[Log version] 1 [Session] D4077B24-4891-478A-B404-AFC4 UTC time stamps 13:45:19.042 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2460 13:45:19.042 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2472 13:45:19.042 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2475 13:45:19.042 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2480 13:45:19.042 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2483 13:45:19.043 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2485 13:45:19.059 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2489 13:45:19.135 [Window] Window => active 13:45:19.225 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2510 13:45:19.229 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2515 13:45:20.057 [EAC] Init client 110000102e6263a 13:45:20.057 [EAC] EAC client initialized 13:45:20.057 warning: [EAC] Failed to initialize localization 13:45:20.057 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2535 13:45:20.068 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon (TM) R7 370 Series) 13:45:20.601 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2538 13:45:20.679 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2544 13:45:21.560 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2546 13:45:21.563 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2549 13:45:21.783 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2551 13:45:21.783 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2553 13:45:21.794 [Save] Save dir: `C:\Users\Argon\AppData\Roaming\fatshark\Vermintide 2` 13:45:21.795 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2567 13:45:21.795 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2586 13:45:21.927 [LightFX ] Loaded DLL. 13:45:21.927 [LightFX ] Init() 13:45:21.959 [LightFX ] LightFX failed to initialize 13:45:21.962 [Lua] boot.lua start, os clock: 5.048 13:45:21.963 [Lua] Boot:setup() entered. time: 0 os-clock: 5.0490000000000004 13:45:21.963 [Lua] --- CPU CPU: AMD FX(tm)-8350 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 8 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000010 00001000 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16366MB Available: 8299MB Virtual Total: 134217727MB Available: 134211596MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID b5554bc7-de15-4b64-afca-ef8ce26e36b9 --- Graphics Graphics card: AMD Radeon (TM) R7 370 Series (DirectX 11.0, 2028MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): C-Media USB Headphone Set Input device: Generic (17.0): Razer Naga Input device: Generic (17.0): Razer Goliathus Chroma 13:45:21.965 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_halloween_2018_10_17\runtime\application\application.cpp, Line: 2930 13:45:21.969 [SteamStats] RequestCurrentStats success: true 13:45:25.580 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.3168578844051808 os-clock: 8.6660000000000004 13:45:25.581 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 13:45:25.582 [Lua] Flushing: resource_packages/strings [ResourcePackage] 13:45:25.582 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 13:45:25.583 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 13:45:25.583 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 13:45:25.583 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 13:45:25.583 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 13:45:25.583 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 13:45:25.584 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 13:45:25.584 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 13:45:25.584 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 13:45:25.585 [Lua] ***************************************************************** 13:45:25.585 [Lua] ** Initial contents of script_data ** 13:45:25.585 [Lua] script_data.beta_level_progression = false 13:45:25.585 [Lua] script_data.build_identifier = e34c66069446 13:45:25.585 [Lua] script_data.debug_interactions = false 13:45:25.585 [Lua] script_data.debug_voip = true 13:45:25.585 [Lua] script_data.disable_debug_draw = true 13:45:25.585 [Lua] script_data.disable_intro_trailer = false 13:45:25.585 [Lua] script_data.disable_tutorial_at_start = false 13:45:25.585 [Lua] script_data.enable_detailed_tooltips = false 13:45:25.585 [Lua] script_data.enable_social_wheel = true 13:45:25.585 [Lua] script_data.force_debug_disabled = true 13:45:25.585 [Lua] script_data.force_steam = true 13:45:25.585 [Lua] script_data.hide_fps = true 13:45:25.585 [Lua] script_data.hide_version_info = true 13:45:25.585 [Lua] script_data.matchmaking_debug = true 13:45:25.585 [Lua] script_data.network_debug = true 13:45:25.585 [Lua] script_data.network_debug_connections = true 13:45:25.585 [Lua] script_data.network_log_messages = true 13:45:25.585 [Lua] script_data.package_debug = true 13:45:25.585 [Lua] script_data.packaged_build = true 13:45:25.585 [Lua] script_data.settings = { } 13:45:25.585 [Lua] script_data.show_fps = false 13:45:25.585 [Lua] script_data.spawn_empty_chest = true 13:45:25.585 [Lua] script_data.telemetry_log_interval = 600 13:45:25.585 [Lua] script_data.tobii_button = false 13:45:25.585 [Lua] script_data.use_beta_overlay = false 13:45:25.585 [Lua] script_data.use_local_backend = false 13:45:25.585 [Lua] script_data.use_tech_telemetry = true 13:45:25.585 [Lua] script_data.use_telemetry = true 13:45:25.585 [Lua] ***************************************************************** 13:45:25.585 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 13:45:25.585 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 13:45:25.585 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 13:45:25.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 13:45:25.629 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 13:45:25.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 13:45:25.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 13:45:25.646 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 13:45:25.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/full_game 13:45:25.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 13:45:25.714 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 13:45:25.715 [Lua] valid level catacombs 13:45:25.715 [Lua] valid level fort 13:45:25.715 [Lua] valid level military 13:45:25.715 [Lua] valid level warcamp 13:45:25.715 [Lua] valid level skittergate 13:45:25.715 [Lua] valid level prologue 13:45:25.715 [Lua] valid level elven_ruins 13:45:25.715 [Lua] valid level dlc_bogenhafen_city 13:45:25.715 [Lua] valid level skaven_stronghold 13:45:25.715 [Lua] valid level ground_zero 13:45:25.715 [Lua] valid level bell 13:45:25.715 [Lua] valid level ussingen 13:45:25.715 [Lua] valid level nurgle 13:45:25.715 [Lua] valid level mines 13:45:25.715 [Lua] valid level dlc_bogenhafen_slum 13:45:25.715 [Lua] valid level farmlands 13:45:25.715 [Lua] nil 13:45:25.715 [Lua] table: 0000000007786618 13:45:25.770 [Lua] [1] = chaos_spawn (string) 13:45:25.770 [Lua] [2] = chaos_troll (string) 13:45:25.770 [Lua] [3] = chaos_dummy_sorcerer (string) 13:45:25.770 [Lua] [4] = critter_pig (string) 13:45:25.770 [Lua] [5] = pet_rat (string) 13:45:25.770 [Lua] [6] = skaven_storm_vermin_warlord (string) 13:45:25.770 [Lua] [7] = skaven_stormfiend (string) 13:45:25.770 [Lua] [8] = skaven_stormfiend_boss (string) 13:45:25.770 [Lua] [9] = chaos_vortex (string) 13:45:25.770 [Lua] [10] = skaven_storm_vermin_champion (string) 13:45:25.770 [Lua] [11] = skaven_rat_ogre (string) 13:45:25.770 [Lua] [12] = chaos_plague_wave_spawner (string) 13:45:25.770 [Lua] [13] = critter_rat (string) 13:45:25.770 [Lua] [14] = skaven_grey_seer (string) 13:45:25.770 [Lua] [15] = pet_pig (string) 13:45:25.770 [Lua] [16] = skaven_stormfiend_demo (string) 13:45:25.770 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 13:45:25.770 [Lua] [18] = chaos_dummy_troll (string) 13:45:25.770 [Lua] [19] = skaven_loot_rat (string) 13:45:25.770 [Lua] [20] = chaos_tentacle (string) 13:45:25.770 [Lua] [21] = chaos_corruptor_sorcerer (string) 13:45:25.770 [Lua] [22] = chaos_exalted_champion_warcamp (string) 13:45:25.770 [Lua] [23] = chaos_tentacle_sorcerer (string) 13:45:25.770 [Lua] [24] = chaos_exalted_champion_norsca (string) 13:45:25.770 [Lua] [25] = chaos_plague_sorcerer (string) 13:45:25.770 [Lua] [26] = skaven_ratling_gunner (string) 13:45:25.770 [Lua] [27] = skaven_pack_master (string) 13:45:25.770 [Lua] [28] = chaos_warrior (string) 13:45:25.770 [Lua] [29] = chaos_vortex_sorcerer (string) 13:45:25.770 [Lua] [30] = skaven_poison_wind_globadier (string) 13:45:25.770 [Lua] [31] = skaven_warpfire_thrower (string) 13:45:25.770 [Lua] [32] = skaven_gutter_runner (string) 13:45:25.770 [Lua] [33] = chaos_exalted_sorcerer (string) 13:45:25.770 [Lua] [34] = skaven_plague_monk (string) 13:45:25.770 [Lua] [35] = chaos_raider_tutorial (string) 13:45:25.770 [Lua] [36] = chaos_raider (string) 13:45:25.770 [Lua] [37] = skaven_storm_vermin_commander (string) 13:45:25.770 [Lua] [38] = skaven_storm_vermin_with_shield (string) 13:45:25.770 [Lua] [39] = chaos_berzerker (string) 13:45:25.770 [Lua] [40] = skaven_storm_vermin (string) 13:45:25.770 [Lua] [41] = skaven_dummy_clan_rat (string) 13:45:25.770 [Lua] [42] = chaos_marauder_tutorial (string) 13:45:25.770 [Lua] [43] = skaven_clan_rat (string) 13:45:25.770 [Lua] [44] = skaven_clan_rat_tutorial (string) 13:45:25.770 [Lua] [45] = skaven_clan_rat_with_shield (string) 13:45:25.770 [Lua] [46] = chaos_marauder_with_shield (string) 13:45:25.770 [Lua] [47] = chaos_fanatic (string) 13:45:25.770 [Lua] [48] = chaos_zombie (string) 13:45:25.770 [Lua] [49] = chaos_marauder (string) 13:45:25.770 [Lua] [50] = skaven_dummy_slave (string) 13:45:25.770 [Lua] [51] = skaven_slave (string) 13:45:25.821 [Lua] enemy_package_loader_policy: default 13:45:25.922 [Lua] valid level catacombs 13:45:25.922 [Lua] valid level fort 13:45:25.922 [Lua] valid level military 13:45:25.922 [Lua] valid level warcamp 13:45:25.922 [Lua] valid level skittergate 13:45:25.922 [Lua] valid level prologue 13:45:25.922 [Lua] valid level elven_ruins 13:45:25.922 [Lua] valid level dlc_bogenhafen_city 13:45:25.922 [Lua] valid level skaven_stronghold 13:45:25.922 [Lua] valid level ground_zero 13:45:25.922 [Lua] valid level bell 13:45:25.922 [Lua] valid level ussingen 13:45:25.922 [Lua] valid level nurgle 13:45:25.922 [Lua] valid level mines 13:45:25.922 [Lua] valid level dlc_bogenhafen_slum 13:45:25.922 [Lua] valid level farmlands 13:45:26.188 [Lua] 13:45:26.188 [Lua] [1] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1369573612 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 58813412 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = Tools (string) 13:45:26.188 [Lua] [2] = applied (string) 13:45:26.188 [Lua] [3] = approved (string) 13:45:26.188 [Lua] [author] = bIbIbI(rus) (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 13:45:26.188 [Lua] [num_children] = 0 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]QHD+ UI re-scaling [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 13:45:26.188 [Lua] [last_updated] = 10/10/2018 10:58:00 AM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = true (boolean) 13:45:26.188 [Lua] [name] = Vermintide Mod Framework (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [2] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1374248490 (string) 13:45:26.188 [Lua] [children] = table 13:45:26.188 [Lua] [1] = 1369573612 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 45268594 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = approved (string) 13:45:26.188 [Lua] [author] = prop joe (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 13:45:26.188 [Lua] [num_children] = 1 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 13:45:26.188 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = true (boolean) 13:45:26.188 [Lua] [name] = Penlight Lua Libraries (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [3] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1402835022 (string) 13:45:26.188 [Lua] [children] = table 13:45:26.188 [Lua] [1] = 1369573612 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 33103900 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = QoL (string) 13:45:26.188 [Lua] [2] = applied (string) 13:45:26.188 [Lua] [3] = approved (string) 13:45:26.188 [Lua] [author] = Badwin (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 13:45:26.188 [Lua] [num_children] = 1 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 13:45:26.188 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = true (boolean) 13:45:26.188 [Lua] [name] = StickyGrim (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [4] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1391228174 (string) 13:45:26.188 [Lua] [children] = table 13:45:26.188 [Lua] [1] = 1369573612 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 4821406 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = approved (string) 13:45:26.188 [Lua] [2] = UI (string) 13:45:26.188 [Lua] [3] = QoL (string) 13:45:26.188 [Lua] [author] = grasmann (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string) 13:45:26.188 [Lua] [num_children] = 1 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.7.2 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Hotkey for Okri's Challenges[/u] Open Okri's Challenges with a customizable hotkey. Default is 'O'. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 13:45:26.188 [Lua] [last_updated] = 9/7/2018 3:43:22 PM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = false (boolean) 13:45:26.188 [Lua] [name] = UI Improvements (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [5] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1431393962 (string) 13:45:26.188 [Lua] [children] = table 13:45:26.188 [Lua] [1] = 1369573612 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 14284923 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = UI (string) 13:45:26.188 [Lua] [2] = Misc (string) 13:45:26.188 [Lua] [3] = approved (string) 13:45:26.188 [Lua] [author] = Fracticality (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 13:45:26.188 [Lua] [num_children] = 1 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 1.2.1 (string) 13:45:26.188 [Lua] [last_updated] = 10/17/2018 8:40:50 PM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = true (boolean) 13:45:26.188 [Lua] [name] = Bestiary (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [6] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1393343095 (string) 13:45:26.188 [Lua] [children] = table 13:45:26.188 [Lua] [1] = 1369573612 (string) 13:45:26.188 [Lua] [2] = 1374248490 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 45268594 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = approved (string) 13:45:26.188 [Lua] [2] = UI (string) 13:45:26.188 [Lua] [author] = prop joe (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 13:45:26.188 [Lua] [num_children] = 2 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:45:26.188 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = true (boolean) 13:45:26.188 [Lua] [name] = Scoreboard Tweaks (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [7] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1383433646 (string) 13:45:26.188 [Lua] [children] = table 13:45:26.188 [Lua] [1] = 1369573612 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 45268594 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = approved (string) 13:45:26.188 [Lua] [2] = UI (string) 13:45:26.188 [Lua] [3] = QoL (string) 13:45:26.188 [Lua] [author] = prop joe (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 13:45:26.188 [Lua] [num_children] = 1 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 13:45:26.188 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = true (boolean) 13:45:26.188 [Lua] [name] = Persistent Ammo Counter (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [8] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1455893647 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 38895286 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = approved (string) 13:45:26.188 [Lua] [2] = UI (string) 13:45:26.188 [Lua] [3] = QoL (string) 13:45:26.188 [Lua] [author] = Squatting Bear (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 13:45:26.188 [Lua] [num_children] = 0 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [b]KNOWN ISSUE: this mod will cause serious problems if you have enabled the game's "Small Network Packets" option (it's in the Options menu on the Network tab). You should either switch off that option or disable this mod, don't try to use both at the same time.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 13:45:26.188 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = true (boolean) 13:45:26.188 [Lua] [name] = Player List Plus (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [9] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1383542440 (string) 13:45:26.188 [Lua] [children] = table 13:45:26.188 [Lua] [1] = 1369573612 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 45268594 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = approved (string) 13:45:26.188 [Lua] [2] = UI (string) 13:45:26.188 [Lua] [author] = prop joe (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 13:45:26.188 [Lua] [num_children] = 1 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = Track kills done with a weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:45:26.188 [Lua] [last_updated] = 9/20/2018 3:17:51 PM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = true (boolean) 13:45:26.188 [Lua] [name] = Weapon Kill Counter (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [10] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1397265260 (string) 13:45:26.188 [Lua] [children] = table 13:45:26.188 [Lua] [1] = 1369573612 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 26572404 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = UI (string) 13:45:26.188 [Lua] [2] = QoL (string) 13:45:26.188 [Lua] [3] = approved (string) 13:45:26.188 [Lua] [author] = Necrossin (string) 13:45:26.188 [Lua] [sanctioned] = true (boolean) 13:45:26.188 [Lua] [out_of_date] = false (boolean) 13:45:26.188 [Lua] [downloading] = false (boolean) 13:45:26.188 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 13:45:26.188 [Lua] [num_children] = 1 (number) 13:45:26.188 [Lua] [ugc_status] = 3 (number) 13:45:26.188 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 13:45:26.188 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 13:45:26.188 [Lua] [installed] = true (boolean) 13:45:26.188 [Lua] [enabled] = true (boolean) 13:45:26.188 [Lua] [name] = Numeric UI (string) 13:45:26.188 [Lua] [dependency_error] = (string) 13:45:26.188 [Lua] [11] = table 13:45:26.188 [Lua] [download_pending] = false (boolean) 13:45:26.188 [Lua] [id] = 1464907434 (string) 13:45:26.188 [Lua] [children] = table 13:45:26.188 [Lua] [1] = 1369573612 (string) 13:45:26.188 [Lua] [banned] = false (boolean) 13:45:26.188 [Lua] [author_id] = 14284923 (number) 13:45:26.188 [Lua] [tags] = table 13:45:26.188 [Lua] [1] = UI (string) 13:45:26.188 [Lua] [2] = Misc (string) 13:45:26.188 [Lua] [3] = approved (string) 13:45:26.189 [Lua] [author] = Fracticality (string) 13:45:26.189 [Lua] [sanctioned] = true (boolean) 13:45:26.189 [Lua] [out_of_date] = false (boolean) 13:45:26.189 [Lua] [downloading] = false (boolean) 13:45:26.189 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 13:45:26.189 [Lua] [num_children] = 1 (number) 13:45:26.189 [Lua] [ugc_status] = 3 (number) 13:45:26.189 [Lua] [description] = Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------------------ Updated for game version 1.2.1 (string) 13:45:26.189 [Lua] [last_updated] = 10/17/2018 8:40:33 PM (string) 13:45:26.189 [Lua] [installed] = true (boolean) 13:45:26.189 [Lua] [enabled] = true (boolean) 13:45:26.189 [Lua] [name] = Armory (string) 13:45:26.189 [Lua] [dependency_error] = (string) 13:45:26.189 [Lua] 13:45:26.189 [Lua] 13:45:26.189 [Lua] [1464907434] = 5 (number) 13:45:26.189 [Lua] [1391228174] = 0 (number) 13:45:26.189 [Lua] [1374248490] = 6 (number) 13:45:26.189 [Lua] [1383433646] = 2 (number) 13:45:26.189 [Lua] [1393343095] = 1 (number) 13:45:26.189 [Lua] [1402835022] = 8 (number) 13:45:26.189 [Lua] [1369573612] = 9 (number) 13:45:26.189 [Lua] [1455893647] = 3 (number) 13:45:26.189 [Lua] [1397265260] = 7 (number) 13:45:26.189 [Lua] [1431393962] = 10 (number) 13:45:26.189 [Lua] [1383542440] = 4 (number) 13:45:26.189 [Lua] 13:45:26.195 [Lua] 13:45:26.195 [Lua] [1464907434] = 5 (number) 13:45:26.195 [Lua] [1391228174] = 0 (number) 13:45:26.195 [Lua] [1374248490] = 6 (number) 13:45:26.195 [Lua] [1383433646] = 2 (number) 13:45:26.195 [Lua] [1393343095] = 1 (number) 13:45:26.195 [Lua] [1402835022] = 8 (number) 13:45:26.195 [Lua] [1369573612] = 9 (number) 13:45:26.195 [Lua] [1455893647] = 3 (number) 13:45:26.195 [Lua] [1397265260] = 7 (number) 13:45:26.195 [Lua] [1431393962] = 10 (number) 13:45:26.195 [Lua] [1383542440] = 4 (number) 13:45:26.195 [Lua] 13:45:26.195 [Lua] <>modded = true<> 13:45:26.195 [Lua] <>mod = true<> 13:45:26.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 13:45:26.223 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x09cb7ac8] (Origin: function: 0x09cb7f48) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x09cb7ac8] (Origin: function: 0x09cb8398) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x09458940] (Origin: function: 0x09458d78) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x09458940] (Origin: function: 0x09458f00) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x09eeeae8] (Origin: function: 0x0a0c1af0) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x09eeeae8] (Origin: function: 0x0a0c1cd8) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x08c85f28] (Origin: function: 0x08c86110) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x08c85f28] (Origin: function: 0x08c85fe8) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x08c85f28] (Origin: function: 0x08c86210) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x09452af0) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x077e7a48] (Origin: function: 0x077e7b70) 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 13:45:26.224 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a151f70] (Origin: function: 0x0a1520d8) 13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a145c58] (Origin: function: 0x0a145d80) 13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0ab8bac8] (Origin: function: 0x0ab8baf0) 13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a145c58] (Origin: function: 0x0a145d38) 13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a145c58] (Origin: function: 0x0a145c80) 13:45:26.225 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 13:45:26.225 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0bb0efd0] (Origin: function: 0x0bb0f428) 13:45:26.225 [Lua] <>modded = true<> 13:45:26.226 [Lua] <>mod = true<> 13:45:26.244 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 13:45:26.246 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 13:45:26.246 [Lua] <>modded = true<> 13:45:26.247 [Lua] <>mod = true<> 13:45:26.272 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 13:45:26.273 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 13:45:26.273 [Lua] [MOD][StickyGrim][INFO] (options): using legacy widget definitions 13:45:26.273 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x08aaa408] (Origin: function: 0x08aaa4e8) 13:45:26.273 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 13:45:26.273 [Lua] <>modded = true<> 13:45:26.286 [Lua] <>mod = true<> 13:45:26.302 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 13:45:26.303 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 13:45:26.303 [Lua] [MOD][Bestiary][INFO] (options): using legacy widget definitions 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a4bb720] (Origin: function: 0x0a4bb7e0) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0aec64a0] (Origin: function: 0x0aec6968) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x0972e178] (Origin: function: 0x09776ee8) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x0972e178] (Origin: function: 0x09775f38) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x0972e178] (Origin: function: 0x09774fd0) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x09c3ac28] (Origin: function: 0x09c3c358) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x09c3ac28] (Origin: function: 0x09c3c3d8) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x0859a0f0] (Origin: function: 0x0859a818) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'knock_down' from [table: 0x085afdd8] (Origin: function: 0x085affd8) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09721838] (Origin: function: 0x09721860) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09721838] (Origin: function: 0x09721938) 13:45:26.305 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x09c19408] (Origin: function: 0x09c19638) 13:45:26.305 [Lua] <>modded = true<> 13:45:26.306 [Lua] <>mod = true<> 13:45:26.319 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 13:45:26.320 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 13:45:26.320 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x077fc010) 13:45:26.320 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0b8cded0] (Origin: function: 0x0b8ce250) 13:45:26.320 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x085afdd8] (Origin: function: 0x085b0060) 13:45:26.320 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0b8cded0] (Origin: function: 0x0b8ce8a0) 13:45:26.320 [Lua] <>modded = true<> 13:45:26.321 [Lua] <>mod = true<> 13:45:26.330 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 13:45:26.331 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a2d8010] (Origin: function: 0x0a2d8ca8) 13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a2fabc0] (Origin: function: 0x0a2fb7a8) 13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a2d8010] (Origin: function: 0x0a2d8d08) 13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a2fabc0] (Origin: function: 0x0a2fb3f8) 13:45:26.331 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 13:45:26.331 [Lua] <>modded = true<> 13:45:26.331 [Lua] <>mod = true<> 13:45:26.337 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 13:45:26.338 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0a24f440] (Origin: function: 0x0a24fe88) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0a24f440] (Origin: function: 0x0a24ff68) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0a24f440] (Origin: function: 0x0a2501b8) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0a24f440] (Origin: function: 0x0a2500d0) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x086176a8] (Origin: function: 0x08617768) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x086176a8] (Origin: function: 0x08617f48) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x084dbca8] (Origin: function: 0x084dbdb0) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x084dbca8] (Origin: function: 0x084dce50) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x093af7d8] (Origin: function: 0x093af898) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x093af7d8] (Origin: function: 0x093af8b8) 13:45:26.338 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 13:45:26.338 [Lua] <>modded = true<> 13:45:26.339 [Lua] <>mod = true<> 13:45:26.348 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 13:45:26.349 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 13:45:26.349 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [table: 0x09721838] (Origin: function: 0x09721860) 13:45:26.349 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x094d7668] (Origin: function: 0x094d7748) 13:45:26.349 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 13:45:26.349 [Lua] <>modded = true<> 13:45:26.350 [Lua] <>mod = true<> 13:45:26.365 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 13:45:26.366 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 13:45:26.366 [Lua] [MOD][NumericUI][INFO] (options): using legacy widget definitions 13:45:26.367 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a2a38b0] (Origin: function: 0x0a2a3ae0) 13:45:26.367 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a2a38b0] (Origin: function: 0x0a2a3e18) 13:45:26.367 [Lua] <>modded = true<> 13:45:26.367 [Lua] <>mod = true<> 13:45:26.385 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 13:45:26.387 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 13:45:26.387 [Lua] [MOD][armory][INFO] (options): using legacy widget definitions 13:45:26.389 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a4bb720] (Origin: function: 0x0a4bb7e0) 13:45:26.389 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0aec64a0] (Origin: function: 0x0aec6968) 13:45:26.389 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x09c19408] (Origin: function: 0x09c19638) 13:45:26.391 [Lua] <>project = vermintide 2<> 13:45:26.391 [Lua] <>build = release<> 13:45:26.391 [Lua] <>platform = win32<> 13:45:26.391 [Lua] <>title_id = 5107<> 13:45:26.391 [Lua] <>engine_revision = e34c66069446<> 13:45:26.391 [Lua] <>content_revision = 124175<> 13:45:26.391 [Lua] <>rendering_backend = dx11<> 13:45:26.391 [Lua] <>steam_id = 110000102e6263a<> 13:45:26.391 [Lua] <>steam_user_name = argonias<> 13:45:26.391 [Lua] <>machine_id = b5554bc7-de15-4b64-afca-ef8ce26e36b9<> 13:45:26.391 [Lua] [Boot] Application build: release 13:45:26.391 [Lua] [Boot] Engine revision: e34c66069446 13:45:26.391 [Lua] [Boot] Content revision: 124175 13:45:26.391 [Lua] [Boot] User ID: 110000102e6263a Argonias 13:45:26.399 [Lua] [SmokeTest] Disabled 13:45:26.399 [Save] Loading `telemetry` 13:45:26.399 [Lua] Game:setup() total time: 0.0079999999999991 13:45:26.399 [Lua] handle rev info: 0 13:45:26.399 [Lua] handle gfx quality: 0 13:45:26.399 [Lua] default settings: 0 13:45:26.399 [Lua] user settings: 0 13:45:26.399 [Lua] set frame times: 0 13:45:26.399 [Lua] init random: 0 13:45:26.399 [Lua] managers: 0.0079999999999991189 13:45:26.399 [Lua] 13:45:26.399 [Lua] unaccounted: 0 13:45:26.399 [Lua] [Boot] use baked enemy meshes: false 13:45:26.400 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 13:45:26.400 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 13:45:26.400 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 13:45:26.400 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 13:45:26.400 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 13:45:26.400 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 13:45:26.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 13:45:26.400 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 13:45:26.400 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 13:45:26.400 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 13:45:26.400 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 13:45:26.400 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 13:45:26.400 [Save] Load done 13:45:26.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 13:45:26.697 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 13:45:26.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 13:45:26.749 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 13:45:27.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 13:45:27.408 [Lua] [PackageManager] Force_load: resource_packages/title_screen 13:45:27.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 13:45:27.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 13:45:27.576 [Lua] [PackageManager] Force_load: resource_packages/menu 13:45:27.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 13:45:27.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 13:45:27.779 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 13:45:27.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 13:45:28.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 13:45:28.873 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 13:45:28.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 13:45:29.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 13:45:29.009 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 13:45:29.009 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 13:45:29.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 13:45:29.262 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 13:45:29.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 13:45:30.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 13:45:30.244 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 13:45:30.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 13:45:30.722 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 13:45:31.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 13:45:31.836 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 13:45:31.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 13:45:32.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 13:45:32.854 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 13:45:32.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 13:45:33.465 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 13:45:33.465 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 13:45:33.465 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x0afc6850] (Origin: function: 0x083fe8c8) 13:45:33.465 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x09ecc3f8] (Origin: function: 0x07858950) 13:45:33.465 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x09ecc3f8] (Origin: function: 0x07d99ae8) 13:45:33.465 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x0afc6850] (Origin: function: 0x07cfa288) 13:45:33.465 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 13:45:33.465 [Lua] [Gamestate] Enter StateTitleScreen 13:45:33.467 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 13:45:33.467 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 13:45:33.467 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 13:45:33.467 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 13:45:33.467 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 13:45:33.470 warning: [Lua] CHAT FONT SIZE DISABLED 13:45:33.470 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 13:45:33.482 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 13:45:33.482 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 13:45:33.482 [Save] Loading `save_data` 13:45:33.483 [Save] Load done 13:45:33.499 [Lua] [BackendManagerPlayFab] Backend Enabled 13:45:33.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 13:45:33.720 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 13:45:33.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:45:35.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:45:35.562 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:45:35.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 13:45:36.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 13:45:36.088 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 13:45:36.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 13:45:36.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 13:45:36.427 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 13:45:36.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 13:45:36.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 13:45:36.681 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 13:45:36.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 13:45:37.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 13:45:37.434 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 13:45:37.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 13:45:37.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 13:45:37.657 [Lua] [PackageManager] Force_load: resource_packages/inventory 13:45:37.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 13:45:37.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 13:45:37.824 [Lua] [PackageManager] Force_load: resource_packages/careers 13:45:37.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 13:45:37.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 13:45:37.874 [Lua] [PackageManager] Force_load: resource_packages/decals 13:45:37.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 13:45:38.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 13:45:38.045 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 13:45:38.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 13:45:39.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 13:45:39.229 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 13:45:39.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 13:45:39.642 [Lua] Populating data for character 1 15 13:45:39.779 [Lua] Requesting character data for index 2 15 13:45:39.779 [Lua] Populating data for character 2 15 13:45:39.932 [Lua] Requesting character data for index 3 15 13:45:39.932 [Lua] Populating data for character 3 15 13:45:40.119 [Lua] Requesting character data for index 4 15 13:45:40.119 [Lua] Populating data for character 4 15 13:45:40.271 [Lua] Requesting character data for index 5 15 13:45:40.271 [Lua] Populating data for character 5 15 13:45:40.439 [Lua] Requesting character data for index 6 15 13:45:40.439 [Lua] Populating data for character 6 15 13:45:40.608 [Lua] Requesting character data for index 7 15 13:45:40.608 [Lua] Populating data for character 7 15 13:45:40.761 [Lua] Requesting character data for index 8 15 13:45:40.761 [Lua] Populating data for character 8 15 13:45:40.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 13:45:40.777 [Lua] [PackageManager] Force_load: resource_packages/ingame 13:45:40.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 13:45:40.914 [Lua] Requesting character data for index 9 15 13:45:40.914 [Lua] Populating data for character 9 15 13:45:41.084 [Lua] Requesting character data for index 10 15 13:45:41.084 [Lua] Populating data for character 10 15 13:45:41.237 [Lua] Requesting character data for index 11 15 13:45:41.237 [Lua] Populating data for character 11 15 13:45:41.390 [Lua] Requesting character data for index 12 15 13:45:41.390 [Lua] Populating data for character 12 15 13:45:41.541 [Lua] Requesting character data for index 13 15 13:45:41.541 [Lua] Populating data for character 13 15 13:45:41.694 [Lua] Requesting character data for index 14 15 13:45:41.694 [Lua] Populating data for character 14 15 13:45:41.846 [Lua] Requesting character data for index 15 15 13:45:41.846 [Lua] Populating data for character 15 15 13:45:41.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 13:45:41.981 [Lua] [PackageManager] Force_load: resource_packages/pickups 13:45:41.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 13:45:42.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 13:45:42.235 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 13:45:42.239 [Lua] Player statistics loaded! 13:45:42.457 [Lua] Keep decoration player data loaded! 13:45:42.474 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 13:45:43.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 13:45:43.531 [Lua] [Managers] Destroying state managers... 13:45:43.531 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 13:45:43.531 [Lua] [Gamestate] Enter state StateLoading 13:45:43.534 [Lua] [StateLoading] Auto Skip: nil 13:45:43.536 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 13:45:43.536 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:45:43.536 [Lua] state_loading_restart_network JOIN VIA STEAM 0 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_heal 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_ping 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_pong 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 13:45:43.537 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 13:45:43.537 [Lua] registering RPCs 13:45:43.537 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer 13:45:43.537 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:45:43.537 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 13:45:43.537 [Lua] [StateLoading] Need to unload nil and start load inn_level 13:45:43.537 [Lua] [LevelTransitionHandler] load_level inn_level 13:45:43.537 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:45:43.537 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 13:45:43.537 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:45:43.537 [Lua] [EnemyPackageLoader] setup_startup_enemies 13:45:43.537 [Lua] [EnemyPackageLoader] Load no enemies on this level 13:45:43.537 [Lua] [NetworkServer] Current level key inn_level 13:45:43.537 [Lua] [LevelTransitionHandler] Generated new level_seed: 616200 13:45:43.537 [Lua] [VOIP] Initializing Steam Voip 13:45:43.538 [Lua] [VOIP] Is server. Creating room / joining my own room. 13:45:43.610 [EAC] EAC server 110000102e6263a is initializing 13:45:43.621 [EAC] Server is also client 110000102e6263a 13:45:43.621 [EACServer] [SetLogCallback] Procedure: 000000014049E260 LogLevel: Info. 13:45:43.621 [Lua] ### Created peer state machine for 110000102e6263a 13:45:43.621 [Lua] [PeerSM] 110000102e6263a :: on_enter Connecting 13:45:43.621 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 13:45:43.621 [Lua] [PlayFabRequestQueue] Enqueuing request getLiveEvents 1 13:45:43.621 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:45:43.646 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge getLiveEvents 1 13:45:43.646 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:45:43.646 [Lua] Set lobby begin: 13:45:43.646 [Lua] Set lobby end. 13:45:43.646 [Lua] [LOCAL RPC] rpc_notify_connected 13:45:43.646 [Lua] [PSM] Peer 110000102e6263a joined. Want to use profile index "4" 13:45:43.646 [Lua] [LobbyHost] Changed state from 0 to creating 13:45:43.646 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 13:45:43.696 [Lua] [LobbyHost] Changed state from creating to joined 13:45:43.697 [Lua] [PartyManager] Leader is set to 110000102e6263a 13:45:43.697 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102e6263a my_peer_id:110000102e6263a 13:45:43.697 [Lua] [ChatManager] Registering channel 1 13:45:43.697 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102e6263a, own_peer_id=110000102e6263a) 13:45:43.698 [Lua] [NetworkServer] Changing num_players from nil to 1 13:45:43.698 [Lua] Players: 1 13:45:43.698 [Lua] Set lobby begin: 13:45:43.698 [Lua] Lobby data num_players = 1 13:45:43.698 [Lua] Lobby data level_key = inn_level 13:45:43.699 [Lua] Lobby data game_mode = adventure 13:45:43.699 [Lua] Lobby data matchmaking = false 13:45:43.699 [Lua] Set lobby end. 13:45:43.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:45:43.708 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:45:43.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:45:43.776 [Lua] [PlayFabRequestQueue] Request Success getLiveEvents 1 13:45:44.151 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 13:45:44.553 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 13:45:44.555 [Lua] [PeerSM] 110000102e6263a :: on_exit Connecting 13:45:44.555 [Lua] [PeerSM] 110000102e6263a :: on_enter Loading 13:45:44.555 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102e6263a 13:45:44.555 [Lua] [LOCAL RPC] rpc_load_level 26 616200 13:45:45.038 [Window] Window => inactive 13:45:49.048 [Window] Window => active 13:45:54.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:45:54.895 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:45:54.899 [Lua] [LevelTransitionHandler] Level load completed! 13:45:54.900 [Lua] ### Sending rpc_level_loaded 13:45:54.900 [Lua] #### Has state machine: true, sender: 110000102e6263a, level_id: 26 13:45:54.900 [Lua] Peer 110000102e6263a has loaded the level and all enemies are loaded 13:45:54.901 [Lua] [PeerSM] 110000102e6263a :: on_exit Loading 13:45:54.901 [Lua] [PeerSM] 110000102e6263a :: on_enter LoadingProfilePackages 13:45:54.901 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 110000102e6263a:1 13:45:54.901 [Lua] Set lobby begin: 13:45:54.901 [Lua] Lobby data level_key = inn_level 13:45:54.901 [Lua] Lobby data player_slot_1 = 0:0 13:45:54.901 [Lua] Lobby data player_slot_6 = 0:0 13:45:54.901 [Lua] Lobby data num_players = 1 13:45:54.901 [Lua] Lobby data matchmaking = false 13:45:54.901 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:54.901 [Lua] Lobby data game_mode = adventure 13:45:54.901 [Lua] Lobby data player_slot_5 = 0:0 13:45:54.901 [Lua] Lobby data player_slot_2 = 0:0 13:45:54.901 [Lua] Lobby data player_slot_3 = 0:0 13:45:54.901 [Lua] Set lobby end. 13:45:54.901 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102e6263a:1, previous profile 0, profile 4] 13:45:54.902 [Lua] Set lobby begin: 13:45:54.902 [Lua] Lobby data level_key = inn_level 13:45:54.902 [Lua] Lobby data player_slot_1 = 0:0 13:45:54.902 [Lua] Lobby data player_slot_6 = 0:0 13:45:54.902 [Lua] Lobby data num_players = 1 13:45:54.902 [Lua] Lobby data matchmaking = false 13:45:54.902 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:54.902 [Lua] Lobby data game_mode = adventure 13:45:54.902 [Lua] Lobby data player_slot_5 = 0:0 13:45:54.902 [Lua] Lobby data player_slot_2 = 0:0 13:45:54.902 [Lua] Lobby data player_slot_3 = 0:0 13:45:54.902 [Lua] Set lobby end. 13:45:54.902 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 13:45:54.902 [Lua] Set lobby begin: 13:45:54.902 [Lua] Lobby data level_key = inn_level 13:45:54.902 [Lua] Lobby data player_slot_1 = 0:0 13:45:54.902 [Lua] Lobby data player_slot_6 = 0:0 13:45:54.902 [Lua] Lobby data num_players = 1 13:45:54.902 [Lua] Lobby data matchmaking = false 13:45:54.902 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:54.902 [Lua] Lobby data game_mode = adventure 13:45:54.902 [Lua] Lobby data player_slot_5 = 0:0 13:45:54.902 [Lua] Lobby data player_slot_2 = 0:0 13:45:54.902 [Lua] Lobby data player_slot_3 = 0:0 13:45:54.902 [Lua] Set lobby end. 13:45:54.902 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 13:45:54.902 [Lua] Set lobby begin: 13:45:54.902 [Lua] Lobby data level_key = inn_level 13:45:54.903 [Lua] Lobby data player_slot_1 = 0:0 13:45:54.903 [Lua] Lobby data player_slot_6 = 0:0 13:45:54.903 [Lua] Lobby data num_players = 1 13:45:54.903 [Lua] Lobby data matchmaking = false 13:45:54.903 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:54.903 [Lua] Lobby data game_mode = adventure 13:45:54.903 [Lua] Lobby data player_slot_5 = 0:0 13:45:54.903 [Lua] Lobby data player_slot_2 = 0:0 13:45:54.903 [Lua] Lobby data player_slot_3 = 0:0 13:45:54.903 [Lua] Set lobby end. 13:45:54.903 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 13:45:54.903 [Lua] Set lobby begin: 13:45:54.903 [Lua] Lobby data level_key = inn_level 13:45:54.903 [Lua] Lobby data player_slot_1 = 0:0 13:45:54.903 [Lua] Lobby data player_slot_6 = 0:0 13:45:54.903 [Lua] Lobby data num_players = 1 13:45:54.903 [Lua] Lobby data matchmaking = false 13:45:54.903 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:54.903 [Lua] Lobby data game_mode = adventure 13:45:54.903 [Lua] Lobby data player_slot_5 = 0:0 13:45:54.903 [Lua] Lobby data player_slot_2 = 0:0 13:45:54.903 [Lua] Lobby data player_slot_3 = 0:0 13:45:54.903 [Lua] Set lobby end. 13:45:54.903 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 13:45:54.903 [Lua] Set lobby begin: 13:45:54.903 [Lua] Lobby data level_key = inn_level 13:45:54.903 [Lua] Lobby data player_slot_1 = 0:0 13:45:54.903 [Lua] Lobby data player_slot_6 = 0:0 13:45:54.903 [Lua] Lobby data num_players = 1 13:45:54.903 [Lua] Lobby data matchmaking = false 13:45:54.903 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:54.903 [Lua] Lobby data game_mode = adventure 13:45:54.903 [Lua] Lobby data player_slot_5 = 0:0 13:45:54.904 [Lua] Lobby data player_slot_2 = 0:0 13:45:54.904 [Lua] Lobby data player_slot_3 = 0:0 13:45:54.904 [Lua] Set lobby end. 13:45:54.904 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 13:45:54.904 [Lua] ### Sending rpc_level_loaded 13:45:54.904 [Lua] #### Has state machine: false, sender: 110000102e6263a, level_id: 26 13:45:54.904 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a 13:45:54.904 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:45:54.906 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102e6263a inventory_sync_id:1 my_peer_id:110000102e6263a 13:45:54.906 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 13:45:54.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 13:45:55.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 13:45:55.122 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 13:45:55.122 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 13:45:55.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 13:45:55.170 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 13:45:55.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 13:45:55.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 13:45:55.404 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 13:45:55.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:45:55.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:45:55.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:45:55.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 13:45:55.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 13:45:55.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 13:45:55.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:45:55.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:45:55.756 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:45:55.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 13:45:55.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 13:45:55.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 13:45:55.824 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:45:55.939 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:45:55.939 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:45:55.939 [Lua] Set lobby begin: 13:45:55.939 [Lua] Lobby data level_key = inn_level 13:45:55.939 [Lua] Lobby data player_slot_1 = 0:0 13:45:55.939 [Lua] Lobby data player_slot_6 = 0:0 13:45:55.939 [Lua] Lobby data num_players = 1 13:45:55.940 [Lua] Lobby data matchmaking = false 13:45:55.940 [Lua] Lobby data host = 110000102e6263a 13:45:55.940 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:55.940 [Lua] Lobby data game_mode = adventure 13:45:55.940 [Lua] Lobby data player_slot_5 = 0:0 13:45:55.940 [Lua] Lobby data player_slot_2 = 0:0 13:45:55.940 [Lua] Lobby data country_code = US 13:45:55.940 [Lua] Lobby data player_slot_3 = 0:0 13:45:55.940 [Lua] Lobby data unique_server_name = Argonias 13:45:55.940 [Lua] Set lobby end. 13:45:55.940 [Lua] [Managers] Destroying state managers... 13:45:55.941 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:45:55.941 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 13:45:55.941 [Lua] [Gamestate] Enter StateIngame HOST 13:45:55.941 [Lua] Set lobby begin: 13:45:55.941 [Lua] Lobby data level_key = inn_level 13:45:55.941 [Lua] Lobby data player_slot_1 = 0:0 13:45:55.941 [Lua] Lobby data selected_level_key = inn_level 13:45:55.942 [Lua] Lobby data player_slot_6 = 0:0 13:45:55.942 [Lua] Lobby data num_players = 1 13:45:55.942 [Lua] Lobby data matchmaking = false 13:45:55.942 [Lua] Lobby data host = 110000102e6263a 13:45:55.942 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:55.942 [Lua] Lobby data game_mode = adventure 13:45:55.942 [Lua] Lobby data player_slot_5 = 0:0 13:45:55.942 [Lua] Lobby data player_slot_2 = 0:0 13:45:55.942 [Lua] Lobby data country_code = US 13:45:55.942 [Lua] Lobby data player_slot_3 = 0:0 13:45:55.942 [Lua] Lobby data unique_server_name = Argonias 13:45:55.942 [Lua] Set lobby end. 13:45:55.943 [Lua] [StateIngame] Server ingame 13:45:55.946 [Lua] Set lobby begin: 13:45:55.946 [Lua] Lobby data level_key = inn_level 13:45:55.947 [Lua] Lobby data player_slot_1 = 0:0 13:45:55.947 [Lua] Lobby data selected_level_key = inn_level 13:45:55.947 [Lua] Lobby data difficulty = normal 13:45:55.947 [Lua] Lobby data player_slot_6 = 0:0 13:45:55.947 [Lua] Lobby data num_players = 1 13:45:55.947 [Lua] Lobby data matchmaking = false 13:45:55.947 [Lua] Lobby data host = 110000102e6263a 13:45:55.947 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:55.947 [Lua] Lobby data game_mode = adventure 13:45:55.947 [Lua] Lobby data player_slot_5 = 0:0 13:45:55.947 [Lua] Lobby data player_slot_2 = 0:0 13:45:55.947 [Lua] Lobby data country_code = US 13:45:55.947 [Lua] Lobby data player_slot_3 = 0:0 13:45:55.947 [Lua] Lobby data unique_server_name = Argonias 13:45:55.947 [Lua] Set lobby end. 13:45:55.947 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer 13:45:55.947 [Lua] [LobbyAux] Making combined_hash: 6e1c9923ff4945f1 from network_hash=e77207c8710a4e19, trunk_revision=124175, engine_revision=e34c66069446, project_hash=bulldozer 13:45:55.947 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:45:55.947 [Lua] [Matchmaking] initializing 13:45:55.947 [Lua] [Matchmaking] my_peer_id: 110000102e6263a, I am server 13:45:55.947 [Lua] [Matchmaking] register rpcs 13:45:55.947 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:45:55.948 [Lua] [GameNetworkManager] My own peer_id = 110000102e6263a 13:45:55.948 [Lua] [GameNetworkManager] self.is_server = true 13:45:55.948 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 13:45:55.948 [Network] Setting artificial MTU limit to 65536 13:45:55.949 [Lua] Switching ConflictSettings: to: disabled 13:45:55.949 [Lua] pacing=disabled 13:45:55.949 [Lua] roaming=nil 13:45:55.949 [Lua] disabled=true 13:45:55.949 [Lua] pack_spawning=disabled 13:45:55.949 [Lua] boss=disabled 13:45:55.949 [Lua] horde=disabled 13:45:55.949 [Lua] specials=disabled 13:45:55.949 [Lua] name=disabled 13:45:55.949 [Lua] intensity=disabled 13:45:55.949 [Lua] --- 13:45:56.013 [Lua] [AIInterestPointSystem] Level Seed: 616200 13:45:56.013 [Lua] 13:45:56.013 [Lua] [entity_system_bag] = table 13:45:56.013 [Lua] [entity_system_bag] = metatable 13:45:56.013 [Lua] [startup_data] = table 13:45:56.013 [Lua] [entity_manager] = table 13:45:56.013 [Lua] [entity_manager] = metatable 13:45:56.013 [Lua] [unit_spawner] = table 13:45:56.013 [Lua] [unit_spawner] = metatable 13:45:56.013 [Lua] [unit_storage] = table 13:45:56.013 [Lua] [unit_storage] = metatable 13:45:56.013 [Lua] [dice_keeper] = table 13:45:56.013 [Lua] [dice_keeper] = metatable 13:45:56.013 [Lua] [is_server] = true (boolean) 13:45:56.013 [Lua] [world] = [World] 13:45:56.013 [Lua] [system_api] = table 13:45:56.013 [Lua] [network_lobby] = table 13:45:56.013 [Lua] [network_lobby] = metatable 13:45:56.013 [Lua] [profile_synchronizer] = table 13:45:56.013 [Lua] [profile_synchronizer] = metatable 13:45:56.013 [Lua] [entity_system] = table 13:45:56.013 [Lua] [entity_system] = metatable 13:45:56.013 [Lua] [num_local_human_players] = 1 (number) 13:45:56.013 [Lua] [statistics_db] = table 13:45:56.013 [Lua] [statistics_db] = metatable 13:45:56.013 [Lua] [network_server] = table 13:45:56.013 [Lua] [network_server] = metatable 13:45:56.013 [Lua] [input_manager] = table 13:45:56.013 [Lua] [input_manager] = metatable 13:45:56.013 [Lua] [network_clock] = table 13:45:56.013 [Lua] [network_clock] = metatable 13:45:56.013 [Lua] [network_transmit] = table 13:45:56.013 [Lua] [network_transmit] = metatable 13:45:56.013 [Lua] [free_flight_manager] = table 13:45:56.013 [Lua] [free_flight_manager] = metatable 13:45:56.013 [Lua] [network_manager] = table 13:45:56.013 [Lua] [network_manager] = metatable 13:45:56.013 [Lua] [network_event_delegate] = table 13:45:56.013 [Lua] [network_event_delegate] = metatable 13:45:56.013 [Lua] 13:45:56.015 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:45:56.019 [Lua] [AchievementManager] Achievements using the steam platform 13:45:56.020 [Lua] [StateIngame] Level seed: 616200 13:45:56.020 [Umbra] Init version: 3.4.15 :: 16 threads 13:45:56.020 [Umbra] Tome with `11088` objects loaded. 13:45:56.020 [Umbra] UMBRA Tome loaded. 13:45:56.020 [World] Spawning level. 13:45:56.077 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 13:45:56.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 13:45:56.522 [Lua] [LevelAnalysis] set_random_seed( 1094257920) 13:45:56.526 [Lua] PlayerManager:add_player player_1 13:45:56.528 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 13:45:56.528 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 13:45:56.529 [Lua] [IngameUI] init 13:45:56.588 [Lua] [Matchmaking] Cancelling matchmaking 13:45:56.588 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:45:56.588 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:45:56.588 [Lua] Set lobby begin: 13:45:56.588 [Lua] Lobby data power_level = 785 13:45:56.588 [Lua] Lobby data level_key = inn_level 13:45:56.588 [Lua] Lobby data player_slot_1 = 0:0 13:45:56.588 [Lua] Lobby data selected_level_key = inn_level 13:45:56.588 [Lua] Lobby data difficulty = normal 13:45:56.588 [Lua] Lobby data player_slot_6 = 0:0 13:45:56.588 [Lua] Lobby data num_players = 1 13:45:56.588 [Lua] Lobby data matchmaking = false 13:45:56.588 [Lua] Lobby data host = 110000102e6263a 13:45:56.588 [Lua] Lobby data player_slot_4 = 110000102e6263a:1 13:45:56.588 [Lua] Lobby data game_mode = adventure 13:45:56.588 [Lua] Lobby data player_slot_5 = 0:0 13:45:56.588 [Lua] Lobby data player_slot_2 = 0:0 13:45:56.588 [Lua] Lobby data country_code = US 13:45:56.588 [Lua] Lobby data player_slot_3 = 0:0 13:45:56.588 [Lua] Lobby data unique_server_name = Argonias 13:45:56.588 [Lua] Set lobby end. 13:45:56.589 [Flow] Forge tier 4 13:45:56.589 [Flow] complete_skittergate_legend false 13:45:56.589 [Flow] complete_all_helmgart_levels_recruit true 13:45:56.590 [Flow] WitchHunterLevel:21 13:45:56.590 [Flow] LeaderYes 13:45:56.590 [Flow] ALL PC XP:229882 13:45:56.590 [Flow] WH XP:22569.9 13:45:56.590 [Flow] Number of crafted items:632 13:45:56.590 [Flow] Sum of Powe Levels:1500 13:45:56.590 [Flow] Has "bogenhafen" DLC:true 13:45:56.592 [Lua] CurrentConflictSettings disabled 13:45:56.592 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:45:56.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:45:56.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:45:56.595 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:45:56.595 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 13:45:56.595 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:45:56.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:45:56.625 [Lua] MUSIC: nil -> explore 13:45:56.694 [Flow] halloween_event_decorations_enabled 13:45:58.718 [Flow] DISABLE 13:45:59.220 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:45:59.220 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:45:59.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2 13:45:59.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2 13:45:59.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2 13:45:59.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:46:00.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:46:00.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:46:00.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 13:46:00.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 13:46:00.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 13:46:00.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:46:00.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:46:00.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:46:00.420 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 13:46:01.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 13:46:01.297 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 13:46:01.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 13:46:01.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 13:46:01.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 13:46:01.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 13:46:01.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 13:46:01.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 13:46:01.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 13:46:02.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 13:46:02.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 13:46:02.228 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 13:46:02.232 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 13:46:02.247 [Lua] [PeerSM] 110000102e6263a :: on_exit LoadingProfilePackages 13:46:02.247 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForEnterGame 13:46:02.252 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 13:46:02.252 [Lua] [LOCAL RPC] rpc_loading_synced 13:46:02.265 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForEnterGame 13:46:02.265 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForGameObjectSync 13:46:02.282 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForGameObjectSync 13:46:02.282 [Lua] [PeerSM] 110000102e6263a :: on_enter WaitingForPlayers 13:46:02.286 [Lua] [LOCAL RPC] rpc_game_started 13:46:02.301 [Lua] [PeerSM] 110000102e6263a :: on_exit WaitingForPlayers 13:46:02.301 [Lua] [PeerSM] 110000102e6263a :: on_enter SpawningPlayer 13:46:02.319 [Lua] [PeerSM] 110000102e6263a :: on_exit SpawningPlayer 13:46:02.319 [Lua] [PeerSM] 110000102e6263a :: on_enter InGame 13:46:02.323 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 4 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 13:46:02.323 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102e6263a, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 13:46:02.323 [Lua] PlayerManager:rpc_to_client_spawn_player() 13:46:02.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:46:02.376 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:46:02.376 [Lua] PlayerManager:assign_unit_ownership Argonias 110000102e6263a 1 13:46:02.376 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 13:46:02.785 [Lua] [IngameUI] menu view on_enter start_menu_view 13:46:02.785 [Lua] hero_fullscreen_menu_on_enter 13:46:02.789 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08e447a0 13:46:02.790 [World] Spawning level. 13:46:02.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 13:46:02.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 13:46:02.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 13:46:02.791 warning: [ResourceManager] Can't find `#ID[6a5449321eea8a29].#ID[eac0b497876adedf]` -- using default '#ID[4be37f8375611138]' 13:46:02.793 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 13:46:02.814 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 13:46:02.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 13:46:02.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 13:46:02.816 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 13:46:02.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:46:02.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 13:46:03.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 13:46:03.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 13:46:03.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 13:46:03.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:46:03.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:46:03.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:46:03.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:46:03.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:46:03.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x76, position: 0 13:46:04.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x76, position: 27249 13:46:28.891 warning: [Lua] Following data will be uploaded to Crashify: <> 13:46:28.892 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 110000102e6263a "Argonias" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/ui/views/options_view.lua:1402: in function on_exit [3] ...ews/start_menu_view/states/start_menu_state_overview.lua:571: in function exit_current_view [4] ...ews/start_menu_view/states/start_menu_state_overview.lua:547: in function exit [5] scripts/ui/views/options_view.lua:2362: in function on_exit_pressed [6] scripts/ui/views/options_view.lua:2327: in function update [7] ...ews/start_menu_view/states/start_menu_state_overview.lua:182: in function update [8] foundation/scripts/util/state_machine.lua:145: in function update [9] scripts/ui/views/start_menu_view/start_menu_view.lua:257: in function update [10] scripts/ui/views/ingame_ui.lua:459: in function update [11] scripts/game_state/state_ingame_running.lua:799: in function update_ui [12] scripts/game_state/state_ingame.lua:585:in function [13] [C]: in function update_animations_with_callback [14] foundation/scripts/util/script_world.lua:358: in function update [15] foundation/scripts/managers/world/world_manager.lua:102: in function update [16] scripts/boot.lua:686: in function game_update [17] scripts/boot.lua:481:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 110000102e6263a \"Argonias\"" [2] self = table: 000000000AA7A380 [3] self = table: 0000000009E1F008; active_view = "options_view"; views = table: 000000000AF01698 [5] self = table: 000000000AA7A380 [6] self = table: 000000000AA7A380; dt = 0.011079645715653896; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 000000000A4F7B48; ui_scenegraph = table: 000000000BEBA460; input_manager = table: 0000000009952E18; input_service = table: 000000000AB92D38; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000805B8C8 [7] self = table: 0000000009E1F008; dt = 0.011079645715653896; t = 69.843795324442908; active_view = "options_view" [8] self = table: 0000000009A1E0E0; dt = 0.011079645715653896; t = 69.843795324442908 [9] self = table: 0000000008E447A0; dt = 0.011079645715653896; t = 69.843795324442908; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 0000000009952E18; gamepad_active = false; input_blocked = nil; input_service = table: 0000000008E48CF0; transitioning = false [10] self = table: 000000000A4F6CE8; dt = 0.011079645715653896; t = 69.843795324442908; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000009A1EC68; is_in_inn = true; input_service = table: 0000000009DEB7F0; end_screen_active = nil; ingame_hud = table: 0000000009B729F8; transition_manager = table: 0000000009A09170; countdown_ui = table: 0000000009D715C0; end_screen = table: 000000000BCFB120; respawning = nil; in_score_screen = false; current_view = "start_menu_view" [11] self = table: 000000000A256830; time_manager = table: 00000000097EFDE8; t = 69.843795324442908; dt = 0.011079645715653896; disable_ingame_ui = nil; ingame_ui = table: 000000000A4F6CE8; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 00000000088E8A10 [14] world = [World]; dt = 0.011700417846441269; anim_callback = [function]; scene_callback = [function] [15] self = table: 000000000917D650; dt = 0.011700417846441269; t = 60.322237992018927; _ = 2; world = [World] [16] self = table: 0000000007743560; real_world_dt = 0.011700417846441269; dt = 0.011700417846441269; t = 60.322237992018927 [17] dt = 0.011700417846441269 [2] active = true; original_keymaps = table: 000000000BDE4F60; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000007C664F8; voip = table: 0000000007A9DB68; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000A4F7B48; apply_button = table: 0000000009365748; ui_animations = table: 0000000009DE2668; input_manager = table: 0000000009952E18; controller_cooldown = 0; changed_user_settings = table: 000000000BA39060; render_settings = table: 000000000A69EF28; original_user_settings = table: 0000000007FAF3E0; scroll_field_widget = table: 000000000BC2B128; exit_button = table: 00000000089A87B0; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000008EBF220; selected_settings_list = table: 000000000A588CE0; disable_all_input = false; original_render_settings = table: 000000000BE1AA48; session_keymaps = table: 000000000AEE1A18; original_bot_spawn_priority = table: 0000000007C64EC0; _input_functions = table: 000000000A5F4970; ui_top_renderer = table: 0000000007876B98; menu_input_description = table: 00000000081E6440; ui_calibration_view = table: 0000000009015C60; selected_title = 1; ingame_ui = table: 000000000A4F6CE8; reset_to_default = table: 000000000A3DF188; settings_lists = table: 0000000007A68690; safe_rect_widget = table: 0000000007A784C8; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000007E09958; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000BE531B8; session_bot_spawn_priority = table: 00000000082BDD38; title_buttons = table: 000000000BE84B40; level_transition_handler = table: 00000000083C3A78; ui_scenegraph = table: 000000000BEBA460; background_widgets = table: 0000000007FE43A0; [3] _ui_animations = table: 000000000B241648; _widgets_by_name = table: 000000000805B390; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000007A7EA60; parent = table: 0000000008E447A0; ui_scenegraph = table: 000000000AA56AD0; _animations = table: 0000000008973C60; _stats_id = "110000102e6263a:1"; is_server = true; _console_cursor = table: 000000000BCABEC0; _available_profiles = table: 000000000AF01618; ui_top_renderer = table: 0000000007876B98; ingame_ui_context = table: 0000000007876228; peer_id = "110000102e6263a"; _views = table: 000000000AF01698; ui_renderer = table: 000000000A4F7B48; ui_animator = table: 000000000BCA3020; player_manager = table: 0000000009D53300; input_manager = table: 0000000009952E18; profile_synchronizer = table: 0000000007AA1E20; wwise_world = [WwiseWorld]; _widgets = table: 000000000BC2A458; menu_input_description = table: 000000000A5F4AE0; render_settings = table: 000000000A2CB560; _hero_name = "wood_elf"; world_previewer = table: 0000000009D40A40; platform = "win32"; _player_portrait_widget = table: 000000000BC9E8D0; career_index = 3; local_player = table: 0000000008F39A98; [5] active = true; original_keymaps = table: 000000000BDE4F60; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000007C664F8; voip = table: 0000000007A9DB68; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000A4F7B48; apply_button = table: 0000000009365748; ui_animations = table: 0000000009DE2668; input_manager = table: 0000000009952E18; controller_cooldown = 0; changed_user_settings = table: 000000000BA39060; render_settings = table: 000000000A69EF28; original_user_settings = table: 0000000007FAF3E0; scroll_field_widget = table: 000000000BC2B128; exit_button = table: 00000000089A87B0; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000008EBF220; selected_settings_list = table: 000000000A588CE0; disable_all_input = false; original_render_settings = table: 000000000BE1AA48; session_keymaps = table: 000000000AEE1A18; original_bot_spawn_priority = table: 0000000007C64EC0; _input_functions = table: 000000000A5F4970; ui_top_renderer = table: 0000000007876B98; menu_input_description = table: 00000000081E6440; ui_calibration_view = table: 0000000009015C60; selected_title = 1; ingame_ui = table: 000000000A4F6CE8; reset_to_default = table: 000000000A3DF188; settings_lists = table: 0000000007A68690; safe_rect_widget = table: 0000000007A784C8; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000007E09958; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000BE531B8; session_bot_spawn_priority = table: 00000000082BDD38; title_buttons = table: 000000000BE84B40; level_transition_handler = table: 00000000083C3A78; ui_scenegraph = table: 000000000BEBA460; background_widgets = table: 0000000007FE43A0; [6] active = true; original_keymaps = table: 000000000BDE4F60; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000007C664F8; voip = table: 0000000007A9DB68; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000A4F7B48; apply_button = table: 0000000009365748; ui_animations = table: 0000000009DE2668; input_manager = table: 0000000009952E18; controller_cooldown = 0; changed_user_settings = table: 000000000BA39060; render_settings = table: 000000000A69EF28; original_user_settings = table: 0000000007FAF3E0; scroll_field_widget = table: 000000000BC2B128; exit_button = table: 00000000089A87B0; scroll_value = 1; changed_keymaps = false; gamepad_tooltip_available = true; gamepad_active_generic_actions_name = "reset"; scrollbar = table: 0000000008EBF220; selected_settings_list = table: 000000000A588CE0; disable_all_input = false; original_render_settings = table: 000000000BE1AA48; session_keymaps = table: 000000000AEE1A18; original_bot_spawn_priority = table: 0000000007C64EC0; _input_functions = table: 000000000A5F4970; ui_top_renderer = table: 0000000007876B98; menu_input_description = table: 00000000081E6440; ui_calibration_view = table: 0000000009015C60; selected_title = 1; ingame_ui = table: 000000000A4F6CE8; reset_to_default = table: 000000000A3DF188; settings_lists = table: 0000000007A68690; safe_rect_widget = table: 0000000007A784C8; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 0000000007E09958; title_buttons_n = 7; background_widgets_n = 10; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000BE531B8; session_bot_spawn_priority = table: 00000000082BDD38; title_buttons = table: 000000000BE84B40; level_transition_handler = table: 00000000083C3A78; ui_scenegraph = table: 000000000BEBA460; background_widgets = table: 0000000007FE43A0; [7] _ui_animations = table: 000000000B241648; _widgets_by_name = table: 000000000805B390; _active_view = "options_view"; local_player_id = 1; statistics_db = table: 0000000007A7EA60; parent = table: 0000000008E447A0; ui_scenegraph = table: 000000000AA56AD0; _animations = table: 0000000008973C60; _stats_id = "110000102e6263a:1"; is_server = true; _console_cursor = table: 000000000BCABEC0; _available_profiles = table: 000000000AF01618; ui_top_renderer = table: 0000000007876B98; ingame_ui_context = table: 0000000007876228; peer_id = "110000102e6263a"; _views = table: 000000000AF01698; ui_renderer = table: 000000000A4F7B48; ui_animator = table: 000000000BCA3020; player_manager = table: 0000000009D53300; input_manager = table: 0000000009952E18; profile_synchronizer = table: 0000000007AA1E20; wwise_world = [WwiseWorld]; _widgets = table: 000000000BC2A458; menu_input_description = table: 000000000A5F4AE0; render_settings = table: 000000000A2CB560; _hero_name = "wood_elf"; world_previewer = table: 0000000009D40A40; platform = "win32"; _player_portrait_widget = table: 000000000BC9E8D0; career_index = 3; local_player = table: 0000000008F39A98; [8] _params = table: 0000000009D41838; _profiling_debugging_enabled = false; _parent = table: 0000000008E447A0; _state = table: 0000000009E1F008; [9] _draw_menu_world = true; _machine = table: 0000000009A1E0E0; _exit_button_widget = table: 00000000092CAD90; local_player_id = 1; viewport_widget = table: 000000000A3E56C8; profile_synchronizer = table: 0000000007AA1E20; world_manager = table: 000000000917D650; _hero_name = "wood_elf"; units = table: 0000000009D41860; ui_animator = table: 0000000009A29E50; _console_cursor_widget = table: 00000000092FB6C0; ui_top_renderer = table: 0000000007876B98; ingame_ui_context = table: 0000000007876228; peer_id = "110000102e6263a"; _static_widgets = table: 0000000009696190; ui_renderer = table: 000000000A4F7B48; ingame_ui = table: 000000000A4F6CE8; ui_animations = table: 0000000009D41BE0; _state_machine_params = table: 0000000009D41838; attachment_units = table: 0000000009D41888; wwise_world = [WwiseWorld]; is_server = true; exit_to_game = true; is_in_inn = true; player_manager = table: 0000000009D53300; input_manager = table: 0000000009952E18; unit_states = table: 0000000009D418B0; world_previewer = table: 0000000009D40A40; ui_scenegraph = table: 000000000BE26860; [10] matchmaking_ui = table: 000000000BD45250; fps = 0; world_manager = table: 000000000917D650; ingame_hud = table: 0000000009B729F8; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 000000000A4F7B48; telemetry_time_view_enter = 0; input_manager = table: 0000000009952E18; profile_synchronizer = table: 0000000007AA1E20; blocked_transitions = table: 0000000008C85E10; dlc_uis = table: 000000000BD5C6B0; cutscene_system = table: 0000000008AD9568; local_player_id = 1; unlock_manager = table: 0000000009D4F660; _previous_transition = "initial_start_menu_view_force"; last_resolution_y = 1080; countdown_ui = table: 0000000009D715C0; cutscene_ui = table: 000000000BD3E078; hud_visible = false; end_screen = table: 000000000BCFB120; world = [World]; peer_id = "110000102e6263a"; current_view = "start_menu_view"; ingame_ui_context = table: 0000000007876228; dlc_uis_hud_update_list = table: 000000000BD5C6D8; _fps_cooldown = 0; views = table: 0000000009A1EC68; wwise_world = [WwiseWorld]; camera_manager = table: 0000000007B4C938; is_in_inn = true; hotkey_mapping = table: 0000000008C85A88; voting_manager = table: 00000000079C9AA0; ui_top_renderer = table: 0000000007876B98; mission_voting_ui = table: 000000000BD0CAF8; ingame_voting_ui = table: 000000000BD056F8; network_event_delegate = table: 0000000007A7E338; [11] world_name = "level_world"; network_server = table: 0000000007AA1798; _is_initial_spawn = true; local_player_id = 1; _t = 69.832715678727254; parent = table: 00000000091C54C8; _spawn_initialized = true; player = table: 0000000008F39A98; statistics_db = table: 0000000007A7EA60; is_server = true; _lobby_host = table: 0000000007CD0690; rewards = table: 000000000BDC2B30; world = [World]; _network_options = table: 0000000009423150; viewport_name = "player_1"; is_in_tutorial = false; level_transition_handler = table: 00000000083C3A78; _ui_update_initialized = true; mood_timers = table: 0000000007847150; profile_synchronizer = table: 0000000007AA1E20; input_manager = table: 0000000009952E18; ingame_ui_context = table: 0000000007876228; game_mode_key = "inn"; is_in_inn = true; level_end_view_context = table: 0000000007847128; end_conditions_met = false; ingame_ui = table: 000000000A4F6CE8; free_flight_manager = table: 0000000009D53468; network_event_delegate = table: 0000000007A7E338; [15] locked = true; _scene_update_callbacks = table: 00000000097E6C78; _worlds = table: 0000000009294380; _update_queue = table: 0000000008D3E5F0; _disabled_worlds = table: 00000000092943E0; _wwise_worlds = table: 00000000097E6BE8; _queued_worlds_to_release = table: 00000000092943A8; _anim_update_callbacks = table: 00000000097E6C50; [16] startup_package_handles = table: 00000000077B27C8; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000077B2740; flow_return_table = table: 00000000077435F8; _machine = table: 0000000009D6D410; startup_timer = 5.8039059436996467; has_booted = true; loading_context = table: 000000000938FA68; <> 13:46:34.277 [Application] Lua signals application exit. 13:46:34.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:46:34.284 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 13:46:34.284 [Lua] PlayerManager:remove_player peer_id=110000102e6263a 1 13:46:34.284 [Lua] [GameNetworkManager] destroying game object with go_id=16 13:46:34.284 [Lua] [GameNetworkManager] destroying game object with go_id=15 13:46:34.284 [Lua] Clearing all global lookup lists 13:46:34.284 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 13:46:34.284 [Lua] hero_fullscreen_menu_on_exit 13:46:34.286 [Lua] [EquipmentUI] - Destroy 13:46:34.286 [Lua] [GamePadEquipmentUI] - Destroy 13:46:34.286 [Lua] [AbilityUI] - Destroy 13:46:34.286 [Lua] [GamePadAbilityUI] - Destroy 13:46:34.286 [Lua] [IngamePlayerListUI] - Destroy 13:46:34.287 [Lua] [IngameUI] destroy 13:46:34.288 [Lua] [GameNetworkManager] destroying game object with go_id=37 13:46:34.319 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 13:46:34.401 [Lua] [Managers] Destroying state managers... 13:46:34.402 [Lua] [GameNetworkManager] Shutting down game session 13:46:34.414 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:46:34.415 [Lua] [Matchmaking] unregister rpcs 13:46:34.415 [Lua] [Matchmaking] destroying 13:46:34.415 [Lua] [ChatManager] Unregistering channel 1 13:46:34.415 [Lua] [EnemyPackageLoader] network_context_destroyed 13:46:34.415 [EACServer] [Destroy] Called 13:46:34.419 [Lua] [VOIP] Destroying VOIP. 13:46:34.524 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 13:46:34.524 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 13:46:34.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, InventoryPackageSynchronizerClient 13:46:34.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 13:46:34.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 13:46:34.531 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:46:34.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 13:46:34.539 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, InventoryPackageSynchronizerClient 13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 13:46:34.539 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 13:46:34.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 13:46:34.544 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 13:46:34.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 13:46:34.546 [Lua] [LobbyHost] Destroying 13:46:34.554 [Umbra] Unload tome 13:46:34.723 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:46:34.723 [Lua] [Managers] Destroying state managers... 13:46:34.723 [Lua] [Managers] Destroying global managers... 13:46:34.726 [Lua] VMF:ON_UNLOAD() 13:46:34.732 [Lua] [PackageManager] Destroy() 13:46:34.733 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 13:46:34.734 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer 13:46:34.735 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 13:46:34.735 [Lua] [PackageManager] Unload: resource_packages/decals, global 13:46:34.756 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 13:46:34.796 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 13:46:34.796 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 13:46:34.806 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 13:46:34.817 [Lua] [PackageManager] Unload: resource_packages/inventory, global 13:46:34.822 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 13:46:34.829 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 13:46:34.829 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 13:46:34.829 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 13:46:34.836 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 13:46:34.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 13:46:34.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 13:46:34.882 [Lua] [PackageManager] Unload: resource_packages/ingame, global 13:46:34.882 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 13:46:34.899 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer 13:46:34.908 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 13:46:34.912 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 13:46:34.913 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 13:46:34.913 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 13:46:34.913 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 13:46:34.913 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 13:46:34.915 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 13:46:34.951 [Lua] [PackageManager] Unload: resource_packages/pickups, global 13:46:34.958 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 13:46:34.967 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 13:46:34.967 [Lua] [PackageManager] Unload: resource_packages/careers, global 13:46:34.967 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 13:46:35.715 [EAC] Shutdown [Log end]