[Log version] 1
[Session] D4077B24-4891-478A-B404-AFC4
UTC time stamps
13:45:19.042 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460
13:45:19.042 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472
13:45:19.042 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475
13:45:19.042 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480
13:45:19.042 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483
13:45:19.043 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485
13:45:19.059 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489
13:45:19.135 [Window] Window => active
13:45:19.225 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510
13:45:19.229 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515
13:45:20.057 [EAC] Init client 110000102e6263a
13:45:20.057 [EAC] EAC client initialized
13:45:20.057 warning: [EAC] Failed to initialize localization
13:45:20.057 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535
13:45:20.068 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon (TM) R7 370 Series)
13:45:20.601 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538
13:45:20.679 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544
13:45:21.560 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546
13:45:21.563 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549
13:45:21.783 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551
13:45:21.783 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553
13:45:21.794 [Save] Save dir: `C:\Users\Argon\AppData\Roaming\fatshark\Vermintide 2`
13:45:21.795 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567
13:45:21.795 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586
13:45:21.927 [LightFX ] Loaded DLL.
13:45:21.927 [LightFX ] Init()
13:45:21.959 [LightFX ] LightFX failed to initialize
13:45:21.962 [Lua] boot.lua start, os clock: 5.048
13:45:21.963 [Lua] Boot:setup() entered. time: 0 os-clock: 5.0490000000000004
13:45:21.963 [Lua] --- CPU
CPU: AMD FX(tm)-8350 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 8
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000010 00001000 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16366MB
Available: 8299MB
Virtual Total: 134217727MB
Available: 134211596MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID b5554bc7-de15-4b64-afca-ef8ce26e36b9
--- Graphics
Graphics card: AMD Radeon (TM) R7 370 Series (DirectX 11.0, 2028MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): C-Media USB Headphone Set
Input device: Generic (17.0): Razer Naga
Input device: Generic (17.0): Razer Goliathus Chroma
13:45:21.965 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930
13:45:21.969 [SteamStats] RequestCurrentStats success: true
13:45:25.580 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.3168578844051808 os-clock: 8.6660000000000004
13:45:25.581 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
13:45:25.582 [Lua] Flushing: resource_packages/strings [ResourcePackage]
13:45:25.582 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
13:45:25.583 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
13:45:25.583 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
13:45:25.583 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
13:45:25.583 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
13:45:25.583 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
13:45:25.584 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
13:45:25.584 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
13:45:25.584 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
13:45:25.585 [Lua] *****************************************************************
13:45:25.585 [Lua] ** Initial contents of script_data **
13:45:25.585 [Lua] script_data.beta_level_progression = false
13:45:25.585 [Lua] script_data.build_identifier = e34c66069446
13:45:25.585 [Lua] script_data.debug_interactions = false
13:45:25.585 [Lua] script_data.debug_voip = true
13:45:25.585 [Lua] script_data.disable_debug_draw = true
13:45:25.585 [Lua] script_data.disable_intro_trailer = false
13:45:25.585 [Lua] script_data.disable_tutorial_at_start = false
13:45:25.585 [Lua] script_data.enable_detailed_tooltips = false
13:45:25.585 [Lua] script_data.enable_social_wheel = true
13:45:25.585 [Lua] script_data.force_debug_disabled = true
13:45:25.585 [Lua] script_data.force_steam = true
13:45:25.585 [Lua] script_data.hide_fps = true
13:45:25.585 [Lua] script_data.hide_version_info = true
13:45:25.585 [Lua] script_data.matchmaking_debug = true
13:45:25.585 [Lua] script_data.network_debug = true
13:45:25.585 [Lua] script_data.network_debug_connections = true
13:45:25.585 [Lua] script_data.network_log_messages = true
13:45:25.585 [Lua] script_data.package_debug = true
13:45:25.585 [Lua] script_data.packaged_build = true
13:45:25.585 [Lua] script_data.settings = { }
13:45:25.585 [Lua] script_data.show_fps = false
13:45:25.585 [Lua] script_data.spawn_empty_chest = true
13:45:25.585 [Lua] script_data.telemetry_log_interval = 600
13:45:25.585 [Lua] script_data.tobii_button = false
13:45:25.585 [Lua] script_data.use_beta_overlay = false
13:45:25.585 [Lua] script_data.use_local_backend = false
13:45:25.585 [Lua] script_data.use_tech_telemetry = true
13:45:25.585 [Lua] script_data.use_telemetry = true
13:45:25.585 [Lua] *****************************************************************
13:45:25.585 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
13:45:25.585 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
13:45:25.585 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
13:45:25.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
13:45:25.629 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
13:45:25.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
13:45:25.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
13:45:25.646 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
13:45:25.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game
13:45:25.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
13:45:25.714 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
13:45:25.715 [Lua] valid level catacombs
13:45:25.715 [Lua] valid level fort
13:45:25.715 [Lua] valid level military
13:45:25.715 [Lua] valid level warcamp
13:45:25.715 [Lua] valid level skittergate
13:45:25.715 [Lua] valid level prologue
13:45:25.715 [Lua] valid level elven_ruins
13:45:25.715 [Lua] valid level dlc_bogenhafen_city
13:45:25.715 [Lua] valid level skaven_stronghold
13:45:25.715 [Lua] valid level ground_zero
13:45:25.715 [Lua] valid level bell
13:45:25.715 [Lua] valid level ussingen
13:45:25.715 [Lua] valid level nurgle
13:45:25.715 [Lua] valid level mines
13:45:25.715 [Lua] valid level dlc_bogenhafen_slum
13:45:25.715 [Lua] valid level farmlands
13:45:25.715 [Lua] nil
13:45:25.715 [Lua] table: 0000000007786618
13:45:25.770 [Lua] [1] = chaos_spawn (string)
13:45:25.770 [Lua] [2] = chaos_troll (string)
13:45:25.770 [Lua] [3] = chaos_dummy_sorcerer (string)
13:45:25.770 [Lua] [4] = critter_pig (string)
13:45:25.770 [Lua] [5] = pet_rat (string)
13:45:25.770 [Lua] [6] = skaven_storm_vermin_warlord (string)
13:45:25.770 [Lua] [7] = skaven_stormfiend (string)
13:45:25.770 [Lua] [8] = skaven_stormfiend_boss (string)
13:45:25.770 [Lua] [9] = chaos_vortex (string)
13:45:25.770 [Lua] [10] = skaven_storm_vermin_champion (string)
13:45:25.770 [Lua] [11] = skaven_rat_ogre (string)
13:45:25.770 [Lua] [12] = chaos_plague_wave_spawner (string)
13:45:25.770 [Lua] [13] = critter_rat (string)
13:45:25.770 [Lua] [14] = skaven_grey_seer (string)
13:45:25.770 [Lua] [15] = pet_pig (string)
13:45:25.770 [Lua] [16] = skaven_stormfiend_demo (string)
13:45:25.770 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
13:45:25.770 [Lua] [18] = chaos_dummy_troll (string)
13:45:25.770 [Lua] [19] = skaven_loot_rat (string)
13:45:25.770 [Lua] [20] = chaos_tentacle (string)
13:45:25.770 [Lua] [21] = chaos_corruptor_sorcerer (string)
13:45:25.770 [Lua] [22] = chaos_exalted_champion_warcamp (string)
13:45:25.770 [Lua] [23] = chaos_tentacle_sorcerer (string)
13:45:25.770 [Lua] [24] = chaos_exalted_champion_norsca (string)
13:45:25.770 [Lua] [25] = chaos_plague_sorcerer (string)
13:45:25.770 [Lua] [26] = skaven_ratling_gunner (string)
13:45:25.770 [Lua] [27] = skaven_pack_master (string)
13:45:25.770 [Lua] [28] = chaos_warrior (string)
13:45:25.770 [Lua] [29] = chaos_vortex_sorcerer (string)
13:45:25.770 [Lua] [30] = skaven_poison_wind_globadier (string)
13:45:25.770 [Lua] [31] = skaven_warpfire_thrower (string)
13:45:25.770 [Lua] [32] = skaven_gutter_runner (string)
13:45:25.770 [Lua] [33] = chaos_exalted_sorcerer (string)
13:45:25.770 [Lua] [34] = skaven_plague_monk (string)
13:45:25.770 [Lua] [35] = chaos_raider_tutorial (string)
13:45:25.770 [Lua] [36] = chaos_raider (string)
13:45:25.770 [Lua] [37] = skaven_storm_vermin_commander (string)
13:45:25.770 [Lua] [38] = skaven_storm_vermin_with_shield (string)
13:45:25.770 [Lua] [39] = chaos_berzerker (string)
13:45:25.770 [Lua] [40] = skaven_storm_vermin (string)
13:45:25.770 [Lua] [41] = skaven_dummy_clan_rat (string)
13:45:25.770 [Lua] [42] = chaos_marauder_tutorial (string)
13:45:25.770 [Lua] [43] = skaven_clan_rat (string)
13:45:25.770 [Lua] [44] = skaven_clan_rat_tutorial (string)
13:45:25.770 [Lua] [45] = skaven_clan_rat_with_shield (string)
13:45:25.770 [Lua] [46] = chaos_marauder_with_shield (string)
13:45:25.770 [Lua] [47] = chaos_fanatic (string)
13:45:25.770 [Lua] [48] = chaos_zombie (string)
13:45:25.770 [Lua] [49] = chaos_marauder (string)
13:45:25.770 [Lua] [50] = skaven_dummy_slave (string)
13:45:25.770 [Lua] [51] = skaven_slave (string)
13:45:25.821 [Lua] enemy_package_loader_policy: default
13:45:25.922 [Lua] valid level catacombs
13:45:25.922 [Lua] valid level fort
13:45:25.922 [Lua] valid level military
13:45:25.922 [Lua] valid level warcamp
13:45:25.922 [Lua] valid level skittergate
13:45:25.922 [Lua] valid level prologue
13:45:25.922 [Lua] valid level elven_ruins
13:45:25.922 [Lua] valid level dlc_bogenhafen_city
13:45:25.922 [Lua] valid level skaven_stronghold
13:45:25.922 [Lua] valid level ground_zero
13:45:25.922 [Lua] valid level bell
13:45:25.922 [Lua] valid level ussingen
13:45:25.922 [Lua] valid level nurgle
13:45:25.922 [Lua] valid level mines
13:45:25.922 [Lua] valid level dlc_bogenhafen_slum
13:45:25.922 [Lua] valid level farmlands
13:45:26.188 [Lua]
13:45:26.188 [Lua] [1] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1369573612 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 58813412 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = Tools (string)
13:45:26.188 [Lua] [2] = applied (string)
13:45:26.188 [Lua] [3] = approved (string)
13:45:26.188 [Lua] [author] = bIbIbI(rus) (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
13:45:26.188 [Lua] [num_children] = 0 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
13:45:26.188 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = true (boolean)
13:45:26.188 [Lua] [name] = Vermintide Mod Framework (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [2] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1374248490 (string)
13:45:26.188 [Lua] [children] = table
13:45:26.188 [Lua] [1] = 1369573612 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 45268594 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = approved (string)
13:45:26.188 [Lua] [author] = prop joe (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:45:26.188 [Lua] [num_children] = 1 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
13:45:26.188 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = true (boolean)
13:45:26.188 [Lua] [name] = Penlight Lua Libraries (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [3] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1402835022 (string)
13:45:26.188 [Lua] [children] = table
13:45:26.188 [Lua] [1] = 1369573612 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 33103900 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = QoL (string)
13:45:26.188 [Lua] [2] = applied (string)
13:45:26.188 [Lua] [3] = approved (string)
13:45:26.188 [Lua] [author] = Badwin (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
13:45:26.188 [Lua] [num_children] = 1 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
13:45:26.188 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = true (boolean)
13:45:26.188 [Lua] [name] = StickyGrim (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [4] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1391228174 (string)
13:45:26.188 [Lua] [children] = table
13:45:26.188 [Lua] [1] = 1369573612 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 4821406 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = approved (string)
13:45:26.188 [Lua] [2] = UI (string)
13:45:26.188 [Lua] [3] = QoL (string)
13:45:26.188 [Lua] [author] = grasmann (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
13:45:26.188 [Lua] [num_children] = 1 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.2
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
13:45:26.188 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = false (boolean)
13:45:26.188 [Lua] [name] = UI Improvements (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [5] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1431393962 (string)
13:45:26.188 [Lua] [children] = table
13:45:26.188 [Lua] [1] = 1369573612 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 14284923 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = UI (string)
13:45:26.188 [Lua] [2] = Misc (string)
13:45:26.188 [Lua] [3] = approved (string)
13:45:26.188 [Lua] [author] = Fracticality (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
13:45:26.188 [Lua] [num_children] = 1 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 1.2.1 (string)
13:45:26.188 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = true (boolean)
13:45:26.188 [Lua] [name] = Bestiary (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [6] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1393343095 (string)
13:45:26.188 [Lua] [children] = table
13:45:26.188 [Lua] [1] = 1369573612 (string)
13:45:26.188 [Lua] [2] = 1374248490 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 45268594 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = approved (string)
13:45:26.188 [Lua] [2] = UI (string)
13:45:26.188 [Lua] [author] = prop joe (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
13:45:26.188 [Lua] [num_children] = 2 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:45:26.188 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = true (boolean)
13:45:26.188 [Lua] [name] = Scoreboard Tweaks (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [7] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1383433646 (string)
13:45:26.188 [Lua] [children] = table
13:45:26.188 [Lua] [1] = 1369573612 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 45268594 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = approved (string)
13:45:26.188 [Lua] [2] = UI (string)
13:45:26.188 [Lua] [3] = QoL (string)
13:45:26.188 [Lua] [author] = prop joe (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
13:45:26.188 [Lua] [num_children] = 1 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
13:45:26.188 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = true (boolean)
13:45:26.188 [Lua] [name] = Persistent Ammo Counter (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [8] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1455893647 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 38895286 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = approved (string)
13:45:26.188 [Lua] [2] = UI (string)
13:45:26.188 [Lua] [3] = QoL (string)
13:45:26.188 [Lua] [author] = Squatting Bear (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
13:45:26.188 [Lua] [num_children] = 0 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b]
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
13:45:26.188 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = true (boolean)
13:45:26.188 [Lua] [name] = Player List Plus (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [9] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1383542440 (string)
13:45:26.188 [Lua] [children] = table
13:45:26.188 [Lua] [1] = 1369573612 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 45268594 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = approved (string)
13:45:26.188 [Lua] [2] = UI (string)
13:45:26.188 [Lua] [author] = prop joe (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
13:45:26.188 [Lua] [num_children] = 1 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = Track kills done with a weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
13:45:26.188 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = true (boolean)
13:45:26.188 [Lua] [name] = Weapon Kill Counter (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [10] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1397265260 (string)
13:45:26.188 [Lua] [children] = table
13:45:26.188 [Lua] [1] = 1369573612 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 26572404 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = UI (string)
13:45:26.188 [Lua] [2] = QoL (string)
13:45:26.188 [Lua] [3] = approved (string)
13:45:26.188 [Lua] [author] = Necrossin (string)
13:45:26.188 [Lua] [sanctioned] = true (boolean)
13:45:26.188 [Lua] [out_of_date] = false (boolean)
13:45:26.188 [Lua] [downloading] = false (boolean)
13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
13:45:26.188 [Lua] [num_children] = 1 (number)
13:45:26.188 [Lua] [ugc_status] = 3 (number)
13:45:26.188 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
13:45:26.188 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
13:45:26.188 [Lua] [installed] = true (boolean)
13:45:26.188 [Lua] [enabled] = true (boolean)
13:45:26.188 [Lua] [name] = Numeric UI (string)
13:45:26.188 [Lua] [dependency_error] = (string)
13:45:26.188 [Lua] [11] = table
13:45:26.188 [Lua] [download_pending] = false (boolean)
13:45:26.188 [Lua] [id] = 1464907434 (string)
13:45:26.188 [Lua] [children] = table
13:45:26.188 [Lua] [1] = 1369573612 (string)
13:45:26.188 [Lua] [banned] = false (boolean)
13:45:26.188 [Lua] [author_id] = 14284923 (number)
13:45:26.188 [Lua] [tags] = table
13:45:26.188 [Lua] [1] = UI (string)
13:45:26.188 [Lua] [2] = Misc (string)
13:45:26.188 [Lua] [3] = approved (string)
13:45:26.189 [Lua] [author] = Fracticality (string)
13:45:26.189 [Lua] [sanctioned] = true (boolean)
13:45:26.189 [Lua] [out_of_date] = false (boolean)
13:45:26.189 [Lua] [downloading] = false (boolean)
13:45:26.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
13:45:26.189 [Lua] [num_children] = 1 (number)
13:45:26.189 [Lua] [ugc_status] = 3 (number)
13:45:26.189 [Lua] [description] = Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------------------
Updated for game version 1.2.1 (string)
13:45:26.189 [Lua] [last_updated] = 10/17/2018 8:40:33 PM (string)
13:45:26.189 [Lua] [installed] = true (boolean)
13:45:26.189 [Lua] [enabled] = true (boolean)
13:45:26.189 [Lua] [name] = Armory (string)
13:45:26.189 [Lua] [dependency_error] = (string)
13:45:26.189 [Lua]
13:45:26.189 [Lua]
13:45:26.189 [Lua] [1464907434] = 5 (number)
13:45:26.189 [Lua] [1391228174] = 0 (number)
13:45:26.189 [Lua] [1374248490] = 6 (number)
13:45:26.189 [Lua] [1383433646] = 2 (number)
13:45:26.189 [Lua] [1393343095] = 1 (number)
13:45:26.189 [Lua] [1402835022] = 8 (number)
13:45:26.189 [Lua] [1369573612] = 9 (number)
13:45:26.189 [Lua] [1455893647] = 3 (number)
13:45:26.189 [Lua] [1397265260] = 7 (number)
13:45:26.189 [Lua] [1431393962] = 10 (number)
13:45:26.189 [Lua] [1383542440] = 4 (number)
13:45:26.189 [Lua]
13:45:26.195 [Lua]
13:45:26.195 [Lua] [1464907434] = 5 (number)
13:45:26.195 [Lua] [1391228174] = 0 (number)
13:45:26.195 [Lua] [1374248490] = 6 (number)
13:45:26.195 [Lua] [1383433646] = 2 (number)
13:45:26.195 [Lua] [1393343095] = 1 (number)
13:45:26.195 [Lua] [1402835022] = 8 (number)
13:45:26.195 [Lua] [1369573612] = 9 (number)
13:45:26.195 [Lua] [1455893647] = 3 (number)
13:45:26.195 [Lua] [1397265260] = 7 (number)
13:45:26.195 [Lua] [1431393962] = 10 (number)
13:45:26.195 [Lua] [1383542440] = 4 (number)
13:45:26.195 [Lua]
13:45:26.195 [Lua] <>modded = true<>
13:45:26.195 [Lua] <>mod = true<>
13:45:26.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
13:45:26.223 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x09cb7ac8] (Origin: function: 0x09cb7f48)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x09cb7ac8] (Origin: function: 0x09cb8398)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09458940] (Origin: function: 0x09458d78)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09458940] (Origin: function: 0x09458f00)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x09eeeae8] (Origin: function: 0x0a0c1af0)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x09eeeae8] (Origin: function: 0x0a0c1cd8)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x08c85f28] (Origin: function: 0x08c86110)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08c85f28] (Origin: function: 0x08c85fe8)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x08c85f28] (Origin: function: 0x08c86210)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09452af0)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x077e7a48] (Origin: function: 0x077e7b70)
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a151f70] (Origin: function: 0x0a1520d8)
13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a145c58] (Origin: function: 0x0a145d80)
13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ab8bac8] (Origin: function: 0x0ab8baf0)
13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a145c58] (Origin: function: 0x0a145d38)
13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a145c58] (Origin: function: 0x0a145c80)
13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:45:26.225 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0bb0efd0] (Origin: function: 0x0bb0f428)
13:45:26.225 [Lua] <>modded = true<>
13:45:26.226 [Lua] <>mod = true<>
13:45:26.244 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
13:45:26.246 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
13:45:26.246 [Lua] <>modded = true<>
13:45:26.247 [Lua] <>mod = true<>
13:45:26.272 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
13:45:26.273 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
13:45:26.273 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions
13:45:26.273 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x08aaa408] (Origin: function: 0x08aaa4e8)
13:45:26.273 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
13:45:26.273 [Lua] <>modded = true<>
13:45:26.286 [Lua] <>mod = true<>
13:45:26.302 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
13:45:26.303 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
13:45:26.303 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a4bb720] (Origin: function: 0x0a4bb7e0)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0aec64a0] (Origin: function: 0x0aec6968)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x0972e178] (Origin: function: 0x09776ee8)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x0972e178] (Origin: function: 0x09775f38)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x0972e178] (Origin: function: 0x09774fd0)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x09c3ac28] (Origin: function: 0x09c3c358)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x09c3ac28] (Origin: function: 0x09c3c3d8)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x0859a0f0] (Origin: function: 0x0859a818)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x085afdd8] (Origin: function: 0x085affd8)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09721838] (Origin: function: 0x09721860)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09721838] (Origin: function: 0x09721938)
13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x09c19408] (Origin: function: 0x09c19638)
13:45:26.305 [Lua] <>modded = true<>
13:45:26.306 [Lua] <>mod = true<>
13:45:26.319 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
13:45:26.320 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
13:45:26.320 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x077fc010)
13:45:26.320 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0b8cded0] (Origin: function: 0x0b8ce250)
13:45:26.320 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x085afdd8] (Origin: function: 0x085b0060)
13:45:26.320 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0b8cded0] (Origin: function: 0x0b8ce8a0)
13:45:26.320 [Lua] <>modded = true<>
13:45:26.321 [Lua] <>mod = true<>
13:45:26.330 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
13:45:26.331 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a2d8010] (Origin: function: 0x0a2d8ca8)
13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a2fabc0] (Origin: function: 0x0a2fb7a8)
13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a2d8010] (Origin: function: 0x0a2d8d08)
13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a2fabc0] (Origin: function: 0x0a2fb3f8)
13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
13:45:26.331 [Lua] <>modded = true<>
13:45:26.331 [Lua] <>mod = true<>
13:45:26.337 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
13:45:26.338 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0a24f440] (Origin: function: 0x0a24fe88)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0a24f440] (Origin: function: 0x0a24ff68)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0a24f440] (Origin: function: 0x0a2501b8)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0a24f440] (Origin: function: 0x0a2500d0)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x086176a8] (Origin: function: 0x08617768)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x086176a8] (Origin: function: 0x08617f48)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x084dbca8] (Origin: function: 0x084dbdb0)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x084dbca8] (Origin: function: 0x084dce50)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x093af7d8] (Origin: function: 0x093af898)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x093af7d8] (Origin: function: 0x093af8b8)
13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
13:45:26.338 [Lua] <>modded = true<>
13:45:26.339 [Lua] <>mod = true<>
13:45:26.348 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
13:45:26.349 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
13:45:26.349 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09721838] (Origin: function: 0x09721860)
13:45:26.349 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x094d7668] (Origin: function: 0x094d7748)
13:45:26.349 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
13:45:26.349 [Lua] <>modded = true<>
13:45:26.350 [Lua] <>mod = true<>
13:45:26.365 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
13:45:26.366 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
13:45:26.366 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions
13:45:26.367 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a2a38b0] (Origin: function: 0x0a2a3ae0)
13:45:26.367 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a2a38b0] (Origin: function: 0x0a2a3e18)
13:45:26.367 [Lua] <>modded = true<>
13:45:26.367 [Lua] <>mod = true<>
13:45:26.385 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
13:45:26.387 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
13:45:26.387 [Lua] [MOD][armory][INFO] (options): using legacy widget definitions
13:45:26.389 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a4bb720] (Origin: function: 0x0a4bb7e0)
13:45:26.389 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0aec64a0] (Origin: function: 0x0aec6968)
13:45:26.389 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x09c19408] (Origin: function: 0x09c19638)
13:45:26.391 [Lua] <>project = vermintide 2<>
13:45:26.391 [Lua] <>build = release<>
13:45:26.391 [Lua] <>platform = win32<>
13:45:26.391 [Lua] <>title_id = 5107<>
13:45:26.391 [Lua] <>engine_revision = e34c66069446<>
13:45:26.391 [Lua] <>content_revision = 124175<>
13:45:26.391 [Lua] <>rendering_backend = dx11<>
13:45:26.391 [Lua] <>steam_id = 110000102e6263a<>
13:45:26.391 [Lua] <>steam_user_name = argonias<>
13:45:26.391 [Lua] <>machine_id = b5554bc7-de15-4b64-afca-ef8ce26e36b9<>
13:45:26.391 [Lua] [Boot] Application build: release
13:45:26.391 [Lua] [Boot] Engine revision: e34c66069446
13:45:26.391 [Lua] [Boot] Content revision: 124175
13:45:26.391 [Lua] [Boot] User ID: 110000102e6263a Argonias
13:45:26.399 [Lua] [SmokeTest] Disabled
13:45:26.399 [Save] Loading `telemetry`
13:45:26.399 [Lua] Game:setup() total time: 0.0079999999999991
13:45:26.399 [Lua] handle rev info: 0
13:45:26.399 [Lua] handle gfx quality: 0
13:45:26.399 [Lua] default settings: 0
13:45:26.399 [Lua] user settings: 0
13:45:26.399 [Lua] set frame times: 0
13:45:26.399 [Lua] init random: 0
13:45:26.399 [Lua] managers: 0.0079999999999991189
13:45:26.399 [Lua]
13:45:26.399 [Lua] unaccounted: 0
13:45:26.399 [Lua] [Boot] use baked enemy meshes: false
13:45:26.400 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
13:45:26.400 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
13:45:26.400 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
13:45:26.400 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
13:45:26.400 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
13:45:26.400 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
13:45:26.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
13:45:26.400 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
13:45:26.400 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
13:45:26.400 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
13:45:26.400 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
13:45:26.400 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
13:45:26.400 [Save] Load done
13:45:26.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
13:45:26.697 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
13:45:26.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
13:45:26.749 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
13:45:27.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
13:45:27.408 [Lua] [PackageManager] Force_load: resource_packages/title_screen
13:45:27.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
13:45:27.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
13:45:27.576 [Lua] [PackageManager] Force_load: resource_packages/menu
13:45:27.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
13:45:27.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
13:45:27.779 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
13:45:27.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
13:45:28.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
13:45:28.873 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
13:45:28.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
13:45:29.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
13:45:29.009 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
13:45:29.009 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
13:45:29.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
13:45:29.262 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
13:45:29.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
13:45:30.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
13:45:30.244 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
13:45:30.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
13:45:30.722 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
13:45:31.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
13:45:31.836 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
13:45:31.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
13:45:32.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
13:45:32.854 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
13:45:32.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
13:45:33.465 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
13:45:33.465 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
13:45:33.465 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x0afc6850] (Origin: function: 0x083fe8c8)
13:45:33.465 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x09ecc3f8] (Origin: function: 0x07858950)
13:45:33.465 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x09ecc3f8] (Origin: function: 0x07d99ae8)
13:45:33.465 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x0afc6850] (Origin: function: 0x07cfa288)
13:45:33.465 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
13:45:33.465 [Lua] [Gamestate] Enter StateTitleScreen
13:45:33.467 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
13:45:33.467 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
13:45:33.467 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
13:45:33.467 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
13:45:33.467 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
13:45:33.470 warning: [Lua] CHAT FONT SIZE DISABLED
13:45:33.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
13:45:33.482 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
13:45:33.482 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
13:45:33.482 [Save] Loading `save_data`
13:45:33.483 [Save] Load done
13:45:33.499 [Lua] [BackendManagerPlayFab] Backend Enabled
13:45:33.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
13:45:33.720 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
13:45:33.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:45:35.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:45:35.562 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
13:45:35.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
13:45:36.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
13:45:36.088 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
13:45:36.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
13:45:36.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
13:45:36.427 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
13:45:36.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
13:45:36.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
13:45:36.681 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
13:45:36.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
13:45:37.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
13:45:37.434 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
13:45:37.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
13:45:37.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
13:45:37.657 [Lua] [PackageManager] Force_load: resource_packages/inventory
13:45:37.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
13:45:37.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
13:45:37.824 [Lua] [PackageManager] Force_load: resource_packages/careers
13:45:37.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
13:45:37.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
13:45:37.874 [Lua] [PackageManager] Force_load: resource_packages/decals
13:45:37.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
13:45:38.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
13:45:38.045 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
13:45:38.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
13:45:39.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
13:45:39.229 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
13:45:39.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
13:45:39.642 [Lua] Populating data for character 1 15
13:45:39.779 [Lua] Requesting character data for index 2 15
13:45:39.779 [Lua] Populating data for character 2 15
13:45:39.932 [Lua] Requesting character data for index 3 15
13:45:39.932 [Lua] Populating data for character 3 15
13:45:40.119 [Lua] Requesting character data for index 4 15
13:45:40.119 [Lua] Populating data for character 4 15
13:45:40.271 [Lua] Requesting character data for index 5 15
13:45:40.271 [Lua] Populating data for character 5 15
13:45:40.439 [Lua] Requesting character data for index 6 15
13:45:40.439 [Lua] Populating data for character 6 15
13:45:40.608 [Lua] Requesting character data for index 7 15
13:45:40.608 [Lua] Populating data for character 7 15
13:45:40.761 [Lua] Requesting character data for index 8 15
13:45:40.761 [Lua] Populating data for character 8 15
13:45:40.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
13:45:40.777 [Lua] [PackageManager] Force_load: resource_packages/ingame
13:45:40.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
13:45:40.914 [Lua] Requesting character data for index 9 15
13:45:40.914 [Lua] Populating data for character 9 15
13:45:41.084 [Lua] Requesting character data for index 10 15
13:45:41.084 [Lua] Populating data for character 10 15
13:45:41.237 [Lua] Requesting character data for index 11 15
13:45:41.237 [Lua] Populating data for character 11 15
13:45:41.390 [Lua] Requesting character data for index 12 15
13:45:41.390 [Lua] Populating data for character 12 15
13:45:41.541 [Lua] Requesting character data for index 13 15
13:45:41.541 [Lua] Populating data for character 13 15
13:45:41.694 [Lua] Requesting character data for index 14 15
13:45:41.694 [Lua] Populating data for character 14 15
13:45:41.846 [Lua] Requesting character data for index 15 15
13:45:41.846 [Lua] Populating data for character 15 15
13:45:41.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
13:45:41.981 [Lua] [PackageManager] Force_load: resource_packages/pickups
13:45:41.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
13:45:42.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
13:45:42.235 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
13:45:42.239 [Lua] Player statistics loaded!
13:45:42.457 [Lua] Keep decoration player data loaded!
13:45:42.474 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
13:45:43.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
13:45:43.531 [Lua] [Managers] Destroying state managers...
13:45:43.531 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
13:45:43.531 [Lua] [Gamestate] Enter state StateLoading
13:45:43.534 [Lua] [StateLoading] Auto Skip: nil
13:45:43.536 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
13:45:43.536 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
13:45:43.536 [Lua] state_loading_restart_network JOIN VIA STEAM 0
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_heal
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ping
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_pong
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
13:45:43.537 [Lua] registering RPCs
13:45:43.537 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer
13:45:43.537 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
13:45:43.537 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
13:45:43.537 [Lua] [StateLoading] Need to unload nil and start load inn_level
13:45:43.537 [Lua] [LevelTransitionHandler] load_level inn_level
13:45:43.537 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
13:45:43.537 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
13:45:43.537 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
13:45:43.537 [Lua] [EnemyPackageLoader] setup_startup_enemies
13:45:43.537 [Lua] [EnemyPackageLoader] Load no enemies on this level
13:45:43.537 [Lua] [NetworkServer] Current level key inn_level
13:45:43.537 [Lua] [LevelTransitionHandler] Generated new level_seed: 616200
13:45:43.537 [Lua] [VOIP] Initializing Steam Voip
13:45:43.538 [Lua] [VOIP] Is server. Creating room / joining my own room.
13:45:43.610 [EAC] EAC server 110000102e6263a is initializing
13:45:43.621 [EAC] Server is also client 110000102e6263a
13:45:43.621 [EACServer] [SetLogCallback] Procedure: 000000014049E260 LogLevel: Info.
13:45:43.621 [Lua] ### Created peer state machine for 110000102e6263a
13:45:43.621 [Lua] [PeerSM] 110000102e6263a :: on_enter Connecting
13:45:43.621 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
13:45:43.621 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1
13:45:43.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
13:45:43.646 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1
13:45:43.646 [Lua] [Gamestate] Enter Substate StateLoadingRunning
13:45:43.646 [Lua] Set lobby begin:
13:45:43.646 [Lua] Set lobby end.
13:45:43.646 [Lua] [LOCAL RPC] rpc_notify_connected
13:45:43.646 [Lua] [PSM] Peer 110000102e6263a joined. Want to use profile index "4"
13:45:43.646 [Lua] [LobbyHost] Changed state from 0 to creating
13:45:43.646 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0
13:45:43.696 [Lua] [LobbyHost] Changed state from creating to joined
13:45:43.697 [Lua] [PartyManager] Leader is set to 110000102e6263a
13:45:43.697 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e6263a my_peer_id:110000102e6263a
13:45:43.697 [Lua] [ChatManager] Registering channel 1
13:45:43.697 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e6263a, own_peer_id=110000102e6263a)
13:45:43.698 [Lua] [NetworkServer] Changing num_players from nil to 1
13:45:43.698 [Lua] Players: 1
13:45:43.698 [Lua] Set lobby begin:
13:45:43.698 [Lua] Lobby data num_players = 1
13:45:43.698 [Lua] Lobby data level_key = inn_level
13:45:43.699 [Lua] Lobby data game_mode = adventure
13:45:43.699 [Lua] Lobby data matchmaking = false
13:45:43.699 [Lua] Set lobby end.
13:45:43.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
13:45:43.708 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
13:45:43.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
13:45:43.776 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1
13:45:44.151 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
13:45:44.553 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
13:45:44.555 [Lua] [PeerSM] 110000102e6263a :: on_exit Connecting
13:45:44.555 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading
13:45:44.555 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a
13:45:44.555 [Lua] [LOCAL RPC] rpc_load_level 26 616200
13:45:45.038 [Window] Window => inactive
13:45:49.048 [Window] Window => active
13:45:54.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
13:45:54.895 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
13:45:54.899 [Lua] [LevelTransitionHandler] Level load completed!
13:45:54.900 [Lua] ### Sending rpc_level_loaded
13:45:54.900 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26
13:45:54.900 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded
13:45:54.901 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading
13:45:54.901 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages
13:45:54.901 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102e6263a:1
13:45:54.901 [Lua] Set lobby begin:
13:45:54.901 [Lua] Lobby data level_key = inn_level
13:45:54.901 [Lua] Lobby data player_slot_1 = 0:0
13:45:54.901 [Lua] Lobby data player_slot_6 = 0:0
13:45:54.901 [Lua] Lobby data num_players = 1
13:45:54.901 [Lua] Lobby data matchmaking = false
13:45:54.901 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:54.901 [Lua] Lobby data game_mode = adventure
13:45:54.901 [Lua] Lobby data player_slot_5 = 0:0
13:45:54.901 [Lua] Lobby data player_slot_2 = 0:0
13:45:54.901 [Lua] Lobby data player_slot_3 = 0:0
13:45:54.901 [Lua] Set lobby end.
13:45:54.901 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:1, previous profile 0, profile 4]
13:45:54.902 [Lua] Set lobby begin:
13:45:54.902 [Lua] Lobby data level_key = inn_level
13:45:54.902 [Lua] Lobby data player_slot_1 = 0:0
13:45:54.902 [Lua] Lobby data player_slot_6 = 0:0
13:45:54.902 [Lua] Lobby data num_players = 1
13:45:54.902 [Lua] Lobby data matchmaking = false
13:45:54.902 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:54.902 [Lua] Lobby data game_mode = adventure
13:45:54.902 [Lua] Lobby data player_slot_5 = 0:0
13:45:54.902 [Lua] Lobby data player_slot_2 = 0:0
13:45:54.902 [Lua] Lobby data player_slot_3 = 0:0
13:45:54.902 [Lua] Set lobby end.
13:45:54.902 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
13:45:54.902 [Lua] Set lobby begin:
13:45:54.902 [Lua] Lobby data level_key = inn_level
13:45:54.902 [Lua] Lobby data player_slot_1 = 0:0
13:45:54.902 [Lua] Lobby data player_slot_6 = 0:0
13:45:54.902 [Lua] Lobby data num_players = 1
13:45:54.902 [Lua] Lobby data matchmaking = false
13:45:54.902 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:54.902 [Lua] Lobby data game_mode = adventure
13:45:54.902 [Lua] Lobby data player_slot_5 = 0:0
13:45:54.902 [Lua] Lobby data player_slot_2 = 0:0
13:45:54.902 [Lua] Lobby data player_slot_3 = 0:0
13:45:54.902 [Lua] Set lobby end.
13:45:54.902 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
13:45:54.902 [Lua] Set lobby begin:
13:45:54.902 [Lua] Lobby data level_key = inn_level
13:45:54.903 [Lua] Lobby data player_slot_1 = 0:0
13:45:54.903 [Lua] Lobby data player_slot_6 = 0:0
13:45:54.903 [Lua] Lobby data num_players = 1
13:45:54.903 [Lua] Lobby data matchmaking = false
13:45:54.903 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:54.903 [Lua] Lobby data game_mode = adventure
13:45:54.903 [Lua] Lobby data player_slot_5 = 0:0
13:45:54.903 [Lua] Lobby data player_slot_2 = 0:0
13:45:54.903 [Lua] Lobby data player_slot_3 = 0:0
13:45:54.903 [Lua] Set lobby end.
13:45:54.903 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
13:45:54.903 [Lua] Set lobby begin:
13:45:54.903 [Lua] Lobby data level_key = inn_level
13:45:54.903 [Lua] Lobby data player_slot_1 = 0:0
13:45:54.903 [Lua] Lobby data player_slot_6 = 0:0
13:45:54.903 [Lua] Lobby data num_players = 1
13:45:54.903 [Lua] Lobby data matchmaking = false
13:45:54.903 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:54.903 [Lua] Lobby data game_mode = adventure
13:45:54.903 [Lua] Lobby data player_slot_5 = 0:0
13:45:54.903 [Lua] Lobby data player_slot_2 = 0:0
13:45:54.903 [Lua] Lobby data player_slot_3 = 0:0
13:45:54.903 [Lua] Set lobby end.
13:45:54.903 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
13:45:54.903 [Lua] Set lobby begin:
13:45:54.903 [Lua] Lobby data level_key = inn_level
13:45:54.903 [Lua] Lobby data player_slot_1 = 0:0
13:45:54.903 [Lua] Lobby data player_slot_6 = 0:0
13:45:54.903 [Lua] Lobby data num_players = 1
13:45:54.903 [Lua] Lobby data matchmaking = false
13:45:54.903 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:54.903 [Lua] Lobby data game_mode = adventure
13:45:54.903 [Lua] Lobby data player_slot_5 = 0:0
13:45:54.904 [Lua] Lobby data player_slot_2 = 0:0
13:45:54.904 [Lua] Lobby data player_slot_3 = 0:0
13:45:54.904 [Lua] Set lobby end.
13:45:54.904 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
13:45:54.904 [Lua] ### Sending rpc_level_loaded
13:45:54.904 [Lua] #### Has state machine: false, sender: 110000102e6263a, level_id: 26
13:45:54.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a
13:45:54.904 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
13:45:54.906 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a
13:45:54.906 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
13:45:55.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
13:45:55.122 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
13:45:55.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
13:45:55.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
13:45:55.170 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
13:45:55.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
13:45:55.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
13:45:55.404 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
13:45:55.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:45:55.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:45:55.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
13:45:55.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
13:45:55.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
13:45:55.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
13:45:55.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
13:45:55.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
13:45:55.756 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
13:45:55.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
13:45:55.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
13:45:55.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
13:45:55.824 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
13:45:55.939 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
13:45:55.939 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
13:45:55.939 [Lua] Set lobby begin:
13:45:55.939 [Lua] Lobby data level_key = inn_level
13:45:55.939 [Lua] Lobby data player_slot_1 = 0:0
13:45:55.939 [Lua] Lobby data player_slot_6 = 0:0
13:45:55.939 [Lua] Lobby data num_players = 1
13:45:55.940 [Lua] Lobby data matchmaking = false
13:45:55.940 [Lua] Lobby data host = 110000102e6263a
13:45:55.940 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:55.940 [Lua] Lobby data game_mode = adventure
13:45:55.940 [Lua] Lobby data player_slot_5 = 0:0
13:45:55.940 [Lua] Lobby data player_slot_2 = 0:0
13:45:55.940 [Lua] Lobby data country_code = US
13:45:55.940 [Lua] Lobby data player_slot_3 = 0:0
13:45:55.940 [Lua] Lobby data unique_server_name = Argonias
13:45:55.940 [Lua] Set lobby end.
13:45:55.940 [Lua] [Managers] Destroying state managers...
13:45:55.941 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
13:45:55.941 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0
13:45:55.941 [Lua] [Gamestate] Enter StateIngame HOST
13:45:55.941 [Lua] Set lobby begin:
13:45:55.941 [Lua] Lobby data level_key = inn_level
13:45:55.941 [Lua] Lobby data player_slot_1 = 0:0
13:45:55.941 [Lua] Lobby data selected_level_key = inn_level
13:45:55.942 [Lua] Lobby data player_slot_6 = 0:0
13:45:55.942 [Lua] Lobby data num_players = 1
13:45:55.942 [Lua] Lobby data matchmaking = false
13:45:55.942 [Lua] Lobby data host = 110000102e6263a
13:45:55.942 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:55.942 [Lua] Lobby data game_mode = adventure
13:45:55.942 [Lua] Lobby data player_slot_5 = 0:0
13:45:55.942 [Lua] Lobby data player_slot_2 = 0:0
13:45:55.942 [Lua] Lobby data country_code = US
13:45:55.942 [Lua] Lobby data player_slot_3 = 0:0
13:45:55.942 [Lua] Lobby data unique_server_name = Argonias
13:45:55.942 [Lua] Set lobby end.
13:45:55.943 [Lua] [StateIngame] Server ingame
13:45:55.946 [Lua] Set lobby begin:
13:45:55.946 [Lua] Lobby data level_key = inn_level
13:45:55.947 [Lua] Lobby data player_slot_1 = 0:0
13:45:55.947 [Lua] Lobby data selected_level_key = inn_level
13:45:55.947 [Lua] Lobby data difficulty = normal
13:45:55.947 [Lua] Lobby data player_slot_6 = 0:0
13:45:55.947 [Lua] Lobby data num_players = 1
13:45:55.947 [Lua] Lobby data matchmaking = false
13:45:55.947 [Lua] Lobby data host = 110000102e6263a
13:45:55.947 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:55.947 [Lua] Lobby data game_mode = adventure
13:45:55.947 [Lua] Lobby data player_slot_5 = 0:0
13:45:55.947 [Lua] Lobby data player_slot_2 = 0:0
13:45:55.947 [Lua] Lobby data country_code = US
13:45:55.947 [Lua] Lobby data player_slot_3 = 0:0
13:45:55.947 [Lua] Lobby data unique_server_name = Argonias
13:45:55.947 [Lua] Set lobby end.
13:45:55.947 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer
13:45:55.947 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer
13:45:55.947 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
13:45:55.947 [Lua] [Matchmaking] initializing
13:45:55.947 [Lua] [Matchmaking] my_peer_id: 110000102e6263a, I am server
13:45:55.947 [Lua] [Matchmaking] register rpcs
13:45:55.947 [Lua] [GameNetworkManager] Setting pong timeout to 60
13:45:55.948 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a
13:45:55.948 [Lua] [GameNetworkManager] self.is_server = true
13:45:55.948 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
13:45:55.948 [Network] Setting artificial MTU limit to 65536
13:45:55.949 [Lua] Switching ConflictSettings: to: disabled
13:45:55.949 [Lua] pacing=disabled
13:45:55.949 [Lua] roaming=nil
13:45:55.949 [Lua] disabled=true
13:45:55.949 [Lua] pack_spawning=disabled
13:45:55.949 [Lua] boss=disabled
13:45:55.949 [Lua] horde=disabled
13:45:55.949 [Lua] specials=disabled
13:45:55.949 [Lua] name=disabled
13:45:55.949 [Lua] intensity=disabled
13:45:55.949 [Lua] ---
13:45:56.013 [Lua] [AIInterestPointSystem] Level Seed: 616200
13:45:56.013 [Lua]
13:45:56.013 [Lua] [entity_system_bag] = table
13:45:56.013 [Lua] [entity_system_bag] = metatable
13:45:56.013 [Lua] [startup_data] = table
13:45:56.013 [Lua] [entity_manager] = table
13:45:56.013 [Lua] [entity_manager] = metatable
13:45:56.013 [Lua] [unit_spawner] = table
13:45:56.013 [Lua] [unit_spawner] = metatable
13:45:56.013 [Lua] [unit_storage] = table
13:45:56.013 [Lua] [unit_storage] = metatable
13:45:56.013 [Lua] [dice_keeper] = table
13:45:56.013 [Lua] [dice_keeper] = metatable
13:45:56.013 [Lua] [is_server] = true (boolean)
13:45:56.013 [Lua] [world] = [World]
13:45:56.013 [Lua] [system_api] = table
13:45:56.013 [Lua] [network_lobby] = table
13:45:56.013 [Lua] [network_lobby] = metatable
13:45:56.013 [Lua] [profile_synchronizer] = table
13:45:56.013 [Lua] [profile_synchronizer] = metatable
13:45:56.013 [Lua] [entity_system] = table
13:45:56.013 [Lua] [entity_system] = metatable
13:45:56.013 [Lua] [num_local_human_players] = 1 (number)
13:45:56.013 [Lua] [statistics_db] = table
13:45:56.013 [Lua] [statistics_db] = metatable
13:45:56.013 [Lua] [network_server] = table
13:45:56.013 [Lua] [network_server] = metatable
13:45:56.013 [Lua] [input_manager] = table
13:45:56.013 [Lua] [input_manager] = metatable
13:45:56.013 [Lua] [network_clock] = table
13:45:56.013 [Lua] [network_clock] = metatable
13:45:56.013 [Lua] [network_transmit] = table
13:45:56.013 [Lua] [network_transmit] = metatable
13:45:56.013 [Lua] [free_flight_manager] = table
13:45:56.013 [Lua] [free_flight_manager] = metatable
13:45:56.013 [Lua] [network_manager] = table
13:45:56.013 [Lua] [network_manager] = metatable
13:45:56.013 [Lua] [network_event_delegate] = table
13:45:56.013 [Lua] [network_event_delegate] = metatable
13:45:56.013 [Lua]
13:45:56.015 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
13:45:56.019 [Lua] [AchievementManager] Achievements using the steam platform
13:45:56.020 [Lua] [StateIngame] Level seed: 616200
13:45:56.020 [Umbra] Init version: 3.4.15 :: 16 threads
13:45:56.020 [Umbra] Tome with `11088` objects loaded.
13:45:56.020 [Umbra] UMBRA Tome loaded.
13:45:56.020 [World] Spawning level.
13:45:56.077 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
13:45:56.522 [Lua] [LevelAnalysis] set_random_seed( 1094257920)
13:45:56.526 [Lua] PlayerManager:add_player player_1
13:45:56.528 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
13:45:56.528 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
13:45:56.529 [Lua] [IngameUI] init
13:45:56.588 [Lua] [Matchmaking] Cancelling matchmaking
13:45:56.588 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
13:45:56.588 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
13:45:56.588 [Lua] Set lobby begin:
13:45:56.588 [Lua] Lobby data power_level = 785
13:45:56.588 [Lua] Lobby data level_key = inn_level
13:45:56.588 [Lua] Lobby data player_slot_1 = 0:0
13:45:56.588 [Lua] Lobby data selected_level_key = inn_level
13:45:56.588 [Lua] Lobby data difficulty = normal
13:45:56.588 [Lua] Lobby data player_slot_6 = 0:0
13:45:56.588 [Lua] Lobby data num_players = 1
13:45:56.588 [Lua] Lobby data matchmaking = false
13:45:56.588 [Lua] Lobby data host = 110000102e6263a
13:45:56.588 [Lua] Lobby data player_slot_4 = 110000102e6263a:1
13:45:56.588 [Lua] Lobby data game_mode = adventure
13:45:56.588 [Lua] Lobby data player_slot_5 = 0:0
13:45:56.588 [Lua] Lobby data player_slot_2 = 0:0
13:45:56.588 [Lua] Lobby data country_code = US
13:45:56.588 [Lua] Lobby data player_slot_3 = 0:0
13:45:56.588 [Lua] Lobby data unique_server_name = Argonias
13:45:56.588 [Lua] Set lobby end.
13:45:56.589 [Flow] Forge tier 4
13:45:56.589 [Flow] complete_skittergate_legend false
13:45:56.589 [Flow] complete_all_helmgart_levels_recruit true
13:45:56.590 [Flow] WitchHunterLevel:21
13:45:56.590 [Flow] LeaderYes
13:45:56.590 [Flow] ALL PC XP:229882
13:45:56.590 [Flow] WH XP:22569.9
13:45:56.590 [Flow] Number of crafted items:632
13:45:56.590 [Flow] Sum of Powe Levels:1500
13:45:56.590 [Flow] Has "bogenhafen" DLC:true
13:45:56.592 [Lua] CurrentConflictSettings disabled
13:45:56.592 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
13:45:56.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
13:45:56.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
13:45:56.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
13:45:56.595 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
13:45:56.595 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
13:45:56.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
13:45:56.625 [Lua] MUSIC: nil -> explore
13:45:56.694 [Flow] halloween_event_decorations_enabled
13:45:58.718 [Flow] DISABLE
13:45:59.220 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
13:45:59.220 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
13:45:59.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
13:45:59.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
13:45:59.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
13:45:59.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
13:46:00.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
13:46:00.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
13:46:00.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
13:46:00.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
13:46:00.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
13:46:00.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
13:46:00.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
13:46:00.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
13:46:00.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
13:46:01.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
13:46:01.297 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
13:46:01.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
13:46:01.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
13:46:01.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
13:46:01.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
13:46:01.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
13:46:01.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
13:46:01.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
13:46:02.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
13:46:02.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
13:46:02.228 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
13:46:02.232 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
13:46:02.247 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages
13:46:02.247 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame
13:46:02.252 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
13:46:02.252 [Lua] [LOCAL RPC] rpc_loading_synced
13:46:02.265 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame
13:46:02.265 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync
13:46:02.282 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync
13:46:02.282 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers
13:46:02.286 [Lua] [LOCAL RPC] rpc_game_started
13:46:02.301 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers
13:46:02.301 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer
13:46:02.319 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer
13:46:02.319 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame
13:46:02.323 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
13:46:02.323 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
13:46:02.323 [Lua] PlayerManager:rpc_to_client_spawn_player()
13:46:02.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:46:02.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
13:46:02.376 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1
13:46:02.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
13:46:02.785 [Lua] [IngameUI] menu view on_enter start_menu_view
13:46:02.785 [Lua] hero_fullscreen_menu_on_enter
13:46:02.789 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08e447a0
13:46:02.790 [World] Spawning level.
13:46:02.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
13:46:02.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
13:46:02.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
13:46:02.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]'
13:46:02.793 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
13:46:02.814 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
13:46:02.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
13:46:02.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
13:46:02.816 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read,
13:46:02.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:46:02.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
13:46:03.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
13:46:03.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read,
13:46:03.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read,
13:46:03.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
13:46:03.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
13:46:03.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:46:03.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:46:03.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
13:46:03.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x76, position: 0
13:46:04.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x76, position: 27249
13:46:28.891 warning: [Lua] Following data will be uploaded to Crashify:
<>
13:46:28.892 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000102e6263a "Argonias"
[0] [C]: in function callstack
[1] scripts/utils/script_application.lua:19: in function send_to_crashify
[2] scripts/ui/views/options_view.lua:1402: in function on_exit
[3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view
[4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit
[5] scripts/ui/views/options_view.lua:2362: in function on_exit_pressed
[6] scripts/ui/views/options_view.lua:2327: in function update
[7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update
[8] foundation/scripts/util/state_machine.lua:145: in function update
[9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update
[10] scripts/ui/views/ingame_ui.lua:459: in function update
[11] scripts/game_state/state_ingame_running.lua:799: in function update_ui
[12] scripts/game_state/state_ingame.lua:585:in function
[13] [C]: in function update_animations_with_callback
[14] foundation/scripts/util/script_world.lua:358: in function update
[15] foundation/scripts/managers/world/world_manager.lua:102: in function update
[16] scripts/boot.lua:686: in function game_update
[17] scripts/boot.lua:481:in function
[1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000102e6263a \"Argonias\""
[2] self = table: 000000000AA7A380
[3] self = table: 0000000009E1F008; active_view = "options_view"; views = table: 000000000AF01698
[5] self = table: 000000000AA7A380
[6] self = table: 000000000AA7A380; dt = 0.011079645715653896; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 000000000A4F7B48; ui_scenegraph = table: 000000000BEBA460; input_manager = table: 0000000009952E18; input_service = table: 000000000AB92D38; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000805B8C8
[7] self = table: 0000000009E1F008; dt = 0.011079645715653896; t = 69.843795324442908; active_view = "options_view"
[8] self = table: 0000000009A1E0E0; dt = 0.011079645715653896; t = 69.843795324442908
[9] self = table: 0000000008E447A0; dt = 0.011079645715653896; t = 69.843795324442908; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 0000000009952E18; gamepad_active = false; input_blocked = nil; input_service = table: 0000000008E48CF0; transitioning = false
[10] self = table: 000000000A4F6CE8; dt = 0.011079645715653896; t = 69.843795324442908; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000009A1EC68; is_in_inn = true; input_service = table: 0000000009DEB7F0; end_screen_active = nil; ingame_hud = table: 0000000009B729F8; transition_manager = table: 0000000009A09170; countdown_ui = table: 0000000009D715C0; end_screen = table: 000000000BCFB120; respawning = nil; in_score_screen = false; current_view = "start_menu_view"
[11] self = table: 000000000A256830; time_manager = table: 00000000097EFDE8; t = 69.843795324442908; dt = 0.011079645715653896; disable_ingame_ui = nil; ingame_ui = table: 000000000A4F6CE8; level_end_view_wrapper = nil; level_end_view = nil
[12] i = 1; machine = table: 00000000088E8A10
[14] world = [World]; dt = 0.011700417846441269; anim_callback = [function]; scene_callback = [function]
[15] self = table: 000000000917D650; dt = 0.011700417846441269; t = 60.322237992018927; _ = 2; world = [World]
[16] self = table: 0000000007743560; real_world_dt = 0.011700417846441269; dt = 0.011700417846441269; t = 60.322237992018927
[17] dt = 0.011700417846441269
[2] active = true; original_keymaps = table: 000000000BDE4F60; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000007C664F8; voip = table: 0000000007A9DB68; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000A4F7B48; apply_button = table: 0000000009365748; ui_animations = table: 0000000009DE2668; input_manager = table: 0000000009952E18; controller_cooldown = 0; changed_user_settings = table: 000000000BA39060; render_settings = table: 000000000A69EF28; original_user_settings = table: 0000000007FAF3E0; scroll_field_widget = table: 000000000BC2B128; exit_button = table: 00000000089A87B0; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000008EBF220; selected_settings_list = table: 000000000A588CE0; disable_all_input = false; original_render_settings = table: 000000000BE1AA48; session_keymaps = table: 000000000AEE1A18; original_bot_spawn_priority = table: 0000000007C64EC0; _input_functions = table: 000000000A5F4970; ui_top_renderer = table: 0000000007876B98; menu_input_description = table: 00000000081E6440; ui_calibration_view = table: 0000000009015C60; selected_title = 1; ingame_ui = table: 000000000A4F6CE8; reset_to_default = table: 000000000A3DF188; settings_lists = table: 0000000007A68690; safe_rect_widget = table: 0000000007A784C8; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000007E09958; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000BE531B8; session_bot_spawn_priority = table: 00000000082BDD38; title_buttons = table: 000000000BE84B40; level_transition_handler = table: 00000000083C3A78; ui_scenegraph = table: 000000000BEBA460; background_widgets = table: 0000000007FE43A0;
[3] _ui_animations = table: 000000000B241648; _widgets_by_name = table: 000000000805B390; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000007A7EA60; parent = table: 0000000008E447A0; ui_scenegraph = table: 000000000AA56AD0; _animations = table: 0000000008973C60; _stats_id = "110000102e6263a:1"; is_server = true; _console_cursor = table: 000000000BCABEC0; _available_profiles = table: 000000000AF01618; ui_top_renderer = table: 0000000007876B98; ingame_ui_context = table: 0000000007876228; peer_id = "110000102e6263a"; _views = table: 000000000AF01698; ui_renderer = table: 000000000A4F7B48; ui_animator = table: 000000000BCA3020; player_manager = table: 0000000009D53300; input_manager = table: 0000000009952E18; profile_synchronizer = table: 0000000007AA1E20; wwise_world = [WwiseWorld]; _widgets = table: 000000000BC2A458; menu_input_description = table: 000000000A5F4AE0; render_settings = table: 000000000A2CB560; _hero_name = "wood_elf"; world_previewer = table: 0000000009D40A40; platform = "win32"; _player_portrait_widget = table: 000000000BC9E8D0; career_index = 3; local_player = table: 0000000008F39A98;
[5] active = true; original_keymaps = table: 000000000BDE4F60; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000007C664F8; voip = table: 0000000007A9DB68; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000A4F7B48; apply_button = table: 0000000009365748; ui_animations = table: 0000000009DE2668; input_manager = table: 0000000009952E18; controller_cooldown = 0; changed_user_settings = table: 000000000BA39060; render_settings = table: 000000000A69EF28; original_user_settings = table: 0000000007FAF3E0; scroll_field_widget = table: 000000000BC2B128; exit_button = table: 00000000089A87B0; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000008EBF220; selected_settings_list = table: 000000000A588CE0; disable_all_input = false; original_render_settings = table: 000000000BE1AA48; session_keymaps = table: 000000000AEE1A18; original_bot_spawn_priority = table: 0000000007C64EC0; _input_functions = table: 000000000A5F4970; ui_top_renderer = table: 0000000007876B98; menu_input_description = table: 00000000081E6440; ui_calibration_view = table: 0000000009015C60; selected_title = 1; ingame_ui = table: 000000000A4F6CE8; reset_to_default = table: 000000000A3DF188; settings_lists = table: 0000000007A68690; safe_rect_widget = table: 0000000007A784C8; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000007E09958; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000BE531B8; session_bot_spawn_priority = table: 00000000082BDD38; title_buttons = table: 000000000BE84B40; level_transition_handler = table: 00000000083C3A78; ui_scenegraph = table: 000000000BEBA460; background_widgets = table: 0000000007FE43A0;
[6] active = true; original_keymaps = table: 000000000BDE4F60; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000007C664F8; voip = table: 0000000007A9DB68; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000A4F7B48; apply_button = table: 0000000009365748; ui_animations = table: 0000000009DE2668; input_manager = table: 0000000009952E18; controller_cooldown = 0; changed_user_settings = table: 000000000BA39060; render_settings = table: 000000000A69EF28; original_user_settings = table: 0000000007FAF3E0; scroll_field_widget = table: 000000000BC2B128; exit_button = table: 00000000089A87B0; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000008EBF220; selected_settings_list = table: 000000000A588CE0; disable_all_input = false; original_render_settings = table: 000000000BE1AA48; session_keymaps = table: 000000000AEE1A18; original_bot_spawn_priority = table: 0000000007C64EC0; _input_functions = table: 000000000A5F4970; ui_top_renderer = table: 0000000007876B98; menu_input_description = table: 00000000081E6440; ui_calibration_view = table: 0000000009015C60; selected_title = 1; ingame_ui = table: 000000000A4F6CE8; reset_to_default = table: 000000000A3DF188; settings_lists = table: 0000000007A68690; safe_rect_widget = table: 0000000007A784C8; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000007E09958; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000BE531B8; session_bot_spawn_priority = table: 00000000082BDD38; title_buttons = table: 000000000BE84B40; level_transition_handler = table: 00000000083C3A78; ui_scenegraph = table: 000000000BEBA460; background_widgets = table: 0000000007FE43A0;
[7] _ui_animations = table: 000000000B241648; _widgets_by_name = table: 000000000805B390; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000007A7EA60; parent = table: 0000000008E447A0; ui_scenegraph = table: 000000000AA56AD0; _animations = table: 0000000008973C60; _stats_id = "110000102e6263a:1"; is_server = true; _console_cursor = table: 000000000BCABEC0; _available_profiles = table: 000000000AF01618; ui_top_renderer = table: 0000000007876B98; ingame_ui_context = table: 0000000007876228; peer_id = "110000102e6263a"; _views = table: 000000000AF01698; ui_renderer = table: 000000000A4F7B48; ui_animator = table: 000000000BCA3020; player_manager = table: 0000000009D53300; input_manager = table: 0000000009952E18; profile_synchronizer = table: 0000000007AA1E20; wwise_world = [WwiseWorld]; _widgets = table: 000000000BC2A458; menu_input_description = table: 000000000A5F4AE0; render_settings = table: 000000000A2CB560; _hero_name = "wood_elf"; world_previewer = table: 0000000009D40A40; platform = "win32"; _player_portrait_widget = table: 000000000BC9E8D0; career_index = 3; local_player = table: 0000000008F39A98;
[8] _params = table: 0000000009D41838; _profiling_debugging_enabled = false; _parent = table: 0000000008E447A0; _state = table: 0000000009E1F008;
[9] _draw_menu_world = true; _machine = table: 0000000009A1E0E0; _exit_button_widget = table: 00000000092CAD90; local_player_id = 1; viewport_widget = table: 000000000A3E56C8; profile_synchronizer = table: 0000000007AA1E20; world_manager = table: 000000000917D650; _hero_name = "wood_elf"; units = table: 0000000009D41860; ui_animator = table: 0000000009A29E50; _console_cursor_widget = table: 00000000092FB6C0; ui_top_renderer = table: 0000000007876B98; ingame_ui_context = table: 0000000007876228; peer_id = "110000102e6263a"; _static_widgets = table: 0000000009696190; ui_renderer = table: 000000000A4F7B48; ingame_ui = table: 000000000A4F6CE8; ui_animations = table: 0000000009D41BE0; _state_machine_params = table: 0000000009D41838; attachment_units = table: 0000000009D41888; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 0000000009D53300; input_manager = table: 0000000009952E18; unit_states = table: 0000000009D418B0; world_previewer = table: 0000000009D40A40; ui_scenegraph = table: 000000000BE26860;
[10] matchmaking_ui = table: 000000000BD45250; fps = 0; world_manager = table: 000000000917D650; ingame_hud = table: 0000000009B729F8; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 000000000A4F7B48; telemetry_time_view_enter = 0; input_manager = table: 0000000009952E18; profile_synchronizer = table: 0000000007AA1E20; blocked_transitions = table: 0000000008C85E10; dlc_uis = table: 000000000BD5C6B0; cutscene_system = table: 0000000008AD9568; local_player_id = 1; unlock_manager = table: 0000000009D4F660; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 1080; countdown_ui = table: 0000000009D715C0; cutscene_ui = table: 000000000BD3E078; hud_visible = false; end_screen = table: 000000000BCFB120; world = [World]; peer_id = "110000102e6263a"; current_view = "start_menu_view"; ingame_ui_context = table: 0000000007876228; dlc_uis_hud_update_list = table: 000000000BD5C6D8; _fps_cooldown = 0; views = table: 0000000009A1EC68; wwise_world = [WwiseWorld]; camera_manager = table: 0000000007B4C938; is_in_inn = true; hotkey_mapping = table: 0000000008C85A88; voting_manager = table: 00000000079C9AA0; ui_top_renderer = table: 0000000007876B98; mission_voting_ui = table: 000000000BD0CAF8; ingame_voting_ui = table: 000000000BD056F8; network_event_delegate = table: 0000000007A7E338;
[11] world_name = "level_world"; network_server = table: 0000000007AA1798; _is_initial_spawn = true; local_player_id = 1; _t = 69.832715678727254; parent = table: 00000000091C54C8; _spawn_initialized = true; player = table: 0000000008F39A98; statistics_db = table: 0000000007A7EA60; is_server = true; _lobby_host = table: 0000000007CD0690; rewards = table: 000000000BDC2B30; world = [World]; _network_options = table: 0000000009423150; viewport_name = "player_1"; is_in_tutorial = false; level_transition_handler = table: 00000000083C3A78; _ui_update_initialized = true; mood_timers = table: 0000000007847150; profile_synchronizer = table: 0000000007AA1E20; input_manager = table: 0000000009952E18; ingame_ui_context = table: 0000000007876228; game_mode_key = "inn"; is_in_inn = true; level_end_view_context = table: 0000000007847128; end_conditions_met = false; ingame_ui = table: 000000000A4F6CE8; free_flight_manager = table: 0000000009D53468; network_event_delegate = table: 0000000007A7E338;
[15] locked = true; _scene_update_callbacks = table: 00000000097E6C78; _worlds = table: 0000000009294380; _update_queue = table: 0000000008D3E5F0; _disabled_worlds = table: 00000000092943E0; _wwise_worlds = table: 00000000097E6BE8; _queued_worlds_to_release = table: 00000000092943A8; _anim_update_callbacks = table: 00000000097E6C50;
[16] startup_package_handles = table: 00000000077B27C8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000077B2740; flow_return_table = table: 00000000077435F8; _machine = table: 0000000009D6D410; startup_timer = 5.8039059436996467; has_booted = true; loading_context = table: 000000000938FA68;
<>
13:46:34.277 [Application] Lua signals application exit.
13:46:34.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
13:46:34.284 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
13:46:34.284 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1
13:46:34.284 [Lua] [GameNetworkManager] destroying game object with go_id=16
13:46:34.284 [Lua] [GameNetworkManager] destroying game object with go_id=15
13:46:34.284 [Lua] Clearing all global lookup lists
13:46:34.284 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
13:46:34.284 [Lua] hero_fullscreen_menu_on_exit
13:46:34.286 [Lua] [EquipmentUI] - Destroy
13:46:34.286 [Lua] [GamePadEquipmentUI] - Destroy
13:46:34.286 [Lua] [AbilityUI] - Destroy
13:46:34.286 [Lua] [GamePadAbilityUI] - Destroy
13:46:34.286 [Lua] [IngamePlayerListUI] - Destroy
13:46:34.287 [Lua] [IngameUI] destroy
13:46:34.288 [Lua] [GameNetworkManager] destroying game object with go_id=37
13:46:34.319 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
13:46:34.401 [Lua] [Managers] Destroying state managers...
13:46:34.402 [Lua] [GameNetworkManager] Shutting down game session
13:46:34.414 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
13:46:34.415 [Lua] [Matchmaking] unregister rpcs
13:46:34.415 [Lua] [Matchmaking] destroying
13:46:34.415 [Lua] [ChatManager] Unregistering channel 1
13:46:34.415 [Lua] [EnemyPackageLoader] network_context_destroyed
13:46:34.415 [EACServer] [Destroy] Called
13:46:34.419 [Lua] [VOIP] Destroying VOIP.
13:46:34.524 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
13:46:34.524 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
13:46:34.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient
13:46:34.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
13:46:34.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
13:46:34.531 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
13:46:34.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
13:46:34.539 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient
13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
13:46:34.539 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
13:46:34.544 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
13:46:34.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
13:46:34.546 [Lua] [LobbyHost] Destroying
13:46:34.554 [Umbra] Unload tome
13:46:34.723 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
13:46:34.723 [Lua] [Managers] Destroying state managers...
13:46:34.723 [Lua] [Managers] Destroying global managers...
13:46:34.726 [Lua] VMF:ON_UNLOAD()
13:46:34.732 [Lua] [PackageManager] Destroy()
13:46:34.733 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
13:46:34.734 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer
13:46:34.735 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
13:46:34.735 [Lua] [PackageManager] Unload: resource_packages/decals, global
13:46:34.756 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
13:46:34.796 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
13:46:34.796 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
13:46:34.806 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
13:46:34.817 [Lua] [PackageManager] Unload: resource_packages/inventory, global
13:46:34.822 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
13:46:34.829 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
13:46:34.829 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
13:46:34.829 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
13:46:34.836 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
13:46:34.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer
13:46:34.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer
13:46:34.882 [Lua] [PackageManager] Unload: resource_packages/ingame, global
13:46:34.882 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
13:46:34.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer
13:46:34.908 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
13:46:34.912 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
13:46:34.913 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
13:46:34.913 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot
13:46:34.913 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
13:46:34.913 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
13:46:34.915 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
13:46:34.951 [Lua] [PackageManager] Unload: resource_packages/pickups, global
13:46:34.958 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
13:46:34.967 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
13:46:34.967 [Lua] [PackageManager] Unload: resource_packages/careers, global
13:46:34.967 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
13:46:35.715 [EAC] Shutdown
[Log end]