements (string) 20:17:56.948 [Lua] [name] = achv_menu_enemies_category_title (string) 20:17:56.948 [Lua] [entries] = table 20:17:56.948 [Lua] [1] = skaven_warpfire_thrower_1 (string) 20:17:56.948 [Lua] [2] = skaven_warpfire_thrower_2 (string) 20:17:56.948 [Lua] [3] = skaven_warpfire_thrower_3 (string) 20:17:56.948 [Lua] [4] = skaven_pack_master_1 (string) 20:17:56.948 [Lua] [5] = skaven_pack_master_2 (string) 20:17:56.948 [Lua] [6] = skaven_pack_master_3 (string) 20:17:56.952 [Lua] [7] = skaven_gutter_runner_1 (string) 20:17:56.952 [Lua] [8] = skaven_gutter_runner_2 (string) 20:17:56.952 [Lua] [9] = skaven_gutter_runner_3 (string) 20:17:56.952 [Lua] [10] = skaven_poison_wind_globardier_1 (string) 20:17:56.952 [Lua] [11] = skaven_poison_wind_globardier_2 (string) 20:17:56.952 [Lua] [12] = skaven_poison_wind_globardier_3 (string) 20:17:56.952 [Lua] [13] = skaven_ratling_gunner_1 (string) 20:17:56.952 [Lua] [14] = skaven_ratling_gunner_2 (string) 20:17:56.952 [Lua] [15] = skaven_ratling_gunner_3 (string) 20:17:56.952 [Lua] [16] = chaos_corruptor_sorcerer_1 (string) 20:17:56.952 [Lua] [17] = chaos_corruptor_sorcerer_2 (string) 20:17:56.952 [Lua] [18] = chaos_corruptor_sorcerer_3 (string) 20:17:56.952 [Lua] [19] = chaos_vortex_sorcerer_1 (string) 20:17:56.952 [Lua] [20] = chaos_vortex_sorcerer_2 (string) 20:17:56.952 [Lua] [21] = chaos_vortex_sorcerer_3 (string) 20:17:56.952 [Lua] [22] = chaos_spawn_1 (string) 20:17:56.952 [Lua] [23] = chaos_spawn_2 (string) 20:17:56.952 [Lua] [24] = chaos_troll_1 (string) 20:17:56.952 [Lua] [25] = chaos_troll_2 (string) 20:17:56.952 [Lua] [26] = skaven_rat_ogre_1 (string) 20:17:56.952 [Lua] [27] = skaven_rat_ogre_2 (string) 20:17:56.952 [Lua] [28] = skaven_stormfiend_1 (string) 20:17:56.952 [Lua] [29] = skaven_stormfiend_2 (string) 20:17:56.952 [Lua] [30] = helmgart_lord_1 (string) 20:17:56.952 [Lua] [4] = table 20:17:56.952 [Lua] [type] = achievements (string) 20:17:56.952 [Lua] [name] = achv_menu_items_category_title (string) 20:17:56.952 [Lua] [entries] = table 20:17:56.952 [Lua] [1] = equip_common_quality (string) 20:17:56.952 [Lua] [2] = equip_rare_quality (string) 20:17:56.952 [Lua] [3] = equip_exotic_quality (string) 20:17:56.952 [Lua] [4] = equip_all_exotic_quality (string) 20:17:56.952 [Lua] [5] = equip_veteran_quality (string) 20:17:56.952 [Lua] [6] = equip_all_veteran_quality (string) 20:17:56.952 [Lua] [5] = table 20:17:56.952 [Lua] [type] = achievements (string) 20:17:56.952 [Lua] [name] = achv_menu_crafting_category_title (string) 20:17:56.952 [Lua] [entries] = table 20:17:56.952 [Lua] [1] = craft_item (string) 20:17:56.952 [Lua] [2] = craft_fifty_items (string) 20:17:56.952 [Lua] [3] = salvage_item (string) 20:17:56.952 [Lua] [4] = salvage_hundred_items (string) 20:17:56.952 [Lua] [6] = table 20:17:56.952 [Lua] [type] = achievements (string) 20:17:56.952 [Lua] [name] = achv_menu_deeds_category_title (string) 20:17:56.952 [Lua] [entries] = table 20:17:56.952 [Lua] [1] = complete_deeds_1 (string) 20:17:56.952 [Lua] [2] = complete_deeds_2 (string) 20:17:56.952 [Lua] [3] = complete_deeds_3 (string) 20:17:56.952 [Lua] [4] = complete_deeds_4 (string) 20:17:56.952 [Lua] [5] = complete_deeds_5 (string) 20:17:56.952 [Lua] [6] = complete_deeds_6 (string) 20:17:56.952 [Lua] [7] = complete_deeds_7 (string) 20:17:56.952 [Lua] [8] = complete_deeds_8 (string) 20:17:57.022 [Lua] valid level catacombs 20:17:57.022 [Lua] valid level fort 20:17:57.022 [Lua] valid level military 20:17:57.022 [Lua] valid level warcamp 20:17:57.022 [Lua] valid level skittergate 20:17:57.022 [Lua] valid level prologue 20:17:57.022 [Lua] valid level cemetery 20:17:57.022 [Lua] valid level plaza 20:17:57.022 [Lua] valid level dlc_bogenhafen_city 20:17:57.022 [Lua] valid level skaven_stronghold 20:17:57.022 [Lua] valid level ground_zero 20:17:57.022 [Lua] valid level forest_ambush 20:17:57.022 [Lua] valid level bell 20:17:57.022 [Lua] valid level elven_ruins 20:17:57.022 [Lua] valid level ussingen 20:17:57.022 [Lua] valid level nurgle 20:17:57.022 [Lua] valid level mines 20:17:57.022 [Lua] valid level dlc_bogenhafen_slum 20:17:57.022 [Lua] valid level farmlands 20:17:57.022 [Lua] valid level magnus 20:17:57.029 warning: [ModManager] Mod with id 1388882435ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:57.029 warning: [ModManager] Mod with id 1388991228ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:57.032 warning: [ModManager] Mod with id 1448171213ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1448171213\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:57.041 warning: [ModManager] Mod with id 1477499789ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:57.041 warning: [ModManager] Mod with id 1385512022ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1385512022\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:57.047 warning: [ModManager] Mod with id 1458362759ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1458362759\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:57.047 warning: [ModManager] Mod with id 1448167528ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1448167528\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:57.047 warning: [ModManager] Mod with id 1405221659ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:57.075 warning: [ModManager] Mod with id 1584145468ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1584145468\mod.bin can't be added as mod hash catalog to EAC, skipping 20:17:57.121 [Lua] 20:17:57.121 [Lua] [1] = table 20:17:57.121 [Lua] [download_pending] = false (boolean) 20:17:57.121 [Lua] [id] = 1369573612 (string) 20:17:57.121 [Lua] [banned] = false (boolean) 20:17:57.121 [Lua] [author_id] = 58813412 (number) 20:17:57.121 [Lua] [tags] = table 20:17:57.121 [Lua] [1] = Tools (string) 20:17:57.121 [Lua] [2] = applied (string) 20:17:57.121 [Lua] [3] = approved (string) 20:17:57.121 [Lua] [author] = bIbIbI(rus) (string) 20:17:57.121 [Lua] [sanctioned] = true (boolean) 20:17:57.121 [Lua] [out_of_date] = false (boolean) 20:17:57.121 [Lua] [downloading] = false (boolean) 20:17:57.121 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:17:57.122 [Lua] [num_children] = 0 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:17:57.122 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Vermintide Mod Framework (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [2] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [version] = unversioned (string) 20:17:57.122 [Lua] [id] = 1374248490 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 45268594 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [author] = prop joe (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:17:57.122 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Penlight Lua Libraries (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [3] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1389872347 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 4821406 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [author] = grasmann (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 1.2.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:57.122 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Simple UI (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [4] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1402962846 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 33103900 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = UI (string) 20:17:57.122 [Lua] [2] = QoL (string) 20:17:57.122 [Lua] [3] = applied (string) 20:17:57.122 [Lua] [4] = approved (string) 20:17:57.122 [Lua] [author] = Badwin (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string) 20:17:57.122 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = false (boolean) 20:17:57.122 [Lua] [name] = LockedAndLoaded (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [5] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1431393962 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 14284923 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = UI (string) 20:17:57.122 [Lua] [2] = Misc (string) 20:17:57.122 [Lua] [3] = approved (string) 20:17:57.122 [Lua] [author] = Fracticality (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = - Updated for 1.4 (Back to Ubersreik) - Added zooming via scroll-wheel and camera height panning via shift + left-drag ------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 20:17:57.122 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Bestiary (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [6] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1402835022 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 33103900 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = QoL (string) 20:17:57.122 [Lua] [2] = applied (string) 20:17:57.122 [Lua] [3] = approved (string) 20:17:57.122 [Lua] [author] = Badwin (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 20:17:57.122 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = StickyGrim (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [7] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1397265260 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 26572404 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = UI (string) 20:17:57.122 [Lua] [2] = QoL (string) 20:17:57.122 [Lua] [3] = approved (string) 20:17:57.122 [Lua] [author] = Necrossin (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 20:17:57.122 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Numeric UI (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [8] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1402971136 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 38300192 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [2] = UI (string) 20:17:57.122 [Lua] [3] = QoL (string) 20:17:57.122 [Lua] [author] = Tomoko 👿 (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 20:17:57.122 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = false (boolean) 20:17:57.122 [Lua] [name] = Needii (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [9] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1395453301 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 58813412 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [2] = QoL (string) 20:17:57.122 [Lua] [author] = bIbIbI(rus) (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:17:57.122 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Skip Intro (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [10] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [version] = unversioned (string) 20:17:57.122 [Lua] [id] = 1383433646 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 45268594 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [2] = UI (string) 20:17:57.122 [Lua] [3] = QoL (string) 20:17:57.122 [Lua] [author] = prop joe (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 20:17:57.122 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Persistent Ammo Counter (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [11] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1383542440 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 45268594 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [2] = UI (string) 20:17:57.122 [Lua] [author] = prop joe (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:57.122 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = false (boolean) 20:17:57.122 [Lua] [name] = Weapon Kill Counter (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [12] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1455893647 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 38895286 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [2] = UI (string) 20:17:57.122 [Lua] [3] = QoL (string) 20:17:57.122 [Lua] [author] = Squatting Bear (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 20:17:57.122 [Lua] [num_children] = 0 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 20:17:57.122 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Player List Plus (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [13] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1445717962 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [2] = 1389872347 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 38895286 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = UI (string) 20:17:57.122 [Lua] [2] = QoL (string) 20:17:57.122 [Lua] [3] = applied (string) 20:17:57.122 [Lua] [4] = approved (string) 20:17:57.122 [Lua] [author] = Squatting Bear (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:17:57.122 [Lua] [num_children] = 2 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Version: 1.0.6 Changelist: 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:17:57.122 [Lua] [last_updated] = 12/2/2018 12:37:01 AM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = false (boolean) 20:17:57.122 [Lua] [name] = Loadout Manager (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [14] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [version] = unversioned (string) 20:17:57.122 [Lua] [id] = 1459917022 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 155839973 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [2] = UI (string) 20:17:57.122 [Lua] [3] = QoL (string) 20:17:57.122 [Lua] [author] = Gohas (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 20:17:57.122 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Parry Indicator (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [15] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [version] = unversioned (string) 20:17:57.122 [Lua] [id] = 1388911015 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 4821406 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [author] = grasmann (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.2 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:57.122 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Chat Block (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [16] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [version] = unversioned (string) 20:17:57.122 [Lua] [id] = 1393343095 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [2] = 1374248490 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 45268594 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [2] = UI (string) 20:17:57.122 [Lua] [author] = prop joe (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:17:57.122 [Lua] [num_children] = 2 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:57.122 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Scoreboard Tweaks (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [17] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [version] = unversioned (string) 20:17:57.122 [Lua] [id] = 1464907434 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 14284923 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = UI (string) 20:17:57.122 [Lua] [2] = Misc (string) 20:17:57.122 [Lua] [3] = approved (string) 20:17:57.122 [Lua] [author] = Fracticality (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = - Updated for 1.4 (Back to Ubersreik)! - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 20:17:57.122 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = false (boolean) 20:17:57.122 [Lua] [name] = Armory (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [18] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [version] = unversioned (string) 20:17:57.122 [Lua] [id] = 1384094638 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [2] = 1374248490 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 45268594 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = UI (string) 20:17:57.122 [Lua] [2] = QoL (string) 20:17:57.122 [Lua] [3] = approved (string) 20:17:57.122 [Lua] [author] = prop joe (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 20:17:57.122 [Lua] [num_children] = 2 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:57.122 [Lua] [last_updated] = 10/29/2018 2:34:09 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Crosshair Customization (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [19] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1383452616 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [2] = 1374248490 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 45268594 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [2] = UI (string) 20:17:57.122 [Lua] [3] = QoL (string) 20:17:57.122 [Lua] [author] = prop joe (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 20:17:57.122 [Lua] [num_children] = 2 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:57.122 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = true (boolean) 20:17:57.122 [Lua] [name] = Killfeed Tweaks (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [20] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1479520507 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 18741013 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = UI (string) 20:17:57.122 [Lua] [2] = QoL (string) 20:17:57.122 [Lua] [3] = Misc (string) 20:17:57.122 [Lua] [4] = applied (string) 20:17:57.122 [Lua] [5] = approved (string) 20:17:57.122 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 20:17:57.122 [Lua] [last_updated] = 12/7/2018 5:17:18 PM (string) 20:17:57.122 [Lua] [installed] = true (boolean) 20:17:57.122 [Lua] [enabled] = false (boolean) 20:17:57.122 [Lua] [name] = My Hero (string) 20:17:57.122 [Lua] [dependency_error] = (string) 20:17:57.122 [Lua] [21] = table 20:17:57.122 [Lua] [download_pending] = false (boolean) 20:17:57.122 [Lua] [id] = 1448714756 (string) 20:17:57.122 [Lua] [children] = table 20:17:57.122 [Lua] [1] = 1369573612 (string) 20:17:57.122 [Lua] [banned] = false (boolean) 20:17:57.122 [Lua] [author_id] = 18741013 (number) 20:17:57.122 [Lua] [tags] = table 20:17:57.122 [Lua] [1] = approved (string) 20:17:57.122 [Lua] [2] = QoL (string) 20:17:57.122 [Lua] [3] = Misc (string) 20:17:57.122 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:17:57.122 [Lua] [sanctioned] = true (boolean) 20:17:57.122 [Lua] [out_of_date] = false (boolean) 20:17:57.122 [Lua] [downloading] = false (boolean) 20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 20:17:57.122 [Lua] [num_children] = 1 (number) 20:17:57.122 [Lua] [ugc_status] = 3 (number) 20:17:57.122 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 20:17:57.122 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = true (boolean) 20:17:57.123 [Lua] [name] = No Wobble (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [22] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [version] = unversioned (string) 20:17:57.123 [Lua] [id] = 1384066089 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [2] = 1374248490 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 45268594 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = QoL (string) 20:17:57.123 [Lua] [2] = approved (string) 20:17:57.123 [Lua] [author] = prop joe (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:57.123 [Lua] [num_children] = 2 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:57.123 [Lua] [last_updated] = 10/17/2018 2:12:02 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = true (boolean) 20:17:57.123 [Lua] [name] = Neuter Ult Effects (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [23] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1399181123 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 33103900 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = UI (string) 20:17:57.123 [Lua] [2] = QoL (string) 20:17:57.123 [Lua] [3] = applied (string) 20:17:57.123 [Lua] [4] = approved (string) 20:17:57.123 [Lua] [author] = Badwin (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674483606069383/A8EEA437D9A1D3236E001C998D72B6F475ED8D3C/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = Allows players to set waypoints in the world with a custom keybind (check Mod Options in the main menu). Useful for coordinating positioning or telling the dozy Kruber where to go. [b]Note: teammates must have this mod to see waypoints.[/b] (string) 20:17:57.123 [Lua] [last_updated] = 10/19/2018 5:16:58 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Waypoints (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [24] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [version] = unversioned (string) 20:17:57.123 [Lua] [id] = 1391228174 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 4821406 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = UI (string) 20:17:57.123 [Lua] [2] = QoL (string) 20:17:57.123 [Lua] [3] = approved (string) 20:17:57.123 [Lua] [author] = grasmann (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.5 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:57.123 [Lua] [last_updated] = 12/1/2018 10:18:13 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = true (boolean) 20:17:57.123 [Lua] [name] = UI Improvements (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [25] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1502859403 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 96578995 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = approved (string) 20:17:57.123 [Lua] [2] = QoL (string) 20:17:57.123 [Lua] [author] = NonzeroGeoduck7 (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 20:17:57.123 [Lua] [last_updated] = 12/11/2018 10:15:15 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Notice Key Pickup (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [26] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1516618647 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 96578995 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = approved (string) 20:17:57.123 [Lua] [2] = UI (string) 20:17:57.123 [Lua] [author] = NonzeroGeoduck7 (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961972921775163824/04B8C64F9F9993699BEBA1C21A3266765E8F5B25/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = Changes the color of the damage indicator in the UI to green when you receive friendly fire. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 20:17:57.123 [Lua] [last_updated] = 12/11/2018 10:14:22 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = true (boolean) 20:17:57.123 [Lua] [name] = Friendly Fire Indicator (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [27] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1554931643 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 18741013 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = approved (string) 20:17:57.123 [Lua] [2] = UI (string) 20:17:57.123 [Lua] [3] = QoL (string) 20:17:57.123 [Lua] [author] = 🔰SkacikPL🗾 (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951843163535179957/F92DDC6CC3E13F99A8F219CB774430B521164B3B/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = [h1][b]This mod displays basic buff information in tab above buff icon.[/b][/h1] [i]Please note that none of the entries are localized and as such all effects are displayed with their raw english key (like critical_chance). [b]Also, if effect has a complex mechanic (essentially is a function) there will be no description provided as it does not feed to any of systems and instead calls a function upon activation.[/b] (string) 20:17:57.123 [Lua] [last_updated] = 12/11/2018 4:25:39 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Buff Info (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [28] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1487862316 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 45268594 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = approved (string) 20:17:57.123 [Lua] [2] = UI (string) 20:17:57.123 [Lua] [3] = QoL (string) 20:17:57.123 [Lua] [author] = prop joe (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:57.123 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Reroll Improvements (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [29] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1569650837 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 81851809 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = approved (string) 20:17:57.123 [Lua] [2] = UI (string) 20:17:57.123 [Lua] [3] = QoL (string) 20:17:57.123 [Lua] [author] = Skwuruhl (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 20:17:57.123 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Crosshairs Fix (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [30] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1395655171 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 59593500 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = QoL (string) 20:17:57.123 [Lua] [2] = Balance/Tweaks (string) 20:17:57.123 [Lua] [3] = applied (string) 20:17:57.123 [Lua] [4] = approved (string) 20:17:57.123 [Lua] [author] = Grimalackt (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. (string) 20:17:57.123 [Lua] [last_updated] = 12/12/2018 6:20:16 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = true (boolean) 20:17:57.123 [Lua] [name] = Bot Improvements - Combat (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [31] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1467751760 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [2] = 1374248490 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 45268594 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = approved (string) 20:17:57.123 [Lua] [2] = UI (string) 20:17:57.123 [Lua] [3] = QoL (string) 20:17:57.123 [Lua] [author] = prop joe (string) 20:17:57.123 [Lua] [sanctioned] = true (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959716467392555444/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:57.123 [Lua] [num_children] = 2 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = PROTIP: F4 is the shortcut to open the mod options. You'll need it. NOT COMPATIBLE WITH NUMERIC UI Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:17:57.123 [Lua] [last_updated] = 12/11/2018 6:05:07 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = UI Tweaks (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [32] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1388882435 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 4821406 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = applied (string) 20:17:57.123 [Lua] [author] = grasmann (string) 20:17:57.123 [Lua] [sanctioned] = false (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940319973130408/F11940CC7D763547A3DCBB9F544E8106EF76F9E8/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.1.2 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:57.123 [Lua] [last_updated] = 6/12/2018 2:25:43 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Show Damage (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [33] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1388991228 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 4821406 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = applied (string) 20:17:57.123 [Lua] [author] = grasmann (string) 20:17:57.123 [Lua] [sanctioned] = false (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549900471/D82981D4E1C90A2E523274C4F3365966AA2AEA27/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.0.2 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:57.123 [Lua] [last_updated] = 6/12/2018 1:02:28 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Healthbars (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [34] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1448171213 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 4821406 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [author] = grasmann (string) 20:17:57.123 [Lua] [sanctioned] = false (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946204362119755535/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.0.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:57.123 [Lua] [last_updated] = 7/23/2018 6:02:15 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Simple UI Beta (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [35] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1477499789 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 38895286 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = applied (string) 20:17:57.123 [Lua] [2] = QoL (string) 20:17:57.123 [Lua] [author] = Squatting Bear (string) 20:17:57.123 [Lua] [sanctioned] = false (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b] Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint. All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Acknowledgments[/h1] Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod. (string) 20:17:57.123 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Bot Improvements - Impulse Control (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [36] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1385512022 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [2] = 1374248490 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 45268594 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = UI (string) 20:17:57.123 [Lua] [2] = QoL (string) 20:17:57.123 [Lua] [author] = prop joe (string) 20:17:57.123 [Lua] [sanctioned] = false (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223742510615/CEF9FC8573E5BFC89CBC85C5833F161BC19E2CDE/ (string) 20:17:57.123 [Lua] [num_children] = 2 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = DON'T USE, FATSHARK HAS IMPLEMENTED THIS THEMSELVES, PRESS F OVER AN INVENTORY ITEM Tag items as favorites or as junk, which changes the item sorting priority. Favorite items won't show on the salvage screen. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Heart and trash icons from [url=https://feathericons.com/]Feather[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/InventoryFavorites]Source[/url] (string) 20:17:57.123 [Lua] [last_updated] = 8/4/2018 2:27:04 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = [OBSOLETE] Inventory Favorites (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [37] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1458362759 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 59593500 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = Balance/Tweaks (string) 20:17:57.123 [Lua] [author] = Grimalackt (string) 20:17:57.123 [Lua] [sanctioned] = false (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/983359668608904731/F14CD2B9A781BFA01CD3A5D227BD76E57F61E4F3/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = Changes the level 20 talents to act like their Vermintide 1 counterparts. Permanent health! Sometimes. (string) 20:17:57.123 [Lua] [last_updated] = 8/30/2018 3:20:38 AM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Regrowth & Bloodlust (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [38] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1448167528 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 4821406 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = UI (string) 20:17:57.123 [Lua] [2] = QoL (string) 20:17:57.123 [Lua] [3] = applied (string) 20:17:57.123 [Lua] [author] = grasmann (string) 20:17:57.123 [Lua] [sanctioned] = false (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220846765814/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.5 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:17:57.123 [Lua] [last_updated] = 10/29/2018 10:38:49 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = UI Improvements Beta (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [39] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1405221659 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 84308322 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = applied (string) 20:17:57.123 [Lua] [2] = UI (string) 20:17:57.123 [Lua] [3] = QoL (string) 20:17:57.123 [Lua] [author] = pixaal (string) 20:17:57.123 [Lua] [sanctioned] = false (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:17:57.123 [Lua] [last_updated] = 9/9/2018 8:00:52 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = Less Annoying Friendly Fire (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] [40] = table 20:17:57.123 [Lua] [download_pending] = false (boolean) 20:17:57.123 [Lua] [id] = 1584145468 (string) 20:17:57.123 [Lua] [children] = table 20:17:57.123 [Lua] [1] = 1369573612 (string) 20:17:57.123 [Lua] [banned] = false (boolean) 20:17:57.123 [Lua] [author_id] = 80924437 (number) 20:17:57.123 [Lua] [tags] = table 20:17:57.123 [Lua] [1] = UI (string) 20:17:57.123 [Lua] [2] = applied (string) 20:17:57.123 [Lua] [author] = Tmplt (string) 20:17:57.123 [Lua] [sanctioned] = false (boolean) 20:17:57.123 [Lua] [out_of_date] = false (boolean) 20:17:57.123 [Lua] [downloading] = false (boolean) 20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955223864098052729/30EB177DADC0B74B91EE930F83C3B3BB308485C6/ (string) 20:17:57.123 [Lua] [num_children] = 1 (number) 20:17:57.123 [Lua] [ugc_status] = 3 (number) 20:17:57.123 [Lua] [description] = Simple hook to disable the damage indicator for overcharge damage. Playing as Sienna becomes a wee bit annoying when the damage indicator flips about randomly when you cool down your staff. This hook simply checks the damage type, and doesn't draw the indicator if the taken damage is of the overcharge type. Thanks to NonzeroGeoduck7, whose Friendly Fire Indicator source I used as base for this mod. (And thanks for everyone involed in the modding framework!) Source: https://github.com/Tmplt/vermintide2-mods (string) 20:17:57.123 [Lua] [last_updated] = 12/10/2018 11:44:44 PM (string) 20:17:57.123 [Lua] [installed] = true (boolean) 20:17:57.123 [Lua] [enabled] = false (boolean) 20:17:57.123 [Lua] [name] = No overcharge damage indicator (string) 20:17:57.123 [Lua] [dependency_error] = (string) 20:17:57.123 [Lua] 20:17:57.123 [Lua] 20:17:57.123 [Lua] [1399181123] = 0 (number) 20:17:57.123 [Lua] [1384066089] = 13 (number) 20:17:57.123 [Lua] [1391228174] = 30 (number) 20:17:57.123 [Lua] [1516618647] = 25 (number) 20:17:57.123 [Lua] [1459917022] = 7 (number) 20:17:57.123 [Lua] [1388911015] = 11 (number) 20:17:57.123 [Lua] [1402835022] = 4 (number) 20:17:57.123 [Lua] [1445717962] = 28 (number) 20:17:57.123 [Lua] [1464907434] = 27 (number) 20:17:57.123 [Lua] [1479520507] = 26 (number) 20:17:57.123 [Lua] [1389872347] = 5 (number) 20:17:57.123 [Lua] [1455893647] = 8 (number) 20:17:57.123 [Lua] [1402971136] = 2 (number) 20:17:57.123 [Lua] [1431393962] = 29 (number) 20:17:57.123 [Lua] [1383542440] = 15 (number) 20:17:57.123 [Lua] [1383452616] = 14 (number) 20:17:57.123 [Lua] [1467751760] = 19 (number) 20:17:57.123 [Lua] [1554931643] = 23 (number) 20:17:57.123 [Lua] [1569650837] = 21 (number) 20:17:57.123 [Lua] [1487862316] = 22 (number) 20:17:57.123 [Lua] [1395655171] = 20 (number) 20:17:57.123 [Lua] [1502859403] = 24 (number) 20:17:57.123 [Lua] [1374248490] = 12 (number) 20:17:57.123 [Lua] [1395453301] = 1 (number) 20:17:57.123 [Lua] [1393343095] = 9 (number) 20:17:57.123 [Lua] [1384094638] = 17 (number) 20:17:57.123 [Lua] [1369573612] = 18 (number) 20:17:57.123 [Lua] [1402962846] = 3 (number) 20:17:57.123 [Lua] [1397265260] = 16 (number) 20:17:57.123 [Lua] [1383433646] = 10 (number) 20:17:57.123 [Lua] [1448714756] = 6 (number) 20:17:57.123 [Lua] 20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1388882435, not in downloaded list 20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1388991228, not in downloaded list 20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1448171213, not in downloaded list 20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1477499789, not in downloaded list 20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1385512022, not in downloaded list 20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1458362759, not in downloaded list 20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1448167528, not in downloaded list 20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1405221659, not in downloaded list 20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1584145468, not in downloaded list 20:17:57.131 [Lua] 20:17:57.131 [Lua] [1399181123] = 0 (number) 20:17:57.131 [Lua] [1384066089] = 13 (number) 20:17:57.131 [Lua] [1391228174] = 30 (number) 20:17:57.131 [Lua] [1516618647] = 25 (number) 20:17:57.131 [Lua] [1459917022] = 7 (number) 20:17:57.131 [Lua] [1388911015] = 11 (number) 20:17:57.131 [Lua] [1402835022] = 4 (number) 20:17:57.131 [Lua] [1445717962] = 28 (number) 20:17:57.131 [Lua] [1464907434] = 27 (number) 20:17:57.131 [Lua] [1479520507] = 26 (number) 20:17:57.131 [Lua] [1389872347] = 5 (number) 20:17:57.131 [Lua] [1455893647] = 8 (number) 20:17:57.131 [Lua] [1402971136] = 2 (number) 20:17:57.131 [Lua] [1431393962] = 29 (number) 20:17:57.131 [Lua] [1383542440] = 15 (number) 20:17:57.131 [Lua] [1383452616] = 14 (number) 20:17:57.131 [Lua] [1467751760] = 19 (number) 20:17:57.131 [Lua] [1554931643] = 23 (number) 20:17:57.131 [Lua] [1569650837] = 21 (number) 20:17:57.131 [Lua] [1487862316] = 22 (number) 20:17:57.131 [Lua] [1395655171] = 20 (number) 20:17:57.131 [Lua] [1502859403] = 24 (number) 20:17:57.131 [Lua] [1374248490] = 12 (number) 20:17:57.131 [Lua] [1395453301] = 1 (number) 20:17:57.131 [Lua] [1393343095] = 9 (number) 20:17:57.131 [Lua] [1384094638] = 17 (number) 20:17:57.131 [Lua] [1369573612] = 18 (number) 20:17:57.131 [Lua] [1402962846] = 3 (number) 20:17:57.131 [Lua] [1397265260] = 16 (number) 20:17:57.131 [Lua] [1383433646] = 10 (number) 20:17:57.131 [Lua] [1448714756] = 6 (number) 20:17:57.131 [Lua] 20:17:57.131 [Lua] <>modded = true<> 20:17:57.131 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:17:57.133 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:17:57.145 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0804ad10] (Origin: function: 0x0804b190) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0804ad10] (Origin: function: 0x0804b5f0) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x075e1480] (Origin: function: 0x075e18e0) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x075e1480] (Origin: function: 0x075e1a70) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x082a1320] (Origin: function: 0x0849fe40) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x082a1320] (Origin: function: 0x084a0030) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x09d18520] (Origin: function: 0x09d185f0) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x09d18520] (Origin: function: 0x09d18550) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09d18520] (Origin: function: 0x09d18700) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x075db3b0) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x056b7980] (Origin: function: 0x056b79d0) 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08542040] (Origin: function: 0x085421c0) 20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x08528ee0] (Origin: function: 0x08528f30) 20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08fedc40] (Origin: function: 0x08fedc70) 20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x08528ee0] (Origin: function: 0x06d316e0) 20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08528ee0] (Origin: function: 0x08528f10) 20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:17:57.147 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x09ff0900] (Origin: function: 0x09ff10a0) 20:17:57.147 [Lua] <>modded = true<> 20:17:57.147 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:17:57.150 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:17:57.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:17:57.152 [Lua] <>modded = true<> 20:17:57.152 [Lua] <>Mod:1389872347:Simple UI = true<> 20:17:57.154 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:17:57.155 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:17:57.155 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x07dbbdf0] (Origin: function: 0x07dbc820) 20:17:57.155 [Lua] <>modded = true<> 20:17:57.156 [Lua] <>Mod:1431393962:Bestiary = true<> 20:17:57.158 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:17:57.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:17:57.163 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x088d0490] (Origin: function: 0x088d0560) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x09351f10] (Origin: function: 0x09352420) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x07990f70] (Origin: function: 0x07975ee0) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x07990f70] (Origin: function: 0x079756a0) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x07990f70] (Origin: function: 0x07974de0) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x07fb3300] (Origin: function: 0x07fb4bb0) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x07fb3300] (Origin: function: 0x07fb4c30) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x06644240] (Origin: function: 0x066449a0) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x0665ac50] (Origin: function: 0x0665ae40) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x078d7910] (Origin: function: 0x078d7940) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x078d7910] (Origin: function: 0x078d7a20) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x07f8f890] (Origin: function: 0x07f8fac0) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0905cd10] (Origin: function: 0x0905d2b0) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0905cd10] (Origin: function: 0x0905ce00) 20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init_scenegraph' from [table: 0x075d5fd0] (Origin: function: 0x075d6060) 20:17:57.165 [Lua] <>modded = true<> 20:17:57.165 [Lua] <>Mod:1402835022:StickyGrim = true<> 20:17:57.167 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 20:17:57.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 20:17:57.168 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions 20:17:57.168 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x06ba1760] (Origin: function: 0x06ba1850) 20:17:57.168 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 20:17:57.168 [Lua] <>modded = true<> 20:17:57.168 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:17:57.170 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:17:57.172 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:17:57.172 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions 20:17:57.172 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x08699120] (Origin: function: 0x08699350) 20:17:57.172 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x08699120] (Origin: function: 0x086996a0) 20:17:57.172 [Lua] <>modded = true<> 20:17:57.172 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:17:57.174 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:17:57.175 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:17:57.175 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x075ae320] (Origin: function: 0x075ae350) 20:17:57.175 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x075ae320] (Origin: function: 0x075ae500) 20:17:57.175 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:17:57.175 [Lua] <>modded = true<> 20:17:57.175 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 20:17:57.177 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 20:17:57.178 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x086d0260] (Origin: function: 0x086d0e30) 20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x086f5280] (Origin: function: 0x086f5e10) 20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x086d0260] (Origin: function: 0x086d0e90) 20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x086f5280] (Origin: function: 0x086f5a80) 20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 20:17:57.179 [Lua] <>modded = true<> 20:17:57.179 [Lua] <>Mod:1455893647:Player List Plus = true<> 20:17:57.181 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 20:17:57.182 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x08640d70] (Origin: function: 0x08641890) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x08640d70] (Origin: function: 0x08641980) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x08640d70] (Origin: function: 0x08641b90) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x08640d70] (Origin: function: 0x08641aa0) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x066c6aa0] (Origin: function: 0x066c6b70) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x066c6aa0] (Origin: function: 0x066c7340) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x06577520] (Origin: function: 0x06577260) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x06577520] (Origin: function: 0x065784e0) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x075319c0] (Origin: function: 0x07531a90) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x075319c0] (Origin: function: 0x07531ab0) 20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 20:17:57.182 [Lua] <>modded = true<> 20:17:57.182 [Lua] <>Mod:1459917022:Parry Indicator = true<> 20:17:57.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 20:17:57.185 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x085e3010] (Origin: function: 0x085e3340) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x06630d70] (Origin: function: 0x06630e90) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x06630d70] (Origin: function: 0x06630eb0) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x06630d70] (Origin: function: 0x06630f30) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06b70950] (Origin: function: 0x06b709a0) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x06b70950] (Origin: function: 0x06b70bd0) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06b70950] (Origin: function: 0x06b70c20) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06b79de0] (Origin: function: 0x06b79eb0) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06b79de0] (Origin: function: 0x06b7a480) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05baf3a0] (Origin: function: 0x05b43890) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05baf3a0] (Origin: function: 0x05b43540) 20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05baf3a0] (Origin: function: 0x05b431f0) 20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05baf710] (Origin: function: 0x05b41730) 20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05baf710] (Origin: function: 0x05b413d0) 20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05baf710] (Origin: function: 0x05b41070) 20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05bafe20] (Origin: function: 0x05b3d4d0) 20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05bafe20] (Origin: function: 0x05b3d180) 20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05bafe20] (Origin: function: 0x05b3ce30) 20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 20:17:57.186 [Lua] <>modded = true<> 20:17:57.186 [Lua] <>Mod:1388911015:Chat Block = true<> 20:17:57.188 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:17:57.189 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:17:57.189 [Lua] [MOD][ChatBlock][INFO] (options): using legacy widget definitions 20:17:57.189 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x074fd290] (Origin: function: 0x074fdce0) 20:17:57.189 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:17:57.189 [Lua] <>modded = true<> 20:17:57.189 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 20:17:57.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 20:17:57.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 20:17:57.192 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x056d0e10) 20:17:57.192 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x09dcb080] (Origin: function: 0x09dcb3f0) 20:17:57.192 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x0665ac50] (Origin: function: 0x0665aed0) 20:17:57.192 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x09dcb080] (Origin: function: 0x09dcba50) 20:17:57.192 [Lua] <>modded = true<> 20:17:57.192 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 20:17:57.194 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 20:17:57.195 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (options): using legacy widget definitions 20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x085df020] (Origin: function: 0x085df510) 20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df6b0) 20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df690) 20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df800) 20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df650) 20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df630) 20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df670) 20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [table: 0x085df020] (Origin: function: 0x085df4f0) 20:17:57.195 [Lua] <>modded = true<> 20:17:57.196 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 20:17:57.198 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 20:17:57.199 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (options): using legacy widget definitions 20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x08651c40] (Origin: function: 0x08651e80) 20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x08651c40] (Origin: function: 0x08651fe0) 20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x075e1480] (Origin: function: 0x075e18a0) 20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x08651c40] (Origin: function: 0x08652290) 20:17:57.200 [Lua] <>modded = true<> 20:17:57.200 [Lua] <>Mod:1448714756:No Wobble = true<> 20:17:57.202 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:17:57.203 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:17:57.203 [Lua] [MOD][NoWobble][INFO] (options): using legacy widget definitions 20:17:57.203 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x079d77b0] (Origin: function: 0x079d86c0) 20:17:57.203 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:17:57.203 [Lua] <>modded = true<> 20:17:57.203 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 20:17:57.205 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 20:17:57.206 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (options): using legacy widget definitions 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x05610f20] (Origin: function: 0x05614be0) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0661efc0] (Origin: function: 0x0661fcc0) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x07f8f890] (Origin: function: 0x07f8fba0) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x066a3760] (Origin: function: 0x066a3da0) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x06630d70] (Origin: function: 0x06631040) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [table: 0x067014c0] (Origin: function: 0x067014f0) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [table: 0x066c6870] (Origin: function: 0x066c68c0) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'flow_event' from [table: 0x05617c80] (Origin: function: 0x05619d50) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_shotgun_shoot' from [table: 0x06b6b320] (Origin: function: 0x06b6b430) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06b896d0] (Origin: function: 0x06b897a0) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06b92680] (Origin: function: 0x06b92750) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06b86af0] (Origin: function: 0x06b86bc0) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06b6d070] (Origin: function: 0x06b6d140) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'init' from [table: 0x06e27980] (Origin: function: 0x06e27d70) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x06b28770] (Origin: function: 0x06b28860) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x06b244f0] (Origin: function: 0x06b245c0) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [table: 0x06688cc0] (Origin: function: 0x06689c90) 20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 20:17:57.207 [Lua] <>modded = true<> 20:17:57.208 [Lua] <>Mod:1391228174:UI Improvements = true<> 20:17:57.210 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 20:17:57.211 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (options): using legacy widget definitions 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [table: 0x089c7700] (Origin: function: 0x089c7f40) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x089c7700] (Origin: function: 0x089c7830) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x089c7700] (Origin: function: 0x089c7f60) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x089c7700] (Origin: function: 0x089c7990) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x089c7700] (Origin: function: 0x089c79d0) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [table: 0x0905cd10] (Origin: function: 0x0905d5a0) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [table: 0x0905cd10] (Origin: function: 0x0905d540) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x07667300] (Origin: function: 0x07667470) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [table: 0x088d7a20] (Origin: function: 0x088d7ea0) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08c75a90] (Origin: function: 0x08c75d70) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x08c75a90] (Origin: function: 0x08c76020) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x08ac2d70] (Origin: function: 0x08ac2e20) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x08ac2d70] (Origin: function: 0x08ac3190) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [table: 0x08ac2d70] (Origin: function: 0x08ac2fe0) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x08ac2d70] (Origin: function: 0x08ac2fc0) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x08ac2d70] (Origin: function: 0x08ac2f80) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08ac2d70] (Origin: function: 0x08ac2da0) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [table: 0x08ac2d70] (Origin: function: 0x08ac3110) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [table: 0x08b61390] (Origin: function: 0x08b615d0) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08bef7f0] (Origin: function: 0x08bef820) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x08bef7f0] (Origin: function: 0x08befc70) 20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x090fcfd0] (Origin: function: 0x090fd120) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x095ffc70] (Origin: function: 0x095ffca0) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x095ffc70] (Origin: function: 0x095ffd20) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x095ffc70] (Origin: function: 0x095ffe70) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x095ffc70] (Origin: function: 0x095ffec0) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0927f8d0] (Origin: function: 0x092808c0) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [table: 0x0927f8d0] (Origin: function: 0x092808f0) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [table: 0x0927f8d0] (Origin: function: 0x09280930) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0927f8d0] (Origin: function: 0x0927fa20) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0927f8d0] (Origin: function: 0x09280210) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [table: 0x0927f8d0] (Origin: function: 0x0927fac0) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [table: 0x09351f10] (Origin: function: 0x09352570) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [table: 0x0905cd10] (Origin: function: 0x0905cef0) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x09351f10] (Origin: function: 0x09352470) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [table: 0x09351f10] (Origin: function: 0x093525f0) 20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 20:17:57.212 [Lua] <>modded = true<> 20:17:57.212 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 20:17:57.214 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 20:17:57.215 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 20:17:57.215 [Lua] [MOD][ffindicator][INFO] (options): using legacy widget definitions 20:17:57.215 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [table: 0x0854b510] (Origin: function: 0x0854b770) 20:17:57.215 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:17:57.215 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:17:57.215 [Lua] <>modded = true<> 20:17:57.216 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 20:17:57.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 20:17:57.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (options): using legacy widget definitions 20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [table: 0x058149c0] (Origin: function: 0x05814e90) 20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [table: 0x06c359e0] (Origin: function: 0x06c3db30) 20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [table: 0x06d43f00] (Origin: function: 0x06d44390) 20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [table: 0x06beecd0] (Origin: function: 0x06be93c0) 20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [table: 0x06d43f00] (Origin: function: 0x06d44050) 20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [table: 0x06d3e970] (Origin: function: 0x06d3ed10) 20:17:57.220 [Lua] <>project = vermintide 2<> 20:17:57.220 [Lua] <>build = release<> 20:17:57.220 [Lua] <>platform = win32<> 20:17:57.220 [Lua] <>title_id = 5107<> 20:17:57.220 [Lua] <>engine_revision = 36e28bdddf4e<> 20:17:57.220 [Lua] <>content_revision = 126749<> 20:17:57.220 [Lua] <>rendering_backend = dx11<> 20:17:57.220 [Lua] <>teamcity_build_id = 37228<> 20:17:57.220 [Lua] <>steam_id = 1100001013a739c<> 20:17:57.220 [Lua] <>steam_user_name = AfriHolioo<> 20:17:57.220 [Lua] <>machine_id = 3480ae98-39a7-4e61-b274-d8a8502738dd<> 20:17:57.220 [Lua] [Boot] Application build: release 20:17:57.220 [Lua] [Boot] Engine revision: 36e28bdddf4e 20:17:57.220 [Lua] [Boot] Content revision: 126749 20:17:57.220 [Lua] [Boot] User ID: 1100001013a739c AfriHolioo 20:17:57.226 [Lua] [SmokeTest] Disabled 20:17:57.226 [Save] Loading `telemetry` 20:17:57.226 [Lua] Game:setup() total time: 0.0060000000000002 20:17:57.226 [Lua] handle rev info: 0 20:17:57.226 [Lua] handle gfx quality: 0 20:17:57.226 [Lua] default settings: 0 20:17:57.226 [Lua] user settings: 0 20:17:57.226 [Lua] set frame times: 0 20:17:57.226 [Lua] init random: 0 20:17:57.226 [Lua] managers: 0.0050000000000007816 20:17:57.226 [Lua] 20:17:57.226 [Lua] unaccounted: 0.00099999999999944578 20:17:57.226 [Lua] [Boot] use baked enemy meshes: false 20:17:57.227 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:17:57.227 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:17:57.227 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:17:57.227 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:17:57.227 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:17:57.227 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:17:57.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:17:57.227 [Save] Load done 20:17:57.235 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 20:17:57.235 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:17:57.235 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:17:57.235 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:17:57.235 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 20:17:57.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:17:57.594 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:17:57.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:17:58.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:17:58.268 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:17:58.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:17:58.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:17:58.456 [Lua] [PackageManager] Force_load: resource_packages/menu 20:17:58.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:17:58.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:17:58.642 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:17:58.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:17:59.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:17:59.743 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:17:59.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:17:59.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:17:59.827 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:17:59.828 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:18:00.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:18:00.014 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:18:00.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:18:00.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:18:00.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:18:00.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:18:01.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:18:01.630 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:18:01.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:18:01.833 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:18:01.833 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 20:18:01.833 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x07846370] (Origin: function: 0x07b2f2a0) 20:18:01.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x076065b0] (Origin: function: 0x08d1b150) 20:18:01.833 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x076065b0] (Origin: function: 0x089cbfb0) 20:18:01.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x07846370] (Origin: function: 0x07b0a600) 20:18:01.834 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:18:01.834 [Lua] [Gamestate] Enter StateTitleScreen 20:18:01.835 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:18:01.835 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:18:01.835 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:18:01.835 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:18:01.835 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:18:01.836 warning: [Lua] CHAT FONT SIZE DISABLED 20:18:01.837 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1388882435, not in downloaded list 20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1388991228, not in downloaded list 20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1448171213, not in downloaded list 20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1477499789, not in downloaded list 20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1385512022, not in downloaded list 20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1458362759, not in downloaded list 20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1448167528, not in downloaded list 20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1405221659, not in downloaded list 20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1584145468, not in downloaded list 20:18:01.850 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:18:01.850 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:18:01.850 [Save] Loading `save_data` 20:18:01.851 [Save] Load done 20:18:01.868 [Lua] [BackendManagerPlayFab] Backend Enabled 20:18:02.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:18:02.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:18:02.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:18:04.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:18:04.057 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:18:04.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:18:04.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:18:04.414 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:18:04.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:18:04.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:18:04.838 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:18:04.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:18:05.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:18:05.076 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:18:05.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:18:05.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:18:05.330 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:18:05.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:18:06.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:18:06.094 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:18:06.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:18:06.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:18:06.313 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:18:06.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:18:06.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:18:06.517 [Lua] [PackageManager] Force_load: resource_packages/careers 20:18:06.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:18:06.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:18:06.550 [Lua] [PackageManager] Force_load: resource_packages/decals 20:18:06.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:18:06.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:18:06.755 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:18:06.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:18:07.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:18:07.768 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:18:07.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:18:08.506 [Lua] Populating data for character 1 15 20:18:08.743 [Lua] Requesting character data for index 2 15 20:18:08.743 [Lua] Populating data for character 2 15 20:18:08.979 [Lua] Requesting character data for index 3 15 20:18:08.979 [Lua] Populating data for character 3 15 20:18:09.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:18:09.147 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:18:09.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:18:09.215 [Lua] Requesting character data for index 4 15 20:18:09.215 [Lua] Populating data for character 4 15 20:18:09.453 [Lua] Requesting character data for index 5 15 20:18:09.453 [Lua] Populating data for character 5 15 20:18:09.691 [Lua] Requesting character data for index 6 15 20:18:09.691 [Lua] Populating data for character 6 15 20:18:09.927 [Lua] Requesting character data for index 7 15 20:18:09.927 [Lua] Populating data for character 7 15 20:18:10.180 [Lua] Requesting character data for index 8 15 20:18:10.180 [Lua] Populating data for character 8 15 20:18:10.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:18:10.417 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:18:10.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:18:10.419 [Lua] Requesting character data for index 9 15 20:18:10.419 [Lua] Populating data for character 9 15 20:18:10.653 [Lua] Requesting character data for index 10 15 20:18:10.653 [Lua] Populating data for character 10 15 20:18:10.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:18:10.670 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:18:10.907 [Lua] Requesting character data for index 11 15 20:18:10.908 [Lua] Populating data for character 11 15 20:18:11.145 [Lua] Requesting character data for index 12 15 20:18:11.145 [Lua] Populating data for character 12 15 20:18:11.382 [Lua] Requesting character data for index 13 15 20:18:11.382 [Lua] Populating data for character 13 15 20:18:11.620 [Lua] Requesting character data for index 14 15 20:18:11.620 [Lua] Populating data for character 14 15 20:18:11.875 [Lua] Requesting character data for index 15 15 20:18:11.875 [Lua] Populating data for character 15 15 20:18:12.437 [Lua] Player statistics loaded! 20:18:12.910 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:18:13.928 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:18:13.929 [Lua] [Managers] Destroying state managers... 20:18:13.929 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 20:18:13.929 [Lua] [Gamestate] Enter state StateLoading 20:18:13.931 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:18:13.931 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:18:13.931 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_heal 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ping 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_pong 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 20:18:13.931 [Lua] registering RPCs 20:18:13.931 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer 20:18:13.931 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:18:13.931 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:18:13.931 [Lua] [StateLoading] Need to unload nil and start load inn_level 20:18:13.931 [Lua] [LevelTransitionHandler] load_level inn_level 20:18:13.931 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:18:13.931 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:18:13.931 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:18:13.931 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:18:13.931 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:18:13.931 [Lua] [NetworkServer] Current level key inn_level 20:18:13.931 [Lua] [LevelTransitionHandler] Generated new level_seed: 649376 20:18:13.931 [Lua] [VOIP] Initializing Steam Voip 20:18:13.931 [Lua] [VOIP] Is server. Creating room / joining my own room. 20:18:13.935 [EAC] EAC server 1100001013a739c is initializing 20:18:13.949 [EAC] Server is also client 1100001013a739c 20:18:13.949 [EACServer] [SetLogCallback] Procedure: 000000014049E900 LogLevel: Info. 20:18:13.949 [Lua] ### Created peer state machine for 1100001013a739c 20:18:13.949 [Lua] [PeerSM] 1100001013a739c :: on_enter Connecting 20:18:13.949 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 20:18:13.949 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 20:18:13.949 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:18:13.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 20:18:13.951 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:18:13.951 [Lua] Set lobby begin: 20:18:13.951 [Lua] Set lobby end. 20:18:13.951 [Lua] [LOCAL RPC] rpc_notify_connected 20:18:13.951 [Lua] [PSM] Peer 1100001013a739c joined. Want to use profile index "1" 20:18:13.951 [Lua] [LobbyHost] Changed state from 0 to creating 20:18:14.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:18:14.000 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:18:14.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:18:14.019 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 20:18:14.153 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 20:18:14.169 [SteamLobby] Detected added member 1100001013a739c 20:18:14.170 [Lua] [LobbyHost] Changed state from creating to joined 20:18:14.170 [Lua] [PartyManager] Leader is set to 1100001013a739c 20:18:14.171 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001013a739c my_peer_id:1100001013a739c 20:18:14.171 [Lua] [ChatManager] Registering channel 1 20:18:14.171 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001013a739c, own_peer_id=1100001013a739c) 20:18:14.186 [Lua] [NetworkServer] Changing num_players from nil to 1 20:18:14.186 [Lua] Players: 1 20:18:14.186 [Lua] Set lobby begin: 20:18:14.186 [Lua] Lobby data level_key = inn_level 20:18:14.187 [Lua] Lobby data num_players = 1 20:18:14.187 [Lua] Lobby data matchmaking = false 20:18:14.187 [Lua] Set lobby end. 20:18:14.411 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:18:15.944 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 20:18:15.961 [Lua] [PeerSM] 1100001013a739c :: on_exit Connecting 20:18:15.961 [Lua] [PeerSM] 1100001013a739c :: on_enter Loading 20:18:15.961 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001013a739c 20:18:15.961 [Lua] [LOCAL RPC] rpc_load_level 26 649376 20:18:25.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:18:25.174 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:18:25.190 [Lua] [LevelTransitionHandler] Level load completed! 20:18:25.191 [Lua] ### Sending rpc_level_loaded 20:18:25.191 [Lua] #### Has state machine: true, sender: 1100001013a739c, level_id: 26 20:18:25.191 [Lua] Peer 1100001013a739c has loaded the level and all enemies are loaded 20:18:25.207 [Lua] [PeerSM] 1100001013a739c :: on_exit Loading 20:18:25.207 [Lua] [PeerSM] 1100001013a739c :: on_enter LoadingProfilePackages 20:18:25.207 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 1100001013a739c:1 20:18:25.207 [Lua] Set lobby begin: 20:18:25.207 [Lua] Lobby data level_key = inn_level 20:18:25.207 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:25.207 [Lua] Lobby data player_slot_6 = 0:0 20:18:25.207 [Lua] Lobby data num_players = 1 20:18:25.207 [Lua] Lobby data matchmaking = false 20:18:25.207 [Lua] Lobby data player_slot_4 = 0:0 20:18:25.207 [Lua] Lobby data player_slot_5 = 0:0 20:18:25.207 [Lua] Lobby data player_slot_2 = 0:0 20:18:25.208 [Lua] Lobby data player_slot_3 = 0:0 20:18:25.208 [Lua] Set lobby end. 20:18:25.208 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001013a739c:1, previous profile 0, profile 1] 20:18:25.208 [Lua] Set lobby begin: 20:18:25.208 [Lua] Lobby data level_key = inn_level 20:18:25.208 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:25.208 [Lua] Lobby data player_slot_6 = 0:0 20:18:25.208 [Lua] Lobby data num_players = 1 20:18:25.208 [Lua] Lobby data matchmaking = false 20:18:25.208 [Lua] Lobby data player_slot_4 = 0:0 20:18:25.208 [Lua] Lobby data player_slot_5 = 0:0 20:18:25.208 [Lua] Lobby data player_slot_2 = 0:0 20:18:25.208 [Lua] Lobby data player_slot_3 = 0:0 20:18:25.209 [Lua] Set lobby end. 20:18:25.209 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 20:18:25.209 [Lua] Set lobby begin: 20:18:25.209 [Lua] Lobby data level_key = inn_level 20:18:25.209 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:25.209 [Lua] Lobby data player_slot_6 = 0:0 20:18:25.209 [Lua] Lobby data num_players = 1 20:18:25.209 [Lua] Lobby data matchmaking = false 20:18:25.209 [Lua] Lobby data player_slot_4 = 0:0 20:18:25.209 [Lua] Lobby data player_slot_5 = 0:0 20:18:25.209 [Lua] Lobby data player_slot_2 = 0:0 20:18:25.209 [Lua] Lobby data player_slot_3 = 0:0 20:18:25.209 [Lua] Set lobby end. 20:18:25.209 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 20:18:25.209 [Lua] Set lobby begin: 20:18:25.209 [Lua] Lobby data level_key = inn_level 20:18:25.209 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:25.209 [Lua] Lobby data player_slot_6 = 0:0 20:18:25.209 [Lua] Lobby data num_players = 1 20:18:25.209 [Lua] Lobby data matchmaking = false 20:18:25.210 [Lua] Lobby data player_slot_4 = 0:0 20:18:25.210 [Lua] Lobby data player_slot_5 = 0:0 20:18:25.210 [Lua] Lobby data player_slot_2 = 0:0 20:18:25.210 [Lua] Lobby data player_slot_3 = 0:0 20:18:25.210 [Lua] Set lobby end. 20:18:25.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 20:18:25.210 [Lua] Set lobby begin: 20:18:25.210 [Lua] Lobby data level_key = inn_level 20:18:25.210 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:25.210 [Lua] Lobby data player_slot_6 = 0:0 20:18:25.210 [Lua] Lobby data num_players = 1 20:18:25.210 [Lua] Lobby data matchmaking = false 20:18:25.210 [Lua] Lobby data player_slot_4 = 0:0 20:18:25.210 [Lua] Lobby data player_slot_5 = 0:0 20:18:25.210 [Lua] Lobby data player_slot_2 = 0:0 20:18:25.210 [Lua] Lobby data player_slot_3 = 0:0 20:18:25.210 [Lua] Set lobby end. 20:18:25.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 20:18:25.210 [Lua] Set lobby begin: 20:18:25.210 [Lua] Lobby data level_key = inn_level 20:18:25.211 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:25.211 [Lua] Lobby data player_slot_6 = 0:0 20:18:25.211 [Lua] Lobby data num_players = 1 20:18:25.211 [Lua] Lobby data matchmaking = false 20:18:25.211 [Lua] Lobby data player_slot_4 = 0:0 20:18:25.211 [Lua] Lobby data player_slot_5 = 0:0 20:18:25.211 [Lua] Lobby data player_slot_2 = 0:0 20:18:25.211 [Lua] Lobby data player_slot_3 = 0:0 20:18:25.211 [Lua] Set lobby end. 20:18:25.211 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 20:18:25.212 [Lua] ### Sending rpc_level_loaded 20:18:25.212 [Lua] #### Has state machine: false, sender: 1100001013a739c, level_id: 26 20:18:25.212 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001013a739c inventory_sync_id:1 my_peer_id:1100001013a739c 20:18:25.212 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:18:25.225 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001013a739c inventory_sync_id:1 my_peer_id:1100001013a739c 20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 20:18:25.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 20:18:25.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 20:18:25.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 20:18:26.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 20:18:26.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 20:18:26.178 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 20:18:26.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 20:18:26.210 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 20:18:26.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:18:26.211 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:18:26.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:18:26.212 [Lua] Set lobby begin: 20:18:26.212 [Lua] Lobby data level_key = inn_level 20:18:26.212 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:26.212 [Lua] Lobby data player_slot_6 = 0:0 20:18:26.212 [Lua] Lobby data num_players = 1 20:18:26.212 [Lua] Lobby data matchmaking = false 20:18:26.212 [Lua] Lobby data host = 1100001013a739c 20:18:26.212 [Lua] Lobby data player_slot_4 = 0:0 20:18:26.212 [Lua] Lobby data player_slot_5 = 0:0 20:18:26.212 [Lua] Lobby data player_slot_2 = 0:0 20:18:26.213 [Lua] Lobby data country_code = DE 20:18:26.213 [Lua] Lobby data player_slot_3 = 0:0 20:18:26.213 [Lua] Lobby data unique_server_name = AfriHolioo 20:18:26.213 [Lua] Set lobby end. 20:18:26.213 [Lua] [Managers] Destroying state managers... 20:18:26.214 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:18:26.214 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 20:18:26.214 [Lua] [Gamestate] Enter StateIngame HOST 20:18:26.214 [Lua] Set lobby begin: 20:18:26.214 [Lua] Lobby data level_key = inn_level 20:18:26.214 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:26.214 [Lua] Lobby data selected_level_key = inn_level 20:18:26.214 [Lua] Lobby data player_slot_6 = 0:0 20:18:26.214 [Lua] Lobby data num_players = 1 20:18:26.214 [Lua] Lobby data matchmaking = false 20:18:26.214 [Lua] Lobby data host = 1100001013a739c 20:18:26.214 [Lua] Lobby data player_slot_4 = 0:0 20:18:26.215 [Lua] Lobby data player_slot_5 = 0:0 20:18:26.215 [Lua] Lobby data player_slot_2 = 0:0 20:18:26.215 [Lua] Lobby data country_code = DE 20:18:26.215 [Lua] Lobby data player_slot_3 = 0:0 20:18:26.215 [Lua] Lobby data unique_server_name = AfriHolioo 20:18:26.215 [Lua] Set lobby end. 20:18:26.215 [Lua] [StateIngame] Server ingame 20:18:26.218 [Lua] Set lobby begin: 20:18:26.218 [Lua] Lobby data level_key = inn_level 20:18:26.218 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:26.218 [Lua] Lobby data selected_level_key = inn_level 20:18:26.219 [Lua] Lobby data player_slot_6 = 0:0 20:18:26.219 [Lua] Lobby data num_players = 1 20:18:26.219 [Lua] Lobby data matchmaking = false 20:18:26.219 [Lua] Lobby data host = 1100001013a739c 20:18:26.219 [Lua] Lobby data player_slot_4 = 0:0 20:18:26.219 [Lua] Lobby data difficulty = normal 20:18:26.219 [Lua] Lobby data player_slot_5 = 0:0 20:18:26.219 [Lua] Lobby data player_slot_2 = 0:0 20:18:26.219 [Lua] Lobby data country_code = DE 20:18:26.219 [Lua] Lobby data player_slot_3 = 0:0 20:18:26.219 [Lua] Lobby data unique_server_name = AfriHolioo 20:18:26.219 [Lua] Set lobby end. 20:18:26.219 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer 20:18:26.219 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer 20:18:26.219 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:18:26.219 [Lua] [Matchmaking] initializing 20:18:26.219 [Lua] [Matchmaking] my_peer_id: 1100001013a739c, I am server 20:18:26.219 [Lua] [Matchmaking] register rpcs 20:18:26.220 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:18:26.220 [Lua] [GameNetworkManager] My own peer_id = 1100001013a739c 20:18:26.220 [Lua] [GameNetworkManager] self.is_server = true 20:18:26.220 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 20:18:26.220 [Network] Setting artificial MTU limit to 65536 20:18:26.221 [Lua] Switching ConflictSettings: to: disabled 20:18:26.221 [Lua] pacing=disabled 20:18:26.221 [Lua] roaming=nil 20:18:26.221 [Lua] disabled=true 20:18:26.221 [Lua] pack_spawning=disabled 20:18:26.221 [Lua] boss=disabled 20:18:26.221 [Lua] horde=disabled 20:18:26.221 [Lua] specials=disabled 20:18:26.221 [Lua] name=disabled 20:18:26.221 [Lua] intensity=disabled 20:18:26.221 [Lua] --- 20:18:26.225 [Lua] [AIInterestPointSystem] Level Seed: 649376 20:18:26.225 [Lua] 20:18:26.225 [Lua] [entity_system_bag] = table 20:18:26.225 [Lua] [entity_system_bag] = metatable 20:18:26.225 [Lua] [startup_data] = table 20:18:26.225 [Lua] [entity_manager] = table 20:18:26.225 [Lua] [entity_manager] = metatable 20:18:26.225 [Lua] [unit_spawner] = table 20:18:26.225 [Lua] [unit_spawner] = metatable 20:18:26.225 [Lua] [unit_storage] = table 20:18:26.225 [Lua] [unit_storage] = metatable 20:18:26.225 [Lua] [dice_keeper] = table 20:18:26.225 [Lua] [dice_keeper] = metatable 20:18:26.225 [Lua] [is_server] = true (boolean) 20:18:26.225 [Lua] [world] = [World] 20:18:26.225 [Lua] [system_api] = table 20:18:26.225 [Lua] [network_lobby] = table 20:18:26.225 [Lua] [network_lobby] = metatable 20:18:26.225 [Lua] [profile_synchronizer] = table 20:18:26.225 [Lua] [profile_synchronizer] = metatable 20:18:26.225 [Lua] [entity_system] = table 20:18:26.225 [Lua] [entity_system] = metatable 20:18:26.225 [Lua] [num_local_human_players] = 1 (number) 20:18:26.225 [Lua] [statistics_db] = table 20:18:26.225 [Lua] [statistics_db] = metatable 20:18:26.225 [Lua] [network_server] = table 20:18:26.225 [Lua] [network_server] = metatable 20:18:26.225 [Lua] [input_manager] = table 20:18:26.225 [Lua] [input_manager] = metatable 20:18:26.225 [Lua] [network_clock] = table 20:18:26.225 [Lua] [network_clock] = metatable 20:18:26.225 [Lua] [network_transmit] = table 20:18:26.225 [Lua] [network_transmit] = metatable 20:18:26.225 [Lua] [free_flight_manager] = table 20:18:26.225 [Lua] [free_flight_manager] = metatable 20:18:26.225 [Lua] [network_manager] = table 20:18:26.225 [Lua] [network_manager] = metatable 20:18:26.225 [Lua] [network_event_delegate] = table 20:18:26.225 [Lua] [network_event_delegate] = metatable 20:18:26.225 [Lua] 20:18:26.226 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:18:26.228 [Lua] [AchievementManager] Achievements using the steam platform 20:18:26.229 [Lua] [StateIngame] Level seed: 649376 20:18:26.229 [Umbra] Init version: 3.4.15 :: 16 threads 20:18:26.229 [Umbra] Tome with `11601` objects loaded. 20:18:26.230 [Umbra] UMBRA Tome loaded. 20:18:26.230 [World] Spawning level. 20:18:26.237 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:18:26.524 [Lua] [LevelAnalysis] set_random_seed( 469438656) 20:18:26.527 [Lua] PlayerManager:add_player player_1 20:18:26.529 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:18:26.529 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:18:26.529 [Lua] [IngameUI] init 20:18:26.577 [Lua] [Matchmaking] Cancelling matchmaking 20:18:26.577 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:18:26.577 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:18:26.577 [Lua] Set lobby begin: 20:18:26.577 [Lua] Lobby data level_key = inn_level 20:18:26.577 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:26.577 [Lua] Lobby data selected_level_key = inn_level 20:18:26.577 [Lua] Lobby data power_level = 785 20:18:26.577 [Lua] Lobby data player_slot_6 = 0:0 20:18:26.577 [Lua] Lobby data num_players = 1 20:18:26.577 [Lua] Lobby data matchmaking = false 20:18:26.577 [Lua] Lobby data host = 1100001013a739c 20:18:26.577 [Lua] Lobby data player_slot_4 = 0:0 20:18:26.577 [Lua] Lobby data difficulty = normal 20:18:26.577 [Lua] Lobby data player_slot_5 = 0:0 20:18:26.577 [Lua] Lobby data player_slot_2 = 0:0 20:18:26.578 [Lua] Lobby data country_code = DE 20:18:26.578 [Lua] Lobby data player_slot_3 = 0:0 20:18:26.578 [Lua] Lobby data unique_server_name = AfriHolioo 20:18:26.578 [Lua] Set lobby end. 20:18:26.578 [Flow] Forge tier 4 20:18:26.578 [Flow] complete_skittergate_legend true 20:18:26.578 [Flow] complete_all_helmgart_levels_recruit true 20:18:26.579 [Flow] WitchHunterLevel:30 20:18:26.579 [Flow] LeaderYes 20:18:26.579 [Flow] ALL PC XP:1.41476e+06 20:18:26.579 [Flow] Has "bogenhafen" DLC:true 20:18:26.579 [Flow] WH XP:122488 20:18:26.579 [Flow] Number of crafted items:5054 20:18:26.579 [Flow] Sum of Powe Levels:1500 20:18:26.579 [Flow] lodestone diff 1:false 20:18:26.580 [Flow] magnus and cemetery 20:18:26.580 [Flow] magnus and cemetery 20:18:26.580 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:18:26.581 [Lua] CurrentConflictSettings disabled 20:18:26.581 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:18:26.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:18:26.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:18:26.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:18:26.583 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20 20:18:26.583 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:18:26.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:18:26.625 [Lua] MUSIC: nil -> explore 20:18:27.228 [Flow] DISABLE 20:18:27.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:18:27.263 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:18:27.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:18:27.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:18:27.486 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 20:18:27.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:18:27.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:18:27.987 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:18:27.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:18:28.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:18:28.241 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 20:18:28.242 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:18:28.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:18:28.904 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:18:28.905 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 20:18:29.035 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 20:18:29.035 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 20:18:29.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:18:29.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:18:29.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 20:18:29.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:18:30.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:18:30.084 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 20:18:30.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:18:30.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:18:30.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 20:18:30.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:18:30.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:18:30.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:18:30.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:18:30.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:18:30.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:18:30.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:18:30.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:18:30.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:18:30.811 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 20:18:30.813 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 20:18:30.828 [Lua] [PeerSM] 1100001013a739c :: on_exit LoadingProfilePackages 20:18:30.828 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForEnterGame 20:18:30.830 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 20:18:30.830 [Lua] [LOCAL RPC] rpc_loading_synced 20:18:30.845 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForEnterGame 20:18:30.845 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForGameObjectSync 20:18:30.861 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForGameObjectSync 20:18:30.861 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForPlayers 20:18:30.864 [Lua] [LOCAL RPC] rpc_game_started 20:18:30.878 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForPlayers 20:18:30.878 [Lua] [PeerSM] 1100001013a739c :: on_enter SpawningPlayer 20:18:30.895 [Lua] [PeerSM] 1100001013a739c :: on_exit SpawningPlayer 20:18:30.895 [Lua] [PeerSM] 1100001013a739c :: on_enter InGame 20:18:30.898 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 20:18:30.898 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001013a739c, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:18:30.898 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:18:30.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:18:30.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:18:30.901 [Lua] PlayerManager:assign_unit_ownership AfriHolioo 1100001013a739c 1 20:18:30.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 20:18:31.251 [Lua] [IngameUI] menu view on_enter start_menu_view 20:18:31.251 [Lua] hero_fullscreen_menu_on_enter 20:18:31.253 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ce5440 20:18:31.253 [World] Spawning level. 20:18:31.254 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:18:31.254 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:18:31.254 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:18:31.254 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 20:18:31.255 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:18:31.270 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 20:18:31.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 20:18:31.270 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read, 20:18:31.270 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer, async-read, 20:18:31.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 20:18:31.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer 20:18:31.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 20:18:31.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 20:18:31.327 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 20:18:31.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 20:18:31.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 20:18:31.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 20:18:32.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2d8, position: 0 20:18:32.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2d8, position: 27249 20:18:34.617 [Lua] [IngameUI] menu view on_exit start_menu_view 20:18:34.617 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:18:34.617 [Lua] hero_fullscreen_menu_on_exit 20:18:34.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ce5440 20:18:34.619 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:18:34.619 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 20:18:34.620 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer 20:18:34.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer 20:18:49.321 [SteamLobby] Detected added member 110000100472d85 20:18:49.321 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:18:49.321 [Lua] Players: 2 20:18:49.321 [Lua] Set lobby begin: 20:18:49.321 [Lua] Lobby data level_key = inn_level 20:18:49.321 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:49.321 [Lua] Lobby data selected_level_key = inn_level 20:18:49.321 [Lua] Lobby data power_level = 785 20:18:49.322 [Lua] Lobby data player_slot_6 = 0:0 20:18:49.322 [Lua] Lobby data num_players = 2 20:18:49.322 [Lua] Lobby data matchmaking = false 20:18:49.322 [Lua] Lobby data host = 1100001013a739c 20:18:49.322 [Lua] Lobby data player_slot_4 = 0:0 20:18:49.322 [Lua] Lobby data difficulty = normal 20:18:49.322 [Lua] Lobby data player_slot_5 = 0:0 20:18:49.322 [Lua] Lobby data player_slot_2 = 0:0 20:18:49.322 [Lua] Lobby data country_code = DE 20:18:49.322 [Lua] Lobby data player_slot_3 = 0:0 20:18:49.322 [Lua] Lobby data unique_server_name = AfriHolioo 20:18:49.322 [Lua] Set lobby end. 20:18:49.322 [Lua] [LobbyMembers] Member joined 110000100472d85 20:18:49.338 [Lua] [NetworkServer] Peer 110000100472d85 joined server lobby. 20:18:49.338 [Lua] [NetworkServer] Creating peer info. 20:18:49.338 [Lua] [PeerSM] 110000100472d85 :: on_enter Connecting 20:18:49.338 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:18:49.339 [Lua] [ChatManager][1]System: Bowerick Wowbagger is joining the game 20:18:49.354 [SteamAuthenticator] Sent ticket request to 110000100472d85 20:18:49.355 [Lua] [ConnectionHandler] Peer state for "110000100472d85": [nil] ==> [Connecting] 20:18:49.355 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000100472d85" 20:18:49.372 [Lua] [ConnectionHandler] Peer state for "110000100472d85": [Connecting] ==> [Connected] 20:18:53.774 [SteamAuthenticator] Got ticket from 110000100472d85 20:18:53.774 [SteamAuthenticator] BeginAuthSession 110000100472d85 20:18:53.774 [SteamAuthenticator] Authenticating 110000100472d85 20:18:53.774 [SteamAuthenticator] Got ticket request from 110000100472d85 20:18:53.774 [SteamAuthenticator] GetAuthSessionTicket 110000100472d85 20:18:53.774 [SteamAuthenticator] Sent ticket to 110000100472d85 20:18:54.128 [SteamAuthenticator] Steam validation for 110000100472d85 with response 0 20:18:54.331 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:18:54.331 [Lua] [Matchmaking] Got a handshake request from 110000100472d85 with user name 'Bowerick Wowbagger' 20:18:54.431 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001e6bf3a from 110000100472d85, replying lobby_ok 20:18:54.499 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100472d85 REPLY wh:1100001013a739c | we:0 | dr:0 | bw:0 | es:0 20:18:54.567 [Lua] [Matchmaking] Assigning profile slot 4 to 110000100472d85 20:18:54.567 [Lua] Set lobby begin: 20:18:54.567 [Lua] Lobby data level_key = inn_level 20:18:54.567 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:54.567 [Lua] Lobby data selected_level_key = inn_level 20:18:54.567 [Lua] Lobby data power_level = 785 20:18:54.567 [Lua] Lobby data player_slot_6 = 0:0 20:18:54.567 [Lua] Lobby data num_players = 2 20:18:54.567 [Lua] Lobby data matchmaking = false 20:18:54.567 [Lua] Lobby data host = 1100001013a739c 20:18:54.567 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:18:54.568 [Lua] Lobby data difficulty = normal 20:18:54.568 [Lua] Lobby data player_slot_5 = 0:0 20:18:54.568 [Lua] Lobby data player_slot_2 = 0:0 20:18:54.568 [Lua] Lobby data country_code = DE 20:18:54.568 [Lua] Lobby data player_slot_3 = 0:0 20:18:54.568 [Lua] Lobby data unique_server_name = AfriHolioo 20:18:54.568 [Lua] Set lobby end. 20:18:54.568 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001013a739c | we:110000100472d85 | dr:0 | bw:0 | es:0 20:18:56.842 [Lua] ### CLEARING PEER STATE FOR 110000100472d85 20:18:56.842 [Lua] [PeerSM] 110000100472d85 :: on_exit Connecting 20:18:56.842 [Lua] [PeerSM] 110000100472d85 :: on_enter Connecting 20:18:56.943 [Lua] [NetworkServer] Peer 110000100472d85 has sent rpc_notify_lobby_joined 20:18:56.943 [Lua] [PSM] Peer 110000100472d85 joined. Want to use profile index "4" 20:18:56.943 [EAC] EAC server has client 110000100472d85 (and owner 110000100472d85) 20:18:56.943 [EACServer] [RegisterClient] Client: 0110000100472D85 PlayerGUID: 76561197964930437 PlayerIP: 0.0.0.0 OwnerGUID: 76561197964930437 PlayerName: AfriHolioo 20:18:56.943 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100472d85, connection_key=0) 20:18:57.212 [EACServer] [QueueClientUpdate] Client: 0110000100472D85 Session: 1 Status: Client Authenticated Message: Client authenticated. 20:18:57.213 [EACServer] [Cerberus] [Backend] Connection established. 20:18:57.215 [EAC] Peer 110000100472d85 switched EAC state to ClientAuthenticatedLocal 20:18:57.390 [EACServer] [Register Client] Success (1/2). Client: 0110000100472D85. 20:18:57.591 [EACServer] [Register Client] Success (2/2). Client: 0110000100472D85 20:18:57.591 [EACServer] [QueueClientUpdate] Client: 0110000100472D85 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:18:57.601 [EAC] Peer 110000100472d85 switched EAC state to ClientAuthenticatedRemote 20:18:58.930 [Lua] [NetworkServer] Peer 110000100472d85 has sent rpc_post_game_notified 20:18:58.931 [Lua] [PeerSM] 110000100472d85 :: on_exit Connecting 20:18:58.931 [Lua] [PeerSM] 110000100472d85 :: on_enter Loading 20:18:58.931 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100472d85 20:18:59.030 [Lua] ### Sending rpc_level_loaded 20:18:59.030 [Lua] #### Has state machine: true, sender: 110000100472d85, level_id: 26 20:18:59.030 [Lua] Peer 110000100472d85 has loaded the level but not all enemies, so we wait 20:18:59.030 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100472d85, connection_key=0) 20:18:59.031 [Lua] [PeerSM] 110000100472d85 :: on_exit Loading 20:18:59.031 [Lua] [PeerSM] 110000100472d85 :: on_enter LoadingProfilePackages 20:18:59.031 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100472d85:1 20:18:59.031 [Lua] Set lobby begin: 20:18:59.031 [Lua] Lobby data level_key = inn_level 20:18:59.031 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:18:59.031 [Lua] Lobby data selected_level_key = inn_level 20:18:59.031 [Lua] Lobby data power_level = 785 20:18:59.032 [Lua] Lobby data player_slot_6 = 0:0 20:18:59.032 [Lua] Lobby data num_players = 2 20:18:59.032 [Lua] Lobby data matchmaking = false 20:18:59.032 [Lua] Lobby data host = 1100001013a739c 20:18:59.032 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:18:59.032 [Lua] Lobby data difficulty = normal 20:18:59.032 [Lua] Lobby data player_slot_5 = 0:0 20:18:59.032 [Lua] Lobby data player_slot_2 = 0:0 20:18:59.032 [Lua] Lobby data country_code = DE 20:18:59.032 [Lua] Lobby data player_slot_3 = 0:0 20:18:59.032 [Lua] Lobby data unique_server_name = AfriHolioo 20:18:59.032 [Lua] Set lobby end. 20:18:59.032 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100472d85:1, previous profile 0, profile 4] 20:18:59.032 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001013a739c | we:110000100472d85 | dr:0 | bw:0 | es:0 20:18:59.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001013a739c inventory_sync_id:2 my_peer_id:1100001013a739c 20:18:59.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100472d85 inventory_sync_id:2 my_peer_id:1100001013a739c 20:18:59.137 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001013a739c inventory_sync_id:2 my_peer_id:1100001013a739c 20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 20:18:59.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read, 20:18:59.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:18:59.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:18:59.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:18:59.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:18:59.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 20:18:59.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 20:18:59.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 20:18:59.791 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 20:18:59.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:19:00.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:19:00.578 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:19:00.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 20:19:00.745 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 20:19:00.745 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 20:19:00.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 20:19:00.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 20:19:00.897 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 20:19:00.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 20:19:01.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 20:19:01.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 20:19:01.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 20:19:01.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 20:19:01.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 20:19:01.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:19:01.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:19:01.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:19:01.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 20:19:01.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 20:19:01.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 20:19:01.706 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 20:19:01.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 20:19:01.876 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 20:19:01.892 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 20:19:01.897 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 20:19:07.188 [Lua] [PeerSM] 110000100472d85 :: on_exit LoadingProfilePackages 20:19:07.188 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForEnterGame 20:19:07.192 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 20:19:08.553 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:19:08.553 [Lua] [Matchmaking] Got a handshake request from 110000100472d85 with user name 'Bowerick Wowbagger' 20:19:08.554 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForEnterGame 20:19:08.554 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForGameObjectSync 20:19:08.570 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100472d85 20:19:08.571 [Lua] Set lobby begin: 20:19:08.571 [Lua] Lobby data level_key = inn_level 20:19:08.571 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:08.571 [Lua] Lobby data selected_level_key = inn_level 20:19:08.571 [Lua] Lobby data power_level = 785 20:19:08.571 [Lua] Lobby data player_slot_6 = 0:0 20:19:08.572 [Lua] Lobby data num_players = 2 20:19:08.572 [Lua] Lobby data matchmaking = false 20:19:08.572 [Lua] Lobby data host = 1100001013a739c 20:19:08.572 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:08.572 [Lua] Lobby data difficulty = normal 20:19:08.572 [Lua] Lobby data player_slot_5 = 0:0 20:19:08.572 [Lua] Lobby data player_slot_2 = 0:0 20:19:08.572 [Lua] Lobby data country_code = DE 20:19:08.572 [Lua] Lobby data player_slot_3 = 0:0 20:19:08.572 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:08.572 [Lua] Set lobby end. 20:19:08.572 [Lua] [Matchmaking] Assigned player 110000100472d85 to slot 4 when hot join syncing 20:19:08.573 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForGameObjectSync 20:19:08.573 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForPlayers 20:19:08.587 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForPlayers 20:19:08.587 [Lua] [PeerSM] 110000100472d85 :: on_enter SpawningPlayer 20:19:08.604 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100472d85 20:19:08.604 [Lua] PlayerManager:add_remote_player 110000100472d85 20:19:08.604 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23 20:19:08.604 [Lua] RemotePlayer:create_game_object( ) 23 20:19:08.607 [Lua] [PeerSM] 110000100472d85 :: on_exit SpawningPlayer 20:19:08.607 [Lua] [PeerSM] 110000100472d85 :: on_enter InGame 20:19:08.856 [Lua] [MOD][VMF][INFO] Added 110000100472d85 to the VMF users list. 20:19:08.856 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100472d85 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:19:08.856 [Lua] Adding player sync data to peer=110000100472d85 local_player_id=1 20:19:08.856 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100472d85 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:19:08.856 [Lua] [NetworkServer] Peer 110000100472d85 spawned player. 20:19:08.857 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 20:19:08.857 [Lua] PlayerManager:assign_unit_ownership Bowerick Wowbagger 110000100472d85 1 20:19:08.857 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:19:08.859 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100472d85 20:19:11.586 [Lua] Set lobby begin: 20:19:11.586 [Lua] Lobby data level_key = inn_level 20:19:11.586 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:11.586 [Lua] Lobby data selected_level_key = inn_level 20:19:11.586 [Lua] Lobby data power_level = 392 20:19:11.586 [Lua] Lobby data player_slot_6 = 0:0 20:19:11.586 [Lua] Lobby data num_players = 2 20:19:11.587 [Lua] Lobby data matchmaking = false 20:19:11.587 [Lua] Lobby data host = 1100001013a739c 20:19:11.587 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:11.587 [Lua] Lobby data difficulty = normal 20:19:11.587 [Lua] Lobby data player_slot_5 = 0:0 20:19:11.587 [Lua] Lobby data player_slot_2 = 0:0 20:19:11.587 [Lua] Lobby data country_code = DE 20:19:11.587 [Lua] Lobby data player_slot_3 = 0:0 20:19:11.587 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:11.587 [Lua] Set lobby end. 20:19:16.595 [Lua] Set lobby begin: 20:19:16.595 [Lua] Lobby data level_key = inn_level 20:19:16.595 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:16.595 [Lua] Lobby data selected_level_key = inn_level 20:19:16.595 [Lua] Lobby data power_level = 785 20:19:16.596 [Lua] Lobby data player_slot_6 = 0:0 20:19:16.596 [Lua] Lobby data num_players = 2 20:19:16.596 [Lua] Lobby data matchmaking = false 20:19:16.596 [Lua] Lobby data host = 1100001013a739c 20:19:16.596 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:16.596 [Lua] Lobby data difficulty = normal 20:19:16.596 [Lua] Lobby data player_slot_5 = 0:0 20:19:16.596 [Lua] Lobby data player_slot_2 = 0:0 20:19:16.596 [Lua] Lobby data country_code = DE 20:19:16.596 [Lua] Lobby data player_slot_3 = 0:0 20:19:16.596 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:16.596 [Lua] Set lobby end. 20:19:28.633 [Lua] [IngameUI] menu view on_enter start_game_view 20:19:28.635 [Lua] [IngameUI] menu view post_update_on_enter table: 0x070e80b0 20:19:28.635 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:19:28.635 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 20:19:28.635 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:19:28.635 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 20:19:28.636 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 20:19:30.505 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 20:19:30.505 [Lua] ............................................................................................................ 20:19:30.505 [Lua] ............................................................................................................ 20:19:30.505 [Lua] GAME START SETTINGS -> Level: forest_ambush | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 20:19:30.505 [Lua] ............................................................................................................ 20:19:30.505 [Lua] ............................................................................................................ 20:19:30.505 [Lua] [Matchmaking] Cancelling matchmaking 20:19:30.505 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:19:30.606 [Lua] [IngameUI] menu view on_exit start_game_view 20:19:30.606 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:19:30.606 [Save] Saving `save_data` 20:19:30.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:19:30.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 20:19:30.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 20:19:30.609 [Save] Save done 20:19:30.609 [Lua] [IngameUI] menu view post_update_on_exit table: 0x070e80b0 20:19:31.615 [Lua] LEVEL KEY: forest_ambush 20:19:31.615 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:19:31.615 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:19:31.617 [Lua] Set lobby begin: 20:19:31.617 [Lua] Lobby data level_key = inn_level 20:19:31.617 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:31.617 [Lua] Lobby data selected_level_key = inn_level 20:19:31.617 [Lua] Lobby data power_level = 785 20:19:31.617 [Lua] Lobby data player_slot_6 = 0:0 20:19:31.617 [Lua] Lobby data num_players = 2 20:19:31.617 [Lua] Lobby data matchmaking = false 20:19:31.617 [Lua] Lobby data host = 1100001013a739c 20:19:31.617 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:31.617 [Lua] Lobby data difficulty = hardest 20:19:31.617 [Lua] Lobby data player_slot_5 = 0:0 20:19:31.617 [Lua] Lobby data player_slot_2 = 0:0 20:19:31.617 [Lua] Lobby data country_code = DE 20:19:31.617 [Lua] Lobby data player_slot_3 = 0:0 20:19:31.617 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:31.617 [Lua] Set lobby end. 20:19:31.618 [Lua] [PartyManager] Leader is set to 1100001013a739c 20:19:31.618 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush 20:19:31.618 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush ) 20:19:31.618 [Lua] Set lobby begin: 20:19:31.618 [Lua] Lobby data twitch_enabled = false 20:19:31.618 [Lua] Lobby data power_level = 785 20:19:31.618 [Lua] Lobby data player_slot_6 = 0:0 20:19:31.618 [Lua] Lobby data num_players = 2 20:19:31.618 [Lua] Lobby data host = 1100001013a739c 20:19:31.618 [Lua] Lobby data game_mode = custom 20:19:31.618 [Lua] Lobby data difficulty = hardest 20:19:31.618 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:31.618 [Lua] Lobby data selected_level_key = forest_ambush 20:19:31.618 [Lua] Lobby data quick_game = false 20:19:31.618 [Lua] Lobby data matchmaking = true 20:19:31.618 [Lua] Lobby data level_key = inn_level 20:19:31.618 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:31.619 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:31.619 [Lua] Lobby data player_slot_5 = 0:0 20:19:31.619 [Lua] Lobby data player_slot_2 = 0:0 20:19:31.619 [Lua] Lobby data country_code = DE 20:19:31.619 [Lua] Lobby data player_slot_3 = 0:0 20:19:31.619 [Lua] Lobby data eac_authorized = true 20:19:31.619 [Lua] Set lobby end. 20:19:31.619 [Lua] Set lobby begin: 20:19:31.619 [Lua] Lobby data twitch_enabled = false 20:19:31.619 [Lua] Lobby data power_level = 785 20:19:31.619 [Lua] Lobby data player_slot_6 = 0:0 20:19:31.619 [Lua] Lobby data num_players = 2 20:19:31.619 [Lua] Lobby data host = 1100001013a739c 20:19:31.619 [Lua] Lobby data game_mode = custom 20:19:31.619 [Lua] Lobby data is_private = false 20:19:31.619 [Lua] Lobby data difficulty = hardest 20:19:31.619 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:31.619 [Lua] Lobby data selected_level_key = forest_ambush 20:19:31.619 [Lua] Lobby data quick_game = false 20:19:31.620 [Lua] Lobby data matchmaking = true 20:19:31.620 [Lua] Lobby data level_key = inn_level 20:19:31.620 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:31.620 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:31.620 [Lua] Lobby data player_slot_5 = 0:0 20:19:31.620 [Lua] Lobby data player_slot_2 = 0:0 20:19:31.620 [Lua] Lobby data country_code = DE 20:19:31.620 [Lua] Lobby data player_slot_3 = 0:0 20:19:31.620 [Lua] Lobby data eac_authorized = true 20:19:31.620 [Lua] Set lobby end. 20:19:31.622 [Lua] [ChatManager][1]System: Starting hosted game... 20:19:31.622 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:19:31.622 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:19:31.627 [Lua] [LOCAL RPC] rpc_client_complete_vote 1 20:19:38.975 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:19:38.977 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:19:38.977 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush 20:19:38.977 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush ) 20:19:38.977 [Lua] Set lobby begin: 20:19:38.977 [Lua] Lobby data twitch_enabled = false 20:19:38.977 [Lua] Lobby data power_level = 785 20:19:38.977 [Lua] Lobby data player_slot_6 = 0:0 20:19:38.978 [Lua] Lobby data num_players = 2 20:19:38.978 [Lua] Lobby data host = 1100001013a739c 20:19:38.978 [Lua] Lobby data game_mode = custom 20:19:38.978 [Lua] Lobby data is_private = false 20:19:38.978 [Lua] Lobby data difficulty = hardest 20:19:38.978 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:38.978 [Lua] Lobby data selected_level_key = forest_ambush 20:19:38.978 [Lua] Lobby data quick_game = false 20:19:38.978 [Lua] Lobby data matchmaking = true 20:19:38.978 [Lua] Lobby data level_key = inn_level 20:19:38.978 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:38.978 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:38.979 [Lua] Lobby data player_slot_5 = 0:0 20:19:38.979 [Lua] Lobby data player_slot_2 = 0:0 20:19:38.979 [Lua] Lobby data country_code = DE 20:19:38.979 [Lua] Lobby data player_slot_3 = 0:0 20:19:38.979 [Lua] Lobby data eac_authorized = true 20:19:38.979 [Lua] Set lobby end. 20:19:38.980 [Lua] Set lobby begin: 20:19:38.980 [Lua] Lobby data twitch_enabled = false 20:19:38.980 [Lua] Lobby data power_level = 785 20:19:38.980 [Lua] Lobby data player_slot_6 = 0:0 20:19:38.981 [Lua] Lobby data num_players = 2 20:19:38.981 [Lua] Lobby data host = 1100001013a739c 20:19:38.981 [Lua] Lobby data game_mode = custom 20:19:38.981 [Lua] Lobby data is_private = false 20:19:38.981 [Lua] Lobby data difficulty = hardest 20:19:38.981 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:38.981 [Lua] Lobby data selected_level_key = forest_ambush 20:19:38.981 [Lua] Lobby data quick_game = false 20:19:38.981 [Lua] Lobby data matchmaking = true 20:19:38.981 [Lua] Lobby data level_key = inn_level 20:19:38.981 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:38.981 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:38.981 [Lua] Lobby data player_slot_5 = 0:0 20:19:38.981 [Lua] Lobby data player_slot_2 = 0:0 20:19:38.981 [Lua] Lobby data country_code = DE 20:19:38.982 [Lua] Lobby data player_slot_3 = 0:0 20:19:38.982 [Lua] Lobby data eac_authorized = true 20:19:38.982 [Lua] Set lobby end. 20:19:38.982 [Lua] [NetworkServer] Entering post game 20:19:38.982 [Lua] [PeerSM] 1100001013a739c :: on_exit InGame 20:19:38.982 [Lua] [PeerSM] 1100001013a739c :: on_enter InPostGame 20:19:38.982 [Lua] [PeerSM] 110000100472d85 :: on_exit InGame 20:19:38.982 [Lua] [PeerSM] 110000100472d85 :: on_enter InPostGame 20:19:38.982 [Lua] Complete level triggered. 20:19:38.983 [Lua] [NetworkServer] Entering post game 20:19:38.983 [Lua] gm_event_end_conditions_met false false 20:19:38.983 [Save] Saving `save_data` 20:19:38.983 [Lua] PlayFabMirror:_commit_internal nil 20:19:38.983 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:19:38.984 [Lua] generate_backend_stats 1100001013a739c:1 20:19:38.986 [Save] Save done 20:19:38.986 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:19:38.987 [Save] Saving `save_data` 20:19:38.987 [Lua] TRANSITION nil nil forest_ambush 20:19:38.987 [Lua] Transition type "forest_ambush", is server: true 20:19:38.987 [Lua] [NetworkServer] Current level key forest_ambush 20:19:38.987 [Lua] [LevelTransitionHandler] Generated new level_seed: 1980936 20:19:38.987 [Lua] [GameNetworkManager] Leaving game... 20:19:38.987 [Lua] [GameNetworkManager] Shutting down game session host. 20:19:38.987 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:19:38.987 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:19:38.987 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=74.66 20:19:38.990 [Save] Save done 20:19:38.991 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:19:38.991 [Lua] commit result success 1 20:19:40.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:19:40.978 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 20:19:40.978 [Lua] PlayerManager:remove_player peer_id=1100001013a739c 1 20:19:40.978 [Lua] Clearing all global lookup lists 20:19:40.978 [Lua] [EquipmentUI] - Destroy 20:19:40.978 [Lua] [GamePadEquipmentUI] - Destroy 20:19:40.978 [Lua] [AbilityUI] - Destroy 20:19:40.978 [Lua] [GamePadAbilityUI] - Destroy 20:19:40.978 [Lua] [IngamePlayerListUI] - Destroy 20:19:40.979 [Lua] [IngameUI] destroy 20:19:40.983 [Lua] [MOD][VMF][INFO] Removed 110000100472d85 from the VMF users list. 20:19:40.983 [Lua] PlayerManager:remove_player peer_id=110000100472d85 1 20:19:40.985 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 20:19:41.037 [Lua] [Managers] Destroying state managers... 20:19:41.049 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false) 20:19:41.049 [Lua] [PeerSM] 1100001013a739c :: on_exit InPostGame 20:19:41.049 [Lua] [PeerSM] 1100001013a739c :: on_enter Loading 20:19:41.049 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001013a739c 20:19:41.049 [Lua] [PeerSM] 110000100472d85 :: on_exit InPostGame 20:19:41.049 [Lua] [PeerSM] 110000100472d85 :: on_enter Loading 20:19:41.049 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100472d85 20:19:41.049 [Lua] [Matchmaking] unregister rpcs 20:19:41.049 [Lua] [Gamestate] Enter state StateLoading 20:19:41.051 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:19:41.051 [Lua] [Matchmaking] register rpcs 20:19:41.051 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:19:41.051 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:19:41.051 [Lua] Set lobby begin: 20:19:41.051 [Lua] Lobby data twitch_enabled = false 20:19:41.052 [Lua] Lobby data power_level = 0 20:19:41.052 [Lua] Lobby data player_slot_6 = 0:0 20:19:41.052 [Lua] Lobby data num_players = 2 20:19:41.052 [Lua] Lobby data host = 1100001013a739c 20:19:41.052 [Lua] Lobby data game_mode = custom 20:19:41.052 [Lua] Lobby data is_private = false 20:19:41.052 [Lua] Lobby data difficulty = hardest 20:19:41.052 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:41.052 [Lua] Lobby data selected_level_key = forest_ambush 20:19:41.052 [Lua] Lobby data quick_game = false 20:19:41.052 [Lua] Lobby data matchmaking = true 20:19:41.052 [Lua] Lobby data level_key = inn_level 20:19:41.052 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:41.052 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:41.052 [Lua] Lobby data player_slot_5 = 0:0 20:19:41.052 [Lua] Lobby data player_slot_2 = 0:0 20:19:41.052 [Lua] Lobby data country_code = DE 20:19:41.053 [Lua] Lobby data player_slot_3 = 0:0 20:19:41.053 [Lua] Lobby data eac_authorized = true 20:19:41.053 [Lua] Set lobby end. 20:19:41.053 [Lua] registering RPCs 20:19:41.053 [Lua] Set lobby begin: 20:19:41.053 [Lua] Lobby data twitch_enabled = false 20:19:41.053 [Lua] Lobby data power_level = 0 20:19:41.053 [Lua] Lobby data player_slot_6 = 0:0 20:19:41.053 [Lua] Lobby data num_players = 2 20:19:41.053 [Lua] Lobby data host = 1100001013a739c 20:19:41.053 [Lua] Lobby data game_mode = custom 20:19:41.053 [Lua] Lobby data is_private = false 20:19:41.053 [Lua] Lobby data difficulty = hardest 20:19:41.053 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:19:41.053 [Lua] Lobby data selected_level_key = forest_ambush 20:19:41.053 [Lua] Lobby data quick_game = false 20:19:41.053 [Lua] Lobby data matchmaking = true 20:19:41.053 [Lua] Lobby data level_key = forest_ambush 20:19:41.053 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:19:41.053 [Lua] Lobby data unique_server_name = AfriHolioo 20:19:41.054 [Lua] Lobby data player_slot_5 = 0:0 20:19:41.054 [Lua] Lobby data player_slot_2 = 0:0 20:19:41.054 [Lua] Lobby data country_code = DE 20:19:41.054 [Lua] Lobby data player_slot_3 = 0:0 20:19:41.054 [Lua] Lobby data eac_authorized = true 20:19:41.054 [Lua] Set lobby end. 20:19:41.054 [Lua] MUSIC MANAGER unmute_all_world_sounds 8843 0 20:19:41.054 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 2 20:19:41.054 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:19:41.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 2 20:19:41.056 [Lua] ### Sending rpc_level_loaded 20:19:41.056 [Lua] #### Has state machine: true, sender: 1100001013a739c, level_id: 26 20:19:41.056 [Lua] Peer 1100001013a739c has loaded the level and all enemies are loaded 20:19:41.056 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized 20:19:41.056 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[nil] 20:19:41.056 [Lua] [LevelTransitionHandler] load_level forest_ambush 20:19:41.146 [Umbra] Unload tome 20:19:41.267 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:19:41.267 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush" 20:19:41.267 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush" 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read, 20:19:41.267 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:19:41.267 [Lua] [LOCAL RPC] rpc_load_level 27 1980936 20:19:41.552 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 2 20:19:41.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18 20:19:41.568 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18 20:19:41.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush 20:19:41.582 [Lua] MUSIC MANAGER nfl_forest_ambush_loading_screen_01 8844 0 20:19:41.586 [Lua] MUSIC MANAGER Play_loading_screen_music 8845 0 20:19:41.627 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]' 20:19:46.404 [Lua] ### Sending rpc_level_loaded 20:19:46.404 [Lua] #### Has state machine: true, sender: 110000100472d85, level_id: 27 20:19:46.404 [Lua] Peer 110000100472d85 has loaded the level and all enemies are loaded 20:19:46.405 [Lua] [PeerSM] 110000100472d85 :: on_exit Loading 20:19:46.405 [Lua] [PeerSM] 110000100472d85 :: on_enter LoadingProfilePackages 20:19:46.421 [Lua] [PeerSM] 110000100472d85 :: on_exit LoadingProfilePackages 20:19:46.421 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForEnterGame 20:19:47.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush 20:19:47.076 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush 20:19:47.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 20:19:47.094 [Lua] [LevelTransitionHandler] Level load completed! 20:19:47.094 [Lua] ### Sending rpc_level_loaded 20:19:47.094 [Lua] #### Has state machine: true, sender: 1100001013a739c, level_id: 27 20:19:47.094 [Lua] Peer 1100001013a739c has loaded the level and all enemies are loaded 20:19:47.110 [Lua] [PeerSM] 1100001013a739c :: on_exit Loading 20:19:47.110 [Lua] [PeerSM] 1100001013a739c :: on_enter LoadingProfilePackages 20:19:47.129 [Lua] [PeerSM] 1100001013a739c :: on_exit LoadingProfilePackages 20:19:47.129 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForEnterGame 20:19:47.130 [Lua] [LOCAL RPC] rpc_loading_synced 20:19:47.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:19:47.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:19:47.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:19:48.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:19:48.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:19:48.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:19:48.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:19:48.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:19:48.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:19:49.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:19:49.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:19:49.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:19:49.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:19:49.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:19:49.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:50.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:50.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:19:50.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:19:50.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:19:50.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:19:50.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:19:51.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:19:51.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:19:51.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:51.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:19:51.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:19:51.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:19:52.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:19:52.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:19:52.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:19:53.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:19:53.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:19:53.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:53.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:19:53.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:19:53.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:19:54.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:19:54.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:19:54.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:19:54.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:19:54.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:19:54.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:19:55.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:19:55.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:19:55.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:19:55.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:19:55.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:19:55.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:19:56.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:19:56.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:19:56.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:19:57.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:19:57.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:19:57.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:19:57.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:19:57.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:19:57.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:19:58.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:19:58.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:19:58.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:19:59.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:19:59.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:19:59.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:19:59.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:19:59.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:19:59.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:20:00.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:20:00.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:20:00.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:20:00.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:20:00.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:20:00.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:20:01.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:20:01.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:20:01.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:20:01.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:20:01.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:20:01.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:20:01.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:20:01.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:20:01.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:20:01.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:20:01.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:20:01.778 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:20:02.793 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:20:02.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:20:02.793 [Lua] [Matchmaking] unregister rpcs 20:20:02.793 [Lua] Set lobby begin: 20:20:02.793 [Lua] Lobby data twitch_enabled = false 20:20:02.793 [Lua] Lobby data power_level = 0 20:20:02.793 [Lua] Lobby data player_slot_6 = 0:0 20:20:02.794 [Lua] Lobby data num_players = 2 20:20:02.794 [Lua] Lobby data host = 1100001013a739c 20:20:02.794 [Lua] Lobby data game_mode = custom 20:20:02.794 [Lua] Lobby data is_private = false 20:20:02.795 [Lua] Lobby data difficulty = hardest 20:20:02.795 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:20:02.795 [Lua] Lobby data selected_level_key = forest_ambush 20:20:02.795 [Lua] Lobby data quick_game = false 20:20:02.795 [Lua] Lobby data matchmaking = true 20:20:02.795 [Lua] Lobby data level_key = forest_ambush 20:20:02.795 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:20:02.796 [Lua] Lobby data unique_server_name = AfriHolioo 20:20:02.796 [Lua] Lobby data player_slot_5 = 0:0 20:20:02.796 [Lua] Lobby data player_slot_2 = 0:0 20:20:02.796 [Lua] Lobby data country_code = DE 20:20:02.796 [Lua] Lobby data player_slot_3 = 0:0 20:20:02.796 [Lua] Lobby data eac_authorized = true 20:20:02.797 [Lua] Set lobby end. 20:20:02.797 [Lua] [Managers] Destroying state managers... 20:20:02.799 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens 20:20:02.799 [Lua] MUSIC MANAGER Stop_loading_screen_music 8846 0 20:20:02.799 [Lua] [Gamestate] Enter StateIngame HOST 20:20:02.799 [Lua] Set lobby begin: 20:20:02.799 [Lua] Lobby data twitch_enabled = false 20:20:02.800 [Lua] Lobby data power_level = 0 20:20:02.800 [Lua] Lobby data player_slot_6 = 0:0 20:20:02.800 [Lua] Lobby data num_players = 2 20:20:02.800 [Lua] Lobby data host = 1100001013a739c 20:20:02.800 [Lua] Lobby data game_mode = custom 20:20:02.800 [Lua] Lobby data is_private = false 20:20:02.801 [Lua] Lobby data difficulty = hardest 20:20:02.801 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:20:02.801 [Lua] Lobby data selected_level_key = forest_ambush 20:20:02.801 [Lua] Lobby data quick_game = false 20:20:02.801 [Lua] Lobby data matchmaking = true 20:20:02.801 [Lua] Lobby data level_key = forest_ambush 20:20:02.801 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:20:02.802 [Lua] Lobby data unique_server_name = AfriHolioo 20:20:02.802 [Lua] Lobby data player_slot_5 = 0:0 20:20:02.802 [Lua] Lobby data player_slot_2 = 0:0 20:20:02.802 [Lua] Lobby data country_code = DE 20:20:02.802 [Lua] Lobby data player_slot_3 = 0:0 20:20:02.802 [Lua] Lobby data eac_authorized = true 20:20:02.802 [Lua] Set lobby end. 20:20:02.803 [Lua] [StateIngame] Server ingame 20:20:02.808 [Lua] Set lobby begin: 20:20:02.808 [Lua] Lobby data twitch_enabled = false 20:20:02.808 [Lua] Lobby data power_level = 0 20:20:02.808 [Lua] Lobby data player_slot_6 = 0:0 20:20:02.808 [Lua] Lobby data num_players = 2 20:20:02.808 [Lua] Lobby data host = 1100001013a739c 20:20:02.808 [Lua] Lobby data game_mode = custom 20:20:02.809 [Lua] Lobby data is_private = false 20:20:02.809 [Lua] Lobby data difficulty = hardest 20:20:02.809 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:20:02.809 [Lua] Lobby data selected_level_key = forest_ambush 20:20:02.809 [Lua] Lobby data quick_game = false 20:20:02.810 [Lua] Lobby data matchmaking = true 20:20:02.810 [Lua] Lobby data level_key = forest_ambush 20:20:02.810 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:20:02.810 [Lua] Lobby data unique_server_name = AfriHolioo 20:20:02.810 [Lua] Lobby data player_slot_5 = 0:0 20:20:02.811 [Lua] Lobby data player_slot_2 = 0:0 20:20:02.811 [Lua] Lobby data country_code = DE 20:20:02.811 [Lua] Lobby data player_slot_3 = 0:0 20:20:02.811 [Lua] Lobby data eac_authorized = true 20:20:02.811 [Lua] Set lobby end. 20:20:02.811 [Lua] [Matchmaking] register rpcs 20:20:02.812 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:20:02.812 [Lua] [GameNetworkManager] My own peer_id = 1100001013a739c 20:20:02.812 [Lua] [GameNetworkManager] self.is_server = true 20:20:02.812 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 20:20:02.812 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:20:02.812 [Network] Setting artificial MTU limit to 65536 20:20:02.817 [Lua] Switching ConflictSettings: to: default 20:20:02.817 [Lua] pacing=default 20:20:02.817 [Lua] roaming=nil 20:20:02.817 [Lua] specials=default 20:20:02.817 [Lua] debug_color=maroon 20:20:02.817 [Lua] pack_spawning=default 20:20:02.817 [Lua] disabled=false 20:20:02.817 [Lua] boss=default 20:20:02.817 [Lua] horde=default 20:20:02.817 [Lua] name=default 20:20:02.817 [Lua] intensity=default 20:20:02.817 [Lua] --- 20:20:02.818 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:20:02.849 [Lua] [AIInterestPointSystem] Level Seed: 1980936 20:20:02.850 [Lua] 20:20:02.850 [Lua] [entity_system_bag] = table 20:20:02.850 [Lua] [entity_system_bag] = metatable 20:20:02.850 [Lua] [startup_data] = table 20:20:02.850 [Lua] [entity_manager] = table 20:20:02.850 [Lua] [entity_manager] = metatable 20:20:02.850 [Lua] [unit_spawner] = table 20:20:02.850 [Lua] [unit_spawner] = metatable 20:20:02.850 [Lua] [unit_storage] = table 20:20:02.850 [Lua] [unit_storage] = metatable 20:20:02.850 [Lua] [dice_keeper] = table 20:20:02.850 [Lua] [dice_keeper] = metatable 20:20:02.850 [Lua] [is_server] = true (boolean) 20:20:02.850 [Lua] [world] = [World] 20:20:02.850 [Lua] [system_api] = table 20:20:02.850 [Lua] [network_lobby] = table 20:20:02.850 [Lua] [network_lobby] = metatable 20:20:02.850 [Lua] [profile_synchronizer] = table 20:20:02.850 [Lua] [profile_synchronizer] = metatable 20:20:02.850 [Lua] [entity_system] = table 20:20:02.850 [Lua] [entity_system] = metatable 20:20:02.850 [Lua] [num_local_human_players] = 1 (number) 20:20:02.850 [Lua] [statistics_db] = table 20:20:02.850 [Lua] [statistics_db] = metatable 20:20:02.850 [Lua] [network_server] = table 20:20:02.850 [Lua] [network_server] = metatable 20:20:02.850 [Lua] [input_manager] = table 20:20:02.850 [Lua] [input_manager] = metatable 20:20:02.850 [Lua] [network_clock] = table 20:20:02.850 [Lua] [network_clock] = metatable 20:20:02.850 [Lua] [network_transmit] = table 20:20:02.850 [Lua] [network_transmit] = metatable 20:20:02.850 [Lua] [free_flight_manager] = table 20:20:02.850 [Lua] [free_flight_manager] = metatable 20:20:02.850 [Lua] [network_manager] = table 20:20:02.850 [Lua] [network_manager] = metatable 20:20:02.850 [Lua] [network_event_delegate] = table 20:20:02.850 [Lua] [network_event_delegate] = metatable 20:20:02.850 [Lua] 20:20:02.854 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:20:02.878 [Lua] [AchievementManager] Achievements using the steam platform 20:20:02.878 [Lua] [StateIngame] Level seed: 1980936 20:20:02.878 [Umbra] Init version: 3.4.15 :: 16 threads 20:20:02.878 [Umbra] Tome with `19736` objects loaded. 20:20:02.879 [Umbra] UMBRA Tome loaded. 20:20:02.879 [World] Spawning level. 20:20:03.415 [Lua] respawn_unit_spawned with group id: doomwheel_event 20:20:03.415 [Lua] respawn_unit_spawned with group id: doomwheel_event 20:20:03.415 [Lua] respawn_unit_spawned with group id: doomwheel_event 20:20:03.418 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state. 20:20:03.478 [Lua] [LevelAnalysis] set_random_seed( 1181692544) 20:20:03.486 [Lua] PlayerManager:add_player player_1 20:20:03.490 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:20:03.490 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:20:03.490 [Lua] [IngameUI] init 20:20:03.547 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:20:03.547 [Lua] Set lobby begin: 20:20:03.547 [Lua] Lobby data twitch_enabled = false 20:20:03.547 [Lua] Lobby data power_level = 785 20:20:03.547 [Lua] Lobby data player_slot_6 = 0:0 20:20:03.547 [Lua] Lobby data num_players = 2 20:20:03.547 [Lua] Lobby data host = 1100001013a739c 20:20:03.547 [Lua] Lobby data game_mode = custom 20:20:03.547 [Lua] Lobby data is_private = false 20:20:03.547 [Lua] Lobby data difficulty = hardest 20:20:03.547 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:20:03.548 [Lua] Lobby data selected_level_key = forest_ambush 20:20:03.548 [Lua] Lobby data quick_game = false 20:20:03.548 [Lua] Lobby data matchmaking = true 20:20:03.548 [Lua] Lobby data level_key = forest_ambush 20:20:03.548 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:20:03.548 [Lua] Lobby data unique_server_name = AfriHolioo 20:20:03.548 [Lua] Lobby data player_slot_5 = 0:0 20:20:03.548 [Lua] Lobby data player_slot_2 = 0:0 20:20:03.548 [Lua] Lobby data country_code = DE 20:20:03.548 [Lua] Lobby data player_slot_3 = 0:0 20:20:03.548 [Lua] Lobby data eac_authorized = true 20:20:03.548 [Lua] Set lobby end. 20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:20:03.549 [Flow] BENCHMARK NO 20:20:03.549 [Lua] CurrentConflictSettings default 20:20:03.549 [Lua] [ConflictDirector] conflict_director is ai_ready 20:20:03.569 [Lua] This levels contains no crossroads 20:20:03.569 [Lua] [LevelAnalysis] Injecting travel distances 20:20:03.585 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:20:03.585 [Lua] Forming navigation groups in one frame 20:20:03.585 [Lua] Forming navigation groups 20:20:03.605 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000015007 20:20:03.957 [Lua] NavigationGroupManager -> calulation time B: 0.35099999999999909 20:20:03.957 [Lua] number of nav groups: 416 20:20:03.961 [Lua] number of refined nav groups : 246 20:20:03.968 [Lua] NavigationGroupManager -> calulation time C: 0.01099999999999568 20:20:03.968 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.286873075533423 Normalized coefficient: 1.3954263412548951 20:20:03.969 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.055749225369361 Normalized coefficient: 1.566268176245363 20:20:03.969 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.617565222110164 Normalized coefficient: 1.8276624074268766 20:20:03.969 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.9179392541786333 Normalized coefficient: 1.2337474108978186 20:20:03.971 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 20:20:03.980 [Lua] [LevelAnalysis] Generating boss paths for level: forest_ambush 20:20:03.980 [Lua] [LevelAnalysis] This level has a total main-path length of 1162.5832328796387 meters. 20:20:03.980 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:20:03.980 [Lua] [LevelAnalysis] 20:20:03.980 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:20:03.980 [Lua] [LevelAnalysis] 20:20:03.980 [Lua] [LevelAnalysis] Terror events added: 20:20:03.980 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:20:03.980 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:20:03.980 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:20:03.980 [Lua] ----> using boss gizmo! 20:20:03.980 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 21, forbidden-dist: -109.0 start-travel-dist: 119.0, end-travel-dist: 360.1 spawn_distance 0.0 20:20:03.980 [Lua] Adding main path event: Vector3Box(163.815, -125.804, -13.355) boss_event_storm_fiend 45 table: 000000000DDB6600 20:20:03.980 [Lua] NORMAL PATROL MAIN PATH 592.22283935546875 20:20:03.980 [Lua] [waypoints] = table 20:20:03.980 [Lua] [astar_points] = table 20:20:03.980 [Lua] [travel_dist] = 592.22282841801643 (number) 20:20:03.980 [Lua] [one_directional] = false (boolean) 20:20:03.980 [Lua] [id] = boss_3 (string) 20:20:03.980 [Lua] ----> using boss spline path! 20:20:03.980 [Lua] Adding main path event: Vector3Box(229.325, -179.326, 12.732) boss_event_spline_patrol 45 table: 000000000DDB6B30 20:20:03.980 [Lua] [LevelAnalysis] Level path distance: 1162.5832328796387 20:20:03.980 [Lua] [LevelAnalysis] num_event_places_f: 0.74172215525309249 , num_event_places: 0 , trailing_event_fraction: 0.74172215525309249 , num_events: 1 20:20:03.980 [Lua] [LevelAnalysis] Terror events added: 20:20:03.980 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:20:03.980 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1162.5832328796387 forbidden_dist: -1062.5832328796387 20:20:03.980 [Lua] [LevelAnalysis] wanted_distance: 964.97993331123007 20:20:03.981 [Lua] Adding main path event: Vector3Box(386.154, 26.8839, 33.0727) rare_event_loot_rat 45 table: 000000000DDB72B0 20:20:03.981 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:20:03.985 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:20:03.990 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:20:03.992 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 20:20:03.992 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:20:03.992 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:20:04.026 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForEnterGame 20:20:04.026 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForGameObjectSync 20:20:04.029 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001013a739c:2 20:20:04.029 [Lua] Set lobby begin: 20:20:04.029 [Lua] Lobby data twitch_enabled = false 20:20:04.029 [Lua] Lobby data power_level = 785 20:20:04.029 [Lua] Lobby data player_slot_6 = 0:0 20:20:04.029 [Lua] Lobby data num_players = 2 20:20:04.029 [Lua] Lobby data host = 1100001013a739c 20:20:04.029 [Lua] Lobby data game_mode = custom 20:20:04.029 [Lua] Lobby data is_private = false 20:20:04.029 [Lua] Lobby data difficulty = hardest 20:20:04.029 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:20:04.029 [Lua] Lobby data selected_level_key = forest_ambush 20:20:04.030 [Lua] Lobby data quick_game = false 20:20:04.030 [Lua] Lobby data matchmaking = true 20:20:04.030 [Lua] Lobby data level_key = forest_ambush 20:20:04.030 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:20:04.030 [Lua] Lobby data unique_server_name = AfriHolioo 20:20:04.030 [Lua] Lobby data player_slot_5 = 0:0 20:20:04.030 [Lua] Lobby data player_slot_2 = 0:0 20:20:04.030 [Lua] Lobby data country_code = DE 20:20:04.030 [Lua] Lobby data player_slot_3 = 0:0 20:20:04.030 [Lua] Lobby data eac_authorized = true 20:20:04.030 [Lua] Set lobby end. 20:20:04.030 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001013a739c:2, previous profile 0, profile 5] 20:20:04.030 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001013a739c | we:110000100472d85 | dr:0 | bw:0 | es:0 20:20:04.030 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 20:20:04.033 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001013a739c:3 20:20:04.033 [Lua] Set lobby begin: 20:20:04.033 [Lua] Lobby data twitch_enabled = false 20:20:04.033 [Lua] Lobby data power_level = 785 20:20:04.033 [Lua] Lobby data player_slot_6 = 0:0 20:20:04.033 [Lua] Lobby data num_players = 2 20:20:04.033 [Lua] Lobby data host = 1100001013a739c 20:20:04.033 [Lua] Lobby data game_mode = custom 20:20:04.033 [Lua] Lobby data is_private = false 20:20:04.033 [Lua] Lobby data difficulty = hardest 20:20:04.034 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:20:04.034 [Lua] Lobby data selected_level_key = forest_ambush 20:20:04.034 [Lua] Lobby data quick_game = false 20:20:04.034 [Lua] Lobby data matchmaking = true 20:20:04.034 [Lua] Lobby data level_key = forest_ambush 20:20:04.034 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:20:04.034 [Lua] Lobby data unique_server_name = AfriHolioo 20:20:04.034 [Lua] Lobby data player_slot_5 = 0:0 20:20:04.034 [Lua] Lobby data player_slot_2 = 0:0 20:20:04.034 [Lua] Lobby data country_code = DE 20:20:04.034 [Lua] Lobby data player_slot_3 = 0:0 20:20:04.034 [Lua] Lobby data eac_authorized = true 20:20:04.034 [Lua] Set lobby end. 20:20:04.034 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001013a739c:3, previous profile 0, profile 3] 20:20:04.034 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001013a739c | we:110000100472d85 | dr:0 | bw:0 | es:0 20:20:04.035 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 20:20:04.057 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001013a739c inventory_sync_id:3 my_peer_id:1100001013a739c 20:20:04.057 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100472d85 inventory_sync_id:3 my_peer_id:1100001013a739c 20:20:04.057 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001013a739c inventory_sync_id:4 my_peer_id:1100001013a739c 20:20:04.057 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100472d85 inventory_sync_id:4 my_peer_id:1100001013a739c 20:20:04.379 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForGameObjectSync 20:20:04.379 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForPlayers 20:20:04.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001013a739c inventory_sync_id:3 my_peer_id:1100001013a739c 20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001013a739c inventory_sync_id:4 my_peer_id:1100001013a739c 20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 20:20:04.385 [Lua] [LOCAL RPC] rpc_game_started 20:20:04.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:20:04.625 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:20:04.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:20:05.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:20:05.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 20:20:05.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:20:05.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:20:05.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 20:20:05.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 20:20:05.487 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 20:20:05.487 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 20:20:05.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 20:20:06.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 20:20:06.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 20:20:06.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 20:20:06.178 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 20:20:06.178 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 20:20:06.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 20:20:06.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 20:20:06.348 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 20:20:06.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 20:20:06.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 20:20:06.448 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 20:20:06.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 20:20:06.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 20:20:06.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 20:20:06.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:20:07.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:20:07.826 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 20:20:07.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01 20:20:08.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01 20:20:08.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01 20:20:08.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:20:09.049 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:20:09.049 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 20:20:09.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:20:09.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:20:09.335 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 20:20:09.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 20:20:09.487 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 20:20:09.487 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 20:20:09.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:20:09.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:20:09.673 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:20:09.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 20:20:09.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 20:20:09.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 20:20:09.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 20:20:10.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 20:20:10.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 20:20:10.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:20:10.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:20:10.456 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:20:10.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 20:20:10.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 20:20:10.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 20:20:10.842 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 20:20:10.844 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 20:20:10.859 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForEnterGame 20:20:10.859 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForGameObjectSync 20:20:10.860 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001013a739c 2 20:20:10.863 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:20:10.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 20:20:10.864 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001013a739c 3 20:20:10.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:20:10.868 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 20:20:10.874 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 20:20:10.876 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100472d85 20:20:10.878 [Lua] Set lobby begin: 20:20:10.878 [Lua] Lobby data twitch_enabled = false 20:20:10.878 [Lua] Lobby data power_level = 785 20:20:10.878 [Lua] Lobby data player_slot_6 = 0:0 20:20:10.878 [Lua] Lobby data num_players = 2 20:20:10.879 [Lua] Lobby data host = 1100001013a739c 20:20:10.879 [Lua] Lobby data game_mode = custom 20:20:10.879 [Lua] Lobby data is_private = false 20:20:10.879 [Lua] Lobby data difficulty = hardest 20:20:10.879 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:20:10.879 [Lua] Lobby data selected_level_key = forest_ambush 20:20:10.879 [Lua] Lobby data quick_game = false 20:20:10.879 [Lua] Lobby data matchmaking = true 20:20:10.879 [Lua] Lobby data level_key = forest_ambush 20:20:10.879 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:20:10.880 [Lua] Lobby data unique_server_name = AfriHolioo 20:20:10.880 [Lua] Lobby data player_slot_5 = 0:0 20:20:10.880 [Lua] Lobby data player_slot_2 = 0:0 20:20:10.880 [Lua] Lobby data country_code = DE 20:20:10.880 [Lua] Lobby data player_slot_3 = 0:0 20:20:10.880 [Lua] Lobby data eac_authorized = true 20:20:10.880 [Lua] Set lobby end. 20:20:10.880 [Lua] [Matchmaking] Assigned player 110000100472d85 to slot 4 when hot join syncing 20:20:10.880 [Lua] Breedfreezer (server) starting a hot join sync 20:20:10.880 [Lua] packing 0 units of breed chaos_marauder 20:20:10.880 [Lua] packing 0 units of breed skaven_clan_rat 20:20:10.880 [Lua] packing 0 units of breed skaven_storm_vermin 20:20:10.880 [Lua] packing 0 units of breed skaven_slave 20:20:10.880 [Lua] packing 0 units of breed chaos_fanatic 20:20:10.880 [Lua] packing 0 units of breed chaos_berzerker 20:20:10.880 [Lua] packing 0 units of breed chaos_warrior 20:20:10.880 [Lua] packing 0 units of breed skaven_plague_monk 20:20:10.880 [Lua] packing 0 units of breed chaos_raider 20:20:10.880 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:20:10.880 [Lua] 20:20:10.880 [Lua] [1] = 1 (number) 20:20:10.880 [Lua] [2] = 0 (number) 20:20:10.880 [Lua] [3] = 1 (number) 20:20:10.880 [Lua] [4] = 0 (number) 20:20:10.880 [Lua] [5] = 1 (number) 20:20:10.880 [Lua] [6] = 0 (number) 20:20:10.880 [Lua] [7] = 1 (number) 20:20:10.880 [Lua] [8] = 0 (number) 20:20:10.880 [Lua] [9] = 1 (number) 20:20:10.880 [Lua] [10] = 0 (number) 20:20:10.880 [Lua] [11] = 1 (number) 20:20:10.880 [Lua] [12] = 0 (number) 20:20:10.880 [Lua] [13] = 1 (number) 20:20:10.880 [Lua] [14] = 0 (number) 20:20:10.880 [Lua] [15] = 1 (number) 20:20:10.880 [Lua] [16] = 0 (number) 20:20:10.880 [Lua] [17] = 1 (number) 20:20:10.880 [Lua] [18] = 0 (number) 20:20:10.880 [Lua] 20:20:10.880 [Lua] 20:20:10.880 [Lua] 20:20:10.881 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForGameObjectSync 20:20:10.881 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForPlayers 20:20:10.881 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100472d85 20:20:10.893 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForPlayers 20:20:10.893 [Lua] [PeerSM] 1100001013a739c :: on_enter SpawningPlayer 20:20:10.893 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForPlayers 20:20:10.893 [Lua] [PeerSM] 110000100472d85 :: on_enter SpawningPlayer 20:20:10.910 [Lua] [PeerSM] 1100001013a739c :: on_exit SpawningPlayer 20:20:10.910 [Lua] [PeerSM] 1100001013a739c :: on_enter InGame 20:20:10.910 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100472d85 20:20:10.910 [Lua] PlayerManager:add_remote_player 110000100472d85 20:20:10.910 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 20:20:10.910 [Lua] RemotePlayer:create_game_object( ) 62 20:20:10.914 [Lua] [PeerSM] 110000100472d85 :: on_exit SpawningPlayer 20:20:10.914 [Lua] [PeerSM] 110000100472d85 :: on_enter InGame 20:20:10.918 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-21.366, 5.48741, 0.409857) Vector4(0, 0, 0.99999, 0.004545) true 100 100 1 1 1 20:20:10.918 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001013a739c, 1, Vector3(-21.366, 5.48741, 0.409857), Vector4(0, 0, 0.99999, 0.004545)) 20:20:10.918 [Lua] PlayerManager:rpc_to_client_spawn_player() 20:20:10.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:20:10.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:20:10.921 [Lua] PlayerManager:assign_unit_ownership AfriHolioo 1100001013a739c 1 20:20:10.922 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 20:20:10.931 [Lua] Switching ConflictSettings: to: skaven 20:20:10.931 [Lua] pacing=default 20:20:10.931 [Lua] roaming=nil 20:20:10.931 [Lua] specials=skaven 20:20:10.931 [Lua] debug_color=orange 20:20:10.931 [Lua] pack_spawning=skaven 20:20:10.931 [Lua] disabled=false 20:20:10.931 [Lua] boss=skaven 20:20:10.931 [Lua] horde=default 20:20:10.931 [Lua] name=skaven 20:20:10.931 [Lua] intensity=default 20:20:10.931 [Lua] --- 20:20:11.028 [Lua] [MOD][VMF][INFO] Added 110000100472d85 to the VMF users list. 20:20:11.028 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100472d85 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:20:11.028 [Lua] Adding player sync data to peer=110000100472d85 local_player_id=1 20:20:11.028 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100472d85 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:20:11.028 [Lua] [NetworkServer] Peer 110000100472d85 spawned player. 20:20:11.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 20:20:11.029 [Lua] PlayerManager:assign_unit_ownership Bowerick Wowbagger 110000100472d85 1 20:20:11.030 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:20:11.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x2335, position: 0 20:20:13.524 [Lua] Set lobby begin: 20:20:13.524 [Lua] Lobby data twitch_enabled = false 20:20:13.524 [Lua] Lobby data power_level = 392 20:20:13.524 [Lua] Lobby data player_slot_6 = 0:0 20:20:13.524 [Lua] Lobby data num_players = 2 20:20:13.524 [Lua] Lobby data host = 1100001013a739c 20:20:13.524 [Lua] Lobby data game_mode = custom 20:20:13.524 [Lua] Lobby data is_private = false 20:20:13.524 [Lua] Lobby data difficulty = hardest 20:20:13.524 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:20:13.524 [Lua] Lobby data selected_level_key = forest_ambush 20:20:13.524 [Lua] Lobby data quick_game = false 20:20:13.524 [Lua] Lobby data matchmaking = true 20:20:13.524 [Lua] Lobby data level_key = forest_ambush 20:20:13.524 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:20:13.525 [Lua] Lobby data unique_server_name = AfriHolioo 20:20:13.525 [Lua] Lobby data player_slot_5 = 0:0 20:20:13.525 [Lua] Lobby data player_slot_2 = 0:0 20:20:13.525 [Lua] Lobby data country_code = DE 20:20:13.525 [Lua] Lobby data player_slot_3 = 0:0 20:20:13.525 [Lua] Lobby data eac_authorized = true 20:20:13.525 [Lua] Set lobby end. 20:20:16.879 [Window] Window => inactive 20:20:18.534 [Lua] Set lobby begin: 20:20:18.534 [Lua] Lobby data twitch_enabled = false 20:20:18.534 [Lua] Lobby data power_level = 785 20:20:18.534 [Lua] Lobby data player_slot_6 = 0:0 20:20:18.534 [Lua] Lobby data num_players = 2 20:20:18.534 [Lua] Lobby data host = 1100001013a739c 20:20:18.534 [Lua] Lobby data game_mode = custom 20:20:18.534 [Lua] Lobby data is_private = false 20:20:18.534 [Lua] Lobby data difficulty = hardest 20:20:18.534 [Lua] Lobby data player_slot_1 = 1100001013a739c:1 20:20:18.534 [Lua] Lobby data selected_level_key = forest_ambush 20:20:18.534 [Lua] Lobby data quick_game = false 20:20:18.534 [Lua] Lobby data matchmaking = true 20:20:18.534 [Lua] Lobby data level_key = forest_ambush 20:20:18.534 [Lua] Lobby data player_slot_4 = 110000100472d85:1 20:20:18.535 [Lua] Lobby data unique_server_name = AfriHolioo 20:20:18.535 [Lua] Lobby data player_slot_5 = 0:0 20:20:18.535 [Lua] Lobby data player_slot_2 = 0:0 20:20:18.535 [Lua] Lobby data country_code = DE 20:20:18.535 [Lua] Lobby data player_slot_3 = 0:0 20:20:18.535 [Lua] Lobby data eac_authorized = true 20:20:18.535 [Lua] Set lobby end. 20:20:19.677 [Window] Window => active 20:20:40.615 [Lua] Players are leaving the safe zone 20:20:47.366 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:20:47.383 [Lua] Spline already found! 20:20:50.263 [Lua] [LOCAL RPC] rpc_ping_unit 60 83 20:20:50.767 <>scripts/network/network_transmit.lua:149: bad argument #4 to 'rpc' (boolean expected, got nil)<> <> {0000000140000000, 00a98000, 5c0e8a8d, 120ed722-1239-45ac-98c6-14001016dec7, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64\release\vermintide2.pdb} {00007ffea4e20000, 001e1000, 60d78cf9, 38a5841b-d353-770d-9c80-0bf1af6b17eb, 00000001, ntdll.pdb} {00007ffea2520000, 000b2000, 5f488a51, 63816243-ec70-4dc0-91bc-31470bac48a3, 00000001, kernel32.pdb} 0x0000000140000000:0x00000000003a32b2 0x0000000140000000:0x00000000003a357b 0x0000000140000000:0x000000000039fa58 0x0000000140000000:0x00000000003ee744 0x0000000140000000:0x00000000001d3cd7 0x0000000140000000:0x00000000001d3fa7 0x0000000140000000:0x00000000003ee567 0x0000000140000000:0x0000000000129029 0x0000000140000000:0x0000000000128bfb 0x0000000140000000:0x000000000011b707 0x0000000140000000:0x000000000011bd49 0x0000000140000000:0x000000000011be52 0x0000000140000000:0x00000000004d5e3b 0x00007ffea2520000:0x0000000000013034 BaseThreadInitThunk 0x00007ffea4e20000:0x0000000000071471 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>36e28bdddf4e<> <>release<> <>Developer Build (1.3.0.0)<> <>96367955-8A76-4344-AB8E-AC0E<> <>--- CPU CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 24518MB Available: 17212MB Virtual Total: 134217727MB Available: 134206278MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 3480ae98-39a7-4e61-b274-d8a8502738dd --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4058MB) Driver version: 38813 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): Corsair VOID PRO Surround USB Adapter <> <>C:\Users\AfriHolioo\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-12-12-20.17.50-96367955-8A76-4344-AB8E-AC0E.log<> <>C:\Users\AfriHolioo\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-12-12-20.17.50-96367955-8A76-4344-AB8E-AC0E.dmp<> <> CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <>scripts/network/network_transmit.lua:149: bad argument #4 to 'rpc' (boolean expected, got nil)<> <> [1] [C]: in function rpc [2] scripts/network/network_transmit.lua:149: in function send_rpc_clients [3] scripts/entity_system/systems/ping/ping_system.lua:122:in function [4] scripts/network/network_event_delegate.lua:32:in function [5] scripts/network/network_transmit.lua:97: in function transmit_local_rpcs [6] scripts/game_state/state_ingame.lua:1599: in function post_update [7] scripts/game_state/game_state_machine.lua:34: in function post_update [8] scripts/boot.lua:800: in function game_update [9] scripts/boot.lua:507:in function <> <> [2] self = table: 0000000007C04570; rpc_name = "rpc_ping_unit"; rpc = [function]; session = [GameSession]; peer_ignore_list = table: 0000000007C040C0; _ = 1; peer_id = "110000100472d85" [3] self = table: 000000000A480900; sender = "1100001013a739c"; pinger_unit_id = 60; pinged_unit_id = 83; flash = nil; pinger_unit = [Unit \'#ID[01b39ae5380a2042]\']; pinged_unit = [Unit \'#ID[ef20a4ebd4c7bca5]\']; t = 47.292416017502546 [4] event_table = nil; registered_objects = table: 0000000008FE7FB0; num_registered_objects = 1; i = 1; object = table: 000000000A480900 [5] self = table: 0000000007C04570; local_rpc_buffer_index = 1; local_rpc_queue_n = 4; local_rpc_queue = table: 0000000007C04170; event_table = table: 00000000096FE6E0; my_peer_id = "1100001013a739c"; do_print_local_rpcs = true; i = 0; rpc_name = "rpc_ping_unit"; rpc_num_args = 2 [6] self = table: 00000000094291B0; dt = 0.016901534050703049; t = 47.292416017502546; network_manager = table: 0000000005AA4780 [7] self = table: 00000000079B0C50; dt = 0.016901534050703049; t = nil [8] self = table: 0000000005602010; real_world_dt = 0.016901534050703049; dt = 0.016901534050703049; t = 172.58455571637023 [9] dt = 0.016901534050703049 <> <> [2] local_rpc_buffer_index = 2; local_rpc_queue_n = table: 0000000007C041D0; game_session = [GameSession]; local_rpc_queue = table: 0000000007C042F0; is_server = true; peer_ignore_list = table: 0000000007C040C0; connection_handler = table: 0000000007C06490; peer_id = "1100001013a739c"; network_event_delegate = table: 0000000005D287E0; [3] _world = [World]; entity_manager = table: 000000000980DA80; NAME = "ping_system"; unit_storage = table: 000000000A582320; statistics_db = table: 000000000601CBE0; is_server = true; extensions = table: 000000000A4CB6D0; profiler_names = table: 000000000A4CB700; update_list = table: 000000000A4CB6A0; _network_event_delegate = table: 0000000005D287E0; _pinged_units = table: 000000000715CA60; extension_init_context = table: 000000000A4CB7C0; _unit_storage = table: 000000000A582320; _wwise_world = [WwiseWorld]; network_transmit = table: 0000000007C04570; system_api = table: 0000000005FC6940; name = "ping_system"; world = [World]; [5] local_rpc_buffer_index = 2; local_rpc_queue_n = table: 0000000007C041D0; game_session = [GameSession]; local_rpc_queue = table: 0000000007C042F0; is_server = true; peer_ignore_list = table: 0000000007C040C0; connection_handler = table: 0000000007C06490; peer_id = "1100001013a739c"; network_event_delegate = table: 0000000005D287E0; [6] world_name = "level_world"; entity_system_bag = table: 000000000A4BC9B0; network_server = table: 0000000007C063F0; entity_system = table: 0000000006203C90; parent = table: 0000000005602010; _level_flow_events = table: 000000000B07CA90; statistics_db = table: 000000000601CBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000641C350; profile_synchronizer = table: 0000000007C05A40; _debug_gui = [Gui]; network_transmit = table: 0000000007C04570; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000007C07930; world = [World]; last_connected_to_network_at = 47.292416017502546; peer_id = "1100001013a739c"; level = [Level]; network_timer_handler = table: 000000000A4B8990; dt = 0.016901534050703049; viewport_name = "player_1"; network_event_delegate = table: 0000000005D287E0; level_transition_handler = table: 0000000006688900; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000005AA40E0; _debug_gui_immediate = [Gui]; dice_keeper = table: 00000000061FA1B0; free_flight_manager = table: 00000000078DD380; level_key = "forest_ambush"; machines = table: 000000000B083F20; [7] _params = table: 00000000079B0B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005602010; _state = table: 00000000094291B0; [8] startup_package_handles = table: 0000000005682090; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005682000; flow_return_table = table: 00000000056800E0; _machine = table: 00000000079B0C50; startup_timer = 5.2799812006414868; has_booted = true; loading_context = table: 00000000068A5760; <> [Log end]