[Log version] 1
[Session] B9F481DD-01A0-459B-B027-98C7
UTC time stamps
09:22:52.520 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799
09:22:52.520 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811
09:22:52.520 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814
09:22:52.520 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819
09:22:52.520 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822
09:22:52.521 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824
09:22:52.532 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828
09:22:52.628 [Window] Window => active
09:22:52.680 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855
09:22:52.682 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860
09:22:53.169 [EAC] Init client 110000102fe72f1
09:22:53.169 [EAC] EAC client initialized
09:22:53.169 warning: [EAC] Failed to initialize localization
09:22:53.171 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885
09:22:53.193 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 970)
09:22:54.124 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888
09:22:54.156 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894
09:22:54.864 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896
09:22:55.164 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899
09:22:55.273 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901
09:22:55.273 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903
09:22:55.500 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905
09:22:55.507 [Save] Save dir: `C:\Users\okaido\AppData\Roaming\fatshark\Vermintide 2`
09:22:55.507 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924
09:22:55.507 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942
09:22:55.620 [LightFX ] Loaded DLL.
09:22:55.620 [LightFX ] Init()
09:22:55.624 [LightFX ] LightFX failed to initialize
09:22:55.724 [Lua] boot.lua start, os clock: 4.9980000000000002
09:22:55.725 [Lua] Boot:setup() entered. time: 0 os-clock: 4.9989999999999997
09:22:55.725 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8134MB
Available: 2310MB
Virtual Total: 134217727MB
Available: 134211496MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 216afddb-0c81-4df3-9010-f97e7b244d4a
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 41170
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Sound
Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels)
Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right
Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: PLE2483H-DP (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter #3 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6)
Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): Razer Reclusa
Input device: Generic (17.0): Plantronics HD1
09:22:55.726 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300
09:22:55.726 [SteamStats] RequestCurrentStats success: true
09:22:58.092 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.2285232920548879 os-clock: 7.3660000000000005
09:22:58.093 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
09:22:58.093 [Lua] Flushing: resource_packages/strings [ResourcePackage]
09:22:58.093 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
09:22:58.094 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
09:22:58.094 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
09:22:58.094 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
09:22:58.094 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
09:22:58.094 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
09:22:58.094 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
09:22:58.094 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
09:22:58.094 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
09:22:58.095 [Lua] *****************************************************************
09:22:58.095 [Lua] ** Initial contents of script_data **
09:22:58.095 [Lua] script_data.beta_level_progression = false
09:22:58.095 [Lua] script_data.build_identifier = 3207c833a6c1
09:22:58.095 [Lua] script_data.debug_interactions = false
09:22:58.095 [Lua] script_data.debug_voip = true
09:22:58.095 [Lua] script_data.disable_debug_draw = true
09:22:58.095 [Lua] script_data.disable_intro_trailer = false
09:22:58.095 [Lua] script_data.disable_tutorial_at_start = false
09:22:58.095 [Lua] script_data.enable_detailed_tooltips = false
09:22:58.095 [Lua] script_data.force_debug_disabled = true
09:22:58.095 [Lua] script_data.force_steam = true
09:22:58.095 [Lua] script_data.hide_fps = true
09:22:58.095 [Lua] script_data.hide_version_info = true
09:22:58.095 [Lua] script_data.matchmaking_debug = true
09:22:58.095 [Lua] script_data.network_debug = true
09:22:58.095 [Lua] script_data.network_debug_connections = true
09:22:58.095 [Lua] script_data.network_log_messages = true
09:22:58.095 [Lua] script_data.package_debug = true
09:22:58.095 [Lua] script_data.packaged_build = true
09:22:58.095 [Lua] script_data.settings = { }
09:22:58.095 [Lua] script_data.show_fps = false
09:22:58.095 [Lua] script_data.spawn_empty_chest = true
09:22:58.095 [Lua] script_data.telemetry_log_interval = 600
09:22:58.095 [Lua] script_data.tobii_button = false
09:22:58.095 [Lua] script_data.use_beta_overlay = false
09:22:58.095 [Lua] script_data.use_local_backend = false
09:22:58.095 [Lua] script_data.use_tech_telemetry = true
09:22:58.095 [Lua] script_data.use_telemetry = true
09:22:58.095 [Lua] *****************************************************************
09:22:58.095 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
09:22:58.095 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
09:22:58.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
09:22:58.161 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
09:22:58.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen
09:22:58.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
09:22:58.180 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
09:22:58.181 [Lua] valid level farmlands
09:22:58.181 [Lua] valid level fort
09:22:58.181 [Lua] valid level military
09:22:58.181 [Lua] valid level warcamp
09:22:58.181 [Lua] valid level skittergate
09:22:58.181 [Lua] valid level prologue
09:22:58.181 [Lua] valid level elven_ruins
09:22:58.181 [Lua] valid level dlc_bogenhafen_city
09:22:58.181 [Lua] valid level skaven_stronghold
09:22:58.181 [Lua] valid level ground_zero
09:22:58.181 [Lua] valid level bell
09:22:58.181 [Lua] valid level ussingen
09:22:58.181 [Lua] valid level nurgle
09:22:58.181 [Lua] valid level mines
09:22:58.181 [Lua] valid level dlc_bogenhafen_slum
09:22:58.181 [Lua] valid level catacombs
09:22:58.181 [Lua] nil
09:22:58.181 [Lua] table: 0000000007587A80
09:22:58.235 [Lua] [1] = chaos_spawn (string)
09:22:58.235 [Lua] [2] = chaos_troll (string)
09:22:58.235 [Lua] [3] = chaos_dummy_sorcerer (string)
09:22:58.235 [Lua] [4] = critter_pig (string)
09:22:58.235 [Lua] [5] = pet_rat (string)
09:22:58.235 [Lua] [6] = skaven_storm_vermin_warlord (string)
09:22:58.235 [Lua] [7] = skaven_stormfiend (string)
09:22:58.235 [Lua] [8] = skaven_stormfiend_boss (string)
09:22:58.235 [Lua] [9] = chaos_vortex (string)
09:22:58.235 [Lua] [10] = skaven_storm_vermin_champion (string)
09:22:58.235 [Lua] [11] = skaven_rat_ogre (string)
09:22:58.235 [Lua] [12] = chaos_plague_wave_spawner (string)
09:22:58.235 [Lua] [13] = critter_rat (string)
09:22:58.235 [Lua] [14] = skaven_grey_seer (string)
09:22:58.235 [Lua] [15] = pet_pig (string)
09:22:58.235 [Lua] [16] = skaven_stormfiend_demo (string)
09:22:58.235 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
09:22:58.235 [Lua] [18] = chaos_dummy_troll (string)
09:22:58.235 [Lua] [19] = skaven_loot_rat (string)
09:22:58.235 [Lua] [20] = chaos_tentacle (string)
09:22:58.235 [Lua] [21] = chaos_corruptor_sorcerer (string)
09:22:58.235 [Lua] [22] = chaos_exalted_champion_warcamp (string)
09:22:58.235 [Lua] [23] = chaos_tentacle_sorcerer (string)
09:22:58.235 [Lua] [24] = chaos_exalted_champion_norsca (string)
09:22:58.235 [Lua] [25] = chaos_plague_sorcerer (string)
09:22:58.235 [Lua] [26] = skaven_ratling_gunner (string)
09:22:58.235 [Lua] [27] = skaven_pack_master (string)
09:22:58.235 [Lua] [28] = chaos_warrior (string)
09:22:58.235 [Lua] [29] = chaos_vortex_sorcerer (string)
09:22:58.235 [Lua] [30] = skaven_poison_wind_globadier (string)
09:22:58.235 [Lua] [31] = skaven_warpfire_thrower (string)
09:22:58.235 [Lua] [32] = skaven_gutter_runner (string)
09:22:58.235 [Lua] [33] = chaos_exalted_sorcerer (string)
09:22:58.235 [Lua] [34] = skaven_plague_monk (string)
09:22:58.235 [Lua] [35] = chaos_raider_tutorial (string)
09:22:58.235 [Lua] [36] = chaos_raider (string)
09:22:58.235 [Lua] [37] = skaven_storm_vermin_commander (string)
09:22:58.235 [Lua] [38] = skaven_storm_vermin_with_shield (string)
09:22:58.235 [Lua] [39] = chaos_berzerker (string)
09:22:58.235 [Lua] [40] = skaven_storm_vermin (string)
09:22:58.235 [Lua] [41] = skaven_dummy_clan_rat (string)
09:22:58.235 [Lua] [42] = chaos_marauder_tutorial (string)
09:22:58.235 [Lua] [43] = skaven_clan_rat (string)
09:22:58.235 [Lua] [44] = skaven_clan_rat_tutorial (string)
09:22:58.235 [Lua] [45] = skaven_clan_rat_with_shield (string)
09:22:58.235 [Lua] [46] = chaos_marauder_with_shield (string)
09:22:58.235 [Lua] [47] = chaos_fanatic (string)
09:22:58.235 [Lua] [48] = chaos_zombie (string)
09:22:58.235 [Lua] [49] = chaos_marauder (string)
09:22:58.235 [Lua] [50] = skaven_dummy_slave (string)
09:22:58.235 [Lua] [51] = skaven_slave (string)
09:22:58.274 [Lua] enemy_package_loader_policy: default
09:22:58.367 [Lua] valid level farmlands
09:22:58.367 [Lua] valid level fort
09:22:58.367 [Lua] valid level military
09:22:58.367 [Lua] valid level warcamp
09:22:58.367 [Lua] valid level skittergate
09:22:58.367 [Lua] valid level prologue
09:22:58.367 [Lua] valid level elven_ruins
09:22:58.367 [Lua] valid level dlc_bogenhafen_city
09:22:58.367 [Lua] valid level skaven_stronghold
09:22:58.367 [Lua] valid level ground_zero
09:22:58.367 [Lua] valid level bell
09:22:58.367 [Lua] valid level ussingen
09:22:58.367 [Lua] valid level nurgle
09:22:58.367 [Lua] valid level mines
09:22:58.367 [Lua] valid level dlc_bogenhafen_slum
09:22:58.367 [Lua] valid level catacombs
09:22:58.502 [Lua] <>project = Vermintide<>
09:22:58.506 [Lua] <>build = release<>
09:22:58.510 [Lua] <>platform = win32<>
09:22:58.514 [Lua] <>title_id = 5107<>
09:22:58.514 [Lua] <>engine_revision = 3207c833a6c1<>
09:22:58.514 [Lua] <>content_revision = 122102<>
09:22:58.514 [Lua] <>rendering_backend = dx12<>
09:22:58.514 [Lua] <>user_id = 110000102fe72f1<>
09:22:58.514 [Lua] <>machine_id = 216afddb-0c81-4df3-9010-f97e7b244d4a<>
09:22:58.514 [Lua] [Boot] Application build: release
09:22:58.514 [Lua] [Boot] Engine revision: 3207c833a6c1
09:22:58.514 [Lua] [Boot] Content revision: 122102
09:22:58.514 [Lua] [Boot] User ID: 110000102fe72f1 ---okaido---
09:22:58.564 [Lua] [SmokeTest] Disabled
09:22:58.564 [Save] Loading `telemetry`
09:22:58.564 [Lua] Game:setup() total time: 0.05
09:22:58.564 [Lua] handle rev info: 0
09:22:58.564 [Lua] handle gfx quality: 0
09:22:58.564 [Lua] default settings: 0
09:22:58.564 [Lua] user settings: 0
09:22:58.564 [Lua] set frame times: 0
09:22:58.564 [Lua] init random: 0
09:22:58.564 [Lua] managers: 0.049999999999999822
09:22:58.564 [Lua]
09:22:58.564 [Lua] unaccounted: 0
09:22:58.564 [Lua] [Boot] use baked enemy meshes: false
09:22:58.565 [Save] Load done
09:22:58.565 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
09:22:58.565 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
09:22:58.565 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
09:22:58.565 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
09:22:58.565 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
09:22:58.565 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
09:22:58.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
09:22:58.771 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
09:22:58.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
09:22:58.788 [Lua] doing_stuff
09:22:58.826 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
09:22:59.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
09:22:59.278 [Lua] [PackageManager] Force_load: resource_packages/title_screen
09:22:59.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
09:22:59.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
09:22:59.362 [Lua] [PackageManager] Force_load: resource_packages/menu
09:22:59.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
09:22:59.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
09:22:59.464 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
09:22:59.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
09:22:59.775 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
09:22:59.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
09:22:59.972 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
09:22:59.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
09:23:00.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
09:23:00.057 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
09:23:00.058 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
09:23:00.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
09:23:00.124 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
09:23:00.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
09:23:00.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
09:23:00.720 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
09:23:00.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
09:23:01.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
09:23:01.293 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
09:23:01.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
09:23:01.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
09:23:01.902 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
09:23:01.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
09:23:02.242 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
09:23:02.242 [Lua] [Gamestate] Enter StateTitleScreen
09:23:02.333 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
09:23:02.333 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
09:23:02.333 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
09:23:02.333 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
09:23:02.333 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
09:23:02.335 warning: [Lua] CHAT FONT SIZE DISABLED
09:23:02.339 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
09:23:02.339 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
09:23:02.339 [Save] Loading `save_data`
09:23:02.342 [Save] Load done
09:23:02.356 [Lua] [BackendManagerPlayFab] Backend Enabled
09:23:02.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
09:23:02.678 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
09:23:02.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
09:23:03.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
09:23:03.023 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
09:23:03.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
09:23:04.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
09:23:04.462 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
09:23:04.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
09:23:04.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
09:23:04.715 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
09:23:04.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
09:23:04.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
09:23:04.868 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
09:23:04.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
09:23:05.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
09:23:05.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
09:23:05.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
09:23:05.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
09:23:05.528 [Lua] [PackageManager] Force_load: resource_packages/inventory
09:23:05.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
09:23:05.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
09:23:05.627 [Lua] [PackageManager] Force_load: resource_packages/careers
09:23:05.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
09:23:05.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
09:23:05.677 [Lua] [PackageManager] Force_load: resource_packages/decals
09:23:05.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
09:23:05.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
09:23:05.778 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
09:23:05.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
09:23:06.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
09:23:06.574 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
09:23:06.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
09:23:07.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
09:23:07.470 [Lua] [PackageManager] Force_load: resource_packages/ingame
09:23:07.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
09:23:08.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
09:23:08.302 [Lua] [PackageManager] Force_load: resource_packages/pickups
09:23:08.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
09:23:08.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
09:23:08.421 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
09:23:08.660 [Lua] Populating data for character 1 15
09:23:08.880 [Lua] Requesting character data for index 2 15
09:23:08.880 [Lua] Populating data for character 2 15
09:23:09.101 [Lua] Requesting character data for index 3 15
09:23:09.101 [Lua] Populating data for character 3 15
09:23:09.322 [Lua] Requesting character data for index 4 15
09:23:09.322 [Lua] Populating data for character 4 15
09:23:09.542 [Lua] Requesting character data for index 5 15
09:23:09.542 [Lua] Populating data for character 5 15
09:23:09.781 [Lua] Requesting character data for index 6 15
09:23:09.781 [Lua] Populating data for character 6 15
09:23:10.002 [Lua] Requesting character data for index 7 15
09:23:10.002 [Lua] Populating data for character 7 15
09:23:10.223 [Lua] Requesting character data for index 8 15
09:23:10.223 [Lua] Populating data for character 8 15
09:23:10.443 [Lua] Requesting character data for index 9 15
09:23:10.443 [Lua] Populating data for character 9 15
09:23:10.681 [Lua] Requesting character data for index 10 15
09:23:10.681 [Lua] Populating data for character 10 15
09:23:10.919 [Lua] Requesting character data for index 11 15
09:23:10.919 [Lua] Populating data for character 11 15
09:23:11.140 [Lua] Requesting character data for index 12 15
09:23:11.140 [Lua] Populating data for character 12 15
09:23:11.377 [Lua] Requesting character data for index 13 15
09:23:11.377 [Lua] Populating data for character 13 15
09:23:11.611 [Lua] Requesting character data for index 14 15
09:23:11.611 [Lua] Populating data for character 14 15
09:23:11.831 [Lua] Requesting character data for index 15 15
09:23:11.831 [Lua] Populating data for character 15 15
09:23:12.417 [Lua] Player statistics loaded!
09:23:12.848 [Lua] Keep decoration player data loaded!
09:23:12.864 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
09:23:13.912 [Lua] [Managers] Destroying state managers...
09:23:13.912 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0
09:23:13.912 [Lua] [Gamestate] Enter state StateLoading
09:23:13.914 [Lua] [StateLoading] Auto Skip: nil
09:23:13.915 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
09:23:13.915 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
09:23:13.915 [Lua] state_loading_restart_network JOIN VIA STEAM 0
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_heal
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_ping
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_pong
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
09:23:13.919 [Lua] registering RPCs
09:23:13.919 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
09:23:13.919 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
09:23:13.919 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
09:23:13.919 [Lua] [StateLoading] Need to unload nil and start load inn_level
09:23:13.919 [Lua] [LevelTransitionHandler] load_level inn_level
09:23:13.919 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
09:23:13.919 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
09:23:13.919 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
09:23:13.919 [Lua] [EnemyPackageLoader] setup_startup_enemies
09:23:13.919 [Lua] [EnemyPackageLoader] Load no enemies on this level
09:23:13.919 [Lua] [NetworkServer] Current level key inn_level
09:23:13.919 [Lua] [LevelTransitionHandler] Generated new level_seed: 625932
09:23:13.919 [Lua] [VOIP] Initializing Steam Voip
09:23:13.920 [Lua] [VOIP] Is server. Creating room / joining my own room.
09:23:13.920 [VoIP-Room] Room: adding member 110000102fe72f1
09:23:13.975 [EAC] EAC server 110000102fe72f1 is initializing
09:23:14.012 [EAC] Server is also client 110000102fe72f1
09:23:14.012 [EACServer] [SetLogCallback] Procedure: 00000001404937E0 LogLevel: Info.
09:23:14.013 [Lua] ### Created peer state machine for 110000102fe72f1
09:23:14.013 [Lua] [PeerSM] 110000102fe72f1 :: on_enter Connecting
09:23:14.013 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0
09:23:14.051 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:23:14.051 [Lua] Set lobby begin:
09:23:14.051 [Lua] Set lobby end.
09:23:14.051 [Lua] [LOCAL RPC] rpc_notify_connected
09:23:14.051 [Lua] [PSM] Peer 110000102fe72f1 joined. Want to use profile index "1"
09:23:14.051 [Lua] [LobbyHost] Changed state from 0 to creating
09:23:14.056 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0
09:23:14.056 [Lua] _start_subtitles_by_template----------------------
09:23:14.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
09:23:14.140 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
09:23:14.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
09:23:14.209 [Lua] [LobbyHost] Changed state from creating to joined
09:23:14.210 [Lua] [PartyManager] Leader is set to 110000102fe72f1
09:23:14.210 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102fe72f1 my_peer_id:110000102fe72f1
09:23:14.210 [Lua] [ChatManager] Registering channel 1
09:23:14.210 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102fe72f1, own_peer_id=110000102fe72f1)
09:23:14.225 [Lua] [NetworkServer] Changing num_players from nil to 1
09:23:14.225 [Lua] Players: 1
09:23:14.225 [Lua] Set lobby begin:
09:23:14.225 [Lua] Lobby data num_players = 1
09:23:14.225 [Lua] Lobby data level_key = inn_level
09:23:14.225 [Lua] Lobby data game_mode = adventure
09:23:14.225 [Lua] Lobby data matchmaking = false
09:23:14.226 [Lua] Set lobby end.
09:23:14.709 [VoIP-Room] Inserted member 110000102fe72f1, count is 1
09:23:15.547 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
09:23:15.891 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
09:23:15.908 [Lua] [PeerSM] 110000102fe72f1 :: on_exit Connecting
09:23:15.908 [Lua] [PeerSM] 110000102fe72f1 :: on_enter Loading
09:23:15.908 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fe72f1
09:23:15.909 [Lua] [LOCAL RPC] rpc_load_level 24 625932
09:23:18.355 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0
09:23:18.355 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0
09:23:22.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
09:23:22.156 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
09:23:22.159 [Lua] [LevelTransitionHandler] Level load completed!
09:23:22.159 [Lua] ### Sending rpc_level_loaded
09:23:22.159 [Lua] #### Has state machine: true, sender: 110000102fe72f1, level_id: 24
09:23:22.160 [Lua] Peer 110000102fe72f1 has loaded the level and all enemies are loaded
09:23:22.160 [Lua] [PeerSM] 110000102fe72f1 :: on_exit Loading
09:23:22.160 [Lua] [PeerSM] 110000102fe72f1 :: on_enter LoadingProfilePackages
09:23:22.160 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102fe72f1:1
09:23:22.160 [Lua] Set lobby begin:
09:23:22.160 [Lua] Lobby data level_key = inn_level
09:23:22.160 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:22.160 [Lua] Lobby data player_slot_6 = 0:0
09:23:22.161 [Lua] Lobby data num_players = 1
09:23:22.161 [Lua] Lobby data matchmaking = false
09:23:22.161 [Lua] Lobby data player_slot_4 = 0:0
09:23:22.161 [Lua] Lobby data game_mode = adventure
09:23:22.161 [Lua] Lobby data player_slot_5 = 0:0
09:23:22.161 [Lua] Lobby data player_slot_2 = 0:0
09:23:22.161 [Lua] Lobby data player_slot_3 = 0:0
09:23:22.161 [Lua] Set lobby end.
09:23:22.161 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102fe72f1:1, previous profile 0, profile 1]
09:23:22.161 [Lua] Set lobby begin:
09:23:22.161 [Lua] Lobby data level_key = inn_level
09:23:22.161 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:22.161 [Lua] Lobby data player_slot_6 = 0:0
09:23:22.161 [Lua] Lobby data num_players = 1
09:23:22.161 [Lua] Lobby data matchmaking = false
09:23:22.161 [Lua] Lobby data player_slot_4 = 0:0
09:23:22.161 [Lua] Lobby data game_mode = adventure
09:23:22.161 [Lua] Lobby data player_slot_5 = 0:0
09:23:22.161 [Lua] Lobby data player_slot_2 = 0:0
09:23:22.161 [Lua] Lobby data player_slot_3 = 0:0
09:23:22.161 [Lua] Set lobby end.
09:23:22.161 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
09:23:22.161 [Lua] Set lobby begin:
09:23:22.161 [Lua] Lobby data level_key = inn_level
09:23:22.161 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:22.161 [Lua] Lobby data player_slot_6 = 0:0
09:23:22.161 [Lua] Lobby data num_players = 1
09:23:22.161 [Lua] Lobby data matchmaking = false
09:23:22.161 [Lua] Lobby data player_slot_4 = 0:0
09:23:22.161 [Lua] Lobby data game_mode = adventure
09:23:22.161 [Lua] Lobby data player_slot_5 = 0:0
09:23:22.162 [Lua] Lobby data player_slot_2 = 0:0
09:23:22.162 [Lua] Lobby data player_slot_3 = 0:0
09:23:22.162 [Lua] Set lobby end.
09:23:22.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
09:23:22.162 [Lua] Set lobby begin:
09:23:22.162 [Lua] Lobby data level_key = inn_level
09:23:22.162 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:22.162 [Lua] Lobby data player_slot_6 = 0:0
09:23:22.162 [Lua] Lobby data num_players = 1
09:23:22.162 [Lua] Lobby data matchmaking = false
09:23:22.162 [Lua] Lobby data player_slot_4 = 0:0
09:23:22.162 [Lua] Lobby data game_mode = adventure
09:23:22.162 [Lua] Lobby data player_slot_5 = 0:0
09:23:22.162 [Lua] Lobby data player_slot_2 = 0:0
09:23:22.162 [Lua] Lobby data player_slot_3 = 0:0
09:23:22.162 [Lua] Set lobby end.
09:23:22.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
09:23:22.162 [Lua] Set lobby begin:
09:23:22.162 [Lua] Lobby data level_key = inn_level
09:23:22.162 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:22.162 [Lua] Lobby data player_slot_6 = 0:0
09:23:22.162 [Lua] Lobby data num_players = 1
09:23:22.162 [Lua] Lobby data matchmaking = false
09:23:22.162 [Lua] Lobby data player_slot_4 = 0:0
09:23:22.162 [Lua] Lobby data game_mode = adventure
09:23:22.162 [Lua] Lobby data player_slot_5 = 0:0
09:23:22.162 [Lua] Lobby data player_slot_2 = 0:0
09:23:22.162 [Lua] Lobby data player_slot_3 = 0:0
09:23:22.162 [Lua] Set lobby end.
09:23:22.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
09:23:22.162 [Lua] Set lobby begin:
09:23:22.162 [Lua] Lobby data level_key = inn_level
09:23:22.162 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:22.162 [Lua] Lobby data player_slot_6 = 0:0
09:23:22.162 [Lua] Lobby data num_players = 1
09:23:22.162 [Lua] Lobby data matchmaking = false
09:23:22.162 [Lua] Lobby data player_slot_4 = 0:0
09:23:22.162 [Lua] Lobby data game_mode = adventure
09:23:22.162 [Lua] Lobby data player_slot_5 = 0:0
09:23:22.162 [Lua] Lobby data player_slot_2 = 0:0
09:23:22.162 [Lua] Lobby data player_slot_3 = 0:0
09:23:22.162 [Lua] Set lobby end.
09:23:22.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
09:23:22.163 [Lua] ### Sending rpc_level_loaded
09:23:22.163 [Lua] #### Has state machine: false, sender: 110000102fe72f1, level_id: 24
09:23:22.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102fe72f1 inventory_sync_id:1 my_peer_id:110000102fe72f1
09:23:22.163 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:23:22.164 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102fe72f1 inventory_sync_id:1 my_peer_id:110000102fe72f1
09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
09:23:22.164 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
09:23:22.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1
09:23:22.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1
09:23:22.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p
09:23:22.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p
09:23:22.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p
09:23:22.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2
09:23:22.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2
09:23:22.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2
09:23:22.657 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
09:23:22.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
09:23:22.823 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
09:23:22.824 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
09:23:23.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
09:23:23.047 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
09:23:23.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:23:23.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:23:23.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:23:23.067 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
09:23:23.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
09:23:23.104 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
09:23:23.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
09:23:23.230 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:23:23.230 [Lua] Set lobby begin:
09:23:23.230 [Lua] Lobby data level_key = inn_level
09:23:23.230 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:23.230 [Lua] Lobby data player_slot_6 = 0:0
09:23:23.230 [Lua] Lobby data num_players = 1
09:23:23.231 [Lua] Lobby data matchmaking = false
09:23:23.231 [Lua] Lobby data host = 110000102fe72f1
09:23:23.231 [Lua] Lobby data player_slot_4 = 0:0
09:23:23.231 [Lua] Lobby data game_mode = adventure
09:23:23.231 [Lua] Lobby data player_slot_5 = 0:0
09:23:23.231 [Lua] Lobby data player_slot_2 = 0:0
09:23:23.231 [Lua] Lobby data country_code = FR
09:23:23.231 [Lua] Lobby data player_slot_3 = 0:0
09:23:23.231 [Lua] Lobby data unique_server_name = ---okaido---
09:23:23.231 [Lua] Set lobby end.
09:23:23.231 [Lua] [Managers] Destroying state managers...
09:23:23.231 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
09:23:23.231 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0
09:23:23.231 [Lua] [Gamestate] Enter StateIngame HOST
09:23:23.232 [Lua] Set lobby begin:
09:23:23.232 [Lua] Lobby data level_key = inn_level
09:23:23.232 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:23.232 [Lua] Lobby data selected_level_key = inn_level
09:23:23.232 [Lua] Lobby data player_slot_6 = 0:0
09:23:23.232 [Lua] Lobby data num_players = 1
09:23:23.232 [Lua] Lobby data matchmaking = false
09:23:23.232 [Lua] Lobby data host = 110000102fe72f1
09:23:23.232 [Lua] Lobby data player_slot_4 = 0:0
09:23:23.232 [Lua] Lobby data game_mode = adventure
09:23:23.232 [Lua] Lobby data player_slot_5 = 0:0
09:23:23.232 [Lua] Lobby data player_slot_2 = 0:0
09:23:23.232 [Lua] Lobby data country_code = FR
09:23:23.232 [Lua] Lobby data player_slot_3 = 0:0
09:23:23.232 [Lua] Lobby data unique_server_name = ---okaido---
09:23:23.232 [Lua] Set lobby end.
09:23:23.233 [Lua] [StateIngame] Server ingame
09:23:23.235 [Lua] Set lobby begin:
09:23:23.235 [Lua] Lobby data level_key = inn_level
09:23:23.235 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:23.235 [Lua] Lobby data selected_level_key = inn_level
09:23:23.235 [Lua] Lobby data difficulty = normal
09:23:23.235 [Lua] Lobby data player_slot_6 = 0:0
09:23:23.236 [Lua] Lobby data num_players = 1
09:23:23.236 [Lua] Lobby data matchmaking = false
09:23:23.236 [Lua] Lobby data host = 110000102fe72f1
09:23:23.236 [Lua] Lobby data player_slot_4 = 0:0
09:23:23.236 [Lua] Lobby data game_mode = adventure
09:23:23.236 [Lua] Lobby data player_slot_5 = 0:0
09:23:23.236 [Lua] Lobby data player_slot_2 = 0:0
09:23:23.236 [Lua] Lobby data country_code = FR
09:23:23.236 [Lua] Lobby data player_slot_3 = 0:0
09:23:23.236 [Lua] Lobby data unique_server_name = ---okaido---
09:23:23.236 [Lua] Set lobby end.
09:23:23.236 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
09:23:23.236 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer
09:23:23.236 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:23:23.236 [Lua] [Matchmaking] initializing
09:23:23.236 [Lua] [Matchmaking] my_peer_id: 110000102fe72f1, I am server
09:23:23.236 [Lua] [Matchmaking] register rpcs
09:23:23.236 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:23:23.236 [Lua] [GameNetworkManager] My own peer_id = 110000102fe72f1
09:23:23.236 [Lua] [GameNetworkManager] self.is_server = true
09:23:23.236 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
09:23:23.236 [Network] Setting artificial MTU limit to 65536
09:23:23.237 [Lua] Switching ConflictSettings: to: disabled
09:23:23.237 [Lua] pacing=disabled
09:23:23.237 [Lua] roaming=nil
09:23:23.237 [Lua] disabled=true
09:23:23.237 [Lua] pack_spawning=disabled
09:23:23.237 [Lua] boss=disabled
09:23:23.237 [Lua] horde=disabled
09:23:23.237 [Lua] specials=disabled
09:23:23.237 [Lua] name=disabled
09:23:23.237 [Lua] intensity=disabled
09:23:23.237 [Lua] ---
09:23:23.316 [Lua] [AIInterestPointSystem] Level Seed: 625932
09:23:23.316 [Lua]
09:23:23.316 [Lua] [entity_system_bag] = table
09:23:23.316 [Lua] [entity_system_bag] = metatable
09:23:23.316 [Lua] [startup_data] = table
09:23:23.316 [Lua] [entity_manager] = table
09:23:23.316 [Lua] [entity_manager] = metatable
09:23:23.316 [Lua] [unit_spawner] = table
09:23:23.316 [Lua] [unit_spawner] = metatable
09:23:23.316 [Lua] [unit_storage] = table
09:23:23.316 [Lua] [unit_storage] = metatable
09:23:23.316 [Lua] [dice_keeper] = table
09:23:23.316 [Lua] [dice_keeper] = metatable
09:23:23.316 [Lua] [is_server] = true (boolean)
09:23:23.316 [Lua] [world] = [World]
09:23:23.316 [Lua] [system_api] = table
09:23:23.316 [Lua] [network_lobby] = table
09:23:23.316 [Lua] [network_lobby] = metatable
09:23:23.316 [Lua] [profile_synchronizer] = table
09:23:23.316 [Lua] [profile_synchronizer] = metatable
09:23:23.316 [Lua] [entity_system] = table
09:23:23.316 [Lua] [entity_system] = metatable
09:23:23.316 [Lua] [num_local_human_players] = 1 (number)
09:23:23.316 [Lua] [statistics_db] = table
09:23:23.316 [Lua] [statistics_db] = metatable
09:23:23.316 [Lua] [network_server] = table
09:23:23.316 [Lua] [network_server] = metatable
09:23:23.316 [Lua] [input_manager] = table
09:23:23.316 [Lua] [input_manager] = metatable
09:23:23.316 [Lua] [network_clock] = table
09:23:23.316 [Lua] [network_clock] = metatable
09:23:23.316 [Lua] [network_transmit] = table
09:23:23.316 [Lua] [network_transmit] = metatable
09:23:23.316 [Lua] [free_flight_manager] = table
09:23:23.316 [Lua] [free_flight_manager] = metatable
09:23:23.316 [Lua] [network_manager] = table
09:23:23.316 [Lua] [network_manager] = metatable
09:23:23.316 [Lua] [network_event_delegate] = table
09:23:23.316 [Lua] [network_event_delegate] = metatable
09:23:23.316 [Lua]
09:23:23.319 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:23:23.326 [Lua] [AchievementManager] Achievements using the steam platform
09:23:23.327 [Lua] [StateIngame] Level seed: 625932
09:23:23.328 [Umbra] Init version: 3.4.13 :: 16 threads
09:23:23.328 [Umbra] Tome with `10497` objects loaded.
09:23:23.329 [Umbra] UMBRA Tome loaded.
09:23:23.329 [World] Spawning level.
09:23:23.437 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
09:23:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
09:23:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
09:23:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
09:23:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
09:23:23.717 [Lua] [LevelAnalysis] set_random_seed( 1090786944)
09:23:23.720 [Lua] PlayerManager:add_player player_1
09:23:23.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
09:23:23.722 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
09:23:23.723 [Lua] [IngameUI] init
09:23:23.753 [Lua] [Matchmaking] Cancelling matchmaking
09:23:23.753 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:23:23.753 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:23:23.753 [Lua] Set lobby begin:
09:23:23.753 [Lua] Lobby data power_level = 785
09:23:23.753 [Lua] Lobby data level_key = inn_level
09:23:23.754 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1
09:23:23.754 [Lua] Lobby data selected_level_key = inn_level
09:23:23.754 [Lua] Lobby data difficulty = normal
09:23:23.754 [Lua] Lobby data player_slot_6 = 0:0
09:23:23.754 [Lua] Lobby data num_players = 1
09:23:23.754 [Lua] Lobby data matchmaking = false
09:23:23.754 [Lua] Lobby data host = 110000102fe72f1
09:23:23.754 [Lua] Lobby data player_slot_4 = 0:0
09:23:23.754 [Lua] Lobby data game_mode = adventure
09:23:23.754 [Lua] Lobby data player_slot_5 = 0:0
09:23:23.754 [Lua] Lobby data player_slot_2 = 0:0
09:23:23.754 [Lua] Lobby data country_code = FR
09:23:23.754 [Lua] Lobby data player_slot_3 = 0:0
09:23:23.754 [Lua] Lobby data unique_server_name = ---okaido---
09:23:23.754 [Lua] Set lobby end.
09:23:23.754 [Flow] Forge tier 4
09:23:23.755 [Flow] WitchHunterLevel:30
09:23:23.755 [Flow] LeaderYes
09:23:23.755 [Flow] ALL PC XP:316529
09:23:23.755 [Flow] WH XP:48925.9
09:23:23.755 [Flow] Number of crafted items:449
09:23:23.755 [Flow] Sum of Powe Levels:1500
09:23:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
09:23:23.771 [Lua] CurrentConflictSettings disabled
09:23:23.771 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
09:23:23.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:23:23.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:23:23.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
09:23:23.774 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
09:23:23.774 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:23:23.801 [Lua] MUSIC: nil -> explore
09:23:24.143 [Commandlist factory] creating async compute command list
09:23:24.275 [Commandlist factory] creating async compute command list
09:23:24.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
09:23:24.296 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
09:23:24.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
09:23:24.474 [Commandlist factory] creating async compute command list
09:23:24.494 [Commandlist factory] creating async compute command list
09:23:24.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
09:23:24.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
09:23:24.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
09:23:24.723 [Commandlist factory] creating async compute command list
09:23:24.889 [Commandlist factory] creating async compute command list
09:23:24.961 [Commandlist factory] creating async compute command list
09:23:25.380 [Flow] DISABLE
09:23:26.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
09:23:26.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
09:23:26.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
09:23:26.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
09:23:26.897 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
09:23:26.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
09:23:27.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
09:23:27.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
09:23:27.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
09:23:27.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
09:23:27.215 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
09:23:27.229 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
09:23:27.234 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
09:23:27.244 [Lua] [PeerSM] 110000102fe72f1 :: on_exit LoadingProfilePackages
09:23:27.244 [Lua] [PeerSM] 110000102fe72f1 :: on_enter WaitingForEnterGame
09:23:27.249 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
09:23:27.249 [Lua] [LOCAL RPC] rpc_loading_synced
09:23:27.259 [Lua] [PeerSM] 110000102fe72f1 :: on_exit WaitingForEnterGame
09:23:27.259 [Lua] [PeerSM] 110000102fe72f1 :: on_enter WaitingForGameObjectSync
09:23:27.272 [Lua] [PeerSM] 110000102fe72f1 :: on_exit WaitingForGameObjectSync
09:23:27.272 [Lua] [PeerSM] 110000102fe72f1 :: on_enter WaitingForPlayers
09:23:27.278 [Lua] [LOCAL RPC] rpc_game_started
09:23:27.287 [Lua] [PeerSM] 110000102fe72f1 :: on_exit WaitingForPlayers
09:23:27.287 [Lua] [PeerSM] 110000102fe72f1 :: on_enter SpawningPlayer
09:23:27.302 [Lua] [PeerSM] 110000102fe72f1 :: on_exit SpawningPlayer
09:23:27.302 [Lua] [PeerSM] 110000102fe72f1 :: on_enter InGame
09:23:27.307 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
09:23:27.307 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102fe72f1, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
09:23:27.307 [Lua] PlayerManager:rpc_to_client_spawn_player()
09:23:27.328 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:23:27.328 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:23:27.328 [Lua] PlayerManager:assign_unit_ownership ---okaido--- 110000102fe72f1 1
09:23:27.328 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
09:23:27.357 [Lua] [IngameUI] menu view on_enter start_menu_view
09:23:27.357 [Lua] hero_fullscreen_menu_on_enter
09:23:27.362 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08d115f8
09:23:27.363 [World] Spawning level.
09:23:27.370 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
09:23:27.386 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
09:23:27.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read,
09:23:27.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read,
09:23:27.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
09:23:27.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer
09:23:27.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read,
09:23:27.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
09:23:27.648 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
09:23:27.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
09:23:28.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
09:23:28.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
09:23:28.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x72, position: 0
09:23:28.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x72, position: 27249
09:23:31.010 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
09:23:31.010 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:23:31.022 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
09:23:31.025 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer
09:23:31.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer
09:23:31.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
09:23:31.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read,
09:23:31.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read,
09:23:31.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
09:23:31.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer
09:23:31.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read,
09:23:31.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
09:23:31.215 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
09:23:31.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
09:23:31.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
09:23:31.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
09:23:32.206 [Crash] Access violation (0xc0000005) in build 3207c833a6c1
accessing address 0000000000000008 from 00000001403E5593
<> main<>
<> win32<>
<> 3207c833a6c1<>
<> Release<>
<> Developer Build (1.3.0.0)<>
<> B9F481DD-01A0-459B-B027-98C7<>
<> --- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8134MB
Available: 2310MB
Virtual Total: 134217727MB
Available: 134211496MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 216afddb-0c81-4df3-9010-f97e7b244d4a
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 41170
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Sound
Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels)
Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right
Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: PLE2483H-DP (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter #3 (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6)
Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): Razer Reclusa
Input device: Generic (17.0): Plantronics HD1
<>
<> C:\Users\okaido\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-09-30-09.22.52-B9F481DD-01A0-459B-B027-98C7.log<>
<> C:\Users\okaido\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-09-30-09.22.52-B9F481DD-01A0-459B-B027-98C7.dmp<>
<>
----------------------------------------
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
----------------------------------------
0x40000000
0x48adf000
<>
<>
----------------------------------------
0x40133d59
0x401349a5
0x401e3910
0x4024a00c
0x55f2286e
lua_pcall 0x55f2bb8d
0x401ed596
0x402462b7
0x4016edf1
0x402463c7
0x55f2286e
lua_pcall 0x55f2bb8d
0x401ed596
0x401ed89d
0x40407607
0x40129ac9
0x4012969b
0x4011bab6
0x4011c129
0x4011c232
0x404c9db7
BaseThreadInitThunk 0x9b4d3034
RtlUserThreadStart 0x9df01461
<>
<> [0] [C]: in function create_video_player
[1] scripts/ui/ui_renderer.lua:258: in function create_video_player
[2] ...tion_view/states/character_selection_state_character.lua:97: in function _setup_video_player
[3] ...tion_view/states/character_selection_state_character.lua:82: in function _update_video_player_settings
[4] ...tion_view/states/character_selection_state_character.lua:460: in function update
[5] foundation/scripts/util/state_machine.lua:145: in function update
[6] scripts/ui/views/start_menu_view/start_menu_view.lua:254: in function update
[7] scripts/ui/views/ingame_ui.lua:463: in function update
[8] scripts/game_state/state_ingame_running.lua:790: in function update_ui
[9] scripts/game_state/state_ingame.lua:587:in function
[10] [C]: in function update_animations_with_callback
[11] foundation/scripts/util/script_world.lua:358: in function update
[12] foundation/scripts/managers/world/world_manager.lua:102: in function update
[13] scripts/boot.lua:670: in function game_update
[14] scripts/boot.lua:465:in function
<>
<> [1] self = table: 0000000009CB7BC0; world = [World]; resource = "video/career_videos/victor/wh_bountyhunter"; set_loop = true
[2] self = table: 00000000096B18C0; material_name = "wh_bountyhunter"; resource = "video/career_videos/victor/wh_bountyhunter"; ui_top_renderer = table: 0000000009CB7BC0; set_loop = true; world = [World]; viewport = [Viewport]
[3] self = table: 00000000096B18C0; is_character_visible = true; material_name = "wh_bountyhunter"; resource = "video/career_videos/victor/wh_bountyhunter"
[4] self = table: 00000000096B18C0; dt = 0.0087288208305835724; t = 39.090532597037964
[5] self = table: 00000000094185C8; dt = 0.0087288208305835724; t = 39.090532597037964
[6] self = table: 0000000008D115F8; dt = 0.0087288208305835724; t = 39.090532597037964; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000095AE168; gamepad_active = false; input_blocked = false; input_service = table: 0000000008D10F10; transitioning = false
[7] self = table: 0000000009CB7928; dt = 0.0087288208305835724; t = 39.090532597037964; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 00000000090344E8; is_in_inn = true; input_service = table: 000000000A26AD60; end_screen_active = nil; ingame_hud = table: 0000000008D53738; transition_manager = table: 0000000008283F60; countdown_ui = table: 0000000007B3FA70; end_screen = table: 0000000008138058; respawning = nil; in_score_screen = false; current_view = "start_menu_view"
[8] self = table: 000000000A7DFEA0; time_manager = table: 000000000754CC18; t = 39.090532597037964; dt = 0.0087288208305835724; disable_ingame_ui = nil; ingame_ui = table: 0000000009CB7928; level_end_view_wrapper = nil; level_end_view = nil
[9] i = 1; machine = table: 000000000BDAF680
[11] world = [World]; dt = 0.0084717078134417534; anim_callback = [function]; scene_callback = [function]
[12] self = table: 000000000761BC88; dt = 0.0084717078134417534; t = 31.62100443278905; _ = 2; world = [World]
[13] self = table: 0000000007547CB8; real_world_dt = 0.0084717078134417534; dt = 0.0084717078134417534; t = 31.62100443278905
[14] dt = 0.0084717078134417534
<>
<> [1] gui = [Gui]; clipping_rects = table: 0000000009CB7518; input_service = table: 0000000008D10F10; world = [World]; dt = 0.0084198294207453728; wwise_world = [WwiseWorld]; ui_scenegraph_queue = table: 0000000009CB7BE8; gui_retained = [Gui];
[2] _widgets_by_name = table: 00000000093C4D90; parent = table: 0000000008D115F8; local_player = table: 000000000A8CB4E0; statistics_db = table: 0000000009ACFF40; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008467A98; ui_animator = table: 000000000BC7E978; _selected_hero_name = "witch_hunter"; input_manager = table: 00000000095AE168; profile_synchronizer = table: 00000000095AF9A8; render_settings = table: 0000000009AE47E8; _hero_icon_widgets = table: 00000000094519B0; _hero_name = "witch_hunter"; _selected_career_index = 2; _num_max_hero_columns = 3; _selected_hero_column = 2; _ui_animations = table: 000000000A8C1670; _num_max_hero_rows = 5; local_player_id = 1; _career_index = 2; _selected_hero_row = 4; ui_top_renderer = table: 0000000009CB7BC0; peer_id = "110000102fe72f1"; world_previewer = table: 000000000ACFB3F8; wwise_world = [WwiseWorld]; _widgets = table: 00000000093C4C50; _hero_widgets = table: 0000000009451988; _available_profiles = table: 0000000008CEB428; player_manager = table: 0000000009521CA8; _animations = table: 0000000007E78340; _stats_id = "110000102fe72f1:1"; ui_scenegraph = table: 0000000009783C08; _current_video_settings = table: 0000000008B67A98;
[3] _widgets_by_name = table: 00000000093C4D90; parent = table: 0000000008D115F8; local_player = table: 000000000A8CB4E0; statistics_db = table: 0000000009ACFF40; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008467A98; ui_animator = table: 000000000BC7E978; _selected_hero_name = "witch_hunter"; input_manager = table: 00000000095AE168; profile_synchronizer = table: 00000000095AF9A8; render_settings = table: 0000000009AE47E8; _hero_icon_widgets = table: 00000000094519B0; _hero_name = "witch_hunter"; _selected_career_index = 2; _num_max_hero_columns = 3; _selected_hero_column = 2; _ui_animations = table: 000000000A8C1670; _num_max_hero_rows = 5; local_player_id = 1; _career_index = 2; _selected_hero_row = 4; ui_top_renderer = table: 0000000009CB7BC0; peer_id = "110000102fe72f1"; world_previewer = table: 000000000ACFB3F8; wwise_world = [WwiseWorld]; _widgets = table: 00000000093C4C50; _hero_widgets = table: 0000000009451988; _available_profiles = table: 0000000008CEB428; player_manager = table: 0000000009521CA8; _animations = table: 0000000007E78340; _stats_id = "110000102fe72f1:1"; ui_scenegraph = table: 0000000009783C08; _current_video_settings = table: 0000000008B67A98;
[4] _widgets_by_name = table: 00000000093C4D90; parent = table: 0000000008D115F8; local_player = table: 000000000A8CB4E0; statistics_db = table: 0000000009ACFF40; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008467A98; ui_animator = table: 000000000BC7E978; _selected_hero_name = "witch_hunter"; input_manager = table: 00000000095AE168; profile_synchronizer = table: 00000000095AF9A8; render_settings = table: 0000000009AE47E8; _hero_icon_widgets = table: 00000000094519B0; _hero_name = "witch_hunter"; _selected_career_index = 2; _num_max_hero_columns = 3; _selected_hero_column = 2; _ui_animations = table: 000000000A8C1670; _num_max_hero_rows = 5; local_player_id = 1; _career_index = 2; _selected_hero_row = 4; ui_top_renderer = table: 0000000009CB7BC0; peer_id = "110000102fe72f1"; world_previewer = table: 000000000ACFB3F8; wwise_world = [WwiseWorld]; _widgets = table: 00000000093C4C50; _hero_widgets = table: 0000000009451988; _available_profiles = table: 0000000008CEB428; player_manager = table: 0000000009521CA8; _animations = table: 0000000007E78340; _stats_id = "110000102fe72f1:1"; ui_scenegraph = table: 0000000009783C08; _current_video_settings = table: 0000000008B67A98;
[5] _params = table: 000000000ACFC1A8; _profiling_debugging_enabled = false; _parent = table<>
[Log end]