[Log version] 1 [Session] B9F481DD-01A0-459B-B027-98C7 UTC time stamps 09:22:52.520 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799 09:22:52.520 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811 09:22:52.520 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814 09:22:52.520 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819 09:22:52.520 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822 09:22:52.521 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824 09:22:52.532 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828 09:22:52.628 [Window] Window => active 09:22:52.680 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855 09:22:52.682 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860 09:22:53.169 [EAC] Init client 110000102fe72f1 09:22:53.169 [EAC] EAC client initialized 09:22:53.169 warning: [EAC] Failed to initialize localization 09:22:53.171 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885 09:22:53.193 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 970) 09:22:54.124 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888 09:22:54.156 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894 09:22:54.864 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896 09:22:55.164 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899 09:22:55.273 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901 09:22:55.273 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903 09:22:55.500 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905 09:22:55.507 [Save] Save dir: `C:\Users\okaido\AppData\Roaming\fatshark\Vermintide 2` 09:22:55.507 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924 09:22:55.507 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942 09:22:55.620 [LightFX ] Loaded DLL. 09:22:55.620 [LightFX ] Init() 09:22:55.624 [LightFX ] LightFX failed to initialize 09:22:55.724 [Lua] boot.lua start, os clock: 4.9980000000000002 09:22:55.725 [Lua] Boot:setup() entered. time: 0 os-clock: 4.9989999999999997 09:22:55.725 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8134MB Available: 2310MB Virtual Total: 134217727MB Available: 134211496MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 216afddb-0c81-4df3-9010-f97e7b244d4a --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 41170 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Sound Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels) Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: PLE2483H-DP (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: VirtualBox Host-Only Ethernet Adapter #3 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): Razer Reclusa Input device: Generic (17.0): Plantronics HD1 09:22:55.726 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300 09:22:55.726 [SteamStats] RequestCurrentStats success: true 09:22:58.092 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.2285232920548879 os-clock: 7.3660000000000005 09:22:58.093 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 09:22:58.093 [Lua] Flushing: resource_packages/strings [ResourcePackage] 09:22:58.093 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 09:22:58.094 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 09:22:58.094 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 09:22:58.094 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 09:22:58.094 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 09:22:58.094 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 09:22:58.094 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 09:22:58.094 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 09:22:58.094 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 09:22:58.095 [Lua] ***************************************************************** 09:22:58.095 [Lua] ** Initial contents of script_data ** 09:22:58.095 [Lua] script_data.beta_level_progression = false 09:22:58.095 [Lua] script_data.build_identifier = 3207c833a6c1 09:22:58.095 [Lua] script_data.debug_interactions = false 09:22:58.095 [Lua] script_data.debug_voip = true 09:22:58.095 [Lua] script_data.disable_debug_draw = true 09:22:58.095 [Lua] script_data.disable_intro_trailer = false 09:22:58.095 [Lua] script_data.disable_tutorial_at_start = false 09:22:58.095 [Lua] script_data.enable_detailed_tooltips = false 09:22:58.095 [Lua] script_data.force_debug_disabled = true 09:22:58.095 [Lua] script_data.force_steam = true 09:22:58.095 [Lua] script_data.hide_fps = true 09:22:58.095 [Lua] script_data.hide_version_info = true 09:22:58.095 [Lua] script_data.matchmaking_debug = true 09:22:58.095 [Lua] script_data.network_debug = true 09:22:58.095 [Lua] script_data.network_debug_connections = true 09:22:58.095 [Lua] script_data.network_log_messages = true 09:22:58.095 [Lua] script_data.package_debug = true 09:22:58.095 [Lua] script_data.packaged_build = true 09:22:58.095 [Lua] script_data.settings = { } 09:22:58.095 [Lua] script_data.show_fps = false 09:22:58.095 [Lua] script_data.spawn_empty_chest = true 09:22:58.095 [Lua] script_data.telemetry_log_interval = 600 09:22:58.095 [Lua] script_data.tobii_button = false 09:22:58.095 [Lua] script_data.use_beta_overlay = false 09:22:58.095 [Lua] script_data.use_local_backend = false 09:22:58.095 [Lua] script_data.use_tech_telemetry = true 09:22:58.095 [Lua] script_data.use_telemetry = true 09:22:58.095 [Lua] ***************************************************************** 09:22:58.095 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read, 09:22:58.095 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 09:22:58.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game 09:22:58.161 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game 09:22:58.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 09:22:58.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 09:22:58.180 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 09:22:58.181 [Lua] valid level farmlands 09:22:58.181 [Lua] valid level fort 09:22:58.181 [Lua] valid level military 09:22:58.181 [Lua] valid level warcamp 09:22:58.181 [Lua] valid level skittergate 09:22:58.181 [Lua] valid level prologue 09:22:58.181 [Lua] valid level elven_ruins 09:22:58.181 [Lua] valid level dlc_bogenhafen_city 09:22:58.181 [Lua] valid level skaven_stronghold 09:22:58.181 [Lua] valid level ground_zero 09:22:58.181 [Lua] valid level bell 09:22:58.181 [Lua] valid level ussingen 09:22:58.181 [Lua] valid level nurgle 09:22:58.181 [Lua] valid level mines 09:22:58.181 [Lua] valid level dlc_bogenhafen_slum 09:22:58.181 [Lua] valid level catacombs 09:22:58.181 [Lua] nil 09:22:58.181 [Lua] table: 0000000007587A80 09:22:58.235 [Lua] [1] = chaos_spawn (string) 09:22:58.235 [Lua] [2] = chaos_troll (string) 09:22:58.235 [Lua] [3] = chaos_dummy_sorcerer (string) 09:22:58.235 [Lua] [4] = critter_pig (string) 09:22:58.235 [Lua] [5] = pet_rat (string) 09:22:58.235 [Lua] [6] = skaven_storm_vermin_warlord (string) 09:22:58.235 [Lua] [7] = skaven_stormfiend (string) 09:22:58.235 [Lua] [8] = skaven_stormfiend_boss (string) 09:22:58.235 [Lua] [9] = chaos_vortex (string) 09:22:58.235 [Lua] [10] = skaven_storm_vermin_champion (string) 09:22:58.235 [Lua] [11] = skaven_rat_ogre (string) 09:22:58.235 [Lua] [12] = chaos_plague_wave_spawner (string) 09:22:58.235 [Lua] [13] = critter_rat (string) 09:22:58.235 [Lua] [14] = skaven_grey_seer (string) 09:22:58.235 [Lua] [15] = pet_pig (string) 09:22:58.235 [Lua] [16] = skaven_stormfiend_demo (string) 09:22:58.235 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 09:22:58.235 [Lua] [18] = chaos_dummy_troll (string) 09:22:58.235 [Lua] [19] = skaven_loot_rat (string) 09:22:58.235 [Lua] [20] = chaos_tentacle (string) 09:22:58.235 [Lua] [21] = chaos_corruptor_sorcerer (string) 09:22:58.235 [Lua] [22] = chaos_exalted_champion_warcamp (string) 09:22:58.235 [Lua] [23] = chaos_tentacle_sorcerer (string) 09:22:58.235 [Lua] [24] = chaos_exalted_champion_norsca (string) 09:22:58.235 [Lua] [25] = chaos_plague_sorcerer (string) 09:22:58.235 [Lua] [26] = skaven_ratling_gunner (string) 09:22:58.235 [Lua] [27] = skaven_pack_master (string) 09:22:58.235 [Lua] [28] = chaos_warrior (string) 09:22:58.235 [Lua] [29] = chaos_vortex_sorcerer (string) 09:22:58.235 [Lua] [30] = skaven_poison_wind_globadier (string) 09:22:58.235 [Lua] [31] = skaven_warpfire_thrower (string) 09:22:58.235 [Lua] [32] = skaven_gutter_runner (string) 09:22:58.235 [Lua] [33] = chaos_exalted_sorcerer (string) 09:22:58.235 [Lua] [34] = skaven_plague_monk (string) 09:22:58.235 [Lua] [35] = chaos_raider_tutorial (string) 09:22:58.235 [Lua] [36] = chaos_raider (string) 09:22:58.235 [Lua] [37] = skaven_storm_vermin_commander (string) 09:22:58.235 [Lua] [38] = skaven_storm_vermin_with_shield (string) 09:22:58.235 [Lua] [39] = chaos_berzerker (string) 09:22:58.235 [Lua] [40] = skaven_storm_vermin (string) 09:22:58.235 [Lua] [41] = skaven_dummy_clan_rat (string) 09:22:58.235 [Lua] [42] = chaos_marauder_tutorial (string) 09:22:58.235 [Lua] [43] = skaven_clan_rat (string) 09:22:58.235 [Lua] [44] = skaven_clan_rat_tutorial (string) 09:22:58.235 [Lua] [45] = skaven_clan_rat_with_shield (string) 09:22:58.235 [Lua] [46] = chaos_marauder_with_shield (string) 09:22:58.235 [Lua] [47] = chaos_fanatic (string) 09:22:58.235 [Lua] [48] = chaos_zombie (string) 09:22:58.235 [Lua] [49] = chaos_marauder (string) 09:22:58.235 [Lua] [50] = skaven_dummy_slave (string) 09:22:58.235 [Lua] [51] = skaven_slave (string) 09:22:58.274 [Lua] enemy_package_loader_policy: default 09:22:58.367 [Lua] valid level farmlands 09:22:58.367 [Lua] valid level fort 09:22:58.367 [Lua] valid level military 09:22:58.367 [Lua] valid level warcamp 09:22:58.367 [Lua] valid level skittergate 09:22:58.367 [Lua] valid level prologue 09:22:58.367 [Lua] valid level elven_ruins 09:22:58.367 [Lua] valid level dlc_bogenhafen_city 09:22:58.367 [Lua] valid level skaven_stronghold 09:22:58.367 [Lua] valid level ground_zero 09:22:58.367 [Lua] valid level bell 09:22:58.367 [Lua] valid level ussingen 09:22:58.367 [Lua] valid level nurgle 09:22:58.367 [Lua] valid level mines 09:22:58.367 [Lua] valid level dlc_bogenhafen_slum 09:22:58.367 [Lua] valid level catacombs 09:22:58.502 [Lua] <>project = Vermintide<> 09:22:58.506 [Lua] <>build = release<> 09:22:58.510 [Lua] <>platform = win32<> 09:22:58.514 [Lua] <>title_id = 5107<> 09:22:58.514 [Lua] <>engine_revision = 3207c833a6c1<> 09:22:58.514 [Lua] <>content_revision = 122102<> 09:22:58.514 [Lua] <>rendering_backend = dx12<> 09:22:58.514 [Lua] <>user_id = 110000102fe72f1<> 09:22:58.514 [Lua] <>machine_id = 216afddb-0c81-4df3-9010-f97e7b244d4a<> 09:22:58.514 [Lua] [Boot] Application build: release 09:22:58.514 [Lua] [Boot] Engine revision: 3207c833a6c1 09:22:58.514 [Lua] [Boot] Content revision: 122102 09:22:58.514 [Lua] [Boot] User ID: 110000102fe72f1 ---okaido--- 09:22:58.564 [Lua] [SmokeTest] Disabled 09:22:58.564 [Save] Loading `telemetry` 09:22:58.564 [Lua] Game:setup() total time: 0.05 09:22:58.564 [Lua] handle rev info: 0 09:22:58.564 [Lua] handle gfx quality: 0 09:22:58.564 [Lua] default settings: 0 09:22:58.564 [Lua] user settings: 0 09:22:58.564 [Lua] set frame times: 0 09:22:58.564 [Lua] init random: 0 09:22:58.564 [Lua] managers: 0.049999999999999822 09:22:58.564 [Lua] 09:22:58.564 [Lua] unaccounted: 0 09:22:58.564 [Lua] [Boot] use baked enemy meshes: false 09:22:58.565 [Save] Load done 09:22:58.565 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 09:22:58.565 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 09:22:58.565 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 09:22:58.565 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 09:22:58.565 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 09:22:58.565 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 09:22:58.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 09:22:58.771 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 09:22:58.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 09:22:58.788 [Lua] doing_stuff 09:22:58.826 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 09:22:59.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 09:22:59.278 [Lua] [PackageManager] Force_load: resource_packages/title_screen 09:22:59.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 09:22:59.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 09:22:59.362 [Lua] [PackageManager] Force_load: resource_packages/menu 09:22:59.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 09:22:59.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 09:22:59.464 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 09:22:59.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 09:22:59.775 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 09:22:59.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 09:22:59.972 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 09:22:59.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 09:23:00.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 09:23:00.057 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 09:23:00.058 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 09:23:00.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 09:23:00.124 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 09:23:00.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 09:23:00.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 09:23:00.720 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 09:23:00.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 09:23:01.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 09:23:01.293 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 09:23:01.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 09:23:01.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 09:23:01.902 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 09:23:01.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 09:23:02.242 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 09:23:02.242 [Lua] [Gamestate] Enter StateTitleScreen 09:23:02.333 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 09:23:02.333 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 09:23:02.333 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 09:23:02.333 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 09:23:02.333 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 09:23:02.335 warning: [Lua] CHAT FONT SIZE DISABLED 09:23:02.339 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 09:23:02.339 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 09:23:02.339 [Save] Loading `save_data` 09:23:02.342 [Save] Load done 09:23:02.356 [Lua] [BackendManagerPlayFab] Backend Enabled 09:23:02.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 09:23:02.678 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 09:23:02.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 09:23:03.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 09:23:03.023 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 09:23:03.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 09:23:04.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 09:23:04.462 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 09:23:04.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 09:23:04.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 09:23:04.715 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 09:23:04.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 09:23:04.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 09:23:04.868 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 09:23:04.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 09:23:05.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 09:23:05.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 09:23:05.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 09:23:05.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 09:23:05.528 [Lua] [PackageManager] Force_load: resource_packages/inventory 09:23:05.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 09:23:05.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 09:23:05.627 [Lua] [PackageManager] Force_load: resource_packages/careers 09:23:05.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 09:23:05.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 09:23:05.677 [Lua] [PackageManager] Force_load: resource_packages/decals 09:23:05.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 09:23:05.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 09:23:05.778 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 09:23:05.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 09:23:06.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 09:23:06.574 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 09:23:06.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 09:23:07.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 09:23:07.470 [Lua] [PackageManager] Force_load: resource_packages/ingame 09:23:07.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 09:23:08.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 09:23:08.302 [Lua] [PackageManager] Force_load: resource_packages/pickups 09:23:08.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 09:23:08.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 09:23:08.421 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 09:23:08.660 [Lua] Populating data for character 1 15 09:23:08.880 [Lua] Requesting character data for index 2 15 09:23:08.880 [Lua] Populating data for character 2 15 09:23:09.101 [Lua] Requesting character data for index 3 15 09:23:09.101 [Lua] Populating data for character 3 15 09:23:09.322 [Lua] Requesting character data for index 4 15 09:23:09.322 [Lua] Populating data for character 4 15 09:23:09.542 [Lua] Requesting character data for index 5 15 09:23:09.542 [Lua] Populating data for character 5 15 09:23:09.781 [Lua] Requesting character data for index 6 15 09:23:09.781 [Lua] Populating data for character 6 15 09:23:10.002 [Lua] Requesting character data for index 7 15 09:23:10.002 [Lua] Populating data for character 7 15 09:23:10.223 [Lua] Requesting character data for index 8 15 09:23:10.223 [Lua] Populating data for character 8 15 09:23:10.443 [Lua] Requesting character data for index 9 15 09:23:10.443 [Lua] Populating data for character 9 15 09:23:10.681 [Lua] Requesting character data for index 10 15 09:23:10.681 [Lua] Populating data for character 10 15 09:23:10.919 [Lua] Requesting character data for index 11 15 09:23:10.919 [Lua] Populating data for character 11 15 09:23:11.140 [Lua] Requesting character data for index 12 15 09:23:11.140 [Lua] Populating data for character 12 15 09:23:11.377 [Lua] Requesting character data for index 13 15 09:23:11.377 [Lua] Populating data for character 13 15 09:23:11.611 [Lua] Requesting character data for index 14 15 09:23:11.611 [Lua] Populating data for character 14 15 09:23:11.831 [Lua] Requesting character data for index 15 15 09:23:11.831 [Lua] Populating data for character 15 15 09:23:12.417 [Lua] Player statistics loaded! 09:23:12.848 [Lua] Keep decoration player data loaded! 09:23:12.864 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 09:23:13.912 [Lua] [Managers] Destroying state managers... 09:23:13.912 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 09:23:13.912 [Lua] [Gamestate] Enter state StateLoading 09:23:13.914 [Lua] [StateLoading] Auto Skip: nil 09:23:13.915 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 09:23:13.915 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 09:23:13.915 [Lua] state_loading_restart_network JOIN VIA STEAM 0 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_heal 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 09:23:13.915 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_ping 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_pong 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 09:23:13.919 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 09:23:13.919 [Lua] registering RPCs 09:23:13.919 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 09:23:13.919 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 09:23:13.919 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 09:23:13.919 [Lua] [StateLoading] Need to unload nil and start load inn_level 09:23:13.919 [Lua] [LevelTransitionHandler] load_level inn_level 09:23:13.919 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 09:23:13.919 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 09:23:13.919 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 09:23:13.919 [Lua] [EnemyPackageLoader] setup_startup_enemies 09:23:13.919 [Lua] [EnemyPackageLoader] Load no enemies on this level 09:23:13.919 [Lua] [NetworkServer] Current level key inn_level 09:23:13.919 [Lua] [LevelTransitionHandler] Generated new level_seed: 625932 09:23:13.919 [Lua] [VOIP] Initializing Steam Voip 09:23:13.920 [Lua] [VOIP] Is server. Creating room / joining my own room. 09:23:13.920 [VoIP-Room] Room: adding member 110000102fe72f1 09:23:13.975 [EAC] EAC server 110000102fe72f1 is initializing 09:23:14.012 [EAC] Server is also client 110000102fe72f1 09:23:14.012 [EACServer] [SetLogCallback] Procedure: 00000001404937E0 LogLevel: Info. 09:23:14.013 [Lua] ### Created peer state machine for 110000102fe72f1 09:23:14.013 [Lua] [PeerSM] 110000102fe72f1 :: on_enter Connecting 09:23:14.013 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 09:23:14.051 [Lua] [Gamestate] Enter Substate StateLoadingRunning 09:23:14.051 [Lua] Set lobby begin: 09:23:14.051 [Lua] Set lobby end. 09:23:14.051 [Lua] [LOCAL RPC] rpc_notify_connected 09:23:14.051 [Lua] [PSM] Peer 110000102fe72f1 joined. Want to use profile index "1" 09:23:14.051 [Lua] [LobbyHost] Changed state from 0 to creating 09:23:14.056 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0 09:23:14.056 [Lua] _start_subtitles_by_template---------------------- 09:23:14.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 09:23:14.140 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 09:23:14.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 09:23:14.209 [Lua] [LobbyHost] Changed state from creating to joined 09:23:14.210 [Lua] [PartyManager] Leader is set to 110000102fe72f1 09:23:14.210 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102fe72f1 my_peer_id:110000102fe72f1 09:23:14.210 [Lua] [ChatManager] Registering channel 1 09:23:14.210 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102fe72f1, own_peer_id=110000102fe72f1) 09:23:14.225 [Lua] [NetworkServer] Changing num_players from nil to 1 09:23:14.225 [Lua] Players: 1 09:23:14.225 [Lua] Set lobby begin: 09:23:14.225 [Lua] Lobby data num_players = 1 09:23:14.225 [Lua] Lobby data level_key = inn_level 09:23:14.225 [Lua] Lobby data game_mode = adventure 09:23:14.225 [Lua] Lobby data matchmaking = false 09:23:14.226 [Lua] Set lobby end. 09:23:14.709 [VoIP-Room] Inserted member 110000102fe72f1, count is 1 09:23:15.547 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 09:23:15.891 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 09:23:15.908 [Lua] [PeerSM] 110000102fe72f1 :: on_exit Connecting 09:23:15.908 [Lua] [PeerSM] 110000102fe72f1 :: on_enter Loading 09:23:15.908 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102fe72f1 09:23:15.909 [Lua] [LOCAL RPC] rpc_load_level 24 625932 09:23:18.355 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0 09:23:18.355 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 09:23:22.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 09:23:22.156 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 09:23:22.159 [Lua] [LevelTransitionHandler] Level load completed! 09:23:22.159 [Lua] ### Sending rpc_level_loaded 09:23:22.159 [Lua] #### Has state machine: true, sender: 110000102fe72f1, level_id: 24 09:23:22.160 [Lua] Peer 110000102fe72f1 has loaded the level and all enemies are loaded 09:23:22.160 [Lua] [PeerSM] 110000102fe72f1 :: on_exit Loading 09:23:22.160 [Lua] [PeerSM] 110000102fe72f1 :: on_enter LoadingProfilePackages 09:23:22.160 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000102fe72f1:1 09:23:22.160 [Lua] Set lobby begin: 09:23:22.160 [Lua] Lobby data level_key = inn_level 09:23:22.160 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:22.160 [Lua] Lobby data player_slot_6 = 0:0 09:23:22.161 [Lua] Lobby data num_players = 1 09:23:22.161 [Lua] Lobby data matchmaking = false 09:23:22.161 [Lua] Lobby data player_slot_4 = 0:0 09:23:22.161 [Lua] Lobby data game_mode = adventure 09:23:22.161 [Lua] Lobby data player_slot_5 = 0:0 09:23:22.161 [Lua] Lobby data player_slot_2 = 0:0 09:23:22.161 [Lua] Lobby data player_slot_3 = 0:0 09:23:22.161 [Lua] Set lobby end. 09:23:22.161 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000102fe72f1:1, previous profile 0, profile 1] 09:23:22.161 [Lua] Set lobby begin: 09:23:22.161 [Lua] Lobby data level_key = inn_level 09:23:22.161 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:22.161 [Lua] Lobby data player_slot_6 = 0:0 09:23:22.161 [Lua] Lobby data num_players = 1 09:23:22.161 [Lua] Lobby data matchmaking = false 09:23:22.161 [Lua] Lobby data player_slot_4 = 0:0 09:23:22.161 [Lua] Lobby data game_mode = adventure 09:23:22.161 [Lua] Lobby data player_slot_5 = 0:0 09:23:22.161 [Lua] Lobby data player_slot_2 = 0:0 09:23:22.161 [Lua] Lobby data player_slot_3 = 0:0 09:23:22.161 [Lua] Set lobby end. 09:23:22.161 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 09:23:22.161 [Lua] Set lobby begin: 09:23:22.161 [Lua] Lobby data level_key = inn_level 09:23:22.161 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:22.161 [Lua] Lobby data player_slot_6 = 0:0 09:23:22.161 [Lua] Lobby data num_players = 1 09:23:22.161 [Lua] Lobby data matchmaking = false 09:23:22.161 [Lua] Lobby data player_slot_4 = 0:0 09:23:22.161 [Lua] Lobby data game_mode = adventure 09:23:22.161 [Lua] Lobby data player_slot_5 = 0:0 09:23:22.162 [Lua] Lobby data player_slot_2 = 0:0 09:23:22.162 [Lua] Lobby data player_slot_3 = 0:0 09:23:22.162 [Lua] Set lobby end. 09:23:22.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 09:23:22.162 [Lua] Set lobby begin: 09:23:22.162 [Lua] Lobby data level_key = inn_level 09:23:22.162 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:22.162 [Lua] Lobby data player_slot_6 = 0:0 09:23:22.162 [Lua] Lobby data num_players = 1 09:23:22.162 [Lua] Lobby data matchmaking = false 09:23:22.162 [Lua] Lobby data player_slot_4 = 0:0 09:23:22.162 [Lua] Lobby data game_mode = adventure 09:23:22.162 [Lua] Lobby data player_slot_5 = 0:0 09:23:22.162 [Lua] Lobby data player_slot_2 = 0:0 09:23:22.162 [Lua] Lobby data player_slot_3 = 0:0 09:23:22.162 [Lua] Set lobby end. 09:23:22.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 09:23:22.162 [Lua] Set lobby begin: 09:23:22.162 [Lua] Lobby data level_key = inn_level 09:23:22.162 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:22.162 [Lua] Lobby data player_slot_6 = 0:0 09:23:22.162 [Lua] Lobby data num_players = 1 09:23:22.162 [Lua] Lobby data matchmaking = false 09:23:22.162 [Lua] Lobby data player_slot_4 = 0:0 09:23:22.162 [Lua] Lobby data game_mode = adventure 09:23:22.162 [Lua] Lobby data player_slot_5 = 0:0 09:23:22.162 [Lua] Lobby data player_slot_2 = 0:0 09:23:22.162 [Lua] Lobby data player_slot_3 = 0:0 09:23:22.162 [Lua] Set lobby end. 09:23:22.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 09:23:22.162 [Lua] Set lobby begin: 09:23:22.162 [Lua] Lobby data level_key = inn_level 09:23:22.162 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:22.162 [Lua] Lobby data player_slot_6 = 0:0 09:23:22.162 [Lua] Lobby data num_players = 1 09:23:22.162 [Lua] Lobby data matchmaking = false 09:23:22.162 [Lua] Lobby data player_slot_4 = 0:0 09:23:22.162 [Lua] Lobby data game_mode = adventure 09:23:22.162 [Lua] Lobby data player_slot_5 = 0:0 09:23:22.162 [Lua] Lobby data player_slot_2 = 0:0 09:23:22.162 [Lua] Lobby data player_slot_3 = 0:0 09:23:22.162 [Lua] Set lobby end. 09:23:22.162 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 09:23:22.163 [Lua] ### Sending rpc_level_loaded 09:23:22.163 [Lua] #### Has state machine: false, sender: 110000102fe72f1, level_id: 24 09:23:22.163 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000102fe72f1 inventory_sync_id:1 my_peer_id:110000102fe72f1 09:23:22.163 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 09:23:22.164 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000102fe72f1 inventory_sync_id:1 my_peer_id:110000102fe72f1 09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 09:23:22.164 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 09:23:22.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1 09:23:22.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1 09:23:22.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p 09:23:22.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p 09:23:22.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t1/wpn_emp_sword_05_t1_3p 09:23:22.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2 09:23:22.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2 09:23:22.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2 09:23:22.657 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 09:23:22.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 09:23:22.823 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 09:23:22.824 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 09:23:23.047 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 09:23:23.047 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 09:23:23.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 09:23:23.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 09:23:23.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 09:23:23.067 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 09:23:23.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 09:23:23.104 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 09:23:23.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 09:23:23.230 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 09:23:23.230 [Lua] Set lobby begin: 09:23:23.230 [Lua] Lobby data level_key = inn_level 09:23:23.230 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:23.230 [Lua] Lobby data player_slot_6 = 0:0 09:23:23.230 [Lua] Lobby data num_players = 1 09:23:23.231 [Lua] Lobby data matchmaking = false 09:23:23.231 [Lua] Lobby data host = 110000102fe72f1 09:23:23.231 [Lua] Lobby data player_slot_4 = 0:0 09:23:23.231 [Lua] Lobby data game_mode = adventure 09:23:23.231 [Lua] Lobby data player_slot_5 = 0:0 09:23:23.231 [Lua] Lobby data player_slot_2 = 0:0 09:23:23.231 [Lua] Lobby data country_code = FR 09:23:23.231 [Lua] Lobby data player_slot_3 = 0:0 09:23:23.231 [Lua] Lobby data unique_server_name = ---okaido--- 09:23:23.231 [Lua] Set lobby end. 09:23:23.231 [Lua] [Managers] Destroying state managers... 09:23:23.231 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 09:23:23.231 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 09:23:23.231 [Lua] [Gamestate] Enter StateIngame HOST 09:23:23.232 [Lua] Set lobby begin: 09:23:23.232 [Lua] Lobby data level_key = inn_level 09:23:23.232 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:23.232 [Lua] Lobby data selected_level_key = inn_level 09:23:23.232 [Lua] Lobby data player_slot_6 = 0:0 09:23:23.232 [Lua] Lobby data num_players = 1 09:23:23.232 [Lua] Lobby data matchmaking = false 09:23:23.232 [Lua] Lobby data host = 110000102fe72f1 09:23:23.232 [Lua] Lobby data player_slot_4 = 0:0 09:23:23.232 [Lua] Lobby data game_mode = adventure 09:23:23.232 [Lua] Lobby data player_slot_5 = 0:0 09:23:23.232 [Lua] Lobby data player_slot_2 = 0:0 09:23:23.232 [Lua] Lobby data country_code = FR 09:23:23.232 [Lua] Lobby data player_slot_3 = 0:0 09:23:23.232 [Lua] Lobby data unique_server_name = ---okaido--- 09:23:23.232 [Lua] Set lobby end. 09:23:23.233 [Lua] [StateIngame] Server ingame 09:23:23.235 [Lua] Set lobby begin: 09:23:23.235 [Lua] Lobby data level_key = inn_level 09:23:23.235 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:23.235 [Lua] Lobby data selected_level_key = inn_level 09:23:23.235 [Lua] Lobby data difficulty = normal 09:23:23.235 [Lua] Lobby data player_slot_6 = 0:0 09:23:23.236 [Lua] Lobby data num_players = 1 09:23:23.236 [Lua] Lobby data matchmaking = false 09:23:23.236 [Lua] Lobby data host = 110000102fe72f1 09:23:23.236 [Lua] Lobby data player_slot_4 = 0:0 09:23:23.236 [Lua] Lobby data game_mode = adventure 09:23:23.236 [Lua] Lobby data player_slot_5 = 0:0 09:23:23.236 [Lua] Lobby data player_slot_2 = 0:0 09:23:23.236 [Lua] Lobby data country_code = FR 09:23:23.236 [Lua] Lobby data player_slot_3 = 0:0 09:23:23.236 [Lua] Lobby data unique_server_name = ---okaido--- 09:23:23.236 [Lua] Set lobby end. 09:23:23.236 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 09:23:23.236 [Lua] [LobbyAux] Making combined_hash: bc2b1c693f258c22 from network_hash=653d3121fa9c0250, trunk_revision=122102, engine_revision=3207c833a6c1, project_hash=bulldozer 09:23:23.236 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 09:23:23.236 [Lua] [Matchmaking] initializing 09:23:23.236 [Lua] [Matchmaking] my_peer_id: 110000102fe72f1, I am server 09:23:23.236 [Lua] [Matchmaking] register rpcs 09:23:23.236 [Lua] [GameNetworkManager] Setting pong timeout to 60 09:23:23.236 [Lua] [GameNetworkManager] My own peer_id = 110000102fe72f1 09:23:23.236 [Lua] [GameNetworkManager] self.is_server = true 09:23:23.236 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 09:23:23.236 [Network] Setting artificial MTU limit to 65536 09:23:23.237 [Lua] Switching ConflictSettings: to: disabled 09:23:23.237 [Lua] pacing=disabled 09:23:23.237 [Lua] roaming=nil 09:23:23.237 [Lua] disabled=true 09:23:23.237 [Lua] pack_spawning=disabled 09:23:23.237 [Lua] boss=disabled 09:23:23.237 [Lua] horde=disabled 09:23:23.237 [Lua] specials=disabled 09:23:23.237 [Lua] name=disabled 09:23:23.237 [Lua] intensity=disabled 09:23:23.237 [Lua] --- 09:23:23.316 [Lua] [AIInterestPointSystem] Level Seed: 625932 09:23:23.316 [Lua] 09:23:23.316 [Lua] [entity_system_bag] = table 09:23:23.316 [Lua] [entity_system_bag] = metatable 09:23:23.316 [Lua] [startup_data] = table 09:23:23.316 [Lua] [entity_manager] = table 09:23:23.316 [Lua] [entity_manager] = metatable 09:23:23.316 [Lua] [unit_spawner] = table 09:23:23.316 [Lua] [unit_spawner] = metatable 09:23:23.316 [Lua] [unit_storage] = table 09:23:23.316 [Lua] [unit_storage] = metatable 09:23:23.316 [Lua] [dice_keeper] = table 09:23:23.316 [Lua] [dice_keeper] = metatable 09:23:23.316 [Lua] [is_server] = true (boolean) 09:23:23.316 [Lua] [world] = [World] 09:23:23.316 [Lua] [system_api] = table 09:23:23.316 [Lua] [network_lobby] = table 09:23:23.316 [Lua] [network_lobby] = metatable 09:23:23.316 [Lua] [profile_synchronizer] = table 09:23:23.316 [Lua] [profile_synchronizer] = metatable 09:23:23.316 [Lua] [entity_system] = table 09:23:23.316 [Lua] [entity_system] = metatable 09:23:23.316 [Lua] [num_local_human_players] = 1 (number) 09:23:23.316 [Lua] [statistics_db] = table 09:23:23.316 [Lua] [statistics_db] = metatable 09:23:23.316 [Lua] [network_server] = table 09:23:23.316 [Lua] [network_server] = metatable 09:23:23.316 [Lua] [input_manager] = table 09:23:23.316 [Lua] [input_manager] = metatable 09:23:23.316 [Lua] [network_clock] = table 09:23:23.316 [Lua] [network_clock] = metatable 09:23:23.316 [Lua] [network_transmit] = table 09:23:23.316 [Lua] [network_transmit] = metatable 09:23:23.316 [Lua] [free_flight_manager] = table 09:23:23.316 [Lua] [free_flight_manager] = metatable 09:23:23.316 [Lua] [network_manager] = table 09:23:23.316 [Lua] [network_manager] = metatable 09:23:23.316 [Lua] [network_event_delegate] = table 09:23:23.316 [Lua] [network_event_delegate] = metatable 09:23:23.316 [Lua] 09:23:23.319 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 09:23:23.326 [Lua] [AchievementManager] Achievements using the steam platform 09:23:23.327 [Lua] [StateIngame] Level seed: 625932 09:23:23.328 [Umbra] Init version: 3.4.13 :: 16 threads 09:23:23.328 [Umbra] Tome with `10497` objects loaded. 09:23:23.329 [Umbra] UMBRA Tome loaded. 09:23:23.329 [World] Spawning level. 09:23:23.437 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 09:23:23.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 09:23:23.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 09:23:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 09:23:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 09:23:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 09:23:23.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 09:23:23.717 [Lua] [LevelAnalysis] set_random_seed( 1090786944) 09:23:23.720 [Lua] PlayerManager:add_player player_1 09:23:23.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 09:23:23.722 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 09:23:23.723 [Lua] [IngameUI] init 09:23:23.753 [Lua] [Matchmaking] Cancelling matchmaking 09:23:23.753 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 09:23:23.753 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 09:23:23.753 [Lua] Set lobby begin: 09:23:23.753 [Lua] Lobby data power_level = 785 09:23:23.753 [Lua] Lobby data level_key = inn_level 09:23:23.754 [Lua] Lobby data player_slot_1 = 110000102fe72f1:1 09:23:23.754 [Lua] Lobby data selected_level_key = inn_level 09:23:23.754 [Lua] Lobby data difficulty = normal 09:23:23.754 [Lua] Lobby data player_slot_6 = 0:0 09:23:23.754 [Lua] Lobby data num_players = 1 09:23:23.754 [Lua] Lobby data matchmaking = false 09:23:23.754 [Lua] Lobby data host = 110000102fe72f1 09:23:23.754 [Lua] Lobby data player_slot_4 = 0:0 09:23:23.754 [Lua] Lobby data game_mode = adventure 09:23:23.754 [Lua] Lobby data player_slot_5 = 0:0 09:23:23.754 [Lua] Lobby data player_slot_2 = 0:0 09:23:23.754 [Lua] Lobby data country_code = FR 09:23:23.754 [Lua] Lobby data player_slot_3 = 0:0 09:23:23.754 [Lua] Lobby data unique_server_name = ---okaido--- 09:23:23.754 [Lua] Set lobby end. 09:23:23.754 [Flow] Forge tier 4 09:23:23.755 [Flow] WitchHunterLevel:30 09:23:23.755 [Flow] LeaderYes 09:23:23.755 [Flow] ALL PC XP:316529 09:23:23.755 [Flow] WH XP:48925.9 09:23:23.755 [Flow] Number of crafted items:449 09:23:23.755 [Flow] Sum of Powe Levels:1500 09:23:23.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 09:23:23.771 [Lua] CurrentConflictSettings disabled 09:23:23.771 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 09:23:23.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 09:23:23.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 09:23:23.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 09:23:23.774 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 09:23:23.774 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 09:23:23.801 [Lua] MUSIC: nil -> explore 09:23:24.143 [Commandlist factory] creating async compute command list 09:23:24.275 [Commandlist factory] creating async compute command list 09:23:24.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 09:23:24.296 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 09:23:24.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 09:23:24.474 [Commandlist factory] creating async compute command list 09:23:24.494 [Commandlist factory] creating async compute command list 09:23:24.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 09:23:24.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 09:23:24.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 09:23:24.723 [Commandlist factory] creating async compute command list 09:23:24.889 [Commandlist factory] creating async compute command list 09:23:24.961 [Commandlist factory] creating async compute command list 09:23:25.380 [Flow] DISABLE 09:23:26.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 09:23:26.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 09:23:26.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 09:23:26.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 09:23:26.897 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 09:23:26.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 09:23:27.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 09:23:27.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 09:23:27.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 09:23:27.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 09:23:27.215 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 09:23:27.229 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 09:23:27.234 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 09:23:27.244 [Lua] [PeerSM] 110000102fe72f1 :: on_exit LoadingProfilePackages 09:23:27.244 [Lua] [PeerSM] 110000102fe72f1 :: on_enter WaitingForEnterGame 09:23:27.249 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 09:23:27.249 [Lua] [LOCAL RPC] rpc_loading_synced 09:23:27.259 [Lua] [PeerSM] 110000102fe72f1 :: on_exit WaitingForEnterGame 09:23:27.259 [Lua] [PeerSM] 110000102fe72f1 :: on_enter WaitingForGameObjectSync 09:23:27.272 [Lua] [PeerSM] 110000102fe72f1 :: on_exit WaitingForGameObjectSync 09:23:27.272 [Lua] [PeerSM] 110000102fe72f1 :: on_enter WaitingForPlayers 09:23:27.278 [Lua] [LOCAL RPC] rpc_game_started 09:23:27.287 [Lua] [PeerSM] 110000102fe72f1 :: on_exit WaitingForPlayers 09:23:27.287 [Lua] [PeerSM] 110000102fe72f1 :: on_enter SpawningPlayer 09:23:27.302 [Lua] [PeerSM] 110000102fe72f1 :: on_exit SpawningPlayer 09:23:27.302 [Lua] [PeerSM] 110000102fe72f1 :: on_enter InGame 09:23:27.307 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 09:23:27.307 [Lua] PlayerManager:rpc_to_client_spawn_player(110000102fe72f1, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 09:23:27.307 [Lua] PlayerManager:rpc_to_client_spawn_player() 09:23:27.328 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:23:27.328 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 09:23:27.328 [Lua] PlayerManager:assign_unit_ownership ---okaido--- 110000102fe72f1 1 09:23:27.328 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 09:23:27.357 [Lua] [IngameUI] menu view on_enter start_menu_view 09:23:27.357 [Lua] hero_fullscreen_menu_on_enter 09:23:27.362 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08d115f8 09:23:27.363 [World] Spawning level. 09:23:27.370 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 09:23:27.386 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 09:23:27.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 09:23:27.388 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read, 09:23:27.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 09:23:27.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer 09:23:27.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 09:23:27.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 09:23:27.648 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 09:23:27.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 09:23:28.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 09:23:28.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 09:23:28.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x72, position: 0 09:23:28.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x72, position: 27249 09:23:31.010 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 09:23:31.010 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 09:23:31.022 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded: 09:23:31.025 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer 09:23:31.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer 09:23:31.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 09:23:31.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 09:23:31.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read, 09:23:31.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 09:23:31.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer 09:23:31.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 09:23:31.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 09:23:31.215 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 09:23:31.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 09:23:31.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 09:23:31.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 09:23:32.206 [Crash] Access violation (0xc0000005) in build 3207c833a6c1 accessing address 0000000000000008 from 00000001403E5593 <> main<> <> win32<> <> 3207c833a6c1<> <> Release<> <> Developer Build (1.3.0.0)<> <> B9F481DD-01A0-459B-B027-98C7<> <> --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8134MB Available: 2310MB Virtual Total: 134217727MB Available: 134211496MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 216afddb-0c81-4df3-9010-f97e7b244d4a --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 41170 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Sound Sound card: Speakers / Headphones (Plantronics HD1) (48000 Hz, 8 channels) Speakers: front.left front.right front.center low.frequency back.left back.right side.left side.right Sound card: Realtek Digital Output (Realtek High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right Sound card: PLE2483H-DP (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6) Network interface: VirtualBox Host-Only Ethernet Adapter #3 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): Razer Reclusa Input device: Generic (17.0): Plantronics HD1 <> <> C:\Users\okaido\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2018-09-30-09.22.52-B9F481DD-01A0-459B-B027-98C7.log<> <> C:\Users\okaido\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2018-09-30-09.22.52-B9F481DD-01A0-459B-B027-98C7.dmp<> <> ---------------------------------------- CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> ---------------------------------------- 0x40000000 0x48adf000 <> <> ---------------------------------------- 0x40133d59 0x401349a5 0x401e3910 0x4024a00c 0x55f2286e lua_pcall 0x55f2bb8d 0x401ed596 0x402462b7 0x4016edf1 0x402463c7 0x55f2286e lua_pcall 0x55f2bb8d 0x401ed596 0x401ed89d 0x40407607 0x40129ac9 0x4012969b 0x4011bab6 0x4011c129 0x4011c232 0x404c9db7 BaseThreadInitThunk 0x9b4d3034 RtlUserThreadStart 0x9df01461 <> <> [0] [C]: in function create_video_player [1] scripts/ui/ui_renderer.lua:258: in function create_video_player [2] ...tion_view/states/character_selection_state_character.lua:97: in function _setup_video_player [3] ...tion_view/states/character_selection_state_character.lua:82: in function _update_video_player_settings [4] ...tion_view/states/character_selection_state_character.lua:460: in function update [5] foundation/scripts/util/state_machine.lua:145: in function update [6] scripts/ui/views/start_menu_view/start_menu_view.lua:254: in function update [7] scripts/ui/views/ingame_ui.lua:463: in function update [8] scripts/game_state/state_ingame_running.lua:790: in function update_ui [9] scripts/game_state/state_ingame.lua:587:in function [10] [C]: in function update_animations_with_callback [11] foundation/scripts/util/script_world.lua:358: in function update [12] foundation/scripts/managers/world/world_manager.lua:102: in function update [13] scripts/boot.lua:670: in function game_update [14] scripts/boot.lua:465:in function <> <> [1] self = table: 0000000009CB7BC0; world = [World]; resource = "video/career_videos/victor/wh_bountyhunter"; set_loop = true [2] self = table: 00000000096B18C0; material_name = "wh_bountyhunter"; resource = "video/career_videos/victor/wh_bountyhunter"; ui_top_renderer = table: 0000000009CB7BC0; set_loop = true; world = [World]; viewport = [Viewport] [3] self = table: 00000000096B18C0; is_character_visible = true; material_name = "wh_bountyhunter"; resource = "video/career_videos/victor/wh_bountyhunter" [4] self = table: 00000000096B18C0; dt = 0.0087288208305835724; t = 39.090532597037964 [5] self = table: 00000000094185C8; dt = 0.0087288208305835724; t = 39.090532597037964 [6] self = table: 0000000008D115F8; dt = 0.0087288208305835724; t = 39.090532597037964; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000095AE168; gamepad_active = false; input_blocked = false; input_service = table: 0000000008D10F10; transitioning = false [7] self = table: 0000000009CB7928; dt = 0.0087288208305835724; t = 39.090532597037964; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 00000000090344E8; is_in_inn = true; input_service = table: 000000000A26AD60; end_screen_active = nil; ingame_hud = table: 0000000008D53738; transition_manager = table: 0000000008283F60; countdown_ui = table: 0000000007B3FA70; end_screen = table: 0000000008138058; respawning = nil; in_score_screen = false; current_view = "start_menu_view" [8] self = table: 000000000A7DFEA0; time_manager = table: 000000000754CC18; t = 39.090532597037964; dt = 0.0087288208305835724; disable_ingame_ui = nil; ingame_ui = table: 0000000009CB7928; level_end_view_wrapper = nil; level_end_view = nil [9] i = 1; machine = table: 000000000BDAF680 [11] world = [World]; dt = 0.0084717078134417534; anim_callback = [function]; scene_callback = [function] [12] self = table: 000000000761BC88; dt = 0.0084717078134417534; t = 31.62100443278905; _ = 2; world = [World] [13] self = table: 0000000007547CB8; real_world_dt = 0.0084717078134417534; dt = 0.0084717078134417534; t = 31.62100443278905 [14] dt = 0.0084717078134417534 <> <> [1] gui = [Gui]; clipping_rects = table: 0000000009CB7518; input_service = table: 0000000008D10F10; world = [World]; dt = 0.0084198294207453728; wwise_world = [WwiseWorld]; ui_scenegraph_queue = table: 0000000009CB7BE8; gui_retained = [Gui]; [2] _widgets_by_name = table: 00000000093C4D90; parent = table: 0000000008D115F8; local_player = table: 000000000A8CB4E0; statistics_db = table: 0000000009ACFF40; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008467A98; ui_animator = table: 000000000BC7E978; _selected_hero_name = "witch_hunter"; input_manager = table: 00000000095AE168; profile_synchronizer = table: 00000000095AF9A8; render_settings = table: 0000000009AE47E8; _hero_icon_widgets = table: 00000000094519B0; _hero_name = "witch_hunter"; _selected_career_index = 2; _num_max_hero_columns = 3; _selected_hero_column = 2; _ui_animations = table: 000000000A8C1670; _num_max_hero_rows = 5; local_player_id = 1; _career_index = 2; _selected_hero_row = 4; ui_top_renderer = table: 0000000009CB7BC0; peer_id = "110000102fe72f1"; world_previewer = table: 000000000ACFB3F8; wwise_world = [WwiseWorld]; _widgets = table: 00000000093C4C50; _hero_widgets = table: 0000000009451988; _available_profiles = table: 0000000008CEB428; player_manager = table: 0000000009521CA8; _animations = table: 0000000007E78340; _stats_id = "110000102fe72f1:1"; ui_scenegraph = table: 0000000009783C08; _current_video_settings = table: 0000000008B67A98; [3] _widgets_by_name = table: 00000000093C4D90; parent = table: 0000000008D115F8; local_player = table: 000000000A8CB4E0; statistics_db = table: 0000000009ACFF40; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008467A98; ui_animator = table: 000000000BC7E978; _selected_hero_name = "witch_hunter"; input_manager = table: 00000000095AE168; profile_synchronizer = table: 00000000095AF9A8; render_settings = table: 0000000009AE47E8; _hero_icon_widgets = table: 00000000094519B0; _hero_name = "witch_hunter"; _selected_career_index = 2; _num_max_hero_columns = 3; _selected_hero_column = 2; _ui_animations = table: 000000000A8C1670; _num_max_hero_rows = 5; local_player_id = 1; _career_index = 2; _selected_hero_row = 4; ui_top_renderer = table: 0000000009CB7BC0; peer_id = "110000102fe72f1"; world_previewer = table: 000000000ACFB3F8; wwise_world = [WwiseWorld]; _widgets = table: 00000000093C4C50; _hero_widgets = table: 0000000009451988; _available_profiles = table: 0000000008CEB428; player_manager = table: 0000000009521CA8; _animations = table: 0000000007E78340; _stats_id = "110000102fe72f1:1"; ui_scenegraph = table: 0000000009783C08; _current_video_settings = table: 0000000008B67A98; [4] _widgets_by_name = table: 00000000093C4D90; parent = table: 0000000008D115F8; local_player = table: 000000000A8CB4E0; statistics_db = table: 0000000009ACFF40; is_server = true; platform = "win32"; _selected_profile_index = 1; menu_input_description = table: 0000000008467A98; ui_animator = table: 000000000BC7E978; _selected_hero_name = "witch_hunter"; input_manager = table: 00000000095AE168; profile_synchronizer = table: 00000000095AF9A8; render_settings = table: 0000000009AE47E8; _hero_icon_widgets = table: 00000000094519B0; _hero_name = "witch_hunter"; _selected_career_index = 2; _num_max_hero_columns = 3; _selected_hero_column = 2; _ui_animations = table: 000000000A8C1670; _num_max_hero_rows = 5; local_player_id = 1; _career_index = 2; _selected_hero_row = 4; ui_top_renderer = table: 0000000009CB7BC0; peer_id = "110000102fe72f1"; world_previewer = table: 000000000ACFB3F8; wwise_world = [WwiseWorld]; _widgets = table: 00000000093C4C50; _hero_widgets = table: 0000000009451988; _available_profiles = table: 0000000008CEB428; player_manager = table: 0000000009521CA8; _animations = table: 0000000007E78340; _stats_id = "110000102fe72f1:1"; ui_scenegraph = table: 0000000009783C08; _current_video_settings = table: 0000000008B67A98; [5] _params = table: 000000000ACFC1A8; _profiling_debugging_enabled = false; _parent = table<> [Log end]