[Log version] 1
[Session] 96367955-8A76-4344-AB8E-AC0E
UTC time stamps
20:17:50.826 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2476
20:17:50.826 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2488
20:17:50.826 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2491
20:17:50.826 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2496
20:17:50.826 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2499
20:17:50.827 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2501
20:17:50.841 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2509
20:17:50.886 [Window] Window => active
20:17:50.941 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2530
20:17:50.943 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2535
20:17:51.666 [EAC] Init client 1100001013a739c
20:17:51.666 [EAC] EAC client initialized
20:17:51.666 warning: [EAC] Failed to initialize localization
20:17:51.668 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2555
20:17:51.748 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
20:17:52.033 [AFTERMATH] Initialized Aftermath
20:17:52.172 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2560
20:17:52.632 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2566
20:17:53.355 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2568
20:17:53.358 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2571
20:17:53.416 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2573
20:17:53.416 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2575
20:17:53.416 [Save] Save dir: `C:\Users\AfriHolioo\AppData\Roaming\fatshark\Vermintide 2`
20:17:53.417 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2589
20:17:53.417 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2608
20:17:53.501 [LightFX ] Loaded DLL.
20:17:53.501 [LightFX ] Init()
20:17:53.507 [LightFX ] LightFX failed to initialize
20:17:53.510 [Lua] boot.lua start, os clock: 4.6619999999999999
20:17:53.511 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6630000000000003
20:17:53.511 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24518MB
Available: 17212MB
Virtual Total: 134217727MB
Available: 134206278MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 3480ae98-39a7-4e61-b274-d8a8502738dd
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4058MB) Driver version: 38813
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): USB Keyboard
Input device: Generic (17.0): Corsair VOID PRO Surround USB Adapter
20:17:53.511 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_holly_dlc_2018_12_10\runtime\application\application.cpp, Line: 2951
20:17:53.520 [SteamStats] RequestCurrentStats success: true
20:17:56.788 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.103802929574158 os-clock: 7.9400000000000004
20:17:56.789 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:17:56.791 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:17:56.792 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:17:56.794 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:17:56.794 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:17:56.794 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:17:56.794 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:17:56.794 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:17:56.795 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:17:56.796 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
20:17:56.797 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
20:17:56.797 [Lua] *****************************************************************
20:17:56.797 [Lua] ** Initial contents of script_data **
20:17:56.797 [Lua] script_data.beta_level_progression = false
20:17:56.797 [Lua] script_data.build_identifier = 36e28bdddf4e
20:17:56.797 [Lua] script_data.debug_interactions = false
20:17:56.797 [Lua] script_data.debug_voip = true
20:17:56.797 [Lua] script_data.disable_debug_draw = true
20:17:56.797 [Lua] script_data.disable_intro_trailer = false
20:17:56.797 [Lua] script_data.disable_tutorial_at_start = false
20:17:56.797 [Lua] script_data.enable_detailed_tooltips = false
20:17:56.797 [Lua] script_data.enable_social_wheel = true
20:17:56.797 [Lua] script_data.force_debug_disabled = true
20:17:56.797 [Lua] script_data.force_steam = true
20:17:56.797 [Lua] script_data.hide_fps = true
20:17:56.797 [Lua] script_data.hide_version_info = true
20:17:56.797 [Lua] script_data.matchmaking_debug = true
20:17:56.797 [Lua] script_data.network_debug = true
20:17:56.797 [Lua] script_data.network_debug_connections = true
20:17:56.797 [Lua] script_data.network_log_messages = true
20:17:56.797 [Lua] script_data.package_debug = true
20:17:56.797 [Lua] script_data.packaged_build = true
20:17:56.797 [Lua] script_data.settings = { }
20:17:56.797 [Lua] script_data.show_fps = false
20:17:56.797 [Lua] script_data.spawn_empty_chest = true
20:17:56.797 [Lua] script_data.telemetry_log_interval = 600
20:17:56.797 [Lua] script_data.test_backend = stage_steam_playfab
20:17:56.797 [Lua] script_data.tobii_button = false
20:17:56.797 [Lua] script_data.use_beta_overlay = false
20:17:56.797 [Lua] script_data.use_local_backend = false
20:17:56.797 [Lua] script_data.use_tech_telemetry = true
20:17:56.797 [Lua] script_data.use_telemetry = true
20:17:56.797 [Lua] *****************************************************************
20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
20:17:56.797 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
20:17:56.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:17:56.810 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:17:56.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:17:56.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:17:56.816 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:17:56.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:17:56.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:17:56.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:17:56.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
20:17:56.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
20:17:56.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
20:17:56.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
20:17:56.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
20:17:56.844 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
20:17:56.845 [Lua] valid level catacombs
20:17:56.845 [Lua] valid level fort
20:17:56.845 [Lua] valid level military
20:17:56.845 [Lua] valid level warcamp
20:17:56.845 [Lua] valid level skittergate
20:17:56.845 [Lua] valid level prologue
20:17:56.845 [Lua] valid level cemetery
20:17:56.845 [Lua] valid level plaza
20:17:56.845 [Lua] valid level dlc_bogenhafen_city
20:17:56.845 [Lua] valid level skaven_stronghold
20:17:56.845 [Lua] valid level ground_zero
20:17:56.845 [Lua] valid level forest_ambush
20:17:56.845 [Lua] valid level bell
20:17:56.845 [Lua] valid level elven_ruins
20:17:56.845 [Lua] valid level ussingen
20:17:56.845 [Lua] valid level nurgle
20:17:56.845 [Lua] valid level mines
20:17:56.845 [Lua] valid level dlc_bogenhafen_slum
20:17:56.845 [Lua] valid level farmlands
20:17:56.845 [Lua] valid level magnus
20:17:56.845 [Lua] nil
20:17:56.845 [Lua] table: 000000000564B2F0
20:17:56.890 [Lua] [1] = chaos_spawn (string)
20:17:56.890 [Lua] [2] = chaos_troll (string)
20:17:56.890 [Lua] [3] = chaos_dummy_sorcerer (string)
20:17:56.890 [Lua] [4] = critter_pig (string)
20:17:56.890 [Lua] [5] = pet_rat (string)
20:17:56.890 [Lua] [6] = skaven_storm_vermin_warlord (string)
20:17:56.890 [Lua] [7] = skaven_stormfiend (string)
20:17:56.890 [Lua] [8] = skaven_stormfiend_boss (string)
20:17:56.890 [Lua] [9] = chaos_vortex (string)
20:17:56.890 [Lua] [10] = skaven_storm_vermin_champion (string)
20:17:56.890 [Lua] [11] = skaven_rat_ogre (string)
20:17:56.890 [Lua] [12] = chaos_plague_wave_spawner (string)
20:17:56.890 [Lua] [13] = critter_rat (string)
20:17:56.890 [Lua] [14] = skaven_grey_seer (string)
20:17:56.890 [Lua] [15] = pet_pig (string)
20:17:56.890 [Lua] [16] = skaven_stormfiend_demo (string)
20:17:56.890 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
20:17:56.890 [Lua] [18] = chaos_dummy_troll (string)
20:17:56.890 [Lua] [19] = skaven_loot_rat (string)
20:17:56.890 [Lua] [20] = chaos_tentacle (string)
20:17:56.890 [Lua] [21] = chaos_corruptor_sorcerer (string)
20:17:56.890 [Lua] [22] = chaos_exalted_champion_warcamp (string)
20:17:56.890 [Lua] [23] = chaos_tentacle_sorcerer (string)
20:17:56.890 [Lua] [24] = chaos_exalted_champion_norsca (string)
20:17:56.890 [Lua] [25] = chaos_plague_sorcerer (string)
20:17:56.890 [Lua] [26] = skaven_ratling_gunner (string)
20:17:56.890 [Lua] [27] = skaven_pack_master (string)
20:17:56.890 [Lua] [28] = chaos_warrior (string)
20:17:56.890 [Lua] [29] = chaos_vortex_sorcerer (string)
20:17:56.890 [Lua] [30] = skaven_poison_wind_globadier (string)
20:17:56.890 [Lua] [31] = skaven_warpfire_thrower (string)
20:17:56.890 [Lua] [32] = skaven_gutter_runner (string)
20:17:56.890 [Lua] [33] = chaos_exalted_sorcerer (string)
20:17:56.890 [Lua] [34] = skaven_plague_monk (string)
20:17:56.890 [Lua] [35] = chaos_raider_tutorial (string)
20:17:56.890 [Lua] [36] = chaos_raider (string)
20:17:56.890 [Lua] [37] = skaven_storm_vermin_commander (string)
20:17:56.890 [Lua] [38] = skaven_storm_vermin_with_shield (string)
20:17:56.890 [Lua] [39] = chaos_berzerker (string)
20:17:56.890 [Lua] [40] = skaven_storm_vermin (string)
20:17:56.890 [Lua] [41] = skaven_dummy_clan_rat (string)
20:17:56.890 [Lua] [42] = chaos_marauder_tutorial (string)
20:17:56.890 [Lua] [43] = skaven_clan_rat (string)
20:17:56.890 [Lua] [44] = skaven_clan_rat_tutorial (string)
20:17:56.890 [Lua] [45] = skaven_clan_rat_with_shield (string)
20:17:56.890 [Lua] [46] = chaos_marauder_with_shield (string)
20:17:56.890 [Lua] [47] = chaos_fanatic (string)
20:17:56.890 [Lua] [48] = chaos_zombie (string)
20:17:56.890 [Lua] [49] = chaos_marauder (string)
20:17:56.890 [Lua] [50] = skaven_dummy_slave (string)
20:17:56.890 [Lua] [51] = skaven_slave (string)
20:17:56.928 [Lua] enemy_package_loader_policy: default
20:17:56.943 warning: [Lua] [UrlLoaderManager] UrlLoader doesnt exist in this engine branch!
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = achv_menu_achievements_category_title (string)
20:17:56.948 [Lua] [categories] = table
20:17:56.948 [Lua] [1] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = complete_all_helmgart_levels_recruit (string)
20:17:56.948 [Lua] [2] = complete_all_helmgart_levels_veteran (string)
20:17:56.948 [Lua] [3] = complete_all_helmgart_levels_champion (string)
20:17:56.948 [Lua] [4] = complete_all_helmgart_levels_legend (string)
20:17:56.948 [Lua] [5] = complete_bogenhafen_recruit (string)
20:17:56.948 [Lua] [6] = complete_bogenhafen_veteran (string)
20:17:56.948 [Lua] [7] = complete_bogenhafen_champion (string)
20:17:56.948 [Lua] [8] = complete_bogenhafen_legend (string)
20:17:56.948 [Lua] [9] = holly_complete_recruit (string)
20:17:56.948 [Lua] [10] = holly_complete_veteran (string)
20:17:56.948 [Lua] [11] = holly_complete_champion (string)
20:17:56.948 [Lua] [12] = holly_complete_legend (string)
20:17:56.948 [Lua] [13] = holly_complete_plaza_recruit (string)
20:17:56.948 [Lua] [14] = holly_complete_plaza_veteran (string)
20:17:56.948 [Lua] [15] = holly_complete_plaza_champion (string)
20:17:56.948 [Lua] [16] = holly_complete_plaza_legend (string)
20:17:56.948 [Lua] [name] = achv_menu_levels_category_title (string)
20:17:56.948 [Lua] [categories] = table
20:17:56.948 [Lua] [1] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = achv_menu_levels_helmgart_category_title (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = complete_tutorial (string)
20:17:56.948 [Lua] [2] = complete_act_one (string)
20:17:56.948 [Lua] [3] = complete_act_two (string)
20:17:56.948 [Lua] [4] = complete_act_three (string)
20:17:56.948 [Lua] [5] = complete_skittergate_recruit (string)
20:17:56.948 [Lua] [6] = complete_skittergate_veteran (string)
20:17:56.948 [Lua] [7] = complete_skittergate_champion (string)
20:17:56.948 [Lua] [8] = complete_skittergate_legend (string)
20:17:56.948 [Lua] [9] = kill_bodvarr_burblespew_recruit (string)
20:17:56.948 [Lua] [10] = kill_bodvarr_burblespew_veteran (string)
20:17:56.948 [Lua] [11] = kill_bodvarr_burblespew_champion (string)
20:17:56.948 [Lua] [12] = kill_bodvarr_burblespew_legend (string)
20:17:56.948 [Lua] [13] = kill_skarrik_rasknitt_recruit (string)
20:17:56.948 [Lua] [14] = kill_skarrik_rasknitt_veteran (string)
20:17:56.948 [Lua] [15] = kill_skarrik_rasknitt_champion (string)
20:17:56.948 [Lua] [16] = kill_skarrik_rasknitt_legend (string)
20:17:56.948 [Lua] [17] = elven_ruins_align_leylines_timed (string)
20:17:56.948 [Lua] [18] = farmlands_rescue_prisoners_timed (string)
20:17:56.948 [Lua] [19] = military_kill_chaos_warriors_in_event (string)
20:17:56.948 [Lua] [20] = ground_zero_burblespew_tornado_enemies (string)
20:17:56.948 [Lua] [21] = fort_kill_enemies_cannonball (string)
20:17:56.948 [Lua] [22] = nurgle_player_showered_in_pus (string)
20:17:56.948 [Lua] [23] = bell_destroy_bell_flee_timed (string)
20:17:56.948 [Lua] [24] = catacombs_stay_inside_ritual_pool (string)
20:17:56.948 [Lua] [25] = mines_kill_final_troll_timed (string)
20:17:56.948 [Lua] [26] = warcamp_bodvarr_charge_warriors (string)
20:17:56.948 [Lua] [27] = skaven_stronghold_skarrik_kill_skaven (string)
20:17:56.948 [Lua] [28] = ussingen_no_event_barrels (string)
20:17:56.948 [Lua] [29] = skittergate_deathrattler_rasknitt_timed (string)
20:17:56.948 [Lua] [30] = complete_all_helmgart_level_achievements (string)
20:17:56.948 [Lua] [2] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = achv_menu_levels_bogenhafen_category_title (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = complete_bogenhafen_slum_recruit (string)
20:17:56.948 [Lua] [2] = complete_bogenhafen_slum_veteran (string)
20:17:56.948 [Lua] [3] = complete_bogenhafen_slum_champion (string)
20:17:56.948 [Lua] [4] = complete_bogenhafen_slum_legend (string)
20:17:56.948 [Lua] [5] = complete_bogenhafen_city_recruit (string)
20:17:56.948 [Lua] [6] = complete_bogenhafen_city_veteran (string)
20:17:56.948 [Lua] [7] = complete_bogenhafen_city_champion (string)
20:17:56.948 [Lua] [8] = complete_bogenhafen_city_legend (string)
20:17:56.948 [Lua] [9] = bogenhafen_city_all_wine_collected (string)
20:17:56.948 [Lua] [10] = bogenhafen_city_jumping_puzzle (string)
20:17:56.948 [Lua] [11] = bogenhafen_slum_find_hidden_stash (string)
20:17:56.948 [Lua] [12] = bogenhafen_slum_jumping_puzzle (string)
20:17:56.948 [Lua] [13] = bogenhafen_city_no_braziers_lit (string)
20:17:56.948 [Lua] [14] = bogenhafen_city_torch_not_picked_up (string)
20:17:56.948 [Lua] [15] = bogenhafen_city_fast_switches (string)
20:17:56.948 [Lua] [16] = bogenhafen_slum_no_ratling_damage (string)
20:17:56.948 [Lua] [17] = bogenhafen_slum_no_windows_broken (string)
20:17:56.948 [Lua] [18] = bogenhafen_slum_event_speedrun (string)
20:17:56.948 [Lua] [3] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = achv_menu_levels_holly_category_title (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = holly_find_all_runes (string)
20:17:56.948 [Lua] [2] = holly_magnus_barrel_relay_race (string)
20:17:56.948 [Lua] [3] = holly_magnus_barrel_relay_race_hardest (string)
20:17:56.948 [Lua] [4] = holly_magnus_secret_room (string)
20:17:56.948 [Lua] [5] = holly_magnus_gutter_runner_treasure (string)
20:17:56.948 [Lua] [6] = holly_magnus_gutter_runner_treasure_hardest (string)
20:17:56.948 [Lua] [7] = holly_forest_ambush_synchronized_explosives (string)
20:17:56.948 [Lua] [8] = holly_forest_ambush_synchronized_explosives_hardest (string)
20:17:56.948 [Lua] [9] = holly_forest_ambush_bretonnian_dance (string)
20:17:56.948 [Lua] [10] = holly_forest_ambush_dragonbane_gem (string)
20:17:56.948 [Lua] [11] = holly_cemetery_sleep (string)
20:17:56.948 [Lua] [12] = holly_cemetery_synchronized_chains (string)
20:17:56.948 [Lua] [13] = holly_cemetery_synchronized_chains_hardest (string)
20:17:56.948 [Lua] [14] = holly_cemetery_bones (string)
20:17:56.948 [Lua] [2] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = unlock_first_talent_point (string)
20:17:56.948 [Lua] [2] = unlock_all_talent_points (string)
20:17:56.948 [Lua] [3] = complete_level_all (string)
20:17:56.948 [Lua] [4] = level_thirty_all (string)
20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_all_careers_recruit (string)
20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_all_careers_veteran (string)
20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_all_careers_champion (string)
20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_all_careers_legend (string)
20:17:56.948 [Lua] [name] = achv_menu_heroes_category_title (string)
20:17:56.948 [Lua] [categories] = table
20:17:56.948 [Lua] [1] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = inventory_name_empire_soldier (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = achievement_markus_level_1 (string)
20:17:56.948 [Lua] [2] = achievement_markus_level_2 (string)
20:17:56.948 [Lua] [3] = achievement_markus_level_3 (string)
20:17:56.948 [Lua] [4] = level_thirty_empire_soldier (string)
20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_es_mercenary (string)
20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_es_mercenary (string)
20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_es_mercenary (string)
20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_es_mercenary (string)
20:17:56.948 [Lua] [9] = complete_100_missions_champion_es_mercenary (string)
20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_es_huntsman (string)
20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_es_huntsman (string)
20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_es_huntsman (string)
20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_es_huntsman (string)
20:17:56.948 [Lua] [14] = complete_100_missions_champion_es_huntsman (string)
20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_es_knight (string)
20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_es_knight (string)
20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_es_knight (string)
20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_es_knight (string)
20:17:56.948 [Lua] [19] = complete_100_missions_champion_es_knight (string)
20:17:56.948 [Lua] [20] = holly_kruber_complete_all_levels (string)
20:17:56.948 [Lua] [21] = holly_kruber_weapon_skin_2 (string)
20:17:56.948 [Lua] [22] = holly_kruber_weapon_skin_3 (string)
20:17:56.948 [Lua] [2] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = inventory_name_dwarf_ranger (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = achievement_bardin_level_1 (string)
20:17:56.948 [Lua] [2] = achievement_bardin_level_2 (string)
20:17:56.948 [Lua] [3] = achievement_bardin_level_3 (string)
20:17:56.948 [Lua] [4] = level_thirty_dwarf_ranger (string)
20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_dr_ranger (string)
20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_dr_ranger (string)
20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_dr_ranger (string)
20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_dr_ranger (string)
20:17:56.948 [Lua] [9] = complete_100_missions_champion_dr_ranger (string)
20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_dr_ironbreaker (string)
20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_dr_ironbreaker (string)
20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_dr_ironbreaker (string)
20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_dr_ironbreaker (string)
20:17:56.948 [Lua] [14] = complete_100_missions_champion_dr_ironbreaker (string)
20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_dr_slayer (string)
20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_dr_slayer (string)
20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_dr_slayer (string)
20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_dr_slayer (string)
20:17:56.948 [Lua] [19] = complete_100_missions_champion_dr_slayer (string)
20:17:56.948 [Lua] [20] = holly_bardin_complete_all_levels (string)
20:17:56.948 [Lua] [21] = holly_bardin_weapon_skin_2 (string)
20:17:56.948 [Lua] [22] = holly_bardin_weapon_skin_3 (string)
20:17:56.948 [Lua] [3] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = inventory_name_wood_elf (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = achievement_kerillian_level_1 (string)
20:17:56.948 [Lua] [2] = achievement_kerillian_level_2 (string)
20:17:56.948 [Lua] [3] = achievement_kerillian_level_3 (string)
20:17:56.948 [Lua] [4] = level_thirty_wood_elf (string)
20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_we_waywatcher (string)
20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_we_waywatcher (string)
20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_we_waywatcher (string)
20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_we_waywatcher (string)
20:17:56.948 [Lua] [9] = complete_100_missions_champion_we_waywatcher (string)
20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_we_maidenguard (string)
20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_we_maidenguard (string)
20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_we_maidenguard (string)
20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_we_maidenguard (string)
20:17:56.948 [Lua] [14] = complete_100_missions_champion_we_maidenguard (string)
20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_we_shade (string)
20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_we_shade (string)
20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_we_shade (string)
20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_we_shade (string)
20:17:56.948 [Lua] [19] = complete_100_missions_champion_we_shade (string)
20:17:56.948 [Lua] [20] = holly_kerillian_complete_all_levels (string)
20:17:56.948 [Lua] [21] = holly_kerillian_weapon_skin_2 (string)
20:17:56.948 [Lua] [22] = holly_kerillian_weapon_skin_3 (string)
20:17:56.948 [Lua] [4] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = inventory_name_witch_hunter (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = achievement_victor_level_1 (string)
20:17:56.948 [Lua] [2] = achievement_victor_level_2 (string)
20:17:56.948 [Lua] [3] = achievement_victor_level_3 (string)
20:17:56.948 [Lua] [4] = level_thirty_witch_hunter (string)
20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_wh_captain (string)
20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_wh_captain (string)
20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_wh_captain (string)
20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_wh_captain (string)
20:17:56.948 [Lua] [9] = complete_100_missions_champion_wh_captain (string)
20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_wh_bountyhunter (string)
20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_wh_bountyhunter (string)
20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_wh_bountyhunter (string)
20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_wh_bountyhunter (string)
20:17:56.948 [Lua] [14] = complete_100_missions_champion_wh_bountyhunter (string)
20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_wh_zealot (string)
20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_wh_zealot (string)
20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_wh_zealot (string)
20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_wh_zealot (string)
20:17:56.948 [Lua] [19] = complete_100_missions_champion_wh_zealot (string)
20:17:56.948 [Lua] [20] = holly_saltzpyre_complete_all_levels (string)
20:17:56.948 [Lua] [21] = holly_saltzpyre_weapon_skin_2 (string)
20:17:56.948 [Lua] [22] = holly_saltzpyre_weapon_skin_3 (string)
20:17:56.948 [Lua] [5] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = inventory_name_bright_wizard (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = achievement_sienna_level_1 (string)
20:17:56.948 [Lua] [2] = achievement_sienna_level_2 (string)
20:17:56.948 [Lua] [3] = achievement_sienna_level_3 (string)
20:17:56.948 [Lua] [4] = level_thirty_bright_wizard (string)
20:17:56.948 [Lua] [5] = complete_all_helmgart_levels_recruit_bw_adept (string)
20:17:56.948 [Lua] [6] = complete_all_helmgart_levels_veteran_bw_adept (string)
20:17:56.948 [Lua] [7] = complete_all_helmgart_levels_champion_bw_adept (string)
20:17:56.948 [Lua] [8] = complete_all_helmgart_levels_legend_bw_adept (string)
20:17:56.948 [Lua] [9] = complete_100_missions_champion_bw_adept (string)
20:17:56.948 [Lua] [10] = complete_all_helmgart_levels_recruit_bw_scholar (string)
20:17:56.948 [Lua] [11] = complete_all_helmgart_levels_veteran_bw_scholar (string)
20:17:56.948 [Lua] [12] = complete_all_helmgart_levels_champion_bw_scholar (string)
20:17:56.948 [Lua] [13] = complete_all_helmgart_levels_legend_bw_scholar (string)
20:17:56.948 [Lua] [14] = complete_100_missions_champion_bw_scholar (string)
20:17:56.948 [Lua] [15] = complete_all_helmgart_levels_recruit_bw_unchained (string)
20:17:56.948 [Lua] [16] = complete_all_helmgart_levels_veteran_bw_unchained (string)
20:17:56.948 [Lua] [17] = complete_all_helmgart_levels_champion_bw_unchained (string)
20:17:56.948 [Lua] [18] = complete_all_helmgart_levels_legend_bw_unchained (string)
20:17:56.948 [Lua] [19] = complete_100_missions_champion_bw_unchained (string)
20:17:56.948 [Lua] [20] = holly_sienna_complete_all_levels (string)
20:17:56.948 [Lua] [21] = holly_sienna_weapon_skin_2 (string)
20:17:56.948 [Lua] [22] = holly_sienna_weapon_skin_3 (string)
20:17:56.948 [Lua] [3] = table
20:17:56.948 [Lua] [type] = achievements (string)
20:17:56.948 [Lua] [name] = achv_menu_enemies_category_title (string)
20:17:56.948 [Lua] [entries] = table
20:17:56.948 [Lua] [1] = skaven_warpfire_thrower_1 (string)
20:17:56.948 [Lua] [2] = skaven_warpfire_thrower_2 (string)
20:17:56.948 [Lua] [3] = skaven_warpfire_thrower_3 (string)
20:17:56.948 [Lua] [4] = skaven_pack_master_1 (string)
20:17:56.948 [Lua] [5] = skaven_pack_master_2 (string)
20:17:56.948 [Lua] [6] = skaven_pack_master_3 (string)
20:17:56.952 [Lua] [7] = skaven_gutter_runner_1 (string)
20:17:56.952 [Lua] [8] = skaven_gutter_runner_2 (string)
20:17:56.952 [Lua] [9] = skaven_gutter_runner_3 (string)
20:17:56.952 [Lua] [10] = skaven_poison_wind_globardier_1 (string)
20:17:56.952 [Lua] [11] = skaven_poison_wind_globardier_2 (string)
20:17:56.952 [Lua] [12] = skaven_poison_wind_globardier_3 (string)
20:17:56.952 [Lua] [13] = skaven_ratling_gunner_1 (string)
20:17:56.952 [Lua] [14] = skaven_ratling_gunner_2 (string)
20:17:56.952 [Lua] [15] = skaven_ratling_gunner_3 (string)
20:17:56.952 [Lua] [16] = chaos_corruptor_sorcerer_1 (string)
20:17:56.952 [Lua] [17] = chaos_corruptor_sorcerer_2 (string)
20:17:56.952 [Lua] [18] = chaos_corruptor_sorcerer_3 (string)
20:17:56.952 [Lua] [19] = chaos_vortex_sorcerer_1 (string)
20:17:56.952 [Lua] [20] = chaos_vortex_sorcerer_2 (string)
20:17:56.952 [Lua] [21] = chaos_vortex_sorcerer_3 (string)
20:17:56.952 [Lua] [22] = chaos_spawn_1 (string)
20:17:56.952 [Lua] [23] = chaos_spawn_2 (string)
20:17:56.952 [Lua] [24] = chaos_troll_1 (string)
20:17:56.952 [Lua] [25] = chaos_troll_2 (string)
20:17:56.952 [Lua] [26] = skaven_rat_ogre_1 (string)
20:17:56.952 [Lua] [27] = skaven_rat_ogre_2 (string)
20:17:56.952 [Lua] [28] = skaven_stormfiend_1 (string)
20:17:56.952 [Lua] [29] = skaven_stormfiend_2 (string)
20:17:56.952 [Lua] [30] = helmgart_lord_1 (string)
20:17:56.952 [Lua] [4] = table
20:17:56.952 [Lua] [type] = achievements (string)
20:17:56.952 [Lua] [name] = achv_menu_items_category_title (string)
20:17:56.952 [Lua] [entries] = table
20:17:56.952 [Lua] [1] = equip_common_quality (string)
20:17:56.952 [Lua] [2] = equip_rare_quality (string)
20:17:56.952 [Lua] [3] = equip_exotic_quality (string)
20:17:56.952 [Lua] [4] = equip_all_exotic_quality (string)
20:17:56.952 [Lua] [5] = equip_veteran_quality (string)
20:17:56.952 [Lua] [6] = equip_all_veteran_quality (string)
20:17:56.952 [Lua] [5] = table
20:17:56.952 [Lua] [type] = achievements (string)
20:17:56.952 [Lua] [name] = achv_menu_crafting_category_title (string)
20:17:56.952 [Lua] [entries] = table
20:17:56.952 [Lua] [1] = craft_item (string)
20:17:56.952 [Lua] [2] = craft_fifty_items (string)
20:17:56.952 [Lua] [3] = salvage_item (string)
20:17:56.952 [Lua] [4] = salvage_hundred_items (string)
20:17:56.952 [Lua] [6] = table
20:17:56.952 [Lua] [type] = achievements (string)
20:17:56.952 [Lua] [name] = achv_menu_deeds_category_title (string)
20:17:56.952 [Lua] [entries] = table
20:17:56.952 [Lua] [1] = complete_deeds_1 (string)
20:17:56.952 [Lua] [2] = complete_deeds_2 (string)
20:17:56.952 [Lua] [3] = complete_deeds_3 (string)
20:17:56.952 [Lua] [4] = complete_deeds_4 (string)
20:17:56.952 [Lua] [5] = complete_deeds_5 (string)
20:17:56.952 [Lua] [6] = complete_deeds_6 (string)
20:17:56.952 [Lua] [7] = complete_deeds_7 (string)
20:17:56.952 [Lua] [8] = complete_deeds_8 (string)
20:17:57.022 [Lua] valid level catacombs
20:17:57.022 [Lua] valid level fort
20:17:57.022 [Lua] valid level military
20:17:57.022 [Lua] valid level warcamp
20:17:57.022 [Lua] valid level skittergate
20:17:57.022 [Lua] valid level prologue
20:17:57.022 [Lua] valid level cemetery
20:17:57.022 [Lua] valid level plaza
20:17:57.022 [Lua] valid level dlc_bogenhafen_city
20:17:57.022 [Lua] valid level skaven_stronghold
20:17:57.022 [Lua] valid level ground_zero
20:17:57.022 [Lua] valid level forest_ambush
20:17:57.022 [Lua] valid level bell
20:17:57.022 [Lua] valid level elven_ruins
20:17:57.022 [Lua] valid level ussingen
20:17:57.022 [Lua] valid level nurgle
20:17:57.022 [Lua] valid level mines
20:17:57.022 [Lua] valid level dlc_bogenhafen_slum
20:17:57.022 [Lua] valid level farmlands
20:17:57.022 [Lua] valid level magnus
20:17:57.029 warning: [ModManager] Mod with id 1388882435ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:57.029 warning: [ModManager] Mod with id 1388991228ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:57.032 warning: [ModManager] Mod with id 1448171213ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1448171213\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:57.041 warning: [ModManager] Mod with id 1477499789ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:57.041 warning: [ModManager] Mod with id 1385512022ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1385512022\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:57.047 warning: [ModManager] Mod with id 1458362759ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1458362759\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:57.047 warning: [ModManager] Mod with id 1448167528ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1448167528\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:57.047 warning: [ModManager] Mod with id 1405221659ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:57.075 warning: [ModManager] Mod with id 1584145468ll and path G:\Spiele\Steam\steamapps\workshop\content\552500\1584145468\mod.bin can't be added as mod hash catalog to EAC, skipping
20:17:57.121 [Lua]
20:17:57.121 [Lua] [1] = table
20:17:57.121 [Lua] [download_pending] = false (boolean)
20:17:57.121 [Lua] [id] = 1369573612 (string)
20:17:57.121 [Lua] [banned] = false (boolean)
20:17:57.121 [Lua] [author_id] = 58813412 (number)
20:17:57.121 [Lua] [tags] = table
20:17:57.121 [Lua] [1] = Tools (string)
20:17:57.121 [Lua] [2] = applied (string)
20:17:57.121 [Lua] [3] = approved (string)
20:17:57.121 [Lua] [author] = bIbIbI(rus) (string)
20:17:57.121 [Lua] [sanctioned] = true (boolean)
20:17:57.121 [Lua] [out_of_date] = false (boolean)
20:17:57.121 [Lua] [downloading] = false (boolean)
20:17:57.121 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:17:57.122 [Lua] [num_children] = 0 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:17:57.122 [Lua] [last_updated] = 10/29/2018 2:49:52 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Vermintide Mod Framework (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [2] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [version] = unversioned (string)
20:17:57.122 [Lua] [id] = 1374248490 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 45268594 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [author] = prop joe (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
20:17:57.122 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Penlight Lua Libraries (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [3] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1389872347 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 4821406 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [author] = grasmann (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:57.122 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Simple UI (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [4] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1402962846 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 33103900 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = UI (string)
20:17:57.122 [Lua] [2] = QoL (string)
20:17:57.122 [Lua] [3] = applied (string)
20:17:57.122 [Lua] [4] = approved (string)
20:17:57.122 [Lua] [author] = Badwin (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
20:17:57.122 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = false (boolean)
20:17:57.122 [Lua] [name] = LockedAndLoaded (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [5] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1431393962 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 14284923 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = UI (string)
20:17:57.122 [Lua] [2] = Misc (string)
20:17:57.122 [Lua] [3] = approved (string)
20:17:57.122 [Lua] [author] = Fracticality (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] =
- Updated for 1.4 (Back to Ubersreik)
- Added zooming via scroll-wheel and camera height panning via shift + left-drag
------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
20:17:57.122 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Bestiary (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [6] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1402835022 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 33103900 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = QoL (string)
20:17:57.122 [Lua] [2] = applied (string)
20:17:57.122 [Lua] [3] = approved (string)
20:17:57.122 [Lua] [author] = Badwin (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
20:17:57.122 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = StickyGrim (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [7] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1397265260 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 26572404 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = UI (string)
20:17:57.122 [Lua] [2] = QoL (string)
20:17:57.122 [Lua] [3] = approved (string)
20:17:57.122 [Lua] [author] = Necrossin (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
20:17:57.122 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Numeric UI (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [8] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1402971136 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 38300192 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [2] = UI (string)
20:17:57.122 [Lua] [3] = QoL (string)
20:17:57.122 [Lua] [author] = Tomoko 👿 (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
20:17:57.122 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = false (boolean)
20:17:57.122 [Lua] [name] = Needii (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [9] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1395453301 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 58813412 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [2] = QoL (string)
20:17:57.122 [Lua] [author] = bIbIbI(rus) (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
20:17:57.122 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Skip Intro (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [10] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [version] = unversioned (string)
20:17:57.122 [Lua] [id] = 1383433646 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 45268594 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [2] = UI (string)
20:17:57.122 [Lua] [3] = QoL (string)
20:17:57.122 [Lua] [author] = prop joe (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
20:17:57.122 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Persistent Ammo Counter (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [11] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1383542440 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 45268594 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [2] = UI (string)
20:17:57.122 [Lua] [author] = prop joe (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:57.122 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = false (boolean)
20:17:57.122 [Lua] [name] = Weapon Kill Counter (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [12] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1455893647 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 38895286 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [2] = UI (string)
20:17:57.122 [Lua] [3] = QoL (string)
20:17:57.122 [Lua] [author] = Squatting Bear (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
20:17:57.122 [Lua] [num_children] = 0 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
20:17:57.122 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Player List Plus (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [13] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1445717962 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [2] = 1389872347 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 38895286 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = UI (string)
20:17:57.122 [Lua] [2] = QoL (string)
20:17:57.122 [Lua] [3] = applied (string)
20:17:57.122 [Lua] [4] = approved (string)
20:17:57.122 [Lua] [author] = Squatting Bear (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:17:57.122 [Lua] [num_children] = 2 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Version: 1.0.6
Changelist:
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:17:57.122 [Lua] [last_updated] = 12/2/2018 12:37:01 AM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = false (boolean)
20:17:57.122 [Lua] [name] = Loadout Manager (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [14] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [version] = unversioned (string)
20:17:57.122 [Lua] [id] = 1459917022 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 155839973 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [2] = UI (string)
20:17:57.122 [Lua] [3] = QoL (string)
20:17:57.122 [Lua] [author] = Gohas (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
20:17:57.122 [Lua] [last_updated] = 9/11/2018 4:56:52 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Parry Indicator (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [15] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [version] = unversioned (string)
20:17:57.122 [Lua] [id] = 1388911015 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 4821406 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [author] = grasmann (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.2
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:57.122 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Chat Block (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [16] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [version] = unversioned (string)
20:17:57.122 [Lua] [id] = 1393343095 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [2] = 1374248490 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 45268594 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [2] = UI (string)
20:17:57.122 [Lua] [author] = prop joe (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
20:17:57.122 [Lua] [num_children] = 2 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:57.122 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Scoreboard Tweaks (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [17] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [version] = unversioned (string)
20:17:57.122 [Lua] [id] = 1464907434 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 14284923 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = UI (string)
20:17:57.122 [Lua] [2] = Misc (string)
20:17:57.122 [Lua] [3] = approved (string)
20:17:57.122 [Lua] [author] = Fracticality (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] =
- Updated for 1.4 (Back to Ubersreik)!
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
20:17:57.122 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = false (boolean)
20:17:57.122 [Lua] [name] = Armory (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [18] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [version] = unversioned (string)
20:17:57.122 [Lua] [id] = 1384094638 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [2] = 1374248490 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 45268594 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = UI (string)
20:17:57.122 [Lua] [2] = QoL (string)
20:17:57.122 [Lua] [3] = approved (string)
20:17:57.122 [Lua] [author] = prop joe (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
20:17:57.122 [Lua] [num_children] = 2 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:57.122 [Lua] [last_updated] = 10/29/2018 2:34:09 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Crosshair Customization (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [19] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1383452616 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [2] = 1374248490 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 45268594 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [2] = UI (string)
20:17:57.122 [Lua] [3] = QoL (string)
20:17:57.122 [Lua] [author] = prop joe (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
20:17:57.122 [Lua] [num_children] = 2 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:57.122 [Lua] [last_updated] = 9/19/2018 3:57:08 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = true (boolean)
20:17:57.122 [Lua] [name] = Killfeed Tweaks (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [20] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1479520507 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 18741013 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = UI (string)
20:17:57.122 [Lua] [2] = QoL (string)
20:17:57.122 [Lua] [3] = Misc (string)
20:17:57.122 [Lua] [4] = applied (string)
20:17:57.122 [Lua] [5] = approved (string)
20:17:57.122 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
20:17:57.122 [Lua] [last_updated] = 12/7/2018 5:17:18 PM (string)
20:17:57.122 [Lua] [installed] = true (boolean)
20:17:57.122 [Lua] [enabled] = false (boolean)
20:17:57.122 [Lua] [name] = My Hero (string)
20:17:57.122 [Lua] [dependency_error] = (string)
20:17:57.122 [Lua] [21] = table
20:17:57.122 [Lua] [download_pending] = false (boolean)
20:17:57.122 [Lua] [id] = 1448714756 (string)
20:17:57.122 [Lua] [children] = table
20:17:57.122 [Lua] [1] = 1369573612 (string)
20:17:57.122 [Lua] [banned] = false (boolean)
20:17:57.122 [Lua] [author_id] = 18741013 (number)
20:17:57.122 [Lua] [tags] = table
20:17:57.122 [Lua] [1] = approved (string)
20:17:57.122 [Lua] [2] = QoL (string)
20:17:57.122 [Lua] [3] = Misc (string)
20:17:57.122 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:17:57.122 [Lua] [sanctioned] = true (boolean)
20:17:57.122 [Lua] [out_of_date] = false (boolean)
20:17:57.122 [Lua] [downloading] = false (boolean)
20:17:57.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
20:17:57.122 [Lua] [num_children] = 1 (number)
20:17:57.122 [Lua] [ugc_status] = 3 (number)
20:17:57.122 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
20:17:57.122 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = true (boolean)
20:17:57.123 [Lua] [name] = No Wobble (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [22] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [version] = unversioned (string)
20:17:57.123 [Lua] [id] = 1384066089 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [2] = 1374248490 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 45268594 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = QoL (string)
20:17:57.123 [Lua] [2] = approved (string)
20:17:57.123 [Lua] [author] = prop joe (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:57.123 [Lua] [num_children] = 2 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:57.123 [Lua] [last_updated] = 10/17/2018 2:12:02 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = true (boolean)
20:17:57.123 [Lua] [name] = Neuter Ult Effects (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [23] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1399181123 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 33103900 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = UI (string)
20:17:57.123 [Lua] [2] = QoL (string)
20:17:57.123 [Lua] [3] = applied (string)
20:17:57.123 [Lua] [4] = approved (string)
20:17:57.123 [Lua] [author] = Badwin (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674483606069383/A8EEA437D9A1D3236E001C998D72B6F475ED8D3C/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = Allows players to set waypoints in the world with a custom keybind (check Mod Options in the main menu). Useful for coordinating positioning or telling the dozy Kruber where to go.
[b]Note: teammates must have this mod to see waypoints.[/b] (string)
20:17:57.123 [Lua] [last_updated] = 10/19/2018 5:16:58 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Waypoints (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [24] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [version] = unversioned (string)
20:17:57.123 [Lua] [id] = 1391228174 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 4821406 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = UI (string)
20:17:57.123 [Lua] [2] = QoL (string)
20:17:57.123 [Lua] [3] = approved (string)
20:17:57.123 [Lua] [author] = grasmann (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.5
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:57.123 [Lua] [last_updated] = 12/1/2018 10:18:13 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = true (boolean)
20:17:57.123 [Lua] [name] = UI Improvements (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [25] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1502859403 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 96578995 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = approved (string)
20:17:57.123 [Lua] [2] = QoL (string)
20:17:57.123 [Lua] [author] = NonzeroGeoduck7 (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
20:17:57.123 [Lua] [last_updated] = 12/11/2018 10:15:15 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Notice Key Pickup (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [26] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1516618647 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 96578995 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = approved (string)
20:17:57.123 [Lua] [2] = UI (string)
20:17:57.123 [Lua] [author] = NonzeroGeoduck7 (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961972921775163824/04B8C64F9F9993699BEBA1C21A3266765E8F5B25/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] =
Changes the color of the damage indicator in the UI to green when you receive friendly fire.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string)
20:17:57.123 [Lua] [last_updated] = 12/11/2018 10:14:22 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = true (boolean)
20:17:57.123 [Lua] [name] = Friendly Fire Indicator (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [27] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1554931643 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 18741013 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = approved (string)
20:17:57.123 [Lua] [2] = UI (string)
20:17:57.123 [Lua] [3] = QoL (string)
20:17:57.123 [Lua] [author] = 🔰SkacikPL🗾 (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951843163535179957/F92DDC6CC3E13F99A8F219CB774430B521164B3B/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = [h1][b]This mod displays basic buff information in tab above buff icon.[/b][/h1]
[i]Please note that none of the entries are localized and as such all effects are displayed with their raw english key (like critical_chance). [b]Also, if effect has a complex mechanic (essentially is a function) there will be no description provided as it does not feed to any of systems and instead calls a function upon activation.[/b] (string)
20:17:57.123 [Lua] [last_updated] = 12/11/2018 4:25:39 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Buff Info (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [28] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1487862316 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 45268594 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = approved (string)
20:17:57.123 [Lua] [2] = UI (string)
20:17:57.123 [Lua] [3] = QoL (string)
20:17:57.123 [Lua] [author] = prop joe (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:57.123 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Reroll Improvements (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [29] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1569650837 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 81851809 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = approved (string)
20:17:57.123 [Lua] [2] = UI (string)
20:17:57.123 [Lua] [3] = QoL (string)
20:17:57.123 [Lua] [author] = Skwuruhl (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
20:17:57.123 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Crosshairs Fix (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [30] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1395655171 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 59593500 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = QoL (string)
20:17:57.123 [Lua] [2] = Balance/Tweaks (string)
20:17:57.123 [Lua] [3] = applied (string)
20:17:57.123 [Lua] [4] = approved (string)
20:17:57.123 [Lua] [author] = Grimalackt (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. (string)
20:17:57.123 [Lua] [last_updated] = 12/12/2018 6:20:16 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = true (boolean)
20:17:57.123 [Lua] [name] = Bot Improvements - Combat (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [31] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1467751760 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [2] = 1374248490 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 45268594 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = approved (string)
20:17:57.123 [Lua] [2] = UI (string)
20:17:57.123 [Lua] [3] = QoL (string)
20:17:57.123 [Lua] [author] = prop joe (string)
20:17:57.123 [Lua] [sanctioned] = true (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959716467392555444/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:57.123 [Lua] [num_children] = 2 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = PROTIP: F4 is the shortcut to open the mod options. You'll need it.
NOT COMPATIBLE WITH NUMERIC UI
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:17:57.123 [Lua] [last_updated] = 12/11/2018 6:05:07 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = UI Tweaks (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [32] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1388882435 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 4821406 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = applied (string)
20:17:57.123 [Lua] [author] = grasmann (string)
20:17:57.123 [Lua] [sanctioned] = false (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940319973130408/F11940CC7D763547A3DCBB9F544E8106EF76F9E8/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.1.2
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:57.123 [Lua] [last_updated] = 6/12/2018 2:25:43 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Show Damage (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [33] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1388991228 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 4821406 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = applied (string)
20:17:57.123 [Lua] [author] = grasmann (string)
20:17:57.123 [Lua] [sanctioned] = false (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549900471/D82981D4E1C90A2E523274C4F3365966AA2AEA27/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.0.2
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:57.123 [Lua] [last_updated] = 6/12/2018 1:02:28 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Healthbars (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [34] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1448171213 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 4821406 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [author] = grasmann (string)
20:17:57.123 [Lua] [sanctioned] = false (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946204362119755535/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.0.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:57.123 [Lua] [last_updated] = 7/23/2018 6:02:15 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Simple UI Beta (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [35] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1477499789 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 38895286 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = applied (string)
20:17:57.123 [Lua] [2] = QoL (string)
20:17:57.123 [Lua] [author] = Squatting Bear (string)
20:17:57.123 [Lua] [sanctioned] = false (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b]
Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint.
All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Acknowledgments[/h1]
Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod.
(string)
20:17:57.123 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Bot Improvements - Impulse Control (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [36] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1385512022 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [2] = 1374248490 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 45268594 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = UI (string)
20:17:57.123 [Lua] [2] = QoL (string)
20:17:57.123 [Lua] [author] = prop joe (string)
20:17:57.123 [Lua] [sanctioned] = false (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223742510615/CEF9FC8573E5BFC89CBC85C5833F161BC19E2CDE/ (string)
20:17:57.123 [Lua] [num_children] = 2 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = DON'T USE, FATSHARK HAS IMPLEMENTED THIS THEMSELVES, PRESS F OVER AN INVENTORY ITEM
Tag items as favorites or as junk, which changes the item sorting priority. Favorite items won't show on the salvage screen.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Heart and trash icons from [url=https://feathericons.com/]Feather[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/InventoryFavorites]Source[/url] (string)
20:17:57.123 [Lua] [last_updated] = 8/4/2018 2:27:04 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = [OBSOLETE] Inventory Favorites (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [37] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1458362759 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 59593500 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = Balance/Tweaks (string)
20:17:57.123 [Lua] [author] = Grimalackt (string)
20:17:57.123 [Lua] [sanctioned] = false (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/983359668608904731/F14CD2B9A781BFA01CD3A5D227BD76E57F61E4F3/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = Changes the level 20 talents to act like their Vermintide 1 counterparts. Permanent health! Sometimes. (string)
20:17:57.123 [Lua] [last_updated] = 8/30/2018 3:20:38 AM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Regrowth & Bloodlust (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [38] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1448167528 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 4821406 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = UI (string)
20:17:57.123 [Lua] [2] = QoL (string)
20:17:57.123 [Lua] [3] = applied (string)
20:17:57.123 [Lua] [author] = grasmann (string)
20:17:57.123 [Lua] [sanctioned] = false (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220846765814/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.5
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:17:57.123 [Lua] [last_updated] = 10/29/2018 10:38:49 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = UI Improvements Beta (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [39] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1405221659 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 84308322 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = applied (string)
20:17:57.123 [Lua] [2] = UI (string)
20:17:57.123 [Lua] [3] = QoL (string)
20:17:57.123 [Lua] [author] = pixaal (string)
20:17:57.123 [Lua] [sanctioned] = false (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:17:57.123 [Lua] [last_updated] = 9/9/2018 8:00:52 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = Less Annoying Friendly Fire (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua] [40] = table
20:17:57.123 [Lua] [download_pending] = false (boolean)
20:17:57.123 [Lua] [id] = 1584145468 (string)
20:17:57.123 [Lua] [children] = table
20:17:57.123 [Lua] [1] = 1369573612 (string)
20:17:57.123 [Lua] [banned] = false (boolean)
20:17:57.123 [Lua] [author_id] = 80924437 (number)
20:17:57.123 [Lua] [tags] = table
20:17:57.123 [Lua] [1] = UI (string)
20:17:57.123 [Lua] [2] = applied (string)
20:17:57.123 [Lua] [author] = Tmplt (string)
20:17:57.123 [Lua] [sanctioned] = false (boolean)
20:17:57.123 [Lua] [out_of_date] = false (boolean)
20:17:57.123 [Lua] [downloading] = false (boolean)
20:17:57.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955223864098052729/30EB177DADC0B74B91EE930F83C3B3BB308485C6/ (string)
20:17:57.123 [Lua] [num_children] = 1 (number)
20:17:57.123 [Lua] [ugc_status] = 3 (number)
20:17:57.123 [Lua] [description] = Simple hook to disable the damage indicator for overcharge damage.
Playing as Sienna becomes a wee bit annoying when the damage indicator flips about randomly when you cool down your staff.
This hook simply checks the damage type, and doesn't draw the indicator if the taken damage is of the overcharge type.
Thanks to NonzeroGeoduck7, whose Friendly Fire Indicator source I used as base for this mod. (And thanks for everyone involed in the modding framework!)
Source: https://github.com/Tmplt/vermintide2-mods
(string)
20:17:57.123 [Lua] [last_updated] = 12/10/2018 11:44:44 PM (string)
20:17:57.123 [Lua] [installed] = true (boolean)
20:17:57.123 [Lua] [enabled] = false (boolean)
20:17:57.123 [Lua] [name] = No overcharge damage indicator (string)
20:17:57.123 [Lua] [dependency_error] = (string)
20:17:57.123 [Lua]
20:17:57.123 [Lua]
20:17:57.123 [Lua] [1399181123] = 0 (number)
20:17:57.123 [Lua] [1384066089] = 13 (number)
20:17:57.123 [Lua] [1391228174] = 30 (number)
20:17:57.123 [Lua] [1516618647] = 25 (number)
20:17:57.123 [Lua] [1459917022] = 7 (number)
20:17:57.123 [Lua] [1388911015] = 11 (number)
20:17:57.123 [Lua] [1402835022] = 4 (number)
20:17:57.123 [Lua] [1445717962] = 28 (number)
20:17:57.123 [Lua] [1464907434] = 27 (number)
20:17:57.123 [Lua] [1479520507] = 26 (number)
20:17:57.123 [Lua] [1389872347] = 5 (number)
20:17:57.123 [Lua] [1455893647] = 8 (number)
20:17:57.123 [Lua] [1402971136] = 2 (number)
20:17:57.123 [Lua] [1431393962] = 29 (number)
20:17:57.123 [Lua] [1383542440] = 15 (number)
20:17:57.123 [Lua] [1383452616] = 14 (number)
20:17:57.123 [Lua] [1467751760] = 19 (number)
20:17:57.123 [Lua] [1554931643] = 23 (number)
20:17:57.123 [Lua] [1569650837] = 21 (number)
20:17:57.123 [Lua] [1487862316] = 22 (number)
20:17:57.123 [Lua] [1395655171] = 20 (number)
20:17:57.123 [Lua] [1502859403] = 24 (number)
20:17:57.123 [Lua] [1374248490] = 12 (number)
20:17:57.123 [Lua] [1395453301] = 1 (number)
20:17:57.123 [Lua] [1393343095] = 9 (number)
20:17:57.123 [Lua] [1384094638] = 17 (number)
20:17:57.123 [Lua] [1369573612] = 18 (number)
20:17:57.123 [Lua] [1402962846] = 3 (number)
20:17:57.123 [Lua] [1397265260] = 16 (number)
20:17:57.123 [Lua] [1383433646] = 10 (number)
20:17:57.123 [Lua] [1448714756] = 6 (number)
20:17:57.123 [Lua]
20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1388882435, not in downloaded list
20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1388991228, not in downloaded list
20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1448171213, not in downloaded list
20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1477499789, not in downloaded list
20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1385512022, not in downloaded list
20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1458362759, not in downloaded list
20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1448167528, not in downloaded list
20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1405221659, not in downloaded list
20:17:57.123 [Lua] [ModManager][error] Trying to load mod with steam id 1584145468, not in downloaded list
20:17:57.131 [Lua]
20:17:57.131 [Lua] [1399181123] = 0 (number)
20:17:57.131 [Lua] [1384066089] = 13 (number)
20:17:57.131 [Lua] [1391228174] = 30 (number)
20:17:57.131 [Lua] [1516618647] = 25 (number)
20:17:57.131 [Lua] [1459917022] = 7 (number)
20:17:57.131 [Lua] [1388911015] = 11 (number)
20:17:57.131 [Lua] [1402835022] = 4 (number)
20:17:57.131 [Lua] [1445717962] = 28 (number)
20:17:57.131 [Lua] [1464907434] = 27 (number)
20:17:57.131 [Lua] [1479520507] = 26 (number)
20:17:57.131 [Lua] [1389872347] = 5 (number)
20:17:57.131 [Lua] [1455893647] = 8 (number)
20:17:57.131 [Lua] [1402971136] = 2 (number)
20:17:57.131 [Lua] [1431393962] = 29 (number)
20:17:57.131 [Lua] [1383542440] = 15 (number)
20:17:57.131 [Lua] [1383452616] = 14 (number)
20:17:57.131 [Lua] [1467751760] = 19 (number)
20:17:57.131 [Lua] [1554931643] = 23 (number)
20:17:57.131 [Lua] [1569650837] = 21 (number)
20:17:57.131 [Lua] [1487862316] = 22 (number)
20:17:57.131 [Lua] [1395655171] = 20 (number)
20:17:57.131 [Lua] [1502859403] = 24 (number)
20:17:57.131 [Lua] [1374248490] = 12 (number)
20:17:57.131 [Lua] [1395453301] = 1 (number)
20:17:57.131 [Lua] [1393343095] = 9 (number)
20:17:57.131 [Lua] [1384094638] = 17 (number)
20:17:57.131 [Lua] [1369573612] = 18 (number)
20:17:57.131 [Lua] [1402962846] = 3 (number)
20:17:57.131 [Lua] [1397265260] = 16 (number)
20:17:57.131 [Lua] [1383433646] = 10 (number)
20:17:57.131 [Lua] [1448714756] = 6 (number)
20:17:57.131 [Lua]
20:17:57.131 [Lua] <>modded = true<>
20:17:57.131 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:17:57.133 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:17:57.145 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0804ad10] (Origin: function: 0x0804b190)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0804ad10] (Origin: function: 0x0804b5f0)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x075e1480] (Origin: function: 0x075e18e0)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x075e1480] (Origin: function: 0x075e1a70)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x082a1320] (Origin: function: 0x0849fe40)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x082a1320] (Origin: function: 0x084a0030)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x09d18520] (Origin: function: 0x09d185f0)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x09d18520] (Origin: function: 0x09d18550)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09d18520] (Origin: function: 0x09d18700)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x075db3b0)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x056b7980] (Origin: function: 0x056b79d0)
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:17:57.146 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08542040] (Origin: function: 0x085421c0)
20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x08528ee0] (Origin: function: 0x08528f30)
20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x08fedc40] (Origin: function: 0x08fedc70)
20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x08528ee0] (Origin: function: 0x06d316e0)
20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08528ee0] (Origin: function: 0x08528f10)
20:17:57.147 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:17:57.147 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x09ff0900] (Origin: function: 0x09ff10a0)
20:17:57.147 [Lua] <>modded = true<>
20:17:57.147 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
20:17:57.150 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:17:57.152 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:17:57.152 [Lua] <>modded = true<>
20:17:57.152 [Lua] <>Mod:1389872347:Simple UI = true<>
20:17:57.154 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:17:57.155 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:17:57.155 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x07dbbdf0] (Origin: function: 0x07dbc820)
20:17:57.155 [Lua] <>modded = true<>
20:17:57.156 [Lua] <>Mod:1431393962:Bestiary = true<>
20:17:57.158 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
20:17:57.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
20:17:57.163 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x088d0490] (Origin: function: 0x088d0560)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x09351f10] (Origin: function: 0x09352420)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x07990f70] (Origin: function: 0x07975ee0)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x07990f70] (Origin: function: 0x079756a0)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x07990f70] (Origin: function: 0x07974de0)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x07fb3300] (Origin: function: 0x07fb4bb0)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x07fb3300] (Origin: function: 0x07fb4c30)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x06644240] (Origin: function: 0x066449a0)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x0665ac50] (Origin: function: 0x0665ae40)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x078d7910] (Origin: function: 0x078d7940)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x078d7910] (Origin: function: 0x078d7a20)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x07f8f890] (Origin: function: 0x07f8fac0)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0905cd10] (Origin: function: 0x0905d2b0)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0905cd10] (Origin: function: 0x0905ce00)
20:17:57.165 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init_scenegraph' from [table: 0x075d5fd0] (Origin: function: 0x075d6060)
20:17:57.165 [Lua] <>modded = true<>
20:17:57.165 [Lua] <>Mod:1402835022:StickyGrim = true<>
20:17:57.167 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
20:17:57.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
20:17:57.168 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions
20:17:57.168 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x06ba1760] (Origin: function: 0x06ba1850)
20:17:57.168 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
20:17:57.168 [Lua] <>modded = true<>
20:17:57.168 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:17:57.170 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:17:57.172 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:17:57.172 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
20:17:57.172 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x08699120] (Origin: function: 0x08699350)
20:17:57.172 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x08699120] (Origin: function: 0x086996a0)
20:17:57.172 [Lua] <>modded = true<>
20:17:57.172 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:17:57.174 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:17:57.175 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:17:57.175 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x075ae320] (Origin: function: 0x075ae350)
20:17:57.175 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x075ae320] (Origin: function: 0x075ae500)
20:17:57.175 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:17:57.175 [Lua] <>modded = true<>
20:17:57.175 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
20:17:57.177 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
20:17:57.178 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x086d0260] (Origin: function: 0x086d0e30)
20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x086f5280] (Origin: function: 0x086f5e10)
20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x086d0260] (Origin: function: 0x086d0e90)
20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x086f5280] (Origin: function: 0x086f5a80)
20:17:57.179 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
20:17:57.179 [Lua] <>modded = true<>
20:17:57.179 [Lua] <>Mod:1455893647:Player List Plus = true<>
20:17:57.181 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
20:17:57.182 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x08640d70] (Origin: function: 0x08641890)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x08640d70] (Origin: function: 0x08641980)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x08640d70] (Origin: function: 0x08641b90)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x08640d70] (Origin: function: 0x08641aa0)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x066c6aa0] (Origin: function: 0x066c6b70)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x066c6aa0] (Origin: function: 0x066c7340)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x06577520] (Origin: function: 0x06577260)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x06577520] (Origin: function: 0x065784e0)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x075319c0] (Origin: function: 0x07531a90)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x075319c0] (Origin: function: 0x07531ab0)
20:17:57.182 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
20:17:57.182 [Lua] <>modded = true<>
20:17:57.182 [Lua] <>Mod:1459917022:Parry Indicator = true<>
20:17:57.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
20:17:57.185 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (options): using legacy widget definitions
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x085e3010] (Origin: function: 0x085e3340)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x06630d70] (Origin: function: 0x06630e90)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x06630d70] (Origin: function: 0x06630eb0)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x06630d70] (Origin: function: 0x06630f30)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06b70950] (Origin: function: 0x06b709a0)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x06b70950] (Origin: function: 0x06b70bd0)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06b70950] (Origin: function: 0x06b70c20)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x06b79de0] (Origin: function: 0x06b79eb0)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x06b79de0] (Origin: function: 0x06b7a480)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05baf3a0] (Origin: function: 0x05b43890)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05baf3a0] (Origin: function: 0x05b43540)
20:17:57.185 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05baf3a0] (Origin: function: 0x05b431f0)
20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05baf710] (Origin: function: 0x05b41730)
20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05baf710] (Origin: function: 0x05b413d0)
20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05baf710] (Origin: function: 0x05b41070)
20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x05bafe20] (Origin: function: 0x05b3d4d0)
20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x05bafe20] (Origin: function: 0x05b3d180)
20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x05bafe20] (Origin: function: 0x05b3ce30)
20:17:57.186 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
20:17:57.186 [Lua] <>modded = true<>
20:17:57.186 [Lua] <>Mod:1388911015:Chat Block = true<>
20:17:57.188 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:17:57.189 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:17:57.189 [Lua] [MOD][ChatBlock][INFO] (options): using legacy widget definitions
20:17:57.189 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x074fd290] (Origin: function: 0x074fdce0)
20:17:57.189 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:17:57.189 [Lua] <>modded = true<>
20:17:57.189 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
20:17:57.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
20:17:57.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
20:17:57.192 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x056d0e10)
20:17:57.192 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x09dcb080] (Origin: function: 0x09dcb3f0)
20:17:57.192 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x0665ac50] (Origin: function: 0x0665aed0)
20:17:57.192 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x09dcb080] (Origin: function: 0x09dcba50)
20:17:57.192 [Lua] <>modded = true<>
20:17:57.192 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
20:17:57.194 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
20:17:57.195 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (options): using legacy widget definitions
20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [table: 0x085df020] (Origin: function: 0x085df510)
20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df6b0)
20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df690)
20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df800)
20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df650)
20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df630)
20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [table: 0x085df020] (Origin: function: 0x085df670)
20:17:57.195 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [table: 0x085df020] (Origin: function: 0x085df4f0)
20:17:57.195 [Lua] <>modded = true<>
20:17:57.196 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
20:17:57.198 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
20:17:57.199 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (options): using legacy widget definitions
20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x08651c40] (Origin: function: 0x08651e80)
20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x08651c40] (Origin: function: 0x08651fe0)
20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x075e1480] (Origin: function: 0x075e18a0)
20:17:57.200 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x08651c40] (Origin: function: 0x08652290)
20:17:57.200 [Lua] <>modded = true<>
20:17:57.200 [Lua] <>Mod:1448714756:No Wobble = true<>
20:17:57.202 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:17:57.203 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:17:57.203 [Lua] [MOD][NoWobble][INFO] (options): using legacy widget definitions
20:17:57.203 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x079d77b0] (Origin: function: 0x079d86c0)
20:17:57.203 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:17:57.203 [Lua] <>modded = true<>
20:17:57.203 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
20:17:57.205 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
20:17:57.206 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (options): using legacy widget definitions
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [table: 0x05610f20] (Origin: function: 0x05614be0)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0661efc0] (Origin: function: 0x0661fcc0)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x07f8f890] (Origin: function: 0x07f8fba0)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x066a3760] (Origin: function: 0x066a3da0)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x06630d70] (Origin: function: 0x06631040)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [table: 0x067014c0] (Origin: function: 0x067014f0)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [table: 0x066c6870] (Origin: function: 0x066c68c0)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'flow_event' from [table: 0x05617c80] (Origin: function: 0x05619d50)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_shotgun_shoot' from [table: 0x06b6b320] (Origin: function: 0x06b6b430)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06b896d0] (Origin: function: 0x06b897a0)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06b92680] (Origin: function: 0x06b92750)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06b86af0] (Origin: function: 0x06b86bc0)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'client_owner_post_update' from [table: 0x06b6d070] (Origin: function: 0x06b6d140)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'init' from [table: 0x06e27980] (Origin: function: 0x06e27d70)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x06b28770] (Origin: function: 0x06b28860)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'initialize_projectile' from [table: 0x06b244f0] (Origin: function: 0x06b245c0)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [table: 0x06688cc0] (Origin: function: 0x06689c90)
20:17:57.207 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
20:17:57.207 [Lua] <>modded = true<>
20:17:57.208 [Lua] <>Mod:1391228174:UI Improvements = true<>
20:17:57.210 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
20:17:57.211 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (options): using legacy widget definitions
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [table: 0x089c7700] (Origin: function: 0x089c7f40)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x089c7700] (Origin: function: 0x089c7830)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x089c7700] (Origin: function: 0x089c7f60)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x089c7700] (Origin: function: 0x089c7990)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x089c7700] (Origin: function: 0x089c79d0)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [table: 0x0905cd10] (Origin: function: 0x0905d5a0)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [table: 0x0905cd10] (Origin: function: 0x0905d540)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x07667300] (Origin: function: 0x07667470)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [table: 0x088d7a20] (Origin: function: 0x088d7ea0)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08c75a90] (Origin: function: 0x08c75d70)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x08c75a90] (Origin: function: 0x08c76020)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x08ac2d70] (Origin: function: 0x08ac2e20)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x08ac2d70] (Origin: function: 0x08ac3190)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [table: 0x08ac2d70] (Origin: function: 0x08ac2fe0)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x08ac2d70] (Origin: function: 0x08ac2fc0)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x08ac2d70] (Origin: function: 0x08ac2f80)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08ac2d70] (Origin: function: 0x08ac2da0)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [table: 0x08ac2d70] (Origin: function: 0x08ac3110)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [table: 0x08b61390] (Origin: function: 0x08b615d0)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x08bef7f0] (Origin: function: 0x08bef820)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x08bef7f0] (Origin: function: 0x08befc70)
20:17:57.211 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x090fcfd0] (Origin: function: 0x090fd120)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x095ffc70] (Origin: function: 0x095ffca0)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x095ffc70] (Origin: function: 0x095ffd20)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x095ffc70] (Origin: function: 0x095ffe70)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x095ffc70] (Origin: function: 0x095ffec0)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0927f8d0] (Origin: function: 0x092808c0)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [table: 0x0927f8d0] (Origin: function: 0x092808f0)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [table: 0x0927f8d0] (Origin: function: 0x09280930)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0927f8d0] (Origin: function: 0x0927fa20)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0927f8d0] (Origin: function: 0x09280210)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [table: 0x0927f8d0] (Origin: function: 0x0927fac0)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [table: 0x09351f10] (Origin: function: 0x09352570)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [table: 0x0905cd10] (Origin: function: 0x0905cef0)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x09351f10] (Origin: function: 0x09352470)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [table: 0x09351f10] (Origin: function: 0x093525f0)
20:17:57.212 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
20:17:57.212 [Lua] <>modded = true<>
20:17:57.212 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
20:17:57.214 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
20:17:57.215 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
20:17:57.215 [Lua] [MOD][ffindicator][INFO] (options): using legacy widget definitions
20:17:57.215 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [table: 0x0854b510] (Origin: function: 0x0854b770)
20:17:57.215 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:17:57.215 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:17:57.215 [Lua] <>modded = true<>
20:17:57.216 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
20:17:57.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
20:17:57.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (options): using legacy widget definitions
20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [table: 0x058149c0] (Origin: function: 0x05814e90)
20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [table: 0x06c359e0] (Origin: function: 0x06c3db30)
20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [table: 0x06d43f00] (Origin: function: 0x06d44390)
20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [table: 0x06beecd0] (Origin: function: 0x06be93c0)
20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [table: 0x06d43f00] (Origin: function: 0x06d44050)
20:17:57.219 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [table: 0x06d3e970] (Origin: function: 0x06d3ed10)
20:17:57.220 [Lua] <>project = vermintide 2<>
20:17:57.220 [Lua] <>build = release<>
20:17:57.220 [Lua] <>platform = win32<>
20:17:57.220 [Lua] <>title_id = 5107<>
20:17:57.220 [Lua] <>engine_revision = 36e28bdddf4e<>
20:17:57.220 [Lua] <>content_revision = 126749<>
20:17:57.220 [Lua] <>rendering_backend = dx11<>
20:17:57.220 [Lua] <>teamcity_build_id = 37228<>
20:17:57.220 [Lua] <>steam_id = 1100001013a739c<>
20:17:57.220 [Lua] <>steam_user_name = AfriHolioo<>
20:17:57.220 [Lua] <>machine_id = 3480ae98-39a7-4e61-b274-d8a8502738dd<>
20:17:57.220 [Lua] [Boot] Application build: release
20:17:57.220 [Lua] [Boot] Engine revision: 36e28bdddf4e
20:17:57.220 [Lua] [Boot] Content revision: 126749
20:17:57.220 [Lua] [Boot] User ID: 1100001013a739c AfriHolioo
20:17:57.226 [Lua] [SmokeTest] Disabled
20:17:57.226 [Save] Loading `telemetry`
20:17:57.226 [Lua] Game:setup() total time: 0.0060000000000002
20:17:57.226 [Lua] handle rev info: 0
20:17:57.226 [Lua] handle gfx quality: 0
20:17:57.226 [Lua] default settings: 0
20:17:57.226 [Lua] user settings: 0
20:17:57.226 [Lua] set frame times: 0
20:17:57.226 [Lua] init random: 0
20:17:57.226 [Lua] managers: 0.0050000000000007816
20:17:57.226 [Lua]
20:17:57.226 [Lua] unaccounted: 0.00099999999999944578
20:17:57.226 [Lua] [Boot] use baked enemy meshes: false
20:17:57.227 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:17:57.227 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:17:57.227 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:17:57.227 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:17:57.227 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:17:57.227 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:17:57.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:17:57.227 [Save] Load done
20:17:57.235 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
20:17:57.235 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:17:57.235 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:17:57.235 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:17:57.235 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
20:17:57.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:17:57.594 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:17:57.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:17:58.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:17:58.268 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:17:58.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:17:58.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:17:58.456 [Lua] [PackageManager] Force_load: resource_packages/menu
20:17:58.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:17:58.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:17:58.642 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:17:58.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:17:59.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:17:59.743 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:17:59.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:17:59.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:17:59.827 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:17:59.828 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:18:00.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:18:00.014 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:18:00.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:18:00.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:18:00.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:18:00.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:18:01.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:18:01.630 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:18:01.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:18:01.833 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:18:01.833 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
20:18:01.833 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x07846370] (Origin: function: 0x07b2f2a0)
20:18:01.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x076065b0] (Origin: function: 0x08d1b150)
20:18:01.833 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x076065b0] (Origin: function: 0x089cbfb0)
20:18:01.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x07846370] (Origin: function: 0x07b0a600)
20:18:01.834 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:18:01.834 [Lua] [Gamestate] Enter StateTitleScreen
20:18:01.835 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:18:01.835 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:18:01.835 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:18:01.835 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:18:01.835 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:18:01.836 warning: [Lua] CHAT FONT SIZE DISABLED
20:18:01.837 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1388882435, not in downloaded list
20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1388991228, not in downloaded list
20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1448171213, not in downloaded list
20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1477499789, not in downloaded list
20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1385512022, not in downloaded list
20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1458362759, not in downloaded list
20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1448167528, not in downloaded list
20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1405221659, not in downloaded list
20:18:01.850 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1584145468, not in downloaded list
20:18:01.850 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:18:01.850 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:18:01.850 [Save] Loading `save_data`
20:18:01.851 [Save] Load done
20:18:01.868 [Lua] [BackendManagerPlayFab] Backend Enabled
20:18:02.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:18:02.240 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:18:02.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:18:04.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:18:04.057 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:18:04.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:18:04.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:18:04.414 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:18:04.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:18:04.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:18:04.838 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:18:04.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:18:05.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:18:05.076 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:18:05.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:18:05.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:18:05.330 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:18:05.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:18:06.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:18:06.094 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:18:06.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:18:06.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:18:06.313 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:18:06.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:18:06.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:18:06.517 [Lua] [PackageManager] Force_load: resource_packages/careers
20:18:06.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:18:06.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:18:06.550 [Lua] [PackageManager] Force_load: resource_packages/decals
20:18:06.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:18:06.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:18:06.755 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:18:06.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:18:07.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:18:07.768 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:18:07.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:18:08.506 [Lua] Populating data for character 1 15
20:18:08.743 [Lua] Requesting character data for index 2 15
20:18:08.743 [Lua] Populating data for character 2 15
20:18:08.979 [Lua] Requesting character data for index 3 15
20:18:08.979 [Lua] Populating data for character 3 15
20:18:09.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:18:09.147 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:18:09.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:18:09.215 [Lua] Requesting character data for index 4 15
20:18:09.215 [Lua] Populating data for character 4 15
20:18:09.453 [Lua] Requesting character data for index 5 15
20:18:09.453 [Lua] Populating data for character 5 15
20:18:09.691 [Lua] Requesting character data for index 6 15
20:18:09.691 [Lua] Populating data for character 6 15
20:18:09.927 [Lua] Requesting character data for index 7 15
20:18:09.927 [Lua] Populating data for character 7 15
20:18:10.180 [Lua] Requesting character data for index 8 15
20:18:10.180 [Lua] Populating data for character 8 15
20:18:10.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:18:10.417 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:18:10.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:18:10.419 [Lua] Requesting character data for index 9 15
20:18:10.419 [Lua] Populating data for character 9 15
20:18:10.653 [Lua] Requesting character data for index 10 15
20:18:10.653 [Lua] Populating data for character 10 15
20:18:10.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:18:10.670 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:18:10.907 [Lua] Requesting character data for index 11 15
20:18:10.908 [Lua] Populating data for character 11 15
20:18:11.145 [Lua] Requesting character data for index 12 15
20:18:11.145 [Lua] Populating data for character 12 15
20:18:11.382 [Lua] Requesting character data for index 13 15
20:18:11.382 [Lua] Populating data for character 13 15
20:18:11.620 [Lua] Requesting character data for index 14 15
20:18:11.620 [Lua] Populating data for character 14 15
20:18:11.875 [Lua] Requesting character data for index 15 15
20:18:11.875 [Lua] Populating data for character 15 15
20:18:12.437 [Lua] Player statistics loaded!
20:18:12.910 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:18:13.928 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:18:13.929 [Lua] [Managers] Destroying state managers...
20:18:13.929 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
20:18:13.929 [Lua] [Gamestate] Enter state StateLoading
20:18:13.931 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:18:13.931 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:18:13.931 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_heal
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_ping
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_pong
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
20:18:13.931 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
20:18:13.931 [Lua] registering RPCs
20:18:13.931 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer
20:18:13.931 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:18:13.931 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:18:13.931 [Lua] [StateLoading] Need to unload nil and start load inn_level
20:18:13.931 [Lua] [LevelTransitionHandler] load_level inn_level
20:18:13.931 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:18:13.931 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:18:13.931 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:18:13.931 [Lua] [EnemyPackageLoader] setup_startup_enemies
20:18:13.931 [Lua] [EnemyPackageLoader] Load no enemies on this level
20:18:13.931 [Lua] [NetworkServer] Current level key inn_level
20:18:13.931 [Lua] [LevelTransitionHandler] Generated new level_seed: 649376
20:18:13.931 [Lua] [VOIP] Initializing Steam Voip
20:18:13.931 [Lua] [VOIP] Is server. Creating room / joining my own room.
20:18:13.935 [EAC] EAC server 1100001013a739c is initializing
20:18:13.949 [EAC] Server is also client 1100001013a739c
20:18:13.949 [EACServer] [SetLogCallback] Procedure: 000000014049E900 LogLevel: Info.
20:18:13.949 [Lua] ### Created peer state machine for 1100001013a739c
20:18:13.949 [Lua] [PeerSM] 1100001013a739c :: on_enter Connecting
20:18:13.949 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
20:18:13.949 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
20:18:13.949 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:18:13.950 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
20:18:13.951 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:18:13.951 [Lua] Set lobby begin:
20:18:13.951 [Lua] Set lobby end.
20:18:13.951 [Lua] [LOCAL RPC] rpc_notify_connected
20:18:13.951 [Lua] [PSM] Peer 1100001013a739c joined. Want to use profile index "1"
20:18:13.951 [Lua] [LobbyHost] Changed state from 0 to creating
20:18:14.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:18:14.000 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:18:14.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:18:14.019 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
20:18:14.153 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
20:18:14.169 [SteamLobby] Detected added member 1100001013a739c
20:18:14.170 [Lua] [LobbyHost] Changed state from creating to joined
20:18:14.170 [Lua] [PartyManager] Leader is set to 1100001013a739c
20:18:14.171 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001013a739c my_peer_id:1100001013a739c
20:18:14.171 [Lua] [ChatManager] Registering channel 1
20:18:14.171 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001013a739c, own_peer_id=1100001013a739c)
20:18:14.186 [Lua] [NetworkServer] Changing num_players from nil to 1
20:18:14.186 [Lua] Players: 1
20:18:14.186 [Lua] Set lobby begin:
20:18:14.186 [Lua] Lobby data level_key = inn_level
20:18:14.187 [Lua] Lobby data num_players = 1
20:18:14.187 [Lua] Lobby data matchmaking = false
20:18:14.187 [Lua] Set lobby end.
20:18:14.411 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:18:15.944 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
20:18:15.961 [Lua] [PeerSM] 1100001013a739c :: on_exit Connecting
20:18:15.961 [Lua] [PeerSM] 1100001013a739c :: on_enter Loading
20:18:15.961 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001013a739c
20:18:15.961 [Lua] [LOCAL RPC] rpc_load_level 26 649376
20:18:25.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:18:25.174 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:18:25.190 [Lua] [LevelTransitionHandler] Level load completed!
20:18:25.191 [Lua] ### Sending rpc_level_loaded
20:18:25.191 [Lua] #### Has state machine: true, sender: 1100001013a739c, level_id: 26
20:18:25.191 [Lua] Peer 1100001013a739c has loaded the level and all enemies are loaded
20:18:25.207 [Lua] [PeerSM] 1100001013a739c :: on_exit Loading
20:18:25.207 [Lua] [PeerSM] 1100001013a739c :: on_enter LoadingProfilePackages
20:18:25.207 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 1100001013a739c:1
20:18:25.207 [Lua] Set lobby begin:
20:18:25.207 [Lua] Lobby data level_key = inn_level
20:18:25.207 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:25.207 [Lua] Lobby data player_slot_6 = 0:0
20:18:25.207 [Lua] Lobby data num_players = 1
20:18:25.207 [Lua] Lobby data matchmaking = false
20:18:25.207 [Lua] Lobby data player_slot_4 = 0:0
20:18:25.207 [Lua] Lobby data player_slot_5 = 0:0
20:18:25.207 [Lua] Lobby data player_slot_2 = 0:0
20:18:25.208 [Lua] Lobby data player_slot_3 = 0:0
20:18:25.208 [Lua] Set lobby end.
20:18:25.208 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001013a739c:1, previous profile 0, profile 1]
20:18:25.208 [Lua] Set lobby begin:
20:18:25.208 [Lua] Lobby data level_key = inn_level
20:18:25.208 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:25.208 [Lua] Lobby data player_slot_6 = 0:0
20:18:25.208 [Lua] Lobby data num_players = 1
20:18:25.208 [Lua] Lobby data matchmaking = false
20:18:25.208 [Lua] Lobby data player_slot_4 = 0:0
20:18:25.208 [Lua] Lobby data player_slot_5 = 0:0
20:18:25.208 [Lua] Lobby data player_slot_2 = 0:0
20:18:25.208 [Lua] Lobby data player_slot_3 = 0:0
20:18:25.209 [Lua] Set lobby end.
20:18:25.209 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
20:18:25.209 [Lua] Set lobby begin:
20:18:25.209 [Lua] Lobby data level_key = inn_level
20:18:25.209 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:25.209 [Lua] Lobby data player_slot_6 = 0:0
20:18:25.209 [Lua] Lobby data num_players = 1
20:18:25.209 [Lua] Lobby data matchmaking = false
20:18:25.209 [Lua] Lobby data player_slot_4 = 0:0
20:18:25.209 [Lua] Lobby data player_slot_5 = 0:0
20:18:25.209 [Lua] Lobby data player_slot_2 = 0:0
20:18:25.209 [Lua] Lobby data player_slot_3 = 0:0
20:18:25.209 [Lua] Set lobby end.
20:18:25.209 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
20:18:25.209 [Lua] Set lobby begin:
20:18:25.209 [Lua] Lobby data level_key = inn_level
20:18:25.209 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:25.209 [Lua] Lobby data player_slot_6 = 0:0
20:18:25.209 [Lua] Lobby data num_players = 1
20:18:25.209 [Lua] Lobby data matchmaking = false
20:18:25.210 [Lua] Lobby data player_slot_4 = 0:0
20:18:25.210 [Lua] Lobby data player_slot_5 = 0:0
20:18:25.210 [Lua] Lobby data player_slot_2 = 0:0
20:18:25.210 [Lua] Lobby data player_slot_3 = 0:0
20:18:25.210 [Lua] Set lobby end.
20:18:25.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
20:18:25.210 [Lua] Set lobby begin:
20:18:25.210 [Lua] Lobby data level_key = inn_level
20:18:25.210 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:25.210 [Lua] Lobby data player_slot_6 = 0:0
20:18:25.210 [Lua] Lobby data num_players = 1
20:18:25.210 [Lua] Lobby data matchmaking = false
20:18:25.210 [Lua] Lobby data player_slot_4 = 0:0
20:18:25.210 [Lua] Lobby data player_slot_5 = 0:0
20:18:25.210 [Lua] Lobby data player_slot_2 = 0:0
20:18:25.210 [Lua] Lobby data player_slot_3 = 0:0
20:18:25.210 [Lua] Set lobby end.
20:18:25.210 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
20:18:25.210 [Lua] Set lobby begin:
20:18:25.210 [Lua] Lobby data level_key = inn_level
20:18:25.211 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:25.211 [Lua] Lobby data player_slot_6 = 0:0
20:18:25.211 [Lua] Lobby data num_players = 1
20:18:25.211 [Lua] Lobby data matchmaking = false
20:18:25.211 [Lua] Lobby data player_slot_4 = 0:0
20:18:25.211 [Lua] Lobby data player_slot_5 = 0:0
20:18:25.211 [Lua] Lobby data player_slot_2 = 0:0
20:18:25.211 [Lua] Lobby data player_slot_3 = 0:0
20:18:25.211 [Lua] Set lobby end.
20:18:25.211 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
20:18:25.212 [Lua] ### Sending rpc_level_loaded
20:18:25.212 [Lua] #### Has state machine: false, sender: 1100001013a739c, level_id: 26
20:18:25.212 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001013a739c inventory_sync_id:1 my_peer_id:1100001013a739c
20:18:25.212 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:18:25.225 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001013a739c inventory_sync_id:1 my_peer_id:1100001013a739c
20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:18:25.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
20:18:25.753 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
20:18:25.753 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
20:18:25.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
20:18:26.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
20:18:26.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01
20:18:26.178 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
20:18:26.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
20:18:26.210 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01
20:18:26.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
20:18:26.211 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:18:26.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:18:26.212 [Lua] Set lobby begin:
20:18:26.212 [Lua] Lobby data level_key = inn_level
20:18:26.212 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:26.212 [Lua] Lobby data player_slot_6 = 0:0
20:18:26.212 [Lua] Lobby data num_players = 1
20:18:26.212 [Lua] Lobby data matchmaking = false
20:18:26.212 [Lua] Lobby data host = 1100001013a739c
20:18:26.212 [Lua] Lobby data player_slot_4 = 0:0
20:18:26.212 [Lua] Lobby data player_slot_5 = 0:0
20:18:26.212 [Lua] Lobby data player_slot_2 = 0:0
20:18:26.213 [Lua] Lobby data country_code = DE
20:18:26.213 [Lua] Lobby data player_slot_3 = 0:0
20:18:26.213 [Lua] Lobby data unique_server_name = AfriHolioo
20:18:26.213 [Lua] Set lobby end.
20:18:26.213 [Lua] [Managers] Destroying state managers...
20:18:26.214 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:18:26.214 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
20:18:26.214 [Lua] [Gamestate] Enter StateIngame HOST
20:18:26.214 [Lua] Set lobby begin:
20:18:26.214 [Lua] Lobby data level_key = inn_level
20:18:26.214 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:26.214 [Lua] Lobby data selected_level_key = inn_level
20:18:26.214 [Lua] Lobby data player_slot_6 = 0:0
20:18:26.214 [Lua] Lobby data num_players = 1
20:18:26.214 [Lua] Lobby data matchmaking = false
20:18:26.214 [Lua] Lobby data host = 1100001013a739c
20:18:26.214 [Lua] Lobby data player_slot_4 = 0:0
20:18:26.215 [Lua] Lobby data player_slot_5 = 0:0
20:18:26.215 [Lua] Lobby data player_slot_2 = 0:0
20:18:26.215 [Lua] Lobby data country_code = DE
20:18:26.215 [Lua] Lobby data player_slot_3 = 0:0
20:18:26.215 [Lua] Lobby data unique_server_name = AfriHolioo
20:18:26.215 [Lua] Set lobby end.
20:18:26.215 [Lua] [StateIngame] Server ingame
20:18:26.218 [Lua] Set lobby begin:
20:18:26.218 [Lua] Lobby data level_key = inn_level
20:18:26.218 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:26.218 [Lua] Lobby data selected_level_key = inn_level
20:18:26.219 [Lua] Lobby data player_slot_6 = 0:0
20:18:26.219 [Lua] Lobby data num_players = 1
20:18:26.219 [Lua] Lobby data matchmaking = false
20:18:26.219 [Lua] Lobby data host = 1100001013a739c
20:18:26.219 [Lua] Lobby data player_slot_4 = 0:0
20:18:26.219 [Lua] Lobby data difficulty = normal
20:18:26.219 [Lua] Lobby data player_slot_5 = 0:0
20:18:26.219 [Lua] Lobby data player_slot_2 = 0:0
20:18:26.219 [Lua] Lobby data country_code = DE
20:18:26.219 [Lua] Lobby data player_slot_3 = 0:0
20:18:26.219 [Lua] Lobby data unique_server_name = AfriHolioo
20:18:26.219 [Lua] Set lobby end.
20:18:26.219 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer
20:18:26.219 [Lua] [LobbyAux] Making combined_hash: 43b7ba6d20bb509 from network_hash=da57de3d6d9d35d5, trunk_revision=126749, engine_revision=36e28bdddf4e, project_hash=bulldozer
20:18:26.219 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:18:26.219 [Lua] [Matchmaking] initializing
20:18:26.219 [Lua] [Matchmaking] my_peer_id: 1100001013a739c, I am server
20:18:26.219 [Lua] [Matchmaking] register rpcs
20:18:26.220 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:18:26.220 [Lua] [GameNetworkManager] My own peer_id = 1100001013a739c
20:18:26.220 [Lua] [GameNetworkManager] self.is_server = true
20:18:26.220 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
20:18:26.220 [Network] Setting artificial MTU limit to 65536
20:18:26.221 [Lua] Switching ConflictSettings: to: disabled
20:18:26.221 [Lua] pacing=disabled
20:18:26.221 [Lua] roaming=nil
20:18:26.221 [Lua] disabled=true
20:18:26.221 [Lua] pack_spawning=disabled
20:18:26.221 [Lua] boss=disabled
20:18:26.221 [Lua] horde=disabled
20:18:26.221 [Lua] specials=disabled
20:18:26.221 [Lua] name=disabled
20:18:26.221 [Lua] intensity=disabled
20:18:26.221 [Lua] ---
20:18:26.225 [Lua] [AIInterestPointSystem] Level Seed: 649376
20:18:26.225 [Lua]
20:18:26.225 [Lua] [entity_system_bag] = table
20:18:26.225 [Lua] [entity_system_bag] = metatable
20:18:26.225 [Lua] [startup_data] = table
20:18:26.225 [Lua] [entity_manager] = table
20:18:26.225 [Lua] [entity_manager] = metatable
20:18:26.225 [Lua] [unit_spawner] = table
20:18:26.225 [Lua] [unit_spawner] = metatable
20:18:26.225 [Lua] [unit_storage] = table
20:18:26.225 [Lua] [unit_storage] = metatable
20:18:26.225 [Lua] [dice_keeper] = table
20:18:26.225 [Lua] [dice_keeper] = metatable
20:18:26.225 [Lua] [is_server] = true (boolean)
20:18:26.225 [Lua] [world] = [World]
20:18:26.225 [Lua] [system_api] = table
20:18:26.225 [Lua] [network_lobby] = table
20:18:26.225 [Lua] [network_lobby] = metatable
20:18:26.225 [Lua] [profile_synchronizer] = table
20:18:26.225 [Lua] [profile_synchronizer] = metatable
20:18:26.225 [Lua] [entity_system] = table
20:18:26.225 [Lua] [entity_system] = metatable
20:18:26.225 [Lua] [num_local_human_players] = 1 (number)
20:18:26.225 [Lua] [statistics_db] = table
20:18:26.225 [Lua] [statistics_db] = metatable
20:18:26.225 [Lua] [network_server] = table
20:18:26.225 [Lua] [network_server] = metatable
20:18:26.225 [Lua] [input_manager] = table
20:18:26.225 [Lua] [input_manager] = metatable
20:18:26.225 [Lua] [network_clock] = table
20:18:26.225 [Lua] [network_clock] = metatable
20:18:26.225 [Lua] [network_transmit] = table
20:18:26.225 [Lua] [network_transmit] = metatable
20:18:26.225 [Lua] [free_flight_manager] = table
20:18:26.225 [Lua] [free_flight_manager] = metatable
20:18:26.225 [Lua] [network_manager] = table
20:18:26.225 [Lua] [network_manager] = metatable
20:18:26.225 [Lua] [network_event_delegate] = table
20:18:26.225 [Lua] [network_event_delegate] = metatable
20:18:26.225 [Lua]
20:18:26.226 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:18:26.228 [Lua] [AchievementManager] Achievements using the steam platform
20:18:26.229 [Lua] [StateIngame] Level seed: 649376
20:18:26.229 [Umbra] Init version: 3.4.15 :: 16 threads
20:18:26.229 [Umbra] Tome with `11601` objects loaded.
20:18:26.230 [Umbra] UMBRA Tome loaded.
20:18:26.230 [World] Spawning level.
20:18:26.237 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
20:18:26.524 [Lua] [LevelAnalysis] set_random_seed( 469438656)
20:18:26.527 [Lua] PlayerManager:add_player player_1
20:18:26.529 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:18:26.529 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:18:26.529 [Lua] [IngameUI] init
20:18:26.577 [Lua] [Matchmaking] Cancelling matchmaking
20:18:26.577 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:18:26.577 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:18:26.577 [Lua] Set lobby begin:
20:18:26.577 [Lua] Lobby data level_key = inn_level
20:18:26.577 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:26.577 [Lua] Lobby data selected_level_key = inn_level
20:18:26.577 [Lua] Lobby data power_level = 785
20:18:26.577 [Lua] Lobby data player_slot_6 = 0:0
20:18:26.577 [Lua] Lobby data num_players = 1
20:18:26.577 [Lua] Lobby data matchmaking = false
20:18:26.577 [Lua] Lobby data host = 1100001013a739c
20:18:26.577 [Lua] Lobby data player_slot_4 = 0:0
20:18:26.577 [Lua] Lobby data difficulty = normal
20:18:26.577 [Lua] Lobby data player_slot_5 = 0:0
20:18:26.577 [Lua] Lobby data player_slot_2 = 0:0
20:18:26.578 [Lua] Lobby data country_code = DE
20:18:26.578 [Lua] Lobby data player_slot_3 = 0:0
20:18:26.578 [Lua] Lobby data unique_server_name = AfriHolioo
20:18:26.578 [Lua] Set lobby end.
20:18:26.578 [Flow] Forge tier 4
20:18:26.578 [Flow] complete_skittergate_legend true
20:18:26.578 [Flow] complete_all_helmgart_levels_recruit true
20:18:26.579 [Flow] WitchHunterLevel:30
20:18:26.579 [Flow] LeaderYes
20:18:26.579 [Flow] ALL PC XP:1.41476e+06
20:18:26.579 [Flow] Has "bogenhafen" DLC:true
20:18:26.579 [Flow] WH XP:122488
20:18:26.579 [Flow] Number of crafted items:5054
20:18:26.579 [Flow] Sum of Powe Levels:1500
20:18:26.579 [Flow] lodestone diff 1:false
20:18:26.580 [Flow] magnus and cemetery
20:18:26.580 [Flow] magnus and cemetery
20:18:26.580 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:18:26.581 [Lua] CurrentConflictSettings disabled
20:18:26.581 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:18:26.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:18:26.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:18:26.583 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:18:26.583 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=20
20:18:26.583 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:18:26.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:18:26.625 [Lua] MUSIC: nil -> explore
20:18:27.228 [Flow] DISABLE
20:18:27.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
20:18:27.263 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
20:18:27.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:18:27.486 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:18:27.486 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
20:18:27.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:18:27.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:18:27.987 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:18:27.990 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
20:18:28.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
20:18:28.241 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
20:18:28.242 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:18:28.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:18:28.904 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:18:28.905 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
20:18:29.035 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
20:18:29.035 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
20:18:29.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:18:29.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:18:29.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
20:18:29.321 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:18:30.084 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:18:30.084 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
20:18:30.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
20:18:30.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
20:18:30.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
20:18:30.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:18:30.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:18:30.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
20:18:30.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:18:30.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:18:30.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
20:18:30.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:18:30.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:18:30.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
20:18:30.811 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
20:18:30.813 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
20:18:30.828 [Lua] [PeerSM] 1100001013a739c :: on_exit LoadingProfilePackages
20:18:30.828 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForEnterGame
20:18:30.830 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
20:18:30.830 [Lua] [LOCAL RPC] rpc_loading_synced
20:18:30.845 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForEnterGame
20:18:30.845 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForGameObjectSync
20:18:30.861 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForGameObjectSync
20:18:30.861 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForPlayers
20:18:30.864 [Lua] [LOCAL RPC] rpc_game_started
20:18:30.878 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForPlayers
20:18:30.878 [Lua] [PeerSM] 1100001013a739c :: on_enter SpawningPlayer
20:18:30.895 [Lua] [PeerSM] 1100001013a739c :: on_exit SpawningPlayer
20:18:30.895 [Lua] [PeerSM] 1100001013a739c :: on_enter InGame
20:18:30.898 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
20:18:30.898 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001013a739c, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
20:18:30.898 [Lua] PlayerManager:rpc_to_client_spawn_player()
20:18:30.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:18:30.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:18:30.901 [Lua] PlayerManager:assign_unit_ownership AfriHolioo 1100001013a739c 1
20:18:30.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22
20:18:31.251 [Lua] [IngameUI] menu view on_enter start_menu_view
20:18:31.251 [Lua] hero_fullscreen_menu_on_enter
20:18:31.253 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05ce5440
20:18:31.253 [World] Spawning level.
20:18:31.254 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
20:18:31.254 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
20:18:31.254 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
20:18:31.254 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
20:18:31.255 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:18:31.270 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
20:18:31.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read,
20:18:31.270 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read,
20:18:31.270 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer, async-read,
20:18:31.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
20:18:31.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer
20:18:31.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read,
20:18:31.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
20:18:31.327 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
20:18:31.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
20:18:31.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
20:18:31.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
20:18:32.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2d8, position: 0
20:18:32.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x2d8, position: 27249
20:18:34.617 [Lua] [IngameUI] menu view on_exit start_menu_view
20:18:34.617 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:18:34.617 [Lua] hero_fullscreen_menu_on_exit
20:18:34.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05ce5440
20:18:34.619 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
20:18:34.619 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
20:18:34.620 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer
20:18:34.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer
20:18:49.321 [SteamLobby] Detected added member 110000100472d85
20:18:49.321 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:18:49.321 [Lua] Players: 2
20:18:49.321 [Lua] Set lobby begin:
20:18:49.321 [Lua] Lobby data level_key = inn_level
20:18:49.321 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:49.321 [Lua] Lobby data selected_level_key = inn_level
20:18:49.321 [Lua] Lobby data power_level = 785
20:18:49.322 [Lua] Lobby data player_slot_6 = 0:0
20:18:49.322 [Lua] Lobby data num_players = 2
20:18:49.322 [Lua] Lobby data matchmaking = false
20:18:49.322 [Lua] Lobby data host = 1100001013a739c
20:18:49.322 [Lua] Lobby data player_slot_4 = 0:0
20:18:49.322 [Lua] Lobby data difficulty = normal
20:18:49.322 [Lua] Lobby data player_slot_5 = 0:0
20:18:49.322 [Lua] Lobby data player_slot_2 = 0:0
20:18:49.322 [Lua] Lobby data country_code = DE
20:18:49.322 [Lua] Lobby data player_slot_3 = 0:0
20:18:49.322 [Lua] Lobby data unique_server_name = AfriHolioo
20:18:49.322 [Lua] Set lobby end.
20:18:49.322 [Lua] [LobbyMembers] Member joined 110000100472d85
20:18:49.338 [Lua] [NetworkServer] Peer 110000100472d85 joined server lobby.
20:18:49.338 [Lua] [NetworkServer] Creating peer info.
20:18:49.338 [Lua] [PeerSM] 110000100472d85 :: on_enter Connecting
20:18:49.338 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:18:49.339 [Lua] [ChatManager][1]System: Bowerick Wowbagger is joining the game
20:18:49.354 [SteamAuthenticator] Sent ticket request to 110000100472d85
20:18:49.355 [Lua] [ConnectionHandler] Peer state for "110000100472d85": [nil] ==> [Connecting]
20:18:49.355 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000100472d85"
20:18:49.372 [Lua] [ConnectionHandler] Peer state for "110000100472d85": [Connecting] ==> [Connected]
20:18:53.774 [SteamAuthenticator] Got ticket from 110000100472d85
20:18:53.774 [SteamAuthenticator] BeginAuthSession 110000100472d85
20:18:53.774 [SteamAuthenticator] Authenticating 110000100472d85
20:18:53.774 [SteamAuthenticator] Got ticket request from 110000100472d85
20:18:53.774 [SteamAuthenticator] GetAuthSessionTicket 110000100472d85
20:18:53.774 [SteamAuthenticator] Sent ticket to 110000100472d85
20:18:54.128 [SteamAuthenticator] Steam validation for 110000100472d85 with response 0
20:18:54.331 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:18:54.331 [Lua] [Matchmaking] Got a handshake request from 110000100472d85 with user name 'Bowerick Wowbagger'
20:18:54.431 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001e6bf3a from 110000100472d85, replying lobby_ok
20:18:54.499 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100472d85 REPLY wh:1100001013a739c | we:0 | dr:0 | bw:0 | es:0
20:18:54.567 [Lua] [Matchmaking] Assigning profile slot 4 to 110000100472d85
20:18:54.567 [Lua] Set lobby begin:
20:18:54.567 [Lua] Lobby data level_key = inn_level
20:18:54.567 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:54.567 [Lua] Lobby data selected_level_key = inn_level
20:18:54.567 [Lua] Lobby data power_level = 785
20:18:54.567 [Lua] Lobby data player_slot_6 = 0:0
20:18:54.567 [Lua] Lobby data num_players = 2
20:18:54.567 [Lua] Lobby data matchmaking = false
20:18:54.567 [Lua] Lobby data host = 1100001013a739c
20:18:54.567 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:18:54.568 [Lua] Lobby data difficulty = normal
20:18:54.568 [Lua] Lobby data player_slot_5 = 0:0
20:18:54.568 [Lua] Lobby data player_slot_2 = 0:0
20:18:54.568 [Lua] Lobby data country_code = DE
20:18:54.568 [Lua] Lobby data player_slot_3 = 0:0
20:18:54.568 [Lua] Lobby data unique_server_name = AfriHolioo
20:18:54.568 [Lua] Set lobby end.
20:18:54.568 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001013a739c | we:110000100472d85 | dr:0 | bw:0 | es:0
20:18:56.842 [Lua] ### CLEARING PEER STATE FOR 110000100472d85
20:18:56.842 [Lua] [PeerSM] 110000100472d85 :: on_exit Connecting
20:18:56.842 [Lua] [PeerSM] 110000100472d85 :: on_enter Connecting
20:18:56.943 [Lua] [NetworkServer] Peer 110000100472d85 has sent rpc_notify_lobby_joined
20:18:56.943 [Lua] [PSM] Peer 110000100472d85 joined. Want to use profile index "4"
20:18:56.943 [EAC] EAC server has client 110000100472d85 (and owner 110000100472d85)
20:18:56.943 [EACServer] [RegisterClient] Client: 0110000100472D85 PlayerGUID: 76561197964930437 PlayerIP: 0.0.0.0 OwnerGUID: 76561197964930437 PlayerName: AfriHolioo
20:18:56.943 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100472d85, connection_key=0)
20:18:57.212 [EACServer] [QueueClientUpdate] Client: 0110000100472D85 Session: 1 Status: Client Authenticated Message: Client authenticated.
20:18:57.213 [EACServer] [Cerberus] [Backend] Connection established.
20:18:57.215 [EAC] Peer 110000100472d85 switched EAC state to ClientAuthenticatedLocal
20:18:57.390 [EACServer] [Register Client] Success (1/2). Client: 0110000100472D85.
20:18:57.591 [EACServer] [Register Client] Success (2/2). Client: 0110000100472D85
20:18:57.591 [EACServer] [QueueClientUpdate] Client: 0110000100472D85 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:18:57.601 [EAC] Peer 110000100472d85 switched EAC state to ClientAuthenticatedRemote
20:18:58.930 [Lua] [NetworkServer] Peer 110000100472d85 has sent rpc_post_game_notified
20:18:58.931 [Lua] [PeerSM] 110000100472d85 :: on_exit Connecting
20:18:58.931 [Lua] [PeerSM] 110000100472d85 :: on_enter Loading
20:18:58.931 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100472d85
20:18:59.030 [Lua] ### Sending rpc_level_loaded
20:18:59.030 [Lua] #### Has state machine: true, sender: 110000100472d85, level_id: 26
20:18:59.030 [Lua] Peer 110000100472d85 has loaded the level but not all enemies, so we wait
20:18:59.030 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100472d85, connection_key=0)
20:18:59.031 [Lua] [PeerSM] 110000100472d85 :: on_exit Loading
20:18:59.031 [Lua] [PeerSM] 110000100472d85 :: on_enter LoadingProfilePackages
20:18:59.031 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000100472d85:1
20:18:59.031 [Lua] Set lobby begin:
20:18:59.031 [Lua] Lobby data level_key = inn_level
20:18:59.031 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:18:59.031 [Lua] Lobby data selected_level_key = inn_level
20:18:59.031 [Lua] Lobby data power_level = 785
20:18:59.032 [Lua] Lobby data player_slot_6 = 0:0
20:18:59.032 [Lua] Lobby data num_players = 2
20:18:59.032 [Lua] Lobby data matchmaking = false
20:18:59.032 [Lua] Lobby data host = 1100001013a739c
20:18:59.032 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:18:59.032 [Lua] Lobby data difficulty = normal
20:18:59.032 [Lua] Lobby data player_slot_5 = 0:0
20:18:59.032 [Lua] Lobby data player_slot_2 = 0:0
20:18:59.032 [Lua] Lobby data country_code = DE
20:18:59.032 [Lua] Lobby data player_slot_3 = 0:0
20:18:59.032 [Lua] Lobby data unique_server_name = AfriHolioo
20:18:59.032 [Lua] Set lobby end.
20:18:59.032 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000100472d85:1, previous profile 0, profile 4]
20:18:59.032 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001013a739c | we:110000100472d85 | dr:0 | bw:0 | es:0
20:18:59.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001013a739c inventory_sync_id:2 my_peer_id:1100001013a739c
20:18:59.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100472d85 inventory_sync_id:2 my_peer_id:1100001013a739c
20:18:59.137 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001013a739c inventory_sync_id:2 my_peer_id:1100001013a739c
20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
20:18:59.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read,
20:18:59.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:18:59.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:18:59.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:18:59.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:18:59.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
20:18:59.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
20:18:59.791 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
20:18:59.791 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
20:18:59.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
20:19:00.578 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
20:19:00.578 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
20:19:00.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
20:19:00.745 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
20:19:00.745 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
20:19:00.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
20:19:00.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
20:19:00.897 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
20:19:00.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
20:19:01.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
20:19:01.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
20:19:01.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
20:19:01.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
20:19:01.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
20:19:01.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
20:19:01.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
20:19:01.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
20:19:01.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
20:19:01.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
20:19:01.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
20:19:01.706 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
20:19:01.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
20:19:01.876 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
20:19:01.892 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
20:19:01.897 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
20:19:07.188 [Lua] [PeerSM] 110000100472d85 :: on_exit LoadingProfilePackages
20:19:07.188 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForEnterGame
20:19:07.192 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2
20:19:08.553 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:19:08.553 [Lua] [Matchmaking] Got a handshake request from 110000100472d85 with user name 'Bowerick Wowbagger'
20:19:08.554 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForEnterGame
20:19:08.554 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForGameObjectSync
20:19:08.570 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100472d85
20:19:08.571 [Lua] Set lobby begin:
20:19:08.571 [Lua] Lobby data level_key = inn_level
20:19:08.571 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:08.571 [Lua] Lobby data selected_level_key = inn_level
20:19:08.571 [Lua] Lobby data power_level = 785
20:19:08.571 [Lua] Lobby data player_slot_6 = 0:0
20:19:08.572 [Lua] Lobby data num_players = 2
20:19:08.572 [Lua] Lobby data matchmaking = false
20:19:08.572 [Lua] Lobby data host = 1100001013a739c
20:19:08.572 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:08.572 [Lua] Lobby data difficulty = normal
20:19:08.572 [Lua] Lobby data player_slot_5 = 0:0
20:19:08.572 [Lua] Lobby data player_slot_2 = 0:0
20:19:08.572 [Lua] Lobby data country_code = DE
20:19:08.572 [Lua] Lobby data player_slot_3 = 0:0
20:19:08.572 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:08.572 [Lua] Set lobby end.
20:19:08.572 [Lua] [Matchmaking] Assigned player 110000100472d85 to slot 4 when hot join syncing
20:19:08.573 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForGameObjectSync
20:19:08.573 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForPlayers
20:19:08.587 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForPlayers
20:19:08.587 [Lua] [PeerSM] 110000100472d85 :: on_enter SpawningPlayer
20:19:08.604 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100472d85
20:19:08.604 [Lua] PlayerManager:add_remote_player 110000100472d85
20:19:08.604 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=23
20:19:08.604 [Lua] RemotePlayer:create_game_object( ) 23
20:19:08.607 [Lua] [PeerSM] 110000100472d85 :: on_exit SpawningPlayer
20:19:08.607 [Lua] [PeerSM] 110000100472d85 :: on_enter InGame
20:19:08.856 [Lua] [MOD][VMF][INFO] Added 110000100472d85 to the VMF users list.
20:19:08.856 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100472d85 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:19:08.856 [Lua] Adding player sync data to peer=110000100472d85 local_player_id=1
20:19:08.856 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100472d85 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:19:08.856 [Lua] [NetworkServer] Peer 110000100472d85 spawned player.
20:19:08.857 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24
20:19:08.857 [Lua] PlayerManager:assign_unit_ownership Bowerick Wowbagger 110000100472d85 1
20:19:08.857 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:19:08.859 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100472d85
20:19:11.586 [Lua] Set lobby begin:
20:19:11.586 [Lua] Lobby data level_key = inn_level
20:19:11.586 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:11.586 [Lua] Lobby data selected_level_key = inn_level
20:19:11.586 [Lua] Lobby data power_level = 392
20:19:11.586 [Lua] Lobby data player_slot_6 = 0:0
20:19:11.586 [Lua] Lobby data num_players = 2
20:19:11.587 [Lua] Lobby data matchmaking = false
20:19:11.587 [Lua] Lobby data host = 1100001013a739c
20:19:11.587 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:11.587 [Lua] Lobby data difficulty = normal
20:19:11.587 [Lua] Lobby data player_slot_5 = 0:0
20:19:11.587 [Lua] Lobby data player_slot_2 = 0:0
20:19:11.587 [Lua] Lobby data country_code = DE
20:19:11.587 [Lua] Lobby data player_slot_3 = 0:0
20:19:11.587 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:11.587 [Lua] Set lobby end.
20:19:16.595 [Lua] Set lobby begin:
20:19:16.595 [Lua] Lobby data level_key = inn_level
20:19:16.595 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:16.595 [Lua] Lobby data selected_level_key = inn_level
20:19:16.595 [Lua] Lobby data power_level = 785
20:19:16.596 [Lua] Lobby data player_slot_6 = 0:0
20:19:16.596 [Lua] Lobby data num_players = 2
20:19:16.596 [Lua] Lobby data matchmaking = false
20:19:16.596 [Lua] Lobby data host = 1100001013a739c
20:19:16.596 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:16.596 [Lua] Lobby data difficulty = normal
20:19:16.596 [Lua] Lobby data player_slot_5 = 0:0
20:19:16.596 [Lua] Lobby data player_slot_2 = 0:0
20:19:16.596 [Lua] Lobby data country_code = DE
20:19:16.596 [Lua] Lobby data player_slot_3 = 0:0
20:19:16.596 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:16.596 [Lua] Set lobby end.
20:19:28.633 [Lua] [IngameUI] menu view on_enter start_game_view
20:19:28.635 [Lua] [IngameUI] menu view post_update_on_enter table: 0x070e80b0
20:19:28.635 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:19:28.635 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
20:19:28.635 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:19:28.635 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
20:19:28.636 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
20:19:30.505 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
20:19:30.505 [Lua] ............................................................................................................
20:19:30.505 [Lua] ............................................................................................................
20:19:30.505 [Lua] GAME START SETTINGS -> Level: forest_ambush | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
20:19:30.505 [Lua] ............................................................................................................
20:19:30.505 [Lua] ............................................................................................................
20:19:30.505 [Lua] [Matchmaking] Cancelling matchmaking
20:19:30.505 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:19:30.606 [Lua] [IngameUI] menu view on_exit start_game_view
20:19:30.606 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:19:30.606 [Save] Saving `save_data`
20:19:30.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:19:30.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
20:19:30.606 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
20:19:30.609 [Save] Save done
20:19:30.609 [Lua] [IngameUI] menu view post_update_on_exit table: 0x070e80b0
20:19:31.615 [Lua] LEVEL KEY: forest_ambush
20:19:31.615 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:19:31.615 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:19:31.617 [Lua] Set lobby begin:
20:19:31.617 [Lua] Lobby data level_key = inn_level
20:19:31.617 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:31.617 [Lua] Lobby data selected_level_key = inn_level
20:19:31.617 [Lua] Lobby data power_level = 785
20:19:31.617 [Lua] Lobby data player_slot_6 = 0:0
20:19:31.617 [Lua] Lobby data num_players = 2
20:19:31.617 [Lua] Lobby data matchmaking = false
20:19:31.617 [Lua] Lobby data host = 1100001013a739c
20:19:31.617 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:31.617 [Lua] Lobby data difficulty = hardest
20:19:31.617 [Lua] Lobby data player_slot_5 = 0:0
20:19:31.617 [Lua] Lobby data player_slot_2 = 0:0
20:19:31.617 [Lua] Lobby data country_code = DE
20:19:31.617 [Lua] Lobby data player_slot_3 = 0:0
20:19:31.617 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:31.617 [Lua] Set lobby end.
20:19:31.618 [Lua] [PartyManager] Leader is set to 1100001013a739c
20:19:31.618 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush
20:19:31.618 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush )
20:19:31.618 [Lua] Set lobby begin:
20:19:31.618 [Lua] Lobby data twitch_enabled = false
20:19:31.618 [Lua] Lobby data power_level = 785
20:19:31.618 [Lua] Lobby data player_slot_6 = 0:0
20:19:31.618 [Lua] Lobby data num_players = 2
20:19:31.618 [Lua] Lobby data host = 1100001013a739c
20:19:31.618 [Lua] Lobby data game_mode = custom
20:19:31.618 [Lua] Lobby data difficulty = hardest
20:19:31.618 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:31.618 [Lua] Lobby data selected_level_key = forest_ambush
20:19:31.618 [Lua] Lobby data quick_game = false
20:19:31.618 [Lua] Lobby data matchmaking = true
20:19:31.618 [Lua] Lobby data level_key = inn_level
20:19:31.618 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:31.619 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:31.619 [Lua] Lobby data player_slot_5 = 0:0
20:19:31.619 [Lua] Lobby data player_slot_2 = 0:0
20:19:31.619 [Lua] Lobby data country_code = DE
20:19:31.619 [Lua] Lobby data player_slot_3 = 0:0
20:19:31.619 [Lua] Lobby data eac_authorized = true
20:19:31.619 [Lua] Set lobby end.
20:19:31.619 [Lua] Set lobby begin:
20:19:31.619 [Lua] Lobby data twitch_enabled = false
20:19:31.619 [Lua] Lobby data power_level = 785
20:19:31.619 [Lua] Lobby data player_slot_6 = 0:0
20:19:31.619 [Lua] Lobby data num_players = 2
20:19:31.619 [Lua] Lobby data host = 1100001013a739c
20:19:31.619 [Lua] Lobby data game_mode = custom
20:19:31.619 [Lua] Lobby data is_private = false
20:19:31.619 [Lua] Lobby data difficulty = hardest
20:19:31.619 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:31.619 [Lua] Lobby data selected_level_key = forest_ambush
20:19:31.619 [Lua] Lobby data quick_game = false
20:19:31.620 [Lua] Lobby data matchmaking = true
20:19:31.620 [Lua] Lobby data level_key = inn_level
20:19:31.620 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:31.620 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:31.620 [Lua] Lobby data player_slot_5 = 0:0
20:19:31.620 [Lua] Lobby data player_slot_2 = 0:0
20:19:31.620 [Lua] Lobby data country_code = DE
20:19:31.620 [Lua] Lobby data player_slot_3 = 0:0
20:19:31.620 [Lua] Lobby data eac_authorized = true
20:19:31.620 [Lua] Set lobby end.
20:19:31.622 [Lua] [ChatManager][1]System: Starting hosted game...
20:19:31.622 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:19:31.622 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:19:31.627 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
20:19:38.975 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:19:38.977 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:19:38.977 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush
20:19:38.977 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush )
20:19:38.977 [Lua] Set lobby begin:
20:19:38.977 [Lua] Lobby data twitch_enabled = false
20:19:38.977 [Lua] Lobby data power_level = 785
20:19:38.977 [Lua] Lobby data player_slot_6 = 0:0
20:19:38.978 [Lua] Lobby data num_players = 2
20:19:38.978 [Lua] Lobby data host = 1100001013a739c
20:19:38.978 [Lua] Lobby data game_mode = custom
20:19:38.978 [Lua] Lobby data is_private = false
20:19:38.978 [Lua] Lobby data difficulty = hardest
20:19:38.978 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:38.978 [Lua] Lobby data selected_level_key = forest_ambush
20:19:38.978 [Lua] Lobby data quick_game = false
20:19:38.978 [Lua] Lobby data matchmaking = true
20:19:38.978 [Lua] Lobby data level_key = inn_level
20:19:38.978 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:38.978 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:38.979 [Lua] Lobby data player_slot_5 = 0:0
20:19:38.979 [Lua] Lobby data player_slot_2 = 0:0
20:19:38.979 [Lua] Lobby data country_code = DE
20:19:38.979 [Lua] Lobby data player_slot_3 = 0:0
20:19:38.979 [Lua] Lobby data eac_authorized = true
20:19:38.979 [Lua] Set lobby end.
20:19:38.980 [Lua] Set lobby begin:
20:19:38.980 [Lua] Lobby data twitch_enabled = false
20:19:38.980 [Lua] Lobby data power_level = 785
20:19:38.980 [Lua] Lobby data player_slot_6 = 0:0
20:19:38.981 [Lua] Lobby data num_players = 2
20:19:38.981 [Lua] Lobby data host = 1100001013a739c
20:19:38.981 [Lua] Lobby data game_mode = custom
20:19:38.981 [Lua] Lobby data is_private = false
20:19:38.981 [Lua] Lobby data difficulty = hardest
20:19:38.981 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:38.981 [Lua] Lobby data selected_level_key = forest_ambush
20:19:38.981 [Lua] Lobby data quick_game = false
20:19:38.981 [Lua] Lobby data matchmaking = true
20:19:38.981 [Lua] Lobby data level_key = inn_level
20:19:38.981 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:38.981 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:38.981 [Lua] Lobby data player_slot_5 = 0:0
20:19:38.981 [Lua] Lobby data player_slot_2 = 0:0
20:19:38.981 [Lua] Lobby data country_code = DE
20:19:38.982 [Lua] Lobby data player_slot_3 = 0:0
20:19:38.982 [Lua] Lobby data eac_authorized = true
20:19:38.982 [Lua] Set lobby end.
20:19:38.982 [Lua] [NetworkServer] Entering post game
20:19:38.982 [Lua] [PeerSM] 1100001013a739c :: on_exit InGame
20:19:38.982 [Lua] [PeerSM] 1100001013a739c :: on_enter InPostGame
20:19:38.982 [Lua] [PeerSM] 110000100472d85 :: on_exit InGame
20:19:38.982 [Lua] [PeerSM] 110000100472d85 :: on_enter InPostGame
20:19:38.982 [Lua] Complete level triggered.
20:19:38.983 [Lua] [NetworkServer] Entering post game
20:19:38.983 [Lua] gm_event_end_conditions_met false false
20:19:38.983 [Save] Saving `save_data`
20:19:38.983 [Lua] PlayFabMirror:_commit_internal nil
20:19:38.983 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:19:38.984 [Lua] generate_backend_stats 1100001013a739c:1
20:19:38.986 [Save] Save done
20:19:38.986 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:19:38.987 [Save] Saving `save_data`
20:19:38.987 [Lua] TRANSITION nil nil forest_ambush
20:19:38.987 [Lua] Transition type "forest_ambush", is server: true
20:19:38.987 [Lua] [NetworkServer] Current level key forest_ambush
20:19:38.987 [Lua] [LevelTransitionHandler] Generated new level_seed: 1980936
20:19:38.987 [Lua] [GameNetworkManager] Leaving game...
20:19:38.987 [Lua] [GameNetworkManager] Shutting down game session host.
20:19:38.987 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:19:38.987 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:19:38.987 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=74.66
20:19:38.990 [Save] Save done
20:19:38.991 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:19:38.991 [Lua] commit result success 1
20:19:40.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:19:40.978 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
20:19:40.978 [Lua] PlayerManager:remove_player peer_id=1100001013a739c 1
20:19:40.978 [Lua] Clearing all global lookup lists
20:19:40.978 [Lua] [EquipmentUI] - Destroy
20:19:40.978 [Lua] [GamePadEquipmentUI] - Destroy
20:19:40.978 [Lua] [AbilityUI] - Destroy
20:19:40.978 [Lua] [GamePadAbilityUI] - Destroy
20:19:40.978 [Lua] [IngamePlayerListUI] - Destroy
20:19:40.979 [Lua] [IngameUI] destroy
20:19:40.983 [Lua] [MOD][VMF][INFO] Removed 110000100472d85 from the VMF users list.
20:19:40.983 [Lua] PlayerManager:remove_player peer_id=110000100472d85 1
20:19:40.985 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
20:19:41.037 [Lua] [Managers] Destroying state managers...
20:19:41.049 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=false)
20:19:41.049 [Lua] [PeerSM] 1100001013a739c :: on_exit InPostGame
20:19:41.049 [Lua] [PeerSM] 1100001013a739c :: on_enter Loading
20:19:41.049 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001013a739c
20:19:41.049 [Lua] [PeerSM] 110000100472d85 :: on_exit InPostGame
20:19:41.049 [Lua] [PeerSM] 110000100472d85 :: on_enter Loading
20:19:41.049 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100472d85
20:19:41.049 [Lua] [Matchmaking] unregister rpcs
20:19:41.049 [Lua] [Gamestate] Enter state StateLoading
20:19:41.051 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:19:41.051 [Lua] [Matchmaking] register rpcs
20:19:41.051 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:19:41.051 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:19:41.051 [Lua] Set lobby begin:
20:19:41.051 [Lua] Lobby data twitch_enabled = false
20:19:41.052 [Lua] Lobby data power_level = 0
20:19:41.052 [Lua] Lobby data player_slot_6 = 0:0
20:19:41.052 [Lua] Lobby data num_players = 2
20:19:41.052 [Lua] Lobby data host = 1100001013a739c
20:19:41.052 [Lua] Lobby data game_mode = custom
20:19:41.052 [Lua] Lobby data is_private = false
20:19:41.052 [Lua] Lobby data difficulty = hardest
20:19:41.052 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:41.052 [Lua] Lobby data selected_level_key = forest_ambush
20:19:41.052 [Lua] Lobby data quick_game = false
20:19:41.052 [Lua] Lobby data matchmaking = true
20:19:41.052 [Lua] Lobby data level_key = inn_level
20:19:41.052 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:41.052 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:41.052 [Lua] Lobby data player_slot_5 = 0:0
20:19:41.052 [Lua] Lobby data player_slot_2 = 0:0
20:19:41.052 [Lua] Lobby data country_code = DE
20:19:41.053 [Lua] Lobby data player_slot_3 = 0:0
20:19:41.053 [Lua] Lobby data eac_authorized = true
20:19:41.053 [Lua] Set lobby end.
20:19:41.053 [Lua] registering RPCs
20:19:41.053 [Lua] Set lobby begin:
20:19:41.053 [Lua] Lobby data twitch_enabled = false
20:19:41.053 [Lua] Lobby data power_level = 0
20:19:41.053 [Lua] Lobby data player_slot_6 = 0:0
20:19:41.053 [Lua] Lobby data num_players = 2
20:19:41.053 [Lua] Lobby data host = 1100001013a739c
20:19:41.053 [Lua] Lobby data game_mode = custom
20:19:41.053 [Lua] Lobby data is_private = false
20:19:41.053 [Lua] Lobby data difficulty = hardest
20:19:41.053 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:19:41.053 [Lua] Lobby data selected_level_key = forest_ambush
20:19:41.053 [Lua] Lobby data quick_game = false
20:19:41.053 [Lua] Lobby data matchmaking = true
20:19:41.053 [Lua] Lobby data level_key = forest_ambush
20:19:41.053 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:19:41.053 [Lua] Lobby data unique_server_name = AfriHolioo
20:19:41.054 [Lua] Lobby data player_slot_5 = 0:0
20:19:41.054 [Lua] Lobby data player_slot_2 = 0:0
20:19:41.054 [Lua] Lobby data country_code = DE
20:19:41.054 [Lua] Lobby data player_slot_3 = 0:0
20:19:41.054 [Lua] Lobby data eac_authorized = true
20:19:41.054 [Lua] Set lobby end.
20:19:41.054 [Lua] MUSIC MANAGER unmute_all_world_sounds 8843 0
20:19:41.054 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 2
20:19:41.054 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:19:41.056 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 2
20:19:41.056 [Lua] ### Sending rpc_level_loaded
20:19:41.056 [Lua] #### Has state machine: true, sender: 1100001013a739c, level_id: 26
20:19:41.056 [Lua] Peer 1100001013a739c has loaded the level and all enemies are loaded
20:19:41.056 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized
20:19:41.056 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[nil]
20:19:41.056 [Lua] [LevelTransitionHandler] load_level forest_ambush
20:19:41.146 [Umbra] Unload tome
20:19:41.267 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:19:41.267 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush"
20:19:41.267 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush"
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read,
20:19:41.267 [Lua] [EnemyPackageLoader] setup_startup_enemies
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:19:41.267 [Lua] [LOCAL RPC] rpc_load_level 27 1980936
20:19:41.552 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 2
20:19:41.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18
20:19:41.568 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18
20:19:41.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush
20:19:41.582 [Lua] MUSIC MANAGER nfl_forest_ambush_loading_screen_01 8844 0
20:19:41.586 [Lua] MUSIC MANAGER Play_loading_screen_music 8845 0
20:19:41.627 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]'
20:19:46.404 [Lua] ### Sending rpc_level_loaded
20:19:46.404 [Lua] #### Has state machine: true, sender: 110000100472d85, level_id: 27
20:19:46.404 [Lua] Peer 110000100472d85 has loaded the level and all enemies are loaded
20:19:46.405 [Lua] [PeerSM] 110000100472d85 :: on_exit Loading
20:19:46.405 [Lua] [PeerSM] 110000100472d85 :: on_enter LoadingProfilePackages
20:19:46.421 [Lua] [PeerSM] 110000100472d85 :: on_exit LoadingProfilePackages
20:19:46.421 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForEnterGame
20:19:47.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush
20:19:47.076 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush
20:19:47.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
20:19:47.094 [Lua] [LevelTransitionHandler] Level load completed!
20:19:47.094 [Lua] ### Sending rpc_level_loaded
20:19:47.094 [Lua] #### Has state machine: true, sender: 1100001013a739c, level_id: 27
20:19:47.094 [Lua] Peer 1100001013a739c has loaded the level and all enemies are loaded
20:19:47.110 [Lua] [PeerSM] 1100001013a739c :: on_exit Loading
20:19:47.110 [Lua] [PeerSM] 1100001013a739c :: on_enter LoadingProfilePackages
20:19:47.129 [Lua] [PeerSM] 1100001013a739c :: on_exit LoadingProfilePackages
20:19:47.129 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForEnterGame
20:19:47.130 [Lua] [LOCAL RPC] rpc_loading_synced
20:19:47.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:19:47.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:19:47.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:19:48.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:19:48.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:19:48.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:19:48.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:19:48.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:19:48.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:19:49.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:19:49.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:19:49.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:19:49.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:19:49.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:19:49.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:19:50.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:19:50.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:19:50.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:19:50.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:19:50.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:19:50.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:19:51.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:19:51.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:19:51.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:19:51.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:19:51.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:19:51.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:19:52.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:19:52.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:19:52.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:19:53.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:19:53.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:19:53.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:19:53.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:19:53.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:19:53.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:19:54.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:19:54.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:19:54.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:19:54.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:19:54.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:19:54.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:19:55.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:19:55.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:19:55.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:19:55.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:19:55.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:19:55.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:19:56.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:19:56.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:19:56.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:19:57.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:19:57.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:19:57.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:19:57.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:19:57.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:19:57.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:19:58.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:19:58.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:19:58.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:19:59.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:19:59.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:19:59.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:19:59.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:19:59.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:19:59.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:20:00.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:20:00.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:20:00.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:20:00.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:20:00.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:20:00.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:20:01.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:20:01.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:20:01.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:20:01.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:20:01.438 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:20:01.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:20:01.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:20:01.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:20:01.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:20:01.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:20:01.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:20:01.778 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:20:02.793 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:20:02.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:20:02.793 [Lua] [Matchmaking] unregister rpcs
20:20:02.793 [Lua] Set lobby begin:
20:20:02.793 [Lua] Lobby data twitch_enabled = false
20:20:02.793 [Lua] Lobby data power_level = 0
20:20:02.793 [Lua] Lobby data player_slot_6 = 0:0
20:20:02.794 [Lua] Lobby data num_players = 2
20:20:02.794 [Lua] Lobby data host = 1100001013a739c
20:20:02.794 [Lua] Lobby data game_mode = custom
20:20:02.794 [Lua] Lobby data is_private = false
20:20:02.795 [Lua] Lobby data difficulty = hardest
20:20:02.795 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:20:02.795 [Lua] Lobby data selected_level_key = forest_ambush
20:20:02.795 [Lua] Lobby data quick_game = false
20:20:02.795 [Lua] Lobby data matchmaking = true
20:20:02.795 [Lua] Lobby data level_key = forest_ambush
20:20:02.795 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:20:02.796 [Lua] Lobby data unique_server_name = AfriHolioo
20:20:02.796 [Lua] Lobby data player_slot_5 = 0:0
20:20:02.796 [Lua] Lobby data player_slot_2 = 0:0
20:20:02.796 [Lua] Lobby data country_code = DE
20:20:02.796 [Lua] Lobby data player_slot_3 = 0:0
20:20:02.796 [Lua] Lobby data eac_authorized = true
20:20:02.797 [Lua] Set lobby end.
20:20:02.797 [Lua] [Managers] Destroying state managers...
20:20:02.799 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens
20:20:02.799 [Lua] MUSIC MANAGER Stop_loading_screen_music 8846 0
20:20:02.799 [Lua] [Gamestate] Enter StateIngame HOST
20:20:02.799 [Lua] Set lobby begin:
20:20:02.799 [Lua] Lobby data twitch_enabled = false
20:20:02.800 [Lua] Lobby data power_level = 0
20:20:02.800 [Lua] Lobby data player_slot_6 = 0:0
20:20:02.800 [Lua] Lobby data num_players = 2
20:20:02.800 [Lua] Lobby data host = 1100001013a739c
20:20:02.800 [Lua] Lobby data game_mode = custom
20:20:02.800 [Lua] Lobby data is_private = false
20:20:02.801 [Lua] Lobby data difficulty = hardest
20:20:02.801 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:20:02.801 [Lua] Lobby data selected_level_key = forest_ambush
20:20:02.801 [Lua] Lobby data quick_game = false
20:20:02.801 [Lua] Lobby data matchmaking = true
20:20:02.801 [Lua] Lobby data level_key = forest_ambush
20:20:02.801 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:20:02.802 [Lua] Lobby data unique_server_name = AfriHolioo
20:20:02.802 [Lua] Lobby data player_slot_5 = 0:0
20:20:02.802 [Lua] Lobby data player_slot_2 = 0:0
20:20:02.802 [Lua] Lobby data country_code = DE
20:20:02.802 [Lua] Lobby data player_slot_3 = 0:0
20:20:02.802 [Lua] Lobby data eac_authorized = true
20:20:02.802 [Lua] Set lobby end.
20:20:02.803 [Lua] [StateIngame] Server ingame
20:20:02.808 [Lua] Set lobby begin:
20:20:02.808 [Lua] Lobby data twitch_enabled = false
20:20:02.808 [Lua] Lobby data power_level = 0
20:20:02.808 [Lua] Lobby data player_slot_6 = 0:0
20:20:02.808 [Lua] Lobby data num_players = 2
20:20:02.808 [Lua] Lobby data host = 1100001013a739c
20:20:02.808 [Lua] Lobby data game_mode = custom
20:20:02.809 [Lua] Lobby data is_private = false
20:20:02.809 [Lua] Lobby data difficulty = hardest
20:20:02.809 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:20:02.809 [Lua] Lobby data selected_level_key = forest_ambush
20:20:02.809 [Lua] Lobby data quick_game = false
20:20:02.810 [Lua] Lobby data matchmaking = true
20:20:02.810 [Lua] Lobby data level_key = forest_ambush
20:20:02.810 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:20:02.810 [Lua] Lobby data unique_server_name = AfriHolioo
20:20:02.810 [Lua] Lobby data player_slot_5 = 0:0
20:20:02.811 [Lua] Lobby data player_slot_2 = 0:0
20:20:02.811 [Lua] Lobby data country_code = DE
20:20:02.811 [Lua] Lobby data player_slot_3 = 0:0
20:20:02.811 [Lua] Lobby data eac_authorized = true
20:20:02.811 [Lua] Set lobby end.
20:20:02.811 [Lua] [Matchmaking] register rpcs
20:20:02.812 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:20:02.812 [Lua] [GameNetworkManager] My own peer_id = 1100001013a739c
20:20:02.812 [Lua] [GameNetworkManager] self.is_server = true
20:20:02.812 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
20:20:02.812 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:20:02.812 [Network] Setting artificial MTU limit to 65536
20:20:02.817 [Lua] Switching ConflictSettings: to: default
20:20:02.817 [Lua] pacing=default
20:20:02.817 [Lua] roaming=nil
20:20:02.817 [Lua] specials=default
20:20:02.817 [Lua] debug_color=maroon
20:20:02.817 [Lua] pack_spawning=default
20:20:02.817 [Lua] disabled=false
20:20:02.817 [Lua] boss=default
20:20:02.817 [Lua] horde=default
20:20:02.817 [Lua] name=default
20:20:02.817 [Lua] intensity=default
20:20:02.817 [Lua] ---
20:20:02.818 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:20:02.849 [Lua] [AIInterestPointSystem] Level Seed: 1980936
20:20:02.850 [Lua]
20:20:02.850 [Lua] [entity_system_bag] = table
20:20:02.850 [Lua] [entity_system_bag] = metatable
20:20:02.850 [Lua] [startup_data] = table
20:20:02.850 [Lua] [entity_manager] = table
20:20:02.850 [Lua] [entity_manager] = metatable
20:20:02.850 [Lua] [unit_spawner] = table
20:20:02.850 [Lua] [unit_spawner] = metatable
20:20:02.850 [Lua] [unit_storage] = table
20:20:02.850 [Lua] [unit_storage] = metatable
20:20:02.850 [Lua] [dice_keeper] = table
20:20:02.850 [Lua] [dice_keeper] = metatable
20:20:02.850 [Lua] [is_server] = true (boolean)
20:20:02.850 [Lua] [world] = [World]
20:20:02.850 [Lua] [system_api] = table
20:20:02.850 [Lua] [network_lobby] = table
20:20:02.850 [Lua] [network_lobby] = metatable
20:20:02.850 [Lua] [profile_synchronizer] = table
20:20:02.850 [Lua] [profile_synchronizer] = metatable
20:20:02.850 [Lua] [entity_system] = table
20:20:02.850 [Lua] [entity_system] = metatable
20:20:02.850 [Lua] [num_local_human_players] = 1 (number)
20:20:02.850 [Lua] [statistics_db] = table
20:20:02.850 [Lua] [statistics_db] = metatable
20:20:02.850 [Lua] [network_server] = table
20:20:02.850 [Lua] [network_server] = metatable
20:20:02.850 [Lua] [input_manager] = table
20:20:02.850 [Lua] [input_manager] = metatable
20:20:02.850 [Lua] [network_clock] = table
20:20:02.850 [Lua] [network_clock] = metatable
20:20:02.850 [Lua] [network_transmit] = table
20:20:02.850 [Lua] [network_transmit] = metatable
20:20:02.850 [Lua] [free_flight_manager] = table
20:20:02.850 [Lua] [free_flight_manager] = metatable
20:20:02.850 [Lua] [network_manager] = table
20:20:02.850 [Lua] [network_manager] = metatable
20:20:02.850 [Lua] [network_event_delegate] = table
20:20:02.850 [Lua] [network_event_delegate] = metatable
20:20:02.850 [Lua]
20:20:02.854 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:20:02.878 [Lua] [AchievementManager] Achievements using the steam platform
20:20:02.878 [Lua] [StateIngame] Level seed: 1980936
20:20:02.878 [Umbra] Init version: 3.4.15 :: 16 threads
20:20:02.878 [Umbra] Tome with `19736` objects loaded.
20:20:02.879 [Umbra] UMBRA Tome loaded.
20:20:02.879 [World] Spawning level.
20:20:03.415 [Lua] respawn_unit_spawned with group id: doomwheel_event
20:20:03.415 [Lua] respawn_unit_spawned with group id: doomwheel_event
20:20:03.415 [Lua] respawn_unit_spawned with group id: doomwheel_event
20:20:03.418 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state.
20:20:03.478 [Lua] [LevelAnalysis] set_random_seed( 1181692544)
20:20:03.486 [Lua] PlayerManager:add_player player_1
20:20:03.490 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:20:03.490 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:20:03.490 [Lua] [IngameUI] init
20:20:03.547 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:20:03.547 [Lua] Set lobby begin:
20:20:03.547 [Lua] Lobby data twitch_enabled = false
20:20:03.547 [Lua] Lobby data power_level = 785
20:20:03.547 [Lua] Lobby data player_slot_6 = 0:0
20:20:03.547 [Lua] Lobby data num_players = 2
20:20:03.547 [Lua] Lobby data host = 1100001013a739c
20:20:03.547 [Lua] Lobby data game_mode = custom
20:20:03.547 [Lua] Lobby data is_private = false
20:20:03.547 [Lua] Lobby data difficulty = hardest
20:20:03.547 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:20:03.548 [Lua] Lobby data selected_level_key = forest_ambush
20:20:03.548 [Lua] Lobby data quick_game = false
20:20:03.548 [Lua] Lobby data matchmaking = true
20:20:03.548 [Lua] Lobby data level_key = forest_ambush
20:20:03.548 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:20:03.548 [Lua] Lobby data unique_server_name = AfriHolioo
20:20:03.548 [Lua] Lobby data player_slot_5 = 0:0
20:20:03.548 [Lua] Lobby data player_slot_2 = 0:0
20:20:03.548 [Lua] Lobby data country_code = DE
20:20:03.548 [Lua] Lobby data player_slot_3 = 0:0
20:20:03.548 [Lua] Lobby data eac_authorized = true
20:20:03.548 [Lua] Set lobby end.
20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:03.549 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:20:03.549 [Flow] BENCHMARK NO
20:20:03.549 [Lua] CurrentConflictSettings default
20:20:03.549 [Lua] [ConflictDirector] conflict_director is ai_ready
20:20:03.569 [Lua] This levels contains no crossroads
20:20:03.569 [Lua] [LevelAnalysis] Injecting travel distances
20:20:03.585 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:20:03.585 [Lua] Forming navigation groups in one frame
20:20:03.585 [Lua] Forming navigation groups
20:20:03.605 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000015007
20:20:03.957 [Lua] NavigationGroupManager -> calulation time B: 0.35099999999999909
20:20:03.957 [Lua] number of nav groups: 416
20:20:03.961 [Lua] number of refined nav groups : 246
20:20:03.968 [Lua] NavigationGroupManager -> calulation time C: 0.01099999999999568
20:20:03.968 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.286873075533423 Normalized coefficient: 1.3954263412548951
20:20:03.969 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.055749225369361 Normalized coefficient: 1.566268176245363
20:20:03.969 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.617565222110164 Normalized coefficient: 1.8276624074268766
20:20:03.969 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.9179392541786333 Normalized coefficient: 1.2337474108978186
20:20:03.971 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
20:20:03.980 [Lua] [LevelAnalysis] Generating boss paths for level: forest_ambush
20:20:03.980 [Lua] [LevelAnalysis] This level has a total main-path length of 1162.5832328796387 meters.
20:20:03.980 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:20:03.980 [Lua] [LevelAnalysis]
20:20:03.980 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:20:03.980 [Lua] [LevelAnalysis]
20:20:03.980 [Lua] [LevelAnalysis] Terror events added:
20:20:03.980 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:20:03.980 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:20:03.980 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
20:20:03.980 [Lua] ----> using boss gizmo!
20:20:03.980 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 21, forbidden-dist: -109.0 start-travel-dist: 119.0, end-travel-dist: 360.1 spawn_distance 0.0
20:20:03.980 [Lua] Adding main path event: Vector3Box(163.815, -125.804, -13.355) boss_event_storm_fiend 45 table: 000000000DDB6600
20:20:03.980 [Lua] NORMAL PATROL MAIN PATH 592.22283935546875
20:20:03.980 [Lua] [waypoints] = table
20:20:03.980 [Lua] [astar_points] = table
20:20:03.980 [Lua] [travel_dist] = 592.22282841801643 (number)
20:20:03.980 [Lua] [one_directional] = false (boolean)
20:20:03.980 [Lua] [id] = boss_3 (string)
20:20:03.980 [Lua] ----> using boss spline path!
20:20:03.980 [Lua] Adding main path event: Vector3Box(229.325, -179.326, 12.732) boss_event_spline_patrol 45 table: 000000000DDB6B30
20:20:03.980 [Lua] [LevelAnalysis] Level path distance: 1162.5832328796387
20:20:03.980 [Lua] [LevelAnalysis] num_event_places_f: 0.74172215525309249 , num_event_places: 0 , trailing_event_fraction: 0.74172215525309249 , num_events: 1
20:20:03.980 [Lua] [LevelAnalysis] Terror events added:
20:20:03.980 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:20:03.980 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1162.5832328796387 forbidden_dist: -1062.5832328796387
20:20:03.980 [Lua] [LevelAnalysis] wanted_distance: 964.97993331123007
20:20:03.981 [Lua] Adding main path event: Vector3Box(386.154, 26.8839, 33.0727) rare_event_loot_rat 45 table: 000000000DDB72B0
20:20:03.981 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:20:03.985 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:20:03.990 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:20:03.992 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
20:20:03.992 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:20:03.992 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:20:04.026 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForEnterGame
20:20:04.026 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForGameObjectSync
20:20:04.029 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001013a739c:2
20:20:04.029 [Lua] Set lobby begin:
20:20:04.029 [Lua] Lobby data twitch_enabled = false
20:20:04.029 [Lua] Lobby data power_level = 785
20:20:04.029 [Lua] Lobby data player_slot_6 = 0:0
20:20:04.029 [Lua] Lobby data num_players = 2
20:20:04.029 [Lua] Lobby data host = 1100001013a739c
20:20:04.029 [Lua] Lobby data game_mode = custom
20:20:04.029 [Lua] Lobby data is_private = false
20:20:04.029 [Lua] Lobby data difficulty = hardest
20:20:04.029 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:20:04.029 [Lua] Lobby data selected_level_key = forest_ambush
20:20:04.030 [Lua] Lobby data quick_game = false
20:20:04.030 [Lua] Lobby data matchmaking = true
20:20:04.030 [Lua] Lobby data level_key = forest_ambush
20:20:04.030 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:20:04.030 [Lua] Lobby data unique_server_name = AfriHolioo
20:20:04.030 [Lua] Lobby data player_slot_5 = 0:0
20:20:04.030 [Lua] Lobby data player_slot_2 = 0:0
20:20:04.030 [Lua] Lobby data country_code = DE
20:20:04.030 [Lua] Lobby data player_slot_3 = 0:0
20:20:04.030 [Lua] Lobby data eac_authorized = true
20:20:04.030 [Lua] Set lobby end.
20:20:04.030 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001013a739c:2, previous profile 0, profile 5]
20:20:04.030 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001013a739c | we:110000100472d85 | dr:0 | bw:0 | es:0
20:20:04.030 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
20:20:04.033 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001013a739c:3
20:20:04.033 [Lua] Set lobby begin:
20:20:04.033 [Lua] Lobby data twitch_enabled = false
20:20:04.033 [Lua] Lobby data power_level = 785
20:20:04.033 [Lua] Lobby data player_slot_6 = 0:0
20:20:04.033 [Lua] Lobby data num_players = 2
20:20:04.033 [Lua] Lobby data host = 1100001013a739c
20:20:04.033 [Lua] Lobby data game_mode = custom
20:20:04.033 [Lua] Lobby data is_private = false
20:20:04.033 [Lua] Lobby data difficulty = hardest
20:20:04.034 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:20:04.034 [Lua] Lobby data selected_level_key = forest_ambush
20:20:04.034 [Lua] Lobby data quick_game = false
20:20:04.034 [Lua] Lobby data matchmaking = true
20:20:04.034 [Lua] Lobby data level_key = forest_ambush
20:20:04.034 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:20:04.034 [Lua] Lobby data unique_server_name = AfriHolioo
20:20:04.034 [Lua] Lobby data player_slot_5 = 0:0
20:20:04.034 [Lua] Lobby data player_slot_2 = 0:0
20:20:04.034 [Lua] Lobby data country_code = DE
20:20:04.034 [Lua] Lobby data player_slot_3 = 0:0
20:20:04.034 [Lua] Lobby data eac_authorized = true
20:20:04.034 [Lua] Set lobby end.
20:20:04.034 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001013a739c:3, previous profile 0, profile 3]
20:20:04.034 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001013a739c | we:110000100472d85 | dr:0 | bw:0 | es:0
20:20:04.035 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
20:20:04.057 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001013a739c inventory_sync_id:3 my_peer_id:1100001013a739c
20:20:04.057 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100472d85 inventory_sync_id:3 my_peer_id:1100001013a739c
20:20:04.057 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001013a739c inventory_sync_id:4 my_peer_id:1100001013a739c
20:20:04.057 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000100472d85 inventory_sync_id:4 my_peer_id:1100001013a739c
20:20:04.379 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForGameObjectSync
20:20:04.379 [Lua] [PeerSM] 1100001013a739c :: on_enter WaitingForPlayers
20:20:04.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001013a739c inventory_sync_id:3 my_peer_id:1100001013a739c
20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001013a739c inventory_sync_id:4 my_peer_id:1100001013a739c
20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
20:20:04.385 [Lua] [LOCAL RPC] rpc_game_started
20:20:04.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:20:04.625 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:20:04.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:20:05.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:20:05.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
20:20:05.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:20:05.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:20:05.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
20:20:05.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
20:20:05.487 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
20:20:05.487 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh
20:20:05.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
20:20:06.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
20:20:06.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
20:20:06.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
20:20:06.178 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
20:20:06.178 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
20:20:06.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
20:20:06.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
20:20:06.348 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
20:20:06.348 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
20:20:06.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
20:20:06.448 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
20:20:06.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
20:20:06.855 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
20:20:06.855 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
20:20:06.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
20:20:07.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
20:20:07.826 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
20:20:07.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01
20:20:08.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01
20:20:08.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01
20:20:08.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:20:09.049 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:20:09.049 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
20:20:09.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:20:09.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:20:09.335 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
20:20:09.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
20:20:09.487 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
20:20:09.487 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
20:20:09.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:20:09.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:20:09.673 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:20:09.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
20:20:09.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
20:20:09.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p
20:20:09.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
20:20:10.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
20:20:10.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p
20:20:10.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
20:20:10.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
20:20:10.456 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
20:20:10.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
20:20:10.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
20:20:10.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01
20:20:10.842 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
20:20:10.844 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
20:20:10.859 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForEnterGame
20:20:10.859 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForGameObjectSync
20:20:10.860 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001013a739c 2
20:20:10.863 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:20:10.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
20:20:10.864 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001013a739c 3
20:20:10.867 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:20:10.868 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
20:20:10.874 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
20:20:10.876 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100472d85
20:20:10.878 [Lua] Set lobby begin:
20:20:10.878 [Lua] Lobby data twitch_enabled = false
20:20:10.878 [Lua] Lobby data power_level = 785
20:20:10.878 [Lua] Lobby data player_slot_6 = 0:0
20:20:10.878 [Lua] Lobby data num_players = 2
20:20:10.879 [Lua] Lobby data host = 1100001013a739c
20:20:10.879 [Lua] Lobby data game_mode = custom
20:20:10.879 [Lua] Lobby data is_private = false
20:20:10.879 [Lua] Lobby data difficulty = hardest
20:20:10.879 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:20:10.879 [Lua] Lobby data selected_level_key = forest_ambush
20:20:10.879 [Lua] Lobby data quick_game = false
20:20:10.879 [Lua] Lobby data matchmaking = true
20:20:10.879 [Lua] Lobby data level_key = forest_ambush
20:20:10.879 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:20:10.880 [Lua] Lobby data unique_server_name = AfriHolioo
20:20:10.880 [Lua] Lobby data player_slot_5 = 0:0
20:20:10.880 [Lua] Lobby data player_slot_2 = 0:0
20:20:10.880 [Lua] Lobby data country_code = DE
20:20:10.880 [Lua] Lobby data player_slot_3 = 0:0
20:20:10.880 [Lua] Lobby data eac_authorized = true
20:20:10.880 [Lua] Set lobby end.
20:20:10.880 [Lua] [Matchmaking] Assigned player 110000100472d85 to slot 4 when hot join syncing
20:20:10.880 [Lua] Breedfreezer (server) starting a hot join sync
20:20:10.880 [Lua] packing 0 units of breed chaos_marauder
20:20:10.880 [Lua] packing 0 units of breed skaven_clan_rat
20:20:10.880 [Lua] packing 0 units of breed skaven_storm_vermin
20:20:10.880 [Lua] packing 0 units of breed skaven_slave
20:20:10.880 [Lua] packing 0 units of breed chaos_fanatic
20:20:10.880 [Lua] packing 0 units of breed chaos_berzerker
20:20:10.880 [Lua] packing 0 units of breed chaos_warrior
20:20:10.880 [Lua] packing 0 units of breed skaven_plague_monk
20:20:10.880 [Lua] packing 0 units of breed chaos_raider
20:20:10.880 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:20:10.880 [Lua]
20:20:10.880 [Lua] [1] = 1 (number)
20:20:10.880 [Lua] [2] = 0 (number)
20:20:10.880 [Lua] [3] = 1 (number)
20:20:10.880 [Lua] [4] = 0 (number)
20:20:10.880 [Lua] [5] = 1 (number)
20:20:10.880 [Lua] [6] = 0 (number)
20:20:10.880 [Lua] [7] = 1 (number)
20:20:10.880 [Lua] [8] = 0 (number)
20:20:10.880 [Lua] [9] = 1 (number)
20:20:10.880 [Lua] [10] = 0 (number)
20:20:10.880 [Lua] [11] = 1 (number)
20:20:10.880 [Lua] [12] = 0 (number)
20:20:10.880 [Lua] [13] = 1 (number)
20:20:10.880 [Lua] [14] = 0 (number)
20:20:10.880 [Lua] [15] = 1 (number)
20:20:10.880 [Lua] [16] = 0 (number)
20:20:10.880 [Lua] [17] = 1 (number)
20:20:10.880 [Lua] [18] = 0 (number)
20:20:10.880 [Lua]
20:20:10.880 [Lua]
20:20:10.880 [Lua]
20:20:10.881 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForGameObjectSync
20:20:10.881 [Lua] [PeerSM] 110000100472d85 :: on_enter WaitingForPlayers
20:20:10.881 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100472d85
20:20:10.893 [Lua] [PeerSM] 1100001013a739c :: on_exit WaitingForPlayers
20:20:10.893 [Lua] [PeerSM] 1100001013a739c :: on_enter SpawningPlayer
20:20:10.893 [Lua] [PeerSM] 110000100472d85 :: on_exit WaitingForPlayers
20:20:10.893 [Lua] [PeerSM] 110000100472d85 :: on_enter SpawningPlayer
20:20:10.910 [Lua] [PeerSM] 1100001013a739c :: on_exit SpawningPlayer
20:20:10.910 [Lua] [PeerSM] 1100001013a739c :: on_enter InGame
20:20:10.910 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100472d85
20:20:10.910 [Lua] PlayerManager:add_remote_player 110000100472d85
20:20:10.910 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
20:20:10.910 [Lua] RemotePlayer:create_game_object( ) 62
20:20:10.914 [Lua] [PeerSM] 110000100472d85 :: on_exit SpawningPlayer
20:20:10.914 [Lua] [PeerSM] 110000100472d85 :: on_enter InGame
20:20:10.918 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-21.366, 5.48741, 0.409857) Vector4(0, 0, 0.99999, 0.004545) true 100 100 1 1 1
20:20:10.918 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001013a739c, 1, Vector3(-21.366, 5.48741, 0.409857), Vector4(0, 0, 0.99999, 0.004545))
20:20:10.918 [Lua] PlayerManager:rpc_to_client_spawn_player()
20:20:10.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:20:10.921 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:20:10.921 [Lua] PlayerManager:assign_unit_ownership AfriHolioo 1100001013a739c 1
20:20:10.922 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
20:20:10.931 [Lua] Switching ConflictSettings: to: skaven
20:20:10.931 [Lua] pacing=default
20:20:10.931 [Lua] roaming=nil
20:20:10.931 [Lua] specials=skaven
20:20:10.931 [Lua] debug_color=orange
20:20:10.931 [Lua] pack_spawning=skaven
20:20:10.931 [Lua] disabled=false
20:20:10.931 [Lua] boss=skaven
20:20:10.931 [Lua] horde=default
20:20:10.931 [Lua] name=skaven
20:20:10.931 [Lua] intensity=default
20:20:10.931 [Lua] ---
20:20:11.028 [Lua] [MOD][VMF][INFO] Added 110000100472d85 to the VMF users list.
20:20:11.028 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100472d85 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:20:11.028 [Lua] Adding player sync data to peer=110000100472d85 local_player_id=1
20:20:11.028 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100472d85 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:20:11.028 [Lua] [NetworkServer] Peer 110000100472d85 spawned player.
20:20:11.029 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
20:20:11.029 [Lua] PlayerManager:assign_unit_ownership Bowerick Wowbagger 110000100472d85 1
20:20:11.030 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:20:11.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xcab5b696, playing_id: 0x2335, position: 0
20:20:13.524 [Lua] Set lobby begin:
20:20:13.524 [Lua] Lobby data twitch_enabled = false
20:20:13.524 [Lua] Lobby data power_level = 392
20:20:13.524 [Lua] Lobby data player_slot_6 = 0:0
20:20:13.524 [Lua] Lobby data num_players = 2
20:20:13.524 [Lua] Lobby data host = 1100001013a739c
20:20:13.524 [Lua] Lobby data game_mode = custom
20:20:13.524 [Lua] Lobby data is_private = false
20:20:13.524 [Lua] Lobby data difficulty = hardest
20:20:13.524 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:20:13.524 [Lua] Lobby data selected_level_key = forest_ambush
20:20:13.524 [Lua] Lobby data quick_game = false
20:20:13.524 [Lua] Lobby data matchmaking = true
20:20:13.524 [Lua] Lobby data level_key = forest_ambush
20:20:13.524 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:20:13.525 [Lua] Lobby data unique_server_name = AfriHolioo
20:20:13.525 [Lua] Lobby data player_slot_5 = 0:0
20:20:13.525 [Lua] Lobby data player_slot_2 = 0:0
20:20:13.525 [Lua] Lobby data country_code = DE
20:20:13.525 [Lua] Lobby data player_slot_3 = 0:0
20:20:13.525 [Lua] Lobby data eac_authorized = true
20:20:13.525 [Lua] Set lobby end.
20:20:16.879 [Window] Window => inactive
20:20:18.534 [Lua] Set lobby begin:
20:20:18.534 [Lua] Lobby data twitch_enabled = false
20:20:18.534 [Lua] Lobby data power_level = 785
20:20:18.534 [Lua] Lobby data player_slot_6 = 0:0
20:20:18.534 [Lua] Lobby data num_players = 2
20:20:18.534 [Lua] Lobby data host = 1100001013a739c
20:20:18.534 [Lua] Lobby data game_mode = custom
20:20:18.534 [Lua] Lobby data is_private = false
20:20:18.534 [Lua] Lobby data difficulty = hardest
20:20:18.534 [Lua] Lobby data player_slot_1 = 1100001013a739c:1
20:20:18.534 [Lua] Lobby data selected_level_key = forest_ambush
20:20:18.534 [Lua] Lobby data quick_game = false
20:20:18.534 [Lua] Lobby data matchmaking = true
20:20:18.534 [Lua] Lobby data level_key = forest_ambush
20:20:18.534 [Lua] Lobby data player_slot_4 = 110000100472d85:1
20:20:18.535 [Lua] Lobby data unique_server_name = AfriHolioo
20:20:18.535 [Lua] Lobby data player_slot_5 = 0:0
20:20:18.535 [Lua] Lobby data player_slot_2 = 0:0
20:20:18.535 [Lua] Lobby data country_code = DE
20:20:18.535 [Lua] Lobby data player_slot_3 = 0:0
20:20:18.535 [Lua] Lobby data eac_authorized = true
20:20:18.535 [Lua] Set lobby end.
20:20:19.677 [Window] Window => active
20:20:40.615 [Lua] Players are leaving the safe zone
20:20:47.366 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:20:47.383 [Lua] Spline already found!
20:20:50.263 [Lua] [LOCAL RPC] rpc_ping_unit 60 83
20:20:50.767 <>scripts/network/network_transmit.lua:149: bad argument #4 to 'rpc' (boolean expected, got nil)<>
<>
{0000000140000000, 00a98000, 5c0e8a8d, 120ed722-1239-45ac-98c6-14001016dec7, 00000001, D:\agent-work\tmp-builds\engine_release_holly_dlc_2018_12_10\engine\win64\release\vermintide2.pdb}
{00007ffea4e20000, 001e1000, 60d78cf9, 38a5841b-d353-770d-9c80-0bf1af6b17eb, 00000001, ntdll.pdb}
{00007ffea2520000, 000b2000, 5f488a51, 63816243-ec70-4dc0-91bc-31470bac48a3, 00000001, kernel32.pdb}
0x0000000140000000:0x00000000003a32b2
0x0000000140000000:0x00000000003a357b
0x0000000140000000:0x000000000039fa58
0x0000000140000000:0x00000000003ee744
0x0000000140000000:0x00000000001d3cd7
0x0000000140000000:0x00000000001d3fa7
0x0000000140000000:0x00000000003ee567
0x0000000140000000:0x0000000000129029
0x0000000140000000:0x0000000000128bfb
0x0000000140000000:0x000000000011b707
0x0000000140000000:0x000000000011bd49
0x0000000140000000:0x000000000011be52
0x0000000140000000:0x00000000004d5e3b
0x00007ffea2520000:0x0000000000013034 BaseThreadInitThunk
0x00007ffea4e20000:0x0000000000071471 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>36e28bdddf4e<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>96367955-8A76-4344-AB8E-AC0E<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24518MB
Available: 17212MB
Virtual Total: 134217727MB
Available: 134206278MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 3480ae98-39a7-4e61-b274-d8a8502738dd
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4058MB) Driver version: 38813
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
Network interface: Kaspersky Security Data Escort Adapter (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): USB Keyboard
Input device: Generic (17.0): Corsair VOID PRO Surround USB Adapter
<>
<>C:\Users\AfriHolioo\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-12-12-20.17.50-96367955-8A76-4344-AB8E-AC0E.log<>
<>C:\Users\AfriHolioo\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-12-12-20.17.50-96367955-8A76-4344-AB8E-AC0E.dmp<>
<>
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>scripts/network/network_transmit.lua:149: bad argument #4 to 'rpc' (boolean expected, got nil)<>
<> [1] [C]: in function rpc
[2] scripts/network/network_transmit.lua:149: in function send_rpc_clients
[3] scripts/entity_system/systems/ping/ping_system.lua:122:in function
[4] scripts/network/network_event_delegate.lua:32:in function
[5] scripts/network/network_transmit.lua:97: in function transmit_local_rpcs
[6] scripts/game_state/state_ingame.lua:1599: in function post_update
[7] scripts/game_state/game_state_machine.lua:34: in function post_update
[8] scripts/boot.lua:800: in function game_update
[9] scripts/boot.lua:507:in function
<>
<> [2] self = table: 0000000007C04570; rpc_name = "rpc_ping_unit"; rpc = [function]; session = [GameSession]; peer_ignore_list = table: 0000000007C040C0; _ = 1; peer_id = "110000100472d85"
[3] self = table: 000000000A480900; sender = "1100001013a739c"; pinger_unit_id = 60; pinged_unit_id = 83; flash = nil; pinger_unit = [Unit \'#ID[01b39ae5380a2042]\']; pinged_unit = [Unit \'#ID[ef20a4ebd4c7bca5]\']; t = 47.292416017502546
[4] event_table = nil; registered_objects = table: 0000000008FE7FB0; num_registered_objects = 1; i = 1; object = table: 000000000A480900
[5] self = table: 0000000007C04570; local_rpc_buffer_index = 1; local_rpc_queue_n = 4; local_rpc_queue = table: 0000000007C04170; event_table = table: 00000000096FE6E0; my_peer_id = "1100001013a739c"; do_print_local_rpcs = true; i = 0; rpc_name = "rpc_ping_unit"; rpc_num_args = 2
[6] self = table: 00000000094291B0; dt = 0.016901534050703049; t = 47.292416017502546; network_manager = table: 0000000005AA4780
[7] self = table: 00000000079B0C50; dt = 0.016901534050703049; t = nil
[8] self = table: 0000000005602010; real_world_dt = 0.016901534050703049; dt = 0.016901534050703049; t = 172.58455571637023
[9] dt = 0.016901534050703049
<>
<> [2] local_rpc_buffer_index = 2; local_rpc_queue_n = table: 0000000007C041D0; game_session = [GameSession]; local_rpc_queue = table: 0000000007C042F0; is_server = true; peer_ignore_list = table: 0000000007C040C0; connection_handler = table: 0000000007C06490; peer_id = "1100001013a739c"; network_event_delegate = table: 0000000005D287E0;
[3] _world = [World]; entity_manager = table: 000000000980DA80; NAME = "ping_system"; unit_storage = table: 000000000A582320; statistics_db = table: 000000000601CBE0; is_server = true; extensions = table: 000000000A4CB6D0; profiler_names = table: 000000000A4CB700; update_list = table: 000000000A4CB6A0; _network_event_delegate = table: 0000000005D287E0; _pinged_units = table: 000000000715CA60; extension_init_context = table: 000000000A4CB7C0; _unit_storage = table: 000000000A582320; _wwise_world = [WwiseWorld]; network_transmit = table: 0000000007C04570; system_api = table: 0000000005FC6940; name = "ping_system"; world = [World];
[5] local_rpc_buffer_index = 2; local_rpc_queue_n = table: 0000000007C041D0; game_session = [GameSession]; local_rpc_queue = table: 0000000007C042F0; is_server = true; peer_ignore_list = table: 0000000007C040C0; connection_handler = table: 0000000007C06490; peer_id = "1100001013a739c"; network_event_delegate = table: 0000000005D287E0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000A4BC9B0; network_server = table: 0000000007C063F0; entity_system = table: 0000000006203C90; parent = table: 0000000005602010; _level_flow_events = table: 000000000B07CA90; statistics_db = table: 000000000601CBE0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000641C350; profile_synchronizer = table: 0000000007C05A40; _debug_gui = [Gui]; network_transmit = table: 0000000007C04570; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 0000000007C07930; world = [World]; last_connected_to_network_at = 47.292416017502546; peer_id = "1100001013a739c"; level = [Level]; network_timer_handler = table: 000000000A4B8990; dt = 0.016901534050703049; viewport_name = "player_1"; network_event_delegate = table: 0000000005D287E0; level_transition_handler = table: 0000000006688900; game_mode_key = "adventure"; is_in_inn = false; network_clock = table: 0000000005AA40E0; _debug_gui_immediate = [Gui]; dice_keeper = table: 00000000061FA1B0; free_flight_manager = table: 00000000078DD380; level_key = "forest_ambush"; machines = table: 000000000B083F20;
[7] _params = table: 00000000079B0B20; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000005602010; _state = table: 00000000094291B0;
[8] startup_package_handles = table: 0000000005682090; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000005682000; flow_return_table = table: 00000000056800E0; _machine = table: 00000000079B0C50; startup_timer = 5.2799812006414868; has_booted = true; loading_context = table: 00000000068A5760;
<>
[Log end]